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Aliens: Colonial Marines (Video Game)

 Aliens: Colonial Marines (Video Game)
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TVTItem
 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game)
 Aliens: Colonial Marines (Video Game)
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AliensColonialMarines
 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines is a First-Person Shooter developed by Gearbox Software, set in the Alien universe. Colonial Marines is presented as the "true sequel" to the Aliens film, and boasts authentic locales from the film universe. It features a story driven single-player mode as well as a four player co-op mode and multiplayer. A single-player Downloadable Content campaign, "Stasis Interrupted", was also released on July 23, 2013.Seventeen weeks after the events of the second film, a platoon of Colonial Marines onboard the USS Sephora are dispatched to investigate what happened, and subsequently discover the USS Sulaco drifting in space. After the initial team is attacked by an unknown entity, Cpl. Christopher Winter is dispatched to find and rescue any survivors of the original team, and quickly learns that a xenomorph infestation has taken over the ship. Together with his teammates O'Neil and Bella, along with other personnel onboard the Sephora, they are forced to land on LV-426 and quickly get drawn into a deadly conflict between the xenomorphs and Weyland-Yutani, who are attempting to harvest the species for themselves...The game was released across several platforms on February 12, 2013, and received significant criticism in regards to numerous bugs and issues. Due to the largely-negative response, the Wii U version was cancelled. A lawsuit was filed against Gearbox and publisher Sega for false advertising regarding the differences between the game's advertised features and actual content, with both companies placing the blame on each other. Sega agreed to settle for $1.25 million, while Gearbox refused to settle and successfully petitioned to be dropped from the suit in 2015.Despite all of the criticism, however, Gearbox issued a series of patches to bring things up to scratch, and the first DLC pack received praise for its content. Though the response is still lukewarm, critics were more positive to the effort and noted that the patching is a step in the right direction.The game has received several game mods built by fans, the most notable of which is TemplarGFX's ACM Overhaul. The mod, built by James Dickinson, is notable not only for improving aspects of the graphics and gameplay, but addressing an xenomorph AI error that was undiscovered for more than five years, caused by, of all things, a one-letter typo.A prequel, Alien: Isolation, was released in October of 2014 developed by Creative Assembly. It was made with a similar engine to Colonial Marines, but plays considerably differently than its predecessor, emphasizing atmospheric Survival Horror over simply shooting Xenomorphs (and given critical response, it seems to have worked).
 Aliens: Colonial Marines (Video Game)
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 Aliens: Colonial Marines (Video Game)
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DBTropes
 Aliens: Colonial Marines (Video Game) / int_1237828f
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Anyone Can Die
 Aliens: Colonial Marines (Video Game) / int_1237828f
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Anyone Can Die: In the Stasis Interrupted DLC, every single character other than Hicks and Dr. Levy end up dying, often messily, over the course of the game.
 Aliens: Colonial Marines (Video Game) / int_1237828f
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Rasputinian Death
 Aliens: Colonial Marines (Video Game) / int_13992073
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Rasputinian Death: The xenomorph Queen. She endures multiple magazines of ammunition, shot with missiles by Reid, a dropship crashing into a ship, rammed with a heavy cargo shipment meant for throwing objects at high altitudes, and isn't put down until getting the dropship crashed into her and smashing into the surface of Acheron.
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Heroic BSoD
 Aliens: Colonial Marines (Video Game) / int_1439161f
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Heroic BSoD: Played with. Winter and O'Neal rescue Reid while she's being dragged away to the hive by a group of xenomorphs. She initially refuses to accept what happened, keeps repeating the same line ("Thank you") over and over again, and freaks out while realigning the comm relay in Hadley's Hope, but she soon gets over it and calls herself a "badass" for rewiring the relay with her bare hands.
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Where It All Began
 Aliens: Colonial Marines (Video Game) / int_15756c9d
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Where It All Began: One campaign mission partially takes place in the derelict ship from the original film.
 Aliens: Colonial Marines (Video Game) / int_15756c9d
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 Aliens: Colonial Marines (Video Game) / int_177a6464
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Genre Shift
 Aliens: Colonial Marines (Video Game) / int_177a6464
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Genre Shift: One of the major complaints of the game is that it shifts from Survival Horror to standard FPS flare of fighting faceless goons.
 Aliens: Colonial Marines (Video Game) / int_177a6464
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Continuity Porn
 Aliens: Colonial Marines (Video Game) / int_17b72e30
comment
Continuity Porn: Much like other recent video game sequels to film franchises, Colonial Marines is essentially an excuse to revisit locations and set-pieces from Aliens. According to Gearbox, the game is a "love letter" to fans of the sequel, and that they had access to original production assets that were screen-used, which means that many elements of the film are namechecked and/or seen.
 Aliens: Colonial Marines (Video Game) / int_17b72e30
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 Aliens: Colonial Marines (Video Game) / int_19ebe383
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Never Trust a Trailer
 Aliens: Colonial Marines (Video Game) / int_19ebe383
comment
Never Trust a Trailer: Many of the gameplay scenarios and clips shown in some of the early previews and trailers (including the sequence where Winter is knocked out of Operations by a xenomorph, then has to run to the vehicle bay to escape a Charger, or the shot of two starships crashing into LV-426) never appear in the game itself. These also show much better enemy AI, more detailed environments (including versions of ones that are in the game) and animation that works properly. The difference was a major source of criticism, and actually introduced legal questions regarding truth-in-advertising for those who pre-paid for the game in full and were delivered a substantially different product than was presented before launch.
 Aliens: Colonial Marines (Video Game) / int_19ebe383
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Actually a Doombot
 Aliens: Colonial Marines (Video Game) / int_1ca6727d
comment
Actually a Doombot: The Michael Weyland that's present at the end of the game is just an android meant to cover for the real guy.
 Aliens: Colonial Marines (Video Game) / int_1ca6727d
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 Aliens: Colonial Marines (Video Game) / int_1ee0948e
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Artificial Human
 Aliens: Colonial Marines (Video Game) / int_1ee0948e
comment
Artificial Human: It seems the entire line of "Bishop" artificial humans is, well, called "Bishop" and attached to Marine ships. Michael Weyland is an advanced model, however.
 Aliens: Colonial Marines (Video Game) / int_1ee0948e
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 Aliens: Colonial Marines (Video Game) / int_1eed8e76
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The Juggernaut
 Aliens: Colonial Marines (Video Game) / int_1eed8e76
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The Juggernaut: A new xenomorph type called "The Crusher". Guess how it attacks.
 Aliens: Colonial Marines (Video Game) / int_1eed8e76
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 Aliens: Colonial Marines (Video Game) / int_1f137e42
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Artificial Limbs
 Aliens: Colonial Marines (Video Game) / int_1f137e42
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Artificial Limbs: Cruz has an artificial leg that's hard to notice.
 Aliens: Colonial Marines (Video Game) / int_1f137e42
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Take My Hand!
 Aliens: Colonial Marines (Video Game) / int_1fe36347
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Take My Hand!: O'Neal manages to grab Winter's hand when the umbilical bridge between the Sulaco and Sephora is destroyed in the first mission.
 Aliens: Colonial Marines (Video Game) / int_1fe36347
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Explosions in Space
 Aliens: Colonial Marines (Video Game) / int_201b05be
comment
Explosions in Space: The cargo bay on the Sulaco is blown open so that the dropship containing Winter, Cruz, O'Neal, Bella, Reid and Bishop can escape, causing Explosive Decompression and sucking the contents of said bay into space, accompanied with bright red explosions.
 Aliens: Colonial Marines (Video Game) / int_201b05be
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Adaptational Villainy
 Aliens: Colonial Marines (Video Game) / int_20f689e9
comment
Adaptational Villainy: In Alien³, Michael Weyland (back then simply known as Michael) was just an engineer that the Company brought in to gain Ripley's trust because of his resemblance to Bishop. Here he's one of the leaders of Wey-Yu, referred to as "the face of the Company", and is the closest the game has to a Big Bad (even though he only appears in person very briefly). This is of course a bit of a Retcon due to the reveal in AVP: Alien vs. Predator that the Weylands founded Weyland-Yutani. The Stasis Interrupted DLC shows that he is, in fact, no better than Weyland-Yutani as a whole, spending time during an interrogation to make it clear how little value he sees in human lives. His condescending attitude and callousness in regards to human life is what prompts Rick Levy, a W-Y scientist, to rebel against Weyland and help Hicks send a distress message to the Colonial Marines. Weyland-Yutani themselves. In the three films they (or their representatives) are featured in, their role is largely relegated to a "behind-the-scenes" benefactor who resorts to duplicitous or shady actions to get what they want. In Colonial Marines, not only are they willing to massacre civilians (in the Stasis Interrupted DLC), their own military or the Marines themselves to get what they want, but they set up a full-scale operation with a queen producing eggs for their own use.
 Aliens: Colonial Marines (Video Game) / int_20f689e9
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Crapsack World
 Aliens: Colonial Marines (Video Game) / int_21d70919
comment
Crapsack World: LV-426 is in even worse shape since the events of Aliens. Thanks to the destruction of the atmospheric processor, the immediate area around the colony is littered with debris, the xenomorphs have mutated and Weyland-Yutani have set up shop and are breeding even more xenomorphs.
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Answers to the Name of God
 Aliens: Colonial Marines (Video Game) / int_22cfbf14
comment
Answers to the Name of God: Happens twice in the game. Both times seem to be a subtle nod to Prometheus, or at least the themes explored in that movie.
 Aliens: Colonial Marines (Video Game) / int_22cfbf14
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In Medias Res
 Aliens: Colonial Marines (Video Game) / int_2534ee67
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In Medias Res: Stasis Interrupted starts during Hicks' interrogation onboard Michael Weyland's ship, before flashing back to the events that took place on the Legato and Sulaco.
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Mythology Gag
 Aliens: Colonial Marines (Video Game) / int_26ac510e
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Mythology Gag: There are plenty of references to the other movies in the series, including references to small details from Aliens. Critics generally considered this the best part of the game.
 Aliens: Colonial Marines (Video Game) / int_26ac510e
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Difficulty Levels
 Aliens: Colonial Marines (Video Game) / int_29428ef
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Difficulty Levels: Some of them, including (from lowest to highest) "Recruit", "Soldier", "Hardened", and "Ultimate Badass". After complaints from players regarding the apparent "low" difficulty, even on the highest setting, a patch was released greatly improving difficulty scaling, particularly on "Ultimate Badass".
