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Beyond Good & Evil (Video Game)

 Beyond Good & Evil (Video Game)
type
TVTItem
 Beyond Good & Evil (Video Game)
label
Beyond Good & Evil (Video Game)
 Beyond Good & Evil (Video Game)
page
BeyondGoodAndEvil
 Beyond Good & Evil (Video Game)
comment
In a distant star system, presumably, sometime in the future, there is a peaceful mining planet named Hillys. The peace of this planet was shattered not long ago, when mysterious alien monsters called the DomZ invaded this part of the galaxy, striking in surprise attacks, and kidnapping people away to who-knows-where. A military organization called the Alpha Section appears to be keeping the DomZ attacks at bay, but they don't seem to be doing a very good job.In Beyond Good & Evil (2003), the player assumes the role of Jade, a young woman who lives on Hillys with her adoptive uncle, Pey'j. She makes a living as a freelance photojournalist and runs an orphanage in the lighthouse she lives in. One day, after a DomZ attack, she is contacted by the Iris Network, a subversive underground press organization and resistance group, that seeks to expose the truth about the Alpha Sections and rally the people of Hillys against them. She accepts their offer, reluctantly at first, and infiltrates Alpha Section facilities to take pictures of their suspicious activities.Designed by Michel Ancel of Rayman fame, the game plays like a SciFi twist on The Legend of Zelda. It combines simple yet engaging combat, with vehicle action, puzzle solving, stealth, and photography challenges. The environments are detailed and beautiful, and the characters are interesting and well-animated, in a stylized balance of cartoonish and realistic. It was released for Microsoft Windows, Xbox, PlayStation 2, and GameCube, but sold few copies on any platform.The game got a download-only HD remaster for Xbox 360 and PlayStation 3 in 2011, simply called Beyond Good & Evil HD.The PC version of the game was even packaged free with a certain brand of cheese in Canada in early February 2009.In 2008, Beyond Good & Evil 2 was announced but ended up stuck in Development Hell, before briefly emerging in 2017, though with no substantial news having emerged since, it is safe to assume that it is back there. See its trope page for more information.In the late July of 2020, Netflix announced that a film based on the game is in development. Rob Letterman, who previously directed another video game-based film, Pokémon Detective Pikachu, has been tapped to direct.Not related to the book by Friedrich Nietzsche under the same title. At all. Or, for that matter, the second game in the Xenosaga trilogy. And not to be confused with the Above Good and Evil trope.
 Beyond Good & Evil (Video Game)
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2023-08-29T19:44:54Z
 Beyond Good & Evil (Video Game)
parsed
2023-08-29T19:44:54Z
 Beyond Good & Evil (Video Game)
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 Beyond Good & Evil (Video Game)
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 Beyond Good & Evil (Video Game)
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 Beyond Good & Evil (Video Game)
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TheEvilArmy
 Beyond Good & Evil (Video Game)
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DBTropes
 Beyond Good & Evil (Video Game) / int_10dffb47
type
Stringy-Haired Ghost Girl
 Beyond Good & Evil (Video Game) / int_10dffb47
comment
Stringy-Haired Ghost Girl: Although not actually a ghost, Yoa has the appearance of such, and apparently the ability to predict the future.
 Beyond Good & Evil (Video Game) / int_10dffb47
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Beyond Good & Evil (Video Game) / int_10dffb47
 Beyond Good & Evil (Video Game) / int_1426dfe6
type
Surrogate Soliloquy
 Beyond Good & Evil (Video Game) / int_1426dfe6
comment
Surrogate Soliloquy: Jade, to Woof after the raid on the lighthouse, sadly ranting about how Woof, and by extension herself, couldn't help save the kids.
 Beyond Good & Evil (Video Game) / int_1426dfe6
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Beyond Good & Evil (Video Game) / int_1426dfe6
 Beyond Good & Evil (Video Game) / int_1439161f
type
Heroic BSoD
 Beyond Good & Evil (Video Game) / int_1439161f
comment
Heroic BSoD: "Who did you think you are? Did you think you'd actually be able to make a difference? Well, you were wrong. Completely and utterly wrong."
 Beyond Good & Evil (Video Game) / int_1439161f
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 Beyond Good & Evil (Video Game)
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Beyond Good & Evil (Video Game) / int_1439161f
 Beyond Good & Evil (Video Game) / int_1467a30c
type
Unexpected Gameplay Change
 Beyond Good & Evil (Video Game) / int_1467a30c
comment
Unexpected Gameplay Change: Ready to face the final boss, well, time for a 3D battle in space!
 Beyond Good & Evil (Video Game) / int_1467a30c
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1.0
 Beyond Good & Evil (Video Game) / int_1467a30c
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Beyond Good & Evil (Video Game) / int_1467a30c
 Beyond Good & Evil (Video Game) / int_14beeefd
type
Darker and Edgier
 Beyond Good & Evil (Video Game) / int_14beeefd
comment
Darker and Edgier: What the sequel appears to be.
 Beyond Good & Evil (Video Game) / int_14beeefd
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1.0
 Beyond Good & Evil (Video Game) / int_14beeefd
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Beyond Good & Evil (Video Game) / int_14beeefd
 Beyond Good & Evil (Video Game) / int_153299b4
type
Boisterous Bruiser
 Beyond Good & Evil (Video Game) / int_153299b4
comment
Boisterous Bruiser: Pey'j. His politeness runs from "informal" to "obnoxious", he's very capslock, he likes to hang around in bars, he's full of wise advice, his presence is bigger than his physical size, and he's the leader of his very own rebel organization. However, he's The Smart Guy rather than The Big Guy. But if he's not The Big Guy, he gets to be The Pig Guy.
 Beyond Good & Evil (Video Game) / int_153299b4
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Beyond Good & Evil (Video Game) / int_153299b4
 Beyond Good & Evil (Video Game) / int_160cc6f
type
Cutscene
 Beyond Good & Evil (Video Game) / int_160cc6f
comment
Cutscene: In-engine, and very well done.
 Beyond Good & Evil (Video Game) / int_160cc6f
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1.0
 Beyond Good & Evil (Video Game) / int_160cc6f
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Beyond Good & Evil (Video Game) / int_160cc6f
 Beyond Good & Evil (Video Game) / int_16364a29
type
Evil Sounds Deep
 Beyond Good & Evil (Video Game) / int_16364a29
comment
Evil Sounds Deep: The DomZ priest sounds like he's slowly dying of some disease.
 Beyond Good & Evil (Video Game) / int_16364a29
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Beyond Good & Evil (Video Game) / int_16364a29
 Beyond Good & Evil (Video Game) / int_1659c054
type
Dialog During Gameplay
 Beyond Good & Evil (Video Game) / int_1659c054
comment
Dialog During Gameplay: Jade and her companions talk very frequently. Sometimes it's to explain things, but sometimes it's just for entertainment.
 Beyond Good & Evil (Video Game) / int_1659c054
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1.0
 Beyond Good & Evil (Video Game) / int_1659c054
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Beyond Good & Evil (Video Game) / int_1659c054
 Beyond Good & Evil (Video Game) / int_17521f7f
type
Clothes Make the Superman
 Beyond Good & Evil (Video Game) / int_17521f7f
comment
Clothes Make the Superman: Alpha Sections and the Hillyan Army wear massive Powered Armor.
 Beyond Good & Evil (Video Game) / int_17521f7f
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1.0
 Beyond Good & Evil (Video Game) / int_17521f7f
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Beyond Good & Evil (Video Game) / int_17521f7f
 Beyond Good & Evil (Video Game) / int_17aaf656
type
Global Currency Exception
 Beyond Good & Evil (Video Game) / int_17aaf656
comment
Global Currency Exception: Mammago Garage only accepts (illegal) pearls. There are, however, hints that pearls weren't always illegal currency.
 Beyond Good & Evil (Video Game) / int_17aaf656
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1.0
 Beyond Good & Evil (Video Game) / int_17aaf656
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Beyond Good & Evil (Video Game) / int_17aaf656
 Beyond Good & Evil (Video Game) / int_17e530e1
type
Punctuation Shaker
 Beyond Good & Evil (Video Game) / int_17e530e1
comment
Punctuation Shaker: Obviously with Pey'j; more subtly with a minor character named Yoa who speaks in apostrophe-laden babble. The game's original story also featured a Last Episode, New Character named Toy'l.
 Beyond Good & Evil (Video Game) / int_17e530e1
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1.0
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Beyond Good & Evil (Video Game) / int_17e530e1
 Beyond Good & Evil (Video Game) / int_18e2980
type
Poirot Speak
 Beyond Good & Evil (Video Game) / int_18e2980
comment
Poirot Speak: Secundo, again. What's weird is that it's never established whether the thing is supposed to be French, Spanish, or Italian. It actually uses idioms from all three languages. (And his grammar is terrible.)
 Beyond Good & Evil (Video Game) / int_18e2980
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Beyond Good & Evil (Video Game) / int_18e2980
 Beyond Good & Evil (Video Game) / int_1989b0c
type
Comic-Book Time
 Beyond Good & Evil (Video Game) / int_1989b0c
comment
Comic-Book Time: Trying to keep track of how much time as passed in the main plot can be a little disorienting. When you bring Double-H back to headquarters to save him from the DomZ parasite, you're told it'll take a few weeks for him to recover, but as soon as you leave the room he's perfectly fine, and no matter how quickly you get to the Moon, Pey'j will have spent three weeks in a DomZ torture device. Either there's a lot of unseen Time Skips, or Jade is spending days, if not weeks, inside the Alpha Sections facilities.
 Beyond Good & Evil (Video Game) / int_1989b0c
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Beyond Good & Evil (Video Game) / int_1989b0c
 Beyond Good & Evil (Video Game) / int_1a8b9a47
type
Rule of Fun
 Beyond Good & Evil (Video Game) / int_1a8b9a47
comment
Jade can smack around armored soldiers and aliens with her wooden staff, which glows at the ends, and has an unexplained Super Attack she has to charge up. She also takes minimal damage from hammer strikes and point-blank mine explosions, and doesn't have the technology and bulk like Pey'j or Double H. Turns out it's not just Rule of Fun, or the game's Zelda inspirations; she actually has preternatural abilities.
 Beyond Good & Evil (Video Game) / int_1a8b9a47
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 Beyond Good & Evil (Video Game)
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Beyond Good & Evil (Video Game) / int_1a8b9a47
 Beyond Good & Evil (Video Game) / int_1ba09c9d
type
Human Resources
 Beyond Good & Evil (Video Game) / int_1ba09c9d
comment
Human Resources: The DomZ use the Hillyans as a power source.
 Beyond Good & Evil (Video Game) / int_1ba09c9d
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1.0
 Beyond Good & Evil (Video Game) / int_1ba09c9d
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Beyond Good & Evil (Video Game) / int_1ba09c9d
 Beyond Good & Evil (Video Game) / int_1e4a1e0e
type
I Owe You My Life
 Beyond Good & Evil (Video Game) / int_1e4a1e0e
comment
I Owe You My Life: Double H is extremely grateful to Jade for saving his life.
 Beyond Good & Evil (Video Game) / int_1e4a1e0e
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 Beyond Good & Evil (Video Game) / int_1e4a1e0e
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Beyond Good & Evil (Video Game) / int_1e4a1e0e
 Beyond Good & Evil (Video Game) / int_1e679bd0
type
The Quisling
 Beyond Good & Evil (Video Game) / int_1e679bd0
comment
The Quisling: Fehn Digler. The instant you defeat The Dragon, he even puts out a news report sucking up to the IRIS Network!
 Beyond Good & Evil (Video Game) / int_1e679bd0
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1.0
 Beyond Good & Evil (Video Game) / int_1e679bd0
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Beyond Good & Evil (Video Game) / int_1e679bd0
 Beyond Good & Evil (Video Game) / int_1e7159cf
type
Propaganda Machine
 Beyond Good & Evil (Video Game) / int_1e7159cf
comment
Propaganda Machine: These are found everywhere in town, delivering the word of the Alpha Sections and denouncing the IRIS network.
 Beyond Good & Evil (Video Game) / int_1e7159cf
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1.0
 Beyond Good & Evil (Video Game) / int_1e7159cf
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 Beyond Good & Evil (Video Game)
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Beyond Good & Evil (Video Game) / int_1e7159cf
 Beyond Good & Evil (Video Game) / int_1fdaf8ff
type
Ominous Latin Chanting
 Beyond Good & Evil (Video Game) / int_1fdaf8ff
comment
Ominous Latin Chanting: The song "Dancing With DomZ", the final boss theme, "Sins of the Fathers," and many other themes involving the DomZ.
 Beyond Good & Evil (Video Game) / int_1fdaf8ff
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1.0
 Beyond Good & Evil (Video Game) / int_1fdaf8ff
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Beyond Good & Evil (Video Game) / int_1fdaf8ff
 Beyond Good & Evil (Video Game) / int_1fe36347
type
Take My Hand!
 Beyond Good & Evil (Video Game) / int_1fe36347
comment
Take My Hand!: Jade is saved from a nasty fall by Double H reaching out for her hand.
 Beyond Good & Evil (Video Game) / int_1fe36347
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1.0
 Beyond Good & Evil (Video Game) / int_1fe36347
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 Beyond Good & Evil (Video Game)
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Beyond Good & Evil (Video Game) / int_1fe36347
 Beyond Good & Evil (Video Game) / int_20d6f4ea
type
Photo Montage
 Beyond Good & Evil (Video Game) / int_20d6f4ea
comment
Photo Montage: The ending credits.
