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Army of Two (Video Game)

 Army of Two (Video Game)
type
TVTItem
 Army of Two (Video Game)
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Army of Two (Video Game)
 Army of Two (Video Game)
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ArmyOfTwo
 Army of Two (Video Game)
comment
Army of Two is a 2008 third-person shooter from Electronic Arts, featuring two Private Military Contractors, Elliot Salem and Tyson Rios.The story starts Salem and Rios as members of the 75th Army Rangers in Somalia, where they're ordered to assist a PMC named Phillip Clyde in eliminating Mo'Alim, a Somali warlord. Following the completion of the mission, SSC CEO Ernest Stockwell offers Salem, Rios, and their CO positions in his company.Salem and Rios gain access to spiffy new armor, evil-looking masks, and a huge selection of weapons. They take missions from Alice Murray, and as the game progresses, Rios starts connecting seemingly disparate events, and the Army of Two start unravelling a plot of War for Fun and Profit that threatens their lives and the fate of the free world.A major mechanic of this game is "Aggro", summed up as the amount of attention you currently have from your enemies. Bigger and flashier weapons garner more aggro, and therefore, more attention, allowing your partner to move around unnoticed, while smaller, quieter, and less noticeable weapons allow you to let your partner draw attention. Aggro is represented by a meter on one side of the screen; players enter Super Mode by maintaining their place with the Aggrometer buried on one side until Overkill is activated.The sequel, Army of Two: The 40th Day, sees Salem and Rios travel to Shanghai, China for a seemingly simple contract and get caught up in a cataclysmic attack on the city. The game features numerous improvements, including massively expanded weapons customization, civilians to be rescued, moral choices and new co-op techniques like mock surrender.A third game was released in 2013: Army of Two: The Devil's Cartel. which follows Alpha and Bravo, two soldiers working for Tactical Worldwide Operations in the middle of a Mexican drug war. In order to make the game a much more straightforward action game, the game removed most of the trademark gameplay mechanics like back-to-back shooting, co-op and AI interactions, and renamed the Aggro system.
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 Army of Two (Video Game) / int_1237828f
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Anyone Can Die
 Army of Two (Video Game) / int_1237828f
comment
Anyone Can Die: In The Devil's Cartel. Most of your fellow T.W.O. operatives will not live to see the end of the day, and the same applies to named associates and enemies. In fact, of the several named characters only four survive: Alpha, Bravo, Rios, and Salem.
 Army of Two (Video Game) / int_1237828f
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Rape as Drama
 Army of Two (Video Game) / int_12dd1d4c
comment
Rape as Drama: Implied; in the first game, when Alice is being asked what was done to her by the SSC operatives aside from the bullet wound, her answer is, "You don't want to know." In the third game, this is the reason Fiona wants revenge on the Big Bad.
 Army of Two (Video Game) / int_12dd1d4c
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 Army of Two (Video Game) / int_14beeefd
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Darker and Edgier
 Army of Two (Video Game) / int_14beeefd
comment
Darker and Edgier: The 40th Day seems to be going down this path, with a darker tone, moral decisions, and recast voice actors for our protagonists. The Devil's Cartel is a bit of a zig-zag. When the game can split even the strongest of Heterosexual Life-Partners, ones whom we've seen experience the events of both previous games in the series hand in hand, you know it's not meant to be a light-hearted fare. But on the other hand, the game does have more humor compared to the 40th Day, and it isn't as relentlessly downbeat overall.
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Ripped from the Headlines
 Army of Two (Video Game) / int_1616e13
comment
Ripped from the Headlines: The original game name-drops real world terrorist organizations like Al-Qaeda and Abu Sayyaf and is steeped heavily in themes from The War on Terror.
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 Army of Two (Video Game) / int_18d15922
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Title Drop
 Army of Two (Video Game) / int_18d15922
comment
Title Drop: Every bit as goofy as the rest of the game when it shows up. More subtle in The 40th Day, where Salem and Rios now wear gear embroidered with the acronym of their company, Trans-World Operations.
 Army of Two (Video Game) / int_18d15922
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Villains Never Lie
 Army of Two (Video Game) / int_1b06aa41
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Villains Never Lie: There's no nuke.
 Army of Two (Video Game) / int_1b06aa41
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 Army of Two (Video Game) / int_1dd14f5a
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I Surrender, Suckers
 Army of Two (Video Game) / int_1dd14f5a
comment
I Surrender, Suckers: A chief mechanic in the second game.
 Army of Two (Video Game) / int_1dd14f5a
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 Army of Two (Video Game) / int_1dfbbf31
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Heterosexual Life-Partners
 Army of Two (Video Game) / int_1dfbbf31
comment
The Devil's Cartel is a bit of a zig-zag. When the game can split even the strongest of Heterosexual Life-Partners, ones whom we've seen experience the events of both previous games in the series hand in hand, you know it's not meant to be a light-hearted fare. But on the other hand, the game does have more humor compared to the 40th Day, and it isn't as relentlessly downbeat overall.
 Army of Two (Video Game) / int_1dfbbf31
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 Army of Two (Video Game) / int_1f19f198
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Back-to-Back Badasses
 Army of Two (Video Game) / int_1f19f198
comment
Back-to-Back Badasses: Salem and Rios go back-to-back once per mission to fight a small wave of Mooks.
 Army of Two (Video Game) / int_1f19f198
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Army of Two (Video Game) / int_1f19f198
 Army of Two (Video Game) / int_2044af1
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Faceless Goons
 Army of Two (Video Game) / int_2044af1
comment
Inverted in that Rios and Salem are the Faceless Goons. The dehumanizing aspect of this trope has been noted by the developers, who have, in The 40th Day, made Salem and Rios push their masks up when out of combat to humanize them to an extent. Almost all of the other SSC mercenaries the protagonists encounter also fit this trope. This distinguishes them from other forces' grunt soldiers, who are outfitted slightly more realistically.
 Army of Two (Video Game) / int_2044af1
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 Army of Two (Video Game) / int_21f7ff0f
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Knight in Sour Armor
 Army of Two (Video Game) / int_21f7ff0f
comment
Salem and Rios seem to have very little problem with killing a whole lot of people. Sure, the people they kill are dangerous men, and trying to kill them, and they also happen to be trained soldiers, but... Rios is arguably the more heroic/idealistic one in the original. In the sequel, Salem is, from early trailers and the demo, more idealistic/heroic and Rios is just jaded and bitter, essentially trading positions. In the third game, the two of them trade positions again, with Salem being bitterly cynical and Rios being more of a Knight in Sour Armor.
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 Army of Two (Video Game) / int_243cbd0d
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Dope Slap
 Army of Two (Video Game) / int_243cbd0d
comment
Dope Slap: In the trailer, one of the main characters hits the other main character on the back of the head and says "What the F*** are you doin'!" Watch it here, at about 30 seconds in.
 Army of Two (Video Game) / int_243cbd0d
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 Army of Two (Video Game) / int_259d5879
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Anachronism Stew
 Army of Two (Video Game) / int_259d5879
comment
Anachronism Stew: The S-System is used by Rios, Salem, and the Ranger OpFor in Somalia (note that this level is set in 1993 during the Somali Civil War). The M4 carbine and its automatic variant were not formally adopted by the United States Armed Forces at that time.
 Army of Two (Video Game) / int_259d5879
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 Army of Two (Video Game) / int_26d1f65f
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Verbal Tic
 Army of Two (Video Game) / int_26d1f65f
comment
Verbal Tic: Philip Clyde routinely refers to the protagonists as 'fuckos' when speaking to them and the frequency with which he says this unusual epithet is Lampshaded by Elliot. "Who the hell says that?"