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Easter Egg
 Aliens: Colonial Marines (Video Game) / int_29a39f6
comment
An Easter Egg in "Rampart" (obtained by shooting the pilot's head in the control room) shows that the Space Jockey/Engineer ship was downed by a craft similar to the one seen in the opening of Prometheus, despite the pilot shown laying dead from a chestbuster rupture in the original film.
 Aliens: Colonial Marines (Video Game) / int_29a39f6
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Lampshade Hanging
 Aliens: Colonial Marines (Video Game) / int_2a090d00
comment
Lampshade Hanging: O'Neil hangs one on an otherwise-apparent Plot Hole early on in the game — Weyland-Yutani, which is acting in complete secret, is conducting illegal experiments with xenomorphs onboard the Sulaco and in the Origin Facility, and their corporate logo is emblazoned over everything, from computers and video cameras to containers and entire buildings. O'Neil later points out that it seemed like W-Y wanted to be caught, given how bold they were with their corporate nature. A conversation regarding an otherwise-noticeable Continuity Snarl occurs in the opening cutscene, when Lieutenant Reid asks Keyes during their mission briefing why the Sulaco is back over LV-426 and infested with xenomorphs, several weeks after being declared missing, before Keyes disregards the question completely. The reason why the Sulaco comes back over LV-426 is only explained in the Stasis Interrupted DLC.
 Aliens: Colonial Marines (Video Game) / int_2a090d00
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Mauve Shirt
 Aliens: Colonial Marines (Video Game) / int_2ae277ab
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Mauve Shirt: Several marines who have no lines, the same name everytime you play the level, and almost always die are this. Examples are Polvski from the first level and Klassen from the third.
 Aliens: Colonial Marines (Video Game) / int_2ae277ab
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More Dakka
 Aliens: Colonial Marines (Video Game) / int_2b706ca
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More Dakka: The player can wield a Smart Gun at several points during the campaign.
 Aliens: Colonial Marines (Video Game) / int_2b706ca
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No One Should Survive That!
 Aliens: Colonial Marines (Video Game) / int_2c7dc9c6
comment
No One Should Survive That!: The subject of much dissonance in the Aliens fandom, is how did the colony survive the explosion when its Atmosphere Processor went critical in Aliens. As Bishop clearly stated the entire area will end up being a cloud of vapor the size of Nebraska. They escaped from a massive explosion in the second dropship, yet in the game, its all largely intact.
 Aliens: Colonial Marines (Video Game) / int_2c7dc9c6
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Pre-Order Bonus
 Aliens: Colonial Marines (Video Game) / int_2c8f12af
comment
Pre-Order Bonus: People who preordered the game from Gamestop received the ability to play as Hicks, Apone, Drake or Hudson in multiplayer, additional customization options and Ripley's flamethrower weapon.
 Aliens: Colonial Marines (Video Game) / int_2c8f12af
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The Topic of Cancer
 Aliens: Colonial Marines (Video Game) / int_2e76947a
comment
The Topic of Cancer: Boilers are tumor-studded xenomorph drones who run up and autothyze you to death. The game reveals that it is possible to extract a chestburster before it bursts out of a chest, but since facehuggers use a mutagen instead of implanting an embryo, it causes cancer as well.
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 Aliens: Colonial Marines (Video Game) / int_32ae9544
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Vertical Kidnapping
 Aliens: Colonial Marines (Video Game) / int_32ae9544
comment
Vertical Kidnapping: A preferred method of attack by the xenomorphs.
 Aliens: Colonial Marines (Video Game) / int_32ae9544
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Kick the Dog
 Aliens: Colonial Marines (Video Game) / int_34dcfc96
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Kick the Dog: Michael Weyland gets much more characterization in the Stasis Interrupted DLC, where he spends the entire campaign being a massive tool. No wonder Hicks was so determined to kill him at the end of the main campaign.
 Aliens: Colonial Marines (Video Game) / int_34dcfc96
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Backup Twin
 Aliens: Colonial Marines (Video Game) / int_34de376f
comment
Backup Twin: Lance Henriksen voices another android named Bishop, from the same line as the one in Aliens. He's just assigned to another starship.
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Flipping the Bird
 Aliens: Colonial Marines (Video Game) / int_364b9be6
comment
Flipping the Bird: In the E3 2011 demo, the player character shows just how much of a jackass he is by responding to your Sergeant's "how many fingers am I holding up" with one. Levy does it again at Hicks in the Stasis Interrupted DLC... Only to use the finger to get clearance to enter a ship.
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Ranged Emergency Weapon
 Aliens: Colonial Marines (Video Game) / int_38c98481
comment
Ranged Emergency Weapon: There are 2 pistol sidearms, a harder-hitting Colt .45 1911 and a higher capacity H&K VP70. They're not as effective as a primary weapon, but have infinite ammo reserves. Each has a legendary variant, Vasquez's 1911 and Gorman's VP70, with faster rate of fire at the cost of not being customizable.
 Aliens: Colonial Marines (Video Game) / int_38c98481
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Foregone Conclusion
 Aliens: Colonial Marines (Video Game) / int_3bc88a7f
comment
In Stasis Interrupted, Stone tells Hicks that there may be a way to save Ripley. It turns out to be an aversion/Foregone Conclusion when they reach Fury-161 just in time to see Ripley kill herself.
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Ragnarök Proofing
 Aliens: Colonial Marines (Video Game) / int_3bce9346
comment
Ragnarök Proofing: Despite there being a thermonuclear explosion at the end of the film, a good deal of the colony's buildings and the technology therein have held up surprisingly well.
 Aliens: Colonial Marines (Video Game) / int_3bce9346
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Interesting Situation Duel
 Aliens: Colonial Marines (Video Game) / int_3c689563
comment
Interesting Situation Duel: The final battle with the Xenomorph Queen takes place inside the exposed cargo bay of a spaceship that's shooting into space.
 Aliens: Colonial Marines (Video Game) / int_3c689563
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1.0
 Aliens: Colonial Marines (Video Game) / int_3c689563
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1.0
 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_3c689563
 Aliens: Colonial Marines (Video Game) / int_3cb1d38d
type
Bad Boss
 Aliens: Colonial Marines (Video Game) / int_3cb1d38d
comment
Bad Boss: In Stasis Interrupted, Michael Weyland proves every bit as ruthless and uncaring about the lives of his subordinates as his Aliens vs. Predator (2010) counterpart, Karl Bishop Weyland.
 Aliens: Colonial Marines (Video Game) / int_3cb1d38d
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1.0
 Aliens: Colonial Marines (Video Game) / int_3cb1d38d
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_3cb1d38d
 Aliens: Colonial Marines (Video Game) / int_3f71b00e
type
Point Defenseless
 Aliens: Colonial Marines (Video Game) / int_3f71b00e
comment
Point Defenseless: The Sephora attempts to return fire against the Sulaco, trying to disable the Sulaco's guns. As this happens, one marine companion comments that the guns "aren't that accurate". Both ships are within a few hundred meters of each other at most. In space terms, that is spitting distance.
 Aliens: Colonial Marines (Video Game) / int_3f71b00e
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1.0
 Aliens: Colonial Marines (Video Game) / int_3f71b00e
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_3f71b00e
 Aliens: Colonial Marines (Video Game) / int_416a2a0d
type
Torture Always Works
 Aliens: Colonial Marines (Video Game) / int_416a2a0d
comment
Torture Always Works: The basis of the Stasis Interrupted DLC, as Hicks is tortured for information using a variant of a truth serum that causes him to explain what happened leading up to the events of the main game.
 Aliens: Colonial Marines (Video Game) / int_416a2a0d
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 Aliens: Colonial Marines (Video Game) / int_416a2a0d
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_416a2a0d
 Aliens: Colonial Marines (Video Game) / int_43c77dd9
type
Hellish Copter
 Aliens: Colonial Marines (Video Game) / int_43c77dd9
comment
Hellish Copter: Reid's dropship is clipped by a piece of debris from the Sephora, and crashes into the landscape of LV-426. Unusually for this trope, everyone survives the crash.
 Aliens: Colonial Marines (Video Game) / int_43c77dd9
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1.0
 Aliens: Colonial Marines (Video Game) / int_43c77dd9
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_43c77dd9
 Aliens: Colonial Marines (Video Game) / int_49f20c6a
type
Gory Discretion Shot
 Aliens: Colonial Marines (Video Game) / int_49f20c6a
comment
Gory Discretion Shot: During one mission, Winter and O'Neal come across a bred xenomorph queen being held in captivity by Weyland-Yutani, who breaks free of her restraints when the duo cut power to the corporation's main complex. She ends up massacring the scientists trapped in the room (filled with thick smoke) with her, as they get yanked back from the wall with nothing but blood splatters left in their wake.
 Aliens: Colonial Marines (Video Game) / int_49f20c6a
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1.0
 Aliens: Colonial Marines (Video Game) / int_49f20c6a
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_49f20c6a
 Aliens: Colonial Marines (Video Game) / int_4a32e562
type
Human Pack Mule
 Aliens: Colonial Marines (Video Game) / int_4a32e562
comment
Human Pack Mule: Bishop seems to be this (owing to his android nature) - when the Marines from the Sephora crashland on LV-426, Bishop is the one who has to carry a sentry gun (in its case) on his back all the way up to the Operations Deck.
 Aliens: Colonial Marines (Video Game) / int_4a32e562
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1.0
 Aliens: Colonial Marines (Video Game) / int_4a32e562
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_4a32e562
 Aliens: Colonial Marines (Video Game) / int_4c3f14e0
type
You Are Too Late
 Aliens: Colonial Marines (Video Game) / int_4c3f14e0
comment
You Are Too Late: In Stasis Interrupted, Hicks and Stone arrive at Fury-161 just in time to see Ripley swan dive into the molten lead.
 Aliens: Colonial Marines (Video Game) / int_4c3f14e0
featureApplicability
1.0
 Aliens: Colonial Marines (Video Game) / int_4c3f14e0
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_4c3f14e0
 Aliens: Colonial Marines (Video Game) / int_4e7f703c
type
Wham Shot
 Aliens: Colonial Marines (Video Game) / int_4e7f703c
comment
Wham Shot: One of the main mission involved rescuing a survivor from the Sulaco. The person turns out to be Corporal Dwayne Hicks. The corpse that was cremated on Fury 161 belongs to an unnamed mercenary who was placed into Hicks' tube after he woke up.
