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Alan Wake (Video Game)

 Alan Wake (Video Game)
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TVTItem
 Alan Wake (Video Game)
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Alan Wake (Video Game)
 Alan Wake (Video Game)
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AlanWake
 Alan Wake (Video Game)
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A psychological action thriller for the Xbox 360 from Remedy Entertainment, this game tells the story of Alan Wake, an author of popular and best-selling thrillers who suffers from a long case of Writer's Block. On a vacation to the peaceful town of Bright Falls with his wife, Alice, things start to get strange when his wife is kidnapped. Alan forgets an entire week and begins finding pages of a new book that he apparently wrote himself, but which describes the events that he is currently living.These events revolve around a terrifying force of elemental darkness possessing the townspeople and attempting to kill him. Alan must fight back against the darkness by using light to weaken its hosts, while attempting to save his wife and discover the terrible secret of Bright Falls.Alan Wake was heavily influenced by the works of Stephen King, David Lynch (especially Twin Peaks) and H. P. Lovecraft, as well as about a dozen other writers and specific stories whose fingerprints can be seen on the game and its plot.Remedy released a remaster in 2021 on Xbox Series X|S, PlayStation 5, PC and (eventually) Nintendo Switch.An Xbox Live Arcade spin-off, Alan Wake's American Nightmare, came out February 15, 2012. You can see the trailer here. Rather than the first game's Stephen King, psychological feel, it was inspired by Quentin Tarantino, pulp and sci-fi horror, and urban legends. Following the events of the first game, Alan finds himself inside one of his own Night Springs episodes and has to do battle with the darkness once again.Though not a sequel in the traditional sense, the supernatural horror action game Control, also from Remedy, is set in the same universe and features repeat appearances of Alan Wake at several points in its narrative, with one of its story DLCs revolving around him and the fallout of what happened in Bright Falls.A television adaptation of the first game, picked up by AMC, was first announced in 2018, with Peter Calloway (Cloak & Dagger (2018), Legion (2017)) initially signing on as showrunner and writer before leaving in 2022 due to scheduling conflicts. Jon Jashni and Jeff Ludwig serve as producers alongside Sam Lake.A proper sequel, Alan Wake II, was released in October 2023. It makes a Genre Shift from the previous installments into full-on Survival Horror. In other games, Alan Wake has also made playable appearances in Fortnite and Dead by Daylight.The series has many pop culture references and is exceptionally meta; Breaking the Fourth Wall is practically built into the plot and it sometimes goes several levels deep.Warning: Due to the game's story-heavy nature, some of the trope names below may be spoilers by themselves.
 Alan Wake (Video Game)
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DBTropes
 Alan Wake (Video Game) / int_119dc902
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Multi-Mook Melee
 Alan Wake (Video Game) / int_119dc902
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Multi-Mook Melee: Fight Till Dawn in a nutshell. The Nightmare levels take it even further, constantly throwing enemies at you.
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Subliminal Seduction
 Alan Wake (Video Game) / int_11d206ef
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Subliminal Seduction: The Old Gods of Asgard's "Balance slays the Demon" has a small section with reversed and sped up lyrics. Play it the right way round and you get "It will happen again, in another town. A town... called Ordinary."
 Alan Wake (Video Game) / int_11d206ef
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Creator Cameo
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Creator Cameo: Sam Lake appears as a guest on the talk show that Alan also visits.
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No Celebrities Were Harmed
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No Celebrities Were Harmed: The Night Springs narrator does a near-perfect Rod Serling.
 Alan Wake (Video Game) / int_1282bf4f
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Bloodless Carnage
 Alan Wake (Video Game) / int_135b9977
comment
Bloodless Carnage: After Alan uses his Flashlight of Dependency on the Taken to neutralize the Darkness and shoots them down, they crumple to the floor and fade away without a trace of their existence. Alan himself can get hit by the Taken and Possessed's sharp weapons such as axes, knives, chainsaws and bulldozers. Yet, blood will not be dripping out of him, nor show signs of visible damage.
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Card-Carrying Villain
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Card-Carrying Villain: Mister Scratch is aware he's one of these. Bizarrely, he seems to resent it on some level.
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Geographic Flexibility
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Geographic Flexibility: Bright Falls is apparently the kind of town where "everybody knows everybody", but the town and surrounding area have a dormant volcano, a logging camp, a national park, an abandoned mill, a radio station, a coal mine converted into a museum, a psychologist's lodge, two ghost towns, a decommissioned power plant, and a large dam. Given that the game is set in the Pacific Northwest this isn't as far-fetched as it sounds.
 Alan Wake (Video Game) / int_13b3655d
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Arbitrary Skepticism
 Alan Wake (Video Game) / int_13eea985
comment
Arbitrary Skepticism: Alan remarks that "Just because I say crazy things doesn't mean I believe everything." when explaining why he doesn't put a lot of credit in Emma's New Age beliefs, despite his own talk of reality alteration, monsters made of darkness, and time travel.
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Madness Mantra
 Alan Wake (Video Game) / int_141a6acb
comment
Madness Mantra: The Taken often growl rhetoric at you themed after their clothing or occupation. A handyman, for example, might babble auto repair tips to you. Carl Stucky is very pleased to meet you. You get TWO PILLS IN THE MORNING and then YOU'LL BE CALM ALL DAY LONG.
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You Can't Thwart Stage One
 Alan Wake (Video Game) / int_15385326
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You Can't Thwart Stage One: Especially since Alan wrote it that way.
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Live-Action Cutscene
 Alan Wake (Video Game) / int_1686e91
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Live-Action Cutscene: This game uses live-action for cutscenes and other in-game videos.
 Alan Wake (Video Game) / int_1686e91
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Cool Old Guy
 Alan Wake (Video Game) / int_17501df2
comment
Cool Old Guy: Pat Maine, retired cop and current radio host. He gets a mention for calling out Agent Nightingale on his reckless pursuit of Alan Wake, especially after Maine very nearly got shot. The Anderson brothers, of course.
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Genre Shift
 Alan Wake (Video Game) / int_177a6464
comment
Genre Shift: In-universe for Alan: he mentions in a manuscript page that the nature of one of the new Taken that he's encountered since entering Night Springs makes him think that the genre has been switched from horror to pulp fiction.
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All There in the Manual
 Alan Wake (Video Game) / int_17ce80aa
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Even more can be found out about the characters, Bright Falls, and Alan's writing in The Alan Wake Files book which comes with the Limited Edition.
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Title Drop
 Alan Wake (Video Game) / int_18d15922
comment
Title Drop: Interestingly, not to the game, but to Alan's book, Departure. During the TV interview in Episode 6, Alan mentions that his next book will be "a departure from the old for me." Well, it was... An episode of Night Springs, the show Alan started his writing career with, drops the name of another book Alan would later write, Sudden Stop.
 Alan Wake (Video Game) / int_18d15922
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Railing Kill
 Alan Wake (Video Game) / int_1972ef89
comment
Railing Kill: While meeting with the kidnapper on a wooden viewing balcony, at one point Alan punches the kidnapper hard enough to break the railing he's leaning against and send them both falling to the ground below.
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Mission-Pack Sequel
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Mission-Pack Sequel: American Nightmare is basically a simpler, budget priced arcade-like combat game made using the assets and engine from Alan Wake.
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Scare Chord
 Alan Wake (Video Game) / int_1b122c5d
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Usually occurs with a Scare Chord to warn of incoming enemy ambushes and to signal when the last enemy in a wave has been killed.
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Violation of Common Sense
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Violation of Common Sense: Not in the plot, but grabbing some of the collectible items involves this. Examples include ignoring an Advancing Wall of Doom and running in the wrong direction, and ditching the character you are supposed to be escorting during a Multi-Mook Melee.
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The Virus
 Alan Wake (Video Game) / int_1c7555f1
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The Virus: The Dark Presence can take any living creature, human or animal, and twist them into shells of their former selves filled only with hatred.
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Those Two Guys
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Those Two Guys: The Anderson brothers. Also the two deputies you only encounter via the radio and a single cutscene.
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Unusual Weapon Mounting
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Unusual Weapon Mounting: In Barry's case, to deflect Taken he mounts a light on his head and wraps Christmas lights around his torso.
 Alan Wake (Video Game) / int_1f0efc09
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Ambiguous Situation
 Alan Wake (Video Game) / int_1f6983f7
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Ambiguous Situation: The ending. Did Alice and Alan actually reunite? Is it permanent or just a temporary reprieve from Alan's exile in the dark place? Was it a dream? One never knows...in Night Springs. Control seems to establish that Alan remains in the Dark Place, and all of the events that occurred within American Nightmare were either the product of Wake's imagination, or the fake Thomas Zane's cleanup of Mister Scratchnote Seeing as how fake Thomas is a movie director and American Nightmare takes place in a movie, along with fake Thomas claiming he took care of Scratch, it seems to be the latter. One of Wake's pages recovered by the FBC reads: "For ten years I've tried to write my escape, only sinking deeper. I used to know where fiction ends and reality begins."
 Alan Wake (Video Game) / int_1f6983f7
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Horror Struck
 Alan Wake (Video Game) / int_1fb0f07b
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Horror Struck: Alan is speechless when he tries to show Sheriff Breaker where he and Alice were staying at Cauldron Lake, only to find that the island isn't there any more.
 Alan Wake (Video Game) / int_1fb0f07b
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Voluntary Shapeshifting
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Voluntary Shapeshifting: "Birdman" Taken can transform into a flock of birds and reform somewhere else. Thankfully they do not attack you as birds.
 Alan Wake (Video Game) / int_1fb440a6
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Primal Fear
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comment
Primal Fear: This game plays up fear of the dark for all its worth.
 Alan Wake (Video Game) / int_20215dc6
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Notice This
 Alan Wake (Video Game) / int_20e2a53b
comment
Notice This: Weapons and supplies as well as coffee thermoses flash for easy spotting, while manuscript pages are simply lit up by an unknown light source. These may be justified given the nature of the game world. Alan's flashlight will also occasionally reveal hidden graffiti left by Cynthia that leads him to hidden chests or his goal. Can Pyramids, on the other hand, do not glow or shine and are easily forgotten about. There's only twelve in the game, and odds are you'll only find or remember to shoot at least two of them. It's telling that while there are Achievements for getting 100% of all the other collectibles, the one for shooting tin can pyramids only requires five out of all twelve.
 Alan Wake (Video Game) / int_20e2a53b
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Power Ballad
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comment
Power Ballad: "The Poet and the Muse," the folky Murder Ballad by Heavy Mithril Fake Band Old Gods of Asgard, which reveals the terrible fates of the protagonist's predecessors, and offers a way for him to escape their Eternal Recurrence. "War" the sweeping epic devotional about unexpectedly finding someone you could fight a common enemy with, credited in an in-game cameo as a song by Poets of the Fall, the real-life talent behind the Old Gods.
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Chekhov's Gun
 Alan Wake (Video Game) / int_22cf536c
comment
Chekhov's Gun: The "magic clicker" Alan used to have as a child to drive away the darkness turns out to be the only weapon that can hurt the Dark Presence. As with many things in the game, this is also a Mind Screw because the only reason the Clicker can do so is because it was written to do so and the Dark Presence made it so. The standee of Alan Wake. It survives a lot and pops up during the plot in unexpected places. If you thought it would be important or at least play some sort of role, the devs got you. It's really a Red Herring.
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Your Mind Makes It Real
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Your Mind Makes It Real: Or any forms of art. The Dark Presence takes advantage of artistic and creative minds like Alan and Zane to allow it to escape from the lake and wreak its havoc towards the town.
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Captain Ersatz
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Captain Ersatz: Alex Casey, Alan's much-beloved hero in his best-selling book series, is a fairly clear parallel to Sam Lake's own grumpy detective Max Payne. Some excerpts from a Casey novel are even read by Max's original voice actor, James McCaffrey.
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SteelEardrums
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Steel Eardrums: Averted through emphasis when Alan monologues on how his ears are ringing when he first fires a revolver (probably to remind players he's normal). Then played straight when it never happens again (undoubtedly to avoid annoying the player, but made kinda obvious through drawing unnecessary attention to it).
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No Flow in CGI
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No Flow in CGI: Remedy went to great lengths to ensure that Alan's tweed jacket behaves like a tweed jacket.
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Bag of Spilling
 Alan Wake (Video Game) / int_28104b90
comment
Bag of Spilling: Between episodes, and sometimes even during them, Alan may lose his flashlight, his weapons, or both. In most cases it's justified. It doesn't make it any less annoying. While the weapons don't matter so much, losing a good heavy-duty flashlight or even a lantern for the basic crappy flashlight is a real kick in the pants. The flashlights also usually aren't justified - guns are stated to be lost or taken away, but he usually is stated to still have his flashlight, but it's somehow devolved on him.
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Help Yourself in the Future
 Alan Wake (Video Game) / int_287865ea
comment
Help Yourself in the Future: The reason Alan keeps stumbling across weapons and supplies.
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Disappeared Dad
 Alan Wake (Video Game) / int_28cd01ca
comment
Disappeared Dad: Alan never knew his father. No reason is given for his absence. When Alan was seven years old and suffering from nightmares, his mother gave him the Clicker. She told him that his father gave it to her, making it more mythical in Alan's mind. In "The Signal", a raving Alan in one of the televisions admits his denial that he does not care that he never knew his father.
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Lampshade Hanging
 Alan Wake (Video Game) / int_2a090d00
comment
Lampshade Hanging: During a radio interview, the Old Gods of Asgard take offense to the observation that their comeback album sounds drastically different from their speaking voice. This is because it's actually being sung by Poets of the Fall.
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Revolvers Are Just Better
 Alan Wake (Video Game) / int_2a195285
comment
Revolvers Are Just Better: Or, in this case, the only thing available at all. While the double-barrel/pump-action shotgun and hunting rifle outstrip it in terms of firepower, they can't carry as much ammo as the revolver does and their shells aren't as plentiful (except in the shotgun's case during the final battle in "The Writer"). Flare guns are ridiculously rare, except at a certain boss fight.
 Alan Wake (Video Game) / int_2a195285
featureApplicability
1.0
 Alan Wake (Video Game) / int_2a195285
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_2a195285
 Alan Wake (Video Game) / int_2a9b1de6
type
Bear Trap
 Alan Wake (Video Game) / int_2a9b1de6
comment
Bear Trap: All over the woods. They can be spotted with the flashlight, and triggered by shooting them. If you get caught in one, a Taken will spawn to try and score some cheap hits on the incapacitated Alan. Oh, and did we mention that there is one section in the game with a ridiculous number of them where you have no weapons? Tread carefully, because those Taken that spawn don't go away after you get free.
 Alan Wake (Video Game) / int_2a9b1de6
featureApplicability
1.0
 Alan Wake (Video Game) / int_2a9b1de6
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_2a9b1de6
 Alan Wake (Video Game) / int_2b14367f
type
Bring My Brown Pants
 Alan Wake (Video Game) / int_2b14367f
comment
Near the start of chapter 2: When Alan is making his way down to Lover's Peak from the cabin, as you walk down the road a bin to your right will, without warning, explode in the loudest way possible, which will make you absolutely soil yourself, even if you're prepared.
 Alan Wake (Video Game) / int_2b14367f
featureApplicability
1.0
 Alan Wake (Video Game) / int_2b14367f
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_2b14367f
 Alan Wake (Video Game) / int_2b694b8
type
Flawless Victory
 Alan Wake (Video Game) / int_2b694b8
comment
Flawless Victory: "Night Life In Bright Falls", "The Signal", and "The Writer" all have achievements for getting through them in one go without dying or reloading a checkpoint. They are likely the game's most difficult achievements, with Signal's being the toughest. The Signal gets extra asshole points for placing a bunch of the "tools" words next to bottomless pits, causing the supplies that fall out of them to most likely bounce or roll into the pit and possibly kill any players trying to grab them in time.
 Alan Wake (Video Game) / int_2b694b8
featureApplicability
1.0
 Alan Wake (Video Game) / int_2b694b8
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_2b694b8
 Alan Wake (Video Game) / int_2b706ca
type
More Dakka
 Alan Wake (Video Game) / int_2b706ca
comment
More Dakka: Alan can get his hands on various automatic weapons now.
 Alan Wake (Video Game) / int_2b706ca
featureApplicability
1.0
 Alan Wake (Video Game) / int_2b706ca
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_2b706ca
 Alan Wake (Video Game) / int_2bc48235
type
Dream Apocalypse
 Alan Wake (Video Game) / int_2bc48235
comment
One of the episodes of Night Springs featuring a group of people trying to keep a person asleep due to them dreaming them into existence, with him waking up killing all of them. The second DLC episode, and final episode of the game, features the dream incarnation of Barry trying to kill the rational part of Barry, dragging in some of Alan's other figments representing his friends to stop him.
 Alan Wake (Video Game) / int_2bc48235
featureApplicability
1.0
 Alan Wake (Video Game) / int_2bc48235
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_2bc48235
 Alan Wake (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Alan Wake (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: You can unlock some serious weaponry, including a fully automatic rifle and an automatic shotgun. However impressive these may look, however, they still require you to take the darkness shield off the Taken you're fighting to even work, and need a considerable amount of pages to unlock. By comparison, the crossbow requires no pages to unlock and is found in the third level, penetrates darkness shields, does more damage than any weapon in the game, has as much relative ammo (per DPS), and only suffers in reload speed. There is simply no good reason to use any other weapon except pistols, which fire much faster and are useful for certain enemy types.
 Alan Wake (Video Game) / int_2bdae2ae
featureApplicability
1.0
 Alan Wake (Video Game) / int_2bdae2ae
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_2bdae2ae
 Alan Wake (Video Game) / int_2bfb1856
type
Beard of Evil
 Alan Wake (Video Game) / int_2bfb1856
comment
Beard of Evil: In "The Signal", one of the flashbacks Alan has involves Alice suggesting he try to look more menacing for a dustjacket picture, because in the latest book, he was going to kill Alex Casey and ought to look "...like a murderer." As a result, she compliments his decision to grow a beard.
 Alan Wake (Video Game) / int_2bfb1856
featureApplicability
1.0
 Alan Wake (Video Game) / int_2bfb1856
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_2bfb1856
 Alan Wake (Video Game) / int_2c77fae3
type
Darkness Equals Death
 Alan Wake (Video Game) / int_2c77fae3
comment
Darkness Equals Death: Once a person has been totally taken by the Dark Presence, they are no longer themselves, and you may no longer consider them human.
 Alan Wake (Video Game) / int_2c77fae3
featureApplicability
1.0
 Alan Wake (Video Game) / int_2c77fae3
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_2c77fae3
 Alan Wake (Video Game) / int_2d395ee9
type
Autobots, Rock Out!
 Alan Wake (Video Game) / int_2d395ee9
comment
Autobots, Rock Out!: Nothing says: 'Let's kill some Taken' like a little rock and roll.
 Alan Wake (Video Game) / int_2d395ee9
featureApplicability
1.0
 Alan Wake (Video Game) / int_2d395ee9
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_2d395ee9
 Alan Wake (Video Game) / int_2d4fa515
type
Ax-Crazy
 Alan Wake (Video Game) / int_2d4fa515
comment
Carl Stucky is very pleased to meet you.
 Alan Wake (Video Game) / int_2d4fa515
featureApplicability
1.0
 Alan Wake (Video Game) / int_2d4fa515
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_2d4fa515
 Alan Wake (Video Game) / int_2d92c43c
type
Little "No"
 Alan Wake (Video Game) / int_2d92c43c
comment
Little "No": Alan says this in response to Dr. Hartman telling him that Alice died from drowning in the lake.
 Alan Wake (Video Game) / int_2d92c43c
featureApplicability
1.0
 Alan Wake (Video Game) / int_2d92c43c
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_2d92c43c
 Alan Wake (Video Game) / int_2fb3170e
type
Enemy Within
 Alan Wake (Video Game) / int_2fb3170e
comment
Enemy Within: Dark Alan from the "Signal" DLC is Alan's psychotic Jerkass Woobie side turned up to eleven.
 Alan Wake (Video Game) / int_2fb3170e
featureApplicability
1.0
 Alan Wake (Video Game) / int_2fb3170e
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_2fb3170e
 Alan Wake (Video Game) / int_30c40e9a
type
Deconstructor Fleet
 Alan Wake (Video Game) / int_30c40e9a
comment
Deconstructor Fleet: Due to the events of Departure dictating real life, the game takes an in-depth look at fiction and what it must be like to live in a world governed by narrative causality. Plot holes and deus ex machinas in the book have deadly, menacing causes in the real world, and coincidences that normally would go unremarked-on are lampshaded and eventually accepted as a part of life. And that's just the beginning.
 Alan Wake (Video Game) / int_30c40e9a
featureApplicability
1.0
 Alan Wake (Video Game) / int_30c40e9a
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_30c40e9a
 Alan Wake (Video Game) / int_313d7228
type
Previously on…
 Alan Wake (Video Game) / int_313d7228
comment
Previously on…: The game is set up as if it was a television show, complete with both cliffhanger endings cutting to a relevant song and "Previously on Alan Wake" segments to explain the story so far.
 Alan Wake (Video Game) / int_313d7228
featureApplicability
1.0
 Alan Wake (Video Game) / int_313d7228
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_313d7228
 Alan Wake (Video Game) / int_32768814
type
Kick the Son of a Bitch
 Alan Wake (Video Game) / int_32768814
comment
Kick The Son Of A Bitch: At one point in the game, Alan locks Dr. Hartman in his own office and lets The Dark Presence take him away.
 Alan Wake (Video Game) / int_32768814
featureApplicability
1.0
 Alan Wake (Video Game) / int_32768814
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_32768814
 Alan Wake (Video Game) / int_329a19a0
type
Hollywood Healing
 Alan Wake (Video Game) / int_329a19a0
comment
Hollywood Healing: Averted. Alan gets a small cut on his head near the beginning of the game, and for the rest of the game, he has a bandage on the cut. In a rather subtle example, Dr. Hartman starts wearing a splint on his nose after Alan punches him (once that we see, then once more according to a manuscript page).
 Alan Wake (Video Game) / int_329a19a0
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-1.0
 Alan Wake (Video Game) / int_329a19a0
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_329a19a0
 Alan Wake (Video Game) / int_32e7cb8d
type
Waking Up Elsewhere
 Alan Wake (Video Game) / int_32e7cb8d
comment
Waking Up Elsewhere: When Alan wakes up in the crashed car in Episode 1.
 Alan Wake (Video Game) / int_32e7cb8d
featureApplicability
1.0
 Alan Wake (Video Game) / int_32e7cb8d
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_32e7cb8d
 Alan Wake (Video Game) / int_33287e20
type
One Bullet Clips
 Alan Wake (Video Game) / int_33287e20
comment
One Bullet Clips: Justified, as none of the guns use detachable magazines, and so each bullet has to be loaded one at a time.
 Alan Wake (Video Game) / int_33287e20
featureApplicability
1.0
 Alan Wake (Video Game) / int_33287e20
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_33287e20
 Alan Wake (Video Game) / int_33351187
type
Asteroids Monster
 Alan Wake (Video Game) / int_33351187
comment
Asteroids Monster: The Splitter, a new type of Taken. Unlike other Taken, it doesn't have a darkness shield which needs to be burned away. Instead, exposing it to light causes it to split into two smaller, weaker Splitters, each of which can split once more for a total of four. It thus becomes a tradeoff of fighting one strong Taken or several weaker ones.
 Alan Wake (Video Game) / int_33351187
featureApplicability
1.0
 Alan Wake (Video Game) / int_33351187
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_33351187
 Alan Wake (Video Game) / int_33d0b177
type
Attack of the Town Festival
 Alan Wake (Video Game) / int_33d0b177
comment
Attack of the Town Festival: The game begins just two weeks before the town's annual Deerfest and ends the night before it's scheduled with the final cutscene showing the festival going off without a hitch. A more literal version of this trope occurs when the Deerfest float is temporarily possessed and tries to run you over. An even more literal version occurs in "The Writer" DLC, where said possessed float breaks apart and throws itself at you.
 Alan Wake (Video Game) / int_33d0b177
featureApplicability
1.0
 Alan Wake (Video Game) / int_33d0b177
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_33d0b177
 Alan Wake (Video Game) / int_34bd7be2
type
Super Drowning Skills
 Alan Wake (Video Game) / int_34bd7be2
comment
Super Drowning Skills: Jumping into water results in instant death. This is even lampshaded in the first episode, and somewhat justified given that Cauldron Lake is the passageway to the deeper, darker ocean green.
 Alan Wake (Video Game) / int_34bd7be2
featureApplicability
1.0
 Alan Wake (Video Game) / int_34bd7be2
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_34bd7be2
 Alan Wake (Video Game) / int_352151a3
type
Recursive Reality
 Alan Wake (Video Game) / int_352151a3
comment
Recursive Reality: One of the pages you find talks about Alan finding a page and reading from it that he found a page and read from it that he found a page and read from it that...
