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Bastion (Video Game)

 Bastion (Video Game)
type
TVTItem
 Bastion (Video Game)
label
Bastion (Video Game)
 Bastion (Video Game)
page
Bastion
 Bastion (Video Game)
comment
The Kid opens a page, entranced by the words on the screen. It's like drinkin' down warm, sweet honey.Bastion is an Action-Adventure game developed by Supergiant Games and published by Warner Bros. for PC, Mac OS X, Linux, Xbox 360 and iOS, and was the first game released for the Xbox Summer of Arcade 2011 event. It has also been released on PlayStation 4 and the Nintendo Switch.The city of Caelondia has been torn to pieces by an event called the Calamity. The main character, known only as "The Kid", wakes up shortly after the Calamity strikes and heads towards the Bastion, the emergency gathering place for the entire city. Once he reaches it, he learns from Rucks, the only other person to reach it, that things can be set right if Caelondia's Cores can be gathered to power the Bastion. The Kid then sets off alone into the ruins of Caelondia, hoping to rebuild what's been undone.See also Transistor, a follow-up game with many of the same gameplay tropes (though not a Sequel) from the same developer and featuring the same voice talent.
 Bastion (Video Game)
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2024-03-13T18:46:51Z
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2024-03-13T18:46:51Z
 Bastion (Video Game)
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Dropped link to DoNotRunWithAGun: Not a Feature - ITEM
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Dropped link to YouCannotChangeTheFuture: Not a Feature - UNKNOWN
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DBTropes
 Bastion (Video Game) / int_10c393f5
type
Video-Game Flamethrowers Suck
 Bastion (Video Game) / int_10c393f5
comment
Video Game Flamethrowers Suck: The Fire Bellows, which are short ranged and run out of ammo quickly, even with upgrades.
 Bastion (Video Game) / int_10c393f5
featureApplicability
1.0
 Bastion (Video Game) / int_10c393f5
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_10c393f5
 Bastion (Video Game) / int_1111322f
type
Far East
 Bastion (Video Game) / int_1111322f
comment
Far East: Ura, a country with vaguely defined borders whose citizens mostly live underground.
 Bastion (Video Game) / int_1111322f
featureApplicability
1.0
 Bastion (Video Game) / int_1111322f
featureConfidence
1.0
 Bastion (Video Game)
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Bastion (Video Game) / int_1111322f
 Bastion (Video Game) / int_1161fb48
type
Bizarre Alien Biology
 Bastion (Video Game) / int_1161fb48
comment
Bizarre Alien Biology: Windbags are all the same species at different stages of life; they start off as Squirts, which become Gasfellas, which then become Scumbags. Scumbags are used as living garbage disposals by the Caelondians, and Gasfellas as moderately intelligent coerced labor. Before Squirts is another stage, thousands of Windbag babies that live inside of rocks that Gasfellas look after. These rocks are used by the Caelondians as Cores and Shards; anchors for their version of magic.
 Bastion (Video Game) / int_1161fb48
featureApplicability
1.0
 Bastion (Video Game) / int_1161fb48
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1.0
 Bastion (Video Game)
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Bastion (Video Game) / int_1161fb48
 Bastion (Video Game) / int_11734fc0
type
Mission Control Is Off Its Meds
 Bastion (Video Game) / int_11734fc0
comment
Mission Control Is Off Its Meds: Rucks during Jawson's Bog.
 Bastion (Video Game) / int_11734fc0
featureApplicability
1.0
 Bastion (Video Game) / int_11734fc0
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1.0
 Bastion (Video Game)
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Bastion (Video Game) / int_11734fc0
 Bastion (Video Game) / int_11a4bc8b
type
Spike Shooter
 Bastion (Video Game) / int_11a4bc8b
comment
Spike Shooter: A series of plant enemies can fire spikes in various patterns, as can one of the Pecker birds. The Kid can become this with the right tonic, which activates when he takes damage.
 Bastion (Video Game) / int_11a4bc8b
featureApplicability
1.0
 Bastion (Video Game) / int_11a4bc8b
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1.0
 Bastion (Video Game)
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Bastion (Video Game) / int_11a4bc8b
 Bastion (Video Game) / int_143e6c8d
type
Heroic Mime
 Bastion (Video Game) / int_143e6c8d
comment
Heroic Mime: The Kid, whose voice clips are little else than grunts of exertion. It's clear he at least speaks to the other inhabitants of the Bastion, as when he shows an item to one of them, his comments about it are summed up in a text box to the right side.
 Bastion (Video Game) / int_143e6c8d
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1.0
 Bastion (Video Game) / int_143e6c8d
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1.0
 Bastion (Video Game)
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Bastion (Video Game) / int_143e6c8d
 Bastion (Video Game) / int_14e569d5
type
Crate Expectations
 Bastion (Video Game) / int_14e569d5
comment
Crate Expectations: There are crates scattered all over. Some contain items, others enemies, others still don't have anything at all.
 Bastion (Video Game) / int_14e569d5
featureApplicability
1.0
 Bastion (Video Game) / int_14e569d5
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1.0
 Bastion (Video Game)
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Bastion (Video Game) / int_14e569d5
 Bastion (Video Game) / int_17257125
type
The Wild West
 Bastion (Video Game) / int_17257125
comment
The Wild West: The game invokes the mood of the West, with Rucks' gravelly Southern accent and a majority of the soundtrack giving off a "cowboy" feel.
 Bastion (Video Game) / int_17257125
featureApplicability
1.0
 Bastion (Video Game) / int_17257125
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1.0
 Bastion (Video Game)
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Bastion (Video Game) / int_17257125
 Bastion (Video Game) / int_17501df2
type
Cool Old Guy
 Bastion (Video Game) / int_17501df2
comment
Cool Old Guy: Rucks.
 Bastion (Video Game) / int_17501df2
featureApplicability
1.0
 Bastion (Video Game) / int_17501df2
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1.0
 Bastion (Video Game)
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Bastion (Video Game) / int_17501df2
 Bastion (Video Game) / int_1869b4b1
type
Unreliable Narrator
 Bastion (Video Game) / int_1869b4b1
comment
Unreliable Narrator: Rucks doesn't outright lie, but his commentary is definitely colored by his personal viewpoint.
 Bastion (Video Game) / int_1869b4b1
featureApplicability
1.0
 Bastion (Video Game) / int_1869b4b1
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1.0
 Bastion (Video Game)
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Bastion (Video Game) / int_1869b4b1
 Bastion (Video Game) / int_1a8dc238
type
Underestimating Badassery
 Bastion (Video Game) / int_1a8dc238
comment
Underestimating Badassery: The Ura really don't think much of the Kid... until he makes it to Zulten's Hollow.
 Bastion (Video Game) / int_1a8dc238
featureApplicability
1.0
 Bastion (Video Game) / int_1a8dc238
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1.0
 Bastion (Video Game)
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Bastion (Video Game) / int_1a8dc238
 Bastion (Video Game) / int_1ba8eb64
type
Visual Pun
 Bastion (Video Game) / int_1ba8eb64
comment
Visual Pun: The Battering Ram◊, which is actually supposed to be a bull, but still looks somewhat like a ram.
 Bastion (Video Game) / int_1ba8eb64
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1.0
 Bastion (Video Game) / int_1ba8eb64
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1.0
 Bastion (Video Game)
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Bastion (Video Game) / int_1ba8eb64
 Bastion (Video Game) / int_1bf47ada
type
The Medic
 Bastion (Video Game) / int_1bf47ada
comment
The Menders: Experts at repairing both flesh and stone, whichever is needed. The Bullhead Shield is associated with them.
 Bastion (Video Game) / int_1bf47ada
featureApplicability
1.0
 Bastion (Video Game) / int_1bf47ada
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1.0
 Bastion (Video Game)
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Bastion (Video Game) / int_1bf47ada
 Bastion (Video Game) / int_1c169242
type
The Order
 Bastion (Video Game) / int_1c169242
comment
The Order: Caelondia operates on a guild system, each with their own purpose and weapons: The Masons: Builders and defenders of the Rippling Walls. The Cael Hammer is their weapon. (The Kid was a Mason, and he still uses their hammer as his weapon.) The Trappers: Hunters who kept Caelondia safe by eliminating dangerous beasts from the Wild Unknown. The Fang Repeater is their weapon. The Menders: Experts at repairing both flesh and stone, whichever is needed. The Bullhead Shield is associated with them. The Breakers: Elite archers and couriers who brought messages back from the war or untamed regions. The Breaker's Bow is their weapon. The Gravers: Spies/secret agents, both internally and externally. The War Machete is their weapon. The Marshals: Peacekeepers within the city. The Scrap Musket is their weapon. The Slingers: Dual-pistol wielding rangers in the wilds. The Dueling Pistols are their weapons. The Triggers: The Caelondian Army's Cavalry/Sharpshooters. The Army Carbine is their weapon. (Rucks was a Trigger during the Ura-Caelondian War.) The Brushers: Frontiersmen who performed recon in unfriendly territory. The Brusher's Pike is their weapon. The Cinders: Militarized sanitation engineers. The Flame Bellows is their weapon. The Skippers: Expert bombardiers and leaders of Caelondia's navy. The Galleon Mortar is their weapon. The Mancers: Leaders of Caelondia, also the scientists/researchers. The Calamity Cannon is associated with them (though, being powered by the Calamity itself, it probably wasn't in use prior to it). (Rucks was one, just prior to the Calamity. So was Venn, Zia's father.)
 Bastion (Video Game) / int_1c169242
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1.0
 Bastion (Video Game) / int_1c169242
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1.0
 Bastion (Video Game)
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Bastion (Video Game) / int_1c169242
 Bastion (Video Game) / int_1c445e86
type
Poor Communication Kills
 Bastion (Video Game) / int_1c445e86
comment
Poor Communication Kills: Zia decides to run away because her father never told her about Ura culture or that what her suitor did was a deliberate insult. This indirectly leads to the Calamity. Rucks's hesitation to properly fill in Zulf on the truth behind the Calamity probably contributed a lot to his feelings of betrayal and all the misery that followed. Near the end, Rucks himself wonders if he should've trusted Zulf more, but decides that it's really too late to matter anyway.
 Bastion (Video Game) / int_1c445e86
featureApplicability
1.0
 Bastion (Video Game) / int_1c445e86
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1.0
 Bastion (Video Game)
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Bastion (Video Game) / int_1c445e86
 Bastion (Video Game) / int_1ce24227
type
Scenery as You Go
 Bastion (Video Game) / int_1ce24227
comment
Scenery as You Go: Bastion takes this trope to the extreme, having the entire world coalesce around you as you move around. There is an achievement to reform a certain amount of the world. If a player explores every last corner of every map, they will obtain it sometime just before the Tazal Terminals.
 Bastion (Video Game) / int_1ce24227
featureApplicability
1.0
 Bastion (Video Game) / int_1ce24227
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1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_1ce24227
 Bastion (Video Game) / int_217f19b8
type
Video Games and Fate
 Bastion (Video Game) / int_217f19b8
comment
Video Games and Fate: A possible function of the Bastion is that it is capable of restoring Caelondia back to a time prior to the Calamity which destroyed it. However, Rucks freely acknowledges that doing so in no way guarantees that events will play out differently the second time around, potentially dooming the people of Caelondia and the Ura to perpetually live out the same series of events over and over again. It is heavily implied that multiple playthroughs of the game are all canonical and in sequence, as the Kid continually relives the events of the game, before undoing the Calamity and starting from the beginning.
 Bastion (Video Game) / int_217f19b8
featureApplicability
1.0
 Bastion (Video Game) / int_217f19b8
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1.0
 Bastion (Video Game)
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Bastion (Video Game) / int_217f19b8
 Bastion (Video Game) / int_22f6000b
type
Everybody's Dead, Dave
 Bastion (Video Game) / int_22f6000b
comment
Everybody's Dead, Dave: The game ticks off an impressive list of Caelondia's inhabitants as you come upon their incinerated corpses. Each time, Rucks gives some brief exposition usually ending with the words "...didn't make it".
 Bastion (Video Game) / int_22f6000b
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1.0
 Bastion (Video Game) / int_22f6000b
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1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_22f6000b
 Bastion (Video Game) / int_237404cc
type
Ironic Echo
 Bastion (Video Game) / int_237404cc
comment
Ironic Echo: Much of the dialogue and names in the Mind Screw Dream Sequence.
 Bastion (Video Game) / int_237404cc
featureApplicability
1.0
 Bastion (Video Game) / int_237404cc
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1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_237404cc
 Bastion (Video Game) / int_286efcf8
type
Gradual Regeneration
 Bastion (Video Game) / int_286efcf8
comment
Gradual Regeneration: Of the Regenerating Health-type, for every enemy in the game, if you invoke Micia.
 Bastion (Video Game) / int_286efcf8
featureApplicability
1.0
 Bastion (Video Game) / int_286efcf8
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1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_286efcf8
 Bastion (Video Game) / int_28766e5d
type
The Straight and Arrow Path
 Bastion (Video Game) / int_28766e5d
comment
The Straight and Arrow Path: The Breaker's Bow. While guns are faster and weaker, the bow is slower and more powerful.
 Bastion (Video Game) / int_28766e5d
featureApplicability
1.0
 Bastion (Video Game) / int_28766e5d
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1.0
 Bastion (Video Game)
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Bastion (Video Game) / int_28766e5d
 Bastion (Video Game) / int_28cd01ca
type
Disappeared Dad
 Bastion (Video Game) / int_28cd01ca
comment
Disappeared Dad: The Kid's.
 Bastion (Video Game) / int_28cd01ca
featureApplicability
1.0
 Bastion (Video Game) / int_28cd01ca
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1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_28cd01ca
 Bastion (Video Game) / int_294ed981
type
Bilingual Bonus
 Bastion (Video Game) / int_294ed981
comment
Bilingual Bonus: In Japanese, Ura can mean "underside" (appropriate, given that they prefer to live underground) or "reverse".
 Bastion (Video Game) / int_294ed981
featureApplicability
1.0
 Bastion (Video Game) / int_294ed981
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_294ed981
 Bastion (Video Game) / int_297ab1b9
type
Parental Abandonment
 Bastion (Video Game) / int_297ab1b9
comment
Parental Abandonment: The Kid and Zia. The Kid never knew his father, and his mother dies during his first tour on the Rippling Walls, while Zia's mother died shortly after her birth, and her father was killed in the Calamity — when he triggered it.