 Aliens: Colonial Marines (Video Game) / int_4e7f703c
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1.0
 Aliens: Colonial Marines (Video Game) / int_4e7f703c
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_4e7f703c
 Aliens: Colonial Marines (Video Game) / int_4f828b45
type
Post-Climax Confrontation
 Aliens: Colonial Marines (Video Game) / int_4f828b45
comment
Post-Climax Confrontation: During the very last level of the main campaign, the Second Acheron Queen suddenly boards the USS Resolute and confronts Christopher Winter's squadron one final time, only for Christopher Winter himself to then successfully vent her out using a sling-shot platform of some sort to do so.
 Aliens: Colonial Marines (Video Game) / int_4f828b45
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1.0
 Aliens: Colonial Marines (Video Game) / int_4f828b45
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_4f828b45
 Aliens: Colonial Marines (Video Game) / int_4ff6f484
type
Trash the Set
 Aliens: Colonial Marines (Video Game) / int_4ff6f484
comment
Trash the Set: The USS Sulaco becomes progressively more and more destroyed throughout the first three missions due to a number of circumstances (massive battles with groups of xenomorphs and Weyland-Yutani PMC's, hull breaches, broken windows, a destroyed dropship, and finally the Sephora shooting the hell out of it).
 Aliens: Colonial Marines (Video Game) / int_4ff6f484
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1.0
 Aliens: Colonial Marines (Video Game) / int_4ff6f484
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_4ff6f484
 Aliens: Colonial Marines (Video Game) / int_588d6b3e
type
Vasquez Always Dies
 Aliens: Colonial Marines (Video Game) / int_588d6b3e
comment
Vasquez Always Dies: The Vasquez Expy is introduced after having been facehugged. There is a Hope Spot concerning her condition, but...
 Aliens: Colonial Marines (Video Game) / int_588d6b3e
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1.0
 Aliens: Colonial Marines (Video Game) / int_588d6b3e
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_588d6b3e
 Aliens: Colonial Marines (Video Game) / int_5b19cc1b
type
Air-Vent Passageway
 Aliens: Colonial Marines (Video Game) / int_5b19cc1b
comment
Air-Vent Passageway: How the xenomorphs travel throughout Hadley's Hope, much like the films. Winter uses one during his escape from the xenomorph hive in "The Raven".
 Aliens: Colonial Marines (Video Game) / int_5b19cc1b
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1.0
 Aliens: Colonial Marines (Video Game) / int_5b19cc1b
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_5b19cc1b
 Aliens: Colonial Marines (Video Game) / int_5c613245
type
Thrown Out the Airlock
 Aliens: Colonial Marines (Video Game) / int_5c613245
comment
Thrown Out the Airlock: The final boss of the game continues the tradition of dispatching xenomorphs the same way in the films, although it's done with a twist - the plan to blow the queen xenomorph out of the cargo bay on Michael Weyland's ship doesn't completely work, so Cruz sacrifices himself by piloting the dropship out (with the queen hanging onto it) while the larger ship is ascending through the upper atmosphere.
 Aliens: Colonial Marines (Video Game) / int_5c613245
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1.0
 Aliens: Colonial Marines (Video Game) / int_5c613245
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_5c613245
 Aliens: Colonial Marines (Video Game) / int_5eca52dc
type
Distress Call
 Aliens: Colonial Marines (Video Game) / int_5eca52dc
comment
Distress Call: The game begins with Corporal Hicks' distress call/after-action report describing what happened on LV-426, which prompts the Colonial Marines to take action.
 Aliens: Colonial Marines (Video Game) / int_5eca52dc
featureApplicability
1.0
 Aliens: Colonial Marines (Video Game) / int_5eca52dc
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_5eca52dc
 Aliens: Colonial Marines (Video Game) / int_5f3bb274
type
Late-Arrival Spoiler
 Aliens: Colonial Marines (Video Game) / int_5f3bb274
comment
Late-Arrival Spoiler: For both Aliens and Alien³. The story trailer for the game even mentions that all of the Marines who were dispatched to LV-426 on the Sulaco should be "considered KIA". Stasis Interrupted assumes that players have already completed the main campaign, as it begins with Corporal Hicks shown alive and well (albeit, being tortured).
 Aliens: Colonial Marines (Video Game) / int_5f3bb274
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1.0
 Aliens: Colonial Marines (Video Game) / int_5f3bb274
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_5f3bb274
 Aliens: Colonial Marines (Video Game) / int_6293c185
type
Sequel Hook
 Aliens: Colonial Marines (Video Game) / int_6293c185
comment
Sequel Hook: Bishop patches himself into the android Weyland's body, and is asked by Winter what he's found out about Weyland Yutani's plans, to which Bishop responds, "We got everything."
 Aliens: Colonial Marines (Video Game) / int_6293c185
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1.0
 Aliens: Colonial Marines (Video Game) / int_6293c185
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_6293c185
 Aliens: Colonial Marines (Video Game) / int_6331ba26
type
Plot Hole
 Aliens: Colonial Marines (Video Game) / int_6331ba26
comment
O'Neil hangs one on an otherwise-apparent Plot Hole early on in the game — Weyland-Yutani, which is acting in complete secret, is conducting illegal experiments with xenomorphs onboard the Sulaco and in the Origin Facility, and their corporate logo is emblazoned over everything, from computers and video cameras to containers and entire buildings. O'Neil later points out that it seemed like W-Y wanted to be caught, given how bold they were with their corporate nature.
 Aliens: Colonial Marines (Video Game) / int_6331ba26
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1.0
 Aliens: Colonial Marines (Video Game) / int_6331ba26
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_6331ba26
 Aliens: Colonial Marines (Video Game) / int_63557923
type
Death World
 Aliens: Colonial Marines (Video Game) / int_63557923
comment
Death World: LV-426 is in even worse shape since the events of Aliens. Thanks to the destruction of the atmospheric processor, the immediate area around the colony is littered with debris, the xenomorphs have mutated and Weyland-Yutani have set up shop and are breeding even more Xenomorphs.
 Aliens: Colonial Marines (Video Game) / int_63557923
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1.0
 Aliens: Colonial Marines (Video Game) / int_63557923
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_63557923
 Aliens: Colonial Marines (Video Game) / int_638b65bc
type
Armor Is Useless
 Aliens: Colonial Marines (Video Game) / int_638b65bc
comment
Armor Is Useless: In Stasis Interrupted, facehuggers easily take out Wey-Yu commandos. You know, those guys from the finale of Alien 3 who wear thick masks specifically to protect themselves from facehugger attacks. But it's not really the commandos' fault; the facehuggers appear to have noclip enabled, as they clip right through into the commandos' masks.
 Aliens: Colonial Marines (Video Game) / int_638b65bc
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1.0
 Aliens: Colonial Marines (Video Game) / int_638b65bc
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_638b65bc
 Aliens: Colonial Marines (Video Game) / int_6411dac8
type
BadassNormal
 Aliens: Colonial Marines (Video Game) / int_6411dac8
comment
Badass Normal: Cpl. Winter himself. In the first chapter alone, Winter heads into a hive in the Sulaco by himself to investigate (and subsequently saves a fellow Marine), fends off a xenomorph attack in the cargo bay, then manages to climb out of a depressurizing transfer bridge after Keyes blows it up. Later on, after he's captured and cocooned by the xenomorphs in Hadley's, he breaks out of the cocooning (something no one else has been able to do in the film series), narrowly escapes from the Raven, then sneaks through a horde of boilers to meet back up with O'Neal.
 Aliens: Colonial Marines (Video Game) / int_6411dac8
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1.0
 Aliens: Colonial Marines (Video Game) / int_6411dac8
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_6411dac8
 Aliens: Colonial Marines (Video Game) / int_6439de78
type
Heroic Sacrifice
 Aliens: Colonial Marines (Video Game) / int_6439de78
comment
Heroic Sacrifice: Cruz sacrifices himself at the end of the final mission to kill the Queen xenomorph that's attacking Winter in the cargo bay of Michael Weyland's personal ship. In the Stasis Interrupted DLC, Lisbeth overloads the Legato's engines to kill the surviving Weyland-Yutani soldiers and xenomorphs infesting the ship, just as a chestburster comes out of her.
 Aliens: Colonial Marines (Video Game) / int_6439de78
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1.0
 Aliens: Colonial Marines (Video Game) / int_6439de78
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_6439de78
 Aliens: Colonial Marines (Video Game) / int_6638c7f7
type
Stealth-Based Mission
 Aliens: Colonial Marines (Video Game) / int_6638c7f7
comment
Stealth-Based Mission: One mission has Winter (who was caught and cocooned in the xenomorph hive under Hadley's Hope) break out of his bonds and (sans weapon) sneak through the hive and a horde of Boilers to meet back up with O'Neal.
 Aliens: Colonial Marines (Video Game) / int_6638c7f7
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1.0
 Aliens: Colonial Marines (Video Game) / int_6638c7f7
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_6638c7f7
 Aliens: Colonial Marines (Video Game) / int_69ab6c58
type
Justified Tutorial
 Aliens: Colonial Marines (Video Game) / int_69ab6c58
comment
Justified Tutorial: The first mission begins with Winter being sent as an advance guard to rendezvous with two other platoons who are still aboard the Sulaco, then getting stuck when the umbilical bridge between the Sephora and Sulaco ruptures, and he ends up journeying into a hive. This has the dual benefit of introducing the player to several locales seen in the film, and acts as a basic primer for movement, equipment functions and combat (when the player must fight the xenomorph guarding Keyes).
 Aliens: Colonial Marines (Video Game) / int_69ab6c58
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1.0
 Aliens: Colonial Marines (Video Game) / int_69ab6c58
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_69ab6c58
 Aliens: Colonial Marines (Video Game) / int_6a696742
type
The Power of Love
 Aliens: Colonial Marines (Video Game) / int_6a696742
comment
The Power of Love: O'Neal is willing to risk hell or high water to find a way to remove the chestburster from Bella (seeing as they previously had a relationship), but he fails.
 Aliens: Colonial Marines (Video Game) / int_6a696742
featureApplicability
1.0
 Aliens: Colonial Marines (Video Game) / int_6a696742
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1.0
 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_6a696742
 Aliens: Colonial Marines (Video Game) / int_6c553873
type
Private Military Contractors
 Aliens: Colonial Marines (Video Game) / int_6c553873
comment
Private Military Contractors: Weyland-Yutani hired PMCs to stop the crew of the Sephora from investigating the Sulaco.
 Aliens: Colonial Marines (Video Game) / int_6c553873
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1.0
 Aliens: Colonial Marines (Video Game) / int_6c553873
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1.0
 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_6c553873
 Aliens: Colonial Marines (Video Game) / int_6fb5cb83
type
I Gave My Word
 Aliens: Colonial Marines (Video Game) / int_6fb5cb83
comment
I Gave My Word: Coupled with I'll Kill You!, Hicks pledges to do this against Michael Weyland during the Stasis Interrupted DLC, which was released after the main game but chronologically takes place before it. At the end of the main game's campaign, Hicks executes Weyland for real just before the group can interrogate the latter.
