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BioShock (Video Game)

 BioShock (Video Game)
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 BioShock (Video Game)
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BioShock (Video Game)
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 BioShock (Video Game)
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BioShock is a 2007 First-Person Shooter/immersive sim with survival horror and RPG Elements produced by Irrational Games, then known as "2K Boston" and "2K Australia". It is a spiritual successor to the System Shock games produced by the same company, and the first game in the BioShock series, followed by BioShock 2 and later by BioShock Infinite.The year is 1960. You play as Jack, a Featureless Protagonist whose commercial flight crash-lands in the Atlantic Ocean. With nowhere else to go, he enters a mysterious lighthouse. Beneath the surface, there lies an underwater city, Rapture, founded in The '40s by eccentric billionaire Andrew Ryan. However, Jack immediately discovers that Rapture is overwhelmed by hordes of "splicers", i.e. the last surviving citizens of Rapture, who were driven mad from a powerful but addictive mutagen. This, coupled with Ryan's own draconian policies and laissez-faire attitude toward the product's sale and use, has reduced Rapture to an art deco asylum with seemingly no possible avenue of escape.Jack's arsenal includes both traditional (and not-so-traditional) firearms and "plasmids", special gene-modifying injections that give the user incredible powers such as telekinesis and pyrokinesis. Jack can also hack Rapture's own security cameras, robotic drones and turrets and turn them against the splicers.invoked Irrational's creative lead, Ken Levine, based the story on the aesthetics and Objectivist writings of Ayn Rand, most notably Atlas Shrugged. The fate which befalls Rapture — intended as a haven for Earth's best and brightest — can be viewed as either a logical conclusion of that book, or what happens if any "false" objectivist refuses to follow their philosophy to the letter. However, Levine wrote the game so that it itself refrains from taking a side in the Objectivist debate; the moral of Rapture, if it can be said to have one, is that achieving a utopian society is impossible by design.BioShock: Rapture is a prequel novel which expands on the psychology of the residents of Rapture, specifically those with audio diaries, revealing things like how Fontaine isn't even Fontaine's real name - he was a conman who killed the original Captain Fontaine to smuggle himself in and used Rapture's lack of regulation to his advantage in his parasitism.BioShock and its sequels, BioShock 2 and BioShock Infinitenote  Console users get a PC port of Infinite, received an Updated Re-release in BioShock: The Collection for PlayStation 4, Xbox One, Microsoft Windows in September, 2016, and later on the Nintendo Switch in May 2020. It includes the all of the singleplayer content in exclusives and Downloadable Content, the Museum of Orphaned Concepts, a developer commentary called Imagining BioShock, and an upgrade to 1080p resolution and 60 fps on all platforms.
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"Get Back Here!" Boss
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"Get Back Here!" Boss: One of the mini-bosses in Fort Frolic sends you on a nice merry chase to kill him... all the while, he's lobbing fiery explosives behind him to hurt you.
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Applied Phlebotinum
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ADAM is almost constantly referred to as the big evil of the city and the primary reason for Rapture's downfall. Most enemies you fight are absolutely crazy for the stuff, it's highly praised as the most valuable resource you can find, and it's infinitely scarce. In-game, it's used as a secondary income in order to buy plasmids and serves no other purpose, and after a certain point in the game the player will probably have all the plasmids they're ever going to need and won't require any further ADAM, however much the game might urge them to. That, and the very first plasmid you get in the game is just found sitting there for free, raising the question of why Rapture's inhabitants don't just bludgeon every Gatherer's Garden machine they see if that's what they're really after.
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 BioShock (Video Game) / int_127fc252
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Creator Cameo
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Creator Cameo: Ken Levine voices the Circus of Values clown and Cohen's disciple Martin Finnegan, while concept artist Mauricio Tejerina voices the El Ammo Bandito machine.
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The Artifact
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The Artifact: The pipe-based hacking system is a holdover to when the machines had some manner of human operator on a drip-feed of ADAM, and he'd do you a favor - i.e., spot you some goodies or Mook–Face Turn - for increasing the flow to him. However, considering the various machines are now purely mechanical, this makes no sense.
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BioShock (Video Game) / int_13d7a65e
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Madness Mantra
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Madness Mantra: Splicers tend to mutter to themselves as they wander the halls of Rapture. You can sometimes hear these from Little Sisters, as well. "Chocolates is better than grapes, chocolates is better than grapes..." "Three too many, three too many, three too many, three too many!"
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 BioShock (Video Game) / int_1527d90d
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Early Game Hell
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Early Game Hell: On Hard and Survivor difficulties the Medical Pavilion is one of the hardest levels in the entire series. Trying to kill the Big Daddy is practically suicide, but fortunately, you can backtrack to fight it after getting the camera and grenade launcher.
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Tempting Fate
 BioShock (Video Game) / int_15b2cab3
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Tempting Fate: Peach Wilkins has an Audio Diary where he decides to meet with Fontaine due to the poor lifestyle of him and his comrades. Near the end of it, Peach states that things can't get any worse. The other two of Peach's Audio Diaries make it clear how terrified of Fontaine he and everyone else is.
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Shipwreck Start
 BioShock (Video Game) / int_162e5d11
comment
Shipwreck Start: Jack becomes controllable by the player when he makes it to the surface of the water, right after a plane crash, and his first action is to swim to the only place of shelter, a lighthouse on an island.
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 BioShock (Video Game) / int_1645005b
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Evil Versus Evil
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Evil Versus Evil: It wouldn't be inaccurate to say that pretty much everyone in Rapture, bar the Little Sisters and the Big Daddies., is evil in some way or another (Tenenbaum is only on the good side due to being The Atoner). Turns out that populating a city with amoral businessmen and scientists, and then showering the place with guns and basically magical Applied Phlebotinum wasn't such a hot idea.
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 BioShock (Video Game) / int_16e4b425
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20 Bear Asses
 BioShock (Video Game) / int_16e4b425
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20 Bear Asses: Some of your goals in the game will ask you to get X amount of a certain item. This is especially used in Arcadia and Hephaestus.
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Full-Frontal Assault
 BioShock (Video Game) / int_18ce8f1d
comment
Full-Frontal Assault: The final boss battle has you fight Frank Fontaine, who is now spliced to the gills, transformed into a hulking brute, and completely naked, but with no visible genitalia...
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Gone Horribly Right
 BioShock (Video Game) / int_1994ba0b
comment
Gone Horribly Right: Andrew Ryan's opening rant talks about a world where "the scientist is no longer constrained by petty morality" and "the artist no longer fears the censor". Plus he wanted to keep it a secret from the outside world. Then you meet Sander Cohen and Dr. Suchong, and you realize what happens when people are given free rein to do whatever they want, coupled with the fact that Ryan forbade religion and never allowed anybody to leave. The city first degenerated into decadence, and scientists who were brilliant but completely amoral in their methods went without the slightest regulation even as they began merciless human experimentation, and the city turned into a prison. Dr. Suchong championed the creation of the Little Sisters to harvest ADAM from corpses throughout Rapture. However, realizing they would need protection from other ADAM-hungry inhabitants, he then created Big Daddies—giant, lumbering powerhouses who will kill in seconds flat. During experimentation, he struggled to get the Big Daddies to actually form the bond that would make them protect Little Sisters. As he's complaining about this in an audiolog, he slaps a Little Sister trying to get his attention. In front of a Big Daddy... Fontaine engineered Jack's leaving, plane crash, and return, all to get back at Andrew Ryan and get control of the city of Rapture for himself. He also causes his own downfall through Jack's association with Tenenbaum and the search for Lot 192, which frees him of Fontaine's control and allows him to go after and kill the man personally.
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 BioShock (Video Game) / int_1aa08f77
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Multiple Endings
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Multiple Endings: There are two endings, based on how you interact with the Little Sisters. If you save all the Little Sisters (or kill only one), it shows them returning to the surface with Jack, living full lives under his care, and ends with a heartwarming scene of all five of them with him at his deathbed. If you harvested more than one Little Sister for ADAM, Jack will turn on the remaining Sisters and attack and take over a submarine with Splicers (which is revealed to be carrying nuclear missiles), planning on using them to take over the surface. If only some Sisters were harvested, Tenenbaum's voice-over sounds disappointed; but if they were all harvested, she sounds pissed.
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Diesel Punk
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Diesel Punk: The advanced technology, 1940's Art Deco City Noir, and twist-filled mystery of the game's story make it more on the lines of Diesel Noir.
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Conditioned to Accept Horror
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comment
Conditioned to Accept Horror: Near the end, horror was a fact of life in Rapture, what with the gene-modified Little Sisters and their monstrous protectors wandering around, corpses left where they fell so the Sisters could harvest their ADAM, increasingly deranged and desperate ADAM addicts, etc.
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Boss Banter
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Boss Banter During the boss battle with Steinman, the psychopathic doctor will continue raving about "beauty" and "ugliness." Fontaine shouts that Jack owes him everything — his memories, his identity, his very existence — right before the Little Sisters tackle him and drain his ADAM, causing his over-spliced body to die of malnourishment.
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Vice City
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Vice City: Rapture is basically a deconstruction of the Objectivist "Galt's Gulch" from Atlas Shrugged, which without regulation would be populated by Corrupt Corporate Executives resulting in the Gulch's descent into a Wretched Hive. ADAM has long since replaced all other goods as the prime economic force in Rapture, and is now (in Atlas' words), "the wheel which keeps Rapture turning." Big wheel keep on turning, sinking city keep on burning.
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 BioShock (Video Game) / int_1f0c1d33
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Couldn't Find a Pen
 BioShock (Video Game) / int_1f0c1d33
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The Medical Pavilion, the walls of which are covered with patchwork plastic surgery plans, graffiti like "beauty is a moral imperative" and "above all else do no harm," or warnings such as "Steinman kills" and "stay away." Steinman himself appears on the infomercials that play as you enter; presumably, these were intended as a genial welcome, but Steinman recorded over them with his crazed ramblings about the morality of beauty and how plainfolk are infecting the übermenschen. Naturally, all the writing is done in blood. (Calligraphic, no less!)
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Harmful Healing
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comment
Harmful Healing: One audio diary mentions that when experimenting with Little Sisters, often a broken bone had to be broken and reset as many as dozens of times before the doctors got it right. The Blessed with Suck part is that Little Sisters can still feel pain.
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Eat the Rich
 BioShock (Video Game) / int_2034121a
comment
Eat the Rich: Rapture's Kill the Poor attitude finally gives rise to a massive rebellion not just by the oppressed working class but also by the ADAM-addicted Splicers. The majority of the city's upper class are killed in the ensuing riots, though so is almost everyone else.
 BioShock (Video Game) / int_2034121a
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With Great Power Comes Great Insanity
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With Great Power Comes Great Insanity: The consequence of splicing, because ADAM replaces existing cells with new, unstable ones. It's also why the Splicers are so ugly.
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Notice This
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Notice This: Flashing pick-ups kinda take the challenge out of a scavenger hunt. Of course, it becomes part of the big Deconstructed Trope after The Reveal.
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Video Games and Fate
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Video Games and Fate: Does this ruthlessly as part of the deconstruction of choice in video games. After a certain point in the story, it is revealed that Jack is a Laser-Guided Tyke-Bomb who has been mentally conditioned into following any order that involves the phrase "Would You Kindly...", and Atlas has been using the phrase since the beginning to force you to help him. The point is driven home by Andrew Ryan deciding to commit Suicide by Cop and using the phrase to force Jack to beat him to death with a golf club, while repeating the phrase "A man chooses, a slave obeys".
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Homemade Inventions
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Homemade Inventions: Some of the weapons—specifically the Grenade Launcher and the Chemical Thrower—look like they were cobbled together from various parts. With the former looking like it was built out of a bunch of cans while the latter was made from a firehose.
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Family of Choice
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Family of Choice Choosing to rescue the Little Sisters at every opportunity will cause Tenenbaum to point out that they are starting to see Jack as a Parental Substitute. This is cemented in the Good Ending when Jack dies at a ripe old age after seeing the Sisters live out normal lives. The Big Bad also attempts to get Jack to see him this way. Fontaine tries to dissuade Jack from taking vengeance upon him by saying that he considered Jack to be the son he never had. He goes on by citing his contributions to Jack's creation and his plan to bring Jack back to Rapture being the only way Jack could've discovered the truth. Despite all that, Jack ignores him.
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Crapsack World
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Crapsack World: Even before the Civil War and resulting fall, Rapture was a miserable and hellish Wretched Hive ruled by heartless Corrupt Corporate Executives enforcing their control through Bio Punk Super Soldiers, where Innocent Bystanders were often literally torn to shreds by either Atlas' ruthless revolutionaries or Andrew Ryan's sociopathic security forces. Naturally, it's gotten even worse by the time that Jack arrives, as the city is almost a ghost town beset by leaks and infrastructure disrepair, occupied only by insane Splicers, cheerfully oblivious Little Sisters and their soulless Big Daddy protectors, and an exceptionally small number of Crazy Survivalists like Ryan, Atlas, and Tenenbaum.
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Chekhov's Gun
 BioShock (Video Game) / int_22cf536c
comment
Chekhov's Gun: The package Jack is holding on the plane in the intro sequence has a small note attached. Play the game at a high enough graphic quality, and you can make out "Would you kindly not open until—" These seemingly innocent words are actually part of the phrase that mind-controls Jack. The Little Sisters use the "hidey holes" to safely travel when not in the company of a Big Daddy. These hidey holes were another invention by Fontaine, alongside the Little Sisters themselves. In the final boss, a Little Sister uses one to sneak up on Fontaine.
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Beneath Suspicion
 BioShock (Video Game) / int_23c132d9
comment
Beneath Suspicion: Not only is Atlas secretly using you to get control of Rapture, but Atlas is Frank Fontaine, an apparently Posthumous Character.
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Walking Spoiler
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Walking Spoiler: The true meaning of the words "Would you kindly..", as well as the connection between Andrew Ryan, Atlas, and Fontaine, can't be easily discussed without spoiling.
 BioShock (Video Game) / int_2504772e
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Anachronism Stew
 BioShock (Video Game) / int_259d5879
comment
Anachronism Stew Despite Rapture's advanced biotechnology, its architecture (technically period-correct since the city was built back in The '40s) and advertising harken back to an earlier era. Justified by Rapture's isolation from the rest of the world causing cultural and technological stagnation in certain areas. The Pistol and Machine Gun are subversions: The Pistol is a Webley Mk VI, introduced in 1915 during World War I. The Machine Gun is a Thompson M1921, designed during World War I and introduced in 1921. Both this and the revolver are not that anachronistic-likely, Fontaine sold them en masse to Rapture as World War II surplus, as both were used in the Second World War and afterwards. The Shotgun made in 1882 however, is a straight example. Given the time, and Fontaine's business practices, a Winchester 1897 Trench Gun or Model 1912 might make more sense. "Paparazzi" didn't come into use in the English speaking world until The '70s. It's also plural, not singular as the gossip-rag cameraman uses it. note The correct masculine term would be Paparazzo. The term "XXX" to denote depictions of sexual contact (as used in the Eve's Garden signage) was inspired by the MPAA movie rating system that was first devised and employed in 1968. It also would never refer to a mere strip show at any rate (or even one that doubled as a brothel, as the bed in Jasmine's dressing room implies). Indeed, at this point in history the most likely inference taken from a "XXX" sign would be for potent moonshine.
 BioShock (Video Game) / int_259d5879
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1.0
 BioShock (Video Game) / int_259d5879
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BioShock (Video Game) / int_259d5879
 BioShock (Video Game) / int_25b0342b
type
Art Deco
 BioShock (Video Game) / int_25b0342b
comment
Art Deco: Everything in Rapture is Art Deco: the architecture, the furniture, the advertisements, etc. This works well with the games setting as Art Deco was still a prominent and popular style in Mid-Century America and the game designers found that the sharp lines and geometric patterns of Deco were easy to replicate for the game's engine.
 BioShock (Video Game) / int_25b0342b
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1.0
 BioShock (Video Game) / int_25b0342b
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_25b0342b
 BioShock (Video Game) / int_276ad49e
type
Karma Meter
 BioShock (Video Game) / int_276ad49e
comment
Karma Meter: Throughout the game, you'll have to choose between saving or harvesting Little Sisters. Saving them all or only killing one will get you the Good Ending, while two or more killed will get the Bad Ending. Note that while the Bad Ending is the same whether you killed two-plus or all the Little Sisters, Tenenbaum's narration will change between disappointed and furious accordingly.
 BioShock (Video Game) / int_276ad49e
featureApplicability
1.0
 BioShock (Video Game) / int_276ad49e
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_276ad49e
 BioShock (Video Game) / int_29428ef
type
Difficulty Levels
 BioShock (Video Game) / int_29428ef
comment
Difficulty Levels: Easy, Normal, and Hard, each affecting enemies' health, strength, accuracy, your plasmids' EVE cost, and how much loot you can fetch. Harder Than Hard: Survivor mode added in v1.1 for consoles*(the Xbox 360 version requires the "Genetic Improvements from Ryan Industries" DLC as part of the patch), which makes enemies much more agile and accurate, they will have 240% health, your plasmids uses up more EVE, loot will be more scarce, and you get less EVE back from being revived from a Vita-Chamber.
 BioShock (Video Game) / int_29428ef
featureApplicability
1.0
 BioShock (Video Game) / int_29428ef
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_29428ef
 BioShock (Video Game) / int_294ed981
type
Bilingual Bonus
 BioShock (Video Game) / int_294ed981
comment
Bilingual Bonus: Obey is the Russian imperative for "kill". Also, this is the last word that the Russian Andrew Ryan is screaming at Jack.
 BioShock (Video Game) / int_294ed981
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1.0
 BioShock (Video Game) / int_294ed981
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 BioShock (Video Game)
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BioShock (Video Game) / int_294ed981
 BioShock (Video Game) / int_29e294a6
type
Stopped Clock
 BioShock (Video Game) / int_29e294a6
comment
Stopped Clock: New Year's Eve coincided with a series of bombings in the heart of town, with the Kashmir Restaurant being hit hardest. Atlas led a large segment of lower-class citizens in a series of attacks on Rapture's upper-crust establishments. The riots basically never stopped; the party decorations are still up, and many Splicers are wearing their costumes from the ball.
 BioShock (Video Game) / int_29e294a6
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1.0
 BioShock (Video Game) / int_29e294a6
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 BioShock (Video Game)
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BioShock (Video Game) / int_29e294a6
 BioShock (Video Game) / int_2a729dd9
type
Artifact Alias
 BioShock (Video Game) / int_2a729dd9
comment
Artifact Alias: Atlas, the character who's been guiding you through most of the game, is still referred to by his alias in the subtitles even after he reveals himself to be the supposedly dead Frank Fontaine.
 BioShock (Video Game) / int_2a729dd9
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1.0
 BioShock (Video Game) / int_2a729dd9
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 BioShock (Video Game)
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BioShock (Video Game) / int_2a729dd9
 BioShock (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 BioShock (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Winter Blast is very useful for fighting splicers and a mutated Fontaine in his fire and electrical form, as the player can freeze them into place and get into a better offensive position or kill them while they are frozen but when the enemy is killed while they are frozen then the loot will be destroyed and the player will not be able to collect it, making Winter Blast only being used as a last resort or when they are testing the plasmid. That being said, it's still legitimately useful against machines, though, as it slows the flow of the gel during hacking, so this trope is more zig-zagged here than anything else.
 BioShock (Video Game) / int_2bdae2ae
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1.0
 BioShock (Video Game) / int_2bdae2ae
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 BioShock (Video Game)
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BioShock (Video Game) / int_2bdae2ae
 BioShock (Video Game) / int_2d4fa515
type
Ax-Crazy
 BioShock (Video Game) / int_2d4fa515
comment
Ax-Crazy: Having gone mad from taking too much ADAM, the remaining inhabitants of Rapture can be found talking to themselves, crawling across the ceiling and going berserk at anything that doesn't belong there.
 BioShock (Video Game) / int_2d4fa515
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1.0
 BioShock (Video Game) / int_2d4fa515
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_2d4fa515
 BioShock (Video Game) / int_2da1421
type
Booby Trap
 BioShock (Video Game) / int_2da1421
comment
Booby Trap: Hack the health stations, and they'll damage or even kill any enemies that use them. It's a useful ammo saver. There are also webs of crossbow trap bolts, and you can lay some of them yourself.
 BioShock (Video Game) / int_2da1421
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1.0
 BioShock (Video Game) / int_2da1421
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_2da1421
 BioShock (Video Game) / int_30e8f2f7
type
Non-Combatant Immunity
 BioShock (Video Game) / int_30e8f2f7
comment
Non-Combatant Immunity: Just after exiting the bathysphere, you have to act as bait to the splicer who just disembowelled an unfortunate victim a few moments earlier. The setup works without a hitch and she's scared off by a security turret before she can attack you. You're then instructed to "Find a crowbar or something" and grab a wrench a few moments later, at which point splicers can actually damage and kill you.
 BioShock (Video Game) / int_30e8f2f7
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1.0
 BioShock (Video Game) / int_30e8f2f7
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_30e8f2f7
 BioShock (Video Game) / int_3496c5b7
type
Alignment-Based Endings
 BioShock (Video Game) / int_3496c5b7
comment
Alignment-Based Endings: You get different endings depending on how many Little Sisters you killed, if any. The Bad Ending has you using a nuclear bomb stolen from a submarine to start a world domination conquest, whereas the Good Ending has you freeing the Little Sisters and giving them their lives back.
 BioShock (Video Game) / int_3496c5b7
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1.0
 BioShock (Video Game) / int_3496c5b7
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_3496c5b7
 BioShock (Video Game) / int_34f1b472
type
Mad Artist
 BioShock (Video Game) / int_34f1b472
comment
Sander Cohen is, above all else, an artist, so when he releases a pack of Splicers on you in a fit of pique, he sets it to Tchaikovsky's "Waltz of the Flowers."
 BioShock (Video Game) / int_34f1b472
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1.0
 BioShock (Video Game) / int_34f1b472
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BioShock (Video Game) / int_34f1b472
 BioShock (Video Game) / int_3517000d
type
Mad Scientist
 BioShock (Video Game) / int_3517000d
comment
Dr. Suchong was the Mad Scientist who helped Tenenbaum create the Little Sisters, utterly apathetic to the torture he was inflicting upon innocent little girls and seeing them as nothing more than creatures. He slaps one in anger in front of her Big Daddy, earning him a quick and brutal death.
 BioShock (Video Game) / int_3517000d
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1.0
 BioShock (Video Game) / int_3517000d
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_3517000d
 BioShock (Video Game) / int_35b241c0
type
Ooh, Me Accent's Slipping
 BioShock (Video Game) / int_35b241c0
comment
Ooh, Me Accent's Slipping: Atlas loses his Irish accent for a brief moment when he is angry at you. This is a foreshadowing for when he is revealed to be Frank Fontaine, and the Irish accent was just a disguise. Andrew Ryan, formerly known as Andrei Rianofski, especially in the later stages when he starts yelling at you.
 BioShock (Video Game) / int_35b241c0
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1.0
 BioShock (Video Game) / int_35b241c0
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 BioShock (Video Game)
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BioShock (Video Game) / int_35b241c0
 BioShock (Video Game) / int_36d4654e
type
Fisticuffs Boss
 BioShock (Video Game) / int_36d4654e
comment
Fisticuffs Boss: Peach Wilkins, sort of. You can legally cheat to use weapons here by looking for guns and ammo lying around the level, using Telekinesis to carry them to the Pneumo Tube, and picking them up after you drop off your current weapons. This actually can backfire in the remastered version, as the weapon order will become screwed up when Jack gets his guns back.
 BioShock (Video Game) / int_36d4654e
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1.0
 BioShock (Video Game) / int_36d4654e
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_36d4654e
 BioShock (Video Game) / int_381855db
type
Five-Second Foreshadowing
 BioShock (Video Game) / int_381855db
comment
Five-Second Foreshadowing: The player enters Ryan's office to the sound of more radio-played arguing between Atlas and Ryan, and Ryan seems more incensed than ever. At the end, he beckons Jack inside, calling him "my child". This pretentious and holier-than-thou language seems pretty par for the course for Ryan, but he's being very literal: Jack is his child.
 BioShock (Video Game) / int_381855db
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1.0
 BioShock (Video Game) / int_381855db
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_381855db
 BioShock (Video Game) / int_38975db4
type
There Are Two Kinds of People in the World
 BioShock (Video Game) / int_38975db4
comment
"A man chooses. A slave obeys."
 BioShock (Video Game) / int_38975db4
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1.0
 BioShock (Video Game) / int_38975db4
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_38975db4
 BioShock (Video Game) / int_38bbe8c3
type
Carrying the Antidote
 BioShock (Video Game) / int_38bbe8c3
comment
As a corollary to this, Fontaine developed Lot 192 because he wanted a countermeasure to the mental control plasmid he had developed to control Jack. Jack retrieves the serum to cure himself.
 BioShock (Video Game) / int_38bbe8c3
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1.0
 BioShock (Video Game) / int_38bbe8c3
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_38bbe8c3
 BioShock (Video Game) / int_39b8d3d6
type
Boring, but Practical
 BioShock (Video Game) / int_39b8d3d6
comment
Boring, but Practical: There are very few things that the Electro Bolt/Wrench combo (and sometimes just the wrench by itself) will not kill eventually, especially after you get tonics and plasmids that make them stronger. Hacking can be kind of tedious, but it's also a very good way to get rid of enemies without having to waste your ammo and plasmids. Alternatively, simply creating/buying Automatic Hack Tools is an effective way to circumvent the laborious hacking process. Machines can also just be "bought out" with money if they're cheap enough to be worthwhile. In terms of efficiency, though, Telekinesis is king, as it has the lowest resource cost of any attack in the game save the Wrench — no ammo, and the smallest EVE cost of any plasmid, and can act as a shield and protect you from grenades to boot. And it still does good damage, of course. In terms of play-speed, the Revolver/Pistol (with damage upgrade and anti-personnel rounds later on) can kill all splicers in 1 headshot. While other weapons have better overall damage (Crossbow) or better rate of fire (Machine Gun/Tommy Gun), the Revolver has just the right balance so you don't have to stop moving to fight every single enemy you meet. Killing a Big Daddy requires careful planning and execution...until you have a full load of electric gel for the chemical dispenser, in which case the whole fight takes about 15 seconds and you never have to remove your finger from the trigger. Or set up a crap-ton of traps (the Trap Bolt is extremely easy to craft given that its components are easy to find) and then lure that Big Daddy to his death. One can simply wait out triggered alarms with Natural Camouflage by standing still. Doesn't cost a dime, though it does cost time.
