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Audiosurf (Video Game)

 Audiosurf (Video Game)
type
TVTItem
 Audiosurf (Video Game)
label
Audiosurf (Video Game)
 Audiosurf (Video Game)
page
Audiosurf
 Audiosurf (Video Game)
comment
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })An indie videogame developed almost solely by Dylan Fitterer and available for purchase on Steam for a low price.Throw F-Zero into a Klax track and make it a music game in much the same vein as FreQuency and Amplitude (by Harmonix of Guitar Hero and Rock Band fame), gauge performance by implementing an online scoreboard for every single song played, and design the game so that it can take almost any audio track in most common formats and generate a playable track out of it. Y'know, the sort of game that is probably a controlled substance in several countries. The genre is hard to pin down, but can broadly be described as a Puzzle Game.The gameplay is deceptively simple. The game has you riding a small spaceship down a colorful, bumpy track (its shape generated based on the music file you provide the game with) with colored blocks scattered throughout, which you use to score points. There are two major game modes: Mono and Puzzle, the latter being divided into several "characters" or playing styles (Pointman, Pusher, Vegas, Eraser, and Double-Vision.) Both require you to match up three same-colored blocks, but in Mono there is only one type of color block, and gray blocks you have to avoid. The Puzzle modes have three to five colors depending on difficulty level, along with an array of powerups. The objective is to make as many and as large matches as possible (and if you're on Mono, do it without hitting any greys) to get a high score.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })The ability to play any song is the game's unique selling point. Rather than being restricted to whatever tracks and artists the developers could buy, you can just go with anything in your CD collection. If your music collection sucks, then there's also the in-game "radio" system where the developer selects a bunch of indie tracks suggested to or discovered by him; plus the fact that the game comes with the Orange Box soundtrack bundled with it for free, including "Still Alive".Some people at the GameFAQs community have tried figuring out a plot to this game. This topic comes closest to what the plot actually is. Then again, with an acid game like this, who needs plot?A free version of the game called Audiosurf: Tilt was released for the short-lived Zune HD in November 2009. The gameplay was a much simpler version of Mono; the goal of Tilt was to collect as many blocks as possible while avoiding roadblocks by using the device's accelerometer. Hitting a roadblock caused the ship to leap into the air, preventing the ship from being able to capture blocks for a short time. Collecting blocks allowed players to purchase more track designs. It is no longer available to download due to Microsoft's discontinuation of the Zune brand.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_3'); })A sequel called Audiosurf 2 is currently available on Steam. Unlike the original game, the sequel takes its title rather literally with the player now playing as a cyber-wakeboarder who, in addition to picking up blocks similar to the original games Mono mode now must use the tempo of the song to launch himself into the air and do flip and grab tricks. Check it out here.YouTube won't stop until every single song in the world is ridden. And before we forget, yes, there is a wiki for the game.See also Beat Hazard.
 Audiosurf (Video Game)
fetched
2020-12-29T06:43:14Z
 Audiosurf (Video Game)
parsed
2020-12-29T06:43:14Z
 Audiosurf (Video Game)
isPartOf
DBTropes
 Audiosurf (Video Game) / int_2bcd6fc8
type
Character Select Forcing
 Audiosurf (Video Game) / int_2bcd6fc8
comment
Character Select Forcing: If you want the Pro throne on a popular song, and it's a slower one, using any character other than Vegas will probably be futile. Prior to the update that buffed Vegas and Eraser, it was Pointman dominating the scoreboards. And if you want the throne on any popular song, it's nearly impossible to do so if you use one of the Mono characters. No matter which mode you choose, songs marked [as-portal] will be defaulted to Pointman.
 Audiosurf (Video Game) / int_2bcd6fc8
featureApplicability
1.0
 Audiosurf (Video Game) / int_2bcd6fc8
featureConfidence
1.0
 Audiosurf (Video Game)
hasFeature
Audiosurf (Video Game) / int_2bcd6fc8
 Audiosurf (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Audiosurf (Video Game) / int_33ca811a
comment
Game-Breaking Bug: A Minor one when playing with a controller, your ship still moves when paused if the control stick is tilted. If you are near any Grey blocks, well, say goodbye to your Perfect Run.
