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Battleships Forever (Video Game)
- 28 statements
- 4 feature instances
- 5 referencing feature instances
Battleships Forever (Video Game) | type |
TVTItem | |
Battleships Forever (Video Game) | label |
Battleships Forever (Video Game) | |
Battleships Forever (Video Game) | page |
BattleshipsForever | |
Battleships Forever (Video Game) | comment |
Battleships Forever is a free indie real-time tactics game heavily inspired by Warning Forever, where the player is controlling spaceships. The main game has an eight-mission campaign (the ninth and tenth missions are not yet completed) but the real draw is the ability to create your own spaceships using the bundled Ship Maker program, and a wide array of custom sprites.Available here. | |
Battleships Forever (Video Game) | fetched |
2022-12-30T11:43:16Z | |
Battleships Forever (Video Game) | parsed |
2022-12-30T11:43:16Z | |
Battleships Forever (Video Game) | isPartOf |
DBTropes | |
Battleships Forever (Video Game) / int_53e1f74c | type |
Asteroid Thicket | |
Battleships Forever (Video Game) / int_53e1f74c | comment |
Asteroid Thicket: Asteroid thickets can be utilized to the player's advantage. They can serve as impromptu barriers to hide behind, and when they are destroyed they create small "meteors" than can damage any ship they collide with. If your ship has a Gravbeam Projector installed, it can be used to hurl the meteors into enemy ships. | |
Battleships Forever (Video Game) / int_53e1f74c | featureApplicability |
1.0 | |
Battleships Forever (Video Game) / int_53e1f74c | featureConfidence |
1.0 | |
Battleships Forever (Video Game) | hasFeature |
Battleships Forever (Video Game) / int_53e1f74c | |
Battleships Forever (Video Game) / int_82108e3d | type |
Attack Its Weak Point | |
Battleships Forever (Video Game) / int_82108e3d | comment |
Attack Its Weak Point: "Aegis" deflectors are totally invulnerable until you destroy the generator elsewhere on the ship, with one exception; striking the shielded section for more damage than it has health with a single attack. This is because the Aegis deflector constantly resets the target section's HP to the maximum value every frame (30 times a second, assuming no slowdown), but if the damage dealt in a single frame exceeds that maximum HP value, the section is destroyed as normal. | |
Battleships Forever (Video Game) / int_82108e3d | featureApplicability |
1.0 | |
Battleships Forever (Video Game) / int_82108e3d | featureConfidence |
1.0 | |
Battleships Forever (Video Game) | hasFeature |
Battleships Forever (Video Game) / int_82108e3d | |
Battleships Forever (Video Game) / int_940a5958 | type |
Artificial Stupidity | |
Battleships Forever (Video Game) / int_940a5958 | comment |
Artificial Stupidity: The AI for your ships isn't the brightest and custom ships can throw the AI completely off. Thankfully this isn't too much of an issue as you can control your ships position, facing and targeting quite easily. | |
Battleships Forever (Video Game) / int_940a5958 | featureApplicability |
1.0 | |
Battleships Forever (Video Game) / int_940a5958 | featureConfidence |
1.0 | |
Battleships Forever (Video Game) | hasFeature |
Battleships Forever (Video Game) / int_940a5958 | |
Battleships Forever (Video Game) / int_name | type |
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Battleships Forever (Video Game) / int_name | comment |
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Battleships Forever (Video Game) / int_name | featureApplicability |
1.0 | |
Battleships Forever (Video Game) / int_name | featureConfidence |
1.0 | |
Battleships Forever (Video Game) | hasFeature |
Battleships Forever (Video Game) / int_name | |
Battleships Forever (Video Game) / int_name | itemName |
Battleships Forever (Video Game) |
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