 BioShock (Video Game) / int_39b8d3d6
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1.0
 BioShock (Video Game) / int_39b8d3d6
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 BioShock (Video Game)
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BioShock (Video Game) / int_39b8d3d6
 BioShock (Video Game) / int_3ac5110b
type
Unintentionally Unwinnable
 BioShock (Video Game) / int_3ac5110b
comment
Unintentionally Unwinnable: It's entirely possible to get hacking sections that have the end surrounded by alarms or damage boxes.
 BioShock (Video Game) / int_3ac5110b
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1.0
 BioShock (Video Game) / int_3ac5110b
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_3ac5110b
 BioShock (Video Game) / int_3aec9e5e
type
Properly Paranoid
 BioShock (Video Game) / int_3aec9e5e
comment
Properly Paranoid: Peach Wilkins, though you don't find out that he was right until much later. Also, Ryan correctly accuses you of being an assassin at the end of Smuggler's Hideout and asks who "sent you". A lesser example from the first game: while the Splicer model Ducky is mostly just a paranoid, unhinged maniac, he does get one thing right: "Fontaine's dead? No, he's not, he's living it up and he's laughing at me!"
 BioShock (Video Game) / int_3aec9e5e
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1.0
 BioShock (Video Game) / int_3aec9e5e
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_3aec9e5e
 BioShock (Video Game) / int_3c078184
type
Visible Invisibility
 BioShock (Video Game) / int_3c078184
comment
Visible Invisibility: The "Natural Camouflage" Gene Tonic: While you're standing still with the Natural Camouflage tonic equipped, your hands and guns are transparent, leading to the various nasties that roam the ruins to never find Jack. Houdini Splicers have a variant of this as they can be found by their glimmering bodies (among other tricks) when they disappear to run from place to place.
 BioShock (Video Game) / int_3c078184
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1.0
 BioShock (Video Game) / int_3c078184
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_3c078184
 BioShock (Video Game) / int_3d699462
type
Curb-Stomp Battle
 BioShock (Video Game) / int_3d699462
comment
Curb-Stomp Battle: Early in the game your first encounter with a Big Daddy is when a Leadhead Splicer hits a Little Sister with his Pistol, enraging the Bouncer above him on the ledge. Said Bouncer then proceeds to leap down and smack the splicer and bore into his gut with its drill before promptly smashing him head-first repeatedly into a bulletproof glass window until he smashes through it, leaving the corpse hanging over the wall. This is to illustrate exactly why you don't screw with a Little Sister before taking care of the big daddy.
 BioShock (Video Game) / int_3d699462
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1.0
 BioShock (Video Game) / int_3d699462
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_3d699462
 BioShock (Video Game) / int_3f0b2f50
type
Make It Look Like an Accident
 BioShock (Video Game) / int_3f0b2f50
comment
A ghost can be overheard telling his electrician to "say hello to Fontaine" right before flipping a switch. Seems one of Atlas' spies was posing as a repairman. His overseer found out, and sent him downstairs to fix a circuit breaker.
 BioShock (Video Game) / int_3f0b2f50
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1.0
 BioShock (Video Game) / int_3f0b2f50
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_3f0b2f50
 BioShock (Video Game) / int_3fdac1c6
type
Literally Shattered Lives
 BioShock (Video Game) / int_3fdac1c6
comment
Literally Shattered Lives: After freezing an enemy, you can shatter than by depleting the "freeze" meter with your attacks. Killing enemies this way, however, will not drop any loot.
 BioShock (Video Game) / int_3fdac1c6
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1.0
 BioShock (Video Game) / int_3fdac1c6
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_3fdac1c6
 BioShock (Video Game) / int_401d4116
type
Broken Aesop
 BioShock (Video Game) / int_401d4116
comment
Broken Aesop: In-Universe, much of the story is spent exploring how Andrew Ryan's Objectivist beliefs have eventually descended into selfishness, arrogance, and hypocrisy of the kind that he so despises in the outside world. Nothing says this better than banning religion in your city but still naming it after the Biblical Rapture.
 BioShock (Video Game) / int_401d4116
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1.0
 BioShock (Video Game) / int_401d4116
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_401d4116
 BioShock (Video Game) / int_415bc527
type
Hand Sliding Down the Glass
 BioShock (Video Game) / int_415bc527
comment
Hand Sliding Down the Glass: Julie Langford ends up getting gassed by Andrew Ryan for aiding Jack, and in her final moments, writes the combination to her safe on the fogged-up window. She only just finishes writing it before succumbing, dragging her hands down the window as she does so
 BioShock (Video Game) / int_415bc527
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1.0
 BioShock (Video Game) / int_415bc527
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_415bc527
 BioShock (Video Game) / int_41c08e5
type
Establishing Series Moment
 BioShock (Video Game) / int_41c08e5
comment
Establishing Series Moment: If you let the opening video play, it tells you everything you need to know about Rapture without a single line of dialogue. The camera tracks underwater, through the underwater city of Rapture, until we're seeing from the perspective of a Splicer, who drags a Little Sister out of the escape vent with the intention of killing her for her ADAM. He's interrupted from this by a very angry Big Daddy, and an extremely violent battle ensues (with the Splicer getting his hand drilled through), which ends when the Splicer turns his arm into a hornet's nest and uses this to kill the Big Daddy. The Splicer then approaches the defenseless, crying Little Sister, only to be interrupted by another Big Daddy's drill through the midsection. After finishing off the Splicer, the other Big Daddy walks over to the Little Sister... and gently offers her its hand.
 BioShock (Video Game) / int_41c08e5
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1.0
 BioShock (Video Game) / int_41c08e5
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_41c08e5
 BioShock (Video Game) / int_443b78cd
type
Tranquil Fury
 BioShock (Video Game) / int_443b78cd
comment
The closer you get to penetrating Ryan's defenses, the more foaming-at-the-mouth delusional his rants become. Once you actually make it into his office, he seems to settle into a sort of Tranquil Fury, however.
 BioShock (Video Game) / int_443b78cd
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1.0
 BioShock (Video Game) / int_443b78cd
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_443b78cd
 BioShock (Video Game) / int_44ba63a1
type
Flashback-Montage Realization
 BioShock (Video Game) / int_44ba63a1
comment
Flashback-Montage Realization: When Jack reaches Rapture Central Control, Andrew Ryan explains The Reveal that Jack is actually an unwitting Manchurian Agent. The player is then treated to a sepia-tinted montage of Atlas using the phrase "Would you kindly?" in conversation, now revealed to be Jack's Trigger Phrase.
 BioShock (Video Game) / int_44ba63a1
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1.0
 BioShock (Video Game) / int_44ba63a1
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_44ba63a1
 BioShock (Video Game) / int_44f5d199
type
Pretty in Mink
 BioShock (Video Game) / int_44f5d199
comment
Pretty in Mink: Many of the upper-class women in Rapture (although most turned into splicers) have fur-trimmed shoulder capes as accessories.
 BioShock (Video Game) / int_44f5d199
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1.0
 BioShock (Video Game) / int_44f5d199
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_44f5d199
 BioShock (Video Game) / int_4602f495
type
Record Needle Scratch
 BioShock (Video Game) / int_4602f495
comment
Record Needle Scratch: When you hit a record player while it's playing music.
 BioShock (Video Game) / int_4602f495
featureApplicability
1.0
 BioShock (Video Game) / int_4602f495
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_4602f495
 BioShock (Video Game) / int_474e3977
type
You Have Failed Me
 BioShock (Video Game) / int_474e3977
comment
You Have Failed Me: Judging from the surplus of corpses and ghost sequences, it seems that during the final phases of Rapture's descent into madness both feuding factions took a heavy-handed approach to discipline. Andrew Ryan even has a collection of cadavers impaled on columns in his office foyer, all of whom were suspected (rightly or not) of being traitors or assassins. One of whom was his best friend and head of plumbing. Meanwhile Fontaine would splice your ass to next Sunday, or worse.
 BioShock (Video Game) / int_474e3977
featureApplicability
1.0
 BioShock (Video Game) / int_474e3977
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_474e3977
 BioShock (Video Game) / int_479d4e5a
type
Would Hurt a Child
 BioShock (Video Game) / int_479d4e5a
comment
Would Hurt a Child: Fontaine hid his Little Sisters under the veneer of an orphanage. Andrew Ryan said, heck, let's make them into official spokemodels!
 BioShock (Video Game) / int_479d4e5a
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1.0
 BioShock (Video Game) / int_479d4e5a
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_479d4e5a
 BioShock (Video Game) / int_47bbbb28
type
We Do the Impossible
 BioShock (Video Game) / int_47bbbb28
comment
We Do the Impossible: Deconstructed with Jack. The plot only starts when he is the only survivor of a plane crash that miraculously occured just near the tower leading down to Rapture. After that he takes on hordes of Splicers, Big Daddies, and psycopaths, all while apparently just being a regular Joe. Turns out that not only was the plane crash orchestrated, it was done by Jack, as he's the result of a mind-controlled-slave experiment by Fontaine. Even if Jack wasn't designed to be able to pull of all his feats, he'd be compelled to do his damndest via the Trigger Phrase "Would you kindly...?"
 BioShock (Video Game) / int_47bbbb28
featureApplicability
1.0
 BioShock (Video Game) / int_47bbbb28
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_47bbbb28
 BioShock (Video Game) / int_49d18492
type
Scenery Gorn
 BioShock (Video Game) / int_49d18492
comment
Scenery Gorn: Rapture, even in its wrecked state, is rendered in great detail. Each area you enter is another scene of rot and ruin, spattered with blood and slowly flooding with seawater.
 BioShock (Video Game) / int_49d18492
featureApplicability
1.0
 BioShock (Video Game) / int_49d18492
featureConfidence
1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_49d18492
 BioShock (Video Game) / int_49d59be9
type
Scenery Porn
 BioShock (Video Game) / int_49d59be9
comment
Scenery Porn: Even in its decline, the Rapture you can see through the windows is beautiful. This is best shown by your first descent to the city, gifting the player a slow, loving ride through the neon towers and drifting sealife.
 BioShock (Video Game) / int_49d59be9
featureApplicability
1.0
 BioShock (Video Game) / int_49d59be9
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_49d59be9
 BioShock (Video Game) / int_4a852458
type
Big Good
 BioShock (Video Game) / int_4a852458
comment
Big Good Atlas was the beloved Rebel Leader fighting against Andrew Ryan's tyranny. After Rapture's fall, he now just wants a safe path out of Rapture before the whole rotten city sinks away forever and is working together with you to achieve that. With the city not only overrun with splicers and psycopaths, but still controlled by Ryan, Atlas seems to be the only true friend the player has. Until it's revealed that Atlas is actually Frank Fontaine, who's just as power-hungry as Ryan. Atlas was never real, as Fontaine made him up to orchestrate the civil war. Brigid Tenenbaum. She was the brilliant Mad Scientist who first discovered ADAM and how to create the Little Sisters, but who since has performed a Heel–Face Turn and is trying to atone for her crimes with your aid. She does not betray the player, and it is her help that allows Jack to defeat Fontaine and escape Rapture at the end.
 BioShock (Video Game) / int_4a852458
featureApplicability
1.0
 BioShock (Video Game) / int_4a852458
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_4a852458
 BioShock (Video Game) / int_4b0ef86e
type
Advertised Extra
 BioShock (Video Game) / int_4b0ef86e
comment
Advertised Extra: The face of the game and the series as a whole, the Bouncer Big Daddy, is only encountered in 5 areas out of 14 in the game. Only in 4 (Medical Pavilion, Fort Frolic, Hephaestus and Proving Grounds) are they actually fought, and one of them is a mandatory battle. Only 2 'normal' Bouncers are ever battled (being the first and last Big Daddies you fight in the game), with the majority of those encountered being the "elite" variant with white armor and a spear for a hand instead of a drill.
 BioShock (Video Game) / int_4b0ef86e
featureApplicability
1.0
 BioShock (Video Game) / int_4b0ef86e
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_4b0ef86e
 BioShock (Video Game) / int_4c12a114
type
Armored Villains, Unarmored Heroes
 BioShock (Video Game) / int_4c12a114
comment
Armored Villains, Unarmored Heroes: The Big Daddies' armored diving suits make them so unrecognizable that there are people in the BioShock universe and people in reality who don't immediately realise they're at least partly human. Then there's Jack, whose has no armor other than his sweater. His defenses rely solely on damage prevention/resistance tonics and getting out of the way.
 BioShock (Video Game) / int_4c12a114
featureApplicability
1.0
 BioShock (Video Game) / int_4c12a114
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_4c12a114
 BioShock (Video Game) / int_4de1a4f7
type
Improvised Weapon
 BioShock (Video Game) / int_4de1a4f7
comment
Improvised Weapon: Your first weapon is a monkey-wrench, while Thuggish Splicers carry pipes and garden tools. Some later weapons are also improvised: the grenade launcher has some sort of food can as its breech and fires tin cans packed with high-explosives, and the bowspring part of the Crossbow is a metal ruler. Look closely at the turrets, and you'll see that they're all basically diesel motors bolted to swivel chairs.
 BioShock (Video Game) / int_4de1a4f7
featureApplicability
1.0
 BioShock (Video Game) / int_4de1a4f7
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_4de1a4f7
 BioShock (Video Game) / int_4e03e262
type
Wax Museum Morgue
 BioShock (Video Game) / int_4e03e262
comment
Wax Museum Morgue: A variant. Sander Cohen has decorated Fort Frolic with incredibly lifelike plaster sculptures, all posed and lit for maximum effect. Plaster sculptures with terrified expressions on their crumbling faces and bright arcs of blood around their wrists or throats. Or plaster sculptures who aren't there when you turn around...
 BioShock (Video Game) / int_4e03e262
featureApplicability
1.0
 BioShock (Video Game) / int_4e03e262
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_4e03e262
 BioShock (Video Game) / int_4e7c4536
type
Wham Line
 BioShock (Video Game) / int_4e7c4536
comment
Wham Line: Particularly memorable ones that occur around the same time in the game. "'Would you kindly?' Powerful phrase. Familiar phrase?" "It's time to end this little masquerade. There ain't no Atlas, kid. Never was." Followed by The Reveal: "The name's Frank Fontaine."
 BioShock (Video Game) / int_4e7c4536
featureApplicability
1.0
 BioShock (Video Game) / int_4e7c4536
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_4e7c4536
 BioShock (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 BioShock (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: The first game is the only game where Plasmids cannot be fired simultaneously with regular weapons. It's also one of the only stories where the hero doesn't die outside of natural causes. Atlas doesn't have his own character model in this game, with his physical appearance consisting of a reused Splicer model before his transformation into the final boss at the end of the game. Burial at Sea would finally give a proper character model for Atlas. Fontaine is also voiced by Greg Baldwin in this game, a sharp contrast to how Karl Hanover would voice both Fontaine and Atlas in future installments.
 BioShock (Video Game) / int_4f4372e9
featureApplicability
1.0
 BioShock (Video Game) / int_4f4372e9
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_4f4372e9
 BioShock (Video Game) / int_50166c5d
type
Good Pays Better
 BioShock (Video Game) / int_50166c5d
comment
Good Pays Better: Rescuing Little Sisters gets you less ADAM than harvesting them, but you'll get extra rewards that cannot be obtained otherwise (like the almighty Hypnotize Big Daddy Plasmid), including additional ADAM, making the difference in ADAM negligible, but much poorer in terms of exclusive Tonics and Plasmids. The same is true in BioShock 2.
 BioShock (Video Game) / int_50166c5d
featureApplicability
1.0
 BioShock (Video Game) / int_50166c5d
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_50166c5d
 BioShock (Video Game) / int_504a1991
type
Body Horror
 BioShock (Video Game) / int_504a1991
comment
The Insect Swarm Plasmid does a number on your foes... and your hand.
 BioShock (Video Game) / int_504a1991
featureApplicability
1.0
 BioShock (Video Game) / int_504a1991
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_504a1991
 BioShock (Video Game) / int_504e271f
type
But Thou Must!
 BioShock (Video Game) / int_504e271f
comment
But Thou Must! Deconstructed. About three-fourths through the story, it's revealed that the player was created by Fontaine to be his slave mind-controlled by the phrase "would you kindly"—which he used many times under the identity of Atlas. So everything the player has done thus far was technically not of their free will. This is played straight in one particular instance. Early on, Ryan traps you in a small room with Splicers trying to break the windows to reach you. Atlas unlocks it and urges you to run, which takes you to the next level. This is pointless. Wait long enough and the game just shunts you to the next level anyway. The Splicers aren't actually a threat.
 BioShock (Video Game) / int_504e271f
featureApplicability
1.0
 BioShock (Video Game) / int_504e271f
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_504e271f
 BioShock (Video Game) / int_5111ff0
type
Kill the Poor
 BioShock (Video Game) / int_5111ff0
comment
Kill the Poor: There is a flaw in Fontaine's and Ryan's harvesting of the less fortunate, like vagrants, prisoners, and orphans: eventually, you run out of hobos and need to broaden your scope. This ended up radicalizing the likes of Anya Andersdotter, a ladies' shoe designer. (Her daughter was abducted and turned into a Little Sister.)
 BioShock (Video Game) / int_5111ff0
featureApplicability
1.0
 BioShock (Video Game) / int_5111ff0
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_5111ff0
 BioShock (Video Game) / int_51bf02f4
type
Scenic Tour Level
 BioShock (Video Game) / int_51bf02f4
comment
Scenic-Tour Level: Seeing Rapture for the first time as you travel down to it in the bathysphere.
 BioShock (Video Game) / int_51bf02f4
featureApplicability
1.0
 BioShock (Video Game) / int_51bf02f4
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_51bf02f4
 BioShock (Video Game) / int_52fbbe7
type
Yellow Peril
 BioShock (Video Game) / int_52fbbe7
comment
It was probably unintentional, but Dr. Suchong sounds a little like the Yellow Peril villains from Jonny Quest, especially in that he inadvertently causes his own demise.
 BioShock (Video Game) / int_52fbbe7
featureApplicability
1.0
 BioShock (Video Game) / int_52fbbe7
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_52fbbe7
 BioShock (Video Game) / int_5360c039
type
Karmic Transformation
 BioShock (Video Game) / int_5360c039
comment
Karmic Transformation: In the game's finale, Frank Fontaine becomes the epitome of Ryan's philosophy, a golden, Ken Doll übermensch, looking like he just stepped right off the cover of Atlas Shrugged.
 BioShock (Video Game) / int_5360c039
featureApplicability
1.0
 BioShock (Video Game) / int_5360c039
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_5360c039
 BioShock (Video Game) / int_53e1ce4e
type
Please Wake Up
 BioShock (Video Game) / int_53e1ce4e
comment
Please Wake Up: When you kill a Big Daddy to get the Little Sister, her reaction is to rush over to him and start crying, asking him to get up. You Bastard!, indeed.
 BioShock (Video Game) / int_53e1ce4e
featureApplicability
1.0
 BioShock (Video Game) / int_53e1ce4e
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_53e1ce4e
 BioShock (Video Game) / int_5561eef8
type
Suspicious Video-Game Generosity
 BioShock (Video Game) / int_5561eef8
comment
Suspicious Video-Game Generosity: Double subverted. Right before confronting Andrew Ryan, the room is filled with free health kits and ammo, along with every kind of vending machine you can think of. This is meant to make the player think that a Climax Boss battle against Ryan is just around the corner. However, Ryan is a Cutscene Boss that is taken out completely without the player's input. But right after that, once you get rescued by Tenenbaum, it's going to be a little while before you can get access to any of these things again, so it's still useful and a sign that the player needs to be on their guard.
 BioShock (Video Game) / int_5561eef8
featureApplicability
-0.3
 BioShock (Video Game) / int_5561eef8
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_5561eef8
 BioShock (Video Game) / int_55976867
type
Just Add Water
 BioShock (Video Game) / int_55976867
comment
Just Add Water: Potentially justified, in that since you're putting components into a machine, which then dispenses a finished item, it presumably adds the stuff you didn't. But when you're turning distilled water and brass tubing into heat-seeking rockets... that's some machine.
 BioShock (Video Game) / int_55976867
featureApplicability
1.0
 BioShock (Video Game) / int_55976867
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_55976867
 BioShock (Video Game) / int_58977071
type
Creepy Jazz Music
 BioShock (Video Game) / int_58977071
comment
Creepy Jazz Music: Much of this trope plays throughout the abandoned wreckage of Rapture, and gets pretty unsettling and threatening when you know murderous Splicers and Big Daddies are lurking around the corner.
 BioShock (Video Game) / int_58977071
featureApplicability
1.0
 BioShock (Video Game) / int_58977071
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_58977071
 BioShock (Video Game) / int_598c85e0
type
Enemy Scan
 BioShock (Video Game) / int_598c85e0
comment
Enemy Scan: The Research Camera allows you to take pictures of enemies, which unlock various rewards once you gain a certain number of research points (extra damage to that enemy, tonics, etc.). You get more points for action shots (enemy is attacking or being attacked) and multiple enemies in one shot, but penalties for photographing the dead or multiple shots of the same individual subject.
 BioShock (Video Game) / int_598c85e0
featureApplicability
1.0
 BioShock (Video Game) / int_598c85e0
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_598c85e0
 BioShock (Video Game) / int_5b81ca8d
type
Disc-One Nuke
 BioShock (Video Game) / int_5b81ca8d
comment
Disc-One Nuke: Telekinesis, which you get for free quite early, kills most enemies with just 1 to 2 hits from a large enough object (trash cans and corpses, which are plentiful in Rapture, work quite well) and costs a very tiny amount of EVE to use, making it incredibly powerful and resource-efficient. It was heavily Nerfed in Bioshock 2 by significantly increasing the EVE cost of casting it.
 BioShock (Video Game) / int_5b81ca8d
featureApplicability
1.0
 BioShock (Video Game) / int_5b81ca8d
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_5b81ca8d
 BioShock (Video Game) / int_5ec15a79
type
Genetic Engineering Is the New Nuke
 BioShock (Video Game) / int_5ec15a79
comment
Genetic Engineering Is the New Nuke: The downfall of Rapture—one single city—began with the discovery of ADAM, a chemical that can let its users peform unimagineable feats, such as telekinesis, pyrokinesis, and more. With how addictive it is, it took a very short time for it to become the backbone of what McDonagh calls a genetic arms race. If ADAM somehow spreads to the surface, we're all boned.
 BioShock (Video Game) / int_5ec15a79
featureApplicability
1.0
 BioShock (Video Game) / int_5ec15a79
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_5ec15a79
 BioShock (Video Game) / int_5ed1b6d3
type
Limited Loadout
 BioShock (Video Game) / int_5ed1b6d3
comment
Limited Loadout: Jack has a Hyperspace Arsenal as far as guns go, but his plasmids are restricted to slots that have to be unlocked by spending precious ADAM. Gene Tonics are also limited to a set number of slots and by type.
 BioShock (Video Game) / int_5ed1b6d3
featureApplicability
1.0
 BioShock (Video Game) / int_5ed1b6d3
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_5ed1b6d3
 BioShock (Video Game) / int_5f3bb274
type
Late-Arrival Spoiler
 BioShock (Video Game) / int_5f3bb274
comment
Late-Arrival Spoiler: If by chance you've played the third game in the series, Bioshock Infinite first — in particular its DLC, Burial at Sea, which is possible for those wishing to play the franchise in chronological order — the revelation about Atlas' true nature comes as no surprise and the phrase, "Would you kindly?" is already known to have significance, however what that is not revealed until the end of this game. Similarly, players will have already been made well aware of Sander Cohen's insanity. One of the steam trading cards for the remastered edition of the game is the Final Boss Atlas in his One-Winged Angel form.
 BioShock (Video Game) / int_5f3bb274
featureApplicability
1.0
 BioShock (Video Game) / int_5f3bb274
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_5f3bb274
 BioShock (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 BioShock (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: Hacking practically requires having high-end gene tonics to reduce their difficulty, depending on the level. In the later stages, overload and alarm tiles can make them downright unwinnable without skill reduction/tile changing tonics, and heaven help you if you don't have a slow tonic to keep the water at bay. Their buyout prices also tend to be much higher.
 BioShock (Video Game) / int_6041e4f4
featureApplicability
1.0
 BioShock (Video Game) / int_6041e4f4
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_6041e4f4
 BioShock (Video Game) / int_62ec2103
type
The Power of Apathy
 BioShock (Video Game) / int_62ec2103
comment
The Power of Apathy: Deconstructed, although Andrew Ryan was able to make an underwater society where medicine and science was beyond their time. However, Rapture ultimately fell because everyone chose to hyperfocus on their self-interests. The well-being of the citizens was ignored, and all the menial tasks on the surface world that were taken for granted were avoided as well. Fontaine was able to undermine Ryan's power within minutes because he saw how Ryan neglected his citizens and how he allowed his city to be overwhelmed with trash because the garbage men were competing against each other.