 Army of Two (Video Game) / int_26d1f65f
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 Army of Two (Video Game) / int_276ad49e
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Karma Meter
 Army of Two (Video Game) / int_276ad49e
comment
Karma Meter: The 40th Day introduces two Karma Meters, one for Camaraderie (your ingame relationship with your partner, improved by complimenting them or doing silly stuff with them, reduced by shooting them or expressing disapproval with their actions), and one for Morality (your treatment of your enemies and allies - for example, shooting a surrendered enemy reduces your morality, while any enemy defeated non-lethally increases it).
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 Army of Two (Video Game) / int_2793e42b
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Only in Miami
 Army of Two (Video Game) / int_2793e42b
comment
Only in Miami: The SSC headquarters are located in Miami and the final showdown with the company's extremely criminal CEO is fought there.
 Army of Two (Video Game) / int_2793e42b
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 Army of Two (Video Game) / int_2a090d00
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Lampshade Hanging
 Army of Two (Video Game) / int_2a090d00
comment
Lampshade Hanging: Devil's Cartel makes several jokes about video games, including Exploding Barrels, referenced by Bravo("Don't you know? red barrels always explode!")
 Army of Two (Video Game) / int_2a090d00
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 Army of Two (Video Game) / int_2b706ca
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More Dakka
 Army of Two (Video Game) / int_2b706ca
comment
More Dakka: And the more dakka you have, the more dakka you get. You can even cause your guns to have less dakka if you want to get less dakka back.
 Army of Two (Video Game) / int_2b706ca
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 Army of Two (Video Game) / int_2bdae2ae
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Awesome, but Impractical
 Army of Two (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: The M134 minigun. Awesome because of its high rate of fire and intimidating appearance. Impractical because of its spooling-up time, which is longer than most of the windows of fire you'll have. Explosive primary weapons can kill even the most armored enemies with brute force but they have low ammo capacity and make the shooters heat skyrocket regardless of how the player customizes them.
 Army of Two (Video Game) / int_2bdae2ae
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 Army of Two (Video Game) / int_2d4fa515
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Ax-Crazy
 Army of Two (Video Game) / int_2d4fa515
comment
Ax-Crazy: Phillip Clyde.
 Army of Two (Video Game) / int_2d4fa515
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 Army of Two (Video Game) / int_2d6f00e4
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Psycho for Hire
 Army of Two (Video Game) / int_2d6f00e4
comment
Psycho for Hire: Phillip Clyde really wants to tell you about all the cool shit he wants for Christmas. He also has the habit of carving bloody smiles into the people he kills in Dirty Money.
 Army of Two (Video Game) / int_2d6f00e4
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 Army of Two (Video Game) / int_2f253c94
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Glass Cannon
 Army of Two (Video Game) / int_2f253c94
comment
Glass Cannon: Lightly armored enemies tend to be shotgunners, RPG users, or, in Afghanistan, Martyrs, which make them exceedingly dangerous if they aren't quickly dispatched.
 Army of Two (Video Game) / int_2f253c94
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 Army of Two (Video Game) / int_2f3b0d6d
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Big Storm Episode
 Army of Two (Video Game) / int_2f3b0d6d
comment
Big Storm Episode: When Salem and Rios storm the SSC headquarters it is engulfed in a massive tropical storm and parts of the level are flooded.
 Army of Two (Video Game) / int_2f3b0d6d
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Stuff Blowing Up
 Army of Two (Video Game) / int_31a2a33c
comment
Stuff Blowing Up: Taken to absurd levels in the sequel, where virtually the entire first level is various Shanghai buildings exploding. And a good portion of the second. And the opening of the third.
 Army of Two (Video Game) / int_31a2a33c
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 Army of Two (Video Game) / int_33ca811a
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Game-Breaking Bug
 Army of Two (Video Game) / int_33ca811a
comment
Game-Breaking Bug: The "Chapters of Deceit" DLC for The 40th Day has its achievements bugged. If you have any of the online multiplayer achievements that came with the game, you will be unable to get the same number of DLC achievements. See here for more info.
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Cluster F-Bomb
 Army of Two (Video Game) / int_35a858b3
comment
Cluster F-Bomb: Clyde drops them repeatedly. The dialogue of the game was supposedly this in general, but most of it was cut.
 Army of Two (Video Game) / int_35a858b3
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Rule of Cool
 Army of Two (Video Game) / int_36e63b81
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Rule of Cool: Not many PMCs employ battalions of bemasked, heavily armored soldiers, but damn if it's not awesome.
 Army of Two (Video Game) / int_36e63b81
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 Army of Two (Video Game) / int_39ed1c8a
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Conspiracy Theorist
 Army of Two (Video Game) / int_39ed1c8a
comment
Conspiracy Theorist: Rios tends to sway into this realm during the first game, and is mocked for it by Salem.
 Army of Two (Video Game) / int_39ed1c8a
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Noodle Incident
 Army of Two (Video Game) / int_3c0a4666
comment
Noodle Incident: Subverted; the dialog about the panda incident is written like these usually are, but with an 'extra' line at the end abruptly confirming that it's exactly what you're thinking it is. Apparently, the panda started it.
 Army of Two (Video Game) / int_3c0a4666
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 Army of Two (Video Game) / int_3cb68bd3
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Cut His Heart Out with a Spoon
 Army of Two (Video Game) / int_3cb68bd3
comment
Cut His Heart Out with a Spoon: Philip Clyde frequently makes morbidly humorous, bizarre threats.
 Army of Two (Video Game) / int_3cb68bd3
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 Army of Two (Video Game) / int_3ed23024
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Surprisingly Realistic Outcome
 Army of Two (Video Game) / int_3ed23024
comment
Surprisingly Realistic Outcome: In 40th Day choosing to get a child Rios and Salem have rescued involved in a gunfight has tragic but entirely logical consequences. This really makes that particular morality choice standout from the others which often have much less predictable results.
 Army of Two (Video Game) / int_3ed23024
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 Army of Two (Video Game) / int_3f0310d6
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Magikarp Power
 Army of Two (Video Game) / int_3f0310d6
comment
Magikarp Power: In the first game the starting HK carbine is an unimpressive peashooter. However when the HK is given the right accessories it becomes the most accurate and stealthy automatic primary weapon in the game, making it perfect for stringing together headshots on hapeless enemies while your partner holds heat.
 Army of Two (Video Game) / int_3f0310d6
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 Army of Two (Video Game) / int_421ae215
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Mysterious Past
 Army of Two (Video Game) / int_421ae215
comment
Mysterious Past: Alpha and Bravo in the third game. In one banter during the first mission, Alpha states that he'd done hostage extraction missions before, suggesting a prior career in police or military special forces (which fits well with his disciplined, professional attitude); Bravo replies that his job involved more "enforcement", but when Alpha asks if he'd done law enforcement, he offers a noncommittal dismissal of the idea, implying that he did "enforcement" of a more criminal nature.
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 Army of Two (Video Game) / int_427cc2b1
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Sniping Mission
 Army of Two (Video Game) / int_427cc2b1
comment
Sniping Mission: Salem and Rios can "Co-Op Snipe" to take out two separate targets, or focus their damage on a single target.
 Army of Two (Video Game) / int_427cc2b1
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Sticks to the Back
 Army of Two (Video Game) / int_43d5d6d5
comment
Sticks to the Back: Your sniper rifle or RPG.
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Screw the Rules, I'm Doing What's Right!
