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Around the World in 80 Days (Video Game)

 Around the World in 80 Days (Video Game)
type
TVTItem
 Around the World in 80 Days (Video Game)
label
Around the World in 80 Days (Video Game)
 Around the World in 80 Days (Video Game)
page
AroundTheWorldIn80Days
 Around the World in 80 Days (Video Game)
comment
Around the World in 80 Days is a game released in 2008 for computers running Microsoft Windows, Nintendo DS, and mobile devices based on the novel of the same name. In it, you play as Phileas Fogg who has to travel the world in 80 days. Joined by his servant Passepartout, he also has to pick up a stamp in each of the seven countries he visits as proof. The game follows the plot of the book with some minor alterations.This is a Match-Three Game in which you have to drop pieces of an item to the bottom of the game board to beat the level. You have a power-up that goes through the following stages: hammer (breaks one tile), Tesla hammer (breaks all tiles of a certain type), Bomb (breaks ten tiles in a rhombus-like radius), and fireball (breaks nine tiles in a square radius in addition to annihilating tiles in eight directions). You have to beat each stage before the in-game day is over. There are also levels in which you have to break all tiles on the board to get a stamp to cap off each country, as well as a story that's told through in-game cutscenes and Fogg's journal.
 Around the World in 80 Days (Video Game)
fetched
2023-07-01T20:28:30Z
 Around the World in 80 Days (Video Game)
parsed
2023-07-01T20:28:30Z
 Around the World in 80 Days (Video Game)
processingComment
Dropped link to Bowdlerise: Not a Feature - ITEM
 Around the World in 80 Days (Video Game)
processingComment
Dropped link to Greed: Not a Feature - ITEM
 Around the World in 80 Days (Video Game)
isPartOf
DBTropes
 Around the World in 80 Days (Video Game) / int_15756c9d
type
Where It All Began
 Around the World in 80 Days (Video Game) / int_15756c9d
comment
Where It All Began: Days 1 to 7 take place in England, where Fogg has to get items necessary for travel. Much later, day 81 takes places back in England, where Fogg has to get golden rings for his wedding with Aouda, beginning the last level of the game.
 Around the World in 80 Days (Video Game) / int_15756c9d
featureApplicability
1.0
 Around the World in 80 Days (Video Game) / int_15756c9d
featureConfidence
1.0
 Around the World in 80 Days (Video Game)
hasFeature
Around the World in 80 Days (Video Game) / int_15756c9d
 Around the World in 80 Days (Video Game) / int_2d363f63
type
Frame-Up
 Around the World in 80 Days (Video Game) / int_2d363f63
comment
Frame-Up: Detective Fix tries to make Fogg guilty of stealing several treasures in Egypt, which causes him to have to investigate and prove his innocence.
 Around the World in 80 Days (Video Game) / int_2d363f63
featureApplicability
1.0
 Around the World in 80 Days (Video Game) / int_2d363f63
featureConfidence
1.0
 Around the World in 80 Days (Video Game)
hasFeature
Around the World in 80 Days (Video Game) / int_2d363f63
 Around the World in 80 Days (Video Game) / int_33e78383
type
A Pirate 400 Years Too Late
 Around the World in 80 Days (Video Game) / int_33e78383
comment
A Pirate 400 Years Too Late: Downplayed as approximately 150-200 years too late, but the captain in USA believes he's a pirate which is why he's against letting Aouda on his ship, which causes him to be labeled as an eccentric and Fogg to see it as ridiculous. The last leg of the journey involves getting pirate items to satisfy his beliefs.
 Around the World in 80 Days (Video Game) / int_33e78383
featureApplicability
1.0
 Around the World in 80 Days (Video Game) / int_33e78383
featureConfidence
1.0
 Around the World in 80 Days (Video Game)
hasFeature
Around the World in 80 Days (Video Game) / int_33e78383
 Around the World in 80 Days (Video Game) / int_3a4898fb
type
Power-Up
 Around the World in 80 Days (Video Game) / int_3a4898fb
comment
Power-Up: You have a power-up which charges every time you match four or more tiles at once. It has up to four levels of charge which affect how potent it is, but the power-up bar becomes empty at the end of each level.
 Around the World in 80 Days (Video Game) / int_3a4898fb
featureApplicability
1.0
 Around the World in 80 Days (Video Game) / int_3a4898fb
featureConfidence
1.0
 Around the World in 80 Days (Video Game)
hasFeature
Around the World in 80 Days (Video Game) / int_3a4898fb
 Around the World in 80 Days (Video Game) / int_5345de5
type
Strange-Syntax Speaker
 Around the World in 80 Days (Video Game) / int_5345de5
comment
Strange-Syntax Speaker: The hot-air balloon salesman in China speaks backwards, with lines like "Bring me that which wind creates on a day that hot is".