 Alan Wake (Video Game) / int_352151a3
featureApplicability
1.0
 Alan Wake (Video Game) / int_352151a3
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_352151a3
 Alan Wake (Video Game) / int_38d02d44
type
Batman Gambit
 Alan Wake (Video Game) / int_38d02d44
comment
Batman Gambit: Mr. Scratch has Alan in a time-loop trap at the beginning of the game, knowing that eventually Alan's odds will run out and Scratch's Taken will get Alan. However, Alan's manuscript notes that Scratch is trapped in the time loop too, which means Alan now knows exactly where he'll be at any given time, and had in fact counted on this, using it as part of his plan to finally escape the Dark Place.
 Alan Wake (Video Game) / int_38d02d44
featureApplicability
1.0
 Alan Wake (Video Game) / int_38d02d44
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_38d02d44
 Alan Wake (Video Game) / int_3aec9e5e
type
Properly Paranoid
 Alan Wake (Video Game) / int_3aec9e5e
comment
Properly Paranoid: Cynthia Weaver knows to be afraid of the dark, as Alan and the others eventually realize. Barry as well. When he isn't able to contact either Alan or Alice for a week, he immediately heads for Bright Falls. Generally, if someone survives an encounter with the Dark presence, they become afraid of the dark.
 Alan Wake (Video Game) / int_3aec9e5e
featureApplicability
1.0
 Alan Wake (Video Game) / int_3aec9e5e
featureConfidence
1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_3aec9e5e
 Alan Wake (Video Game) / int_3b451101
type
Leaking Can of Evil
 Alan Wake (Video Game) / int_3b451101
comment
Leaking Can of Evil: While the Dark Presence's goal is to escape its confinement beneath Cauldron Lake, it does posses some level of wiggle-room. It (in the form of Barbara Jagger) can interact with people in dark places in Bright Falls and it can possess people by turning them into Taken, though it is left vague if it always had this power or if it tricked Alan or Thomas into giving them to it.
 Alan Wake (Video Game) / int_3b451101
featureApplicability
1.0
 Alan Wake (Video Game) / int_3b451101
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1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_3b451101
 Alan Wake (Video Game) / int_3b4abb27
type
Double Meaning
 Alan Wake (Video Game) / int_3b4abb27
comment
And there's the Double Meaning in Dr. Hartman's line:
 Alan Wake (Video Game) / int_3b4abb27
featureApplicability
1.0
 Alan Wake (Video Game) / int_3b4abb27
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_3b4abb27
 Alan Wake (Video Game) / int_3b99a9e0
type
Reality Warper
 Alan Wake (Video Game) / int_3b99a9e0
comment
Reality Warper: Alan can now change reality by changing things in the environment to resemble his manuscript pages.
 Alan Wake (Video Game) / int_3b99a9e0
featureApplicability
1.0
 Alan Wake (Video Game) / int_3b99a9e0
featureConfidence
1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_3b99a9e0
 Alan Wake (Video Game) / int_3babae20
type
Degraded Boss
 Alan Wake (Video Game) / int_3babae20
comment
Degraded Boss: Most of the bosses show up again as common mooks, and there's usually more of them.
 Alan Wake (Video Game) / int_3babae20
featureApplicability
1.0
 Alan Wake (Video Game) / int_3babae20
featureConfidence
1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_3babae20
 Alan Wake (Video Game) / int_3c728b77
type
Flare Gun
 Alan Wake (Video Game) / int_3c728b77
comment
Flare Gun: Against the light-hating enemies, this is functionally equivalent to a rocket launcher, easily destroying whole groups of weaker enemies and producing enough light to drive away any survivors. You won't find much ammo for it (outside of the sixth episode), but it comes in very handy when you get swarmed.
 Alan Wake (Video Game) / int_3c728b77
featureApplicability
1.0
 Alan Wake (Video Game) / int_3c728b77
featureConfidence
1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_3c728b77
 Alan Wake (Video Game) / int_3dd3951e
type
Cowboy Cop
 Alan Wake (Video Game) / int_3dd3951e
comment
Cowboy Cop: Deconstructed. Agent Nightingale is a rough-around-the-edges, no-nonsense G-man who won't let regulations get in the way of justice... and has the personality of actual cops like this, and his trigger finger quickly gets everyone in town hating him. Ironically, the novel reveals he was previously the exact opposite of this trope alongside his partner, to the point where he didn't even touch alcohol. His partner was either killed or abducted by the Dark Presence, which turned him into The Alcoholic Cowboy Cop we see in the game.
 Alan Wake (Video Game) / int_3dd3951e
featureApplicability
1.0
 Alan Wake (Video Game) / int_3dd3951e
featureConfidence
1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_3dd3951e
 Alan Wake (Video Game) / int_3f7b645d
type
The Insomniac
 Alan Wake (Video Game) / int_3f7b645d
comment
The Insomniac: After things start going weird, Alan gets very little sleep. He makes up for it by long unaccounted periods under sedation.
 Alan Wake (Video Game) / int_3f7b645d
featureApplicability
1.0
 Alan Wake (Video Game) / int_3f7b645d
featureConfidence
1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_3f7b645d
 Alan Wake (Video Game) / int_3fca462c
type
Deus ex Machina
 Alan Wake (Video Game) / int_3fca462c
comment
Deus ex Machina: Discussed and defied. The manuscript is written as such because the story has to progress in a believable way for the Dark Presence to be bound by it. Alan can't just say "then the Dark Presence died, The End," because then the how and why of it is left to the imagination of the Dark Presence, which could easily find a loophole. When Zane attempted to write one for himself by bringing Barbara back with no reason and explanation behind it, the Dark Presence filled that bit in. It doesn't end well for him.
 Alan Wake (Video Game) / int_3fca462c
featureApplicability
1.0
 Alan Wake (Video Game) / int_3fca462c
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_3fca462c
 Alan Wake (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Alan Wake (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: Alan defeats the Dark Presence and saves Alice, but at a price. He is stuck under the lake writing to appease the darkness... for now.
 Alan Wake (Video Game) / int_40cc0c7e
featureApplicability
1.0
 Alan Wake (Video Game) / int_40cc0c7e
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_40cc0c7e
 Alan Wake (Video Game) / int_40ffe1af
type
Minecart Madness
 Alan Wake (Video Game) / int_40ffe1af
comment
Minecart Madness: Only one of which happens with an actual minecart. Otherwise done with cable cars.
 Alan Wake (Video Game) / int_40ffe1af
featureApplicability
1.0
 Alan Wake (Video Game) / int_40ffe1af
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_40ffe1af
 Alan Wake (Video Game) / int_415b3315
type
Stylistic Suck
 Alan Wake (Video Game) / int_415b3315
comment
Stylistic Suck: Arguably any narrative contrivance, plot hole or silly dialogue you might find has a very comfortable explanation. Alan himself wrote the events of the game, and he's been struggling with feelings of insecurity about his writing for a while now. On top of that, the Dark Presence is forcing him to write a horror story instead of his normal spy thriller.
 Alan Wake (Video Game) / int_415b3315
featureApplicability
1.0
 Alan Wake (Video Game) / int_415b3315
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_415b3315
 Alan Wake (Video Game) / int_41d9aaef
type
Brainwashed
 Alan Wake (Video Game) / int_41d9aaef
comment
Brainwashed: Serena, who's been Darkness touched by Mr. Scratch into being an unabashed slut. She instantly gets better once you turn on the lights to her building, but still retains full memory of it. It's implied that she may have had sex with Scratch, which would make it effectively supernatural date rape.
 Alan Wake (Video Game) / int_41d9aaef
featureApplicability
1.0
 Alan Wake (Video Game) / int_41d9aaef
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_41d9aaef
 Alan Wake (Video Game) / int_42839f8b
type
Sound-Effect Bleep
 Alan Wake (Video Game) / int_42839f8b
comment
Sound-Effect Bleep: Whenever Alan refers to Mr. Scratch by name on the Manuscript pages, "Scratch" is drowned out by a burst of static.
 Alan Wake (Video Game) / int_42839f8b
featureApplicability
1.0
 Alan Wake (Video Game) / int_42839f8b
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_42839f8b
 Alan Wake (Video Game) / int_4389e368
type
Actionized Sequel
 Alan Wake (Video Game) / int_4389e368
comment
Actionized Sequel: More guns, more common ammo and batteries, and the flashlight recharges far quicker.
 Alan Wake (Video Game) / int_4389e368
featureApplicability
1.0
 Alan Wake (Video Game) / int_4389e368
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_4389e368
 Alan Wake (Video Game) / int_446c5792
type
Villainous Rescue
 Alan Wake (Video Game) / int_446c5792
comment
Villainous Rescue: The Dark Presence intervening to save Alan Wake from the cops in Episode III.
 Alan Wake (Video Game) / int_446c5792
featureApplicability
1.0
 Alan Wake (Video Game) / int_446c5792
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_446c5792
 Alan Wake (Video Game) / int_45ad2569
type
Vagueness Is Coming
 Alan Wake (Video Game) / int_45ad2569
comment
Vagueness Is Coming: Spoofed. In the opening level, Zane relays an incredibly cryptic prophecy to Alan, then asks, "Do you understand?" Alan replies with a very confused, "No."
 Alan Wake (Video Game) / int_45ad2569
featureApplicability
1.0
 Alan Wake (Video Game) / int_45ad2569
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_45ad2569
 Alan Wake (Video Game) / int_45ce1de7
type
Drive-In Theater
 Alan Wake (Video Game) / int_45ce1de7
comment
Drive-In Theater: One of the three main areas Alan visits. Its also the location where he finally corners and destroys Mr. Scratch with the light of a film projector.
 Alan Wake (Video Game) / int_45ce1de7
featureApplicability
1.0
 Alan Wake (Video Game) / int_45ce1de7
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_45ce1de7
 Alan Wake (Video Game) / int_45fe3a2e
type
Utopia Justifies the Means
 Alan Wake (Video Game) / int_45fe3a2e
comment
Utopia Justifies the Means: Dr. Hartman, who knew of the lake's power and planned to use Alan's writing skills to create a better reality.
 Alan Wake (Video Game) / int_45fe3a2e
featureApplicability
1.0
 Alan Wake (Video Game) / int_45fe3a2e
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_45fe3a2e
 Alan Wake (Video Game) / int_475b8ac0
type
Rope Bridge
 Alan Wake (Video Game) / int_475b8ac0
comment
"Oh, great, another cable car."
 Alan Wake (Video Game) / int_475b8ac0
featureApplicability
1.0
 Alan Wake (Video Game) / int_475b8ac0
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_475b8ac0
 Alan Wake (Video Game) / int_480ee6dc
type
InsurmountableWaistHighFence
 Alan Wake (Video Game) / int_480ee6dc
comment
Insurmountable Waist-High Fence: Alan isn't acrobatic at all, but he can climb over any waist-high fences he finds. However, while running for the helicopter with the sheriff, Alan must protect her while she unlocks the gate to a fence. The fence in question is at head-height, made of wood, has boards missing, and the sheriff has a shotgun. Even so, it cannot be bypassed until unlocked. There are a lot of obstacles which look like Alan could easily climb over, or even move a nearby object in order to climb over, but you instead have to take a large detour in order to get past them.
 Alan Wake (Video Game) / int_480ee6dc
featureApplicability
1.0
 Alan Wake (Video Game) / int_480ee6dc
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_480ee6dc
 Alan Wake (Video Game) / int_485d09ab
type
Creator In-Joke
 Alan Wake (Video Game) / int_485d09ab
comment
Creator In-Joke: There's a QR code on the second level of Hartman's lodge. Scanning it opens a page on the Alan Wake website◊ that is an animated GIF of the above cameo with the demotivator caption "That looks "Payneful".
 Alan Wake (Video Game) / int_485d09ab
featureApplicability
1.0
 Alan Wake (Video Game) / int_485d09ab
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_485d09ab
 Alan Wake (Video Game) / int_48f0ca7f
type
PostModernism
 Alan Wake (Video Game) / int_48f0ca7f
comment
Postmodernism: Directly mentions and blatantly references authors and shows that have inspired it several times.
 Alan Wake (Video Game) / int_48f0ca7f
featureApplicability
1.0
 Alan Wake (Video Game) / int_48f0ca7f
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_48f0ca7f
 Alan Wake (Video Game) / int_49d59be9
type
Scenery Porn
 Alan Wake (Video Game) / int_49d59be9
comment
Scenery Porn: Washington's mountains and pine forests are beautiful, both during the day and at night. They're pretty accurate representations of rural areas of the Pacific Northwest too.
 Alan Wake (Video Game) / int_49d59be9
featureApplicability
1.0
 Alan Wake (Video Game) / int_49d59be9
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_49d59be9
 Alan Wake (Video Game) / int_49f6a9e4
type
Most Writers Are Writers
 Alan Wake (Video Game) / int_49f6a9e4
comment
Most Writers Are Writers: The game is basically built around this trope, both in itself and in-universe.
 Alan Wake (Video Game) / int_49f6a9e4
featureApplicability
1.0
 Alan Wake (Video Game) / int_49f6a9e4
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_49f6a9e4
 Alan Wake (Video Game) / int_4a852458
type
Big Good
 Alan Wake (Video Game) / int_4a852458
comment
Big Good: The Light, aka the man in the diving suit, aka Thomas Zane, though it's unclear if it's the real Thomas Zane, or a fictional version of him written by Alan Wake himself.
 Alan Wake (Video Game) / int_4a852458
featureApplicability
1.0
 Alan Wake (Video Game) / int_4a852458
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_4a852458
 Alan Wake (Video Game) / int_4aafd3c8
type
Fling a Light into the Future
 Alan Wake (Video Game) / int_4aafd3c8
comment
Fling a Light into the Future: Quite literally in the case of Zane's gambit involving the Well-Lit Room and his shoebox.
 Alan Wake (Video Game) / int_4aafd3c8
featureApplicability
1.0
 Alan Wake (Video Game) / int_4aafd3c8
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_4aafd3c8
 Alan Wake (Video Game) / int_4b316d47
type
Break the Cutie
 Alan Wake (Video Game) / int_4b316d47
comment
Break the Cutie: Rose never quite recovers after being touched by the Dark Presence. It's not just that, either. Rusty, the man with whom she had secret feelings for (and vise versa), was murdered by the Dark Presence. And as if that and being Mind Raped weren't enough, she's apparently being haunted by a possessed Agent Nightingale, who had previously had a Jerk with a Heart of Gold moment when he comforted her during an interrogation.
 Alan Wake (Video Game) / int_4b316d47
featureApplicability
1.0
 Alan Wake (Video Game) / int_4b316d47
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_4b316d47
 Alan Wake (Video Game) / int_4c123f8a
type
Do Not Touch the Funnel Cloud
 Alan Wake (Video Game) / int_4c123f8a
comment
Do Not Touch the Funnel Cloud: At several points, the Dark Presence takes the form of a tornado and chases down Alan, but he is still able to run away from it unless it gets too close. Near the end of the game, he must get close enough to one to shoot it up with flares. He even has to jump across several platforms to reach it, all while dodging the swirling junk.
 Alan Wake (Video Game) / int_4c123f8a
featureApplicability
1.0
 Alan Wake (Video Game) / int_4c123f8a
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_4c123f8a
 Alan Wake (Video Game) / int_4c3f14e0
type
You Are Too Late
 Alan Wake (Video Game) / int_4c3f14e0
comment
You Are Too Late: In this case, after Alan finds an injured Rusty in the dark, he attempts to find the generator to put the power back on, only to find an ax has been put through it.
 Alan Wake (Video Game) / int_4c3f14e0
featureApplicability
1.0
 Alan Wake (Video Game) / int_4c3f14e0
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_4c3f14e0
 Alan Wake (Video Game) / int_4ccfdd0d
type
Checkpoint
 Alan Wake (Video Game) / int_4ccfdd0d
comment
Checkpoint: The player hears a low "ba-dun" when one is reached, and a notice pops up in the top-left corner of the screen. Safe Havens are an automatic Checkpoint.
 Alan Wake (Video Game) / int_4ccfdd0d
featureApplicability
1.0
 Alan Wake (Video Game) / int_4ccfdd0d
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_4ccfdd0d
 Alan Wake (Video Game) / int_4de1a4f7
type
Improvised Weapon
 Alan Wake (Video Game) / int_4de1a4f7
comment
After escaping Nightingale in the trailer park, Alan is fleeing from the police at night with no flashlight and no gun. Gradually, the Dark Presence takes over the officers, and when Alan is fleeing from a helicopter along a narrow cliff, Taken crows cause it to crash. Of course, soon the Taken officers attack Alan, but by then he's got a new toy - flashbang grenades.
 Alan Wake (Video Game) / int_4de1a4f7
featureApplicability
1.0
 Alan Wake (Video Game) / int_4de1a4f7
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_4de1a4f7
 Alan Wake (Video Game) / int_4e3e577a
type
Psychological Horror
 Alan Wake (Video Game) / int_4e3e577a
comment
Psychological Horror: One of the game's selling tags, or "Psychological Thriller" to be specific.
 Alan Wake (Video Game) / int_4e3e577a
featureApplicability
1.0
 Alan Wake (Video Game) / int_4e3e577a
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_4e3e577a
 Alan Wake (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 Alan Wake (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: Alan's character model doesn't really resemble Ilkka Villi that much in the original release, it wouldn't be until Video Game/Control where he'd really look like the same person. Notably, his face is changed most significantly in the remaster to remedy this.
 Alan Wake (Video Game) / int_4f4372e9
featureApplicability
1.0
 Alan Wake (Video Game) / int_4f4372e9
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_4f4372e9
 Alan Wake (Video Game) / int_4f84cdef
type
Smug Snake
 Alan Wake (Video Game) / int_4f84cdef
comment
Smug Snake: Averted. Mr. Scratch seems partially aware he's a Twilight Zone rip-off villain. Some of his conversations also indicate that he's aware Alan might be more than he could handle. He just can't help himself. He was written that way.
 Alan Wake (Video Game) / int_4f84cdef
featureApplicability
-1.0
 Alan Wake (Video Game) / int_4f84cdef
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_4f84cdef
 Alan Wake (Video Game) / int_504ca25a
type
Live-Action Adaptation
 Alan Wake (Video Game) / int_504ca25a
comment
Live-Action Adaptation: In addition to the Bright Falls prequel, there's the music video for "War" by Poets of the Fall, featuring Ilkka Villi, the model for Alan, as... Alan. Interestingly, the video credits him as such, despite the fact that the song does exist in universe (see: Celebrity Paradox above), which would lead to the question of whether the man in the video is Ilkka Villi playing fictional character Alan Wake, a semi-fictional version of Ilkka Villi playing the real (in-universe) Alan Wake, or both.
 Alan Wake (Video Game) / int_504ca25a
featureApplicability
1.0
 Alan Wake (Video Game) / int_504ca25a
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_504ca25a
 Alan Wake (Video Game) / int_509f178b
type
Stand Your Ground
 Alan Wake (Video Game) / int_509f178b
comment
Stand Your Ground: Unless at low health and/or a Safe Haven is nearby, Alan will face Taken and poltergeists of all kinds. This especially applies to the battle at the Anderson stage.
 Alan Wake (Video Game) / int_509f178b
featureApplicability
1.0
 Alan Wake (Video Game) / int_509f178b
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_509f178b
 Alan Wake (Video Game) / int_50f66629
type
Crazy-Prepared
 Alan Wake (Video Game) / int_50f66629
comment
Crazy-Prepared: Cynthia leaves behind a number of Safe Havens and supply caches as well as a secret way to find them in preparation for the battle against the darkness which the player can take advantage of. There's also the Well-Lit Room, which is so well-lit that there are absolutely no shadows inside it. To keep it that way, Cynthia regularly replaces every single bulb and working part in the room. To add to the crazy part, she's memorized exactly which bulbs need replacing and when by serial number, manufacturer, and so forth. Barry, when fighting Taken, grabs the biggest flashlight he can get his hands on, a headlamp, and wraps himself in Christmas lights for "protection. Like garlic against vampires".
 Alan Wake (Video Game) / int_50f66629
featureApplicability
1.0
 Alan Wake (Video Game) / int_50f66629
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_50f66629
 Alan Wake (Video Game) / int_51640e80
type
Bond One-Liner
 Alan Wake (Video Game) / int_51640e80
comment
Bond One-Liner: When Barry one-hit kills a Taken with a flare gun, he says, "Guess that one saw the light!"
 Alan Wake (Video Game) / int_51640e80
featureApplicability
1.0
 Alan Wake (Video Game) / int_51640e80
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_51640e80
 Alan Wake (Video Game) / int_519c6fd3
type
The Heartless
 Alan Wake (Video Game) / int_519c6fd3
comment
The Heartless: The Taken, the mooks of the Dark Presence, fall into this category quite well: They're shells of people animated by darkness. One manuscript page suggests that their mind as well as body has been Taken from them. A TV episode suggests another possibility altogether. Barbara Jagger is literally this after a distraught Thomas Zane, realizing that she Came Back Wrong after writing her back into existence, carved her heart out. The hole in her chest even goes through her black clothing.
 Alan Wake (Video Game) / int_519c6fd3
featureApplicability
1.0
 Alan Wake (Video Game) / int_519c6fd3
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_519c6fd3
 Alan Wake (Video Game) / int_52bdb4ad
type
Tentative Light
 Alan Wake (Video Game) / int_52bdb4ad
comment
Tentative Light: Some Safe Havens break when Alan reaches them, plus he constantly has to change batteries for his flashlight.
 Alan Wake (Video Game) / int_52bdb4ad
featureApplicability
1.0
 Alan Wake (Video Game) / int_52bdb4ad
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_52bdb4ad
 Alan Wake (Video Game) / int_5313c266
type
Bookends
 Alan Wake (Video Game) / int_5313c266
comment
Book Ends: Taking into account the main story and the DLCs, Alan begins and ends the game heading for a lighthouse. "Alan... wake up." "My name is Alan Wake. And I'm a writer."
 Alan Wake (Video Game) / int_5313c266
featureApplicability
1.0
 Alan Wake (Video Game) / int_5313c266
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_5313c266
 Alan Wake (Video Game) / int_53407671
type
Action Survivor
 Alan Wake (Video Game) / int_53407671
comment
Action Survivor: Barry Wheeler. Alan himself only avoids falling into this role because being a writer in this setting effectively makes him a Reality Warper, albeit one who has to work within the realm of Narrative Causality.
 Alan Wake (Video Game) / int_53407671
featureApplicability
1.0
 Alan Wake (Video Game) / int_53407671
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_53407671
 Alan Wake (Video Game) / int_53c9fc92
type
Flashback
 Alan Wake (Video Game) / int_53c9fc92
comment
Flashback: Used to flesh out Alan's relationship with Alice. The entire game can be thought of as one huge flashback considering Alan's eventual fate as well as Alan's interactions with himself through the televisions.
 Alan Wake (Video Game) / int_53c9fc92
featureApplicability
1.0
 Alan Wake (Video Game) / int_53c9fc92
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_53c9fc92
 Alan Wake (Video Game) / int_5561eef8
type
Suspicious Video-Game Generosity
 Alan Wake (Video Game) / int_5561eef8
comment
Suspicious Video-Game Generosity: Outside supply caches, resources are pretty sparse throughout the game. When you find plenty of ammo and batteries it's a good sign you're in for a tough fight. Justified, eventually; Alan probably wrote most of those in to give himself a fighting chance.
 Alan Wake (Video Game) / int_5561eef8
featureApplicability
1.0
 Alan Wake (Video Game) / int_5561eef8
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_5561eef8
 Alan Wake (Video Game) / int_5669577c
type
Yin-Yang Bomb
 Alan Wake (Video Game) / int_5669577c
comment
Yin-Yang Bomb: Discussed in Heavy Mithril Fake Band Old Gods of Asgard's "Balance Slays the Demon", as an in-universe attempt by the band to steer Alan toward defeating Mr. Scratch via lyrical metaphor.
 Alan Wake (Video Game) / int_5669577c
featureApplicability
1.0
 Alan Wake (Video Game) / int_5669577c
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_5669577c
 Alan Wake (Video Game) / int_567beeb6
type
Theory of Narrative Causality
 Alan Wake (Video Game) / int_567beeb6
comment
Theory of Narrative Causality: If you don't come up with a good reason why things happen while writing in Cauldron Lake, the Dark Presence will come up with a reason for you. Thomas Zane learned this the hard way.
 Alan Wake (Video Game) / int_567beeb6
featureApplicability
1.0
 Alan Wake (Video Game) / int_567beeb6
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_567beeb6
 Alan Wake (Video Game) / int_56a6927b
type
All the Worlds Are a Stage
 Alan Wake (Video Game) / int_56a6927b
comment
All the Worlds Are a Stage: The DLC chapters follow this idea, being composed of pieces and segments from chapters of the main story that are haphazardly stitched together without rhyme or reason. This is caused by Alan being trapped in the Dark Place, which manifests itself as such due to being both an Eldritch Location and a Mental World due to Alan's own creativity shaping it.
