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BlazBlue: Cross Tag Battle (Video Game)

 BlazBlue: Cross Tag Battle (Video Game)
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game)
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BlazBlueCrossTagBattle
 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle is a Crossover Tag Team Fighting Game developed by Arc System Works and released in 2018. While technically a Spin-Off of the BlazBlue franchise, it is more functionally similar to a Massive Multiplayer Crossover between various Arc System Works-developed/published fighting games, such as Persona 4: Arena, Under Night In-Birth, Arcana Heart, Senran Kagura and Akatsuki Blitzkampf with the extra twist that Rooster Teeth's animesque webshow RWBY is also included.In the mysterious Phantom Field, fifty-three warriors from seven different "fates" have been pulled in by forces unknown. A mysterious disembodied voice informs them that in order to escape, they must battle each other for the Keystones that represent their homes. As unlikely alliances are forged and heroes are forced to clash with each other, they will learn the truth about the world they now inhabit and discover why their fates have crossed.
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 BlazBlue: Cross Tag Battle (Video Game) / int_121b3725
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Age Lift
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Age Lift: An In-Universe example happens where, in the Episode P4A ending, in the new version of the Personaverse System No. XX creates, the adult-aged Ragna and Noel are aged down to teenagers the same age as Yu. Ruby is presumably also aged up a year to be in the same class.
 BlazBlue: Cross Tag Battle (Video Game) / int_121b3725
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Katanas Are Just Better
 BlazBlue: Cross Tag Battle (Video Game) / int_12a22bd8
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Katanas Are Just Better: Jin, Yu, and Hyde wield katanas. The unsheathed version of Es' Murakumo also resembles a katana (or nodachi), though this is only seen in XBlaze and during her Astral Heat in Central Fiction. Blake's Gambol Shroud likewise has a katana form. Hakumen's Ookami is classified as a nodachi, though it edges into Oddly Shaped Sword territory due to its seemingly blunt, rhomboid-shaped tip. Jubei's Musashi is also a pair of katanas.
 BlazBlue: Cross Tag Battle (Video Game) / int_12a22bd8
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Another Side, Another Story
 BlazBlue: Cross Tag Battle (Video Game) / int_12d9447
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Another Side, Another Story: The Story Mode has four campaigns focusing on each side of the crossover (specifically, the main protagonists), meant to tell a cohesive story once all are finished. For the 2.0 update, the Extra Episode is told from the perspective of Naoto Kurogane, but also shines the spotlight on the various other DLC fighters who were absent from the initial four campaigns. It's also a sequel of sorts, taking place after the Hazama ending in Episode BlazBlue.
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HilarityEnsues
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The Extra Episode takes it even up a notch, as instead of being tasked to retrieve Keystones, the fighters are now asked to... fill out a card with stamps that can only be obtained by increasingly ridiculous non-fighting activities, like cook-offs, running through mazes and ping-pong matches. Hilarity Ensues.
 BlazBlue: Cross Tag Battle (Video Game) / int_149ff4b0
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Power Creep, Power Seep
 BlazBlue: Cross Tag Battle (Video Game) / int_14dfb81
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Power Creep, Power Seep: Inevitable considering the wildly varying scales of power across and even within the four series featured in Cross Tag Battle. BlazBlue alone includes the likes of Ragna (fighting and winning against a world superpower alone and effectively becomes a god-slayer at the end of his story), Hazama (as powerful as Ragna for most of the series), Hakumen (was able to hold his own against an Eldritch Abomination that devastated the entire world on his own in the past, and is still considered to be insanely powerful at 20% of his normal strength), Jubei (hailed as the strongest being in existence and on par with the aforementioned Hakumen and Hazama even after becoming a Handicapped Badass), Nine (the wife of the aformentioned Jubei, and a master of magic and sorcery, of which considered Story-Breaker Power on BlazBlue universe and borders on Superpower Lottery), Azrael (so overwhelmingly powerful that even Hakumen runs away from him), Es (The Juggernaut most of the time in story and held her own for a while against Susano'o, game's version of 100% Hakumen, and the aforementioned Susano'o (a literal God of Destruction) himself who can effortlessly give Curb-Stomp Battle to most characters mentioned above. The Persona 4 Arena characters have defeated multiple Eldritch Abominations that could've easily ended the world and Yu has the ultimate power of truth, not to mention one of the strongest Personas ever in Izanagi-No-Okami through his mastery of the Wild Card. At the lower end of the scale, the RWBY heroines have yet to face threats as dangerous as those, though they're still certainly badasses and probably a good match for the characters from UNIEL. This gets lampshaded in Ragna and Blake's team outro. Ragna dismisses his defeated opponents as small fry while Blake comments about how arduous the fight was for her. For the sake of game balance of course Ragna and Blake are evenly matched, but the dialogue really suggests that in story terms, Blake has just realized that she wouldn't stand a chance against him, and considering who her partner is in this scenario, she's very much right. This was also lampshaded by Tager with his pre-battle interactions with Kanji by stating there are differences in their power levels, and they need to be careful about this match. This comes up in many of the Story modes. In fights against the really strong characters like Azrael and Jubei, the other characters quickly realise they're not doing any damage and decide to flee rather to continue fighting them. The Persona 4 cast acknowledges this right away in their story mode, choosing to run from most people they encounter and stay on the defensive.
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Fighting Spirit
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Fighting Spirit: Yu and the other Persona characters, who fight by summoning a manifestation of their inner self known as a, well, Persona. Orie's EXS ability allows her to summon her own familiar, Thanatos.
 BlazBlue: Cross Tag Battle (Video Game) / int_15c42588
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Badass Adorable
 BlazBlue: Cross Tag Battle (Video Game) / int_15da4941
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Badass Adorable: Let's see, we have Noel, Makoto, Platinum, Es, Orie, Vatista, Mika, Heart, all four of Team RWBY... To say nothing of Jubei, who is practically a Killer Rabbit.
 BlazBlue: Cross Tag Battle (Video Game) / int_15da4941
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Say My Name
 BlazBlue: Cross Tag Battle (Video Game) / int_1a3a91dd
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Say My Name: Characters may call out their partner's name (or a moniker of theirs) when calling them for assist attacks, but these vary based on team composition - this can only happen if the fighters hail from the same series; the only exception are the main protagonists (Ragna, Yu, Hyde, Ruby, Heart and Yuminote Surprsingly enough, despite being the main protagonist of his own game, Akatsuki does not have any unique assist call-outs at all - even with Blitztank or the cast of Under Night (as his appearance here takes more after his stint as a Guest Fighter there)).
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World of Badass
 BlazBlue: Cross Tag Battle (Video Game) / int_1a74b900
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World of Badass: All of the franchises featured in-game, and here they are pitted against each other! Which one will come out on top?
 BlazBlue: Cross Tag Battle (Video Game) / int_1a74b900
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Underestimating Badassery
 BlazBlue: Cross Tag Battle (Video Game) / int_1a8dc238
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Underestimating Badassery: In their special intro together, Gordeau offends Yukiko by expressing surprise that she is even a fighter at all, not realizing that her Persona can conjure up a towering inferno within seconds. Hyde also has a foot-in-mouth moment when he quite rudely tells Ruby to stay back and let him do the fighting if she's scared. The contrast in their fledgling abilities is brought to light as Hyde has childhood experience in kendo thanks to Yuzuriha and a full month's worth of rigorous training under Linne and Waldstein under his belt. In comparison, Ruby grew up in an isolated homestead in a world where Animalistic Abominations have pushed most of humanity behind heavily defended walled cities and to the brink of extinction, and she was trained to fight since she was a young girl by her heroic Huntsman uncle. For people familiar with Hyde's home game, this is Fridge Brilliance as standing up for a seemingly harmless girl who is actually not so harmless is how he first met Linne. Ruby herself lampshades this in her response: The above exchange never takes place in the Japanese version and Hyde instead simply tells her not to slow him down if she intends to fight with him. Luna is very quick to dismiss Linne as a pipsqueak, even though she's one herself. Linne takes it in stride and decides to let her skills do the talking for her. This shuts Luna up quickly. Azrael actually overestimates Chie, thinking that her title of "Carnivore" (which she considers personally embarrassing) actually means Chie is on his level or even stronger than he is... and considering his collection of similar titles (Mad Dog, Genocider, King of Atrocity, etc.), it makes sense why he'd think so. While Chie is strong, Azrael is a One-Man Army and a Person of Mass Destruction. Chie... isn't any of those.
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Multiple Endings
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Multiple Endings: There are 7 endings to the story. The Persona, Under Night and RWBY campaigns have one ending each while the BlazBlue route has 4 - the last of which can only be unlocked by completing the other stories: In Episode BlazBlue, Ragna and Jin's victory over System restores their universe as normal while side choices made during the story influence the last few scenes in different ways. If Ragna chooses to trust Hazama, the latter takes the BlazBlue Keystone for himself to continue plotting; this actually leads into the Extra Episode from the 2.0 update. If he doesn't, the ending changes depending on who Ragna opts to prioritizes meeting between Noel and Rachel, who - depending on whether Ragna trusts Hazama or not - may take Jin's place in the System fight. Noel's ending is the more straightforward between the two as Ragna leaves her behind in Makoto's care with the worlds restored. Choosing Rachel results in Es using the other Keystones to seal away System while Rachel reveals the truth behind the Phantom Field. Episode Persona sees the Investigation Team return to Yasogami High, only to realize that Ragna, Noel, Hyde and Ruby - all of whom lack their memories - have appeared as transfer students. Episode Under Night ends with the entirety of the cast trapped in the Under Night universe during the Hollow Night. The restored System uses this as an opportunity to commence a free-for-all battle royale, causing Linne to realize that they need to repeat the entire thing all over again. Episode RWBY has Team RWBY return back to Beacon with System trapped in their universes' Keystone. The Cooperative ending sees Ragna, Yu, Hyde and Ruby defeat System, now powered by all four Keystones. After celebrating their victory with Weiss, Linne, Yosuke, Yukiko, Chie, Noel, Jin and Rachel, the universes are restored back to they once were. In the Extra Episode, Naoto Kurogane and Ragna's defeat of the false Susano'o allows System to be restored after Hazama's schemes left her drained. Because of her weakened state, she is unable to send the fighters back to their respective universes unless they were to compete in more tag battles, which would allow her to gather more energy from their combat. With nowhere else to go, the cast prepares to do battle with each other over and over again until they get to return home.
 BlazBlue: Cross Tag Battle (Video Game) / int_1aa08f77
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Visual Pun
 BlazBlue: Cross Tag Battle (Video Game) / int_1ba8eb64
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If your Clash Assault connects with a grounded opponent, your inactive character will jump in and join in on the attack to deal additional damage, and the final strike creates a "cross" pattern on the last hit.
 BlazBlue: Cross Tag Battle (Video Game) / int_1ba8eb64
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Playing with Fire
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Playing with Fire: Yukiko's specialty, courtesy of her Persona, Konohana Sakuya. Yang also gives off this impression when her Rage Semblance kicks in and she gets serious, though it's more a visual thing. However, it does give her attacks the same effect as striking with any fire-elemental attack when they connect with the opponent.
 BlazBlue: Cross Tag Battle (Video Game) / int_1cc9f5e5
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Gender-Equal Ensemble
 BlazBlue: Cross Tag Battle (Video Game) / int_1d9af117
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Gender-Equal Ensemble: This only really applies to the base 20 characters, which is equally split between male and female fighters. Factor in all the DLC, and the ratio is skewed more towards the female side.note There are currently 23 guys (Ragna, Jin, Hazama, Azrael, Tager, Jubei, Hakumen, Naoto Kurogane, Susanoo, Yu, Yosuke, Kanji, Akihiko, Teddie, Adachi, Hyde, Waldstein, Gordeau, Carmine, Merkava, Seth, Akatsuki and Blitztank) compared to 30 girls (Rachel, Noel, Makoto, Nu, Es, Platinum, Izayoi, Nine, Mai, Celica, Chie, Yukiko, Aegis, Naoto Shirogane, Mitsuru, Labrys, Elizabeth, Linne, Orie, Vatista, Yuzuriha, Mika, Hilda, Ruby, Weiss, Blake, Yang, Neo, Heart and Yumi).
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Absurd Cutting Power
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Jubei's Musashi. A pair of katana that can cut through souls, dimensions, and the fabric of reality.
 BlazBlue: Cross Tag Battle (Video Game) / int_1f4261af
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Ambiguous Situation
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Ambiguous Situation: The only endings that account for everyone are the UNIB and the "true" BlazBlue endings. Otherwise, the fate of most of the characters is left completely unknown.
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Regenerating Health
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Regenerating Health: Your inactive character will gradually restore the red portion of their health gauge over time. Entering Resonance Blaze will also grant this effect to your remaining active character.
 BlazBlue: Cross Tag Battle (Video Game) / int_1f92e4c6
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Shoryuken
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Es no longer has Bors and as a result some of her special moves can't be enhanced in that manner. However, her Shoryuken move Griflet now automatically has the final knockdown hit no matter what in exchange for extra recovery time afterwards, meaning she can't combo off of it alone. Some of her crests come out faster too, changing some dynamics she has regarding wakeup and pressure.
 BlazBlue: Cross Tag Battle (Video Game) / int_1f99a97b
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Notice This
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Notice This: If all of the conditions to execute an Astral Heat are met, the Resonance Blaze gauge and Skill Gauge will become enveloped in a bright orange flame aura.
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Fairytale Motifs
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Fairytale Motifs: Team RWBY all borrow cues from classic fairy tale heroines: Little Red Riding Hood, Snow White, Belle and Goldilocks, respectively.
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Broke the Rating Scale
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Broke the Rating Scale: The character cards for the characters give joke stats about them. The maximum the box shows is 8 stars, but a few characters have broken it. Ruby, Yosuke, and Weiss have a stat that is gauged at 12 stars, Nu-13 has one of 11 stars, Waldstein, Platinum and Orie have one of 10 stars, and Azrael, Yukiko, Tager, Es and Kanji have 9-star stats. Ruby, Weiss, Es, Platinum, Orie's overblown stat is "Kawaii"; Yosuke's is Speed; Azrael, Tager, Kanji and Hakumen's is Attack; Yukiko and Nu-13's is Range; and Waldstein's is Power (not Attack). Vatista has both Range and Kawaii that are more than 8 stars. Rachel's Luck stat is replaced with the "Georg" stat, which is apparently rated in pictures of George XIII, the electric frog from one of Rachel's moves. This is possibly a reference to Rachel's gameplay in the BlazBlue series, which is heavily centralized on using George XIII for field control. Likewise, Tager has a "GETB note Genesic Emerald Tager Buster" stat of eight stars in place of Luck. Gordeau's Luck stat is replaced with "Grim Reaper" at six stars, a reference to his infamous special move that helped propel him to top-tier status in competitive UNIEL play. Nu's Luck stat is replaced by a "Ragna" stat, accompanied by five hearts. This symbolizes her very, very strong (and very unhealthy) affinity for Ragna, though one might argue that ASW is understating the magnitude of Nu's attraction. Jubei's Luck stat (both the name and the four icons used to rate it) is replaced by his "pon" symbol (the symbol that appears when he uses Shiranui). Naoto Shirogane's Luck stat is replaced with "Instant Kill" in reference to her ability to utilize this through Distortion Skills. It is represented by one skull that shows her Fate Counter. Hakumen's Luck stat is replaced with "Counter", referencing his Zanshin Drive.
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Status Effects
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Status Effects are out, as the other two series do not have them in their mechanics. Attacks like Yosuke's Tentarafoo and Mitsuru's Marin Karin only deal damage with no side effects.
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Super Move Portrait Attack
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Super Move Portrait Attack: Akin to Persona 4 Arena, Distortion Skills in BBTAG are accompanied by a portrait of the character executing the attack. Astrals for the Persona characters are additionally accompanied by their Awakening cut-in from their home game. Astrals for the UNIEL cast use the animated portraits from their Infinite Worth EXS. The Arcana Heart cast use the expressive portraits that are always accompanying the fights in their home games. The BlazBlue characters instead have their sigils flash like normal as it was originally.
