Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Boppin' (Video Game)

 Boppin' (Video Game)
type
TVTItem
 Boppin' (Video Game)
label
Boppin' (Video Game)
 Boppin' (Video Game)
page
Boppin
 Boppin' (Video Game)
comment
Boppin' is a Puzzle Game made in 1991 by a company named Accursed Toys, which consisted of a few people, including Jennifer Diane Reitz of Unicorn Jelly fame. It was originally released for Amiga, but sold very poorly: a DOS version was made in 1994, featuring more overall levels, a slightly different plot, a better color palette (as opposed to the 32 colors of the Amiga version) and some enhancements.The story: Boik and Yeet are two videogame heroes from the dimension of Arcapaedia. They soon learn that every villain in their favourite games are disappearing, and are confronted by a number of former game heroes, worried that, without any enemy to fight, they will become useless. Boik and Yeet discover that every enemy character was kidnapped and trapped by Sweety Hunnibunz, a creature who wants everything to become clean and wholesome by removing every trace of "bad things", beginning with games. Boik and Yeet then must fight him and, in later episodes, his unnamed wife and Oops, their son.The gameplay: Boppin' is divided into single-screen levels full of destroyable blocks and bonuses. There are spots on the ground where blocks spontaneously form (usually where Boik or Yeet appear): the heroes must pick them up and throw them to the other blocks to match them and make them disappear. Boik and Yeet can only shoot them with an angle of 45°, so the player should pay attention to the rebounds of blocks against walls and floors: if a block collides with another block that doesn't match, or against a lethal floor (indistinguishable from the normal tiles), or if it goes off the screen, Boik or Yeet will lose a life. There are also refractor tiles, that send the blocks bouncing against them flying in one of the four cardinal directions.The blocks disappear if two or more of them are matched, but if the player completes a pattern of blocks (usually cross- or square-shaped), one of the creatures captured by Hunnibunz will be freed, granting the player many additional points.The game can be found as freeware here, with full Win XP compatibility, and with the original Amiga sounds and music added.
 Boppin' (Video Game)
fetched
2023-07-15T01:00:07Z
 Boppin' (Video Game)
parsed
2023-07-15T01:00:07Z
 Boppin' (Video Game)
processingComment
Dropped link to TheNineties: Not a Feature - IGNORE
 Boppin' (Video Game)
isPartOf
DBTropes
 Boppin' (Video Game) / int_1467a30c
type
Unexpected Gameplay Change
 Boppin' (Video Game) / int_1467a30c
comment
Unexpected Gameplay Change: The boss fight at the end of each episode. Instead of solving puzzles, you throw weapons at the boss enemy while it bounces around the room trying to crush you.
 Boppin' (Video Game) / int_1467a30c
featureApplicability
1.0
 Boppin' (Video Game) / int_1467a30c
featureConfidence
1.0
 Boppin' (Video Game)
hasFeature
Boppin' (Video Game) / int_1467a30c
 Boppin' (Video Game) / int_1dea3034
type
Cool Shades
 Boppin' (Video Game) / int_1dea3034
comment
Cool Shades: Boik & Yeet wear these.
 Boppin' (Video Game) / int_1dea3034
featureApplicability
1.0
 Boppin' (Video Game) / int_1dea3034
featureConfidence
1.0
 Boppin' (Video Game)
hasFeature
Boppin' (Video Game) / int_1dea3034
 Boppin' (Video Game) / int_29a39f6
type
Easter Egg
 Boppin' (Video Game) / int_29a39f6
comment
Easter Egg: there is a button in the help of the level editor named "filler" that when pressed shows some quotes from the game developers and some other more or less nonsensical tidbits and facts.
 Boppin' (Video Game) / int_29a39f6
featureApplicability
1.0
 Boppin' (Video Game) / int_29a39f6
featureConfidence
1.0
 Boppin' (Video Game)
hasFeature
Boppin' (Video Game) / int_29a39f6
 Boppin' (Video Game) / int_29c50e28
type
Trial-and-Error Gameplay
 Boppin' (Video Game) / int_29c50e28
comment
Trial-and-Error Gameplay: Invoked by the fact that it is possible to save and load games, and restart infinite times any given level, without any penalty than having the number of points and lives reset to what you had when you first entered it.
