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Breath of Fire IV (Video Game)

 Breath of Fire IV (Video Game)
type
TVTItem
 Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game)
 Breath of Fire IV (Video Game)
page
BreathOfFireIV
 Breath of Fire IV (Video Game)
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The fourth game in the long-running JRPG series Breath of Fire, released on the PlayStation in April 2000 in Japan and November 2000 for North America.Nina, princess of Wyndia, departs with her childhood friend Cray to search for her missing sister Elina, who's also Cray's fiance. Along the way, they stumble upon Ryu, who doesn't remember a thing besides his name: Not who he is, or why he's stranded and stark naked in the middle of the desert.Running parallel to Ryu's story is that of Fou-Lu, an ancient emperor who awakens in his burial tomb halfway across the world in the Fou Empire to reclaim the throne that he left behind 600 years ago. Unfortunately for him, those involved no longer want to give the power up to anyone, not even to an ancient god-emperor and founder of the empire.As the story progresses and our heroes travel all over the world, it becomes clear that Ryu and Fou-Lu's destinies are intricately entwined and key to Ryu's memories.There exists a character sheet for the series. Place any character-related tropes there.Re-released as "PSOne Classic" in August 2011.
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 Breath of Fire IV (Video Game) / int_106f1a77
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A Form You Are Comfortable With
 Breath of Fire IV (Video Game) / int_106f1a77
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A Form You Are Comfortable With: The Endless have vaguely humanoid avatars that they use to properly speak to Ryu.
 Breath of Fire IV (Video Game) / int_106f1a77
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 Breath of Fire IV (Video Game) / int_1245fea7
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Divided Deity
 Breath of Fire IV (Video Game) / int_1245fea7
comment
Divided Deity: Ryu and Fou-Lu form a Fire/Ice Duo, with Ryu having fire-themed abilities while Fou-Lu's abilities are themed around water and ice. They are also two halves of an entity known as the Yorae Dragon, an immensely powerful god who was split into two beings by the summoning ritual that brought it into the world.
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Heroic BSoD
 Breath of Fire IV (Video Game) / int_1439161f
comment
Ryu: Being unable to stop the Chek massacre. This causes a Heroic BSoD which unleashes the Kaiser Dragon.
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Heroic Mime
 Breath of Fire IV (Video Game) / int_143e6c8d
comment
Heroic Mime: Averted in the manga and novelization for purposes of character development.
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Big Damn Fire Exit
 Breath of Fire IV (Video Game) / int_1563860d
comment
Big Damn Fire Exit: Fou-Lu's escape from the burning forest.
 Breath of Fire IV (Video Game) / int_1563860d
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Peninsula of Power Leveling
 Breath of Fire IV (Video Game) / int_16972b3c
comment
Peninsula of Power Leveling: Entering the Great Plains forces you to use only Ryu. In the Great Plains, there's a Temple where a lot of Nut enemies are found. Nut Enemies are weak, incredibly hard to hit, but are weak against Fire Spells. The Burn spell costs 1 AP and is capable of killing most of them with 1 shot. Since Ryu is by himself, he gains far more XP per battle than is possible for a very long time with a full party since XP is split by the number of people traveling with you normally. Sadly, only Ryu can be leveled this way. In S. Sinchon you can battle the Bot enemy, which its XP increases each time it is hit with a combo attack while its body is in its default state. While it assumes a damaged form, it takes 3 rounds to return from its broken state, the process can be repeated for a maximum of 65535 XP per bot. Since it can appear in a group of 3 bots, you can score 196605 XP in a single battle. And if you wish to power level a single character, you either use Marlok's Monopoly skill or kill all PCs safe for the one you wish to level. Don't forget to heal the bots though. Orochi in the final dungeon would grow stronger (and have a higher experience yield) each time it is hit with a physical attack. Wail on it with weak melees and heal when necessary to eventually reach the experience cap.
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Global Currency Exception
 Breath of Fire IV (Video Game) / int_17aaf656
comment
Global Currency Exception: Like the previous game, you barter with some of the Manillo merchants using fish instead of the universal Zenny. Those Manillo further have a point card system which can also be used to trade a different set of rare items.
 Breath of Fire IV (Video Game) / int_17aaf656
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All There in the Manual
 Breath of Fire IV (Video Game) / int_17ce80aa
comment
All There in the Manual: This is pretty extensive; huge amounts of background info only appear in the artbook. note  The bits not yet incorporated into other media involve who summoned Fou-Lu, clan origins, and the fact there have been literally four World Wars with no permanent armistice.
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Maximum HP Reduction
 Breath of Fire IV (Video Game) / int_1853aad0
comment
Maximum HP Reduction: If someone was downed in battle and didn't get revived, they would be brought back with 1 and have their max health reduced. Also, there's a move called Disembowel which inflicts HP to One at the cost of reducing the user's maximum HP until the next time they rest at an inn.
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Title Drop
 Breath of Fire IV (Video Game) / int_18d15922
comment
Title Drop: The manga's long Utsurowazarumono - Breath of Fire IV title, Utsurowazarumono can be translated as The Endless or The Unfading Ones, so anytime Ryu, Fou-Lu and the other Endless are mentioned in story it also doubles as this.
 Breath of Fire IV (Video Game) / int_18d15922
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 Breath of Fire IV (Video Game) / int_199fde5c
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Now, Where Was I Going Again?
 Breath of Fire IV (Video Game) / int_199fde5c
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Now, Where Was I Going Again?: Your party members will remind you where to go when you talk to them in a camp.
 Breath of Fire IV (Video Game) / int_199fde5c
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Ancient Tomb
 Breath of Fire IV (Video Game) / int_19e22123
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Ancient Tomb: The Emperor's Tomb, a.k.a. the resting place of Fou-Lu for over 400 years.
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Little Bit Beastly
 Breath of Fire IV (Video Game) / int_1ad6e2da
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Ursula, Lord Yuna, and the Woren are a Little Bit Beastly.
 Breath of Fire IV (Video Game) / int_1ad6e2da
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The Cameo
 Breath of Fire IV (Video Game) / int_1b65dfad
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The Cameo: Momo and Bunyan from Breath of Fire III show up as masters. Rei and Teepo (also from III) appear as store owners in Endgame+.
 Breath of Fire IV (Video Game) / int_1b65dfad
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Bag of Sharing
 Breath of Fire IV (Video Game) / int_1c805a42
comment
Bag of Sharing: Part of the North Chamba dungeon has Ryu and Nina split up from Ershin, staying on the rooftops while she explores the miasma-infested lower levels, respectively. Later, both Nina and Ershin have a rather brief scenario apiece where she is separated from the main party. In all these cases they manage to share inventory. Averted with Fou-Lu's segments, where he has his own inventory. Which makes things a bit harder, since he can't buy anything and healing items are incredibly rare in his areas.
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Leaked Experience
 Breath of Fire IV (Video Game) / int_2055231
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Leaked Experience: It is actually split evenly between the characters after battle.
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Creepy Cockroach
 Breath of Fire IV (Video Game) / int_20c73e98
comment
Creepy Cockroach: Giant roaches appear as enemies in the early and middle game. The fact that they are drawn more realistically than in the previous games make them a little bit unsettling.
 Breath of Fire IV (Video Game) / int_20c73e98
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Crapsack World
 Breath of Fire IV (Video Game) / int_21d70919
comment
Crapsack World: Thanks to the Forever War that's currently in a truce, everyone's pretty miserable, the Empire hexed quite a few locations with the Carronade which are still being fixed or only just finished being fixed and almost every town you go to has a lot of visible wear and tear on it. In short, there isn't anywhere that's really all that happy.
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 Breath of Fire IV (Video Game) / int_23473ae7
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Adaptation Expansion
 Breath of Fire IV (Video Game) / int_23473ae7
comment
Adaptation Expansion: The manga adaptation of IV, again. Arguably a case of Adaptation Expansion resulting from a double-dose of Adaptation Distillation, in fact (from both the original Breath of Fire IV and Expanded Universe material from its official artbook).
 Breath of Fire IV (Video Game) / int_23473ae7
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Winged Humanoid
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Wyndians (like Nina) are Winged Humanoids.
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Bilingual Bonus
 Breath of Fire IV (Video Game) / int_294ed981
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From Master to Ershin (to preserve a Bilingual Bonus).
 Breath of Fire IV (Video Game) / int_294ed981
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Recurring Element
 Breath of Fire IV (Video Game) / int_2a552d44
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Recurring Element: Regarding the Masters. Like the previous game, the first Master is a Walking the Earth spellcaster (Mygas and Rwolf), a thief who required the total number of items in your inventory in some way (D'lonzonote asks you to have 15 different weapons and Stollnote tasks you with gathering 80 and 120 total items for his skills), a Fairy (Meryleep and Njomo), Ambiguously Evil (Fahlnote a cohort of Balio and Sunder tasked with keeping watch on a kidnapped Ryu and Nina, but didn't do anything else and Marloknote notoriously greedy merchant who trades with both the East and the Empire, and also helped the Empire kidnap Elina), someone who asks you to have a high score in the Fishing Minigame (Giotto and Gyosil), a Laughably Evil Boss (Emitai and Khan), someone who subtly hints that you obtain another Master (Hondaranote learn Durandal's final skill Backhand and Sister Lytanote have a character apprenticed under Gyosil so he/she can have his Ward passive), and lastly, one with a Gotta Catch Them All requirement (Ladonnote find all 18 Dragon Genes and Bunyannote obtain all the other Masters).
 Breath of Fire IV (Video Game) / int_2a552d44
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Iron Butt-Monkey
 Breath of Fire IV (Video Game) / int_2a6e43d3
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Iron Butt Monkey: Kahn is a good example. He is defeated multiple times by the party, shot off of the mast of a ship by Ursula, and his lack of fighting skill is pointed out by Una and Zig's crew. He recovers quickly from each defeat, though, and can even become a master to the party later in the game. Appropriately, his special ability gives his apprentices a chance to survive fatal blows in battle.
 Breath of Fire IV (Video Game) / int_2a6e43d3
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Beast Man
 Breath of Fire IV (Video Game) / int_2ab73660
comment
Fou-Lu in Sonne, who is portrayed by Mami as her brain-injured cousin Ryong. No matter her cousin has horns in one of the few towns in the game not comprised of Beast Men. The landlord is in fact the only one who mentions something amiss.
 Breath of Fire IV (Video Game) / int_2ab73660
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 Breath of Fire IV (Video Game) / int_2cd6b637
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Fantastic Nuke
 Breath of Fire IV (Video Game) / int_2cd6b637
comment
Fantastic Nuke: The Empire's Hex Cannon, or Carronade. It is explicitly powered by a "sacrifice", using all the nightmares, terrors, and fears of a person tortured to insanity as ammunition. The city of Synesta is said to be (mostly) purified of the magical radiation by the time the game begins, being seen as a rebuilt town with only a few monsters still lurking underground. The town of Chamba was not so lucky; a team of Purifiers (who must wear full suits of magical armor to protect them from its effects) estimate that the majority of the town will remain utterly uninhabitable for "at least a year". In other words, the player never gets to see Chamba in its proper glory. And then there's General Yohm's order to use the Carronade against Fou-Lu himself: The revelation that they used Mami to power it was The Last Straw that pushed Fou-Lu over the edge.