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Mythology Gag
 BlazBlue: Cross Tag Battle (Video Game) / int_26ac510e
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Mythology Gag: The BlazBlue cast has the unique distinction of being the only characters to use the "=" in their names as spaces note the "=" is occasionally used in names written in Japanese and is referred to as a "double hyphen" just like in the main BlazBlue games, whereas other characters have their names written normally. Furthermore, unlike the other characters (whose names are in all capitals), Es's name is written with a lowercase S, just like how it was in Central Fiction, whereas Nu's name is rendered with her corresponding Greek letter and "No." placed before her designation (ν-No.-13-) in the manner of Chronophantasma and Central Fiction note the character select screens in Calamity Trigger and Continuum Shift omitted the "No." for the Murakumo Units (i.e. ν-13-). Due to Resonance Blaze being based on the Overdrive mechanic, the BlazBlue characters additionally have their unique sigils appear behind them as a visual effect when activating Resonance Blaze, just like Overdrive in Chronophantasma and Central Fiction. The sigils also appear when they are brought in to initiate Cross Combos. The P4A characters have the same animations when performing a Clash Assault as when they execute an All-Out Attack note which is also a universal overhead in their home game. Similarly, some of the BlazBlue characters have their Crush Triggers repurposed for Clash Assault (otherwise they use their normal overhead attacks). The Under Night characters mostly use their j.C attacks after a leap forward, referencing the Assault mechanic from their home game. To further go down this road, the Persona cast reuse their Furious Actions for their Reversal Actions, as the latter was based on the former. Using an EX Skill (which consumes one Skill Gauge) causes the character to blink blue and make blue Speed Echoes appear, just like Skill Boost in Persona 4 Arena. All of the UNIB characters introduced after the first gameplay trailer have the first letter of their names in red in their respective reveal trailers, like they do at the character select screen and pre-battle screen of their respective game. In addition, the Under Night cast is on a strict First-Name Basis deal just like their home game, whereas the rest of the cast is referred to by their full names. In the English dub, the Persona cast occasionally add Japanese Honorifics when talking to other characters, as in the main Persona games. No other characters in the game do this, despite the presence of other Japanese characters in the roster like most of the Under Night roster. In BlazBlue, Hazama is one of the few characters who doesn't possess a proper dash; his dash commands simply cause him to quick-step forward or backward. Thusly, his "running" animation in BBTAG is simply him multi-stepping in rapid succession. On the other hand, Tager, Azrael and Hakumen - the only other BlazBlue fighters here who do not run in their home series - are adapted differently, Tager can only walk while Azrael and Hakumen are capable of both normally walking and dashing. The "Distortion Skill" name for this game's Limit Breaks combines the names from terms used by the ones seen in BlazBlue (Distortion Drive) and Persona 4 Arena (SP Skill). The cut-ins for the Persona 4 Arena characters when performing assists or tags are taken from the VS screens in their home game. Likewise, the Under Night cast (and Akatsuki) recycle the ones taken when performing an EX attack. Heart uses her VS screen and Super Move Portrait Attack artwork. Yumi uses her artwork from the cover of Estival Versus. For Astral Finishes, while BlazBlue characters obviously use their Astral Heats, Persona characters use their Instant Kills and RWBY characters' own are brand new, Under Night characters get theirs from their Infinite Worth EXS's which only served as powerful super moves in their home series that can only be used when low on health, Heart uses a combination of her Critical Heart, each character's most powerful move in her home game what uses full gauge to use, and Arcana Blaze, each Arcana's most powerful move what can only be used during Extend Force. When activating said Astral Heats, the BlazBlue cast has their emblems glowing in red as usual, the Persona characters show their cut in when going into Awakening, the Under Night characters use the animated cut-ins tied to their Infinite Worth EXS, AH characters have both their Super Move Portrait Attack when using their supers and sigil+Arcana artwork combo when using Arcana Blaze and while the RWBY characters don't have a unique cut in, their Astral Heats are shown with a background of the shattered moon familiar to the series. When Yang taps into her Semblance further, I Burn overrides whatever song is playing. On one end, this is akin to Super Mode sequences from other Arc System Works fighters like Sol's Dragon Install in Guilty Gear Xrd and Bang's Fu-Rin-Ka-Zan. On the other hand, it's a Call-Back to the exact same Heroic Second Wind Yang found herself in her DEATH BATTLE! against Tifa Lockheart. This picture◊ from part of the story mode shows Ruby wearing a Yasogami High uniform, but with her hood over it, just like how she wore her Beacon Academy outfit. Blake comments when partnered up with Jin that she's used to fighting alongside an Iaido user, referencing her old partner, Adam Taurus. Orie and Weiss's victory screen has the two swearing to be the best possible partners to each other while they're fighting together, in reference to Weiss promising Ruby the same after she accepted that Ruby as her leader. Doubles as an Actor Allusion, as Orie and Ruby are both voiced by Saori Hayami in Japanese. For the RWBY characters, their animation during a time up loss see them slump down into the sitting positions seen in Volume 3's intro. See here. Colors 8 through 13 are all references. Color 8 is a Guilty Gear referencenote Except for the Persona 4 Arena characters, who instead get another Persona reference, Color 9 is BlazBlue, Color 10 is Persona, Color 11 is Under Night, Color 12 is RWBY, and Color 13 depends on the character and reference.note For example, Gordeau's Color 13 represents X-Men's Gambit, Weiss's refers to Disney's Snow White, and the Persona 4 Arena characters get some Persona 5 counterparts If they are already apart of that universe, they will represent another character of that universe. In most cases, some characters reciprocate by having common color schemes. Towards the end of the P4A route, Ragna grumbles about Rachel and tells the group that he plans to make her cry, which is a reference to Ragna and Rachel's intro from Chronophantasma. While most characters have unique interactions when paired up together, Team RWBY and four of the Six Heroes (Hakumen, Jubei, Nine and Platinum) are the only characters to have special intros if all of them are present in the same match. The 2.0 update added in another 4-way intro between Ragna, Jin, Noel and Celica. The character select screen organizes the roster based on their first playable appearance in their home series. On particular notes: Mika is dead last among the Under Night roster, likely a reference to her being the only one who was taken from a future version of the game. Mitsuru, Akihiko and Aigis all take up the penultimate slots on the Persona 4 Arena section due to being the second to the last wave of time-unlocked characters from the game's original arcade run in Japan. Labrys, who was in that last wave due to serving as a boss character, is the final slot on that section. Same goes for Elizabeth. Adachi is the final slot in the whole section since, as of the latest update, he's the only character who comes from Arena's sequel, Persona 4 Arena Ultimax, and the logo changes to reflect it. Notably, the BlazBlue side does have one gaffe. With all the DLC unlocked, Izayoi's spot is placed before Azrael's despite the latter being introduced first in their shared debut installment.note Azrael was one of the first three newcomers introduced in Chrono Phantasma, while Izayoi was added in later. The Under Night characters are the only fighters who can transition to a weak auto combo from a strong one, similar to how the Passing Link and Reverse Beat systems from their home game worked.
 BlazBlue: Cross Tag Battle (Video Game) / int_26ac510e
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BlazBlue: Cross Tag Battle (Video Game) / int_26ac510e
 BlazBlue: Cross Tag Battle (Video Game) / int_29a39f6
type
Easter Egg
 BlazBlue: Cross Tag Battle (Video Game) / int_29a39f6
comment
Easter Egg: Teddie's Mystery Food X projectile normally deals damage and drains a Skill Gauge stock on contact with any character. However, if Mai Natsume picks it up, it has the inverse effect, referencing her ability to eat Noel's cooking and like it.
 BlazBlue: Cross Tag Battle (Video Game) / int_29a39f6
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BlazBlue: Cross Tag Battle (Video Game) / int_29a39f6
 BlazBlue: Cross Tag Battle (Video Game) / int_2a090d00
type
Lampshade Hanging
 BlazBlue: Cross Tag Battle (Video Game) / int_2a090d00
comment
This gets lampshaded in Ragna and Blake's team outro. Ragna dismisses his defeated opponents as small fry while Blake comments about how arduous the fight was for her. For the sake of game balance of course Ragna and Blake are evenly matched, but the dialogue really suggests that in story terms, Blake has just realized that she wouldn't stand a chance against him, and considering who her partner is in this scenario, she's very much right.
 BlazBlue: Cross Tag Battle (Video Game) / int_2a090d00
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_2a090d00
 BlazBlue: Cross Tag Battle (Video Game) / int_2afb1a9
type
Limit Break
 BlazBlue: Cross Tag Battle (Video Game) / int_2afb1a9
comment
The "Distortion Skill" name for this game's Limit Breaks combines the names from terms used by the ones seen in BlazBlue (Distortion Drive) and Persona 4 Arena (SP Skill).
 BlazBlue: Cross Tag Battle (Video Game) / int_2afb1a9
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 BlazBlue: Cross Tag Battle (Video Game) / int_2afb1a9
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BlazBlue: Cross Tag Battle (Video Game) / int_2afb1a9
 BlazBlue: Cross Tag Battle (Video Game) / int_2b5a796d
type
Shotoclone
 BlazBlue: Cross Tag Battle (Video Game) / int_2b5a796d
comment
Shotoclone: Keeping in line with their source games, we have Ragna, Jin, Es, Yu, Hyde, Linne, Yang, Heart and Akatsuki.
 BlazBlue: Cross Tag Battle (Video Game) / int_2b5a796d
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 BlazBlue: Cross Tag Battle (Video Game) / int_2b5a796d
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BlazBlue: Cross Tag Battle (Video Game) / int_2b5a796d
 BlazBlue: Cross Tag Battle (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 BlazBlue: Cross Tag Battle (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: As usual, Astral Heats. To activate one, you must be in Resonance Blaze, have 9 Skill Gauge stocksnote This requires you to connect with your Assist 7 times, as the number of times you land an Assist hit determines how many extra Skill Gauges you get in Resonance Blaze, and your opponent must have only one character remaining. However, unlike BlazBlue Astrals, Instant Kills, and Infinite Worth EXS, BBTAG Astrals are much less impractical, as Astrals now have a universal inputnote 222B+C, which is very similar to the P4A Instant Kill universal input, you are now able to combo into them, and the aforementioned requirements aren't nearly as strict as the previous games.
 BlazBlue: Cross Tag Battle (Video Game) / int_2bdae2ae
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BlazBlue: Cross Tag Battle (Video Game) / int_2bdae2ae
 BlazBlue: Cross Tag Battle (Video Game) / int_2c385759
type
Massive Multiplayer Crossover
 BlazBlue: Cross Tag Battle (Video Game) / int_2c385759
comment
Massive Multiplayer Crossover: Between the four mentioned series and their respective franchise owners: Arc System Works, Atlus, French Bread, and Rooster Teeth.
 BlazBlue: Cross Tag Battle (Video Game) / int_2c385759
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1.0
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BlazBlue: Cross Tag Battle (Video Game) / int_2c385759
 BlazBlue: Cross Tag Battle (Video Game) / int_2c4950a6
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Switch-Out Move
 BlazBlue: Cross Tag Battle (Video Game) / int_2c4950a6
comment
One of the biggest changes is that, unlike nearly every other ASW fighting game, BBTAG only uses three attack buttons: a Light Attack (or A), Heavy Attack (B), and C, the latter of which is used for Clash Assault, universal sweep attacks and Aerial Specials. D, used for Drives in the main BlazBlue titles, tags characters in and out, while a fifth button is reserved for Partner Skills.
 BlazBlue: Cross Tag Battle (Video Game) / int_2c4950a6
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BlazBlue: Cross Tag Battle (Video Game) / int_2c4950a6
 BlazBlue: Cross Tag Battle (Video Game) / int_314c56b9
type
Time Stands Still
 BlazBlue: Cross Tag Battle (Video Game) / int_314c56b9
comment
Time Stands Still: Just like Overdrive in the main games, Resonance Blaze forces the match timer to freeze while either character has it active.
 BlazBlue: Cross Tag Battle (Video Game) / int_314c56b9
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 BlazBlue: Cross Tag Battle (Video Game) / int_314c56b9
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BlazBlue: Cross Tag Battle (Video Game) / int_314c56b9
 BlazBlue: Cross Tag Battle (Video Game) / int_32da91b8
type
Out of Focus
 BlazBlue: Cross Tag Battle (Video Game) / int_32da91b8
comment
Out of Focus: The majority of the roster make appearances throughout Version 2.0's Episode Extra, whether they had major or small roles. However, the only characters that didn't show up at all are Nu-13, Kanji, Naoto Shirogane, and Vatista. With Naoto Kurogane as the lead in Episode Extra, he is later accompanied by Heart and Yumi. Together, they're ultimately lead to go up against a copy of Susano'o. However, despite his status as a leading rep of a franchise, Akatsuki doesn't join them. Along with several other characters, he shows up after the aforementioned battle had concluded.
 BlazBlue: Cross Tag Battle (Video Game) / int_32da91b8
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BlazBlue: Cross Tag Battle (Video Game) / int_32da91b8
 BlazBlue: Cross Tag Battle (Video Game) / int_36ed3e1e
type
Ascended Meme
 BlazBlue: Cross Tag Battle (Video Game) / int_36ed3e1e
comment
Ascended Meme: It's a common joke in the RWBY fandom that Weiss has the smallest cup size of the team and suffers A-Cup Angst. In this game, not only is Weiss the only girl of Team RWBY to not get a more voluptuous figure in her character artwork, she is literally called "a flat-chested sidekick" by Platinum in their pre-fight interactions and lets out an exasperated "Excuse me?!" when she is told she fought okay "in spite of [her] cup size."
 BlazBlue: Cross Tag Battle (Video Game) / int_36ed3e1e
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BlazBlue: Cross Tag Battle (Video Game) / int_36ed3e1e
 BlazBlue: Cross Tag Battle (Video Game) / int_38626ee3
type
Combo Breaker
 BlazBlue: Cross Tag Battle (Video Game) / int_38626ee3
comment
Combo Breaker: You can spend your entire Assist Gauge while under assault (either while blocking or getting hit) to have your inactive character drop in to attack and switch places. That said, players have to be wary as tagging in to an invincible move will just put them back into the untenable situation they wanted to get out of, only sans tag resource.
 BlazBlue: Cross Tag Battle (Video Game) / int_38626ee3
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 BlazBlue: Cross Tag Battle (Video Game) / int_38626ee3
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BlazBlue: Cross Tag Battle (Video Game) / int_38626ee3
 BlazBlue: Cross Tag Battle (Video Game) / int_392372f9
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Actor Allusion
 BlazBlue: Cross Tag Battle (Video Game) / int_392372f9
comment
Orie and Weiss's victory screen has the two swearing to be the best possible partners to each other while they're fighting together, in reference to Weiss promising Ruby the same after she accepted that Ruby as her leader. Doubles as an Actor Allusion, as Orie and Ruby are both voiced by Saori Hayami in Japanese.
 BlazBlue: Cross Tag Battle (Video Game) / int_392372f9
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_392372f9
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_392372f9
 BlazBlue: Cross Tag Battle (Video Game) / int_3c26863b
type
Assist Character
 BlazBlue: Cross Tag Battle (Video Game) / int_3c26863b
comment
Assist Character: The Cross System allows you to summon your inactive character for a variety of assist functions, including performing one of three Partner Skills, chaining Distortion Skills with a Clash Assault, and having them follow you and pressure the opponent with a Cross Combo.
 BlazBlue: Cross Tag Battle (Video Game) / int_3c26863b
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BlazBlue: Cross Tag Battle (Video Game) / int_3c26863b
 BlazBlue: Cross Tag Battle (Video Game) / int_3d59c9a0
type
Powered Armor
 BlazBlue: Cross Tag Battle (Video Game) / int_3d59c9a0
comment
Hakumen's Ookami is another nodachi, its length so great that it must be holstered in a vertical sheath roughly as tall as the Susano'o Unit itself.
 BlazBlue: Cross Tag Battle (Video Game) / int_3d59c9a0
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 BlazBlue: Cross Tag Battle (Video Game) / int_3d59c9a0
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BlazBlue: Cross Tag Battle (Video Game) / int_3d59c9a0
 BlazBlue: Cross Tag Battle (Video Game) / int_4023b8c8
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First-Name Basis
 BlazBlue: Cross Tag Battle (Video Game) / int_4023b8c8
comment
In addition, the Under Night cast is on a strict First-Name Basis deal just like their home game, whereas the rest of the cast is referred to by their full names.
 BlazBlue: Cross Tag Battle (Video Game) / int_4023b8c8
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 BlazBlue: Cross Tag Battle (Video Game) / int_4023b8c8
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BlazBlue: Cross Tag Battle (Video Game) / int_4023b8c8
 BlazBlue: Cross Tag Battle (Video Game) / int_405f6f52
type
Recycled Soundtrack
 BlazBlue: Cross Tag Battle (Video Game) / int_405f6f52
comment
Recycled Soundtrack: All characters have their old themes from their source materials. The BlazBlue characters who first appeared from Calamity Trigger through Continuum Shift Extend have the original versions of their songs from those games, not the newer "II" versions from Chronophantasma onward. This is somewhat strange as the first character trailer had "Lust SIN II" playing instead. Notably, the RWBY girls' themes in-game mash-up their main Leitmotifs from their debut trailers with another song from the series' soundtrack. Ruby, for instance, has both "This Will Be The Day" and "Red Like Roses Part II" as her theme here. An interesting note about the music for the BlazBlue and RWBY fighters is that all their themes have had to be edited in order to loop properly like the Persona and UNIEL ones whereas they were all full songs in their source material. The RWBY girls' themes are all mash-ups which connect back to each other, and some BlazBlue songs needed to have parts omitted entirely like the extended intros. As noted in Leitmotif above, BlazBlue and Under Night characters who shared rivalry themes will have those tracks played as their themes if they're paired up together.note As of the base roster, these teams include Ragna/Jin, Jin/Noel, Ragna/Rachel, Ragna/Hazama and Sector Seven (any combination of Tager, Makoto or Azrael). With DLC, this gets expanded to the Six Heroes (Hakumen, Jubei, Platinum and Nine), Jubei/Nine/Celica (Reincarnation was originally used as Celica and Nine's rivalry theme in Central Fiction, but was added for Jubei and Nine's team-up theme here), Ragna/Hakumen, Hakumen/Izayoi, Noel/Izayoi, Hyde/Seth and Hakumen/Susano'o.