 Army of Two (Video Game) / int_440d1d0b
comment
Screw the Rules, I'm Doing What's Right!: Overlaps with Screw The Money, their Mission Control asks them if they want to let the authorities handle it legally, but they decline as they know the Big Bad is currently in the process of killing witnesses and destroying evidence inside the HQ. Also an option in The 40th Day, in some circumstances. The major choice you're offered in the demo is "Kill the ex-SSC contact or let him go". The consequences are shown to you immediately, but sometimes, you're exchanging a reward now for a reward later.
 Army of Two (Video Game) / int_440d1d0b
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 Army of Two (Video Game) / int_44fc28e8
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Honor Before Reason
 Army of Two (Video Game) / int_44fc28e8
comment
Honor Before Reason: Rios exemplifies this in the original. Less so in The 40th Day, somewhere between the two in The Devil's Cartel.
 Army of Two (Video Game) / int_44fc28e8
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Army of Two (Video Game) / int_44fc28e8
 Army of Two (Video Game) / int_4a7c6f60
type
Personal Space Invader
 Army of Two (Video Game) / int_4a7c6f60
comment
Personal Space Invader: The Martyrs from the first game are suicide bombers who run faster than than your average mook and will charge at whoever has the most Aggro. The Stabbers from The Devil's Cartel are knife-wielding enemies who rush the player and force you to engage in Button Mashing to kill them.
 Army of Two (Video Game) / int_4a7c6f60
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Army of Two (Video Game) / int_4a7c6f60
 Army of Two (Video Game) / int_4c08ef5
type
Gun Accessories
 Army of Two (Video Game) / int_4c08ef5
comment
Gun Accessories: With the money earned from missions you can purchase things like foregrips, extended mags, laser sights, and ballistic shields to stick on the front of your guns.
 Army of Two (Video Game) / int_4c08ef5
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 Army of Two (Video Game) / int_4c08ef5
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Army of Two (Video Game) / int_4c08ef5
 Army of Two (Video Game) / int_4e52a624
type
Screw the Money, I Have Rules!
 Army of Two (Video Game) / int_4e52a624
comment
Overlaps with Screw The Money, their Mission Control asks them if they want to let the authorities handle it legally, but they decline as they know the Big Bad is currently in the process of killing witnesses and destroying evidence inside the HQ.
 Army of Two (Video Game) / int_4e52a624
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Army of Two (Video Game) / int_4e52a624
 Army of Two (Video Game) / int_4efc4fae
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Good Scars, Evil Scars
 Army of Two (Video Game) / int_4efc4fae
comment
Good Scars, Evil Scars: Rios has a rather nasty gash on the right side of his face throughout all three games; it serves more to accentuate his toughness than anything else. Alpha of The Devil's Cartel sports a cut held together by staples below the corner of his left eye, and it adds an occasional edge of menace to his cool, consummately professional personality. Salem gets a set of burn marks on his face after the first mission in the third game, which goes well with his Face–Heel Turn.
 Army of Two (Video Game) / int_4efc4fae
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Army of Two (Video Game) / int_4efc4fae
 Army of Two (Video Game) / int_4fb60159
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Do Not Do This Cool Thing
 Army of Two (Video Game) / int_4fb60159
comment
Do Not Do This Cool Thing: The first game's condemnation of the privatization of armed force and war profiteering is undermined by making the player characters globe-trotting badass mercenary Bash Brothers with a custom arsenal of Cool Guns.
 Army of Two (Video Game) / int_4fb60159
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Army of Two (Video Game) / int_4fb60159
 Army of Two (Video Game) / int_51c7574c
type
Abandon Ship
 Army of Two (Video Game) / int_51c7574c
comment
Abandon Ship: Hilarious to anyone familiar with Naval vessels, but in The 40th Day, Salem and Rios are desparately looking for a lifeboat to escape the aircraft carrier at the end of the level...running by dozens and dozens in the background (either the programmers didn't realize the large pill things are lifeboats, or ignored it for game purposes).
 Army of Two (Video Game) / int_51c7574c
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Army of Two (Video Game) / int_51c7574c
 Army of Two (Video Game) / int_52475ffd
type
Cutting Off the Branches
 Army of Two (Video Game) / int_52475ffd
comment
Cutting Off the Branches: In The Devil's Cartel, Salem mentions taking a bullet for Rios to save Shanghai as one of his reasons for his Face–Heel Turn, implying that Rios shooting Salem was the canon choice at the end of The 40th Day.
 Army of Two (Video Game) / int_52475ffd
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Army of Two (Video Game) / int_52475ffd
 Army of Two (Video Game) / int_53407671
type
Action Survivor
 Army of Two (Video Game) / int_53407671
comment
Action Survivor: The sequel will feature the protagonists trying to get away from a disastrous terrorist attack on Shanghai while they happen to be there on another mission. On the other hand, they aren't your normal bystanders.
 Army of Two (Video Game) / int_53407671
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Army of Two (Video Game) / int_53407671
 Army of Two (Video Game) / int_53c5f30e
type
Happy Ending Override
 Army of Two (Video Game) / int_53c5f30e
comment
Happy Ending Override: Despite the duo (and Alice) attempt to stop the privatization of US Army successful, The 40th Day shows that PMC has becoming much powerful that they can took on Shanghai undetected. Despite there is a choice to prevent the duo killing each other in The 40th Day and it's proven to be canon, The Devil Cartel has Salem, one of the duo, becoming rogue and become the leader of the eponymous antagonistic cartel.
 Army of Two (Video Game) / int_53c5f30e
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Army of Two (Video Game) / int_53c5f30e
 Army of Two (Video Game) / int_53f5119f
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The Dragon
 Army of Two (Video Game) / int_53f5119f
comment
The Dragon: Philip Clyde is the final opponent before Stockwell in the original game. Clyde also does SSC's dirtiest work in the field whereas Ernest Stockwell is more of a Non-Action Big Bad (until the encounter with him added in downloadable content).
 Army of Two (Video Game) / int_53f5119f
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Army of Two (Video Game) / int_53f5119f
 Army of Two (Video Game) / int_60fa92ac
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Names to Run Away from Really Fast
 Army of Two (Video Game) / int_60fa92ac
comment
Names to Run Away from Really Fast: El Diablo, the lieutenant of the cartel boss, in The Devil's Cartel.
 Army of Two (Video Game) / int_60fa92ac
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Army of Two (Video Game) / int_60fa92ac
 Army of Two (Video Game) / int_61b8f9e2
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Bunny-Ears Lawyer
 Army of Two (Video Game) / int_61b8f9e2
comment
Bunny-Ears Lawyer: Tyson and, especially, Elliot are surprisingly unserious and even eccentric about their brutal work but they have combat skills that would put Special Forces to shame. Tellingly, their former employer prepares a small army of mercenaries to oppose them when the pair take the fight to SSC.
 Army of Two (Video Game) / int_61b8f9e2
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Army of Two (Video Game) / int_61b8f9e2
 Army of Two (Video Game) / int_6293c185
type
Sequel Hook
 Army of Two (Video Game) / int_6293c185
comment
Sequel Hook: The third game has a major one, where Elliot Salem gets a mysterious visitor while in prison.
 Army of Two (Video Game) / int_6293c185
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 Army of Two (Video Game) / int_6293c185
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Army of Two (Video Game) / int_6293c185
 Army of Two (Video Game) / int_638b65bc
type
Armor Is Useless
 Army of Two (Video Game) / int_638b65bc
comment
Armor Is Useless: Subverted, certain enemies are so heavily armored that they are invulnerable from the front by bullets. The player(s) themselves certainly are much more durable when wearing better armor later in the game, and as compared to the Mooks. Played straight for Alpha and Bravo in the third game, all the armor choices are purely visual, with the leather jacket and t-shirt protecting as much as a full body suit of top of the line armor.