 Boppin' (Video Game) / int_29c50e28
featureApplicability
1.0
 Boppin' (Video Game) / int_29c50e28
featureConfidence
1.0
 Boppin' (Video Game)
hasFeature
Boppin' (Video Game) / int_29c50e28
 Boppin' (Video Game) / int_4dbd3706
type
Clap Your Hands If You Believe
 Boppin' (Video Game) / int_4dbd3706
comment
Clap Your Hands If You Believe: Boik, Yeet and all of the other characters are all inhabitants of intersecating multiverses created and brought to life by people's imaginations (there are television universes, dream universes and so on). Specifically, Arcapaedia is the product of alien fantasies about alien arcade games.
 Boppin' (Video Game) / int_4dbd3706
featureApplicability
1.0
 Boppin' (Video Game) / int_4dbd3706
featureConfidence
1.0
 Boppin' (Video Game)
hasFeature
Boppin' (Video Game) / int_4dbd3706
 Boppin' (Video Game) / int_68068108
type
Evil Laugh
 Boppin' (Video Game) / int_68068108
comment
Evil Laugh: Every time one of the monsters is set free.
 Boppin' (Video Game) / int_68068108
featureApplicability
1.0
 Boppin' (Video Game) / int_68068108
featureConfidence
1.0
 Boppin' (Video Game)
hasFeature
Boppin' (Video Game) / int_68068108
 Boppin' (Video Game) / int_6d332aea
type
Driven to Suicide
 Boppin' (Video Game) / int_6d332aea
comment
Driven to Suicide: Boik commits seppuku after losing all of his lives. Yeet puts a gun in his mouth and pulls the trigger...
 Boppin' (Video Game) / int_6d332aea
featureApplicability
1.0
 Boppin' (Video Game) / int_6d332aea
featureConfidence
1.0
 Boppin' (Video Game)
hasFeature
Boppin' (Video Game) / int_6d332aea
 Boppin' (Video Game) / int_762d730c
type
Level Editor
 Boppin' (Video Game) / int_762d730c
comment
Level Editor: One of the most interesting features. The fifth episode of the licensed version actually is just a way to play levels created with the editor.
 Boppin' (Video Game) / int_762d730c
featureApplicability
1.0
 Boppin' (Video Game) / int_762d730c
featureConfidence
1.0
 Boppin' (Video Game)
hasFeature
Boppin' (Video Game) / int_762d730c
 Boppin' (Video Game) / int_829b958e
type
Embarrassing First Name
 Boppin' (Video Game) / int_829b958e
comment
Embarrassing First Name: For some reason, Hunnibunz' son is named "Oops". Yeah, that really is his name.
 Boppin' (Video Game) / int_829b958e
featureApplicability
1.0
 Boppin' (Video Game) / int_829b958e
featureConfidence
1.0
 Boppin' (Video Game)
hasFeature
Boppin' (Video Game) / int_829b958e
 Boppin' (Video Game) / int_8e0430ab
type
Non-Standard Game Over
 Boppin' (Video Game) / int_8e0430ab
comment
Non Standard Game Over: Losing to Hunnibunz prompts a different, longer Game Over that isn't as bad as losing beforehand.
 Boppin' (Video Game) / int_8e0430ab
featureApplicability
1.0
 Boppin' (Video Game) / int_8e0430ab
featureConfidence
1.0
 Boppin' (Video Game)
hasFeature
Boppin' (Video Game) / int_8e0430ab
 Boppin' (Video Game) / int_8e92e125
type
Lawyer-Friendly Cameo
 Boppin' (Video Game) / int_8e92e125
comment
Lawyer-Friendly Cameo: Among the heroes that seek Boik and Yeet's help there are: Pockman, Blub and Blob, Gynandria the elf, Pete Pixelhead, and Jerome the Galactic Hero (a tough guy that looks a bit like Turrican).
