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Air Combat (Video Game)

 Air Combat (Video Game)
type
TVTItem
 Air Combat (Video Game)
label
Air Combat (Video Game)
 Air Combat (Video Game)
page
AirCombat
 Air Combat (Video Game)
comment
The first game in the Ace Combat series. Released on the PlayStation in 1995, which was meant to be a port of the 1992 arcade game Air Combat (which spawned its own sequel, Air Combat 22, also in 1995). You fly as the leader of an elite mercenary unit out to stop a terrorist threat.
 Air Combat (Video Game)
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2024-03-08T19:16:54Z
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2024-03-08T19:16:54Z
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Dropped link to OneHitKO: Not a Feature - UNKNOWN
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DBTropes
 Air Combat (Video Game) / int_1237828f
type
Anyone Can Die
 Air Combat (Video Game) / int_1237828f
comment
Anyone Can Die: The player's wingmen, who can get shot down by enemies and be lost for good.
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 Air Combat (Video Game) / int_18d15922
type
Title Drop
 Air Combat (Video Game) / int_18d15922
comment
Title Drop: One of the songs on the OST is titled "Ace Combat".
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1.0
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 Air Combat (Video Game) / int_1e14ea2a
type
Boss Battle
 Air Combat (Video Game) / int_1e14ea2a
comment
Boss Battle: The flying fortress, which is not only the only boss in the game but doubles as the Final Boss.
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 Air Combat (Video Game) / int_3ca55d2e
type
Protection Mission
 Air Combat (Video Game) / int_3ca55d2e
comment
Protection Mission: Mission 10, which has the player keep enemies from shooting down the plane of a government officer.
 Air Combat (Video Game) / int_3ca55d2e
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 Air Combat (Video Game) / int_3eee0728
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Captain Obvious
 Air Combat (Video Game) / int_3eee0728
comment
Captain Obvious: Especially grating when compared to other games in the series, but at least your wing-man was the only annoying one yammering you.
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 Air Combat (Video Game) / int_3f2f9d48
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Permadeath
 Air Combat (Video Game) / int_3f2f9d48
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Permadeath: The player's wingmen and aircraft. If the player loses all of their planes, then it's game over.
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Flunky Boss
 Air Combat (Video Game) / int_40e2ac3f
comment
Flunky Boss: The flying fortress occasionally sends an enemy plane after the player.
 Air Combat (Video Game) / int_40e2ac3f
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1.0
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 Air Combat (Video Game) / int_49f8c18f
type
Ace Custom
 Air Combat (Video Game) / int_49f8c18f
comment
Ace Custom: Every plane you use has the unique paint scheme shown on the box art, white with purple highlights and red-and-purple flames on the wings. When you're looking over planes to purchase in the hangar, they have standard paint schemes, but then are replaced with the above scheme if you buy them.
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Homing Projectile
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comment
Homing Projectile: Missiles become this if an aircraft locks onto their target.
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 Air Combat (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 Air Combat (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: The game features many differences from the rest of the series. If you lose a plane, it's gone for good. To balance this, the shop may sell multiple units of the same plane. Repair cost is deducted from mission pay. Wingmen cost money to hire. They can be shot down and become permanently unavailable. The game employs a map system with branching paths at certain junctions, allowing the player some control over the order the missions are played. The game has no fictional plane designs, with the exception of the air fortress that serves as the final boss.
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 Air Combat (Video Game) / int_5979acea
type
Fragile Speedster
 Air Combat (Video Game) / int_5979acea
comment
Fragile Speedster: The F-16 among other planes has strong firepower and great mobility but can't take many hits.
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 Air Combat (Video Game) / int_5cfeb43f
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Save Scumming
 Air Combat (Video Game) / int_5cfeb43f
comment
Save Scumming: Players can save their data right before doing a mission and if they crash their plane then they can load the save to try again. This in turn completely negates the final death mechanic should the player choose to do so.
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 Air Combat (Video Game) / int_64f0c18c
type
Critical Existence Failure
 Air Combat (Video Game) / int_64f0c18c
comment
Critical Existence Failure: Bullets and missiles can severely damage aircraft and buildings without leaving a mark or affecting the performance of planes in the slightest. But, the moment an aircraft or building takes too much damage it explodes. Subverted with the final boss, which loses parts and teeters from side-to-side as it gets damaged, although it still doesn't have its performance affected.
