Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

AirMech (Video Game)

 AirMech (Video Game)
type
TVTItem
 AirMech (Video Game)
label
AirMech (Video Game)
 AirMech (Video Game)
page
AirMech
 AirMech (Video Game)
comment
AirMech is an Action / Real-Time Strategy hybrid game by Carbon Games (formed by the developers of Fat Princess), heavily inspired by Herzog Zwei. Players control the eponymous Humongous Mecha, which is also a Transforming Mecha: they can fly and airdrop units, or land on the ground to trade shots with the enemy.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })The objective is to destroy the opposing team's base, just as in a Real Time Strategy game. But as in Herzog Zwei, the player cannot directly damage the base. Instead, players can build a variety of units to attack, defend and capture bases to collect resources, and only those units can destroy the opponent's base. Fortunately the AirMech can pick up and airlift any unit their team owns.No game is complete without customization, of course. You can only bring eight units into battle at one time, varying from infantry to scout vehicles to heavy tanks to artillery to stationary defenses, and many of them have more specialized models that can be purchased with "Kudos" (earned after every match as currency) or "Diamonds" (paid for via microtransactions). There are also a number of different AirMechs and pilots for same. Items are trinkets that provide stat boosts, albeit less than the pilots themselves, and lastly, custom parts, which provide trade offs with their stats.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })Then in 2017, Air Mech was split into two games: Air Mech Strike: The PvP half of Air Mech, it keeps the core features free. Air Mech Wastelands: The PvE/RPG half of Air Mech, it has a campaign mode where you are a pilot of the giant robots against the Iron Hand, lead by the tyrannical Iron 1, and a part of a rebellion lead by Samson.Air Mech Strike is free to play. It is in it's late beta stages and is continually being overhauled. Players can either sign up for the Windows version, sign in with Steam, or sign up for the open Google Chrome App version.
 AirMech (Video Game)
fetched
2021-09-09T15:55:19Z
 AirMech (Video Game)
parsed
2021-09-09T15:55:19Z
 AirMech (Video Game)
processingComment
Dropped link to DefenseOfTheAncients: Not a Feature - ITEM
 AirMech (Video Game)
processingComment
Dropped link to GenreBusting: Not a Feature - IGNORE
 AirMech (Video Game)
isPartOf
DBTropes
 AirMech (Video Game) / int_127fc252
type
Creator Cameo
 AirMech (Video Game) / int_127fc252
comment
Creator Cameo: Front Line Assembly members Bill, Jason, Jared, and Jeremy are pilots unlockable by purchasing the game soundtrack.
 AirMech (Video Game) / int_127fc252
featureApplicability
1.0
 AirMech (Video Game) / int_127fc252
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_127fc252
 AirMech (Video Game) / int_128e4ba8
type
Gatling Good
 AirMech (Video Game) / int_128e4ba8
comment
Gatling Good: The aptly named Gatty turret (and its Ultimate counterpart) shreds light infantry. The Brute infantry (also with an Ultimate variant) decimate anything lightly armored. And don't get me started on the Warthog Air Mech!
 AirMech (Video Game) / int_128e4ba8
featureApplicability
1.0
 AirMech (Video Game) / int_128e4ba8
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_128e4ba8
 AirMech (Video Game) / int_13f5b1b
type
Instant-Win Condition
 AirMech (Video Game) / int_13f5b1b
comment
Instant-Win Condition: if your fortress goes down, it's over. When faced en masse, the AI likes to simply dump units on your front door to chip away at your fortress's HP. The Hardcore stat disables revival when a mech is destroyed. When all airmechs of a side are destroyed, it's a loss for that side. Fortunately, the stat is only available on joke items.
 AirMech (Video Game) / int_13f5b1b
featureApplicability
1.0
 AirMech (Video Game) / int_13f5b1b
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_13f5b1b
 AirMech (Video Game) / int_15aed120
type
Shows Damage
 AirMech (Video Game) / int_15aed120
comment
Shows Damage: Besides smoking units, the fortress shows falling plate armor, and the numerous bases have 4 lights or "bulbs" that turn off once sufficient damage is received.
