Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Age of Empires (Video Game)

 Age of Empires (Video Game)
type
TVTItem
 Age of Empires (Video Game)
label
Age of Empires (Video Game)
 Age of Empires (Video Game)
page
AgeOfEmpires
 Age of Empires (Video Game)
comment
Age of Empires is a series of historical Real-Time Strategy games first made by the Microsoft-owned developer Ensemble Studios.The franchise so far consists of the following games/series:Main Series Age of Empires I — 1997 Age of Empires: The Rise of Rome — 1998 Age of Empires: Definitive Edition — 2018 Age of Empires II: The Age of Kings — 1999 Age of Empires II: The Conquerors — 2000 Age of Empires II: HD Edition — 2013 Age of Empires II HD: The Forgotten — 2013 Age of Empires II HD: The African Kingdoms — 2015 Age of Empires II HD: The Rise of the Rajas — 2016 Age of Empires II: Definitive Edition — 2019 Age of Empires II Definitive Edition: Lords of the West — 2021 Age of Empires II Definitive Edition: Dawn of the Dukes — 2021 Age of Empires II Definitive Edition: Dynasties of India — 2022 Age of Empires II Definitive Edition: Return of Rome — 2023 Age of Empires II Definitive Edition: The Mountain Royals — 2023 Age of Mythology — 2002 — A spin-off focusing on mythological figures and creatures. Age Of Mythology: The Titans — 2003 Age of Mythology: Extended Edition — 2014 Age of Mythology: Tale of the Dragon — 2016 Age of Mythology Retold — TBA Age of Empires III — 2005 Age of Empires III: The WarChiefs — 2006 Age of Empires III: The Asian Dynasties — 2008 Age of Empires III: Definitive Edition — 2020 Age of Empires III: Definitive Edition: The African Royals — 2021 Age of Empires III: Definitive Edition: Knights of the Mediterranean — 2022 Age of Empires IV — 2021 Age of Empires IV: The Sultans Ascend — 2023Spin-offs Age of Empires: The Age of Kings — 2006 — A Turn-Based Strategy spin-off for Nintendo DS. Age of Empires: Mythologies — 2008 — Same as above. Age of Empires Online — 2011-2014 — A defunct free-to-play free-roaming RTS with RPG elements. Age of Empires Online: Project Celeste — 2017 — An unofficial server that revives the game with all previously-released content included. Age of Empires: Castle Siege — 2014-2019 Age of Empires Mobile — 2023In addition, Star Wars: Galactic Battlegrounds is Age of Empires IN SPACE (LucasArts used the AOE II engine) and Ensemble developed an RTS based on the Halo series, Halo Wars, which was Ensemble Studios' swan song, as Microsoft closed them down on 1/29/09. There was also a spiritual successor in the form of Empire Earth, which was developed by the very same creator of Age of Empires and released on November 23, 2001. Another spiritual successor, 0 A.D., is being developed (it's still an alpha, though).Age of Empires Online, however, turned out to be very much in production. The announcement broke the base almost immediately. The game, made by Gas Powered Games, is intended to enable players "to create a living, growing online world, shared with friends and friendly rivals around the globe, [while] players can develop their own persistent online civilization, which grows even when the player is offline and watch as it progresses from a village to an empire. They can embark on quests along the way, alone or with friends, and to "immerse themselves in epic tales, quirky characters, adventure, history and strategy." The game also includes Live Achievements. Initially released with just the Greek civilisation, the Egyptians, Persians, Celts, Babylonians and Norse have since been added. The free-to-play model has also been revamped, allowing persistent players to earn in-game currency to purchase paid content without paying a dime.On January 3, 2013, it was announced on the official blog that Online would have no further content added, though support will be continued for the game. Online was shut down on July 1, 2014. Before that date, it was widely believed that Microsoft would shut down the Games for Windows — Live service (which Online relied upon) that same day, but the company later announced in June 2014 that only AoEO is shutting down that day, not the entire GFWL service. In between the closure and the announcement, no new players could join nor could the premium currency be purchased with real money, though it could still be earned in-game by players already present. However, in 2017, an independent group of developers, using Microsoft's publicly-released development kit under a non-commercial license from Microsoft, revived AoEO in the form of Project Celeste, a server emulator that features all the content and online features that was released in the game's official lifespan, with the team adding the unreleased Roman civilization based on what was provided before the shutdown on March 14, 2021. Project Celeste can be installed using either the old Steam installation for AoEO or a standalone version.2014 also saw the series go mobile with Age of Empires: Castle Siege for both Windows Phone and Windows 8. Castle Siege went for a Clash of Clans-like Tower Defense approach while still retaining many series mainstays.On August 21, 2017, Microsoft announced the much awaited and anticipated fourth installment in the series.