 Audiosurf (Video Game) / int_33ca811a
featureApplicability
1.0
 Audiosurf (Video Game) / int_33ca811a
featureConfidence
1.0
 Audiosurf (Video Game)
hasFeature
Audiosurf (Video Game) / int_33ca811a
 Audiosurf (Video Game) / int_43d612b7
type
Disney Acid Sequence
 Audiosurf (Video Game) / int_43d612b7
comment
Disney Acid Sequence: Edit the screen colours and select the screen filter to create your own special acid trip!
 Audiosurf (Video Game) / int_43d612b7
featureApplicability
1.0
 Audiosurf (Video Game) / int_43d612b7
featureConfidence
1.0
 Audiosurf (Video Game)
hasFeature
Audiosurf (Video Game) / int_43d612b7
 Audiosurf (Video Game) / int_45bf382b
type
Game Mod
 Audiosurf (Video Game) / int_45bf382b
comment
Game Mod: Thanks to Audiosurf 2's Steam Workshop integration, there are endless new gamemodes to play and skins to use, turning the game's already endless replayability Up to Eleven.
 Audiosurf (Video Game) / int_45bf382b
featureApplicability
1.0
 Audiosurf (Video Game) / int_45bf382b
featureConfidence
1.0
 Audiosurf (Video Game)
hasFeature
Audiosurf (Video Game) / int_45bf382b
 Audiosurf (Video Game) / int_5049f19d
type
Do Well, But Not Perfect
 Audiosurf (Video Game) / int_5049f19d
comment
Do Well, but Not Perfect: There is no reward for getting every block in a ride, but there 'is' a "Clean Finish" bonus for making sure your board is clear by the time the level ends.
 Audiosurf (Video Game) / int_5049f19d
featureApplicability
1.0
 Audiosurf (Video Game) / int_5049f19d
featureConfidence
1.0
 Audiosurf (Video Game)
hasFeature
Audiosurf (Video Game) / int_5049f19d
 Audiosurf (Video Game) / int_55a2a9f3
type
Music Player Game
 Audiosurf (Video Game) / int_55a2a9f3
comment
Music Player Game: Trope Codifier.
 Audiosurf (Video Game) / int_55a2a9f3
featureApplicability
1.0
 Audiosurf (Video Game) / int_55a2a9f3
featureConfidence
1.0
 Audiosurf (Video Game)
hasFeature
Audiosurf (Video Game) / int_55a2a9f3
 Audiosurf (Video Game) / int_60c96f24
type
Portmantitle
 Audiosurf (Video Game) / int_60c96f24
comment
Portmantitle
 Audiosurf (Video Game) / int_60c96f24
featureApplicability
1.0
 Audiosurf (Video Game) / int_60c96f24
featureConfidence
1.0
 Audiosurf (Video Game)
hasFeature
Audiosurf (Video Game) / int_60c96f24
 Audiosurf (Video Game) / int_66f763c0
type
Interface Screw
 Audiosurf (Video Game) / int_66f763c0
comment
Interface Screw: The [as-bankcam] and [as-swind] tags. Also, [as-first], as you can't see incoming blocks.
 Audiosurf (Video Game) / int_66f763c0
featureApplicability
1.0
 Audiosurf (Video Game) / int_66f763c0
featureConfidence
1.0
 Audiosurf (Video Game)
hasFeature
Audiosurf (Video Game) / int_66f763c0
 Audiosurf (Video Game) / int_6bda9a30
type
Meaningful Name
 Audiosurf (Video Game) / int_6bda9a30
comment
Vegas's special abilities are entirely luck-based, and no matter which character you play, powerups and white blocks won't be in the same places every time.
 Audiosurf (Video Game) / int_6bda9a30
featureApplicability
1.0
 Audiosurf (Video Game) / int_6bda9a30
featureConfidence
1.0
 Audiosurf (Video Game)
hasFeature
Audiosurf (Video Game) / int_6bda9a30
 Audiosurf (Video Game) / int_6dc206c9
type
Marathon Level
 Audiosurf (Video Game) / int_6dc206c9
comment
There is an achievement for successfully avoiding all gray blocks in a Marathon Level on Ninja Mono.