 BlazBlue: Cross Tag Battle (Video Game) / int_405f6f52
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BlazBlue: Cross Tag Battle (Video Game) / int_405f6f52
 BlazBlue: Cross Tag Battle (Video Game) / int_40cad744
type
Flower Motifs
 BlazBlue: Cross Tag Battle (Video Game) / int_40cad744
comment
Flower Motifs: Both Ruby Rose and Rachel Alucard have roses as a theme. Ruby's Semblance causes rose petals to appear as she moves, while Rachel's Silpheed is indicated by rose petals blowing in the wind. Yukiko Amagi is here as the Cherry Blossom Girl. Her Astral Heat is adorned in it, even.
 BlazBlue: Cross Tag Battle (Video Game) / int_40cad744
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_40cad744
 BlazBlue: Cross Tag Battle (Video Game) / int_41d74667
type
Lag Cancel
 BlazBlue: Cross Tag Battle (Video Game) / int_41d74667
comment
Lag Cancel: Generally, you can cancel Smart Combo A (except its finisher) into Smart Combo B, then a C move (optionally), then a special move or a Distortion Skill. You may sneak in Partner Skills in between. In Resonance Blaze, you're allowed to cancel specials into DS. Under Night characters can perform most of these cancels in reverse order much like their home game. Linne's EXS, Speed Star, allows her to dash cancel specific moves by double tapping forward. Hakumen, like in his home game, can cancel his specials to another, but now they cost 1 skill gauge each time.
 BlazBlue: Cross Tag Battle (Video Game) / int_41d74667
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BlazBlue: Cross Tag Battle (Video Game) / int_41d74667
 BlazBlue: Cross Tag Battle (Video Game) / int_42c8293a
type
Sibling Team
 BlazBlue: Cross Tag Battle (Video Game) / int_42c8293a
comment
Sibling Team: Choosing Ruby and Yang, Aigis and Labrys, Nine and Celica or any combination of Ragna, Jin, or Noel will result in this.
 BlazBlue: Cross Tag Battle (Video Game) / int_42c8293a
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BlazBlue: Cross Tag Battle (Video Game) / int_42c8293a
 BlazBlue: Cross Tag Battle (Video Game) / int_42c9f1ec
type
Downplayed Trope
 BlazBlue: Cross Tag Battle (Video Game) / int_42c9f1ec
comment
Downplayed on the RWBY side of things; Neo didn't have a credited English VA until this game.
 BlazBlue: Cross Tag Battle (Video Game) / int_42c9f1ec
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_42c9f1ec
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_42c9f1ec
 BlazBlue: Cross Tag Battle (Video Game) / int_443b78cd
type
Tranquil Fury
 BlazBlue: Cross Tag Battle (Video Game) / int_443b78cd
comment
Weiss is an uptight rich girl and demanding of her teammates, but is quite clearly outraged when an opponent brings them down in battle, and also she has a soft spot for her partner Ruby.
 BlazBlue: Cross Tag Battle (Video Game) / int_443b78cd
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 BlazBlue: Cross Tag Battle (Video Game) / int_443b78cd
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_443b78cd
 BlazBlue: Cross Tag Battle (Video Game) / int_445359e2
type
Tournament Play
 BlazBlue: Cross Tag Battle (Video Game) / int_445359e2
comment
Gordeau's Luck stat is replaced with "Grim Reaper" at six stars, a reference to his infamous special move that helped propel him to top-tier status in competitive UNIEL play.
 BlazBlue: Cross Tag Battle (Video Game) / int_445359e2
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 BlazBlue: Cross Tag Battle (Video Game) / int_445359e2
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_445359e2
 BlazBlue: Cross Tag Battle (Video Game) / int_45a177f1
type
Touched by Vorlons
 BlazBlue: Cross Tag Battle (Video Game) / int_45a177f1
comment
The Under Night characters have EXS Abilities; EXS is the source of their power as In-Births within the Hollow Night, and is stored inside their bodies or Vessels.
 BlazBlue: Cross Tag Battle (Video Game) / int_45a177f1
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 BlazBlue: Cross Tag Battle (Video Game) / int_45a177f1
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_45a177f1
 BlazBlue: Cross Tag Battle (Video Game) / int_4781adbb
type
Jerk with a Heart of Gold
 BlazBlue: Cross Tag Battle (Video Game) / int_4781adbb
comment
Jerk with a Heart of Gold: Ragna, of course. He swears a lot and prone to trash talk, but he's also the unassuming hero of his story. Hyde, like Ragna, is a bit rough around the edges but unquestionably a good kid. Kanji is a confrontational delinquent, who nonetheless cares very deeply for his friends and has a gentle heart under his tough-guy exterior. Weiss is an uptight rich girl and demanding of her teammates, but is quite clearly outraged when an opponent brings them down in battle, and also she has a soft spot for her partner Ruby.
 BlazBlue: Cross Tag Battle (Video Game) / int_4781adbb
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BlazBlue: Cross Tag Battle (Video Game) / int_4781adbb
 BlazBlue: Cross Tag Battle (Video Game) / int_47e4f5f5
type
Golden Ending
 BlazBlue: Cross Tag Battle (Video Game) / int_47e4f5f5
comment
Golden Ending: The final "Cooperative" ending hidden behind the BlazBlue path requires that the player see every single possible ending, unlocking dialogue options for Ragna to take upon replaying his story. By not trusting Hazama, placating Nu and encouraging cooperation between the other fighters, Yu, Hyde, Ruby and their respective allies show up to join the final battle.
 BlazBlue: Cross Tag Battle (Video Game) / int_47e4f5f5
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Butt-Monkey
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Butt-Monkey: True to form, Yosuke. Nearly every one of his unique battle intros and outros have the other character poking fun at him or otherwise having a crack at his expense, the only exceptions being Yu and Makoto. Hyde, due to his relative inexperience compared to the other protagonists and his trash-talking attitude leaving him open to ridicule. He dismisses Ruby (who is actually a more experienced fighter than him) and gets snarked at for his trouble, and Tager doesn't approve of his brash and reckless attitude to combat and tries to give him advice to get out of it. He gets along with Ragna and Noel, though. In a more meta sense, during the beta demo of the game, Yukiko has become this. Since the demo did not allow access to training mode, players have taken to setting match times to infinite, plugging in a second controller to pick her, and using her heal skill to regenerate any lost damage as they practice all their combos on her. A surprising subversion is Ragna. Notorious in the main BlazBlue series for being a Cosmic Plaything of the highest order, is actually treated with a fair amount of respect by the cast. While there are some jokes at this expense, its nowhere near to the degree of his home series. Downplayed with Carmine. Not much happens to him in the story, but Greg Chun's voice talents present the character as basically an edgy teenage loser on a power trip. Not to mention his Jerkass attitude rubbing off on the other characters: Yukiko is unfazed by him, while Makoto tries to rehabilitate him to no avail, but Yang on the other hand...
 BlazBlue: Cross Tag Battle (Video Game) / int_47fea76b
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The Stinger
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In The Stinger of the teaser trailer, Ruby Rose is overjoyed at the prospect of joining the fight.
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Significant Double Casting
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Significant Double Casting: Played straight for Noel and Nu as well as Jin and Hakumen, whom share the same actors in both languages. Noel and Nu are both clones of Ragna and Jin's sister, Saya. While Hakumen is an alternate version of Jin from another timeline who lost his original body and who's soul now resides within the Susanoo Unit.
 BlazBlue: Cross Tag Battle (Video Game) / int_48c24da4
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Advertised Extra
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Advertised Extra: Unlike every other announced DLC character at the time of release, Yang only briefly appears at the very start and end of RWBY's episode mode and never appears in any of the other story modes either. As a result, she's the only character in the story who never appears in a fight in any capacity whereas the other announced DLC fighters have relatively prominent roles. This is even worse in the case of the 13 DLC characters released after EVO 2018, who have no involvement in the story whatsoever. Originally, given she was included a year after release and despite coming from another franchise, Heart Aino has no involvement whatsoever in Episode Mode. That changed with the Version 2.0 update, which also came with Episode Extra. Although the lead reps of the 3 latest franchises added to the game (Heart, along with Yumi and Akatsuki) don't have their own Episode campaigns like Ragna, Yu, Hyde and Ruby did, those 3 are at least playable at different points in the story.
 BlazBlue: Cross Tag Battle (Video Game) / int_4b0ef86e
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Long-Range Fighter
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Long-Range Fighter: Nu-13, Yukiko and Vatista all have very high Range stats, and the former is particularly infamous for this. Weiss and Gordeau respectively attack with ice shards and a very long scythe and have slightly above average Range stats (though they're not quite as helpless if the enemy closes in). Hazama and Rachel are also meant to fight at a distance, combining them with their mobility for zone control to put limits on where the enemy can go and what they can do.
 BlazBlue: Cross Tag Battle (Video Game) / int_4b248941
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Shock and Awe
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Shock and Awe: Yu, Kanji, Akihiko and Adachi's Personas grant them power over electricity. A good chunk of Rachel's attacks also consist of using lightning to electrocute the opponent, often from afar. Tager has a number of electrified attacks as well, most of which serve to magnetize foes so that Tager can draw them into his preferred attack range (usually for the purpose of more easily landing one of his devastating command grabs) and/or manipulate their positioning during combos to extend them in ways that wouldn't normally be possible. Thanks to his Blitz Engine, Akatsuki can incorporate electricity into his martial arts.
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Variable-Length Chain
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Alongside Ouroboros, Hazama wields a pair of butterfly knives.
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New Work, Recycled Graphics
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New Work, Recycled Graphics: The game takes the assets - both the characters and the stages - from its participating franchises: BlazBlue, Under Night In-Birth, Persona 4: Arena, and Arcana Heart. The RWBY characters and Yumi, who haven't made an appearance in a 2D fighter before, are made from scratch. For Akatsuki Blitzkampf however, Akatsuki reuses his sprites from Under Night In-Birth, while Blitztank's sprites are new.
 BlazBlue: Cross Tag Battle (Video Game) / int_4d20a148
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Combat Hand Fan
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Combat Hand Fan: Yukiko's weapon, befitting an Ojou/Yamato Nadeshiko-type Lady of War. While she can throw her fans as projectiles in addition to using them for melee purposes, the bulk of her medium- and long-range attacks are magic-oriented. Yumi's weapon. Lacking a Persona, Yumi is more direct in her fighting style compared to Yukiko.
 BlazBlue: Cross Tag Battle (Video Game) / int_4e4290cb
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Wham Line
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At EVO 2018, the remaining DLC characters were officially announced. That in itself wasn't a surprise since many folks knew who to expect via datamining. It was what came at the end of the trailer: a fifth square, this one colored pink, added to the logo with its own Wham Line.
 BlazBlue: Cross Tag Battle (Video Game) / int_4e7c4536
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Wham Shot
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Wham Shot: At the end of the EVO 2019 trailer revealing two new fates, as the image begins to fade to black, it suddenly cracks like glass and shatters, revealing the parasol belonging to Neo Politan as her Leitmotif One Thing plays.
 BlazBlue: Cross Tag Battle (Video Game) / int_4e7f703c
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Dual Wielding
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Dual Wielding: Yosuke wields a pair of kunai. Linne wields a broadsword and a knife named Mumei and Nanashi, both in a Reverse Grip. Alongside Ouroboros, Hazama wields a pair of butterfly knives. Noel's Bolverk is a pair of guns. Makoto fights with two tonfa-like armguards, used to increase the force of her punches. Blake wields her gun-kusarigama-sword with its sharpened sheath. Yang is equipped with a shotgun gauntlet on each arm. Jubei's Musashi is a pair of katana.
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Cast from Hit Points
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Reversal Actions have virtually no drawbacks on activation as they start up fast, cannot be air blocked and if they connect, the opponent cannot burst out of it by calling in their partner. This has interesting implications for P4A characters, since Reversal Action is based on the Furious Action mechanic and Furious Actions would transform ~5% of your HP into Regenerating Health to prevent abuse. For example, Yukiko has Dia as her Furious Action, a move with short range and damage with massive blowback if it connects and allows Yukiko to heal some HP, with more HP recovered if the button command is held. In P4A, you would need to perform a button hold for the move to heal back more HP than you lost, but in BBTAG, a Dia that connects essentially always pluses since you never lose HP from performing a Reversal, and the lost red portion of your HP gauge increases with Dia, allowing Yukiko to swap into standby or activate Resonance Blaze and heal back more HP. In exchange, if someone misses their Reversal Action and gets punished, they cannot burst out of it by calling in their partner.
 BlazBlue: Cross Tag Battle (Video Game) / int_51567188
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Good Old Fisticuffs
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Good Old Fisticuffs: Azrael, Chie, Waldstein, Makoto, Yang, and Akihiko prefer to get physical, compared to other fighters who primarily use weaponry or familiars. That said, Waldstein, Makoto and Yang do use Wolverine Claws, tonfas and Power Fist respectively, while Akihiko occasionally summons his Persona, but they all chiefly remain close-range brawlers.
 BlazBlue: Cross Tag Battle (Video Game) / int_51beab21
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Flash Step
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Ruby's Semblance allows her to essentially teleport-dash using Super-Speed in one of eight directions, including through the opponent. You can take advantage of this to create some neat cross-up options when combined with a Partner Skill.
 BlazBlue: Cross Tag Battle (Video Game) / int_53c37297
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Scratch Damage
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Scratch Damage: As per the norm, Skills and Distortion Skills can inflict chip damage on block, although it can't kill. Resonance Blaze additionally allows you to deal chip damage on normals and enhances the amount of chip damage you deal based on your Resonance Level. Hyde's unique gimmick gives him chip damage on all sword attacks by default; this is compensated by Resonance Blaze doubling his non-Skill chip damage, giving him terrifying amounts of chip power.
 BlazBlue: Cross Tag Battle (Video Game) / int_5405b144
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Guns Akimbo
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Noel's Bolverk is a pair of guns.
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Dark Is Not Evil
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Dark Is Not Evil: Ragna and Hyde, as per the usual. Ruby Rose as well. Despite her primarily dark-colored outfit, she's one of the most idealistic characters in her home series. Downplayed with Blake, who's an Anti-Hero who wears black and white. Waldstein has a design that just screams "villain". He's also one of the protagonists of UNIEL. Naoto Shirogane uses darkness skills, but she is a detective who seeks the truth when investigating cases. Ditto Naoto Kurogane, who uses his blood to attack like Carmine but also serves as the Hot-Blooded hero of Bloodedge Experience.
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Charged Attack
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Charged Attack: Makoto can wind up certain Skills by holding the button, which causes a gauge to appear at the bottom of the screen. The higher the level of charge, the more power the attack delivers, and certain moves gain extra properties with higher charges, but holding the button too long will cause attacks to "overcharge", which will bring their power level back down.
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Enemy Mine
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Enemy Mine: Certainly the case if Ragna is placed on a team with Jin or Nu-13 or Hazama. Also when Hakumen is placed on a team with Nu-13. And when any of RWBY are placed on a team with Neo. But Yang especially. Adachi with the Investigation Team, with the exception of Yu. Susano'o with borderline every BlazBlue character.
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Skill Gate Characters
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Skill Gate Characters: Jin and Noel are rated as such, given 7 Stars in their "Casual" stat. However, while Noel really does tend to drop off the map in high-level play, Jin is also considered Difficult, but Awesome and typically dominates the charts in BlazBlue. Weirdly, Chie is also lumped into this category with the same "Casual" stat, despite being more of a Glass Cannon.
 BlazBlue: Cross Tag Battle (Video Game) / int_59da9841
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Call a Rabbit a "Smeerp"
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Call a Rabbit a "Smeerp": While the entire cast possess superpowers which they liberally use in combat, what those actually are differ from series to series and have appropriately different ways to call them: The BlazBlue crew has their Drives, manifestation of their soul's power through their connection to the Azure inside the Boundary, accomplished by either the use of Seithr or a part of their soul. Persona users obviously have the use of their namesake concept, a fighting spirit which represents the user's inner self, augments their fighting ability and allows them to use magic. The Under Night characters have EXS Abilities; EXS is the source of their power as In-Births within the Hollow Night, and is stored inside their bodies or Vessels. Fighters from the world of RWBY use their soul power (Aura) to shield their bodies from harm, augment their attacks and heal their wounds. In addition, every person has an innate power called a Semblance that is unique to the person. The girls from Arcana Heart use the Arcana, elemental guardians who lends their powers to their respective maidens to help protect the physical world and the elemental world. The shinobi from Senran Kagura have trained themselves to perform Ninja Arts to do various different techniques from calling upon their ninja animals, to manipulating the elements or performing devastating moves with their weapons. The Akatsuki Blitzkampf characters are Super Soldiers augmented by the militaries of their war-torn world.