 Age of Empires (Video Game)
fetched
2023-12-09T06:16:39Z
 Age of Empires (Video Game)
parsed
2023-12-09T06:16:40Z
 Age of Empires (Video Game)
processingComment
Dropped link to AgeOfEmpiresI: Not a Feature - ITEM
 Age of Empires (Video Game)
isPartOf
DBTropes
 Age of Empires (Video Game) / int_1f69db36
type
Digitized Sprites
 Age of Empires (Video Game) / int_1f69db36
comment
Digitized Sprites: The first two games used CGI Rendering before 3D technology became practical in performance and cost.
 Age of Empires (Video Game) / int_1f69db36
featureApplicability
1.0
 Age of Empires (Video Game) / int_1f69db36
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_1f69db36
 Age of Empires (Video Game) / int_23168b93
type
Last Lousy Point
 Age of Empires (Video Game) / int_23168b93
comment
Last Lousy Point: Whenever only one well-hidden enemy unit or building is all that stands before completing the mission.
 Age of Empires (Video Game) / int_23168b93
featureApplicability
1.0
 Age of Empires (Video Game) / int_23168b93
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_23168b93
 Age of Empires (Video Game) / int_24b3040
type
Real-Time with Pause
 Age of Empires (Video Game) / int_24b3040
comment
Real-Time with Pause: Though the first one didn't allow for scrolling or giving commands while paused.
 Age of Empires (Video Game) / int_24b3040
featureApplicability
1.0
 Age of Empires (Video Game) / int_24b3040
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_24b3040
 Age of Empires (Video Game) / int_259d5879
type
Anachronism Stew
 Age of Empires (Video Game) / int_259d5879
comment
Anachronism Stew: In most of every game's campaign scenarios, certain liberties are taken with the depiction of cultural groups due to the limits of the preset civilizations in-game. For instance, in the "Ave Caesar" campaign from the Rise of Rome expansion of the original game, the Britons and Gauls are depicted using the Hellenic and Mesopotamian civilization, due to the lack of a Celtic civilization, and in The Age of Kings the Roman Empire is depicted as the Byzantines, who in turn use a Middle Eastern architectural style, until they were replaced by a medieval Italian one in the Definitive Edition.
 Age of Empires (Video Game) / int_259d5879
featureApplicability
1.0
 Age of Empires (Video Game) / int_259d5879
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_259d5879
 Age of Empires (Video Game) / int_29ee1e5b
type
Regional Riff
 Age of Empires (Video Game) / int_29ee1e5b
comment
Regional Riff: When you start a game, you hear something vaguely appropriate to the nation you chose to play.
 Age of Empires (Video Game) / int_29ee1e5b
featureApplicability
1.0
 Age of Empires (Video Game) / int_29ee1e5b
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_29ee1e5b
 Age of Empires (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Age of Empires (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Heavy Cavalry in nearly every game are fast, tough and hard hitting, but they're expensive to produce, making them detrimental to your economy in the long run. An absolute law that can make or break a multiplayer game.
 Age of Empires (Video Game) / int_2bdae2ae
featureApplicability
1.0
 Age of Empires (Video Game) / int_2bdae2ae
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_2bdae2ae
 Age of Empires (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Age of Empires (Video Game) / int_33ca811a
comment
Game-Breaking Bug: Age of Empires: The Age of Kings for the Nintendo DS is notorious for its amount of bugs. A major bug can lead to the bricking of the game cartridge, if the player's profile name has less that four letters, or if they save the game after turn 40.