 Beyond Good & Evil (Video Game) / int_20d6f4ea
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1.0
 Beyond Good & Evil (Video Game) / int_20d6f4ea
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Beyond Good & Evil (Video Game) / int_20d6f4ea
 Beyond Good & Evil (Video Game) / int_2207b002
type
Ambiguously Brown
 Beyond Good & Evil (Video Game) / int_2207b002
comment
Ambiguously Brown: Poor, poor Jade. The surest way to start Fan Wank regarding this game is to ask this simple question: "So what ethnicity is she anyway?" Depending on who you ask, she's black, Hispanic, Native American, olive-skinned European, Asian, Arab, Caucasian but with a tan, or any mixture of the above. Evidence seems to be that you see her as what you want to see, and some think that she was deliberately created to be ambiguous so more people could identify from her, with In the Future, Humans Will Be One Race as justification. As we learn in the ending, she's actually not human at all. A number of other characters seem to have this going on as well. Double H is very tan, but it's not clear if he's just suntanned or if it's his natural color. The same applies to Hahn, but he's rather pale and also appears somewhat Asian.
 Beyond Good & Evil (Video Game) / int_2207b002
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Beyond Good & Evil (Video Game) / int_2207b002
 Beyond Good & Evil (Video Game) / int_225d8ff9
type
Ambiguously Human
 Beyond Good & Evil (Video Game) / int_225d8ff9
comment
As we learn in the ending, she's actually not human at all.
 Beyond Good & Evil (Video Game) / int_225d8ff9
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1.0
 Beyond Good & Evil (Video Game) / int_225d8ff9
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 Beyond Good & Evil (Video Game)
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Beyond Good & Evil (Video Game) / int_225d8ff9
 Beyond Good & Evil (Video Game) / int_22cf536c
type
Chekhov's Gun
 Beyond Good & Evil (Video Game) / int_22cf536c
comment
Chekhov's Gun: If you check Pey'j's inventory you'll spot an MDisk you can't do anything with. Later on, Pey'j gives Jade the MDisk just before he's captured by the Alpha Sections, and it turns out the it contains important information about Jade's past, as well as telling you about the Beluga.
 Beyond Good & Evil (Video Game) / int_22cf536c
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 Beyond Good & Evil (Video Game) / int_22cf536c
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Beyond Good & Evil (Video Game) / int_22cf536c
 Beyond Good & Evil (Video Game) / int_23cb7c45
type
So Long, and Thanks for All the Gear
 Beyond Good & Evil (Video Game) / int_23cb7c45
comment
So Long, and Thanks for All the Gear: Averted when Pey'j gets captured; any PA1s you've given him will be dropped nearby for you to retrieve.
 Beyond Good & Evil (Video Game) / int_23cb7c45
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-1.0
 Beyond Good & Evil (Video Game) / int_23cb7c45
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Beyond Good & Evil (Video Game) / int_23cb7c45
 Beyond Good & Evil (Video Game) / int_2726d167
type
The World Is Just Awesome
 Beyond Good & Evil (Video Game) / int_2726d167
comment
The World Is Just Awesome: After leaving the atmosphere in the Beluga for the first time, Jade momentarily forgets the solemnity of her mission in order to have a moment of pure Squee:
 Beyond Good & Evil (Video Game) / int_2726d167
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 Beyond Good & Evil (Video Game) / int_2726d167
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Beyond Good & Evil (Video Game) / int_2726d167
 Beyond Good & Evil (Video Game) / int_27690f66
type
Literary Allusion Title
 Beyond Good & Evil (Video Game) / int_27690f66
comment
Literary Allusion Title: Sort of a Literary Allusion Non-Indicative Name, though. Executive Meddling caused the title; it was originally Between Good and Evil.
 Beyond Good & Evil (Video Game) / int_27690f66
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1.0
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Beyond Good & Evil (Video Game) / int_27690f66
 Beyond Good & Evil (Video Game) / int_27a58d30
type
Carnivore Confusion
 Beyond Good & Evil (Video Game) / int_27a58d30
comment
Carnivore Confusion: Not only do we have an anthropomorphic cow bartender and a slaughtered cow corpse in a freezer, we also have several jokes about eating Pey'j. It's a little more understandable given that the anthropomorphic animals are shown to be separate species from their non-anthro counterparts, but it's still kind of weird to look at. Interestingly, several of the cow-bartender's patrons are sharks (one of whom quips about eating families). Seems like it'd be hard to keep the peace.
 Beyond Good & Evil (Video Game) / int_27a58d30
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Beyond Good & Evil (Video Game) / int_27a58d30
 Beyond Good & Evil (Video Game) / int_28951c74
type
Top-Heavy Guy
 Beyond Good & Evil (Video Game) / int_28951c74
comment
Top-Heavy Guy: Double H.
 Beyond Good & Evil (Video Game) / int_28951c74
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1.0
 Beyond Good & Evil (Video Game) / int_28951c74
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Beyond Good & Evil (Video Game) / int_28951c74
 Beyond Good & Evil (Video Game) / int_294ed981
type
Bilingual Bonus
 Beyond Good & Evil (Video Game) / int_294ed981
comment
Bilingual Bonus: At least one song in the game isn't all in Foreign Sounding Gibberish—the mini-game/competition song has some lyrics in Spanish, about pretty much what you'd expect a mini-game-song to be about (specifically, racing). Bits and pieces of Secundo's dialogue are in Spanish. And Italian. And French.
 Beyond Good & Evil (Video Game) / int_294ed981
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Beyond Good & Evil (Video Game) / int_294ed981
 Beyond Good & Evil (Video Game) / int_29a39f6
type
Easter Egg
 Beyond Good & Evil (Video Game) / int_29a39f6
comment
Easter Egg: If you talk to Yoa at various points in the game, she'll tell you some incredibly helpful things. The problem-she barely speaks a word of English, so what you understand amounts to a vague and unhelpful hint, and you probably won't figure out what she meant until it comes up in the course of the plot. The only indication that she's said anything important is her use of the phrase "batahn-batahn", which context suggests is roughly "tadah". Just a little thing, and it's not exactly hidden, but Pey'j waves if you point the camera at him. The PC version contains a Parody Commercial featuring Ed, the protagonist from Ancel's Tonic Trouble, on the giant screens above the racetrack. One of the creatures you can photograph is the Aedes raymanis, a Rayman mosquito.
 Beyond Good & Evil (Video Game) / int_29a39f6
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1.0
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Beyond Good & Evil (Video Game) / int_29a39f6
 Beyond Good & Evil (Video Game) / int_2a542c7d
type
Beam Spam
 Beyond Good & Evil (Video Game) / int_2a542c7d
comment
Beam Spam: Jade's "super attack" is somewhere between this and a Macross Missile Massacre.
 Beyond Good & Evil (Video Game) / int_2a542c7d
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1.0
 Beyond Good & Evil (Video Game) / int_2a542c7d
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Beyond Good & Evil (Video Game) / int_2a542c7d
 Beyond Good & Evil (Video Game) / int_2ab73660
type
Beast Man
 Beyond Good & Evil (Video Game) / int_2ab73660
comment
Beast Man: There are several non-human races that resemble Earth animals.
 Beyond Good & Evil (Video Game) / int_2ab73660
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1.0
 Beyond Good & Evil (Video Game) / int_2ab73660
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Beyond Good & Evil (Video Game) / int_2ab73660
 Beyond Good & Evil (Video Game) / int_2da9567
type
Stealth-Based Game
 Beyond Good & Evil (Video Game) / int_2da9567
comment
Stealth-Based Game: Any area with Alpha Section soldiers will lock down automatically if they spot you. Only by killing them all or sneaking past can you progress. Combat against the Alpha Sections is possible most of the time, but difficult because their shields block your attacks and only drop when they swing their hammer, which has a fair bit of reach. Some areas render it difficult or outright impossible by adding insta-kill floating laser cannons that zap you if the guards see you in their field of fire and guards which cannot be covertly killed. One saving grace is that a guard with a ruptured air tank can't see you, which can be exploited to covertly assassinate them if they're isolated.
 Beyond Good & Evil (Video Game) / int_2da9567
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1.0
 Beyond Good & Evil (Video Game) / int_2da9567
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Beyond Good & Evil (Video Game) / int_2da9567
 Beyond Good & Evil (Video Game) / int_2f329e3c
type
Tomato in the Mirror
 Beyond Good & Evil (Video Game) / int_2f329e3c
comment
Tomato in the Mirror: Jade, who turns out to have been Shauni this whole time.
 Beyond Good & Evil (Video Game) / int_2f329e3c
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1.0
 Beyond Good & Evil (Video Game) / int_2f329e3c
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Beyond Good & Evil (Video Game) / int_2f329e3c
 Beyond Good & Evil (Video Game) / int_2f755152
type
Invisible Wall
 Beyond Good & Evil (Video Game) / int_2f755152
comment
Invisible Wall: Justified. The field of play is bounded by sentinel spires that shoot oddly harmless bursts of energy to turn Jade back if she attempts to "leave territorial waters." It fits well with the general theme of a government that doesn't trust and can't be trusted.
 Beyond Good & Evil (Video Game) / int_2f755152
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_2f755152
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_2f755152
 Beyond Good & Evil (Video Game) / int_2fb3170e
type
Enemy Within
 Beyond Good & Evil (Video Game) / int_2fb3170e
comment
Enemy Within: Jade, who is revealed to be the human incarnation of Shauni, possible queen or goddess of the DomZ, who is important for their survival. Though it isn't really a split personality, but Jade herself actually being Shauni. Might add a bit of Fridge Horror to the story.
 Beyond Good & Evil (Video Game) / int_2fb3170e
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_2fb3170e
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_2fb3170e
 Beyond Good & Evil (Video Game) / int_306b9de9
type
Electric Torture
 Beyond Good & Evil (Video Game) / int_306b9de9
comment
Electric Torture: Double H undergoes this until Jade thankfully rescues him.
 Beyond Good & Evil (Video Game) / int_306b9de9
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_306b9de9
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_306b9de9
 Beyond Good & Evil (Video Game) / int_31f7c194
type
Super Window Jump
 Beyond Good & Evil (Video Game) / int_31f7c194
comment
Super Window Jump: Pey'j is introduced diving from one of the lighthouse windows and onto the eye creature that has grabbed Jade.
 Beyond Good & Evil (Video Game) / int_31f7c194
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_31f7c194
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_31f7c194
 Beyond Good & Evil (Video Game) / int_33864ee8
type
Collection Sidequest
 Beyond Good & Evil (Video Game) / int_33864ee8
comment
Collection Sidequest: The animal photographs. You only need to take two at the very least, enough to pay your bills and advance the plot. The first eight also give you the enhanced zoom, which is highly useful for both the rest of the photographs and missions. Its primary purpose after that is to earn money, which can be done other ways. It's the easiest way to make money, though, and will give you plenty of overhead, especially if you buy the animal tracker which marks targets on the map. To a lesser extent, the Pearls. Yes, you need a certain amount to purchase the appropriate upgrades in the game, but getting them all nets you a mini-game.
 Beyond Good & Evil (Video Game) / int_33864ee8
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_33864ee8
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_33864ee8
 Beyond Good & Evil (Video Game) / int_339901cc
type
Light and Mirrors Puzzle
 Beyond Good & Evil (Video Game) / int_339901cc
comment
Light and Mirrors Puzzle: Near the end of the game.
 Beyond Good & Evil (Video Game) / int_339901cc
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_339901cc
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_339901cc
 Beyond Good & Evil (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Beyond Good & Evil (Video Game) / int_33ca811a
comment
Game-Breaking Bug: On some playthroughs, the second triangle key doesn't become accessible, requiring a save state editor in order to continue. Also, sometimes Double H will disappear in the Slaughterhouse and never reappear. Hope you have an earlier save!
 Beyond Good & Evil (Video Game) / int_33ca811a
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_33ca811a
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_33ca811a
 Beyond Good & Evil (Video Game) / int_345cf4e1
type
No Hero Discount
 Beyond Good & Evil (Video Game) / int_345cf4e1
comment
No Hero Discount: In addition to the normal "making you pay for things even as the world is ending" deal, the game starts off with the energy field that protects you from the aliens failing—because you forgot to pay your power bill.
 Beyond Good & Evil (Video Game) / int_345cf4e1
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_345cf4e1
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_345cf4e1
 Beyond Good & Evil (Video Game) / int_34dd5f3
type
La Résistance
 Beyond Good & Evil (Video Game) / int_34dd5f3
comment
La Résistance: The IRIS Network is dedicated to stopping the Alpha Sections and taking back control of the planet.
 Beyond Good & Evil (Video Game) / int_34dd5f3
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_34dd5f3
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_34dd5f3
 Beyond Good & Evil (Video Game) / int_36c64123
type
Gentle Giant
 Beyond Good & Evil (Video Game) / int_36c64123
comment
Gentle Giant: Double H is surprisingly playful when he's not pounding things into the dirt with his hammer.
 Beyond Good & Evil (Video Game) / int_36c64123
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_36c64123
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_36c64123
 Beyond Good & Evil (Video Game) / int_38d02d44
type
Batman Gambit
 Beyond Good & Evil (Video Game) / int_38d02d44
comment
Batman Gambit: The DomZ plan required Jade and the Hillyans to try to take out their lunar base.
 Beyond Good & Evil (Video Game) / int_38d02d44
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_38d02d44
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_38d02d44
 Beyond Good & Evil (Video Game) / int_3ac5110b
type
Unintentionally Unwinnable
 Beyond Good & Evil (Video Game) / int_3ac5110b
comment
Unintentionally Unwinnable: This game is notoriously prone to game-breaking bugs that will end your progress if you save after encountering them. The most common is the dreaded "lost partner" glitch, where Jade's NPC ally will either fail to spawn where they need to, or become incapable of doing a certain action that's required for you to continue. In particular, during The Very Definitely Final Dungeon, if you attempt to backtrack right after releasing Pey'j from his crystalline prison but before spying on the Big Bad's meeting with his Dragon and taking a picture of them, you are guaranteed to get stuck. Definitely make a note of backing up your save data before you fly the Beluga to the moon. One area has an enemy that drops a necessary key when defeated. However, a bug occasionally causes the key to spawn in the wrong place, making it unreachable. Worse is that the spot where this happens is right next to a save spot. A player unaware that they're supposed to be picking up a key might save after the fight and find themselves stuck. If you don't take Pey'j's Boots from a Locker, then you can't go back and get them later when you need the randomly generated code to get the spaceship you need to finish the game.
