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Bullet Heaven (Video Game)

 Bullet Heaven (Video Game)
type
TVTItem
 Bullet Heaven (Video Game)
label
Bullet Heaven (Video Game)
 Bullet Heaven (Video Game)
page
BulletHeaven
 Bullet Heaven (Video Game)
comment
One of three spin-off games of the Epic Battle Fantasy series, a Touhou Project-inspired Bullet Hell Shoot 'Em Up. The sequel, Bullet Heaven 2, has its separate trope page.You can play it at Kongregate here or on Newgrounds here. On May 30, 2022, an enhanced version was included as part of the Epic Battle Fantasy Collection on Steam, available for purchase here.
 Bullet Heaven (Video Game)
fetched
2024-04-19T01:01:59Z
 Bullet Heaven (Video Game)
parsed
2024-04-19T01:01:59Z
 Bullet Heaven (Video Game)
isPartOf
DBTropes
 Bullet Heaven (Video Game) / int_17761744
type
Heal Thyself
 Bullet Heaven (Video Game) / int_17761744
comment
Must be at full health, or you just get a heart to Heal Thyself by following the above points.
 Bullet Heaven (Video Game) / int_17761744
featureApplicability
1.0
 Bullet Heaven (Video Game) / int_17761744
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1.0
 Bullet Heaven (Video Game)
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Bullet Heaven (Video Game) / int_17761744
 Bullet Heaven (Video Game) / int_42d9daf9
type
No Fair Cheating
 Bullet Heaven (Video Game) / int_42d9daf9
comment
No Fair Cheating: Downplayed; both games have built-in cheats, but using them only drops your score and rank.
 Bullet Heaven (Video Game) / int_42d9daf9
featureApplicability
1.0
 Bullet Heaven (Video Game) / int_42d9daf9
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1.0
 Bullet Heaven (Video Game)
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Bullet Heaven (Video Game) / int_42d9daf9
 Bullet Heaven (Video Game) / int_4577bd49
type
Gameplay Grading
 Bullet Heaven (Video Game) / int_4577bd49
comment
Gameplay Grading: Both Bullet Heaven games grade you based on your overall score: BH1 grades you on an F to S scale, and your score is modified by enemies killed and hits taken. Four cheats exist, but they lower your score enough to drop your rank once for each one used. The survival level keeps the "kills" factor, but grades you based on the farthest wave you reach in one run. BH2 separates each stage into 10 main waves plus 3 bonus ones depending on your performance. Points are obtained based on kills (as above), fast time, bullets cleared, and money collected, but the most important high-score factor is the DIAMONDS from perfect waves! The criteria for a perfect wave are as follows: All enemies killed, No damage taken, No bombs used, and Must be at full health, or you just get a heart to Heal Thyself by following the above points. BH2 also modifies the rank scale from its predecessor by allowing you to go up to 3 stars above the A rank, complete with a cool jingle for the star ranks! As well as displaying stage ratings, completing all stages in one world displays a world rating based on your lowest stage score (example: if you have all 3-stars except for one star on one stage, your world rating will be one star. If you got all 3-star ratings, congratulations!). Difficulty is another factor in scoring; raising the base difficulty multiplies your score, but it equally multiplies the score requirement for each rank. Handicaps, however, raise your score but not the rank requirements. This means that handicaps increase how quickly you rank up in a stage if you can handle the additional challenge. Conversely, cheats lower your score, but a negative multiplier only means that your score will stay at 0. Diamonds (and hearts) also recharge both your weapons so you can beat the next wave faster, which is another reason to dodge well.
 Bullet Heaven (Video Game) / int_4577bd49
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1.0
 Bullet Heaven (Video Game) / int_4577bd49
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1.0
 Bullet Heaven (Video Game)
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Bullet Heaven (Video Game) / int_4577bd49
 Bullet Heaven (Video Game) / int_471fdb9e
type
Defeat Equals Explosion
 Bullet Heaven (Video Game) / int_471fdb9e
comment
Defeat Equals Explosion: Every boss explodes upon defeat; in the second game, they release a cloud of bullets all over the screen when this happens. Fortunately, these bullets can't harm you, as they are just for show. Exaggerated by the Hard and Heavenly difficulties, in which EVERY enemy explodes into bullets upon death, only this doubles as Taking You with Me.