 Age of Empires (Video Game) / int_33ca811a
featureApplicability
1.0
 Age of Empires (Video Game) / int_33ca811a
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_33ca811a
 Age of Empires (Video Game) / int_36249acd
type
Lethal Joke Character
 Age of Empires (Video Game) / int_36249acd
comment
Lethal Joke Character: "Useless Villager" may be pretty useless, but he is fast and does reveal large chunks of the map.
 Age of Empires (Video Game) / int_36249acd
featureApplicability
1.0
 Age of Empires (Video Game) / int_36249acd
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_36249acd
 Age of Empires (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Age of Empires (Video Game) / int_39b8d3d6
comment
Boring, but Practical: Sometimes the basic and inexpensive units are the best. Spearmen and Skirmishers are the prime examples of this.
 Age of Empires (Video Game) / int_39b8d3d6
featureApplicability
1.0
 Age of Empires (Video Game) / int_39b8d3d6
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_39b8d3d6
 Age of Empires (Video Game) / int_3e80dd34
type
Damage Is Fire
 Age of Empires (Video Game) / int_3e80dd34
comment
Damage Is Fire: Buildings will start burning up to indicate heavy structural damage even when the building in question is mostly made of stone. Walls avert this somewhat by looking like they're gradually disintegrating.
 Age of Empires (Video Game) / int_3e80dd34
featureApplicability
1.0
 Age of Empires (Video Game) / int_3e80dd34
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_3e80dd34
 Age of Empires (Video Game) / int_417b57fa
type
Reinventing the Wheel
 Age of Empires (Video Game) / int_417b57fa
comment
Reinventing the Wheel: You have redevelop every known technology in most of the games. Some technologies in Age of Empires II, such as archery, cavalry and ballistics, are developed as you go through the ages, even though civilizations in antiquity had good or even excellent grasps of them. While partly for gameplay reasons, there is a nugget of truth there, as shown in the in-game encyclopedia. A lot of knowledge was lost during the European dark ages, and archery and cavalry became marginal (largely because a couple of guys with sharp or blunt weapons was Boring, but Practical, but training archers and owning horses was expensive).
 Age of Empires (Video Game) / int_417b57fa
featureApplicability
1.0
 Age of Empires (Video Game) / int_417b57fa
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_417b57fa
 Age of Empires (Video Game) / int_42d9daf9
type
No Fair Cheating
 Age of Empires (Video Game) / int_42d9daf9
comment
No Fair Cheating: If you cheat, some of the benefits are given to the computer as well.
 Age of Empires (Video Game) / int_42d9daf9
featureApplicability
1.0
 Age of Empires (Video Game) / int_42d9daf9
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_42d9daf9
 Age of Empires (Video Game) / int_43f2f606
type
Annoying Arrows
 Age of Empires (Video Game) / int_43f2f606
comment
Annoying Arrows: All the archery.
 Age of Empires (Video Game) / int_43f2f606
featureApplicability
1.0
 Age of Empires (Video Game) / int_43f2f606
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_43f2f606
 Age of Empires (Video Game) / int_440d55b3
type
Expansion Pack
 Age of Empires (Video Game) / int_440d55b3
comment
Expansion Pack: The games have one or two official expansion packs, which usually rebalance units and come with new civilizations to play. Online has Booster Packs, which must be purchased with the premium currency. They add new features and content, much like a regular expansion pack.
 Age of Empires (Video Game) / int_440d55b3
featureApplicability
1.0
 Age of Empires (Video Game) / int_440d55b3
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_440d55b3
 Age of Empires (Video Game) / int_45bf382b
type
Game Mod
 Age of Empires (Video Game) / int_45bf382b
comment
Game Mod: The games come with a built in world builder which can be used to create entirely original campaigns for download, which are often more in depth and complex then the original single player. Quality is usually measured in the effort put into aesthetics and the number of 'triggers' in place. The best ones are regarded to be +1000 triggers.