 Alan Wake (Video Game) / int_56a6927b
featureApplicability
1.0
 Alan Wake (Video Game) / int_56a6927b
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_56a6927b
 Alan Wake (Video Game) / int_586589bc
type
Journey to the Center of the Mind
 Alan Wake (Video Game) / int_586589bc
comment
Journey to the Center of the Mind: The first two DLC packs, "The Signal" and "The Writer", follow Alan's journey through the Dark Place... which is his mind. Sort of.
 Alan Wake (Video Game) / int_586589bc
featureApplicability
1.0
 Alan Wake (Video Game) / int_586589bc
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_586589bc
 Alan Wake (Video Game) / int_5b81ca8d
type
Disc-One Nuke
 Alan Wake (Video Game) / int_5b81ca8d
comment
Disc-One Nuke: The crossbow, which you can get on your first visit to the Drive-Thru, and doesn't even require any manuscript pages to unlock. It's a one-hit-kill against every single enemy except for the Giant, and even penetrates through darkness shields. The magnum, which only requires ten manuscript pages to unlock and can be found at the Motel. It's got the fire power of a hunting rifle, but carries more ammo and is carried in your sidearm slot.
 Alan Wake (Video Game) / int_5b81ca8d
featureApplicability
1.0
 Alan Wake (Video Game) / int_5b81ca8d
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_5b81ca8d
 Alan Wake (Video Game) / int_5bdf025f
type
Instant Sedation
 Alan Wake (Video Game) / int_5bdf025f
comment
Instant Sedation: Very possible due to Dr. Hartman sedating Alan at the Cauldron Lake Lodge.
 Alan Wake (Video Game) / int_5bdf025f
featureApplicability
1.0
 Alan Wake (Video Game) / int_5bdf025f
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_5bdf025f
 Alan Wake (Video Game) / int_5caef4ca
type
Chainsaw Good
 Alan Wake (Video Game) / int_5caef4ca
comment
"The flashlight was heavy in my hand, and each pull of the trigger sent a painful shock up my arm. But I was finally out of the woods and things were looking up. That's when I heard the chainsaw."
 Alan Wake (Video Game) / int_5caef4ca
featureApplicability
1.0
 Alan Wake (Video Game) / int_5caef4ca
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_5caef4ca
 Alan Wake (Video Game) / int_5eb92325
type
Declaration of Protection
 Alan Wake (Video Game) / int_5eb92325
comment
Declaration of Protection: Alan for his wife Alice, who is held captive by the Dark Presence in Cauldron Lake.
 Alan Wake (Video Game) / int_5eb92325
featureApplicability
1.0
 Alan Wake (Video Game) / int_5eb92325
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_5eb92325
 Alan Wake (Video Game) / int_5f4c3290
type
Skeptic No Longer
 Alan Wake (Video Game) / int_5f4c3290
comment
Skeptic No Longer: Sheriff Breaker spends most of the game thinking that Wake is having a mental breakdown, and doesn't believe his stories of shadowy attackers and monsters. And then Agent Nightngale is stolen by the darkness right in front of her. One of the first things she says after she witnesses Nightingale's death is "Tell me how we can stop these things" with no hesitation at all.
 Alan Wake (Video Game) / int_5f4c3290
featureApplicability
1.0
 Alan Wake (Video Game) / int_5f4c3290
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_5f4c3290
 Alan Wake (Video Game) / int_606776dd
type
Healing Checkpoint
 Alan Wake (Video Game) / int_606776dd
comment
Healing Checkpoint: Safe Havens in American Nightmare heal you.
 Alan Wake (Video Game) / int_606776dd
featureApplicability
1.0
 Alan Wake (Video Game) / int_606776dd
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_606776dd
 Alan Wake (Video Game) / int_6201e8b0
type
I Have Your Wife
 Alan Wake (Video Game) / int_6201e8b0
comment
I Have Your Wife: Spoken nearly word for word by the kidnapper and later by the Dark Presence. As it turns out, the former was just trying to con Alan and never had Alice in the first place. The Dark Presence, on the other hand, really did have Alice the whole time.
 Alan Wake (Video Game) / int_6201e8b0
featureApplicability
1.0
 Alan Wake (Video Game) / int_6201e8b0
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_6201e8b0
 Alan Wake (Video Game) / int_62259825
type
Nintendo Hard
 Alan Wake (Video Game) / int_62259825
comment
Nintendo Hard: The Nightmare Fight Till Dawn levels. As opposed to waves, like in the normal version, Taken simply spawn constantly. On top of that, they have increased health. Getting access to the higher-powered weapons is absolutely required, which means collecting manuscript pages in the story mode. By the last two minutes, there are so many Taken that you barely have time to shoot one before another one jumps on top of you; you're better off simply dodging their attacks.
 Alan Wake (Video Game) / int_62259825
featureApplicability
1.0
 Alan Wake (Video Game) / int_62259825
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_62259825
 Alan Wake (Video Game) / int_6293c185
type
Sequel Hook
 Alan Wake (Video Game) / int_6293c185
comment
Sequel Hook: "Balance slays the Demon" has a section with backwards speech. When reversed, the message says:
 Alan Wake (Video Game) / int_6293c185
featureApplicability
1.0
 Alan Wake (Video Game) / int_6293c185
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_6293c185
 Alan Wake (Video Game) / int_62d4ceb3
type
Mood Motif
 Alan Wake (Video Game) / int_62d4ceb3
comment
Mood Motif: In the DLCs, a short track titled The Clicker plays every time a flashback dialogue between Alan and Alice is revealed, after lighting up the "memory" keywords.
 Alan Wake (Video Game) / int_62d4ceb3
featureApplicability
1.0
 Alan Wake (Video Game) / int_62d4ceb3
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_62d4ceb3
 Alan Wake (Video Game) / int_6331ba26
type
Plot Hole
 Alan Wake (Video Game) / int_6331ba26
comment
This game also gives off an impression that leaving a Plot Hole in any work of fiction can lead to "disastrous" effects, as explained by Alan in The Reveal during the climax. Poor Zane was a victim of this, writing Barbara back without detailing how. Such as that, when a question remains unanswered, or if there is no logical explanation as to why the plot suddenly jumped to another distinct point, a meta "wild mass guessing" ensues, allowing others, such as the fandom to fill in the gaps by making theories or fanfic. The "others" in this game is no other than the Dark Presence, taking advantage of the plot holes to free itself from the lake. Only then when the creators of the work declare what is canon, would the "wild mass guessing" and theories stop. Like how Alan defeated the Dark Presence by going back to the cabin and finish the manuscript he started.
 Alan Wake (Video Game) / int_6331ba26
featureApplicability
1.0
 Alan Wake (Video Game) / int_6331ba26
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_6331ba26
 Alan Wake (Video Game) / int_6411dac8
type
BadassNormal
 Alan Wake (Video Game) / int_6411dac8
comment
Badass Normal: Most of the cast who survives anything more than a single encounter with the Taken. For instance, it is implied that the Anderson brothers had fought the Dark Presence before and were able to hold the Presence back for many years until Alan came. They didn't exactly get away unharmed, either; while not crazy (they never actually make up any thing that isn't true), they aren't exactly stable, either. Regardless of their involvement with the Dark Presence, their music, rock stage, and crazy banter definitely earn them this title.
 Alan Wake (Video Game) / int_6411dac8
featureApplicability
1.0
 Alan Wake (Video Game) / int_6411dac8
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_6411dac8
 Alan Wake (Video Game) / int_6439de78
type
Heroic Sacrifice
 Alan Wake (Video Game) / int_6439de78
comment
Heroic Sacrifice: In order to save Alice and defeat the Dark Presence, Alan stays behind in the lake to uphold the Equivalent Exchange. In order to stop the Dark Presence in his time, Thomas Zane wrote himself and everything involved with him out of existence. He did, however, add a loophole...
 Alan Wake (Video Game) / int_6439de78
featureApplicability
1.0
 Alan Wake (Video Game) / int_6439de78
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_6439de78
 Alan Wake (Video Game) / int_64e975cf
type
Manly Tears
 Alan Wake (Video Game) / int_64e975cf
comment
Manly Tears: As Alan leaves the Well Lit Room in the final episode, Barry gives him a hug goodbye and weeps openly.
 Alan Wake (Video Game) / int_64e975cf
featureApplicability
1.0
 Alan Wake (Video Game) / int_64e975cf
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_64e975cf
 Alan Wake (Video Game) / int_64f0c18c
type
Critical Existence Failure
 Alan Wake (Video Game) / int_64f0c18c
comment
Critical Existence Failure: Averted. If Alan's at low health, the screen becomes black and white and he walks around slouched down and holding his chest, but he does as much damage as ever.
 Alan Wake (Video Game) / int_64f0c18c
featureApplicability
-1.0
 Alan Wake (Video Game) / int_64f0c18c
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_64f0c18c
 Alan Wake (Video Game) / int_651a8540
type
Indy Escape
 Alan Wake (Video Game) / int_651a8540
comment
Indy Escape: This occurs near the end of the game when Alan is on a car bridge dodging and destroying various objects as well as trying not to fall through loose planks.
 Alan Wake (Video Game) / int_651a8540
featureApplicability
1.0
 Alan Wake (Video Game) / int_651a8540
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_651a8540
 Alan Wake (Video Game) / int_65244998
type
Lightning Can Do Anything
 Alan Wake (Video Game) / int_65244998
comment
Lightning Can Do Anything: It's a bit hard to see, but a bolt of lightning saves Barry at the Anderson farm by striking the dragon spotlight and turning the stage lights on.
 Alan Wake (Video Game) / int_65244998
featureApplicability
1.0
 Alan Wake (Video Game) / int_65244998
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_65244998
 Alan Wake (Video Game) / int_66755d29
type
Author Avatar
 Alan Wake (Video Game) / int_66755d29
comment
Author Avatar: Wake is loosely based on Sam Lake, Remedy's lead writer, and he writes a novel starring himself as the protagonist. And to top it off, Sam Lake also appears as... Sam Lake during Alan Wake's late show interview... See also the Take That! since, for Max Payne, Sam Lake did double duty as the basis for Max's face. Also, for more Mind Screw for your buck, the Dark Presence itself which defines and dictates much if not most of the plot of the game. In Writer in the Cabin, the author writes himself into his story in an attempt to save Alice.
 Alan Wake (Video Game) / int_66755d29
featureApplicability
1.0
 Alan Wake (Video Game) / int_66755d29
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_66755d29
 Alan Wake (Video Game) / int_66f763c0
type
Interface Screw
 Alan Wake (Video Game) / int_66f763c0
comment
Interface Screw: Alan gets one during a flashback, simulating a hangover, in the form of a pulsing screen with over-saturated light and a persistent buzzing sound. Upon putting on a pair of sunglasses, the visuals clear up, and upon taking a few painkillers, the buzzing fades, too.
 Alan Wake (Video Game) / int_66f763c0
featureApplicability
1.0
 Alan Wake (Video Game) / int_66f763c0
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_66f763c0
 Alan Wake (Video Game) / int_67a7cd88
type
Battle in the Center of the Mind
 Alan Wake (Video Game) / int_67a7cd88
comment
Battle in the Center of the Mind: Both DLC are this, particularly when it's revealed that the 'Alan' the player controls is actually a manifestation of his own rationality, which has to physically fight its way to the emotionally-distraught and self-destructive Wake to help him.
 Alan Wake (Video Game) / int_67a7cd88
featureApplicability
1.0
 Alan Wake (Video Game) / int_67a7cd88
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_67a7cd88
 Alan Wake (Video Game) / int_67edaf78
type
Gargle Blaster
 Alan Wake (Video Game) / int_67edaf78
comment
Gargle Blaster: Two aged rockers created a bunch of moonshine using water from the decidedly mystical lake in the center of Bright Falls. Not only does it get you totally drunk, but there's a high probability of you tripping out on the stuff. As Barry puts it: "I feel like my brain is comin' outta my nose."
 Alan Wake (Video Game) / int_67edaf78
featureApplicability
1.0
 Alan Wake (Video Game) / int_67edaf78
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_67edaf78
 Alan Wake (Video Game) / int_687c78ff
type
Railroad Tracks of Doom
 Alan Wake (Video Game) / int_687c78ff
comment
Railroad Tracks of Doom: Upon Alan's arrival in Bright Falls, a train crosses the railroad bridge the ferry passes under. In Episode 3, when Alan looks down at the train depot, a train rolls out of it. When he's getting close and making his way under the bridge, another train crosses the bridge.
 Alan Wake (Video Game) / int_687c78ff
featureApplicability
1.0
 Alan Wake (Video Game) / int_687c78ff
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_687c78ff
 Alan Wake (Video Game) / int_687d991e
type
Security Blanket
 Alan Wake (Video Game) / int_687d991e
comment
Security Blanket: When he was young, Alan was afraid of the dark, so his mom gave him a light switch called "the Clicker" to drive the monsters away. At the end of Episode 5, Alan finds the Clicker in a shoebox with a page written by Thomas Zane that basically gives it the power to defeat the Dark Presence.
 Alan Wake (Video Game) / int_687d991e
featureApplicability
1.0
 Alan Wake (Video Game) / int_687d991e
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_687d991e
 Alan Wake (Video Game) / int_6941e30b
type
Room Full of Crazy
 Alan Wake (Video Game) / int_6941e30b
comment
Room Full of Crazy: At one point Alan enters a room completely scrawled with the strange graffiti repeating the name Tom over and over. If you look around the room even more, you'll find other phrases distinct from the normal glowie graffiti that suggests a more complex relationship between Thomas, Barbara and Cynthia.
 Alan Wake (Video Game) / int_6941e30b
featureApplicability
1.0
 Alan Wake (Video Game) / int_6941e30b
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_6941e30b
 Alan Wake (Video Game) / int_6965038d
type
Fatal Fireworks
 Alan Wake (Video Game) / int_6965038d
comment
Fatal Fireworks: Some of the fireworks equipment in the Anderson farm can instantly kill the weaker Taken. Subverted in the DLCs - You can light up words that cause firework explosions, or let sparks fly from spinning wheels, but they would only remove the Taken's protective shield.
 Alan Wake (Video Game) / int_6965038d
featureApplicability
-0.3
 Alan Wake (Video Game) / int_6965038d
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_6965038d
 Alan Wake (Video Game) / int_6a1c2a6
type
Cosmic Horror Story
 Alan Wake (Video Game) / int_6a1c2a6
comment
Cosmic Horror Story: Cauldron Lake is a portal to an Eldritch Location, which contains a powerful, godlike entity which has the capacity to Mind Rape people simply by them being in darkness, and wants to enter our reality to consume it. Even at the end, Alan can't defeat the Dark Presence. At best, he manages to stop its plans temporarily and destroy its current avatar, but the ending shows that it's taken Agent Nightingale as its new face and is planning to try again.
 Alan Wake (Video Game) / int_6a1c2a6
featureApplicability
1.0
 Alan Wake (Video Game) / int_6a1c2a6
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_6a1c2a6
 Alan Wake (Video Game) / int_6a6c1f35
type
The Power of Rock
 Alan Wake (Video Game) / int_6a6c1f35
comment
The Power of Rock: One of the best parts of the game has Alan and Barry defending a concert stage from waves of Taken. With a kickass song blaring away. And very impressive pyrotechnics. And ammo everywhere.
 Alan Wake (Video Game) / int_6a6c1f35
featureApplicability
1.0
 Alan Wake (Video Game) / int_6a6c1f35
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_6a6c1f35
 Alan Wake (Video Game) / int_6ac6a56a
type
And Your Reward Is Clothes
 Alan Wake (Video Game) / int_6ac6a56a
comment
And Your Reward Is Clothes: The game comes with several avatar awards and even a few gamer pictures to unlock for various accomplishments such as unlocking the first nightmare arcade level.
 Alan Wake (Video Game) / int_6ac6a56a
featureApplicability
1.0
 Alan Wake (Video Game) / int_6ac6a56a
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_6ac6a56a
 Alan Wake (Video Game) / int_6b2b3b59
type
The Reveal
 Alan Wake (Video Game) / int_6b2b3b59
comment
You can come across maps of the area on walls before The Reveal at the end of the first episode, and if you look closely you'll notice there is no island in Cauldron Lake.
 Alan Wake (Video Game) / int_6b2b3b59
featureApplicability
1.0
 Alan Wake (Video Game) / int_6b2b3b59
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_6b2b3b59
 Alan Wake (Video Game) / int_6bda9a30
type
Meaningful Name
 Alan Wake (Video Game) / int_6bda9a30
comment
Meaningful Name: The initials of the protagonist (A. Wake) (and his wife). But there's also Sheriff Breaker - as in the electrical component. There's also the name of the town as compared to the town of the in-game TV show. Bright Falls, Night Springs. Many, many more exist for the knowledgeable troper: Pat Maine (Maine being the location for many Stephen King novels), Randolph (as in Randolph Carter, H. P. Lovecraft's Author Avatar), Barbara Jagger (a name reminiscent of Baba Yaga, tying in with Bird's Leg Cabin and her being called a "witch") and even Thomas Zane (reminiscent of Lovecraft's Erich Zann). Despite it likely being a coincidence (it's a variant spelling of Thor), Tor Anderson's first name is also the name of a publishing company that specializes in science fiction and fantasy books.
 Alan Wake (Video Game) / int_6bda9a30
featureApplicability
1.0
 Alan Wake (Video Game) / int_6bda9a30
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_6bda9a30
 Alan Wake (Video Game) / int_6db06839
type
The Stoner
 Alan Wake (Video Game) / int_6db06839
comment
The Stoner: Emma Sloan's method of dealing with the Taken and dying twice in a time loop? "Herbal supplements".
 Alan Wake (Video Game) / int_6db06839
featureApplicability
1.0
 Alan Wake (Video Game) / int_6db06839
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_6db06839
 Alan Wake (Video Game) / int_6e9e1e32
type
GottaCatchEmAll
 Alan Wake (Video Game) / int_6e9e1e32
comment
Gotta Catch 'Em All: Many collectibles here including manuscript pages, coffee thermoses, can pyramids, chests, radio shows, TV shows, and signs. Many of these require the player to stray off the obvious path. "The Signal" DLC has you collecting alarm clocks and finding cardboard Alan Wake standees. "The Writer" DLC has you picking up Night Springs video game copies.
 Alan Wake (Video Game) / int_6e9e1e32
featureApplicability
1.0
 Alan Wake (Video Game) / int_6e9e1e32
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_6e9e1e32
 Alan Wake (Video Game) / int_71038217
type
Wrench Wench
 Alan Wake (Video Game) / int_71038217
comment
Wrench Wench: Emma Sloan, being a girl who fixes up cars in Night Springs, Arizona.
 Alan Wake (Video Game) / int_71038217
featureApplicability
1.0
 Alan Wake (Video Game) / int_71038217
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_71038217
 Alan Wake (Video Game) / int_71d17dff
type
Everything Fades
 Alan Wake (Video Game) / int_71d17dff
comment
Everything Fades: Almost immediately. It really creeps Alan out.
 Alan Wake (Video Game) / int_71d17dff
featureApplicability
1.0
 Alan Wake (Video Game) / int_71d17dff
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_71d17dff
 Alan Wake (Video Game) / int_723606c4
type
Adaptational Early Appearance
 Alan Wake (Video Game) / int_723606c4
comment
Adaptational Early Appearance: In Remastered, a letter from the Federal Bureau of Control can be found on Sheriff Breaker's desk.
 Alan Wake (Video Game) / int_723606c4
featureApplicability
1.0
 Alan Wake (Video Game) / int_723606c4
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_723606c4
 Alan Wake (Video Game) / int_7241785e
type
You Can't Fight Fate
 Alan Wake (Video Game) / int_7241785e
comment
You Can't Fight Fate: Wake saving the day has been written into the manuscript from the beginning. Player fumbles aside, he's basically predestined to succeed.
 Alan Wake (Video Game) / int_7241785e
featureApplicability
1.0
 Alan Wake (Video Game) / int_7241785e
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_7241785e
 Alan Wake (Video Game) / int_7286e96d
type
Idiot Ball
 Alan Wake (Video Game) / int_7286e96d
comment
Idiot Ball: Suuuuure, Alan, going into the very dark trailer owned by the monotone-speaking person who knows you're looking for manuscript pages even though you never told them is obviously the smart thing to do!
 Alan Wake (Video Game) / int_7286e96d
featureApplicability
1.0
 Alan Wake (Video Game) / int_7286e96d
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_7286e96d
 Alan Wake (Video Game) / int_72cdfc33
type
Big Bad Ensemble
 Alan Wake (Video Game) / int_72cdfc33
comment
Big Bad Ensemble: The main antagonists are split between the Dark Presence, Agent Nightingale, and Doctor Hartman, but the first one has the most weight over the story. And because evil is NOT one big happy family, none of the three are working together. In fact, it's the Dark Presence that physically kills Hartman (although in the Comic he survives) and possesses Nightingale.
 Alan Wake (Video Game) / int_72cdfc33
featureApplicability
1.0
 Alan Wake (Video Game) / int_72cdfc33
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_72cdfc33
 Alan Wake (Video Game) / int_74ede509
type
Try Everything
 Alan Wake (Video Game) / int_74ede509
comment
He mentions that it was really difficult and took a lot of finagling, so presumably Try Everything was in effect.
 Alan Wake (Video Game) / int_74ede509
featureApplicability
1.0
 Alan Wake (Video Game) / int_74ede509
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_74ede509
 Alan Wake (Video Game) / int_751fa24e
type
Missing Time
 Alan Wake (Video Game) / int_751fa24e
comment
Missing Time: One moment, Alan's diving into Cauldron Lake to save Alice, the next, he's in his crashed car hanging over a cliff a week later. He later finds out He spent that week writing Departure under the influence of the Dark Presence.
 Alan Wake (Video Game) / int_751fa24e
featureApplicability
1.0
 Alan Wake (Video Game) / int_751fa24e
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_751fa24e
 Alan Wake (Video Game) / int_75e2bf23
type
Chiaroscuro
 Alan Wake (Video Game) / int_75e2bf23
comment
Chiaroscuro: The Safe Havens act both as healing points and checkpoints. Any enemies in the area will also vanish once you reach them. However, vanish and defeat are two different things. Enemies you haven't killed may reappear after you've left a Safe Haven.
 Alan Wake (Video Game) / int_75e2bf23
featureApplicability
1.0
 Alan Wake (Video Game) / int_75e2bf23
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_75e2bf23
 Alan Wake (Video Game) / int_775a1af6
type
Married to the Job
 Alan Wake (Video Game) / int_775a1af6
comment
Married to the Job: In a flashback, tension arises between Alan and Alice due to all of the time Alan dedicated to his book tour for his last Alex Casey novel The Sudden Stop. Alan apologizes and suggests the two of them take a vacation after the tour ends. This, plus his temper over his writer's block, put him in his current predicament in Bright Falls.
 Alan Wake (Video Game) / int_775a1af6
featureApplicability
1.0
 Alan Wake (Video Game) / int_775a1af6
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_775a1af6
 Alan Wake (Video Game) / int_779fd318
type
Only the Author Can Save Them Now
 Alan Wake (Video Game) / int_779fd318
comment
Only the Author Can Save Them Now: In-Universe and Justified. Alan wrote the story the Dark Presence is using, which allows him to rewrite the story to save Alice and Bright Falls.
 Alan Wake (Video Game) / int_779fd318
featureApplicability
1.0
 Alan Wake (Video Game) / int_779fd318
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_779fd318
 Alan Wake (Video Game) / int_78255ad7
type
Passing the Torch
 Alan Wake (Video Game) / int_78255ad7
comment
Passing the Torch: The ending implies that Rose has taken over for Cynthia as the new Lady of the Light.
 Alan Wake (Video Game) / int_78255ad7
featureApplicability
1.0
 Alan Wake (Video Game) / int_78255ad7
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_78255ad7
 Alan Wake (Video Game) / int_786bf97f
type
Real Life Writes the Plot
 Alan Wake (Video Game) / int_786bf97f
comment
Real Life Writes the Plot: Inverted; in Bright Falls, the plot writes real life!
 Alan Wake (Video Game) / int_786bf97f
featureApplicability
1.0
 Alan Wake (Video Game) / int_786bf97f
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_786bf97f
 Alan Wake (Video Game) / int_78c5ce7e
type
Screw the Rules, I Make Them!
 Alan Wake (Video Game) / int_78c5ce7e
comment
Screw the Rules, I Make Them!: Zane wrote himself and everything he created out of existence to stop the Dark Presence but purposefully put in a loophole to pass knowledge on.
 Alan Wake (Video Game) / int_78c5ce7e
featureApplicability
1.0
 Alan Wake (Video Game) / int_78c5ce7e
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_78c5ce7e
 Alan Wake (Video Game) / int_79b02b5c
type
DuelingGames
 Alan Wake (Video Game) / int_79b02b5c
comment
If anything, it's Dueling Games with Deadly Premonition. Both are third-person shooters that came out in 2010, which star an anti-social guy who knows way too much pop-culture. Both main characters travel to a Twin Peaks Expy and battle Eldritch Abominations while fighting off things that appear human but are not.
