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Animal Crossing: Pocket Camp (Video Game)

 Animal Crossing: Pocket Camp (Video Game)
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TVTItem
 Animal Crossing: Pocket Camp (Video Game)
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Animal Crossing: Pocket Camp (Video Game)
 Animal Crossing: Pocket Camp (Video Game)
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AnimalCrossingPocketCamp
 Animal Crossing: Pocket Camp (Video Game)
comment
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Animal Crossing: Pocket Camp (どうぶつの森 ポケットキャンプ, Animal Forest: Pocket Camp in Japan), released globally on November 22, 2017, is a spinoff title of Nintendo's Animal Crossing series. It is the first title in the series to be released on a non-Nintendo handheld, more specifically on mobile platforms.In contrast to the main series where you are a villager or mayor managing a village, in Pocket Camp you are in charge of a campsite. Similar to the main games. you can customize your character, decorate the campgrounds, fish, and interact with camp visitors. The game takes note from Animal Crossing: Happy Home Designer with such features as being able to choose your character's skin tone and placing furniture using touch controls (a feature that was also implemented into the Welcome amiibo update of Animal Crossing: New Leaf).Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })Since version 4.0.0, the game's selling point is "bringing Animal Crossing into real life" courtesy of AR Mode, which allows the player to use the device's camera to take photos of animal friends overlaid the real world space or have a personal tour in the Cabin in first-person.
 Animal Crossing: Pocket Camp (Video Game)
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2023-03-05T19:58:50Z
 Animal Crossing: Pocket Camp (Video Game)
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2023-03-05T19:58:50Z
 Animal Crossing: Pocket Camp (Video Game)
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DBTropes
 Animal Crossing: Pocket Camp (Video Game) / int_5a40d6a
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Adaptation Distillation
 Animal Crossing: Pocket Camp (Video Game) / int_5a40d6a
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Adaptation Distillation: Multiple features have been cut down in order to condense the game into a mobile format (such as the lack of a museum). Also, what determines some of an animal's dialogue is overhauled; while the personality types remain from the previous games, each animal is assigned one several preferred decorating styles, which affects far more factors. They still do not have personalized dialogue; each personality type has its own phrases if one looks closely, though it may look otherwise with the way some of the animals' Catch Phrases come off.note for example, Carrie's use of "little one," more obtrusive than Goldie's use of "woof," can make it look like she behaves especially affectionate and motherly.
 Animal Crossing: Pocket Camp (Video Game) / int_5a40d6a
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 Animal Crossing: Pocket Camp (Video Game) / int_5a40d6a
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Achievement System
 Animal Crossing: Pocket Camp (Video Game) / int_eabd22f9
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Achievement System: Stretch Goals, a list of tasks that send items to your mailbox when completed.
 Animal Crossing: Pocket Camp (Video Game) / int_eabd22f9
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Animal Crossing: Pocket Camp (Video Game)

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 Animal Crossing: Pocket Camp (Video Game)
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Camping Episode / int_df9304a8
 Animal Crossing: Pocket Camp (Video Game)
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Crossover Cameo / int_df9304a8
 Animal Crossing: Pocket Camp (Video Game)
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Digital Piracy Is Evil / int_df9304a8
 Animal Crossing: Pocket Camp (Video Game)
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 Animal Crossing: Pocket Camp (Video Game)
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Freemium / int_df9304a8
 Animal Crossing: Pocket Camp (Video Game)
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Gacha Games / int_df9304a8
 Animal Crossing: Pocket Camp (Video Game)
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Japanese Video Games / int_df9304a8
 Animal Crossing: Pocket Camp (Video Game)
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Menswear Ghetto / int_df9304a8
 Animal Crossing: Pocket Camp (Video Game)
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My Instincts Are Showing / int_df9304a8
 Animal Crossing: Pocket Camp (Video Game)
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Old Save Bonus / int_df9304a8
 Animal Crossing: Pocket Camp (Video Game)
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Sapient Eat Sapient / int_df9304a8
 Animal Crossing: Pocket Camp (Video Game)
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Two Words: I Can't Count / int_df9304a8
 Animal Crossing: Pocket Camp (Video Game)
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Video Games of 2015–2019 / int_df9304a8