 Age of Empires (Video Game) / int_45bf382b
featureApplicability
1.0
 Age of Empires (Video Game) / int_45bf382b
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_45bf382b
 Age of Empires (Video Game) / int_4a10e526
type
You Have Researched Breathing
 Age of Empires (Video Game) / int_4a10e526
comment
You Have Researched Breathing: Some technologies fall under this. For instance the "Ballistics" technology is researched in the Iron Age (the fourth and final age of the game) and allows units and towers firing arrows or ballista bolts to Lead the Target instead of firing at where the unit is right now. This is despite the fact that arrows start coming into play in the Tool Age (Neolithic) and in real life even the earliest pre-Bronze Age archers would have understood that they need to lead the target.
 Age of Empires (Video Game) / int_4a10e526
featureApplicability
1.0
 Age of Empires (Video Game) / int_4a10e526
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_4a10e526
 Age of Empires (Video Game) / int_4bb69e55
type
Artifact Mook
 Age of Empires (Video Game) / int_4bb69e55
comment
Artifact Mook: In most strategy games, upgrading a unit will cause all units of that type to instantly improve. In Age of Empires, outposts not visited in thousands of in-game years can suddenly replace their clubs with swords and their loincloths for suits of plate armour.
 Age of Empires (Video Game) / int_4bb69e55
featureApplicability
1.0
 Age of Empires (Video Game) / int_4bb69e55
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_4bb69e55
 Age of Empires (Video Game) / int_54d5074
type
Speaking Simlish
 Age of Empires (Video Game) / int_54d5074
comment
Speaking Simlish: All civilizations in the first game speak the same fictional language, leading to the famous Wololo and Roggan memes. In subsequent games, all the civilizations speak their own regional languages, although they are not always historically accurate.
 Age of Empires (Video Game) / int_54d5074
featureApplicability
1.0
 Age of Empires (Video Game) / int_54d5074
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_54d5074
 Age of Empires (Video Game) / int_5534431f
type
Money for Nothing
 Age of Empires (Video Game) / int_5534431f
comment
Money for Nothing: At times a resource can get to ludicrous levels without the player having much to spend it on.
 Age of Empires (Video Game) / int_5534431f
featureApplicability
1.0
 Age of Empires (Video Game) / int_5534431f
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_5534431f
 Age of Empires (Video Game) / int_55a329c7
type
Worker Unit
 Age of Empires (Video Game) / int_55a329c7
comment
Worker Unit: Villagers and all their variants.
 Age of Empires (Video Game) / int_55a329c7
featureApplicability
1.0
 Age of Empires (Video Game) / int_55a329c7
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_55a329c7
 Age of Empires (Video Game) / int_5c99b642
type
War for Fun and Profit
 Age of Empires (Video Game) / int_5c99b642
comment
War for Fun and Profit
 Age of Empires (Video Game) / int_5c99b642
featureApplicability
1.0
 Age of Empires (Video Game) / int_5c99b642
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_5c99b642
 Age of Empires (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Age of Empires (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: Masterfully averted by the second game, where the AI is not reliant on any perks the players don't have unless you play on the highest difficulty. Also inverted: if you play on any difficulty below "Hard", the AI is handicapped. On "Standard" and "Easiest" difficulties, the AI won't attack villagers, making it practically impossible for the player to lose.
 Age of Empires (Video Game) / int_6041e4f4
featureApplicability
-1.0
 Age of Empires (Video Game) / int_6041e4f4
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_6041e4f4
 Age of Empires (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Age of Empires (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: The information the game can provide shows the developers did their research, but only a few of those aspects and tactics show up in the actual gameplay.
 Age of Empires (Video Game) / int_6320eced
featureApplicability
1.0
 Age of Empires (Video Game) / int_6320eced
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_6320eced
 Age of Empires (Video Game) / int_64f0c18c
type
Critical Existence Failure
 Age of Empires (Video Game) / int_64f0c18c
comment
Critical Existence Failure: Any unit/building can be saved as long as it has one HP and you have a priest/builder to heal/repair it (and, for buildings, the necessary resources). But as soon as a flimsy arrow or a villager's punch hits it, it's gone for good.
 Age of Empires (Video Game) / int_64f0c18c
featureApplicability
1.0
 Age of Empires (Video Game) / int_64f0c18c
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_64f0c18c
 Age of Empires (Video Game) / int_6e0898f9
type
Silliness Switch
 Age of Empires (Video Game) / int_6e0898f9
comment
Silliness Switch: Some cheat codes unlock everything from cars to laser-shooting bears to gun toting infants on tricycles.