 Breath of Fire IV (Video Game) / int_2cd6b637
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Dragons Up the Yin Yang
 Breath of Fire IV (Video Game) / int_2eb5b964
comment
Dragons Up the Yin Yang: Dragons are the YinYang. Literally. This is not counting the "Static Heaven" Bagua in the final stage, nor is this counting designs in Fou-Lu's clothing. Suffice it to say that IV is about as subtle as a brick.
 Breath of Fire IV (Video Game) / int_2eb5b964
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Cool-Down Hug
 Breath of Fire IV (Video Game) / int_2fd1d68a
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A straight (if mild) example earlier with Fou-Lu and Mami in the same game, a bit more explicitly in the manga. Fou-Lu tells of his past and starts to go into a rant on how meeting the wishes of mortals is impossible — and Mami tells him she's clueless about this but can't stand to see him sad. Cue Cooldown Hug and Fade to Black in the game, Cooldown Hug and scene change in the manga.
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Giant Enemy Crab
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Giant Enemy Crab: You primarily face them on the Western Continent during a part where you're trapped on an island while the tide's in and you can't get past.
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Split-Personality Merge
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Split-Personality Merge: Happens no matter which end-game you pick; it's just a matter of whether you decide that Humans Are the Real Monsters.
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The Worf Barrage
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The Worf Barrage: The first Dragon Summon you obtain is ineffectual against the first Boss Battle you have to face shortly after this.
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Bonus Dungeon
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comment
Bonus Dungeon En Jhou Ruins, where you find the Flawed Gene that grants Ryu's Mutant transformation. You can skip this dungeon altogether if you have gathered ingredients for shisu or had an NPC from Koshka craft a special urn. Mukto is an optional area just outside the exit to the Ancient Tomb. It only has a few rooms, but the things of note here is the rare Dragon Tear accessory in the final room, and the Rider, the game's most infamous Boss in Mook Clothing.
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Rare Candy
 Breath of Fire IV (Video Game) / int_39aeb09e
comment
Try to have Ershin buff her Int. and AP quickly (through Rare Candy or Masters like Rwolf and/or Njomo). After a certain point, she will get access to all level 4 elemental spells, which would make her one of the best spellcasters in the game. (Recovering AP, meanwhile, is no problem for her, since from the start she has a steady CP growth.)
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Assist Character
 Breath of Fire IV (Video Game) / int_3c26863b
comment
Assist Character Both Nina and Ershin have an ability that has a chance to trigger when they're in the back row, supporting the front line characters: Nina will heal the front party, while Ershin can independently attack in anyone's (even an enemy's) turn. Those with the Finale passive will also attack even when they're in the back row. All of the Fairy Magics involve summoning the troops from your Fairy Village to aid your party in various ways.
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Curb-Stomp Battle
 Breath of Fire IV (Video Game) / int_3d699462
comment
Curb-Stomp Battle: One mid-game boss, "Ight", is a Seemingly Hopeless Boss Fight, unleashing powerful attacks that can wipe the floor with you in a single turn. But the moment Ryu is knocked out, he instead transforms into the Kaiser dragon, and kills the boss in two turns flat. In other words, both sides took a curb-stomping in the same fight. Any monster that comes up against Fou-Lu in a random battle will most likely experience this. Even giant dinosaurs are a very minor inconvenience.
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 Breath of Fire IV (Video Game) / int_3f0310d6
type
Magikarp Power
 Breath of Fire IV (Video Game) / int_3f0310d6
comment
Magikarp Power: Try to have Ershin buff her Int. and AP quickly (through Rare Candy or Masters like Rwolf and/or Njomo). After a certain point, she will get access to all level 4 elemental spells, which would make her one of the best spellcasters in the game. (Recovering AP, meanwhile, is no problem for her, since from the start she has a steady CP growth.) Coward's Way (Stoll's final skill) is like the Chicken Knife of Final Fantasy fame, whose power increases depending on the number of times you escaped from battle. The Fairy Magics also grow in power every time you use them, because it also levels up their barracks. The Rusted Sword from the Endgame+ turns into the Slayer once you kill 1,000 enemies with it.
 Breath of Fire IV (Video Game) / int_3f0310d6
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 Breath of Fire IV (Video Game) / int_3f0310d6
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Breath of Fire IV (Video Game) / int_3f0310d6
 Breath of Fire IV (Video Game) / int_3f8ef764
type
Bleak Level
 Breath of Fire IV (Video Game) / int_3f8ef764
comment
Bleak Level: North Chamba, the first major dungeon of the game, is a Hex-infested town. Miasma pollutes the ground that the party has to travel on the rooftops, and all the Random Encounters are either ghosts or undead (including the Boss, Skulfish). Chedo, the Imperial Capital and the second-to-last dungeon of the game, right outside The Very Definitely Final Dungeon. By the time Ryu and company make it there, the city has been ravaged by A-Tur's monsters on Fou-lu's command, leaving most of it in ruin.
 Breath of Fire IV (Video Game) / int_3f8ef764
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 Breath of Fire IV (Video Game) / int_3f8ef764
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Breath of Fire IV (Video Game) / int_3f8ef764
 Breath of Fire IV (Video Game) / int_4221e01a
type
Elemental Embodiment
 Breath of Fire IV (Video Game) / int_4221e01a
comment
Elemental Embodiment: Two bosses in the game are elemental creatures that came to life when they absorbed the power of a god. One is a golem that lives by the sea, another dwells in a volcano.
 Breath of Fire IV (Video Game) / int_4221e01a
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1.0
 Breath of Fire IV (Video Game) / int_4221e01a
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 Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game) / int_4221e01a
 Breath of Fire IV (Video Game) / int_424d15ad
type
Love Hurts
 Breath of Fire IV (Video Game) / int_424d15ad
comment
Love Hurts: This is pretty much what the Hex Cannon relies on in order to inflict damage — the closer the sacrifice that was loaded into the cannon is to the intended victim, the greater the damage it causes. Cray spends most of the game searching for Nina's sister and his love interest, only to kill her to end her misery as she's literally one with the building the Hex Cannon is in.
 Breath of Fire IV (Video Game) / int_424d15ad
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 Breath of Fire IV (Video Game) / int_424d15ad
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 Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game) / int_424d15ad
 Breath of Fire IV (Video Game) / int_463b32b8
type
Save the Princess
 Breath of Fire IV (Video Game) / int_463b32b8
comment
Save the Princess: Deconstructed, rather harshly. When you finally find the princess, she's far beyond saving...
 Breath of Fire IV (Video Game) / int_463b32b8
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1.0
 Breath of Fire IV (Video Game) / int_463b32b8
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Breath of Fire IV (Video Game) / int_463b32b8
 Breath of Fire IV (Video Game) / int_46999d56
type
Role-Reversal Boss
 Breath of Fire IV (Video Game) / int_46999d56
comment
Role-Reversal Boss: In the Bad Ending Ryu and Fou Lu (both of whom the player's controlled at various points) fuse into a dragon, with the final boss fight being against the rest of the player's own party.
 Breath of Fire IV (Video Game) / int_46999d56
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 Breath of Fire IV (Video Game) / int_46999d56
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 Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game) / int_46999d56
 Breath of Fire IV (Video Game) / int_46fc2236
type
Low-Level Advantage
 Breath of Fire IV (Video Game) / int_46fc2236
comment
Low-Level Advantage: You'll get better stat bonuses from later Masters if you keep your levels down early in the game.
 Breath of Fire IV (Video Game) / int_46fc2236
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1.0
 Breath of Fire IV (Video Game) / int_46fc2236
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Breath of Fire IV (Video Game) / int_46fc2236
 Breath of Fire IV (Video Game) / int_47d56aac
type
Fish People
 Breath of Fire IV (Video Game) / int_47d56aac
comment
Manillo are Fish People.
 Breath of Fire IV (Video Game) / int_47d56aac
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 Breath of Fire IV (Video Game) / int_47d56aac
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Breath of Fire IV (Video Game) / int_47d56aac
 Breath of Fire IV (Video Game) / int_49f20c6a
type
Gory Discretion Shot
 Breath of Fire IV (Video Game) / int_49f20c6a
comment
Gory Discretion Shot: General Yohm's suicide after finally conceding to Fou-lu. The camera swerves around in just the right angle to obscure his body, and there was no trace left either. The Japanese PSP's depiction of Fou-Lu's decapitation of Soniel, specifically via a "washi screen" variant showing a black-on-red silhouette. However, this ended up getting removed in the international version. Subverted in Bloodier and Gorier fashion in the manga adaptation. (In comparison, Elina's death scene was actually depicted less graphically in the manga.) Cray killing Elina.
 Breath of Fire IV (Video Game) / int_49f20c6a
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 Breath of Fire IV (Video Game) / int_49f20c6a
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 Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game) / int_49f20c6a
 Breath of Fire IV (Video Game) / int_4a9c731e
type
When Trees Attack
 Breath of Fire IV (Video Game) / int_4a9c731e
comment
When Trees Attack: There's monster trees as a random encounter and if you attack them with fire, they become even more dangerous to fight.
 Breath of Fire IV (Video Game) / int_4a9c731e
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1.0
 Breath of Fire IV (Video Game) / int_4a9c731e
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Breath of Fire IV (Video Game) / int_4a9c731e
 Breath of Fire IV (Video Game) / int_4ac8b81f
type
Humans Are the Real Monsters
 Breath of Fire IV (Video Game) / int_4ac8b81f
comment
Humans Are the Real Monsters: The various atrocities that Fou-Lu witnesses gives him this viewpoint.
 Breath of Fire IV (Video Game) / int_4ac8b81f
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1.0
 Breath of Fire IV (Video Game) / int_4ac8b81f
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Breath of Fire IV (Video Game) / int_4ac8b81f
 Breath of Fire IV (Video Game) / int_4c24a9ed
type
Power Copying
 Breath of Fire IV (Video Game) / int_4c24a9ed
comment
Power Copying: How you learn most of the customizable skills that you can't learn from Masters. Party members defend and once the enemy uses it and a party member gets an ! above their head, they learn the skill.
 Breath of Fire IV (Video Game) / int_4c24a9ed
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 Breath of Fire IV (Video Game) / int_4c24a9ed
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Breath of Fire IV (Video Game) / int_4c24a9ed
 Breath of Fire IV (Video Game) / int_4c709317
type
Useless Useful Spell
 Breath of Fire IV (Video Game) / int_4c709317
comment
Useless Useful Spell: Quite a few of them, not counting the ones that are literally useless to begin with (like "Bad Back", "Distract" or "Feign Swing").
 Breath of Fire IV (Video Game) / int_4c709317
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1.0
 Breath of Fire IV (Video Game) / int_4c709317
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 Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game) / int_4c709317
 Breath of Fire IV (Video Game) / int_4f0d950e
type
Unwanted Revival
 Breath of Fire IV (Video Game) / int_4f0d950e
comment
Unwanted Revival: Fou-Lu. Though technically he never died (he's immortal), General Yohm explicitly states upon first meeting him that the Empire finds his resurrection "inconvenient" and that they'd rather him "rest a little longer" in his tomb.