 BioShock (Video Game) / int_62ec2103
featureApplicability
1.0
 BioShock (Video Game) / int_62ec2103
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_62ec2103
 BioShock (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 BioShock (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: ADAM is almost constantly referred to as the big evil of the city and the primary reason for Rapture's downfall. Most enemies you fight are absolutely crazy for the stuff, it's highly praised as the most valuable resource you can find, and it's infinitely scarce. In-game, it's used as a secondary income in order to buy plasmids and serves no other purpose, and after a certain point in the game the player will probably have all the plasmids they're ever going to need and won't require any further ADAM, however much the game might urge them to. That, and the very first plasmid you get in the game is just found sitting there for free, raising the question of why Rapture's inhabitants don't just bludgeon every Gatherer's Garden machine they see if that's what they're really after. ADAM is supposed to be such a prized commodity that Splicers are desperate to harvest Little Sisters for it, and the Big Daddies and Little Sisters are in fact introduced in a near-cutscene in which a Splicer approaches a Little Sister with the intention of doing just that before being murdered by a Big Daddy. In gameplay, Splicers will never approach Little Sisters even if the player has already dispatched their Big Daddy. (This probably falls under Anti-Frustration Features, as it would be rather irritating if the player sunk hundreds of rounds and countless EVE hypos into killing a Big Daddy only for a Splicer to make off with all their hard-earned ADAM.) Big Daddies can be damaged by any weapon, they just take a lot of damage before dying. The second time you see one, a Leadhead Splicer shoots at it with a revolver and the shots harmlessly bounce off its suit, making them out to be bulletproof. The Bouncers also don't use the drill to bore through targets in gameplay like that scene, likely to justify why Jack can survive their melee attacks in the first place. Hacking vending machines is said to be illegal in Rapture. Despite this, gene tonics which can facilitate such hacking can be readily found in Gatherer's Gardens.
 BioShock (Video Game) / int_6320eced
featureApplicability
1.0
 BioShock (Video Game) / int_6320eced
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_6320eced
 BioShock (Video Game) / int_637ef67
type
New Game Plus
 BioShock (Video Game) / int_637ef67
comment
New Game Plus: This feature gets added through the Challenge Rooms DLC. Originally the DLC was exclusive only to PlayStation 3, but as of the BioShock: Ultimate Rapture Edition re-release of the game and its sequel, it became available for the Xbox 360 version specifically through the Ultimate Rapture Edition. It would later be available for PC when the remastered version was made available.
 BioShock (Video Game) / int_637ef67
featureApplicability
1.0
 BioShock (Video Game) / int_637ef67
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_637ef67
 BioShock (Video Game) / int_66479d0
type
Our Ghosts Are Different
 BioShock (Video Game) / int_66479d0
comment
Our Ghosts Are Different: Shortly after injecting himself for the first time, Jack starts seeing shades of Rapture's citizens speaking as if they're in the past. By this point, ADAM has been filtered through so many cadavers, it's "sampling" the memories of its old hosts and passing them on.
 BioShock (Video Game) / int_66479d0
featureApplicability
1.0
 BioShock (Video Game) / int_66479d0
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_66479d0
 BioShock (Video Game) / int_66a52e25
type
Bullfight Boss
 BioShock (Video Game) / int_66a52e25
comment
Bullfight Boss: In the final boss fight of the game, Fontaine's main attack is to charge into you with all his ADAM-powered strength. The main move of the Bouncer-class Big Daddies is blasting you yards away in seconds flat. Over and over and over.
 BioShock (Video Game) / int_66a52e25
featureApplicability
1.0
 BioShock (Video Game) / int_66a52e25
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_66a52e25
 BioShock (Video Game) / int_673219f0
type
The Infested
 BioShock (Video Game) / int_673219f0
comment
The Infested: The Insect Swarm plasmid causes the player character to become one of these, able to store killer hornets in his body (which turns into a hive-like structure) and then have them home in on enemies.
 BioShock (Video Game) / int_673219f0
featureApplicability
1.0
 BioShock (Video Game) / int_673219f0
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_673219f0
 BioShock (Video Game) / int_67711aa
type
Company Town
 BioShock (Video Game) / int_67711aa
comment
Company Town: Rapture was founded in the spirit of allowing everyone to make their own way in the world.... but in practice slowly transformed into this. The rampant, cutthroat capitalism led to everything being owned in some part by Ryan (especially after he took control of all of Fontaine's businesses), who was allowed to pay his workers as high or as low as he desired. The downtrodden had nowhere else to go and no way out of their miserable lot... which is why Atlas's uprising sounded so appealing.
 BioShock (Video Game) / int_67711aa
featureApplicability
1.0
 BioShock (Video Game) / int_67711aa
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_67711aa
 BioShock (Video Game) / int_6774150c
type
If I Can't Have You…
 BioShock (Video Game) / int_6774150c
comment
If I Can't Have You…: When the government threatened to nationalize a forest he owned, Andrew Ryan burned it down. This marked the beginnings of his plan to secede from the world. Even worse, since the US Constitution doesn't allow the government to simply take private property; they would've paid him fair market value for it, and he could've bought another forest if he wanted to. That didn't matter to Ryan, he wouldn't accept any sort of government control over his property no matter what, and would rather destroy it so no one could have it instead.
 BioShock (Video Game) / int_6774150c
featureApplicability
1.0
 BioShock (Video Game) / int_6774150c
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_6774150c
 BioShock (Video Game) / int_67fedd35
type
Bizarrchitecture
 BioShock (Video Game) / int_67fedd35
comment
Bizarrchitecture: Seemingly unintentional, but the bathysphere station in Apollo Heights has a glass ceiling with an unobstructed view of the city above despite being located below the concrete tram lines.
 BioShock (Video Game) / int_67fedd35
featureApplicability
1.0
 BioShock (Video Game) / int_67fedd35
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_67fedd35
 BioShock (Video Game) / int_6941e30b
type
Room Full of Crazy
 BioShock (Video Game) / int_6941e30b
comment
Room Full of Crazy The Medical Pavilion, the walls of which are covered with patchwork plastic surgery plans, graffiti like "beauty is a moral imperative" and "above all else do no harm," or warnings such as "Steinman kills" and "stay away." Steinman himself appears on the infomercials that play as you enter; presumably, these were intended as a genial welcome, but Steinman recorded over them with his crazed ramblings about the morality of beauty and how plainfolk are infecting the übermenschen. Naturally, all the writing is done in blood. (Calligraphic, no less!) Played straight with an actual room in Rapture Central Control, the room that reveals the details of your mental restraints. There's the typical conspiracy layout pinned to the wall with clippings, scribblings, the dealings of the ones involved layed out as photos, linked to each other by colored yarn — with its main feature the code phrase to your mental leash, "Would You Kindly" scrawled across the whole of it.
 BioShock (Video Game) / int_6941e30b
featureApplicability
1.0
 BioShock (Video Game) / int_6941e30b
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_6941e30b
 BioShock (Video Game) / int_69906c41
type
Menacing Museum
 BioShock (Video Game) / int_69906c41
comment
Menacing Museum: The Proving Grounds of Point Prometheus used to be a museum showcasing various natural wonders; after the Big Daddies became a necessity for protecting Little Sisters around Rapture, the museum was closed and converted into a training ground for Big Daddies. In the finale, you have to escort a Little Sister through the area while being continuously assaulted by Splicers, all just so you can reach the Big Bad.
 BioShock (Video Game) / int_69906c41
featureApplicability
1.0
 BioShock (Video Game) / int_69906c41
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_69906c41
 BioShock (Video Game) / int_6a2d1b1a
type
Rebel Leader
 BioShock (Video Game) / int_6a2d1b1a
comment
Atlas was the beloved Rebel Leader fighting against Andrew Ryan's tyranny. After Rapture's fall, he now just wants a safe path out of Rapture before the whole rotten city sinks away forever and is working together with you to achieve that. With the city not only overrun with splicers and psycopaths, but still controlled by Ryan, Atlas seems to be the only true friend the player has. Until it's revealed that Atlas is actually Frank Fontaine, who's just as power-hungry as Ryan. Atlas was never real, as Fontaine made him up to orchestrate the civil war.
 BioShock (Video Game) / int_6a2d1b1a
featureApplicability
1.0
 BioShock (Video Game) / int_6a2d1b1a
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_6a2d1b1a
 BioShock (Video Game) / int_6b2b3b59
type
The Reveal
 BioShock (Video Game) / int_6b2b3b59
comment
"It's time to end this little masquerade. There ain't no Atlas, kid. Never was." Followed by The Reveal: "The name's Frank Fontaine."
 BioShock (Video Game) / int_6b2b3b59
featureApplicability
1.0
 BioShock (Video Game) / int_6b2b3b59
featureConfidence
1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_6b2b3b59
 BioShock (Video Game) / int_6d332aea
type
Driven to Suicide
 BioShock (Video Game) / int_6d332aea
comment
Driven to Suicide: Mariska and Samuel Lutz swallow pills after learning that their daughter has become a Little Sister. There are also corpses around with a weapon next to their bodies or alcohol in the corpse, giving strong implications of suicide.
 BioShock (Video Game) / int_6d332aea
featureApplicability
1.0
 BioShock (Video Game) / int_6d332aea
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_6d332aea
 BioShock (Video Game) / int_72423e7d
type
Teleporting Keycard Squad
 BioShock (Video Game) / int_72423e7d
comment
Teleporting Keycard Squad: You never know when picking up that item or searching that safe might spawn a splicer (or two, or four) right behind you.
 BioShock (Video Game) / int_72423e7d
featureApplicability
1.0
 BioShock (Video Game) / int_72423e7d
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_72423e7d
 BioShock (Video Game) / int_726df893
type
Equipment Upgrade
 BioShock (Video Game) / int_726df893
comment
Equipment Upgrade: "Power to the People" stations. Each station allows one upgrade to be applied to an existing weapon (e.g. larger magazine, more damage) with a corresponding change to its model.
 BioShock (Video Game) / int_726df893
featureApplicability
1.0
 BioShock (Video Game) / int_726df893
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_726df893
 BioShock (Video Game) / int_72cdfc33
type
Big Bad Ensemble
 BioShock (Video Game) / int_72cdfc33
comment
Big Bad Ensemble: The audiologs tell the player of how Rapture fell into civil war due to Andrew Ryan's and Frank Fontaine's power struggle. Andrew Ryan aimed to keep Rapture as the objective "utopia" he had in mind, killing anyone who spoke out against him—including a singer just for making a song criticizing him. Meanwhile, Frank Fontaine ruled over his smuggling operation with an iron fist, and created the monstrous Little Sisters for ADAM. The player kills Andrew Ryan a third through the game, leaving only Fontaine, who is revealed to be the true identity behind Atlas. Other villains include Steinman and Cohen, but rather than power-hungry tyrants, the two of them are psycopaths using the fallen Rapture to carry out their wildest dreams.
 BioShock (Video Game) / int_72cdfc33
featureApplicability
1.0
 BioShock (Video Game) / int_72cdfc33
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_72cdfc33
 BioShock (Video Game) / int_734c7010
type
Intercom Villainy
 BioShock (Video Game) / int_734c7010
comment
Intercom Villainy: After a certain point, the tyrannical Andrew Ryan will start communicating with you via the portable radio you picked up at the start of the game, even as you hunt him down.
 BioShock (Video Game) / int_734c7010
featureApplicability
1.0
 BioShock (Video Game) / int_734c7010
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_734c7010
 BioShock (Video Game) / int_7464705c
type
Arc Words
 BioShock (Video Game) / int_7464705c
comment
Arc Words: "A man chooses. A slave obeys." "Would you kindly..."
 BioShock (Video Game) / int_7464705c
featureApplicability
1.0
 BioShock (Video Game) / int_7464705c
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_7464705c
 BioShock (Video Game) / int_74b5724e
type
We Are Experiencing Technical Difficulties
 BioShock (Video Game) / int_74b5724e
comment
We Are Experiencing Technical Difficulties: The abandoned television screens scattered throughout Rapture's homes and businesses: "PLEASE STAND BY"
 BioShock (Video Game) / int_74b5724e
featureApplicability
1.0
 BioShock (Video Game) / int_74b5724e
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_74b5724e
 BioShock (Video Game) / int_7870735b
type
From Bad to Worse
 BioShock (Video Game) / int_7870735b
comment
From Bad to Worse: The audiologs the player finds throughout the story detail Rapture's descent from an apparent utopia to flooded ruins. Once ADAM was introduced to Rapture, it was a straight downhill slide to psychopathic addicts, child kidnapping, and a civil war. To illustrate how hellish Rapture became, the leaks that threaten the city's infrastructure are the least of the problems.
 BioShock (Video Game) / int_7870735b
featureApplicability
1.0
 BioShock (Video Game) / int_7870735b
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_7870735b
 BioShock (Video Game) / int_7ab17528
type
Waving Signs Around
 BioShock (Video Game) / int_7ab17528
comment
Waving Signs Around: The first area of Rapture you visit, the Bathysphere Station, has piles of abandoned luggage, and picket signs that say "Rapture is dead!" "Ryan doesn't own us!" "We're not your property!" and "Let it end! Let Us Ascend!" scattered all over. Finally, you come to an official looking notice pinned to the wall that reads "Attention! All Bathysphere travel is now denied."
 BioShock (Video Game) / int_7ab17528
featureApplicability
1.0
 BioShock (Video Game) / int_7ab17528
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_7ab17528
 BioShock (Video Game) / int_7b7965dd
type
Boss in Mook Clothing
 BioShock (Video Game) / int_7b7965dd
comment
Boss in Mook Clothing: Some of the machine gun-wielding Splicers in Apollo Square have even more health than the game's major bosses, but are otherwise completely indistinguishable from the regular, significantly less durable machine gun-wielding Splicers.
 BioShock (Video Game) / int_7b7965dd
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1.0
 BioShock (Video Game) / int_7b7965dd
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1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_7b7965dd
 BioShock (Video Game) / int_7d89315b
type
"The Reason You Suck" Speech
 BioShock (Video Game) / int_7d89315b
comment
"The Reason You Suck" Speech: Both Andrew Ryan and Frank Fontaine give you one, and in fact, the entire last third is one prolonged sequence where the voice on the radio taunts you with just how much you suck.
 BioShock (Video Game) / int_7d89315b
featureApplicability
1.0
 BioShock (Video Game) / int_7d89315b
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_7d89315b
 BioShock (Video Game) / int_7e74d66f
type
Politically Correct History
 BioShock (Video Game) / int_7e74d66f
comment
Politically Correct History: Rapture is racially integrated and openly accepts homosexuality, transexualism, and pornography in 1958 (although that's not to say certain period appropriate prejudices don't exist). Justified in that Rapture is an individualist utopia that was created in part to escape from the social mores of the mid-20th century.
 BioShock (Video Game) / int_7e74d66f
featureApplicability
1.0
 BioShock (Video Game) / int_7e74d66f
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_7e74d66f
 BioShock (Video Game) / int_7febc23b
type
Establishing Character Moment
 BioShock (Video Game) / int_7febc23b
comment
Establishing Character Moment: Several. Tenenbaum's first appearance is when a Splicer has killed a Big Daddy and is about to harvest the Little sister... but is promptly headshotted by her, before she threatens to kill you should you attempt the same. Fontaine's first appearance is in an audio diary, where he speaks at length about his plans to use Tenenbaum to undermine Ryan's control of Rapture. Andrew Ryan's first appearance is during the bathysphere trip down to Rapture's first level. It is quick to establish how he feels about government. Then later, his first dialogue is him asking Jack which one of the "bitches" sent him, either the KGB or the CIA, outlining his paranoia as his splicers bang at the glass, showing how far he's willing to go to keep Rapture safe from the "Parasites." Steinman's first appearance is a Video Screen with a static image, with him ranting at length about the "Moral Obligation" to be beautiful. If you don't count the Audio Diary that outlines his admiration of Picasso and his connection to his own surgical expertise. Peach's ECM is his insistence that if he smells Fontaine on you, he'll kill you outright, despite Atlas's assurance that Fontaine has been dead for a long time. This cement's Peaches paranoia. At least until you discover he was right. Langford's ECM is when she Grows angry at Jack from thinking he is responsible, and then proceeds to insult Jack's intelligence when she tries to explain the Lazarus Vector to him. She also is heard in an early audio diary in the chapter growing irritated at Ryan for making people pay to visit Arcadia... then promptly shutting her mouth because he signs her paychecks. Diane McClintock is introduced to us in the very first audio diary we encounter, lamenting to herself about how bitter she is towards Ryan jilting her. This later amplifies into her joining Atlas's army because she is sick of what he's turned Rapture into. The player's first encounter with a Big Daddy is watching one slaughter a Splicer for attacking a Little Sister...before gently taking her away. Cohen introduces himself by disabling the Bathysphere leading to Hephaestus and going on random monologues, showing off his carefree, but dangerous attitude.
 BioShock (Video Game) / int_7febc23b
featureApplicability
1.0
 BioShock (Video Game) / int_7febc23b
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_7febc23b
 BioShock (Video Game) / int_826f71ed
type
Obscured Special Effects
 BioShock (Video Game) / int_826f71ed
comment
Obscured Special Effects: Due to time and budget limitations, the only characters who have unique models are Ryan and Cohen (not counting Fontaine's One-Winged Angel form); other characters like Atlas and Tenenbaum simply use re-skinned splicer models, hidden by either being kept in the dark or being kept at a distance.
 BioShock (Video Game) / int_826f71ed
featureApplicability
1.0
 BioShock (Video Game) / int_826f71ed
featureConfidence
1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_826f71ed
 BioShock (Video Game) / int_82e4ab4a
type
Unbroken First-Person Perspective
 BioShock (Video Game) / int_82e4ab4a
comment
Unbroken First-Person Perspective: The game never breaks from Jack's perspective, except for the closing cutscenes.
 BioShock (Video Game) / int_82e4ab4a
featureApplicability
1.0
 BioShock (Video Game) / int_82e4ab4a
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_82e4ab4a
 BioShock (Video Game) / int_83535879
type
Tall Poppy Syndrome
 BioShock (Video Game) / int_83535879
comment
Tall Poppy Syndrome: Ryan's intro to Rapture shows his anger at the trope. He despised the notion of tearing anyone's accomplishment down just for a level playing field, and created Rapture as a haven for geniuses to thrive without censorship. But the trope is played straight later when he took over Fontaine Futuristics once it became too profitable.
 BioShock (Video Game) / int_83535879
featureApplicability
1.0
 BioShock (Video Game) / int_83535879
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_83535879
 BioShock (Video Game) / int_878bd6cf
type
Sliding Scale of Linearity vs. Openness
 BioShock (Video Game) / int_878bd6cf
comment
Sliding Scale of Linearity vs. Openness: While you're given the ability to revisit previous areas at any time, there's absolutely no reason to do so assuming you already cleared them of items the first time around. The game also sends you through the areas in a very specific order.
 BioShock (Video Game) / int_878bd6cf
featureApplicability
1.0
 BioShock (Video Game) / int_878bd6cf
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_878bd6cf
 BioShock (Video Game) / int_8829dfa0
type
What the Hell Is That Accent?
 BioShock (Video Game) / int_8829dfa0
comment
What the Hell Is That Accent?: It seems like the creators could not decide on a nationality for Tenenbaum. Tenenbaum's accent transitions throughout the course of the game. At first, she sounds typically Russian, especially since she drops all articles when she speaks — the only indication at the start of the game that she was a German-born Jew comes from one instance of "bitte" in the first Big Daddy sequence and the audio logs describing her Holocaust childhood. Sometimes, she's even a little French. About mid-way through the game, the same time when her involvement in the plot shoots way up, her speech becomes cringingly German — every other word seems to be "sehr gut" or the like. At this point, a certain character begins to refer to her as "Kraut," as if to confirm to the player "yes, we've actually decided to make her German now." In the German version, her accent stays Russian throughout the game, even after the reveal of her origin. This is because you can hardly give someone a German accent when everyone is speaking German and her losing her accent entirely would have even less sense.
 BioShock (Video Game) / int_8829dfa0
featureApplicability
1.0
 BioShock (Video Game) / int_8829dfa0
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_8829dfa0
 BioShock (Video Game) / int_88c6e936
type
Masquerade Ball
 BioShock (Video Game) / int_88c6e936
comment
Masquerade Ball: Many splicers still wear Masquerade Ball masks from the New Year's Eve party; perhaps, as Atlas suggested, out of shame at how ADAM has deformed their bodies. In BioShock 2, their faces are contorted to fit their clothes, including the masks they used to wear.
 BioShock (Video Game) / int_88c6e936
featureApplicability
1.0
 BioShock (Video Game) / int_88c6e936
featureConfidence
1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_88c6e936
 BioShock (Video Game) / int_88ebc539
type
Always a Bigger Fish
 BioShock (Video Game) / int_88ebc539
comment
Always a Bigger Fish: A couple of Splicers planning to kill an injured Jack at the start of the game leave him because they notice an approaching Big Daddy, which fortunately for Jack, doesn't take him for a threat.
 BioShock (Video Game) / int_88ebc539
featureApplicability
1.0
 BioShock (Video Game) / int_88ebc539
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_88ebc539
 BioShock (Video Game) / int_8a0bc642
type
Unnecessary Combat Roll
 BioShock (Video Game) / int_8a0bc642
comment
Unnecessary Combat Roll: The Leadhead variation of splicer has a tendency to roll to either side during combat. Unfortunately, you cannot do the same yourself.
 BioShock (Video Game) / int_8a0bc642
featureApplicability
1.0
 BioShock (Video Game) / int_8a0bc642
featureConfidence
1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_8a0bc642
 BioShock (Video Game) / int_8a336276
type
Propaganda Piece
 BioShock (Video Game) / int_8a336276
comment
Propaganda Piece: In-universe; Andrew Ryan's bathysphere introductory movie to Rapture bemoans social democracy, communism, and religious institutions, and praises his city.
 BioShock (Video Game) / int_8a336276
featureApplicability
1.0
 BioShock (Video Game) / int_8a336276
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_8a336276
 BioShock (Video Game) / int_8aa0f76
type
Deconstructed Trope
 BioShock (Video Game) / int_8aa0f76
comment
Deconstructed. About three-fourths through the story, it's revealed that the player was created by Fontaine to be his slave mind-controlled by the phrase "would you kindly"—which he used many times under the identity of Atlas. So everything the player has done thus far was technically not of their free will.
 BioShock (Video Game) / int_8aa0f76
featureApplicability
1.0
 BioShock (Video Game) / int_8aa0f76
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_8aa0f76
 BioShock (Video Game) / int_8ab096bd
type
Dehumanization
 BioShock (Video Game) / int_8ab096bd
comment
Dehumanization: Citizens of Rapture are taught to think of communists, government, religious institutions, and the poor as "parasites".
 BioShock (Video Game) / int_8ab096bd
featureApplicability
1.0
 BioShock (Video Game) / int_8ab096bd
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_8ab096bd
 BioShock (Video Game) / int_8ae880f7
type
Deconstruction
 BioShock (Video Game) / int_8ae880f7
comment
Deconstruction: As is common for a plot-heavy game with RPG Elements, the player (and plot) will only advance by following the goals given—in this case, by the player's only companion, Atlas. The Reveal shows that this is more than just a video game staple: Jack is being mind-controlled by Atlas. You may have been controlling Jack as he followed Atlas' instructions, but in-universe, Jack was complying with Atlas' commands whenever he said, "Would you kindly...?" Mission Control is also heavily deconstructed, again shown by The Reveal. Having communication with an omnipresent companion to guide you to your next goal is so commonplace in video games that it appears that Atlas' messages are nothing more than fulfillments of that trope. Then the player finds out that Atlas is actually Fontaine, who created the player to be his mind-controlled slave. "Atlas" wasn't just your helpful guide, he was your master giving commands. The setting is one of "Galt's Gulch" from Atlas Shrugged and generally of Objectivism. Without proper regulation, the laissez-faire capitalist utopia becomes overrun by Corrupt Corporate Executives and Social Darwinists, turning into a Wretched Hive where even breathable air is commodified and fitted with a price tag. And the big libertarian visionary who forms the Gulch? Somebody with more acumen and ruthlessness outcompetes him in the market, so he turns to state power to get rid of the threat. Even beyond all the Splicers, Plasmids and punk elements, the game's setting and lore are deconstructing why such Objectivist ideals wouldn't work.
 BioShock (Video Game) / int_8ae880f7
featureApplicability
1.0
 BioShock (Video Game) / int_8ae880f7
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_8ae880f7
 BioShock (Video Game) / int_8b606a51
type
There Is No Kill Like Overkill
 BioShock (Video Game) / int_8b606a51
comment
There Is No Kill Like Overkill: The Establishing Character Moment for a Big Daddy has one smack a Splicer against a wall, impale him with its drill, and then pick up him the head and repeatedly slam him on the floor.
 BioShock (Video Game) / int_8b606a51
featureApplicability
1.0
 BioShock (Video Game) / int_8b606a51
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_8b606a51
 BioShock (Video Game) / int_8bf802dd
type
Golf Clubbing
 BioShock (Video Game) / int_8bf802dd
comment
Golf Clubbing: How Andrew Ryan goes out, at the hands of the brainwashed player character. Noteworthy in that not only does he command it, he gives the weapon just to take it into his own hands.
 BioShock (Video Game) / int_8bf802dd
featureApplicability
1.0
 BioShock (Video Game) / int_8bf802dd
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_8bf802dd
 BioShock (Video Game) / int_8e20979
type
Wham Episode
 BioShock (Video Game) / int_8e20979
comment
Wham Episode: Rapture Central Control is possibly the most famous example in Video Game history. Jack learns that he was bio-engineered to come to Rapture and assassinate Andrew Ryan, and that the past he believed in was fabricated. Before Andrew Ryan dies on his own terms, he tells Jack that he was a Laser-Guided Tyke-Bomb that Atlas was controlling. Once Jack stops Rapture from self-destructing, Atlas reveals himself to be Frank Fontaine in disguise and that he isn't needed anymore.
 BioShock (Video Game) / int_8e20979
featureApplicability
1.0
 BioShock (Video Game) / int_8e20979
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_8e20979
 BioShock (Video Game) / int_8e9cf84e
type
 BioShock (Video Game) / int_8e9cf84e
comment
"Blind Idiot" Translation: In the French localization, the usable smoking pipe lying next to Jasmine Jolene's corpse is referred as "tuyau", which refers to ''plumbing" pipes. The pipe being a unique power-up, and the other type of pipe being ubiquitous in the game probably contributed to this confusion.