 Alan Wake (Video Game) / int_79b02b5c
featureApplicability
1.0
 Alan Wake (Video Game) / int_79b02b5c
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_79b02b5c
 Alan Wake (Video Game) / int_7aea8bae
type
Murder Ballad
 Alan Wake (Video Game) / int_7aea8bae
comment
Murder Ballad: "The Poet and the Muse," a folky Power Ballad by Heavy Mithril Fake Band Old Gods of Asgard, which tells a rather simplified version of the tale of Tom the Poet and his Muse. Tom used the magical properties of the lake he lived by to resurrect the Muse by Rewriting Reality when she drowned in its waters. When Tom discovered she Came Back Wrong,
 Alan Wake (Video Game) / int_7aea8bae
featureApplicability
1.0
 Alan Wake (Video Game) / int_7aea8bae
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_7aea8bae
 Alan Wake (Video Game) / int_7af365d7
type
Reality Warping Is Not a Toy
 Alan Wake (Video Game) / int_7af365d7
comment
Reality Warping Is Not a Toy: Alan and his fellow creatives, granted Magic Writing abilities by proximity to Cauldron Lake, an Eldritch Location, all learn the hard way that they're unwittingly playing directly into the ambitions of the Dark Presence, its resident Eldritch Abomination, which aims to become a Humanoid one, using Plot Holes and ambiguities in their works as a pretext.
 Alan Wake (Video Game) / int_7af365d7
featureApplicability
1.0
 Alan Wake (Video Game) / int_7af365d7
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_7af365d7
 Alan Wake (Video Game) / int_7b8b3def
type
Celebrity Paradox
 Alan Wake (Video Game) / int_7b8b3def
comment
Celebrity Paradox: The Old Gods of Asgard, whose songs are performed by the real-life band Poets of the Fall. Poets of the Fall also have one of their own songs in the game, and Pat Maine notes that they really remind him of the Old Gods, but he can't figure out why.
 Alan Wake (Video Game) / int_7b8b3def
featureApplicability
1.0
 Alan Wake (Video Game) / int_7b8b3def
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_7b8b3def
 Alan Wake (Video Game) / int_7bed2677
type
Super Cell Reception
 Alan Wake (Video Game) / int_7bed2677
comment
Super Cell Reception: In "The Signal", the GPS feature of Alan's phone works, despite being inside a mental world brought upon by the Dark Place. Alan himself mentions that there's no way it should work in those circumstances. It turns out, Zane is guiding him.
 Alan Wake (Video Game) / int_7bed2677
featureApplicability
1.0
 Alan Wake (Video Game) / int_7bed2677
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_7bed2677
 Alan Wake (Video Game) / int_7c0bfb83
type
Obviously Evil
 Alan Wake (Video Game) / int_7c0bfb83
comment
Obviously Evil: Oh hi, evil old lady in the mourning dress!
 Alan Wake (Video Game) / int_7c0bfb83
featureApplicability
1.0
 Alan Wake (Video Game) / int_7c0bfb83
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_7c0bfb83
 Alan Wake (Video Game) / int_7c8ef64d
type
Portal Pool
 Alan Wake (Video Game) / int_7c8ef64d
comment
Portal Pool: Cauldron Lake, maybe. Local superstition says that it's a portal to the underworld. The Dark Presence lives within the lake, but we don't know much more than that.
 Alan Wake (Video Game) / int_7c8ef64d
featureApplicability
1.0
 Alan Wake (Video Game) / int_7c8ef64d
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_7c8ef64d
 Alan Wake (Video Game) / int_7cfeef98
type
Narrative Filigree
 Alan Wake (Video Game) / int_7cfeef98
comment
Narrative Filigree: In between walking through dark forests and blasting away Taken, you can find signs and plaques scattered around Bright Falls that give a bit of backstory to the town - for example, when Alan enters the mine in Episode 3, you can read that Bright Falls started as a coal mining town, and a bridge you can cross later on was named after a police officer when he sacrificed his life to save people from a car accident. Additionally, there are radios for you to listen to, both giving updates on the non-Alan side of things and having unneeded stuff like Pat Maine interviewing a psychologist.
 Alan Wake (Video Game) / int_7cfeef98
featureApplicability
1.0
 Alan Wake (Video Game) / int_7cfeef98
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_7cfeef98
 Alan Wake (Video Game) / int_7d561d58
type
Too Awesome to Use
 Alan Wake (Video Game) / int_7d561d58
comment
Too Awesome to Use: Generally averted, as at the start of each episode Alan's gear from the previous is lost for one reason or another (i.e. being arrested by the police). This means that hoarding those flashbangs and flare guns instead of using them won't help. If you're hitting the climax of an episode, burn through that ammo! Unfortunately, that doesn't stop players from hoarding them just in case. Flare gun ammo and flashbangs are hard to come by in some levels and it's difficult to predict when you are going to lose all your gear.
 Alan Wake (Video Game) / int_7d561d58
featureApplicability
-1.0
 Alan Wake (Video Game) / int_7d561d58
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_7d561d58
 Alan Wake (Video Game) / int_7dbd52b8
type
Light Is Good
 Alan Wake (Video Game) / int_7dbd52b8
comment
Of the Light Is Good and Dark Is Evil tropes, or basically anything related to Light versus Dark. In this game, these are even manifested physically.
 Alan Wake (Video Game) / int_7dbd52b8
featureApplicability
1.0
 Alan Wake (Video Game) / int_7dbd52b8
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_7dbd52b8
 Alan Wake (Video Game) / int_7eebe99c
type
The Alcoholic
 Alan Wake (Video Game) / int_7eebe99c
comment
Agent Nightingale's not a very good shot. Granted, he really likes the sauce.
 Alan Wake (Video Game) / int_7eebe99c
featureApplicability
1.0
 Alan Wake (Video Game) / int_7eebe99c
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_7eebe99c
 Alan Wake (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Alan Wake (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: Nice job for creating a story that would come to life, Alan.
 Alan Wake (Video Game) / int_7fbb2a3
featureApplicability
1.0
 Alan Wake (Video Game) / int_7fbb2a3
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_7fbb2a3
 Alan Wake (Video Game) / int_7febc23b
type
Establishing Character Moment
 Alan Wake (Video Game) / int_7febc23b
comment
Establishing Character Moment: Agent Nightingale in his first appearance tries to shoot Alan Wake, completely ignoring the risk of hitting the innocent bystander who stands right next to Alan.
 Alan Wake (Video Game) / int_7febc23b
featureApplicability
1.0
 Alan Wake (Video Game) / int_7febc23b
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_7febc23b
 Alan Wake (Video Game) / int_80491c2f
type
"Open!" Says Me
 Alan Wake (Video Game) / int_80491c2f
comment
"Open!" Says Me: Alan kicks at least a few doors/boards down. Luckily for him, the doors and their frames are usually old, and not as strong as they would be.
 Alan Wake (Video Game) / int_80491c2f
featureApplicability
1.0
 Alan Wake (Video Game) / int_80491c2f
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_80491c2f
 Alan Wake (Video Game) / int_808cbaeb
type
Arson, Murder, and Jaywalking
 Alan Wake (Video Game) / int_808cbaeb
comment
"The Signal" ends with Alan battling an army of TVs with his face on them plus some Taken and a large boat.
 Alan Wake (Video Game) / int_808cbaeb
featureApplicability
1.0
 Alan Wake (Video Game) / int_808cbaeb
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_808cbaeb
 Alan Wake (Video Game) / int_81da5b13
type
Consistency
 Alan Wake (Video Game) / int_81da5b13
comment
Consistency / Rule of Drama: Brought up between Alan and Dr. Meadows, when she asks why Alan can't just give himself superpowers.
 Alan Wake (Video Game) / int_81da5b13
featureApplicability
1.0
 Alan Wake (Video Game) / int_81da5b13
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_81da5b13
 Alan Wake (Video Game) / int_823c6e3e
type
Large Ham
 Alan Wake (Video Game) / int_823c6e3e
comment
Large Ham: Mr. Scratch. The guy makes Mr. Blonde look like a stiff.
 Alan Wake (Video Game) / int_823c6e3e
featureApplicability
1.0
 Alan Wake (Video Game) / int_823c6e3e
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_823c6e3e
 Alan Wake (Video Game) / int_82accf22
type
Gainax Ending
 Alan Wake (Video Game) / int_82accf22
comment
Gainax Ending: Arguably. It's deliberately ambiguous and open-ended.
 Alan Wake (Video Game) / int_82accf22
featureApplicability
1.0
 Alan Wake (Video Game) / int_82accf22
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_82accf22
 Alan Wake (Video Game) / int_830b0ac9
type
Final Battle
 Alan Wake (Video Game) / int_830b0ac9
comment
Final Battle: Alan faces the Dark Presence - as a tornado - dodging objects being hurled around by it while having to jump on planks to get close enough to shoot several flares into it. All the while, the Dark Presence tornado is flinging insults at him. "The Signal" ends with Alan battling an army of TVs with his face on them plus some Taken and a large boat. "The Writer" ends with Alan battling Imaginary Barry who has become pissed off that Alan is following Thomas Zane instead of him, backed up by similar projections of Dr. Hartman, the Anderson Brothers who wield their "axes" as weapons, and an endless legion of crows.
 Alan Wake (Video Game) / int_830b0ac9
featureApplicability
1.0
 Alan Wake (Video Game) / int_830b0ac9
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_830b0ac9
 Alan Wake (Video Game) / int_83445b04
type
Pun
 Alan Wake (Video Game) / int_83445b04
comment
Pun: In the game's slogan no less, "I am A. Wake." Used again at the end of the game with, "Alan, wake up." This veers into potential Mind Screw territory. Alan's wife is named Alice, which also forms the initials A. Wake. Thus if one wants to be ambiguous, one can take any reference to A. Wake as referencing Alice and not Alan.
 Alan Wake (Video Game) / int_83445b04
featureApplicability
1.0
 Alan Wake (Video Game) / int_83445b04
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_83445b04
 Alan Wake (Video Game) / int_83edb5ab
type
Difficulty by Region
 Alan Wake (Video Game) / int_83edb5ab
comment
Difficulty by Region: Averted. Unlike the original Alan Wake, American Nightmare doesn't have its base difficulty increased for the PC version, so you'll be killing enemies faster if you use the classic Alan Wake weapons such as the revolver or shotgun compared to the original game.
 Alan Wake (Video Game) / int_83edb5ab
featureApplicability
-1.0
 Alan Wake (Video Game) / int_83edb5ab
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_83edb5ab
 Alan Wake (Video Game) / int_85162d49
type
Author's Saving Throw
 Alan Wake (Video Game) / int_85162d49
comment
Author's Saving Throw: In-Universe, Alan's only hope to end the madness is to find a way to take back control of the story he's written, but there's a catch. As he points out, a story must be true to its own internal logic, which is why he can't just sit down and write himself as an invincible Marty Stu or that the Care Bears show up and blast away the evil with beams of goodness from their chests. Trying to cut corners like that is how Thomas Zane got his girlfriend possessed by the Dark Presence.
 Alan Wake (Video Game) / int_85162d49
featureApplicability
1.0
 Alan Wake (Video Game) / int_85162d49
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_85162d49
 Alan Wake (Video Game) / int_851dda8f
type
Humanoid Abomination
 Alan Wake (Video Game) / int_851dda8f
comment
Humanoid Abomination: The avatar of the Dark Presence, which looks and acts like an old woman in mourning clothes but is anything but human. The Taken are also this, once being people that are possessed/corrupted by the Big Bad. They look almost completely human when you take out their shield though, with the only signs of their new nature being Black Eyes of Evil if you look close enough.
 Alan Wake (Video Game) / int_851dda8f
featureApplicability
1.0
 Alan Wake (Video Game) / int_851dda8f
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_851dda8f
 Alan Wake (Video Game) / int_85bcc5a8
type
Lampshaded Double Entendre
 Alan Wake (Video Game) / int_85bcc5a8
comment
Lampshaded Double Entendre: Used in a non-sexual context, when a cop on a radio comments that Nightingale has a whiff of "Eau de Scotch" about him.
 Alan Wake (Video Game) / int_85bcc5a8
featureApplicability
1.0
 Alan Wake (Video Game) / int_85bcc5a8
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_85bcc5a8
 Alan Wake (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Alan Wake (Video Game) / int_863fa679
comment
What Happened to the Mouse?: A Mouse is subverted in Episode 1. A caller on a night radio show says that his dog Toby had run after something rustling in the bushes and is now missing. This is a What Happened to the Mouse? until you play again on Nightmare Mode and unlock an extra manuscript page. Toby's fate is not happy.
 Alan Wake (Video Game) / int_863fa679
featureApplicability
-0.3
 Alan Wake (Video Game) / int_863fa679
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_863fa679
 Alan Wake (Video Game) / int_875615dd
type
Truth in Television
 Alan Wake (Video Game) / int_875615dd
comment
Truth in Television: Notice Sheriff Breaker's right hand when she first meets Alan - it's hovering near her gun. This is before she assesses that Alan is not an intruder or about to attack.
 Alan Wake (Video Game) / int_875615dd
featureApplicability
1.0
 Alan Wake (Video Game) / int_875615dd
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_875615dd
 Alan Wake (Video Game) / int_8774fb47
type
Eldritch Abomination
 Alan Wake (Video Game) / int_8774fb47
comment
Eldritch Abomination: All but outright stated to be the culprit throughout. H. P. Lovecraft is given plenty of lip service.
 Alan Wake (Video Game) / int_8774fb47
featureApplicability
1.0
 Alan Wake (Video Game) / int_8774fb47
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_8774fb47
 Alan Wake (Video Game) / int_884e513b
type
Medium Awareness
 Alan Wake (Video Game) / int_884e513b
comment
Medium Awareness: Played with. The characters realize they're in Alan's book, but not that they're within a video game. It gets even more meta once you notice the game is formed to resemble a season of a TV series. And there's the Double Meaning in Dr. Hartman's line:
 Alan Wake (Video Game) / int_884e513b
featureApplicability
1.0
 Alan Wake (Video Game) / int_884e513b
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_884e513b
 Alan Wake (Video Game) / int_88e5fcbc
type
One-Hit Polykill
 Alan Wake (Video Game) / int_88e5fcbc
comment
One-Hit Polykill: The Magnum and hunting rifle are capable of shooting clean through one enemy and killing one behind it; both kill most enemies in one shot on Normal difficulty.
 Alan Wake (Video Game) / int_88e5fcbc
featureApplicability
1.0
 Alan Wake (Video Game) / int_88e5fcbc
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_88e5fcbc
 Alan Wake (Video Game) / int_8967e17f
type
Back from the Dead
 Alan Wake (Video Game) / int_8967e17f
comment
Back from the Dead: Emma, at least twice. She starts to remember her deaths by Act 2, and she and Alan finally figure out how to prevent it in Act 3 by keeping the Taken from knocking out the fuse box to her garage.
 Alan Wake (Video Game) / int_8967e17f
featureApplicability
1.0
 Alan Wake (Video Game) / int_8967e17f
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_8967e17f
 Alan Wake (Video Game) / int_8a888e34
type
Exploding Barrels
 Alan Wake (Video Game) / int_8a888e34
comment
Exploding Barrels: Propane tanks are one of the few things that hurt you as well as the Taken when they explode.
 Alan Wake (Video Game) / int_8a888e34
featureApplicability
1.0
 Alan Wake (Video Game) / int_8a888e34
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_8a888e34
 Alan Wake (Video Game) / int_8af25294
type
Bullet Time
 Alan Wake (Video Game) / int_8af25294
comment
Dodging just before you get hit can also cause a brief spurt of Bullet Time. You get an Achievement for pulling off twenty of these.
 Alan Wake (Video Game) / int_8af25294
featureApplicability
1.0
 Alan Wake (Video Game) / int_8af25294
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_8af25294
 Alan Wake (Video Game) / int_8b568cb7
type
Posthumous Character
 Alan Wake (Video Game) / int_8b568cb7
comment
Posthumous Character: We learn far more about Stuckey as a Taken than we ever do as a real person. His extreme fondness for hot dogs, for one thing.
 Alan Wake (Video Game) / int_8b568cb7
featureApplicability
1.0
 Alan Wake (Video Game) / int_8b568cb7
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_8b568cb7
 Alan Wake (Video Game) / int_8ba9512b
type
Our Zombies Are Different
 Alan Wake (Video Game) / int_8ba9512b
comment
Our Zombies Are Different: The Taken have a lot in common with traditional zombies, being former humans reduced to an undead puppet state. However, their ability to appear out of thin air and (as shown by Stucky) even teleport around gives them a phantasmal element as well. They're also crazy fast and a lot smarter in combat than most other survival horror zombie enemies.
 Alan Wake (Video Game) / int_8ba9512b
featureApplicability
1.0
 Alan Wake (Video Game) / int_8ba9512b
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_8ba9512b
 Alan Wake (Video Game) / int_8c039bf3
type
Skippable Boss
 Alan Wake (Video Game) / int_8c039bf3
comment
Skippable Boss: Birch, the only unique Taken you can simply run past.
 Alan Wake (Video Game) / int_8c039bf3
featureApplicability
1.0
 Alan Wake (Video Game) / int_8c039bf3
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_8c039bf3
 Alan Wake (Video Game) / int_8c30c2ac
type
Rewriting Reality
 Alan Wake (Video Game) / int_8c30c2ac
comment
Rewriting Reality: Cauldron Lake allows anybody to do this, but the Dark Presence influences the writing to its own ends.
 Alan Wake (Video Game) / int_8c30c2ac
featureApplicability
1.0
 Alan Wake (Video Game) / int_8c30c2ac
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_8c30c2ac
 Alan Wake (Video Game) / int_8cb259f4
type
Overshadowed by Awesome
 Alan Wake (Video Game) / int_8cb259f4
comment
Unfortunately, it's Overshadowed by Awesome: It's the most basic full-auto sidearm you can get, but by the time you're able to collect it, you can just as easily collect three manuscript pages, which will unlock the first weapon box and give you access to the Micro-Uzi, which is more powerful and has more ammunition than the nailgun. You're unlikely to use the nailgun for more than a few minutes.
 Alan Wake (Video Game) / int_8cb259f4
featureApplicability
1.0
 Alan Wake (Video Game) / int_8cb259f4
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_8cb259f4
 Alan Wake (Video Game) / int_8f5247eb
type
Arrow Cam
 Alan Wake (Video Game) / int_8f5247eb
comment
Arrow Cam: If you hit a Taken directly with a flare from the flare gun, as opposed to simply nearby, the game goes into Bullet Time and the camera follows the flare through the air until it hits the Taken.
 Alan Wake (Video Game) / int_8f5247eb
featureApplicability
1.0
 Alan Wake (Video Game) / int_8f5247eb
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_8f5247eb
 Alan Wake (Video Game) / int_90d2c6d6
type
Blood-Stained Glass Windows
 Alan Wake (Video Game) / int_90d2c6d6
comment
Bloodstained Glass Windows: Although part of one level has you going through a church, the only fighting takes place in the rather small cellar. "The Signal" turns the small cellar into a larger boiler room, with lots of boilers to take advantage of and earn the "Words Will Never Harm You" achievement in the process by blowing up every single one of them.
 Alan Wake (Video Game) / int_90d2c6d6
featureApplicability
1.0
 Alan Wake (Video Game) / int_90d2c6d6
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_90d2c6d6
 Alan Wake (Video Game) / int_9193cbcb
type
Redundant Parody
 Alan Wake (Video Game) / int_9193cbcb
comment
Redundant Parody: Somehow the game manages to do it to itself, combined with Self-Deprecation. The two pages of Alan's novel "The Sudden Stop" you can read are clearly supposed to be an exaggerated spoof of Max's Private Eye Monologue from Max Payne, except that those were already so intentionally over-the-top that these would fit right in. (Then again, considering Alan's Author Avatar status...)
 Alan Wake (Video Game) / int_9193cbcb
featureApplicability
1.0
 Alan Wake (Video Game) / int_9193cbcb
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_9193cbcb
 Alan Wake (Video Game) / int_91b55fe
type
Pop-Star Composer
 Alan Wake (Video Game) / int_91b55fe
comment
Pop-Star Composer: Finnish Alternative Rock band Poets of the Fall are the real talent behind the Heavy Mithril Fake Band Old Gods of Asgard, and play all of the original songs that the band play in-game.
 Alan Wake (Video Game) / int_91b55fe
featureApplicability
1.0
 Alan Wake (Video Game) / int_91b55fe
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_91b55fe
 Alan Wake (Video Game) / int_933576c8
type
Mighty Glacier
 Alan Wake (Video Game) / int_933576c8
comment
Mighty Glacier: The "King Hillbilly" Taken. Gigantic and slow with lots of health and a nasty circular saw that is bigger than Alan.
 Alan Wake (Video Game) / int_933576c8
featureApplicability
1.0
 Alan Wake (Video Game) / int_933576c8
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_933576c8
 Alan Wake (Video Game) / int_93deab19
type
Ominous Fog
 Alan Wake (Video Game) / int_93deab19
comment
Ominous Fog: You could be under attack at any given time, but once fog starts blowing through the surrounding area, you know you're in big trouble. And in some cases, the fog will occasionally create silhouettes of things that aren't there, such as multiple-story-tall monstrous things, odd shaped people, or other weird things.
 Alan Wake (Video Game) / int_93deab19
featureApplicability
1.0
 Alan Wake (Video Game) / int_93deab19
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_93deab19
 Alan Wake (Video Game) / int_940a5958
type
Artificial Stupidity
 Alan Wake (Video Game) / int_940a5958
comment
Artificial Stupidity: Even in cases where they should know better, your allies will unload on darkness-shielded Taken, even if there's an unshielded one available to kill. They seem to prioritize the closer targets regardless of viability. On the enemy side, fallen power lines are like Taken bug-zappers. They are incapable of seeing them and will walk right into them. This is in contrast to path-blocking lines at the transformer yard, which are treated as obstacles the Taken will not attempt to cross. Possessed objects are incredibly stupid, both hurling themselves off of cliffs and into chasms as well as getting stuck behind obstacles constantly.
 Alan Wake (Video Game) / int_940a5958
featureApplicability
1.0
 Alan Wake (Video Game) / int_940a5958
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_940a5958
 Alan Wake (Video Game) / int_94d0eb61
type
Lighthouse Point
 Alan Wake (Video Game) / int_94d0eb61
comment
Lighthouse Point: Alan's destination in his first nightmare, and again near the end in "The Writer".
 Alan Wake (Video Game) / int_94d0eb61
featureApplicability
1.0
 Alan Wake (Video Game) / int_94d0eb61
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_94d0eb61
 Alan Wake (Video Game) / int_94d5ef53
type
Groundhog Peggy Sue
 Alan Wake (Video Game) / int_94d5ef53
comment
Groundhog Peggy Sue: Everyone, really. This kind of makes Mr. Scratch's defeat utterly inevitable, since he'll soon be dealing with a small army of four individuals who know the lay of the land and the nature of the enemy, and are coordinating with each other, to boot. Mr. Scratch's whole "game" isn't looking so fun in hindsight. Special mention goes to Emma, who after two loops of violent deaths decides she's tired of it and does your entire job for you. All you have to do is turn a wheel and throw a switch.
 Alan Wake (Video Game) / int_94d5ef53
featureApplicability
1.0
 Alan Wake (Video Game) / int_94d5ef53
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_94d5ef53
 Alan Wake (Video Game) / int_9603fba3
type
The Something Song
 Alan Wake (Video Game) / int_9603fba3
comment
The Something Song: "The Happy Song" an ode to psychopathy, and Villain Song of Mr. Scratch, Humanoid Abomination antagonist of American Nightmare.
 Alan Wake (Video Game) / int_9603fba3
featureApplicability
1.0
 Alan Wake (Video Game) / int_9603fba3
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_9603fba3
 Alan Wake (Video Game) / int_970c790a
type
Big Bad
 Alan Wake (Video Game) / int_970c790a
comment
The Taken are also this, once being people that are possessed/corrupted by the Big Bad. They look almost completely human when you take out their shield though, with the only signs of their new nature being Black Eyes of Evil if you look close enough.
 Alan Wake (Video Game) / int_970c790a
featureApplicability
1.0
 Alan Wake (Video Game) / int_970c790a
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_970c790a
 Alan Wake (Video Game) / int_974c2890
type
I'm Your Biggest Fan
 Alan Wake (Video Game) / int_974c2890
comment
I'm Your Biggest Fan: Rose, the waitress at the Oh Deer Diner. She's even got a life-sized cardboard cutout of Alan Wake right in her diner.
 Alan Wake (Video Game) / int_974c2890
featureApplicability
1.0
 Alan Wake (Video Game) / int_974c2890
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_974c2890
 Alan Wake (Video Game) / int_97b88de9
type
Arrested for Heroism
 Alan Wake (Video Game) / int_97b88de9
comment
Arrested for Heroism: If you listen to Walter, the guy locked up in the police station, he'll tell you a story that basically boils down to "I beat up a Taken, got shitfaced afterwards, and then got arrested because the police didn't believe my story."