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 Air Combat (Video Game) / int_696408ca
type
Bottomless Fuel Tanks
 Air Combat (Video Game) / int_696408ca
comment
Bottomless Fuel Tanks: Averted; All of the player's aircraft have a fuel gauge, and if it empties then the aircraft crashes and is lost permanently.
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 Air Combat (Video Game) / int_6f3498bc
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Collision Damage
 Air Combat (Video Game) / int_6f3498bc
comment
Collision Damage: Flying into aircraft, buildings, and terrain causes major damage to your plane. Even the most defensive planes go down after just three collisions.
 Air Combat (Video Game) / int_6f3498bc
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1.0
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 Air Combat (Video Game) / int_70d8269d
type
Excuse Plot
 Air Combat (Video Game) / int_70d8269d
comment
Excuse Plot: Compared to the later entries of the series having international conflicts and the various pilot's personal recollections of the conflicts, this game boils down to, "Fight the terrorists, save the free world." Probably in due part to its arcade origins. Later Canon Welding would recontextualize it as a small-time conflict in the greater timeline of Strangereal.
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 Air Combat (Video Game) / int_7cb1a686
type
Final Death Mode
 Air Combat (Video Game) / int_7cb1a686
comment
Final Death Mode: If you crash a plane or get shot down, you lose that plane for good and, with very few exceptions, cannot buy another one. If you crash all the planes, then it's game over. Although, it's easy to avoid this.
 Air Combat (Video Game) / int_7cb1a686
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 Air Combat (Video Game) / int_84e189a8
type
Life Meter
 Air Combat (Video Game) / int_84e189a8
comment
Life Meter: The Damage icon which changes colors as the player takes more, well, damage; It starts at white to indicate perfect health, then goes to light-yellow, to yellow, to orange, and finally to flashing red and white when the player's aircraft is almost destroyed.
 Air Combat (Video Game) / int_84e189a8
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 Air Combat (Video Game) / int_92a1fa1b
type
Damage-Sponge Boss
 Air Combat (Video Game) / int_92a1fa1b
comment
Damage-Sponge Boss: Even the most resilient of aircraft can only take a few missiles before being shot down. And then there's the flying fortress, which takes dozens of missiles to take down
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 Air Combat (Video Game) / int_933576c8
type
Mighty Glacier
 Air Combat (Video Game) / int_933576c8
comment
Mighty Glacier: Aircraft like the MiG-31 can take and deal great damage but are slow to maneuver.
 Air Combat (Video Game) / int_933576c8
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 Air Combat (Video Game) / int_9c7e3137
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Hyperspace Arsenal
 Air Combat (Video Game) / int_9c7e3137
comment
Hyperspace Arsenal: See Bottomless Magazines above.
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 Air Combat (Video Game) / int_a814671b
type
N.G.O. Superpower
 Air Combat (Video Game) / int_a814671b
comment
N.G.O. Superpower: The enemy is supposedly a terrorist group, though the country you're fighting for is apparently a small one (the tiny Skully Islands to the south of Usea, according to Aces at War).
 Air Combat (Video Game) / int_a814671b
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 Air Combat (Video Game) / int_aa30e350
type
Sole Survivor
 Air Combat (Video Game) / int_aa30e350
comment
Sole Survivor: The player can become this by the end of the game if all of their wingmen die.
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Final Boss
 Air Combat (Video Game) / int_ad4a45be
comment
Final Boss: See Boss Battle above.
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 Air Combat (Video Game) / int_b2cdd776
type
Bottomless Magazines
 Air Combat (Video Game) / int_b2cdd776
comment
Bottomless Magazines: Literally averted yet virtually played straight as the player's planes can all hold up to 65 missiles and 9,999 bullets, which is more than enough for every mission as long as the player isn't firing wildly.
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 Air Combat (Video Game) / int_b9c673a6
type
Market-Based Title
 Air Combat (Video Game) / int_b9c673a6
comment
Market-Based Title: The name of the game was changed from "Ace Combat" to "Air Combat" in western regions most likely to tie it in with the original arcade game.
 Air Combat (Video Game) / int_b9c673a6
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 Air Combat (Video Game) / int_bc00493f
type
Precision F-Strike
 Air Combat (Video Game) / int_bc00493f
comment
Precision F-Strike: The only instance of swearing in the K-A game is if the player takes heavy damage, at which point their character may blurt out, "Damn it, damn it!"
 Air Combat (Video Game) / int_bc00493f
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 Air Combat (Video Game) / int_bf67c13e
type
Opening Monologue
 Air Combat (Video Game) / int_bf67c13e
comment
Opening Monologue: Happens when the player starts a new game, which explains how the terrorists became a problem and why the government chose the player character to deal with them.