 Age of Empires (Video Game) / int_6e0898f9
featureApplicability
1.0
 Age of Empires (Video Game) / int_6e0898f9
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_6e0898f9
 Age of Empires (Video Game) / int_740f59b4
type
ColorCodedForYourConvenience
 Age of Empires (Video Game) / int_740f59b4
comment
Color-Coded for Your Convenience: Optional in most of the games; if you want, you can configure the game as to have your enemies being red, your allies yellow and yourself blue.
 Age of Empires (Video Game) / int_740f59b4
featureApplicability
1.0
 Age of Empires (Video Game) / int_740f59b4
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_740f59b4
 Age of Empires (Video Game) / int_745a226c
type
Easy Logistics
 Age of Empires (Video Game) / int_745a226c
comment
Easy Logistics: Played straight most of the time, the units don't need to restock on ammunition and in some games villagers can repair any boats, siege weapons or buildings that you might have, whether they're near a (wood) storage or not.
 Age of Empires (Video Game) / int_745a226c
featureApplicability
1.0
 Age of Empires (Video Game) / int_745a226c
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_745a226c
 Age of Empires (Video Game) / int_7b4d0c39
type
Tech Tree
 Age of Empires (Video Game) / int_7b4d0c39
comment
Tech Tree: All civilizations in the first two games shared the same tech tree with some research options locked out depending on the chosen civilization, though an option to unlock the whole tree is available (see Separate, but Identical above). The other games in the series had separate tech trees for every civilization.
 Age of Empires (Video Game) / int_7b4d0c39
featureApplicability
1.0
 Age of Empires (Video Game) / int_7b4d0c39
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_7b4d0c39
 Age of Empires (Video Game) / int_8524222f
type
Vague Hit Points
 Age of Empires (Video Game) / int_8524222f
comment
Vague Hit Points: In Mythologies, the upgrade "Mother of Deceit", obtained from worshiping Nyx, has the HP of your units be hidden from enemy units unless there is an enemy unit directly adjacent to them, with it appearing as "???/???". The enemy units in the Greek campaign automatically have this upgrade in addition to Nyx's other upgrades whether or not they have Hades as their Major God.
 Age of Empires (Video Game) / int_8524222f
featureApplicability
1.0
 Age of Empires (Video Game) / int_8524222f
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_8524222f
 Age of Empires (Video Game) / int_8f5b3862
type
No Such Thing as Dehydration
 Age of Empires (Video Game) / int_8f5b3862
comment
No Such Thing as Dehydration: You need to build houses and obtain food to get more people, but don't need wells or other water sources.
 Age of Empires (Video Game) / int_8f5b3862
featureApplicability
1.0
 Age of Empires (Video Game) / int_8f5b3862
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_8f5b3862
 Age of Empires (Video Game) / int_9918518b
type
Press X to Die
 Age of Empires (Video Game) / int_9918518b
comment
Press X to Die: Pressing the Delete key while you have one of your own units selected kills that unit instantly. This can actually be useful when you reach the Arbitrary Headcount Limit and want to replace unneeded units.
 Age of Empires (Video Game) / int_9918518b
featureApplicability
1.0
 Age of Empires (Video Game) / int_9918518b
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_9918518b
 Age of Empires (Video Game) / int_9c0e0a28
type
Savage Setpiece
 Age of Empires (Video Game) / int_9c0e0a28
comment
Savage Setpiece: Normal Elephants.
 Age of Empires (Video Game) / int_9c0e0a28
featureApplicability
1.0
 Age of Empires (Video Game) / int_9c0e0a28
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_9c0e0a28
 Age of Empires (Video Game) / int_a6c69bd
type
MacGuffin
 Age of Empires (Video Game) / int_a6c69bd
comment
MacGuffin: The War Wagons, Ruins, Relics, etc items to collect/control. They're typically one way to win the game — although exterminating every other civilization is pretty effective, too.