 Breath of Fire IV (Video Game) / int_4f0d950e
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 Breath of Fire IV (Video Game) / int_4f0d950e
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 Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game) / int_4f0d950e
 Breath of Fire IV (Video Game) / int_4f37c96a
type
Duel Boss
 Breath of Fire IV (Video Game) / int_4f37c96a
comment
Duel Boss: Nina vs. Joh, the first boss in the game. Every boss fight which Fou-Lu faces. And the short battle between Ryu and Fou-Lu during the game's climax.
 Breath of Fire IV (Video Game) / int_4f37c96a
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 Breath of Fire IV (Video Game) / int_4f37c96a
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Breath of Fire IV (Video Game) / int_4f37c96a
 Breath of Fire IV (Video Game) / int_4fa65449
type
Dream Land
 Breath of Fire IV (Video Game) / int_4fa65449
comment
Dream Land: Fairy Village resides here. Also Deis' dream levels.
 Breath of Fire IV (Video Game) / int_4fa65449
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1.0
 Breath of Fire IV (Video Game) / int_4fa65449
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 Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game) / int_4fa65449
 Breath of Fire IV (Video Game) / int_504a1991
type
Body Horror
 Breath of Fire IV (Video Game) / int_504a1991
comment
Body Horror: Elina is kidnapped, turned into an artificial Endless by Yuna, and used as the engine for the Hex Cannon.
 Breath of Fire IV (Video Game) / int_504a1991
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 Breath of Fire IV (Video Game) / int_504a1991
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 Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game) / int_504a1991
 Breath of Fire IV (Video Game) / int_51567188
type
Cast from Hit Points
 Breath of Fire IV (Video Game) / int_51567188
comment
Cast from Hit Points: The "Blitz" skill consumes 25% of the user's current HP to inflict damage. The "Disembowel" and "Deathbringer" skills cost 10% of the user's maximum HP, even when they fail to work. (Maximum HP can be restored, but only at a genuine Trauma Inn; resting at camp or Fairy Village won't do.)
 Breath of Fire IV (Video Game) / int_51567188
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 Breath of Fire IV (Video Game) / int_51567188
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 Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game) / int_51567188
 Breath of Fire IV (Video Game) / int_5475a026
type
Block Puzzle
 Breath of Fire IV (Video Game) / int_5475a026
comment
Block Puzzle: All of which would obviously require Cray. The player must place barrels in a certain position in order to block a passageway and capture Stoll the thief. The first task you are given in Marlok's Wharf involves moving barrels and vases in specific squares. Ice Peak sees the party guiding some snowballs to make a shapeshift bridge to the exit as well as some items. The first puzzle you encounter in Fou-lu's Tomb, where you have to remotely guide three colored blocks leading to a bead (which act like keys in this dungeon); a second set of colored blocks are needed to reach Ursula's Electrifier.
 Breath of Fire IV (Video Game) / int_5475a026
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 Breath of Fire IV (Video Game) / int_5475a026
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 Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game) / int_5475a026
 Breath of Fire IV (Video Game) / int_549cd62d
type
Level Grinding
 Breath of Fire IV (Video Game) / int_549cd62d
comment
Masters in comparison to the previous game are a mixed bag: you don't need Level Grinding to learn their skills anymore (meaning you can shuffle between Masters for their stat bonuses without resetting the Master's level requirement), but the new varied requirements are very daunting for everyone except the most invested players. For that matter, you can remotely change Masters any time the player sets up camp, allowing for faster Min-Maxing adjustments. However, you still need to personally visit them to learn their skills.
 Breath of Fire IV (Video Game) / int_549cd62d
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1.0
 Breath of Fire IV (Video Game) / int_549cd62d
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 Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game) / int_549cd62d
 Breath of Fire IV (Video Game) / int_556a4e20
type
The Empire
 Breath of Fire IV (Video Game) / int_556a4e20
comment
The Empire: The Fou Empire, created by the God Emperor Fou-Lu some 400 years ago, which has been in a Forever War with the eastern continent which has multiple nations on it.
 Breath of Fire IV (Video Game) / int_556a4e20
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1.0
 Breath of Fire IV (Video Game) / int_556a4e20
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1.0
 Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game) / int_556a4e20
 Breath of Fire IV (Video Game) / int_55ec42d7
type
Ye Olde Butcherede Englishe
 Breath of Fire IV (Video Game) / int_55ec42d7
comment
Ye Olde Butcherede Englishe: Fou-Lu constantly speaks in this manner in conjunction with the Royal "We". In a backhanded salute to this, the manga adaptation of IV apparently has Fou-Lu speaking in what amounts to Ye Olde Butcherede Japanese, as opposed to the original keigo.
 Breath of Fire IV (Video Game) / int_55ec42d7
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1.0
 Breath of Fire IV (Video Game) / int_55ec42d7
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 Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game) / int_55ec42d7
 Breath of Fire IV (Video Game) / int_57bfb2c5
type
Sand Bridge at Low Tide
 Breath of Fire IV (Video Game) / int_57bfb2c5
comment
Sand Bridge at Low Tide: Done backwards, our heroes walk onto Saldine island, then find themselves stranded at high tide.
 Breath of Fire IV (Video Game) / int_57bfb2c5
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_57bfb2c5
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1.0
 Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game) / int_57bfb2c5
 Breath of Fire IV (Video Game) / int_57dda60c
type
The Emperor
 Breath of Fire IV (Video Game) / int_57dda60c
comment
The Japanese PSP's depiction of Fou-Lu's decapitation of Soniel, specifically via a "washi screen" variant showing a black-on-red silhouette. However, this ended up getting removed in the international version. Subverted in Bloodier and Gorier fashion in the manga adaptation. (In comparison, Elina's death scene was actually depicted less graphically in the manga.)
 Breath of Fire IV (Video Game) / int_57dda60c
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 Breath of Fire IV (Video Game) / int_57dda60c
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 Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game) / int_57dda60c
 Breath of Fire IV (Video Game) / int_5914d5dd
type
Slippy-Slidey Ice World
 Breath of Fire IV (Video Game) / int_5914d5dd
comment
Slippy-Slidey Ice World: Ice Peak and its surroundings.
 Breath of Fire IV (Video Game) / int_5914d5dd
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1.0
 Breath of Fire IV (Video Game) / int_5914d5dd
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1.0
 Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game) / int_5914d5dd
 Breath of Fire IV (Video Game) / int_59e20134
type
Immortal Breaker
 Breath of Fire IV (Video Game) / int_59e20134
comment
Immortal Breaker: The Dragonslayer is the only weapon that can kill the nigh-immortal dragons. It gets used twice: once to kill Fou-Lu, and once to kill Elina.
 Breath of Fire IV (Video Game) / int_59e20134
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1.0
 Breath of Fire IV (Video Game) / int_59e20134
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 Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game) / int_59e20134
 Breath of Fire IV (Video Game) / int_5a3b8032
type
The Un-Reveal
 Breath of Fire IV (Video Game) / int_5a3b8032
comment
The Unreveal: Instead of giving the party actual money to buy a sandflier, Marlok gives them a cash bond. How much the bond is worth is never actually stated in-game (all the sandflier merchant says about it is that it has "many zeroes"). This is possibly because the game doesn't want the player to think they can grind enough Zenny to buy the craft without Marlok's help.
 Breath of Fire IV (Video Game) / int_5a3b8032
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_5a3b8032
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1.0
 Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game) / int_5a3b8032
 Breath of Fire IV (Video Game) / int_5a40d6a
type
Adaptation Distillation
 Breath of Fire IV (Video Game) / int_5a40d6a
comment
Adaptation Distillation: The manga adaptation, mainly because it averts the Heroic Mime. Arguably still, something is missing in IV when it doesn't go with the soundtracks.
 Breath of Fire IV (Video Game) / int_5a40d6a
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1.0
 Breath of Fire IV (Video Game) / int_5a40d6a
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 Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game) / int_5a40d6a
 Breath of Fire IV (Video Game) / int_5bd3ff82
type
Endgame+
 Breath of Fire IV (Video Game) / int_5bd3ff82
comment
The Rusted Sword from the Endgame+ turns into the Slayer once you kill 1,000 enemies with it.
 Breath of Fire IV (Video Game) / int_5bd3ff82
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1.0
 Breath of Fire IV (Video Game) / int_5bd3ff82
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1.0
 Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game) / int_5bd3ff82
 Breath of Fire IV (Video Game) / int_5bec943d
type
Powerful, but Inaccurate
 Breath of Fire IV (Video Game) / int_5bec943d
comment
Powerful, but Inaccurate: Ershin's Risky Shot guarantees a critical hit if it connects, but only has 40% accuracy. The Master Una grants this as a passive trait thanks to her Will ability Wild; anyone apprenticed to her will hit harder but less often.
 Breath of Fire IV (Video Game) / int_5bec943d
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1.0
 Breath of Fire IV (Video Game) / int_5bec943d
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 Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game) / int_5bec943d
 Breath of Fire IV (Video Game) / int_5beef860
type
Why Did It Have to Be Snakes?
 Breath of Fire IV (Video Game) / int_5beef860
comment
Why Did It Have to Be Snakes?: Ursula in a particularly hilarious scene wherein she and Nina are discussing phobias. It turns out Ursula is extremely phobic of bugs...Even sea lice, which are completely harmless. Merely seeing one is enough to cause Ursula, normally quite the Type A Tsundere, to scream like a cheerleader.
 Breath of Fire IV (Video Game) / int_5beef860
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1.0
 Breath of Fire IV (Video Game) / int_5beef860
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 Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game) / int_5beef860
 Breath of Fire IV (Video Game) / int_5c059fbd
type
Twin Telepathy
 Breath of Fire IV (Video Game) / int_5c059fbd
comment
Twin Telepathy: Ryu and Fou-Lu are implied to have this to a limited extent in IV (though for the most part this is only explicitly noted at the game's end). Very explicitly depicted in the Comic-Book Adaptation of IV; in fact, it's actually a major plot-driving force in the manga.
 Breath of Fire IV (Video Game) / int_5c059fbd
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 Breath of Fire IV (Video Game) / int_5c059fbd
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 Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game) / int_5c059fbd
 Breath of Fire IV (Video Game) / int_5fcb3c79
type
Golden Snitch
 Breath of Fire IV (Video Game) / int_5fcb3c79
comment
Golden Snitch: In the chicken-herding minigame, you can corral multiple chickens for points, but the player's main target to progress in the story is the brown-colored rooster Tak, who awards you a bigger point yield. Once Tak is captured the game ends.
 Breath of Fire IV (Video Game) / int_5fcb3c79
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 Breath of Fire IV (Video Game) / int_5fcb3c79
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 Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game) / int_5fcb3c79
 Breath of Fire IV (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Breath of Fire IV (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: The player party has to do combos to use certain high level magics, while the enemy never has to and can use it from the get-go.
 Breath of Fire IV (Video Game) / int_6041e4f4
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1.0
 Breath of Fire IV (Video Game) / int_6041e4f4
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 Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game) / int_6041e4f4
 Breath of Fire IV (Video Game) / int_6141b228
type
Full-Boar Action
 Breath of Fire IV (Video Game) / int_6141b228
comment
Full-Boar Action: Bilbao and its ilk are huge electric boars.