 Around the World in 80 Days (Video Game) / int_5345de5
featureApplicability
1.0
 Around the World in 80 Days (Video Game) / int_5345de5
featureConfidence
1.0
 Around the World in 80 Days (Video Game)
hasFeature
Around the World in 80 Days (Video Game) / int_5345de5
 Around the World in 80 Days (Video Game) / int_637ef67
type
New Game Plus
 Around the World in 80 Days (Video Game) / int_637ef67
comment
New Game Plus: After beating all 81 levels, you can start a new journey back in day 1 with all the score and lives kept from previous journeys. However, with every new journey, the timer is more strict and there are now rocks the game calls "debris" that can't be matched and even if they fall to the bottom of the game board, they respawn. Journey 7 maxes out the debris at 13 at once, at least.
 Around the World in 80 Days (Video Game) / int_637ef67
featureApplicability
1.0
 Around the World in 80 Days (Video Game) / int_637ef67
featureConfidence
1.0
 Around the World in 80 Days (Video Game)
hasFeature
Around the World in 80 Days (Video Game) / int_637ef67
 Around the World in 80 Days (Video Game) / int_63d3ce1a
type
Dismantled MacGuffin
 Around the World in 80 Days (Video Game) / int_63d3ce1a
comment
Dismantled MacGuffin: Most levels have you collect pieces of a necessary item that are scattered around the game board.
 Around the World in 80 Days (Video Game) / int_63d3ce1a
featureApplicability
1.0
 Around the World in 80 Days (Video Game) / int_63d3ce1a
featureConfidence
1.0
 Around the World in 80 Days (Video Game)
hasFeature
Around the World in 80 Days (Video Game) / int_63d3ce1a
 Around the World in 80 Days (Video Game) / int_68006f9f
type
Idiosyncratic Combo Levels
 Around the World in 80 Days (Video Game) / int_68006f9f
comment
Idiosyncratic Combo Levels: Each combo multiplier of 3 starting from 6 has a word show up. 6 is Superb, 9 is Marvelous, 12 is Outstanding.
 Around the World in 80 Days (Video Game) / int_68006f9f
featureApplicability
1.0
 Around the World in 80 Days (Video Game) / int_68006f9f
featureConfidence
1.0
 Around the World in 80 Days (Video Game)
hasFeature
Around the World in 80 Days (Video Game) / int_68006f9f
 Around the World in 80 Days (Video Game) / int_6e9e1e32
type
GottaCatchEmAll
 Around the World in 80 Days (Video Game) / int_6e9e1e32
comment
Gotta Catch 'Em All: As proof of his travels, Fogg has to collect a stamp in every country's last level.
 Around the World in 80 Days (Video Game) / int_6e9e1e32
featureApplicability
1.0
 Around the World in 80 Days (Video Game) / int_6e9e1e32
featureConfidence
1.0
 Around the World in 80 Days (Video Game)
hasFeature
Around the World in 80 Days (Video Game) / int_6e9e1e32
 Around the World in 80 Days (Video Game) / int_7d561d58
type
Too Awesome to Use
 Around the World in 80 Days (Video Game) / int_7d561d58
comment
Too Awesome to Use: Discouraged by the fact that the power-up bar becomes empty after each level, thus you're recommended to use it before it ends.
 Around the World in 80 Days (Video Game) / int_7d561d58
featureApplicability
1.0
 Around the World in 80 Days (Video Game) / int_7d561d58
featureConfidence
1.0
 Around the World in 80 Days (Video Game)
hasFeature
Around the World in 80 Days (Video Game) / int_7d561d58
 Around the World in 80 Days (Video Game) / int_7df9b299
type
Score Screen
 Around the World in 80 Days (Video Game) / int_7df9b299
comment
Score Screen: After each level, you have your score that counts how many tiles were destroyed, how many matches were made, how many pieces of an item were received, score from leftover time, and total score.
 Around the World in 80 Days (Video Game) / int_7df9b299
featureApplicability
1.0
 Around the World in 80 Days (Video Game) / int_7df9b299
featureConfidence
1.0
 Around the World in 80 Days (Video Game)
hasFeature
Around the World in 80 Days (Video Game) / int_7df9b299
 Around the World in 80 Days (Video Game) / int_7e5f2db2
type
Talk Like a Pirate
 Around the World in 80 Days (Video Game) / int_7e5f2db2
comment
Talk Like a Pirate: The captain in USA uses pirate words like "ye" and "shiver me timbers", since he believes he is a pirate.