 Beyond Good & Evil (Video Game) / int_3ac5110b
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_3ac5110b
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_3ac5110b
 Beyond Good & Evil (Video Game) / int_3bb81225
type
Recurring Boss
 Beyond Good & Evil (Video Game) / int_3bb81225
comment
Averted with the DomZ serpent Recurring Boss. Even if you beat all of them without ever taking a photograph, you can find the skeletal remains of one in a cave that you can photograph instead. Likewise, the Pterolimax doesn't die after being defeated, and it is possible to go back into the mine and photograph it bouncing around at any later point. The DomZ sarcophagus is a different matter; don't get a picture while fighting them in the Slaughterhouse? Well, you'll have to wait till the final battle to get one, and by then you'll have more pressing concerns.
 Beyond Good & Evil (Video Game) / int_3bb81225
featureApplicability
-1.0
 Beyond Good & Evil (Video Game) / int_3bb81225
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_3bb81225
 Beyond Good & Evil (Video Game) / int_3bbf3fef
type
Recurring Riff
 Beyond Good & Evil (Video Game) / int_3bbf3fef
comment
Recurring Riff: Two of them. The first, "Redemption," is the game's theme and appears in various places—most notably, as part of the basic lighthouse music and finally in full in the last cutscene. It's the "high point" riff. The second is the music that appears in numerous battle scenes, and even in the Lonely Piano Piece. It's the "low point" riff.
 Beyond Good & Evil (Video Game) / int_3bbf3fef
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_3bbf3fef
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_3bbf3fef
 Beyond Good & Evil (Video Game) / int_3bcef6d9
type
Camera Sniper
 Beyond Good & Evil (Video Game) / int_3bcef6d9
comment
Camera Sniper: Used in the opening.
 Beyond Good & Evil (Video Game) / int_3bcef6d9
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_3bcef6d9
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_3bcef6d9
 Beyond Good & Evil (Video Game) / int_3c5ae1a1
type
Schizo Tech
 Beyond Good & Evil (Video Game) / int_3c5ae1a1
comment
Schizo Tech: The game's setting is... eclectic, to say the least, with elements from past, present, and future. There's a still-functioning lighthouse, most buildings are made from stone, pictures are stored on film, travel is commonly done by boat or hovercraft, the lighthouse doubles as a shield projector, and the flying cars resemble modern-day cars without wheels.
 Beyond Good & Evil (Video Game) / int_3c5ae1a1
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_3c5ae1a1
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_3c5ae1a1
 Beyond Good & Evil (Video Game) / int_3d59c9a0
type
Powered Armor
 Beyond Good & Evil (Video Game) / int_3d59c9a0
comment
Powered Armor: The Alpha Sections wear massive suits of powered armor. The regular Hillyan army does too—while it doesn't look special, it is laser-proof, and it does provide some kind of strength augmentation.
 Beyond Good & Evil (Video Game) / int_3d59c9a0
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_3d59c9a0
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_3d59c9a0
 Beyond Good & Evil (Video Game) / int_3d85c6bc
type
Black Speech
 Beyond Good & Evil (Video Game) / int_3d85c6bc
comment
Black Speech: The DomZ language. It certainly doesn't help that a lot of the time it's either being spoken with a deep, snarling voice in the recurring Dancing With DomZ theme or by the DomZ High Priest's Voice of the Legion.
 Beyond Good & Evil (Video Game) / int_3d85c6bc
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_3d85c6bc
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_3d85c6bc
 Beyond Good & Evil (Video Game) / int_3f8ea5cc
type
Shorter Means Smarter
 Beyond Good & Evil (Video Game) / int_3f8ea5cc
comment
Shorter Means Smarter: Pey'j is about three and a half feet tall. He's also the smartest person on the planet, probably.
 Beyond Good & Evil (Video Game) / int_3f8ea5cc
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_3f8ea5cc
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_3f8ea5cc
 Beyond Good & Evil (Video Game) / int_4023b8c8
type
First-Name Basis
 Beyond Good & Evil (Video Game) / int_4023b8c8
comment
First-Name Basis: When Double H stops referring to Jade as "Miss," things have officially Gotten Serious.
 Beyond Good & Evil (Video Game) / int_4023b8c8
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_4023b8c8
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_4023b8c8
 Beyond Good & Evil (Video Game) / int_40e2ac3f
type
Flunky Boss
 Beyond Good & Evil (Video Game) / int_40e2ac3f
comment
Flunky Boss: The starting boss, first "real" boss, and the Final Boss. The enemies they summon range from relatively harmless Electric Jellyfish to guilt-tripping shapeshifters with BIG hammers.
 Beyond Good & Evil (Video Game) / int_40e2ac3f
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_40e2ac3f
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_40e2ac3f
 Beyond Good & Evil (Video Game) / int_41feb209
type
Non Sequitur, *Thud*
 Beyond Good & Evil (Video Game) / int_41feb209
comment
Non Sequitur, *Thud*: "They...shoes...the..." *whump*
 Beyond Good & Evil (Video Game) / int_41feb209
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_41feb209
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_41feb209
 Beyond Good & Evil (Video Game) / int_421e0f6a
type
Mysterious Waif
 Beyond Good & Evil (Video Game) / int_421e0f6a
comment
Mysterious Waif: Yoa. She has no plot significance that we know of—yet—but she's so strange it's hard not to wonder. Plus, she is either a spy or prophetic. Yoa has a strong physical resemblance to Yorda in ICO, and even has speaks an unknown language like Yorda. Possibly a Shout-Out.
 Beyond Good & Evil (Video Game) / int_421e0f6a
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_421e0f6a
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_421e0f6a
 Beyond Good & Evil (Video Game) / int_437e70f5
type
What a Piece of Junk
 Beyond Good & Evil (Video Game) / int_437e70f5
comment
What a Piece of Junk: Mr. Hovercraft's more resilient than it looks.
 Beyond Good & Evil (Video Game) / int_437e70f5
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_437e70f5
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_437e70f5
 Beyond Good & Evil (Video Game) / int_4395ac9
type
Inconveniently-Placed Conveyor Belt
 Beyond Good & Evil (Video Game) / int_4395ac9
comment
Inconveniently-Placed Conveyor Belt: One Alpha Section compound is full of them. With laser fences that serve no other purpose than to keep you off.
 Beyond Good & Evil (Video Game) / int_4395ac9
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_4395ac9
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_4395ac9
 Beyond Good & Evil (Video Game) / int_44990492
type
Parody Commercial
 Beyond Good & Evil (Video Game) / int_44990492
comment
The PC version contains a Parody Commercial featuring Ed, the protagonist from Ancel's Tonic Trouble, on the giant screens above the racetrack.
 Beyond Good & Evil (Video Game) / int_44990492
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_44990492
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_44990492
 Beyond Good & Evil (Video Game) / int_4508b16b
type
The Guards Must Be Crazy
 Beyond Good & Evil (Video Game) / int_4508b16b
comment
The Guards Must Be Crazy: Even if you mercilessly slaughter their buddies, you can run around a corner and they'll dismiss you as "nothing."
 Beyond Good & Evil (Video Game) / int_4508b16b
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_4508b16b
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_4508b16b
 Beyond Good & Evil (Video Game) / int_4536fd29
type
Energy Weapon
 Beyond Good & Evil (Video Game) / int_4536fd29
comment
Energy Weapon: The Alphas' hammers can sometimes shoot these.
 Beyond Good & Evil (Video Game) / int_4536fd29
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_4536fd29
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_4536fd29
 Beyond Good & Evil (Video Game) / int_465966a3
type
Drop the Hammer
 Beyond Good & Evil (Video Game) / int_465966a3
comment
Drop the Hammer: Hammers seem to be the preferred weapons in general for both the evil Alpha Sections and and Hillyan army—and, by extension, Double H.
 Beyond Good & Evil (Video Game) / int_465966a3
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_465966a3
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_465966a3
 Beyond Good & Evil (Video Game) / int_4691c64f
type
Mission Briefing
 Beyond Good & Evil (Video Game) / int_4691c64f
comment
Mission Briefing: The IRIS network is fond of these before missions.
 Beyond Good & Evil (Video Game) / int_4691c64f
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_4691c64f
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_4691c64f
 Beyond Good & Evil (Video Game) / int_471fdb9e
type
Defeat Equals Explosion
 Beyond Good & Evil (Video Game) / int_471fdb9e
comment
Defeat Equals Explosion: All the enemies. Exploding on death must be a quirk of the DomZ's physiology.
 Beyond Good & Evil (Video Game) / int_471fdb9e
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_471fdb9e
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_471fdb9e
 Beyond Good & Evil (Video Game) / int_474e3977
type
You Have Failed Me
 Beyond Good & Evil (Video Game) / int_474e3977
comment
You Have Failed Me: When you reach the end of the Factory area, you overhear the Alpha Sections chief telling his DomZ boss that the intruders have been captured. As they both notice Jade, the Alpha offers to take care of her himself, but the DomZ kills him.
 Beyond Good & Evil (Video Game) / int_474e3977
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_474e3977
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_474e3977
 Beyond Good & Evil (Video Game) / int_47fea76b
type
Butt-Monkey
 Beyond Good & Evil (Video Game) / int_47fea76b
comment
Butt-Monkey: Bad things happen to Jade and Pey'j because it moves the story along. Bad things happen to Double H because it's funny. Even a pre-teen goat boy gets away with picking on him...
 Beyond Good & Evil (Video Game) / int_47fea76b
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_47fea76b
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_47fea76b
 Beyond Good & Evil (Video Game) / int_48081842
type
The Stinger
 Beyond Good & Evil (Video Game) / int_48081842
comment
The Stinger: After the credits roll, it looks like things might have gotten back to normal...but there's something REALLY wrong with Pey'j's hand....
 Beyond Good & Evil (Video Game) / int_48081842
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_48081842
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_48081842
 Beyond Good & Evil (Video Game) / int_480ee6dc
type
InsurmountableWaistHighFence
 Beyond Good & Evil (Video Game) / int_480ee6dc
comment
Insurmountable Waist-High Fence: You can't climb or jump over a box that's waist high. But you can leap over the waist-high laser beams next to it.
 Beyond Good & Evil (Video Game) / int_480ee6dc
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_480ee6dc
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_480ee6dc
 Beyond Good & Evil (Video Game) / int_4873d055
type
Use Your Head
 Beyond Good & Evil (Video Game) / int_4873d055
comment
Use Your Head: Double H, though he uses a forcefield when doing so.
 Beyond Good & Evil (Video Game) / int_4873d055
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_4873d055
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_4873d055
 Beyond Good & Evil (Video Game) / int_49d59be9
type
Scenery Porn
 Beyond Good & Evil (Video Game) / int_49d59be9
comment
Scenery Porn: The various settings of Hillys give way to this. The lively city, all of the boats in the water, a sky with individual constellations, the various nature settings, all beautifully rendered. And it continues when you get into space!
 Beyond Good & Evil (Video Game) / int_49d59be9
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_49d59be9
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_49d59be9
 Beyond Good & Evil (Video Game) / int_4c3f14e0
type
You Are Too Late
 Beyond Good & Evil (Video Game) / int_4c3f14e0
comment
You Are Too Late: No matter how fast Jade goes through the Factory, she will be too late to rescue Pey'j from being loaded onto a shuttle and flown to the Slaughterhouses. And once Jade reaches the Slaughterhouses, Pey'j has already been loaded onto a freight cruiser and taken to the moon.
 Beyond Good & Evil (Video Game) / int_4c3f14e0
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_4c3f14e0
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_4c3f14e0
 Beyond Good & Evil (Video Game) / int_4d74ae51
type
Blasé Boast
 Beyond Good & Evil (Video Game) / int_4d74ae51
comment
Blasé Boast: Pey'j, accidentally. When Double H relates to him about being trapped in a mind-wiping machine for 16 hours and barely got out intact, Pey'j casually mentions he was in there for three weeks.
 Beyond Good & Evil (Video Game) / int_4d74ae51
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_4d74ae51
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_4d74ae51
 Beyond Good & Evil (Video Game) / int_4de1a4f7
type
Improvised Weapon
 Beyond Good & Evil (Video Game) / int_4de1a4f7
comment
Improvised Weapon: Although Pey'j's wrench is ostensibly intended to be used for fixing machinery and cutting wires, it makes a handy bludgeon.
 Beyond Good & Evil (Video Game) / int_4de1a4f7
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_4de1a4f7
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_4de1a4f7
 Beyond Good & Evil (Video Game) / int_4e053a94
type
Pickup Hierarchy
 Beyond Good & Evil (Video Game) / int_4e053a94
comment
Pickup Hierarchy: Primary: Pearls Secondary: PA-1's/the vehicle equivalent, Animal Photos Tertiary: Materia Crystals (money)
 Beyond Good & Evil (Video Game) / int_4e053a94
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_4e053a94
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_4e053a94
 Beyond Good & Evil (Video Game) / int_4efc4fae
type
Good Scars, Evil Scars
 Beyond Good & Evil (Video Game) / int_4efc4fae
comment
Good Scars, Evil Scars: What's with that scar across Pey'j's eye, huh? Fehn (the literal kid) also has one across his nose. Fehn could have gotten it when the DomZ took away his parents in an attack.