 Breath of Fire IV (Video Game) / int_6141b228
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_6141b228
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 Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game) / int_6141b228
 Breath of Fire IV (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Breath of Fire IV (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: Played for Laughs early in the game. Right from when you first control her, Nina can use her wings in her field ability. Ryu is somehow not aware of this until Nina falls from a cliff and he jumps in to rescue her, and learns she didn't need saving at all. Despite being able to transform since shortly after being introduced (specifically, the same time Fou-lu wakes up), Ryu's Dragon transformations go unnoticed for a long while. This includes the battle against Ymechaf at the top of Kyoin Tower, where Rasso was the one who realizes the truth. For that matter, he also notices this even if you didn't use Meditate in that battle. The fairies even call him a Dragon and give him the nickname of Dragon Boy. It is possible to win against Seemingly Hopeless Boss Fight Ight without the Kaiser Dragon, like in an extreme low-level run. The Kaiser Breath attack will be weak, but it will still be automatically used upon transforming, so Ight's shield will be destroyed, leaving Ight vulnerable to the rest of the party. Once the battle is over, however, the scene where Kaiser goes on a rampage still plays out.
 Breath of Fire IV (Video Game) / int_6320eced
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1.0
 Breath of Fire IV (Video Game) / int_6320eced
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 Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game) / int_6320eced
 Breath of Fire IV (Video Game) / int_64fa0ea8
type
Random Encounters
 Breath of Fire IV (Video Game) / int_64fa0ea8
comment
Trunked and Trean, Random Encounters in the Abandoned Village. They don't actually attack, but are rather damage sponges where you can practice combos. They drop Ivory Dice and Cray's best weapon, the Nunchaku, respectively.
 Breath of Fire IV (Video Game) / int_64fa0ea8
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1.0
 Breath of Fire IV (Video Game) / int_64fa0ea8
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1.0
 Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game) / int_64fa0ea8
 Breath of Fire IV (Video Game) / int_6602cad
type
Permanently Missable Content
 Breath of Fire IV (Video Game) / int_6602cad
comment
Permanently Missable Content: In Chiqua late in the game, the Merchant Fu Chuman will ask you to fetch one of three rare items in order to get directions. One of these "items" is the Flawed Gem; if you give that to him instead of the other two (a Koshka urn or the ingredients for shisu), you'll have to say goodbye to Ryu's Mutant transformation.
 Breath of Fire IV (Video Game) / int_6602cad
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1.0
 Breath of Fire IV (Video Game) / int_6602cad
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 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_6602cad
 Breath of Fire IV (Video Game) / int_680bb6b1
type
Hot-Blooded
 Breath of Fire IV (Video Game) / int_680bb6b1
comment
Hot-Blooded: The Woren tribe. Cray tries to suppress his urges, as his position as leader requires a cool head.
 Breath of Fire IV (Video Game) / int_680bb6b1
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_680bb6b1
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_680bb6b1
 Breath of Fire IV (Video Game) / int_6b31f75
type
Scary Scorpions
 Breath of Fire IV (Video Game) / int_6b31f75
comment
Scary Scorpions: Scorpions are early game monsters encountered in the desert around Sarai and they're huge.
 Breath of Fire IV (Video Game) / int_6b31f75
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_6b31f75
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_6b31f75
 Breath of Fire IV (Video Game) / int_6b983bf7
type
Unstoppable Rage
 Breath of Fire IV (Video Game) / int_6b983bf7
comment
Nina to Ryu during his Unstoppable Rage.
 Breath of Fire IV (Video Game) / int_6b983bf7
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_6b983bf7
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_6b983bf7
 Breath of Fire IV (Video Game) / int_6bda9a30
type
Meaningful Name
 Breath of Fire IV (Video Game) / int_6bda9a30
comment
Meaningful Name: Ryu is constantly referred to as the "Yorae Dragon" by the other Endless. Following with the localization convention of transliterating Japanese kanji into Korean hanja, 如來 (y�rae in earlier romanizations, yeorae using the Revised Romanization method) is the Korean translation of a Pali word, Tathagata. It is a word used by Gautama Buddha to describe himself and other buddhas in lieu of personal pronouns. It roughly translates to "One Who Has Thus Come/Gone," describing how the Buddha has broken from the endless cycle of samsara (or impermanence) to attain nirvana. This relates to Ryu's final act in the story after he absorbs Fou-Lu: He breaks the power of the Endless (save Deis), rendering them into mortals and freeing them from an endless life of passive observation.
 Breath of Fire IV (Video Game) / int_6bda9a30
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_6bda9a30
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_6bda9a30
 Breath of Fire IV (Video Game) / int_6c10754e
type
Secret Art
 Breath of Fire IV (Video Game) / int_6c10754e
comment
Secret Art: Four of the playable characters (the only holdouts being Ryu and Ershin) use a special attack exclusive to them if they use a melee skill at the end of certain combos.
 Breath of Fire IV (Video Game) / int_6c10754e
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_6c10754e
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_6c10754e
 Breath of Fire IV (Video Game) / int_6cf2293a
type
All in a Row
 Breath of Fire IV (Video Game) / int_6cf2293a
comment
All in a Row: This is how the party runs on the field map. In battle, they're in a triangle formation.
 Breath of Fire IV (Video Game) / int_6cf2293a
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_6cf2293a
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_6cf2293a
 Breath of Fire IV (Video Game) / int_6e70b12b
type
Nominal Importance
 Breath of Fire IV (Video Game) / int_6e70b12b
comment
Nominal Importance: Important characters to the plot are recognizable from their in-game portraits when you talk to them.
 Breath of Fire IV (Video Game) / int_6e70b12b
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_6e70b12b
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_6e70b12b
 Breath of Fire IV (Video Game) / int_6ec989d8
type
Guide Dang It!
 Breath of Fire IV (Video Game) / int_6ec989d8
comment
Guide Dang It! ALL but one of the Evocations (that one exception being the Wind Dragon which is obtained as part of the plot) have obscure hiding locations. This is especially true for the Sea Dragon. Naturally, to use Njomo's Fairy Magic, you need to have one or more Troop houses in the Fairy Village. What the game didn't tell you, is that one Fairy Magic, War Shout, also requires a Music Shop to even use. Once you see the animation for this attack it would make a lot of sense, but again, this is something that you still need to look up. Four of the characters have Secret Art melee skills that they can use at the end of a combo.
 Breath of Fire IV (Video Game) / int_6ec989d8
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_6ec989d8
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_6ec989d8
 Breath of Fire IV (Video Game) / int_6ee10e0
type
My Greatest Failure
 Breath of Fire IV (Video Game) / int_6ee10e0
comment
My Greatest Failure: Cray: Being unable to return Elina to Wyndia, and in fact being forced to euthanise her after she is turned into an artificial Endless. This would also apply to Nina as well. Ryu: Being unable to stop the Chek massacre. This causes a Heroic BSoD which unleashes the Kaiser Dragon. Fou-Lu three times over: The first in realising the purpose for which he was summoned was impossible due to the intrinsic nature of humanity, the second being the fact that the empire he founded has become irredeemably corrupt and overtly evil, and the third being the inability to save Mami and the knowledge she was tortured and used as Fantastic Nuke Ammo because she loved him. The combination is enough to make him Go Mad from the Revelation.
 Breath of Fire IV (Video Game) / int_6ee10e0
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_6ee10e0
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_6ee10e0
 Breath of Fire IV (Video Game) / int_715c463e
type
Literal Split Personality
 Breath of Fire IV (Video Game) / int_715c463e
comment
Literal Split Personality: Ryu and Fou-Lu thanks to a botched summoning by the Fou Empire's predecessor, and resulting in the god they called forth not only being split in two but the half that became Ryu being temporally displaced six hundred years in the future.
 Breath of Fire IV (Video Game) / int_715c463e
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_715c463e
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_715c463e
 Breath of Fire IV (Video Game) / int_71e8a5c5
type
Trauma Conga Line
 Breath of Fire IV (Video Game) / int_71e8a5c5
comment
Trauma Conga Line: Poor Fou-Lu. First, the Empire doesn't want him to reclaim his throne, so they send General Yohm to pursue and kill him. Repeatedly. A cute boar he befriends makes a sacrifice of itself to open an escape path for him, while the only person in the world he may have had any love for is taken prisoner by Imperial forces, then tortured and used as living ammunition for the Carronade, before Fou takes a direct hit from the Empire's magical superweapon.
 Breath of Fire IV (Video Game) / int_71e8a5c5
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_71e8a5c5
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_71e8a5c5
 Breath of Fire IV (Video Game) / int_7537b028
type
Dragons Are Divine
 Breath of Fire IV (Video Game) / int_7537b028
comment
Dragons Are Divine: The dragons are essentially immortal gods, which were summoned by mortals to act as the world's protectors.
 Breath of Fire IV (Video Game) / int_7537b028
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_7537b028
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_7537b028
 Breath of Fire IV (Video Game) / int_75ff5853
type
Can't Drop the Hero
 Breath of Fire IV (Video Game) / int_75ff5853
comment
Can't Drop the Hero: Subverted. While Ryu does have to remain in your party while outside of battle, you're not required to have him in the front row once you've obtained than 3 characters in your party.
 Breath of Fire IV (Video Game) / int_75ff5853
featureApplicability
-0.3
 Breath of Fire IV (Video Game) / int_75ff5853
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_75ff5853
 Breath of Fire IV (Video Game) / int_762b9223
type
Played for Laughs
 Breath of Fire IV (Video Game) / int_762b9223
comment
Played for Laughs early in the game. Right from when you first control her, Nina can use her wings in her field ability. Ryu is somehow not aware of this until Nina falls from a cliff and he jumps in to rescue her, and learns she didn't need saving at all.
 Breath of Fire IV (Video Game) / int_762b9223
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_762b9223
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_762b9223
 Breath of Fire IV (Video Game) / int_7b7965dd
type
Boss in Mook Clothing
 Breath of Fire IV (Video Game) / int_7b7965dd
comment
The Rider regenerates 20,000 HP per turn. It is the most powerful enemy in the game.
 Breath of Fire IV (Video Game) / int_7b7965dd
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_7b7965dd
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_7b7965dd
 Breath of Fire IV (Video Game) / int_7c4f6612
type
Comic-Book Adaptation
 Breath of Fire IV (Video Game) / int_7c4f6612
comment
Very explicitly depicted in the Comic-Book Adaptation of IV; in fact, it's actually a major plot-driving force in the manga.
 Breath of Fire IV (Video Game) / int_7c4f6612
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_7c4f6612
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_7c4f6612
 Breath of Fire IV (Video Game) / int_816c63d4
type
Dramatic Wind
 Breath of Fire IV (Video Game) / int_816c63d4
comment
Dramatic Wind: Various characters' battle sprites, including their victory animations.
 Breath of Fire IV (Video Game) / int_816c63d4
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_816c63d4
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_816c63d4
 Breath of Fire IV (Video Game) / int_8296f61d
type
King in the Mountain
 Breath of Fire IV (Video Game) / int_8296f61d
comment
King in the Mountain: Subverted to the point of deconstruction. In essence, Fou-Lu would have been the Fou Empire's prototypical King in the Mountain if The Empire had kept up its end of the bargain. Instead, Fou-Lu's entire storyline in the game can be best described as "What Happens When a Country's Government Sees the Return of Its King as an Unwanted Revival". It goes poorly for all involved.