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I'm Taking Her Home with Me!
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I'm Taking Her Home with Me!: The Episode RWBY ending has the team transported back to their dorm plus the red Keystone and the System in a weakened form. They eventually decide on keeping the thing as a pet.
 BlazBlue: Cross Tag Battle (Video Game) / int_5b04b205
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Animalistic Abomination
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Hyde also has a foot-in-mouth moment when he quite rudely tells Ruby to stay back and let him do the fighting if she's scared. The contrast in their fledgling abilities is brought to light as Hyde has childhood experience in kendo thanks to Yuzuriha and a full month's worth of rigorous training under Linne and Waldstein under his belt. In comparison, Ruby grew up in an isolated homestead in a world where Animalistic Abominations have pushed most of humanity behind heavily defended walled cities and to the brink of extinction, and she was trained to fight since she was a young girl by her heroic Huntsman uncle. For people familiar with Hyde's home game, this is Fridge Brilliance as standing up for a seemingly harmless girl who is actually not so harmless is how he first met Linne. Ruby herself lampshades this in her response:
 BlazBlue: Cross Tag Battle (Video Game) / int_5b057eae
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Inconsistent Dub
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Inconsistent Dub: In Persona 4's Japanese version, the characters were mostly on a Last-Name Basis with each other, which was changed in the English localization to be on a First-Name Basis. Cross Tag Battle uses direct translations from the original Japanese version and resorts to using last names again - exceptions apply to closer friendships like Chie and Yukiko, and Akihiko and Mitsuru. In addition, a few character names were changed; see Inconsistent Spelling.
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Sword Lines
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Es has a Murakumo of her own, a greatsword able to absorb seithr and create energy "spikes" in the wake of the blade's trails.
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Time Skip
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The RWBY heroines, as their costumes and the fact that Yang still has her right arm can attest to, are taken before the events of Volume 3's finale and subsequent time skip in their universe. Neo's presence is another muddying factor, as she's in possession of Roman Torchwick's hat and changes from her default outfit into her Volume 6 one in one of her victory animations, which can only be the case after the Time Skip due to his death.
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Sinister Scythe
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Sinister Scythe: Wielded by three heroes no less with Ragna's Aramasa, Ruby's Crescent Rose and Gordeau's Devourer.
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Old Soldier
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Hyde, due to his relative inexperience compared to the other protagonists and his trash-talking attitude leaving him open to ridicule. He dismisses Ruby (who is actually a more experienced fighter than him) and gets snarked at for his trouble, and Tager doesn't approve of his brash and reckless attitude to combat and tries to give him advice to get out of it. He gets along with Ragna and Noel, though.
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Instant Runes
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Instant Runes: Weiss's Semblance, Glyphs, takes the form of these; they can serve a wide variety of functions depending on the Glyph used. In gameplay, this takes the form of being able to cast spells at a given range and having access to Glyphs as a method of controlled mobility.
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BlazBlue: Cross Tag Battle (Video Game) / int_63d8e17d
 BlazBlue: Cross Tag Battle (Video Game) / int_6487a2ef
type
Mascot Fighter
 BlazBlue: Cross Tag Battle (Video Game) / int_6487a2ef
comment
Mascot Fighter: The game combines franchises that Arc System Works had some involvement with, and a franchise that was created by a (sadly deceased) fan of theirs, all in one game.
 BlazBlue: Cross Tag Battle (Video Game) / int_6487a2ef
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_6487a2ef
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1.0
 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_6487a2ef
 BlazBlue: Cross Tag Battle (Video Game) / int_66835c91
type
The One Guy
 BlazBlue: Cross Tag Battle (Video Game) / int_66835c91
comment
The One Guy/The Smurfette Principle: The character introduction trailers are structured in a way that there is always one character sticking out that is the opposite gender of the rest of the revealed characters. From the male side, it's Hazama in trailer #2, Waldstein in #3, Tager in #5, Kanji in #6, and Hakumen in #8. From the female side, it's Ruby in the teaser trailer, Linne in #1, Yukiko in #4, Aegis in #7, and Heart in #10. #9 is different, since it reveals all remaining nine DLC characters at once, including the two only male characters of that trailer, Akihiko and Merkava. Only the teaser featuring Blake and Yang is the complete exception, but the trailer itself is unorthodox to all the character introduction trailers.
 BlazBlue: Cross Tag Battle (Video Game) / int_66835c91
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1.0
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1.0
 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_66835c91
 BlazBlue: Cross Tag Battle (Video Game) / int_66c725b6
type
Inconsistent Spelling
 BlazBlue: Cross Tag Battle (Video Game) / int_66c725b6
comment
Inconsistent Spelling: Two DLC characters are spelled differently than in their home series, Aegis*normally Aigis and Neo Politan*normally Neopolitan, but this wasn't the first game to deviate.
 BlazBlue: Cross Tag Battle (Video Game) / int_66c725b6
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_66c725b6
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_66c725b6
 BlazBlue: Cross Tag Battle (Video Game) / int_67b0bd0e
type
An Ice Person
 BlazBlue: Cross Tag Battle (Video Game) / int_67b0bd0e
comment
An Ice Person: Jin Kisaragi retains his unique ability to freeze opponents solid with his Drives, Special Attacks, and Distortion Skills, rendering them briefly immobile. Much of his moveset also consists of creating structures out of ice and using them to attack. Weiss incorporates some ice attacks into her fighting style with her Semblance and Dust. Mitsuru also has ice attacks and, like Jin, can freeze her opponents with the help of her Persona, Artemisia. One new scenario in the 2.0 update shows a team-up with resident ice users Jin, Weiss, Teddie and Yumi.
 BlazBlue: Cross Tag Battle (Video Game) / int_67b0bd0e
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_67b0bd0e
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_67b0bd0e
 BlazBlue: Cross Tag Battle (Video Game) / int_680bb6b1
type
Hot-Blooded
 BlazBlue: Cross Tag Battle (Video Game) / int_680bb6b1
comment
Naoto Shirogane uses darkness skills, but she is a detective who seeks the truth when investigating cases. Ditto Naoto Kurogane, who uses his blood to attack like Carmine but also serves as the Hot-Blooded hero of Bloodedge Experience.
 BlazBlue: Cross Tag Battle (Video Game) / int_680bb6b1
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_680bb6b1
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_680bb6b1
 BlazBlue: Cross Tag Battle (Video Game) / int_6b0b854c
type
Randomized Title Screen
 BlazBlue: Cross Tag Battle (Video Game) / int_6b0b854c
comment
Randomized Title Screen: The game opens with two random characters flanking the title, who then read out the name with fluency from good English to Engrishnote While the RWBY characters change languages depending on settings, the rest of the roster's Japanese cast call out the title.. Version 2.0 includes the English dub saying the title.
 BlazBlue: Cross Tag Battle (Video Game) / int_6b0b854c
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_6b0b854c
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_6b0b854c
 BlazBlue: Cross Tag Battle (Video Game) / int_6b4763f
type
Morph Weapon
 BlazBlue: Cross Tag Battle (Video Game) / int_6b4763f
comment
Ragna's Aramasa, a massive slab of metal on a stick that can transform into a scythe.
 BlazBlue: Cross Tag Battle (Video Game) / int_6b4763f
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1.0
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_6b4763f
 BlazBlue: Cross Tag Battle (Video Game) / int_6d4ac1f1
type
Officially Shortened Title
 BlazBlue: Cross Tag Battle (Video Game) / int_6d4ac1f1
comment
Officially Shortened Title: The title's official abbreviation is BBTAG instead of something like BBCTB.
 BlazBlue: Cross Tag Battle (Video Game) / int_6d4ac1f1
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_6d4ac1f1
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_6d4ac1f1
 BlazBlue: Cross Tag Battle (Video Game) / int_6dec2f19
type
Swiss-Army Weapon
 BlazBlue: Cross Tag Battle (Video Game) / int_6dec2f19
comment
Swiss-Army Weapon: Ruby's trademark Crescent Rose. Ragna's Aramasa also counts, as does Blake's Gambol Shroud.
 BlazBlue: Cross Tag Battle (Video Game) / int_6dec2f19
featureApplicability
1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_6dec2f19
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_6dec2f19
 BlazBlue: Cross Tag Battle (Video Game) / int_6e1e24a
type
Balance Buff
 BlazBlue: Cross Tag Battle (Video Game) / int_6e1e24a
comment
Balance Buff: Suffice to say, unique mechanics and the like have either been tweaked or removed in order to accommodate the 3 completely different systems into a single system and control scheme. Practically all characters go through this; in trade for being somewhat streamlined and/or dumbed down on-point, it instead paves way for more intelligent reliance on the tag-team mechanics. As Under Night In-Birth does not have air throws as part of its character's movesets, the BlazBlue and Persona 4 Arena characters do not have access to their air throws in this game. Speaking of which, Persona 4 Arena only has forward throws and air throws, so the BlazBlue cast cannot use their back throws either. Persona Breaks are out, however they can still be hit once summoned, upon which the character will be dealt extra damage based on what hit them. This changes the dynamic a bit for P4A characters in that they don't so much have to worry about the loss of options mid match, but have to still be mindful of their decisions, making sure their play doesn't do more harm than good. Status Effects are out, as the other two series do not have them in their mechanics. Attacks like Yosuke's Tentarafoo and Mitsuru's Marin Karin only deal damage with no side effects. Reversal Actions have virtually no drawbacks on activation as they start up fast, cannot be air blocked and if they connect, the opponent cannot burst out of it by calling in their partner. This has interesting implications for P4A characters, since Reversal Action is based on the Furious Action mechanic and Furious Actions would transform ~5% of your HP into Regenerating Health to prevent abuse. For example, Yukiko has Dia as her Furious Action, a move with short range and damage with massive blowback if it connects and allows Yukiko to heal some HP, with more HP recovered if the button command is held. In P4A, you would need to perform a button hold for the move to heal back more HP than you lost, but in BBTAG, a Dia that connects essentially always pluses since you never lose HP from performing a Reversal, and the lost red portion of your HP gauge increases with Dia, allowing Yukiko to swap into standby or activate Resonance Blaze and heal back more HP. In exchange, if someone misses their Reversal Action and gets punished, they cannot burst out of it by calling in their partner. Sukukaja, Yosuke's utility super, has been axed from his moveset, but in exchange, his Shippu - Nagareboshi, which was previously only able to be activated while Sukukaja was up, can now be activated as a normal Distortion Skill. Zig-zagged with Rachel's infamous George XIII. It's now slightly larger than in BlazBlue, but its standard motion has been changed from a hop to just a walk. She can now have multiple George XIIIs on the field at once, though each cast of George XIII burns one unit of the Skill Gauge. Hazama's Drive has been tweaked so that it's no longer tied to a limiting gauge that tends to deplete faster than it replenishes. His Drive is still limited in use in other ways, but resource management is no longer an issue for him. In addition to the above, Hazama also received a mobility upgrade via a proper "run" (multiple consecutive steps), which gives him a much better secondary movement option outside of Ouroboros. Makoto's Charged Attack meter has been reduced from three levels to two, making it easier to land max charge attacks. Es no longer has Bors and as a result some of her special moves can't be enhanced in that manner. However, her Shoryuken move Griflet now automatically has the final knockdown hit no matter what in exchange for extra recovery time afterwards, meaning she can't combo off of it alone. Some of her crests come out faster too, changing some dynamics she has regarding wakeup and pressure. Azrael's weak point system has been reworked so that you now get the same benefits as weak points if you press the button again as an attack connects, instead of having to manually apply them with his Drive. Thanks to this he can also still perform his infamous Valiant Charger combos that fly from corner to corner by burning meter. What this means is that he doesn't need to put in the extra work to set up the potential for the combos or his more devastating routes the player instead has to think more about resource management as well as different ways to get to the same attacks for said combos. Also as a result of the removal of said weak points, Scud Punishment has been replaced by Full Spartan, his Exceed Accel from Central Fiction, as his secondary Distortion Skill. Naoto Shirogane's Fate Counter has been revised to a single condition; if she lands her Anti-S SP Pistol Beta or enhanced Anti-S SP Pistol Alpha Distortion Skills at least once, the Fate Counter is immedietly fulfilled, allowing her to instantly kill an opponent with either Hamaon or Mudoon. This means that her Hair-Trigger Megido traps - the only other method she had to reduce the Fate Counter in her home game - now serve as more traditional stage control and combo tools instead. Tager no longer has to charge a separate gauge to use Spark Bolt. He can use the move as long as he has meter. Additionally, he no longer needs to magnetize his opponents to draw them in. Hakumen uses the standard super meter everyone else uses instead of his unique Magatama gauge. He can still cancel specials into one another at the expense of one bar. Naoto Kurogane's specials are all Enhanced when not performed in a combo. Susanoo has access to all his special moves at the start of the match. In exchange, he cannot level up those special moves during the match. Furthermore, that meant his Strike of the Possessed God (Uchikuruu: Kishin no Sengeki) had to be replaced with his Bloodspiller (Chitagiru: Rengeki) Exceed Accel as his secondary Distortion Skill. Elizabeth is the only Persona character to keep the Awakening mechanic (a Critical Status Buff that activates when the character reaches 35% health) as a side effect of keeping Mind Charge in her moveset.
 BlazBlue: Cross Tag Battle (Video Game) / int_6e1e24a
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_6e1e24a
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_6e1e24a
 BlazBlue: Cross Tag Battle (Video Game) / int_6edc54d5
type
Here We Go Again!
 BlazBlue: Cross Tag Battle (Video Game) / int_6edc54d5
comment
Here We Go Again!: In the Under Night episode's ending, Hyde seems to think that they've returned back home... only for Ragna, Yu, Ruby, Azrael, Aigis, Kanji and more to show up - the System had successfully recreated the Under Night universe and pitted the entire roster in a free-for-all tournament one more time. Linne realizes that they need to go through the whole ordeal of fighting everyone one more time.
 BlazBlue: Cross Tag Battle (Video Game) / int_6edc54d5
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_6edc54d5
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_6edc54d5
 BlazBlue: Cross Tag Battle (Video Game) / int_7142b38a
type
The Grim Reaper
 BlazBlue: Cross Tag Battle (Video Game) / int_7142b38a
comment
The Grim Reaper: Ragna has the moniker. In addition, Gordeau has "Grim Reaper" note referring to his special move of that name as a stat on his character card.
 BlazBlue: Cross Tag Battle (Video Game) / int_7142b38a
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_7142b38a
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_7142b38a
 BlazBlue: Cross Tag Battle (Video Game) / int_720e28a4
type
Bread, Eggs, Breaded Eggs
 BlazBlue: Cross Tag Battle (Video Game) / int_720e28a4
comment
Bread, Eggs, Breaded Eggs: The game's core mechanics can be summarized as taking mechanics from BlazBlue, Persona 4 Arena, and UNIEL and consolidating them into a single game.
 BlazBlue: Cross Tag Battle (Video Game) / int_720e28a4
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_720e28a4
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_720e28a4
 BlazBlue: Cross Tag Battle (Video Game) / int_740f59b4
type
ColorCodedForYourConvenience
 BlazBlue: Cross Tag Battle (Video Game) / int_740f59b4
comment
Color-Coded for Your Convenience: The main colors of the announced properties thus far — BlazBlue has blue, Persona 4 Arena has yellow, Under Night In-Birth has purple, RWBY has red, Arcana Heart has pink, Senran Kagura is cyan, and Akatsuki Blitzkampf is brown. In fact, the system even calls the P4A, Team Yellow. These colors are now reflected in background elements from the 2.0 update, like the character select screen and the lifebars. As of the 10/20/17 build, inactive characters called in for assists are highlighted in the color of their team to differentiate them from the players.
 BlazBlue: Cross Tag Battle (Video Game) / int_740f59b4
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_740f59b4
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_740f59b4
 BlazBlue: Cross Tag Battle (Video Game) / int_778b1d91
type
Unblockable Attack
 BlazBlue: Cross Tag Battle (Video Game) / int_778b1d91
comment
The P4A characters have the same animations when performing a Clash Assault as when they execute an All-Out Attack note which is also a universal overhead in their home game. Similarly, some of the BlazBlue characters have their Crush Triggers repurposed for Clash Assault (otherwise they use their normal overhead attacks). The Under Night characters mostly use their j.C attacks after a leap forward, referencing the Assault mechanic from their home game. To further go down this road, the Persona cast reuse their Furious Actions for their Reversal Actions, as the latter was based on the former.