 BioShock (Video Game) / int_8e9cf84e
featureApplicability
1.0
 BioShock (Video Game) / int_8e9cf84e
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_8e9cf84e
 BioShock (Video Game) / int_8eb0370f
type
Corporate Conspiracy
 BioShock (Video Game) / int_8eb0370f
comment
Corporate Conspiracy: Fontaine Futuristics was a cover for Frank Fontaine's and later Atlas's smuggling ring and plans to take over Rapture.
 BioShock (Video Game) / int_8eb0370f
featureApplicability
1.0
 BioShock (Video Game) / int_8eb0370f
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_8eb0370f
 BioShock (Video Game) / int_90507020
type
TheForties
 BioShock (Video Game) / int_90507020
comment
Despite Rapture's advanced biotechnology, its architecture (technically period-correct since the city was built back in The '40s) and advertising harken back to an earlier era. Justified by Rapture's isolation from the rest of the world causing cultural and technological stagnation in certain areas.
 BioShock (Video Game) / int_90507020
featureApplicability
1.0
 BioShock (Video Game) / int_90507020
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_90507020
 BioShock (Video Game) / int_90d44f44
type
Karmic Death
 BioShock (Video Game) / int_90d44f44
comment
Karmic Death Dr. Suchong was the Mad Scientist who helped Tenenbaum create the Little Sisters, utterly apathetic to the torture he was inflicting upon innocent little girls and seeing them as nothing more than creatures. He slaps one in anger in front of her Big Daddy, earning him a quick and brutal death. Killing Fontaine in the good ending. His very own Little Sisters turn their ADAM-draining needles on him. Many times.
 BioShock (Video Game) / int_90d44f44
featureApplicability
1.0
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BioShock (Video Game) / int_90d44f44
 BioShock (Video Game) / int_9256ac7c
type
Cutscene Boss
 BioShock (Video Game) / int_9256ac7c
comment
Cutscene Boss: Deconstructed, like many other But Thou Musts. After all the buildup to meeting Rapture's tyrannical creator face-to-face, the player kills Andrew Ryan in an uninteractive cut scene. The deconstruction comes with The Reveal that Jack is being mind-controlled by Atlas/Fontaine, so he was going to kill Ryan whether the player controlled it or not. Ryan chooses to die on his own terms by taking advantage of this and commanding Jack to kill him.
 BioShock (Video Game) / int_9256ac7c
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1.0
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BioShock (Video Game) / int_9256ac7c
 BioShock (Video Game) / int_940a5958
type
Artificial Stupidity
 BioShock (Video Game) / int_940a5958
comment
Artificial Stupidity: Invoked on the part of the developers for the sake of Anti-Frustration Features. Even when they have a clear shot at you, splicers are programmed to miss their first shot at you, so you won't take damage from an enemy you didn't even know existed until they fired.
 BioShock (Video Game) / int_940a5958
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1.0
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BioShock (Video Game) / int_940a5958
 BioShock (Video Game) / int_957e5fc2
type
Villainous Breakdown
 BioShock (Video Game) / int_957e5fc2
comment
Villainous Breakdown: The closer you get to penetrating Ryan's defenses, the more foaming-at-the-mouth delusional his rants become. Once you actually make it into his office, he seems to settle into a sort of Tranquil Fury, however. It also happens with Fontaine. He is fairly calm at first, though he does start gloating after The Reveal. However, once he realizes that Jack is out of his control, he begins raving on about how he sees Jack as family and starts Splicing. A lot.
 BioShock (Video Game) / int_957e5fc2
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BioShock (Video Game) / int_957e5fc2
 BioShock (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 BioShock (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: For those who want to play the Nintendo Switch version, Bioshock has this in two different ways. For those who played other console versions of Bioshock, the bottom-most face button is normally used for looting. For those who are more used to other games on the Switch, that button is usually the jump button. For the Switch version, that button is instead used to use health packs (with the looting button on the right and the jump button on the top), which will result in the player healing at unwanted times.
 BioShock (Video Game) / int_963086ce
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BioShock (Video Game) / int_963086ce
 BioShock (Video Game) / int_96ecc67e
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Shotguns Are Just Better
 BioShock (Video Game) / int_96ecc67e
comment
Shotguns Are Just Better: The shotgun, for a long time, is arguably the game's best weapon apart from your trusty wrench. Four-round magazine tube, high damage, and specialized rounds that can tear through Big Baddies in the earlier levels. It can also be upgraded to be semi-automatic rather than pump action. Until you get the chemical thrower or the crossbow, it is your very best friend.
 BioShock (Video Game) / int_96ecc67e
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BioShock (Video Game) / int_96ecc67e
 BioShock (Video Game) / int_970c790a
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Big Bad
 BioShock (Video Game) / int_970c790a
comment
The Big Bad also attempts to get Jack to see him this way. Fontaine tries to dissuade Jack from taking vengeance upon him by saying that he considered Jack to be the son he never had. He goes on by citing his contributions to Jack's creation and his plan to bring Jack back to Rapture being the only way Jack could've discovered the truth. Despite all that, Jack ignores him.
 BioShock (Video Game) / int_970c790a
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BioShock (Video Game) / int_970c790a
 BioShock (Video Game) / int_97926168
type
Rewatch Bonus
 BioShock (Video Game) / int_97926168
comment
Rewatch Bonus: Play the game again and count how many times you hear the words "Would you kindly...". In the opening animation, which is pretty short, you may also notice that the note on Jack's package reads, ''Would you kindly not open until...?'
 BioShock (Video Game) / int_97926168
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1.0
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BioShock (Video Game) / int_97926168
 BioShock (Video Game) / int_99c36bb5
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Ironic Nursery Tune
 BioShock (Video Game) / int_99c36bb5
comment
Ironic Nursery Tune: Some splicers sing "Jesus Loves Me", a popular children's hymn, over and over. Not exactly a nursery rhyme, but it fits. The first Little Sister you see sings a song to the tune of "Frère Jacques".
 BioShock (Video Game) / int_99c36bb5
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BioShock (Video Game) / int_99c36bb5
 BioShock (Video Game) / int_9bca83eb
type
Death by Irony
 BioShock (Video Game) / int_9bca83eb
comment
Death by Irony: If the player kills Sander Cohen and takes a photograph of the body in the Xbox 360 or PlayStation 3 version, they will earn the "Irony" Achievement/Trophy. An audio diary made by Dr. Suchong has him complaining that he can't get the Big Daddies' protection bond with Little Sisters to work, while a Little Sister keeps trying to get his attention. He smacks her out of annoyance, which triggers the protection bond of the Big Daddy he's currently working on. You find this diary on his corpse, pinned to a table by a drill.
 BioShock (Video Game) / int_9bca83eb
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1.0
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BioShock (Video Game) / int_9bca83eb
 BioShock (Video Game) / int_9bfb2f41
type
Dead Guy on Display
 BioShock (Video Game) / int_9bfb2f41
comment
Dead Guy on Display The main hall outside Ryan's office is lined with corpses impaled onto pillars, all unsuccessful saboteurs or assassins. There are also a number of strung-up criminals around Rapture, in particular Neptune's Bounty. Fort Frolic is full of statues in bizarre poses and situations, dancing, playing musical instruments, watching tv, laying in bathtubs. Some sitting in chairs with their arms tied behind their backs... it isn't until you find a few with red lines dripping from their slit throats and wrists that you realize they aren't statues. They are people Cohen has encased in concrete, some still alive.
 BioShock (Video Game) / int_9bfb2f41
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BioShock (Video Game) / int_9bfb2f41
 BioShock (Video Game) / int_9c1f758a
type
Kill It with Fire
 BioShock (Video Game) / int_9c1f758a
comment
For Jack, the Incinerate!, Winter Blast, and Electro Bolt Plasmids respectively. In the arsenal department Jack can also get the Chemical Thrower which uses napalm, liquid nitrogen, and electric gel ammo in place of these plasmids. The shotgun and crossbow also have their own fire and electric-based ammunition; the wrench can freeze enemies as well if Jack splices the Frozen Field tonic.
 BioShock (Video Game) / int_9c1f758a
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1.0
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BioShock (Video Game) / int_9c1f758a
 BioShock (Video Game) / int_9cb3e22e
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Interface Spoiler
 BioShock (Video Game) / int_9cb3e22e
comment
Interface Spoiler: A major one happens if you play the Remastered version of this game. In the final bossfight against Fontaine, a cutscene happens where Jack is thrown to the ground and helplessly watches Fontaine approaching him to finish the job - but then a popup tells you that you've earned the Atlas Defeated achievement! This popup appears before the Little Sisters save the day and end Fontaine for good.
 BioShock (Video Game) / int_9cb3e22e
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BioShock (Video Game) / int_9cb3e22e
 BioShock (Video Game) / int_9d12bbc1
type
Foreshadowing
 BioShock (Video Game) / int_9d12bbc1
comment
Foreshadowing: The audio logs, aside from giving background information, hint at some of the bigger plot twists. One log explains how Ryan had the bathyspheres locked with DNA scanners so that they'd only work for himself and his inner circle, but the scanners were so imprecise that anyone related to them could fool the scanner and use the bathyspheres too. Similarly, another audio diary says that Ryan locked the Vita-Chambers to just his DNA, presumably with the same kind of scanner. Your Player Character is able to use both of these devices. A perceptive player looking around Fort Frolic might notice posters advertising a musical called Patrick and Moira, which are the names of Atlas's son and wife respectively. Atlas guides Jack to the submarine containing his wife and son, Moira and Patrick, in hopes of the four of them escaping from Rapture together. Only for Ryan to destroy it. Yet he says nothing implying he actually knew Moira and Patrick were "inside." He seems to think Jack was just using it to escape. Atlas initially presents himself as an everyman survivor just trying to escape. Only as the game goes on, an unusual amount of characters seem to be familiar with him, including Ryan himself. Atlas explains that he used to be involved in the politics of Rapture, only to grow jaded and become a man "who just wants to feel the sun on his face." However, this explanation is pretty big motivation slip up on Fontaine's part. "Atlas" just watched his family explode, yet delivers this line in a totally calm manner. Not only does he go from wanting to throttle Ryan personally back to just wanting to escape in heartbeat, but the family he just lost isn't mentioned when it probably should have if they actually existed. Another audio log has Ryan ruminating upon the ethical ramifications of Dr. Suchong's proposal for a plasmid that would allow someone to control another person's mind. Occasionally, Atlas, an Irishman, would use American terms such as "elevator" instead of "lift". He also gets his own backstory mixed up: At one point he says that he and his wife had their first date at The Fighting McDonagh's Tavern, which would mean that they first met in Rapture, but at another point he mentions bringing his wife and son to Rapture. A loading screen blurb from Suchong has him lamenting how annoying children are and pondering if there is a way to speed up their development. They're not empty words: rapid growth was an integral part of creating Jack. Despite Atlas being your constant companion throughout most of the game and apparently having lived in Rapture long enough to know its ins and outs, you never find a single Audio Log from him specifically. This is especially noteworthy since Tenenbaum and Ryan, two characters you hear from regularly, have several Audio Logs each. This is a hint that Atlas never actually existed. The few times you hear him on Audio Log, it's always under Fontaine's name since he and Atlas are the same person.
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BioShock (Video Game) / int_9d12bbc1
 BioShock (Video Game) / int_9e0c3153
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Punctuated! For! Emphasis!
 BioShock (Video Game) / int_9e0c3153
comment
Punctuated! For! Emphasis! "She WON'T. STAY. STILL!!!!!!" "Ain't that Just. Like. RYAN?!"
 BioShock (Video Game) / int_9e0c3153
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1.0
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BioShock (Video Game) / int_9e0c3153
 BioShock (Video Game) / int_9e447c8c
type
Suspiciously Apropos Music
 BioShock (Video Game) / int_9e447c8c
comment
Some of Rapture's jukeboxes or public speakers still function, allowing you to fight for your life to the tune of old-timey big band hits like "Beyond the Sea".
 BioShock (Video Game) / int_9e447c8c
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1.0
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BioShock (Video Game) / int_9e447c8c
 BioShock (Video Game) / int_9e943076
type
One-Man Army
 BioShock (Video Game) / int_9e943076
comment
One-Man Army: Jack essentially is one, mowing down legions of Splicers and even taking out lots of Big Daddies.
 BioShock (Video Game) / int_9e943076
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1.0
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BioShock (Video Game) / int_9e943076
 BioShock (Video Game) / int_9ebee577
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Anaphora
 BioShock (Video Game) / int_9ebee577
comment
Anaphora: Andrew Ryan's welcoming speech recorded for the entrance bathysphere to Rapture:
 BioShock (Video Game) / int_9ebee577
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1.0
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BioShock (Video Game) / int_9ebee577
 BioShock (Video Game) / int_9f62723d
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Get Out!
 BioShock (Video Game) / int_9f62723d
comment
Plenty random Splicer battle cries count as well. "GET OUT OF MY FUCKIN' OFFICE!"
 BioShock (Video Game) / int_9f62723d
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1.0
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BioShock (Video Game) / int_9f62723d
 BioShock (Video Game) / int_a121abc7
type
Respawning Enemies
 BioShock (Video Game) / int_a121abc7
comment
Respawning Enemies: Like in the System Shock games, enemies will reappear in previously cleared areas. This is a mixed blessing, as although you need resources to beat them, you can also get resources from them, as well as research them. Since this game is part RPG, this would be the equivalent of Level Grinding. It's also far less annoying than other games, since there are far fewer enemies in these areas when you revisit them. There is one particular area in Fort Frolic where Spider Splicers keep respawning right after you kill one. They climb out of a dark hole in the ceiling that's inaccessible to the player. In an odd glitch, Sander Cohen will respawn and try to do you in if you mess with his quadtych after you've killed him at his apartment.
 BioShock (Video Game) / int_a121abc7
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1.0
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BioShock (Video Game) / int_a121abc7
 BioShock (Video Game) / int_a1c5e0cc
type
Trigger Phrase
 BioShock (Video Game) / int_a1c5e0cc
comment
Trigger Phrase: Factors into The Reveal, as well as a lot of the story's third act. As you travel through the fallen Rapture, you constantly hear the words "Would you kindly...?" courtesy of your companion, Atlas. A seemingly innocuous saying is revealed to be the phrase that Atlas—true identity Frank Fontaine—uses to mind-control you to do his bidding. Once you break the mind control, an irritated Fontaine reveals he had another trigger phrase installed in you: "Code Yellow", which when activated causes you to begin suffering heart failure, though it takes long enough for it to actually kill you ("The heart's a stubborn muscle") that you have time to locate a cure.
 BioShock (Video Game) / int_a1c5e0cc
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1.0
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BioShock (Video Game) / int_a1c5e0cc
 BioShock (Video Game) / int_a2326b6a
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No Canon for the Wicked
 BioShock (Video Game) / int_a2326b6a
comment
No Canon for the Wicked: BioShock Infinite: Burial at Sea establishes the good ending as the canon one. Good thing, too, because otherwise that game would have been horribly depressing.
 BioShock (Video Game) / int_a2326b6a
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1.0
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BioShock (Video Game) / int_a2326b6a
 BioShock (Video Game) / int_a25b0db9
type
Murderous Mannequin
 BioShock (Video Game) / int_a25b0db9
comment
Murderous Mannequin: In the Fort Frolic level you see what appear to be mannequins all around the place, though it becomes pretty obvious that they're actually Splicers who have been killed, coated in plaster and posed around the place by Sander Cohen. Even worse, some of them aren't dead.
 BioShock (Video Game) / int_a25b0db9
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1.0
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BioShock (Video Game) / int_a25b0db9
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type
Give My Regards in the Next World
 BioShock (Video Game) / int_a2bc0f45
comment
Give My Regards in the Next World: A ghost can be overheard telling his electrician to "say hello to Fontaine" right before flipping a switch. Seems one of Atlas' spies was posing as a repairman. His overseer found out, and sent him downstairs to fix a circuit breaker. The gist of it. Fontaine tells you to say hello to the dead Ryan for him as he sends security bots over you.
 BioShock (Video Game) / int_a2bc0f45
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1.0
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BioShock (Video Game) / int_a2bc0f45
 BioShock (Video Game) / int_a3e24415
type
Video-Game Flamethrowers Suck
 BioShock (Video Game) / int_a3e24415
comment
Videogame Flamethrowers Suck: The chemical thrower is a mixed case; while it is quick on the ammo and long on the reload, it is very, very damaging. With full electric gel and the reduced ammo consumption upgrade, it can even kill a Big Daddy with no effort. It also has quite a realistic range, especially after the pressure hose upgrade. However, with Plasmids, its elemental attacks become less valuable — tellingly, in the sequel, the closest direct counterpart to the Chemical Thrower is the elemental Plasmids.
 BioShock (Video Game) / int_a3e24415
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1.0
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BioShock (Video Game) / int_a3e24415
 BioShock (Video Game) / int_a414c3f0
type
One-Hit Kill
 BioShock (Video Game) / int_a414c3f0
comment
One-Hit Kill: Early in the game, the One-Two Punch will kill most Splicers in a single hit... that is, of course, until the Thuggish Splicers begin to electrify themselves, making them immune to Electrobolt. Later still, any headshot with the Crossbow is guaranteed to kill all but the Big Daddies in a single bolt.
 BioShock (Video Game) / int_a414c3f0
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1.0
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BioShock (Video Game) / int_a414c3f0
 BioShock (Video Game) / int_a53b0ee7
type
Superpowered Mooks
 BioShock (Video Game) / int_a53b0ee7
comment
Superpowered Mooks: Oddly enough, this is both used and averted in-game. While the background fluff describes Splicers using the same Plasmid abilities that the player can use (e.g., Incinerate! to set people on fire), in the actual game many Splicers are mostly limited to normal weapons, such as clubs, guns, and makeshift grenades. Early exceptions include the Spider Splicers, who seem to have some form of enhanced speed and agility, then Houdini Splicers, who can throw fireballs and teleport. Later chapters include Thuggish (melee) splicers acquiring a passive version of your electric attack, Houdini splicers occasionally employing a version of your Winter Blast plasmid, and the final boss (who throws various elemental projectiles).
 BioShock (Video Game) / int_a53b0ee7
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BioShock (Video Game) / int_a53b0ee7
 BioShock (Video Game) / int_a73c2eaf
type
Expository Gameplay Limitation
 BioShock (Video Game) / int_a73c2eaf
comment
Expository Gameplay Limitation: Certain sequences take virtually all control away from the player but still allow them to look around. Another sequence near the beginning of the game prevents the player from doing anything other than moving in order to introduce them to Little Sisters and Big Daddies.
 BioShock (Video Game) / int_a73c2eaf
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1.0
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BioShock (Video Game) / int_a73c2eaf
 BioShock (Video Game) / int_a89efe3c
type
Unusable Enemy Equipment
 BioShock (Video Game) / int_a89efe3c
comment
Unusable Enemy Equipment: Played straight and justified in one part where you have to augment yourself as a Big Daddy, which requires trekking all over the level to find the necessary parts. An audiolog reveals that Big Daddies have their suits grafted to their skin and bound to their bodily systems, so you can't just kill one for its suit.
 BioShock (Video Game) / int_a89efe3c
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1.0
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BioShock (Video Game) / int_a89efe3c
 BioShock (Video Game) / int_a99f4468
type
Bigot with a Badge
 BioShock (Video Game) / int_a99f4468
comment
Bigot with a Badge: The Ducky splicers, who dress as policemen, express disdain towards "papists" and "race mixers."
 BioShock (Video Game) / int_a99f4468
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1.0
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BioShock (Video Game) / int_a99f4468
 BioShock (Video Game) / int_a9cec1f1
type
Missing Secret
 BioShock (Video Game) / int_a9cec1f1
comment
Missing Secret: The money counter has four digits — but no, there's no upgrade that lets you use that thousands place.
 BioShock (Video Game) / int_a9cec1f1
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1.0
 BioShock (Video Game) / int_a9cec1f1
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BioShock (Video Game) / int_a9cec1f1
 BioShock (Video Game) / int_abad35b4
type
Soundtrack Dissonance
 BioShock (Video Game) / int_abad35b4
comment
Soundtrack Dissonance: Some of Rapture's jukeboxes or public speakers still function, allowing you to fight for your life to the tune of old-timey big band hits like "Beyond the Sea". Sander Cohen is, above all else, an artist, so when he releases a pack of Splicers on you in a fit of pique, he sets it to Tchaikovsky's "Waltz of the Flowers." The award for the most ironic song in the game would have to go to The Best Things In Life (Are Free). This is ironic for a number of reasons. There's the obvious - it's Rapture, nothing is free - but then when you listen to the words of the song you realise that none of the things mentioned are actually present in Rapture! (The flowers in Spring/the robins that sing/the sunbeams that shine) But hang on, what about Arcadia, that has flowers and trees and the like. Well, yes, but Ryan charges for entry to the once-public park. Nothing in Rapture is free! Some points also have to go for Danny Boy. It's a very solemn song that's about as Irish as Atlas' accent. Which makes hearing it in Fontaine's residence akin to rubbing salt on an open wound especially after the revelation that Atlas is Fontaine. And that he may very well be openly mocking the player with that song.
 BioShock (Video Game) / int_abad35b4
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1.0
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BioShock (Video Game) / int_abad35b4
 BioShock (Video Game) / int_abc60c5d
type
Harmful to Minors
 BioShock (Video Game) / int_abc60c5d
comment
Harmful to Minors: Mariska Lutz's first audio diary is a note pleading for her daughter to come to her parent's room in the Fighting McDonaghs. Her daughter was taken by Ryan's men, and for the longest time she and her husband don’t know where she is. You find the diary near one of the Little Sister portholes in Fontaine Fisheries. The second diary notes that later she finds her little Masha. Masha has been transformed into a little sister, harvesting the plasmid-strewn blood of a corpse. She neither recognizes nor acknowledges her parents. You find the second diary in the hotel room, by the bodies of the adult Lutzes. They committed suicide out of grief, their daughter’s picture is found near their bodies.
 BioShock (Video Game) / int_abc60c5d
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1.0
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BioShock (Video Game) / int_abc60c5d
 BioShock (Video Game) / int_abfb19ba
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Fire, Ice, Lightning
 BioShock (Video Game) / int_abfb19ba
comment
Fire, Ice, Lightning: Thanks to ADAM and the inventions in Rapture, you and your enemies can harness these elemental powers. For Jack, the Incinerate!, Winter Blast, and Electro Bolt Plasmids respectively. In the arsenal department Jack can also get the Chemical Thrower which uses napalm, liquid nitrogen, and electric gel ammo in place of these plasmids. The shotgun and crossbow also have their own fire and electric-based ammunition; the wrench can freeze enemies as well if Jack splices the Frozen Field tonic. Houdini Splicers normally fight by shooting fireballs at you although there are rare ice-elemental variants as well; there's also an electrical variant of Thuggish Splicers in the later levels of the game.
 BioShock (Video Game) / int_abfb19ba
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BioShock (Video Game) / int_abfb19ba
 BioShock (Video Game) / int_ad1db87c
type
Oh, Crap!
 BioShock (Video Game) / int_ad1db87c
comment
Upon entrance to Fort Frolic, the player discovers a number of "statues" that when hit, start bleeding. As creepy as this is, the player gets used to it rather quickly. When Sander Cohen sends you out on your sidequests you start to see more... and then you might notice that some of them are in different places each time, and wasn't that hallway empty just a minu—OH SHIT! Cue meat hook-wielding splicers. Of course this too loses effectiveness once you take to loading your pistol with anti-personnel rounds and head-shooting every statue you come across. Special mention goes to the statues that look like little girls and don't bleed, just like the Little Sisters (which are de facto invulnerable because the ADAM slug inside them and probably are still alive because of it).
 BioShock (Video Game) / int_ad1db87c
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1.0
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BioShock (Video Game) / int_ad1db87c
 BioShock (Video Game) / int_ad4a45be
type
Final Boss
 BioShock (Video Game) / int_ad4a45be
comment
One of the steam trading cards for the remastered edition of the game is the Final Boss Atlas in his One-Winged Angel form.
 BioShock (Video Game) / int_ad4a45be
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1.0
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BioShock (Video Game) / int_ad4a45be
 BioShock (Video Game) / int_afe98316
type
Talkative Loon
 BioShock (Video Game) / int_afe98316
comment
Talkative Loon: The one trait that all Splicers share regardless of type; once they spot you, they will not shut up. Gets even worse when you are in a room full of them.
 BioShock (Video Game) / int_afe98316
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1.0
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BioShock (Video Game) / int_afe98316
 BioShock (Video Game) / int_b1346878
type
Fate Worse than Death
 BioShock (Video Game) / int_b1346878
comment
Fate Worse than Death: The BioShock series as a whole is full of them, everywhere you look, and the greatest examples might be the series mascots, the Big Daddy and Little Sister. Becoming a Big Daddy involves grafting the subject's skin and organs permanently into the diving suit, in addition to generally being spliced into a state unrecognizable as human. It's unclear how much of the subject's former self remains, but likely not much, as no Big Daddy in the game ever displays (nor is suggested in the audio logs) any behavior more complex than their animalistic "protector bond" with the Little Sisters. As bad as that is, the Little Sisters might have it even worse—having a huge, disgusting sea slug implanted into their stomachs, giving them the appearance of a zombie, and then brainwashed to wander the hellscape that is Rapture gathering ADAM from corpses. In particular, what makes it a fate worse than death is that the Little Sisters literally cannot even die unless someone rips the sea slug out of their bodies, as explained by one of the audio logs. Their bodies just instantly regenerate any damage otherwise and they can still feel pain, as made clear later in the series. Sander Cohen is fond of encasing people in plaster to turn them into living statues. While many of them later died, it's unclear how many were actually dead when this was done to them. Given that the player also encounters splicers encased in this same plaster, and Cohen's insane sadism in general, it seems almost certain that some of them were alive for the process and then who knows how long after. There's also no telling how long poor Kyle Fitzpatrick was tortured by Cohen's mad demands before finally being blown up when Jack arrives. Another Cohen-related example is Martin Finnegan, who Cohen locked in an ice-entombed tunnel to freeze to death. Although Finnegan managed to survive until the player arrives, the implications of what he had to do in order to live that long aren't pretty. Another major example is arguably Jack himself, and in something of an inversion of the trope, he starts the game in this state then eventually escapes it. He is brainwashed and forced to fight through hordes of monstrous and savage enemies in a nightmarish environment, revived infinitely by the Vita-Chambers, unable to die permanently and unable to stop or turn away. Although he isn't aware of what's been done to him until later in the game, it's still a pretty horrific state to be in, when considered from outside of the player's perspective. Fontaine's attempt to simply kill him once he's completed his mission could legitimately be viewed as mercy, considering that he could have just as easily kept Jack alive and obedient to keep toying with.