 Bastion (Video Game) / int_297ab1b9
featureApplicability
1.0
 Bastion (Video Game) / int_297ab1b9
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1.0
 Bastion (Video Game)
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Bastion (Video Game) / int_297ab1b9
 Bastion (Video Game) / int_2a195285
type
Revolvers Are Just Better
 Bastion (Video Game) / int_2a195285
comment
Revolvers Are Just Better: The Dueling Pistols.
 Bastion (Video Game) / int_2a195285
featureApplicability
1.0
 Bastion (Video Game) / int_2a195285
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1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_2a195285
 Bastion (Video Game) / int_2ae29c0d
type
The Dreaded
 Bastion (Video Game) / int_2ae29c0d
comment
The Dreaded: The Kid becomes this for the Ura. From their perspective, after a failed revenge strike against those they've been told were responsible for the Calamity, one person chases them down to what remains of their homeland and slaughters countless numbers of them along the way. No matter how many troops they throw at him, he just drops them and keeps rolling. This warps into Worthy Opponent if you try to save Zulf in the final level.
 Bastion (Video Game) / int_2ae29c0d
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1.0
 Bastion (Video Game) / int_2ae29c0d
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1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_2ae29c0d
 Bastion (Video Game) / int_2b706ca
type
More Dakka
 Bastion (Video Game) / int_2b706ca
comment
More Dakka: The Fang Repeater is designed with this in mind, and upgrades just make it more so. The Dueling Pistols are also capable of it, if your trigger finger is quick enough. Several Secret Skills qualify as well — including one for the Calamity Cannon.
 Bastion (Video Game) / int_2b706ca
featureApplicability
1.0
 Bastion (Video Game) / int_2b706ca
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1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_2b706ca
 Bastion (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Bastion (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: The Calamity Cannon hits hard, but you can't move while firing it, timing the shots is tricky, and you're likely to blow yourself up with the slightest error. It becomes more practical when upgraded to fire Homing Projectiles. Equipping the Mortar and the Cannon will have Rucks comment on the serious overkill you're packing. However, when you go to actually use them together you'll probably just end up getting yourself killed — both weapons have charge time, self-damaging explosions, and lock you in a standing position until they fire. And since many enemies are melee-focused...
 Bastion (Video Game) / int_2bdae2ae
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1.0
 Bastion (Video Game) / int_2bdae2ae
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 Bastion (Video Game)
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Bastion (Video Game) / int_2bdae2ae
 Bastion (Video Game) / int_2cd6b637
type
Fantastic Nuke
 Bastion (Video Game) / int_2cd6b637
comment
Fantastic Nuke: The Calamity, to the point of being intended as a strategic weapon of last resort for Caelondia in the case of a second war against the Ura, very similarly to real-life nuclear weapons.
 Bastion (Video Game) / int_2cd6b637
featureApplicability
1.0
 Bastion (Video Game) / int_2cd6b637
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1.0
 Bastion (Video Game)
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Bastion (Video Game) / int_2cd6b637
 Bastion (Video Game) / int_2d8bcd90
type
AutomaticCrossbow
 Bastion (Video Game) / int_2d8bcd90
comment
The Trappers: Hunters who kept Caelondia safe by eliminating dangerous beasts from the Wild Unknown. The Fang Repeater is their weapon.
 Bastion (Video Game) / int_2d8bcd90
featureApplicability
1.0
 Bastion (Video Game) / int_2d8bcd90
featureConfidence
1.0
 Bastion (Video Game)
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Bastion (Video Game) / int_2d8bcd90
 Bastion (Video Game) / int_2dc0d2bf
type
Hidden Depths
 Bastion (Video Game) / int_2dc0d2bf
comment
Hidden Depths: All of the characters are more complex than they first appear, but Rucks in particular stands out. He's a grizzled old cowboy type, but his "Tributes" show that he's also a talented artist, and some other commentary of his implies that he's quite the Renaissance Man. Some of the Tributes also have downright heartbreaking bits of flavor dialogue attached.
 Bastion (Video Game) / int_2dc0d2bf
featureApplicability
1.0
 Bastion (Video Game) / int_2dc0d2bf
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_2dc0d2bf
 Bastion (Video Game) / int_2e5ada89
type
Grenade Launcher
 Bastion (Video Game) / int_2e5ada89
comment
The Skippers: Expert bombardiers and leaders of Caelondia's navy. The Galleon Mortar is their weapon.
 Bastion (Video Game) / int_2e5ada89
featureApplicability
1.0
 Bastion (Video Game) / int_2e5ada89
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_2e5ada89
 Bastion (Video Game) / int_2e5e04c0
type
Must Make Amends
 Bastion (Video Game) / int_2e5e04c0
comment
Must Make Amends: Rucks has this bad due to his role in the Calamity. While he almost never shows it, it's clear that this is the reason why he's so focused on repairing the Bastion and using its Restoration function to make it so that the Calamity never happened in the first place.
 Bastion (Video Game) / int_2e5e04c0
featureApplicability
1.0
 Bastion (Video Game) / int_2e5e04c0
featureConfidence
1.0
 Bastion (Video Game)
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Bastion (Video Game) / int_2e5e04c0
 Bastion (Video Game) / int_2f253c94
type
Glass Cannon
 Bastion (Video Game) / int_2f253c94
comment
Werewhiskey gives an incredible combat advantage, but leaves you a Glass Cannon. But once you get the art of dodging down and learn how the enemies react, you turn into a killing machine that can just heal in a pinch and deliberately soak up some damage to get back to the killing.
 Bastion (Video Game) / int_2f253c94
featureApplicability
1.0
 Bastion (Video Game) / int_2f253c94
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1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_2f253c94
 Bastion (Video Game) / int_3069d72a
type
Attack Backfire
 Bastion (Video Game) / int_3069d72a
comment
Attack Backfire: The shield's attack reflector is highly damaging to enemies, but if you get hit with the reflected attack, you'll take as much damage as they would, which can even kill you in one hit with the reflection tonic. This can happen with the homing and rebound projectiles from security turrets.
 Bastion (Video Game) / int_3069d72a
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1.0
 Bastion (Video Game) / int_3069d72a
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1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_3069d72a
 Bastion (Video Game) / int_3255968b
type
Implied Death Threat
 Bastion (Video Game) / int_3255968b
comment
Implied Death Threat: Zia's song, Build That Wall, is an implied threat from the Ura to the Cael.
 Bastion (Video Game) / int_3255968b
featureApplicability
1.0
 Bastion (Video Game) / int_3255968b
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1.0
 Bastion (Video Game)
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Bastion (Video Game) / int_3255968b
 Bastion (Video Game) / int_334e48a1
type
After the End
 Bastion (Video Game) / int_334e48a1
comment
After the End: The game starts after the events of the Calamity.
 Bastion (Video Game) / int_334e48a1
featureApplicability
1.0
 Bastion (Video Game) / int_334e48a1
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_334e48a1
 Bastion (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Bastion (Video Game) / int_39b8d3d6
comment
Boring, but Practical: Some of the less-flashy weapons, like the Brusher's Pike (a simple spear compared to the Automatic Crossbow, Machete Mayhem, BFG, Grenade Launcher, etc), are still the most useful.
 Bastion (Video Game) / int_39b8d3d6
featureApplicability
1.0
 Bastion (Video Game) / int_39b8d3d6
featureConfidence
1.0
 Bastion (Video Game)
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Bastion (Video Game) / int_39b8d3d6
 Bastion (Video Game) / int_3c5ae1a1
type
Schizo Tech
 Bastion (Video Game) / int_3c5ae1a1
comment
Schizo Tech: You can use a weapon as simple as a spear alongside a weapon as complex as a rocket launcher. Rucks even comments on weapon combos putting this into effect.
 Bastion (Video Game) / int_3c5ae1a1
featureApplicability
1.0
 Bastion (Video Game) / int_3c5ae1a1
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_3c5ae1a1
 Bastion (Video Game) / int_3d134824
type
Letter Motif
 Bastion (Video Game) / int_3d134824
comment
Letter Motif: Before you learn their names, the other characters are called the Stranger (Rucks), Survivor (Zulf), and Singer (Zia). The characters from the Battle in the Center of the Mind Dream Sequence in Jawson's Bog also use words that start with 'S' (Surrenderer, Siren), which really only makes it worse.
 Bastion (Video Game) / int_3d134824
featureApplicability
1.0
 Bastion (Video Game) / int_3d134824
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_3d134824
 Bastion (Video Game) / int_3d585167
type
Damage-Increasing Debuff
 Bastion (Video Game) / int_3d585167
comment
Damage-Increasing Debuff: Some idols cause you to take extra damage while they're active.
 Bastion (Video Game) / int_3d585167
featureApplicability
1.0
 Bastion (Video Game) / int_3d585167
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_3d585167
 Bastion (Video Game) / int_3f0310d6
type
Magikarp Power
 Bastion (Video Game) / int_3f0310d6
comment
Magikarp Power: The Fang Repeater starts out fairly underwhelming, but with the right upgrades, it becomes one of the most powerful weapons in the game.
 Bastion (Video Game) / int_3f0310d6
featureApplicability
1.0
 Bastion (Video Game) / int_3f0310d6
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_3f0310d6
 Bastion (Video Game) / int_3f8ef764
type
Bleak Level
 Bastion (Video Game) / int_3f8ef764
comment
Bleak Level: The Hanging Gardens. It has quiet, melancholy music, dim lighting, and contains a multitude of incinerated corpses, each of which elicits a depressing snippet from Rucks when approached, and doubly so when their ashes are scattered. And to get the Core for the area, you're expected to destroy a ring of those corpses (though you can avoid this if you grab it from the right angle). Not a happy place.
 Bastion (Video Game) / int_3f8ef764
featureApplicability
1.0
 Bastion (Video Game) / int_3f8ef764
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_3f8ef764
 Bastion (Video Game) / int_40c57041
type
Manipulative Bastard
 Bastion (Video Game) / int_40c57041
comment
Manipulative Bastard: An unnamed Caelondian man in Zia's past contrives a misunderstanding between her and her father, and convinces her to leave Caelondia with him, only to betray her to the authorities in order to blackmail her father into returning to work for the Mancers.
 Bastion (Video Game) / int_40c57041
featureApplicability
1.0
 Bastion (Video Game) / int_40c57041
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_40c57041
 Bastion (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Bastion (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: The Calamity is ultimately unavoidable; selecting the Restoration ending begins (continues?) a "Groundhog Day" Loop, while selecting Evacuation ends any chance to Set Right What Once Went Wrong. However, despite what was lost, hope remains, and the chance to create a better life exists.
 Bastion (Video Game) / int_40cc0c7e
featureApplicability
1.0
 Bastion (Video Game) / int_40cc0c7e
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_40cc0c7e
 Bastion (Video Game) / int_41d8a845
type
Sufficiently Analyzed Magic
 Bastion (Video Game) / int_41d8a845
comment
Sufficiently Analyzed Magic: The various magical devices in the game, like the Skyways and Turrets, definitely act like Magitek, but magic is never actually mentioned, and the Mancers who design such devices are referred to as scientists. Notably, even the Calamity is referred to as a 'science project' rather than a ritual or spell.
 Bastion (Video Game) / int_41d8a845
featureApplicability
1.0
 Bastion (Video Game) / int_41d8a845
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_41d8a845
 Bastion (Video Game) / int_420081bf
type
Alien Sky
 Bastion (Video Game) / int_420081bf
comment
Alien Sky: Played with, in that you're standing on part of it - the Calamity scattered the lands everywhere, including up and down.
 Bastion (Video Game) / int_420081bf
featureApplicability
1.0
 Bastion (Video Game) / int_420081bf
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_420081bf
 Bastion (Video Game) / int_4536fd29
type
Energy Weapon
 Bastion (Video Game) / int_4536fd29
comment
Energy Weapon: The final version of Security Turret uses these. It has a visible charge-up sequence and can't be reflected, in addition to being a homing laser. It's also the toughest turret.
 Bastion (Video Game) / int_4536fd29
featureApplicability
1.0
 Bastion (Video Game) / int_4536fd29
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_4536fd29
 Bastion (Video Game) / int_4604fd4d
type
Worthy Opponent
 Bastion (Video Game) / int_4604fd4d
comment
Worthy Opponent: If you decide to rescue Zulf and abandon the Battering Ram, the Ura begin to treat the Kid this way.
 Bastion (Video Game) / int_4604fd4d
featureApplicability
1.0
 Bastion (Video Game) / int_4604fd4d
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_4604fd4d
 Bastion (Video Game) / int_464dd7cc
type
The Unfought
 Bastion (Video Game) / int_464dd7cc
comment
The Unfought: Zulf. Made somewhat humorous by the fact that immediately after you figure out there won't be such a fight, Rucks starts talking about how the Kid must be having a final showdown with him right about now.
 Bastion (Video Game) / int_464dd7cc
featureApplicability
1.0
 Bastion (Video Game) / int_464dd7cc
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_464dd7cc
 Bastion (Video Game) / int_469e49de
type
Booze-Based Buff
 Bastion (Video Game) / int_469e49de
comment
Booze-Based Buff: Every time the Kid levels up, he can equip another drink in the Distillery, which offers a selection of alcohols that can do everything from increasing damage or critical chance to shooting spikes out of the Kid's body when he's hit. It's noted in-game that the only spirits Caelondia allows are those that are beneficial, and some of the alcohols are borderline illegal.
 Bastion (Video Game) / int_469e49de
featureApplicability
1.0
 Bastion (Video Game) / int_469e49de
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_469e49de
 Bastion (Video Game) / int_48cbd223
type
Machete Mayhem
 Bastion (Video Game) / int_48cbd223
comment
The Gravers: Spies/secret agents, both internally and externally. The War Machete is their weapon.
 Bastion (Video Game) / int_48cbd223
featureApplicability
1.0
 Bastion (Video Game) / int_48cbd223
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_48cbd223
 Bastion (Video Game) / int_49d18492
type
Scenery Gorn
 Bastion (Video Game) / int_49d18492
comment
Scenery Gorn: The landscape has been torn to pieces by the Calamity, and is still falling apart...
 Bastion (Video Game) / int_49d18492
featureApplicability
1.0
 Bastion (Video Game) / int_49d18492
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_49d18492
 Bastion (Video Game) / int_49d59be9
type
Scenery Porn
 Bastion (Video Game) / int_49d59be9
comment
Scenery Porn: ...as shown by hand-drawn scenery of beautiful skies and what had been a city famed for its architecture and grandeur.