 Around the World in 80 Days (Video Game) / int_7e5f2db2
featureApplicability
1.0
 Around the World in 80 Days (Video Game) / int_7e5f2db2
featureConfidence
1.0
 Around the World in 80 Days (Video Game)
hasFeature
Around the World in 80 Days (Video Game) / int_7e5f2db2
 Around the World in 80 Days (Video Game) / int_8737b599
type
Fireballs
 Around the World in 80 Days (Video Game) / int_8737b599
comment
Fireballs: The last power-up available is a fireball which breaks blocks in eight directions.
 Around the World in 80 Days (Video Game) / int_8737b599
featureApplicability
1.0
 Around the World in 80 Days (Video Game) / int_8737b599
featureConfidence
1.0
 Around the World in 80 Days (Video Game)
hasFeature
Around the World in 80 Days (Video Game) / int_8737b599
 Around the World in 80 Days (Video Game) / int_9c63834f
type
BoringYetPractical
 Around the World in 80 Days (Video Game) / int_9c63834f
comment
Boring Yet Practical: The hammer is a quickly rechargable power-up that destroys only one tile. It's suprisingly versatile and needed to save your skin dozens of times in the later levels.
 Around the World in 80 Days (Video Game) / int_9c63834f
featureApplicability
1.0
 Around the World in 80 Days (Video Game) / int_9c63834f
featureConfidence
1.0
 Around the World in 80 Days (Video Game)
hasFeature
Around the World in 80 Days (Video Game) / int_9c63834f
 Around the World in 80 Days (Video Game) / int_bb48f8ba
type
Timed Mission
 Around the World in 80 Days (Video Game) / int_bb48f8ba
comment
Timed Mission: Each level is an in-game day, so you obviously have to accomplish the objective before it ends.
 Around the World in 80 Days (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Around the World in 80 Days (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Around the World in 80 Days (Video Game)
hasFeature
Around the World in 80 Days (Video Game) / int_bb48f8ba
 Around the World in 80 Days (Video Game) / int_c3884cdc
type
1-Up
 Around the World in 80 Days (Video Game) / int_c3884cdc
comment
1-Up: You can gain extra lives if you drop a heart icon to the bottom of the playing field.
 Around the World in 80 Days (Video Game) / int_c3884cdc
featureApplicability
1.0
 Around the World in 80 Days (Video Game) / int_c3884cdc
featureConfidence
1.0
 Around the World in 80 Days (Video Game)
hasFeature
Around the World in 80 Days (Video Game) / int_c3884cdc
 Around the World in 80 Days (Video Game) / int_e90e91de
type
Every 10,000 Points
 Around the World in 80 Days (Video Game) / int_e90e91de
comment
Every 10000 Points: As stated by one of the in-game tips, every 100,000 points bring you an extra life.
 Around the World in 80 Days (Video Game) / int_e90e91de
featureApplicability
1.0
 Around the World in 80 Days (Video Game) / int_e90e91de
featureConfidence
1.0
 Around the World in 80 Days (Video Game)
hasFeature
Around the World in 80 Days (Video Game) / int_e90e91de
 Around the World in 80 Days (Video Game) / int_name
type
ItemName
 Around the World in 80 Days (Video Game) / int_name
comment
 Around the World in 80 Days (Video Game) / int_name
featureApplicability
1.0
 Around the World in 80 Days (Video Game) / int_name
featureConfidence
1.0
 Around the World in 80 Days (Video Game)
hasFeature
Around the World in 80 Days (Video Game) / int_name
 Around the World in 80 Days (Video Game) / int_name
itemName
Around the World in 80 Days (Video Game)

The following is a list of statements referring to the current page from other pages.

 Around the World in 80 Days (Video Game)
hasFeature
A Pirate 400 Years Too Late / int_f55f6955
 Around the World in 80 Days (Video Game)
hasFeature
Every 10,000 Points / int_f55f6955
 Around the World in 80 Days (Video Game)
hasFeature
Match-Three Game / int_f55f6955
 Around the World in 80 Days (Video Game)
hasFeature
New Game Plus / int_f55f6955
 Around the World in 80 Days (Video Game)
hasFeature
Talk Like a Pirate / int_f55f6955
 Around the World in 80 Days (Video Game)
hasFeature
Video Games of 2005–2009 / int_f55f6955