 Breath of Fire IV (Video Game) / int_8296f61d
featureApplicability
-0.3
 Breath of Fire IV (Video Game) / int_8296f61d
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_8296f61d
 Breath of Fire IV (Video Game) / int_834420aa
type
BFS
 Breath of Fire IV (Video Game) / int_834420aa
comment
BFS: Myrmidon is big already, but his sword dwarfs him. And it grows even bigger when he attacks!
 Breath of Fire IV (Video Game) / int_834420aa
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_834420aa
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_834420aa
 Breath of Fire IV (Video Game) / int_83c0cabe
type
Seemingly Hopeless Boss Fight
 Breath of Fire IV (Video Game) / int_83c0cabe
comment
It is possible to win against Seemingly Hopeless Boss Fight Ight without the Kaiser Dragon, like in an extreme low-level run. The Kaiser Breath attack will be weak, but it will still be automatically used upon transforming, so Ight's shield will be destroyed, leaving Ight vulnerable to the rest of the party. Once the battle is over, however, the scene where Kaiser goes on a rampage still plays out.
 Breath of Fire IV (Video Game) / int_83c0cabe
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_83c0cabe
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_83c0cabe
 Breath of Fire IV (Video Game) / int_8411ab92
type
Red Oni, Blue Oni
 Breath of Fire IV (Video Game) / int_8411ab92
comment
Red Oni, Blue Oni: Played very straight with Ryu (red, and your typical Hot-Blooded hero) and Fou-Lu (a calm, calculating Anti-Villain).
 Breath of Fire IV (Video Game) / int_8411ab92
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_8411ab92
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_8411ab92
 Breath of Fire IV (Video Game) / int_8485d41a
type
Interspecies Romance
 Breath of Fire IV (Video Game) / int_8485d41a
comment
Interspecies Romance: Between Cray, a Woren (a tigerman) and Elina, a Wyndian (a winged woman). Njomo, a Fairy, had a human husband.
 Breath of Fire IV (Video Game) / int_8485d41a
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_8485d41a
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_8485d41a
 Breath of Fire IV (Video Game) / int_85f8dc9d
type
It's All Upstairs From Here
 Breath of Fire IV (Video Game) / int_85f8dc9d
comment
It's All Upstairs From Here: The tower of Pung'tap. And if that wasn't enough, the party learns that they have to catapult a gondola even higher up in the sky to meet Wind Dragon Puh Ryong.
 Breath of Fire IV (Video Game) / int_85f8dc9d
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_85f8dc9d
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_85f8dc9d
 Breath of Fire IV (Video Game) / int_87bc9c07
type
Fire/Water Juxtaposition
 Breath of Fire IV (Video Game) / int_87bc9c07
comment
Fire/Water Juxtaposition: With Fou-Lu representing water and Ryu representing fire.
 Breath of Fire IV (Video Game) / int_87bc9c07
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_87bc9c07
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_87bc9c07
 Breath of Fire IV (Video Game) / int_8a0d290b
type
Conlang
 Breath of Fire IV (Video Game) / int_8a0d290b
comment
Conlang: The PabPab language in IV (which is also used as a Cypher Language in a sub-plot). Per Word of Capcom the PabPab language is largely comprised of combinations of English prefixes and Japanese suffixes — thus counting as a potential Bilingual Bonus for speakers of both English and Japanese.
 Breath of Fire IV (Video Game) / int_8a0d290b
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_8a0d290b
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_8a0d290b
 Breath of Fire IV (Video Game) / int_8b9c512e
type
Down the Drain
 Breath of Fire IV (Video Game) / int_8b9c512e
comment
Down the Drain: The party infiltrates an Imperial base via an aqueduct, which the Empire normally uses to keep the Carronade from overheating when fired.
 Breath of Fire IV (Video Game) / int_8b9c512e
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_8b9c512e
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_8b9c512e
 Breath of Fire IV (Video Game) / int_8c681acc
type
Third-Person Person
 Breath of Fire IV (Video Game) / int_8c681acc
comment
Third-Person Person: Ershin. This becomes justified once it is revealed who "Ershin" really is. "Ershin" is what the suit of armor calls Deis.
 Breath of Fire IV (Video Game) / int_8c681acc
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_8c681acc
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_8c681acc
 Breath of Fire IV (Video Game) / int_8e59e4a6
type
Cthulhumanoid
 Breath of Fire IV (Video Game) / int_8e59e4a6
comment
Cthulhumanoid: The octopus-headed wizards Bollor and its Palette Swap Rollob (or is it the other way around?) in Fane of the Sea God.
 Breath of Fire IV (Video Game) / int_8e59e4a6
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_8e59e4a6
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_8e59e4a6
 Breath of Fire IV (Video Game) / int_91183950
type
Sliding Scale of Anthropomorphism
 Breath of Fire IV (Video Game) / int_91183950
comment
Sliding Scale of Anthropomorphism: Plenty of the game's population. Wyndians (like Nina) are Winged Humanoids. Manillo are Fish People. Scias, as well as several canine NPCs (like Rwolf), are Wolf Men. Ursula, Lord Yuna, and the Woren are a Little Bit Beastly.
 Breath of Fire IV (Video Game) / int_91183950
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_91183950
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_91183950
 Breath of Fire IV (Video Game) / int_91526ff7
type
Absurdly High Level Cap
 Breath of Fire IV (Video Game) / int_91526ff7
comment
Absurdly High Level Cap: Just like III, the level cap is 99, even though the game can be finished in the 30s-40s range.
 Breath of Fire IV (Video Game) / int_91526ff7
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_91526ff7
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_91526ff7
 Breath of Fire IV (Video Game) / int_970c790a
type
Big Bad
 Breath of Fire IV (Video Game) / int_970c790a
comment
Big Bad: The man responsible for almost everything behind the scenes, including Elina's abduction, is actually Lord Yuna.
 Breath of Fire IV (Video Game) / int_970c790a
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_970c790a
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_970c790a
 Breath of Fire IV (Video Game) / int_9712e10
type
Sword of Plot Advancement
 Breath of Fire IV (Video Game) / int_9712e10
comment
Sword of Plot Advancement: The Dragonslayer. A certain part near the end of Act 3 required the group to find and use it.
 Breath of Fire IV (Video Game) / int_9712e10
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_9712e10
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_9712e10
 Breath of Fire IV (Video Game) / int_972142db
type
Headless Horseman
 Breath of Fire IV (Video Game) / int_972142db
comment
Headless Horseman: There are two of them in this game. One's called "Horseman", the other's called "Rider".
 Breath of Fire IV (Video Game) / int_972142db
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_972142db
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_972142db
 Breath of Fire IV (Video Game) / int_97d54bb0
type
Tragic Keepsake
 Breath of Fire IV (Video Game) / int_97d54bb0
comment
Tragic Keepsake: Mami's bells in both the game and the Comic-Book Adaptation. The Comic-Book Adaptation actually manages to elevate them to a frank Cradle of Loneliness. In Chapter 19, Fou-Lu is depicted cradling Mami's bells whilst giving a very feral smile; in Chapter 25, Ryu even points out that Mami's bells have become Fou-Lu's "most treasured possession", which begins the progression from the Bad Ending to the Good Ending.
 Breath of Fire IV (Video Game) / int_97d54bb0
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_97d54bb0
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_97d54bb0
 Breath of Fire IV (Video Game) / int_99599179
type
Ring Out
 Breath of Fire IV (Video Game) / int_99599179
comment
Ring Out: One minigame where Nina fights one of the Shikk sailors by pushing each other over the mast of a ship.
 Breath of Fire IV (Video Game) / int_99599179
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_99599179
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_99599179
 Breath of Fire IV (Video Game) / int_9c5e78d0
type
Kill the Cutie
 Breath of Fire IV (Video Game) / int_9c5e78d0
comment
Kill the Cutie: Mami. Even worse, she is captured, broken by Cold-Blooded Torture, and ultimately killed by being used as Human Resources in a Fantastic Nuke that is Powered by a Forsaken Child (with connections to the target).
 Breath of Fire IV (Video Game) / int_9c5e78d0
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_9c5e78d0
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_9c5e78d0
 Breath of Fire IV (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Breath of Fire IV (Video Game) / int_9cb3e22e
comment
Interface Spoiler: Talking to your party in the camp can help give you some idea of what to do next. Doing so at one particular point, however, can spoil a major plot point: Ershin's usual way of ending her statements ("...says Ershin.") instead comes out "...says Deis.") Oops.
 Breath of Fire IV (Video Game) / int_9cb3e22e
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_9cb3e22e
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_9cb3e22e
 Breath of Fire IV (Video Game) / int_9d12bbc1
type
Foreshadowing
 Breath of Fire IV (Video Game) / int_9d12bbc1
comment
Foreshadowing: In Wychwood, some faeries attempt to play tricks on the party, resulting in one fairy receiving a headbutt from Ershin. This surprises the fairies, who claim mortals shouldn't be able to see them. Ershin, we eventually learn, is indeed no mortal, but rather an Endless named Deis.
 Breath of Fire IV (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_9d12bbc1
 Breath of Fire IV (Video Game) / int_9d61fd2c
type
Traumatic Superpower Awakening
 Breath of Fire IV (Video Game) / int_9d61fd2c
comment
Traumatic Superpower Awakening: Ryu gains the ability to transform into a dragon early on in the game, but it takes him seeing Captain Rasso massacre a village full of innocents (and forcing him to duel with a monster shortly afterwards) for him to unlock the more powerful transformation.
 Breath of Fire IV (Video Game) / int_9d61fd2c
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_9d61fd2c
featureConfidence
1.0
 Breath of Fire IV (Video Game)
hasFeature
Breath of Fire IV (Video Game) / int_9d61fd2c
 Breath of Fire IV (Video Game) / int_9e4d7a2a
type
Third-Option Adaptation
 Breath of Fire IV (Video Game) / int_9e4d7a2a
comment
Third-Option Adaptation: The manga's rendition of the good and bad endings.
 Breath of Fire IV (Video Game) / int_9e4d7a2a
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 Breath of Fire IV (Video Game) / int_9e6ecbba
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Swirling Dust
 Breath of Fire IV (Video Game) / int_9e6ecbba
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Swirling Dust: A dust cloud is blasted whenever Ryu or Fou-Lu shapeshift into their dragon forms.
 Breath of Fire IV (Video Game) / int_9e6ecbba
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 Breath of Fire IV (Video Game) / int_9fde2eb1
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Pre-Asskicking One-Liner
 Breath of Fire IV (Video Game) / int_9fde2eb1
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Pre Ass Kicking One Liner: Scias if his health gets dropped to critical and he actives his Glass Cannon mode.
 Breath of Fire IV (Video Game) / int_9fde2eb1
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 Breath of Fire IV (Video Game) / int_a42f56b0
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Royal "We"
 Breath of Fire IV (Video Game) / int_a42f56b0
comment
Royal "We": Used by the Emperor Soniel of Hesperia, as appropriate. Also by Fou-Lu, though for him it's partially justified in that his soul is split in two, the other half being Ryu, so he's sort of two people at once.
 Breath of Fire IV (Video Game) / int_a42f56b0
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 Breath of Fire IV (Video Game) / int_a4414a05
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Adaptation Dye-Job
 Breath of Fire IV (Video Game) / int_a4414a05
comment
Adaptation Dye-Job: The Grand Finale in the manga, when Ryu fuses with Fou-Lu, but like in the game's Good Ending he is the dominant persona; Nina remarks that his hair is now the same (color) as Fou-Lu's white, while in the game he became blond.