 Bastion (Video Game) / int_49d59be9
featureApplicability
1.0
 Bastion (Video Game) / int_49d59be9
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_49d59be9
 Bastion (Video Game) / int_4b1aa6e5
type
Telephone Polearm
 Bastion (Video Game) / int_4b1aa6e5
comment
Finally, you get an enormous weapon literally called the Battering Ram, which kills almost any enemy with just one swing and hits the whole screen with its special, though at the cost of making your movements slow and the aforementioned jump/dodge impossible.
 Bastion (Video Game) / int_4b1aa6e5
featureApplicability
1.0
 Bastion (Video Game) / int_4b1aa6e5
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_4b1aa6e5
 Bastion (Video Game) / int_4b316d47
type
Break the Cutie
 Bastion (Video Game) / int_4b316d47
comment
Break the Cutie: Zulf and Zia both have it bad, but Zulf hits an additional breaking point after he deciphers the journal.
 Bastion (Video Game) / int_4b316d47
featureApplicability
1.0
 Bastion (Video Game) / int_4b316d47
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_4b316d47
 Bastion (Video Game) / int_4b4ac0ca
type
Homing Projectile
 Bastion (Video Game) / int_4b4ac0ca
comment
Homing Projectile: Several ranged weapons get this as an upgrade, including the Fang Repeater and the Calamity Cannon.
 Bastion (Video Game) / int_4b4ac0ca
featureApplicability
1.0
 Bastion (Video Game) / int_4b4ac0ca
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_4b4ac0ca
 Bastion (Video Game) / int_4cc57ad5
type
Stop Poking Me!
 Bastion (Video Game) / int_4cc57ad5
comment
Stop Poking Me!: If you keep "talking to" the Squirt in the Bastion (making it spin), it will do nothing and narrow its eyes at you, and then Rucks will tell you "C'mon, give the little tyke a break". Doing the same thing to the Pyth statue at the Bastion has Rucks saying "Turn him round and round all you like; Pyth is still gonna be ugly." Finally, doing the same to the Aperture turret will cause Rucks to warn you that she might flip out if you keep it up.
 Bastion (Video Game) / int_4cc57ad5
featureApplicability
1.0
 Bastion (Video Game) / int_4cc57ad5
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_4cc57ad5
 Bastion (Video Game) / int_4e7c4536
type
Wham Line
 Bastion (Video Game) / int_4e7c4536
comment
Wham Line:
 Bastion (Video Game) / int_4e7c4536
featureApplicability
1.0
 Bastion (Video Game) / int_4e7c4536
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_4e7c4536
 Bastion (Video Game) / int_4e887103
type
The Aloner
 Bastion (Video Game) / int_4e887103
comment
The Aloner: The overriding theme of the game is loneliness and regret. Loneliness caused by being the only survivor of a disaster, having lost your entire family, or being ostracized for being different; regret from a personal failing, parting from loved ones on acrimonious terms, or simply feeling that you should have done more... things that are far more close to home than the game's fantasy-apocalypse setting would suggest. Of course, Bastion is ultimately optimistic, so it's probably more fair to say that the overriding theme is overcoming loneliness and regret.
 Bastion (Video Game) / int_4e887103
featureApplicability
1.0
 Bastion (Video Game) / int_4e887103
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_4e887103
 Bastion (Video Game) / int_4ef92d0b
type
The Atoner
 Bastion (Video Game) / int_4ef92d0b
comment
The Atoner: Rucks expresses guilt about his role in the Calamity. He wants to fix the Bastion because he hopes that will undo the damage caused. He goes so far as to say that he's not sure he can "stick around" because of his guilt, which has pretty clear implications.
 Bastion (Video Game) / int_4ef92d0b
featureApplicability
1.0
 Bastion (Video Game) / int_4ef92d0b
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_4ef92d0b
 Bastion (Video Game) / int_4ff7e08
type
Choice of Two Weapons
 Bastion (Video Game) / int_4ff7e08
comment
Choice of Two Weapons: The Kid can choose two weapons (and one Secret Skill) to equip at a time. Rucks even provides a little commentary about each weapon combo.
 Bastion (Video Game) / int_4ff7e08
featureApplicability
1.0
 Bastion (Video Game) / int_4ff7e08
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_4ff7e08
 Bastion (Video Game) / int_4ffde1e0
type
Luckily, My Shield Will Protect Me
 Bastion (Video Game) / int_4ffde1e0
comment
Luckily, My Shield Will Protect Me: The Bullhead Shield, which not only blocks attacks but can reflect them back and heal you doing it (the latter with the right tonic).
 Bastion (Video Game) / int_4ffde1e0
featureApplicability
1.0
 Bastion (Video Game) / int_4ffde1e0
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_4ffde1e0
 Bastion (Video Game) / int_50d71a78
type
Dual Wielding
 Bastion (Video Game) / int_50d71a78
comment
Dual Wielding: The Dueling Pistols. Get it?
 Bastion (Video Game) / int_50d71a78
featureApplicability
1.0
 Bastion (Video Game) / int_50d71a78
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_50d71a78
 Bastion (Video Game) / int_519f108a
type
Throwing Your Sword Always Works
 Bastion (Video Game) / int_519f108a
comment
Throwing Your Sword Always Works: The Machete and Pike can be thrown and immediately come back.
 Bastion (Video Game) / int_519f108a
featureApplicability
1.0
 Bastion (Video Game) / int_519f108a
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_519f108a
 Bastion (Video Game) / int_52488c54
type
Drowning My Sorrows
 Bastion (Video Game) / int_52488c54
comment
Drowning My Sorrows/I Need a Freaking Drink: Implied. Booze-Based Buff aside, it's perhaps significant that, in the post-Calamity mess that is the world, one of the first buildings that can be added to the Bastion is the Distillery. Getting a drink is apparently a top priority for our hero. And it's interesting to note that as the Kid levels up, which means he has dealt with/will be dealing with yet more crap, he's drinking more and more.
 Bastion (Video Game) / int_52488c54
featureApplicability
1.0
 Bastion (Video Game) / int_52488c54
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_52488c54
 Bastion (Video Game) / int_5313c266
type
Bookends
 Bastion (Video Game) / int_5313c266
comment
Book Ends:
 Bastion (Video Game) / int_5313c266
featureApplicability
1.0
 Bastion (Video Game) / int_5313c266
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_5313c266
 Bastion (Video Game) / int_53c37297
type
Flash Step
 Bastion (Video Game) / int_53c37297
comment
Flash Step: The Ura's specialty.
 Bastion (Video Game) / int_53c37297
featureApplicability
1.0
 Bastion (Video Game) / int_53c37297
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_53c37297
 Bastion (Video Game) / int_548bd053
type
Guns Akimbo
 Bastion (Video Game) / int_548bd053
comment
The Slingers: Dual-pistol wielding rangers in the wilds. The Dueling Pistols are their weapons.
 Bastion (Video Game) / int_548bd053
featureApplicability
1.0
 Bastion (Video Game) / int_548bd053
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_548bd053
 Bastion (Video Game) / int_56a6927b
type
All the Worlds Are a Stage
 Bastion (Video Game) / int_56a6927b
comment
All the Worlds Are a Stage: While going through Jawson's Bog, the Kid finds himself traversing a rather dark remix of previous areas in the game.
 Bastion (Video Game) / int_56a6927b
featureApplicability
1.0
 Bastion (Video Game) / int_56a6927b
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_56a6927b
 Bastion (Video Game) / int_57cd63e6
type
Art-Style Dissonance
 Bastion (Video Game) / int_57cd63e6
comment
Art-Style Dissonance: For a game primarily about the psychological effects of The End of the World as We Know It on the survivors, the game's visual design is a lot cuter than you'd expect.
 Bastion (Video Game) / int_57cd63e6
featureApplicability
1.0
 Bastion (Video Game) / int_57cd63e6
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_57cd63e6
 Bastion (Video Game) / int_5832e916
type
Die, Chair, Die!
 Bastion (Video Game) / int_5832e916
comment
Die, Chair, Die!: There's plenty of debris lying around to smash, some of which grants you fragments when destroyed. The narrator will comment if you spend a lot of time on it. The Challenge for the Cael Hammer actually makes this a gameplay mechanic; it requires you to smash a whole bunch of junk within a time limit.
 Bastion (Video Game) / int_5832e916
featureApplicability
1.0
 Bastion (Video Game) / int_5832e916
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_5832e916
 Bastion (Video Game) / int_5889ca1d
type
Mineral MacGuffin
 Bastion (Video Game) / int_5889ca1d
comment
Mineral MacGuffin: The Cores and the Shards are pretty much archetypal examples of this.
 Bastion (Video Game) / int_5889ca1d
featureApplicability
1.0
 Bastion (Video Game) / int_5889ca1d
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_5889ca1d
 Bastion (Video Game) / int_58efc711
type
The Goomba
 Bastion (Video Game) / int_58efc711
comment
The Goomba: Squirts.
 Bastion (Video Game) / int_58efc711
featureApplicability
1.0
 Bastion (Video Game) / int_58efc711
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_58efc711
 Bastion (Video Game) / int_5a3b8032
type
The Un-Reveal
 Bastion (Video Game) / int_5a3b8032
comment
The Unreveal: The Stranger's Dream explains very little about Rucks' backstory — all we learn is that he once had an alphabet book.
 Bastion (Video Game) / int_5a3b8032
featureApplicability
1.0
 Bastion (Video Game) / int_5a3b8032
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_5a3b8032
 Bastion (Video Game) / int_5aa8d3d8
type
Friendly Enemy
 Bastion (Video Game) / int_5aa8d3d8
comment
Friendly Enemy: Zulf bears no hostility against The Kid and Zia. His grudge is with Rucks, and everything he and the Mancers helped create.
 Bastion (Video Game) / int_5aa8d3d8
featureApplicability
1.0
 Bastion (Video Game) / int_5aa8d3d8
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_5aa8d3d8
 Bastion (Video Game) / int_5ce7dbb9
type
Central Theme
 Bastion (Video Game) / int_5ce7dbb9
comment
Central Theme: Regret, and the consequences of clinging to the past.
 Bastion (Video Game) / int_5ce7dbb9
featureApplicability
1.0
 Bastion (Video Game) / int_5ce7dbb9
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_5ce7dbb9
 Bastion (Video Game) / int_5df06b20
type
Religion Rant Song
 Bastion (Video Game) / int_5df06b20
comment
Religion Rant Song: The Pantheon, a song sung by Rucks. It's up in the air whether or not he's right.
 Bastion (Video Game) / int_5df06b20
featureApplicability
1.0
 Bastion (Video Game) / int_5df06b20
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_5df06b20
 Bastion (Video Game) / int_6073e7b7
type
The Musketeer
 Bastion (Video Game) / int_6073e7b7
comment
The Musketeer: The Slingers used Dueling Pistols and the War Machete; Ura hunters used the War Machete with the Fang Repeater during the Ura-Caelondian war. The Kid can use either of these combinations, as well as others combining firearms and melee weapons.
 Bastion (Video Game) / int_6073e7b7
featureApplicability
1.0
 Bastion (Video Game) / int_6073e7b7
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_6073e7b7
 Bastion (Video Game) / int_60f37373
type
Attack Reflector
 Bastion (Video Game) / int_60f37373
comment
Attack Reflector: A properly-timed block with the shield will send projectiles back at the attacker, or simply hurt the attacker in the case of melee attacks. Certain tonics upgrade this ability to cause double damage and heal you for doing it. It doesn't work for every attack, though. Slime and gas balls get sent back, but cause no damage. Fire and laser turrets can only be blocked, not sent back (and only the former gives you health for blocking). Finally, trying to use it on homing bullets makes the bullets spin around extremely fast and hit you in the back for massive damage (instant death with the reflection tonic). Having Garmuth active gives enemies this ability at random, though the reflection isn't guided back at you, making it rare to suffer damage from it.
 Bastion (Video Game) / int_60f37373
featureApplicability
1.0
 Bastion (Video Game) / int_60f37373
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_60f37373
 Bastion (Video Game) / int_613ecc2d
type
Riding into the Sunset
 Bastion (Video Game) / int_613ecc2d
comment
Riding into the Sunset: The Evacuation ending has you and your companions ride off in search of other survivors and possibly to rebuild civilization and the world.
 Bastion (Video Game) / int_613ecc2d
featureApplicability
1.0
 Bastion (Video Game) / int_613ecc2d
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_613ecc2d
 Bastion (Video Game) / int_6159beb1
type
It Tastes Like Feet
 Bastion (Video Game) / int_6159beb1
comment
It Tastes Like Feet: Rucks describes several of the Distillery spirits like this. Among other things, apparently Werewhiskey tastes like a peppered bootheel and Lunkhead Liqueur tastes like a saddlebag.
 Bastion (Video Game) / int_6159beb1
featureApplicability
1.0
 Bastion (Video Game) / int_6159beb1
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_6159beb1
 Bastion (Video Game) / int_615fdb1f
type
Dream Sequence
 Bastion (Video Game) / int_615fdb1f
comment
Dream Sequence: The Kid falls into this just as he reaches the Shard in Jawson's Bog, with him replaying some previous portions of the game. This also overlaps with Mind Screw as Rucks' narration of him paints all situations in a negative light, such as calling the Kid a thief, turning Zulf into a Gasfella and Zia screaming at the end.
 Bastion (Video Game) / int_615fdb1f
featureApplicability
1.0
 Bastion (Video Game) / int_615fdb1f
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_615fdb1f
 Bastion (Video Game) / int_617f0563
type
Heel–Face Turn
 Bastion (Video Game) / int_617f0563
comment
Heel–Face Turn: Some monsters (with hearts over their head to indicate allegiance) will help defend you, though this can equally be a trick, where they turn hostile after a certain point. One Secret Skill will even call Squirts to your aid. Zulf does one as well, if you choose to rescue him in the final level.
 Bastion (Video Game) / int_617f0563
featureApplicability
1.0
 Bastion (Video Game) / int_617f0563
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_617f0563
 Bastion (Video Game) / int_62259825
type
Nintendo Hard
 Bastion (Video Game) / int_62259825
comment
Nintendo Hard: If you choose to play with the idols active, prepare for pain. The enemies get benefits such as regenerating health, random immunity to attacks, increased defense, and other fun things.