 Army of Two (Video Game) / int_638b65bc
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Army of Two (Video Game) / int_638b65bc
 Army of Two (Video Game) / int_648fe274
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But for Me, It Was Tuesday
 Army of Two (Video Game) / int_648fe274
comment
But for Me, It Was Tuesday - Bautista pulls this on Fiona. Followed by a speech that solidifies just how little he cares about how he hurts others.
 Army of Two (Video Game) / int_648fe274
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Army of Two (Video Game) / int_648fe274
 Army of Two (Video Game) / int_64edb99c
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Always Save the Girl
 Army of Two (Video Game) / int_64edb99c
comment
Always Save the Girl: Rios opts to save a female cartel hostage in the first mission of the third game over Salem's objections. This is what causes Salem to join the cartel, as he resented Rios choosing to save a hostage over him and leaving him for dead
 Army of Two (Video Game) / int_64edb99c
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Army of Two (Video Game) / int_64edb99c
 Army of Two (Video Game) / int_6552b710
type
The Syndicate
 Army of Two (Video Game) / int_6552b710
comment
The Syndicate: Black Mountain Industries in the backstory comic was involved in such dirty business as hiring out muscle to Chinese Triads, narcoterrorists, Kosovo paramilitary groups, and shipping Eastern European sex slaves through New Orleans. Bastards. In the game proper, Salem mentions, after Dalton told him and Rios of SSC's purchase of Black Mountain, that they nearly killed the two in Mexico.
 Army of Two (Video Game) / int_6552b710
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Army of Two (Video Game) / int_6552b710
 Army of Two (Video Game) / int_6779fb0b
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Shoot the Hostage Taker
 Army of Two (Video Game) / int_6779fb0b
comment
Shoot the Hostage Taker: In The 40th Day, enemies will sometimes use civilians as human shields. You can do this to them but if you're not careful it's possible to kill the enemy and the civilian with the same bullet. Also, your partner can rescue you this way if an enemy holds you hostage.
 Army of Two (Video Game) / int_6779fb0b
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Army of Two (Video Game) / int_6779fb0b
 Army of Two (Video Game) / int_6838a3ec
type
EliteMook
 Army of Two (Video Game) / int_6838a3ec
comment
Elite Mook: The heavily armored enemies require either flanking or extreme firepower to kill and they typically carry heavy weaponry themselves. Philip Clyde is armed with a sniper rifle that will knock its target over and which is very close to a One-Hit Kill on Hard difficulty. He's also more durable than the other mercenary goons the protagonists fight.
 Army of Two (Video Game) / int_6838a3ec
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Army of Two (Video Game) / int_6838a3ec
 Army of Two (Video Game) / int_6b2b3b59
type
The Reveal
 Army of Two (Video Game) / int_6b2b3b59
comment
Elliot Salem survives his getaway ride getting blown up from under him in the first level of the third game. The protagonists do not find out for a while, however, and The Reveal comes as quite the shock to both of them.
 Army of Two (Video Game) / int_6b2b3b59
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Army of Two (Video Game) / int_6b2b3b59
 Army of Two (Video Game) / int_6bda9a30
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Meaningful Name
 Army of Two (Video Game) / int_6bda9a30
comment
Meaningful Name: The Senator who supports the bill to privatize the military thus supporting the PMC that's deliberately getting US soldiers killed to increase its own profits is Senator Richter. The good-guy Senator trying to stop it is Whitehorse. Ernest Stockwell owns SSC, a company whose stock is doing well.
 Army of Two (Video Game) / int_6bda9a30
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Army of Two (Video Game) / int_6bda9a30
 Army of Two (Video Game) / int_6ef6417b
type
Disney Death
 Army of Two (Video Game) / int_6ef6417b
comment
Disney Death: In The Devil's Cartel, Salem appears to die in the prologue mission when his truck gets blown up. It turns out that he survived, and is now working for the cartel.
 Army of Two (Video Game) / int_6ef6417b
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Army of Two (Video Game) / int_6ef6417b
 Army of Two (Video Game) / int_6fc40689
type
Ragdoll Physics
 Army of Two (Video Game) / int_6fc40689
comment
Ragdoll Physics: Present but not as over-the-top as the game's style might lead you to expect. Sufficiently powerful guns can knock down victims even with a non-lethal hit so these physics can be tactically exploited: knocking down armored enemies and shooting them in the back as they try to get up is an easy way to deal with them.
 Army of Two (Video Game) / int_6fc40689
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Army of Two (Video Game) / int_6fc40689
 Army of Two (Video Game) / int_78270847
type
Curse Cut Short
 Army of Two (Video Game) / int_78270847
comment
Curse Cut Short: Bravo drops the mother f bomb as the truck he's riding in gets hit by an RPG round in the opening sequence of The Devil's Cartel.
 Army of Two (Video Game) / int_78270847
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Army of Two (Video Game) / int_78270847
 Army of Two (Video Game) / int_7aeb0635
type
Arms Dealer
 Army of Two (Video Game) / int_7aeb0635
comment
Arms Dealer: In the first game, there are four dealers with their own specialty. It's worth noting that only one of them, Cha Min Soo, has an actual role in the story. Mr. Obayana from Sierra Leone deals in Primary Weapons. These include assault rifles, shotguns, machine guns (including the M134), and grenade launchers, both the Frontmount for assault rifles and the MGL MK-X. Troy Green from the US (who may or may not be a Gangland Gun Runner) sells Secondary Weapons. These consist of pistols (including revolvers), machine pistols, submachine guns, and personal defense weapons. The aforementioned Cha Min Soo, hailing from South Korea, offers the more situational Special Weapons. These include designated marksman rifles, sniper rifles, anti-materiel rifles, and shoulder-mounted launchers, if you really need that sort of firepower. The Gear dealer, the Ukrainian Viktor Roshankov, sells masks for personalization purposes. He also offers armor upgrades free of charge.
 Army of Two (Video Game) / int_7aeb0635
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Army of Two (Video Game) / int_7aeb0635
 Army of Two (Video Game) / int_7f15b05c
type
Rainbow Pimp Gear
 Army of Two (Video Game) / int_7f15b05c
comment
In the sequel, if you apply the Pimp paint job to a RPG-7, the Aggro meter breaks the scale.
 Army of Two (Video Game) / int_7f15b05c
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Army of Two (Video Game) / int_7f15b05c
 Army of Two (Video Game) / int_8411ab92
type
Red Oni, Blue Oni
 Army of Two (Video Game) / int_8411ab92
comment
Red Oni, Blue Oni: In an ironic inversion of the usual pairing, the much more muscular and intimidating Rios is a more moral and level-headed thinking person, while the short and athletic Salem is an impulsive and money-focused Blood Knight. In The Devil's Cartel, Bravo is the red oni while Alpha is the blue one.
 Army of Two (Video Game) / int_8411ab92
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Army of Two (Video Game) / int_8411ab92
 Army of Two (Video Game) / int_844b6779
type
Super Mode
 Army of Two (Video Game) / int_844b6779
comment
Super Mode: In Overkill mode, one mercenary becomes a Mighty Glacier who never needs to reload and does double damage, while the other one becomes invisible, moves faster, and doesn't need to reload.
 Army of Two (Video Game) / int_844b6779
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Army of Two (Video Game) / int_844b6779
 Army of Two (Video Game) / int_85557b38
type
Reality Is Unrealistic
 Army of Two (Video Game) / int_85557b38
comment
Reality Is Unrealistic: The game is frequently criticized for having its protagonists act like fratboys. Anyone whose seen Generation Kill or is familiar with actual mercs (or even high-morale military units) knows that it's not that far off. Yes, even down to the Ho Yay.