 Beyond Good & Evil (Video Game) / int_4efc4fae
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_4efc4fae
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_4efc4fae
 Beyond Good & Evil (Video Game) / int_4f6d87f7
type
Huge Guy, Tiny Girl
 Beyond Good & Evil (Video Game) / int_4f6d87f7
comment
Huge Guy, Tiny Girl: Double H is about a head and half taller and three times as wide as Jade. Heck—most non-child male NPCs dwarf her. Of course, her and Pey'j invert this trope—she's a head and a half taller than him, although much skinnier...
 Beyond Good & Evil (Video Game) / int_4f6d87f7
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_4f6d87f7
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_4f6d87f7
 Beyond Good & Evil (Video Game) / int_50f99b8c
type
Older Sidekick
 Beyond Good & Evil (Video Game) / int_50f99b8c
comment
Older Sidekick: And two of them, to boot: Pey'j and Double H.
 Beyond Good & Evil (Video Game) / int_50f99b8c
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_50f99b8c
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_50f99b8c
 Beyond Good & Evil (Video Game) / int_5141fc93
type
Forgot to Pay the Bill
 Beyond Good & Evil (Video Game) / int_5141fc93
comment
Forgot to Pay the Bill: In the opening cutscene, the shield protecting Jade's house from alien invasion gets shut off because of this trope.
 Beyond Good & Evil (Video Game) / int_5141fc93
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_5141fc93
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_5141fc93
 Beyond Good & Evil (Video Game) / int_52dd4fde
type
Context-Sensitive Button
 Beyond Good & Evil (Video Game) / int_52dd4fde
comment
Context-Sensitive Button: There are two "action" buttons in the game: One for Jade, and one for whoever is following her. The gameplay is heavily based on this.
 Beyond Good & Evil (Video Game) / int_52dd4fde
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_52dd4fde
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_52dd4fde
 Beyond Good & Evil (Video Game) / int_53224e46
type
Bookends
 Beyond Good & Evil (Video Game) / int_53224e46
comment
Bookends: The game begins and ends with a shot of Jade awakening from a meditative trance, accompanied by variants of the same song.
 Beyond Good & Evil (Video Game) / int_53224e46
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_53224e46
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_53224e46
 Beyond Good & Evil (Video Game) / int_53f5119f
type
The Dragon
 Beyond Good & Evil (Video Game) / int_53f5119f
comment
The Dragon: General Kehck, who is helping out the Priest.
 Beyond Good & Evil (Video Game) / int_53f5119f
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_53f5119f
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_53f5119f
 Beyond Good & Evil (Video Game) / int_5527dc0c
type
Plot Coupon
 Beyond Good & Evil (Video Game) / int_5527dc0c
comment
Plot Coupon: The pearls, used to purchase equipment for your vehicles in order to gain access to other areas of the world. Also the photographs during missions and the first few animal photos get you a new zoom for your camera that you'd be pretty helpless without.
 Beyond Good & Evil (Video Game) / int_5527dc0c
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_5527dc0c
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_5527dc0c
 Beyond Good & Evil (Video Game) / int_55e5b37c
type
Bragging Rights Reward
 Beyond Good & Evil (Video Game) / int_55e5b37c
comment
Bragging Rights Reward: Collecting all the pearls gets you a minigame that has no effect on the game proper, and taking pictures of every animal gets you an album containing all the pictures you took of said animals.
 Beyond Good & Evil (Video Game) / int_55e5b37c
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_55e5b37c
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_55e5b37c
 Beyond Good & Evil (Video Game) / int_5ac47fa6
type
Erudite Stoner
 Beyond Good & Evil (Video Game) / int_5ac47fa6
comment
Erudite Stoner: The Mammago brothers. Despite being the best mechanics in the land, they're rather, uh, "mellow." Suspiciously mellow. The original concept art for their garage had a marijuana leaf on the door, but they cut that for some unfathomable reason. And while in English the three have the names Hal, Babukar and Issam, in the original French the first one is called Haile.
 Beyond Good & Evil (Video Game) / int_5ac47fa6
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_5ac47fa6
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_5ac47fa6
 Beyond Good & Evil (Video Game) / int_5b19cc1b
type
Air-Vent Passageway
 Beyond Good & Evil (Video Game) / int_5b19cc1b
comment
Air-Vent Passageway: Jade crawls through many of these during levels, which can be used for traversal and stealth purposes.
 Beyond Good & Evil (Video Game) / int_5b19cc1b
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_5b19cc1b
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_5b19cc1b
 Beyond Good & Evil (Video Game) / int_5c18d958
type
Video Game Flight
 Beyond Good & Evil (Video Game) / int_5c18d958
comment
Video Game Flight: The Beluga lets you take to the skies—though you'll still need the dinky Hovercraft to actually get into places.
 Beyond Good & Evil (Video Game) / int_5c18d958
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_5c18d958
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_5c18d958
 Beyond Good & Evil (Video Game) / int_5f41f8b2
type
Space Base
 Beyond Good & Evil (Video Game) / int_5f41f8b2
comment
Space Base: The location of the Alpha sections' primary base is on the moon.
 Beyond Good & Evil (Video Game) / int_5f41f8b2
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_5f41f8b2
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_5f41f8b2
 Beyond Good & Evil (Video Game) / int_5f52cfcf
type
Intrepid Reporter
 Beyond Good & Evil (Video Game) / int_5f52cfcf
comment
Intrepid Reporter: Jade, of course. She has her own agency and ends up right in the thick of the biggest conspiracy in Hyllian history.
 Beyond Good & Evil (Video Game) / int_5f52cfcf
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_5f52cfcf
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_5f52cfcf
 Beyond Good & Evil (Video Game) / int_60f567f1
type
Lonely Piano Piece
 Beyond Good & Evil (Video Game) / int_60f567f1
comment
Lonely Piano Piece: The piece "Enfantes Disparus," that plays when you return to the destroyed lighthouse.
 Beyond Good & Evil (Video Game) / int_60f567f1
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_60f567f1
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_60f567f1
 Beyond Good & Evil (Video Game) / int_61b8f9e2
type
Bunny-Ears Lawyer
 Beyond Good & Evil (Video Game) / int_61b8f9e2
comment
Bunny-Ears Lawyer: Both Pey'j and Double H have abilities beyond what their comical exteriors would suggest.
 Beyond Good & Evil (Video Game) / int_61b8f9e2
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_61b8f9e2
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_61b8f9e2
 Beyond Good & Evil (Video Game) / int_6205e23d
type
Throw the Mook at Them
 Beyond Good & Evil (Video Game) / int_6205e23d
comment
Throw the Mook at Them: Early on in the Final Boss Battle, you can launch the mooks that are disguised as Pey'j at the boss to damage him.
 Beyond Good & Evil (Video Game) / int_6205e23d
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_6205e23d
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_6205e23d
 Beyond Good & Evil (Video Game) / int_62f20fd6
type
A Long Time Ago, in a Galaxy Far, Far Away...
 Beyond Good & Evil (Video Game) / int_62f20fd6
comment
A Long Time Ago, in a Galaxy Far, Far Away...: While Hillys has anthropomorphic beings based off of Earth animals along with humans and is part of a larger solar system, there's no mention of Earth anywhere.... but then, the prequel game confirms that Earth exists, or rather did.
 Beyond Good & Evil (Video Game) / int_62f20fd6
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_62f20fd6
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_62f20fd6
 Beyond Good & Evil (Video Game) / int_6602cad
type
Permanently Missable Content
 Beyond Good & Evil (Video Game) / int_6602cad
comment
Permanently Missable Content: Averted with the DomZ serpent Recurring Boss. Even if you beat all of them without ever taking a photograph, you can find the skeletal remains of one in a cave that you can photograph instead. Likewise, the Pterolimax doesn't die after being defeated, and it is possible to go back into the mine and photograph it bouncing around at any later point. The DomZ sarcophagus is a different matter; don't get a picture while fighting them in the Slaughterhouse? Well, you'll have to wait till the final battle to get one, and by then you'll have more pressing concerns. One animal that does count as permanently missable is the Space Whale that's found on route to the final area of the game. Its in a block of ice and you need to shoot at it to free it. Since its a one way trip, you won't get the chance to photograph it again.
 Beyond Good & Evil (Video Game) / int_6602cad
featureApplicability
-1.0
 Beyond Good & Evil (Video Game) / int_6602cad
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_6602cad
 Beyond Good & Evil (Video Game) / int_66f763c0
type
Interface Screw
 Beyond Good & Evil (Video Game) / int_66f763c0
comment
Interface Screw: The DomZ Priest.
 Beyond Good & Evil (Video Game) / int_66f763c0
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_66f763c0
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_66f763c0
 Beyond Good & Evil (Video Game) / int_68cf9795
type
Ironic Nickname
 Beyond Good & Evil (Video Game) / int_68cf9795
comment
Ironic Nickname: "Peepers," the blind man who fronts for IRIS. (Well, ambiguously blind, anyway. He always wears dark glasses, his gaze is unfocused, and he identifies Jade by smell, but he somehow knows when she approaches, doesn't have a cane, and somehow manages to "see" a picture put up on a screen.)
 Beyond Good & Evil (Video Game) / int_68cf9795
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_68cf9795
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_68cf9795
 Beyond Good & Evil (Video Game) / int_69f4d99b
type
Shockwave Stomp
 Beyond Good & Evil (Video Game) / int_69f4d99b
comment
Shockwave Stomp: This is the first part of the team attack—your partner creates a shockwave, sending all ground-bound enemies into the air. (The second half involves you attacking them, which allows you to throw them into the wall/an arc of electricity/another enemy/a bridge that needs knocked down/materia crystals.)
 Beyond Good & Evil (Video Game) / int_69f4d99b
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_69f4d99b
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_69f4d99b
 Beyond Good & Evil (Video Game) / int_6af6887
type
Escape Sequence
 Beyond Good & Evil (Video Game) / int_6af6887
comment
Escape Sequence: Two of the Alpha Section bases Jade breaks into feature these at the end, forcing you to flee the Beam Spam of the soldiers chasing you.
 Beyond Good & Evil (Video Game) / int_6af6887
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_6af6887
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_6af6887
 Beyond Good & Evil (Video Game) / int_6bd689ca
type
Meaningful Echo
 Beyond Good & Evil (Video Game) / int_6bd689ca
comment
Meaningful Echo: Double H has a tendency to rattle off Carlson & Peeters-isms at random, so none of them seem incredibly important, at first. However, when he saves Jade from plummeting to her doom, he turns one of them from a generic "fauxtivational statement of team solidarity" to a genuine admission of his care and trust for her. "D! B! U! T! T! Don't break up the team!"
 Beyond Good & Evil (Video Game) / int_6bd689ca
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_6bd689ca
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_6bd689ca
 Beyond Good & Evil (Video Game) / int_6bda9a30
type
Meaningful Name
 Beyond Good & Evil (Video Game) / int_6bda9a30
comment
Meaningful Name: Jade (the stone) symbolizes immortality and resurrection. Jade (the girl) can bring people back to life. Jade's alias "Shauni" is an in-universe example. It's the name with which the DomZ refer to their deity.
 Beyond Good & Evil (Video Game) / int_6bda9a30
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_6bda9a30
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_6bda9a30
 Beyond Good & Evil (Video Game) / int_6e9e1e32
type
GottaCatchEmAll
 Beyond Good & Evil (Video Game) / int_6e9e1e32
comment
Gotta Catch 'Em All: Your first quest is to take photos of an example of every single living thing on the planet. It keeps you well funded so long as you keep up with it, and you get an album of all the photos you took if you manage to get all of them. And then, to a certain extent, the pearls. You don't need all of them to progress, but you get a fun little reward for it.
 Beyond Good & Evil (Video Game) / int_6e9e1e32
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_6e9e1e32
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_6e9e1e32
 Beyond Good & Evil (Video Game) / int_6ec03ba1
type
Mook Maker
 Beyond Good & Evil (Video Game) / int_6ec03ba1
comment
Mook Maker: Several areas include devices that continuously vend robot enemies on demand. This is meant to help you disable certain barriers by turning them into projectiles.
 Beyond Good & Evil (Video Game) / int_6ec03ba1
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_6ec03ba1
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_6ec03ba1
 Beyond Good & Evil (Video Game) / int_6ec989d8
type
Guide Dang It!
 Beyond Good & Evil (Video Game) / int_6ec989d8
comment
Guide Dang It!: The final boss. You have to hit him in a very specific order and you can't let him hit you or the entire sequence resets, potentially letting the fight drag on forever. The Interface Screw he throws at you doesn't help in the least.
 Beyond Good & Evil (Video Game) / int_6ec989d8
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_6ec989d8
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_6ec989d8
 Beyond Good & Evil (Video Game) / int_7131e4c9
type
Rodents of Unusual Size
 Beyond Good & Evil (Video Game) / int_7131e4c9
comment
Rodents of Unusual Size: Rattus giganteus and their relatives, Rattus albus.
 Beyond Good & Evil (Video Game) / int_7131e4c9
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_7131e4c9
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_7131e4c9
 Beyond Good & Evil (Video Game) / int_71bd62b9
type
Calling Your Attacks
 Beyond Good & Evil (Video Game) / int_71bd62b9
comment
Calling Your Attacks: "Jet Boots Attack!"
 Beyond Good & Evil (Video Game) / int_71bd62b9
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_71bd62b9
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_71bd62b9
 Beyond Good & Evil (Video Game) / int_72c04e0d
type
Door to Before
 Beyond Good & Evil (Video Game) / int_72c04e0d
comment
Door to Before: See that laser fence? The button to deactivate it is on the other side. You know what to do...
 Beyond Good & Evil (Video Game) / int_72c04e0d
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_72c04e0d
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_72c04e0d
 Beyond Good & Evil (Video Game) / int_72dd7026
type
What the Hell, Player?