 Alan Wake (Video Game) / int_97b88de9
featureApplicability
1.0
 Alan Wake (Video Game) / int_97b88de9
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_97b88de9
 Alan Wake (Video Game) / int_985795ab
type
Medium Blending
 Alan Wake (Video Game) / int_985795ab
comment
Medium Blending: With the exception of one or two brief appearances, Mr. Scratch is shown as a real person. This includes when he shows up on TV screens to taunt Alan AND when he shows up physically for confrontations during cutscenes.
 Alan Wake (Video Game) / int_985795ab
featureApplicability
1.0
 Alan Wake (Video Game) / int_985795ab
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_985795ab
 Alan Wake (Video Game) / int_991c7101
type
Hazardous Water
 Alan Wake (Video Game) / int_991c7101
comment
Hazardous Water: Cauldron Lake as the Dark Presence resides there, yet the Anderson brothers still put it in their moonshine.
 Alan Wake (Video Game) / int_991c7101
featureApplicability
1.0
 Alan Wake (Video Game) / int_991c7101
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_991c7101
 Alan Wake (Video Game) / int_997ce6ad
type
Boyfriend-Blocking Dad
 Alan Wake (Video Game) / int_997ce6ad
comment
Boyfriend-Blocking Dad: On the way to the Anderson farm, there is a secret stash in a house. After leaving the house, a Taken greets you with "You stay away from my daughter!"
 Alan Wake (Video Game) / int_997ce6ad
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1.0
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Alan Wake (Video Game) / int_997ce6ad
 Alan Wake (Video Game) / int_9b06e314
type
Greater-Scope Villain
 Alan Wake (Video Game) / int_9b06e314
comment
Greater-Scope Villain: Alan mentions that Mr. Scratch is just a tool of the Eldritch Abominations living inside the Dark Place (of which the Dark Presence was just one), whose purpose is to open the doors of reality to let them into the real world.
 Alan Wake (Video Game) / int_9b06e314
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1.0
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Alan Wake (Video Game) / int_9b06e314
 Alan Wake (Video Game) / int_9b7de69c
type
False Friend
 Alan Wake (Video Game) / int_9b7de69c
comment
False Friend: Dr. Hartman, since everything he tells Alan about himself is a lie to perpetuate his own hidden agenda. Somewhat subverted since Alan suspected this, although it was not easy since he was under the influence of Dr. Hartman's sedatives. The Dark Presence can also count since it tricked Alan into writing the horror story, saying it would save Alice if he did what it wanted.
 Alan Wake (Video Game) / int_9b7de69c
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Alan Wake (Video Game) / int_9b7de69c
 Alan Wake (Video Game) / int_9bcd82c0
type
Took a Level in Badass
 Alan Wake (Video Game) / int_9bcd82c0
comment
Took a Level in Badass: Arguably Barry from Episode 4 onwards. Also, Alan himself. In Episode 1, he spends a lot of time running from the first Taken he comes across. In Episode 5, he deliberately leaves the safety of a well-lit pipe to save Sarah and Barry from a horde of Taken, and upon defeating several poltergeist objects, lets out a snarky, "Down, boy." On a more subtle note, if one pays attention, Alan's ability to sprint improves over the course of the game, allowing him to run longer.
 Alan Wake (Video Game) / int_9bcd82c0
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Alan Wake (Video Game) / int_9bcd82c0
 Alan Wake (Video Game) / int_9be7c205
type
Giant Spider
 Alan Wake (Video Game) / int_9be7c205
comment
Giant Spider: One of the new enemy types. They're "only" about the size of a puppy, but that's pretty damn big for a spider.
 Alan Wake (Video Game) / int_9be7c205
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1.0
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Alan Wake (Video Game) / int_9be7c205
 Alan Wake (Video Game) / int_9bee1a7f
type
Eldritch Location
 Alan Wake (Video Game) / int_9bee1a7f
comment
Eldritch Location: The Dark Place at the end and in the DLC is really, really weird. Cauldron Lake, where the Dark Presence lives. Alan says at the end that "it's an ocean", whatever that means. In the final episode, the Dark Presence starts throwing things at you that had fallen into the lake, including boats, an airplane, a boxcar, a deep sea fishing trawler...
 Alan Wake (Video Game) / int_9bee1a7f
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Alan Wake (Video Game) / int_9bee1a7f
 Alan Wake (Video Game) / int_9c1f758a
type
Kill It with Fire
 Alan Wake (Video Game) / int_9c1f758a
comment
Kill It with Fire: One sequence in "The Signal" DLC allows you to incinerate Taken with blast furnaces.
 Alan Wake (Video Game) / int_9c1f758a
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1.0
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Alan Wake (Video Game) / int_9c1f758a
 Alan Wake (Video Game) / int_9c7e3137
type
Hyperspace Arsenal
 Alan Wake (Video Game) / int_9c7e3137
comment
Hyperspace Arsenal: Though not as massive as some arsenals, Alan Wake will generally end up carrying a shotgun or hunting rifle with about thirty rounds, a revolver with more than forty rounds, a flare gun with up to ten flares, an additional twenty flares and ten flashbang grenades, along with his flashlight and twenty batteries for it. That jacket has got to have some deep pockets. He also seemingly stuffs the shotguns and rifle into his pockets. To be fair, he does have three jackets on. Taken who throw weapons will never run out of hammers, axes, or knives. This is most likely due to being Taken, as they can readily teleport thanks to the Dark Presence.
 Alan Wake (Video Game) / int_9c7e3137
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Alan Wake (Video Game) / int_9c7e3137
 Alan Wake (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Alan Wake (Video Game) / int_9cb3e22e
comment
Interface Spoiler: Before the reveal of who he is and why he jumped in to save Alan from the Taken, the game will tell you to "Follow the Kidnapper" as your goal. Thanks.
 Alan Wake (Video Game) / int_9cb3e22e
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Alan Wake (Video Game) / int_9cb3e22e
 Alan Wake (Video Game) / int_9cde2df1
type
Hand Cannon
 Alan Wake (Video Game) / int_9cde2df1
comment
Hand Cannon: The Magnum is one of the few one-handed weapons capable of one-shotting a normal Taken.
 Alan Wake (Video Game) / int_9cde2df1
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Alan Wake (Video Game) / int_9cde2df1
 Alan Wake (Video Game) / int_9d12bbc1
type
Foreshadowing
 Alan Wake (Video Game) / int_9d12bbc1
comment
Foreshadowing: Odin and Tor constantly call Alan 'Tom'. Also, there's a shoebox of books by Thomas Zane in the cabin, and if you can read their titles, at least one says something related to the story of the game. There's also a poster of "Tom the Poet" in the prologue. The woman who gives Alan the key to the cabin is standing in one of the darkest places in the Oh Deer Diner and is dressed completely in black. There is also this remark: Through use of the collectible manuscripts, the game also does this to the player, hinting at events that are about to come. It's both humorous and very unsettling. One of the episodes of Night Springs featuring a group of people trying to keep a person asleep due to them dreaming them into existence, with him waking up killing all of them. The second DLC episode, and final episode of the game, features the dream incarnation of Barry trying to kill the rational part of Barry, dragging in some of Alan's other figments representing his friends to stop him. You can come across maps of the area on walls before The Reveal at the end of the first episode, and if you look closely you'll notice there is no island in Cauldron Lake.
 Alan Wake (Video Game) / int_9d12bbc1
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Alan Wake (Video Game) / int_9d12bbc1
 Alan Wake (Video Game) / int_9d6427ec
type
Time Travel
 Alan Wake (Video Game) / int_9d6427ec
comment
Time Travel: After drinking the Anderson Brothers' moonshine, Alan somehow travels back in time to the point at which he blacked out after jumping into Cauldron Lake. More in the sense that Alan's finally able to remember what happened during the week while trapped under the Dark Presence after Alice was taken.
 Alan Wake (Video Game) / int_9d6427ec
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Alan Wake (Video Game) / int_9d6427ec
 Alan Wake (Video Game) / int_9dfb8296
type
This Is Gonna Suck
 Alan Wake (Video Game) / int_9dfb8296
comment
This Is Gonna Suck: When locked in a cabin, upon hearing a bulldozer start up, Alan comments, "This is bad." "Oh, great, another cable car." From "The Signal": "As Alan entered the trap..." Also, after hearing a chainsaw rev up: Alan groans "You've got to be kidding me!" when he hears the combine harvester spring to life.
 Alan Wake (Video Game) / int_9dfb8296
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 Alan Wake (Video Game) / int_9dfb8296
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Alan Wake (Video Game) / int_9dfb8296
 Alan Wake (Video Game) / int_9e447c8c
type
Suspiciously Apropos Music
 Alan Wake (Video Game) / int_9e447c8c
comment
Suspiciously Apropos Music: During the set piece where you fight on a stage in the middle of the field as music plays. Without spoiling too much, let's just say that this is one of the few cases that this is a Justified Trope.
 Alan Wake (Video Game) / int_9e447c8c
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Alan Wake (Video Game) / int_9e447c8c
 Alan Wake (Video Game) / int_9eca61c8
type
Production Foreshadowing
 Alan Wake (Video Game) / int_9eca61c8
comment
Production Foreshadowing: Remastered contains references to Watery, Washington, as well as Ahma beer and Coffee World, all of which would carry some plot significance in Alan Wake II. In addition Vision 03, one of the hidden manuscript pages found there, perfectly describes the opening level in which we play as Nightingale.
 Alan Wake (Video Game) / int_9eca61c8
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 Alan Wake (Video Game) / int_9eca61c8
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Alan Wake (Video Game) / int_9eca61c8
 Alan Wake (Video Game) / int_9edbda07
type
Elite Mooks
 Alan Wake (Video Game) / int_9edbda07
comment
Elite Mooks: The game has four special types of Taken; Grenadiers that throw grenades at you, Splitters which have enhanced health and divide into multiple Taken when hit with the flashlight, Spectres which also have enhanced health and can "teleport" around by turning into a flock of birds, and the Giant Mook Giants... 12 foot tall monsters wielding concrete saws and capable of surviving eight times as much damage as a standard Taken (requiring a full mag and a half of assault rifle fire to bring down). Alan remarks that the more varied forms of Taken are a result of the more human-like Mr. Scratch being more creative than the alien Dark Presence from the original game.
 Alan Wake (Video Game) / int_9edbda07
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Alan Wake (Video Game) / int_9edbda07
 Alan Wake (Video Game) / int_9f81bd21
type
Stealth Parody
 Alan Wake (Video Game) / int_9f81bd21
comment
Stealth Parody: Maybe. Barry talking to Alan about Taken vanishing on death could be this at video games and enemy disappearing shortly after death.
 Alan Wake (Video Game) / int_9f81bd21
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Alan Wake (Video Game) / int_9f81bd21
 Alan Wake (Video Game) / int_a0eeac39
type
Odd Name Out
 Alan Wake (Video Game) / int_a0eeac39
comment
The members of Old Gods of Asgard are named for deities in Norse mythology: Odin, Tor, Loki, and (Fat Bob) Baldur.
 Alan Wake (Video Game) / int_a0eeac39
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Alan Wake (Video Game) / int_a0eeac39
 Alan Wake (Video Game) / int_a188ac4b
type
Overly Long Gag
 Alan Wake (Video Game) / int_a188ac4b
comment
Overly Long Gag: The manuscript page entitled, "Alan Reads a Page".
 Alan Wake (Video Game) / int_a188ac4b
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Alan Wake (Video Game) / int_a188ac4b
 Alan Wake (Video Game) / int_a2761f46
type
Wreaking Havok
 Alan Wake (Video Game) / int_a2761f46
comment
Wreaking Havok: The game's physics engine becomes increasingly obvious in the last part of the last level, where the darkness starts throwing really big things at you like a school bus or a boxcar.
 Alan Wake (Video Game) / int_a2761f46
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Alan Wake (Video Game) / int_a2761f46
 Alan Wake (Video Game) / int_a412cd2b
type
Lens Flare
 Alan Wake (Video Game) / int_a412cd2b
comment
Lens Flare: When you shine your light on one of the Taken, a lens flare effect pops up over them as a sort of indicator. It contracts in size as you burn away the darkness protecting them, leaving them vulnerable to conventional weapons when it vanishes.
 Alan Wake (Video Game) / int_a412cd2b
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Alan Wake (Video Game) / int_a412cd2b
 Alan Wake (Video Game) / int_a414c3f0
type
One-Hit Kill
 Alan Wake (Video Game) / int_a414c3f0
comment
One-Hit Kill: Flareguns, especially if fired at a group of tightly clustered Taken, next to shooting the propane tanks, flashbang grenades, and clearing the boiler room at the church's basement in "The Signal". The lighthouse in "The Writer" on open spaces after clearing away the blocking boulders, and it's very satisfying to see a large group of Taken disintegrate as they try to bum rush Alan. The downside: it's a lighthouse, so the light sweeps. The upside: two beams, so Alan's fine as long he has extra flares, flashbang grenades, and batteries as backup. The flare gun and flashbangs are so powerful they're essentially a "No, I don't want to partake in this encounter, thank you" button.
 Alan Wake (Video Game) / int_a414c3f0
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Alan Wake (Video Game) / int_a414c3f0
 Alan Wake (Video Game) / int_a4916876
type
Blown Across the Room
 Alan Wake (Video Game) / int_a4916876
comment
Blown Across the Room: This tends to happen to the human Taken Alan encounters, especially after a good flashbang.
 Alan Wake (Video Game) / int_a4916876
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Alan Wake (Video Game) / int_a4916876
 Alan Wake (Video Game) / int_a63cfe4a
type
Meta Fiction
 Alan Wake (Video Game) / int_a63cfe4a
comment
Meta Fiction: Alan's perusal of his manuscript allows him to read details of the game's plot before they occur. It allows the player to find out about events that Alan wasn't/isn't/won't be there to witness. And some of the pages are so short that what will actually happen isn't clear until it does. It provides a neat explanation for why there are guns scattered around for him to find - he wrote them there to help himself.
 Alan Wake (Video Game) / int_a63cfe4a
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Alan Wake (Video Game) / int_a63cfe4a
 Alan Wake (Video Game) / int_a796d2a6
type
Imperial Stormtrooper Marksmanship Academy
 Alan Wake (Video Game) / int_a796d2a6
comment
Imperial Stormtrooper Marksmanship Academy: Agent Nightingale's not a very good shot. Granted, he really likes the sauce. Subverted with Sheriff Breaker, who's pretty good with her shotgun but won't hesitate to pump rounds into Taken who still have darkness shields up. Averted with the Taken and their thrown weapons. They are downright surgical with those things. The kidnapper is a terrible shot, to the point that you will agree with Alan when he shouts "GIVE ME THE GUN!"
 Alan Wake (Video Game) / int_a796d2a6
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Alan Wake (Video Game) / int_a796d2a6
 Alan Wake (Video Game) / int_a8826e1e
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Giant Mook
 Alan Wake (Video Game) / int_a8826e1e
comment
The crossbow, which you can get on your first visit to the Drive-Thru, and doesn't even require any manuscript pages to unlock. It's a one-hit-kill against every single enemy except for the Giant, and even penetrates through darkness shields.
 Alan Wake (Video Game) / int_a8826e1e
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Alan Wake (Video Game) / int_a8826e1e
 Alan Wake (Video Game) / int_a8a5e4ed
type
Christianity Is Catholic
 Alan Wake (Video Game) / int_a8a5e4ed
comment
Christianity is Catholic: Averted. The sign outside the Bright Falls Church mentions an upcoming visit by a Presbyterian congregation.
 Alan Wake (Video Game) / int_a8a5e4ed
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Alan Wake (Video Game) / int_a8a5e4ed
 Alan Wake (Video Game) / int_a9de87d2
type
Crouching Moron, Hidden Badass
 Alan Wake (Video Game) / int_a9de87d2
comment
Crouching Moron, Hidden Badass: Barry. He's a boorish, slightly overweight New York literary agent. He's also Alan's best friend, and when things start getting trippy, he steps up to the plate with gusto.
 Alan Wake (Video Game) / int_a9de87d2
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Alan Wake (Video Game) / int_a9de87d2
 Alan Wake (Video Game) / int_aac4eeae
type
Same Language Dub
 Alan Wake (Video Game) / int_aac4eeae
comment
Same Language Dub: As with the protagonist of Remedy's Max Payne games, Alan's model and voice are two different people. Finnish actor Ilkka Villi acted as Wake's live-action actor, motion capture actor, and even provided the character's model, but the character was voiced by Matthew Porretta; the reason given was that, while Villi speaks fluent English, his heavy accent meant a professional voice actor was brought in due to Wake's American nationality. Only one of the FMV clips provide this trope though, as in the rest of them, Alan's narration is not synced up to his image on the screen.
 Alan Wake (Video Game) / int_aac4eeae
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Alan Wake (Video Game) / int_aac4eeae
 Alan Wake (Video Game) / int_ab176783
type
Nail 'Em
 Alan Wake (Video Game) / int_ab176783
comment
Nail 'Em: One of the new weapons is a nailgun, described by the developers as a semiautomatic SMG. Unfortunately, it's Overshadowed by Awesome: It's the most basic full-auto sidearm you can get, but by the time you're able to collect it, you can just as easily collect three manuscript pages, which will unlock the first weapon box and give you access to the Micro-Uzi, which is more powerful and has more ammunition than the nailgun. You're unlikely to use the nailgun for more than a few minutes.
 Alan Wake (Video Game) / int_ab176783
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Alan Wake (Video Game) / int_ab176783
 Alan Wake (Video Game) / int_abd29ad8
type
No-Sell
 Alan Wake (Video Game) / int_abd29ad8
comment
No-Sell: On your side for once. The crossbow shoots right through the darkness protecting the Taken, and is even powerful enough to kill most enemies in one hit.
 Alan Wake (Video Game) / int_abd29ad8
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Alan Wake (Video Game) / int_abd29ad8
 Alan Wake (Video Game) / int_abdf7d09
type
Weirdness Censor
 Alan Wake (Video Game) / int_abdf7d09
comment
Weirdness Censor: The people of Bright Falls don't seem to notice that scores of people are constantly disappearing, that there are dozens of abandoned cars choking the roads, and several buildings are completely demolished by what can only be supernatural forces. One of the manuscript pages does describe two deputies investigating an abandoned logging camp with tons of collateral damage caused by the Dark Presence attacking Alan, and both of them basically agreed that it wasn't their problem. In the prequel, one of the two above deputies, Deputy Mulligan, is called in when the protagonist of the mini-series has trashed his motel room while under the influence of the Dark Presence. Mulligan notes that the wreck was caused by a 14-point stag and even points out some telltale signs of antler pierces in the debris.
 Alan Wake (Video Game) / int_abdf7d09
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Alan Wake (Video Game) / int_abdf7d09
 Alan Wake (Video Game) / int_ac09dc0f
type
Alas, Poor Villain
 Alan Wake (Video Game) / int_ac09dc0f
comment
Alas, Poor Villain: It's hard to stay mad at Mott the fake kidnapper once you realize that the only reason he tried to wrestle a manuscript out of Alan was because Hartman was manipulating him to. Additionally, he runs into the Dark Presence shortly before he and Alan meet for the last time. We don't see what the Dark Presence does to him, but by the time Alan catches up to him, he's broken and sobbing, begging for mercy. This can also apply to Agent Nightingale if you have access to The Alan Wake Files from the Limited Edition. He feels guilt over his partner's death and is taking it out on others on the job. Of course, Alan receives the full brunt of Agent Nightingale's behavior.
 Alan Wake (Video Game) / int_ac09dc0f
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Alan Wake (Video Game) / int_ac09dc0f
 Alan Wake (Video Game) / int_acf33d00
type
Nice Job Fixing It, Villain
 Alan Wake (Video Game) / int_acf33d00
comment
Nice Job Fixing It, Villain: Nice job for allowing your puppet to write his escape and your downfall into his reality-warping manuscript, Dark Presence.
 Alan Wake (Video Game) / int_acf33d00
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Alan Wake (Video Game) / int_acf33d00
 Alan Wake (Video Game) / int_ad1db87c
type
Oh, Crap!
 Alan Wake (Video Game) / int_ad1db87c
comment
Oh, Crap!: Alan yells this one out loud when a boxcar drops in front of him only inches away. Agent Nightingale gets such a moment upon realizing that he is reenacting events from the manuscript shortly before the Dark Presence takes him away. Even players aren't safe. The moment Barbara Jagger suddenly jumps at the screen is sure to soil quite a few trousers. Anytime a safe haven goes out. "The flashlight was heavy in my hand, and each pull of the trigger sent a painful shock up my arm. But I was finally out of the woods and things were looking up. That's when I heard the chainsaw."
 Alan Wake (Video Game) / int_ad1db87c
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Alan Wake (Video Game) / int_ad1db87c
 Alan Wake (Video Game) / int_adfbee33
type
Reverse Escort Mission
 Alan Wake (Video Game) / int_adfbee33
comment
Reverse Escort Mission: One mission has Alan escorted in the wood by Mott, who kidnapped Alice, after a lift explosion caused Alan to lose his stuff. As neither like each other, Mott only gives Alan a flare, so he must rely on Mott. Another mission has Alan escorted by Sheriff Breaker, who wields a pump-action with unlimited ammo. She does give Alan two guns and a flashlight beforehand, along with ammunition and batteries.
 Alan Wake (Video Game) / int_adfbee33
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Alan Wake (Video Game) / int_adfbee33
 Alan Wake (Video Game) / int_adfd3165
type
For the Evulz
 Alan Wake (Video Game) / int_adfd3165
comment
For the Evulz: Mr. Scratch:
 Alan Wake (Video Game) / int_adfd3165
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Alan Wake (Video Game) / int_adfd3165
 Alan Wake (Video Game) / int_ae1723af
type
Sanity Has Advantages
 Alan Wake (Video Game) / int_ae1723af
comment
Sanity Has Advantages: Inverted: Played straight in "The Signal" and "The Writer" where Alan has gone completely insane and self-destructive, and the protagonist is the rational part of his mind trying to bring him back to his senses.
 Alan Wake (Video Game) / int_ae1723af
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 Alan Wake (Video Game) / int_ae3d6438
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Deadpan Snarker
 Alan Wake (Video Game) / int_ae3d6438
comment
Deadpan Snarker: Alan isn't the best example of this, but he's got his moments. Special mention goes to a moment where Barry, after attempting to convince Alan he's nuts, hears the Dark Presence moving through the woods.
 Alan Wake (Video Game) / int_ae3d6438
featureApplicability
1.0
 Alan Wake (Video Game) / int_ae3d6438
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_ae3d6438
 Alan Wake (Video Game) / int_af3ea0e3
type
Face–Heel Turn
 Alan Wake (Video Game) / int_af3ea0e3
comment
Face–Heel Turn: In "The Signal" and "The Writer", Dark Alan does this in regard to himself. Also in said DLC, Imaginary Barry was initially disappointed that Alan chose to follow Zane instead of him in escaping his mind, then pushed over the edge when he realized that Alan's waking up would erase him from existence.
 Alan Wake (Video Game) / int_af3ea0e3
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1.0
 Alan Wake (Video Game) / int_af3ea0e3
featureConfidence
1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_af3ea0e3
 Alan Wake (Video Game) / int_afbf2c80
type
Story Breadcrumbs
 Alan Wake (Video Game) / int_afbf2c80
comment
Story Breadcrumbs: Manuscript pages
 Alan Wake (Video Game) / int_afbf2c80
featureApplicability
1.0
 Alan Wake (Video Game) / int_afbf2c80
featureConfidence
1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_afbf2c80
 Alan Wake (Video Game) / int_afc52a86
type
Ninja Pirate Zombie Robot
 Alan Wake (Video Game) / int_afc52a86
comment
Ninja Pirate Zombie Robot: The Taken are basically Zombie (unliving shells of the people they were) Demon (possessed by the DP) Vampires (supernatural durability, aversion to light, only come out at night).
 Alan Wake (Video Game) / int_afc52a86
featureApplicability
-1.0
 Alan Wake (Video Game) / int_afc52a86
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_afc52a86
 Alan Wake (Video Game) / int_afc6df04
type
What You Are in the Dark
 Alan Wake (Video Game) / int_afc6df04
comment
What You Are in the Dark: Believe it or not, Agent Nightingale gets such a moment. At the Anderson brothers' farm he has the opportunity to murder an inebriated and passed out Alan but chickens out at the last minute, despite having tried to gun him down twice before.
 Alan Wake (Video Game) / int_afc6df04
featureApplicability
1.0
 Alan Wake (Video Game) / int_afc6df04
featureConfidence
1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_afc6df04
 Alan Wake (Video Game) / int_afc8ddc7
type
Armor-Piercing Attack
 Alan Wake (Video Game) / int_afc8ddc7
comment
Armor-Piercing Attack: Taken are immune to almost everything except light as long as the cloud of darkness surrounding them is still intact, being able to stop bullets and even stop a ramming Ford pickup in its tracks. However, they can still be electrocuted in this state, which serves as a One-Hit Kill.