 AirMech (Video Game) / int_15aed120
featureApplicability
1.0
 AirMech (Video Game) / int_15aed120
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_15aed120
 AirMech (Video Game) / int_1695e61d
type
Destructible Projectiles
 AirMech (Video Game) / int_1695e61d
comment
Destructible Projectiles: Missiles can be shot down with airmech bullets or the Aegis' lasers. There's even a stat for airmechs dedicated to increasing the chance of shooting missiles down.
 AirMech (Video Game) / int_1695e61d
featureApplicability
1.0
 AirMech (Video Game) / int_1695e61d
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_1695e61d
 AirMech (Video Game) / int_1a8ee815
type
Video-Game Flamethrowers Suck
 AirMech (Video Game) / int_1a8ee815
comment
Video Game Flame Throwers Suck: The Flamer infantry does a low amount of damage
 AirMech (Video Game) / int_1a8ee815
featureApplicability
1.0
 AirMech (Video Game) / int_1a8ee815
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_1a8ee815
 AirMech (Video Game) / int_1c398324
type
Death from Above
 AirMech (Video Game) / int_1c398324
comment
Death from Above: The bomb unit is a bomb carried like you would carry other units, and is dropped while still in the air (Airmechs normally have to be on the ground to attack ground units). Simply dropping offensive units against enemies also counts. The Bomber airmech (an Expy of the B-2 Spirit stealth bomber) has the unique ability to drop bombs at the cost of fuel, allowing for faster, more precise deployment of cluster bombs. These bombs are nicely balanced in that they are powerful and do a bit of splash damage, but they require good aim, timing, and planning to make practical. But when you do... The Warthog airmech, like it's real life counterpart, has the ability to gun units from the air, albeit with a reduced DPS (the penalty is reducible with ability levels).
 AirMech (Video Game) / int_1c398324
featureApplicability
1.0
 AirMech (Video Game) / int_1c398324
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_1c398324
 AirMech (Video Game) / int_1eed1d03
type
Anti-Air
 AirMech (Video Game) / int_1eed1d03
comment
Anti-Air: Several units fill the role of exterminating Airmechs, although the best solution to enemy airmechs is usually your own airmech. Seekers are basically mobile surface-to-airmech missile launchers in tank chassis. The T99 defense turret is capable of launching heat seeking missiles and firing an autocannon at ground targets (though not simultaneously). Thankfully, they are immobile, expensive, and heavy. There is also the HAAT - "Heavy Anti-Aircraft Turret", which shreds passing Airmechs, and its lighter and mobile cousin the Flakker. The Aegis, supposedly responsible for the "extinction of several species of bird", can decimate missiles, rockets, and bombs midair. The Gorgon is "The unholy marriage of a HAAT turret and a super-heavy modified tank chassis". Its mere presence alone can prevent enemy Airmechs from engaging your army.
 AirMech (Video Game) / int_1eed1d03
featureApplicability
1.0
 AirMech (Video Game) / int_1eed1d03
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_1eed1d03
 AirMech (Video Game) / int_2453012d
type
Chain Reaction Destruction
 AirMech (Video Game) / int_2453012d
comment
Chain Reaction Destruction: The fortress goes down with multiple bangs plus smoke when it's being damaged. Dying units deal a small amount of AOE damage once they explode. Against a tight cluster of heavily weakened units, shooting a bullet and seeing them all explode counts as awesome.
 AirMech (Video Game) / int_2453012d
featureApplicability
1.0
 AirMech (Video Game) / int_2453012d
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_2453012d
 AirMech (Video Game) / int_28c502f6
type
Tactical Rock–Paper–Scissors
 AirMech (Video Game) / int_28c502f6
comment
Tactical Rock–Paper–Scissors: There are 4 weapon types & 4 armor types, light, medium, heavy, & the rare ultra heavy. Each lower tier weapon does half damage to the next tier armor, a fourth of damage to the next, and so on. This makes the higher DPS heavy armor but medium weaponed Gemini tanks weaker vs. lower DPS heavy armor heavy weaponed Longhorn tanks. Versus most infantry and vehicles, Geminis deal more damage without suffering from any penalty, and are much better than Longhorns.