 BioShock (Video Game) / int_b1346878
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BioShock (Video Game) / int_b1346878
 BioShock (Video Game) / int_b4215a8d
type
Tennis Boss
 BioShock (Video Game) / int_b4215a8d
comment
Tennis Boss: Peach Wilkins, since you're down to your plasmids and Telekinesis is quite effective (unless you smuggled some guns in). For more generic foes, Nitro Splicers, Houdini Splicers and RPG turrets can have their bombs/fireballs/missiles tossed back at them with Telekinesis. This can be done with the Final Boss, too, but it's fairly pointless.
 BioShock (Video Game) / int_b4215a8d
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BioShock (Video Game) / int_b4215a8d
 BioShock (Video Game) / int_b4ac1655
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Molotov Cocktail
 BioShock (Video Game) / int_b4ac1655
comment
Molotov Cocktail: You can set a bottle of booze ablaze with Incinerate! or a Chemical Thrower and then toss it with Telekinesis for a small fireball. Not as effective as just setting an enemy on fire directly, but it's a nice bit of Developer's Foresight.
 BioShock (Video Game) / int_b4ac1655
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BioShock (Video Game) / int_b4ac1655
 BioShock (Video Game) / int_b53077b3
type
Take That!
 BioShock (Video Game) / int_b53077b3
comment
Take That!: The Circus of Values machine in Fleet Hall theater sells nothing but snack items at absurdly high cost, a tongue-in-cheek jab at the extreme price gouging that happens in any given entertainment venue. The entire game could be considered this to the works of Ayn Rand, showing the horrific consequences of what would happen as a result of a society based around objectivism.
 BioShock (Video Game) / int_b53077b3
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BioShock (Video Game) / int_b53077b3
 BioShock (Video Game) / int_b6c0ef1f
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What Have I Become?
 BioShock (Video Game) / int_b6c0ef1f
comment
What Have I Become?: One of the Madness Mantra's of a Splicer is them sobbing, and wailing softly, "I don't want it. I don't want it."
 BioShock (Video Game) / int_b6c0ef1f
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BioShock (Video Game) / int_b6c0ef1f
 BioShock (Video Game) / int_b85c06f2
type
Glowing Eyes of Doom
 BioShock (Video Game) / int_b85c06f2
comment
The Little Sisters' Glowing Eyes of Doom and tattered dresses are evocative of the Enfant Terribles featured in Village of the Damned (1960).
 BioShock (Video Game) / int_b85c06f2
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1.0
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BioShock (Video Game) / int_b85c06f2
 BioShock (Video Game) / int_baaf641a
type
King Mook
 BioShock (Video Game) / int_baaf641a
comment
King Mook: Other than the final boss and the Big Daddies, all of the game's bosses are simply normal Splicers with much more health and better resistance to elemental Plasmids.
 BioShock (Video Game) / int_baaf641a
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BioShock (Video Game) / int_baaf641a
 BioShock (Video Game) / int_bb98e39a
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Shiny New Australia
 BioShock (Video Game) / int_bb98e39a
comment
Shiny New Australia: Ryan can't comprehend why Jack is assisting Atlas, and assumes you were promised "a piece of [his] plundered city".
 BioShock (Video Game) / int_bb98e39a
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BioShock (Video Game) / int_bb98e39a
 BioShock (Video Game) / int_bc03c871
type
Child Hater
 BioShock (Video Game) / int_bc03c871
comment
A loading screen blurb from Suchong has him lamenting how annoying children are and pondering if there is a way to speed up their development. They're not empty words: rapid growth was an integral part of creating Jack.
 BioShock (Video Game) / int_bc03c871
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BioShock (Video Game) / int_bc03c871
 BioShock (Video Game) / int_beac3bec
type
Last Chance Hit Point
 BioShock (Video Game) / int_beac3bec
comment
Last Chance Hit Point: Only on Easy and Normal mode, the fatal injury that would normally kill you leave you with 1 health instead until you take damage again.
 BioShock (Video Game) / int_beac3bec
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 BioShock (Video Game) / int_beac3bec
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BioShock (Video Game) / int_beac3bec
 BioShock (Video Game) / int_bebf0356
type
Mission Control
 BioShock (Video Game) / int_bebf0356
comment
Mission Control: Deconstructed. The guy on the other end of the radio telling you what to do? He isn't helping you, he's controlling your actions and your choices are illusory. After The Reveal, Tenenbaum serves as this.
 BioShock (Video Game) / int_bebf0356
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BioShock (Video Game) / int_bebf0356
 BioShock (Video Game) / int_c1265778
type
Status Infliction Attack
 BioShock (Video Game) / int_c1265778
comment
Status Infliction Attack: Every attack plasmid other than Telekinesis, which deals physical damage by hitting enemies with objects, and there's some Gene Tonics that affect other attacks as well: "Electro-Bolt" can stun enemies. "Incinerate" can set enemies on fire, dealing Damage Over Time. "Winter Blast" can freeze enemies in place. The "Frozen Field" series of Gene Tonics imbues the Wrench with cold damage and a chance to freeze enemies with its attacks.
 BioShock (Video Game) / int_c1265778
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BioShock (Video Game) / int_c1265778
 BioShock (Video Game) / int_c145f69b
type
Subverted Trope
 BioShock (Video Game) / int_c145f69b
comment
A number of Gene Tonics are placed next to an ambush. Some of them can be circumvented.
 BioShock (Video Game) / int_c145f69b
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BioShock (Video Game) / int_c145f69b
 BioShock (Video Game) / int_c1fffb62
type
Industrialized Evil
 BioShock (Video Game) / int_c1fffb62
comment
Industrialized Evil: Researchers tried various attempts at mass production of ADAM; trouble is, the sea slugs did not produce ADAM in large enough quantities. Dr. Tenenbaum figured out how to harvest more by implanting a sea slug in someone's stomach. Underage girls, euphemistically called "Little Sisters", were found to be the only viable hosts. Frank Fontaine used his Little Sister's Orphanage in Apollo Square as a front for Tenenbaum; when the supply of orphans ran dry, Andrew Ryan's men began snatching little girls from their parents (omitting the details about what would happen to them). There was even talk of gathering more subjects from the surface... ADAM is renewable, meaning that Ryan and Fontaine aren't about to let such a valuable product just sit in the mortuary. Instead, the bodies of their casualties are left rotting in the streets so that the Little Sisters can harvest their blood. And the more corpses there are, the more money Ryan and Fontaine make. Not exactly an incentive for making peace.
 BioShock (Video Game) / int_c1fffb62
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BioShock (Video Game) / int_c1fffb62
 BioShock (Video Game) / int_c32201f6
type
Good Colors, Evil Colors
 BioShock (Video Game) / int_c32201f6
comment
Good Colors, Evil Colors: Red lights are hostile, Yellow lights are neutral, Green lights are friendly. Cameras searchlights are red if under Ryan's control, and green if they are hacked and tracking splicers. Turrets have a red indicator light if hostile, or green if hacked to attack enemies. Flying security bots glow red if they've been summoned to an alarm you set off, or if a splicer is controlling it. They glow green if they're under your control. Yellow-lit bots appear whenever an enemy sets off an alarm from a hacked camera. Big Daddies have glowing yellow lights when first encountered, meaning they're not hostile towards you. Provoke them, and they quickly turn red. If you use the Hypnotize Big Daddy plasmid, they will turn green to indicate they are following and protecting you.
 BioShock (Video Game) / int_c32201f6
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BioShock (Video Game) / int_c32201f6
 BioShock (Video Game) / int_c335b9ec
type
Irony
 BioShock (Video Game) / int_c335b9ec
comment
Irony: Strange that for a city run by a militant atheist, the source of their wondrous genetic alteration is called ADAM, and the plasmids are recharged by EVE. And the city is named for the Biblical Rapture. And that various districts of said city are named for classical deities, like the Hephaestus Power Facility, Neptune's Bounty, and Prometheus Point.
 BioShock (Video Game) / int_c335b9ec
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BioShock (Video Game) / int_c335b9ec
 BioShock (Video Game) / int_c3585f4a
type
Boom, Headshot!
 BioShock (Video Game) / int_c3585f4a
comment
Boom, Headshot!: Headshots inflict four times normal damage with the pistol, and ten times normal damage with the crossbow. A single headshot with the pistol using the default ammo is enough to kill most enemies until you get to Arcadia, which significantly increases the health capacity of every enemy.
 BioShock (Video Game) / int_c3585f4a
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BioShock (Video Game) / int_c3585f4a
 BioShock (Video Game) / int_c3bdfbb9
type
Let's You and Him Fight
 BioShock (Video Game) / int_c3bdfbb9
comment
Let's You and Him Fight: It's possible to engineer a one-on-one Big Daddy battle to the death by taking advantage of three facts: 1: Enemies are not immune to damage from other enemies. 2: A Big Daddy that has been attacked will not stop pursuing the unfortunate soul that attacked it until one of them is dead. 3: Hypnotize Big Daddy applies the same logic to anything that attacks you, no matter who started it. And it's surprisingly easy too. Just hypnotize a Big Daddy, and find another Big Daddy and aggravate him. Stand back and watch the two of them go at it, with your camera in hand and a Little Sister in the background shouting "Hit him, Mr. B!". And indeed, Big Daddies are perfectly happy to kill Splicers - not just the one in their introductory scene, or when under a Hypnotise plasmid, but ANY Splicer that goes for a Little Sister.
 BioShock (Video Game) / int_c3bdfbb9
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BioShock (Video Game) / int_c3bdfbb9
 BioShock (Video Game) / int_c513249
type
Harder Than Hard
 BioShock (Video Game) / int_c513249
comment
Harder Than Hard: Survivor mode added in v1.1 for consoles*(the Xbox 360 version requires the "Genetic Improvements from Ryan Industries" DLC as part of the patch), which makes enemies much more agile and accurate, they will have 240% health, your plasmids uses up more EVE, loot will be more scarce, and you get less EVE back from being revived from a Vita-Chamber.
 BioShock (Video Game) / int_c513249
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 BioShock (Video Game) / int_c513249
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BioShock (Video Game) / int_c513249
 BioShock (Video Game) / int_c691d3f4
type
Offscreen Teleportation
 BioShock (Video Game) / int_c691d3f4
comment
Offscreen Teleportation: A few Splicers somehow manage to do this in scripted events. One is revealed to have actual teleportation powers; the others... well, it wouldn't be a surprise if you expected them to be able to do it, would it?
 BioShock (Video Game) / int_c691d3f4
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BioShock (Video Game) / int_c691d3f4
 BioShock (Video Game) / int_c69d8b0c
type
Intoxication Mechanic
 BioShock (Video Game) / int_c69d8b0c
comment
Intoxication Mechanic: Drinking multiple alcoholic beverages in quick succession will cause the screen to become blurry, in addition to slightly boosting the player character's health and slightly depleting his reserves of EVE. Certain gene tonics will change the effects of alcohol consumption.
 BioShock (Video Game) / int_c69d8b0c
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BioShock (Video Game) / int_c69d8b0c
 BioShock (Video Game) / int_c75df49a
type
Shout-Out
 BioShock (Video Game) / int_c75df49a
comment
Shout-Out: Several. From the ride down to the city in the bathysphere, the film starts with an ad: "Fire at your fingertips!", for the incinerate plasmid. That was how Dagny Taggart described cigarettes. And the ad shows a man lighting a cigarette for a woman who looks very much like a young Ayn Rand. "Now, would you kindly grab a crowbar or somethin'?!" Furthermore, the wrench looks suspiciously similar to the one used by Adrian Shepard in Half-Life: Opposing Force, and is also obviously a Homage to the wrench previously used as a melee weapon in System Shock 2. The first lock and keycode you encounter is "0451". This is a reference to a long-running number that dates back to the System Shock days, used in both the original and the Irrational-developed sequel as the first door codes you find, as well as Deus Ex (both the original and sequels - again, the first door codes you find). The number itself is a reference to Looking Glass Software's old office door code, which in turn was a reference to Fahrenheit 451. This isn't the first retro-futuristic science fiction video game set After the End (though it's only a localized apocalypse here) to prominently feature a song by The Ink Spots. Furthermore, one of the reasons behind Rapture's construction was to serve as a haven for humanity in case of nuclear war... just like the Vaults from the Fallout franchise. And in both cases, both the Vaults and Rapture were ultimately never meant to really save anyone. The Little Sisters' Glowing Eyes of Doom and tattered dresses are evocative of the Enfant Terribles featured in Village of the Damned (1960). Speaking of the Little Sisters, they're in a so-called symbiotic, but in practice mostly parasitic, relationship with a worm-like creature living inside their body that enhances their regeneration, causes their eyes to glow, and deludes them into doing things that they wouldn't otherwise do. Sound familiar? One type of Big Daddy roaming around Rapture is called "Rosie" and uses a rivet gun. The demented cultists found in Fort Frolic and Arcadia are one to The Great God Pan, the Trope Codifier for the modern Cosmic Horror genre. Since it's never explained how the teleportation and invisibility plasmids they use work, the fact that they're even crazier than the average splicer could just be Teleportation Sickness from repeatedly disassembling and reassembling themselves mostly right or too much screwing with local space and time... but it could also be a hint that the cultists encountered the same Mad God during their frequent Extradimensional Shortcuts. The "Baby Jane" Splicers are almost certainly a reference to Whatever Happened To Baby Jane, which involved an aging, psychopathic ex-child star trying to get back into show business. The Splicer even quotes one of the most famous lines from the film: Martin Finnegan's audio diary in Fort Frolic is called "The Iceman Cometh," in a reference to the 1939 play of the same name. "Oh Rise, Rapture, Rise..." sounds a lot like the anthem of Oceania from the film adaptation of 1984. In Worley Winery, a cut cheese stands next to three bullet holes◊, making it resemble Pac-Man. invoked The "Would you kindly" conspiracy board you see just before meeting Andrew Ryan is a reference to The Usual Suspects. Furthermore, according to Word of God, the primary inspiration for Frank Fontaine was Keyser Soze from the aforementioned film. It was probably unintentional, but Dr. Suchong sounds a little like the Yellow Peril villains from Jonny Quest, especially in that he inadvertently causes his own demise.
 BioShock (Video Game) / int_c75df49a
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BioShock (Video Game) / int_c75df49a
 BioShock (Video Game) / int_c9861848
type
Video Game Caring Potential
 BioShock (Video Game) / int_c9861848
comment
Choosing to rescue the Little Sisters at every opportunity will cause Tenenbaum to point out that they are starting to see Jack as a Parental Substitute. This is cemented in the Good Ending when Jack dies at a ripe old age after seeing the Sisters live out normal lives.
 BioShock (Video Game) / int_c9861848
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 BioShock (Video Game)
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BioShock (Video Game) / int_c9861848
 BioShock (Video Game) / int_c9868780
type
Playing Possum
 BioShock (Video Game) / int_c9868780
comment
Playing Possum: Upon entrance to Fort Frolic, the player discovers a number of "statues" that when hit, start bleeding. As creepy as this is, the player gets used to it rather quickly. When Sander Cohen sends you out on your sidequests you start to see more... and then you might notice that some of them are in different places each time, and wasn't that hallway empty just a minu—OH SHIT! Cue meat hook-wielding splicers. Of course this too loses effectiveness once you take to loading your pistol with anti-personnel rounds and head-shooting every statue you come across. Special mention goes to the statues that look like little girls and don't bleed, just like the Little Sisters (which are de facto invulnerable because the ADAM slug inside them and probably are still alive because of it). In the latter half of the game, Splicers will take to playing dead and then springing on you when you draw too near. Best be careful when you beeline to a corpse to loot.
 BioShock (Video Game) / int_c9868780
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 BioShock (Video Game) / int_c9868780
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BioShock (Video Game) / int_c9868780
 BioShock (Video Game) / int_caf89e54
type
Taking You with Me
 BioShock (Video Game) / int_caf89e54
comment
Taking You with Me: Ryan rigs Rapture to self-destruct when he realizes he can't prevent you from reaching him. Nitro Splicers may also light their grenade case and blow themselves up if you damage them enough. They also drop a grenade on death out of spite.
 BioShock (Video Game) / int_caf89e54
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 BioShock (Video Game) / int_caf89e54
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BioShock (Video Game) / int_caf89e54
 BioShock (Video Game) / int_cb5cf4a5
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Poison Mushroom
 BioShock (Video Game) / int_cb5cf4a5
comment
Poison Mushroom: The damned vending machine in Hephaestus. It's rigged with explosives.
 BioShock (Video Game) / int_cb5cf4a5
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1.0
 BioShock (Video Game) / int_cb5cf4a5
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BioShock (Video Game) / int_cb5cf4a5
 BioShock (Video Game) / int_cdfe12c3
type
Nothing Is Scarier
 BioShock (Video Game) / int_cdfe12c3
comment
Nothing Is Scarier: Surprisingly, there are moments like this in the game, particularly near the beginning. After surviving the plane crash and swimming up to the dark and gloomy lighthouse, new players might find it a bit daunting to move forward.
 BioShock (Video Game) / int_cdfe12c3
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 BioShock (Video Game) / int_cdfe12c3
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BioShock (Video Game) / int_cdfe12c3
 BioShock (Video Game) / int_ce2969d8
type
Spiritual Antithesis
 BioShock (Video Game) / int_ce2969d8
comment
Spiritual Antithesis: invoked To Atlas Shrugged, in that it shows what would likely happen as a result of the novel's "Galt's Gulch."
 BioShock (Video Game) / int_ce2969d8
featureApplicability
1.0
 BioShock (Video Game) / int_ce2969d8
featureConfidence
1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_ce2969d8
 BioShock (Video Game) / int_cedeae6a
type
Wacky Wayside Tribe
 BioShock (Video Game) / int_cedeae6a
comment
Wacky Wayside Tribe: The entire Fort Frolic/Sander Cohen section of the game, which has the player forced into acting as a hitman of sorts for a loony artist, is a positive example. Sure, it could be neatly excised from the plot without changing anything, but it's one of the most memorable and disturbing parts of the game.
 BioShock (Video Game) / int_cedeae6a
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1.0
 BioShock (Video Game) / int_cedeae6a
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_cedeae6a
 BioShock (Video Game) / int_cfda0ecb
type
Escort Mission
 BioShock (Video Game) / int_cfda0ecb
comment
Escort Mission: A rather bizarre one, insofar as losing the person you're escorting carries no ramifications- she just gets replaced by a new version. Having dressed up as a Big Daddy, you have to follow and protect a Little Sister so she can let you into the boss room.
 BioShock (Video Game) / int_cfda0ecb
featureApplicability
1.0
 BioShock (Video Game) / int_cfda0ecb
featureConfidence
1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_cfda0ecb
 BioShock (Video Game) / int_d15c1086
type
Boss-Only Level
 BioShock (Video Game) / int_d15c1086
comment
Boss-Only Level: The final level is a single large room at the top of Point Prometheus and the highest point in Rapture, simply named "Fontaine", in which you fight the titular Big Bad's ADAM-powered One-Winged Angel form.
 BioShock (Video Game) / int_d15c1086
featureApplicability
1.0
 BioShock (Video Game) / int_d15c1086
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_d15c1086
 BioShock (Video Game) / int_d24ed873
type
Developer's Foresight
 BioShock (Video Game) / int_d24ed873
comment
Developer's Foresight: When you're told to throw the switch to open the submarine bay to Atlas, you can walk right on by and go all the way to the far end of the map, where the submarine awaits. If you approach it, Atlas asks if you can hear his family inside. If you try to use your weapons or plasmids on the clamps locking the door to Rapture Central Control, this will trigger some optional dialogue where Andrew Ryan mocks you for being dumb enough to think that would work.
 BioShock (Video Game) / int_d24ed873
featureApplicability
1.0
 BioShock (Video Game) / int_d24ed873
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_d24ed873
 BioShock (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 BioShock (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: The shotgun lying on the floor under a spotlight, in an otherwise dark room, just waiting for some idiot (i.e., you) to pick it up. Oh look, there are some med-kits behind that shop window. I'll just use my wrench and... fight security bots. A number of Gene Tonics are placed next to an ambush. Some of them can be circumvented. In Cohen's house, there are two splicers dancing while some music is played on a phonograph. If you didn't kill Cohen in Fort Frolic, he'll tell you that you can stay unless you disturb the dancers. The phonograph is lying on an unstable pile of items including a shotgun shells ammo box... Of course, picking it up makes the phonograph fall on the ground and is one of the way to piss the dancers (and Cohen) offnote Or you can just attack the dancers, which has the same effect.
 BioShock (Video Game) / int_d2c0e2ed
featureApplicability
1.0
 BioShock (Video Game) / int_d2c0e2ed
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_d2c0e2ed
 BioShock (Video Game) / int_d397657d
type
Hoist by His Own Petard
 BioShock (Video Game) / int_d397657d
comment
Hoist by His Own Petard You can invoke this by hacking healing stations. Doing so causes them to hurt enemies who try to heal themselves. Even bosses will fall for this trick. Jack was grown in a laboratory in order to kill Fontaine's rival. However, the Little Sisters (whose creation Fontaine was also primarily responsible for), destroy Fontaine in the end. As a corollary to this, Fontaine developed Lot 192 because he wanted a countermeasure to the mental control plasmid he had developed to control Jack. Jack retrieves the serum to cure himself. Averted with Andrew Ryan, who knew that Jack was his son and was sent to kill him. However, knowing he will die, he forced Jack to kill him, dying on his own terms. Dr. Suchong created the Big Daddies, and was killed by one. For added irony, he felt they weren't imprinting on the Little Sisters and smacked one that was annoying him while a Big Daddy was present.
 BioShock (Video Game) / int_d397657d
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-1.0
 BioShock (Video Game) / int_d397657d
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_d397657d
 BioShock (Video Game) / int_d50f42d
type
Skyscraper City
 BioShock (Video Game) / int_d50f42d
comment
Skyscraper City: Rapture appears to consist entirely of tall buildings from the outside. Which makes sense when there's nothing but open ocean between them; having more places accessible by elevator beats having to commute to a building on the other side of town.
 BioShock (Video Game) / int_d50f42d
featureApplicability
1.0
 BioShock (Video Game) / int_d50f42d
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_d50f42d
 BioShock (Video Game) / int_d52d28b6
type
Hypocrite
 BioShock (Video Game) / int_d52d28b6
comment
Hypocrite: Andrew Ryan created Rapture to be a city where all creators were free of censorship, and encouraged everyone to be a self-made man. Only to then censor religion and criticism against him, and build up an ADAM empire with the help of Tenenbaum and Suchong.
 BioShock (Video Game) / int_d52d28b6
featureApplicability
1.0
 BioShock (Video Game) / int_d52d28b6
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_d52d28b6
 BioShock (Video Game) / int_d53d9377
type
Atlas Pose
 BioShock (Video Game) / int_d53d9377
comment
Atlas Pose: The Kashmir Restaurant features a giant Art Deco Atlas statue, and one of the main characters is named Atlas.
 BioShock (Video Game) / int_d53d9377
featureApplicability
1.0
 BioShock (Video Game) / int_d53d9377
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1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_d53d9377
 BioShock (Video Game) / int_d5995bfd
type
Roboteching
 BioShock (Video Game) / int_d5995bfd
comment
Roboteching: The heat-seeking RPGs can arch and curve their trajectory whenever someone or something is set on fire since they're heat-seeking RPGs.
 BioShock (Video Game) / int_d5995bfd
featureApplicability
1.0
 BioShock (Video Game) / int_d5995bfd
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_d5995bfd
 BioShock (Video Game) / int_d5b3df2d
type
Dark Action Girl
 BioShock (Video Game) / int_d5b3df2d
comment
Dark Action Girl: The female splicers are just as strong, fast, and psychopathic as the male splicers.
 BioShock (Video Game) / int_d5b3df2d
featureApplicability
1.0
 BioShock (Video Game) / int_d5b3df2d
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1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_d5b3df2d
 BioShock (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 BioShock (Video Game) / int_d6f284a3
comment
ADAM is supposed to be such a prized commodity that Splicers are desperate to harvest Little Sisters for it, and the Big Daddies and Little Sisters are in fact introduced in a near-cutscene in which a Splicer approaches a Little Sister with the intention of doing just that before being murdered by a Big Daddy. In gameplay, Splicers will never approach Little Sisters even if the player has already dispatched their Big Daddy. (This probably falls under Anti-Frustration Features, as it would be rather irritating if the player sunk hundreds of rounds and countless EVE hypos into killing a Big Daddy only for a Splicer to make off with all their hard-earned ADAM.)
 BioShock (Video Game) / int_d6f284a3
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1.0
 BioShock (Video Game) / int_d6f284a3
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_d6f284a3
 BioShock (Video Game) / int_d7b93edf
type
Random Loot Exchanger
 BioShock (Video Game) / int_d7b93edf
comment
Random Loot Exchanger: There is a gene tonic upgrade called 'Scrounger' which, when equipped, allows the protagonist to reject a set of looted items and get another randomized set.