 Aliens: Colonial Marines (Video Game) / int_6fb5cb83
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1.0
 Aliens: Colonial Marines (Video Game) / int_6fb5cb83
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_6fb5cb83
 Aliens: Colonial Marines (Video Game) / int_742a6e78
type
Gameplay Ally Immortality
 Aliens: Colonial Marines (Video Game) / int_742a6e78
comment
Gameplay Ally Immortality: The various squadmates (Keyes, O'Neal, Bella and/or Reid) are completely invincible - and can be attacked by multiple xenomorphs without going down - when they are part of the player's party in normal gameplay.
 Aliens: Colonial Marines (Video Game) / int_742a6e78
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1.0
 Aliens: Colonial Marines (Video Game) / int_742a6e78
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_742a6e78
 Aliens: Colonial Marines (Video Game) / int_7464705c
type
Arc Words
 Aliens: Colonial Marines (Video Game) / int_7464705c
comment
Arc Words: "No Marine Gets Left Behind." Much of the plot is driven by these old fashioned and honorable words.
 Aliens: Colonial Marines (Video Game) / int_7464705c
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1.0
 Aliens: Colonial Marines (Video Game) / int_7464705c
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1.0
 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_7464705c
 Aliens: Colonial Marines (Video Game) / int_76e59d86
type
BossInMooksClothing
 Aliens: Colonial Marines (Video Game) / int_76e59d86
comment
The Aliens have a number of special Boss in Mook's Clothing units; the Raven is an Immune to Bullets Advancing Wall of Doom that can only be beaten with a Power Loader, while the Crushers are more of a Bullfight Boss that has to be shot in the sides or back.
 Aliens: Colonial Marines (Video Game) / int_76e59d86
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1.0
 Aliens: Colonial Marines (Video Game) / int_76e59d86
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_76e59d86
 Aliens: Colonial Marines (Video Game) / int_77538ed4
type
Admiring the Abomination
 Aliens: Colonial Marines (Video Game) / int_77538ed4
comment
Admiring the Abomination: Michael Weyland, of course, is prone to this in the Stasis Interrupted DLC.
 Aliens: Colonial Marines (Video Game) / int_77538ed4
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1.0
 Aliens: Colonial Marines (Video Game) / int_77538ed4
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_77538ed4
 Aliens: Colonial Marines (Video Game) / int_776c2ba4
type
Send in the Search Team
 Aliens: Colonial Marines (Video Game) / int_776c2ba4
comment
Send in the Search Team: The player character is part of the rescue team mentioned by Ripley and Hudson in the film once they were declared overdue.
 Aliens: Colonial Marines (Video Game) / int_776c2ba4
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1.0
 Aliens: Colonial Marines (Video Game) / int_776c2ba4
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_776c2ba4
 Aliens: Colonial Marines (Video Game) / int_7870735b
type
From Bad to Worse
 Aliens: Colonial Marines (Video Game) / int_7870735b
comment
From Bad to Worse: In the interim between the film and the game, the radiation from the destroyed atmospheric processor caused all of the surviving xenomorphs to mutate and become feral, the first team of Marines sent to find the Sulaco were killed, and Weyland-Yutani moved in and started experimenting in the derelict from the original film. When the second group of Marines arrive, their actions cause pieces of the Sephora to plow into the landscape of LV-426, and things just keep going downhill from there.
 Aliens: Colonial Marines (Video Game) / int_7870735b
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1.0
 Aliens: Colonial Marines (Video Game) / int_7870735b
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_7870735b
 Aliens: Colonial Marines (Video Game) / int_7969f21e
type
No One Gets Left Behind
 Aliens: Colonial Marines (Video Game) / int_7969f21e
comment
No One Gets Left Behind: Said (and done) multiple times throughout the game by various Marines. Winters and O'Neal go to save Bella, Winters, O'Neal and Bella go to save Reid on LV-426, Winters and Bella go to save O'Neal, Winters and O'Neal go to save Hicks, and so forth.
 Aliens: Colonial Marines (Video Game) / int_7969f21e
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1.0
 Aliens: Colonial Marines (Video Game) / int_7969f21e
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1.0
 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_7969f21e
 Aliens: Colonial Marines (Video Game) / int_7abba202
type
The Faceless
 Aliens: Colonial Marines (Video Game) / int_7abba202
comment
The Faceless: In Stasis Interrupted, although Lisbeth has her own character model, at no point in the game is she ever seen, as she only appears from a first person perspective. No other player character in the game has this happen to them.
 Aliens: Colonial Marines (Video Game) / int_7abba202
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1.0
 Aliens: Colonial Marines (Video Game) / int_7abba202
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_7abba202
 Aliens: Colonial Marines (Video Game) / int_7bf14666
type
And Now for Someone Completely Different
 Aliens: Colonial Marines (Video Game) / int_7bf14666
comment
And Now for Someone Completely Different: The Stasis Interrupted DLC has a different player character for each level, as they tend to get killed off at an astonishing rate.
 Aliens: Colonial Marines (Video Game) / int_7bf14666
featureApplicability
1.0
 Aliens: Colonial Marines (Video Game) / int_7bf14666
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1.0
 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_7bf14666
 Aliens: Colonial Marines (Video Game) / int_7ef9fa03
type
Expanded Universe
 Aliens: Colonial Marines (Video Game) / int_7ef9fa03
comment
The game outright states that while you can remove a chestburster from a human body, the very act of doing so won't actually save the infectee, as the chestburster carries a mutagen that will kill the host regardless (due to shutting their organs down one by one). However, both the Expanded Universe and the relaunched continuity (post-Disney acquisition) show this isn't the case. In Aliens: Labryinth, Dr. Church survived being implanted with a chestburster in a dying Hive, while in Aliens: Defiance, Dr. Hollis survived doing the same thing (only dying in a separate surgery done to pull xenomorph biomatter out of her). In the relaunched continuity, Gabe (in the Marvel Alien relaunch comic series) was confirmed as the first survivor of a chestburster implanation,
 Aliens: Colonial Marines (Video Game) / int_7ef9fa03
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1.0
 Aliens: Colonial Marines (Video Game) / int_7ef9fa03
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_7ef9fa03
 Aliens: Colonial Marines (Video Game) / int_80251be3
type
How We Got Here
 Aliens: Colonial Marines (Video Game) / int_80251be3
comment
How We Got Here: The beginning of the Stasis Interrupted DLC.
 Aliens: Colonial Marines (Video Game) / int_80251be3
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1.0
 Aliens: Colonial Marines (Video Game) / int_80251be3
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1.0
 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_80251be3
 Aliens: Colonial Marines (Video Game) / int_84f4a870
type
Puzzle Boss
 Aliens: Colonial Marines (Video Game) / int_84f4a870
comment
Puzzle Boss: The Second Acheron Queen also becomes one of these during the game's very last level where you have to eject her from the USS Resolute via a sling-shot platform of sorts since you for whatever reason can't even put a single dent within her via your standard handheld equipment.
 Aliens: Colonial Marines (Video Game) / int_84f4a870
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1.0
 Aliens: Colonial Marines (Video Game) / int_84f4a870
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_84f4a870
 Aliens: Colonial Marines (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Aliens: Colonial Marines (Video Game) / int_863fa679
comment
What Happened to the Mouse?: The surviving Marines from the Sephora who landed on LV-426 and were last seen at Hadley's are not extracted when Keyes, Winter, Reid, Bishop and Hicks use the dropship to get onboard Michael Weyland's FTL craft, and the game ends with said craft going into deep space as Bishop reveals his findings to Winter. This is despite the fact that Keyes tells Winter and the others to rescue them before he dies. Levy is presumably captured by Weyland-Yutani (along with Hicks) at the end of the Stasis Interrupted DLC, and is not seen or referenced in the main game, which takes place afterwards. While it's likely that he was executed by the company for treason, no mention is made of what happened to him.
 Aliens: Colonial Marines (Video Game) / int_863fa679
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1.0
 Aliens: Colonial Marines (Video Game) / int_863fa679
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_863fa679
 Aliens: Colonial Marines (Video Game) / int_86c192f4
type
Badass Creed
 Aliens: Colonial Marines (Video Game) / int_86c192f4
comment
Badass Creed: "Oorah to ashes", said by one or more Marines at the end of every conversation or mission briefing.
 Aliens: Colonial Marines (Video Game) / int_86c192f4
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1.0
 Aliens: Colonial Marines (Video Game) / int_86c192f4
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_86c192f4
 Aliens: Colonial Marines (Video Game) / int_8967e17f
type
Back from the Dead
 Aliens: Colonial Marines (Video Game) / int_8967e17f
comment
Back from the Dead: Michael Biehn as Cpl. Dwayne Hicks, who is revealed to have been pulled from cryo between the events of Alien³ and the game, taken in as a prisoner by Weyland-Yutani, and had a body double crash along with Ripley on Fiorina 'Fury' 161.
 Aliens: Colonial Marines (Video Game) / int_8967e17f
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1.0
 Aliens: Colonial Marines (Video Game) / int_8967e17f
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_8967e17f
 Aliens: Colonial Marines (Video Game) / int_8b568cb7
type
Posthumous Character
 Aliens: Colonial Marines (Video Game) / int_8b568cb7
comment
Posthumous Character: Stone is executed at the beginning of the Stasis Interrupted DLC, and is later seen and spoken to (as well as being playable) in Hicks' flashback.
 Aliens: Colonial Marines (Video Game) / int_8b568cb7
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1.0
 Aliens: Colonial Marines (Video Game) / int_8b568cb7
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_8b568cb7
 Aliens: Colonial Marines (Video Game) / int_8c431fe4
type
Band of Brothers
 Aliens: Colonial Marines (Video Game) / int_8c431fe4
comment
Band of Brothers: Moreso than the film Aliens, this game conveys the brotherly love and undying loyalty that binds the USS Colonial Marines together.
 Aliens: Colonial Marines (Video Game) / int_8c431fe4
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1.0
 Aliens: Colonial Marines (Video Game) / int_8c431fe4
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_8c431fe4
 Aliens: Colonial Marines (Video Game) / int_8dd4a996
type
Identical Grandson
 Aliens: Colonial Marines (Video Game) / int_8dd4a996
comment
Identical Grandson: Played with. Carrying over from AVP: Alien vs. Predator, Michael Weyland (remember him from the tail end of Alien³?) to Charles Weyland (from Alien vs Predator). But in actuality, he's an Artificial Human from the same model line as Bishop, just more advanced. Also potentially averted, given that the game seems to be going off the Prometheus continuity. Michael might be a descendant of Peter Weyland, but he's clearly not an Identical Grandson to him (unlike with Charles Weyland of the AVP continuity).