 AirMech (Video Game) / int_28c502f6
featureApplicability
1.0
 AirMech (Video Game) / int_28c502f6
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_28c502f6
 AirMech (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 AirMech (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Airmechs may be awesome and powerful... but they're so huge that they're susceptible to anti-air fire even when on the ground. Direct airmech attacks against anti-air units border on suicidal unless hit-and-run or strafing tactics are used, due to the sheer amount of firepower they can bring to bear. The Devastator is an absolute monstrosity of a tank that has six Goliath barrels strapped on to the sides. And it can rapid fire them, leveling anything short of another Devastator. However, it is only unlocked at (in match) level 9, costs a whopping 38k credits, and is extremely slow and heavy. Flavor Text for the Lockbox, Safebox and Vaultbox notes that they could be used to form a VERY expensive wall (and is not recommended). Missile silos can launch tactical nukes at the enemy, but require that the Airmech deploys an incredibly obvious targeting beacon, allowing the enemy to simply move out of the way.
 AirMech (Video Game) / int_2bdae2ae
featureApplicability
1.0
 AirMech (Video Game) / int_2bdae2ae
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_2bdae2ae
 AirMech (Video Game) / int_2f253c94
type
Glass Cannon
 AirMech (Video Game) / int_2f253c94
comment
Glass Cannon: Sam infantry shoot homing missiles that hit fairly hard, and in groups of 6 or more hunt down Longhorns and Armadillos, and balls of 12 can easily destroy an enemy Airmech, but aren't especially durable, going down in only a few shots.
 AirMech (Video Game) / int_2f253c94
featureApplicability
1.0
 AirMech (Video Game) / int_2f253c94
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_2f253c94
 AirMech (Video Game) / int_30c15c8f
type
Watching Troy Burn
 AirMech (Video Game) / int_30c15c8f
comment
Watching Troy Burn: At the end of most matches, the losing team may be forced to simply hover over their fortress and watch as the incoming enemy wave of units barge in; the wave may simply be too strong for mechs to even land on the ground, or the lack of resources have pushed them into defeat.
 AirMech (Video Game) / int_30c15c8f
featureApplicability
1.0
 AirMech (Video Game) / int_30c15c8f
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_30c15c8f
 AirMech (Video Game) / int_3e80dd34
type
Damage Is Fire
 AirMech (Video Game) / int_3e80dd34
comment
Damage Is Fire: Units (but not infantry) burn & give off black smoke at low health.
 AirMech (Video Game) / int_3e80dd34
featureApplicability
1.0
 AirMech (Video Game) / int_3e80dd34
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_3e80dd34
 AirMech (Video Game) / int_40d8b355
type
War Has Never Been So Much Fun
 AirMech (Video Game) / int_40d8b355
comment
War Has Never Been So Much Fun: Candy colored armies and no human units. All are robots except the titular Airmechs.
 AirMech (Video Game) / int_40d8b355
featureApplicability
1.0
 AirMech (Video Game) / int_40d8b355
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_40d8b355
 AirMech (Video Game) / int_41dd77d
type
Zerg Rush
 AirMech (Video Game) / int_41dd77d
comment
Zerg Rush: Infantry can do this, helped by a player dumping infantry on top of an enemy outpost so they can steal it without the opponent's undivided attention. A Zerg Rush is a valid form of harassment. And then there are the boomers.
 AirMech (Video Game) / int_41dd77d
featureApplicability
1.0
 AirMech (Video Game) / int_41dd77d
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_41dd77d
 AirMech (Video Game) / int_43555d33
type
Heroes Prefer Swords
 AirMech (Video Game) / int_43555d33
comment
Heroes Prefer Swords: Out of all the melee options in Airmech, only the iconic Striker has a sword (a Laser Blade) in its arsenal.
 AirMech (Video Game) / int_43555d33
featureApplicability
1.0
 AirMech (Video Game) / int_43555d33
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_43555d33
 AirMech (Video Game) / int_4987746e
type
Ridiculously Fast Construction
 AirMech (Video Game) / int_4987746e
comment
Ridiculously Fast Construction: Whole tanks can be created in seconds. Subverted by the fact that the bases themselves are not constructed, but are simply taken over from the enemy (or neutral) forces by infantry.