 Beyond Good & Evil (Video Game) / int_72dd7026
comment
What the Hell, Player?: Pey'j and Double H get quite irritated if you hit them. "RESPECT THE HOME TEAM!" If you keep all the health-increasing PA-1's to yourself, your ally will complain.
 Beyond Good & Evil (Video Game) / int_72dd7026
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_72dd7026
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_72dd7026
 Beyond Good & Evil (Video Game) / int_740f59b4
type
ColorCodedForYourConvenience
 Beyond Good & Evil (Video Game) / int_740f59b4
comment
Color-Coded for Your Convenience: The DomZ and Jade are both green.
 Beyond Good & Evil (Video Game) / int_740f59b4
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_740f59b4
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_740f59b4
 Beyond Good & Evil (Video Game) / int_7464705c
type
Arc Words
 Beyond Good & Evil (Video Game) / int_7464705c
comment
Arc Words: "Shauni"
 Beyond Good & Evil (Video Game) / int_7464705c
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_7464705c
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_7464705c
 Beyond Good & Evil (Video Game) / int_75538142
type
Friend to All Children
 Beyond Good & Evil (Video Game) / int_75538142
comment
Friend to All Children: All three of the main characters. Jade and Pey'j most obviously, since they do run an Orphanage of Love, but Double H shows his kinder side off in the Photo Montage during the credits.
 Beyond Good & Evil (Video Game) / int_75538142
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_75538142
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_75538142
 Beyond Good & Evil (Video Game) / int_767ef8a0
type
Flying Seafood Special
 Beyond Good & Evil (Video Game) / int_767ef8a0
comment
Flying Seafood Special: Some species on Hillys look like they should be underwater rather than in the air. The Vorax, the Teratosaurus, both Mantas, and the Nautilus are all major offenders.
 Beyond Good & Evil (Video Game) / int_767ef8a0
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_767ef8a0
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_767ef8a0
 Beyond Good & Evil (Video Game) / int_77dfc3b2
type
Detail-Hogging Cover
 Beyond Good & Evil (Video Game) / int_77dfc3b2
comment
Detail-Hogging Cover: The "box art" for the HD rerelease really ramps up the detail, to slightly creepy extent. The HD game does look slightly nicer, but the cover suggests an almost complete graphical overhaul.
 Beyond Good & Evil (Video Game) / int_77dfc3b2
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_77dfc3b2
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_77dfc3b2
 Beyond Good & Evil (Video Game) / int_78410584
type
She Is Not My Girlfriend
 Beyond Good & Evil (Video Game) / int_78410584
comment
She Is Not My Girlfriend: Gender-flipped, but otherwise played straight:
 Beyond Good & Evil (Video Game) / int_78410584
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_78410584
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_78410584
 Beyond Good & Evil (Video Game) / int_7969f21e
type
No One Gets Left Behind
 Beyond Good & Evil (Video Game) / int_7969f21e
comment
No One Gets Left Behind: As dictated by "Carlson and Peeters!"
 Beyond Good & Evil (Video Game) / int_7969f21e
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_7969f21e
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_7969f21e
 Beyond Good & Evil (Video Game) / int_7abd339f
type
Black-and-White Morality
 Beyond Good & Evil (Video Game) / int_7abd339f
comment
Black-and-White Morality: Unabashedly so - Jade and the IRIS Network are completely 100% good, the Alpha Sections and the DomZ are completely evil. Several reviews specifically criticized it for this, as its (publisher-mandated) title seemed to imply a greater degree of moral ambiguity. The title rather refers to the initial premise of hyllians fighting the evil Alpha Sections being a tip of an iceberg, which gets partially revealed in the end (what with Jade's true origin and all).
 Beyond Good & Evil (Video Game) / int_7abd339f
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_7abd339f
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_7abd339f
 Beyond Good & Evil (Video Game) / int_7bf14666
type
And Now for Someone Completely Different
 Beyond Good & Evil (Video Game) / int_7bf14666
comment
And Now for Someone Completely Different: Pulled with sidekicks instead of the main character, but it still fits.
 Beyond Good & Evil (Video Game) / int_7bf14666
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_7bf14666
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_7bf14666
 Beyond Good & Evil (Video Game) / int_7cfeef98
type
Narrative Filigree
 Beyond Good & Evil (Video Game) / int_7cfeef98
comment
Narrative Filigree: One of the things the game was initially praised for was for the way its setting actually felt like a world, with little details like advertisements, Jade's friendship with seemingly random NPCs, and all the animals.
 Beyond Good & Evil (Video Game) / int_7cfeef98
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_7cfeef98
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_7cfeef98
 Beyond Good & Evil (Video Game) / int_7e6a2528
type
Curse of The Ancients
 Beyond Good & Evil (Video Game) / int_7e6a2528
comment
Curse of The Ancients: Pey'j both plays this one straight and subverts it. On one hand, he's prone to several "Consarnits!" and "Conflabbits!" On the other hand, his favorite epithet appears to be the decidedly less ancient "Sweet Jesus!"
 Beyond Good & Evil (Video Game) / int_7e6a2528
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_7e6a2528
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_7e6a2528
 Beyond Good & Evil (Video Game) / int_7febc23b
type
Establishing Character Moment
 Beyond Good & Evil (Video Game) / int_7febc23b
comment
Establishing Character Moment: Jade's first act is to go Mama Bear on some child-stealing aliens. Pey'j jumping into the pit to save her, while shouting at the top of his lungs. He immediately makes himself a distraction, buying Jade time and defeating the monster. Double H, mangling Jade's name even as he's enthusiastically swears his loyalty to her. Right after that, he uses his head to get them out of there, and then falls down a pit because he forgot to stop in time.
 Beyond Good & Evil (Video Game) / int_7febc23b
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_7febc23b
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_7febc23b
 Beyond Good & Evil (Video Game) / int_7fff034b
type
Kent Brockman News
 Beyond Good & Evil (Video Game) / int_7fff034b
comment
Kent Brockman News: Fehn Digler's news program at the beginning of the game. Final broadcast from "The Hillyan Word", mouthpiece for the Alpha Section. "The truth has finally been revealed by our trustworthy colleagues from the IRIS Network. The Hilllyan People have joined forces to drive the Alpha Sections out of Hillys. Once again, the honorable journalistic profession was able to show that it had a preponderant role in history."
 Beyond Good & Evil (Video Game) / int_7fff034b
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_7fff034b
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_7fff034b
 Beyond Good & Evil (Video Game) / int_82108e3d
type
Attack Its Weak Point
 Beyond Good & Evil (Video Game) / int_82108e3d
comment
Attack Its Weak Point: The Alpha Sections have a brightly colored tank on the back of their armour that incapacitates them if hit with a disk, and sends them flying into the atmosphere if kicked.
 Beyond Good & Evil (Video Game) / int_82108e3d
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_82108e3d
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_82108e3d
 Beyond Good & Evil (Video Game) / int_823c6e3e
type
Large Ham
 Beyond Good & Evil (Video Game) / int_823c6e3e
comment
And Pey'j. "CHILI CON CARNEEEEEEEEEEEE!!"
 Beyond Good & Evil (Video Game) / int_823c6e3e
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_823c6e3e
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_823c6e3e
 Beyond Good & Evil (Video Game) / int_84194ebf
type
24-Hour Armor
 Beyond Good & Evil (Video Game) / int_84194ebf
comment
24-Hour Armor: Double H never goes anywhere without his armor. This is apparently Hand Waved somewhere in the Manual, saying that wearing armor makes him feel manly and empowered.
 Beyond Good & Evil (Video Game) / int_84194ebf
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_84194ebf
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_84194ebf
 Beyond Good & Evil (Video Game) / int_84d94c17
type
Martial Arts Staff
 Beyond Good & Evil (Video Game) / int_84d94c17
comment
Martial Arts Staff: Jade's choice, as a martial arts master.
 Beyond Good & Evil (Video Game) / int_84d94c17
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_84d94c17
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_84d94c17
 Beyond Good & Evil (Video Game) / int_85debad9
type
Plucky Girl
 Beyond Good & Evil (Video Game) / int_85debad9
comment
Plucky Girl: Jade isn't afraid to get into danger to discover the truth and is rarely discourage.
 Beyond Good & Evil (Video Game) / int_85debad9
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_85debad9
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_85debad9
 Beyond Good & Evil (Video Game) / int_86c192f4
type
Badass Creed
 Beyond Good & Evil (Video Game) / int_86c192f4
comment
Badass Creed: The code of Carlson & Peeters, at least in theory. Double H seems to apply liberal amounts of Mundane Made Awesome to his interpretation of it, though...
 Beyond Good & Evil (Video Game) / int_86c192f4
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_86c192f4
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_86c192f4
 Beyond Good & Evil (Video Game) / int_8a27f768
type
Space Whale
 Beyond Good & Evil (Video Game) / int_8a27f768
comment
Space Whale: Megaptera Anaerobia, or "whale that doesn't need oxygen."
 Beyond Good & Evil (Video Game) / int_8a27f768
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_8a27f768
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_8a27f768
 Beyond Good & Evil (Video Game) / int_8a8afdce
type
Mini-Game
 Beyond Good & Evil (Video Game) / int_8a8afdce
comment
Mini-Game: Francis' Pallet Game in the Akuda Bar. Issam's Pearl Game, which is your reward for finding all the pearls in Hillys.
 Beyond Good & Evil (Video Game) / int_8a8afdce
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_8a8afdce
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_8a8afdce
 Beyond Good & Evil (Video Game) / int_8cb844c6
type
Mr. Exposition
 Beyond Good & Evil (Video Game) / int_8cb844c6
comment
Mr. Exposition: Hahn.
 Beyond Good & Evil (Video Game) / int_8cb844c6
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_8cb844c6
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_8cb844c6
 Beyond Good & Evil (Video Game) / int_8e81e57f
type
Voice with an Internet Connection
 Beyond Good & Evil (Video Game) / int_8e81e57f
comment
Voice with an Internet Connection: Meï
 Beyond Good & Evil (Video Game) / int_8e81e57f
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_8e81e57f
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_8e81e57f
 Beyond Good & Evil (Video Game) / int_8fc70212
type
Voice Clip Song
 Beyond Good & Evil (Video Game) / int_8fc70212
comment
Voice Clip Song: In an interview, the game's composer, Christophe Heral, said that a significant portion of fan favorite track "Propaganda" was created by remixing portions of a telephone conversation between himself and a Bulgarian woman. In the original version, dialogue from the game production team was included, but got cut. (The Bulgarian phone conversation remix is still there.)
 Beyond Good & Evil (Video Game) / int_8fc70212
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_8fc70212
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_8fc70212
 Beyond Good & Evil (Video Game) / int_90b6a043
type
Mega-Microbes
 Beyond Good & Evil (Video Game) / int_90b6a043
comment
Mega-Microbes: A good number of animals that can be photographed are gigantic one-celled organisms, especially in the Ancient Mine.
 Beyond Good & Evil (Video Game) / int_90b6a043
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_90b6a043
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_90b6a043
 Beyond Good & Evil (Video Game) / int_91d77894
type
Ring Menu
 Beyond Good & Evil (Video Game) / int_91d77894
comment
Ring Menu: S.A.C, which combines Hyperspace Arsenal and the pause menu, arranges items in a circular pattern with the cursor rotating through them. The keypads for unlocking doors is also arranged in a spiral.
 Beyond Good & Evil (Video Game) / int_91d77894
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_91d77894
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_91d77894
 Beyond Good & Evil (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Beyond Good & Evil (Video Game) / int_93168fb1
comment
It's Quiet… Too Quiet: Double H says "It's too quiet around here. Somebody's watching us," when he and Jade first enter the external corridor to the Cloister on the moon.
 Beyond Good & Evil (Video Game) / int_93168fb1
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_93168fb1
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_93168fb1
 Beyond Good & Evil (Video Game) / int_9323741
type
Planet Looters
 Beyond Good & Evil (Video Game) / int_9323741
comment
Planet Looters: The DomZ, who take away a very valuable resource: the life force of living beings.
 Beyond Good & Evil (Video Game) / int_9323741
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_9323741
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_9323741
 Beyond Good & Evil (Video Game) / int_94d0eb61
type
Lighthouse Point
 Beyond Good & Evil (Video Game) / int_94d0eb61
comment
Lighthouse Point: Where the orphans are taken care of. It's a non-creepy variant.
 Beyond Good & Evil (Video Game) / int_94d0eb61
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_94d0eb61
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_94d0eb61
 Beyond Good & Evil (Video Game) / int_955aba87
type
Mook Chivalry
 Beyond Good & Evil (Video Game) / int_955aba87
comment
Mook Chivalry: Crochax will always attack one at a time, even when they outnumber you five to one. Averted with many other enemies, though, such as the Alpha Sections soldiers.
 Beyond Good & Evil (Video Game) / int_955aba87
featureApplicability
-1.0
 Beyond Good & Evil (Video Game) / int_955aba87
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_955aba87
 Beyond Good & Evil (Video Game) / int_9578bb87
type
Canis Latinicus
 Beyond Good & Evil (Video Game) / int_9578bb87
comment
Canis Latinicus: All the Beast Men have taxonomical names that end in Sapiens but are of different genus; for example, Jade's "uncle", Pey'j, is a "Sus Sapiens" or "Sentient Pig."