 Aliens: Colonial Marines (Video Game) / int_8dd4a996
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 Aliens: Colonial Marines (Video Game) / int_8dd4a996
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_8dd4a996
 Aliens: Colonial Marines (Video Game) / int_9256ac7c
type
Cutscene Boss
 Aliens: Colonial Marines (Video Game) / int_9256ac7c
comment
Cutscene Boss: The Xenomorph Queen's defeated during the cutscene at the end of the final mission, "Home", where she's driven out of the cargo bay by Cruz in the dropship. Likewise, in the "Stasis Interrupted" DLC (which is set before the main game), the Queen is captured in the final cutscene by Weyland-Yutani soldiers who manage to corral her.
 Aliens: Colonial Marines (Video Game) / int_9256ac7c
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1.0
 Aliens: Colonial Marines (Video Game) / int_9256ac7c
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_9256ac7c
 Aliens: Colonial Marines (Video Game) / int_930a6407
type
Rewrite
 Aliens: Colonial Marines (Video Game) / int_930a6407
comment
Rewrite: An Easter Egg in "Rampart" (obtained by shooting the pilot's head in the control room) shows that the Space Jockey/Engineer ship was downed by a craft similar to the one seen in the opening of Prometheus, despite the pilot shown laying dead from a chestbuster rupture in the original film. The game outright states that while you can remove a chestburster from a human body, the very act of doing so won't actually save the infectee, as the chestburster carries a mutagen that will kill the host regardless (due to shutting their organs down one by one). However, both the Expanded Universe and the relaunched continuity (post-Disney acquisition) show this isn't the case. In Aliens: Labryinth, Dr. Church survived being implanted with a chestburster in a dying Hive, while in Aliens: Defiance, Dr. Hollis survived doing the same thing (only dying in a separate surgery done to pull xenomorph biomatter out of her). In the relaunched continuity, Gabe (in the Marvel Alien relaunch comic series) was confirmed as the first survivor of a chestburster implanation, The Stasis Interrupted DLC retcons the fire in the Sulaco cryopod chambers as being due to a firefight, one that isn't heard or seen as the acid falls on the ground in the film itself. Likewise, Hicks is wearing a shirt instead of the bandages he had on at the end of Aliens, and a colonist from the Legato (Turk) inadvertently takes his place in the cryopod. Stasis Interrupted also has Hicks and Levy discover a xenomorph hive found via recently-excavated tunnels, which was not only unaffected by the atmospheric processor explosion, but existed independent of the derelict ship or the events that happened in Aliens.
 Aliens: Colonial Marines (Video Game) / int_930a6407
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1.0
 Aliens: Colonial Marines (Video Game) / int_930a6407
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_930a6407
 Aliens: Colonial Marines (Video Game) / int_93350bf1
type
Continuous Decompression
 Aliens: Colonial Marines (Video Game) / int_93350bf1
comment
Continuous Decompression: Used during the escape from the Sulaco - Reid's dropship and the contents of the cargo bay are sucked out through a wall.
 Aliens: Colonial Marines (Video Game) / int_93350bf1
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1.0
 Aliens: Colonial Marines (Video Game) / int_93350bf1
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_93350bf1
 Aliens: Colonial Marines (Video Game) / int_940a5958
type
Artificial Stupidity
 Aliens: Colonial Marines (Video Game) / int_940a5958
comment
Artificial Stupidity: Although improved with both the March 2013 patch and fixing the "teather" typo in the ini file, the xenomorphs and the AI controlled marines started off quite braindead. A valid tactic for getting through certain levels involves simply ignoring the xenomorphs and running past them. Friendly AI also tends to be more of a hindrance than a help. They're more likely to block you or wander into your line of fire than shoot xenomorphs.
 Aliens: Colonial Marines (Video Game) / int_940a5958
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1.0
 Aliens: Colonial Marines (Video Game) / int_940a5958
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_940a5958
 Aliens: Colonial Marines (Video Game) / int_970c790a
type
Big Bad
 Aliens: Colonial Marines (Video Game) / int_970c790a
comment
Big Bad: The Xenomorphs predictably have their Queen. The Weyland-Yutani forces have the face of their company.
 Aliens: Colonial Marines (Video Game) / int_970c790a
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1.0
 Aliens: Colonial Marines (Video Game) / int_970c790a
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_970c790a
 Aliens: Colonial Marines (Video Game) / int_9788e2b1
type
Black Dude Dies First
 Aliens: Colonial Marines (Video Game) / int_9788e2b1
comment
Black Dude Dies First: Stone is executed in the first scene of the "Stasis Interrupted" DLC. Bella is the first of the main squad to die.
 Aliens: Colonial Marines (Video Game) / int_9788e2b1
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1.0
 Aliens: Colonial Marines (Video Game) / int_9788e2b1
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_9788e2b1
 Aliens: Colonial Marines (Video Game) / int_99db72ee
type
Immune to Bullets
 Aliens: Colonial Marines (Video Game) / int_99db72ee
comment
Immune to Bullets: The Crusher is apparently impervious to all small-arms fire.
 Aliens: Colonial Marines (Video Game) / int_99db72ee
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1.0
 Aliens: Colonial Marines (Video Game) / int_99db72ee
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_99db72ee
 Aliens: Colonial Marines (Video Game) / int_9c7e3137
type
Hyperspace Arsenal
 Aliens: Colonial Marines (Video Game) / int_9c7e3137
comment
Hyperspace Arsenal: Colonial Marines does this in a very unique, unusual way. You actually carry every available weapon in the game at the same time, but can only hold 2 of them at once in your weapon slots. To switch weapons, you need to swap between your inventory and your weapon slots. The menu that does this does not pause the game, which discourages you from doing it in the middle of combat.
 Aliens: Colonial Marines (Video Game) / int_9c7e3137
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1.0
 Aliens: Colonial Marines (Video Game) / int_9c7e3137
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_9c7e3137
 Aliens: Colonial Marines (Video Game) / int_9cd91b8a
type
Enemy-Detecting Radar
 Aliens: Colonial Marines (Video Game) / int_9cd91b8a
comment
Enemy-Detecting Radar: The Marines' motion detector. Unusually, it's equipped as a handheld device instead of a HUD element-meaning you can have either a gun or the motion tracker, but not both.
 Aliens: Colonial Marines (Video Game) / int_9cd91b8a
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1.0
 Aliens: Colonial Marines (Video Game) / int_9cd91b8a
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_9cd91b8a
 Aliens: Colonial Marines (Video Game) / int_9d17b859
type
Made of Iron
 Aliens: Colonial Marines (Video Game) / int_9d17b859
comment
Made of Iron: In the E3 2011 demo, the player character survives a concussion from unknown circumstances, then shrugs off a xenomorph attack that results in him being thrown through a sheet of glass (while fighting the creature) and falling several metres to the ground. One of the accompanying Marines later comments on your improbable survival (right after you've outrun a Crusher and slid underneath a closing door), noting "You're one tough son of a bitch!"
 Aliens: Colonial Marines (Video Game) / int_9d17b859
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1.0
 Aliens: Colonial Marines (Video Game) / int_9d17b859
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_9d17b859
 Aliens: Colonial Marines (Video Game) / int_9d67ad5c
type
Nuclear Mutant
 Aliens: Colonial Marines (Video Game) / int_9d67ad5c
comment
Nuclear Mutant: The nuclear fallout from the remains of the destroyed atmosphere processor near Hadley's Hope mutated the already-deadly xenomorph species into different and more hazardous variants, including the Boiler, an albino xenomorph with large sacs of pus over its body, which can only react to sound and kills itself in a suicidal charge at whatever it hears.
 Aliens: Colonial Marines (Video Game) / int_9d67ad5c
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1.0
 Aliens: Colonial Marines (Video Game) / int_9d67ad5c
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1.0
 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_9d67ad5c
 Aliens: Colonial Marines (Video Game) / int_9dab0a6e
type
Continuity Nod
 Aliens: Colonial Marines (Video Game) / int_9dab0a6e
comment
Continuity Nod: Several references to past events in the series occur: The player can pick up an audio log in Hadley's Hope that has a woman explaining the current situation in the colony, just before she tells her daughter, Newt that they have to leave. The player visits the Operations Deck (which has been partially destroyed due to the processor explosion) in two missions, and can see a number of elements shown in the film, including a table that displays a map of the facility (and is the only item that's still operational) - it's the same map Hudson used to locate the signals of the missing colonists in the film. You can finally discover what happened to Pvt. Hudson during "The Raven" - you find his cocooned and chestbursted body while escaping through the hive at the beginning of the mission. A short time later, the player can also come across the doll head carried around by Newt before her capture. When exploring the Space Jockey's ship for the second time, you can see one of the scanner drones from Prometheus fly past you and into a crevice too narrow for you to fit through. It's a blink-and-you-miss it moment, but does establish more continuity. In "One Bullet", one of the xenomorphs locked inside a room in the Weyland-Yutani medical facility has a translucent head and human skull, reminiscent of the creature from the original film. Shooting the Space Jockey head in "Rampart" results in a holographic simulation activating, which shows the crashed Jockey ship and a circular spaceship (intended to be the same craft that's leaving in the opening of Prometheus) shooting at each other in outer space. A burnt facehugger (presumably the same one seen at the beginning of the third film) can be found inside an duct in the Fury 161 map from the Movie Map Pack DLC. A log in the Stasis Interrupted DLC has Bishop explaining that Hudson enjoyed the knife trick he performed in the mess hall. Each of the Legendary Weapons is inspired by whatever gun the character it's named after is best remembered with (so Hicks gets a shotgun, for example).
 Aliens: Colonial Marines (Video Game) / int_9dab0a6e
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1.0
 Aliens: Colonial Marines (Video Game) / int_9dab0a6e
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_9dab0a6e
 Aliens: Colonial Marines (Video Game) / int_9edbda07
type
Elite Mooks
 Aliens: Colonial Marines (Video Game) / int_9edbda07
comment
Elite Mooks: Weyland-Yutani Elites wear white armor and helmets, are equipped with hard-hitting battle rifles, and can take about twice as much damage as the regular grunts. They still go down pretty quickly, though. In multiplayer, the Xenos have Boilers and Crushers, which have powerful special abilities but can only be unlocked by scoring a lot of points. In the Bug Hunt DLC, in later waves the regular Xenos become progressively more powerful; once maxed out, you end up fighting mini-Praetorians who can take a few dozen bullets each before dying.
