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Armageddon MUD (Video Game)

 Armageddon MUD (Video Game)
type
TVTItem
 Armageddon MUD (Video Game)
label
Armageddon MUD (Video Game)
 Armageddon MUD (Video Game)
page
ArmageddonMud
 Armageddon MUD (Video Game)
comment
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_3'); })One of the oldest MUDs still up and running, Armageddon is a low fantasy roleplay-enforced game set in a post-apocalyptic world with strong Dark Sun influences. A good thousand years of magick further ruining the land has only served to make matters worse, and so the majority of the world's population spends their lives hoping simply to eke out a meager existence within the walls of the cities ruled by the despotic sorcerer-kings.Allanak, ruled by Tektolnes and his Templars oppresses the populace through overt brutality. Public executions are not uncommon. A corpse pile bearing both victims of the government's malice or starvation in equal parts serves as a prime landmark and a grim reminder of what becomes those who try to fight the ruling party. The populace is only hardened further by one of the few entertainments and escapes provided; The Arena, where both gladiators, criminals, or just those who have displeased the ruling parties are sent to fight for their lives. Tektolnes's Templars rule through overt fear, assisted further by sorcerous powers granted by their king. Also under their command is the city's military— The Arm of the Dragon — both a fighting and policing force. So thoroughly corrupt, that it as accepted as common knowledge among the populace that a militiaman is as likely to shake you down for your remaining coin as to pursue the thief who has stolen your purse.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_2'); })Tuluk prefers a more subtle approach. Rather than bloody displays in the street, those who oppose Muk Utep— or simply those who do not affect the demeanor of someone wholly loyal to the Sun King and his armies simply. . . disappear, with their last sighting often a walk toward the Heart of the city, where Muk Utep makes his home in the Ivory Pyramid. Subtlety is an art in Tuluk, with those who fail to practice it usually reserved to subsist on the lower reigns of the social ladder. Assassination and thievery are considered an art form, and appropriately carried out most often by Shadow Artists: City sanctioned rogues. The stark contrast between the nobility and common people in Tuluk is less overt, though no less present, as the city separates its classes instead by a rigid caste system. Whereas a noble in Allanak may take a commoner as a concubine if they fancy them, no such blood mixing occurs in Tuluk. The Sun Legions put a more favorable face than the Arm of the Dragon, but they are no less crooked. An overt bribe to an Allanaki militiaman is more likely to be provided as a 'donation for admirable service' to a member of the Sun Legions.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_1'); })One of Armageddon's key features is its intensity; not only is Zalanthas a hard, inhospitable world, and is everything trying to kill you, once your character dies, he/she stays that way for good. Another drawing point is the immense complexity of the world and its characters; Zalanthas is a large place with many secrets hidden in the landscape, there are many guilds and subguilds to be chosen from, and even within the various races there are many kinds of social and cultural backgrounds you can pick.Armageddon MUD can be accessed via browser at Armageddon.org
 Armageddon MUD (Video Game)
fetched
2019-07-23T08:29:01Z
 Armageddon MUD (Video Game)
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2020-06-25T09:36:48Z
 Armageddon MUD (Video Game)
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Dropped link to OurElvesAreDifferent: Not a Feature - UNKNOWN
 Armageddon MUD (Video Game)
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Our Elves Are Different
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 Armageddon MUD (Video Game) / int_16a21271
type
Walking Wasteland
 Armageddon MUD (Video Game) / int_16a21271
comment
Walking Wasteland: Sorcery can be fueled by either defiling or preserving. Defiling invokes this trope beautifully, with ashes marking the destruction the sorcerer causes to fuel themselves.
 Armageddon MUD (Video Game) / int_16a21271
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Armageddon MUD (Video Game) / int_16a21271
 Armageddon MUD (Video Game) / int_18bf4326
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Anti-Magic
 Armageddon MUD (Video Game) / int_18bf4326
comment
Anti-Magic: All magic in Armageddon is based on the elements. One of these is Nilaz, the void element, which is strongest specifically in the absence of all other six elements; accordingly, Nilazi are able to counter and nullify the other elementalists' powers.
 Armageddon MUD (Video Game) / int_18bf4326
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 Armageddon MUD (Video Game) / int_1cc9f5e5
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Playing with Fire
 Armageddon MUD (Video Game) / int_1cc9f5e5
comment
Playing with Fire: Fire Elementalists, who go by the term Krathi, use magicks mainly to burn and destroy.
 Armageddon MUD (Video Game) / int_1cc9f5e5
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In the Hood
 Armageddon MUD (Video Game) / int_1dad7003
comment
In the Hood: Many cloaks in the game allow their hoods to be raised, which conceals a character's short description. Many NPCs wear them as well, with the most obvious example being the labyrinth.
 Armageddon MUD (Video Game) / int_1dad7003
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All Crimes Are Equal
 Armageddon MUD (Video Game) / int_211eedd
comment
All Crimes Are Equal: Red Storm village and Luir's Outpost both lack jails, and so the guard force has no way of stowing away criminals. Whether you tried to steal a bread or incinerated a tavern's worth of people, the guards will execute you summarily.
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Crapsack World
 Armageddon MUD (Video Game) / int_21d70919
comment
Crapsack World: The greatest powers in the world are ruled by immensely powerful Sorcerer Kings, the people in charge everywhere are crooked to the point that bribes and corruption are ubiquitous, immense amounts of people starve everyday, and there seems to be no sign that things are going to be lifting up anytime soon.
 Armageddon MUD (Video Game) / int_21d70919
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 Armageddon MUD (Video Game) / int_21e5b9c7
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Failed a Spot Check
 Armageddon MUD (Video Game) / int_21e5b9c7
comment
Failed a Spot Check: Mekillots are utterly humonguous creatures the size of several houses that dwell in a completely flat, barren land, with no visual obstructions. Since the game does not allow people to move diagonally, your character will be utterly oblivious to the largest creature in the Known standing idly by. Also partially applied when searching for someone while lacking any detection skills. Someone can hide from you in a five by five barren apartment, and if you lack the proper skill to find them, they may as well be invisible.
 Armageddon MUD (Video Game) / int_21e5b9c7
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I'm a Humanitarian
 Armageddon MUD (Video Game) / int_22071825
comment
I'm a Humanitarian: Mantises and Halflings will happily eat the corpses of their fallen enemies. Humans or other humanoids are no exception.