 Bastion (Video Game) / int_62259825
featureApplicability
1.0
 Bastion (Video Game) / int_62259825
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_62259825
 Bastion (Video Game) / int_637ef67
type
New Game Plus
 Bastion (Video Game) / int_637ef67
comment
New Game Plus: Doing so not only lets you retain your progress, but unlocks the remaining idols. Story-wise, it's actually a direct continuation of the Restoration ending, where the Reset Button was unable to prevent the Calamity from happening again.
 Bastion (Video Game) / int_637ef67
featureApplicability
1.0
 Bastion (Video Game) / int_637ef67
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_637ef67
 Bastion (Video Game) / int_66f763c0
type
Interface Screw
 Bastion (Video Game) / int_66f763c0
comment
Interface Screw: One level puts you in the middle of a bunch of tall plants, obscuring your view of the Kid and the enemies. Mercifully, there aren't that many enemies to kill, and the particular section is fairly short. Getting poisoned blurs the entire screen rather dramatically and drowns out a lot of the sound.
 Bastion (Video Game) / int_66f763c0
featureApplicability
1.0
 Bastion (Video Game) / int_66f763c0
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_66f763c0
 Bastion (Video Game) / int_671a3e1
type
Too Kinky to Torture
 Bastion (Video Game) / int_671a3e1
comment
Too Kinky to Torture: Hense's schtick, as the goddess of pain and pleasure. A brief description of her says that while her body is covered in scars, they don't bother her at all.
 Bastion (Video Game) / int_671a3e1
featureApplicability
1.0
 Bastion (Video Game) / int_671a3e1
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_671a3e1
 Bastion (Video Game) / int_67a7cd88
type
Battle in the Center of the Mind
 Bastion (Video Game) / int_67a7cd88
comment
Battle in the Center of the Mind: In Jawson's Bog, the Kid gets dosed with some kind of plant toxin that causes him to take a nasty trip through his own head, where the maps are twisted versions of old areas and the rehashes of Rucks' narration grow increasingly hostile and fragmented.
 Bastion (Video Game) / int_67a7cd88
featureApplicability
1.0
 Bastion (Video Game) / int_67a7cd88
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_67a7cd88
 Bastion (Video Game) / int_6860368a
type
Mook Horror Show
 Bastion (Video Game) / int_6860368a
comment
Mook Horror Show: The narrator accurately describes the fear your enemies are feeling when you tear your way through the Ura fortress, noting they didn't think you'd be this strong.
 Bastion (Video Game) / int_6860368a
featureApplicability
1.0
 Bastion (Video Game) / int_6860368a
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_6860368a
 Bastion (Video Game) / int_6a2ae11f
type
Improbable Weapon User
 Bastion (Video Game) / int_6a2ae11f
comment
Improbable Weapon User: The Kid can make use of flame-spitting bellows, naval artillery, and a battering ram, amongst more ordinary choices like bows, rifles, and dual pistols.
 Bastion (Video Game) / int_6a2ae11f
featureApplicability
1.0
 Bastion (Video Game) / int_6a2ae11f
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_6a2ae11f
 Bastion (Video Game) / int_6c5e2f5f
type
Shattered World
 Bastion (Video Game) / int_6c5e2f5f
comment
Shattered World: The Calamity cut off entire parts of the Bastion from each other. The Kid uses the Skyways to reach them.
 Bastion (Video Game) / int_6c5e2f5f
featureApplicability
1.0
 Bastion (Video Game) / int_6c5e2f5f
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_6c5e2f5f
 Bastion (Video Game) / int_6d57a234
type
Lemony Narrator
 Bastion (Video Game) / int_6d57a234
comment
Lemony Narrator: Rucks.
 Bastion (Video Game) / int_6d57a234
featureApplicability
1.0
 Bastion (Video Game) / int_6d57a234
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_6d57a234
 Bastion (Video Game) / int_6f3498bc
type
Collision Damage
 Bastion (Video Game) / int_6f3498bc
comment
Collision Damage: One of the idols causes this. Otherwise it doesn't apply, unless it's part of an enemy's attack.
 Bastion (Video Game) / int_6f3498bc
featureApplicability
1.0
 Bastion (Video Game) / int_6f3498bc
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_6f3498bc
 Bastion (Video Game) / int_7179a462
type
World in the Sky
 Bastion (Video Game) / int_7179a462
comment
World in the Sky: Thanks to the Calamity.
 Bastion (Video Game) / int_7179a462
featureApplicability
1.0
 Bastion (Video Game) / int_7179a462
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_7179a462
 Bastion (Video Game) / int_726df893
type
Equipment Upgrade
 Bastion (Video Game) / int_726df893
comment
Equipment Upgrade: Weapon upgrades can be bought after finding the right amount of the relevant collectible for that weapon (which follow a "Something [adjective]" naming pattern). Each weapon has five stages of two mutually exclusive upgrades that the player can switch between after unlocking that stage.
 Bastion (Video Game) / int_726df893
featureApplicability
1.0
 Bastion (Video Game) / int_726df893
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_726df893
 Bastion (Video Game) / int_72dd7026
type
What the Hell, Player?
 Bastion (Video Game) / int_72dd7026
comment
What the Hell, Player?: Rucks will call you out on packing both the Galleon Mortar and Calamity Cannon, which are both high explosives weapons that deal major damage.
 Bastion (Video Game) / int_72dd7026
featureApplicability
1.0
 Bastion (Video Game) / int_72dd7026
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_72dd7026
 Bastion (Video Game) / int_73f7975f
type
Jerkass Gods
 Bastion (Video Game) / int_73f7975f
comment
Jerkass Gods: Invoking the gods actually penalizes the Kid, by making combat more difficult... though he does get boosted XP and fragment rewards in exchange, so maybe they just want him to prove his worth.
 Bastion (Video Game) / int_73f7975f
featureApplicability
1.0
 Bastion (Video Game) / int_73f7975f
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_73f7975f
 Bastion (Video Game) / int_7464705c
type
Arc Words
 Bastion (Video Game) / int_7464705c
comment
Arc Words: Undone.
 Bastion (Video Game) / int_7464705c
featureApplicability
1.0
 Bastion (Video Game) / int_7464705c
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_7464705c
 Bastion (Video Game) / int_7ae4d273
type
Point of No Return
 Bastion (Video Game) / int_7ae4d273
comment
Point of No Return: Before The Very Definitely Final Dungeon. The game is at least kind enough to point this out.
 Bastion (Video Game) / int_7ae4d273
featureApplicability
1.0
 Bastion (Video Game) / int_7ae4d273
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_7ae4d273
 Bastion (Video Game) / int_7f080f98
type
Vague Age
 Bastion (Video Game) / int_7f080f98
comment
Vague Age: It's hard to tell how old the Kid actually is, not helped by the art style. It is implied that he's either a very late teenager or an early adult though. He is at least old enough to drink alcoholic beverages (though on the other hand, nobody is really around to stop him regardless of age.)
 Bastion (Video Game) / int_7f080f98
featureApplicability
1.0
 Bastion (Video Game) / int_7f080f98
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_7f080f98
 Bastion (Video Game) / int_80251be3
type
How We Got Here
 Bastion (Video Game) / int_80251be3
comment
How We Got Here: There's a reason much of the narration's in the past tense.
 Bastion (Video Game) / int_80251be3
featureApplicability
1.0
 Bastion (Video Game) / int_80251be3
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_80251be3
 Bastion (Video Game) / int_80df060c
type
Mascot Mook
 Bastion (Video Game) / int_80df060c
comment
Mascot Mook: The Squirts feature prominently on labels in Caelondia, notably liquors.
 Bastion (Video Game) / int_80df060c
featureApplicability
1.0
 Bastion (Video Game) / int_80df060c
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_80df060c
 Bastion (Video Game) / int_8125d8f6
type
Easy Level Trick
 Bastion (Video Game) / int_8125d8f6
comment
Easy Level Trick: For some of the weapons challenges, part of the difficulty lies in doing enough damage fast enough to earn the highest rank, which might require several damage upgrades if you're looking to do it fairly. Alternatively, you can equip Werewhiskey and fall off the edge until your health drops low enough to trigger its effect, allowing you to deal the requisite damage without having to pay for any upgrades.
 Bastion (Video Game) / int_8125d8f6
featureApplicability
1.0
 Bastion (Video Game) / int_8125d8f6
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_8125d8f6
 Bastion (Video Game) / int_82108e3d
type
Attack Its Weak Point
 Bastion (Video Game) / int_82108e3d
comment
Attack Its Weak Point: Stinkeyes can only be (significantly) hurt when their eyes are open, and Lunkheads can only be harmed from behind without armor-piercing weapons.
 Bastion (Video Game) / int_82108e3d
featureApplicability
1.0
 Bastion (Video Game) / int_82108e3d
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_82108e3d
 Bastion (Video Game) / int_8344209e
type
BFG
 Bastion (Video Game) / int_8344209e
comment
The Mancers: Leaders of Caelondia, also the scientists/researchers. The Calamity Cannon is associated with them (though, being powered by the Calamity itself, it probably wasn't in use prior to it). (Rucks was one, just prior to the Calamity. So was Venn, Zia's father.)
 Bastion (Video Game) / int_8344209e
featureApplicability
1.0
 Bastion (Video Game) / int_8344209e
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_8344209e
 Bastion (Video Game) / int_83445b04
type
Pun
 Bastion (Video Game) / int_83445b04
comment
Pun: All of the drinks in the Distillery are puns.
 Bastion (Video Game) / int_83445b04
featureApplicability
1.0
 Bastion (Video Game) / int_83445b04
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_83445b04
 Bastion (Video Game) / int_83ee0615
type
Rail Shooter
 Bastion (Video Game) / int_83ee0615
comment
He also has quotes for just about everything you do. For instance, if you stick around in the first area and break pieces of the destructible environment, Rucks will notice. If you use your dodge roll to speed across a collapsing floor (since it's faster than walking), Rucks will notice. If you fall off a certain platform during a Rail Shooter section, Rucks will count the number of times you fell off. Hell, if you fall off in any area, he'll say a line in context with that area.
 Bastion (Video Game) / int_83ee0615
featureApplicability
1.0
 Bastion (Video Game) / int_83ee0615
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_83ee0615
 Bastion (Video Game) / int_84685817
type
Life Drain
 Bastion (Video Game) / int_84685817
comment
Life Drain: Leechade gives the Kid the ability to regain health by harming his enemies at the cost of 33% effectiveness of tonics. Mender Mead also allows the Kid to regain health by counter blocking.
 Bastion (Video Game) / int_84685817
featureApplicability
1.0
 Bastion (Video Game) / int_84685817
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_84685817
 Bastion (Video Game) / int_897ec256
type
Cozy Voice for Catastrophes
 Bastion (Video Game) / int_897ec256
comment
Cozy Voice for Catastrophes: Rucks, again.
 Bastion (Video Game) / int_897ec256
featureApplicability
1.0
 Bastion (Video Game) / int_897ec256
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_897ec256
 Bastion (Video Game) / int_8a8130a8
type
Courier
 Bastion (Video Game) / int_8a8130a8
comment
The Breakers: Elite archers and couriers who brought messages back from the war or untamed regions. The Breaker's Bow is their weapon.
 Bastion (Video Game) / int_8a8130a8
featureApplicability
1.0
 Bastion (Video Game) / int_8a8130a8
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_8a8130a8
 Bastion (Video Game) / int_8c039bf3
type
Skippable Boss
 Bastion (Video Game) / int_8c039bf3
comment
Skippable Boss: You don't have to kill Queen Anne, unless you want the points for upgrades. The Skyway can be used as soon as you grab the shard. The same goes for the two boss plant monsters in the animal Bastion. Also true of the Ura Leader in the Tazal Terminals. Once you have the shard, you can retreat (slowly) across the bridge that appears. You won't be followed.
 Bastion (Video Game) / int_8c039bf3
featureApplicability
1.0
 Bastion (Video Game) / int_8c039bf3
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_8c039bf3
 Bastion (Video Game) / int_8d12bb8d
type
Doomsday Device
 Bastion (Video Game) / int_8d12bb8d
comment
Doomsday Device: It's slowly revealed over the course of the game that the Calamity was caused by a Caelondian doomsday device, intended as a weapon of last resort against the Ura. Of course, it was sabotaged and set off early, thus doing more damage to Caelondia than the Ura.
 Bastion (Video Game) / int_8d12bb8d
featureApplicability
1.0
 Bastion (Video Game) / int_8d12bb8d
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_8d12bb8d
 Bastion (Video Game) / int_8e3b5b4d
type
Minimalist Cast
 Bastion (Video Game) / int_8e3b5b4d
comment
Minimalist Cast: If you don't count the nameless Ura soldiers and characters only mentioned in passing, there are only four characters.
 Bastion (Video Game) / int_8e3b5b4d
featureApplicability
1.0
 Bastion (Video Game) / int_8e3b5b4d
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_8e3b5b4d
 Bastion (Video Game) / int_8fe962f3
type
Battle Discretion Shot
 Bastion (Video Game) / int_8fe962f3
comment
Battle Discretion Shot: During a barge trip in Urzendra Gate, the scene suddenly cuts to the end of the trip, where the deck is covered in feathers.
 Bastion (Video Game) / int_8fe962f3
featureApplicability
1.0
 Bastion (Video Game) / int_8fe962f3
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_8fe962f3
 Bastion (Video Game) / int_91e894b4
type
Apocalypse How
 Bastion (Video Game) / int_91e894b4
comment
Apocalypse How: The Calamity causes regional physical annihilation, at minimum. The city of Caelondia and surrounding areas are left as nothing but disconnected bits of land floating over an infinite void. We're not shown exactly how far the destruction extends, though it certainly hasn't covered the entire planet, and most of the Wilds are slowly recovering. Given the Magitek nature of the Calamity, and the fact that the ending reveals that the Bastion's "Restoration" function is unable to prevent it, it may even extend all the way to metaphysical annihilation, as well.
 Bastion (Video Game) / int_91e894b4
featureApplicability
1.0
 Bastion (Video Game) / int_91e894b4
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_91e894b4
 Bastion (Video Game) / int_99ddfcec
type
Unwitting Instigator of Doom
 Bastion (Video Game) / int_99ddfcec
comment
Unwitting Instigator of Doom: The Manipulative Bastard who seduced and betrayed Zia, which led to her father setting off the Calamity.