 Bullet Heaven (Video Game) / int_471fdb9e
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1.0
 Bullet Heaven (Video Game) / int_471fdb9e
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 Bullet Heaven (Video Game)
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Bullet Heaven (Video Game) / int_471fdb9e
 Bullet Heaven (Video Game) / int_519f108a
type
Throwing Your Sword Always Works
 Bullet Heaven (Video Game) / int_519f108a
comment
Throwing Your Sword Always Works: Matt shoots tons of swords at enemies.
 Bullet Heaven (Video Game) / int_519f108a
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1.0
 Bullet Heaven (Video Game) / int_519f108a
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1.0
 Bullet Heaven (Video Game)
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Bullet Heaven (Video Game) / int_519f108a
 Bullet Heaven (Video Game) / int_589e54d3
type
Charged Attack
 Bullet Heaven (Video Game) / int_589e54d3
comment
Charged Attack: There's a charging system when it comes to weapons; the longer you take to fire either your main or sub-weapon, the more energy it will build up. Main weapons will gain attributes like piercing or splitting when charged, while sub-weapons usually just increase the time you can keep the sub-weapon active, or how many uses it has.
 Bullet Heaven (Video Game) / int_589e54d3
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1.0
 Bullet Heaven (Video Game) / int_589e54d3
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1.0
 Bullet Heaven (Video Game)
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Bullet Heaven (Video Game) / int_589e54d3
 Bullet Heaven (Video Game) / int_63cad64b
type
Threatening Shark
 Bullet Heaven (Video Game) / int_63cad64b
comment
Threatening Shark: Sharks appear as enemies, flying in quickly from the sides and usually on the bottom half of the screen (ie. where the player tends to be).
 Bullet Heaven (Video Game) / int_63cad64b
featureApplicability
1.0
 Bullet Heaven (Video Game) / int_63cad64b
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1.0
 Bullet Heaven (Video Game)
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Bullet Heaven (Video Game) / int_63cad64b
 Bullet Heaven (Video Game) / int_7228d0cb
type
Game Over
 Bullet Heaven (Video Game) / int_7228d0cb
comment
Game Over: Both this game and the sequel say "Level Failed" after the player runs out of hearts.
 Bullet Heaven (Video Game) / int_7228d0cb
featureApplicability
1.0
 Bullet Heaven (Video Game) / int_7228d0cb
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 Bullet Heaven (Video Game)
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Bullet Heaven (Video Game) / int_7228d0cb
 Bullet Heaven (Video Game) / int_75f38750
type
Kaizo Trap
 Bullet Heaven (Video Game) / int_75f38750
comment
Kaizo Trap: Bullets don't clear after you pass waves or even levels, meaning it's entirely possible to die right after beating a boss! There's even an an achievement for dying with no enemies onscreen! Made worse with slower computers in that the game can slow down during boss battles (which can be advantageous in the right amount), then speed back up once the boss stops shooting.
 Bullet Heaven (Video Game) / int_75f38750
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1.0
 Bullet Heaven (Video Game) / int_75f38750
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1.0
 Bullet Heaven (Video Game)
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Bullet Heaven (Video Game) / int_75f38750
 Bullet Heaven (Video Game) / int_7db2e3e0
type
Invincibility Power-Up
 Bullet Heaven (Video Game) / int_7db2e3e0
comment
Invincibility Power-Up: Enemies in both games can drop a shield powerup that functions as a Deflector Shield and and Attack Reflector, though it doesn't protect against the generally far more avoidable Collision Damage. The second game also has a (very expensive) cheat that makes you invincible but totally nulls your score!
 Bullet Heaven (Video Game) / int_7db2e3e0
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1.0
 Bullet Heaven (Video Game) / int_7db2e3e0
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1.0
 Bullet Heaven (Video Game)
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Bullet Heaven (Video Game) / int_7db2e3e0
 Bullet Heaven (Video Game) / int_8aeccf04
type
Bullet Hell
 Bullet Heaven (Video Game) / int_8aeccf04
comment
Bullet Hell: Even the bullets shoot bullets!