 Armageddon MUD (Video Game) / int_22071825
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 Armageddon MUD (Video Game) / int_24c46ba2
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Good Bad Bugs
 Armageddon MUD (Video Game) / int_24c46ba2
comment
Played somewhat straight in that some creatures may sometimes nose through nearby corpses and decide to pick up some things. This does not explain why it is that raptors will sometimes wield the scimitars they come across, however.
 Armageddon MUD (Video Game) / int_24c46ba2
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 Armageddon MUD (Video Game) / int_2bdae2ae
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Awesome, but Impractical
 Armageddon MUD (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Muls are this from an IC perspective. Though they make the deadliest gladiators in the Known and are a typical crowd pleaser in the arena, they eat too much and require too much protection to be used as anything else than flashy fighters for organizations to show off.
 Armageddon MUD (Video Game) / int_2bdae2ae
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 Armageddon MUD (Video Game) / int_2f6b63aa
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Land of One City
 Armageddon MUD (Video Game) / int_2f6b63aa
comment
Land of One City: Both Tuluk and Allanak are this.
 Armageddon MUD (Video Game) / int_2f6b63aa
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Cursed with Awesome
 Armageddon MUD (Video Game) / int_309b8806
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Cursed with Awesome: Magick is generally thought of as a curse, and something turning a person into an abomination, but there are always those magickers who like what they are.
 Armageddon MUD (Video Game) / int_309b8806
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The City Narrows
 Armageddon MUD (Video Game) / int_30ef2781
comment
The City Narrows: The Labyrinth, the part of Allanak where there are no soldiers, no Templars, and where accordingly, a very large amount of the city's criminals make their living.
 Armageddon MUD (Video Game) / int_30ef2781
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 Armageddon MUD (Video Game) / int_372bc105
type
Sliding Scale of Idealism Versus Cynicism
 Armageddon MUD (Video Game) / int_372bc105
comment
Sliding Scale of Idealism vs. Cynicism: Armageddon's cynicism is heavy enough for the scale to outright break.
 Armageddon MUD (Video Game) / int_372bc105
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 Armageddon MUD (Video Game) / int_399e69da
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Multi-Armed and Dangerous
 Armageddon MUD (Video Game) / int_399e69da
comment
Multiarmed And Dangerous: Mantises have four armed instead of two. They are also highly aggressive to any kind of intruders, due to their thoughts revolving for a large amount around the hunt for food.
 Armageddon MUD (Video Game) / int_399e69da
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 Armageddon MUD (Video Game) / int_3b78896e
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Power of the Void
 Armageddon MUD (Video Game) / int_3b78896e
comment
Power of the Void: And finally, there are Void Elementalists who are the dreaded Nilazi, with power over death and the nullification of the other elements.
 Armageddon MUD (Video Game) / int_3b78896e
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 Armageddon MUD (Video Game) / int_3b79029a
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Crapsaccharine World
 Armageddon MUD (Video Game) / int_3b79029a
comment
Crapsaccharine World: Tuluk is as much of an oppressive and impoverished place as the rest of the world is, but the resident nobles and Templars do their best to make everything in Tuluk appear peaceful and stable.
 Armageddon MUD (Video Game) / int_3b79029a
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 Armageddon MUD (Video Game) / int_3d455888
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Then Let Me Be Evil
 Armageddon MUD (Video Game) / int_3d455888
comment
Then Let Me Be Evil: A possible and often frequent motivation for much of the mayhem wrought by magickers or sorcerers. Hated for what they are or for their pursuit of knowledge, they may often end up representing the exact reasons that magick is so hated and feared.
 Armageddon MUD (Video Game) / int_3d455888
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 Armageddon MUD (Video Game) / int_420081bf
type
Alien Sky
 Armageddon MUD (Video Game) / int_420081bf
comment
Alien Sky: Zalanthas has a red, a black, and a white moon, one sun, and a sky colored the hue of copper.
 Armageddon MUD (Video Game) / int_420081bf
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1.0
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 Armageddon MUD (Video Game) / int_42846e90
type
Elemental Powers
 Armageddon MUD (Video Game) / int_42846e90
comment
Elemental Powers: How Magick works when it isn't sorcery. Elemental magicks are innate to a person rather than actively learned like sorcery is, and its power regenerates naturally rather than through a sorcerers defiling or preserving. An overview: Making a Splash: Water Elementalists, called Vivaduans in Zalanthas, have spells focused on restoration and healing. Playing with Fire: Fire Elementalists, who go by the term Krathi, use magicks mainly to burn and destroy. Dishing Out Dirt: Earth elementalists, Rukkians in Zalanthan terms, have protective magicks to use. Blow You Away: Whirans, who are Zalanthas' resident Air Elementalists, have powers based around movement and stealth. Casting a Shadow: Zalanthas' Shadow Elementalists are called Drovians, who have spells centered around deception and secrecy. Shock and Awe: The Lightning Elementalists of Zalanthas can be named either Elkrans or Elkrosians, being able to apply force in a quick manner using their magicks. Power of the Void: And finally, there are Void Elementalists who are the dreaded Nilazi, with power over death and the nullification of the other elements.
 Armageddon MUD (Video Game) / int_42846e90
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 Armageddon MUD (Video Game) / int_43f2f606
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Annoying Arrows
 Armageddon MUD (Video Game) / int_43f2f606
comment
Annoying Arrows: Averted. Archery is a very strong skill, and it has even been stated in the past that arrows are unrealistically expensive because the staff doesn't want archery to be even stronger.
 Armageddon MUD (Video Game) / int_43f2f606
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 Armageddon MUD (Video Game) / int_47a3b75e
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City Guards
 Armageddon MUD (Video Game) / int_47a3b75e
comment
City Guards: Allanak, Tuluk, Luir's and Red Storm all have their own guard corps. They patrol the streets, guard the gates, catch murderers, and chase down petty thieves equally viciously.
 Armageddon MUD (Video Game) / int_47a3b75e
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 Armageddon MUD (Video Game) / int_4c798fd5
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Shock and Awe
 Armageddon MUD (Video Game) / int_4c798fd5
comment
Shock and Awe: The Lightning Elementalists of Zalanthas can be named either Elkrans or Elkrosians, being able to apply force in a quick manner using their magicks.
 Armageddon MUD (Video Game) / int_4c798fd5
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 Armageddon MUD (Video Game) / int_4e0f7320
type
Misfit Mobilization Moment
 Armageddon MUD (Video Game) / int_4e0f7320
comment
Misfit Mobilization Moment: When Tuluk drove out the Allanaki forces occupying their cities, a large part of the liberating army was comprised of the normally hated and reviled mutants.