 Bastion (Video Game) / int_99ddfcec
featureApplicability
1.0
 Bastion (Video Game) / int_99ddfcec
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_99ddfcec
 Bastion (Video Game) / int_9a6b3140
type
Delayed Narrator Introduction
 Bastion (Video Game) / int_9a6b3140
comment
Delayed Narrator Introduction: Rucks begins narrating from the beginning of the game, but doesn't appear in person until the Kid makes it to the Bastion (and doesn't reveal his name until Zulf shows up). This avoids the trope's usual Fridge Logic, as it's implied he has been hearing about the Kid's travels whenever he returns to the Bastion (as evidenced when he can't tell what the Kid's doing in the final level and assumes he's having some sort of final showdown with Zulf).
 Bastion (Video Game) / int_9a6b3140
featureApplicability
1.0
 Bastion (Video Game) / int_9a6b3140
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_9a6b3140
 Bastion (Video Game) / int_9a79d84d
type
God Is Displeased
 Bastion (Video Game) / int_9a79d84d
comment
God Is Displeased: It's heavily implied that the Gods turned on Caelondia. Trying to invoke them from their idols makes things harder (essentially serving as a challenge mode) by doing things like making enemies regenerate health or deal more damage. It's implied this is because Caelondia (unlike the Ura) had stopped treating them respectfully. Whether they're also pissed off that the Caelondians blew themselves up with a Doomsday Device, or they had a hand in making it backfire in the first place is left ambiguous. Downplayed in that the harder settings also give the player more experience and fragments, implying that they might simply be demanding penance rather than abandoning the Kid completely. This is further expanded in a bonus song on the soundtrack, The Pantheon (Ain't Gonna Catch You). The implication is less that the gods are gone or angry, and more that they don't see any need to save people from their own sins. The Calamity is Caelondia's fault, and they're going to have to deal with it.
 Bastion (Video Game) / int_9a79d84d
featureApplicability
1.0
 Bastion (Video Game) / int_9a79d84d
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_9a79d84d
 Bastion (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Bastion (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: The Cael Hammer has poor range and damage is cut in half unless you're standing still, but if used correctly, it has the highest raw damage potential damage of any weapon in the game. Werewhiskey gives an incredible combat advantage, but leaves you a Glass Cannon. But once you get the art of dodging down and learn how the enemies react, you turn into a killing machine that can just heal in a pinch and deliberately soak up some damage to get back to the killing.
 Bastion (Video Game) / int_9b9397bb
featureApplicability
1.0
 Bastion (Video Game) / int_9b9397bb
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_9b9397bb
 Bastion (Video Game) / int_9c1f758a
type
Kill It with Fire
 Bastion (Video Game) / int_9c1f758a
comment
The Cinders: Militarized sanitation engineers. The Flame Bellows is their weapon.
 Bastion (Video Game) / int_9c1f758a
featureApplicability
1.0
 Bastion (Video Game) / int_9c1f758a
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_9c1f758a
 Bastion (Video Game) / int_9d12bbc1
type
Foreshadowing
 Bastion (Video Game) / int_9d12bbc1
comment
Foreshadowing: Several of Rucks' remarks at Prosper Bluff and his line at the Rippling Walls when the first Gasfella shows up foreshadow the reveal that his narration all along was him telling the story to Zia while the Kid is off fighting the final battle. A couple of lines also foreshadow Zulf's Face–Heel Turn. A subtle one is Rucks' line at the end of the Kid's Dream. He says he would like to think he will never forget everything the Kid has done, but the way he says it makes it seem like there's a "but..." at the end. Rucks also drops subtle indications that the Bastion's restoration function has been tried many times with lines such as "Seems like this story's been told a thousand times" and the previously mentioned bookends.
 Bastion (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Bastion (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_9d12bbc1
 Bastion (Video Game) / int_9d65daeb
type
Homesickness Hymn
 Bastion (Video Game) / int_9d65daeb
comment
Homesickness Hymn: "Mother, I'm Here" and "Setting Sail, Coming Home" (a mash-up of the former with "Build That Wall") are both songs about yearning for and going back home.
 Bastion (Video Game) / int_9d65daeb
featureApplicability
1.0
 Bastion (Video Game) / int_9d65daeb
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_9d65daeb
 Bastion (Video Game) / int_9e943076
type
One-Man Army
 Bastion (Video Game) / int_9e943076
comment
One-Man Army: The Kid takes down the remnants of Caelondia's security forces, the rogue windbags, the creatures of the Wild, and the Ura remnants singlehandedly.
 Bastion (Video Game) / int_9e943076
featureApplicability
1.0
 Bastion (Video Game) / int_9e943076
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_9e943076
 Bastion (Video Game) / int_a0434be6
type
Eerie Pale-Skinned Brunette
 Bastion (Video Game) / int_a0434be6
comment
Eerie Pale-Skinned Brunette: The Ura, including Zulf and Zia.
 Bastion (Video Game) / int_a0434be6
featureApplicability
1.0
 Bastion (Video Game) / int_a0434be6
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_a0434be6
 Bastion (Video Game) / int_a679184b
type
Due to the Dead
 Bastion (Video Game) / int_a679184b
comment
Due to the Dead: If you destroy the corpse of the bartender in the first level, it's portrayed as this. In the Mushroom Samba, however, Rucks takes issue with you doing it (it's necessary to progress).
 Bastion (Video Game) / int_a679184b
featureApplicability
1.0
 Bastion (Video Game) / int_a679184b
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_a679184b
 Bastion (Video Game) / int_a6c69bd
type
MacGuffin
 Bastion (Video Game) / int_a6c69bd
comment
MacGuffin: The Cores and Shards are nestled in Plot Coupon status, by virtue of Rucks eventually explaining their creation and use (aside from restoring the Bastion).
 Bastion (Video Game) / int_a6c69bd
featureApplicability
1.0
 Bastion (Video Game) / int_a6c69bd
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_a6c69bd
 Bastion (Video Game) / int_a73c2eaf
type
Expository Gameplay Limitation
 Bastion (Video Game) / int_a73c2eaf
comment
Expository Gameplay Limitation: The Kid cannot use weapons while at the Bastion, or after finding a survivor.
 Bastion (Video Game) / int_a73c2eaf
featureApplicability
1.0
 Bastion (Video Game) / int_a73c2eaf
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_a73c2eaf
 Bastion (Video Game) / int_a74d419a
type
Unfinished, Untested, Used Anyway
 Bastion (Video Game) / int_a74d419a
comment
Unfinished, Untested, Used Anyway: The Bastion wasn't completed prior to the Calamity, and you can't exactly test something that is meant to rewind time, but Rucks figures they've got nothing to lose by trying.
 Bastion (Video Game) / int_a74d419a
featureApplicability
1.0
 Bastion (Video Game) / int_a74d419a
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_a74d419a
 Bastion (Video Game) / int_aa4be36a
type
The Three Faces of Adam
 Bastion (Video Game) / int_aa4be36a
comment
The Three Faces of Adam: Zulf as the Hunter, the Kid as the Lord and Rucks as the Prophet.
 Bastion (Video Game) / int_aa4be36a
featureApplicability
1.0
 Bastion (Video Game) / int_aa4be36a
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_aa4be36a
 Bastion (Video Game) / int_aa6c24ee
type
Slept Through the Apocalypse
 Bastion (Video Game) / int_aa6c24ee
comment
Slept Through the Apocalypse: The Kid, who wakes up an unknown but short amount of time after the Calamity on a floating hunk of rock that was apparently once his bunk/resting place.
 Bastion (Video Game) / int_aa6c24ee
featureApplicability
1.0
 Bastion (Video Game) / int_aa6c24ee
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_aa6c24ee
 Bastion (Video Game) / int_ab5eea65
type
Dramatic Irony
 Bastion (Video Game) / int_ab5eea65
comment
Dramatic Irony: If the player goes with the Restoration Ending, Rucks says this:
 Bastion (Video Game) / int_ab5eea65
featureApplicability
1.0
 Bastion (Video Game) / int_ab5eea65
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_ab5eea65
 Bastion (Video Game) / int_abad35b4
type
Soundtrack Dissonance
 Bastion (Video Game) / int_abad35b4
comment
Soundtrack Dissonance: As soon as it really starts to get tough in the Stranger's Dream, the peaceful "In Case of Trouble" (which usually plays at the Bastion) starts to play.
 Bastion (Video Game) / int_abad35b4
featureApplicability
1.0
 Bastion (Video Game) / int_abad35b4
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_abad35b4
 Bastion (Video Game) / int_abd29ad8
type
No-Sell
 Bastion (Video Game) / int_abd29ad8
comment
No-Sell: Having Garmuth invoked means enemies will occasionally block attacks. Having Olak invoked means they'll occasionally do this and turn invincible for a brief period of time.
 Bastion (Video Game) / int_abd29ad8
featureApplicability
1.0
 Bastion (Video Game) / int_abd29ad8
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_abd29ad8
 Bastion (Video Game) / int_ac560dc4
type
Save the Villain
 Bastion (Video Game) / int_ac560dc4
comment
Save the Villain: You can choose to do this for Zulf during the final stage. It doesn't have much of an effect on things, but it does make for huge Video Game Caring Potential.
 Bastion (Video Game) / int_ac560dc4
featureApplicability
1.0
 Bastion (Video Game) / int_ac560dc4
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_ac560dc4
 Bastion (Video Game) / int_ac7471b0
type
The Dead Have Names
 Bastion (Video Game) / int_ac7471b0
comment
The Dead Have Names: One sequence has you passing through a large gathering place full of ashen statues that were once people, and Rucks mentions each and every one of their names.
 Bastion (Video Game) / int_ac7471b0
featureApplicability
1.0
 Bastion (Video Game) / int_ac7471b0
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_ac7471b0
 Bastion (Video Game) / int_ae3d6438
type
Deadpan Snarker
 Bastion (Video Game) / int_ae3d6438
comment
Deadpan Snarker: Rucks does this as part of being a Lemony Narrator. The Kid has a bit of a snarking streak, too, when showing items to others, such as when he asks Rucks about the gramophone. ("It's not like the neighbors will complain.")
 Bastion (Video Game) / int_ae3d6438
featureApplicability
1.0
 Bastion (Video Game) / int_ae3d6438
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_ae3d6438
 Bastion (Video Game) / int_af1b19c2
type
Barely Missed Cushion
 Bastion (Video Game) / int_af1b19c2
comment
Barely Missed Cushion: When you enter the Sundown Path, the camera focuses on a bale of hay before the Kid lands... about a foot to the left of it.
 Bastion (Video Game) / int_af1b19c2
featureApplicability
1.0
 Bastion (Video Game) / int_af1b19c2
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_af1b19c2
 Bastion (Video Game) / int_af3ea0e3
type
Face–Heel Turn
 Bastion (Video Game) / int_af3ea0e3
comment
Several of Rucks' remarks at Prosper Bluff and his line at the Rippling Walls when the first Gasfella shows up foreshadow the reveal that his narration all along was him telling the story to Zia while the Kid is off fighting the final battle. A couple of lines also foreshadow Zulf's Face–Heel Turn.
 Bastion (Video Game) / int_af3ea0e3
featureApplicability
1.0
 Bastion (Video Game) / int_af3ea0e3
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_af3ea0e3
 Bastion (Video Game) / int_afc8ddc7
type
Armor-Piercing Attack
 Bastion (Video Game) / int_afc8ddc7
comment
Armor-Piercing Attack: Several of the Kid's weapons can be upgraded to ignore armor.
 Bastion (Video Game) / int_afc8ddc7
featureApplicability
1.0
 Bastion (Video Game) / int_afc8ddc7
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_afc8ddc7
 Bastion (Video Game) / int_b1d7169c
type
Special Attack
 Bastion (Video Game) / int_b1d7169c
comment
Special Attack: The Secret Skills. Most are weapon-specific (so you can only use them if you have the appropriate weapon equipped), but a handful you can use regardless of your current weapon.
 Bastion (Video Game) / int_b1d7169c
featureApplicability
1.0
 Bastion (Video Game) / int_b1d7169c
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_b1d7169c
 Bastion (Video Game) / int_b4cbb37f
type
Good Morning, Crono
 Bastion (Video Game) / int_b4cbb37f
comment
Good Morning, Crono: The Kid wakes up on the Rippling Walls just after the Calamity hits.
 Bastion (Video Game) / int_b4cbb37f
featureApplicability
1.0
 Bastion (Video Game) / int_b4cbb37f
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_b4cbb37f
 Bastion (Video Game) / int_b5043180
type
Don't Look At Me
 Bastion (Video Game) / int_b5043180
comment
Don't Look At Me: Stinkeyes only follow you when you aren't looking directly at them, and are practically invincible when their eyes are closed. This limits you to either poison/bleed weapons, melee attacks while running from them, or instant fire weapons like the Scrap Musket.
 Bastion (Video Game) / int_b5043180
featureApplicability
1.0
 Bastion (Video Game) / int_b5043180
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_b5043180
 Bastion (Video Game) / int_b5a39030
type
Hub Under Attack
 Bastion (Video Game) / int_b5a39030
comment
Hub Under Attack: Near the end of the game, the Bastion comes under attack from the Ura survivors of the Calamity, who are led there by Zulf after he undergoes a Face–Heel Turn. The player is actually deposited outside of the stage when trying to return, and has to find another way after the Ura block the way; if they're too slow, the various hub pets they have collected during the game can potentially be killed while trying to defend the Bastion.
 Bastion (Video Game) / int_b5a39030
featureApplicability
1.0
 Bastion (Video Game) / int_b5a39030
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_b5a39030
 Bastion (Video Game) / int_b5ac90ac
type
"Groundhog Day" Loop
 Bastion (Video Game) / int_b5ac90ac
comment
Rucks also drops subtle indications that the Bastion's restoration function has been tried many times with lines such as "Seems like this story's been told a thousand times" and the previously mentioned bookends.
 Bastion (Video Game) / int_b5ac90ac
featureApplicability
1.0
 Bastion (Video Game) / int_b5ac90ac
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_b5ac90ac
 Bastion (Video Game) / int_b75cf01c
type
There Is No Rule Six
 Bastion (Video Game) / int_b75cf01c
comment
There Is No Rule Six: The first track of the soundtrack has the narrator saying this:
 Bastion (Video Game) / int_b75cf01c
featureApplicability
1.0
 Bastion (Video Game) / int_b75cf01c
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_b75cf01c
 Bastion (Video Game) / int_b82ca416
type
Rage Against the Heavens
 Bastion (Video Game) / int_b82ca416
comment
Rage Against the Heavens: The gods are one of the few subjects that gets Rucks' dander up. The soundtrack even has a bonus song to this effect. He does appear to have respect or a slight reverence towards Mother (Micia).