 Army of Two (Video Game) / int_85557b38
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Army of Two (Video Game) / int_85557b38
 Army of Two (Video Game) / int_85f8dc9d
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It's All Upstairs From Here
 Army of Two (Video Game) / int_85f8dc9d
comment
It's All Upstairs From Here: In the first game, there are hardly any moments where you're going downhill. The levels are almost entirely flat or uphill. the last half of the final level takes place in the SSC Tower.
 Army of Two (Video Game) / int_85f8dc9d
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Army of Two (Video Game) / int_85f8dc9d
 Army of Two (Video Game) / int_868409c
type
Broken Pedestal
 Army of Two (Video Game) / int_868409c
comment
Broken Pedestal: Rios' old mentor Colonel Ferrel becomes one of his main antagonists throughout Dirty Money, having all of his skill and none of his morals. When they first fight each other Rios has his first and only case of Selective Slaughter. Salem seems to have become this to Alpha and Bravo after they discover that he's El Diablo.
 Army of Two (Video Game) / int_868409c
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Army of Two (Video Game) / int_868409c
 Army of Two (Video Game) / int_89a17726
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Spell My Name with an S
 Army of Two (Video Game) / int_89a17726
comment
Spell My Name With An S: Salem's name is misspelled as "Eliott" in one of the mission objectives in TDC.
 Army of Two (Video Game) / int_89a17726
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 Army of Two (Video Game) / int_89a17726
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Army of Two (Video Game) / int_89a17726
 Army of Two (Video Game) / int_89f2f8aa
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Misidentified Weapons
 Army of Two (Video Game) / int_89f2f8aa
comment
Misidentified Weapons: Even with the use of A.K.A.-47, some of the names aren't quite right. The G18C and MSG-90 in the first game are respectively a Glock 26 and a PSG-1, while the "AK-47" from The Devil's Cartel is a Type 56.
 Army of Two (Video Game) / int_89f2f8aa
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Army of Two (Video Game) / int_89f2f8aa
 Army of Two (Video Game) / int_8aa0f76
type
Deconstructed Trope
 Army of Two (Video Game) / int_8aa0f76
comment
Deconstructed Trope: The second game deconstructs morality choices. Every time you make a choice when the game prompts you, you are shown a flash-forward of events influenced by this choice, events that Salem and Rios will, in fact, never come to know of or even suspect. The positive or negative morality of the choice you pick often has little direct bearing on these events. It's possible a choice that seems like the decent thing to do will lead to the suffering of others, being a bad person could lead to a favorable outcome for those involved, or the result could be completely neutral. Examples: 'Kill the Contact;' Kill him or spare him, it's your choice. If you kill him, you get paid, he dies. If you don't, you don't get paid, and he is later killed by another assassin while on vacation. 'Free Guns;' The bad one is to rob a guard station, causing the guard who comes in to die accidentally. The other is to leave the guns, then the guard sells them to the terrorists currently invading Shanghai. The decision with Brezhnev; The bad ending is to take the $75,000 bribe, and have Brezhnev kill the secret KGB agent. The "good" one is to shoot Brezhnev non-fatally, and then the agent shoots him. Then, her true mission of killing "political dissidents" is revealed. Next, she goes to a hospital, and shoots Brezhnev's wife and is about to shoot his child when Brezhnev shoots her. Some of those decisions do work out the way you'd hope they would, sort of. Not having the kid die to get you the sniper rifle means he goes home and rescues his parents. He's a bit traumatized by his day, but they're safe and sound. And sparing the tiger has it escape to kill a couple of robbers.
 Army of Two (Video Game) / int_8aa0f76
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Army of Two (Video Game) / int_8aa0f76
 Army of Two (Video Game) / int_8af25294
type
Bullet Time
 Army of Two (Video Game) / int_8af25294
comment
Bullet Time: Only when Salem and Rios go back-to-back or during Overkill in the original. In the sequel, you get a few moments of it during Co-op Mock Surrender.
 Army of Two (Video Game) / int_8af25294
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Army of Two (Video Game) / int_8af25294
 Army of Two (Video Game) / int_8bbf7b51
type
Heterosexual Life-Partners
 Army of Two (Video Game) / int_8bbf7b51
comment
Hetero Sexual Life Partners: Salem and Rios, arguably, but there's a lot of Ho Yay. At the end of The 40th Day, if Salem and Rios shoot Jonah, they consign millions to their deaths because they don't know there is no nuke. This is played as The Power of Friendship, not apathy. Alpha and Bravo to a much more subdued extent.
 Army of Two (Video Game) / int_8bbf7b51
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Army of Two (Video Game) / int_8bbf7b51
 Army of Two (Video Game) / int_8c96ae78
type
No One Could Survive That!
 Army of Two (Video Game) / int_8c96ae78
comment
No One Could Survive That!: Phillip Clyde survives going down with an airliner. He may have also survived getting kicked out an office tower window, but the sequel has announced he won't be returning for it. Elliot Salem survives his getaway ride getting blown up from under him in the first level of the third game. The protagonists do not find out for a while, however, and The Reveal comes as quite the shock to both of them.
 Army of Two (Video Game) / int_8c96ae78
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Army of Two (Video Game) / int_8c96ae78
 Army of Two (Video Game) / int_8cb1a369
type
Took a Level in Jerkass
 Army of Two (Video Game) / int_8cb1a369
comment
Took a Level in Jerkass: Salem at the beginning of Devil's Cartel, big time. And he gets even worse.
 Army of Two (Video Game) / int_8cb1a369
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1.0
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Army of Two (Video Game) / int_8cb1a369
 Army of Two (Video Game) / int_8e81e57f
type
Voice with an Internet Connection
 Army of Two (Video Game) / int_8e81e57f
comment
Voice with an Internet Connection: Alice Murray and s3kshun8 again. Amusingly subverted in The 40th Day, where Alice still works with Salem and Rios and is supposed to fulfill this role, but because she is in Shanghai as it's turned to rubble, she has no internet connection, gets the small amount of information she has by overhearing some guys talking while being held prisoner by the 40th Day, and can barely talk to the protagonists through her unreliable radio.
 Army of Two (Video Game) / int_8e81e57f
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Army of Two (Video Game) / int_8e81e57f
 Army of Two (Video Game) / int_9053903
type
Ignored Epiphany
 Army of Two (Video Game) / int_9053903
comment
Ignored Epiphany: Rios has a moment in Iraq in the first game where he comes to realize how dubious the very concept of a Private Military Contractor is. That doesn't stop him from continuing his mercenary work and even founding his own company in the sequels.
 Army of Two (Video Game) / int_9053903
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Army of Two (Video Game) / int_9053903
 Army of Two (Video Game) / int_9256ac7c
type
Cutscene Boss
 Army of Two (Video Game) / int_9256ac7c
comment
Cutscene Boss: Dalton is not fought in the original, instead being quickly and anti climatically offed in the final cutscene. EA did later release a free DLC expansion where you do fight him head-on, though.
 Army of Two (Video Game) / int_9256ac7c
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Army of Two (Video Game) / int_9256ac7c
 Army of Two (Video Game) / int_92f674e5
type
Revenge
 Army of Two (Video Game) / int_92f674e5
comment
Revenge: One of the major themes of The Devil's Cartel, ranging from Fiona's vendetta on the Cartel to Salem striking out against T.W.O. as The Dragon to the Cartel boss. Enters Cycle of Revenge territory as Alpha and Bravo embark on a quest to kill The Dragon for everything he's done to the T.W.O.