 AirMech (Video Game) / int_4987746e
featureApplicability
-0.3
 AirMech (Video Game) / int_4987746e
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_4987746e
 AirMech (Video Game) / int_55aa6875
type
Sincerest Form of Flattery
 AirMech (Video Game) / int_55aa6875
comment
Sincerest Form of Flattery and Spiritual Successor: To Herzog Zwei.
 AirMech (Video Game) / int_55aa6875
featureApplicability
1.0
 AirMech (Video Game) / int_55aa6875
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_55aa6875
 AirMech (Video Game) / int_5d246bd8
type
Level-Up Fill-Up
 AirMech (Video Game) / int_5d246bd8
comment
Level-Up Fill-Up: In a game where experience is shared whenever anything is killed or built, a skirmish between airmechs can be turned upside down whenever a dying airmech levels up and regains 100% hitpoints and fuel.
 AirMech (Video Game) / int_5d246bd8
featureApplicability
1.0
 AirMech (Video Game) / int_5d246bd8
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_5d246bd8
 AirMech (Video Game) / int_5fff364d
type
Combat Medic
 AirMech (Video Game) / int_5fff364d
comment
Combat Medic: Patchers, Fixers, and Ratchets. The Osprey airmech can fill this role as well, and for once it's actually very fun. Then there's the Necro, which revives dead units.
 AirMech (Video Game) / int_5fff364d
featureApplicability
1.0
 AirMech (Video Game) / int_5fff364d
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_5fff364d
 AirMech (Video Game) / int_61ff365d
type
Deflector Shields
 AirMech (Video Game) / int_61ff365d
comment
Deflector Shields: The Lunchbox socket item provides shields to the structure the socket originated from. Perfect for providing a little time to react to sudden attacks.
 AirMech (Video Game) / int_61ff365d
featureApplicability
1.0
 AirMech (Video Game) / int_61ff365d
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_61ff365d
 AirMech (Video Game) / int_64f0c18c
type
Critical Existence Failure
 AirMech (Video Game) / int_64f0c18c
comment
Critical Existence Failure: Units & Airmechs will work perfectly even with just a slither of health. It's better to bring things over to a base to bring them back to full health. Wreckage will look the same for several seconds or until it gets recycled before it suffers this trope and sinks into the ground.
 AirMech (Video Game) / int_64f0c18c
featureApplicability
1.0
 AirMech (Video Game) / int_64f0c18c
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_64f0c18c
 AirMech (Video Game) / int_690ec658
type
Flash of Pain
 AirMech (Video Game) / int_690ec658
comment
Flash of Pain: Tanks and similar units flash red when being struck from behind (they are receiving double damage). Some units, like the Grinder, flash blue when struck from the front as they have stronger front armor. The fortress does both depending on where it is hit.
 AirMech (Video Game) / int_690ec658
featureApplicability
1.0
 AirMech (Video Game) / int_690ec658
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_690ec658
 AirMech (Video Game) / int_6bda9a30
type
Meaningful Name
 AirMech (Video Game) / int_6bda9a30
comment
Meaningful Name: Subverted by the Bucky trucks, trucks with dumb rocket artillery systems, share their name with some of the strongest synthetic carbon allotropes "Buckyballs" or buckminsterfullerenes. They're extremely fragile.
 AirMech (Video Game) / int_6bda9a30
featureApplicability
-0.3
 AirMech (Video Game) / int_6bda9a30
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_6bda9a30
 AirMech (Video Game) / int_7a7b093d
type
Mana Meter
 AirMech (Video Game) / int_7a7b093d
comment
Mana Meter: All airmechs have a fuel gauge, which is used for flight, abilities, and in some case, firing guns. Refueling is done simply by landing & waiting, or by flying over a fortress or base. The bases and fortress also have fuel meters themselves which regenarate over time; once base fuel is depleted (either by refueling or repairs), the base can only refuel or repair at a snails pace.
 AirMech (Video Game) / int_7a7b093d
featureApplicability
1.0
 AirMech (Video Game) / int_7a7b093d
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_7a7b093d
 AirMech (Video Game) / int_7b3359d6
type
Teased with Awesome
 AirMech (Video Game) / int_7b3359d6
comment
Teased with Awesome: Units & other game play objects are sometimes put on as trial during the current update; trial units can also be obtained as drops, which can be used 3 times before you need to unlock them permanently. Nothing competitive/gameplay related requires real currency though.