 Bastion (Video Game) / int_b82ca416
featureApplicability
1.0
 Bastion (Video Game) / int_b82ca416
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_b82ca416
 Bastion (Video Game) / int_baaf641a
type
King Mook
 Bastion (Video Game) / int_baaf641a
comment
King Mook: Several appear as bosses in certain areas. They also show up in Who Knows Where. Gershel, the giant Scumbag. Queen Anne, the giant Anklegator. Sir Lunky, the giant Lunkhead.
 Bastion (Video Game) / int_baaf641a
featureApplicability
1.0
 Bastion (Video Game) / int_baaf641a
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_baaf641a
 Bastion (Video Game) / int_bbca7a41
type
Mirror Match
 Bastion (Video Game) / int_bbca7a41
comment
Mirror Match: The hammer you found before comes to life and attacks you as a dark copy of yourself during the Mushroom Samba sequence in Jawson's Bog. In Zia's Who Knows Where, you have to fight three at a time.
 Bastion (Video Game) / int_bbca7a41
featureApplicability
1.0
 Bastion (Video Game) / int_bbca7a41
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_bbca7a41
 Bastion (Video Game) / int_bcf69f60
type
Short-Range Shotgun
 Bastion (Video Game) / int_bcf69f60
comment
Short-Range Shotgun: The Scrap Musket. Downplayed if you install both the Rifled Barrel and Tactical Stock.
 Bastion (Video Game) / int_bcf69f60
featureApplicability
1.0
 Bastion (Video Game) / int_bcf69f60
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_bcf69f60
 Bastion (Video Game) / int_be102b6a
type
Götterdämmerung
 Bastion (Video Game) / int_be102b6a
comment
Götterdämmerung/Have You Seen My God?: Rucks muses at one point that the Calamity was destructive enough to destroy the Caelondian gods themselves, if they're not just preventing Caelondia from recovering as some sort of punishment. Of course,if the former is true, this doesn't stop you from invoking said gods at the shrines.
 Bastion (Video Game) / int_be102b6a
featureApplicability
1.0
 Bastion (Video Game) / int_be102b6a
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_be102b6a
 Bastion (Video Game) / int_be3e7584
type
Brutal Bonus Level
 Bastion (Video Game) / int_be3e7584
comment
Brutal Bonus Level: The Stranger's Dream, added in DLC after the game's release. A final Who Knows Where level with almost 30 waves of enemies, cherry-picked from every level of the game, in unprecedented combinations. (How would you like to fight a pair of Anklegators while dodging fire from Pincushions and Ura soldiers?) Almost every one of the game's bosses are used, and never by themselves. Finally, potions do not drop anywhere near as frequently as in the other segments, all but necessitating Leechade. And if you are attempting it with all 10 idols on, whooo boy, you are in for a rough time. The only reprieve the game gives you is that the final Ura warrior in the last wave isn't affected by the idols.
 Bastion (Video Game) / int_be3e7584
featureApplicability
1.0
 Bastion (Video Game) / int_be3e7584
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_be3e7584
 Bastion (Video Game) / int_beac3bec
type
Last Chance Hit Point
 Bastion (Video Game) / int_beac3bec
comment
Last Chance Hit Point: Lifewine grants you one hit point if an attack would have otherwise killed you, but you have to wait a bit between uses and it is basically useless against rapid-damage foes.
 Bastion (Video Game) / int_beac3bec
featureApplicability
1.0
 Bastion (Video Game) / int_beac3bec
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_beac3bec
 Bastion (Video Game) / int_c02f148d
type
Both Sides Have a Point
 Bastion (Video Game) / int_c02f148d
comment
Both Sides Have a Point: The Caelondia/Ura conflict. The whole thing is portrayed as tragically avoidable, rather than malicious on either side.
 Bastion (Video Game) / int_c02f148d
featureApplicability
1.0
 Bastion (Video Game) / int_c02f148d
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_c02f148d
 Bastion (Video Game) / int_c121be7b
type
Cycle of Hurting
 Bastion (Video Game) / int_c121be7b
comment
Cycle of Hurting: If you fall on the Sundown Path, the tile you land on will often fall again before you can move. Invoking the sloth effect god can easily turn any encounter into this, especially against faster enemies or those with a longer reach. Hammer-wielding Gasbags are practically instant death if they catch you, as are the tiny Peckers.
 Bastion (Video Game) / int_c121be7b
featureApplicability
1.0
 Bastion (Video Game) / int_c121be7b
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_c121be7b
 Bastion (Video Game) / int_c267c2b4
type
Cataclysm Backstory
 Bastion (Video Game) / int_c267c2b4
comment
Cataclysm Backstory: The Calamity sets the stage for the events of the game.
 Bastion (Video Game) / int_c267c2b4
featureApplicability
1.0
 Bastion (Video Game) / int_c267c2b4
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_c267c2b4
 Bastion (Video Game) / int_c3fc7139
type
Wutai
 Bastion (Video Game) / int_c3fc7139
comment
Wutai: The Ura nation has some Asian influences - namely in their clothing and weapon design, though they take more cultural/historical inspiration from the tribes that fought against (and sacked) Rome.
 Bastion (Video Game) / int_c3fc7139
featureApplicability
1.0
 Bastion (Video Game) / int_c3fc7139
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_c3fc7139
 Bastion (Video Game) / int_c74e9880
type
Death Cry Echo
 Bastion (Video Game) / int_c74e9880
comment
Death Cry Echo: Whenever you trick or force an Ura soldier to fall to their death.
 Bastion (Video Game) / int_c74e9880
featureApplicability
1.0
 Bastion (Video Game) / int_c74e9880
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_c74e9880
 Bastion (Video Game) / int_c75df49a
type
Shout-Out
 Bastion (Video Game) / int_c75df49a
comment
Shout-Out: Unique to the Steam version, once you've rebuilt the Arsenal in New Game Plus, check out the skills list. One of them summons an Aperture turret. There's a hidden achievement for killing a lot of enemies with one turret. The Pike Vault skill, usable with the Brushers' Pike, makes the Kid jump into the air and disappear from the screen for a few moments, then fall down, dealing damage to enemies underneath him. This resembles the signature skill of Dragoons from Final Fantasy series, and the skill's description mentions that "the Brushers adopted this maneuver from great war stories passed down from older generations".
 Bastion (Video Game) / int_c75df49a
featureApplicability
1.0
 Bastion (Video Game) / int_c75df49a
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_c75df49a
 Bastion (Video Game) / int_c9861848
type
Video Game Caring Potential
 Bastion (Video Game) / int_c9861848
comment
Video Game Caring Potential: At the very end of the game, you come across Zulf, who's being beaten to death by the remains of the Ura. You have the option of saving him. Almost every player does, their first time through the game.
 Bastion (Video Game) / int_c9861848
featureApplicability
1.0
 Bastion (Video Game) / int_c9861848
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_c9861848
 Bastion (Video Game) / int_caf89e54
type
Taking You with Me
 Bastion (Video Game) / int_caf89e54
comment
Taking You with Me: One idol causes any enemy that dies to release a small explosive pellet. It isn't fatal by itself, but the damage can build up really fast. The Kid has the Spike Shooter tonic if he takes damage, and the Hearty Punch tonic which causes damage to all nearby enemies if he's defeated (plus an extra revival so it's actually useful).
 Bastion (Video Game) / int_caf89e54
featureApplicability
1.0
 Bastion (Video Game) / int_caf89e54
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_caf89e54
 Bastion (Video Game) / int_ce4f133d
type
Gun Twirling
 Bastion (Video Game) / int_ce4f133d
comment
Gun Twirling: How you reload the Dueling Pistols... somehow.
 Bastion (Video Game) / int_ce4f133d
featureApplicability
1.0
 Bastion (Video Game) / int_ce4f133d
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_ce4f133d
 Bastion (Video Game) / int_cfda0ecb
type
Escort Mission
 Bastion (Video Game) / int_cfda0ecb
comment
Escort Mission: A variant at the end of the penultimate mission. The Kid happens upon Zulf's unconscious body, and can either abandon him or carry him back to the Bastion. If he does the latter, the Kid is forced to carry him past the remaining Ura warriors, and cannot use his weapons or defend himself in any way, aside from drinking health potions. Eventually, however, the Ura stop attacking.
 Bastion (Video Game) / int_cfda0ecb
featureApplicability
1.0
 Bastion (Video Game) / int_cfda0ecb
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_cfda0ecb
 Bastion (Video Game) / int_d001c42c
type
Anti-Villain
 Bastion (Video Game) / int_d001c42c
comment
Anti-Villain: All of the game's enemies — from the Windbags, to the various types of wild creatures, to the Ura — are portrayed sympathetically. Zulf in particular is very sympathetic - he learned first-hand that the Calamity was caused by the Caels trying to wipe the Ura out.
 Bastion (Video Game) / int_d001c42c
featureApplicability
1.0
 Bastion (Video Game) / int_d001c42c
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_d001c42c
 Bastion (Video Game) / int_d08049db
type
Taken for Granite
 Bastion (Video Game) / int_d08049db
comment
Taken for Granite: The Calamity not only destroyed most of the landmass, but most of those who did survive it were reduced to ash statues that break at the slightest contact.
 Bastion (Video Game) / int_d08049db
featureApplicability
1.0
 Bastion (Video Game) / int_d08049db
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_d08049db
 Bastion (Video Game) / int_d24ed873
type
Developer's Foresight
 Bastion (Video Game) / int_d24ed873
comment
Developer's Foresight: Rucks has unique dialog for every single weapon pairing, referencing the effectiveness or in-universe significance of the combination. With eleven weapons, that means 55 combinations, with one combination (the repeater and bow) having two quotes. He also has quotes for just about everything you do. For instance, if you stick around in the first area and break pieces of the destructible environment, Rucks will notice. If you use your dodge roll to speed across a collapsing floor (since it's faster than walking), Rucks will notice. If you fall off a certain platform during a Rail Shooter section, Rucks will count the number of times you fell off. Hell, if you fall off in any area, he'll say a line in context with that area. There's even specific lines for when you do things as well. For instance, Rucks will have different things to say depending on whether you go to the second Who Knows Where before or after Zulf's men wreak havoc on the Bastion.
 Bastion (Video Game) / int_d24ed873
featureApplicability
1.0
 Bastion (Video Game) / int_d24ed873
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_d24ed873
 Bastion (Video Game) / int_d29a6629
type
Death by Childbirth
 Bastion (Video Game) / int_d29a6629
comment
Death by Childbirth: Zia's mom.
 Bastion (Video Game) / int_d29a6629
featureApplicability
1.0
 Bastion (Video Game) / int_d29a6629
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_d29a6629
 Bastion (Video Game) / int_d34590cf
type
Spin Attack
 Bastion (Video Game) / int_d34590cf
comment
Spin Attack: Lots of them. At least three weapons have some form of spinning attack as a special move, with the Fire Bellows having two. The hammer Gasbags exclusively spin to attack.
 Bastion (Video Game) / int_d34590cf
featureApplicability
1.0
 Bastion (Video Game) / int_d34590cf
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_d34590cf
 Bastion (Video Game) / int_d397657d
type
Hoist by His Own Petard
 Bastion (Video Game) / int_d397657d
comment
Hoist by His Own Petard: The Caelondian Mancers created the weapon that caused the Calamity. While originally intended to be used as a last resort against the Ura in the event of another war breaking out, it was sabotaged and turned against them instead. Zulf's strength is drawn from the remnants of the Ura, telling them of the Calamity's true purpose and setting them against the Bastion. They rally behind him, but after the Kid kills way too many of the Ura, they try to kill Zulf, before being interrupted by the Kid. The Battering Ram weapon gained in the last level is also the weapon used by the Ura when they tried to destroy the Rippling Walls in the Ura-Caelondian war. The Fang Repeater and War Machete combination is said to be the favoured weapons of the Ura hunters during the Ura-Caelondian war. Several of the upgrades for various weapons are based on Ura techniques.
 Bastion (Video Game) / int_d397657d
featureApplicability
1.0
 Bastion (Video Game) / int_d397657d
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_d397657d
 Bastion (Video Game) / int_d40a8a0f
type
Suddenly Voiced
 Bastion (Video Game) / int_d40a8a0f
comment
Suddenly Voiced: Zulf singing during the final portion of the final level, and Zia speaking (rather than singing) in the ending.
 Bastion (Video Game) / int_d40a8a0f
featureApplicability
1.0
 Bastion (Video Game) / int_d40a8a0f
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_d40a8a0f
 Bastion (Video Game) / int_d44ea142
type
You Are Not Alone
 Bastion (Video Game) / int_d44ea142
comment
You Are Not Alone: Rucks does what he can to offer moral support to the Kid, though his narration often has him wishing he could do more.
 Bastion (Video Game) / int_d44ea142
featureApplicability
1.0
 Bastion (Video Game) / int_d44ea142
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_d44ea142
 Bastion (Video Game) / int_d5995bfd
type
Roboteching
 Bastion (Video Game) / int_d5995bfd
comment
Roboteching: The Kid's weapons do this if they have a homing upgrade. Enemy laser turrets do it as well, if you dodge-roll while they're shooting at you.
 Bastion (Video Game) / int_d5995bfd
featureApplicability
1.0
 Bastion (Video Game) / int_d5995bfd
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_d5995bfd
 Bastion (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Bastion (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: The final level of the Stranger's Dream, if played with idols on, will not apply their effects to the Ura boss. If it did, that level would be downright unbeatable. If you die with idols invoked, the game also gives you the option to turn them off for the next run without having to return to the Bastion to do so.
 Bastion (Video Game) / int_d6f284a3
featureApplicability
1.0
 Bastion (Video Game) / int_d6f284a3
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_d6f284a3
 Bastion (Video Game) / int_d71d51fd
type
The End of the World as We Know It
 Bastion (Video Game) / int_d71d51fd
comment
The End of the World as We Know It: The Calamity.
 Bastion (Video Game) / int_d71d51fd
featureApplicability
1.0
 Bastion (Video Game) / int_d71d51fd
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_d71d51fd
 Bastion (Video Game) / int_d7b34c31
type
Everyone Calls Him "Barkeep"
 Bastion (Video Game) / int_d7b34c31
comment
Everyone Calls Him "Barkeep": The Kid.