 Army of Two (Video Game) / int_92f674e5
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Army of Two (Video Game) / int_92f674e5
 Army of Two (Video Game) / int_9650933d
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Bullet Sparks
 Army of Two (Video Game) / int_9650933d
comment
Bullet Sparks
 Army of Two (Video Game) / int_9650933d
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Army of Two (Video Game) / int_9650933d
 Army of Two (Video Game) / int_970c790a
type
Big Bad
 Army of Two (Video Game) / int_970c790a
comment
In the third game, this is the reason Fiona wants revenge on the Big Bad.
 Army of Two (Video Game) / int_970c790a
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Army of Two (Video Game) / int_970c790a
 Army of Two (Video Game) / int_973d220f
type
Never My Fault
 Army of Two (Video Game) / int_973d220f
comment
Never My Fault: In the third game, Salem wants revenge on Rios for letting him get captured. Never mind the fact that the only reason he got caught was because he tried to abandon the mission when Rios chose to save a hostage that they weren't ordered to retrieve.
 Army of Two (Video Game) / int_973d220f
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Army of Two (Video Game) / int_973d220f
 Army of Two (Video Game) / int_99db72ee
type
Immune to Bullets
 Army of Two (Video Game) / int_99db72ee
comment
Salem and Rios are Immune to Bullets and capable of several other feats of awesome, but only when you're not controlling them.
 Army of Two (Video Game) / int_99db72ee
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Army of Two (Video Game) / int_99db72ee
 Army of Two (Video Game) / int_9ac6b0c1
type
Sociopathic Hero
 Army of Two (Video Game) / int_9ac6b0c1
comment
Sociopathic Hero: Salem and Rios seem to have very little problem with killing a whole lot of people. Sure, the people they kill are dangerous men, and trying to kill them, and they also happen to be trained soldiers, but... Rios is arguably the more heroic/idealistic one in the original. In the sequel, Salem is, from early trailers and the demo, more idealistic/heroic and Rios is just jaded and bitter, essentially trading positions. In the third game, the two of them trade positions again, with Salem being bitterly cynical and Rios being more of a Knight in Sour Armor. Alpha and Bravo are much more... Well, "sane" than Salem and Rios in their game. They are pretty detached about all the killings and mayhem they commit, but are much more professional and moral than the other duo.
 Army of Two (Video Game) / int_9ac6b0c1
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Army of Two (Video Game) / int_9ac6b0c1
 Army of Two (Video Game) / int_9b54d536
type
Evil Counterpart
 Army of Two (Video Game) / int_9b54d536
comment
Evil Counterpart: Philip Clyde is completely lacking what few moral qualms Rios and Salem have. In the original game the protagonists are at least ostensibly loyal to the United States and each other, while Clyde is loyal to no one but the man signing his paychecks. To make the Black-and-Gray Morality comparison even more obvious Clyde has a more evil-looking mask (which resembles a Glasgow Grin) for his Malevolent Masked Men get-up than the protagonists do.
 Army of Two (Video Game) / int_9b54d536
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Army of Two (Video Game) / int_9b54d536
 Army of Two (Video Game) / int_9c1f758a
type
Kill It with Fire
 Army of Two (Video Game) / int_9c1f758a
comment
Kill It with Fire: The 40th Day has a flamethrower-wielding enemy, and you can take it once you've killed him.
 Army of Two (Video Game) / int_9c1f758a
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1.0
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Army of Two (Video Game) / int_9c1f758a
 Army of Two (Video Game) / int_9d17b859
type
Made of Iron
 Army of Two (Video Game) / int_9d17b859
comment
Made of Iron: In the first game both the enemies (provided the player isn't landing headshots) and the protagonists can shrug off a startling amount of automatic gunfire. The sequel made the player's weapons much more lethal. In the original game, at least, your AI-controlled partner in single-player can take significantly more damage before being downed than a player-controlled character can. This added AI durability helps prevent single-player from becoming one extended Escort Mission, as a solo player WILL still get a Game Over if his AI partner dies.
 Army of Two (Video Game) / int_9d17b859
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Army of Two (Video Game) / int_9d17b859
 Army of Two (Video Game) / int_9e943076
type
One-Man Army
 Army of Two (Video Game) / int_9e943076
comment
One-Man Army: Well, a two man army, but still....
 Army of Two (Video Game) / int_9e943076
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 Army of Two (Video Game) / int_9e943076
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Army of Two (Video Game) / int_9e943076
 Army of Two (Video Game) / int_9f3857d5
type
Draw Aggro
 Army of Two (Video Game) / int_9f3857d5
comment
Draw Aggro: A common way to win in the games is one of the players makes themselves a prime target so that the other player can sneak around and attack the enemies from the side or rear.
 Army of Two (Video Game) / int_9f3857d5
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Army of Two (Video Game) / int_9f3857d5
 Army of Two (Video Game) / int_9f81bd21
type
Stealth Parody
 Army of Two (Video Game) / int_9f81bd21
comment
Stealth Parody: One interpretation of the game's over-the-top action, oodles of Ho Yay, and questionable depiction of foreigners. Preview articles for the first game made a point of talking about the amount of research they had done. Yes, that includes the tampons. Yes, that happens in real life.
 Army of Two (Video Game) / int_9f81bd21
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Army of Two (Video Game) / int_9f81bd21
 Army of Two (Video Game) / int_9f87b4fb
type
Little Useless Gun
 Army of Two (Video Game) / int_9f87b4fb
comment
Little Useless Gun: In the original game submachine gun secondary weapons have the lowest damage per shot of anything the player can use and enemies often don't even flinch from getting hit by them, much less get knocked over as can happen with more powerful weapons. They somewhat make up for this through extreme rates of automatic fire. This doesn't apply to the Hand Cannon pistols, which can knock even the most heavily armored target on his ass with one or two hits.
 Army of Two (Video Game) / int_9f87b4fb
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Army of Two (Video Game) / int_9f87b4fb
 Army of Two (Video Game) / int_a0a364d5
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Intimate Lotion Application
 Army of Two (Video Game) / int_a0a364d5
comment
Intimate Lotion Application: In the Across The Border comic, Salem and Rios are relaxing at a private pool club. Salem laments Alice couldn't be there with them, but Rios says it's for the best since if she was they'd both have to fight over the privilege of rubbing lotion on her back.
 Army of Two (Video Game) / int_a0a364d5
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Army of Two (Video Game) / int_a0a364d5
 Army of Two (Video Game) / int_a18fda9c
type
Dumb Muscle
 Army of Two (Video Game) / int_a18fda9c
comment
Dumb Muscle: Rios and Salem have juvenile attitudes towards war, become patsies in a major (and rather obvious) criminal conspiracy, and are generally inept at anything besides gunning down whoever gets between them and their mercenary payday. Salem in particular is so careless with his spending and so callous about consequences that don't directly effect him he'll take on almost any fight for money. That's why he resorts to anti-intellectual scoffing whenever Rios suggests what they're doing might be wrong. The two get a bit brighter in the sequel, although they can still make really dumb decisions the worst ones are usually at the player's say-so.
 Army of Two (Video Game) / int_a18fda9c
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Army of Two (Video Game) / int_a18fda9c
 Army of Two (Video Game) / int_a414c3f0
type
One-Hit Kill
 Army of Two (Video Game) / int_a414c3f0
comment
Philip Clyde is armed with a sniper rifle that will knock its target over and which is very close to a One-Hit Kill on Hard difficulty. He's also more durable than the other mercenary goons the protagonists fight.
 Army of Two (Video Game) / int_a414c3f0
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Army of Two (Video Game) / int_a414c3f0
 Army of Two (Video Game) / int_a4916876
type
Blown Across the Room
 Army of Two (Video Game) / int_a4916876
comment
Blown Across the Room: Certain guns are apparently powerful enough to knock enemies down even if they haven't depleted their Hitpoints.