 Armageddon MUD (Video Game) / int_4e0f7320
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Dual Wielding
 Armageddon MUD (Video Game) / int_50d71a78
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Dual Wielding: Every class gets the ability to do this per default. Some classes are better at it than others.
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Cast from Hit Points
 Armageddon MUD (Video Game) / int_51567188
comment
Cast from Hit Points: One of the ways in which sorcery works. Preservers use their own life force to power their magick, rather than defiling the land and life around them. Preserving is slower to grow powerful, as their main source of magickal power is their own life force.
 Armageddon MUD (Video Game) / int_51567188
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Throwing Your Sword Always Works
 Armageddon MUD (Video Game) / int_519f108a
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Throwing Your Sword Always Works: There are throwing sword items within the game. They're just another, if fairly unique, weapon however.
 Armageddon MUD (Video Game) / int_519f108a
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Our Dwarves Are All the Same
 Armageddon MUD (Video Game) / int_5281d5b1
comment
Our Dwarves Are All the Same: Averted with a vengeance. Dwarves have very specific traits, but they do not at all adhere to the forging, beer-drinking, axe-swinging dwarves of other settings.
 Armageddon MUD (Video Game) / int_5281d5b1
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Magic Is Evil
 Armageddon MUD (Video Game) / int_54eceae6
comment
Magic Is Evil: Though the various elemental Magicks are not inherently good or evil, Defiling Magick involves the Sorcerer in question sapping the area around them of lifeforce in order to replenish their Mana. It is implied that the God Kings' usage of this is why the Known is such a barren place.
 Armageddon MUD (Video Game) / int_54eceae6
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 Armageddon MUD (Video Game) / int_575fd5e2
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Dark Is Not Evil
 Armageddon MUD (Video Game) / int_575fd5e2
comment
Dark Is Not Evil: Drovians are Magickers whose spells focus on darkness and shadow. In doing so, they are no more or less evil than the other kind of elmentalists.
 Armageddon MUD (Video Game) / int_575fd5e2
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 Armageddon MUD (Video Game) / int_57b80b45
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Fantastic Racism
 Armageddon MUD (Video Game) / int_57b80b45
comment
Fantastic Racism: Played straight like an arrow. What makes it interesting is that often, the grounds for such racism are perfectly legitimate. Humans see elves as thieves, swindlers and conmen, who will do everything in their power to cheat anyone else out of their last ten 'sid, and hate them for it. The elves are guilty of these accusations and embrace them fully. Dwarves are seen as subhuman, stubborn idiots, who can't think straight and are really only good for menial tasks. Half-elves are viewed with much the same suspicion as elves, seeing as half-elves try to blend into the elven culture(thus becoming thieves themselves) as much as they do so with humanity. Elves view pretty much every other race as slow and stupid, which they pretty much are compared to elves. Elves also have an innate distrust of everyone not part of their tribe or immediate circle of most trusted friends, and [since elven tribes are comprised of elves, they tend to distrust members of any other race immensely. Of special note are half-giants, as elves find their inability to stay loyal for more than two minutes infuriating. Dwarves don't quite hate any race so much, though some might be disgusted when/if they find out that striving towards a focus isn't something the other races do. If a dwarf should decide that a certain race may prove detrimental to their focus, or even worse, makes the downfall of said race the object of their focus, they will fit this trope to a T. Half-giants may happen to hate a race if all their friends do so.
 Armageddon MUD (Video Game) / int_57b80b45
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 Armageddon MUD (Video Game) / int_58204b95
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Magic Knight
 Armageddon MUD (Video Game) / int_58204b95
comment
Magic Knight: Southern Templars are not only immensely deadly with weapons, they have an array of Magickal spells they receive from their superiors, too.
 Armageddon MUD (Video Game) / int_58204b95
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Fragile Speedster
 Armageddon MUD (Video Game) / int_5979acea
comment
Fragile Speedster: Amongst the races, elves are these. Their endurance scores are the lowest, but their agility ensures that while they may have low hitpoints, they will land a lot of blows on whomever they attack, and their natural inclination to running ensures that they are good at staying out of fights, too.
 Armageddon MUD (Video Game) / int_5979acea
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Evil Tower of Ominousness
 Armageddon MUD (Video Game) / int_65163c3a
comment
Evil Tower of Ominousness: The Highlord of Allanak, Tektolnes, lives in one of these.
 Armageddon MUD (Video Game) / int_65163c3a
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 Armageddon MUD (Video Game)
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Armageddon MUD (Video Game) / int_65163c3a
 Armageddon MUD (Video Game) / int_681077c5
type
Wide-Open Sandbox
 Armageddon MUD (Video Game) / int_681077c5
comment
Wide Open Sandbox
 Armageddon MUD (Video Game) / int_681077c5
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_681077c5
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_681077c5
 Armageddon MUD (Video Game) / int_693cabaf
type
Gladiator Games
 Armageddon MUD (Video Game) / int_693cabaf
comment
Gladiator Games: Zalanthas has a few arenas with all kinds of gladiatorial combat. Due to the two city states' noble houses being rich beyond decadence, these tend to be filled with highly exotic creatures and spectacles, too.
 Armageddon MUD (Video Game) / int_693cabaf
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_693cabaf
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_693cabaf
 Armageddon MUD (Video Game) / int_6b05b601
type
Jerkass Has a Point
 Armageddon MUD (Video Game) / int_6b05b601
comment
Elves view pretty much every other race as slow and stupid, which they pretty much are compared to elves. Elves also have an innate distrust of everyone not part of their tribe or immediate circle of most trusted friends, and [since elven tribes are comprised of elves, they tend to distrust members of any other race immensely. Of special note are half-giants, as elves find their inability to stay loyal for more than two minutes infuriating.
 Armageddon MUD (Video Game) / int_6b05b601
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_6b05b601
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_6b05b601
 Armageddon MUD (Video Game) / int_6b983bf7
type
Unstoppable Rage
 Armageddon MUD (Video Game) / int_6b983bf7
comment
Unstoppable Rage: Muls fly into these from time to time. It's part of the reason why they're such effective gladiators.
 Armageddon MUD (Video Game) / int_6b983bf7
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_6b983bf7
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_6b983bf7
 Armageddon MUD (Video Game) / int_6c553873
type
Private Military Contractors
 Armageddon MUD (Video Game) / int_6c553873
comment
Private Military Contractors: The Byn is this. They're willing to work for any organization or individual with enough money, and as of such are known for their neutrality and efficiency in the field.