 AirMech (Video Game) / int_7b3359d6
featureApplicability
1.0
 AirMech (Video Game) / int_7b3359d6
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_7b3359d6
 AirMech (Video Game) / int_7b4ac30a
type
Status Buff
 AirMech (Video Game) / int_7b4ac30a
comment
Status Buff: This is the Paladin airmech's whole shtick, with an enemy-slowing hammer throw, as well as attack up and defense up auras similar to other MOBAs.
 AirMech (Video Game) / int_7b4ac30a
featureApplicability
1.0
 AirMech (Video Game) / int_7b4ac30a
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_7b4ac30a
 AirMech (Video Game) / int_7ff84285
type
Freemium
 AirMech (Video Game) / int_7ff84285
comment
Freemium: While the game can be freely downloaded and played both offline and online, kudos and exp gains for playing offline and co-op against CPU are limited. Buying a VIP status solves this. There are two kinds of VIP status: Silver, which, on top of extra kudos and exp, allows you to have unlimited rewards for solo and co-op, and Gold, which is Silver but with bigger boosts. Gold VIP is subscription based, Silver VIP is of the 'pay once, you have it on forever' kind. Despite this, the game is technically not an Allegedly Free Game. The meat and potatoes of the game is Player vs Player matches, which has unlimited rewards.
 AirMech (Video Game) / int_7ff84285
featureApplicability
1.0
 AirMech (Video Game) / int_7ff84285
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_7ff84285
 AirMech (Video Game) / int_82108e3d
type
Attack Its Weak Point
 AirMech (Video Game) / int_82108e3d
comment
Attack Its Weak Point: The fortress takes double damage from the corners (formerly on the front door) and half damage on the back. See also Flash of Pain.
 AirMech (Video Game) / int_82108e3d
featureApplicability
1.0
 AirMech (Video Game) / int_82108e3d
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_82108e3d
 AirMech (Video Game) / int_8967e17f
type
Back from the Dead
 AirMech (Video Game) / int_8967e17f
comment
Back from the Dead: The Necro can restore destroyed vehicles if their wreck has yet to be salvaged or despawn. Better make sure that Devastator you just destroyed stays down.
 AirMech (Video Game) / int_8967e17f
featureApplicability
1.0
 AirMech (Video Game) / int_8967e17f
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_8967e17f
 AirMech (Video Game) / int_8b93a168
type
Macross Missile Massacre
 AirMech (Video Game) / int_8b93a168
comment
Macross Missile Massacre: A specialty of anti-air units such as Seekers, or Airmechs with missile abilities, such as the Helix. These missile barrages are quite lethal and have good tracking, but they're just slow/sluggish enough to make High Speed Missile Dodging possible and fun every time. The Hunter Seeker variety have weaker but slightly faster missiles, upping the ante.
 AirMech (Video Game) / int_8b93a168
featureApplicability
1.0
 AirMech (Video Game) / int_8b93a168
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_8b93a168
 AirMech (Video Game) / int_91e894b4
type
Apocalypse How
 AirMech (Video Game) / int_91e894b4
comment
Apocalypse How: a planetary class 1, where society has been ravaged by the Great War.
 AirMech (Video Game) / int_91e894b4
featureApplicability
1.0
 AirMech (Video Game) / int_91e894b4
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_91e894b4
 AirMech (Video Game) / int_92eb3e7c
type
From a Single Cell
 AirMech (Video Game) / int_92eb3e7c
comment
From a Single Cell: All airmechs & units, with the exception of Guardians, can be repaired back to full health over any fortress or base. Units can also be repaired by Combat Medic units, but at a much slower rate.
 AirMech (Video Game) / int_92eb3e7c
featureApplicability
1.0
 AirMech (Video Game) / int_92eb3e7c
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_92eb3e7c
 AirMech (Video Game) / int_933576c8
type
Mighty Glacier
 AirMech (Video Game) / int_933576c8
comment
Mighty Glacier: Warthog airmechs, while as fast as Strikers in the air, are immensely slow while firing or on the ground (or both!). They can, however, destroy anything in seconds.
