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Battle Hunter (Video Game)
- 28 statements
- 4 feature instances
- 3 referencing feature instances
Battle Hunter (Video Game) | type |
TVTItem | |
Battle Hunter (Video Game) | label |
Battle Hunter (Video Game) | |
Battle Hunter (Video Game) | page |
BattleHunter | |
Battle Hunter (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Battle Hunter (known as The Hunter: A.R. 0062 in Europe) is a PlayStation game by Success in the vein of a Roguelike or Tabletop Game. The players are assigned to create their own Hunter from an albeit limited character creator. During gameplay, four Hunters (with AI taking empty slots) are sent to find a Key Relic in a randomly-generated dungeon by searching through crates and fighting off the occasional Random Encounter. Whoever gets the best score wins, although there isn't much of a point to winning unless you're playing with friends.There's a simple card system that affects speed (blue), attack (red), defense or evasion (yellow), and traps (green). Everyone can see each Hunter's hand, and there are 100 cards in the initial deck. When that deck reaches zero, the GON appears. Usually, this is a Hopeless Boss Fight but with an Exit card the person holding the Key Relic can teleport out and end the game.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); }) | |
Battle Hunter (Video Game) | fetched |
2021-08-20T04:54:48Z | |
Battle Hunter (Video Game) | parsed |
2021-08-20T04:54:48Z | |
Battle Hunter (Video Game) | isPartOf |
DBTropes | |
Battle Hunter (Video Game) / int_2319aa2e | type |
All or Nothing | |
Battle Hunter (Video Game) / int_2319aa2e | comment |
All or Nothing: Essentially what happens if GON shows up while someone has the Key Relic. If he kills that person, everyone loses all of their cash and items, which means that aside from your hunter level, you basically start back at square one. Especially sucks if you got knocked around a bit in the process and lost a good chunk of your Max HP; with no way to recover it, you're better off just loading your last save file. | |
Battle Hunter (Video Game) / int_2319aa2e | featureApplicability |
1.0 | |
Battle Hunter (Video Game) / int_2319aa2e | featureConfidence |
1.0 | |
Battle Hunter (Video Game) | hasFeature |
Battle Hunter (Video Game) / int_2319aa2e | |
Battle Hunter (Video Game) / int_334e48a1 | type |
After the End | |
Battle Hunter (Video Game) / int_334e48a1 | comment |
After the End: Although without reading the manual, you'd likely never guess the game took place after a third "Great War" that nearly wiped out the human race. | |
Battle Hunter (Video Game) / int_334e48a1 | featureApplicability |
1.0 | |
Battle Hunter (Video Game) / int_334e48a1 | featureConfidence |
1.0 | |
Battle Hunter (Video Game) | hasFeature |
Battle Hunter (Video Game) / int_334e48a1 | |
Battle Hunter (Video Game) / int_9b9435d0 | type |
AntiFrustrationFeature | |
Battle Hunter (Video Game) / int_9b9435d0 | comment |
Anti-Frustration Feature: In rescue missions where your target is a person, and reaching them ends the mission immediately, CPU opponents won't attempt to reach the target until a certain number of turns has passed. This is to prevent an instant, unavoidable failure in the event that one of your opponents starts within arm's reach of the target. | |
Battle Hunter (Video Game) / int_9b9435d0 | featureApplicability |
1.0 | |
Battle Hunter (Video Game) / int_9b9435d0 | featureConfidence |
1.0 | |
Battle Hunter (Video Game) | hasFeature |
Battle Hunter (Video Game) / int_9b9435d0 | |
Battle Hunter (Video Game) / int_name | type |
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Battle Hunter (Video Game) / int_name | comment |
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Battle Hunter (Video Game) / int_name | featureApplicability |
1.0 | |
Battle Hunter (Video Game) / int_name | featureConfidence |
1.0 | |
Battle Hunter (Video Game) | hasFeature |
Battle Hunter (Video Game) / int_name | |
Battle Hunter (Video Game) / int_name | itemName |
Battle Hunter (Video Game) |
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