 Beyond Good & Evil (Video Game) / int_9578bb87
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_9578bb87
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_9578bb87
 Beyond Good & Evil (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 Beyond Good & Evil (Video Game) / int_963086ce
comment
Damn You, Muscle Memory! Controls for taking photographs switched camera control from one joystick to the other in the PS2 port. This is hell when trying to take a photo during combat. And if you're playing on the GameCube, try going between this game and Star Fox Adventures. (Or better yet, don't—unless you like mad flailing.) Both have staff combat. Both have partner mechanics. Both have similar inventories. Both are Zeldalikes. Both have completely different controls. (Yet not different enough to stop you from getting confused.) Controlling the (game) camera is a pain as the X and Y axis cannot be reversed separately and they operate halfway between most games standards. (Most games have tilt left to look left but tilt up to look down, this has left for left and up for up and you can only reverse both at once.) The final boss inverts your movement controls, which happens between checkpoints so you have to use both the normal and inverted control in the same checkpoint if you fail.
 Beyond Good & Evil (Video Game) / int_963086ce
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_963086ce
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_963086ce
 Beyond Good & Evil (Video Game) / int_99a12edd
type
Cyborg
 Beyond Good & Evil (Video Game) / int_99a12edd
comment
Cyborg: The DomZ robot is made out of metal factory parts and raw flesh, potentially making it this.
 Beyond Good & Evil (Video Game) / int_99a12edd
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_99a12edd
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_99a12edd
 Beyond Good & Evil (Video Game) / int_9b9435d0
type
AntiFrustrationFeature
 Beyond Good & Evil (Video Game) / int_9b9435d0
comment
Anti-Frustration Feature: While dying in most places makes you lose any items you used after the checkpoint, the Looter's Caverns and final boss return items to you after you're sent back to a checkpoint.
 Beyond Good & Evil (Video Game) / int_9b9435d0
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_9b9435d0
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_9b9435d0
 Beyond Good & Evil (Video Game) / int_9c7e3137
type
Hyperspace Arsenal
 Beyond Good & Evil (Video Game) / int_9c7e3137
comment
Hyperspace Arsenal: A literal one, the S.A.C.(Synthetic-Atomic-Compressor) device on Jade's hip stores physical objects as energy patterns for later retrieval.
 Beyond Good & Evil (Video Game) / int_9c7e3137
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_9c7e3137
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_9c7e3137
 Beyond Good & Evil (Video Game) / int_9d12bbc1
type
Foreshadowing
 Beyond Good & Evil (Video Game) / int_9d12bbc1
comment
Foreshadowing: The first combat track of the game is made up of an ethereal chorus and DomZ Black Speech, but one word is distinctly discernible: "Shauni". At the end of the game, Jade is revealed to not be human, but a being called Shauni that is very important for the DomZ. When Jade first asks Pey'j if he's heard of the IRIS Network, he panics and quickly warns Jade that it might be a trap. Makes sense, since he's secretly the leader and doesn't want to get Jade wrapped up in the Alpha Section's conspiracy. Jade passing out at the start of the game and Pey'j yelling about getting her some kind of serum in the distance is a fairly easily-forgotten scene. Then you find out at the end of the game that Jade isn't exactly human. Jade can smack around armored soldiers and aliens with her wooden staff, which glows at the ends, and has an unexplained Super Attack she has to charge up. She also takes minimal damage from hammer strikes and point-blank mine explosions, and doesn't have the technology and bulk like Pey'j or Double H. Turns out it's not just Rule of Fun, or the game's Zelda inspirations; she actually has preternatural abilities.
 Beyond Good & Evil (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_9d12bbc1
 Beyond Good & Evil (Video Game) / int_9e630d58
type
Exploring the Evil Lair
 Beyond Good & Evil (Video Game) / int_9e630d58
comment
Exploring the Evil Lair: Jade and Double H fly to the moon and infiltrate the DomZ main compound in the climax.
 Beyond Good & Evil (Video Game) / int_9e630d58
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_9e630d58
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_9e630d58
 Beyond Good & Evil (Video Game) / int_9e83f027
type
Amazing Technicolor Population
 Beyond Good & Evil (Video Game) / int_9e83f027
comment
Amazing Technicolor Population: Yoa. The camera insists she's "Homo Sapiens," but most humans don't have bluish-white skin.
 Beyond Good & Evil (Video Game) / int_9e83f027
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_9e83f027
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_9e83f027
 Beyond Good & Evil (Video Game) / int_9e86e227
type
The End... Or Is It?
 Beyond Good & Evil (Video Game) / int_9e86e227
comment
The End... Or Is It?: Pey'j grows a DomZ eye on his palm at the end.
 Beyond Good & Evil (Video Game) / int_9e86e227
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_9e86e227
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_9e86e227
 Beyond Good & Evil (Video Game) / int_9f6fb586
type
Leitmotif
 Beyond Good & Evil (Video Game) / int_9f6fb586
comment
Leitmotif: Guttural chants for the DomZ.
 Beyond Good & Evil (Video Game) / int_9f6fb586
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_9f6fb586
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_9f6fb586
 Beyond Good & Evil (Video Game) / int_9f93adcd
type
In-Universe Game Clock
 Beyond Good & Evil (Video Game) / int_9f93adcd
comment
In-Universe Game Clock: Days do pass, but they're mostly atmospheric. A few animals for the Collection Sidequest do pop up only at certain times of day, though.
 Beyond Good & Evil (Video Game) / int_9f93adcd
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_9f93adcd
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_9f93adcd
 Beyond Good & Evil (Video Game) / int_9faa8f54
type
Electric Jellyfish
 Beyond Good & Evil (Video Game) / int_9faa8f54
comment
Electric Jellyfish: "Sweet Jesus! Jellies!" Pey'j reacts with zeal to being zapped by one, though that's probably his Boisterous Bruiser side showing through.
 Beyond Good & Evil (Video Game) / int_9faa8f54
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_9faa8f54
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_9faa8f54
 Beyond Good & Evil (Video Game) / int_a16fafdd
type
JamesBondage
 Beyond Good & Evil (Video Game) / int_a16fafdd
comment
James Bondage: Both Pey'j and Double H get their time in the, uh, cage.
 Beyond Good & Evil (Video Game) / int_a16fafdd
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_a16fafdd
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_a16fafdd
 Beyond Good & Evil (Video Game) / int_a211849
type
Life Energy
 Beyond Good & Evil (Video Game) / int_a211849
comment
Life Energy: The DomZ suck you dry of this stuff.
 Beyond Good & Evil (Video Game) / int_a211849
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_a211849
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_a211849
 Beyond Good & Evil (Video Game) / int_a24989ce
type
Save Point
 Beyond Good & Evil (Video Game) / int_a24989ce
comment
Save Point: Any of the various MDisk Decoders is this.
 Beyond Good & Evil (Video Game) / int_a24989ce
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_a24989ce
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_a24989ce
 Beyond Good & Evil (Video Game) / int_a2b38d3b
type
Eye Scream
 Beyond Good & Evil (Video Game) / int_a2b38d3b
comment
Eye Scream: The DomZ Priest. RIGHT in the eye, hell yeah.
 Beyond Good & Evil (Video Game) / int_a2b38d3b
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_a2b38d3b
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_a2b38d3b
 Beyond Good & Evil (Video Game) / int_a3509d95
type
The Password Is Always "Swordfish"
 Beyond Good & Evil (Video Game) / int_a3509d95
comment
The Password Is Always "Swordfish": Averted hard, as the passcodes for various locks in the game are randomly generated for each playthrough, and while they always follow the pattern "Letter-Digit-Letter-Digit", this leaves 67,600 possible combinations (26 x 10 x 26 x 10).
 Beyond Good & Evil (Video Game) / int_a3509d95
featureApplicability
-1.0
 Beyond Good & Evil (Video Game) / int_a3509d95
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_a3509d95
 Beyond Good & Evil (Video Game) / int_a3f6fcb0
type
Action Mom
 Beyond Good & Evil (Video Game) / int_a3f6fcb0
comment
Action Mom: Adoptive mother, but it still counts—especially given that Jade's need to provide for her kids is what catapaults her into the story in the first place.
 Beyond Good & Evil (Video Game) / int_a3f6fcb0
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_a3f6fcb0
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_a3f6fcb0
 Beyond Good & Evil (Video Game) / int_a4c37cbe
type
Mood Whiplash
 Beyond Good & Evil (Video Game) / int_a4c37cbe
comment
Mood Whiplash: Silly setting plus serious plot—and Tear Jerker scenes combined with outright slapstick—equals one very confused, but at least entertained, audience.
 Beyond Good & Evil (Video Game) / int_a4c37cbe
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_a4c37cbe
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_a4c37cbe
 Beyond Good & Evil (Video Game) / int_a796d2a6
type
Imperial Stormtrooper Marksmanship Academy
 Beyond Good & Evil (Video Game) / int_a796d2a6
comment
Imperial Stormtrooper Marksmanship Academy: The Alpha Sections soldiers in both chase scenes. Even their leader isn't immune to it! It's an Acceptable Break from Reality, though; if they kept their usual accuracy, those sequences would be downright impossible to beat.
 Beyond Good & Evil (Video Game) / int_a796d2a6
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_a796d2a6
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_a796d2a6
 Beyond Good & Evil (Video Game) / int_a96b8b63
type
Space Marine
 Beyond Good & Evil (Video Game) / int_a96b8b63
comment
Space Marine: Double H, by-the-book member of the Hillyan Army. The Alpha Sections count, as an evil counterpart.
 Beyond Good & Evil (Video Game) / int_a96b8b63
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_a96b8b63
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_a96b8b63
 Beyond Good & Evil (Video Game) / int_ac18c727
type
Projected Man
 Beyond Good & Evil (Video Game) / int_ac18c727
comment
Projected Man: Secundo, the Artificial Intelligence assistant in Jade's PAC, is mainly shown via hologram.
 Beyond Good & Evil (Video Game) / int_ac18c727
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_ac18c727
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_ac18c727
 Beyond Good & Evil (Video Game) / int_ad1db87c
type
Oh, Crap!
 Beyond Good & Evil (Video Game) / int_ad1db87c
comment
Oh, Crap!: Probably how Jade and Pey'j feel when they realize how huge and terrifying the Pterolimax is.
 Beyond Good & Evil (Video Game) / int_ad1db87c
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_ad1db87c
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_ad1db87c
 Beyond Good & Evil (Video Game) / int_b036fec2
type
First-Person Snapshooter
 Beyond Good & Evil (Video Game) / int_b036fec2
comment
First-Person Snapshooter: One of the central mechanics. Justified since Jade is a photographer.
 Beyond Good & Evil (Video Game) / int_b036fec2
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_b036fec2
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_b036fec2
 Beyond Good & Evil (Video Game) / int_b060856d
type
Big Book of War
 Beyond Good & Evil (Video Game) / int_b060856d
comment
Big Book of War: CARLSOOOOOON AAAAND PEEEEETERSSSSSS!
 Beyond Good & Evil (Video Game) / int_b060856d
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_b060856d
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_b060856d
 Beyond Good & Evil (Video Game) / int_b06186c2
type
RoofHopping
 Beyond Good & Evil (Video Game) / int_b06186c2
comment
Roof Hopping: The very, very cool rooftop chase scene, where the leader of the Alpha Sections, General Kehck, chases Jade himself before she makes her getaway.
 Beyond Good & Evil (Video Game) / int_b06186c2
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_b06186c2
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_b06186c2
 Beyond Good & Evil (Video Game) / int_b1bf431c
type
Go for the Eye
 Beyond Good & Evil (Video Game) / int_b1bf431c
comment
Go for the Eye: Many of the DomZ enemies.
 Beyond Good & Evil (Video Game) / int_b1bf431c
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_b1bf431c
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_b1bf431c
 Beyond Good & Evil (Video Game) / int_b83aeca9
type
Lantern Jaw of Justice
 Beyond Good & Evil (Video Game) / int_b83aeca9
comment
Lantern Jaw of Justice: Double H has one. A briefly visible, Dummied Out early character model for him actually suggests that it used to be bigger, and Hahn had one as well.
 Beyond Good & Evil (Video Game) / int_b83aeca9
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_b83aeca9
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_b83aeca9
 Beyond Good & Evil (Video Game) / int_b8f8de7d
type
Treasure Is Bigger in Fiction
 Beyond Good & Evil (Video Game) / int_b8f8de7d
comment
Treasure Is Bigger in Fiction: There are eighty-eight pearls in the game, each of which is roughly the size of Jade's head.
 Beyond Good & Evil (Video Game) / int_b8f8de7d
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_b8f8de7d
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_b8f8de7d
 Beyond Good & Evil (Video Game) / int_bb48f8ba
type
Timed Mission
 Beyond Good & Evil (Video Game) / int_bb48f8ba
comment
Timed Mission: Saving Double H from the DomZ disease and getting out of the exploding moon base.
 Beyond Good & Evil (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_bb48f8ba
 Beyond Good & Evil (Video Game) / int_bcbf7aef
type
Plucky Comic Relief
 Beyond Good & Evil (Video Game) / int_bcbf7aef
comment
Plucky Comic Relief: Pey'j is comic relief and he knows it; he supplies plenty of jokes, is the butt of a few, and always keeps his chin up. He's even a bit of a Boisterous Bruiser at times. Double H comes off as comic relief due to his weird mannerisms, though it's suggested that he's actually quite self-aware.
 Beyond Good & Evil (Video Game) / int_bcbf7aef
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_bcbf7aef
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_bcbf7aef
 Beyond Good & Evil (Video Game) / int_bebf0356
type
Mission Control
 Beyond Good & Evil (Video Game) / int_bebf0356
comment
Mission Control: The IRIS network.
 Beyond Good & Evil (Video Game) / int_bebf0356
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_bebf0356
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_bebf0356
 Beyond Good & Evil (Video Game) / int_c0d3d3fd
type
Border Patrol
 Beyond Good & Evil (Video Game) / int_c0d3d3fd
comment
Border Patrol: At the borders of the main map, you'll get the warning "you are now leaving territorial waters". If you continue, you'll get picked up and carried back.