 AirMech (Video Game) / int_933576c8
featureApplicability
1.0
 AirMech (Video Game) / int_933576c8
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_933576c8
 AirMech (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 AirMech (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: Many things, which is part of what makes the game so fun—but different things require different kinds of skills. Some players are excellent macromanagers, some are very good at making a decent push into a threatening freight train with their Combat Medic skills, and some people equip some boosters onto their Bomber airmechs and run constant cluster-bombing runs while dodging 20 missiles at once. Oh, and those macromanagers? They're the guys who have been sending endless waves of infantry at your bases, and eventually reach the economic critical mass to start mass-producing Goliath tanks.
 AirMech (Video Game) / int_9b9397bb
featureApplicability
1.0
 AirMech (Video Game) / int_9b9397bb
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_9b9397bb
 AirMech (Video Game) / int_a1a1491e
type
Homage
 AirMech (Video Game) / int_a1a1491e
comment
Homage: It's a big love letter to Herzog Zwei.
 AirMech (Video Game) / int_a1a1491e
featureApplicability
1.0
 AirMech (Video Game) / int_a1a1491e
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_a1a1491e
 AirMech (Video Game) / int_a2f1b41d
type
Robot Me
 AirMech (Video Game) / int_a2f1b41d
comment
Shooter, Jumper, Flamer, Morty, Brute and Assassin are robot expies of the Sniper, Soldier, Pyro, Demoman, Heavy and Spy.
 AirMech (Video Game) / int_a2f1b41d
featureApplicability
1.0
 AirMech (Video Game) / int_a2f1b41d
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_a2f1b41d
 AirMech (Video Game) / int_b032e4ed
type
Ms. Fanservice
 AirMech (Video Game) / int_b032e4ed
comment
Ms. Fanservice: Natasha. There's a Mr. Fanservice too in the form of Ultimate Hawk.
 AirMech (Video Game) / int_b032e4ed
featureApplicability
1.0
 AirMech (Video Game) / int_b032e4ed
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_b032e4ed
 AirMech (Video Game) / int_b6ae5569
type
Transforming Mecha
 AirMech (Video Game) / int_b6ae5569
comment
Transforming Mecha: The titular airmechs.
 AirMech (Video Game) / int_b6ae5569
featureApplicability
1.0
 AirMech (Video Game) / int_b6ae5569
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_b6ae5569
 AirMech (Video Game) / int_b79a7274
type
Color-Coded Armies
 AirMech (Video Game) / int_b79a7274
comment
Color-Coded Armies and Color-Coded Multiplayer: both played straight and averted. Four colors are available to players, blue (the default for the player or the first team), red (default for the AI or the second team), green, and "Carbon" (bearing the creator company's colors: black and orange). A blue Striker on team A is visually distinct from a red Striker on team B. However, there's nothing stopping players on the same team from picking the same Airmech, leading to some potential for Confusion Fu.
 AirMech (Video Game) / int_b79a7274
featureApplicability
-1.0
 AirMech (Video Game) / int_b79a7274
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_b79a7274
 AirMech (Video Game) / int_c2c32a79
type
A Commander Is You
 AirMech (Video Game) / int_c2c32a79
comment
A Commander Is You: An interesting blend of this; see Genre-Busting below. You can specialize in playing a certain way on either an army (macro), tactical (micro), or personal (mostly just your airmech) level. Thanks to the customization and gameplay dynamics, you can be a huge variety of faction types, or a decent blend of several.
 AirMech (Video Game) / int_c2c32a79
featureApplicability
1.0
 AirMech (Video Game) / int_c2c32a79
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_c2c32a79
 AirMech (Video Game) / int_c3d60914
type
Continuing is Painful
 AirMech (Video Game) / int_c3d60914
comment
Continuing is Painful: The penalty for dying is similar to Defense of the Ancients. It awards your opponent experience and funds, and leaves you unable to do anything while you wait to respawn. In fact, you can't even see the battlefield (except for where you died), as you watch your new Airmech be assembled from scratch. Still, it's merciful enough that dying multiple times a match can be perfectly okay. However, you are still allowed to queue up units for construction while being re-built, so long as you have the funds.