 BioShock (Video Game) / int_d7b93edf
featureApplicability
1.0
 BioShock (Video Game) / int_d7b93edf
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_d7b93edf
 BioShock (Video Game) / int_d7bc08e9
type
Superhero Packing Heat
 BioShock (Video Game) / int_d7bc08e9
comment
Superhero Packing Heat: Jack has an arsenal of weapons and plasmids, bio-augmentations that give you powers such as electrokinesis, telekinesis and pyrokinesis. He does end up relying more on his weaponry than his plasmids, but using both in tandem makes for a devastating combination.
 BioShock (Video Game) / int_d7bc08e9
featureApplicability
1.0
 BioShock (Video Game) / int_d7bc08e9
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_d7bc08e9
 BioShock (Video Game) / int_d9e9ad7e
type
The Cavalry
 BioShock (Video Game) / int_d9e9ad7e
comment
The Cavalry: At the end of the final boss fight, the spliced-up musclehead slams you across the room, stalks over, and is about to pound you into mush, when a Little Sister jumps on Fontaine from behind and stabs him with her ADAM-collecting syringe. After he throws her off, a small horde of Little Sisters jumps him and stab him to death.
 BioShock (Video Game) / int_d9e9ad7e
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1.0
 BioShock (Video Game) / int_d9e9ad7e
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1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_d9e9ad7e
 BioShock (Video Game) / int_da46a2c0
type
Hollywood Atheist
 BioShock (Video Game) / int_da46a2c0
comment
Hollywood Atheist: In fitting with Ayn Rand's personal opinions on the subject (i.e. religion is a crutch used by the weak-willed), Andrew Ryan is a strident atheist, banning any sort of religion in Rapture, because it would enforce "false morality" and offer an alternative source of authority, threatening his own. Religion also encourages ideals like charity, which Ryan was firmly against, believing every man should be a self-made man.
 BioShock (Video Game) / int_da46a2c0
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1.0
 BioShock (Video Game) / int_da46a2c0
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_da46a2c0
 BioShock (Video Game) / int_da8c447e
type
Unobtainium
 BioShock (Video Game) / int_da8c447e
comment
Unobtainium: Plasmids are a refined form of ADAM, stem cells harvested from sea slugs on the ocean floor. Tenenbaum stumbled on the discovery after witnessing a fisherman who was bitten by a slug, healing his crippled hand. This scientific breakthrough was mitigated by the slow quantities said slugs produced, leading to Tenenbaum and Suchong to find ways of producing more and faster: Little Sisters.
 BioShock (Video Game) / int_da8c447e
featureApplicability
1.0
 BioShock (Video Game) / int_da8c447e
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1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_da8c447e
 BioShock (Video Game) / int_db88b941
type
Malevolent Masked Men
 BioShock (Video Game) / int_db88b941
comment
Malevolent Masked Men: Many of the splicers, especially the Spider Splicers, still wear the party masks from the disastrous New Years Eve party two years before the events of the game.
 BioShock (Video Game) / int_db88b941
featureApplicability
1.0
 BioShock (Video Game) / int_db88b941
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_db88b941
 BioShock (Video Game) / int_dca6a9d
type
Start My Own
 BioShock (Video Game) / int_dca6a9d
comment
Start My Own: Rapture is essentially Andrew Ryan's attempt to start his own city and his own government after getting fed up with things like "laws" and "ethics."
 BioShock (Video Game) / int_dca6a9d
featureApplicability
1.0
 BioShock (Video Game) / int_dca6a9d
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1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_dca6a9d
 BioShock (Video Game) / int_dda12cb3
type
Cat Scare
 BioShock (Video Game) / int_dda12cb3
comment
Cat Scare: Common in the first few levels (of course, sometimes the third one is real). Additionally, each level contains a dead cat. Which you can then kill people with.
 BioShock (Video Game) / int_dda12cb3
featureApplicability
1.0
 BioShock (Video Game) / int_dda12cb3
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1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_dda12cb3
 BioShock (Video Game) / int_df11acbe
type
Artificial Brilliance
 BioShock (Video Game) / int_df11acbe
comment
Artificial Brilliance: Splicers, Security Bots, and Big Daddies are all insanely intelligent in combat and excellent at adapting to their environment. Just a few examples include how any injured Splicer will run to the nearest First Aid station to heal themselves at (just like the player can), Security Bots will constantly weave back and forth to make it harder for you to get a good hit on them, and Big Daddies will try to dodge your attacks and even run into areas filled with Splicers to arrange a Mêlée à Trois that will likely leave the stronger Big Daddies alive and the weaker Jack dead. However, a clever player can take advantage of this trope to make fighting their enemies either easier or more entertaining. For instance, setting enemies on fire and waiting for them to run into pools of water to douse themselves can let the player shock the water with Electro Bolt, killing a whole group of enemies in one full swoop.
 BioShock (Video Game) / int_df11acbe
featureApplicability
1.0
 BioShock (Video Game) / int_df11acbe
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1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_df11acbe
 BioShock (Video Game) / int_e085feeb
type
Broken Record
 BioShock (Video Game) / int_e085feeb
comment
Broken Record: Various jukeboxes and phonographs blare period music. Meanwhile, a Drone of Dread hovers over the proceedings.
 BioShock (Video Game) / int_e085feeb
featureApplicability
1.0
 BioShock (Video Game) / int_e085feeb
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_e085feeb
 BioShock (Video Game) / int_e13156e1
type
Mama Bear
 BioShock (Video Game) / int_e13156e1
comment
Tenenbaum's first appearance is when a Splicer has killed a Big Daddy and is about to harvest the Little sister... but is promptly headshotted by her, before she threatens to kill you should you attempt the same.
 BioShock (Video Game) / int_e13156e1
featureApplicability
1.0
 BioShock (Video Game) / int_e13156e1
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1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_e13156e1
 BioShock (Video Game) / int_e50fa775
type
Damage Over Time
 BioShock (Video Game) / int_e50fa775
comment
"Incinerate" can set enemies on fire, dealing Damage Over Time.
 BioShock (Video Game) / int_e50fa775
featureApplicability
1.0
 BioShock (Video Game) / int_e50fa775
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_e50fa775
 BioShock (Video Game) / int_e96bdbc7
type
Non-Damaging Status Infliction Attack
 BioShock (Video Game) / int_e96bdbc7
comment
Non-Damaging Status Infliction Attack: Certain plasmids: "Enrage", toss a chunk of red goo at an enemy to get them hunting for something to kill, instead of just pacing about. "Hypnotize Big Daddy": Gets Big Daddies to defend the user, instead of not caring when the user's hurt.
 BioShock (Video Game) / int_e96bdbc7
featureApplicability
1.0
 BioShock (Video Game) / int_e96bdbc7
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_e96bdbc7
 BioShock (Video Game) / int_e9d0e7ce
type
Useless Item
 BioShock (Video Game) / int_e9d0e7ce
comment
Useless Item: There are some crafting materials that are only used for a few gene tonics, and can't be used again. By far the most infamous is the empty Hypo, where there's beyond plenty of them hanging around Rapture, but only three of them are required for crafting those three tonics.
 BioShock (Video Game) / int_e9d0e7ce
featureApplicability
1.0
 BioShock (Video Game) / int_e9d0e7ce
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1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_e9d0e7ce
 BioShock (Video Game) / int_eaa3f1a5
type
Helpless Window Death
 BioShock (Video Game) / int_eaa3f1a5
comment
Helpless Window Death: Less than ten seconds after you arrive in Rapture, you witness a Spider Splicer corner Johnny, one of the few non-splicers in the city; because you're still waiting for the bathysphere to open, you can only watch through the window as the Splicer brutally eviscerates Johnny and flings him into the water below.
 BioShock (Video Game) / int_eaa3f1a5
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1.0
 BioShock (Video Game) / int_eaa3f1a5
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1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_eaa3f1a5
 BioShock (Video Game) / int_eb81c601
type
Big Damn Heroes
 BioShock (Video Game) / int_eb81c601
comment
Big Damn Heroes: Although the player does 'win' the final boss of the game, Fontaine is so spliced with ADAM that he still overpowers Jack at the end. He goes to make the final blow, only for the Little Sisters to come out and attack him all at once, saving Jack's life.
 BioShock (Video Game) / int_eb81c601
featureApplicability
1.0
 BioShock (Video Game) / int_eb81c601
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_eb81c601
 BioShock (Video Game) / int_ebe55efb
type
RPG Elements
 BioShock (Video Game) / int_ebe55efb
comment
As is common for a plot-heavy game with RPG Elements, the player (and plot) will only advance by following the goals given—in this case, by the player's only companion, Atlas. The Reveal shows that this is more than just a video game staple: Jack is being mind-controlled by Atlas. You may have been controlling Jack as he followed Atlas' instructions, but in-universe, Jack was complying with Atlas' commands whenever he said, "Would you kindly...?"
 BioShock (Video Game) / int_ebe55efb
featureApplicability
1.0
 BioShock (Video Game) / int_ebe55efb
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1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_ebe55efb
 BioShock (Video Game) / int_ebfaf704
type
Scary Stinging Swarm
 BioShock (Video Game) / int_ebfaf704
comment
Scary Stinging Swarm: In the Farmer's Market you have to collect some bee enzymes from a hive, provoking an angry swarm of stinging insects whenever you search one. Thankfully, they can be put to sleep with the smokers. The Insect Swarm Plasmid does a number on your foes... and your hand.
 BioShock (Video Game) / int_ebfaf704
featureApplicability
1.0
 BioShock (Video Game) / int_ebfaf704
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1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_ebfaf704
 BioShock (Video Game) / int_eea93c96
type
Blow You Away
 BioShock (Video Game) / int_eea93c96
comment
Blow You Away: The Sonic Boom Plasmid. Cyclone Trap uses wind to spring enemies up in the air.
 BioShock (Video Game) / int_eea93c96
featureApplicability
1.0
 BioShock (Video Game) / int_eea93c96
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1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_eea93c96
 BioShock (Video Game) / int_eef85d73
type
People's Republic of Tyranny
 BioShock (Video Game) / int_eef85d73
comment
People's Republic of Tyranny: In Rapture's hyper-capitalistic society, everything within the city was privately owned and came with a price — including its oxygen supply. All religious beliefs and contact with the outside world are banned, lest the U.S. or USSR attempt to lay claim to Rapture and its radical technology. This final point is referred to as "that one law", as it allowed Fontaine's mob to make a fortune selling contraband from above. Ryan's Secret Police went from targeting smugglers to political activists to singers who wrote a mildly derisive song about Ryan. The final straw was Ryan nationalizing Fontaine Futuristics, scuttling his entire philosophy in the process. Ryan Industries was the only beneficiary of this move, as Ryan could not compete with Fontaine's business on even terms. McDonagh knew (though Ryan did not) that people would interpret this to mean the City Council could seize any business deemed too profitable. In the end, Ryan established a One Nation Under Copyright not that different from the collectivist surface he despised. And when the ensuing Civil War picked up speed, Ryan shut down submarine service out of the city. Citizens protested at the bathysphere station and demanded to be let out. Obviously, their demands were not met.
 BioShock (Video Game) / int_eef85d73
featureApplicability
1.0
 BioShock (Video Game) / int_eef85d73
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_eef85d73
 BioShock (Video Game) / int_efdc0552
type
Obvious Villain, Secret Villain
 BioShock (Video Game) / int_efdc0552
comment
Obvious Villain, Secret Villain: As Jack makes his way through Rapture, which was destroyed in a civil war that was started when the city's ruler, Andrew Ryan, fought against his now deceased rival, Frank Fontaine, he's led by Atlas, an inhabitant of the city who wants to escape with his family. After Atlas' family is killed, he asks Jack to help him get revenge on Ryan before leaving, and after fighting an army of splicers sent against them, Jack confronts Ryan, who reveals that he's Jack's biological father, and the embryo that was to become Jack was bought by Fontaine to be his "Ace in the Hole". Once Jack kills Ryan, Atlas reveals that he was Fontaine all along, and now that he's taken over Rapture and its advanced technology, he sics his newly gained splicer army against Jack.
 BioShock (Video Game) / int_efdc0552
featureApplicability
1.0
 BioShock (Video Game) / int_efdc0552
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_efdc0552
 BioShock (Video Game) / int_f0089082
type
Early-Bird Cameo
 BioShock (Video Game) / int_f0089082
comment
Early-Bird Cameo An audio diary from Suchong in the first game makes a passing reference to coworkers named "Sinclair and Alexander", who became fully fleshed-out characters in the sequel. (Although ironically, said sequel would also retcon Sinclair's role.) When Fitzpatrick is playing the piano, you can hear a noise that sounds suspiciously like Songbird from BioShock Infinite. Unintentional, as the original game was finished before work began on Infinite, but neat, nonetheless.
 BioShock (Video Game) / int_f0089082
featureApplicability
1.0
 BioShock (Video Game) / int_f0089082
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_f0089082
 BioShock (Video Game) / int_f0f03464
type
TheSeventies
 BioShock (Video Game) / int_f0f03464
comment
"Paparazzi" didn't come into use in the English speaking world until The '70s. It's also plural, not singular as the gossip-rag cameraman uses it. note The correct masculine term would be Paparazzo.
 BioShock (Video Game) / int_f0f03464
featureApplicability
1.0
 BioShock (Video Game) / int_f0f03464
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1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_f0f03464
 BioShock (Video Game) / int_f3d5d15f
type
Creepy Child
 BioShock (Video Game) / int_f3d5d15f
comment
Creepy Child: Little Sisters are young girls with eerie glowing eyes and some seriously Dissonant Serenity who rummage through the corpses of dead Splicers while going on about angels. However, they are completely harmless (you're more of a threat to them than vice-versa), although the same cannot be said for their Big Daddy protectors.
 BioShock (Video Game) / int_f3d5d15f
featureApplicability
1.0
 BioShock (Video Game) / int_f3d5d15f
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1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_f3d5d15f
 BioShock (Video Game) / int_f3f391f6
type
Fission Mailed
 BioShock (Video Game) / int_f3f391f6
comment
Fission Mailed: After injecting the Electro Bolt plasmid, Jack falls off a balcony and is knocked out. A Splicer goes up to him, comments that his "cherry's just been popped" (i.e., he's just injected his first plasmid) and wonders if Jack has any ADAM on him before being chased away by a passing Big Daddy. After this point, Splicers still have unique dialogue whenever the player dies.
 BioShock (Video Game) / int_f3f391f6
featureApplicability
1.0
 BioShock (Video Game) / int_f3f391f6
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_f3f391f6
 BioShock (Video Game) / int_f52ae5d8
type
Enemy Civil War
 BioShock (Video Game) / int_f52ae5d8
comment
Enemy Civil War: By the time Jack arrives, Ryan and Fontaine's power struggle has led to a civil war that has turned Rapture to ruin. There was really no room for neutral parties in the uprising, as both sides were happy to recycle the dead to replenish their ADAM reserves. Ryan went the extra mile and forced the few remaining sane people to splice up and help defend Rapture.
 BioShock (Video Game) / int_f52ae5d8
featureApplicability
1.0
 BioShock (Video Game) / int_f52ae5d8
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_f52ae5d8
 BioShock (Video Game) / int_f55a1990
type
Disc-One Final Dungeon
 BioShock (Video Game) / int_f55a1990
comment
Disc-One Final Dungeon: The game builds up to your eventual confrontation to the Big Bad Andrew Ryan throughout, and it seems it will happen in Rapture Control and Ryan's office. After one "last" mission to overload Rapture's cores, the player heads up to the office—and an immediate look at the map shows it to be much smaller than other locations, certainly giving the impression that the final fight boss is about to happen. But not only is Ryan killed in a cutscene, the true Big Bad is revealed to be Frank Fontaine. The last part of the game details the player's mission to confront him instead, with help from Tenenbaum.
 BioShock (Video Game) / int_f55a1990
featureApplicability
1.0
 BioShock (Video Game) / int_f55a1990
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_f55a1990
 BioShock (Video Game) / int_f64a9cf7
type
Earn Your Happy Ending
 BioShock (Video Game) / int_f64a9cf7
comment
Earn Your Happy Ending: Surprisingly, yes. In the Good Ending, Jack proves himself to be everything Andrew Ryan wasn't as a father, rescuing five Little Sisters and raising them as his own children. Each of them live full, happy lives, love Jack deeply, and on his deathbed, Jack dies with all five of them clutching his hand. It's the page image for A Good Way to Die for a reason.
 BioShock (Video Game) / int_f64a9cf7
featureApplicability
1.0
 BioShock (Video Game) / int_f64a9cf7
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_f64a9cf7
 BioShock (Video Game) / int_f6624c30
type
Together in Death
 BioShock (Video Game) / int_f6624c30
comment
Together in Death: You can find a family in Mercury Suites. A mother, father, and three little girls. All sitting on their couches, with cups in front of each body. And a jug of poison on the table.
 BioShock (Video Game) / int_f6624c30
featureApplicability
1.0
 BioShock (Video Game) / int_f6624c30
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_f6624c30
 BioShock (Video Game) / int_f68664dc
type
Science Is Bad
 BioShock (Video Game) / int_f68664dc
comment
Science Is Bad: Rapture is decades ahead of the rest of the world in machinery. On the other hand, ADAM would never have been discovered without Rapture's vast resources, and the game ultimately shows that proper government regulation would've likely stopped ADAM from accelerating Rapture's downfall.
 BioShock (Video Game) / int_f68664dc
featureApplicability
1.0
 BioShock (Video Game) / int_f68664dc
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_f68664dc
 BioShock (Video Game) / int_f7a458c3
type
Dartboard of Hate
 BioShock (Video Game) / int_f7a458c3
comment
Dartboard of Hate: There's one of Andrew Ryan in Atlas' HQ in Hestia Chambers. Bonus, the darts are actually crossbow bolts and can be looted.
 BioShock (Video Game) / int_f7a458c3
featureApplicability
1.0
 BioShock (Video Game) / int_f7a458c3
featureConfidence
1.0
 BioShock (Video Game)
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BioShock (Video Game) / int_f7a458c3
 BioShock (Video Game) / int_f821e963
type
The Very Definitely Final Dungeon
 BioShock (Video Game) / int_f821e963
comment
The Very Definitely Final Dungeon: Subverted with Hephaestus. Everything about the level screams "this is where you confront that bastard Ryan and the game ends. Well, you confront that bastard Ryan, and then Act Three begins.
 BioShock (Video Game) / int_f821e963
featureApplicability
-0.3
 BioShock (Video Game) / int_f821e963
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_f821e963
 BioShock (Video Game) / int_f9f2c33
type
Running Gag
 BioShock (Video Game) / int_f9f2c33
comment
"Three too many, three too many, three too many, three too many!"
 BioShock (Video Game) / int_f9f2c33
featureApplicability
1.0
 BioShock (Video Game) / int_f9f2c33
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_f9f2c33
 BioShock (Video Game) / int_fb111d49
type
Sequence Breaking
 BioShock (Video Game) / int_fb111d49
comment
Sequence Breaking: If you're very fast and lucky, it is possible to hit a flaming trashcan downstairs and use it to melt the ice in the basement of the Medical Pavilion, thus letting you play through the entire game without the Incinerate! plasmid. (The ice in Fountain Fisheries can be solved by telekinesising along a corpse with exploding buck, and then looting it after your weapons are confiscated). Extra Little Sisters can be spawned in certain levels through abuse of scripted sequences and Big Daddy behavior. Specifically, in certain instances a Little Sister must be spawned for a scripted sequence. However, if there's a Big Daddy before this point, it will keep respawning when killed (if you move far enough away) and keep summoning Little Sisters until you reach the cap. The scripted Little Sister will spawn anyway, giving you an extra.
 BioShock (Video Game) / int_fb111d49
featureApplicability
1.0
 BioShock (Video Game) / int_fb111d49
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_fb111d49
 BioShock (Video Game) / int_fb17af62
type
Rhymes on a Dime
 BioShock (Video Game) / int_fb17af62
comment
One can simply wait out triggered alarms with Natural Camouflage by standing still. Doesn't cost a dime, though it does cost time.
 BioShock (Video Game) / int_fb17af62
featureApplicability
1.0
 BioShock (Video Game) / int_fb17af62
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_fb17af62
 BioShock (Video Game) / int_fb3576b2
type
The Dog Bites Back
 BioShock (Video Game) / int_fb3576b2
comment
The Dog Bites Back: In one area of the Little Sister daycare, you find a corpse pinned to the wall by needles. It's left unsaid if it's an unlucky splicer or one of the scientists exploiting them. Then again, it might be a grisly dummy used to test the Little Sisters.
 BioShock (Video Game) / int_fb3576b2
featureApplicability
1.0
 BioShock (Video Game) / int_fb3576b2
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_fb3576b2
 BioShock (Video Game) / int_fb96bca5
type
Video Game Vista
 BioShock (Video Game) / int_fb96bca5
comment
Video Game Vista: After Andrew Ryan concludes his "I chose Rapture" speech in the bathysphere, the player is treated to the first sight of the underwater city of Rapture, as a whale swims by and a giant squid shoots past.
 BioShock (Video Game) / int_fb96bca5
featureApplicability
1.0
 BioShock (Video Game) / int_fb96bca5
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_fb96bca5
 BioShock (Video Game) / int_fbc074c3
type
Player Character
 BioShock (Video Game) / int_fbc074c3
comment
One log explains how Ryan had the bathyspheres locked with DNA scanners so that they'd only work for himself and his inner circle, but the scanners were so imprecise that anyone related to them could fool the scanner and use the bathyspheres too. Similarly, another audio diary says that Ryan locked the Vita-Chambers to just his DNA, presumably with the same kind of scanner. Your Player Character is able to use both of these devices.
 BioShock (Video Game) / int_fbc074c3
featureApplicability
1.0
 BioShock (Video Game) / int_fbc074c3
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_fbc074c3
 BioShock (Video Game) / int_fd5603b
type
MacGyvering
 BioShock (Video Game) / int_fd5603b
comment
MacGyvering: Thanks to the U-Invent machines, you can turn three bottles of distilled water, two cans of kerosene, and a single brass tube into a pair of heat-seeking rocket-propelled grenades.
 BioShock (Video Game) / int_fd5603b
featureApplicability
1.0
 BioShock (Video Game) / int_fd5603b
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_fd5603b
 BioShock (Video Game) / int_fdf22cfd
type
Evil Is Hammy
 BioShock (Video Game) / int_fdf22cfd
comment
Evil Is Hammy By the time Jack confronts Dr. Steinman face-to-face, he's devolved into a lunatic raving about beauty and ugliness. Bring ear plugs. Martin Finnegan, formerly a follower of Cohen, now an insane Houdini Splicer. When he confronts you, he quips, "Guess the old grape finally sent someone, huh?" Then his tone shifts to something raspier and more ominous while saying, "Sonofabitch...left me to freeeeeeeeeeeeeeze". Plenty random Splicer battle cries count as well. "GET OUT OF MY FUCKIN' OFFICE!" Cohen's hamminess is not of the screaming-mad variety, but more flamboyant and theatrical, bragging to no end how much of a genius artist he is. When he finally makes his appearance, it's by gliding down the stairs, kissing to an invisible audience while a triumphant chorus plays his way to his "masterpiece."
 BioShock (Video Game) / int_fdf22cfd
featureApplicability
1.0
 BioShock (Video Game) / int_fdf22cfd
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_fdf22cfd
 BioShock (Video Game) / int_fe64d5a1
type
Evil Is Petty
 BioShock (Video Game) / int_fe64d5a1
comment
"Ain't that Just. Like. RYAN?!"
 BioShock (Video Game) / int_fe64d5a1
featureApplicability
1.0
 BioShock (Video Game) / int_fe64d5a1
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_fe64d5a1
 BioShock (Video Game) / int_fec2b522
type
Happy Ending
 BioShock (Video Game) / int_fec2b522
comment
Happy Ending: The good ending of the first game is a textbook example, with characters in the sequel even calling it a "happily ever after" moment. Actually, though, both endings are totally happy... for Jack.
 BioShock (Video Game) / int_fec2b522
featureApplicability
1.0
 BioShock (Video Game) / int_fec2b522
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_fec2b522
 BioShock (Video Game) / int_ff34c05a
type
Item Crafting
 BioShock (Video Game) / int_ff34c05a
comment
Item Crafting: The U-Invent machines allow the player to use supplies they've gathered to create items like tonics and ammunition.
 BioShock (Video Game) / int_ff34c05a
featureApplicability
1.0
 BioShock (Video Game) / int_ff34c05a
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_ff34c05a
 BioShock (Video Game) / int_ff5fc4d7
type
Hiss Before Fleeing
 BioShock (Video Game) / int_ff5fc4d7
comment
Hiss Before Fleeing: The first Spider Slicer you meet once hit by a security spotlight.
 BioShock (Video Game) / int_ff5fc4d7
featureApplicability
1.0
 BioShock (Video Game) / int_ff5fc4d7
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_ff5fc4d7
 BioShock (Video Game) / int_ffb70786
type
Abominable Auditorium
 BioShock (Video Game) / int_ffb70786
comment
Abominable Auditorium: During the visit to Fort Frolic, it's found that Sander Cohen has taken over the Fleet Hall theater and is using it as a base of operations in his various artistic efforts playing out across the district. Cohen has decorated the abandoned playhouse with plastered-over corpses posed to resemble audience members while he tortures one of his former proteges live on stage - even blowing him up when the poor bastard can't get that piano composition just right.
 BioShock (Video Game) / int_ffb70786
featureApplicability
1.0
 BioShock (Video Game) / int_ffb70786
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_ffb70786
 BioShock (Video Game) / int_name
type
ItemName
 BioShock (Video Game) / int_name
comment
 BioShock (Video Game) / int_name
featureApplicability
1.0
 BioShock (Video Game) / int_name
featureConfidence
1.0
 BioShock (Video Game)
hasFeature
BioShock (Video Game) / int_name
 BioShock (Video Game) / int_name
itemName
BioShock (Video Game)

The following is a list of statements referring to the current page from other pages.