 Alan Wake (Video Game) / int_afc8ddc7
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1.0
 Alan Wake (Video Game) / int_afc8ddc7
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_afc8ddc7
 Alan Wake (Video Game) / int_afe98316
type
Talkative Loon
 Alan Wake (Video Game) / int_afe98316
comment
Talkative Loon: Plenty of Cauldron Lake Lodge's inhabitants fit this description.
 Alan Wake (Video Game) / int_afe98316
featureApplicability
1.0
 Alan Wake (Video Game) / int_afe98316
featureConfidence
1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_afe98316
 Alan Wake (Video Game) / int_b02f996a
type
Town with a Dark Secret
 Alan Wake (Video Game) / int_b02f996a
comment
Town with a Dark Secret: In the literal sense. It's so secret that most of the town doesn't know about it! Breaker all but outright states that she knows about the weirdness going on around the town when she has Barry issue the "Night Springs" order.
 Alan Wake (Video Game) / int_b02f996a
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1.0
 Alan Wake (Video Game) / int_b02f996a
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_b02f996a
 Alan Wake (Video Game) / int_b08b714c
type
Good Policing, Evil Policing
 Alan Wake (Video Game) / int_b08b714c
comment
Good Policing, Evil Policing: Sheriff Sarah Breaker is stern but ultimately a Reasonable Authority Figure. FBI Agent Robert Nightingale is a domineering Rabid Cop. Breaker constantly chews out Nightingale's methods and not one character has a single good thing to say about him. Come Episode 5, Nightingale gets taken by the Dark Presence and is mourned by no one, while Breaker becomes a critical ally.
 Alan Wake (Video Game) / int_b08b714c
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1.0
 Alan Wake (Video Game) / int_b08b714c
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_b08b714c
 Alan Wake (Video Game) / int_b0cd3349
type
Fridge Brilliance
 Alan Wake (Video Game) / int_b0cd3349
comment
Might be justified in that the game plays like a TV show. What do TV shows have? Product placement.
 Alan Wake (Video Game) / int_b0cd3349
featureApplicability
1.0
 Alan Wake (Video Game) / int_b0cd3349
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_b0cd3349
 Alan Wake (Video Game) / int_b117e1fb
type
You Owe Me
 Alan Wake (Video Game) / int_b117e1fb
comment
You Owe Me: Barry says this to Alan while driving. Alan tells him that they have to go to the Anderson farm when Barry would rather leave town after Alan fought Taken in the Cauldron Lake Lodge garden hedge maze, while Barry kept tabs on their whereabouts for Alan.
 Alan Wake (Video Game) / int_b117e1fb
featureApplicability
1.0
 Alan Wake (Video Game) / int_b117e1fb
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_b117e1fb
 Alan Wake (Video Game) / int_b1dde8fd
type
Loophole Abuse
 Alan Wake (Video Game) / int_b1dde8fd
comment
Loophole Abuse: When Zane wrote himself out of existence, he said that anything of his in a shoebox would remain. This includes his books in the cabin, the manuscript page, and the Clicker in the Well-Lit Room. Invoked since he made the loophole specifically to abuse it.
 Alan Wake (Video Game) / int_b1dde8fd
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1.0
 Alan Wake (Video Game) / int_b1dde8fd
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_b1dde8fd
 Alan Wake (Video Game) / int_b23e7ba9
type
Real Is Brown
 Alan Wake (Video Game) / int_b23e7ba9
comment
Real Is Brown: You may notice that many objects are shaded brown during daytime scenes.
 Alan Wake (Video Game) / int_b23e7ba9
featureApplicability
1.0
 Alan Wake (Video Game) / int_b23e7ba9
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_b23e7ba9
 Alan Wake (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Alan Wake (Video Game) / int_b2ceabcd
comment
Nice Day, Deadly Night: During the daytime, life in Bright Falls is fairly normal. Once night falls, things get dangerous in a hurry, with Alan having to fight large numbers of shadowy Taken.
 Alan Wake (Video Game) / int_b2ceabcd
featureApplicability
1.0
 Alan Wake (Video Game) / int_b2ceabcd
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_b2ceabcd
 Alan Wake (Video Game) / int_b352279a
type
Attack of the Killer Whatever
 Alan Wake (Video Game) / int_b352279a
comment
Attack of the Killer Whatever: The Dark Presence can throw small objects at you, or possess vehicles, like a combine harvester.
 Alan Wake (Video Game) / int_b352279a
featureApplicability
1.0
 Alan Wake (Video Game) / int_b352279a
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_b352279a
 Alan Wake (Video Game) / int_b3860333
type
Droste Image
 Alan Wake (Video Game) / int_b3860333
comment
Droste Image: A textual version, where Alan reads a manuscript page where he reads a manuscript page where he reads a manuscript page where...
 Alan Wake (Video Game) / int_b3860333
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1.0
 Alan Wake (Video Game) / int_b3860333
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_b3860333
 Alan Wake (Video Game) / int_b3eecaae
type
Colony Drop
 Alan Wake (Video Game) / int_b3eecaae
comment
Colony Drop: Alan's first mission is to set things up so that reality matches the story in his manuscript. This causes a satellite to drop out of orbit and smash through the oil rig spawning Taken.
 Alan Wake (Video Game) / int_b3eecaae
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1.0
 Alan Wake (Video Game) / int_b3eecaae
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_b3eecaae
 Alan Wake (Video Game) / int_b4322cd7
type
Cuckoo Nest
 Alan Wake (Video Game) / int_b4322cd7
comment
Cuckoo Nest: Played arrow-straight where the protagonist awakens at an insane asylum and is told he has hallucinated everything prior. The protagonist does not believe a word of it. And he is right. Later in the DLC chapters, as he has been split in two personalities, the insane and suicidal part of him tries in a desperate bid to stop the rational and determined part in his attempt to do a Split-Personality Merge by suggesting this idea to him once again. It still doesn't work.
 Alan Wake (Video Game) / int_b4322cd7
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1.0
 Alan Wake (Video Game) / int_b4322cd7
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_b4322cd7
 Alan Wake (Video Game) / int_b4fae672
type
Heads I Win, Tails You Lose
 Alan Wake (Video Game) / int_b4fae672
comment
Heads I Win, Tails You Lose: It's certainly Mr Scratch's opinion of the situation. What fails to realize is that he can't escape the loop either.
 Alan Wake (Video Game) / int_b4fae672
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1.0
 Alan Wake (Video Game) / int_b4fae672
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_b4fae672
 Alan Wake (Video Game) / int_b53077b3
type
Take That!
 Alan Wake (Video Game) / int_b53077b3
comment
A manuscript page has Rose saying Alan should ignore the trolls online who say Departure will never be released. Given that a certain game was in Development Hell , this could easily be seen as a Take That! against the gaming community.
 Alan Wake (Video Game) / int_b53077b3
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1.0
 Alan Wake (Video Game) / int_b53077b3
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_b53077b3
 Alan Wake (Video Game) / int_b5ac90ac
type
"Groundhog Day" Loop
 Alan Wake (Video Game) / int_b5ac90ac
comment
"Groundhog Day" Loop: The "game" Mr. Scratch plays with Alan. He ends up reliving the same sequence at least three times, and the confrontation between Alan and Mr. Scratch we see at the start of the game is probably the end point of an earlier loop. Subverted in that the memory of anyone caught in it gets better and better as the loops occur, which is why in the beginning no one knows each other or anything about what's going on, but by Act 3 Alan and his allies start performing beneficial tasks long before they originally happened. Examples include Emma setting up the oil derrick and Dr. Meadows repairing the telescope before Alan even arrives.
 Alan Wake (Video Game) / int_b5ac90ac
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-0.3
 Alan Wake (Video Game) / int_b5ac90ac
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_b5ac90ac
 Alan Wake (Video Game) / int_b6de94d1
type
Executive Meddling
 Alan Wake (Video Game) / int_b6de94d1
comment
Executive Meddling: In-Universe. The Dark Presence keeps editing and rewriting Alan's story to be more in line with its own desire to escape Cauldron Lake. Alan catches on pretty quick, however, and writes his escape from his 'editor' into the story.
 Alan Wake (Video Game) / int_b6de94d1
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1.0
 Alan Wake (Video Game) / int_b6de94d1
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_b6de94d1
 Alan Wake (Video Game) / int_b81d4e9d
type
Dramatic Ellipsis
 Alan Wake (Video Game) / int_b81d4e9d
comment
In a more subtle example, the last image in the pre-DLC game is an ellipsis.
 Alan Wake (Video Game) / int_b81d4e9d
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1.0
 Alan Wake (Video Game) / int_b81d4e9d
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_b81d4e9d
 Alan Wake (Video Game) / int_b983a56b
type
Came Back Wrong
 Alan Wake (Video Game) / int_b983a56b
comment
Barbara Jagger is literally this after a distraught Thomas Zane, realizing that she Came Back Wrong after writing her back into existence, carved her heart out. The hole in her chest even goes through her black clothing.
 Alan Wake (Video Game) / int_b983a56b
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1.0
 Alan Wake (Video Game) / int_b983a56b
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 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_b983a56b
 Alan Wake (Video Game) / int_b9c4a653
type
Character in the Logo
 Alan Wake (Video Game) / int_b9c4a653
comment
Character in the Logo: The hero is part of the "A" in "Wake".
 Alan Wake (Video Game) / int_b9c4a653
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1.0
 Alan Wake (Video Game) / int_b9c4a653
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_b9c4a653
 Alan Wake (Video Game) / int_b9d334b2
type
Aerith and Bob
 Alan Wake (Video Game) / int_b9d334b2
comment
Aerith and Bob: As revealed in supplemental material, the full lineup for the Old Gods of Asgard were Odin, Tor, Loki, and Fat Bob. Although his full stage name was Fat Bob Balder, so he's an Aerith and a Bob at the same time.
 Alan Wake (Video Game) / int_b9d334b2
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1.0
 Alan Wake (Video Game) / int_b9d334b2
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_b9d334b2
 Alan Wake (Video Game) / int_baaf641a
type
King Mook
 Alan Wake (Video Game) / int_baaf641a
comment
King Mook: Taken created from named characters (i.e. Stucky or Ranger Rusty) are probably the toughest enemies in the game, having the most health and the Flash Step ability of the Elite Mooks type enemies.
 Alan Wake (Video Game) / int_baaf641a
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1.0
 Alan Wake (Video Game) / int_baaf641a
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_baaf641a
 Alan Wake (Video Game) / int_bb5126ec
type
Prophecy Twist
 Alan Wake (Video Game) / int_bb5126ec
comment
It allows the player to find out about events that Alan wasn't/isn't/won't be there to witness. And some of the pages are so short that what will actually happen isn't clear until it does.
 Alan Wake (Video Game) / int_bb5126ec
featureApplicability
1.0
 Alan Wake (Video Game) / int_bb5126ec
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_bb5126ec
 Alan Wake (Video Game) / int_bbfaa837
type
Knight Templar
 Alan Wake (Video Game) / int_bbfaa837
comment
Knight Templar: Agent Nightingale.
 Alan Wake (Video Game) / int_bbfaa837
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1.0
 Alan Wake (Video Game) / int_bbfaa837
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_bbfaa837
 Alan Wake (Video Game) / int_bcbf7aef
type
Plucky Comic Relief
 Alan Wake (Video Game) / int_bcbf7aef
comment
Plucky Comic Relief: Barry Wheeler, Alan's agent. However, he grows a bit more involved in the fight as the game progresses while still being the comic relief.
 Alan Wake (Video Game) / int_bcbf7aef
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1.0
 Alan Wake (Video Game) / int_bcbf7aef
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_bcbf7aef
 Alan Wake (Video Game) / int_bcf69f60
type
Short-Range Shotgun
 Alan Wake (Video Game) / int_bcf69f60
comment
Short-Range Shotgun: Actually a bonus in this case. If you're far enough away, one shotgun blast can take out multiple Taken.
 Alan Wake (Video Game) / int_bcf69f60
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1.0
 Alan Wake (Video Game) / int_bcf69f60
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_bcf69f60
 Alan Wake (Video Game) / int_beb932ca
type
Big Applesauce
 Alan Wake (Video Game) / int_beb932ca
comment
Big Applesauce: Alan's apartment is in New York.
 Alan Wake (Video Game) / int_beb932ca
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1.0
 Alan Wake (Video Game) / int_beb932ca
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_beb932ca
 Alan Wake (Video Game) / int_bef696dd
type
Mind Screw
 Alan Wake (Video Game) / int_bef696dd
comment
Mind Screw: How did Alan get from the Dark Place to this desert town? By taking one of his old episodes of Night Springs and tweaking it slightly, replacing whatever town it actually is with Night Springs and allowing him to slip into the real world. He mentions that it was really difficult and took a lot of finagling, so presumably Try Everything was in effect.
 Alan Wake (Video Game) / int_bef696dd
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1.0
 Alan Wake (Video Game) / int_bef696dd
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_bef696dd
 Alan Wake (Video Game) / int_bf698238
type
When All You Have Is a Hammer…
 Alan Wake (Video Game) / int_bf698238
comment
When All You Have Is a Hammer…: Tor, literally. His standee in "The Signal" contains the quote "You're all nails to me!"
 Alan Wake (Video Game) / int_bf698238
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1.0
 Alan Wake (Video Game) / int_bf698238
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_bf698238
 Alan Wake (Video Game) / int_c042eee9
type
Invisible to Normals
 Alan Wake (Video Game) / int_c042eee9
comment
Invisible to Normals: According to a manuscript page, the words, directions and symbols left by Cynthia Weaver can only be seen by those who are "touched" by the Dark Presence and use light to reveal them in the walls.
 Alan Wake (Video Game) / int_c042eee9
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1.0
 Alan Wake (Video Game) / int_c042eee9
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 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_c042eee9
 Alan Wake (Video Game) / int_c04b1231
type
Jump Scare
 Alan Wake (Video Game) / int_c04b1231
comment
Jump Scare: The scenes where Barbara Jagger appears right in front of the camera in a cutscene. Unknowingly stepping on a bear trap is guaranteed to send most players leaping out of their seats. Near the start of chapter 2: When Alan is making his way down to Lover's Peak from the cabin, as you walk down the road a bin to your right will, without warning, explode in the loudest way possible, which will make you absolutely soil yourself, even if you're prepared. Also, in the same area, if you walk into one of the empty houses, you may randomly take damage. Made even scarier if it happens while watching the Night Springs episode. Any time you walk into a puddle of darkness you haven't seen yet counts too. There is one instance where a Taken will appear the second you open a door, right in front of you. Extremely frequent during the later part of the last chapter, where the image of Barbara Jagger holding Alice jumps out on the screen, accompanied by a screeching noise, before every instance of her speaking to Alan. It get's old really quickly.
 Alan Wake (Video Game) / int_c04b1231
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1.0
 Alan Wake (Video Game) / int_c04b1231
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_c04b1231
 Alan Wake (Video Game) / int_c0fd3b54
type
Light 'em Up
 Alan Wake (Video Game) / int_c0fd3b54
comment
Light 'em Up: Alan doesn't have elemental powers, but nonetheless has to use light to make the possessed minions of the darkness vulnerable — usually flashlights.
 Alan Wake (Video Game) / int_c0fd3b54
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1.0
 Alan Wake (Video Game) / int_c0fd3b54
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_c0fd3b54
 Alan Wake (Video Game) / int_c2393191
type
Show Within a Show
 Alan Wake (Video Game) / int_c2393191
comment
Show Within a Show: Night Springs, a thinly veiled homage to The Twilight Zone, which was apparently inspired by events that transpired in Bright Falls. Departure, the novel Alan keeps finding pages of, also counts. One of the pages takes this and runs with it, saying nothing but, "I lifted the page up to my eyes and read it. In it, I lifted the page up to my eyes and read it. In it, I lifted the page up to my eyes and read it. In it..." and so on. Alan's Alex Casey series is a Shout-Out to Max Payne in multiple ways. In a flashback, we see an appearance by Alan on a talk show called The Harry Garrett Show. There's also the Anderson brothers' old rock band, "Old Gods of Asgard".
 Alan Wake (Video Game) / int_c2393191
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1.0
 Alan Wake (Video Game) / int_c2393191
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_c2393191
 Alan Wake (Video Game) / int_c2cedc1c
type
Big "NO!"
 Alan Wake (Video Game) / int_c2cedc1c
comment
Big "NO!": Alan yells three of these in succession plus screams after learning from the Dark Presence that Alice drowned in Cauldron Lake.
 Alan Wake (Video Game) / int_c2cedc1c
featureApplicability
1.0
 Alan Wake (Video Game) / int_c2cedc1c
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_c2cedc1c
 Alan Wake (Video Game) / int_c2d978fe
type
Car Fu
 Alan Wake (Video Game) / int_c2d978fe
comment
Car Fu: You have a car with bright headlights and Taken on the road. You know what to do. The Darkness also employs this at least once.
 Alan Wake (Video Game) / int_c2d978fe
featureApplicability
1.0
 Alan Wake (Video Game) / int_c2d978fe
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_c2d978fe
 Alan Wake (Video Game) / int_c32d3344
type
Disconnected Side Area
 Alan Wake (Video Game) / int_c32d3344
comment
Disconnected Side Area: A few areas from the main game cannot be explored until "The Signal" and "The Writer". In The Signal, you get to visit the Oh Deer Diner's bathroom and kitchen. In "The Writer", you get to properly enter and climb the lighthouse.
 Alan Wake (Video Game) / int_c32d3344
featureApplicability
1.0
 Alan Wake (Video Game) / int_c32d3344
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_c32d3344
 Alan Wake (Video Game) / int_c3c18143
type
Hope Spot
 Alan Wake (Video Game) / int_c3c18143
comment
Hope Spot: Safe Havens are literally this. In the case of this trope they apply when some of them break just as Alan is about to reach it. This can be quite vexing when Alan has a horde of Taken on his tail, is at low health, and can't run any more. One of the manuscript pages describes Alan leaving the dark forest behind him, and explicitly says that things were looking up. Then he hears a chainsaw...
 Alan Wake (Video Game) / int_c3c18143
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1.0
 Alan Wake (Video Game) / int_c3c18143
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_c3c18143
 Alan Wake (Video Game) / int_c4b09e97
type
Doppelgänger
 Alan Wake (Video Game) / int_c4b09e97
comment
Doppelgänger: Mr. Scratch.
 Alan Wake (Video Game) / int_c4b09e97
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1.0
 Alan Wake (Video Game) / int_c4b09e97
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_c4b09e97
 Alan Wake (Video Game) / int_c513249
type
Harder Than Hard
 Alan Wake (Video Game) / int_c513249
comment
Harder Than Hard: Nightmare difficulty, in which not only do enemies do and take twice as much damage, it takes over twice as long to burn their shadows away. Most of your time on Nightmare will be spent dropping flares and running like mad.
 Alan Wake (Video Game) / int_c513249
featureApplicability
1.0
 Alan Wake (Video Game) / int_c513249
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1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_c513249
 Alan Wake (Video Game) / int_c63cd20a
type
Writing by the Seat of Your Pants
 Alan Wake (Video Game) / int_c63cd20a
comment
Writing by the Seat of Your Pants: In-Universe, this is how Alan traps The Darkness. He locks it and himself in a constant duel, where he writes stories that it tries to corrupt. It's unclear whether he's locked The Darkness in a loop, reliving the week we've played, or if he's writing new stories the whole time, but we know he's sacrificed himself for eternity? to hold it at bay.
 Alan Wake (Video Game) / int_c63cd20a
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1.0
 Alan Wake (Video Game) / int_c63cd20a
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_c63cd20a
 Alan Wake (Video Game) / int_c67af1b0
type
Big Bad Wannabe
 Alan Wake (Video Game) / int_c67af1b0
comment
Big Bad Wannabe: Mr. Scratch is certainly dangerous but even Alan thinks he's got his Doppelgänger outclassed. An odd fact may be that Mr. Scratch is aware of this too and is deeply annoyed by the fact.
 Alan Wake (Video Game) / int_c67af1b0
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1.0
 Alan Wake (Video Game) / int_c67af1b0
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 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_c67af1b0
 Alan Wake (Video Game) / int_c70fc0a2
type
Pretentious Latin Motto
 Alan Wake (Video Game) / int_c70fc0a2
comment
Pretentious Latin Motto: The phrase written on the sundial (created by Thomas Zane) at Dr. Hartman's clinic says "In tenebras cadere", which roughly translates to "To fall into darkness".
 Alan Wake (Video Game) / int_c70fc0a2
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1.0
 Alan Wake (Video Game) / int_c70fc0a2
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_c70fc0a2
 Alan Wake (Video Game) / int_c75df49a
type
Shout-Out
 Alan Wake (Video Game) / int_c75df49a
comment
In Dr. Hartman's clinic, you meet a game designer by the name of Emerson. Hartman explains his role and describes video games as "trash," but took him in since they require "some small creative effort." Considering the game has a high story-to-gameplay ratio with many Shout Outs to famous books and films, and how art plays a role in the game's plot, it seems to be a likely Take That! towards detractors of the Video Games As Art argument.
 Alan Wake (Video Game) / int_c75df49a
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1.0
 Alan Wake (Video Game) / int_c75df49a
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 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_c75df49a
 Alan Wake (Video Game) / int_c83cd6b8
type
The Nicknamer
 Alan Wake (Video Game) / int_c83cd6b8
comment
The Nicknamer: Agent Nightingale, who derisively calls Alan by a different author's name every time they meet. Once giving him two different nicknames in the same sentence.
 Alan Wake (Video Game) / int_c83cd6b8
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1.0
 Alan Wake (Video Game) / int_c83cd6b8
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_c83cd6b8
 Alan Wake (Video Game) / int_c83f40d8
type
Bystander Syndrome
 Alan Wake (Video Game) / int_c83f40d8
comment
The people of Bright Falls don't seem to notice that scores of people are constantly disappearing, that there are dozens of abandoned cars choking the roads, and several buildings are completely demolished by what can only be supernatural forces. One of the manuscript pages does describe two deputies investigating an abandoned logging camp with tons of collateral damage caused by the Dark Presence attacking Alan, and both of them basically agreed that it wasn't their problem.
 Alan Wake (Video Game) / int_c83f40d8
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1.0
 Alan Wake (Video Game) / int_c83f40d8
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Alan Wake (Video Game) / int_c83f40d8
 Alan Wake (Video Game) / int_c86392ee
type
The Little Shop That Wasn't There Yesterday
 Alan Wake (Video Game) / int_c86392ee
comment
The Little Shop That Wasn't There Yesterday: Episode 1 reveals There was no cabin on Cauldron Lake.
 Alan Wake (Video Game) / int_c86392ee
featureApplicability
1.0
 Alan Wake (Video Game) / int_c86392ee
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1.0
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Alan Wake (Video Game) / int_c86392ee
 Alan Wake (Video Game) / int_c89f0472
type
Troperiffic
 Alan Wake (Video Game) / int_c89f0472
comment
Troperiffic: Of the Light Is Good and Dark Is Evil tropes, or basically anything related to Light versus Dark. In this game, these are even manifested physically. This game also gives off an impression that leaving a Plot Hole in any work of fiction can lead to "disastrous" effects, as explained by Alan in The Reveal during the climax. Poor Zane was a victim of this, writing Barbara back without detailing how. Such as that, when a question remains unanswered, or if there is no logical explanation as to why the plot suddenly jumped to another distinct point, a meta "wild mass guessing" ensues, allowing others, such as the fandom to fill in the gaps by making theories or fanfic. The "others" in this game is no other than the Dark Presence, taking advantage of the plot holes to free itself from the lake. Only then when the creators of the work declare what is canon, would the "wild mass guessing" and theories stop. Like how Alan defeated the Dark Presence by going back to the cabin and finish the manuscript he started.
 Alan Wake (Video Game) / int_c89f0472
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1.0
 Alan Wake (Video Game) / int_c89f0472
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Alan Wake (Video Game) / int_c89f0472
 Alan Wake (Video Game) / int_c8f98eb5
type
Ontological Mystery
 Alan Wake (Video Game) / int_c8f98eb5
comment
Ontological Mystery: In the first episode, you find yourself in your own wrecked car on the edge of a cliff, with no memory of what you've been doing for the last week. The meta-fictional narrative of the game leaves open questions like this all over the place. Did Tom Zane write Alan into being? Did Alan's story dictate everything that everyone in Bright Falls did, retroactively changing things? Did Alan write Zane writing Alan? Who knows?
 Alan Wake (Video Game) / int_c8f98eb5
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1.0
 Alan Wake (Video Game) / int_c8f98eb5
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 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_c8f98eb5
 Alan Wake (Video Game) / int_c91dcba1
type
Perma-Stubble
 Alan Wake (Video Game) / int_c91dcba1
comment
Perma-Stubble: Alan. Notably, he's clean-shaven during the flashbacks.