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 Air Combat (Video Game) / int_c3d60914
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Continuing is Painful
 Air Combat (Video Game) / int_c3d60914
comment
Continuing is Painful: See Permadeath below.
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 Air Combat (Video Game) / int_cabaf736
type
Critical Annoyance
 Air Combat (Video Game) / int_cabaf736
comment
Critical Annoyance: Getting hit by a single bullet prompts the plane's system to blurt out, "Alert, body damage! Alert, body damage! Alert, body damage! Alert, body damage! Alert, body damage!", exactly that many times.
 Air Combat (Video Game) / int_cabaf736
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 Air Combat (Video Game) / int_ccee5e5e
type
Defenseless Transports
 Air Combat (Video Game) / int_ccee5e5e
comment
Defenseless Transports: The C-5 aircraft lacks any offensive weaponry and is primarily used for transportation.
 Air Combat (Video Game) / int_ccee5e5e
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 Air Combat (Video Game) / int_d15c1086
type
Boss-Only Level
 Air Combat (Video Game) / int_d15c1086
comment
Boss-Only Level: Mission 17: "Discovery of airborne fortress!"
 Air Combat (Video Game) / int_d15c1086
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 Air Combat (Video Game) / int_d4d98674
type
We Cannot Go On Without You
 Air Combat (Video Game) / int_d4d98674
comment
We Cannot Go On Without You: If the player's wingman gets killed during a mission, then they can still finish said mission on their own. If the player gets shot down, then they fail the mission and have to try again. Also, even if all wingmen are alive, it's still game over if the player destroys all of their own planes.
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 Air Combat (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Air Combat (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: The game let's the player save after every mission to balance out the Permadeath feature tied to their planes and wingmen. Although, it can more so completely negate said mechanic if the player chooses to do so.
 Air Combat (Video Game) / int_d6f284a3
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 Air Combat (Video Game) / int_df11acbe
type
Artificial Brilliance
 Air Combat (Video Game) / int_df11acbe
comment
Artificial Brilliance: Enemies will veer in different directions in order to throw off the player's aim. The AI also knows the power of missiles and will constantly get right behind the player in order to get a clean shot with them. Both of these are especially true on the Hard difficulty.
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 Air Combat (Video Game) / int_e63228a7
type
InfoDump
 Air Combat (Video Game) / int_e63228a7
comment
Info Dump: See Opening Monologue below.
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 Air Combat (Video Game) / int_e69173b6
type
Time-Limit Boss
 Air Combat (Video Game) / int_e69173b6
comment
Time-Limit Boss: A given for the air fortress since, like every other mission, the player's aircraft has limited fuel and as such it must be destroyed before that happens.
 Air Combat (Video Game) / int_e69173b6
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 Air Combat (Video Game) / int_ebe34da1
type
The Revolution Will Not Be Vilified
 Air Combat (Video Game) / int_ebe34da1
comment
The Revolution Will Not Be Vilified: Also averted, and setting the standard for most of the rest of the series when it comes to revolutions and the like, as you're fighting for the government.
 Air Combat (Video Game) / int_ebe34da1
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-1.0
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 Air Combat (Video Game) / int_f13a0451
type
Suicide Attack
 Air Combat (Video Game) / int_f13a0451
comment
Suicide Attack: Averted as the player's plane can't make contact with other aircraft. They can crash into structures that they must destroy, but the end result is that their plane explodes... and that's it.
 Air Combat (Video Game) / int_f13a0451
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 Air Combat (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Air Combat (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: The player can deliberately let their wingman get shot down. Although, there's little reason to do this considering that they must be hired in order to join the mission in the first place.
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Air Combat (Video Game)

The following is a list of statements referring to the current page from other pages.

 Air Combat
seeAlso
Air Combat (Video Game)
 Air Combat (Video Game)
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Airborne Aircraft Carrier / int_68a23a2b
 Air Combat (Video Game)
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Battleship Raid / int_68a23a2b
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Deadly Walls / int_68a23a2b
 Air Combat (Video Game)
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Japanese Video Games / int_68a23a2b
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Military and Warfare Video Games / int_68a23a2b
 Air Combat (Video Game)
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Permadeath / int_68a23a2b
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Player Character Calculus / int_68a23a2b
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Reformulated Game / int_68a23a2b
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Squad Nickname / int_68a23a2b