 Age of Empires (Video Game) / int_a6c69bd
featureApplicability
1.0
 Age of Empires (Video Game) / int_a6c69bd
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_a6c69bd
 Age of Empires (Video Game) / int_a8076bdf
type
War Elephants
 Age of Empires (Video Game) / int_a8076bdf
comment
War Elephants: All the games have these, give or take an expansion or two. Several factions can use them in the original game, they are unique units for the Persians and Indians and regular units for Southeast Asians in the second game, the Egyptians use them in Mythology, and the Indians have them in The Asian Dynasties.
 Age of Empires (Video Game) / int_a8076bdf
featureApplicability
1.0
 Age of Empires (Video Game) / int_a8076bdf
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_a8076bdf
 Age of Empires (Video Game) / int_a86069f
type
Alternate History
 Age of Empires (Video Game) / int_a86069f
comment
Alternate History: Some changes to the history are a bit boggling, deciding to be purely historical one campaign scenario and then changing history in the next, i.e. Scots winning Battle of Falkirk, Mongols overrunning Europe etc.
 Age of Empires (Video Game) / int_a86069f
featureApplicability
1.0
 Age of Empires (Video Game) / int_a86069f
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_a86069f
 Age of Empires (Video Game) / int_ad8dbae4
type
Public Domain Artifact
 Age of Empires (Video Game) / int_ad8dbae4
comment
Public Domain Artifact: Lots of them, everywhere. Given that the entire series has a strong emphasis on the history side.
 Age of Empires (Video Game) / int_ad8dbae4
featureApplicability
1.0
 Age of Empires (Video Game) / int_ad8dbae4
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_ad8dbae4
 Age of Empires (Video Game) / int_b1c4bc94
type
Arbitrary Weapon Range
 Age of Empires (Video Game) / int_b1c4bc94
comment
Arbitrary Weapon Range: Most ranged siege weapons in the series, and towers before "siege holes" is researched.
 Age of Empires (Video Game) / int_b1c4bc94
featureApplicability
1.0
 Age of Empires (Video Game) / int_b1c4bc94
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_b1c4bc94
 Age of Empires (Video Game) / int_bbb6c059
type
I Shall Taunt You
 Age of Empires (Video Game) / int_bbb6c059
comment
I Shall Taunt You: The first two quotes are among the pre-recorded taunts from the series.
 Age of Empires (Video Game) / int_bbb6c059
featureApplicability
1.0
 Age of Empires (Video Game) / int_bbb6c059
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_bbb6c059
 Age of Empires (Video Game) / int_bfae65a4
type
Guilt-Based Gaming
 Age of Empires (Video Game) / int_bfae65a4
comment
Guilt-Based Gaming: If you quit in the middle of the game, your side loses and you get scolded. It doesn't help that in the first Age of Empires there's creepy music and a creepy knight skeleton in the background.
 Age of Empires (Video Game) / int_bfae65a4
featureApplicability
1.0
 Age of Empires (Video Game) / int_bfae65a4
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_bfae65a4
 Age of Empires (Video Game) / int_ccee5e5e
type
Defenseless Transports
 Age of Empires (Video Game) / int_ccee5e5e
comment
Defenseless Transports: Transport ships, except for Norse longships in Age of Mythology, have no attacks.
 Age of Empires (Video Game) / int_ccee5e5e
featureApplicability
1.0
 Age of Empires (Video Game) / int_ccee5e5e
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_ccee5e5e
 Age of Empires (Video Game) / int_d0f5cc90
type
Flavor Text
 Age of Empires (Video Game) / int_d0f5cc90
comment
Flavor Text: Each of the games (except Online) has a description of their unit, their origin and their use in war (for real ones).