 Bullet Heaven (Video Game) / int_8aeccf04
featureApplicability
1.0
 Bullet Heaven (Video Game) / int_8aeccf04
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1.0
 Bullet Heaven (Video Game)
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Bullet Heaven (Video Game) / int_8aeccf04
 Bullet Heaven (Video Game) / int_8ee83b3e
type
Numerical Hard
 Bullet Heaven (Video Game) / int_8ee83b3e
comment
Numerical Hard: Averted: The sequel to Bullet Heaven adds a lot more of bullets to enemy attacks.
 Bullet Heaven (Video Game) / int_8ee83b3e
featureApplicability
-1.0
 Bullet Heaven (Video Game) / int_8ee83b3e
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 Bullet Heaven (Video Game)
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Bullet Heaven (Video Game) / int_8ee83b3e
 Bullet Heaven (Video Game) / int_c513249
type
Harder Than Hard
 Bullet Heaven (Video Game) / int_c513249
comment
Harder Than Hard: The bonus levels. They're just upgraded versions of the bosses. This being a Bullet Hell game, have fun finding the parts of the screen that aren't occupied with pain.
 Bullet Heaven (Video Game) / int_c513249
featureApplicability
1.0
 Bullet Heaven (Video Game) / int_c513249
featureConfidence
1.0
 Bullet Heaven (Video Game)
hasFeature
Bullet Heaven (Video Game) / int_c513249
 Bullet Heaven (Video Game) / int_f711f899
type
Rank Inflation
 Bullet Heaven (Video Game) / int_f711f899
comment
Rank Inflation: Doing well enough rewards you with an S rank. With the use of handicaps in the Epic Battle Fantasy Collection version, it's possible to get an S+ or even S++ rank at the end of the level.
 Bullet Heaven (Video Game) / int_f711f899
featureApplicability
1.0
 Bullet Heaven (Video Game) / int_f711f899
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 Bullet Heaven (Video Game)
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Bullet Heaven (Video Game) / int_f711f899
 Bullet Heaven (Video Game) / int_fac8c4d6
type
No-Damage Run
 Bullet Heaven (Video Game) / int_fac8c4d6
comment
No-Damage Run: Doing this is one of the best ways to achieve high scores. (The sequel allows you to add handicaps, as well.)
 Bullet Heaven (Video Game) / int_fac8c4d6
featureApplicability
1.0
 Bullet Heaven (Video Game) / int_fac8c4d6
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 Bullet Heaven (Video Game)
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Bullet Heaven (Video Game) / int_fac8c4d6
 Bullet Heaven (Video Game) / int_name
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ItemName
 Bullet Heaven (Video Game) / int_name
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 Bullet Heaven (Video Game) / int_name
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 Bullet Heaven (Video Game) / int_name
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 Bullet Heaven (Video Game)
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Bullet Heaven (Video Game) / int_name
 Bullet Heaven (Video Game) / int_name
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Bullet Heaven (Video Game)

The following is a list of statements referring to the current page from other pages.

 Bullet Heaven (Video Game)
hasFeature
Achievement System / int_95899950
 Bullet Heaven (Video Game)
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Comedy Video Games / int_95899950
 Bullet Heaven (Video Game)
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Cute 'em Up / int_95899950
 Bullet Heaven (Video Game)
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Giant Enemy Crab / int_95899950
 Bullet Heaven (Video Game)
hasFeature
Lethal Lava Land / int_95899950
 Bullet Heaven (Video Game)
hasFeature
Life Meter / int_95899950
 Bullet Heaven (Video Game)
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RPG Elements / int_95899950
 Bullet Heaven (Video Game)
hasFeature
Recursive Ammo / int_95899950
 Bullet Heaven (Video Game)
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Sorting Algorithm of Threatening Geography / int_95899950
 Bullet Heaven (Video Game)
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Spin-Off / int_95899950
 Bullet Heaven (Video Game)
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Vague Hit Points / int_95899950
 Bullet Heaven (Video Game)
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Video Games of 2010–2014 / int_95899950
 BulletHeaven
sameAs
Bullet Heaven (Video Game)