 AirMech (Video Game) / int_c3d60914
featureApplicability
1.0
 AirMech (Video Game) / int_c3d60914
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_c3d60914
 AirMech (Video Game) / int_c75df49a
type
Shout-Out
 AirMech (Video Game) / int_c75df49a
comment
Shout-Out: "HERE COME THE CREEPS!" Shooter, Jumper, Flamer, Morty, Brute and Assassin are robot expies of the Sniper, Soldier, Pyro, Demoman, Heavy and Spy. Also, there are a few in the achievements.
 AirMech (Video Game) / int_c75df49a
featureApplicability
1.0
 AirMech (Video Game) / int_c75df49a
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_c75df49a
 AirMech (Video Game) / int_cd809603
type
Tank Goodness
 AirMech (Video Game) / int_cd809603
comment
Tank Goodness: There are many kinds of tanks, each somewhat specialized towards certain roles. The Armadillo is a cheap, decent tank that you can churn out quickly, while the expensive Goliath is a monster of a tank that can usually beat airmechs in a duel, or take on an entire base by itself.
 AirMech (Video Game) / int_cd809603
featureApplicability
1.0
 AirMech (Video Game) / int_cd809603
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_cd809603
 AirMech (Video Game) / int_d0f5cc90
type
Flavor Text
 AirMech (Video Game) / int_d0f5cc90
comment
Flavor Text for the Lockbox, Safebox and Vaultbox notes that they could be used to form a VERY expensive wall (and is not recommended).
 AirMech (Video Game) / int_d0f5cc90
featureApplicability
1.0
 AirMech (Video Game) / int_d0f5cc90
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_d0f5cc90
 AirMech (Video Game) / int_db6230b7
type
Lightning Bruiser
 AirMech (Video Game) / int_db6230b7
comment
Lightning Bruiser: Bomber airmechs are fast but are capable of destroying entire groups of units thanks to their splash damage melee ground attacks.
 AirMech (Video Game) / int_db6230b7
featureApplicability
1.0
 AirMech (Video Game) / int_db6230b7
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_db6230b7
 AirMech (Video Game) / int_dbb414ed
type
Hand Wave
 AirMech (Video Game) / int_dbb414ed
comment
Hand Wave: Why the game didn't have mass selection.
 AirMech (Video Game) / int_dbb414ed
featureApplicability
1.0
 AirMech (Video Game) / int_dbb414ed
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_dbb414ed
 AirMech (Video Game) / int_e16fb8ca
type
Hero Killer
 AirMech (Video Game) / int_e16fb8ca
comment
Hero Killer: The Baloom is basically a giant naval mine given thrusters to fly right into the enemy Airmech's face and explode, dealing crazy damage, but only towards enemy Airmechs.
 AirMech (Video Game) / int_e16fb8ca
featureApplicability
1.0
 AirMech (Video Game) / int_e16fb8ca
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_e16fb8ca
 AirMech (Video Game) / int_e375c858
type
Fog of War
 AirMech (Video Game) / int_e375c858
comment
Fog of War: The Jammer & Sonya units obscure a circle of the map around them, resulting in an obvious black blotch on the minimap or a perfectly hidden army, again depending on the players' subtlety when it comes to positions. Nothing an enemy airmech flyby can't see though.
 AirMech (Video Game) / int_e375c858
featureApplicability
1.0
 AirMech (Video Game) / int_e375c858
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_e375c858
 AirMech (Video Game) / int_e4a5a14f
type
Bribing Your Way to Victory
 AirMech (Video Game) / int_e4a5a14f
comment
Bribing Your Wayto Victory: Averted. The only things that can be purchased exclusively with the premium currency are cosmetics, things that don't affect ingame at all (like player market stuff), and "Ultimate Items", which are disabled in ranked modes and most custom games.
 AirMech (Video Game) / int_e4a5a14f
featureApplicability
-1.0
 AirMech (Video Game) / int_e4a5a14f
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_e4a5a14f
 AirMech (Video Game) / int_e5421161
type
Expy
 AirMech (Video Game) / int_e5421161
comment
The Bomber airmech (an Expy of the B-2 Spirit stealth bomber) has the unique ability to drop bombs at the cost of fuel, allowing for faster, more precise deployment of cluster bombs. These bombs are nicely balanced in that they are powerful and do a bit of splash damage, but they require good aim, timing, and planning to make practical. But when you do...
