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Blazing Angels (Video Game)
- 23 statements
- 3 feature instances
- 11 referencing feature instances
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Blazing Angels is a 2006 video game about a (fictional) World War II American Squadron, who fight for the RAF in the 1st Eagle Squadron at Dunkirk, over London and at Al Alamein, then get transferred to Pearl Harbour to train pilots just before the attack. After taking part in a bunch of Pacific missions, including Midway (twice), Rabaul and New Georgia, they get sent back to Europe for Operation Overlord, taking part in D-Day, the Liberation of Paris, the Battle of the Bulge and a final raid over Berlin.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Later received a sequel the following year, titled Blazing Angels 2: Secret Missions of WWII. It tells the story of an elite secret American squadron formed before the United State's official entry in the war called "Operation Wildcard", as they assist several allied forces, all that while stealing or facing off the inventions of the Wehrmacht's Secret Weapon division. | |
Blazing Angels (Video Game) | fetched |
2023-01-10T13:42:35Z | |
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2023-01-10T13:42:35Z | |
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Blazing Angels (Video Game) / int_5deb34da | type |
Ace Pilot | |
Blazing Angels (Video Game) / int_5deb34da | comment |
Ace Pilot: Your squadron, of course, basically winning entire battles singlehandedly. Christopher Robinson, the second game's protagonist, was specifically chosen because of the "If it flies..." principle, since he could take pretty much any plane to the sky. | |
Blazing Angels (Video Game) / int_5deb34da | featureApplicability |
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Blazing Angels (Video Game) / int_a7c904c3 | type |
America Won World War II | |
Blazing Angels (Video Game) / int_a7c904c3 | comment |
America Won World War II: Played with. The main squadron does beat the crap out of anything they come across and go on a lot of important missions, but random American NPCs die as often as other allies and they often have support from other allies. | |
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