 Armageddon MUD (Video Game) / int_6c553873
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_6c553873
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_6c553873
 Armageddon MUD (Video Game) / int_6edd96b8
type
Making a Splash
 Armageddon MUD (Video Game) / int_6edd96b8
comment
Making a Splash: Water Elementalists, called Vivaduans in Zalanthas, have spells focused on restoration and healing.
 Armageddon MUD (Video Game) / int_6edd96b8
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_6edd96b8
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_6edd96b8
 Armageddon MUD (Video Game) / int_71a223fc
type
Up to Eleven
 Armageddon MUD (Video Game) / int_71a223fc
comment
Mindbenders take this up to eleven, with their psionic capabilities being powerful to the point where they are considered as dangerous as Sorcerers are.
 Armageddon MUD (Video Game) / int_71a223fc
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_71a223fc
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_71a223fc
 Armageddon MUD (Video Game) / int_740f59b4
type
ColorCodedForYourConvenience
 Armageddon MUD (Video Game) / int_740f59b4
comment
Color-Coded for Your Convenience: Templars in Allanak have robes of varying colours to denote their rank. From high-ranked to low-ranked: black, red, blue, white.
 Armageddon MUD (Video Game) / int_740f59b4
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_740f59b4
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_740f59b4
 Armageddon MUD (Video Game) / int_780a078e
type
Self-Made Orphan
 Armageddon MUD (Video Game) / int_780a078e
comment
Self-Made Orphan: Tektolnes originally rose to power by killing his own father and usurping his position as tribal leader.
 Armageddon MUD (Video Game) / int_780a078e
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_780a078e
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_780a078e
 Armageddon MUD (Video Game) / int_7836c43
type
Casting a Shadow
 Armageddon MUD (Video Game) / int_7836c43
comment
Casting a Shadow: Zalanthas' Shadow Elementalists are called Drovians, who have spells centered around deception and secrecy.
 Armageddon MUD (Video Game) / int_7836c43
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_7836c43
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_7836c43
 Armageddon MUD (Video Game) / int_7a7b093d
type
Mana Meter
 Armageddon MUD (Video Game) / int_7a7b093d
comment
Mana Meter: All Magickers have one. Elementalists have mana meters that regenerate gradually, whereas sorcerers need to replenish theirs by employing more. . . active, methods.
 Armageddon MUD (Video Game) / int_7a7b093d
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_7a7b093d
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_7a7b093d
 Armageddon MUD (Video Game) / int_80b57bec
type
Super-Soldier
 Armageddon MUD (Video Game) / int_80b57bec
comment
Muls are a trickier example, being human/dwarf crossbreeds. Muls are stated to never occur naturally, but because Muls make such incredible fighters, the Known's various slaving Houses are willing to breed them in order to die in grand and spectacular gladiator shows.
 Armageddon MUD (Video Game) / int_80b57bec
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_80b57bec
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_80b57bec
 Armageddon MUD (Video Game) / int_81f909f2
type
Dishing Out Dirt
 Armageddon MUD (Video Game) / int_81f909f2
comment
Dishing Out Dirt: Earth elementalists, Rukkians in Zalanthan terms, have protective magicks to use.
 Armageddon MUD (Video Game) / int_81f909f2
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_81f909f2
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_81f909f2
 Armageddon MUD (Video Game) / int_8485d41a
type
Interspecies Romance
 Armageddon MUD (Video Game) / int_8485d41a
comment
Interspecies Romance: Possible, but in-universe Fantastic Racism means the lovers are bound to get shunned.
 Armageddon MUD (Video Game) / int_8485d41a
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_8485d41a
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_8485d41a
 Armageddon MUD (Video Game) / int_851dda8f
type
Humanoid Abomination
 Armageddon MUD (Video Game) / int_851dda8f
comment
Humanoid Abomination: How pretty much anyone sees Sorcerers, Nilazi and Mindbenders. Tuluki tend to extend this to all magickers out there.
 Armageddon MUD (Video Game) / int_851dda8f
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_851dda8f
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_851dda8f
 Armageddon MUD (Video Game) / int_874176be
type
Psychic Powers
 Armageddon MUD (Video Game) / int_874176be
comment
Psychic Powers: Every living creature in Zalanthas is stated to have at least a trace of what is called the Way, but all (former) playable races, and even some other creatures, have developed Psionics to an extent where they can speak to each other telepathically across it. Mindbenders take this up to eleven, with their psionic capabilities being powerful to the point where they are considered as dangerous as Sorcerers are.
 Armageddon MUD (Video Game) / int_874176be
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_874176be
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_874176be
 Armageddon MUD (Video Game) / int_87e661e8
type
Absurdly Spacious Sewer
 Armageddon MUD (Video Game) / int_87e661e8
comment
House Jal: Responsible for the maintenance of the city, the most notable of their projects being the Absurdly Spacious Sewer system beneath it.
 Armageddon MUD (Video Game) / int_87e661e8
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_87e661e8
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_87e661e8
 Armageddon MUD (Video Game) / int_8ad43dc9
type
Ragtag Bunch of Misfits
 Armageddon MUD (Video Game) / int_8ad43dc9
comment
Ragtag Bunch of Misfits: The T'zai Byn mercenary company maintains an open policy of hiring any person of any race and of any background. This is often the result, with varying combat effectiveness.
 Armageddon MUD (Video Game) / int_8ad43dc9
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_8ad43dc9
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_8ad43dc9
 Armageddon MUD (Video Game) / int_8c170cb1
type
Ethical Slut
 Armageddon MUD (Video Game) / int_8c170cb1
comment
Ethical Slut: Monogamy and polyamory are equally common in Zalanthas. Homosexuality raises no eyebrows, and multiple sex partners garners no criticism, with judgement usually only being passed if any of their partners are outside of their race or a commonly-feared magicker.
 Armageddon MUD (Video Game) / int_8c170cb1
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_8c170cb1
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_8c170cb1
 Armageddon MUD (Video Game) / int_8c9cad1e
type
Psychic Static
 Armageddon MUD (Video Game) / int_8c9cad1e
comment
Psychic Static: The barrier power works this way, in a sense. It isn't quite explained how it works, so it may not be static, but it stops your mind from being messed with in either case.