 Army of Two (Video Game) / int_a4916876
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Army of Two (Video Game) / int_a4916876
 Army of Two (Video Game) / int_a6b14ee1
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Hollywood Tactics
 Army of Two (Video Game) / int_a6b14ee1
comment
Hollywood Tactics: Despite being inspired by Ripped from the Headlines conflicts the tactics employed by both the protagonists and enemies in Army of Two have only the slightest resemblance to modern infantry combat. Then again what would you expect from games where covering machine guns in gold and chrome is a legitimate strategic consideration?
 Army of Two (Video Game) / int_a6b14ee1
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Army of Two (Video Game) / int_a6b14ee1
 Army of Two (Video Game) / int_a7b324e
type
Handicapped Badass
 Army of Two (Video Game) / int_a7b324e
comment
Handicapped Badass: After the first mission of The Devil's Cartel, Rios had to get his left leg amputated below the knee. This does not stop him from being a major badass.
 Army of Two (Video Game) / int_a7b324e
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Army of Two (Video Game) / int_a7b324e
 Army of Two (Video Game) / int_aa8dcc21
type
MegaCorp
 Army of Two (Video Game) / int_aa8dcc21
comment
Mega-Corp: Halfway through the Iraq mission, SSC purchases Black Mountain Industries to become the largest PMC in the world.
 Army of Two (Video Game) / int_aa8dcc21
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 Army of Two (Video Game) / int_aa8dcc21
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Army of Two (Video Game) / int_aa8dcc21
 Army of Two (Video Game) / int_af3ea0e3
type
Face–Heel Turn
 Army of Two (Video Game) / int_af3ea0e3
comment
Face–Heel Turn: Salem does this in the third game because he feels Rios and the rest of the company left him to die in the first mission of the game.
 Army of Two (Video Game) / int_af3ea0e3
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Army of Two (Video Game) / int_af3ea0e3
 Army of Two (Video Game) / int_affa0e5d
type
Bling-Bling-BANG!
 Army of Two (Video Game) / int_affa0e5d
comment
Bling-Bling-BANG!: You can actually "pimp" your weapons with gold and chrome finishers, diamonds, etc, to increase Aggro. The sequel allows you to put camouflage paint on your weapons to decrease it, but the bling option is still there and reaches its extreme with gold-plated, diamond-encrusted frag grenades. In the sequel, if you apply the Pimp paint job to a RPG-7, the Aggro meter breaks the scale.
 Army of Two (Video Game) / int_affa0e5d
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 Army of Two (Video Game) / int_affa0e5d
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Army of Two (Video Game) / int_affa0e5d
 Army of Two (Video Game) / int_b2cdd776
type
Bottomless Magazines
 Army of Two (Video Game) / int_b2cdd776
comment
Bottomless Magazines: Invoked whenever Back-to-Back Badasses occurs, or when Overkill is activated. The Devil's Cartel has the "still have to reload, but never run out of magazines'' variant for sidearms. Fair enough when you're using a 9MM pistol, but downright ridiculous when you have a .44 magnum revolver.
 Army of Two (Video Game) / int_b2cdd776
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 Army of Two (Video Game) / int_b3e3a659
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Trading Bars for Stripes
 Army of Two (Video Game) / int_b3e3a659
comment
Trading Bars for Stripes: Elliot Salem joined the army to avoid serving a sentence.
 Army of Two (Video Game) / int_b3e3a659
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 Army of Two (Video Game) / int_b3e3a659
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Army of Two (Video Game) / int_b3e3a659
 Army of Two (Video Game) / int_b7c53a22
type
Blood Knight
 Army of Two (Video Game) / int_b7c53a22
comment
In an ironic inversion of the usual pairing, the much more muscular and intimidating Rios is a more moral and level-headed thinking person, while the short and athletic Salem is an impulsive and money-focused Blood Knight.
 Army of Two (Video Game) / int_b7c53a22
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Army of Two (Video Game) / int_b7c53a22
 Army of Two (Video Game) / int_babc974
type
Sadistic Choice
 Army of Two (Video Game) / int_babc974
comment
Sadistic Choice: In the ending of The 40th Day, Jonah's confronted with an extremely angry Salem and Rios. One has to kill the other or he'll set off a nuke his men have placed in the city. Extremely effective because we've learned by then that the entire purpose of the attack is an experiment to see how people will react. This conceals the fact that Jonah is lying, because it's perfectly in-character for him. Canonically, they didn't take the bait.
 Army of Two (Video Game) / int_babc974
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Army of Two (Video Game) / int_babc974
 Army of Two (Video Game) / int_bb040b01
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Cool Guns
 Army of Two (Video Game) / int_bb040b01
comment
Cool Guns: All the entries appear in Army of Two.
 Army of Two (Video Game) / int_bb040b01
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Army of Two (Video Game) / int_bb040b01
 Army of Two (Video Game) / int_bb067aba
type
Cool Mask
 Army of Two (Video Game) / int_bb067aba
comment
Cool Mask: You can choose which one to wear in the first one, and the sequel is set to let you design your own.
 Army of Two (Video Game) / int_bb067aba
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 Army of Two (Video Game) / int_bb067aba
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Army of Two (Video Game) / int_bb067aba
 Army of Two (Video Game) / int_bb48f8ba
type
Timed Mission
 Army of Two (Video Game) / int_bb48f8ba
comment
Timed Mission: Destroying a missile and escaping the USS Constellation before it sinks.
 Army of Two (Video Game) / int_bb48f8ba
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 Army of Two (Video Game) / int_bb48f8ba
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Army of Two (Video Game) / int_bb48f8ba
 Army of Two (Video Game) / int_bc3cb7ff
type
Clear My Name
 Army of Two (Video Game) / int_bc3cb7ff
comment
Clear My Name: Rios and Salem return to SSC HQ in the final mission of the original not just for justice and revenge, but also to retrieve evidence that exonerates them from willing participation in SSC's major crimes.
 Army of Two (Video Game) / int_bc3cb7ff
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Army of Two (Video Game) / int_bc3cb7ff
 Army of Two (Video Game) / int_bcf69f60
type
Short-Range Shotgun
 Army of Two (Video Game) / int_bcf69f60
comment
Short-Range Shotgun: Downplayed example. While the shotguns in Army of Two have a shorter range than shotguns in real life are, they are potent at both medium and close ranges, which is far beyond the effective ranges of shotguns in most other video games.
 Army of Two (Video Game) / int_bcf69f60
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Army of Two (Video Game) / int_bcf69f60
 Army of Two (Video Game) / int_c25c7890
type
Fun with Acronyms
 Army of Two (Video Game) / int_c25c7890
comment
More subtle in The 40th Day, where Salem and Rios now wear gear embroidered with the acronym of their company, Trans-World Operations.
 Army of Two (Video Game) / int_c25c7890
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 Army of Two (Video Game) / int_c25c7890
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Army of Two (Video Game) / int_c25c7890
 Army of Two (Video Game) / int_c2ab0eaf
type
Double Agent
 Army of Two (Video Game) / int_c2ab0eaf
comment
Double Agent: Phillip Clyde works for SSC and gives troop positions to enemy forces, causing massive casualties and forcing the US government to hire PMCs.
 Army of Two (Video Game) / int_c2ab0eaf
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 Army of Two (Video Game) / int_c2ab0eaf
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Army of Two (Video Game) / int_c2ab0eaf
 Army of Two (Video Game) / int_c2b28f75
type
A.K.A.-47
 Army of Two (Video Game) / int_c2b28f75
comment
A.K.A.-47: Zigzagged. All three games use a mix of real and fake names for their guns.