 Age of Empires (Video Game) / int_d0f5cc90
featureApplicability
1.0
 Age of Empires (Video Game) / int_d0f5cc90
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_d0f5cc90
 Age of Empires (Video Game) / int_d83a56ca
type
Construct Additional Pylons
 Age of Empires (Video Game) / int_d83a56ca
comment
Construct Additional Pylons:
 Age of Empires (Video Game) / int_d83a56ca
featureApplicability
1.0
 Age of Empires (Video Game) / int_d83a56ca
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_d83a56ca
 Age of Empires (Video Game) / int_e41b38d3
type
Classic Cheat Code
 Age of Empires (Video Game) / int_e41b38d3
comment
Classic Cheat Code: "How do you turn this on"
 Age of Empires (Video Game) / int_e41b38d3
featureApplicability
1.0
 Age of Empires (Video Game) / int_e41b38d3
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_e41b38d3
 Age of Empires (Video Game) / int_e9cd9c8a
type
Asset Actor
 Age of Empires (Video Game) / int_e9cd9c8a
comment
Asset Actor: Both the first and the second installments would often feature enemies in campaigns that did not have civilizations in game. In these cases, the game would use a "close enough" civilization as a stand-in. This has become less common after Definitive Edition for II, as more civilizations are added, the need for stand-in decreases. As an example, one mission from the launch version of II featured the Hungarians as enemies, represented by the Teutons as there was no Hungarian Civilization. Following Definitive Edition, however, they are now represented by the more historically accurate Magyars.
 Age of Empires (Video Game) / int_e9cd9c8a
featureApplicability
1.0
 Age of Empires (Video Game) / int_e9cd9c8a
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_e9cd9c8a
 Age of Empires (Video Game) / int_f3cf30d9
type
Arbitrary Headcount Limit
 Age of Empires (Video Game) / int_f3cf30d9
comment
Arbitrary Headcount Limit: There's a Population Limit.
 Age of Empires (Video Game) / int_f3cf30d9
featureApplicability
1.0
 Age of Empires (Video Game) / int_f3cf30d9
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_f3cf30d9
 Age of Empires (Video Game) / int_f81eef5c
type
Separate, but Identical
 Age of Empires (Video Game) / int_f81eef5c
comment
Separate, but Identical: Although in the first two games you can choose to have all the civilizations the same techs and units, save for the unique units in II, it's averted most of the time, with different civilizations having access to different upgrades and not having access to some units — even having a unique unit or two for themselves. They also possess unique bonuses depending on the civilization.
 Age of Empires (Video Game) / int_f81eef5c
featureApplicability
-1.0
 Age of Empires (Video Game) / int_f81eef5c
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_f81eef5c
 Age of Empires (Video Game) / int_f8610ec
type
Age of Titles
 Age of Empires (Video Game) / int_f8610ec
comment
Age of Titles: The whole series.
 Age of Empires (Video Game) / int_f8610ec
featureApplicability
1.0
 Age of Empires (Video Game) / int_f8610ec
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_f8610ec
 Age of Empires (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Age of Empires (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential
 Age of Empires (Video Game) / int_f87c42d4
featureApplicability
1.0
 Age of Empires (Video Game) / int_f87c42d4
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_f87c42d4
 Age of Empires (Video Game) / int_f9f2c33
type
Running Gag
 Age of Empires (Video Game) / int_f9f2c33
comment
Running Gag: Wololo (the priest conversion sound from the first game) and Roggan (the villagers' sound when selected in the same game) have appeared as taunts in the second and third Empires games.
 Age of Empires (Video Game) / int_f9f2c33
featureApplicability
1.0
 Age of Empires (Video Game) / int_f9f2c33
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_f9f2c33
 Age of Empires (Video Game) / int_fd2086a9
type
You Require More Vespene Gas
 Age of Empires (Video Game) / int_fd2086a9
comment
You Require More Vespene Gas: The first two games and Online feature four resource types to manage, Food, Wood, Gold and Stone. Age of Mythology adds Favor, while The Asian Dynasties' adds Export for the Asian civilizations. Castle Siege also has enemy pennants.
 Age of Empires (Video Game) / int_fd2086a9
featureApplicability
1.0
 Age of Empires (Video Game) / int_fd2086a9
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_fd2086a9
 Age of Empires (Video Game) / int_name
type
ItemName
 Age of Empires (Video Game) / int_name
comment
 Age of Empires (Video Game) / int_name
featureApplicability
1.0
 Age of Empires (Video Game) / int_name
featureConfidence
1.0
 Age of Empires (Video Game)
hasFeature
Age of Empires (Video Game) / int_name
 Age of Empires (Video Game) / int_name
itemName
Age of Empires (Video Game)

The following is a list of statements referring to the current page from other pages.