 Aliens: Colonial Marines (Video Game) / int_9edbda07
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1.0
 Aliens: Colonial Marines (Video Game) / int_9edbda07
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_9edbda07
 Aliens: Colonial Marines (Video Game) / int_a32334b4
type
Canon Discontinuity
 Aliens: Colonial Marines (Video Game) / int_a32334b4
comment
Canon Discontinuity: Despite Gearbox treating it as a sidestory and in continuity with each other, WayForward Productions' Aliens: Infestation is rendered non-canon by Colonial Marines. Among other things, Infestation had the Sephora encounter the Sulaco three weeks after it had been declared missing, cause a major hull breach to the ship and let it drift off-course, and went down to the surface of LV-426 (and fought the UPP and a Space Jockey-xenomorph hybrid in the derelict).
 Aliens: Colonial Marines (Video Game) / int_a32334b4
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1.0
 Aliens: Colonial Marines (Video Game) / int_a32334b4
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1.0
 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_a32334b4
 Aliens: Colonial Marines (Video Game) / int_a3e24415
type
Video-Game Flamethrowers Suck
 Aliens: Colonial Marines (Video Game) / int_a3e24415
comment
Videogame Flamethrowers Suck: Averted - the standard-issue flamethrower is one of the few things that can seriously harm a Crusher, and does insane damage at close-range (a fact that the loading screens between levels point out). However, if you try to use it against mercs, you'll quickly find yourself riddled with bullets due to the short range and ineffectiveness against human opponents.
 Aliens: Colonial Marines (Video Game) / int_a3e24415
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-1.0
 Aliens: Colonial Marines (Video Game) / int_a3e24415
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_a3e24415
 Aliens: Colonial Marines (Video Game) / int_a5fb0d24
type
Healing Factor
 Aliens: Colonial Marines (Video Game) / int_a5fb0d24
comment
Healing Factor: Winter can regenerate a portion of his health bar (if the section is not fully depleted) by staying out of combat and waiting a few seconds.
 Aliens: Colonial Marines (Video Game) / int_a5fb0d24
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1.0
 Aliens: Colonial Marines (Video Game) / int_a5fb0d24
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_a5fb0d24
 Aliens: Colonial Marines (Video Game) / int_a65288e2
type
Ascended Extra
 Aliens: Colonial Marines (Video Game) / int_a65288e2
comment
Ascended Extra: Michael Weyland, the man who tried to convince Ripley not to sacrifice herself in the third film, plays a key part in the game's narrative, especially in the Stasis Interrupted DLC.
 Aliens: Colonial Marines (Video Game) / int_a65288e2
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1.0
 Aliens: Colonial Marines (Video Game) / int_a65288e2
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_a65288e2
 Aliens: Colonial Marines (Video Game) / int_a8826e1e
type
Giant Mook
 Aliens: Colonial Marines (Video Game) / int_a8826e1e
comment
Giant Mook/Heavily Armored Mook: Weyland-Yutani makes use of heavy troopers (called Brutes) armed with smartguns or flamethrowers and wearing heavy armor that lets them soak a couple dozen bullets before dropping. The Aliens have a number of special Boss in Mook's Clothing units; the Raven is an Immune to Bullets Advancing Wall of Doom that can only be beaten with a Power Loader, while the Crushers are more of a Bullfight Boss that has to be shot in the sides or back.
 Aliens: Colonial Marines (Video Game) / int_a8826e1e
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1.0
 Aliens: Colonial Marines (Video Game) / int_a8826e1e
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_a8826e1e
 Aliens: Colonial Marines (Video Game) / int_ac2094ca
type
Red Shirt
 Aliens: Colonial Marines (Video Game) / int_ac2094ca
comment
Red Shirt: During the events of the game, a large portion of the Sephora crew are killed (off-screen) during the Weyland-Yutani attack on their ship via the Sulaco, and of the named cast members, only Keyes, Bella and Cruz die.
 Aliens: Colonial Marines (Video Game) / int_ac2094ca
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1.0
 Aliens: Colonial Marines (Video Game) / int_ac2094ca
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_ac2094ca
 Aliens: Colonial Marines (Video Game) / int_ae3d6438
type
Deadpan Snarker
 Aliens: Colonial Marines (Video Game) / int_ae3d6438
comment
Deadpan Snarker: Three-and-a-half months of torture seems to have had this effect on Dwayne Hicks - upon being released from captivity, the first thing he says when he realizes he's back on LV-426 is, "Oh, great. Back here again." Later on, when he executes the android Michael Weyland, Bishop is shocked.
 Aliens: Colonial Marines (Video Game) / int_ae3d6438
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1.0
 Aliens: Colonial Marines (Video Game) / int_ae3d6438
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_ae3d6438
 Aliens: Colonial Marines (Video Game) / int_aed65980
type
All for Nothing
 Aliens: Colonial Marines (Video Game) / int_aed65980
comment
All for Nothing: Winter and O'Neal went through swarms of xenomorphs and squads of enemy soldiers in order to get into a Weyland-Yutani compound to find someone to remove the chest burster from Bella. Unfortunately, a surgeon explains that even if the embryo is removed, the hosts will die from tumors developed by the embryo.
 Aliens: Colonial Marines (Video Game) / int_aed65980
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1.0
 Aliens: Colonial Marines (Video Game) / int_aed65980
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1.0
 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_aed65980
 Aliens: Colonial Marines (Video Game) / int_affd30b0
type
Stupid Evil
 Aliens: Colonial Marines (Video Game) / int_affd30b0
comment
Stupid Evil: Granted, Weyland-Yutani, in their near-suicidal determination to obtain a bioweapon they transparently cannot and could never control, have always evoked this trope to a certain degree, but here they take it up to eleven, by declaring war on their own military to secure it.
 Aliens: Colonial Marines (Video Game) / int_affd30b0
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1.0
 Aliens: Colonial Marines (Video Game) / int_affd30b0
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_affd30b0
 Aliens: Colonial Marines (Video Game) / int_b2cdd776
type
Bottomless Magazines
 Aliens: Colonial Marines (Video Game) / int_b2cdd776
comment
Bottomless Magazines: Zigzagged with the pistols; while they have a limited capacity (12-18 rounds depending on the pistol), they have an infinite supply of ammunition for reloads.
 Aliens: Colonial Marines (Video Game) / int_b2cdd776
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1.0
 Aliens: Colonial Marines (Video Game) / int_b2cdd776
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_b2cdd776
 Aliens: Colonial Marines (Video Game) / int_b3eecaae
type
Colony Drop
 Aliens: Colonial Marines (Video Game) / int_b3eecaae
comment
Colony Drop: The end result of the Sephora expedition onto the Sulaco is that both ships are destroyed, with pieces of the Sephora crashing into the landscape of LV-426.
 Aliens: Colonial Marines (Video Game) / int_b3eecaae
featureApplicability
1.0
 Aliens: Colonial Marines (Video Game) / int_b3eecaae
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1.0
 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_b3eecaae
 Aliens: Colonial Marines (Video Game) / int_b4eff8a8
type
Epic Fail
 Aliens: Colonial Marines (Video Game) / int_b4eff8a8
comment
In 2017, a modder named TemplarGFX discovered the cause of the Xenomorphs' artificial stupidity. What was this massive programming oversight, you ask? A flawed algorithm in the AI subroutines? A problem with the game's collision detection, maybe? Surely something deep inside the code, right? NOPE! Somebody misspelled the word "tether" in a config file. note Basically, the Xenomorphs are supposed to know the layout of whatever area they spawn in. However, because of the misspelling, the xenomorph AI subroutines did not get linked to the proper place, meaning the AI fumbled around blindly, unsure of where they were or how to get out.
 Aliens: Colonial Marines (Video Game) / int_b4eff8a8
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1.0
 Aliens: Colonial Marines (Video Game) / int_b4eff8a8
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1.0
 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_b4eff8a8
 Aliens: Colonial Marines (Video Game) / int_b618409c
type
Sentry Gun
 Aliens: Colonial Marines (Video Game) / int_b618409c
comment
Sentry Gun: The sentries are now placeable weapons that can be used to repel xenomorph attacks.
 Aliens: Colonial Marines (Video Game) / int_b618409c
featureApplicability
1.0
 Aliens: Colonial Marines (Video Game) / int_b618409c
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1.0
 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_b618409c
 Aliens: Colonial Marines (Video Game) / int_bba30aeb
type
Late to the Tragedy
 Aliens: Colonial Marines (Video Game) / int_bba30aeb
comment
Late to the Tragedy: Two different instances of this occur during the game. In the first mission, Winter is sent to rendezvous with two other platoons aboard the Sulaco, and discovers that a xenomorph infestation wiped out almost all of the Marines. Later on, Cruz, Winter, O'Neal, Bella, Reid and Bishop come upon the aftermath of the events of the film (which, in turn, involved Ripley and another squad of Marines arriving at the aftermath of Hadley Hope's last stand). "Stasis Interrupted" has Lisbeth wake up onboard the Legato as it's being attacked by a Weyland-Yutani cleanup crew, who are executing all of the civilians. The rest of the mission is spent discovering what happened after the fact.
 Aliens: Colonial Marines (Video Game) / int_bba30aeb
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1.0
 Aliens: Colonial Marines (Video Game) / int_bba30aeb
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1.0
 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_bba30aeb
 Aliens: Colonial Marines (Video Game) / int_bce728ca
type
Mistreatment-Induced Betrayal
 Aliens: Colonial Marines (Video Game) / int_bce728ca
comment
Help Face Turn: In Stasis Interrupted, Dr. Levy turns on Michael Weyland and teams up with Hicks in the final two missions, Michael Weyland's speech about how humanity is nothing but expendable dregs being the last straw for the doctor.
 Aliens: Colonial Marines (Video Game) / int_bce728ca
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1.0
 Aliens: Colonial Marines (Video Game) / int_bce728ca
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_bce728ca
 Aliens: Colonial Marines (Video Game) / int_bebf0356
type
Mission Control
 Aliens: Colonial Marines (Video Game) / int_bebf0356
comment
Mission Control: Cruz and Bishop are this for Winter and the other Marines throughout the game.