 Bastion (Video Game) / int_d7b34c31
featureApplicability
1.0
 Bastion (Video Game) / int_d7b34c31
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_d7b34c31
 Bastion (Video Game) / int_d88faed2
type
Scarf of Asskicking
 Bastion (Video Game) / int_d88faed2
comment
Scarf of Asskicking: The Kid sports one.
 Bastion (Video Game) / int_d88faed2
featureApplicability
1.0
 Bastion (Video Game) / int_d88faed2
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_d88faed2
 Bastion (Video Game) / int_d93eca0d
type
The Story That Never Was
 Bastion (Video Game) / int_d93eca0d
comment
The Story That Never Was: The game has two endings. One is to leave the broken land, and the other is to reset to before the Calamity, without knowing if it will repeat or not. It's heavily hinted that it does indeed repeat (serving as an In-Universe explanation for a New Game Plus).
 Bastion (Video Game) / int_d93eca0d
featureApplicability
1.0
 Bastion (Video Game) / int_d93eca0d
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_d93eca0d
 Bastion (Video Game) / int_d9c4365c
type
Reset Button
 Bastion (Video Game) / int_d9c4365c
comment
Reset Button: The Bastion can be used as a literal in-universe one, effectively rewinding time to negate disaster. Of course, as is mentioned in-game, you can't really test something like that, so they're not 100% sure that it'll work. It does, but averts Ripple-Effect-Proof Memory, so they can't Set Right What Once Went Wrong because they don't remember it going wrong — instead they get New Game Plus.
 Bastion (Video Game) / int_d9c4365c
featureApplicability
1.0
 Bastion (Video Game) / int_d9c4365c
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_d9c4365c
 Bastion (Video Game) / int_dae3999d
type
Action Bomb
 Bastion (Video Game) / int_dae3999d
comment
Action Bomb: Stinkeyes, but they won't go off if you kill them first.
 Bastion (Video Game) / int_dae3999d
featureApplicability
1.0
 Bastion (Video Game) / int_dae3999d
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_dae3999d
 Bastion (Video Game) / int_dbfd6b8
type
Lyrical Dissonance
 Bastion (Video Game) / int_dbfd6b8
comment
Lyrical Dissonance: Build That Wall is a slow, melancholic song, but a strong case could be made for the lyrics being written by the Ura about one day taking down Caelondia.
 Bastion (Video Game) / int_dbfd6b8
featureApplicability
1.0
 Bastion (Video Game) / int_dbfd6b8
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_dbfd6b8
 Bastion (Video Game) / int_dc5e5427
type
Renovating the Player Headquarters
 Bastion (Video Game) / int_dc5e5427
comment
Renovating the Player Headquarters: The titular Bastion fills this role. After every level, the player can use collectibles to build and renovate various parts of the Bastion, adding buildings like a bar, a shrine for idols, and a forge.
 Bastion (Video Game) / int_dc5e5427
featureApplicability
1.0
 Bastion (Video Game) / int_dc5e5427
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_dc5e5427
 Bastion (Video Game) / int_df1a0454
type
Fantasy Pantheon
 Bastion (Video Game) / int_df1a0454
comment
Fantasy Pantheon: The Caelondians and Ura both worship the same pantheon of gods, the Ura more devoutly than the Caelondians (who stopped fearing them to the point that they made plushies out of Pyth). There is a little bit of flavor information given on each one in the Shrine, and a little more in the Stranger's Dream. Interestingly, each god represents two different aspects, most of them being diametrically opposed, to show two different sides of the same concept. They also play into the difficulty system, as you can invoke the gods in the Shrine, who will change some aspect of the difficulty (e.g. enemies will be faster, won't drop health tonics, etc.) while giving you an increase in experience gained and fragments dropped. They are as follows: Acobi: The Chastened Maid, goddess of Oath and Abandon. A maiden bound by shackles of her own design. Her chains represent oaths and promises. Garmuth: The Crippled Duke, god of Purpose and Folly. A crippled god without senses, who still gives counsel to those in need, and serves as a reminder of the consequences of folly. Hense: The Veiled Widow, goddess of Pain and Pleasure. Beneath her robes, Hense's body is all scars and scratches, and yet the goddess always has a smile of pleasure on her face. Jevel: The Tower Keeper, god of Health and Atrophy. A curious god whose face is half that of a youth, and half that of an old man. In him is reflected a man's prime and twilight. Lemaign: The Mason King, god of Hope and Despair. Before battle, soldiers would pray to him for high morale. Micia: The Lorn Mother, goddess of Loss and Longing. She gave away her heart, and bears in its place the Star of Caelondia. Olak: The Carefree Son, god of Chance and Whim. A young god who is alive forever in a single moment, and plays his carefree games outside the reach of time. Pyth: The Wakeful Bull, god of Commotion and Order. A bull who is both patient and temperamental. His likeness adorns the walls of Caelondia, a testament to their love of order. Roathus: The Gorging Host, god of Thirst and Plenty. A god who grows ever larger as he eats, but whose hunger is never satisfied. His eyes overflow with tears of pain. Yudrig: The Morning Stallion, god of Impulse and Bravery. Each day, at daybreak, he affects the wishes and impulses of all people.
 Bastion (Video Game) / int_df1a0454
featureApplicability
1.0
 Bastion (Video Game) / int_df1a0454
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_df1a0454
 Bastion (Video Game) / int_df77bb33
type
Ambadassador
 Bastion (Video Game) / int_df77bb33
comment
Ambadassador: Zulf before the Calamity, though not in any official capacity. He simply traveled to Caelondia in an attempt to improve relations with them.
 Bastion (Video Game) / int_df77bb33
featureApplicability
1.0
 Bastion (Video Game) / int_df77bb33
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_df77bb33
 Bastion (Video Game) / int_dfe120e5
type
Functional Magic
 Bastion (Video Game) / int_dfe120e5
comment
Functional Magic: Caelondia seems to be a Magitek-based society, with transportation based on literally riding the wind, an arcane fortress in the form of the Bastion, and a late-game weapon that harnesses the power of the Calamity itself.
 Bastion (Video Game) / int_dfe120e5
featureApplicability
1.0
 Bastion (Video Game) / int_dfe120e5
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_dfe120e5
 Bastion (Video Game) / int_e1ecdac3
type
Our Gods Are Different
 Bastion (Video Game) / int_e1ecdac3
comment
Our Gods Are Different: Most of the gods have the interesting habit of symbolizing opposites. (Pain and pleasure, purpose and folly, health and sickness, etc.) When you invoke them, they make things harder on you, but the extra trials go on to make you stronger for the wear, and grant increased bonuses in the long run.
 Bastion (Video Game) / int_e1ecdac3
featureApplicability
1.0
 Bastion (Video Game) / int_e1ecdac3
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_e1ecdac3
 Bastion (Video Game) / int_e26f04b4
type
Last of His Kind
 Bastion (Video Game) / int_e26f04b4
comment
Last of His Kind: The Kid and Rucks are the only two ethnic Caelondians in the game. All the others are dead or are just never seen.
 Bastion (Video Game) / int_e26f04b4
featureApplicability
1.0
 Bastion (Video Game) / int_e26f04b4
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_e26f04b4
 Bastion (Video Game) / int_e2ccee25
type
Animal Motifs
 Bastion (Video Game) / int_e2ccee25
comment
Animal Motifs: The image of Pyth, the Wakeful Bull, god of Order and Commotion, decorates the city walls, the Kid's Bullhead Shield and many places.
 Bastion (Video Game) / int_e2ccee25
featureApplicability
1.0
 Bastion (Video Game) / int_e2ccee25
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_e2ccee25
 Bastion (Video Game) / int_e5066b68
type
11th-Hour Superpower
 Bastion (Video Game) / int_e5066b68
comment
11th-Hour Superpower: Arguably three distinct ones. In the penultimate level, you obtain the Calamity Cannon, a BFG which supposedly utilizes the power of the Calamity itself (though it's not strictly better than the other weapons). Then in the final level, you get an item that replaces your roll with an extremely useful jump. Finally, you get an enormous weapon literally called the Battering Ram, which kills almost any enemy with just one swing and hits the whole screen with its special, though at the cost of making your movements slow and the aforementioned jump/dodge impossible.
 Bastion (Video Game) / int_e5066b68
featureApplicability
1.0
 Bastion (Video Game) / int_e5066b68
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_e5066b68
 Bastion (Video Game) / int_e567510d
type
Determinator
 Bastion (Video Game) / int_e567510d
comment
Determinator: The Kid. He will fix the Bastion, no matter the forces arrayed against him or the setbacks suffered along the way. This peaks in the very end of the game, if you decide to save Zulf. The Kid is reduced to a snail's pace and can't block, dodge, or counterattack, but wades through a gauntlet of enemies without flinching. The enemy are so impressed by his mettle that they stop attacking, showing him respect as a Worthy Opponent.
 Bastion (Video Game) / int_e567510d
featureApplicability
1.0
 Bastion (Video Game) / int_e567510d
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_e567510d
 Bastion (Video Game) / int_e794cb54
type
Powered by a Forsaken Child
 Bastion (Video Game) / int_e794cb54
comment
Powered by a Forsaken Child: Sort of. The Cores and Shards actually contain an immense quantity of baby Windbags.
 Bastion (Video Game) / int_e794cb54
featureApplicability
1.0
 Bastion (Video Game) / int_e794cb54
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_e794cb54
 Bastion (Video Game) / int_e7b73414
type
Sniper Rifle
 Bastion (Video Game) / int_e7b73414
comment
Sniper Rifle: The Army Carbine.
 Bastion (Video Game) / int_e7b73414
featureApplicability
1.0
 Bastion (Video Game) / int_e7b73414
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_e7b73414
 Bastion (Video Game) / int_e7eb0474
type
Hub Level
 Bastion (Video Game) / int_e7eb0474
comment
Hub Level: The Bastion, though you can't go back to the levels you've completed.
 Bastion (Video Game) / int_e7eb0474
featureApplicability
1.0
 Bastion (Video Game) / int_e7eb0474
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_e7eb0474
 Bastion (Video Game) / int_e993da98
type
Equal-Opportunity Evil
 Bastion (Video Game) / int_e993da98
comment
Equal-Opportunity Evil: They're more "antagonists" than "evil", but there seem to be just as many women as men fighting among the ranks of the Ura warriors.
 Bastion (Video Game) / int_e993da98
featureApplicability
1.0
 Bastion (Video Game) / int_e993da98
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_e993da98
 Bastion (Video Game) / int_ef4d8558
type
A World Half Full
 Bastion (Video Game) / int_ef4d8558
comment
A World Half Full: Despite the tragedy of the Calamity, the Kid works tirelessly to improve on what's left.
 Bastion (Video Game) / int_ef4d8558
featureApplicability
1.0
 Bastion (Video Game) / int_ef4d8558
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_ef4d8558
 Bastion (Video Game) / int_ef8ee709
type
Critical Status Buff
 Bastion (Video Game) / int_ef8ee709
comment
Critical Status Buff: The Werewhiskey tonic raises critical chance to 100% whenever the Kid drops below 33% health. With the right equipment, nothing will survive for long.
 Bastion (Video Game) / int_ef8ee709
featureApplicability
1.0
 Bastion (Video Game) / int_ef8ee709
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_ef8ee709
 Bastion (Video Game) / int_f0001923
type
Fire-Breathing Weapon
 Bastion (Video Game) / int_f0001923
comment
Fire-Breathing Weapon: The Fire Bellows.
 Bastion (Video Game) / int_f0001923
featureApplicability
1.0
 Bastion (Video Game) / int_f0001923
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_f0001923
 Bastion (Video Game) / int_f3f391f6
type
Fission Mailed
 Bastion (Video Game) / int_f3f391f6
comment
Fission Mailed: If you fall off the path in the first level, Rucks will say "And then, the Kid fell to his death." while the screen becomes grey and blurry. Then he'll say "I'm just foolin'." and you'll be dumped back on land. Later on, you can win or lose the first battle with the Ura, the only difference being you're more likely to lose some of your pets if the Ura can beat you.
 Bastion (Video Game) / int_f3f391f6
featureApplicability
1.0
 Bastion (Video Game) / int_f3f391f6
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_f3f391f6
 Bastion (Video Game) / int_f4fd424c
type
All Your Base Are Belong to Us
 Bastion (Video Game) / int_f4fd424c
comment
All Your Base Are Belong to Us: Near the end, the Ura launch a siege on the Bastion.
 Bastion (Video Game) / int_f4fd424c
featureApplicability
1.0
 Bastion (Video Game) / int_f4fd424c
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_f4fd424c
 Bastion (Video Game) / int_f56b24c4
type
Adorable Evil Minions
 Bastion (Video Game) / int_f56b24c4
comment
Adorable Evil Minions: The Squirts, some of which you can turn to your side via Elixir use. You also get to rescue some baby critters and take them back to the Bastion.
 Bastion (Video Game) / int_f56b24c4
featureApplicability
1.0
 Bastion (Video Game) / int_f56b24c4
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_f56b24c4
 Bastion (Video Game) / int_f617419c
type
Trial by Combat
 Bastion (Video Game) / int_f617419c
comment
Trial by Combat: Allowed in the courts before the world ended — the accused was given only a shield, and had to use it to destroy various turrets and monsters. You can attempt it yourself for a reward. Worth noting it was implied that this system was either an optional court alternative or reserved for certain crimes.
 Bastion (Video Game) / int_f617419c
featureApplicability
1.0
 Bastion (Video Game) / int_f617419c
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_f617419c
 Bastion (Video Game) / int_f642b1f9
type
You Bastard!
 Bastion (Video Game) / int_f642b1f9
comment
You Bastard!: Rucks delivers a very mild one of these to both himself and the Kid, pondering how they're destroying the homes of creatures who are just trying to survive, same as them. But he goes on to say the Bastion will repair everything regardless, so the ends justify the means.
 Bastion (Video Game) / int_f642b1f9
featureApplicability
1.0
 Bastion (Video Game) / int_f642b1f9
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_f642b1f9
 Bastion (Video Game) / int_f64a9cf7
type
Earn Your Happy Ending
 Bastion (Video Game) / int_f64a9cf7
comment
Earn Your Happy Ending: And boy do you work for it, Kid. The other characters even recognize this and give the Kid the honors of making the final choice in the game.
 Bastion (Video Game) / int_f64a9cf7
featureApplicability
1.0
 Bastion (Video Game) / int_f64a9cf7
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_f64a9cf7
 Bastion (Video Game) / int_f722f635
type
Great Offscreen War
 Bastion (Video Game) / int_f722f635
comment
Great Offscreen War: The Ura-Caelondia War. Rucks is still sore about it.