 Breath of Fire IV (Video Game) / int_a4414a05
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 Breath of Fire IV (Video Game) / int_a4cb54b4
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Shifting Sand Land
 Breath of Fire IV (Video Game) / int_a4cb54b4
comment
Shifting Sand Land: Your starting point.
 Breath of Fire IV (Video Game) / int_a4cb54b4
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 Breath of Fire IV (Video Game) / int_a5e02e9e
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Infinity +1 Sword
 Breath of Fire IV (Video Game) / int_a5e02e9e
comment
The first puzzle you encounter in Fou-lu's Tomb, where you have to remotely guide three colored blocks leading to a bead (which act like keys in this dungeon); a second set of colored blocks are needed to reach Ursula's Electrifier.
 Breath of Fire IV (Video Game) / int_a5e02e9e
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 Breath of Fire IV (Video Game) / int_a5f07aa1
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Fight Woosh
 Breath of Fire IV (Video Game) / int_a5f07aa1
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Fight Woosh: Normally a blue circular swirl, but also color-coded to indicate when one side gets a free turn at the start of battle.
 Breath of Fire IV (Video Game) / int_a5f07aa1
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 Breath of Fire IV (Video Game) / int_a5fb0d24
type
Healing Factor
 Breath of Fire IV (Video Game) / int_a5fb0d24
comment
Healing Factor An enemy called Trunked regenerates 15,000 HP per turn, but is (quite fortunately) harmless, existing solely to practice combo attacks on. There's an even "stronger" variant, Trean, that regenerates 30,000 HP per turn. The Rider regenerates 20,000 HP per turn. It is the most powerful enemy in the game. The Dragonne boss cannot be killed until it stops regenerating its HP. Characters apprenticed under Momo will recover 10% of both HP and AP if they're in the back row.
 Breath of Fire IV (Video Game) / int_a5fb0d24
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 Breath of Fire IV (Video Game) / int_a60f7120
type
Physical God
 Breath of Fire IV (Video Game) / int_a60f7120
comment
Physical God: Fou-Lu, the other dragons, and Ryu.
 Breath of Fire IV (Video Game) / int_a60f7120
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 Breath of Fire IV (Video Game) / int_a70223
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Karma Houdini
 Breath of Fire IV (Video Game) / int_a70223
comment
Karma Houdini: One of the game's most infamous aspects is that the villain who was to blame for nearly everything bad that happened, apparently was never punished. There is a bit of background behind this, which can be read in the main entry. note  The long and short of it being that the game was rushed out before the ending was fully completed and the comeuppance was never shown (but was planned). However, the manga wasn't under the same constraint, and yet it still played this trope straight...
 Breath of Fire IV (Video Game) / int_a70223
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 Breath of Fire IV (Video Game) / int_a971e83c
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Hidden Elf Village
 Breath of Fire IV (Video Game) / int_a971e83c
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Hidden Elf Village: Fairy Village. It can only be found by people who the Fairies take there personally.
 Breath of Fire IV (Video Game) / int_a971e83c
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 Breath of Fire IV (Video Game) / int_abbe5875
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Evil Weapon
 Breath of Fire IV (Video Game) / int_abbe5875
comment
Evil Weapon: The Hex Cannon/Carronade. Even as it annihilates the souls of the unfortunate persons used as ammo (who are, of note, literally tortured to insanity first) and corrupts the targeted land and persons, it empowers and simultaneously corrupts those who use it. It's also a literal Fantastic Nuke.
 Breath of Fire IV (Video Game) / int_abbe5875
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 Breath of Fire IV (Video Game) / int_abf92023
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Wolf Man
 Breath of Fire IV (Video Game) / int_abf92023
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Scias, as well as several canine NPCs (like Rwolf), are Wolf Men.
 Breath of Fire IV (Video Game) / int_abf92023
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 Breath of Fire IV (Video Game) / int_ac09dc0f
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Alas, Poor Villain
 Breath of Fire IV (Video Game) / int_ac09dc0f
comment
Alas, Poor Villain: Assuming Fou-Lu in IV is considered a villain (as opposed to Yuna), he'd qualify in the "good ending". He recognizes he was blind to the importance of humanity, and Ryu realizes all Fou-Lu wanted was to separate mortals from the gods, and always felt guilt for Mami's death.
 Breath of Fire IV (Video Game) / int_ac09dc0f
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 Breath of Fire IV (Video Game) / int_b0a91b69
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Convection, Schmonvection
 Breath of Fire IV (Video Game) / int_b0a91b69
comment
Convection, Schmonvection: You explore the inner cave network of a volcano named Mt. Glom, and there's magma seeping through the walls and floor, but your party isn't affected at all.
 Breath of Fire IV (Video Game) / int_b0a91b69
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 Breath of Fire IV (Video Game) / int_b0e18b32
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Unique Enemy
 Breath of Fire IV (Video Game) / int_b0e18b32
comment
A very Unique Enemy in the Ancient Tomb, the Chopam, has 10k HP, invincible in the first two turns, and flees after the fourth. If you actually manage to defeat it, it will drop Ershin's best weapon and armor, the Mass Driver and Chopam Plate, respectively.
 Breath of Fire IV (Video Game) / int_b0e18b32
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 Breath of Fire IV (Video Game) / int_b162d215
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Mook Commander
 Breath of Fire IV (Video Game) / int_b162d215
comment
Mook Commander: The platypus-like Wakwak enemies would sometimes space out and do nothing, but another type of Wakwak could command the grunts to attack you, with the "Command" skill. Even with it, Wakwaks are basically still Goombas. The skill itself could also be used to counter "confused" status.
 Breath of Fire IV (Video Game) / int_b162d215
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 Breath of Fire IV (Video Game) / int_b25eb401
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Exposition Cut
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comment
Exposition Cut: Pretty much constant in the first section. Nina explains the situation established in the opening cutscene to Ryu when they seek shelter in a cave for the night using this trope, then they explain things in the same way to Cray when they return to the crash site, then they explain things to the Woren elders when Cray is arrested.
 Breath of Fire IV (Video Game) / int_b25eb401
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 Breath of Fire IV (Video Game) / int_b58642b1
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Trapped in Another World
 Breath of Fire IV (Video Game) / int_b58642b1
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Trapped in Another World: Occurs in spades and is arguably a major theme of the game with the Endless, who were summoned to this world against their will. The dragon gods have accepted their lot in life, the others are not that pleased.
 Breath of Fire IV (Video Game) / int_b58642b1
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Blood from the Mouth
 Breath of Fire IV (Video Game) / int_b8dbe475
comment
Blood from the Mouth: Fou-Lu has this in an overt bloody Vomit Indiscretion Shot after getting hit by the Hex Cannon. It's implied this may be actually a bit of Fantastic Radiation Poisoning.
 Breath of Fire IV (Video Game) / int_b8dbe475
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 Breath of Fire IV (Video Game) / int_b9085a47
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Summon Magic
 Breath of Fire IV (Video Game) / int_b9085a47
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ALL but one of the Evocations (that one exception being the Wind Dragon which is obtained as part of the plot) have obscure hiding locations. This is especially true for the Sea Dragon.
 Breath of Fire IV (Video Game) / int_b9085a47
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 Breath of Fire IV (Video Game) / int_bcf61e25
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The Last Straw
 Breath of Fire IV (Video Game) / int_bcf61e25
comment
And then there's General Yohm's order to use the Carronade against Fou-Lu himself: The revelation that they used Mami to power it was The Last Straw that pushed Fou-Lu over the edge.
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 Breath of Fire IV (Video Game) / int_bf00b603
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No Romantic Resolution
 Breath of Fire IV (Video Game) / int_bf00b603
comment
No Romantic Resolution: The manga, for all its worth in giving Ryu an actual character and eventual development, it severely tones down the one thing that it was clear in him as a Heroic Mime: His interest in Nina as the game progressed. The Good Ending in the game made him come back after sending The Endless back to their world solely for his love for Nina, the manga however, doesn't touch upon this subject and Ryu comes back for friendship, in fact, Nina wasn't directly mentioned by him during the sequence.
 Breath of Fire IV (Video Game) / int_bf00b603
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 Breath of Fire IV (Video Game) / int_c03860d2
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Womb Level
 Breath of Fire IV (Video Game) / int_c03860d2
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Womb Level: The path leading to Princess Elina.
 Breath of Fire IV (Video Game) / int_c03860d2
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 Breath of Fire IV (Video Game) / int_c145f69b
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Subverted Trope
 Breath of Fire IV (Video Game) / int_c145f69b
comment
Subverted in Bloodier and Gorier fashion in the manga adaptation. (In comparison, Elina's death scene was actually depicted less graphically in the manga.)
 Breath of Fire IV (Video Game) / int_c145f69b
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 Breath of Fire IV (Video Game) / int_c2cedc1c
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Big "NO!"
 Breath of Fire IV (Video Game) / int_c2cedc1c
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Big "NO!": Cray, after seeing just what Yuna did to Elina.
 Breath of Fire IV (Video Game) / int_c2cedc1c
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 Breath of Fire IV (Video Game) / int_c3fc7139
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Wutai
 Breath of Fire IV (Video Game) / int_c3fc7139
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Wutai: The continent of Hesperia is based on Asian cultures.
 Breath of Fire IV (Video Game) / int_c3fc7139
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 Breath of Fire IV (Video Game) / int_c5f23623
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Broken Bridge
 Breath of Fire IV (Video Game) / int_c5f23623
comment
Broken Bridge: The crater that stops you from heading back to Cray and the wrecked Sandflier, the Dam and many other things. They end up becoming unbroken later though.
 Breath of Fire IV (Video Game) / int_c5f23623
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 Breath of Fire IV (Video Game) / int_ca3de41e
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Magical Eye
 Breath of Fire IV (Video Game) / int_ca3de41e
comment
Magical Eye: Though not technically evil in this case, the Dragon Eyes are depicted as actual non-human, draconic eyes and the people who possess them are fated for either great good or great evil. Ryu is depicted as having Psychic Powers as a result. Depicted much more blatantly in the Comic-Book Adaptation of IV where the Dragon Eyes are explicitly depicted as Hellish Pupils; Fou-Lu and Deis have them constantly, and Ryu gets them when his Dragon Eye activate. This even goes to the extent of Rhem having Hellish Pupils when she is "ridden"/possessed by Deis, as well as an Affectionate Parody in the "behind the cover" 4-koma comics included in the manga.
 Breath of Fire IV (Video Game) / int_ca3de41e
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No Name Given
 Breath of Fire IV (Video Game) / int_ca87e3ec
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No Name Given: The last evocation you find in the game comes from the Rock Dragon, literally "the Nameless One".
 Breath of Fire IV (Video Game) / int_ca87e3ec
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 Breath of Fire IV (Video Game) / int_cc4b45f6
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Word of God
 Breath of Fire IV (Video Game) / int_cc4b45f6
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Per Word of Capcom the PabPab language is largely comprised of combinations of English prefixes and Japanese suffixes — thus counting as a potential Bilingual Bonus for speakers of both English and Japanese.