 Beyond Good & Evil (Video Game) / int_c0d3d3fd
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_c0d3d3fd
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_c0d3d3fd
 Beyond Good & Evil (Video Game) / int_c313d43a
type
True Companions
 Beyond Good & Evil (Video Game) / int_c313d43a
comment
True Companions: Just before the meeting the final boss, Jade invokes this near literally with Double H and Pey'j (the music helps).
 Beyond Good & Evil (Video Game) / int_c313d43a
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_c313d43a
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_c313d43a
 Beyond Good & Evil (Video Game) / int_c3191ad7
type
Smooch of Victory
 Beyond Good & Evil (Video Game) / int_c3191ad7
comment
Smooch of Victory: Double H tries this on Jade when you beat the final race. Jade's reaction is mixed, at best. Since we don't get to see the actual thing itself, interpret the reaction however you will.
 Beyond Good & Evil (Video Game) / int_c3191ad7
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_c3191ad7
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_c3191ad7
 Beyond Good & Evil (Video Game) / int_c3d60914
type
Continuing is Painful
 Beyond Good & Evil (Video Game) / int_c3d60914
comment
Continuing is Painful: When continuing after dying Jade will only be at half of her maximum health, or just four hearts if you've collected enough health increases. This is painful in some moderately tricky stealth sections which feature instadeath traps. Some players don't bother healing up from there since another death is probably just around the corner.
 Beyond Good & Evil (Video Game) / int_c3d60914
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_c3d60914
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_c3d60914
 Beyond Good & Evil (Video Game) / int_c64db44b
type
Idle Animation
 Beyond Good & Evil (Video Game) / int_c64db44b
comment
Idle Animation: Jade places her hands on her lower back and thrusts her chest out, stretching. And that's pretty much the only bit of Fanservice you get. Jade's partners have them, as well; there are a couple different ones for each character.
 Beyond Good & Evil (Video Game) / int_c64db44b
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_c64db44b
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_c64db44b
 Beyond Good & Evil (Video Game) / int_c75df49a
type
Shout-Out
 Beyond Good & Evil (Video Game) / int_c75df49a
comment
Shout-Out: There's a pretty obscure reference to the creator's most well known creation, Rayman.note In a fairly out of the way hidden area in the Factory dungeon, you can find a cow skeleton. If you examine the skeleton, you can find a small bug sticking on to it. The bug is Aedes Raymanis, or Rayman mosquito. Fittingly enough, the mosquito is Bzzit, the first boss from the original Rayman and one of Rayman's friends. There's even a fairly well-hidden reference to Tonic Trouble, an even more obscure game by the same creator.note The lead character of that game, Ed, advertises K-Starkos, a health item. The official name for the two-legged factory boss appears to be Metal Gear DomZ, if the soundtrack is anything to go by. This is quite fitting considering you fight it after a long stealth section. According to Michel Ancel, the long black car that appears in the first mission is a reference to Full Throttle.
 Beyond Good & Evil (Video Game) / int_c75df49a
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_c75df49a
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_c75df49a
 Beyond Good & Evil (Video Game) / int_c78c0896
type
Big Friendly Dog
 Beyond Good & Evil (Video Game) / int_c78c0896
comment
Big Friendly Dog: Woof, who is, sitting up, at least as tall as Jade herself.
 Beyond Good & Evil (Video Game) / int_c78c0896
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_c78c0896
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_c78c0896
 Beyond Good & Evil (Video Game) / int_c91dcba1
type
Perma-Stubble
 Beyond Good & Evil (Video Game) / int_c91dcba1
comment
Perma-Stubble: Double H has a case of this that doesn't get any better or worse after you rescue him.
 Beyond Good & Evil (Video Game) / int_c91dcba1
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_c91dcba1
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_c91dcba1
 Beyond Good & Evil (Video Game) / int_ca52cc92
type
Canned Orders over Loudspeaker
 Beyond Good & Evil (Video Game) / int_ca52cc92
comment
Canned Orders over Loudspeaker: Alpha Sections leader General Kehck on the floating screens in the market.
 Beyond Good & Evil (Video Game) / int_ca52cc92
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_ca52cc92
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_ca52cc92
 Beyond Good & Evil (Video Game) / int_cf7fafbb
type
Orphanage of Love
 Beyond Good & Evil (Video Game) / int_cf7fafbb
comment
Orphanage of Love: Jade's Lighthouse Shelter.
 Beyond Good & Evil (Video Game) / int_cf7fafbb
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_cf7fafbb
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_cf7fafbb
 Beyond Good & Evil (Video Game) / int_d0b95b85
type
Used Future
 Beyond Good & Evil (Video Game) / int_d0b95b85
comment
Used Future: Hillys isn't exactly opulent or shiny. The general aesthetic wouldn't look out of place from Star Wars, especially the original trilogy.
 Beyond Good & Evil (Video Game) / int_d0b95b85
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_d0b95b85
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_d0b95b85
 Beyond Good & Evil (Video Game) / int_d1a69ab2
type
We Need to Get Proof
 Beyond Good & Evil (Video Game) / int_d1a69ab2
comment
We Need to Get Proof: Jade's a professional photographer, what did you expect?
 Beyond Good & Evil (Video Game) / int_d1a69ab2
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_d1a69ab2
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_d1a69ab2
 Beyond Good & Evil (Video Game) / int_d1b98800
type
Heart Container
 Beyond Good & Evil (Video Game) / int_d1b98800
comment
Heart Container: The PA-1 devices hidden around Hillys are almost literal examples, with 13 of them in total. There are also 6 "Impulsers" to be found that increase the Hovercraft's health by one Wrench each.
 Beyond Good & Evil (Video Game) / int_d1b98800
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_d1b98800
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_d1b98800
 Beyond Good & Evil (Video Game) / int_d21f3d5d
type
Justified Criminal
 Beyond Good & Evil (Video Game) / int_d21f3d5d
comment
Justified Criminal: One of the pearls (which is hardly necessary to complete the game) is located inside an apartment. Covertly stealing the room code and the pearl within causes Jade to comment that she has more need of it than its previous owner.
 Beyond Good & Evil (Video Game) / int_d21f3d5d
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_d21f3d5d
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_d21f3d5d
 Beyond Good & Evil (Video Game) / int_d24ed873
type
Developer's Foresight
 Beyond Good & Evil (Video Game) / int_d24ed873
comment
Developer's Foresight: Since Jade picks up an upgrade that lets her shoot unlimited energy discs in the Factory, the switches opening the various Door to Before are usually located around the next corner and/or require a special key to use, preventing the player from shooting them from the "wrong" side.
 Beyond Good & Evil (Video Game) / int_d24ed873
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_d24ed873
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_d24ed873
 Beyond Good & Evil (Video Game) / int_d3f57db5
type
Planetville
 Beyond Good & Evil (Video Game) / int_d3f57db5
comment
Planetville: Almost the entire story takes place in what is essentially one population center. Possibly justified, as there doesn't appear to be anything but water outside of town and the Governor of the planet lives there herself.
 Beyond Good & Evil (Video Game) / int_d3f57db5
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_d3f57db5
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_d3f57db5
 Beyond Good & Evil (Video Game) / int_d46ddfa2
type
CloudCuckooLander
 Beyond Good & Evil (Video Game) / int_d46ddfa2
comment
Cloud Cuckoolander: Double H, at least when you first meet him. To be fair, it isn't entirely his fault. He gets better, but still retains a few somewhat airheaded traits.
 Beyond Good & Evil (Video Game) / int_d46ddfa2
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_d46ddfa2
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_d46ddfa2
 Beyond Good & Evil (Video Game) / int_d4dd2bb5
type
Shapeshifter Guilt Trip
 Beyond Good & Evil (Video Game) / int_d4dd2bb5
comment
Shapeshifter Guilt Trip: Pulled in the Final Boss in order to convince Jade to give in.
 Beyond Good & Evil (Video Game) / int_d4dd2bb5
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_d4dd2bb5
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_d4dd2bb5
 Beyond Good & Evil (Video Game) / int_d5a84e45
type
Call a Smeerp a "Rabbit"
 Beyond Good & Evil (Video Game) / int_d5a84e45
comment
Call a Smeerp a "Rabbit": The "Teratosaurus" shares its name with a real prehistoric reptile, but it looks like a cross between a dragon and a centipede.
 Beyond Good & Evil (Video Game) / int_d5a84e45
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_d5a84e45
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_d5a84e45
 Beyond Good & Evil (Video Game) / int_d64c3cd4
type
Living MacGuffin
 Beyond Good & Evil (Video Game) / int_d64c3cd4
comment
Living MacGuffin: Also, possibly, Sealed Inside a Person-Shaped Can, but it's unclear.
 Beyond Good & Evil (Video Game) / int_d64c3cd4
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_d64c3cd4
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_d64c3cd4
 Beyond Good & Evil (Video Game) / int_d7639dba
type
Achilles' Heel
 Beyond Good & Evil (Video Game) / int_d7639dba
comment
Pey'j, on the first boss: "In the eye, Jade! That's his Achilles' Heel!"
 Beyond Good & Evil (Video Game) / int_d7639dba
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_d7639dba
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_d7639dba
 Beyond Good & Evil (Video Game) / int_d7b34c31
type
Everyone Calls Him "Barkeep"
 Beyond Good & Evil (Video Game) / int_d7b34c31
comment
Everyone Calls Him "Barkeep": Double H always goes by his codename, despite the fact that he never addresses anyone else by their codenames. There's one cutscene where he gets called "Hub," though.
 Beyond Good & Evil (Video Game) / int_d7b34c31
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_d7b34c31
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_d7b34c31
 Beyond Good & Evil (Video Game) / int_dae5c997
type
Action Girl
 Beyond Good & Evil (Video Game) / int_dae5c997
comment
Action Girl: Jade, who fights head-on with her dai-jo staff.
 Beyond Good & Evil (Video Game) / int_dae5c997
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_dae5c997
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_dae5c997
 Beyond Good & Evil (Video Game) / int_dc1c7647
type
Voice of the Legion
 Beyond Good & Evil (Video Game) / int_dc1c7647
comment
Voice of the Legion: The DomZ Priest speaks like this.
 Beyond Good & Evil (Video Game) / int_dc1c7647
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_dc1c7647
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_dc1c7647
 Beyond Good & Evil (Video Game) / int_dcbe8a6e
type
Chekhov's Gunman
 Beyond Good & Evil (Video Game) / int_dcbe8a6e
comment
Chekhov's Gunman: Secundo is seen onscreen twice at the start of the game. You hear his voice every time you acquire certain items, and he comes in handy at the climax.
 Beyond Good & Evil (Video Game) / int_dcbe8a6e
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_dcbe8a6e
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_dcbe8a6e
 Beyond Good & Evil (Video Game) / int_df02a97f
type
City of Canals
 Beyond Good & Evil (Video Game) / int_df02a97f
comment
City of Canals: The city area of Hillys, which makes sense for a planet that's mostly made up of water.
 Beyond Good & Evil (Video Game) / int_df02a97f
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_df02a97f
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_df02a97f
 Beyond Good & Evil (Video Game) / int_e13156e1
type
Mama Bear
 Beyond Good & Evil (Video Game) / int_e13156e1
comment
Mama Bear: Just because they're not Jade's biological children doesn't mean you should mess with them. You will get your alien behind handed to you in a plastic bag.
 Beyond Good & Evil (Video Game) / int_e13156e1
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_e13156e1
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_e13156e1
 Beyond Good & Evil (Video Game) / int_e3a5d345
type
Fartillery
 Beyond Good & Evil (Video Game) / int_e3a5d345
comment
Fartillery: Pey'j's Jet Boots run on, er, "home-made biocarburant" and "pressurized methane." If his battle cries are anything to go by, he does have a penchant for Mexican food...
 Beyond Good & Evil (Video Game) / int_e3a5d345
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_e3a5d345
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_e3a5d345
 Beyond Good & Evil (Video Game) / int_e3c20140
type
As Long as It Sounds Foreign
 Beyond Good & Evil (Video Game) / int_e3c20140
comment
As Long as It Sounds Foreign: Several of the game's music tracks contain lyrics in nonsensical languages, with a few recognizable phrases sprinkled in. (The exception is "Fun and Mini-Games/Spanish Bar," which is, in fact, in Spanish.)
 Beyond Good & Evil (Video Game) / int_e3c20140
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_e3c20140
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_e3c20140
 Beyond Good & Evil (Video Game) / int_e3d06d0c
type
Bash Brothers
 Beyond Good & Evil (Video Game) / int_e3d06d0c
comment
Bash Brothers: How Jade and her teammates fight. When she's fighting alongside her sidekick, they can even use a combo "Super Attack" to send enemies flying.
 Beyond Good & Evil (Video Game) / int_e3d06d0c
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_e3d06d0c
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_e3d06d0c
 Beyond Good & Evil (Video Game) / int_e53a34aa
type
Death Course
 Beyond Good & Evil (Video Game) / int_e53a34aa
comment
Death Course: In particular, this game loves the Laser Hallway. Alpha Section HQ, an optional sidequest area, stretches your stealth skills to the limit. Avoid detection by the dozens of guards at all costs, or get instantly vaporized!
 Beyond Good & Evil (Video Game) / int_e53a34aa
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_e53a34aa
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_e53a34aa
 Beyond Good & Evil (Video Game) / int_e5d8460d
type
Unexplained Recovery
 Beyond Good & Evil (Video Game) / int_e5d8460d
comment
Unexplained Recovery: Pey'j. He does have a reason for coming back, though.
 Beyond Good & Evil (Video Game) / int_e5d8460d
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_e5d8460d
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_e5d8460d
 Beyond Good & Evil (Video Game) / int_e6df8814
type
Screaming Warrior
 Beyond Good & Evil (Video Game) / int_e6df8814
comment
Screaming Warrior: Double. H. "ATTTAAAAAAAAACK!" And Pey'j. "CHILI CON CARNEEEEEEEEEEEE!!"