 BlazBlue: Cross Tag Battle (Video Game) / int_778b1d91
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_778b1d91
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_778b1d91
 BlazBlue: Cross Tag Battle (Video Game) / int_792e11ec
type
Dance Battler
 BlazBlue: Cross Tag Battle (Video Game) / int_792e11ec
comment
Dance Battler: Discussed by Yukiko and Weiss in their unique battle intro.
 BlazBlue: Cross Tag Battle (Video Game) / int_792e11ec
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_792e11ec
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_792e11ec
 BlazBlue: Cross Tag Battle (Video Game) / int_792fef74
type
Cute, but Cacophonic
 BlazBlue: Cross Tag Battle (Video Game) / int_792fef74
comment
Cute, but Cacophonic: A common complaint in early builds of the game was that Ruby had an extremely high-pitched, grating voice, which didn't help as she had a loud cry for every attack and especially didn't help in a Mirror Match. Eventually Lindsay Jones came back to re-do her lines, and these complaints have since lessened.
 BlazBlue: Cross Tag Battle (Video Game) / int_792fef74
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_792fef74
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_792fef74
 BlazBlue: Cross Tag Battle (Video Game) / int_7a01d7ac
type
Mana Drain
 BlazBlue: Cross Tag Battle (Video Game) / int_7a01d7ac
comment
Mana Drain: Gordeau's EXS Ability has been adapted to drain the opponent's Skill Gauge when he connects with specific attacks and Assists, as opposed to the GRD Meter in Under Night.
 BlazBlue: Cross Tag Battle (Video Game) / int_7a01d7ac
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_7a01d7ac
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_7a01d7ac
 BlazBlue: Cross Tag Battle (Video Game) / int_7a7ec1e8
type
Violence is the Only Option
 BlazBlue: Cross Tag Battle (Video Game) / int_7a7ec1e8
comment
Violence is the Only Option: In a fighting game, this is a given, but that doesn't stop the Persona cast from trying to avoid picking fights with other characters in their parts of Episode Mode. It never succeeds, as characters from every other series prefer fighting over talking things out to begin with, so the Persona characters get thrown into fights for increasingly petty reasons.
 BlazBlue: Cross Tag Battle (Video Game) / int_7a7ec1e8
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_7a7ec1e8
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_7a7ec1e8
 BlazBlue: Cross Tag Battle (Video Game) / int_7f6c8e4f
type
Reverse Grip
 BlazBlue: Cross Tag Battle (Video Game) / int_7f6c8e4f
comment
Linne wields a broadsword and a knife named Mumei and Nanashi, both in a Reverse Grip.
 BlazBlue: Cross Tag Battle (Video Game) / int_7f6c8e4f
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_7f6c8e4f
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_7f6c8e4f
 BlazBlue: Cross Tag Battle (Video Game) / int_80b57bec
type
Super-Soldier
 BlazBlue: Cross Tag Battle (Video Game) / int_80b57bec
comment
The Akatsuki Blitzkampf characters are Super Soldiers augmented by the militaries of their war-torn world.
 BlazBlue: Cross Tag Battle (Video Game) / int_80b57bec
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_80b57bec
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BlazBlue: Cross Tag Battle (Video Game) / int_80b57bec
 BlazBlue: Cross Tag Battle (Video Game) / int_80f38afe
type
Background Music Override
 BlazBlue: Cross Tag Battle (Video Game) / int_80f38afe
comment
When Yang taps into her Semblance further, I Burn overrides whatever song is playing. On one end, this is akin to Super Mode sequences from other Arc System Works fighters like Sol's Dragon Install in Guilty Gear Xrd and Bang's Fu-Rin-Ka-Zan. On the other hand, it's a Call-Back to the exact same Heroic Second Wind Yang found herself in her DEATH BATTLE! against Tifa Lockheart.
 BlazBlue: Cross Tag Battle (Video Game) / int_80f38afe
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BlazBlue: Cross Tag Battle (Video Game) / int_80f38afe
 BlazBlue: Cross Tag Battle (Video Game) / int_82933b02
type
Button Mashing
 BlazBlue: Cross Tag Battle (Video Game) / int_82933b02
comment
For the first time in the BlazBlue series this game uses auto-combos/smart combos, which are input by either Button Mashing Light Attack or Heavy Attack in addition to standard combos. However, to mix it up, each character has different smart combo inputs, some of which are exclusive to them. For example, Yu, Yosuke, and Linne have smart combos that can only be performed by mashing Light Attack while holding Back (which for the Persona characters, is their auto combo from the original Persona 4 Arena game), while Hazama is the only character who has an aerial smart combo usable by mashing A. Adding into this, special moves that are allocated to being smart combo inputs (e.g. Ragna's Not Over Yet being 5BBB and Hazama's Jabaki/Venom Sword being 5AAA) no longer retain special special-move-based properties, meaning they no longer inflict any special-based chip damage on block. But since they now count as quote-on-quote "normal moves", they can be cancelled into Distortion Skills mentioned below.
 BlazBlue: Cross Tag Battle (Video Game) / int_82933b02
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1.0
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BlazBlue: Cross Tag Battle (Video Game) / int_82933b02
 BlazBlue: Cross Tag Battle (Video Game) / int_82a58821
type
Mix-and-Match Weapon
 BlazBlue: Cross Tag Battle (Video Game) / int_82a58821
comment
Mix-and-Match Weapon: The RWBY girls all have these. Ruby's scythe has a large sniper rifle built into the haft, Weiss' rapier has a revolver-like mechanism for holding different Dust vials (and this gives her a lot of quasi-magical abilities which effectively lets the sword double as a magic wand), Blake's folding ninja sword has a pistol built into the grip and the sheath is itself a weapon, and Yang's gauntlets have shotguns built into them that Yang keeps loaded with incendiary ammunition.
 BlazBlue: Cross Tag Battle (Video Game) / int_82a58821
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1.0
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BlazBlue: Cross Tag Battle (Video Game) / int_82a58821
 BlazBlue: Cross Tag Battle (Video Game) / int_832c45c4
type
Stalked by the Bell
 BlazBlue: Cross Tag Battle (Video Game) / int_832c45c4
comment
Stalked by the Bell: A unique variant is introduced with the Rampage Time mechanic added in Version 2.0. Rampage Time triggers if the in-game clock hits 80 seconds (100 seconds after a match starts), after which the game will start nagging the players to get a move on by giving them constant free Skill Gauge.
 BlazBlue: Cross Tag Battle (Video Game) / int_832c45c4
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_832c45c4
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_832c45c4
 BlazBlue: Cross Tag Battle (Video Game) / int_8344209e
type
BFG
 BlazBlue: Cross Tag Battle (Video Game) / int_8344209e
comment
BFG: Ruby's Crescent Rose is both a scythe and a high-powered sniper rifle.
 BlazBlue: Cross Tag Battle (Video Game) / int_8344209e
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_8344209e
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_8344209e
 BlazBlue: Cross Tag Battle (Video Game) / int_834420aa
type
BFS
 BlazBlue: Cross Tag Battle (Video Game) / int_834420aa
comment
The unsheathed version of Es' Murakumo also resembles a katana (or nodachi), though this is only seen in XBlaze and during her Astral Heat in Central Fiction.
 BlazBlue: Cross Tag Battle (Video Game) / int_834420aa
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_834420aa
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_834420aa
 BlazBlue: Cross Tag Battle (Video Game) / int_83444efe
type
Moe
 BlazBlue: Cross Tag Battle (Video Game) / int_83444efe
comment
Moe: An In-Universe statistic, no less. Ruby, Weiss, Es, Platinum, Orie, and Vatista all have their Luck stats replaced with a Kawaii stat. Es has the lowest rank, a still respectable 9 stars. Platinum, Orie and Vatista all have 10 stars. But Ruby and Weiss are the undisputed queens of cute, as they both have 12.
 BlazBlue: Cross Tag Battle (Video Game) / int_83444efe
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1.0
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 BlazBlue: Cross Tag Battle (Video Game) / int_844b6779
type
Super Mode
 BlazBlue: Cross Tag Battle (Video Game) / int_844b6779
comment
Super Mode: After one of your characters is K.O.'d, the Cross Gauge transforms into the Resonance Blaze Gauge. Pressing R1 with a live charge will cause your active character to enter Resonance Blaze, which gives you Regenerating Health, constant rapid Skill Gauge generation as long as you aren't burning meter, a boost to Skill Gauge generation, an increase in the maximum level of the Skill Gauge, and a massive boost to chip damage. The potency of Resonance Blaze's effects scales with the level of the Resonance Gauge, which increases as you land Partner Skills. Chie retains access to her Power Charge Distortion Skill, which grants her a temporary boost to Skills used while under its effect. Yang's Rage Semblance causes her body to be wreathed in a flame-like glow and turns her Super-Strength up to eleven, but it requires her to basically be on her last legs with a near-depleted Aura, in effect turning her from a Lightning Bruiser into what is basically a Glass Nuke. It can also stack with the Resonance Blaze.
 BlazBlue: Cross Tag Battle (Video Game) / int_844b6779
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1.0
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BlazBlue: Cross Tag Battle (Video Game) / int_844b6779
 BlazBlue: Cross Tag Battle (Video Game) / int_84685817
type
Life Drain
 BlazBlue: Cross Tag Battle (Video Game) / int_84685817
comment
Life Drain: Ragna's Drives, Special Attacks, and Distortion Skills can restore a tiny bit of HP when they connect. In addition to restoring his actual health, health regenerated by his attacks doesn't take out of the red portion of his health gauge, allowing him to restore additional health while on standby or in Resonance Blaze. Carmine can restore some of his health by landing his normal throw or command throw via the last hit of his 'A' smart combo.
 BlazBlue: Cross Tag Battle (Video Game) / int_84685817
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BlazBlue: Cross Tag Battle (Video Game) / int_84685817
 BlazBlue: Cross Tag Battle (Video Game) / int_85ac41e1
type
Grappling-Hook Pistol
 BlazBlue: Cross Tag Battle (Video Game) / int_85ac41e1
comment
In addition to the above, Hazama also received a mobility upgrade via a proper "run" (multiple consecutive steps), which gives him a much better secondary movement option outside of Ouroboros.
 BlazBlue: Cross Tag Battle (Video Game) / int_85ac41e1
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BlazBlue: Cross Tag Battle (Video Game) / int_85ac41e1
 BlazBlue: Cross Tag Battle (Video Game) / int_8712e4c9
type
Story-Breaker Power
 BlazBlue: Cross Tag Battle (Video Game) / int_8712e4c9
comment
Story-Breaker Power: In the P4A episode, System knows that if Rise and Teddie were fighting with the Investigation Team, their navigational abilities would have them be given too big of an advantage given how they can know if they can avoid fights and reach the exit as soon as possible. Because of that, Rise and Teddie weren't part of the tournament tag battle.
 BlazBlue: Cross Tag Battle (Video Game) / int_8712e4c9
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BlazBlue: Cross Tag Battle (Video Game) / int_8712e4c9
 BlazBlue: Cross Tag Battle (Video Game) / int_8788d9c1
type
Cherry Blossom Girl
 BlazBlue: Cross Tag Battle (Video Game) / int_8788d9c1
comment
Yukiko Amagi is here as the Cherry Blossom Girl. Her Astral Heat is adorned in it, even.
 BlazBlue: Cross Tag Battle (Video Game) / int_8788d9c1
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1.0
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BlazBlue: Cross Tag Battle (Video Game) / int_8788d9c1
 BlazBlue: Cross Tag Battle (Video Game) / int_87ca59b5
type
Speed Echoes
 BlazBlue: Cross Tag Battle (Video Game) / int_87ca59b5
comment
Using an EX Skill (which consumes one Skill Gauge) causes the character to blink blue and make blue Speed Echoes appear, just like Skill Boost in Persona 4 Arena.
 BlazBlue: Cross Tag Battle (Video Game) / int_87ca59b5
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1.0
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BlazBlue: Cross Tag Battle (Video Game) / int_87ca59b5
 BlazBlue: Cross Tag Battle (Video Game) / int_8879db82
type
Badass Crew
 BlazBlue: Cross Tag Battle (Video Game) / int_8879db82
comment
Badass Crew: The Six Heroes (Jubei, Hakumen, Nine and Platinum), the Investigation Team, Hyde and his companions, and Team RWBY.
 BlazBlue: Cross Tag Battle (Video Game) / int_8879db82
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1.0
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BlazBlue: Cross Tag Battle (Video Game) / int_8879db82
 BlazBlue: Cross Tag Battle (Video Game) / int_8a07e085
type
Denser and Wackier
 BlazBlue: Cross Tag Battle (Video Game) / int_8a07e085
comment
Denser and Wackier: Much like the Lighter and Softer entry below, BBTag is a glorified Gag Reel.
 BlazBlue: Cross Tag Battle (Video Game) / int_8a07e085
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1.0
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BlazBlue: Cross Tag Battle (Video Game) / int_8a07e085
 BlazBlue: Cross Tag Battle (Video Game) / int_8bb6d274
type
Comeback Mechanic
 BlazBlue: Cross Tag Battle (Video Game) / int_8bb6d274
comment
After one of your characters is K.O.'d, the Cross Gauge transforms into the Resonance Blaze Gauge. Pressing R1 with a live charge will cause your active character to enter Resonance Blaze, which gives you Regenerating Health, constant rapid Skill Gauge generation as long as you aren't burning meter, a boost to Skill Gauge generation, an increase in the maximum level of the Skill Gauge, and a massive boost to chip damage. The potency of Resonance Blaze's effects scales with the level of the Resonance Gauge, which increases as you land Partner Skills.
 BlazBlue: Cross Tag Battle (Video Game) / int_8bb6d274
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1.0
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BlazBlue: Cross Tag Battle (Video Game) / int_8bb6d274
 BlazBlue: Cross Tag Battle (Video Game) / int_8ebd7403
type
Action Commands
 BlazBlue: Cross Tag Battle (Video Game) / int_8ebd7403
comment
Action Commands: Using a standing C attack activates Clash Assault, a universal overhead not unlike Persona 4: Arena's All-Out Attack, during which your character will perform a cinematic autocombo that tosses the opponent into the air. If C is pressed again as the opponent is descending from the air-toss, the attacking character will deliver a knockback blow that throws the opponent across the screen. Depending on the timing of the follow-up input, players will receive a rating ranging from "Good!" to "Marvelous!"; the closer the timing, the bigger the impact effect and the more damage the final hit inflicts.
 BlazBlue: Cross Tag Battle (Video Game) / int_8ebd7403
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1.0
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BlazBlue: Cross Tag Battle (Video Game) / int_8ebd7403
 BlazBlue: Cross Tag Battle (Video Game) / int_913b60d2
type
Spotlight-Stealing Crossover
 BlazBlue: Cross Tag Battle (Video Game) / int_913b60d2
comment
Spotlight-Stealing Crossover: For obvious reasons, this applies to the BlazBlue side, which has their name plastered on the game's title and has 10 characters on the base roster of 20, as many as the other three series combined.note As of the November 2019 update with 53 characters, BlazBlue has a total of 19, Persona 4 Arena has 13 characters, Under Night has 12, RWBY only has 5, Akatsuki Blitzkampf only has 2 characters while Arcana Heart and Senren Kagura only have 1 each. As far as the Persona 4 Arena characters go, characters that debuted in Persona 4 have the lion's share of roster presence compared to characters from Persona 3, despite the two games having equal representation in their home fighting game.
 BlazBlue: Cross Tag Battle (Video Game) / int_913b60d2
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BlazBlue: Cross Tag Battle (Video Game) / int_913b60d2
 BlazBlue: Cross Tag Battle (Video Game) / int_927fc623
type
Oddly Shaped Sword
 BlazBlue: Cross Tag Battle (Video Game) / int_927fc623
comment
Hakumen's Ookami is classified as a nodachi, though it edges into Oddly Shaped Sword territory due to its seemingly blunt, rhomboid-shaped tip. Jubei's Musashi is also a pair of katanas.
 BlazBlue: Cross Tag Battle (Video Game) / int_927fc623
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BlazBlue: Cross Tag Battle (Video Game) / int_927fc623
 BlazBlue: Cross Tag Battle (Video Game) / int_93ef81aa
type
Transfer Student Uniforms
 BlazBlue: Cross Tag Battle (Video Game) / int_93ef81aa
comment
Transfer Student Uniforms: When asked why he's in his old uniform even though he was summoned from his new school, Yu off-handedly mentions that he kept wearing it even after he transferred schools. Yosuke immediately asks how he didn't notice that everyone else was wearing something different.