 Aliens: Colonial Marines (Video Game) / int_bebf0356
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1.0
 Aliens: Colonial Marines (Video Game) / int_bebf0356
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Aliens: Colonial Marines (Video Game) / int_bebf0356
 Aliens: Colonial Marines (Video Game) / int_bf1a54d9
type
Indy Hat Roll
 Aliens: Colonial Marines (Video Game) / int_bf1a54d9
comment
Indy Hat Roll: Seen in the E3 2011 demo.
 Aliens: Colonial Marines (Video Game) / int_bf1a54d9
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1.0
 Aliens: Colonial Marines (Video Game) / int_bf1a54d9
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Aliens: Colonial Marines (Video Game) / int_bf1a54d9
 Aliens: Colonial Marines (Video Game) / int_bf798be
type
Dangerous Windows
 Aliens: Colonial Marines (Video Game) / int_bf798be
comment
Dangerous Windows: Shooting certain windows on the Sulaco during the escape sequence triggers Explosive Decompression and also a game over screen.
 Aliens: Colonial Marines (Video Game) / int_bf798be
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1.0
 Aliens: Colonial Marines (Video Game) / int_bf798be
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_bf798be
 Aliens: Colonial Marines (Video Game) / int_c3c18143
type
Hope Spot
 Aliens: Colonial Marines (Video Game) / int_c3c18143
comment
Hope Spot: The ill-fated attempt to extract the chestburster from Bella works out about as well as you'd expect it to. In Stasis Interrupted, Stone tells Hicks that there may be a way to save Ripley. It turns out to be an aversion/Foregone Conclusion when they reach Fury-161 just in time to see Ripley kill herself.
 Aliens: Colonial Marines (Video Game) / int_c3c18143
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-1.0
 Aliens: Colonial Marines (Video Game) / int_c3c18143
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1.0
 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_c3c18143
 Aliens: Colonial Marines (Video Game) / int_c513249
type
Harder Than Hard
 Aliens: Colonial Marines (Video Game) / int_c513249
comment
Harder Than Hard: "Ultimate Badass Mode", a difficulty level that removes the HUD and greatly buffs the health of enemy forces.
 Aliens: Colonial Marines (Video Game) / int_c513249
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1.0
 Aliens: Colonial Marines (Video Game) / int_c513249
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_c513249
 Aliens: Colonial Marines (Video Game) / int_c6695a49
type
Mêlée à Trois
 Aliens: Colonial Marines (Video Game) / int_c6695a49
comment
Mêlée à Trois: The game features 3-way fights between Marines, Aliens, and Weyland-Yutani PMC soldiers.
 Aliens: Colonial Marines (Video Game) / int_c6695a49
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1.0
 Aliens: Colonial Marines (Video Game) / int_c6695a49
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_c6695a49
 Aliens: Colonial Marines (Video Game) / int_c75df49a
type
Shout-Out
 Aliens: Colonial Marines (Video Game) / int_c75df49a
comment
Shout-Out: Whilst exploring the Weyland-Yutani lab, you find a room full of chestbursters being held in suspended animation in big glass tubes. In a small room you can find an empty container with a straw hat and cane in it, a nice shout-out to Spaceballs. Collecting a flamethrower in multiplayer can cause your PC to say, "Flame On!"
 Aliens: Colonial Marines (Video Game) / int_c75df49a
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1.0
 Aliens: Colonial Marines (Video Game) / int_c75df49a
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_c75df49a
 Aliens: Colonial Marines (Video Game) / int_ca95473c
type
Series Continuity Error
 Aliens: Colonial Marines (Video Game) / int_ca95473c
comment
Series Continuity Error: Despite pre-release claims that the game would tie heavily into Aliens, the game is riddled with continuity errors. Notable examples include the recreation of the finale of Alien³ usingthe game's balaclava-clad Wey-Yu PMC model instead of the masked apesuit-wearing commandos that appeared in the film, despite using the very same model elsewhere. Or the fact that the Sulaco's hangar is less than half the size it should be - in a case where their research worked against them, they based it on the original set blueprints, but forgot to actually watch the film and notice that Cameron makes it look significantly bigger with careful blocking and a matte painting. Likewise, the cryotube room has only half as many tubes as in the film - they used the set blueprint and once again didn't notice that Cameron used a mirror to make the room appear twice as long.
 Aliens: Colonial Marines (Video Game) / int_ca95473c
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1.0
 Aliens: Colonial Marines (Video Game) / int_ca95473c
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_ca95473c
 Aliens: Colonial Marines (Video Game) / int_caf89e54
type
Taking You with Me
 Aliens: Colonial Marines (Video Game) / int_caf89e54
comment
Taking You with Me: In the first chapter, Winters and Keyes are heading back to the Sephora across the umbilical bridge after retrieving the Sulaco's flight recorder. Keyes almost makes it across the bridge...before he starts contorting due to a chestburster beginning to emerge. He dies pulling the pin on a grenade as the creature explodes hissing and spitting gore from his rib-cage. The Boilers, who use this as their main method of attack. Much like Ripley's response as she's falling into the lava, Lisbeth grabs her own chestburster and holds onto it as the Legato explodes in the Stasis Interrupted DLC.
 Aliens: Colonial Marines (Video Game) / int_caf89e54
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Aliens: Colonial Marines (Video Game) / int_caf89e54
 Aliens: Colonial Marines (Video Game) / int_ceec4df5
type
Roaring Rampage of Revenge
 Aliens: Colonial Marines (Video Game) / int_ceec4df5
comment
Roaring Rampage of Revenge: Lisbeth in the Stasis Interrupted DLC, after learning that her parents were killed by Weyland-Yutani.
 Aliens: Colonial Marines (Video Game) / int_ceec4df5
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1.0
 Aliens: Colonial Marines (Video Game) / int_ceec4df5
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_ceec4df5
 Aliens: Colonial Marines (Video Game) / int_d0c5c216
type
Reckless Sidekick
 Aliens: Colonial Marines (Video Game) / int_d0c5c216
comment
Reckless Sidekick: Keyes. He blows up the dropship with a grenade trying to frag some aliens that were near it, then when a burster comes out of his chest he blows himself up with another grenade, which almost gets you killed since the two of you were in a deep space umbilical tube at the time. It's clear that, far from being a Heroic Sacrifice, his little stunt was much more of a threat to you than the chestburster would have been.
 Aliens: Colonial Marines (Video Game) / int_d0c5c216
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1.0
 Aliens: Colonial Marines (Video Game) / int_d0c5c216
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_d0c5c216
 Aliens: Colonial Marines (Video Game) / int_d1c12c05
type
Secondary Fire
 Aliens: Colonial Marines (Video Game) / int_d1c12c05
comment
Secondary Fire: Several of the weapons can be modified to include an underbarrel grenade launcher, shotgun, or flamethrower.
 Aliens: Colonial Marines (Video Game) / int_d1c12c05
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1.0
 Aliens: Colonial Marines (Video Game) / int_d1c12c05
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_d1c12c05
 Aliens: Colonial Marines (Video Game) / int_d525f857
type
Sci-Fi Writers Have No Sense of Scale
 Aliens: Colonial Marines (Video Game) / int_d525f857
comment
Sci-Fi Writers Have No Sense of Scale: The atmosphere processor exploded in the equivalent of a forty megaton bomb, yet both it and the colony are still standing? Sure, why not. For reference, the largest nuclear weapon ever detonated, the Tsar Bomba, was fifty megatons. Even with the atmosphere processor was at ground level, the shockwave alone should have completely obliterated it and the colony.
 Aliens: Colonial Marines (Video Game) / int_d525f857
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1.0
 Aliens: Colonial Marines (Video Game) / int_d525f857
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_d525f857
 Aliens: Colonial Marines (Video Game) / int_dae3999d
type
Action Bomb
 Aliens: Colonial Marines (Video Game) / int_dae3999d
comment
Boilers are tumor-studded xenomorph drones who run up and autothyze you to death.
 Aliens: Colonial Marines (Video Game) / int_dae3999d
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1.0
 Aliens: Colonial Marines (Video Game) / int_dae3999d
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Aliens: Colonial Marines (Video Game) / int_dae3999d
 Aliens: Colonial Marines (Video Game) / int_dae5c997
type
Action Girl
 Aliens: Colonial Marines (Video Game) / int_dae5c997
comment
Action Girl: Every female character seen in the game is a colonial marine, so this goes without saying. Bella is the most prominent example with Reid being a slightly lesser example as a pilot instead of a ground-pounder, along with the occasional background female marine. Multiplayer marines can be toggled between genders as well. Lisbeth in the Stasis Interrupted DLC.
 Aliens: Colonial Marines (Video Game) / int_dae5c997
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1.0
 Aliens: Colonial Marines (Video Game) / int_dae5c997
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_dae5c997
 Aliens: Colonial Marines (Video Game) / int_dd51740f
type
P.O.V. Sequel
 Aliens: Colonial Marines (Video Game) / int_dd51740f
comment
P.O.V. Sequel: Two-thirds of the game take place on Hadley's Hope, making it the same plot as the second film (escape the planet while fighting off a horde of xenomorphs), told from the perspective of the reinforcements that were called to assist the previous crew (of the Sulaco) who were there.
 Aliens: Colonial Marines (Video Game) / int_dd51740f
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1.0
 Aliens: Colonial Marines (Video Game) / int_dd51740f
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_dd51740f
 Aliens: Colonial Marines (Video Game) / int_dda12cb3
type
Cat Scare
 Aliens: Colonial Marines (Video Game) / int_dda12cb3
comment
Cat Scare: Occasionally, including one instance where a motion tracker signal suddenly appearing nearby turns out to be a discarded blanket blowing in the wind.
 Aliens: Colonial Marines (Video Game) / int_dda12cb3
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1.0
 Aliens: Colonial Marines (Video Game) / int_dda12cb3
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_dda12cb3
 Aliens: Colonial Marines (Video Game) / int_dddbdc26
type
Monumental Damage
 Aliens: Colonial Marines (Video Game) / int_dddbdc26
comment
Monumental Damage: Both the "Smart Ass" dropship (the one that carried Ripley and co. away from LV-426 at the end of Aliens) and the Sulaco itself are destroyed before the end of the first act — the former caused by Keyes being reckless with grenades in the hangar bay, and the latter caused during an exchange of gunfire (due to the ship being controlled by Wey-Yu mercs) with the USS Sephora, which subsequently returns fire and destroys it.