 BeyondTheSea
seeAlso
BioShock (Video Game)
 Crossover / Fan Fic
seeAlso
BioShock (Video Game)
 GriffinLobster
seeAlso
BioShock (Video Game)
 Gronkh (Lets Play)
seeAlso
BioShock (Video Game)
 Harshly Critical (Lets Play)
seeAlso
BioShock (Video Game)
 Pyschadelicsnake (Lets Play)
seeAlso
BioShock (Video Game)
 BioShock: Rapture
seeAlso
BioShock (Video Game)
 BioShock (Video Game)
hasFeature
Rule of Cool / int_afbade24
 BioShock (Video Game)
hasFeature
A Good Way to Die / int_afbade24
 BioShock (Video Game)
hasFeature
Abandoned Hospital / int_791fca44
 BioShock (Video Game)
hasFeature
Ability Required to Proceed / int_791fca44
 BioShock (Video Game)
hasFeature
Abominable Auditorium / int_afbade24
 BioShock (Video Game)
hasFeature
Accent Relapse / int_791fca44
 BioShock (Video Game)
hasFeature
Acme Products / int_791fca44
 BioShock (Video Game)
hasFeature
Action Horror / int_791fca44
 BioShock (Video Game)
hasFeature
Ad Dissonance / int_791fca44
 BioShock (Video Game)
hasFeature
Addictive Magic / int_791fca44
 BioShock (Video Game)
hasFeature
After Boss Recovery / int_791fca44
 BioShock (Video Game)
hasFeature
Airborne Mook / int_791fca44
 BioShock (Video Game)
hasFeature
Alignment-Based Endings / int_791fca44
 BioShock (Video Game)
hasFeature
All There in the Script / int_791fca44
 BioShock (Video Game)
hasFeature
Always a Bigger Fish / int_791fca44
 BioShock (Video Game)
hasFeature
Always Camp / int_791fca44
 BioShock (Video Game)
hasFeature
Always Night / int_791fca44
 BioShock (Video Game)
hasFeature
Amazing Freaking Grace / int_791fca44
 BioShock (Video Game)
hasFeature
Ambiguously Jewish / int_791fca44
 BioShock (Video Game)
hasFeature
American Video Games / int_791fca44
 BioShock (Video Game)
hasFeature
An Economy Is You / int_791fca44
 BioShock (Video Game)
hasFeature
Anaphora / int_afbade24
 BioShock (Video Game)
hasFeature
And Then John Was a Zombie / int_791fca44
 BioShock (Video Game)
hasFeature
And Your Little Dog, Too! / int_791fca44
 BioShock (Video Game)
hasFeature
Anthropic Principle / int_791fca44
 BioShock (Video Game)
hasFeature
Anti-Armor / int_791fca44
 BioShock (Video Game)
hasFeature
Apologetic Attacker / int_791fca44
 BioShock (Video Game)
hasFeature
Arbitrary Augmentation Limit / int_791fca44
 BioShock (Video Game)
hasFeature
Arcadia / int_791fca44
 BioShock (Video Game)
hasFeature
Archnemesis Dad / int_791fca44
 BioShock (Video Game)
hasFeature
Armored Villains, Unarmored Heroes / int_791fca44
 BioShock (Video Game)
hasFeature
Art Deco / int_791fca44
 BioShock (Video Game)
hasFeature
Art Major Biology / int_791fca44
 BioShock (Video Game)
hasFeature
Art-Shifted Sequel / int_791fca44
 BioShock (Video Game)
hasFeature
Artifact Alias / int_791fca44
 BioShock (Video Game)
hasFeature
Artificial Brilliance / int_791fca44
 BioShock (Video Game)
hasFeature
Artificial Outdoors Display / int_791fca44
 BioShock (Video Game)
hasFeature
As the Good Book Says... / int_791fca44
 BioShock (Video Game)
hasFeature
Asian Speekee Engrish / int_afbade24
 BioShock (Video Game)
hasFeature
Atlantis / int_791fca44
 BioShock (Video Game)
hasFeature
Atlas Pose / int_791fca44
 BioShock (Video Game)
hasFeature
Attack Drone / int_791fca44
 BioShock (Video Game)
hasFeature
Attract Mode / int_791fca44
 BioShock (Video Game)
hasFeature
Australian Media / int_791fca44
 BioShock (Video Game)
hasFeature
Awesome Underwater World / int_791fca44
 BioShock (Video Game)
hasFeature
Baby-Doll Baby / int_791fca44
 BioShock (Video Game)
hasFeature
Back-Alley Doctor / int_791fca44
 BioShock (Video Game)
hasFeature
Back Stab / int_791fca44
 BioShock (Video Game)
hasFeature
Bad Samaritan / int_791fca44
 BioShock (Video Game)
hasFeature
Bait-and-Switch / int_791fca44
 BioShock (Video Game)
hasFeature
Ballroom Blitz / int_791fca44
 BioShock (Video Game)
hasFeature
Bandito / int_791fca44
 BioShock (Video Game)
hasFeature
Barbie Doll Anatomy / int_791fca44
 BioShock (Video Game)
hasFeature
Barrier Change Boss / int_791fca44
 BioShock (Video Game)
hasFeature
Beat Still, My Heart / int_791fca44
 BioShock (Video Game)
hasFeature
Became Their Own Antithesis / int_b4d8fe24
 BioShock (Video Game)
hasFeature
Bee-Bee Gun / int_791fca44
 BioShock (Video Game)
hasFeature
Better by a Different Name / int_791fca44
 BioShock (Video Game)
hasFeature
Big Damn Fire Exit / int_791fca44
 BioShock (Video Game)
hasFeature
Bigot with a Badge / int_791fca44
 BioShock (Video Game)
hasFeature
Bio-Augmentation / int_791fca44
 BioShock1
seeAlso
BioShock (Video Game)
 BioShock (Video Game)
hasFeature
Blamed for Being Railroaded / int_791fca44
 BioShock (Video Game)
hasFeature
Blaming the Railroaded Player Character / int_afbade24
 BioShock (Video Game)
hasFeature
Blatant Item Placement / int_791fca44
 BioShock (Video Game)
hasFeature
Bloody Handprint / int_791fca44
 BioShock (Video Game)
hasFeature
Bludgeoned to Death / int_791fca44
 BioShock (Video Game)
hasFeature
Body Backup Drive / int_791fca44
 BioShock (Video Game)
hasFeature
Boss in Mook Clothing / int_791fca44
 BioShock (Video Game)
hasFeature
Boss-Only Level / int_791fca44
 BioShock (Video Game)
hasFeature
Brainwashed / int_791fca44
 BioShock (Video Game)
hasFeature
Brand X / int_791fca44
 BioShock (Video Game)
hasFeature
Brief Accent Imitation / int_791fca44
 BioShock (Video Game)
hasFeature
Bulletproof Human Shield / int_791fca44
 BioShock (Video Game)
hasFeature
Bullfight Boss / int_791fca44
 BioShock (Video Game)
hasFeature
But Thou Must! / int_791fca44
 BioShock (Video Game)
hasFeature
Calling the Young Man Out / int_afbade24
 BioShock (Video Game)
hasFeature
Camping a Crapper / int_791fca44
 BioShock (Video Game)
hasFeature
Canned Orders over Loudspeaker / int_791fca44
 BioShock (Video Game)
hasFeature
Can't Take Criticism / int_791fca44
 BioShock (Video Game)
hasFeature
Cartoon Bug-Sprayer / int_791fca44
 BioShock (Video Game)
hasFeature
Cassette Craze / int_791fca44
 BioShock (Video Game)
hasFeature
Cast as a Mask / int_791fca44
 BioShock (Video Game)
hasFeature
Cast from Sanity / int_791fca44
 BioShock (Video Game)
hasFeature
Casting Gag / int_791fca44
 BioShock (Video Game)
hasFeature
Character Filibuster / int_791fca44
 BioShock (Video Game)
hasFeature
Chiaroscuro / int_791fca44
 BioShock (Video Game)
hasFeature
Child Hater / int_791fca44
 BioShock (Video Game)
hasFeature
Children Are a Waste / int_791fca44
 BioShock (Video Game)
hasFeature
Children Are Innocent / int_791fca44
 BioShock (Video Game)
hasFeature
Circus of Fear / int_791fca44
 BioShock (Video Game)
hasFeature
City Noir / int_791fca44
 BioShock (Video Game)
hasFeature
Collection Sidequest / int_791fca44
 BioShock (Video Game)
hasFeature
Colour-Coded for Your Convenience / int_791fca44
 BioShock (Video Game)
hasFeature
Commonplace Rare / int_791fca44
 BioShock (Video Game)
hasFeature
Company Town / int_791fca44
 BioShock (Video Game)
hasFeature
Compelling Voice / int_b4d8fe24
 BioShock (Video Game)
hasFeature
Condensation Clue / int_afbade24
 BioShock (Video Game)
hasFeature
Consummate Liar / int_791fca44
 BioShock (Video Game)
hasFeature
Continue Your Mission, Dammit! / int_791fca44
 BioShock (Video Game)
hasFeature
Continuing is Painful / int_791fca44
 BioShock (Video Game)
hasFeature
Cool Versus Awesome / int_791fca44
 BioShock (Video Game)
hasFeature
Corporate Conspiracy / int_791fca44
 BioShock (Video Game)
hasFeature
Couldn't Find a Pen / int_791fca44
 BioShock (Video Game)
hasFeature
Critical Annoyance / int_791fca44
 BioShock (Video Game)
hasFeature
Cultured Badass / int_791fca44
 BioShock (Video Game)
hasFeature
Cut Lex Luthor a Check / int_791fca44
 BioShock (Video Game)
hasFeature
Cute Machines / int_791fca44
 BioShock (Video Game)
hasFeature
Cutscene Boss / int_791fca44
 BioShock (Video Game)
hasFeature
Damage Discrimination / int_791fca44
 BioShock (Video Game)
hasFeature
Dartboard of Hate / int_791fca44
 BioShock (Video Game)
hasFeature
Dash Attack / int_791fca44
 BioShock (Video Game)
hasFeature
Dead Guy on Display / int_791fca44
 BioShock (Video Game)
hasFeature
Dead-Hand Shot / int_791fca44
 BioShock (Video Game)
hasFeature
Deadly Doctor / int_791fca44
 BioShock (Video Game)
hasFeature
Deadly Gas / int_791fca44
 BioShock (Video Game)
hasFeature
Deadly Upgrade / int_791fca44
 BioShock (Video Game)
hasFeature
Death Is a Slap on the Wrist / int_791fca44
 BioShock (Video Game)
hasFeature
Death Is Not Permanent / int_791fca44
 BioShock (Video Game)
hasFeature
Deconstruction Game / int_791fca44
 BioShock (Video Game)
hasFeature
Decontamination Chamber / int_791fca44
 BioShock (Video Game)
hasFeature
Decoy Backstory / int_791fca44
 BioShock (Video Game)
hasFeature
Degraded Boss / int_791fca44
 BioShock (Video Game)
hasFeature
Denied Parody / int_791fca44
 BioShock (Video Game)
hasFeature
Depleted Phlebotinum Shells / int_791fca44
 BioShock (Video Game)
hasFeature
Depraved Homosexual / int_791fca44
 BioShock (Video Game)
hasFeature
Despotism Justifies the Means / int_791fca44
 BioShock (Video Game)
hasFeature
Detect Evil / int_791fca44
 BioShock (Video Game)
hasFeature
Diabolical Mastermind / int_791fca44
 BioShock (Video Game)
hasFeature
Die, Chair, Die! / int_791fca44
 BioShock (Video Game)
hasFeature
Diesel Punk / int_791fca44
 BioShock (Video Game)
hasFeature
Difficulty Spike / int_afbade24
 BioShock (Video Game)
hasFeature
Disc-One Final Dungeon / int_791fca44
 BioShock (Video Game)
hasFeature
Disconnected Side Area / int_791fca44
 BioShock (Video Game)
hasFeature
Disobey This Message / int_791fca44
 BioShock (Video Game)
hasFeature
Distant Finale / int_791fca44
 BioShock (Video Game)
hasFeature
Distinguished Gentleman's Pipe / int_791fca44
 BioShock (Video Game)
hasFeature
Distinguishing Mark / int_791fca44
 BioShock (Video Game)
hasFeature
Divide and Conquer / int_791fca44
 BioShock (Video Game)
hasFeature
Do Not Drop Your Weapon / int_791fca44
 BioShock (Video Game)
hasFeature
Do Wrong, Right / int_791fca44
 BioShock (Video Game)
hasFeature
Domain Holder / int_afbade24
 BioShock (Video Game)
hasFeature
Downloadable Content / int_791fca44
 BioShock (Video Game)
hasFeature
Dressed to Heal / int_b4d8fe24
 BioShock (Video Game)
hasFeature
Dressing as the Enemy / int_791fca44
 BioShock (Video Game)
hasFeature
Driving Question / int_791fca44
 BioShock (Video Game)
hasFeature
Drunken Master / int_791fca44
 BioShock (Video Game)
hasFeature
Dying Clue / int_791fca44
 BioShock (Video Game)
hasFeature
Dystopia / int_791fca44
 BioShock (Video Game)
hasFeature
Early-Bird Boss / int_791fca44
 BioShock (Video Game)
hasFeature
Early Game Hell / int_791fca44
 BioShock (Video Game)
hasFeature
Easy Evangelism / int_791fca44
 BioShock (Video Game)
hasFeature
Easy Sex Change / int_791fca44
 BioShock (Video Game)
hasFeature
Eat the Rich / int_791fca44
 BioShock (Video Game)
hasFeature
Edge Gravity / int_791fca44
 BioShock (Video Game)
hasFeature
Editorial Synaesthesia / int_791fca44
 BioShock (Video Game)
hasFeature
Elaborate Equals Effective / int_791fca44
 BioShock (Video Game)
hasFeature
Elaborate Underground Base / int_791fca44
 BioShock (Video Game)
hasFeature
Electric Torture / int_791fca44
 BioShock (Video Game)
hasFeature
Electrified Bathtub / int_791fca44
 BioShock (Video Game)
hasFeature
Emergency Weapon / int_791fca44
 BioShock (Video Game)
hasFeature
Emperor Scientist / int_791fca44
 BioShock (Video Game)
hasFeature
Empty Room Until the Trap / int_791fca44
 BioShock (Video Game)
hasFeature
Encyclopedia Exposita / int_791fca44
 BioShock (Video Game)
hasFeature
Enemy Chatter / int_791fca44
 BioShock (Video Game)
hasFeature
Enemy Scan / int_791fca44
 BioShock (Video Game)
hasFeature
Enjoy the Story, Skip the Game / int_791fca44
 BioShock (Video Game)
hasFeature
Equipment Upgrade / int_791fca44
 BioShock (Video Game)
hasFeature
Escape from the Crazy Place / int_791fca44
 BioShock (Video Game)
hasFeature
Eternal Engine / int_791fca44
 BioShock (Video Game)
hasFeature
Every Man Has His Price / int_791fca44
 BioShock (Video Game)
hasFeature
Everybody Smokes / int_791fca44
 BioShock (Video Game)
hasFeature
Everyone Is a Super / int_791fca44
 BioShock (Video Game)
hasFeature
Everything Fades / int_791fca44
 BioShock (Video Game)
hasFeature
Evil Is Easy / int_791fca44
 BioShock (Video Game)
hasFeature
Evil Pays Better / int_791fca44
 BioShock (Video Game)
hasFeature
Evilutionary Biologist / int_791fca44
 BioShock (Video Game)
hasFeature
Excessive Steam Syndrome / int_791fca44
 BioShock (Video Game)
hasFeature
Executive Veto / int_791fca44
 BioShock (Video Game)
hasFeature
Exploding Barrels / int_791fca44
 BioShock (Video Game)
hasFeature
Expository Gameplay Limitation / int_791fca44
 BioShock (Video Game)
hasFeature
Extreme Doormat / int_791fca44
 BioShock (Video Game)
hasFeature
Fackler Scale of FPS Realism / int_791fca44
 BioShock (Video Game)
hasFeature
Failed State / int_791fca44
 BioShock (Video Game)
hasFeature
Fake Irish / int_b4d8fe24
 BioShock (Video Game)
hasFeature
Fake Memories / int_791fca44
 BioShock (Video Game)
hasFeature
False Camera Effects / int_791fca44
 BioShock (Video Game)
hasFeature
False Utopia / int_791fca44
 BioShock (Video Game)
hasFeature
Fantastic Drug / int_791fca44
 BioShock (Video Game)
hasFeature
Fashionable Asymmetry / int_791fca44
 BioShock (Video Game)
hasFeature
Fauxreigner / int_791fca44
 BioShock (Video Game)
hasFeature
Featureless Protagonist / int_791fca44
 BioShock (Video Game)
hasFeature
Fighting Irish / int_afbade24
 BioShock (Video Game)
hasFeature
Finger-Snap Lighter / int_791fca44
 BioShock (Video Game)
hasFeature
Fire, Ice, Lightning / int_791fca44
 BioShock (Video Game)
hasFeature
First-Person Snapshooter / int_791fca44
 BioShock (Video Game)
hasFeature
First Time in the Sun / int_b4d8fe24
 BioShock (Video Game)
hasFeature
Fission Mailed / int_791fca44
 BioShock (Video Game)
hasFeature
Fisticuffs Boss / int_791fca44
 BioShock (Video Game)
hasFeature
Five-Second Foreshadowing / int_791fca44
 BioShock (Video Game)
hasFeature
Flashback-Montage Realization / int_791fca44
 BioShock (Video Game)
hasFeature
Flunky Boss / int_791fca44
 BioShock (Video Game)
hasFeature
Follow the Plotted Line / int_791fca44
 BioShock (Video Game)
hasFeature
Foregone Victory / int_791fca44
 BioShock (Video Game)
hasFeature
Formally-Named Pet / int_791fca44
 BioShock (Video Game)
hasFeature
Freeze Ray / int_791fca44
 BioShock (Video Game)
hasFeature
Full-Conversion Cyborg / int_791fca44
 BioShock (Video Game)
hasFeature
Full-Frontal Assault / int_791fca44
 BioShock (Video Game)
hasFeature
Fully Automatic Clip Show / int_791fca44
 BioShock (Video Game)
hasFeature
Functional Addict / int_791fca44
 BioShock (Video Game)
hasFeature
Gas Chamber / int_791fca44
 BioShock (Video Game)
hasFeature
Gender-Blender Name / int_791fca44
 BioShock (Video Game)
hasFeature
Gender Flip / int_791fca44
 BioShock (Video Game)
hasFeature
Gender-Restricted Ability / int_791fca44
 BioShock (Video Game)
hasFeature
Genetic Engineering Is the New Nuke / int_791fca44
 BioShock (Video Game)
hasFeature
Genetic Memory / int_791fca44
 BioShock (Video Game)
hasFeature
Getting High on Their Own Supply / int_791fca44
 BioShock (Video Game)
hasFeature
Ghost Memory / int_791fca44
 BioShock (Video Game)
hasFeature
Giant Squid / int_791fca44
 BioShock (Video Game)
hasFeature
Give My Regards in the Next World / int_791fca44
 BioShock (Video Game)
hasFeature
Go Among Mad People / int_791fca44
 BioShock (Video Game)
hasFeature
Golf Clubbing / int_791fca44
 BioShock (Video Game)
hasFeature
Gone Horribly Wrong / int_791fca44
 BioShock (Video Game)
hasFeature
Good Hair, Evil Hair / int_791fca44
 BioShock (Video Game)
hasFeature
Good Pays Better / int_791fca44
 BioShock (Video Game)
hasFeature
Graceful Loser / int_791fca44
 BioShock (Video Game)
hasFeature
Graduation for Everyone / int_791fca44
 BioShock (Video Game)
hasFeature
Grand Staircase Entrance / int_791fca44
 BioShock (Video Game)
hasFeature
Gratuitous German / int_afbade24
 BioShock (Video Game)
hasFeature
Gratuitous Greek / int_791fca44
 BioShock (Video Game)
hasFeature
Grenade Hot Potato / int_791fca44
 BioShock (Video Game)
hasFeature
Gut Punch / int_791fca44
 BioShock (Video Game)
hasFeature
Hack Your Enemy / int_791fca44
 BioShock (Video Game)
hasFeature
Hacking Minigame / int_791fca44
 BioShock (Video Game)
hasFeature
Hand Sliding Down the Glass / int_791fca44
 BioShock (Video Game)
hasFeature
Hand Wave / int_791fca44
 BioShock (Video Game)
hasFeature
Harder Than Hard / int_791fca44
 BioShock (Video Game)
hasFeature
Harmless Freezing / int_791fca44
 BioShock (Video Game)
hasFeature
Hate Plague / int_791fca44
 BioShock (Video Game)
hasFeature
He Knows Too Much / int_791fca44
 BioShock (Video Game)
hasFeature
Heavily Armored Mook / int_791fca44
 BioShock (Video Game)
hasFeature
Helpless Window Death / int_afbade24
 BioShock (Video Game)
hasFeature
Hero-Tracking Failure / int_791fca44
 BioShock (Video Game)
hasFeature
Heroic Mime / int_791fca44
 BioShock (Video Game)
hasFeature
Herr Doktor / int_791fca44
 BioShock (Video Game)
hasFeature
He's Got a Weapon! / int_791fca44
 BioShock (Video Game)
hasFeature
Hidden Elf Village / int_791fca44
 BioShock (Video Game)
hasFeature
Hide Your Children / int_791fca44
 BioShock (Video Game)
hasFeature
Hint System / int_791fca44
 BioShock (Video Game)
hasFeature
Hiss Before Fleeing / int_791fca44
 BioShock (Video Game)
hasFeature
Hit-and-Run Tactics / int_791fca44
 BioShock (Video Game)
hasFeature
Hit Flash / int_791fca44
 BioShock (Video Game)
hasFeature
Hold the Line / int_791fca44
 BioShock (Video Game)
hasFeature
Hollywood CB / int_791fca44
 BioShock (Video Game)
hasFeature
Hollywood Hacking / int_791fca44
 BioShock (Video Game)
hasFeature
Hollywood Heart Attack / int_791fca44
 BioShock (Video Game)
hasFeature
Homemade Flamethrower / int_791fca44
 BioShock (Video Game)
hasFeature
Hooks and Crooks / int_791fca44
 BioShock (Video Game)
hasFeature
Horror Doesn't Settle for Simple Tuesday / int_791fca44
 BioShock (Video Game)
hasFeature
Hyperactive Metabolism / int_791fca44
 BioShock (Video Game)
hasFeature
I Cannot Self-Terminate / int_791fca44
 BioShock (Video Game)
hasFeature
I Coulda Been a Contender! / int_afbade24
 BioShock (Video Game)
hasFeature
I Just Want to Be Beautiful / int_791fca44
 BioShock (Video Game)
hasFeature
Idiosyncratic Difficulty Levels / int_afbade24
 BioShock (Video Game)
hasFeature
Ignored Epiphany / int_791fca44
 BioShock (Video Game)
hasFeature
Illegal Religion / int_791fca44
 BioShock (Video Game)
hasFeature
Immersive Sim / int_791fca44
 BioShock (Video Game)
hasFeature
Immune to Drugs / int_791fca44
 BioShock (Video Game)
hasFeature
Impairment Shot / int_791fca44
 BioShock (Video Game)
hasFeature
Incapable of Disobeying / int_791fca44
 BioShock (Video Game)
hasFeature
Incoming Ham / int_791fca44
 BioShock (Video Game)
hasFeature
Incredibly Durable Enemies / int_afbade24
 BioShock (Video Game)
hasFeature
Incredibly Obvious Bug / int_791fca44
 BioShock (Video Game)
hasFeature
Inexplicable Treasure Chests / int_791fca44
 BioShock (Video Game)
hasFeature
Infallible Babble / int_791fca44
 BioShock (Video Game)
hasFeature
Informal Eulogy / int_791fca44
 BioShock (Video Game)
hasFeature
Insecurity Camera / int_791fca44
 BioShock (Video Game)
hasFeature
Insurmountable Waist-Height Fence / int_791fca44
 BioShock (Video Game)
hasFeature
Intercom Villainy / int_791fca44
 BioShock (Video Game)
hasFeature
Intercontinuity Crossover / int_afbade24
 BioShock (Video Game)
hasFeature
Interface Screw / int_791fca44
 BioShock (Video Game)
hasFeature
Interface Spoiler / int_791fca44
 BioShock (Video Game)
hasFeature
Invisibility / int_791fca44
 BioShock (Video Game)
hasFeature
Invisibility Flicker / int_791fca44
 BioShock (Video Game)
hasFeature
Invisibility with Drawbacks / int_b4d8fe24
 BioShock (Video Game)
hasFeature
Ironic Nursery Tune / int_791fca44
 BioShock (Video Game)
hasFeature
Is That What He Told You? / int_791fca44
 BioShock (Video Game)
hasFeature
It Is Beyond Saving / int_791fca44
 BioShock (Video Game)
hasFeature
Item Amplifier / int_791fca44
 BioShock (Video Game)
hasFeature
Item Crafting / int_791fca44
 BioShock (Video Game)
hasFeature
It's Easy, So It Sucks! / int_791fca44
 BioShock (Video Game)
hasFeature
Karma Meter / int_791fca44
 BioShock (Video Game)
hasFeature
King Mook / int_afbade24
 BioShock (Video Game)
hasFeature
Kleptomaniac Hero / int_791fca44
 BioShock (Video Game)
hasFeature
Lady Drunk / int_791fca44
 BioShock (Video Game)
hasFeature
Lag Cancel / int_791fca44
 BioShock (Video Game)
hasFeature
Laser-Guided Tyke-Bomb / int_791fca44
 BioShock (Video Game)
hasFeature
Law Enforcement, Inc. / int_791fca44
 BioShock (Video Game)
hasFeature
Les Collaborateurs / int_791fca44
 BioShock (Video Game)
hasFeature
Let the Past Burn / int_791fca44
 BioShock (Video Game)
hasFeature
Level-Map Display / int_b4d8fe24
 BioShock (Video Game)
hasFeature
Life Drain / int_791fca44
 BioShock (Video Game)
hasFeature
Like a Son to Me / int_791fca44