 Beyond Good & Evil (Video Game) / int_e6df8814
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_e6df8814
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_e6df8814
 Beyond Good & Evil (Video Game) / int_eaf5a1ac
type
Groin Attack
 Beyond Good & Evil (Video Game) / int_eaf5a1ac
comment
Groin Attack: Shoot a projectile at the crotch of a guard and watch them double-up in pain. It's fun!
 Beyond Good & Evil (Video Game) / int_eaf5a1ac
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_eaf5a1ac
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_eaf5a1ac
 Beyond Good & Evil (Video Game) / int_eb4086e3
type
Big Creepy-Crawlies
 Beyond Good & Evil (Video Game) / int_eb4086e3
comment
Big Creepy-Crawlies: The flies, the Crochax, and the Arachnis are all pretty large, though there are normal-sized creepy-crawlies around.
 Beyond Good & Evil (Video Game) / int_eb4086e3
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_eb4086e3
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_eb4086e3
 Beyond Good & Evil (Video Game) / int_eb99df21
type
Funny Animal
 Beyond Good & Evil (Video Game) / int_eb99df21
comment
Funny Animal: Many characters are non-human, animal-like humanoids. For bonus tidbits, they also have plausible taxonomic classifications, like Sus sapiens, which literally means "wise pig".
 Beyond Good & Evil (Video Game) / int_eb99df21
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_eb99df21
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_eb99df21
 Beyond Good & Evil (Video Game) / int_eba4e300
type
Honorary Uncle
 Beyond Good & Evil (Video Game) / int_eba4e300
comment
Honorary Uncle: Pey'j. He's technically Jade's godfather, but if you dare suggest that they're anything less than real family, you're liable to get pounded.
 Beyond Good & Evil (Video Game) / int_eba4e300
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_eba4e300
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_eba4e300
 Beyond Good & Evil (Video Game) / int_ed6f82ac
type
Whack-a-Monster
 Beyond Good & Evil (Video Game) / int_ed6f82ac
comment
Whack-a-Monster: The first boss, which bears more than a passing resemblance to the Volvagia fight from The Legend of Zelda: Ocarina of Time.
 Beyond Good & Evil (Video Game) / int_ed6f82ac
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_ed6f82ac
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_ed6f82ac
 Beyond Good & Evil (Video Game) / int_ee7a60e9
type
One-Steve Limit
 Beyond Good & Evil (Video Game) / int_ee7a60e9
comment
One-Steve Limit: A rare aversion: Both the orphan Fehn and the reporter Fehn Digler have the same name.
 Beyond Good & Evil (Video Game) / int_ee7a60e9
featureApplicability
-1.0
 Beyond Good & Evil (Video Game) / int_ee7a60e9
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_ee7a60e9
 Beyond Good & Evil (Video Game) / int_f15c2859
type
NO INDOOR VOICE
 Beyond Good & Evil (Video Game) / int_f15c2859
comment
No Indoor Voice: Pey'j. Being on a stealth mission won't stop him from yelling "I'M COMIN', JAAAADDDEEEE!"
 Beyond Good & Evil (Video Game) / int_f15c2859
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_f15c2859
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_f15c2859
 Beyond Good & Evil (Video Game) / int_f1dcc3f
type
Soprano and Gravel
 Beyond Good & Evil (Video Game) / int_f1dcc3f
comment
Soprano and Gravel: Dancing With DomZ, the DomZ Leitmotif. One half is sung in a mostly monotone female voice (though some parts get downright operatic,) the other half is chanted in a deep, snarling Voice of the Legion.
 Beyond Good & Evil (Video Game) / int_f1dcc3f
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_f1dcc3f
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_f1dcc3f
 Beyond Good & Evil (Video Game) / int_f56aeb67
type
Alien Invasion
 Beyond Good & Evil (Video Game) / int_f56aeb67
comment
Alien Invasion: Hillys has been undergoing one from the DomZ for years, but they thankfully have the Alpha Sections to help turn back the tide! Except not really.
 Beyond Good & Evil (Video Game) / int_f56aeb67
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_f56aeb67
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_f56aeb67
 Beyond Good & Evil (Video Game) / int_f61cddc9
type
Lions and Tigers and Humans... Oh, My!
 Beyond Good & Evil (Video Game) / int_f61cddc9
comment
Lions and Tigers and Humans... Oh, My!: On Hillys, humans and anthropomorphic animals like pigs, cats, sharks, and rhinos live alongside regular animals like dogs. While Hillys has its own animal life, none of them have anthro counterparts. It's revealed in the prequel that these anthros are actually called "hybrids" and were genetically engineered by humans from Old Earth to colonize the stars.
 Beyond Good & Evil (Video Game) / int_f61cddc9
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_f61cddc9
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_f61cddc9
 Beyond Good & Evil (Video Game) / int_f67171cc
type
Empathy Doll Shot
 Beyond Good & Evil (Video Game) / int_f67171cc
comment
Empathy Doll Shot: If the destroyed lighthouse wasn't depressing enough...
 Beyond Good & Evil (Video Game) / int_f67171cc
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_f67171cc
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_f67171cc
 Beyond Good & Evil (Video Game) / int_f821e963
type
The Very Definitely Final Dungeon
 Beyond Good & Evil (Video Game) / int_f821e963
comment
The most common is the dreaded "lost partner" glitch, where Jade's NPC ally will either fail to spawn where they need to, or become incapable of doing a certain action that's required for you to continue. In particular, during The Very Definitely Final Dungeon, if you attempt to backtrack right after releasing Pey'j from his crystalline prison but before spying on the Big Bad's meeting with his Dragon and taking a picture of them, you are guaranteed to get stuck. Definitely make a note of backing up your save data before you fly the Beluga to the moon.
 Beyond Good & Evil (Video Game) / int_f821e963
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_f821e963
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_f821e963
 Beyond Good & Evil (Video Game) / int_fa078f0
type
Uniformity Exception
 Beyond Good & Evil (Video Game) / int_fa078f0
comment
Uniformity Exception: Double H was a member of the Hylian Army, and still wears his armour despite his fellows being subservient to the villains.
 Beyond Good & Evil (Video Game) / int_fa078f0
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_fa078f0
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_fa078f0
 Beyond Good & Evil (Video Game) / int_fdf22cfd
type
Evil Is Hammy
 Beyond Good & Evil (Video Game) / int_fdf22cfd
comment
Evil Is Hammy: General Kehck. His death scene is a marvel of thespian excess.
 Beyond Good & Evil (Video Game) / int_fdf22cfd
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_fdf22cfd
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_fdf22cfd
 Beyond Good & Evil (Video Game) / int_fff863c3
type
Virtual Sidekick
 Beyond Good & Evil (Video Game) / int_fff863c3
comment
Virtual Sidekick: Secundo, an AI who runs Jade's online accounts and digitizes items for later use. He also hacks Alpha Section's comm satellite in the climax.
 Beyond Good & Evil (Video Game) / int_fff863c3
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_fff863c3
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_fff863c3
 Beyond Good & Evil (Video Game) / int_name
type
ItemName
 Beyond Good & Evil (Video Game) / int_name
comment
 Beyond Good & Evil (Video Game) / int_name
featureApplicability
1.0
 Beyond Good & Evil (Video Game) / int_name
featureConfidence
1.0
 Beyond Good & Evil (Video Game)
hasFeature
Beyond Good & Evil (Video Game) / int_name
 Beyond Good & Evil (Video Game) / int_name
itemName
Beyond Good & Evil (Video Game)

The following is a list of statements referring to the current page from other pages.

 Beyond Good & Evil (Video Game)
hasFeature
A Long Time Ago, in a Galaxy Far, Far Away... / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Ability Required to Proceed / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Accidental Downer Ending / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Acclaimed Flop / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Amazing Technicolor Population / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
And Now for Someone Completely Different / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Annoying Video Game Helper / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Armies Are Evil / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Back Stab / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Battle Cry / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Beast Man / int_7357234c
 BeyondGoodAndEvil
seeAlso
Beyond Good & Evil (Video Game)
 Beyond Good & Evil (Video Game)
hasFeature
Big Book of War / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Big Friendly Dog / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Binomium ridiculus / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Black Market / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Black Speech / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Border Patrol / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Boss-Arena Idiocy / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Boss Banter / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Boss in Mook Clothing / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Boss Subtitles / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Bruiser with a Soft Center / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Camera Sniper / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Canis Latinicus / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Canned Orders over Loudspeaker / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Canon Fodder / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Catastrophic Countdown / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
City Guards / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Combat Parkour / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Combination Attack / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Concept Art Gallery / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Constructed World / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Context-Sensitive Button / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Continue Your Mission, Dammit! / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Crate Expectations / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Curse of The Ancients / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Cutscene Boss / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Dark Lord on Life Support / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Defeat Equals Explosion / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Deflector Shields / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Development Gag / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Dialog During Gameplay / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Do Not Adjust Your Set / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Dork Knight / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Dying Curse / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Easy Amnesia / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Edge Gravity / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Electric Jellyfish / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Electric Torture / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Empathy Doll Shot / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Erudite Stoner / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Escape Sequence / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Event-Obscuring Camera / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Evil Sounds Raspy / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Exposition Fairy / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Fartillery / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Feminist Fantasy / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Fighting Your Friend / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
First-Person Snapshooter / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Flying Seafood Special / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Food Pills / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Forgot to Pay the Bill / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Freudian Slip / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Friendship Moment / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Full-Boar Action / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Funny Animal / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Future Copter / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Game-Breaking Bug / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Gluttonous Pig / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Gratuitous French / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Gratuitous Spanish / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Hair Color Dissonance / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
He Was Right There All Along / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Healing Hands / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Heart Container / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Hero-Tracking Failure / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
He's Dead, Jim / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Honorary Uncle / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Hyperactive Metabolism / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
I Am Who? / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
I Owe You My Life / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
I Will Find You / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Imperial Stormtrooper Marksmanship Academy / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
In-Game TV / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
In-Universe Game Clock / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Inevitable Tournament / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Informing the Fourth Wall / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Instant Armor / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Instant Runes / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Interchangeable Antimatter Keys / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Interface Spoiler / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Ironic Nickname / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
It's Probably Nothing / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Jet Pack / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Kent Brockman News / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Knockback / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Koan / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Lantern Jaw of Justice / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Laser Hallway / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Law of Cartographical Elegance / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Le Parkour / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Level-Up Fill-Up / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Light and Mirrors Puzzle / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Limited Sound Effects / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Lions and Tigers and Humans... Oh, My! / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Literary Allusion Title / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Logging onto the Fourth Wall / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Lonely Piano Piece / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Lotus Position / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Martial Arts Staff / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Master of Unlocking / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Meat Moss / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Money for Nothing / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Money Spider / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Mook Maker / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Multi-Platform / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
NPC Scheduling / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Narrative Filigree / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Never Split the Party / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
No Peripheral Vision / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Non-Player Companion / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Non Sequitur, *Thud* / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
One-Letter Name / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Orchestral Bombing / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Orcus on His Throne / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Orphanage of Love / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
People Jars / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Photo Montage / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Pickup Hierarchy / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Pig Man / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Pivotal Boss / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Planetville / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Player Character Calculus / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Player Punch / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Please Wake Up / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Poirot Speak / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Press X to Not Die / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Projected Man / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Propaganda Machine / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Puzzle Boss / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Quote Mine / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Racing Minigame / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Recurring Boss / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Redshirt Army / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Rescue Arc / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Ring Menu / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Rodents of Unusual Size / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Roofhopping / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Scatting / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Screaming Warrior / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Script Breaking / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Sealed Inside a Person-Shaped Can / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Sentry Gun / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Sexy Shirt Switch / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Shark Man / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
She-Fu / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Shockwave Stomp / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Slow Doors / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Smooch of Victory / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Soprano and Gravel / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Space Marine / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Space Whale / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Speaking Simlish / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Spinventory / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Spoonerism / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Stationary Boss / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Story Breadcrumbs / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Story-Driven Invulnerability / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Super Title 64 Advance / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Swiss-Cheese Security / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Take My Hand! / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Teamwork Puzzle Game / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
That One Sidequest / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
The Cavalry Arrives Late / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
The Champion / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
The End... Or Is It? / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
The Little Detecto / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
The Very Definitely Final Dungeon / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
The Wall Around the World / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
The World Is Just Awesome / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Theme Song Reveal / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Three-Strike Combo / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Throw the Mook at Them / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Throwing the Distraction / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Timed Mission / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Too Good to Last / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Tractor Beam / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Treasure Is Bigger in Fiction / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
24-Hour Armor / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Unexpected Gameplay Change / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Unexpected Shmup Level / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Uniformity Exception / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Unintentionally Unwinnable / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Utility Weapon / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Video Game Cruelty Punishment / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Video Game Flight / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Video Games of 2000-2004 / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Virtual Sidekick / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Voice of the Resistance / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Voiceover Translation / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Warm-Up Boss / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
We Need to Get Proof / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
We Will Not Use Photoshop in the Future / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Weaponized Camera / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
What a Piece of Junk / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
What the Hell, Player? / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Wrench Whack / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
You Are Number 6 / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
You Have GOT to Be Kidding Me! / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
You Shouldn't Know This Already / int_7357234c
 Xenosaga (Video Game)
seeAlso
Beyond Good & Evil (Video Game)
 BeyondGoodAndEvil
sameAs
Beyond Good & Evil (Video Game)
 Beyond Good & Evil (Video Game)
hasFeature
Fictional Document / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
Surrogate Soliloquy / int_7357234c
 Beyond Good & Evil (Video Game)
hasFeature
You ALL Look Familiar / int_7357234c