 Audiosurf (Video Game) / int_6dc206c9
featureApplicability
1.0
 Audiosurf (Video Game) / int_6dc206c9
featureConfidence
1.0
 Audiosurf (Video Game)
hasFeature
Audiosurf (Video Game) / int_6dc206c9
 Audiosurf (Video Game) / int_70d8269d
type
Excuse Plot
 Audiosurf (Video Game) / int_70d8269d
comment
Excuse Plot: Some folks over at GameFAQs came up with one here.
 Audiosurf (Video Game) / int_70d8269d
featureApplicability
1.0
 Audiosurf (Video Game) / int_70d8269d
featureConfidence
1.0
 Audiosurf (Video Game)
hasFeature
Audiosurf (Video Game) / int_70d8269d
 Audiosurf (Video Game) / int_8aeccf04
type
Bullet Hell
 Audiosurf (Video Game) / int_8aeccf04
comment
Bullet Hell: Audiosphere mode in the second game, as well as the Workshop "Evasion" mod.
 Audiosurf (Video Game) / int_8aeccf04
featureApplicability
1.0
 Audiosurf (Video Game) / int_8aeccf04
featureConfidence
1.0
 Audiosurf (Video Game)
hasFeature
Audiosurf (Video Game) / int_8aeccf04
 Audiosurf (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 Audiosurf (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: Vegas's special abilities are entirely luck-based, and no matter which character you play, powerups and white blocks won't be in the same places every time. Due to the prevalence and random positioning of the Paint and Multiplier powerups, any Puzzle character on Casual or Pro levels can fit this trope, at least when good players are jockeying for the top spot on the scoreboards.
 Audiosurf (Video Game) / int_98b1dc8f
featureApplicability
1.0
 Audiosurf (Video Game) / int_98b1dc8f
featureConfidence
1.0
 Audiosurf (Video Game)
hasFeature
Audiosurf (Video Game) / int_98b1dc8f
 Audiosurf (Video Game) / int_9a117348
type
Idiosyncratic Difficulty Levels
 Audiosurf (Video Game) / int_9a117348
comment
Idiosyncratic Difficulty Levels: Casual, Pro, and Elite; the Elite version of Mono is "Ninja Mono." Some characters are restricted by level: Eraser and Pusher aren't available on Casual, and Vegas is Pro only. Ironmode is not a separate difficulty level, but a modifier that can be applied to any playstyle and level.
 Audiosurf (Video Game) / int_9a117348
featureApplicability
1.0
 Audiosurf (Video Game) / int_9a117348
featureConfidence
1.0
 Audiosurf (Video Game)
hasFeature
Audiosurf (Video Game) / int_9a117348
 Audiosurf (Video Game) / int_9af3a24a
type
Double Play
 Audiosurf (Video Game) / int_9af3a24a
comment
Double Play: Double Vision gives you two cars to control, either yourself or with a second player.
 Audiosurf (Video Game) / int_9af3a24a
featureApplicability
1.0
 Audiosurf (Video Game) / int_9af3a24a
featureConfidence
1.0
 Audiosurf (Video Game)
hasFeature
Audiosurf (Video Game) / int_9af3a24a
 Audiosurf (Video Game) / int_9ceed28
type
Falling Blocks
 Audiosurf (Video Game) / int_9ceed28
comment
Falling Blocks: It's not game over if you let a column fill up (unless you're on Ironmode), but it will set you back.
 Audiosurf (Video Game) / int_9ceed28
featureApplicability
1.0
 Audiosurf (Video Game) / int_9ceed28
featureConfidence
1.0
 Audiosurf (Video Game)
hasFeature
Audiosurf (Video Game) / int_9ceed28
 Audiosurf (Video Game) / int_a188ac4b
type
Overly Long Gag
 Audiosurf (Video Game) / int_a188ac4b
comment
Overly Long Gag: This run of John Cage's 4'33".