 Bastion (Video Game) / int_f722f635
featureApplicability
1.0
 Bastion (Video Game) / int_f722f635
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_f722f635
 Bastion (Video Game) / int_f7d4f121
type
Mushroom Samba
 Bastion (Video Game) / int_f7d4f121
comment
Mushroom Samba: Jawson's Bog, Played for Drama.
 Bastion (Video Game) / int_f7d4f121
featureApplicability
1.0
 Bastion (Video Game) / int_f7d4f121
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_f7d4f121
 Bastion (Video Game) / int_f821e963
type
The Very Definitely Final Dungeon
 Bastion (Video Game) / int_f821e963
comment
The Very Definitely Final Dungeon: The Tazal Terminals. Its image on the level select screen is twice the size of all the rest, and when selected, prompts the player with a "there is no turning back" message.
 Bastion (Video Game) / int_f821e963
featureApplicability
1.0
 Bastion (Video Game) / int_f821e963
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_f821e963
 Bastion (Video Game) / int_fa1d0606
type
Interactive Narrator
 Bastion (Video Game) / int_fa1d0606
comment
Interactive Narrator: Literally. Rucks describes whatever the Kid is doing, even if it's pointless.
 Bastion (Video Game) / int_fa1d0606
featureApplicability
1.0
 Bastion (Video Game) / int_fa1d0606
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_fa1d0606
 Bastion (Video Game) / int_fb2ff597
type
Last-Second Ending Choice
 Bastion (Video Game) / int_fb2ff597
comment
Last-Second Ending Choice: Two in a row. In the penultimate level, the Kid can either save Zulf or abandon him. At the very end of the game, the Kid is given the choice to either use the Bastion to reset Caelondia to before the Calamity happened, or use the Bastion to evacuate the area.
 Bastion (Video Game) / int_fb2ff597
featureApplicability
1.0
 Bastion (Video Game) / int_fb2ff597
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_fb2ff597
 Bastion (Video Game) / int_fb9e2ffd
type
Team Pet
 Bastion (Video Game) / int_fb9e2ffd
comment
Team Pet: You can get up to four of these, five if playing the PC version.
 Bastion (Video Game) / int_fb9e2ffd
featureApplicability
1.0
 Bastion (Video Game) / int_fb9e2ffd
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_fb9e2ffd
 Bastion (Video Game) / int_feaf12e8
type
Survivor Guilt
 Bastion (Video Game) / int_feaf12e8
comment
Survivor Guilt: The Kid suffers from this pretty heavily near the beginning, especially because he keeps coming across the incinerated remains of people he knew. This may be the reason he suffers the above-mentioned Mind Screw in Jawson Bog.
 Bastion (Video Game) / int_feaf12e8
featureApplicability
1.0
 Bastion (Video Game) / int_feaf12e8
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_feaf12e8
 Bastion (Video Game) / int_fed93e1b
type
Dark and Troubled Past
 Bastion (Video Game) / int_fed93e1b
comment
Dark and Troubled Past: The battle arenas in Who Knows Where has Rucks revealing these, little by little. The Kid's is bad. Zia's is worse. Zulf's is heartbreaking.
 Bastion (Video Game) / int_fed93e1b
featureApplicability
1.0
 Bastion (Video Game) / int_fed93e1b
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_fed93e1b
 Bastion (Video Game) / int_ffd816e7
type
Everything Trying to Kill You
 Bastion (Video Game) / int_ffd816e7
comment
Everything Trying to Kill You: Rucks repeatedly speculates on why even the plants and animals are fighting for the Cores.
 Bastion (Video Game) / int_ffd816e7
featureApplicability
1.0
 Bastion (Video Game) / int_ffd816e7
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_ffd816e7
 Bastion (Video Game) / int_name
type
ItemName
 Bastion (Video Game) / int_name
comment
 Bastion (Video Game) / int_name
featureApplicability
1.0
 Bastion (Video Game) / int_name
featureConfidence
1.0
 Bastion (Video Game)
hasFeature
Bastion (Video Game) / int_name
 Bastion (Video Game) / int_name
itemName
Bastion (Video Game)

The following is a list of statements referring to the current page from other pages.

 ChaosSinfulRose
seeAlso
Bastion (Video Game)
 Bastion (Video Game)
hasFeature
All the Worlds Are a Stage / int_ac2909b5
 Bastion (Video Game)
hasFeature
All Your Base Are Belong to Us / int_ac2909b5
 Bastion (Video Game)
hasFeature
American Video Games / int_ac2909b5
 Bastion (Video Game)
hasFeature
Anthropic Principle / int_ac2909b5
 Bastion (Video Game)
hasFeature
Art-Style Dissonance / int_ac2909b5
 Bastion (Video Game)
hasFeature
Attack Reflector / int_ac2909b5
 Bastion (Video Game)
hasFeature
Awful Truth / int_ac2909b5
 Bastion (Video Game)
hasFeature
Barely Missed Cushion / int_ac2909b5
 Bastion (Video Game)
hasFeature
Barrier Warrior / int_ac2909b5
 Bastion
seeAlso
Bastion (Video Game)
 Bastion (Video Game)
hasFeature
Battering Ram / int_ac2909b5
 Bastion (Video Game)
hasFeature
Book Dumb / int_ac2909b5
 Bastion (Video Game)
hasFeature
Booze-Based Buff / int_ac2909b5
 Bastion (Video Game)
hasFeature
Boss Arena Urgency / int_ac2909b5
 Bastion (Video Game)
hasFeature
Bottomless Magazines / int_ac2909b5
 Bastion (Video Game)
hasFeature
Cataclysm Backstory / int_ac2909b5
 Bastion (Video Game)
hasFeature
Character Narrator / int_a25db595
 Bastion (Video Game)
hasFeature
Charged Attack / int_ac2909b5
 Bastion (Video Game)
hasFeature
Collapsing Lair / int_ac2909b5
 Bastion (Video Game)
hasFeature
Constructed World / int_ac2909b5
 Bastion (Video Game)
hasFeature
Counter-Attack / int_ac2909b5
 Bastion (Video Game)
hasFeature
Cozy Voice for Catastrophes / int_ac2909b5
 Bastion (Video Game)
hasFeature
Critical Status Buff / int_ac2909b5
 Bastion (Video Game)
hasFeature
Cycle of Hurting / int_ac2909b5
 Bastion (Video Game)
hasFeature
Damage-Increasing Debuff / int_ac2909b5
 Bastion (Video Game)
hasFeature
Decapitated Army / int_ac2909b5
 Bastion (Video Game)
hasFeature
Delayed Narrator Introduction / int_ac2909b5
 Bastion (Video Game)
hasFeature
Deliberate Injury Gambit / int_ac2909b5
 Bastion (Video Game)
hasFeature
Die, Chair, Die! / int_ac2909b5
 Bastion (Video Game)
hasFeature
Downloadable Content / int_ac2909b5
 Bastion (Video Game)
hasFeature
Downplayed Trope / int_ac2909b5
 Bastion (Video Game)
hasFeature
Drunken Master / int_ac2909b5
 Bastion (Video Game)
hasFeature
Egg MacGuffin / int_ac2909b5
 Bastion (Video Game)
hasFeature
Equipment Upgrade / int_ac2909b5
 Bastion (Video Game)
hasFeature
Eternal Recurrence / int_ac2909b5
 Bastion (Video Game)
hasFeature
Everybody's Dead, Dave / int_ac2909b5
 Bastion (Video Game)
hasFeature
Exact Time to Failure / int_ac2909b5
 Bastion (Video Game)
hasFeature
Flashback... Back... Back... / int_ac2909b5
 Bastion (Video Game)
hasFeature
Flash Step / int_ac2909b5
 Bastion (Video Game)
hasFeature
Freak Out / int_ac2909b5
 Bastion (Video Game)
hasFeature
God Is Displeased / int_ac2909b5
 Bastion (Video Game)
hasFeature
Great Offscreen War / int_ac2909b5
 Bastion (Video Game)
hasFeature
"Groundhog Day" Loop / int_ac2909b5
 Bastion (Video Game)
hasFeature
Hard Mode Perks / int_ac2909b5
 Bastion (Video Game)
hasFeature
Have a Nice Death / int_ac2909b5
 Bastion (Video Game)
hasFeature
Homesickness Hymn / int_ac2909b5
 Bastion (Video Game)
hasFeature
Hub Level / int_ac2909b5
 Bastion (Video Game)
hasFeature
Hub Under Attack / int_ac2909b5
 Bastion (Video Game)
hasFeature
I Need a Freaking Drink / int_ac2909b5
 Bastion (Video Game)
hasFeature
Indie Game / int_ac2909b5
 Bastion (Video Game)
hasFeature
Interactive Narrator / int_ac2909b5
 Bastion (Video Game)
hasFeature
Interface Spoiler / int_ac2909b5
 Bastion (Video Game)
hasFeature
Jerkass Gods / int_ac2909b5
 Bastion (Video Game)
hasFeature
Just a Kid / int_ac2909b5
 Bastion (Video Game)
hasFeature
King Mook / int_ac2909b5
 Bastion (Video Game)
hasFeature
Last Bastion / int_ac2909b5
 Bastion (Video Game)
hasFeature
Last-Second Ending Choice / int_ac2909b5
 Bastion (Video Game)
hasFeature
Lemony Narrator / int_ac2909b5
 Bastion (Video Game)
hasFeature
Machete Mayhem / int_ac2909b5
 Bastion (Video Game)
hasFeature
Minimalist Cast / int_ac2909b5
 Bastion (Video Game)
hasFeature
Mission Control Is Off Its Meds / int_ac2909b5
 Bastion (Video Game)
hasFeature
Narrator / int_ac2909b5
 Bastion (Video Game)
hasFeature
Narrator All Along / int_ac2909b5
 Bastion (Video Game)
hasFeature
Neoclassical Punk Zydeco Rockabilly / int_ac2909b5
 Bastion (Video Game)
hasFeature
New Game Plus / int_ac2909b5
 Bastion (Video Game)
hasFeature
New Old West / int_ac2909b5
 Northernlion
seeAlso
Bastion (Video Game)
 Bastion (Video Game)
hasFeature
Our Dwarves Are All the Same / int_ac2909b5
 Bastion (Video Game)
hasFeature
Path of Most Resistance / int_ac2909b5
 Bastion (Video Game)
hasFeature
Peggy Sue / int_ac2909b5
 Bastion (Video Game)
hasFeature
Point of No Return / int_ac2909b5
 Bastion (Video Game)
hasFeature
Power-Up Magnet / int_ac2909b5
 Bastion (Video Game)
hasFeature
Press Start to Game Over / int_ac2909b5
 Bastion (Video Game)
hasFeature
Rage Against the Heavens / int_ac2909b5
 Bastion (Video Game)
hasFeature
Real Men Cook / int_ac2909b5
 Bastion (Video Game)
hasFeature
Religion Rant Song / int_ac2909b5
 Bastion (Video Game)
hasFeature
Renaissance Man / int_ac2909b5
 Bastion (Video Game)
hasFeature
Renovating the Player Headquarters / int_ac2909b5
 Bastion (Video Game)
hasFeature
Reset Button Ending / int_ac2909b5
 Bastion (Video Game)
hasFeature
Revolvers Are Just Better / int_ac2909b5
 Bastion (Video Game)
hasFeature
Ripple-Effect-Proof Memory / int_ac2909b5
 Bastion (Video Game)
hasFeature
Scenery as You Go / int_ac2909b5
 Bastion (Video Game)
hasFeature
Shattered World / int_ac2909b5
 Bastion (Video Game)
hasFeature
Short-Range Shotgun / int_ac2909b5
 Bastion (Video Game)
hasFeature
Slept Through the Apocalypse / int_ac2909b5
 Bastion (Video Game)
hasFeature
Spell My Name with a "The" / int_ac2909b5
 Bastion (Video Game)
hasFeature
Standard Status Effects / int_ac2909b5
 Bastion (Video Game)
hasFeature
Suddenly Speaking / int_ac2909b5
 Bastion (Video Game)
hasFeature
Talking in Your Sleep / int_ac2909b5
 Bastion (Video Game)
hasFeature
That One Achievement / int_ac2909b5
 Bastion (Video Game)
hasFeature
The Dead Have Names / int_ac2909b5
 Bastion (Video Game)
hasFeature
The Easy Way or the Hard Way / int_ac2909b5
 Bastion (Video Game)
hasFeature
The Gunslinger / int_ac2909b5
 Bastion (Video Game)
hasFeature
The Musketeer / int_ac2909b5
 Bastion (Video Game)
hasFeature
The Slow Walk / int_ac2909b5
 Bastion (Video Game)
hasFeature
The Story That Never Was / int_ac2909b5
 Bastion (Video Game)
hasFeature
The Usual Adversaries / int_ac2909b5
 Bastion (Video Game)
hasFeature
The Wild West / int_ac2909b5
 Bastion (Video Game)
hasFeature
There Is No Rule Six / int_ac2909b5
 Bastion (Video Game)
hasFeature
Unknown Character / int_ac2909b5
 Bastion (Video Game)
hasFeature
Video Games of 2010–2014 / int_ac2909b5
 Bastion (Video Game)
hasFeature
Video Game Caring Potential / int_ac2909b5
 Bastion (Video Game)
hasFeature
What the Hell, Player? / int_ac2909b5
 Bastion (Video Game)
hasFeature
When It All Began / int_ac2909b5
 Bastion (Video Game)
hasFeature
Why Isn't It Attacking? / int_ac2909b5
 Bastion (Video Game)
hasFeature
World-Healing Wave / int_ac2909b5
 Bastion (Video Game)
hasFeature
World Limited to the Plot / int_a25db595
 Bastion (Video Game)
hasFeature
World Sundering / int_ac2909b5
 Bastion (Video Game)
hasFeature
Wutai / int_ac2909b5
 Lost And Found Of The Multiverse (Roleplay)
seeAlso
Bastion (Video Game)
 Bastion
sameAs
Bastion (Video Game)
 Bastion (Video Game)
hasFeature
Exposition Break / int_ac2909b5
 Bastion (Video Game)
hasFeature
Face Plant / int_ac2909b5
 Bastion (Video Game)
hasFeature
The Order / int_ac2909b5
 Bastion (Video Game)
hasFeature
Unseen Audience / int_ac2909b5