 Breath of Fire IV (Video Game) / int_cc4b45f6
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 Breath of Fire IV (Video Game) / int_cdcd7a78
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Derelict Graveyard
 Breath of Fire IV (Video Game) / int_cdcd7a78
comment
Derelict Graveyard: Sandflier Valley is obviously filled with wrecks of Sandfliers. The Cove in the Salt Sea is a ship version.
 Breath of Fire IV (Video Game) / int_cdcd7a78
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 Breath of Fire IV (Video Game) / int_ce9a1c4a
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Underground Level
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comment
Underground Level: There are heaps of these.
 Breath of Fire IV (Video Game) / int_ce9a1c4a
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 Breath of Fire IV (Video Game) / int_ceef363b
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Shameful Shrinking
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comment
Shameful Shrinking: Ursula and Scias try to hijack a sandflier (long story). The merchant who owned it is Marlok, who gave the party a dressing down (before deciding to lend them the money to buy their own), causing the members of the party who did it to shrink.
 Breath of Fire IV (Video Game) / int_ceef363b
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 Breath of Fire IV (Video Game) / int_d24ed873
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Developer's Foresight
 Breath of Fire IV (Video Game) / int_d24ed873
comment
Developer's Foresight: Early on you have the option to let Nina go on with her business by herself. There are a few opportunities to get her to rejoin you, but if you keep going until you get the information to access Sarai's black market there will be a special cutscenenote (Nina got conned out of her money and will be at Sarai's entrance looking dejected) and have Nina join your party again.
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 Breath of Fire IV (Video Game) / int_d3327df0
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Defend Command
 Breath of Fire IV (Video Game) / int_d3327df0
comment
The Guard command, aside from the obvious, now takes over for the previous game's Examine command in learning enemy skills. Meanwhile, Examine itself (now working as an Enemy Scan) doesn't use up a turn. Also, Examine actually has a short blurb showing if that enemy has a learnable skill (highlighted in blue).
 Breath of Fire IV (Video Game) / int_d3327df0
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 Breath of Fire IV (Video Game) / int_d59dd886
type
Metal Detector Puzzle
 Breath of Fire IV (Video Game) / int_d59dd886
comment
Metal Detector Puzzle: An early mini-game where you had to find buried parts to repair your sand-ship with. The mini-game could later be revisited to dig up various materials with which you could craft special pieces of armor for Ershin, and abusing this can lead to a Disc-One Nuke for her.
 Breath of Fire IV (Video Game) / int_d59dd886
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Anti-Frustration Features
 Breath of Fire IV (Video Game) / int_d6f284a3
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Anti-Frustration Features: Masters in comparison to the previous game are a mixed bag: you don't need Level Grinding to learn their skills anymore (meaning you can shuffle between Masters for their stat bonuses without resetting the Master's level requirement), but the new varied requirements are very daunting for everyone except the most invested players. For that matter, you can remotely change Masters any time the player sets up camp, allowing for faster Min-Maxing adjustments. However, you still need to personally visit them to learn their skills. In the previous game you have to either consult a Master or check the list in camp to remember their stat bonuses and penalties. Here you can actually see them in a character's status screen. Another point to the Master learning system is that in the previous game, they don't personally tell you if you have finally learned all their skills (you have to consult your Master list in the camp for that). Here the Masters will actually commend you as soon as you finish their final task. For skill learning in general, the Skill List is now an actual checklist that tells you how many more skills you need to find whether from monsters or from the Masters. Unlike III, where the Fairy Village is only visited through certain portals on the overworld, the Village portal, like the Master list, is available in camp. AP-restoring items in previous games are extremely rare and cannot be bought from regular shops. Here you can actually buy Wisdom Seeds (restores 30 AP) once you unlock the shop in Fairy Village. Concentration Points, introduced in this game, allows characters to recover their AP while in the back row. While the recovered AP doesn't carry over between battles, this is a godsend for longer boss battles. The Guard command, aside from the obvious, now takes over for the previous game's Examine command in learning enemy skills. Meanwhile, Examine itself (now working as an Enemy Scan) doesn't use up a turn. Also, Examine actually has a short blurb showing if that enemy has a learnable skill (highlighted in blue). Meryleep, the Fairy Master of III, will only appear when you throw a rock into her pond, which is a tedious process especially because you have to visit her multiple times. Njomo, Meryleep's counterpart in this game, doesn't have such requirements, and you can talk to her as soon as you find her. Ammonia revives a KO'd character to a critical (yellow) status depending on their max HP, which is a massive improvement over the Ammonia's effect in III. In Chapter 2, you’re locked out of Chapter 1’s area, meaning you can’t learn Burn from the Mage Goo enemies. Ryu has a solo portion where he’ll face off against Nut enemies, who have sky-high physical evasion. To prevent a situation where you can’t progress, there are enemies in the area that teach the learnable Eddy spell.
 Breath of Fire IV (Video Game) / int_d6f284a3
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 Breath of Fire IV (Video Game) / int_d99a228f
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Unusually Uninteresting Sight
 Breath of Fire IV (Video Game) / int_d99a228f
comment
Unusually Uninteresting Sight: Both played straight and subverted: Fou-Lu in Sonne, who is portrayed by Mami as her brain-injured cousin Ryong. No matter her cousin has horns in one of the few towns in the game not comprised of Beast Men. The landlord is in fact the only one who mentions something amiss. Played straight and subverting the prior occurrence at the same time when Ryu returns to Sonne later in the game, where Ryu is greeted as if he were the missing "Ryong", despite the fact Ryu has blue hair and no horns and a definite lack of Ye Olde Butcherede Englishe. Either Sonne is a village full of psychic farmers, or they possess ridiculously strong facial recognition abilities (in the artwork Ryu and Fou-Lu share the same face, but this is hard to see since they have vastly different expressions and features).
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FlyingSeaFoodSpecial
 Breath of Fire IV (Video Game) / int_d9e8a080
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Flying Sea Food Special: Skulfish, the first boss in the game. Flyfish are also seen above the clouds when the party visits the Wind Dragon.
 Breath of Fire IV (Video Game) / int_d9e8a080
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 Breath of Fire IV (Video Game) / int_da484c4a
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Drunken Master
 Breath of Fire IV (Video Game) / int_da484c4a
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Scias is a literal Drunken Master in the original Japanese game, which was changed to having a severe stuttering problem in the English localization.
 Breath of Fire IV (Video Game) / int_da484c4a
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 Breath of Fire IV (Video Game) / int_da4d59ae
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Memento MacGuffin
 Breath of Fire IV (Video Game) / int_da4d59ae
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In the manga adaptation, Mami's bells are a Memento MacGuffin a second time during the Battle in the Center of the Mind between Fou-Lu and Ryu (leading from the Bad Ending to the Good Ending). Fou-Lu literally breaks down sobbing upon being confronted by Ryu...whilst Ryu holds Mami's bells in his hand.
 Breath of Fire IV (Video Game) / int_da4d59ae
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 Breath of Fire IV (Video Game) / int_dbd8e795
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Gaiden Game
 Breath of Fire IV (Video Game) / int_dbd8e795
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Gaiden Game: Two separate sidestory games in IV's universe exist (Breath of Fire IV - The Sword of Flame & the Magic of Wind and Breath of Fire IV: Faeries Light Key) along with two other Gaiden Games: A Spin-Off of the fishing game from IV (Breath of Fire: Dragon Fisherman) and a "Great Dalmuti"/"Millionaire"/"President"/"Asshole" game featuring characters from IV (Breath of Daifugo). Unfortunately, due to the platform and carrier these were released for (Japanese smartphones using Qualcomm's BREW OS, and most of these being an exclusive to NTT's DoCoMo mobile phone network) these are, to a one, No Export for You and likely to remain so permanently. Of note, Breath of Daifugo and Breath Of Fire: Dragon Fisherman were co-releases with a Street Fighter Gaiden Game (a Solitaire port) and the BREW-phone version of Mega Man 2 respectively, whilst the sidestory games were released at the same time as the Comic-Book Adaptation; adverts within Comic Blade Avarus and the volumes published by Mag Garden included adverts for the Gaiden Games.
 Breath of Fire IV (Video Game) / int_dbd8e795
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 Breath of Fire IV (Video Game) / int_dc1761bd
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A God Am I
 Breath of Fire IV (Video Game) / int_dc1761bd
comment
A God Am I: Several minor bosses get empowered by the Endless, it results in them thinking that they're gods themselves. Ryu's party and Fou-lu each face one over their respective scenarios (golem-like monsters that were transformed by the Sea and Mountain Dragons, respectively).
 Breath of Fire IV (Video Game) / int_dc1761bd
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 Breath of Fire IV (Video Game) / int_dcb9c541
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Ship Tease
 Breath of Fire IV (Video Game) / int_dcb9c541
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Ship Tease: The manga adaptation has this in spades (not surprisingly, seeing as it was in a manga magazine geared towards young adult women), particularly regarding Fou-Lu x Mami.
 Breath of Fire IV (Video Game) / int_dcb9c541
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 Breath of Fire IV (Video Game) / int_dcbe8a6e
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Chekhov's Gunman
 Breath of Fire IV (Video Game) / int_dcbe8a6e
comment
Chekhov's Gunman: Some of the NPCs in the game have prominent roles before becoming Masters: Lyta, Marlok, Khan, Stoll, Bunyan, and the Abbess. In the Ludian region there's a sign pointing to a fishing spot, written by another Master that you won't meet until MUCH later, Gyosil.
 Breath of Fire IV (Video Game) / int_dcbe8a6e
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 Breath of Fire IV (Video Game) / int_dda99fa8
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Despair Event Horizon
 Breath of Fire IV (Video Game) / int_dda99fa8
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In the manga adaptation this is especially brought home; Mami's death ends up a Despair Event Horizon twice for Fou-Lu, and after Ryu's Kaiser Dragon RAGE he literally breaks down sobbing in Nina's arms asking why Humans Are Cruel to Each Other. Elina's Mercy Killing is especially'portrayed as a Despair Event Horizon for Cray and Nina as well (the latter being shellshocked, the former nearly suffering a Heroic BSoD himself).
 Breath of Fire IV (Video Game) / int_dda99fa8
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 Breath of Fire IV (Video Game) / int_e06d3a98
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In Your Nature to Destroy Yourselves
 Breath of Fire IV (Video Game) / int_e06d3a98
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Fou-Lu three times over: The first in realising the purpose for which he was summoned was impossible due to the intrinsic nature of humanity, the second being the fact that the empire he founded has become irredeemably corrupt and overtly evil, and the third being the inability to save Mami and the knowledge she was tortured and used as Fantastic Nuke Ammo because she loved him. The combination is enough to make him Go Mad from the Revelation.
 Breath of Fire IV (Video Game) / int_e06d3a98
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 Breath of Fire IV (Video Game) / int_e08fcc99
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Battle Theme Music
 Breath of Fire IV (Video Game) / int_e08fcc99
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Battle Theme Music: Two each (normal and boss) for the Eastern and Western continents, respectively; plus accompanying victory fanfares for those continents. The Eastern continent's music utilizes traditional high-fantasy orchestral instrumentation, while the Western one utilizes Chinese-influenced drum-n-bass pieces, complete with chants.