 BlazBlue: Cross Tag Battle (Video Game) / int_93ef81aa
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BlazBlue: Cross Tag Battle (Video Game) / int_93ef81aa
 BlazBlue: Cross Tag Battle (Video Game) / int_950329d8
type
Dynamic Entry
 BlazBlue: Cross Tag Battle (Video Game) / int_950329d8
comment
Dynamic Entry: If you have a full Cross Gauge, or your active character is downed, you can press L1 to perform a Cross Burst, which dumps your entire Cross Gauge to have your inactive character switch in with an attack.
 BlazBlue: Cross Tag Battle (Video Game) / int_950329d8
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BlazBlue: Cross Tag Battle (Video Game) / int_950329d8
 BlazBlue: Cross Tag Battle (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 BlazBlue: Cross Tag Battle (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: For the purposes of accessibility, BBTAG is explicitly being designed to work well on controllers. This is a heavy deviation from the rest of the series and most fighting games, which are typically designed for fight sticks first to replicate the arcade experience. For example, whereas Overdrive in Chronophantasma and Central Fiction required pressing all four face buttons at once (though this can be "fixed" through button mapping), Resonance Blaze in BBTAG only requires a simple press of the Partner button when you are fighting solo. One of the biggest changes is that, unlike nearly every other ASW fighting game, BBTAG only uses three attack buttons: a Light Attack (or A), Heavy Attack (B), and C, the latter of which is used for Clash Assault, universal sweep attacks and Aerial Specials. D, used for Drives in the main BlazBlue titles, tags characters in and out, while a fifth button is reserved for Partner Skills. For the first time in the BlazBlue series this game uses auto-combos/smart combos, which are input by either Button Mashing Light Attack or Heavy Attack in addition to standard combos. However, to mix it up, each character has different smart combo inputs, some of which are exclusive to them. For example, Yu, Yosuke, and Linne have smart combos that can only be performed by mashing Light Attack while holding Back (which for the Persona characters, is their auto combo from the original Persona 4 Arena game), while Hazama is the only character who has an aerial smart combo usable by mashing A. Adding into this, special moves that are allocated to being smart combo inputs (e.g. Ragna's Not Over Yet being 5BBB and Hazama's Jabaki/Venom Sword being 5AAA) no longer retain special special-move-based properties, meaning they no longer inflict any special-based chip damage on block. But since they now count as quote-on-quote "normal moves", they can be cancelled into Distortion Skills mentioned below. Distortion Skills are Super Moves are done with a single motion and two attack buttons similar to the Marvel crossover games and Tatsunoko vs. Capcom. Dragon Punches or any other similar reversal attacks are done with pressing only two buttons instead of a proper motion, which is most likely a nod to both the Furious Action from the Persona 4 Arena games, and via Under Night In-Birth's proxy, French Bread's more recently developed Dengeki Bunko: Fighting Climax, which also uses two buttons for a universal reversal special available to all characters. Needless to say, anyone expecting characters to play exactly like their source material is bound to feel the changes hard. Distortion Skills also can no longer be super-cancelled into from Skills AKA actual special moves, likely as a balance to the overall amount of tag-team damage that's possible to output. Though they can still be super cancelled if Resonance Blaze is active. Using an Infinite Worth EXS in Under Night summoned a pillar of light standard to all characters that would trigger the attack if it connected. In BBTAG, the actual attack animation for the Infinite Worth EXS is the trigger hit instead, making it harder for some Under Night characters to connect with their Astrals. On the other hand, they One-Hit KO now, unlike in Under Night. Noel's Astral Heat is her Chronophantasma/Central Fiction Astral but with the properties of her Calamity Trigger/Continuum Shift Astral, thus making it not a Counter-Attack unlike its previous appearances.
 BlazBlue: Cross Tag Battle (Video Game) / int_963086ce
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BlazBlue: Cross Tag Battle (Video Game) / int_963086ce
 BlazBlue: Cross Tag Battle (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 BlazBlue: Cross Tag Battle (Video Game) / int_9b9397bb
comment
This is Hakumen's gimmick, as a good chunk of his moveset is composed of command counters that activate if struck directly by the enemy. If the timing is off however, then he is left open to retaliation.
 BlazBlue: Cross Tag Battle (Video Game) / int_9b9397bb
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1.0
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BlazBlue: Cross Tag Battle (Video Game) / int_9b9397bb
 BlazBlue: Cross Tag Battle (Video Game) / int_9e943076
type
One-Man Army
 BlazBlue: Cross Tag Battle (Video Game) / int_9e943076
comment
Azrael actually overestimates Chie, thinking that her title of "Carnivore" (which she considers personally embarrassing) actually means Chie is on his level or even stronger than he is... and considering his collection of similar titles (Mad Dog, Genocider, King of Atrocity, etc.), it makes sense why he'd think so. While Chie is strong, Azrael is a One-Man Army and a Person of Mass Destruction. Chie... isn't any of those.
 BlazBlue: Cross Tag Battle (Video Game) / int_9e943076
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BlazBlue: Cross Tag Battle (Video Game) / int_9e943076
 BlazBlue: Cross Tag Battle (Video Game) / int_9f6fb586
type
Leitmotif
 BlazBlue: Cross Tag Battle (Video Game) / int_9f6fb586
comment
As noted in Leitmotif above, BlazBlue and Under Night characters who shared rivalry themes will have those tracks played as their themes if they're paired up together.note As of the base roster, these teams include Ragna/Jin, Jin/Noel, Ragna/Rachel, Ragna/Hazama and Sector Seven (any combination of Tager, Makoto or Azrael). With DLC, this gets expanded to the Six Heroes (Hakumen, Jubei, Platinum and Nine), Jubei/Nine/Celica (Reincarnation was originally used as Celica and Nine's rivalry theme in Central Fiction, but was added for Jubei and Nine's team-up theme here), Ragna/Hakumen, Hakumen/Izayoi, Noel/Izayoi, Hyde/Seth and Hakumen/Susano'o.
 BlazBlue: Cross Tag Battle (Video Game) / int_9f6fb586
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 BlazBlue: Cross Tag Battle (Video Game) / int_9f6fb586
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BlazBlue: Cross Tag Battle (Video Game) / int_9f6fb586
 BlazBlue: Cross Tag Battle (Video Game) / int_a00eb8f9
type
Bare-Fisted Monk
 BlazBlue: Cross Tag Battle (Video Game) / int_a00eb8f9
comment
Bare-Fisted Monk: Chie is a Kick Chick who fights using a mostly kick-based variant of "Kung Fu," which is more akin to Jeet Kune Do in a number of ways. Azrael and Akihiko are more like the traditional take on the trope, with both using nothing but their physical strength and the latter barely using his Persona in his moveset.
 BlazBlue: Cross Tag Battle (Video Game) / int_a00eb8f9
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 BlazBlue: Cross Tag Battle (Video Game) / int_a00eb8f9
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BlazBlue: Cross Tag Battle (Video Game) / int_a00eb8f9
 BlazBlue: Cross Tag Battle (Video Game) / int_a0db7803
type
It's Personal
 BlazBlue: Cross Tag Battle (Video Game) / int_a0db7803
comment
Also when Hakumen is placed on a team with Nu-13.
 BlazBlue: Cross Tag Battle (Video Game) / int_a0db7803
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1.0
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BlazBlue: Cross Tag Battle (Video Game) / int_a0db7803
 BlazBlue: Cross Tag Battle (Video Game) / int_a33efe7c
type
Recoil Boost
 BlazBlue: Cross Tag Battle (Video Game) / int_a33efe7c
comment
Recoil Boost: Yang improvises a powerful shoulder tackle by using the blast of Ember Celica to propel her forward at high speed.
 BlazBlue: Cross Tag Battle (Video Game) / int_a33efe7c
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_a33efe7c
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BlazBlue: Cross Tag Battle (Video Game) / int_a33efe7c
 BlazBlue: Cross Tag Battle (Video Game) / int_a414c3f0
type
One-Hit Kill
 BlazBlue: Cross Tag Battle (Video Game) / int_a414c3f0
comment
One-Hit Kill: As a carryover from Persona 4 Arena, Naoto Shirogane has the unique Fate status. Like most character abilities, this has been streamlined from its home game; simply hitting either opponent with Anti-S SP Pistol Beta or the Cross Combo/Resonance version of Anti-S SP Pistol Alpha will immediately inflict the Fate status, marked by a glowing red skull will appear next to the opponent's Cross Gauge. After this happens, Naoto can instantly kill the opposing character by connecting with either her Hamaon or Mudoon Distortion Skills. Everyone also has their own Astral Finish to do this as well.
 BlazBlue: Cross Tag Battle (Video Game) / int_a414c3f0
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BlazBlue: Cross Tag Battle (Video Game) / int_a414c3f0
 BlazBlue: Cross Tag Battle (Video Game) / int_a43a691b
type
Finishing Move
 BlazBlue: Cross Tag Battle (Video Game) / int_a43a691b
comment
Finishing Move: Astral Heats return and retain their use as the over-the-top cinematic finishers from BlazBlue. They can only be performed in Resonance Blaze, with the opponent team only having a single character left and the meter being maxed out at 9 bars (which necessitates a Level 4 Resonance Blaze).
 BlazBlue: Cross Tag Battle (Video Game) / int_a43a691b
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BlazBlue: Cross Tag Battle (Video Game) / int_a43a691b
 BlazBlue: Cross Tag Battle (Video Game) / int_a54cc748
type
Kinetic Novel
 BlazBlue: Cross Tag Battle (Video Game) / int_a54cc748
comment
Kinetic Novel: While Episode BB has a few choices to make throughout the story, Episodes P4A, UNI, and RWBY have no choices and follow a linear plotline.
 BlazBlue: Cross Tag Battle (Video Game) / int_a54cc748
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1.0
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BlazBlue: Cross Tag Battle (Video Game) / int_a54cc748
 BlazBlue: Cross Tag Battle (Video Game) / int_a5a9b71f
type
Shaping Your Attacks
 BlazBlue: Cross Tag Battle (Video Game) / int_a5a9b71f
comment
Jin Kisaragi retains his unique ability to freeze opponents solid with his Drives, Special Attacks, and Distortion Skills, rendering them briefly immobile. Much of his moveset also consists of creating structures out of ice and using them to attack.
 BlazBlue: Cross Tag Battle (Video Game) / int_a5a9b71f
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_a5a9b71f
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BlazBlue: Cross Tag Battle (Video Game) / int_a5a9b71f
 BlazBlue: Cross Tag Battle (Video Game) / int_a5ad0aa4
type
Little Red Fighting Hood
 BlazBlue: Cross Tag Battle (Video Game) / int_a5ad0aa4
comment
Little Red Fighting Hood: Ruby, obviously.
 BlazBlue: Cross Tag Battle (Video Game) / int_a5ad0aa4
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1.0
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BlazBlue: Cross Tag Battle (Video Game) / int_a5ad0aa4
 BlazBlue: Cross Tag Battle (Video Game) / int_a5bf8f66
type
Reduced to Dust
 BlazBlue: Cross Tag Battle (Video Game) / int_a5bf8f66
comment
Reduced to Dust: Blake's Astral Heat ends with the opponent turning to dust that flies away upon the final hit.
 BlazBlue: Cross Tag Battle (Video Game) / int_a5bf8f66
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1.0
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 BlazBlue: Cross Tag Battle (Video Game) / int_a6275bef
type
Cool Sword
 BlazBlue: Cross Tag Battle (Video Game) / int_a6275bef
comment
Cool Sword: Ragna's Aramasa, a BFS that can transform into a Sinister Scythe. Hyde's Insulator, which can destroy other EXS Abilities. Jin's Yukianesa, a katana made of un-melting ice, plays it both ways. Weiss's Myrtenaster, a Royal Rapier armed with multiple varieties of Dust that gives her access to a slew of Elemental Powers. Nu-13's Murakumo is so cool that she merges with it and uses it to summon even more swords. Es has a Murakumo of her own, a greatsword able to absorb seithr and create energy "spikes" in the wake of the blade's trails. Blake's Gambol Shroud. A katana-pistol hybrid weapon that she can swing around on a ribbon. The sheath works like a cleaver. Orie's The Ruler. A Royal Rapier that lets her summon Thanatos (no, not that Thanatos) and fight alongside her. Jubei's Musashi. A pair of katana that can cut through souls, dimensions, and the fabric of reality. Hakumen's Ookami, a giant katana almost as long as Hakumen is tall that has the power to slice through Ars Magus. Averted with Yu. He has a common Katana as his weapon. Then again, that's not where his powers come from.
 BlazBlue: Cross Tag Battle (Video Game) / int_a6275bef
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BlazBlue: Cross Tag Battle (Video Game) / int_a6275bef
 BlazBlue: Cross Tag Battle (Video Game) / int_a65288e2
type
Ascended Extra
 BlazBlue: Cross Tag Battle (Video Game) / int_a65288e2
comment
Ascended Extra: Despite released material regarding the story or the animated intro not depicting any DLC characters, Blake and Yang are highly present in both despite being DLC themselves.
 BlazBlue: Cross Tag Battle (Video Game) / int_a65288e2
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BlazBlue: Cross Tag Battle (Video Game) / int_a65288e2
 BlazBlue: Cross Tag Battle (Video Game) / int_a851f224
type
Puppet Fighter
 BlazBlue: Cross Tag Battle (Video Game) / int_a851f224
comment
Puppet Fighter: A feature of the Persona 4 Arena characters, who fight alongside their Personas. Unlike P4A, Persona users are no longer bound to the Persona Gauge and can no longer experience Breaks although Persona can still be destroyed, damaging their user. Orie works similarly with Thanatos. Also technically possible for a short period of time for anyone since you can spend your entire Tag Gauge to temporarily call in your other character to do infinite assists until the gauge runs out. See Combination Attack above. Celica is a notable subversion, despite looking like one. Since she has no fighting skill by herself (she only can heal), her puppet Minerva has to do all the fighting for her.
 BlazBlue: Cross Tag Battle (Video Game) / int_a851f224
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Missing Secret
 BlazBlue: Cross Tag Battle (Video Game) / int_a9cec1f1
comment
Missing Secret: There are arcade cabinets in the hub that acts as a main menu, and there is even a path leading to them. It seems like they might be used for something, such as an Arcade Mode, but they ultimately do not have any function.
 BlazBlue: Cross Tag Battle (Video Game) / int_a9cec1f1
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_a9cec1f1
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_a9cec1f1
 BlazBlue: Cross Tag Battle (Video Game) / int_aafdef28
type
Videogame Dashing
 BlazBlue: Cross Tag Battle (Video Game) / int_aafdef28
comment
Video Game Dashing: Ruby's Semblance allows her to essentially teleport-dash using Super-Speed in one of eight directions, including through the opponent. You can take advantage of this to create some neat cross-up options when combined with a Partner Skill. Azrael also retains his dash when double-tapping forward in addition to walking, unlike the rest of the cast who are restricted to one type of movement. Ditto Hakumen.
 BlazBlue: Cross Tag Battle (Video Game) / int_aafdef28
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1.0
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_aafdef28
 BlazBlue: Cross Tag Battle (Video Game) / int_ab2df806
type
Red Baron
 BlazBlue: Cross Tag Battle (Video Game) / int_ab2df806
comment
Red Baron: The BlazBlue, P4A, and UNIEL cast are introduced via descriptive titles, with the P4A characters borrowing their titles from their home game, BlazBlue and UNIB representatives are given a mix of monikers from their series and unique names not used thus far. The RWBY cast are not given these, however; using the title of their corresponding Image Song instead.
 BlazBlue: Cross Tag Battle (Video Game) / int_ab2df806
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_ab2df806
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_ab2df806
 BlazBlue: Cross Tag Battle (Video Game) / int_abad35b4
type
Soundtrack Dissonance
 BlazBlue: Cross Tag Battle (Video Game) / int_abad35b4
comment
Soundtrack Dissonance: Having only Persona 4 Arena characters in a match replaces the Background Music with "Shadow World" from Persona 4 Golden, which is by far the least intensive song in the game and doesn't sound at all fitting as fighting game music.
 BlazBlue: Cross Tag Battle (Video Game) / int_abad35b4
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_abad35b4
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BlazBlue: Cross Tag Battle (Video Game) / int_abad35b4
 BlazBlue: Cross Tag Battle (Video Game) / int_ac9f78d9
type
Jack of All Stats
 BlazBlue: Cross Tag Battle (Video Game) / int_ac9f78d9
comment
Jack of All Stats: Owing to their status as being stock standard characters in each of their games compared to the other, more outlandish and gimmicky characters, Ragna, Yu, and Hyde are all given an even four stars in each of their stats except Luck.
 BlazBlue: Cross Tag Battle (Video Game) / int_ac9f78d9
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_ac9f78d9
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BlazBlue: Cross Tag Battle (Video Game) / int_ac9f78d9
 BlazBlue: Cross Tag Battle (Video Game) / int_b15b6a35
type
Cosmic Plaything
 BlazBlue: Cross Tag Battle (Video Game) / int_b15b6a35
comment
A surprising subversion is Ragna. Notorious in the main BlazBlue series for being a Cosmic Plaything of the highest order, is actually treated with a fair amount of respect by the cast. While there are some jokes at this expense, its nowhere near to the degree of his home series.