 AgeOfEmpires
seeAlso
Age of Empires (Video Game)
 Age of Empires (Video Game)
hasFeature
A.I. Breaker / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Accidentally Correct Zoology / int_e0f1b3dc
 Age Of Empires
seeAlso
Age of Empires (Video Game)
 Age of Empires (Video Game)
hasFeature
Age of Titles / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Anti-Cavalry / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Arbitrary Headcount Limit / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Arrows on Fire / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Asset Actor / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Automatic Crossbows / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Baseless Mission / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Bishōnen Line / int_f62d73fc
 Age of Empires (Video Game)
hasFeature
Bootstrapped Theme / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Bottomless Magazines / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Cap Raiser / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Capital Offensive / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Chromosome Casting / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Circle of Standing Stones / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Civil Warcraft / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Classic Cheat Code / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Color-Coded Armies / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Color-Coded Multiplayer / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Command & Conquer Economy / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Construct Additional Pylons / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Cosmetically Different Sides / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Damage Is Fire / int_e0f1b3dc
 DeadlyTide
seeAlso
Age of Empires (Video Game)
 Age of Empires (Video Game)
hasFeature
Decapitated Army / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Defenseless Transports / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Deus Exit Machina / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Difficulty Spike / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Easy Evangelism / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Easy Logistics / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Elaborate Equals Effective / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Enemy Exchange Program / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Everything's Better with Samurai / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Expansion Pack / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Faction Calculus / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Firewood Resources / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Flavor Text / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Fog of War / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Full-Boar Action / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Game-Breaking Bug / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Geo Effects / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Herd-Hitting Attack / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Hero Unit / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Hide Your Children / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Hit-and-Run Tactics / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Horns of Barbarism / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Horny Vikings / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Horse Archer / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Hunter Trapper / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
I Shall Taunt You / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Imperial Stormtrooper Marksmanship Academy / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Instant Militia / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Insurmountable Waist-Height Fence / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Jumping Fish / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Killer App / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Level Editor / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Low-Level Advantage / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Luck-Based Mission / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Magic Realism / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Massive Race Selection / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Military and Warfare Video Games / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Misplaced Wildlife / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Money Grinding / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Mook Medic / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Mounted Combat / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Narrator All Along / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Neutrals, Critters, and Creeps / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
No Campaign for the Wicked / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
No Such Thing as Dehydration / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Only Shop in Town / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Painfully Slow Projectile / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Panthera Awesome / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Prehistoria / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Rain of Arrows / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Randomly Generated Levels / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Reduced Resource Cost / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Reinventing the Wheel / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Renaissance Man / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Ridiculously Fast Construction / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Ridiculously Fast Population Growth / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Savage Wolves / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Secret Character / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Setting Update / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Siege Engines / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Silliness Switch / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Smash Mook / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Smite Me, O Mighty Smiter / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
So Last Season / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Solar-Powered Magnifying Glass / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Stock Sound Effects / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Stop Poking Me! / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Storming the Beaches / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Suffer the Slings / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Suicidal Overconfidence / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Super Title 64 Advance / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Symbology Research Failure / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Technology Levels / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
The Late Middle Ages / int_e0f1b3dc
 TheUnholyWar
seeAlso
Age of Empires (Video Game)
 Age of Empires (Video Game)
hasFeature
The X of Y / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Themed Cursor / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Third Is 3D / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Unconventional Learning Experience / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Updated Re-release / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Vague Hit Points / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Video Game Long-Runners / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Video Game Remake / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Video Game Time / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Walk on Water / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Warrior Monk / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Weaponized Animal / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Weaponized Car / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
Worker Unit / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
You Call That a Wound? / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
You Have Researched Breathing / int_e0f1b3dc
 Age of Empires (Video Game)
hasFeature
You Require More Vespene Gas / int_e0f1b3dc
 AgeofEmpires
sameAs
Age of Empires (Video Game)
 LittleWarGame
seeAlso
Age of Empires (Video Game)
 Age Of Empires / Video Games
seeAlso
Age of Empires (Video Game)
 AgeOfEmpires
sameAs
Age of Empires (Video Game)
 Age of Empires (Video Game)
hasFeature
You All Meet in an Inn / int_e0f1b3dc