 Audiosurf (Video Game) / int_a188ac4b
featureApplicability
1.0
 Audiosurf (Video Game) / int_a188ac4b
featureConfidence
1.0
 Audiosurf (Video Game)
hasFeature
Audiosurf (Video Game) / int_a188ac4b
 Audiosurf (Video Game) / int_a1e5f790
type
Match-Three Game
 Audiosurf (Video Game) / int_a1e5f790
comment
Match-Three Game
 Audiosurf (Video Game) / int_a1e5f790
featureApplicability
1.0
 Audiosurf (Video Game) / int_a1e5f790
featureConfidence
1.0
 Audiosurf (Video Game)
hasFeature
Audiosurf (Video Game) / int_a1e5f790
 Audiosurf (Video Game) / int_b956ebdd
type
Tron Lines
 Audiosurf (Video Game) / int_b956ebdd
comment
Tron Lines: Seen on the cars and parts of the scenery.
 Audiosurf (Video Game) / int_b956ebdd
featureApplicability
1.0
 Audiosurf (Video Game) / int_b956ebdd
featureConfidence
1.0
 Audiosurf (Video Game)
hasFeature
Audiosurf (Video Game) / int_b956ebdd
 Audiosurf (Video Game) / int_c4f91398
type
Everything Dances
 Audiosurf (Video Game) / int_c4f91398
comment
Everything Dances: The background objects dances to the music, whatever they are. Even the road you're surfing on bounces and bumps to the beat!
 Audiosurf (Video Game) / int_c4f91398
featureApplicability
1.0
 Audiosurf (Video Game) / int_c4f91398
featureConfidence
1.0
 Audiosurf (Video Game)
hasFeature
Audiosurf (Video Game) / int_c4f91398
 Audiosurf (Video Game) / int_c64bdacd
type
Scoring Points
 Audiosurf (Video Game) / int_c64bdacd
comment
Scoring Points: It's one of the few modern games wherein a high score is the main goal.
 Audiosurf (Video Game) / int_c64bdacd
featureApplicability
1.0
 Audiosurf (Video Game) / int_c64bdacd
featureConfidence
1.0
 Audiosurf (Video Game)
hasFeature
Audiosurf (Video Game) / int_c64bdacd
 Audiosurf (Video Game) / int_c75df49a
type
Shout-Out
 Audiosurf (Video Game) / int_c75df49a
comment
Shout-Out: You get an achievement for making a match of exactly 24 blocks. This achievement is called "Bauer".
 Audiosurf (Video Game) / int_c75df49a
featureApplicability
1.0
 Audiosurf (Video Game) / int_c75df49a
featureConfidence
1.0
 Audiosurf (Video Game)
hasFeature
Audiosurf (Video Game) / int_c75df49a
 Audiosurf (Video Game) / int_cee9aeed
type
Alternate Reality Game
 Audiosurf (Video Game) / int_cee9aeed
comment
Alternate Reality Game: Is one of the Potato Sack: 13 indie games that form the bulk of the material of Valve's "PotatoFoolsDay" Portal 2 ARG.
 Audiosurf (Video Game) / int_cee9aeed
featureApplicability
1.0
 Audiosurf (Video Game) / int_cee9aeed
featureConfidence
1.0
 Audiosurf (Video Game)
hasFeature
Audiosurf (Video Game) / int_cee9aeed
 Audiosurf (Video Game) / int_cf64a80d
type
Hostile Show Takeover
 Audiosurf (Video Game) / int_cf64a80d
comment
Hostile Show Takeover: Combined with Crossover and Breaking the Fourth Wall. During the Potato Fools Day ARG, GLaDOS from Portal invaded the game and forced players to play The Device Has Been Modified (in first person, holding a Portal Gun, no less). Getting Gold on the level unlocks a clue to solving the ARG's puzzle. These elements of the game are still available today and will be activated when playing a song with the [as-portal] tag in the title, which is automatically added in songs from the Portal OST.
 Audiosurf (Video Game) / int_cf64a80d
featureApplicability
1.0
 Audiosurf (Video Game) / int_cf64a80d
featureConfidence
1.0
 Audiosurf (Video Game)
hasFeature
Audiosurf (Video Game) / int_cf64a80d
 Audiosurf (Video Game) / int_d148b019
type
MundaneMadeAwesome
 Audiosurf (Video Game) / int_d148b019
comment
Mundane Made Awesome: Make any audio file into something playable into this game. ANYTHING.