 Armageddon MUD (Video Game) / int_8c9cad1e
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_8c9cad1e
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_8c9cad1e
 Armageddon MUD (Video Game) / int_90965cc7
type
Hive Mind
 Armageddon MUD (Video Game) / int_90965cc7
comment
Hive Mind: Mantises have this within their respective packs or clutches.
 Armageddon MUD (Video Game) / int_90965cc7
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_90965cc7
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_90965cc7
 Armageddon MUD (Video Game) / int_933576c8
type
Mighty Glacier
 Armageddon MUD (Video Game) / int_933576c8
comment
Mighty Glacier: Half-Giants fit this role. They have such high endurance that poison affects them only in the rarest of occasions, and their strength allows them to lift up logs like toothpicks and dish out hits that may very well knock out weaker humanoids with but a single blow. Don't expect their attacks to be quick, however.
 Armageddon MUD (Video Game) / int_933576c8
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_933576c8
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_933576c8
 Armageddon MUD (Video Game) / int_940a5958
type
Artificial Stupidity
 Armageddon MUD (Video Game) / int_940a5958
comment
Due to the poison code, drinking beverages requires you to type drink <container> rather than drink <beverage>. This can lead to shenanigans where people fill bottles or cups with substances that contain less than healthy substances such as bleach or feces, which can often lead to death if you assume the drink you've just been offered is a hearty mug of ale.
 Armageddon MUD (Video Game) / int_940a5958
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_940a5958
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_940a5958
 Armageddon MUD (Video Game) / int_955aba87
type
Mook Chivalry
 Armageddon MUD (Video Game) / int_955aba87
comment
Mook Chivalry: The game's hostile NPC's avert this one with style: not only is there no limit on the number of attackers a person can have, said person will actually receive combat penalties on account of being surrounded. Averting this trope is the way many a powerful warrior has died to spiders, gith, or another such creature.
 Armageddon MUD (Video Game) / int_955aba87
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_955aba87
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_955aba87
 Armageddon MUD (Video Game) / int_98ba5dfe
type
Unproblematic Prostitution
 Armageddon MUD (Video Game) / int_98ba5dfe
comment
Unproblematic Prostitution: Played very, very straight. Prostitution is viewed as just another job, and being a whore isn't treated very differently from being, say, a cook.
 Armageddon MUD (Video Game) / int_98ba5dfe
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_98ba5dfe
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_98ba5dfe
 Armageddon MUD (Video Game) / int_9c1f758a
type
Kill It with Fire
 Armageddon MUD (Video Game) / int_9c1f758a
comment
Kill It with Fire: Magick is a deadly thing, but Krathi are outright stated to do little else rather than turn people into roast chicken.
 Armageddon MUD (Video Game) / int_9c1f758a
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_9c1f758a
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_9c1f758a
 Armageddon MUD (Video Game) / int_9f93adcd
type
In-Universe Game Clock
 Armageddon MUD (Video Game) / int_9f93adcd
comment
In-Universe Game Clock: A Zalanthan hour is ten real life minutes. A Zalanthan day is a real life hour and a half. A Zalanthan week is 16.5 real life hours. It gets more complicated after that.
 Armageddon MUD (Video Game) / int_9f93adcd
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_9f93adcd
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_9f93adcd
 Armageddon MUD (Video Game) / int_a18fda9c
type
DumbMuscle
 Armageddon MUD (Video Game) / int_a18fda9c
comment
Dumb Muscle: Half-Giants are this in spades.
 Armageddon MUD (Video Game) / int_a18fda9c
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_a18fda9c
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_a18fda9c
 Armageddon MUD (Video Game) / int_a2cbad1
type
Half-Human Hybrid
 Armageddon MUD (Video Game) / int_a2cbad1
comment
Half-Human Hybrid: Half-giants, half-elves, and muls. Half-elves are the most standard example, with them being born of relations between a human and an elf. Muls are a trickier example, being human/dwarf crossbreeds. Muls are stated to never occur naturally, but because Muls make such incredible fighters, the Known's various slaving Houses are willing to breed them in order to die in grand and spectacular gladiator shows. Half-giants are this to a degree. The help files state them to be some kind of crossing between humans and giants, but hand waves the problems of actually crossing humans and giants, as that would raise questions as to how a human and an actual giant would get it on. The current explanation is that some kind of Magick was involved.
 Armageddon MUD (Video Game) / int_a2cbad1
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_a2cbad1
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_a2cbad1
 Armageddon MUD (Video Game) / int_a5fa59c9
type
Punishment Detail
 Armageddon MUD (Video Game) / int_a5fa59c9
comment
Punishment Detail: Latrine duty. Anger the sergeant, fuck up on a mission, or slack off too much? Off to clean up ungodly amounts of dung with you
 Armageddon MUD (Video Game) / int_a5fa59c9
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_a5fa59c9
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_a5fa59c9
 Armageddon MUD (Video Game) / int_a60f7120
type
Physical God
 Armageddon MUD (Video Game) / int_a60f7120
comment
Physical God: Though canonically, the Sorcerer Kings are or were at least human, they enforce worship of themselves as Gods. The immortality and nigh-endless power probably helps, too.
 Armageddon MUD (Video Game) / int_a60f7120
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_a60f7120
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_a60f7120
 Armageddon MUD (Video Game) / int_a971e83c
type
Hidden Elf Village
 Armageddon MUD (Video Game) / int_a971e83c
comment
Hidden Elf Village: Cenyr. Unlike the game's other permanent settlements, it has no sorcerer-king or badass militia to speak of. It remains unspoiled despite that, few people even know its location, and its inhabitants' primary source of wealth is the working of all sorts of fine glass products.