 Boppin' (Video Game) / int_8e92e125
featureApplicability
1.0
 Boppin' (Video Game) / int_8e92e125
featureConfidence
1.0
 Boppin' (Video Game)
hasFeature
Boppin' (Video Game) / int_8e92e125
 Boppin' (Video Game) / int_8ee72ccd
type
Sickeningly Sweet
 Boppin' (Video Game) / int_8ee72ccd
comment
Sickeningly Sweet: The disgustingly sweet Hunnibunz family, which look like teddy bears. Hunnibunz is actually described on the back of the game box as "Sweety Hunnibunz the Singing Treacle Bear".
 Boppin' (Video Game) / int_8ee72ccd
featureApplicability
1.0
 Boppin' (Video Game) / int_8ee72ccd
featureConfidence
1.0
 Boppin' (Video Game)
hasFeature
Boppin' (Video Game) / int_8ee72ccd
 Boppin' (Video Game) / int_912b24c4
type
Art Shift
 Boppin' (Video Game) / int_912b24c4
comment
Art Shift: There are lots of different tilesets for the various elements of the game, therefore many levels have unique graphics that look like, for example, scribbles on paper, blueprints or fake old-style vector graphics; some of them emulate the looks of other games (see Shout-Out below).
 Boppin' (Video Game) / int_912b24c4
featureApplicability
1.0
 Boppin' (Video Game) / int_912b24c4
featureConfidence
1.0
 Boppin' (Video Game)
hasFeature
Boppin' (Video Game) / int_912b24c4
 Boppin' (Video Game) / int_96e5792c
type
Moral Guardians
 Boppin' (Video Game) / int_96e5792c
comment
Moral Guardians: Parodied with the Hunnibunz family. Oops went mad after witnessing his parents' defeat at the hands of Boik and Yeet.
 Boppin' (Video Game) / int_96e5792c
featureApplicability
1.0
 Boppin' (Video Game) / int_96e5792c
featureConfidence
1.0
 Boppin' (Video Game)
hasFeature
Boppin' (Video Game) / int_96e5792c
 Boppin' (Video Game) / int_970c790a
type
Big Bad
 Boppin' (Video Game) / int_970c790a
comment
Big Bad: Sweety Hunnibunz, who wants to get rid of video game villains.
 Boppin' (Video Game) / int_970c790a
featureApplicability
1.0
 Boppin' (Video Game) / int_970c790a
featureConfidence
1.0
 Boppin' (Video Game)
hasFeature
Boppin' (Video Game) / int_970c790a
 Boppin' (Video Game) / int_a284511d
type
Balance Between Good and Evil
 Boppin' (Video Game) / int_a284511d
comment
Balance Between Good and Evil: "Without darkness there can be no light!"
 Boppin' (Video Game) / int_a284511d
featureApplicability
1.0
 Boppin' (Video Game) / int_a284511d
featureConfidence
1.0
 Boppin' (Video Game)
hasFeature
Boppin' (Video Game) / int_a284511d
 Boppin' (Video Game) / int_b01abe4f
type
Catchphrase
 Boppin' (Video Game) / int_b01abe4f
comment
Catchphrase: "Great gooey goddesses!" (Boik & Yeet), "I am FREE!" (videogame villains set free).
 Boppin' (Video Game) / int_b01abe4f
featureApplicability
1.0
 Boppin' (Video Game) / int_b01abe4f
featureConfidence
1.0
 Boppin' (Video Game)
hasFeature
Boppin' (Video Game) / int_b01abe4f
 Boppin' (Video Game) / int_b9e8ad28
type
The Multiverse
 Boppin' (Video Game) / int_b9e8ad28
comment
The Multiverse: It was developed by Jennifer Diane Reitz, so it's a given.