 Audiosurf (Video Game) / int_d148b019
featureApplicability
1.0
 Audiosurf (Video Game) / int_d148b019
featureConfidence
1.0
 Audiosurf (Video Game)
hasFeature
Audiosurf (Video Game) / int_d148b019
 Audiosurf (Video Game) / int_e5817590
type
Meta Multiplayer
 Audiosurf (Video Game) / int_e5817590
comment
Meta Multiplayer: Of the Leaderboards variety.
 Audiosurf (Video Game) / int_e5817590
featureApplicability
1.0
 Audiosurf (Video Game) / int_e5817590
featureConfidence
1.0
 Audiosurf (Video Game)
hasFeature
Audiosurf (Video Game) / int_e5817590
 Audiosurf (Video Game) / int_f0ddc769
type
Sequel Difficulty Spike
 Audiosurf (Video Game) / int_f0ddc769
comment
Sequel Difficulty Spike: Audiosurf 2 is significantly more difficult, due to both gameplay and aesthetic reasons. On the gameplay side, Audiosurf 2 is much better at handling very fast songs, giving you far less reaction time than its predecessor. On the visual side, modding support allows for visually cluttered tracks that make it hard to identify upcoming blocks before they're on top of you. Furthermore, in Mono mode, the grey blocks that you had to avoid in the previous game are now black with grey edges, making them much harder to identify from a distance.
 Audiosurf (Video Game) / int_f0ddc769
featureApplicability
1.0
 Audiosurf (Video Game) / int_f0ddc769
featureConfidence
1.0
 Audiosurf (Video Game)
hasFeature
Audiosurf (Video Game) / int_f0ddc769
 Audiosurf (Video Game) / int_name
type
ItemName
 Audiosurf (Video Game) / int_name
comment
 Audiosurf (Video Game) / int_name
featureApplicability
1.0
 Audiosurf (Video Game) / int_name
featureConfidence
1.0
 Audiosurf (Video Game)
hasFeature
Audiosurf (Video Game) / int_name
 Audiosurf (Video Game) / int_name
itemName
Audiosurf (Video Game)

The following is a list of statements referring to the current page from other pages.

 Audiosurf (Video Game)
hasFeature
Challenge Gamer / int_a3744239
 Audiosurf (Video Game)
hasFeature
Death Is a Slap on the Wrist / int_a3744239
 Audiosurf (Video Game)
hasFeature
Design Student's Orgasm / int_a3744239
 Audiosurf (Video Game)
hasFeature
Double Play / int_a365b659
 Audiosurf (Video Game)
hasFeature
Everything Dances / int_a3744239
 Audiosurf (Video Game)
hasFeature
Falling Blocks / int_a3744239
 Audiosurf (Video Game)
hasFeature
Last Lousy Point / int_a3744239
 Audiosurf (Video Game)
hasFeature
Luck-Based Mission / int_a3744239
 Audiosurf (Video Game)
hasFeature
Marathon Level / int_a3744239
 Audiosurf (Video Game)
hasFeature
Match-Three Game / int_a3744239
 Audiosurf (Video Game)
hasFeature
Portmantitle / int_a3744239
 Audiosurf (Video Game)
hasFeature
Pull a Rabbit out of My Hat / int_a3744239
 Audiosurf (Video Game)
hasFeature
Scoring Points / int_a3744239
 Audiosurf (Video Game)
hasFeature
Sequel Difficulty Spike / int_a3744239
 Audiosurf (Video Game)
hasFeature
Surprise Difficulty / int_a3744239
 Audiosurf (Video Game)
hasFeature
Tech-Demo Game / int_a3744239
 Audiosurf (Video Game)
hasFeature
Too Awesome to Use / int_a3744239
 Audiosurf (Video Game)
hasFeature
Video Games of 2005–2009 / int_a3744239
 Audiosurf (Video Game)
hasFeature
Video Games of 2015–2019 / int_a3744239
 Audiosurf (Video Game)
hasFeature
Working Title / int_a3744239
 AudioSurf
sameAs
Audiosurf (Video Game)
 Symphony (Video Game)
seeAlso
Audiosurf (Video Game)