 Armageddon MUD (Video Game) / int_a971e83c
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_a971e83c
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_a971e83c
 Armageddon MUD (Video Game) / int_abe4d7b
type
Blue Blood
 Armageddon MUD (Video Game) / int_abe4d7b
comment
Blue Blood: Nobility occupy the upper tier of society in both cities. They are divided into separate, often conflicting Houses. Allanak, sorted by their ranking. House Borsail: The current premier noble house of Allanak. Along with the money they are given by the city, they maintain an extremely lucrative slave trade. House Valika: Padding the wealth they've already afforded, Valika are canny investors, and most of their income is earned either through these investments, or through payment from loans to those who would invest themselves. House Oash: Unique among the nobles houses— and of most organized institutions in the entire Known World —in that they hire magickers, who are otherwise scorned and hated by the populace. They also maintain a luxury wine trade. House Kasix: Often considered just a cheap imitation of Borsail, Kasix also makes a fair share of its income through slaves, though they are often considered a lower quality than Borsail-bred ones. House Tor: A military House. Those highborn in Tor are often trained to fight, perhaps just as well as the elite military units that they themselves train. They also operate the Tor Academy, where those well-off of Allanak's clans can send their members to be trained as military officers. House Fale: Camp incarnate, House Fale's defining characteristic is simply how decadent, foppish, and all around odd most of their members are. No less clever than the other Houses, their scheming is often rendered indecipherable simply by how zany they seem to the uninformed observer. House Rennik: House Rennik gains much income from the farming villages surrounding Allanak, as well as settling foreign affairs for the city, as rare as it is that those affairs aren't simple conquest. House Jal: Responsible for the maintenance of the city, the most notable of their projects being the Absurdly Spacious Sewer system beneath it. House Sath: Scholarly and private, Sath occupy the lowest ranking among Allanak's noble houses. They are, however, still considered quite a step above even the most important commoner. They also boast an extremely expansive library. Tuluk
 Armageddon MUD (Video Game) / int_abe4d7b
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_abe4d7b
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_abe4d7b
 Armageddon MUD (Video Game) / int_ac69035c
type
Master Poisoner
 Armageddon MUD (Video Game) / int_ac69035c
comment
Master Poisoner: If your character has the poisoning skill leveled to master, they qualify as this.
 Armageddon MUD (Video Game) / int_ac69035c
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_ac69035c
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_ac69035c
 Armageddon MUD (Video Game) / int_add14bc2
type
Orcus on His Throne
 Armageddon MUD (Video Game) / int_add14bc2
comment
Orcus on His Throne: Muk Utep and Tektolnes don't leave their respective pyramid and tower very often. Due to the immense power both sorcerer-kings wield, this is, gameplay-wise, probably for the best.
 Armageddon MUD (Video Game) / int_add14bc2
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_add14bc2
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_add14bc2
 Armageddon MUD (Video Game) / int_affd30b0
type
Stupid Evil
 Armageddon MUD (Video Game) / int_affd30b0
comment
Stupid Evil: Some of the creatures out in the wilds will attack nearby PC's no matter what. The amount of PC's is not taken into consideration. Unintelligent animals charging in is one thing, but sapient creatures like Gith blindly assaulting bands of better-equipped warriors outnumbering them greatly on their own are no exception.
 Armageddon MUD (Video Game) / int_affd30b0
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_affd30b0
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_affd30b0
 Armageddon MUD (Video Game) / int_b58b4e3c
type
Too Dumb to Live
 Armageddon MUD (Video Game) / int_b58b4e3c
comment
Too Dumb to Live: Due to the game's codebase, your character will automatically move in the same direction as the person you are following, which unfortunately means that if your Sergeant Amos walks off the mahoosive cliff that is the shield wall, you and your entire company will gleefully join him like lemmings walking off a beam. Due to the poison code, drinking beverages requires you to type drink <container> rather than drink <beverage>. This can lead to shenanigans where people fill bottles or cups with substances that contain less than healthy substances such as bleach or feces, which can often lead to death if you assume the drink you've just been offered is a hearty mug of ale.
 Armageddon MUD (Video Game) / int_b58b4e3c
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_b58b4e3c
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_b58b4e3c
 Armageddon MUD (Video Game) / int_b7c85c86
type
Free-Love Future
 Armageddon MUD (Video Game) / int_b7c85c86
comment
Free Love Setting: Sexual mores are extremely progressive in Zalanthas, at least by today's standards. Multiple sex partners and most sexual preference — either it be homosexuality, heterosexuality, bisexuality, or none of the above — raise few if any eyebrows.
 Armageddon MUD (Video Game) / int_b7c85c86
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_b7c85c86
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_b7c85c86
 Armageddon MUD (Video Game) / int_bb7ae292
type
Child by Rape
 Armageddon MUD (Video Game) / int_bb7ae292
comment
Child by Rape: The game's documentation outright states that many, many half-elves are this. Don't even ask about Muls.
 Armageddon MUD (Video Game) / int_bb7ae292
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_bb7ae292
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_bb7ae292
 Armageddon MUD (Video Game) / int_bc0ad0c0
type
Money Spider
 Armageddon MUD (Video Game) / int_bc0ad0c0
comment
Money Spider: Averted. Skinning animals can leave you with a lot of various materials and useful things, but the only things dropping money are those carrying it in the first place. Played somewhat straight in that some creatures may sometimes nose through nearby corpses and decide to pick up some things. This does not explain why it is that raptors will sometimes wield the scimitars they come across, however.
 Armageddon MUD (Video Game) / int_bc0ad0c0
featureApplicability
-1.0
 Armageddon MUD (Video Game) / int_bc0ad0c0
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_bc0ad0c0
 Armageddon MUD (Video Game) / int_bcc2f921
type
An Adventurer Is You
 Armageddon MUD (Video Game) / int_bcc2f921
comment
An Adventurer Is You
 Armageddon MUD (Video Game) / int_bcc2f921
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_bcc2f921
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_bcc2f921
 Armageddon MUD (Video Game) / int_bf8de9e4
type
Sand Is Water
 Armageddon MUD (Video Game) / int_bf8de9e4
comment
Sand Is Water: Played with in the form of the Sea of Silt. On the one hand, the silt is fine enough that there are skimmers which exist to traverse the sea. On the other hand, there is no swimming in it, and finding yourself deep enough into the silt will mean instant death.
 Armageddon MUD (Video Game) / int_bf8de9e4
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_bf8de9e4
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_bf8de9e4
 Armageddon MUD (Video Game) / int_bfc5fed3
type
All-Natural Gem Polish
 Armageddon MUD (Video Game) / int_bfc5fed3
comment
All-Natural Gem Polish: Averted. Gems tend to be uncut when you first find them and sometimes aren't even explicitly named as such.
 Armageddon MUD (Video Game) / int_bfc5fed3
featureApplicability
-1.0
 Armageddon MUD (Video Game) / int_bfc5fed3
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_bfc5fed3
 Armageddon MUD (Video Game) / int_c4eff1b7
type
Sorcerous Overlord
 Armageddon MUD (Video Game) / int_c4eff1b7
comment
Sorcerous Overlord: Tektolnes and Muk Utep are this in their respective city-states.