 Alan Wake (Video Game) / int_c91dcba1
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1.0
 Alan Wake (Video Game) / int_c91dcba1
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Alan Wake (Video Game) / int_c91dcba1
 Alan Wake (Video Game) / int_c9597a03
type
Self-Deprecation
 Alan Wake (Video Game) / int_c9597a03
comment
Self-Deprecation: The narration notes that the Dark Presence in the first game "lacked imagination", and that Mr. Scratch is not so limited, hence the more diverse types of enemies. The "Super Effective Sales Trailer" ends with Scratch mocking the Gainax Ending of the first game.
 Alan Wake (Video Game) / int_c9597a03
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1.0
 Alan Wake (Video Game) / int_c9597a03
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 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_c9597a03
 Alan Wake (Video Game) / int_ca3a6dbd
type
Informed Ability
 Alan Wake (Video Game) / int_ca3a6dbd
comment
Informed Ability: The passages of Alan's writing we see are not terribly impressive — certainly not for a bestselling author. We're possibly not seeing Alan at his best, since we don't really have any samples from the books that made him famous, but we still don't see any glimpse of real talent.
 Alan Wake (Video Game) / int_ca3a6dbd
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1.0
 Alan Wake (Video Game) / int_ca3a6dbd
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Alan Wake (Video Game) / int_ca3a6dbd
 Alan Wake (Video Game) / int_ca81eae7
type
Hollywood Darkness
 Alan Wake (Video Game) / int_ca81eae7
comment
Hollywood Darkness: Semi-justified though; in the backwoods where the game take place away from the buildings and light pollution of the city and under the bright moon, you can actually see about as well as Alan can sans flashlight.
 Alan Wake (Video Game) / int_ca81eae7
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1.0
 Alan Wake (Video Game) / int_ca81eae7
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 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_ca81eae7
 Alan Wake (Video Game) / int_ca9c252f
type
This Is Something He's Got to Do Himself
 Alan Wake (Video Game) / int_ca9c252f
comment
This Is Something He's Got to Do Himself: Driven by his desire to save Alice, Alan leaves the safety of the Well-Lit Room in order to confront the Dark Presence once and for all. He says these words almost exactly.
 Alan Wake (Video Game) / int_ca9c252f
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1.0
 Alan Wake (Video Game) / int_ca9c252f
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Alan Wake (Video Game) / int_ca9c252f
 Alan Wake (Video Game) / int_cb360d4e
type
Supernatural Hotspot Town
 Alan Wake (Video Game) / int_cb360d4e
comment
Supernatural Hotspot Town: Bright Falls, a town in the Pacific Northwest with a caldera lake at its center; said lake houses the Dark Presence, an entity capable of bringing creative works ranging from writing to paintings to life. It actively attempts to use the protagonist to free itself from underneath the lake and wreak havoc on reality.
 Alan Wake (Video Game) / int_cb360d4e
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1.0
 Alan Wake (Video Game) / int_cb360d4e
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Alan Wake (Video Game) / int_cb360d4e
 Alan Wake (Video Game) / int_cb44cd57
type
Ominous Television
 Alan Wake (Video Game) / int_cb44cd57
comment
Ominous Television: All throughout the plot, Alan finds various televisions that turn on as he walks by them. Sometimes they will be showing the Show Within a Show Night Springs, or Alan will see himself narrating the events happening to him, as though the Player Character is just a fictionalized version of a Horror author. During the DLC episodes, he will hear a maddened version of his narrating the events that are happening as though he is desperately trying to kill the Player Character, all the while flashing ominous footage of an eye, "The Signal" ending with Alan hunting down a floating TV.
 Alan Wake (Video Game) / int_cb44cd57
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 Alan Wake (Video Game) / int_cb44cd57
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 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_cb44cd57
 Alan Wake (Video Game) / int_cc374ba6
type
It's Up to You
 Alan Wake (Video Game) / int_cc374ba6
comment
It's Up to You: Subverted, in multiple ways: The few times you have allies, they help take out the Taken. At the Old Gods of Asgard stage, Barry helps a lot with the stage lights. In Episode 5, Alan and Sarah Breaker are looking for keys to a helicopter in the town hall. Sarah says she'll look for the keys and asks Alan to repair the fuse box, but Alan complains he already got electrocuted that day, referencing an event earlier in the level. Sarah relents, and Alan goes looking for the keys while Sarah fixes the fuse.
 Alan Wake (Video Game) / int_cc374ba6
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 Alan Wake (Video Game) / int_cc374ba6
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 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_cc374ba6
 Alan Wake (Video Game) / int_cc4d190a
type
Did You Just Punch Out Cthulhu?
 Alan Wake (Video Game) / int_cc4d190a
comment
Did You Just Punch Out Cthulhu?: Alan's master plan at Episode Six's conclusion. "The Signal" shows Alan is a little too busy to enact this, but "The Writer" has Alan getting ready to go at it.
 Alan Wake (Video Game) / int_cc4d190a
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1.0
 Alan Wake (Video Game) / int_cc4d190a
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Alan Wake (Video Game) / int_cc4d190a
 Alan Wake (Video Game) / int_ccc73c34
type
Spooky Painting
 Alan Wake (Video Game) / int_ccc73c34
comment
Spooky Painting: Alan sees several of these around Cauldron Lake Lodge and many more stashed in Dr. Hartman's office, after Alan is committed there. They were painted by a patient at the lodge, who tells Alan that he could not find inspiration to paint until Alan arrived. Earlier in the scenario Dr. Hartman tells Alan that the patient's paintings have been dark in theme since he started painting again.
 Alan Wake (Video Game) / int_ccc73c34
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1.0
 Alan Wake (Video Game) / int_ccc73c34
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 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_ccc73c34
 Alan Wake (Video Game) / int_cdfe12c3
type
Nothing Is Scarier
 Alan Wake (Video Game) / int_cdfe12c3
comment
Nothing Is Scarier: Instead of linear stages that are almost always sending Taken your way to run or fight from, a great deal of American Nightmare, especially if you're after all the manuscript pages, is spent wandering large, open and eerie environments with rarely a Taken encounter to be had.
 Alan Wake (Video Game) / int_cdfe12c3
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1.0
 Alan Wake (Video Game) / int_cdfe12c3
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Alan Wake (Video Game) / int_cdfe12c3
 Alan Wake (Video Game) / int_ce25dff9
type
Amulet of Dependency
 Alan Wake (Video Game) / int_ce25dff9
comment
After Alan uses his Flashlight of Dependency on the Taken to neutralize the Darkness and shoots them down, they crumple to the floor and fade away without a trace of their existence.
 Alan Wake (Video Game) / int_ce25dff9
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1.0
 Alan Wake (Video Game) / int_ce25dff9
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Alan Wake (Video Game) / int_ce25dff9
 Alan Wake (Video Game) / int_ce27dc3f
type
Protagonist Title
 Alan Wake (Video Game) / int_ce27dc3f
comment
Protagonist Title: Obviously, while American Nightmare is all about the hillbilly setting instead.
 Alan Wake (Video Game) / int_ce27dc3f
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1.0
 Alan Wake (Video Game) / int_ce27dc3f
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 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_ce27dc3f
 Alan Wake (Video Game) / int_cee9aeed
type
Alternate Reality Game
 Alan Wake (Video Game) / int_cee9aeed
comment
Alternate Reality Game: Remedy launched a well-hidden (to the point that very little documentation of it exists outside of the Alan Wake wiki) ARG alongside this game, titled This House of Dreams. Players could find it by searching the internet for the backmasked message in "Balance Slays the Demon", leading them to a Character Blog by a woman who finds a collection of Thomas Zane poems in an old house she's renovating, and is subsequently plagued by dreams about Alan, Zane, and the Dark Place, as well as various paranormal encounters. It ended fairly abruptly after five months, but is referenced in an Easter Egg in Control, Remedy's subsequent game set in the same universe as Alan Wake.
 Alan Wake (Video Game) / int_cee9aeed
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1.0
 Alan Wake (Video Game) / int_cee9aeed
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Alan Wake (Video Game) / int_cee9aeed
 Alan Wake (Video Game) / int_cfda0ecb
type
Escort Mission
 Alan Wake (Video Game) / int_cfda0ecb
comment
Escort Mission: Played straight and inverted simultaneously. At one point in Episode 2, Alan loses his gun but is saved by Mott, the kidnapper. Mott has a gun, but refuses to give it to Alan, instead giving him flares. The next part of the level requires you to destroy the darkness on the Taken so Mott can blast them. In Episode 5, Sheriff Breaker escorts you to a helicopter. She has an infinite ammo shotgun. Unlike Mott, she's frickin awesome.
 Alan Wake (Video Game) / int_cfda0ecb
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1.0
 Alan Wake (Video Game) / int_cfda0ecb
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 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_cfda0ecb
 Alan Wake (Video Game) / int_d08595d3
type
Broken Bird
 Alan Wake (Video Game) / int_d08595d3
comment
Broken Bird: Fittingly enough, Agent Nightingale. Outside reading material reveals that he used to be pretty much the exact opposite of how he is in-game, but the loss of his partner to the Dark Presence turned him into the character we see.
 Alan Wake (Video Game) / int_d08595d3
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1.0
 Alan Wake (Video Game) / int_d08595d3
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Alan Wake (Video Game) / int_d08595d3
 Alan Wake (Video Game) / int_d1affec1
type
That Came Out Wrong
 Alan Wake (Video Game) / int_d1affec1
comment
That Came Out Wrong: On the first go when you have to fetch Dr Meadows' camera for the telescope, she tells to you to be careful, it's quite expensive and they don't have a replacement. Fortunately, she's quick to realize that that was a lot more callous than she intended and meant for you to be careful.
 Alan Wake (Video Game) / int_d1affec1
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1.0
 Alan Wake (Video Game) / int_d1affec1
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 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_d1affec1
 Alan Wake (Video Game) / int_d24ed873
type
Developer's Foresight
 Alan Wake (Video Game) / int_d24ed873
comment
Developer's Foresight: Some characters have lines that are only triggered by certain actions, like shining the flashlight in Barry's face.
 Alan Wake (Video Game) / int_d24ed873
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1.0
 Alan Wake (Video Game) / int_d24ed873
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 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_d24ed873
 Alan Wake (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 Alan Wake (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: At one point in Episode 4 that sticks Alan without weapons, he gets chased down a path by a trio of Taken toward a Safe Haven. Halfway to the Haven, there's a generator-powered light. However, the Taken are accurate with their weapons and fast enough that you won't have time to start the generator before they attack you; not that you'd know that on your first playthrough.
 Alan Wake (Video Game) / int_d2c0e2ed
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1.0
 Alan Wake (Video Game) / int_d2c0e2ed
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 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_d2c0e2ed
 Alan Wake (Video Game) / int_d46ddfa2
type
CloudCuckooLander
 Alan Wake (Video Game) / int_d46ddfa2
comment
Cloud Cuckoolander: The Taken themselves say some pretty random things when they show up. "Omega 3 fatty acids are good for your heart!" Humorously, the farmer Taken say something somehow unrelated, yet totally appropriate for their occupation: "Stay away from my daughter!" Rose starts babbling like this too once the Dark Presence is done with her. In her case, she goes through the rhetoric of serving a customer.
 Alan Wake (Video Game) / int_d46ddfa2
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1.0
 Alan Wake (Video Game) / int_d46ddfa2
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Alan Wake (Video Game) / int_d46ddfa2
 Alan Wake (Video Game) / int_d64827f6
type
Good Hurts Evil
 Alan Wake (Video Game) / int_d64827f6
comment
Good Hurts Evil: Light Is Good, and Dark Is Evil. Taken will cover their face and stumble back when hit with the flashlight no matter where you get them. Flashbang grenades will also kill normal Taken instantly. Played with using the flare gun; anyone would be seriously hurt if shot with one, but it is like the Golden Gun when fighting Ravens or Elite Taken.
 Alan Wake (Video Game) / int_d64827f6
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1.0
 Alan Wake (Video Game) / int_d64827f6
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 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_d64827f6
 Alan Wake (Video Game) / int_d782bd52
type
Equivalent Exchange
 Alan Wake (Video Game) / int_d782bd52
comment
In order to save Alice and defeat the Dark Presence, Alan stays behind in the lake to uphold the Equivalent Exchange.
 Alan Wake (Video Game) / int_d782bd52
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1.0
 Alan Wake (Video Game) / int_d782bd52
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Alan Wake (Video Game) / int_d782bd52
 Alan Wake (Video Game) / int_d7b34c31
type
Everyone Calls Him "Barkeep"
 Alan Wake (Video Game) / int_d7b34c31
comment
Everyone Calls Him "Barkeep": The not kidnapper is merely referred to as "the kidnapper" throughout the game. You don't find what his actual name is unless you find the relevant pages of the manuscript. It's Mott.
 Alan Wake (Video Game) / int_d7b34c31
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1.0
 Alan Wake (Video Game) / int_d7b34c31
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 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_d7b34c31
 Alan Wake (Video Game) / int_d8696817
type
Torch the Franchise and Run
 Alan Wake (Video Game) / int_d8696817
comment
invoked Torch the Franchise and Run: Alan is planning to end his popular Alex Casey series by killing off the titular character.
 Alan Wake (Video Game) / int_d8696817
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1.0
 Alan Wake (Video Game) / int_d8696817
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1.0
 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_d8696817
 Alan Wake (Video Game) / int_d8f3dc8
type
Eternal Recurrence
 Alan Wake (Video Game) / int_d8f3dc8
comment
Eternal Recurrence: The Dark Presence has made numerous attempts to escape using artists to write its freedom before, holding their loved ones captive to control them. The manuscript implies that the Anderson brothers know about the Dark Presence and have fought it before. It is implied that Zane actually wrote some of Wake's life before vanishing. It's more than that - it's implied Zane actually wrote Alan writing the events of the game. And just to turn things on their head, it's entirely possible to read the storyline in such a way that makes it so that Alan created Thomas Zane to help him.
 Alan Wake (Video Game) / int_d8f3dc8
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1.0
 Alan Wake (Video Game) / int_d8f3dc8
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Alan Wake (Video Game) / int_d8f3dc8
 Alan Wake (Video Game) / int_da264b9c
type
Word-Salad Horror
 Alan Wake (Video Game) / int_da264b9c
comment
Word-Salad Horror: Taken can only mindlessly repeat phrases that were relevant to them before the Dark Presence took hold of them. Sometimes this is funny. Other times, it makes it worse.
 Alan Wake (Video Game) / int_da264b9c
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1.0
 Alan Wake (Video Game) / int_da264b9c
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Alan Wake (Video Game) / int_da264b9c
 Alan Wake (Video Game) / int_dae5c997
type
Action Girl
 Alan Wake (Video Game) / int_dae5c997
comment
Action Girl: Sheriff Sarah Breaker. Can't beat her infinite ammo shotgun.
 Alan Wake (Video Game) / int_dae5c997
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1.0
 Alan Wake (Video Game) / int_dae5c997
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Alan Wake (Video Game) / int_dae5c997
 Alan Wake (Video Game) / int_db6230b7
type
Lightning Bruiser
 Alan Wake (Video Game) / int_db6230b7
comment
Lightning Bruiser: Birdmen have a surprisingly large amount of health for being skinny, quick guys, being able to survive a hit from the crossbow.
 Alan Wake (Video Game) / int_db6230b7
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1.0
 Alan Wake (Video Game) / int_db6230b7
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Alan Wake (Video Game) / int_db6230b7
 Alan Wake (Video Game) / int_dbb414ed
type
Hand Wave
 Alan Wake (Video Game) / int_dbb414ed
comment
Hand Wave: In one manuscript page, Alan admits that he has no idea how he boosts his flashlight beam.
 Alan Wake (Video Game) / int_dbb414ed
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1.0
 Alan Wake (Video Game) / int_dbb414ed
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 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_dbb414ed
 Alan Wake (Video Game) / int_dbca2c99
type
Red Herring
 Alan Wake (Video Game) / int_dbca2c99
comment
The standee of Alan Wake. It survives a lot and pops up during the plot in unexpected places. If you thought it would be important or at least play some sort of role, the devs got you. It's really a Red Herring.
 Alan Wake (Video Game) / int_dbca2c99
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1.0
 Alan Wake (Video Game) / int_dbca2c99
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 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_dbca2c99
 Alan Wake (Video Game) / int_dbd8e795
type
Gaiden Game
 Alan Wake (Video Game) / int_dbd8e795
comment
Gaiden Game: The gameplay is more of an arcade survival shooter than the original's psychological thriller.
 Alan Wake (Video Game) / int_dbd8e795
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1.0
 Alan Wake (Video Game) / int_dbd8e795
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 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_dbd8e795
 Alan Wake (Video Game) / int_dc1c7647
type
Voice of the Legion
 Alan Wake (Video Game) / int_dc1c7647
comment
Voice of the Legion: Taken voices fluctuate from strained to normal to a really deep and creepy voice. So they kinda sound like this.
 Alan Wake (Video Game) / int_dc1c7647
featureApplicability
1.0
 Alan Wake (Video Game) / int_dc1c7647
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1.0
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Alan Wake (Video Game) / int_dc1c7647
 Alan Wake (Video Game) / int_dc791d50
type
Words Can Break My Bones
 Alan Wake (Video Game) / int_dc791d50
comment
Words Can Break My Bones: Literally near the end, in "The Signal" and "The Writer". Alan takes damage if he runs into the Typewriter words that hasn't been been cleared by light yet. On the flip side, "boom!", "roll", "flash", "tools", "drive", and "red box" helps him out against the Taken.
 Alan Wake (Video Game) / int_dc791d50
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1.0
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Alan Wake (Video Game) / int_dc791d50
 Alan Wake (Video Game) / int_dc9b1fe9
type
Cue the Sun
 Alan Wake (Video Game) / int_dc9b1fe9
comment
Cue the Sun: When you finish a Fight Till Dawn session, the sun rises incredibly quickly and destroys all the Taken still around.
 Alan Wake (Video Game) / int_dc9b1fe9
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1.0
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Alan Wake (Video Game) / int_dc9b1fe9
 Alan Wake (Video Game) / int_dca70c44
type
Reasonable Authority Figure
 Alan Wake (Video Game) / int_dca70c44
comment
Reasonable Authority Figure: Sheriff Sarah Breaker is pretty reasonable, especially considering the freakish events following Alan around. Her initial reaction to the Dark Presence snatching Nightingale is to ask Wake how to fight the Presence, and she doesn't bat an eye once Wake tells her that they need to find Cynthia Weaver. It's implied that this is because Bright Falls is something of a Weirdness Magnet, so strange goings-on aren't really a new thing for her.
 Alan Wake (Video Game) / int_dca70c44
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1.0
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Alan Wake (Video Game) / int_dca70c44
 Alan Wake (Video Game) / int_dcbe8a6e
type
Chekhov's Gunman
 Alan Wake (Video Game) / int_dcbe8a6e
comment
Chekhov's Gunman: Everyone. Seriously, there are no characters introduced in the first chapter that do not turn out to be important in some way. That quiet man at the back of the ferry? He's the kidnapper. Or is he? That cool old radio host who wants to interview Alan? He helps Alan escape Agent Nightingale at one point. That cheerful waitress who happens to be Alan Wake's biggest fan? She drugs Alan and Barry under the influence of the Dark Presence. That gas station owner who was supposed to give Alan the keys to the cabin? He gets the honor of becoming the first known elite Taken. That friendly park ranger who recommends the coffee? He becomes the second known elite Taken. Those two crazy, lovable old rockers who put de lime in de coconut? They allow Alan to escape from the clinic, while pointing him towards the Lady of the Light. That smug psychologist with the punchable face? He tries to trick Alan into believing his wife was just kidnapped, then later kidnaps him and tries to convince him that he's clinically insane and that his wife is dead. That sheriff who found Alan at the gas station? She helps Alan find the Lady of the Light and may have known about the Dark Presence all along. She's so central to the plot and so much aware of the ongoings that the implications are that Alan created her, maybe as a backup plan in case he fails — just like Alan himself was Thomas Zane's plan B. That harmless old woman Alan meets in the diner who seems to be afraid of the dark? She's the Lady of the Light you keep hearing about. That floating guy in the diving suit? He's Thomas Zane, the light that has been guiding you through the game. That creepy old lady in funeral garb who gives you the keys to your cabin? She's the Big Bad.
 Alan Wake (Video Game) / int_dcbe8a6e
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1.0
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Alan Wake (Video Game) / int_dcbe8a6e
 Alan Wake (Video Game) / int_dd891949
type
Who Writes This Crap?!
 Alan Wake (Video Game) / int_dd891949
comment
Who Writes This Crap?!: Walter's last words after being killed by his Taken best friend. He comments that it's like a really bad sequel to a good movie where the hero's best friend has become the bad guy for no reason, which is most likely a self-deprecating Shout-Out to the Max Payne series, in which Max's ally from the first game, Vladimir Lem, becomes the villain of the second.
 Alan Wake (Video Game) / int_dd891949
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Alan Wake (Video Game) / int_dd891949
 Alan Wake (Video Game) / int_df11acbe
type
Artificial Brilliance
 Alan Wake (Video Game) / int_df11acbe
comment
Artificial Brilliance: Taken will always attempt to spread out and flank you while you're distracted by another Taken, and Elite Taken will constantly zip around to avoid your flashlight and attack from behind.
 Alan Wake (Video Game) / int_df11acbe
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1.0
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Alan Wake (Video Game) / int_df11acbe
 Alan Wake (Video Game) / int_dfb71617
type
Male Gaze
 Alan Wake (Video Game) / int_dfb71617
comment
Male Gaze: On occasion, the camera tends to give put female body parts significant screen real estate. That said, partially justified since it's implied that many of these instances (which involve Alice) are to suggest Alan's gaze.
 Alan Wake (Video Game) / int_dfb71617
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Alan Wake (Video Game) / int_dfb71617
 Alan Wake (Video Game) / int_e0c470a1
type
The Fourth Wall Will Not Protect You
 Alan Wake (Video Game) / int_e0c470a1
comment
The Fourth Wall Will Not Protect You: After a big plot-revealing moment, the Dark Presence's avatar looks down on the protagonist and then briefly glimpses at the camera before suddenly teleporting right into the player's face!
 Alan Wake (Video Game) / int_e0c470a1
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Alan Wake (Video Game) / int_e0c470a1
 Alan Wake (Video Game) / int_e35ab565
type
Indy Ploy
 Alan Wake (Video Game) / int_e35ab565
comment
Indy Ploy: "I had no real plan." Alan admits this to himself while on his way to meet the kidnapper for the third time. He also admits this while traveling toward the final showdown with the Dark Presence.
 Alan Wake (Video Game) / int_e35ab565
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Alan Wake (Video Game) / int_e35ab565
 Alan Wake (Video Game) / int_e3c97e7a
type
Story to Gameplay Ratio
 Alan Wake (Video Game) / int_e3c97e7a
comment
Story to Gameplay Ratio: High, but lower than you might think considering that the game is very story-driven. While each episode has its own mini-story, plenty of it is given during gameplay.
 Alan Wake (Video Game) / int_e3c97e7a
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1.0
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Alan Wake (Video Game) / int_e3c97e7a
 Alan Wake (Video Game) / int_e5421161
type
Expy
 Alan Wake (Video Game) / int_e5421161
comment
Expy: Agent Nightingale heavily resembles Agent Gordon Cole of Twin Peaks, who is himself in turn played by none other than David Lynch, who's in addition to that one acting role also one half of the show's writing team and its occasional director alongside Mark Frost. However, unlike Gordon, Nightingale is a terrible person and an alcoholic with no control over his impulses.
 Alan Wake (Video Game) / int_e5421161
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1.0
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Alan Wake (Video Game) / int_e5421161
 Alan Wake (Video Game) / int_e54227fc
type
Gasp!
 Alan Wake (Video Game) / int_e54227fc
comment
Gasp!: This first happened in the beginning of the game when the hitchhiker Alan runs over disappears. Afterward this usually occurs after Alan wakes up from a nightmare.
 Alan Wake (Video Game) / int_e54227fc
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1.0
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Alan Wake (Video Game) / int_e54227fc
 Alan Wake (Video Game) / int_e542d889
type
Gorn
 Alan Wake (Video Game) / int_e542d889
comment
Gorn: None in the gameplay, but near the end of the game in his attempt to silence Barbara Jagger after she was Taken by the Dark Presence, Thomas Zane cut out her heart.
 Alan Wake (Video Game) / int_e542d889
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1.0
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Alan Wake (Video Game) / int_e542d889
 Alan Wake (Video Game) / int_e545e190
type
Nerf
 Alan Wake (Video Game) / int_e545e190
comment
Nerf: Flashbangs and flareguns have been drastically reduced in power, now only insta-killing Taken that are right at the center of the blast. In the first game they were basically the end-the-fight-now button. On the enemy side, the main Taken enemies no longer throw axes like crazy. This makes them a lot less annoying.