 Army of Two (Video Game) / int_c2b28f75
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 Army of Two (Video Game) / int_c2b28f75
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Army of Two (Video Game) / int_c2b28f75
 Army of Two (Video Game) / int_c2c80ef
type
Neck Lift
 Army of Two (Video Game) / int_c2c80ef
comment
Neck Lift: Salem and Rios can use this as a One-Hit Kill melee attack against grunt enemies in the first game.
 Army of Two (Video Game) / int_c2c80ef
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Ho Yay
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Salem and Rios, arguably, but there's a lot of Ho Yay.
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Shout-Out
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Shout-Out: When Salem goes into his 2X Damage Overkill, one of the lines he shouts is "GAME OVER, MAN! GAME OVER!" Likewise in the comic Dustin, a former ranger friend, comments on Rios "Rocking the Skeletor," look. Nearly every achievement on the 360. Some of the better ones: This Is My Boomstick Fission Mailed If It Bleeds, We Can Kill It Big Boom! Big Badda Boom! Some of the mission titles are shoutouts, as well. Part of the Aircraft Carrier level is called "Somebody Set Us Up The Bomb". May be a coincidence, but two of the parts you can use for the M110 KAC sniper in The 40th Day are the S-L42 Charon barrel and the RMS Jericho V6 stock. Charon and Jericho are two possible NPC followers in Fallout 3 In the same vain, one of the sniper rifle barrel upgrades in both games is the MGS Sniper-Wulf. In the first game, the M92 pistol features a barrel upgrade called the "Samurai Edge;" this was the name of the custom 92's used by S.T.A.R.S. In the third game both Isaac and Carver's helmets from Dead Space 3 are available as a mask.
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Leet Lingo
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Leet Lingo: Everything s3kshun8 says is rendered in leetspeek, making it very difficult to understand for most people.
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Next Sunday A.D.
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Next Sunday A.D.: The China and Miami missions take place in 2009.
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Escort Mission
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In the original game, at least, your AI-controlled partner in single-player can take significantly more damage before being downed than a player-controlled character can. This added AI durability helps prevent single-player from becoming one extended Escort Mission, as a solo player WILL still get a Game Over if his AI partner dies.
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The Apunkalypse
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The Apunkalypse: While even the most cynical gamer probably wouldn't consider the original Army of Two's 'War On Terror' setting to be apocalyptic the protagonists outfits & gear definitely take visual inspiration from this trope. This trope certainly applies to 40th Day as it takes place during a nuclear apocalypse scenario in Shanghai and both the protagonists and the enemy mooks look like particularly militaristic gunmen out of Mad Max, Fallout, or similar settings.
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Refuge in Audacity
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Refuge in Audacity: In The 40th Day, just try not to laugh when Salem and Rios discuss the panda incident.
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We Cannot Go On Without You
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comment
We Cannot Go On Without You: Like all co-op shooters, if one half of the team dies, the game is over.
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Reformulated Game
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comment
Reformulated Game: The PSP version of The 40th Day is a top down shooter.
 Army of Two (Video Game) / int_d639cf57
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Action Girl
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Action Girl: Alice proves she knows how to handle a gun in The 40th Day. Fiona after she Took a Level in Badass after the first mission of The Devil's Cartel.
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Pre-Asskicking One-Liner
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Pre-Asskicking One-Liner: Happens when either Salem or Rios max out their aggro. Example below:
 Army of Two (Video Game) / int_db4b76d1
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Tattooed Crook
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comment
Tattooed Crook: Maybe not criminal, but certainly morally ambiguous; Alice, Salem, and Rios all get significantly tattooed up after the time skip in the original game, and Salem can be seen with the beginnings of his ink in the earlier levels. Alpha and Bravo both have tattoos that symbolize their personality. Alpha, the calm, professional, and more moral member, has one tattoo with an angel, while the hot-headed and 'us over them' thinking Bravo has various chaotic tattoos on both arms.
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Artificial Brilliance
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Artificial Brilliance: If you play single-player your AI partner can be quite competent and is certainly more reliable than most random players you meet online.
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Cruel Mercy
 Army of Two (Video Game) / int_e19e68
comment
Cruel Mercy: In the third game, Alpha and Bravo are initially determined to kill Salem for betraying them. After defeating him in the final boss battle, however, they choose to turn him over to the Mexican police instead, leaving him to spend the rest of his life in jail.
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No Party Given
 Army of Two (Video Game) / int_e3585b3d
comment
No Party Given: Neither US Senator involved in the issue of privatizing the US Army is identified by party.
 Army of Two (Video Game) / int_e3585b3d
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Big Guy, Little Guy
 Army of Two (Video Game) / int_e38d605
comment
Big Guy, Little Guy: Salem is not 'little', but Rios is distinctly taller and heavyset in comparison. The usage of intellect in reference to the trope is arguably reversed - Rios is stated to be a more moral and thoughtful person than Salem, who is mostly concerned with getting paid and spending it.
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Bash Brothers
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Bash Brothers: You play as two, pretty much.
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Faux Symbolism
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comment
Faux Symbolism: The cover art of the first game shows what at first glance looks like a modern city skyline but several of the skyscrapers resemble guns. Is this a symbolic representation of the connection between urban financial sectors and the weapons sold by war-profiteers? More than likely the designers just thought it looked cool.
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Simple, yet Awesome
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comment
Simple, yet Awesome: The M249 and PKM machine guns in the first game have huge magazines, high damage, hit hard enough to sometimes knock down even on non-fatal hits, and are excellent at building and keeping heat to draw attention off your partner. Their only significant downsides are mediocre accuracy and attracting enemy attention quickly, regardless of customization options.
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Casual Danger Dialog
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comment
Casual Danger Dialog: During the China mission in the first game, while a chopper full of troops is landing, Salem asks Rios about his favourite Wu Tang Clan member.
 Army of Two (Video Game) / int_ea6fdefb
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Anti-Climax
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comment
Anti-Climax: There's no real buildup to the final boss of The 40th Day, and in fact, he's not even a boss fight, just a Sadistic Choice in human form. Most people agree that 40th Day is better than the original on most points but a lot of people also really hate the ending of the game.
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The Starscream
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The Starscream: When El Diablo contacts you after you've killed his boss in the third game, it sounds like he'd planned for things to happen this way so he could take his place.
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Everything Is Online
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Everything Is Online: So s3kshun8 can hack it. This is deconstructed at times; for example, s3kshun8 can't hack a digital keypad, he has to take the model number and find the manufacturer's back door code.
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No-Gear Level
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comment
No-Gear Level: A segment during The 40th Day forces you to pick up guns from people you kill as you go along. A similar segment follows after Alpha and Bravo are taken captive by the Cartel in The Devil's Cartel.
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Girlfriend in Canada
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comment
Girlfriend in Canada: Apparently Alpha has one.
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The Power of Friendship
 Army of Two (Video Game) / int_faece9aa
comment
At the end of The 40th Day, if Salem and Rios shoot Jonah, they consign millions to their deaths because they don't know there is no nuke. This is played as The Power of Friendship, not apathy.
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 Army of Two (Video Game) / int_fe262584
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Cutscene Power to the Max
 Army of Two (Video Game) / int_fe262584
comment
Cutscene Power to the Max: Salem and Rios are Immune to Bullets and capable of several other feats of awesome, but only when you're not controlling them. In the third game, Chuy and Baker unleash a storm of well-coordinated whoopass as they rappel down from the roof to aid Alpha and Bravo while our two protagonists head to the extraction point.
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Army of Two (Video Game)

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