 Armageddon MUD (Video Game) / int_c4eff1b7
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_c4eff1b7
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_c4eff1b7
 Armageddon MUD (Video Game) / int_c57b21f9
type
Global Currency
 Armageddon MUD (Video Game) / int_c57b21f9
comment
Global Currency: Played straight. Justified, since the Known's currency, obsidian coin, tends to be the domain of the banking House Nenyuk, who maintain a presence wherever money would be used.
 Armageddon MUD (Video Game) / int_c57b21f9
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_c57b21f9
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_c57b21f9
 Armageddon MUD (Video Game) / int_c59d9a4b
type
Half-Breed Discrimination
 Armageddon MUD (Video Game) / int_c59d9a4b
comment
Half-Breed Discrimination: Very much played straight. Half-elves are shunned by both the world's races, which is a further problem when you consider that humans and elves are the Known's most numerous races. Muls have it even worse, since they may only choose between being either slaves or fugitives.
 Armageddon MUD (Video Game) / int_c59d9a4b
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_c59d9a4b
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_c59d9a4b
 Armageddon MUD (Video Game) / int_c86a6f38
type
Cannon Fodder
 Armageddon MUD (Video Game) / int_c86a6f38
comment
Cannon Fodder: A popular use for independent mercenaries and the T'zai Byn mercenary company.
 Armageddon MUD (Video Game) / int_c86a6f38
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_c86a6f38
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_c86a6f38
 Armageddon MUD (Video Game) / int_cda501da
type
Killed Off for Real
 Armageddon MUD (Video Game) / int_cda501da
comment
Killed Off for Real: If your character dies, your character dies. Unless the death was due to something completely and certainly out of the player's hands(mostly server lag of the worst kind of Game Breaking Bugs,) appeals for resurrection will not be granted.
 Armageddon MUD (Video Game) / int_cda501da
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_cda501da
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_cda501da
 Armageddon MUD (Video Game) / int_d48333a4
type
Ban on Magic
 Armageddon MUD (Video Game) / int_d48333a4
comment
Ban on Magic: Zig-zagged In Tuluk, every kind of Magick was made completely illegal after the destruction of Old Tuluk by powerful elementals, and anyone found out to be a magicker is killed on sight. In Red Storm and Luir's Outpost, users of the the various elemental powers are allowed, though Sorcerers and Nilazi are still outlawed, and no Magick may actually be used within the settlements themselves, forcing the magickers to either practice their craft outside the walls or never use it at all. And finally, Allanak retains the ban on Sorcery and Void Magicks, but actually allows elementalists to cast their spells within the city, as long as they do so within specific areas. The common populace avoids the place like the plague.
 Armageddon MUD (Video Game) / int_d48333a4
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_d48333a4
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_d48333a4
 Armageddon MUD (Video Game) / int_d839c530
type
The Unfettered
 Armageddon MUD (Video Game) / int_d839c530
comment
The Unfettered: Again, dwarves. They fit every aspect of the trope, and should they accomplish their chosen focus, they will simply find a new, often more challenging goal to attain.
 Armageddon MUD (Video Game) / int_d839c530
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_d839c530
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_d839c530
 Armageddon MUD (Video Game) / int_d88e125e
type
Our Dragons Are Different
 Armageddon MUD (Video Game) / int_d88e125e
comment
Our Dragons Are Different: Zalanthas has two instances of Dragons appearing. The first is the historical Dragon, which is held responsible for the Known being the wasteland it is today. The other is the Highlord Tektolnes of Allanak, who is often depicted as a Dragon and has even appeared as one before.
 Armageddon MUD (Video Game) / int_d88e125e
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_d88e125e
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_d88e125e
 Armageddon MUD (Video Game) / int_d9cf40fa
type
Screw This, I'm Outta Here
 Armageddon MUD (Video Game) / int_d9cf40fa
comment
Screw This, I'm Outta Here!: There are times when NPC's will flee and run for the hills rather than fight you to the death.
 Armageddon MUD (Video Game) / int_d9cf40fa
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_d9cf40fa
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_d9cf40fa
 Armageddon MUD (Video Game) / int_dbb414ed
type
Hand Wave
 Armageddon MUD (Video Game) / int_dbb414ed
comment
Half-giants are this to a degree. The help files state them to be some kind of crossing between humans and giants, but hand waves the problems of actually crossing humans and giants, as that would raise questions as to how a human and an actual giant would get it on. The current explanation is that some kind of Magick was involved.
 Armageddon MUD (Video Game) / int_dbb414ed
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_dbb414ed
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_dbb414ed
 Armageddon MUD (Video Game) / int_dce448d
type
Reduced to Ratburgers
 Armageddon MUD (Video Game) / int_dce448d
comment
Reduced to Ratburgers: Among the lower classes in Allanak, rat kebobs are a common source of food.
 Armageddon MUD (Video Game) / int_dce448d
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_dce448d
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_dce448d
 Armageddon MUD (Video Game) / int_e0207930
type
Humans Are Special
 Armageddon MUD (Video Game) / int_e0207930
comment
Humans Are Special: Played straight with mindbenders. The stated reason for Humans being dominant is no other race being able to become so powerful in their use of the Way.
 Armageddon MUD (Video Game) / int_e0207930
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_e0207930
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_e0207930
 Armageddon MUD (Video Game) / int_e34ada78
type
Authority Equals Asskicking
 Armageddon MUD (Video Game) / int_e34ada78
comment
Authority Equals Asskicking: Since many organisations promote the people who survive the longest, and the people who survive the longest have had the most time to practice their skills, this is often how clans end up as. In a less meta example, the Templars higher up the picking order tend to be awarded stronger powers by their respective lieges.
 Armageddon MUD (Video Game) / int_e34ada78
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_e34ada78
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_e34ada78
 Armageddon MUD (Video Game) / int_e540d1e6
type
Camp
 Armageddon MUD (Video Game) / int_e540d1e6
comment
House Fale: Camp incarnate, House Fale's defining characteristic is simply how decadent, foppish, and all around odd most of their members are. No less clever than the other Houses, their scheming is often rendered indecipherable simply by how zany they seem to the uninformed observer.
 Armageddon MUD (Video Game) / int_e540d1e6
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_e540d1e6
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_e540d1e6
 Armageddon MUD (Video Game) / int_e567510d
type
Determinator
 Armageddon MUD (Video Game) / int_e567510d
comment
Determinator: Dwarves are an entire race of this trope. From the docs: To fulfil foci, dwarves have been known to fight off tens of men; walk across the deserts barefoot and weaponless (and somehow surviving none-the-less); and gone through unspeakable tortures.