 Boppin' (Video Game) / int_b9e8ad28
featureApplicability
1.0
 Boppin' (Video Game) / int_b9e8ad28
featureConfidence
1.0
 Boppin' (Video Game)
hasFeature
Boppin' (Video Game) / int_b9e8ad28
 Boppin' (Video Game) / int_bbfaa837
type
Knight Templar
 Boppin' (Video Game) / int_bbfaa837
comment
Knight Templar: Hunnibunz.
 Boppin' (Video Game) / int_bbfaa837
featureApplicability
1.0
 Boppin' (Video Game) / int_bbfaa837
featureConfidence
1.0
 Boppin' (Video Game)
hasFeature
Boppin' (Video Game) / int_bbfaa837
 Boppin' (Video Game) / int_be009bbc
type
Alliterative Name
 Boppin' (Video Game) / int_be009bbc
comment
Alliterative Name: Pete Pixelhead and Victor Vector, that are also references to videogame graphics.
 Boppin' (Video Game) / int_be009bbc
featureApplicability
1.0
 Boppin' (Video Game) / int_be009bbc
featureConfidence
1.0
 Boppin' (Video Game)
hasFeature
Boppin' (Video Game) / int_be009bbc
 Boppin' (Video Game) / int_c64bdacd
type
Scoring Points
 Boppin' (Video Game) / int_c64bdacd
comment
Scoring Points: Used interestingly. Not only does a high score get your name in the high score list, it also increases the damage your thrown weapons do to the boss at the end of each episode and determines the ending you get.
 Boppin' (Video Game) / int_c64bdacd
featureApplicability
1.0
 Boppin' (Video Game) / int_c64bdacd
featureConfidence
1.0
 Boppin' (Video Game)
hasFeature
Boppin' (Video Game) / int_c64bdacd
 Boppin' (Video Game) / int_c75df49a
type
Shout-Out
 Boppin' (Video Game) / int_c75df49a
comment
Shout-Out: Some levels are made to resemble graphics from other videogames, since the plot of the game involves freeing videogame villains. There are levels based on Pac-Man, Marble Madness, Arkanoid, Q*bert and even Ultima. Among the monsters there are enemies from Dig Dug and Bubble Bobble, the bonus prizes include items from Rainbow Islands and background graphics include things like Daleks, Hello Kitty characters and so on.
 Boppin' (Video Game) / int_c75df49a
featureApplicability
1.0
 Boppin' (Video Game) / int_c75df49a
featureConfidence
1.0
 Boppin' (Video Game)
hasFeature
Boppin' (Video Game) / int_c75df49a
 Boppin' (Video Game) / int_d5a66181
type
Color-Coded Multiplayer
 Boppin' (Video Game) / int_d5a66181
comment
Color-Coded Multiplayer: It helps that Yeet and Boik have animations specific to themselves.
 Boppin' (Video Game) / int_d5a66181
featureApplicability
1.0
 Boppin' (Video Game) / int_d5a66181
featureConfidence
1.0
 Boppin' (Video Game)
hasFeature
Boppin' (Video Game) / int_d5a66181
 Boppin' (Video Game) / int_name
type
ItemName
 Boppin' (Video Game) / int_name
comment
 Boppin' (Video Game) / int_name
featureApplicability
1.0
 Boppin' (Video Game) / int_name
featureConfidence
1.0
 Boppin' (Video Game)
hasFeature
Boppin' (Video Game) / int_name
 Boppin' (Video Game) / int_name
itemName
Boppin' (Video Game)

The following is a list of statements referring to the current page from other pages.

 Boppin' (Video Game)
hasFeature
Adjustable Censorship / int_c4410ec5
 Boppin' (Video Game)
hasFeature
Scoring Points / int_c4410ec5
 Boppin' (Video Game)
hasFeature
Seppuku / int_c4410ec5
 Boppin' (Video Game)
hasFeature
Video Games of 1990–1994 / int_c4410ec5
 BlakeStonePlanetStrike
seeAlso
Boppin' (Video Game)