 BlazBlue: Cross Tag Battle (Video Game) / int_b15b6a35
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_b15b6a35
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BlazBlue: Cross Tag Battle (Video Game) / int_b15b6a35
 BlazBlue: Cross Tag Battle (Video Game) / int_b1b865f7
type
Royal Rapier
 BlazBlue: Cross Tag Battle (Video Game) / int_b1b865f7
comment
Orie's The Ruler. A Royal Rapier that lets her summon Thanatos (no, not that Thanatos) and fight alongside her.
 BlazBlue: Cross Tag Battle (Video Game) / int_b1b865f7
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_b1b865f7
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_b1b865f7
 BlazBlue: Cross Tag Battle (Video Game) / int_b53077b3
type
Take That!
 BlazBlue: Cross Tag Battle (Video Game) / int_b53077b3
comment
Take That!: Jin's character card gives him a Casual stat of 7 stars, which is likely a reference to a certain infamous cheese tactic from previous games.
 BlazBlue: Cross Tag Battle (Video Game) / int_b53077b3
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1.0
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BlazBlue: Cross Tag Battle (Video Game) / int_b53077b3
 BlazBlue: Cross Tag Battle (Video Game) / int_b58642b1
type
Trapped in Another World
 BlazBlue: Cross Tag Battle (Video Game) / int_b58642b1
comment
Trapped in Another World: The game centers around the characters from four (Later seven) different franchises being trapped in an unknown world, having to fight amongst themselves and collect some objects called "keystones" to be able to go back home.
 BlazBlue: Cross Tag Battle (Video Game) / int_b58642b1
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1.0
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_b58642b1
 BlazBlue: Cross Tag Battle (Video Game) / int_b7c53a22
type
Blood Knight
 BlazBlue: Cross Tag Battle (Video Game) / int_b7c53a22
comment
Blood Knight: Ragna, sort of. Though he sounds annoyed at being caught up in another "possibility," Ragna chuckles before stating that all he needs to do is beat up all his challengers, suggesting he may be eager to face new opponents. In The Stinger of the teaser trailer, Ruby Rose is overjoyed at the prospect of joining the fight. To the surprise of no one familiar with the characters, Waldstein and Azrael clearly enjoy the prospect of battle, the latter going as far as to declare—with relish—his intention to "devour" his foes.
 BlazBlue: Cross Tag Battle (Video Game) / int_b7c53a22
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_b7c53a22
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BlazBlue: Cross Tag Battle (Video Game) / int_b7c53a22
 BlazBlue: Cross Tag Battle (Video Game) / int_b8236bb2
type
Double Weapon
 BlazBlue: Cross Tag Battle (Video Game) / int_b8236bb2
comment
Blake's Gambol Shroud. A katana-pistol hybrid weapon that she can swing around on a ribbon. The sheath works like a cleaver.
 BlazBlue: Cross Tag Battle (Video Game) / int_b8236bb2
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1.0
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BlazBlue: Cross Tag Battle (Video Game) / int_b8236bb2
 BlazBlue: Cross Tag Battle (Video Game) / int_b8e3f20a
type
Demoted to Extra
 BlazBlue: Cross Tag Battle (Video Game) / int_b8e3f20a
comment
Demoted to Extra: Despite being playable characters back in the original Arcana Heart games, Saki Tsuzura and Weiß are only portraits for the player's online profile here. Given she only appears while equipping Izayoi here, Tsubaki Yayoi's base form is not present at all. Yuuki Terumi is reduced to only appear in one of Susanoo's intros, not being a separate character like in the main series.
 BlazBlue: Cross Tag Battle (Video Game) / int_b8e3f20a
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_b8e3f20a
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BlazBlue: Cross Tag Battle (Video Game) / int_b8e3f20a
 BlazBlue: Cross Tag Battle (Video Game) / int_b8ecfe56
type
Storm of Blades
 BlazBlue: Cross Tag Battle (Video Game) / int_b8ecfe56
comment
Nu-13, Yukiko and Vatista all have very high Range stats, and the former is particularly infamous for this.
 BlazBlue: Cross Tag Battle (Video Game) / int_b8ecfe56
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_b8ecfe56
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BlazBlue: Cross Tag Battle (Video Game) / int_b8ecfe56
 BlazBlue: Cross Tag Battle (Video Game) / int_b9d334b2
type
Aerith and Bob
 BlazBlue: Cross Tag Battle (Video Game) / int_b9d334b2
comment
Aerith and Bob: Inevitable, given that it's a crossover involving four different properties from various worlds. You have have Ragna, Noel, Yu, Linne, Waldstein, Ruby, Weiss, and Rachel among the roster, and that was only as of the third character showcase. By the time the full roster was revealed, you get a mix of names ranging anywhere from Tager, Yang, Nine, Orie, Platinum, Hakumen, Jubei, Azrael, Aegis, Labrys, Nine, Yosuke, Mika, Es and Blake.
 BlazBlue: Cross Tag Battle (Video Game) / int_b9d334b2
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_b9d334b2
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_b9d334b2
 BlazBlue: Cross Tag Battle (Video Game) / int_bb30961
type
Born Unlucky
 BlazBlue: Cross Tag Battle (Video Game) / int_bb30961
comment
Born Unlucky: Played for Laughs on the joke stats for Ragna and Jin, which both give them a Luck stat of one star as a reference to their notoriously Dark and Troubled Past. Yosuke and Noel don't fare much better with two stars due to being the Butt-Monkey and having a slightly less terrible life than Ragna and Jin respectively. Makoto, due to being on the bad end of Fantastic Racism in her home universe, has two stars as well. Kanji likewise has a 2-star Luck rating, due to sharing his Butt-Monkey status with Yosuke (though it's not quite to same extent).
 BlazBlue: Cross Tag Battle (Video Game) / int_bb30961
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BlazBlue: Cross Tag Battle (Video Game) / int_bb30961
 BlazBlue: Cross Tag Battle (Video Game) / int_bbca7a41
type
Mirror Match
 BlazBlue: Cross Tag Battle (Video Game) / int_bbca7a41
comment
Mirror Match: The story opens with Ragna being (unwillingly) teleported to the Phantom Field then immediately being forced to fight a copy of himself.
 BlazBlue: Cross Tag Battle (Video Game) / int_bbca7a41
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1.0
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BlazBlue: Cross Tag Battle (Video Game) / int_bbca7a41
 BlazBlue: Cross Tag Battle (Video Game) / int_bf5fc089
type
Tarot Motifs
 BlazBlue: Cross Tag Battle (Video Game) / int_bf5fc089
comment
Tarot Motifs: What unites the Persona cast.
 BlazBlue: Cross Tag Battle (Video Game) / int_bf5fc089
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_bf5fc089
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BlazBlue: Cross Tag Battle (Video Game) / int_bf5fc089
 BlazBlue: Cross Tag Battle (Video Game) / int_c0fd3b54
type
Light 'em Up
 BlazBlue: Cross Tag Battle (Video Game) / int_c0fd3b54
comment
As a carryover from Persona 4 Arena, Naoto Shirogane has the unique Fate status. Like most character abilities, this has been streamlined from its home game; simply hitting either opponent with Anti-S SP Pistol Beta or the Cross Combo/Resonance version of Anti-S SP Pistol Alpha will immediately inflict the Fate status, marked by a glowing red skull will appear next to the opponent's Cross Gauge. After this happens, Naoto can instantly kill the opposing character by connecting with either her Hamaon or Mudoon Distortion Skills.
 BlazBlue: Cross Tag Battle (Video Game) / int_c0fd3b54
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_c0fd3b54
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_c0fd3b54
 BlazBlue: Cross Tag Battle (Video Game) / int_c313d43a
type
True Companions
 BlazBlue: Cross Tag Battle (Video Game) / int_c313d43a
comment
True Companions: All of the Investigation Team, and Team RWBY too. To a lesser extent, there's Hyde and his "family" (Linne, Waldstein and Vatista). Team RWBY is one of three quartets among the entire cast to get a special four-way battle intro:
 BlazBlue: Cross Tag Battle (Video Game) / int_c313d43a
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_c313d43a
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BlazBlue: Cross Tag Battle (Video Game) / int_c313d43a
 BlazBlue: Cross Tag Battle (Video Game) / int_c3648b87
type
Teeth-Clenched Teamwork
 BlazBlue: Cross Tag Battle (Video Game) / int_c3648b87
comment
Teeth-Clenched Teamwork: Teaming up characters who normally don't get along or have very different personalities inevitably leads to this. For example, Ragna and Azrael, Blake and Hazama, and Jin with nearly everybody but especially Ragna and Noel.
 BlazBlue: Cross Tag Battle (Video Game) / int_c3648b87
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_c3648b87
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BlazBlue: Cross Tag Battle (Video Game) / int_c3648b87
 BlazBlue: Cross Tag Battle (Video Game) / int_c3bdfbb9
type
Let's You and Him Fight
 BlazBlue: Cross Tag Battle (Video Game) / int_c3bdfbb9
comment
Let's You and Him Fight: The story is set when the 40 members of the final roster are sent to the "Phantom Field", which resembles all four of their worlds merged into one. A mysterious voice reveals that there are four special Keystones which represent each world, and everyone must fight each other in a Tag Team-based tournament to obtain said Keystones in order to escape. Most of the combatants believe that the voice has given each of them different instructions to incite fighting between all of them, but a few grow wary of this as the tournament progresses. Much of the buildup to the final sections of each route is the main character and several others realizing that fighting isn't outright necessary to escape, although the Under Night ending reintroduces this again by forcing everyone into a battle royale in Kanzakai.
 BlazBlue: Cross Tag Battle (Video Game) / int_c3bdfbb9
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 BlazBlue: Cross Tag Battle (Video Game) / int_c3bdfbb9
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_c3bdfbb9
 BlazBlue: Cross Tag Battle (Video Game) / int_c45237fb
type
Dialogue Tree
 BlazBlue: Cross Tag Battle (Video Game) / int_c45237fb
comment
Dialogue Tree: Teaming certain characters up can yield these, resulting in special intros, win poses when an assist character is present for the KO and banter in the victory screen. Characters also have special call-outs for Partner Skills if they're from the same franchise in addition to the main protagonists (Ragna, Yu, Hyde, Ruby, Heart, Yumi, Akatsuki) with each other. The heavy emphasis on team-related dialogue means that there's little in terms of banter targeted at the opponents, unlike prior games from each of the three main franchises where voice clips varied depending on who is fighting at the time.
 BlazBlue: Cross Tag Battle (Video Game) / int_c45237fb
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_c45237fb
 BlazBlue: Cross Tag Battle (Video Game) / int_c55c31e2
type
Non-Standard Character Design
 BlazBlue: Cross Tag Battle (Video Game) / int_c55c31e2
comment
Non-Standard Character Design: Due being reused from a game developed by a different studio, the UNIB characters' sprites look noticeably different from everyone else's, lacking outlines and possessing brighter, more vibrant shading.
 BlazBlue: Cross Tag Battle (Video Game) / int_c55c31e2
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_c55c31e2
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_c55c31e2
 BlazBlue: Cross Tag Battle (Video Game) / int_c8c7fb4f
type
DomesticAbuser
 BlazBlue: Cross Tag Battle (Video Game) / int_c8c7fb4f
comment
Blake comments when partnered up with Jin that she's used to fighting alongside an Iaido user, referencing her old partner, Adam Taurus.
 BlazBlue: Cross Tag Battle (Video Game) / int_c8c7fb4f
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_c8c7fb4f
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BlazBlue: Cross Tag Battle (Video Game) / int_c8c7fb4f
 BlazBlue: Cross Tag Battle (Video Game) / int_ca7f68c4
type
Power Fist
 BlazBlue: Cross Tag Battle (Video Game) / int_ca7f68c4
comment
Yang is equipped with a shotgun gauntlet on each arm.
 BlazBlue: Cross Tag Battle (Video Game) / int_ca7f68c4
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_ca7f68c4
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BlazBlue: Cross Tag Battle (Video Game) / int_ca7f68c4
 BlazBlue: Cross Tag Battle (Video Game) / int_cadf2d2a
type
Death of a Thousand Cuts
 BlazBlue: Cross Tag Battle (Video Game) / int_cadf2d2a
comment
Death of a Thousand Cuts: Ruby's hits are less impactful than that of her peers, but she specializes in high hit counts and speed that make those softer blows add up. Yosuke pushes this even harder than Ruby; his attacks deal even less damage per hit, but this is offset by his incredible agility and multi-hit attacks. This is pretty much Seth's gameplay in a nutshell as well, dealing multiple weak hits to the enemy to keep them busy while he dashes all around the stage.
 BlazBlue: Cross Tag Battle (Video Game) / int_cadf2d2a
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_cadf2d2a
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_cadf2d2a
 BlazBlue: Cross Tag Battle (Video Game) / int_cb42ed9f
type
Counter-Attack
 BlazBlue: Cross Tag Battle (Video Game) / int_cb42ed9f
comment
Noel's Astral Heat is her Chronophantasma/Central Fiction Astral but with the properties of her Calamity Trigger/Continuum Shift Astral, thus making it not a Counter-Attack unlike its previous appearances.
 BlazBlue: Cross Tag Battle (Video Game) / int_cb42ed9f
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_cb42ed9f
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BlazBlue: Cross Tag Battle (Video Game) / int_cb42ed9f
 BlazBlue: Cross Tag Battle (Video Game) / int_ce6555f0
type
Lighter and Softer
 BlazBlue: Cross Tag Battle (Video Game) / int_ce6555f0
comment
Lighter and Softer: In comparison to a lot of BlazBlue games, especially Central Fiction, much of this game's scenarios in Episode Mode are mostly Played for Laughs. The Extra Episode takes it even up a notch, as instead of being tasked to retrieve Keystones, the fighters are now asked to... fill out a card with stamps that can only be obtained by increasingly ridiculous non-fighting activities, like cook-offs, running through mazes and ping-pong matches. Hilarity Ensues.
 BlazBlue: Cross Tag Battle (Video Game) / int_ce6555f0
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_ce6555f0
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BlazBlue: Cross Tag Battle (Video Game) / int_ce6555f0
 BlazBlue: Cross Tag Battle (Video Game) / int_d1fdf7cb
type
Character Roster Global Warming
 BlazBlue: Cross Tag Battle (Video Game) / int_d1fdf7cb
comment
Character Roster Global Warming: The base 20-man roster of the game has two super-heavyweight grapplers in Tager and Waldstein, who have been paired up a lot in promotional materials, as well as Azrael, who's not a grappler but otherwise is slow and powerful. With DLC, that includes Kanji, Hakumen and Blitztank.
 BlazBlue: Cross Tag Battle (Video Game) / int_d1fdf7cb
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1.0
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 BlazBlue: Cross Tag Battle (Video Game) / int_d3327df0
type
Defend Command
 BlazBlue: Cross Tag Battle (Video Game) / int_d3327df0
comment
Defend Command: Aside from the typical "hold back to defend" in 2D games, there's also the Reject Guard that works similarly to Marvel's Advancing Guard in that a successful block will result in the opponent being pushed back from you. This costs one Skill Stock, however, so that it can't be spammed continuously.
 BlazBlue: Cross Tag Battle (Video Game) / int_d3327df0
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1.0
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BlazBlue: Cross Tag Battle (Video Game) / int_d3327df0
 BlazBlue: Cross Tag Battle (Video Game) / int_d40a8a0f
type
Suddenly Voiced
 BlazBlue: Cross Tag Battle (Video Game) / int_d40a8a0f
comment
Suddenly Voiced: Cross Tag Battle marks the first time the Under Night In-Birth cast have fully-voiced English dialogue. Downplayed on the RWBY side of things; Neo didn't have a credited English VA until this game.
 BlazBlue: Cross Tag Battle (Video Game) / int_d40a8a0f
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_d40a8a0f
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BlazBlue: Cross Tag Battle (Video Game) / int_d40a8a0f
 BlazBlue: Cross Tag Battle (Video Game) / int_d4be11f6
type
Launcher Move
 BlazBlue: Cross Tag Battle (Video Game) / int_d4be11f6
comment
Azrael's weak point system has been reworked so that you now get the same benefits as weak points if you press the button again as an attack connects, instead of having to manually apply them with his Drive. Thanks to this he can also still perform his infamous Valiant Charger combos that fly from corner to corner by burning meter. What this means is that he doesn't need to put in the extra work to set up the potential for the combos or his more devastating routes the player instead has to think more about resource management as well as different ways to get to the same attacks for said combos. Also as a result of the removal of said weak points, Scud Punishment has been replaced by Full Spartan, his Exceed Accel from Central Fiction, as his secondary Distortion Skill.