 Alan Wake (Video Game) / int_e545e190
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1.0
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Alan Wake (Video Game) / int_e545e190
 Alan Wake (Video Game) / int_e57198a4
type
Advancing Wall of Doom
 Alan Wake (Video Game) / int_e57198a4
comment
Advancing Wall of Doom: When fleeing The Darkness in the form of a tornado across a dam near the end of the game.
 Alan Wake (Video Game) / int_e57198a4
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1.0
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Alan Wake (Video Game) / int_e57198a4
 Alan Wake (Video Game) / int_e5da07dd
type
Badass Unintentional
 Alan Wake (Video Game) / int_e5da07dd
comment
Badass Unintentional: For a writer on vacation, Alan Wake has a hell of a time fighting off the many forms of the Dark Presence, including tornadoes and bulldozers.
 Alan Wake (Video Game) / int_e5da07dd
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1.0
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Alan Wake (Video Game) / int_e5da07dd
 Alan Wake (Video Game) / int_e6ce4b
type
The Maze
 Alan Wake (Video Game) / int_e6ce4b
comment
The Maze: Alan has to go through a hedge maze in the garden of the Cauldron Lake Lodge, fighting Taken along the way.
 Alan Wake (Video Game) / int_e6ce4b
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1.0
 Alan Wake (Video Game) / int_e6ce4b
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Alan Wake (Video Game) / int_e6ce4b
 Alan Wake (Video Game) / int_e83fc5
type
No "Arc" in "Archery"
 Alan Wake (Video Game) / int_e83fc5
comment
No "Arc" in "Archery": Averted with both the crossbow and the nailgun. With these weapons, it's perfectly possible to hit Taken on the other side of a wall that's otherwise just too high to shoot over.
 Alan Wake (Video Game) / int_e83fc5
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-1.0
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Alan Wake (Video Game) / int_e83fc5
 Alan Wake (Video Game) / int_e8b0f099
type
Dark Is Evil
 Alan Wake (Video Game) / int_e8b0f099
comment
Dark Is Evil: To contrast with the Light Is Good trope, where this game's theme is all about.
 Alan Wake (Video Game) / int_e8b0f099
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1.0
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Alan Wake (Video Game) / int_e8b0f099
 Alan Wake (Video Game) / int_e90a93b2
type
Creepy Monotone
 Alan Wake (Video Game) / int_e90a93b2
comment
Creepy Monotone: Both Rose and Alan's voice actors try to do this when under the influence of the Dark Presence.
 Alan Wake (Video Game) / int_e90a93b2
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Alan Wake (Video Game) / int_e90a93b2
 Alan Wake (Video Game) / int_e9f79e23
type
Screw the War, We're Partying
 Alan Wake (Video Game) / int_e9f79e23
comment
Screw the War, We're Partying: After fighting off Taken people and vehicles, Alan and Barry make it to the Anderson house. Barry then finds the brothers' moonshine.
 Alan Wake (Video Game) / int_e9f79e23
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1.0
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Alan Wake (Video Game) / int_e9f79e23
 Alan Wake (Video Game) / int_ea6fdefb
type
Casual Danger Dialog
 Alan Wake (Video Game) / int_ea6fdefb
comment
Casual Danger Dialog: Alan and Barry partake in this during the defense of the stage.
 Alan Wake (Video Game) / int_ea6fdefb
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Alan Wake (Video Game) / int_ea6fdefb
 Alan Wake (Video Game) / int_eb0a92ca
type
Ineffectual Death Threats
 Alan Wake (Video Game) / int_eb0a92ca
comment
Ineffectual Death Threats: The kidnapper keeps issuing threats to Alan that he will kill Alice if he does not get the manuscript. It's later discovered that the kidnapper never had Alice and was just working under Hartman's plan to take and publish Departure.
 Alan Wake (Video Game) / int_eb0a92ca
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1.0
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Alan Wake (Video Game) / int_eb0a92ca
 Alan Wake (Video Game) / int_eb81c601
type
Big Damn Heroes
 Alan Wake (Video Game) / int_eb81c601
comment
Also, Alan himself. In Episode 1, he spends a lot of time running from the first Taken he comes across. In Episode 5, he deliberately leaves the safety of a well-lit pipe to save Sarah and Barry from a horde of Taken, and upon defeating several poltergeist objects, lets out a snarky, "Down, boy." On a more subtle note, if one pays attention, Alan's ability to sprint improves over the course of the game, allowing him to run longer.
 Alan Wake (Video Game) / int_eb81c601
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1.0
 Alan Wake (Video Game) / int_eb81c601
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Alan Wake (Video Game) / int_eb81c601
 Alan Wake (Video Game) / int_eb8ec7c8
type
Jerkass
 Alan Wake (Video Game) / int_eb8ec7c8
comment
Jerkass: To some extent this applies to Alan. He's got a rather volatile temper. And given the internal (or whatever) monologue given by both Alans in The Writer, he's aware that he can be this. Agent Nightingale definitely qualifies, as the townsfolk can attest to. The kidnapper practically goes out of his way to insult Alan and threaten to kill Alice.
 Alan Wake (Video Game) / int_eb8ec7c8
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Alan Wake (Video Game) / int_eb8ec7c8
 Alan Wake (Video Game) / int_ec3768a
type
Sprint Meter
 Alan Wake (Video Game) / int_ec3768a
comment
Sprint Meter: An invisible one. Sprinting for too long causes Alan's speed to drop before eventually he's barely running. Standing still in this state causes Alan to put his hands on his knees and pant a while.
 Alan Wake (Video Game) / int_ec3768a
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1.0
 Alan Wake (Video Game) / int_ec3768a
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Alan Wake (Video Game) / int_ec3768a
 Alan Wake (Video Game) / int_ec3947b6
type
WalkItOff
 Alan Wake (Video Game) / int_ec3947b6
comment
Walk It Off: Avoiding taking damage for a while will cause your health to gradually regenerate. Standing in the light of a Safe Haven makes it come back faster.
 Alan Wake (Video Game) / int_ec3947b6
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1.0
 Alan Wake (Video Game) / int_ec3947b6
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Alan Wake (Video Game) / int_ec3947b6
 Alan Wake (Video Game) / int_ec729d5d
type
Wild Wilderness
 Alan Wake (Video Game) / int_ec729d5d
comment
Wild Wilderness: The whole setting has a feeling of this just like the Geographic Flexibility entry states, but the main portions of it are in fact that Bright Falls is deep in the mountains, hidden away from view of the 'normal world', and no one outside of it even knows it exists.
 Alan Wake (Video Game) / int_ec729d5d
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Alan Wake (Video Game) / int_ec729d5d
 Alan Wake (Video Game) / int_edaedf90
type
Vomit Discretion Shot
 Alan Wake (Video Game) / int_edaedf90
comment
Vomit Discretion Shot: Barry in the jail cell at the beginning of Episode 5.
 Alan Wake (Video Game) / int_edaedf90
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1.0
 Alan Wake (Video Game) / int_edaedf90
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Alan Wake (Video Game) / int_edaedf90
 Alan Wake (Video Game) / int_ef43c232
type
Downloadable Content
 Alan Wake (Video Game) / int_ef43c232
comment
In the DLC, "The Signal", you get a Verizon phone at the start of the episode. The batteries, however, are not Energizer, but they appear to be some sort of in-game, generic brand. Plus, Thomas Zane asks, "Can you hear me now?" right after Alan gets his phone.
 Alan Wake (Video Game) / int_ef43c232
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1.0
 Alan Wake (Video Game) / int_ef43c232
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Alan Wake (Video Game) / int_ef43c232
 Alan Wake (Video Game) / int_f0089082
type
Early-Bird Cameo
 Alan Wake (Video Game) / int_f0089082
comment
Early-Bird Cameo: Some characters are actually first mentioned in the manuscript pages Alan finds before their proper introductions in the story. It is the case of Sheriff Sarah Breaker and Agent Robert Nightingale, for example.
 Alan Wake (Video Game) / int_f0089082
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1.0
 Alan Wake (Video Game) / int_f0089082
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Alan Wake (Video Game) / int_f0089082
 Alan Wake (Video Game) / int_f178203a
type
Inspector Javert
 Alan Wake (Video Game) / int_f178203a
comment
Inspector Javert: FBI Agent Nightingale, at your service and to your dismay. Subverted in the "everyone believes him" part - his Cowboy Cop tendencies quickly puts him in the Ax-Crazy bin for the townsfolk (even though he's technically right about Alan being responsible for what's going on, due to the latter writing the manuscript).
 Alan Wake (Video Game) / int_f178203a
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Alan Wake (Video Game) / int_f178203a
 Alan Wake (Video Game) / int_f1d05e8e
type
Spider Swarm
 Alan Wake (Video Game) / int_f1d05e8e
comment
Spider Swarm: Some of the new enemies Alan faces are small hordes of giant spiders. Luckily, they can be killed fairly quickly with just the flashlight.
 Alan Wake (Video Game) / int_f1d05e8e
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1.0
 Alan Wake (Video Game) / int_f1d05e8e
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Alan Wake (Video Game) / int_f1d05e8e
 Alan Wake (Video Game) / int_f2407aff
type
Infinite Flashlight
 Alan Wake (Video Game) / int_f2407aff
comment
Infinite Flashlight / Ten-Second Flashlight: All of the flashlights will last forever in standard use, but can be boosted to deal more damage and daze foes. Boosting eats through the batteries quickly, but the power will actually regenerate if left to recharge or filled up with batteries to recover it faster. The prequel series features the latter trope where someone shines a light on a Taken deer only to have the flashlight fail shortly thereafter.
 Alan Wake (Video Game) / int_f2407aff
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1.0
 Alan Wake (Video Game) / int_f2407aff
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Alan Wake (Video Game) / int_f2407aff
 Alan Wake (Video Game) / int_f329f2a2
type
Got Volunteered
 Alan Wake (Video Game) / int_f329f2a2
comment
Got Volunteered: Barry often gets Alan to do all of the hard tasks between them. Then again, Alan really cannot complain since he is the protagonist of the story he created that is coming to life in Bright Falls.
 Alan Wake (Video Game) / int_f329f2a2
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1.0
 Alan Wake (Video Game) / int_f329f2a2
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Alan Wake (Video Game) / int_f329f2a2
 Alan Wake (Video Game) / int_f3da74ff
type
Creepy Crows
 Alan Wake (Video Game) / int_f3da74ff
comment
Creepy Crows: They're everywhere. Some are possessed by darkness and will attack in swarms. Odin and Tor used to have two ravens named Thought and Memory that the Dark Presence had taken.
 Alan Wake (Video Game) / int_f3da74ff
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1.0
 Alan Wake (Video Game) / int_f3da74ff
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1.0
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Alan Wake (Video Game) / int_f3da74ff
 Alan Wake (Video Game) / int_f511ea9b
type
Product Placement
 Alan Wake (Video Game) / int_f511ea9b
comment
Product Placement: Might be justified in that the game plays like a TV show. What do TV shows have? Product placement. One TV, instead of showing a Night Springs episode, shows an ad for Verizon Wireless after a faux movie trailer. There's also a conspicuous shot of the brand of batteries Alan uses (Energizer) early on. Later on, you start off staring at a billboard for Verizon. Ford Motor Company provides some of the in-game vehicles, both drivable and non-drivable. The Wakes' Lincoln MKX, a Ford Fusion in the Bright Falls PD parking lot, and a drivable Ford Super Duty pickup. In the DLC, "The Signal", you get a Verizon phone at the start of the episode. The batteries, however, are not Energizer, but they appear to be some sort of in-game, generic brand. Plus, Thomas Zane asks, "Can you hear me now?" right after Alan gets his phone. Alan used a Tivo to record his appearence on a talk show. Averted in Remastered, which removes all of the product placement in the game.
 Alan Wake (Video Game) / int_f511ea9b
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-1.0
 Alan Wake (Video Game) / int_f511ea9b
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Alan Wake (Video Game) / int_f511ea9b
 Alan Wake (Video Game) / int_f5fe65a3
type
Heavy Mithril
 Alan Wake (Video Game) / int_f5fe65a3
comment
Heavy Mithril: The two songs by Old Gods of Asgard imply that they're this. Their name and their decorating tastes pretty much confirms it. Also, Poets of the Fall, which even has a song that's playing in the middle of one of the more difficult fights in the game. Worth mentioning as well that the two songs by the Old Gods are performed by Poets of the Fall.
 Alan Wake (Video Game) / int_f5fe65a3
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1.0
 Alan Wake (Video Game) / int_f5fe65a3
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Alan Wake (Video Game) / int_f5fe65a3
 Alan Wake (Video Game) / int_f64a9cf7
type
Earn Your Happy Ending
 Alan Wake (Video Game) / int_f64a9cf7
comment
Earn Your Happy Ending: Maybe? The ambiguity is lampshaded by the narrator. After all, nothing ever is as it seems... in Night Springs.
 Alan Wake (Video Game) / int_f64a9cf7
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1.0
 Alan Wake (Video Game) / int_f64a9cf7
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Alan Wake (Video Game) / int_f64a9cf7
 Alan Wake (Video Game) / int_f7d3dbb
type
One to Million to One
 Alan Wake (Video Game) / int_f7d3dbb
comment
One to Million to One: A special Taken in merican Nightmare can turn into a flock of crows as a means of teleporting and moving towards Alan. The crows can then combine again to return to the Taken's humanoid shape.
 Alan Wake (Video Game) / int_f7d3dbb
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1.0
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Alan Wake (Video Game) / int_f7d3dbb
 Alan Wake (Video Game) / int_f9bc2937
type
Laser Sight
 Alan Wake (Video Game) / int_f9bc2937
comment
Laser Sight: Played with. It's not perfect, but both Alan and the player use the flashlight's beam as a makeshift set of crosshairs.
 Alan Wake (Video Game) / int_f9bc2937
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1.0
 Alan Wake (Video Game) / int_f9bc2937
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 Alan Wake (Video Game)
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Alan Wake (Video Game) / int_f9bc2937
 Alan Wake (Video Game) / int_f9f2c33
type
Running Gag
 Alan Wake (Video Game) / int_f9f2c33
comment
Running Gag: Agent Nightingale refuses to call Alan Wake by his real name, and instead keeps calling him by the names of other famous writers, like James Joyce or Stephen King. He never re-uses any of them, either. The Alan Wake cardboard cutout, which Barry sees fit to drag along to the clinic. Heck, he even carries it to the farm and beyond! Barry likes threatening to sue people. People making fun of Alan's elbow patches and tweed jacket.
 Alan Wake (Video Game) / int_f9f2c33
featureApplicability
1.0
 Alan Wake (Video Game) / int_f9f2c33
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_f9f2c33
 Alan Wake (Video Game) / int_fab3c1e1
type
Weakened by the Light
 Alan Wake (Video Game) / int_fab3c1e1
comment
Weakened by the Light: Alan has to use his flashlight to get rid of the shadows protecting the Taken before he can take them down. Flashbang grenades will kill the normal Taken and most Poltergeist Objects while softening up the stronger ones such as the Elite.
 Alan Wake (Video Game) / int_fab3c1e1
featureApplicability
1.0
 Alan Wake (Video Game) / int_fab3c1e1
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_fab3c1e1
 Alan Wake (Video Game) / int_fab98c53
type
American Title
 Alan Wake (Video Game) / int_fab98c53
comment
American Title: Also a Pun-Based Title from the phrase "American dream".
 Alan Wake (Video Game) / int_fab98c53
featureApplicability
1.0
 Alan Wake (Video Game) / int_fab98c53
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_fab98c53
 Alan Wake (Video Game) / int_fd7f3de4
type
Guns in Church
 Alan Wake (Video Game) / int_fd7f3de4
comment
Guns in Church: Given a nod with a sign outside the Bright Falls Church that explicitly states, "No concealed firearms allowed."
 Alan Wake (Video Game) / int_fd7f3de4
featureApplicability
1.0
 Alan Wake (Video Game) / int_fd7f3de4
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_fd7f3de4
 Alan Wake (Video Game) / int_fd94c4ac
type
Theme Naming
 Alan Wake (Video Game) / int_fd94c4ac
comment
Theme Naming: A couple of the characters are named after authors. Agent Nightingale? Florence Nightingale. The crazy game designer Emerson? Ralph Waldo Emerson. There's probably others that haven't been picked up on too. The members of Old Gods of Asgard are named for deities in Norse mythology: Odin, Tor, Loki, and (Fat Bob) Baldur.
 Alan Wake (Video Game) / int_fd94c4ac
featureApplicability
1.0
 Alan Wake (Video Game) / int_fd94c4ac
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_fd94c4ac
 Alan Wake (Video Game) / int_fe0330fb
type
Brick Joke
 Alan Wake (Video Game) / int_fe0330fb
comment
Brick Joke: Rose's joke about how Ranger Rusty "used to be human, but now he's just black coffee wrapped in skin", after you face him as an elite Taken. One of the achievements lampshades this: "Under a Thin Layer of Skin".
 Alan Wake (Video Game) / int_fe0330fb
featureApplicability
1.0
 Alan Wake (Video Game) / int_fe0330fb
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_fe0330fb
 Alan Wake (Video Game) / int_ff7f34c5
type
Pet the Dog
 Alan Wake (Video Game) / int_ff7f34c5
comment
Pet the Dog: During Agent Nightingale's interview with post-possession Rose, she suffers a breakdown. Nightingale, up to this point established as quite the Jerkass, stops the interview to calm her down.
 Alan Wake (Video Game) / int_ff7f34c5
featureApplicability
1.0
 Alan Wake (Video Game) / int_ff7f34c5
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_ff7f34c5
 Alan Wake (Video Game) / int_ffad4e9f
type
Shown Their Work
 Alan Wake (Video Game) / int_ffad4e9f
comment
Shown Their Work: The stars in the night sky are based off of actual star maps, and constellations can even be picked out. Due to frequently-clear nights, there are plenty of observatories in the Arizona desert.
 Alan Wake (Video Game) / int_ffad4e9f
featureApplicability
1.0
 Alan Wake (Video Game) / int_ffad4e9f
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_ffad4e9f
 Alan Wake (Video Game) / int_ffd816e7
type
Everything Trying to Kill You
 Alan Wake (Video Game) / int_ffd816e7
comment
Everything Trying to Kill You: Poltergeist objects, ordinary objects that are touched by the Dark Presence and are flung at the player. Those can range from regular tires to whole vehicles.
 Alan Wake (Video Game) / int_ffd816e7
featureApplicability
1.0
 Alan Wake (Video Game) / int_ffd816e7
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_ffd816e7
 Alan Wake (Video Game) / int_fff371b4
type
Death Seeker
 Alan Wake (Video Game) / int_fff371b4
comment
In "The Signal" and "The Writer", Dark Alan does this in regard to himself.
 Alan Wake (Video Game) / int_fff371b4
featureApplicability
1.0
 Alan Wake (Video Game) / int_fff371b4
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_fff371b4
 Alan Wake (Video Game) / int_name
type
ItemName
 Alan Wake (Video Game) / int_name
comment
 Alan Wake (Video Game) / int_name
featureApplicability
1.0
 Alan Wake (Video Game) / int_name
featureConfidence
1.0
 Alan Wake (Video Game)
hasFeature
Alan Wake (Video Game) / int_name
 Alan Wake (Video Game) / int_name
itemName
Alan Wake (Video Game)

The following is a list of statements referring to the current page from other pages.

 Alan Wake (Video Game)
hasFeature
Rule of Cool / int_97e7606f
 Alan Wake (Video Game)
hasFeature
A Light in the Distance / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Acclaimed Flop / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Action Horror / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Action Survivor / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Adaptational Early Appearance / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Advancing Wall of Doom / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Airborne Mook / int_97e7606f
 Alan Wake (Video Game)
hasFeature
All the Worlds Are a Stage / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Amulet of Dependency / int_97e7606f
 Alan Wake (Video Game)
hasFeature
As Long as There Is Evil / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Attack of the Town Festival / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Author Avatar / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Autobots, Rock Out! / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Badass Unintentional / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Bang, Bang, BANG / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Bear Trap / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Beware of Hitchhiking Ghosts / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Blinded by the Light / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Bonus Material / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Bullet Time / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Came Back Wrong / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Casual Danger Dialog / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Casual Danger Dialogue / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Character in the Logo / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Character Title / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Chekhov's Army / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Chiaroscuro / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Clothing Reflects Personality / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Console Cameo / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Construction Vehicle Rampage / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Creative Sterility / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Cuckoo Nest / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Cue the Sun / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Cut Phone Lines / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Darkness Equals Death / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Dead Artists Are Better / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Deadline News / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Death by Genre Savviness / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Degraded Boss / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Denser and Wackier / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Diegetic Interface / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Doesn't Like Guns / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Drive-In Theater / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Droste Image / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Ending Theme / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Enigmatic Empowering Entity / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Evil Is Not Well-Lit / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Evil Me Scares Me / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Evolving Title Screen / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Expository Gameplay Limitation / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Expy Coexistence / int_97e7606f
 Alan Wake (Video Game)
hasFeature
FBI Agent / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Fake Band / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Fat Comic Relief / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Flare Gun / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Garden of Evil / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Good Hurts Evil / int_6848308f
 Alan Wake (Video Game)
hasFeature
Gravity Barrier / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Great Balls of Fire! / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Guest Fighter / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Hangover Sensitivity / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Hard Levels, Easy Bosses / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Hate at First Sight / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Haunted Technology / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Heavy Mithril / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Hellish Copter / int_97e7606f
 Alan Wake (Video Game)
hasFeature
I See Them, Too / int_97e7606f
 Alan Wake (Video Game)
hasFeature
I'm Your Biggest Fan / int_97e7606f
 Alan Wake (Video Game)
hasFeature
In-Game TV / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Indecisive Medium / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Inspector Javert / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Jurisdiction Friction / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Just Think of the Potential! / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Laser Sight / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Laughably Evil / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Light Is Good / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Limited Loadout / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Live-Action Cutscene / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Living Bodysuit / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Logging onto the Fourth Wall / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Louis Cypher / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Lumber Mill Mayhem / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Made of Evil / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Marathon Level / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Mental World / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Mid-Development Genre Shift / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Missing Time / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Monochrome Casting / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Monster from Beyond the Veil / int_6848308f
 Alan Wake (Video Game)
hasFeature
Mooks, but no Bosses / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Most Writers Are Writers / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Murder Ballad / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Nail 'Em / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Narrating the Obvious / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Narrating the Present / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Necromantic / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Nice Day, Deadly Night / int_97e7606f
 Alan Wake (Video Game)
hasFeature
No Flow in CGI / int_97e7606f
 Alan Wake (Video Game)
hasFeature
No-Gear Level / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Nothing Exciting Ever Happens Here / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Now, Where Was I Going Again? / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Ominous Fog / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Ominous Television / int_97e7606f
 Alan Wake (Video Game)
hasFeature
One Bullet Clips / int_97e7606f
 Alan Wake (Video Game)
hasFeature
One to Million to One / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Only Friend / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Only the Author Can Save Them Now / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Paparazzi / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Place Beyond Time / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Polished Port / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Pop-Star Composer / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Postmodernism / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Previously on… / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Primal Fear / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Psychological Thriller / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Psychological Torment Zone / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Rabid Cop / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Reality Warping Is Not a Toy / int_6848308f
 Alan Wake (Video Game)
hasFeature
Reality-Writing Book / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Religious and Mythological Theme Naming / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Ret-Gone / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Reverse Escort Mission / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Revolvers Are for Amateurs / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Revolvers Are Just Better / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Rewriting Reality / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Running Over the Plot / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Same Language Dub / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Screw the War, We're Partying / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Shocking Voice Identity Reveal / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Short-Range Shotgun / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Shotguns Are Just Better / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Skeptic No Longer / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Spider Swarm / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Stay on the Path / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Steel Ear Drums / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Story Breadcrumbs / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Supernatural Hotspot Town / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Suspicious Video-Game Generosity / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Suspiciously Apropos Music / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Ten-Second Flashlight / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Tentative Light / int_97e7606f
 Alan Wake (Video Game)
hasFeature
That One Achievement / int_97e7606f
 Alan Wake (Video Game)
hasFeature
The Muse / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Theory of Narrative Causality / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Through the Eyes of Madness / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Torch the Franchise and Run / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Treacherous Checkpoint / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Trick Bomb / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Uncanny Village / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Unplugged Version / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Unsafe Haven / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Video Games of 2010–2014 / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Viewers Are Goldfish / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Vomit Discretion Shot / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Waking Up Elsewhere / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Who Writes This Crap?! / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Wicked Witch / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Widow's Weeds / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Wild Wilderness / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Word-Salad Horror / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Words Can Break My Bones / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Wreaking Havok / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Wrench Wench / int_97e7606f
 Twin Peaks
seeAlso
Alan Wake (Video Game)
 AlanWake
sameAs
Alan Wake (Video Game)
 Alan Wake (Video Game)
hasFeature
Floorboard Failure / int_97e7606f
 Alan Wake (Video Game)
hasFeature
Portal Pool / int_97e7606f