 Aliens: Colonial Marines (Video Game) / int_dddbdc26
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1.0
 Aliens: Colonial Marines (Video Game) / int_dddbdc26
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_dddbdc26
 Aliens: Colonial Marines (Video Game) / int_df11acbe
type
Artificial Brilliance
 Aliens: Colonial Marines (Video Game) / int_df11acbe
comment
Artificial Brilliance: Due to a patch released in March 2013, the AI has been much improved, catapulting the xenomorphs from moving targets on firing range to a truly horrifying threat that can and will kill you. As a result, the Recruit difficulty is now considerably harder than Ultimate Badass used to be. In 2017, a modder named TemplarGFX discovered the cause of the Xenomorphs' artificial stupidity. What was this massive programming oversight, you ask? A flawed algorithm in the AI subroutines? A problem with the game's collision detection, maybe? Surely something deep inside the code, right? NOPE! Somebody misspelled the word "tether" in a config file. note Basically, the Xenomorphs are supposed to know the layout of whatever area they spawn in. However, because of the misspelling, the xenomorph AI subroutines did not get linked to the proper place, meaning the AI fumbled around blindly, unsure of where they were or how to get out.
 Aliens: Colonial Marines (Video Game) / int_df11acbe
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1.0
 Aliens: Colonial Marines (Video Game) / int_df11acbe
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_df11acbe
 Aliens: Colonial Marines (Video Game) / int_df410b77
type
Decoy Protagonist
 Aliens: Colonial Marines (Video Game) / int_df410b77
comment
Decoy Protagonist: Lisbeth Sanders in the Stasis Interrupted DLC.
 Aliens: Colonial Marines (Video Game) / int_df410b77
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1.0
 Aliens: Colonial Marines (Video Game) / int_df410b77
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_df410b77
 Aliens: Colonial Marines (Video Game) / int_df582b0b
type
Continuity Snarl
 Aliens: Colonial Marines (Video Game) / int_df582b0b
comment
A conversation regarding an otherwise-noticeable Continuity Snarl occurs in the opening cutscene, when Lieutenant Reid asks Keyes during their mission briefing why the Sulaco is back over LV-426 and infested with xenomorphs, several weeks after being declared missing, before Keyes disregards the question completely. The reason why the Sulaco comes back over LV-426 is only explained in the Stasis Interrupted DLC.
 Aliens: Colonial Marines (Video Game) / int_df582b0b
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1.0
 Aliens: Colonial Marines (Video Game) / int_df582b0b
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_df582b0b
 Aliens: Colonial Marines (Video Game) / int_e3c36782
type
Call-Forward
 Aliens: Colonial Marines (Video Game) / int_e3c36782
comment
Much like Ripley's response as she's falling into the lava, Lisbeth grabs her own chestburster and holds onto it as the Legato explodes in the Stasis Interrupted DLC.
 Aliens: Colonial Marines (Video Game) / int_e3c36782
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1.0
 Aliens: Colonial Marines (Video Game) / int_e3c36782
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_e3c36782
 Aliens: Colonial Marines (Video Game) / int_e3d06d0c
type
Bash Brothers
 Aliens: Colonial Marines (Video Game) / int_e3d06d0c
comment
Bash Brothers: Winter and O'Neal, who fight through most of the campaign together.
 Aliens: Colonial Marines (Video Game) / int_e3d06d0c
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1.0
 Aliens: Colonial Marines (Video Game) / int_e3d06d0c
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_e3d06d0c
 Aliens: Colonial Marines (Video Game) / int_e431c24c
type
Not Quite Dead
 Aliens: Colonial Marines (Video Game) / int_e431c24c
comment
Not Quite Dead: Corporal Hicks.
 Aliens: Colonial Marines (Video Game) / int_e431c24c
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1.0
 Aliens: Colonial Marines (Video Game) / int_e431c24c
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_e431c24c
 Aliens: Colonial Marines (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 Aliens: Colonial Marines (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: The Stasis Interrupted DLC did not allow you to use your loadout or unlockables as you play as different character per chapter.
 Aliens: Colonial Marines (Video Game) / int_e6630c8b
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1.0
 Aliens: Colonial Marines (Video Game) / int_e6630c8b
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_e6630c8b
 Aliens: Colonial Marines (Video Game) / int_ea480f92
type
Simple, yet Awesome
 Aliens: Colonial Marines (Video Game) / int_ea480f92
comment
Simple, yet Awesome: The standard Pulse Rifle is the first weapon seen in normal gameplay, can be augmented to include a variety of different attachments (including a grenade launcher with several types of ordinance), has plenty of ammo for it lying around most levels, and is effective at putting down xenomorphs with one or two bursts.
 Aliens: Colonial Marines (Video Game) / int_ea480f92
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1.0
 Aliens: Colonial Marines (Video Game) / int_ea480f92
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_ea480f92
 Aliens: Colonial Marines (Video Game) / int_ed68bcc9
type
Dwindling Party
 Aliens: Colonial Marines (Video Game) / int_ed68bcc9
comment
Dwindling Party: Averted. Unlike Aliens (where Marines are slowly picked off throughout the latter half of the film), almost all of the major characters survive to escape the planet (besides Bella and Cruz, the latter of whom sacrifices himself to stop the queen xenomorph).
 Aliens: Colonial Marines (Video Game) / int_ed68bcc9
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 Aliens: Colonial Marines (Video Game) / int_ed68bcc9
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_ed68bcc9
 Aliens: Colonial Marines (Video Game) / int_ed98f038
type
Wall Crawl
 Aliens: Colonial Marines (Video Game) / int_ed98f038
comment
Wall Crawl: Again, the Xenomorphs.
 Aliens: Colonial Marines (Video Game) / int_ed98f038
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1.0
 Aliens: Colonial Marines (Video Game) / int_ed98f038
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_ed98f038
 Aliens: Colonial Marines (Video Game) / int_ef43c232
type
Downloadable Content
 Aliens: Colonial Marines (Video Game) / int_ef43c232
comment
Downloadable Content: Several pieces were released through a "Season Pass" promotion: "Bug Hunt" introduces a multiplayer-based horde mode, on 3 new maps. The "Reconnaissance Pack" features four new Deathmatch/Survivor maps, and more customization options for xenomorph characters in multiplayer. The "Movie Map Pack", which has 4 multiplayer maps inspired by various locations from the film franchise (including Fury-161 and the Nostromo). Stasis Interrupted, a campaign DLC which bridges the gap between the second and third films and the main game, from multiple perspectives.
 Aliens: Colonial Marines (Video Game) / int_ef43c232
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1.0
 Aliens: Colonial Marines (Video Game) / int_ef43c232
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_ef43c232
 Aliens: Colonial Marines (Video Game) / int_ef988291
type
Weld the Lock
 Aliens: Colonial Marines (Video Game) / int_ef988291
comment
Weld the Lock: Characters will often weld doors shut behind them in an attempt to hold off approaching xenomorphs, or cut through the lock to gain access to otherwise-unavailable areas.
 Aliens: Colonial Marines (Video Game) / int_ef988291
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1.0
 Aliens: Colonial Marines (Video Game) / int_ef988291
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_ef988291
 Aliens: Colonial Marines (Video Game) / int_f12c6fb1
type
Surprisingly Sudden Death
 Aliens: Colonial Marines (Video Game) / int_f12c6fb1
comment
Surprisingly Sudden Death: At several points, Marines are suddenly snatched and killed by the xenomorphs.
 Aliens: Colonial Marines (Video Game) / int_f12c6fb1
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1.0
 Aliens: Colonial Marines (Video Game) / int_f12c6fb1
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_f12c6fb1
 Aliens: Colonial Marines (Video Game) / int_f13a0451
type
Suicide Attack
 Aliens: Colonial Marines (Video Game) / int_f13a0451
comment
Suicide Attack: The Boilers.
 Aliens: Colonial Marines (Video Game) / int_f13a0451
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1.0
 Aliens: Colonial Marines (Video Game) / int_f13a0451
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1.0
 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_f13a0451
 Aliens: Colonial Marines (Video Game) / int_f16da697
type
Undying Loyalty
 Aliens: Colonial Marines (Video Game) / int_f16da697
comment
Undying Loyalty: The defining character trait of our protagonists.
 Aliens: Colonial Marines (Video Game) / int_f16da697
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1.0
 Aliens: Colonial Marines (Video Game) / int_f16da697
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_f16da697
 Aliens: Colonial Marines (Video Game) / int_f4a5b281
type
Ceiling Cling
 Aliens: Colonial Marines (Video Game) / int_f4a5b281
comment
Ceiling Cling: The Xenomorphs are fond of doing this.
 Aliens: Colonial Marines (Video Game) / int_f4a5b281
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1.0
 Aliens: Colonial Marines (Video Game) / int_f4a5b281
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_f4a5b281
 Aliens: Colonial Marines (Video Game) / int_f566c6dc
type
Why Isn't It Attacking?
 Aliens: Colonial Marines (Video Game) / int_f566c6dc
comment
Why Isn't It Attacking?: In Stasis Interrupted. When Lisbeth hides in a storage locker aboard the Legato, a xenomorph approaches it, hisses at her and goes to another locker, where it eviscerates the man hiding inside. She realizes afterwards that it didn't attack her because she's carrying a chestburster.
 Aliens: Colonial Marines (Video Game) / int_f566c6dc
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1.0
 Aliens: Colonial Marines (Video Game) / int_f566c6dc
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1.0
 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_f566c6dc
 Aliens: Colonial Marines (Video Game) / int_f7d66b6f
type
No-Gear Level
 Aliens: Colonial Marines (Video Game) / int_f7d66b6f
comment
No-Gear Level: During "The Raven", Winter loses all his equipment, and must navigate through a xeno-infested sewer by stealth alone. Fortunately, the Boilers in the sewers are blind and navigate entirely by sound, which makes stealthing past them possible. The first half of "Awakening" in the Stasis Interrupted DLC has Lisbeth having to sneak past turrets, Weyland-Yutani soldiers and xenomorphs.
 Aliens: Colonial Marines (Video Game) / int_f7d66b6f
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1.0
 Aliens: Colonial Marines (Video Game) / int_f7d66b6f
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 Aliens: Colonial Marines (Video Game)
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Aliens: Colonial Marines (Video Game) / int_f7d66b6f
 Aliens: Colonial Marines (Video Game) / int_f8f30ffe
type
Level in Reverse
 Aliens: Colonial Marines (Video Game) / int_f8f30ffe
comment
Level in Reverse: In the last two missions of the Stasis Interrupted DLC, Hicks and Levy travel through a similar route that Winter and O'Neil take in the latter half of the main game (communications tower, Queen's holding pen, Derelict, FTL ship), except in reverse.
 Aliens: Colonial Marines (Video Game) / int_f8f30ffe
featureApplicability
1.0
 Aliens: Colonial Marines (Video Game) / int_f8f30ffe
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