 BlazBlue: Cross Tag Battle (Video Game) / int_d4be11f6
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1.0
 BlazBlue: Cross Tag Battle (Video Game) / int_d4be11f6
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 BlazBlue: Cross Tag Battle (Video Game)
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BlazBlue: Cross Tag Battle (Video Game) / int_d4be11f6
 BlazBlue: Cross Tag Battle (Video Game) / int_d52d28b6
type
Hypocrite
 BlazBlue: Cross Tag Battle (Video Game) / int_d52d28b6
comment
Luna is very quick to dismiss Linne as a pipsqueak, even though she's one herself. Linne takes it in stride and decides to let her skills do the talking for her. This shuts Luna up quickly.
 BlazBlue: Cross Tag Battle (Video Game) / int_d52d28b6
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1.0
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BlazBlue: Cross Tag Battle (Video Game) / int_d52d28b6
 BlazBlue: Cross Tag Battle (Video Game) / int_d687ba2a
type
Guest Fighter
 BlazBlue: Cross Tag Battle (Video Game) / int_d687ba2a
comment
Guest Fighter: Cross Tag Battle marks the fighting game debut of Team RWBY, the eponymous four heroines of an anime-styled web animation series produced by Rooster Teeth. Heart Aino from Arcana Heart joins the fight in a 2019 update for the game and a sixth "fate" crossover was also promised in her debut trailer, meaning there will be another guest fighter from elsewhere as well. These were revealed to be from Senran Kagura and Akatsuki Blitzkampf, with Yumi, Akatsuki and Blitztank among the first of 9 newcomers for the 2.0 update.
 BlazBlue: Cross Tag Battle (Video Game) / int_d687ba2a
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type
Unusual Euphemism
 BlazBlue: Cross Tag Battle (Video Game) / int_d848560f
comment
To the surprise of no one familiar with the characters, Waldstein and Azrael clearly enjoy the prospect of battle, the latter going as far as to declare—with relish—his intention to "devour" his foes.
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Battle Couple
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Battle Couple: Jubei/Nine and Jin/Izayoi.
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Transformation Trinket
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Es' Murakumo note not to be confused with the Murakumo Units of which Nu is a part of, who wield similarly shaped swords and use them to assume their combat forms normally appears as a large blade best likened to a claymore or zweihänder, which turns out to be the "sheath" for a slimmer yet just as long weapon that better resembles a nodachi.
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Trash Talk
 BlazBlue: Cross Tag Battle (Video Game) / int_dec8bfbf
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Trash Talk: Tons of it, sometimes even between partners. It's all generally Played for Laughs, of course.
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Updated Re-release
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A special theme also plays if all four characters present in the match are from the same series. BlazBlue characters have their version of "Crossing Fate", Persona 4 Arena characters have "Shadow World" from Persona 4 Golden with a very slight chance of "Pursuing My True Self" from the original Persona 4 overriding it (or "Burn My Dread" from Persona 3 in the case of the Shadow Operatives), the Under Night In-Birth characters get "Unknown Actor", and an all-RWBY match has "Red Like Roses Part II".
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Magnetism Manipulation
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Tager has a number of electrified attacks as well, most of which serve to magnetize foes so that Tager can draw them into his preferred attack range (usually for the purpose of more easily landing one of his devastating command grabs) and/or manipulate their positioning during combos to extend them in ways that wouldn't normally be possible.
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Bash Brothers
 BlazBlue: Cross Tag Battle (Video Game) / int_e3d06d0c
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True to form, Yosuke. Nearly every one of his unique battle intros and outros have the other character poking fun at him or otherwise having a crack at his expense, the only exceptions being Yu and Makoto.
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Silk Hiding Steel
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Yukiko's weapon, befitting an Ojou/Yamato Nadeshiko-type Lady of War. While she can throw her fans as projectiles in addition to using them for melee purposes, the bulk of her medium- and long-range attacks are magic-oriented.
 BlazBlue: Cross Tag Battle (Video Game) / int_e407c172
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Composite Character
 BlazBlue: Cross Tag Battle (Video Game) / int_e4965307
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Composite Character: The BlazBlue characters appear to be heading this direction by combining their movesets across the series and even borrowing moves from their Unlimited forms. Ragna, for example, can use both Belial Edge and Nightmare Edge note which replaced Belial Edge in Central Fiction, has both the short and long-ranged versions of Dead Spike and can use his Unlimited form's Dead Spike with the two follow-ups at the cost of one unit of the Skill Gauge.
 BlazBlue: Cross Tag Battle (Video Game) / int_e4965307
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Nerf
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comment
Nerf: The new control scheme means that Rachel's Sylpheed can't be activated on command like previous games and must be triggered with specific moves, which limits the freedom with which she can use her Drive. Yosuke's ability to chain aerial specials has been pared down due to losing several moves between Arena and BlazBlue. Yukiko's max Fire Boost stacks have been bumped up to 9, making it harder to hit max stacks for the same effects.
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Combination Attack
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Also technically possible for a short period of time for anyone since you can spend your entire Tag Gauge to temporarily call in your other character to do infinite assists until the gauge runs out. See Combination Attack above.
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Meaningful Rename
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comment
Meaningful Rename: The terminology for super moves has been changed from "Distortion Drive" to "Distortion Skill," as Drives aren't the only type of superpower in play anymore. That said, the term is actually a combination of two terms from BlazBlue and P4A: the former's "Distortion Drives" and the latter's "SP Skills".
 BlazBlue: Cross Tag Battle (Video Game) / int_e6a901a3
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Battle Aura
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comment
Yang also gives off this impression when her Rage Semblance kicks in and she gets serious, though it's more a visual thing. However, it does give her attacks the same effect as striking with any fire-elemental attack when they connect with the opponent.
 BlazBlue: Cross Tag Battle (Video Game) / int_e6eafde0
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Fanservice Pack
 BlazBlue: Cross Tag Battle (Video Game) / int_e6f232a0
comment
Fanservice Pack: Most of the RWBY cast adapted to the anime-styled artwork and animated cutscenes used in BBTAG appear bustier than usual compared to their original appearances. For example, Ruby has a modified version of her Beacon Saga outfit (a two-piece jacket/shirt) that accentuates her chest more note compare her original artwork◊ with the game's official artwork◊, while Blake note compare her official artwork◊ with the original◊ and Yang note compare her original design◊ with BBTAG◊ have even more pronounced busts than before despite their already-existing bustiness. Pretty amusingly, Weiss is the only RWBY heroine to not get a bust upgradenote though she still has, erm, other assets. Subverted in their in-battle sprites (which are fairly faithful to their original depictions in their own show).
 BlazBlue: Cross Tag Battle (Video Game) / int_e6f232a0
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Something about a Rose
 BlazBlue: Cross Tag Battle (Video Game) / int_e949dfd8
comment
Something about a Rose: Rachel and Ruby. Both lampshade this.
 BlazBlue: Cross Tag Battle (Video Game) / int_e949dfd8
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You Are Number 6
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comment
The BlazBlue cast has the unique distinction of being the only characters to use the "=" in their names as spaces note the "=" is occasionally used in names written in Japanese and is referred to as a "double hyphen" just like in the main BlazBlue games, whereas other characters have their names written normally. Furthermore, unlike the other characters (whose names are in all capitals), Es's name is written with a lowercase S, just like how it was in Central Fiction, whereas Nu's name is rendered with her corresponding Greek letter and "No." placed before her designation (ν-No.-13-) in the manner of Chronophantasma and Central Fiction note the character select screens in Calamity Trigger and Continuum Shift omitted the "No." for the Murakumo Units (i.e. ν-13-).
 BlazBlue: Cross Tag Battle (Video Game) / int_ea6f361f
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Become Your Weapon
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Nu-13's Murakumo is so cool that she merges with it and uses it to summon even more swords.
 BlazBlue: Cross Tag Battle (Video Game) / int_eaab053b
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type
Jerkass
 BlazBlue: Cross Tag Battle (Video Game) / int_eb8ec7c8
comment
Downplayed with Carmine. Not much happens to him in the story, but Greg Chun's voice talents present the character as basically an edgy teenage loser on a power trip. Not to mention his Jerkass attitude rubbing off on the other characters: Yukiko is unfazed by him, while Makoto tries to rehabilitate him to no avail, but Yang on the other hand...
 BlazBlue: Cross Tag Battle (Video Game) / int_eb8ec7c8
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 BlazBlue: Cross Tag Battle (Video Game) / int_ed3c6b4c
type
Sprite/Polygon Mix
 BlazBlue: Cross Tag Battle (Video Game) / int_ed3c6b4c
comment
Sprite/Polygon Mix: All of the fighters are rendered with 2D sprites while backed by 3D environments.
 BlazBlue: Cross Tag Battle (Video Game) / int_ed3c6b4c
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type
The Battle Didn't Count
 BlazBlue: Cross Tag Battle (Video Game) / int_ee3438ee
comment
The Battle Didn't Count: True to form for BlazBlue, some story battles against really powerful characters like Jubei and Azrael result in the other characters basically just holding on long enough for an opening to flee or for the fight to stop, even if they technically won the fight. For example, in Story UNIEL Hyde and Weiss quickly realise Azrael and Carmine are both way too strong for them, so they just book it.
 BlazBlue: Cross Tag Battle (Video Game) / int_ee3438ee
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One-Steve Limit
 BlazBlue: Cross Tag Battle (Video Game) / int_ee7a60e9
comment
One-Steve Limit: There are two fighters named Naoto in the game - the Bifauxnen detective from Persona and the Hot-Blooded brawler from BlazBlue. For bonus points, their respective last names - which are dangerously similar to each other already - contain the Japanese words for "white" and "black". Their shared intro in the 2.0 update pokes fun at this. Their names aren't even different in the life bars! You can run a team that simply says "Naoto/Naoto". Orie's EXS Ability familiar and Elizabeth's main Persona here are both named Thanatos.
 BlazBlue: Cross Tag Battle (Video Game) / int_ee7a60e9
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Blow You Away
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Blow You Away: Yosuke and Rachel both use the power of wind in battle; Yosuke's Persona, Jiraiya, bestows him with Garu abilities, while Rachel's Drive, Silpheed, allows her to control the battlefield and manipulate both her attacks and her movement speed/trajectory by conjuring wind.
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 BlazBlue: Cross Tag Battle (Video Game) / int_ef43c232
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Downloadable Content
 BlazBlue: Cross Tag Battle (Video Game) / int_ef43c232
comment
Downloadable Content: Confirmed so far is a series of "Season Pass"-style downloadable characters, also with the "all-in-one pack" option. There's a total of 20 DLC characters with Blake and Yang being free DLC. The first character pack (Platinum, Kanji and Orie) was available for free during the first week after release. Later followed by a Spring 2019 update that introduced Naoto Kurogane, Seth, Teddie and Heart Aino, which was also made free to players who purchased every other DLC pack beforehand. The 2.0 update added in Senran Kagura and Akatsuki Blitzkampf to the roster, with 9 newcomers set to drop alongside the update proper in November 2019 for another season pass.
 BlazBlue: Cross Tag Battle (Video Game) / int_ef43c232
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Critical Status Buff
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Elizabeth is the only Persona character to keep the Awakening mechanic (a Critical Status Buff that activates when the character reaches 35% health) as a side effect of keeping Mind Charge in her moveset.
 BlazBlue: Cross Tag Battle (Video Game) / int_ef8ee709
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Wreathed in Flames
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Yang's Rage Semblance causes her body to be wreathed in a flame-like glow and turns her Super-Strength up to eleven, but it requires her to basically be on her last legs with a near-depleted Aura, in effect turning her from a Lightning Bruiser into what is basically a Glass Nuke. It can also stack with the Resonance Blaze.
 BlazBlue: Cross Tag Battle (Video Game) / int_f2758e74
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type
Razor Wind
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Razor Wind: Ruby's Petal Burst Distortion Skill involves using her Semblance to dash through her opponent. The ensuing slipstream strikes the opponent for multiple hits and high damage.
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Tag Team
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comment
Tag Team: As the title implies. Fights are 2v2, and fighters can switch in and out on command or execute powerful Combination Attacks. More unique to this game is that each character has multiple assist attacks that can be used on command, rather than just one. Alongside that, as noted above under Combination Attack, is the ability to use your entire Tag Gauge to be able to use infinite assists one after the other for a short period of time. This is actually justified in-story. The rules of the Phantom Field dictate that fights must always be between teams of two, and cannot happen otherwise.
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Cute Bruiser
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comment
The character cards for the characters give joke stats about them. The maximum the box shows is 8 stars, but a few characters have broken it. Ruby, Yosuke, and Weiss have a stat that is gauged at 12 stars, Nu-13 has one of 11 stars, Waldstein, Platinum and Orie have one of 10 stars, and Azrael, Yukiko, Tager, Es and Kanji have 9-star stats. Ruby, Weiss, Es, Platinum, Orie's overblown stat is "Kawaii"; Yosuke's is Speed; Azrael, Tager, Kanji and Hakumen's is Attack; Yukiko and Nu-13's is Range; and Waldstein's is Power (not Attack). Vatista has both Range and Kawaii that are more than 8 stars.
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Battle Intro
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comment
Battle Intro: Many character pairings will elicit special pre-battle interactions. For example, Ruby will gush over Ragna's Aramasa and Es' Murakumo, and Linne will get exasperated at Yosuke trying to brag about his speed. If the point character does not have special interactions with their partner, one of their default intros will play.
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Spirited Competitor
 BlazBlue: Cross Tag Battle (Video Game) / int_f7d11c61
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Ragna, sort of. Though he sounds annoyed at being caught up in another "possibility," Ragna chuckles before stating that all he needs to do is beat up all his challengers, suggesting he may be eager to face new opponents.
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Running Gag
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comment
Running Gag: The Luck stat given on character cards is subject to change depending on particular attributes of the character in question, even if the given stat isn't possible to use as a rating scale. For example, most characters with That One Attack use that in place of Luck ("George XIII", "Grim Reaper", or "GETB"), others just have particularly defining traits ("Ragna" for Nu, "Kawaii" for RWBY characters, Es, Orie, and Vatista).
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Lady of War
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comment
In their special intro together, Gordeau offends Yukiko by expressing surprise that she is even a fighter at all, not realizing that her Persona can conjure up a towering inferno within seconds.
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Heart Symbol
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comment
Nu's Luck stat is replaced by a "Ragna" stat, accompanied by five hearts. This symbolizes her very, very strong (and very unhealthy) affinity for Ragna, though one might argue that ASW is understating the magnitude of Nu's attraction.
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BlazBlue: Cross Tag Battle (Video Game)

The following is a list of statements referring to the current page from other pages.

 BlazBlue: Cross Tag Battle (Video Game)
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Abled in the Adaptation / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Adaptational Curves / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Adaptational Jerkass / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Adaptational Nice Guy / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Background Music Override / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Battle Intro / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Birds of a Feather / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Broke the Rating Scale / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Character Roster Global Warming / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Cool Versus Awesome / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Descended Creator / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Desperation Attack / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Dream Match Game / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
EX Special Attack / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Experienced Protagonist / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Fanservice Pack / int_6423aaa2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Fighting Clown / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Finishing Move / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Foiler Footage / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Gender-Equal Ensemble / int_6423aaa2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
High-Tier Scrappy / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
I'm Taking Her Home with Me! / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Inspector Javert / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Intercontinuity Crossover / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
It's Easy, So It Sucks! / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Jackass Genie / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Japanese Video Games / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Just Here for Godzilla / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Low-Tier Letdown / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Magic Skirt / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Mascot Fighter / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Negated Moment of Awesome / int_6423aaa2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
New Work, Recycled Graphics / int_6423aaa2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Non-Uniform Uniform / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Otaku / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Paper-Thin Disguise / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Power Creep, Power Seep / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Puppet Fighter / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Randomized Title Screen / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Recycled Soundtrack / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Reduced to Dust / int_6423aaa2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Respected by the Respected / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Rocket-Tag Gameplay / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Sidelined Protagonist Crossover / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Sliding Scale of Gameplay and Story Integration / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Something about a Rose / int_6423aaa2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Spotlight-Stealing Crossover / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Story Branch Favoritism / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Tag Team / int_6423aaa2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Team Dad / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
The Battle Didn't Count / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
The Knights Who Say "Squee!" / int_6423aaa2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
The Voiceless / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Title Scream / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Too Long; Didn't Dub / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Transfer Student Uniforms / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Video Games of 2015–2019 / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
Weird Crossover / int_d1e766c2
 BlazBlue: Cross Tag Battle (Video Game)
hasFeature
World of Badass / int_6423aaa2
 BlazblueCrossTagBattle
sameAs
BlazBlue: Cross Tag Battle (Video Game)
 BlazblueCrossTagBattle
sameAs
BlazBlue: Cross Tag Battle (Video Game)
 blazbluecrosstagbattle
sameAs
BlazBlue: Cross Tag Battle (Video Game)