 Armageddon MUD (Video Game) / int_e567510d
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_e567510d
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_e567510d
 Armageddon MUD (Video Game) / int_e8e56799
type
Blue-and-Orange Morality
 Armageddon MUD (Video Game) / int_e8e56799
comment
Humans see elves as thieves, swindlers and conmen, who will do everything in their power to cheat anyone else out of their last ten 'sid, and hate them for it. The elves are guilty of these accusations and embrace them fully. Dwarves are seen as subhuman, stubborn idiots, who can't think straight and are really only good for menial tasks. Half-elves are viewed with much the same suspicion as elves, seeing as half-elves try to blend into the elven culture(thus becoming thieves themselves) as much as they do so with humanity.
 Armageddon MUD (Video Game) / int_e8e56799
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_e8e56799
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_e8e56799
 Armageddon MUD (Video Game) / int_eb251937
type
Dirty Cop
 Armageddon MUD (Video Game) / int_eb251937
comment
Dirty Cop: Played straight to the point where this is expected of every figure of authority out there. Being rich or well-connected enough can make your character get away with most anything.
 Armageddon MUD (Video Game) / int_eb251937
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_eb251937
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_eb251937
 Armageddon MUD (Video Game) / int_ee7a60e9
type
One-Steve Limit
 Armageddon MUD (Video Game) / int_ee7a60e9
comment
One Steve Limit: Zig-zagged. Averted in that there is no limit to an amount of PC's having a particular name; there can be any given amount of Amoses, Maliks, and Talias alive at any given time. Played straight in that every player can only ever play one character with a certain name. After said character's death, they'll have to move to other names.
 Armageddon MUD (Video Game) / int_ee7a60e9
featureApplicability
-1.0
 Armageddon MUD (Video Game) / int_ee7a60e9
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_ee7a60e9
 Armageddon MUD (Video Game) / int_ee828827
type
Wizard Needs Food Badly
 Armageddon MUD (Video Game) / int_ee828827
comment
Wizard Needs Food Badly: All characters need to eat and drink regularly, with failing to do so resulting in starvation/dehydration, and eventually death. Since Zalanthas is a world with few resources, this is at times more problematic than it sounds.
 Armageddon MUD (Video Game) / int_ee828827
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_ee828827
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_ee828827
 Armageddon MUD (Video Game) / int_eea93c96
type
Blow You Away
 Armageddon MUD (Video Game) / int_eea93c96
comment
Blow You Away: Whirans, who are Zalanthas' resident Air Elementalists, have powers based around movement and stealth.
 Armageddon MUD (Video Game) / int_eea93c96
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_eea93c96
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_eea93c96
 Armageddon MUD (Video Game) / int_f11c3835
type
Anti-Grinding
 Armageddon MUD (Video Game) / int_f11c3835
comment
Anti-Grinding: Invoked in both hard-coded and more subtle ways. Codedly, you're not going to raise your skills that much quicker if you keep using them on and on for hours on end. But since the game's staff tends to look down on people who play their characters as the sum of their skills rather than actual, well, characters, people who grind incessantly should not be surprised to find that they receive a backlash in some manner.
 Armageddon MUD (Video Game) / int_f11c3835
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_f11c3835
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_f11c3835
 Armageddon MUD (Video Game) / int_fc15d243
type
Final Death
 Armageddon MUD (Video Game) / int_fc15d243
comment
Final Death: Well, yeah. Your character dies, they stay that way.
 Armageddon MUD (Video Game) / int_fc15d243
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_fc15d243
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_fc15d243
 Armageddon MUD (Video Game) / int_fe1b2e75
type
Bigger on the Inside
 Armageddon MUD (Video Game) / int_fe1b2e75
comment
Bigger on the Inside: Movement in Armageddon, as with most MUD's, is done by manner of rooms. Since a room can be both a small walk-in closet or a stretch of desert, Allanak isn't even ten rooms if you pass it by in the desert, whereas it contains more than a hundred rooms upon entering it.
 Armageddon MUD (Video Game) / int_fe1b2e75
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_fe1b2e75
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_fe1b2e75
 Armageddon MUD (Video Game) / int_ff34c05a
type
Item Crafting
 Armageddon MUD (Video Game) / int_ff34c05a
comment
Item Crafting: Crafting works by using the craft command on up to five items the player can use. As there is a large number of items you could combine, the amount of items a skilled craftsman can make is well into the dozens.
 Armageddon MUD (Video Game) / int_ff34c05a
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_ff34c05a
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_ff34c05a
 Armageddon MUD (Video Game) / int_ff5a74c8
type
Talking Is a Free Action
 Armageddon MUD (Video Game) / int_ff5a74c8
comment
Talking Is a Free Action: Actions like crafting an item, sending telepathic messages, fighting things, or even walking around, tend to be impossible to do simultaneously. Talking is one of the only actions in the game that does not interrupt any of these things at all.
 Armageddon MUD (Video Game) / int_ff5a74c8
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_ff5a74c8
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_ff5a74c8
 Armageddon MUD (Video Game) / int_name
type
ItemName
 Armageddon MUD (Video Game) / int_name
comment
 Armageddon MUD (Video Game) / int_name
featureApplicability
1.0
 Armageddon MUD (Video Game) / int_name
featureConfidence
1.0
 Armageddon MUD (Video Game)
hasFeature
Armageddon MUD (Video Game) / int_name
 Armageddon MUD (Video Game) / int_name
itemName
Armageddon MUD (Video Game)

The following is a list of statements referring to the current page from other pages.

 Armageddon MUD (Video Game)
hasFeature
An Interior Designer Is You / int_989cdd07
 Armageddon MUD (Video Game)
hasFeature
Mook Chivalry / int_989cdd07
 Armageddon MUD (Video Game)
hasFeature
Our Dwarves Are All the Same / int_989cdd07
 Armageddon MUD (Video Game)
hasFeature
Permadeath / int_989cdd07
 Armageddon MUD (Video Game)
hasFeature
Talking Is a Free Action / int_6609927
 Armageddon MUD (Video Game)
hasFeature
Video Games of 1990–1994 / int_6609927
 Armageddon MUD (Video Game)
hasFeature
Wizard Needs Food Badly / int_989cdd07
 ArmageddonMUD
sameAs
Armageddon MUD (Video Game)