 BioShock (Video Game)
hasFeature
Line-of-Sight Alias / int_791fca44
 BioShock (Video Game)
hasFeature
Literally Shattered Lives / int_791fca44
 BioShock (Video Game)
hasFeature
Little Guy, Big Buddy / int_afbade24
 BioShock (Video Game)
hasFeature
Loading Screen / int_791fca44
 BioShock (Video Game)
hasFeature
Loads and Loads of Loading / int_791fca44
 BioShock (Video Game)
hasFeature
Locked in a Freezer / int_791fca44
 BioShock (Video Game)
hasFeature
Lonely at the Top / int_791fca44
 BioShock (Video Game)
hasFeature
Long Game / int_791fca44
 BioShock (Video Game)
hasFeature
Lord British Postulate / int_791fca44
 BioShock (Video Game)
hasFeature
Lovecraftian Superpower / int_791fca44
 BioShock (Video Game)
hasFeature
MacGuffin Delivery Service / int_791fca44
 BioShock (Video Game)
hasFeature
Mad Artist / int_791fca44
 BioShock (Video Game)
hasFeature
Mad Doctor / int_791fca44
 BioShock (Video Game)
hasFeature
Magic Genetics / int_791fca44
 BioShock (Video Game)
hasFeature
Magic Plastic Surgery / int_791fca44
 BioShock (Video Game)
hasFeature
Malevolent Mugshot / int_b4d8fe24
 BioShock (Video Game)
hasFeature
Malevolent Mutilation / int_791fca44
 BioShock (Video Game)
hasFeature
Man on Fire / int_791fca44
 BioShock (Video Game)
hasFeature
Mana / int_791fca44
 BioShock (Video Game)
hasFeature
Manchurian Agent / int_791fca44
 BioShock (Video Game)
hasFeature
Manufacturing Victims / int_791fca44
 BioShock (Video Game)
hasFeature
Master of Unlocking / int_791fca44
 BioShock (Video Game)
hasFeature
May Contain Evil / int_791fca44
 BioShock (Video Game)
hasFeature
Mayor of a Ghost Town / int_791fca44
 BioShock (Video Game)
hasFeature
Meaningful Background Event / int_791fca44
 BioShock (Video Game)
hasFeature
Meet the New Boss / int_791fca44
 BioShock (Video Game)
hasFeature
Menacing Museum / int_791fca44
 BioShock (Video Game)
hasFeature
Menu Time Lockout / int_791fca44
 BioShock (Video Game)
hasFeature
Mercy Rewarded / int_791fca44
 Mie Sonozaki
seeAlso
BioShock (Video Game)
 BioShock (Video Game)
hasFeature
Missing Secret / int_791fca44
 BioShock (Video Game)
hasFeature
Mission Control Is Off Its Meds / int_791fca44
 BioShock (Video Game)
hasFeature
Mission-Pack Sequel / int_791fca44
 BioShock (Video Game)
hasFeature
Molotov Cocktail / int_791fca44
 BioShock (Video Game)
hasFeature
Monochrome Apparition / int_791fca44
 BioShock (Video Game)
hasFeature
Morally Ambiguous Doctorate / int_791fca44
 BioShock (Video Game)
hasFeature
Motherly Scientist / int_791fca44
 BioShock (Video Game)
hasFeature
Mundane Object Amazement / int_791fca44
 BioShock (Video Game)
hasFeature
Murderous Mannequin / int_791fca44
 BioShock (Video Game)
hasFeature
Musical Trigger / int_791fca44
 BioShock (Video Game)
hasFeature
Mutant Media / int_791fca44
 BioShock (Video Game)
hasFeature
My Dad Can Beat Up Your Dad / int_791fca44
 BioShock (Video Game)
hasFeature
My Death Is Just the Beginning / int_791fca44
 BioShock (Video Game)
hasFeature
Mysterious Employer / int_791fca44
 BioShock (Video Game)
hasFeature
Nail 'Em / int_791fca44
 BioShock (Video Game)
hasFeature
Naked Nutter / int_791fca44
 BioShock (Video Game)
hasFeature
Narcissist / int_791fca44
 BioShock (Video Game)
hasFeature
Narrative Filigree / int_791fca44
 BioShock (Video Game)
hasFeature
Naturalized Name / int_791fca44
 BioShock (Video Game)
hasFeature
New Era Speech / int_791fca44
 BioShock (Video Game)
hasFeature
New Game Plus / int_791fca44
 BioShock (Video Game)
hasFeature
Nightmare Fuel Coloring Book / int_791fca44
 BioShock (Video Game)
hasFeature
No "Arc" in "Archery" / int_791fca44
 BioShock (Video Game)
hasFeature
No-Gear Level / int_791fca44
 BioShock (Video Game)
hasFeature
No Points for Neutrality / int_791fca44
 BioShock (Video Game)
hasFeature
Nobody Here but Us Statues / int_791fca44
 BioShock (Video Game)
hasFeature
Non-Action Big Bad / int_791fca44
 BioShock (Video Game)
hasFeature
Non-Combatant Immunity / int_791fca44
 BioShock (Video Game)
hasFeature
Non-Damaging Status Infliction Attack / int_791fca44
 BioShock (Video Game)
hasFeature
Nostalgia Ain't Like It Used to Be / int_791fca44
 BioShock (Video Game)
hasFeature
Nothing but Hits / int_791fca44
 BioShock (Video Game)
hasFeature
Notice This / int_791fca44
 BioShock (Video Game)
hasFeature
Now, Where Was I Going Again? / int_791fca44
 BioShock (Video Game)
hasFeature
Numbered Sequels / int_791fca44
 BioShock (Video Game)
hasFeature
Obscured Special Effects / int_791fca44
 BioShock (Video Game)
hasFeature
Obvious Villain, Secret Villain / int_791fca44
 BioShock (Video Game)
hasFeature
Office Golf / int_791fca44
 BioShock (Video Game)
hasFeature
Once per Episode / int_791fca44
 BioShock (Video Game)
hasFeature
One-Way Visor / int_791fca44
 BioShock (Video Game)
hasFeature
Only Electric Sheep Are Cheap / int_791fca44
 BioShock (Video Game)
hasFeature
Only Idiots May Pass / int_791fca44
 BioShock (Video Game)
hasFeature
Only Mostly Dead / int_791fca44
 BioShock (Video Game)
hasFeature
Ontological Mystery / int_791fca44
 BioShock (Video Game)
hasFeature
Opening Monologue / int_791fca44
 BioShock (Video Game)
hasFeature
Orchestral Bombing / int_791fca44
 BioShock (Video Game)
hasFeature
Organ Drops / int_791fca44
 BioShock (Video Game)
hasFeature
Original Position Fallacy / int_791fca44
 BioShock (Video Game)
hasFeature
Orphanage of Fear / int_791fca44
 BioShock (Video Game)
hasFeature
Orphaned Reference / int_791fca44
 BioShock (Video Game)
hasFeature
Our Founder / int_791fca44
 BioShock (Video Game)
hasFeature
Outgrown Such Silly Superstitions / int_791fca44
 BioShock (Video Game)
hasFeature
Paparazzi / int_791fca44
 BioShock (Video Game)
hasFeature
Past Victim Showcase / int_791fca44
 BioShock (Video Game)
hasFeature
Paying for Air / int_791fca44
 BioShock (Video Game)
hasFeature
Pest Controller / int_791fca44
 BioShock (Video Game)
hasFeature
Pinball Protagonist / int_b4d8fe24
 BioShock (Video Game)
hasFeature
Pink Elephants / int_eb741204
 BioShock (Video Game)
hasFeature
Pipe Maze / int_791fca44
 BioShock (Video Game)
hasFeature
Playing Possum / int_791fca44
 BioShock (Video Game)
hasFeature
Playing with Puppets / int_791fca44
 BioShock (Video Game)
hasFeature
Playing with Syringes / int_791fca44
 BioShock (Video Game)
hasFeature
Please Wake Up / int_791fca44
 BioShock (Video Game)
hasFeature
Plot Coupon That Does Something / int_791fca44
 BioShock (Video Game)
hasFeature
Poison Mushroom / int_791fca44
 BioShock (Video Game)
hasFeature
Poor Man's Porn / int_791fca44
 BioShock (Video Game)
hasFeature
Posthuman Nudism / int_791fca44
 BioShock (Video Game)
hasFeature
Postmodernism / int_791fca44
 BioShock (Video Game)
hasFeature
Powers as Programs / int_791fca44
 BioShock (Video Game)
hasFeature
President Evil / int_791fca44
 BioShock (Video Game)
hasFeature
Pretty in Mink / int_791fca44
 BioShock (Video Game)
hasFeature
Principles Zealot / int_791fca44
 BioShock (Video Game)
hasFeature
Propaganda Piece / int_eb741204
 BioShock (Video Game)
hasFeature
Protagonist Without a Past / int_791fca44
 BioShock (Video Game)
hasFeature
Psychic-Assisted Suicide / int_791fca44
 BioShock (Video Game)
hasFeature
"Psycho" Strings / int_791fca44
 BioShock (Video Game)
hasFeature
Public Domain Soundtrack / int_791fca44
 BioShock (Video Game)
hasFeature
Punch-Packing Pistol / int_791fca44
 BioShock (Video Game)
hasFeature
Puzzle Boss / int_791fca44
 BioShock (Video Game)
hasFeature
Quick Melee / int_791fca44
 BioShock (Video Game)
hasFeature
RPG Elements / int_afbade24
 BioShock (Video Game)
hasFeature
Ragdoll Physics / int_791fca44
 BioShock (Video Game)
hasFeature
Ragnarök Proofing / int_791fca44
 BioShock (Video Game)
hasFeature
Raised in a Lab / int_791fca44
 BioShock (Video Game)
hasFeature
Random Loot Exchanger / int_afbade24
 BioShock (Video Game)
hasFeature
Read the Fine Print / int_791fca44
 BioShock (Video Game)
hasFeature
Real Is Brown / int_afbade24
 BioShock (Video Game)
hasFeature
Recycled Premise / int_791fca44
 BioShock (Video Game)
hasFeature
Redemption Earns Life / int_791fca44
 BioShock (Video Game)
hasFeature
Religious and Mythological Theme Naming / int_791fca44
 BioShock (Video Game)
hasFeature
Renaissance Man / int_791fca44
 BioShock (Video Game)
hasFeature
Respawn Point / int_791fca44
 BioShock (Video Game)
hasFeature
Reversible Roboticizing / int_791fca44
 BioShock (Video Game)
hasFeature
Revival by Commercialization / int_791fca44
 BioShock (Video Game)
hasFeature
Revolver Cylinder Spin / int_afbade24
 BioShock (Video Game)
hasFeature
Revolvers Are Just Better / int_791fca44
 BioShock (Video Game)
hasFeature
Rewarding Vandalism / int_afbade24
 BioShock (Video Game)
hasFeature
Rich Bitch / int_afbade24
 BioShock (Video Game)
hasFeature
Rich Genius / int_afbade24
 BioShock (Video Game)
hasFeature
Rich Recluse's Realm / int_afbade24
 BioShock (Video Game)
hasFeature
Right Hand Versus Left Hand / int_791fca44
 BioShock (Video Game)
hasFeature
Right Man in the Wrong Place / int_791fca44
 BioShock (Video Game)
hasFeature
Rock Bottom / int_afbade24
 BioShock (Video Game)
hasFeature
Rule of Perception / int_afbade24
 BioShock (Video Game)
hasFeature
Rule of Scary / int_791fca44
 BioShock (Video Game)
hasFeature
Rule of Symbolism / int_afbade24
 BioShock (Video Game)
hasFeature
Russian Reversal / int_791fca44
 BioShock (Video Game)
hasFeature
Rustproof Blood / int_791fca44
 BioShock (Video Game)
hasFeature
Savage Setpiece / int_791fca44
 BioShock (Video Game)
hasFeature
Scale of Scientific Sins / int_791fca44
 BioShock (Video Game)
hasFeature
Scare Chord / int_afbade24
 BioShock (Video Game)
hasFeature
Scenic Tour Level / int_791fca44
 BioShock (Video Game)
hasFeature
School Setting Simulation / int_791fca44
 BioShock (Video Game)
hasFeature
Sci-Fi Horror / int_791fca44
 BioShock (Video Game)
hasFeature
Scotireland / int_afbade24
 BioShock (Video Game)
hasFeature
Sculpted Physique / int_afbade24
 BioShock (Video Game)
hasFeature
Second Hour Superpower / int_791fca44
 BioShock (Video Game)
hasFeature
Second-Person Narration / int_afbade24
 BioShock (Video Game)
hasFeature
Secret A.I. Moves / int_791fca44
 BioShock (Video Game)
hasFeature
Self-Destruct Mechanism / int_791fca44
 BioShock (Video Game)
hasFeature
Sentry Gun / int_791fca44
 BioShock (Video Game)
hasFeature
Sequelphobic / int_afbade24
 BioShock (Video Game)
hasFeature
Sequence Breaking / int_791fca44
 BioShock (Video Game)
hasFeature
Setting Update / int_afbade24
 BioShock (Video Game)
hasFeature
Shark Tunnel / int_791fca44
 BioShock (Video Game)
hasFeature
Shiny New Australia / int_791fca44
 BioShock (Video Game)
hasFeature
Shipwreck Start / int_afbade24
 BioShock (Video Game)
hasFeature
Shoot Out the Lock / int_afbade24
 BioShock (Video Game)
hasFeature
Shoplift and Die / int_791fca44
 BioShock (Video Game)
hasFeature
Short-Range Shotgun / int_791fca44
 BioShock (Video Game)
hasFeature
Shotguns Are Just Better / int_791fca44
 BioShock (Video Game)
hasFeature
Sinister Scraping Sound / int_791fca44
 BioShock (Video Game)
hasFeature
Sliding Scale of Gameplay and Story Integration / int_791fca44
 BioShock (Video Game)
hasFeature
Sliding Scale of Shiny Versus Gritty / int_791fca44
 BioShock (Video Game)
hasFeature
Smash Mook / int_791fca44
 BioShock (Video Game)
hasFeature
Smoke Out / int_791fca44
 BioShock (Video Game)
hasFeature
Smoking Is Cool / int_afbade24
 BioShock (Video Game)
hasFeature
Snacksploitation / int_791fca44
 BioShock (Video Game)
hasFeature
So Last Season / int_791fca44
 BioShock (Video Game)
hasFeature
Soft-Spoken Sadist / int_791fca44
 BioShock (Video Game)
hasFeature
Soiled City on a Hill / int_791fca44
 BioShock (Video Game)
hasFeature
Sophisticated as Hell / int_791fca44
 BioShock (Video Game)
hasFeature
Sorting Algorithm of Weapon Effectiveness / int_afbade24
 BioShock (Video Game)
hasFeature
Sound-Coded for Your Convenience / int_791fca44
 BioShock (Video Game)
hasFeature
Space Whale Aesop / int_791fca44
 BioShock (Video Game)
hasFeature
Special Person, Normal Name / int_791fca44
 BioShock (Video Game)
hasFeature
Spiteful Suicide / int_791fca44
 BioShock (Video Game)
hasFeature
Spring-Loaded Corpse / int_791fca44
 BioShock (Video Game)
hasFeature
Sprint Shoes / int_afbade24
 BioShock (Video Game)
hasFeature
Staged Populist Uprising / int_791fca44
 BioShock (Video Game)
hasFeature
Standard Evil Empire Hierarchy / int_791fca44
 BioShock (Video Game)
hasFeature
Standard FPS Guns / int_791fca44
 BioShock (Video Game)
hasFeature
Standard Status Effects / int_791fca44
 BioShock (Video Game)
hasFeature
Starter Gear Staying Power / int_791fca44
 BioShock (Video Game)
hasFeature
Static Stun Gun / int_791fca44
 BioShock (Video Game)
hasFeature
Status Infliction Attack / int_791fca44
 BioShock (Video Game)
hasFeature
Stealth-Based Mission / int_791fca44
 BioShock (Video Game)
hasFeature
Sticky Bomb / int_791fca44
 BioShock (Video Game)
hasFeature
Stopped Clock / int_791fca44
 BioShock (Video Game)
hasFeature
Stopped Numbering Sequels / int_791fca44
 StormDainProductions
seeAlso
BioShock (Video Game)
 BioShock (Video Game)
hasFeature
Story-Driven Invulnerability / int_791fca44
 BioShock (Video Game)
hasFeature
Straight Edge Evil / int_791fca44
 BioShock (Video Game)
hasFeature
Strapped to an Operating Table / int_791fca44
 BioShock (Video Game)
hasFeature
Straw Hypocrite / int_afbade24
 BioShock (Video Game)
hasFeature
Stress-Relieving Gameplay / int_791fca44
 BioShock (Video Game)
hasFeature
Strike Me Down / int_afbade24
 BioShock (Video Game)
hasFeature
Stun Guns / int_afbade24
 BioShock (Video Game)
hasFeature
Stupidity Is the Only Option / int_791fca44
 BioShock (Video Game)
hasFeature
Subtitles Are Superfluous / int_791fca44
 BioShock (Video Game)
hasFeature
Suddenly Speaking / int_791fca44
 BioShock (Video Game)
hasFeature
Suicidal Overconfidence / int_791fca44
 BioShock (Video Game)
hasFeature
Suicide by Cop / int_791fca44
 BioShock (Video Game)
hasFeature
Superhero Packing Heat / int_791fca44
 BioShock (Video Game)
hasFeature
Superpowered Mooks / int_791fca44
 BioShock (Video Game)
hasFeature
Suspicious Video-Game Generosity / int_791fca44
 BioShock (Video Game)
hasFeature
Suspiciously Apropos Music / int_791fca44
 BioShock (Video Game)
hasFeature
Sweet and Sour Grapes / int_791fca44
 BioShock (Video Game)
hasFeature
Sword Drag / int_791fca44
 BioShock (Video Game)
hasFeature
Symbolic Baptism / int_791fca44
 BioShock (Video Game)
hasFeature
Sympathetic Murderer / int_791fca44
 BioShock (Video Game)
hasFeature
Take Your Time / int_791fca44
 BioShock (Video Game)
hasFeature
Teleporting Keycard Squad / int_791fca44
 BioShock (Video Game)
hasFeature
Tennis Boss / int_791fca44
 BioShock (Video Game)
hasFeature
Terrifying Rescuer / int_791fca44
 BioShock (Video Game)
hasFeature
Thanatos Gambit / int_791fca44
 BioShock (Video Game)
hasFeature
That One Achievement / int_791fca44
 BioShock (Video Game)
hasFeature
The Barnum / int_791fca44
 BioShock (Video Game)
hasFeature
The Big Board / int_791fca44
 BioShock (Video Game)
hasFeature
The Conscience / int_791fca44
 BioShock (Video Game)
hasFeature
The Dreaded Toilet Duty / int_791fca44
 BioShock (Video Game)
hasFeature
The Infested / int_afbade24
 BioShock (Video Game)
hasFeature
The Key Is Behind the Lock / int_791fca44
 BioShock (Video Game)
hasFeature
The Mob Boss Is Scarier / int_791fca44
 BioShock (Video Game)
hasFeature
The Social Darwinist / int_b4d8fe24
 BioShock (Video Game)
hasFeature
The Svengali / int_791fca44
 BioShock (Video Game)
hasFeature
There Are Two Kinds of People in the World / int_791fca44
 BioShock (Video Game)
hasFeature
This Is a Drill / int_791fca44
 BioShock (Video Game)
hasFeature
This Is No Time to Panic / int_791fca44
 BioShock (Video Game)
hasFeature
Together in Death / int_791fca44
 BioShock (Video Game)
hasFeature
Tomorrowland / int_791fca44
 BioShock (Video Game)
hasFeature
Toxic Phlebotinum / int_791fca44
 BioShock (Video Game)
hasFeature
Training Boss / int_791fca44
 BioShock (Video Game)
hasFeature
Treacherous Advisor / int_791fca44
 BioShock (Video Game)
hasFeature
Treacherous Quest Giver / int_791fca44
 BioShock (Video Game)
hasFeature
Trick Arrow / int_791fca44
 BioShock (Video Game)
hasFeature
Trigger Phrase / int_791fca44
 BioShock (Video Game)
hasFeature
True Craftsman / int_791fca44
 BioShock (Video Game)
hasFeature
Two Aliases, One Character / int_791fca44
 BioShock (Video Game)
hasFeature
Tyke-Bomb / int_791fca44
 BioShock (Video Game)
hasFeature
Tyrannicide / int_791fca44
 BioShock (Video Game)
hasFeature
Tyrant Takes the Helm / int_791fca44
 BioShock (Video Game)
hasFeature
Unbroken First-Person Perspective / int_791fca44
 BioShock (Video Game)
hasFeature
Uncanny Valley / int_791fca44
 BioShock (Video Game)
hasFeature
Under the Sea / int_791fca44
 BioShock (Video Game)
hasFeature
Underused Game Mechanic / int_b4d8fe24
 BioShock (Video Game)
hasFeature
Unexpected Gameplay Change / int_791fca44
 BioShock (Video Game)
hasFeature
Unintentionally Unwinnable / int_791fca44
 BioShock (Video Game)
hasFeature
Unstable Genetic Code / int_791fca44
 BioShock (Video Game)
hasFeature
Unusable Enemy Equipment / int_791fca44
 BioShock (Video Game)
hasFeature
Unwanted Rescue / int_791fca44
 BioShock (Video Game)
hasFeature
Useless Useful Stealth / int_791fca44
 BioShock (Video Game)
hasFeature
Using You All Along / int_791fca44
 BioShock (Video Game)
hasFeature
Uterine Replicator / int_791fca44
 BioShock (Video Game)
hasFeature
Vengeful Vending Machine / int_791fca44
 BioShock (Video Game)
hasFeature
Version-Exclusive Content / int_791fca44
 BioShock (Video Game)
hasFeature
Vice City / int_791fca44
 BioShock (Video Game)
hasFeature
Video Game Cruelty Punishment / int_791fca44
 BioShock (Video Game)
hasFeature
Video Game Vista / int_791fca44
 BioShock (Video Game)
hasFeature
Video Games of 2005–2009 / int_791fca44
 BioShock (Video Game)
hasFeature
Video Game Caring Potential / int_791fca44
 BioShock (Video Game)
hasFeature
Video Game Setpiece / int_791fca44
 BioShock (Video Game)
hasFeature
Visible Invisibility / int_791fca44
 BioShock (Video Game)
hasFeature
Visionary Villain / int_791fca44
 BioShock (Video Game)
hasFeature
Voice with an Internet Connection / int_791fca44
 BioShock (Video Game)
hasFeature
Volcanic Veins / int_791fca44
 BioShock (Video Game)
hasFeature
Wake-Up Call Boss / int_791fca44
 BioShock (Video Game)
hasFeature
Wallet of Holding / int_791fca44
 BioShock (Video Game)
hasFeature
Watering Down / int_791fca44
 BioShock (Video Game)
hasFeature
Waterlogged Warzone / int_791fca44
 BioShock (Video Game)
hasFeature
Waving Signs Around / int_791fca44
 BioShock (Video Game)
hasFeature
Wax Museum Morgue / int_791fca44
 BioShock (Video Game)
hasFeature
We Are Experiencing Technical Difficulties / int_791fca44
 BioShock (Video Game)
hasFeature
We Do the Impossible / int_791fca44
 BioShock (Video Game)
hasFeature
Weak Turret Gun / int_791fca44
 BioShock (Video Game)
hasFeature
What Could Possibly Go Wrong? / int_791fca44
 BioShock (Video Game)
hasFeature
What Did You Expect When You Named It ____? / int_791fca44
 BioShock (Video Game)
hasFeature
When Things Spin, Science Happens / int_791fca44
 BioShock (Video Game)
hasFeature
While Rome Burns / int_791fca44
 BioShock (Video Game)
hasFeature
Who Forgot The Lights? / int_791fca44
 BioShock (Video Game)
hasFeature
Why Isn't It Attacking? / int_791fca44
 BioShock (Video Game)
hasFeature
Why Won't You Die? / int_791fca44
 BioShock (Video Game)
hasFeature
Wicked Cultured / int_791fca44
 BioShock (Video Game)
hasFeature
Working-Class Hero / int_791fca44
 BioShock (Video Game)
hasFeature
Working for a Body Upgrade / int_791fca44
 BioShock (Video Game)
hasFeature
Wreaking Havok / int_791fca44
 BioShock (Video Game)
hasFeature
Wrench Whack / int_791fca44
 BioShock (Video Game)
hasFeature
X Days Since / int_791fca44
 BioShock (Video Game)
hasFeature
X-Ray Sparks / int_791fca44
 BioShock (Video Game)
hasFeature
Yellow Lightning, Blue Lightning / int_791fca44
 BioShock (Video Game)
hasFeature
Yellowface / int_791fca44
 BioShock (Video Game)
hasFeature
You Call That a Wound? / int_791fca44
 BioShock (Video Game)
hasFeature
You Can Run, but You Can't Hide / int_791fca44
 BioShock (Video Game)
hasFeature
You Have to Have Jews / int_791fca44
 BioSHock1
sameAs
BioShock (Video Game)
 Bioshock1
sameAs
BioShock (Video Game)
 BioShock1
sameAs
BioShock (Video Game)
 Bioshock1
sameAs
BioShock (Video Game)
 BioShock (Video Game)
hasFeature
Convenient Color Change / int_791fca44
 BioShock (Video Game)
hasFeature
Cutscene / int_791fca44
 BioShock (Video Game)
hasFeature
Enter Solution Here / int_791fca44
 BioShock (Video Game)
hasFeature
Exposition Break / int_791fca44
 BioShock (Video Game)
hasFeature
Sliding Scale of Libertarianism and Authoritarianism / int_791fca44
 BioShock (Video Game)
hasFeature
The Lifestream / int_791fca44
 BioShock (Video Game)
hasFeature
You ALL Look Familiar / int_791fca44
 bioshock1
sameAs
BioShock (Video Game)