 Breath of Fire IV (Video Game) / int_e08fcc99
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 Breath of Fire IV (Video Game) / int_e0d0fb13
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Please Put Some Clothes On
 Breath of Fire IV (Video Game) / int_e0d0fb13
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Please Put Some Clothes On: Nina first finds Ryu Naked on Arrival unconscious inside a crater after a dragon attack. When he awakens he stands up and gives her a full frontal Naked First Impression and Nina stares at a loss for words until she blushes and gives him clothes from the nearby ruined caravan, looking away while asking him to please put them on.
 Breath of Fire IV (Video Game) / int_e0d0fb13
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 Breath of Fire IV (Video Game) / int_e1896cff
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Never Grew Up
 Breath of Fire IV (Video Game) / int_e1896cff
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Never Grew Up: The entire town of Chek, with the possible exception of the Abbess.
 Breath of Fire IV (Video Game) / int_e1896cff
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 Breath of Fire IV (Video Game) / int_e2c4b927
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Dub Name Change
 Breath of Fire IV (Video Game) / int_e2c4b927
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Literally all of the NPC dragons with the exception of Deis also suffer this (in an unusual variation in which the Dub Name Change consisted of changing their names to Koreanisations of what type of dragon they were).
 Breath of Fire IV (Video Game) / int_e2c4b927
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No Export for You
 Breath of Fire IV (Video Game) / int_e5e8fcf0
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Unfortunately, due to the platform and carrier these were released for (Japanese smartphones using Qualcomm's BREW OS, and most of these being an exclusive to NTT's DoCoMo mobile phone network) these are, to a one, No Export for You and likely to remain so permanently.
 Breath of Fire IV (Video Game) / int_e5e8fcf0
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 Breath of Fire IV (Video Game) / int_e63317eb
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Green Hill Zone
 Breath of Fire IV (Video Game) / int_e63317eb
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Green Hill Zone: The green forested areas around Ludia, Worent and Wyndia.
 Breath of Fire IV (Video Game) / int_e63317eb
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 Breath of Fire IV (Video Game) / int_e69e12b2
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Combination Attack
 Breath of Fire IV (Video Game) / int_e69e12b2
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Combination Attack: Combining certain elements together when using combos creates a combo-only spell depending on the level of the spells used.
 Breath of Fire IV (Video Game) / int_e69e12b2
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 Breath of Fire IV (Video Game) / int_e9e35e8f
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Exact Words
 Breath of Fire IV (Video Game) / int_e9e35e8f
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Exact Words: Scias was told to merely "watch over Ryu and friends"; his employer never said anything about stopping them with whatever scheme they cooked up.
 Breath of Fire IV (Video Game) / int_e9e35e8f
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 Breath of Fire IV (Video Game) / int_eabd22f9
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Achievement System
 Breath of Fire IV (Video Game) / int_eabd22f9
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Achievement System: The later Masters have final tasks that requires extensive knowledge of the game's mechanics to fulfill. These range from a high combo count (Kyrik; 70+ hits), mastery of the Fishing Minigame (Gyosil; 9,500 points) and especially one about inflicting massive damage in a singlenote non-combo hit (Bunyan; 12,000 damage).
 Breath of Fire IV (Video Game) / int_eabd22f9
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 Breath of Fire IV (Video Game) / int_eb27c1f2
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Sealed Good in a Can
 Breath of Fire IV (Video Game) / int_eb27c1f2
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Sealed Good in a Can: Deis trapped in Ershin's armor.
 Breath of Fire IV (Video Game) / int_eb27c1f2
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Sprite/Polygon Mix
 Breath of Fire IV (Video Game) / int_ed3c6b4c
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Sprite/Polygon Mix: Most enemies are sprite-based, but some of the bosses use 3D models.
 Breath of Fire IV (Video Game) / int_ed3c6b4c
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Gusty Glade
 Breath of Fire IV (Video Game) / int_ee6d30d8
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Gusty Glade: The caves beneath Wyndia have strong gusts of wind pushing you around.
 Breath of Fire IV (Video Game) / int_ee6d30d8
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 Breath of Fire IV (Video Game) / int_ee7a60e9
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One-Steve Limit
 Breath of Fire IV (Video Game) / int_ee7a60e9
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One-Steve Limit: Deis specifically asks Ershin to call her by her real name, instead of calling her "Ershin".
 Breath of Fire IV (Video Game) / int_ee7a60e9
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 Breath of Fire IV (Video Game) / int_ee9877ea
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Too Good for This Sinful Earth
 Breath of Fire IV (Video Game) / int_ee9877ea
comment
Too Good for This Sinful Earth: Princess Elina, who pretty much devoted her life to finding a way to end the war and promote peaceful coexistence between the continents, and consequently, was well loved by the people in the east. She was chosen by Yuna as a sacrifice because of this.
 Breath of Fire IV (Video Game) / int_ee9877ea
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 Breath of Fire IV (Video Game) / int_f2159a54
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Chain of Deals
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Chain of Deals: Various characters will exchange "Ball" items (Lead Ball, Copper Ball, etc.) throughout the game. This becomes useful when apprenticing under Marlok, who rewards the player with new skills depending on which ball the player has acquired.
 Breath of Fire IV (Video Game) / int_f2159a54
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 Breath of Fire IV (Video Game) / int_f22f395f
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Keep It Foreign
 Breath of Fire IV (Video Game) / int_f22f395f
comment
Keep It Foreign: The Dub Name Change of Master to Ershin. note  The original name was too much of a spoiler in English, so the character was renamed Ershin — Chinese for "Two Souls" — to preserve the Prophetic Name.
 Breath of Fire IV (Video Game) / int_f22f395f
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 Breath of Fire IV (Video Game) / int_f3626b09
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Mercy Kill
 Breath of Fire IV (Video Game) / int_f3626b09
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Cray: Being unable to return Elina to Wyndia, and in fact being forced to euthanise her after she is turned into an artificial Endless. This would also apply to Nina as well.
 Breath of Fire IV (Video Game) / int_f3626b09
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Jungle Japes
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Jungle Japes: The jungle around the Pabpab village.
 Breath of Fire IV (Video Game) / int_f3c2fec5
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Mix-and-Match Critters
 Breath of Fire IV (Video Game) / int_f5eda11
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Mix-and-Match Critters: Pretty much all the NPC dragons/Endless fall into this category; justified in that each dragon is the Physical God of a specific element or force.
 Breath of Fire IV (Video Game) / int_f5eda11
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Stone Wall
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comment
Stone Wall: Two types of enemies found at the Abandoned Village, the Trunked and the Trean, have a TON of HP and defenses and HP regeneration, but will not attack the party. The perfect punching bags for practicing Combos. Chopam in the Ancient Tomb is invincible in its first two turns.
 Breath of Fire IV (Video Game) / int_f62cc38a
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 Breath of Fire IV (Video Game) / int_f821e963
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The Very Definitely Final Dungeon
 Breath of Fire IV (Video Game) / int_f821e963
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Chedo, the Imperial Capital and the second-to-last dungeon of the game, right outside The Very Definitely Final Dungeon. By the time Ryu and company make it there, the city has been ravaged by A-Tur's monsters on Fou-lu's command, leaving most of it in ruin.
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Forever War
 Breath of Fire IV (Video Game) / int_fbb54ba6
comment
Forever War: The conflict between the Fou Empire and the Alliance in IV. The two continents have been in a Cold War that has lasted 600 years, punctuated by four world wars and the incipient threat of a fifth.
 Breath of Fire IV (Video Game) / int_fbb54ba6
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 Breath of Fire IV (Video Game) / int_fc07d409
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Hopeless Boss Fight
 Breath of Fire IV (Video Game) / int_fc07d409
comment
Hopeless Boss Fight: A grim variation. If you take Fou-Lu's offer to merge with him, Ryu becomes absorbed and then the Infinity Dragon is summoned to battle the rest of your party. Only here, you're controlling the Infinity Dragon, leaving you with maxed stats and overpowered moves to waste your former allies with. After you're finished with them, the bad ending plays. Also subverted in that it's possible to let them defeat you via hacks, but that immediately leads to a standard Game Over, turning this whole thing into a lose-lose situation.
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Non-Malicious Monster
 Breath of Fire IV (Video Game) / int_fd1b902c
comment
Non-Malicious Monster: In the beginning of the game, during a surprise encounter with the Sand Dragon, Nina comments that dragons don't usually attack people, but Cray interjects that even if it doesn't mean any harm, they mustn't let the Dragon hit them.
 Breath of Fire IV (Video Game) / int_fd1b902c
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Dead Hat Shot
 Breath of Fire IV (Video Game) / int_fdc83c2c
comment
Dead Hat Shot: How Fou-Lu discovered that Mami was the human ammo in the Carronade — specifically by seeing her hair-bells fall out of the sky shortly after he himself had been Hex Nuked. Quite possibly one of the most tragic Dead Hat Shot moments depicted, in fact, because it's also the point Fou-Lu goes Woobie, Destroyer of Worlds and decides Humans Are the Real Monsters. And yes, the manga turns it up to a major Tear Jerker that involves Ryu as well.
 Breath of Fire IV (Video Game) / int_fdc83c2c
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_fdc83c2c
featureConfidence
1.0
 Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game) / int_fdc83c2c
 Breath of Fire IV (Video Game) / int_fe069e49
type
Critical Hit Class
 Breath of Fire IV (Video Game) / int_fe069e49
comment
Critical Hit Class: The Master Njomo's passive, Pique, will ensure that all reprisals are criticals.
 Breath of Fire IV (Video Game) / int_fe069e49
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_fe069e49
featureConfidence
1.0
 Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game) / int_fe069e49
 Breath of Fire IV (Video Game) / int_ff34c05a
type
Item Crafting
 Breath of Fire IV (Video Game) / int_ff34c05a
comment
Item Crafting: The blacksmith in Mt. Glom will forge various armors for Ershin from various combinations of scrap.
 Breath of Fire IV (Video Game) / int_ff34c05a
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_ff34c05a
featureConfidence
1.0
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Breath of Fire IV (Video Game) / int_ff34c05a
 Breath of Fire IV (Video Game) / int_ff37e104
type
Treetop Town
 Breath of Fire IV (Video Game) / int_ff37e104
comment
Tree Top Town: The Pabpab village resides in trees, since it's in the middle of a swamp.
 Breath of Fire IV (Video Game) / int_ff37e104
featureApplicability
1.0
 Breath of Fire IV (Video Game) / int_ff37e104
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type
ItemName
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Breath of Fire IV (Video Game)

The following is a list of statements referring to the current page from other pages.

 Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game)
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 Breath of Fire IV (Video Game)
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 Breath of Fire IV (Video Game)
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Human Resources / int_2cb2e5ed
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Humans Are Bastards / int_2cb2e5ed
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I Know Your True Name / int_2cb2e5ed
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Japanese Video Games / int_2cb2e5ed
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Keep It Foreign / int_2cb2e5ed
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Kill Sat / int_2cb2e5ed
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Kill the Cutie / int_2cb2e5ed
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King in the Mountain / int_2cb2e5ed
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 Breath of Fire IV (Video Game)
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Love Dodecahedron / int_2cb2e5ed
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Love to Hate / int_2cb2e5ed
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Mad Doctor / int_2cb2e5ed
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Never Grew Up / int_2cb2e5ed
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Weak to Fire / int_2cb2e5ed
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Welcome Back, Traitor / int_2cb2e5ed
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Who Would Be Stupid Enough? / int_2cb2e5ed
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Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game)
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Breath of Fire IV (Video Game)