 AirMech (Video Game) / int_e5421161
featureApplicability
1.0
 AirMech (Video Game) / int_e5421161
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_e5421161
 AirMech (Video Game) / int_e6f18344
type
Humongous Mecha
 AirMech (Video Game) / int_e6f18344
comment
Humongous Mecha: The title was a bit of a clue, wasn't it?
 AirMech (Video Game) / int_e6f18344
featureApplicability
1.0
 AirMech (Video Game) / int_e6f18344
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_e6f18344
 AirMech (Video Game) / int_ead31b1b
type
Splash Damage
 AirMech (Video Game) / int_ead31b1b
comment
Splash Damage: The infamous artillery, Arty, Archy, & Bertha. Arty provides basic power with range. Archy is slightly weaker, in exchange for some range. Bertha knocks everything down.
 AirMech (Video Game) / int_ead31b1b
featureApplicability
1.0
 AirMech (Video Game) / int_ead31b1b
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_ead31b1b
 AirMech (Video Game) / int_ec3947b6
type
WalkItOff
 AirMech (Video Game) / int_ec3947b6
comment
Walk It Off: Literally, when out of combat, any airmech can land (and walk) to regenerate hit points & fuel as long as it's not under attack.
 AirMech (Video Game) / int_ec3947b6
featureApplicability
1.0
 AirMech (Video Game) / int_ec3947b6
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_ec3947b6
 AirMech (Video Game) / int_f54256d4
type
Micro-Transactions
 AirMech (Video Game) / int_f54256d4
comment
Microtransactions: You can use them to pay for cosmetic stuff and to unlock units, pilots and airmechs without having to wait to earn kudos in-game. You still need to be of a sufficiently high level to be able to unlock them, however, so no Bribing Your Way to Victory. Additionally, the standard/cheaper units are just as balanced as the others, and there is a rotation for different items/airmechs/characters being free for certain period of time.
 AirMech (Video Game) / int_f54256d4
featureApplicability
1.0
 AirMech (Video Game) / int_f54256d4
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_f54256d4
 AirMech (Video Game) / int_f62cc38a
type
Stone Wall
 AirMech (Video Game) / int_f62cc38a
comment
Stone Wall: Turtles in their curled up state have absurd amounts of armor, even more than the Devastator, allowing it to eat enemy attacks to protect your own units, but they have no way to directly attack the enemy. The Neo also has the aforementioned Stasis Blast, slowing enemy movement & firespeed, as well as preventing enemy airmechs from changing into Air mode. The whole point of Stasis mines.
 AirMech (Video Game) / int_f62cc38a
featureApplicability
1.0
 AirMech (Video Game) / int_f62cc38a
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_f62cc38a
 AirMech (Video Game) / int_name
type
ItemName
 AirMech (Video Game) / int_name
comment
 AirMech (Video Game) / int_name
featureApplicability
1.0
 AirMech (Video Game) / int_name
featureConfidence
1.0
 AirMech (Video Game)
hasFeature
AirMech (Video Game) / int_name
 AirMech (Video Game) / int_name
itemName
AirMech (Video Game)

The following is a list of statements referring to the current page from other pages.

 AirMech (Video Game)
hasFeature
Action RTS / int_84c9b0f4
 AirMech (Video Game)
hasFeature
Jesus Taboo / int_84c9b0f4
 AirMech (Video Game)
hasFeature
Multiplayer Online Battle Arena / int_84c9b0f4
 AirMech (Video Game)
hasFeature
No Recycling / int_84c9b0f4
 AirMech (Video Game)
hasFeature
Pacifist Run / int_84c9b0f4
 AirMech (Video Game)
hasFeature
Pop-Star Composer / int_84c9b0f4
 AirMech (Video Game)
hasFeature
Post-Defeat Explosion Chain / int_84c9b0f4
 AirMech (Video Game)
hasFeature
Sincerest Form of Flattery / int_84c9b0f4
 Airmech
sameAs
AirMech (Video Game)