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Bunny Must Die (Video Game)

 Bunny Must Die (Video Game)
type
TVTItem
 Bunny Must Die (Video Game)
label
Bunny Must Die (Video Game)
 Bunny Must Die (Video Game)
page
BunnyMustDie
 Bunny Must Die (Video Game)
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Bunny Must Die! Chelsea and the 7 Devils is a doujin Metroidvania game released in 2006 for Windows PC by Platine Dispositif, the creator of the Gundemonium Series. The game borrows many of the mechanics from Metroid and Castlevania as well as adding many new ones. The most interesting new mechanic in the game is Bunny's ability to slow, freeze, or reverse time. There are also many other abilities, items, and weapons power-ups to play around and experiment with. As an added bonus, there's an unlockable second character that offers a different take on the game's storyline.The introductory plot is as follows: after being near a cattomic power plant explosion, poor Bunny has been cursed with a pair of cat ears. Soon, a "fat prophet" appears and guides her to the Cave of the Devils to help get rid of her curse. Unfortunately for Bunny upon entering the cave, the "fat prophet" gets attacked by some random steer, gets stabbed twenty four times by its horns and dies. Thankfully the steer just wanders off after killing him, but Bunny is now lost in the Cave of the Devils still needing to find a way to remove her curse.An unofficial English translation patch of the original Japanese game by Non-Directional Translations can be found here (click on "1.1" under "Patch Version", requires rev.060916). Bunny Must Die! eventually received an official overseas release by Rockin' Android on September 2012 through Desura, with optional remastered soundtrack (provided by Woofle, who arranged the soundtrack for Hitogata Happa) and slightly updated graphics. It was also featured as part of Indie Royale's Back to School Bundle of 2012 before its official release. The game was also available on GamersGate, Playism, and finally Steam. An updated version of the game was also released in Japan on July 2016 via the PlayStation Store for the PlayStation 4 and Vita, featuring a new art style, widescreen capability, new rooms, and a few other features such as new abilities and a shop which you can access from the menu that grants you some power-ups. Unfortunately, as of June 1, 2019, the game has been removed from Steam and other digital distribution platforms alongside the Gundemonium series at the request of the developer, however the developer has mentioned that these games will be updated in the future. A version based on the PlayStation 4 and Vita version was announced for the Nintendo Switch and was released on July 21, 2022.Not to be confused with Space Bunnies Must Die, a third-person action game.
 Bunny Must Die (Video Game)
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2023-09-04T20:44:19Z
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 Bunny Must Die (Video Game) / int_11311505
type
Secret A.I. Moves
 Bunny Must Die (Video Game) / int_11311505
comment
Secret A.I. Moves: Bunny and Chelsea as bosses have attacks that you can't ever do.
 Bunny Must Die (Video Game) / int_11311505
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1.0
 Bunny Must Die (Video Game) / int_11311505
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1.0
 Bunny Must Die (Video Game)
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Bunny Must Die (Video Game) / int_11311505
 Bunny Must Die (Video Game) / int_11cdfcf7
type
Chunky Salsa Rule
 Bunny Must Die (Video Game) / int_11cdfcf7
comment
Chunky Salsa Rule: If you get smashed into a wall, the game gives you a message that says "Whoops; you're inside a wall!" and you die.
 Bunny Must Die (Video Game) / int_11cdfcf7
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1.0
 Bunny Must Die (Video Game) / int_11cdfcf7
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Bunny Must Die (Video Game) / int_11cdfcf7
 Bunny Must Die (Video Game) / int_12d9447
type
Another Side, Another Story
 Bunny Must Die (Video Game) / int_12d9447
comment
Another Side, Another Story: If Bunny collects seven time power ups and beats the game, it unlocks the mode Chelsea and 7 Devils, where you play as Chelsea to see more of the plot.
 Bunny Must Die (Video Game) / int_12d9447
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1.0
 Bunny Must Die (Video Game) / int_12d9447
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Bunny Must Die (Video Game) / int_12d9447
 Bunny Must Die (Video Game) / int_15da4941
type
Badass Adorable
 Bunny Must Die (Video Game) / int_15da4941
comment
Badass Adorable: Bunny. Seriously, how many Rule of Cute tropes can you count on her just on this page?
 Bunny Must Die (Video Game) / int_15da4941
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1.0
 Bunny Must Die (Video Game) / int_15da4941
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Bunny Must Die (Video Game) / int_15da4941
 Bunny Must Die (Video Game) / int_17ce80aa
type
All There in the Manual
 Bunny Must Die (Video Game) / int_17ce80aa
comment
All There in the Manual: Full names of most bosses can only be found in manual and Achievements list.
 Bunny Must Die (Video Game) / int_17ce80aa
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1.0
 Bunny Must Die (Video Game) / int_17ce80aa
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 Bunny Must Die (Video Game)
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Bunny Must Die (Video Game) / int_17ce80aa
 Bunny Must Die (Video Game) / int_18ce8f1d
type
Full-Frontal Assault
 Bunny Must Die (Video Game) / int_18ce8f1d
comment
Full-Frontal Assault: The catgirls Bunny and Chelsea run into are lacking clothes outside of some wrist-cuffs, high-heels, thigh-highs, and a bell collar. The fourth devil, Baron Bramdeau, performs a literal (and deadly) full frontal assault.
 Bunny Must Die (Video Game) / int_18ce8f1d
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1.0
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 Bunny Must Die (Video Game)
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Bunny Must Die (Video Game) / int_18ce8f1d
 Bunny Must Die (Video Game) / int_1e7487cd
type
Breaking the Fourth Wall
 Bunny Must Die (Video Game) / int_1e7487cd
comment
Breaking the Fourth Wall: "It's not a bug?" "I'm Chelsea Mamanaju, the real protagonist of this game."
 Bunny Must Die (Video Game) / int_1e7487cd
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1.0
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Bunny Must Die (Video Game) / int_1e7487cd
 Bunny Must Die (Video Game) / int_1f0f3d6f
type
Cute Kitten
 Bunny Must Die (Video Game) / int_1f0f3d6f
comment
Cute Kitten: Nuko Do Maron, the third Devil, is a giant photo-realistic kitten.
 Bunny Must Die (Video Game) / int_1f0f3d6f
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1.0
 Bunny Must Die (Video Game) / int_1f0f3d6f
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 Bunny Must Die (Video Game)
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Bunny Must Die (Video Game) / int_1f0f3d6f
 Bunny Must Die (Video Game) / int_21f394ce
type
Spice Up the Subtitles
 Bunny Must Die (Video Game) / int_21f394ce
comment
Spice Up the Subtitles: Bunny is very foul-mouthed in the fan translation patch.
 Bunny Must Die (Video Game) / int_21f394ce
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1.0
 Bunny Must Die (Video Game) / int_21f394ce
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Bunny Must Die (Video Game) / int_21f394ce
 Bunny Must Die (Video Game) / int_263bb4ec
type
Wave-Motion Gun
 Bunny Must Die (Video Game) / int_263bb4ec
comment
Wave-Motion Gun: A lot of enemies shoot continuous beams, but the large walking turret enemies probably count the most. Probably the worst example is the first stage of the Chelsea fight, where she shoots massive beams that chase Bunny down and absolutely wreck her HP if she gets caught in one of them.
 Bunny Must Die (Video Game) / int_263bb4ec
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1.0
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 Bunny Must Die (Video Game)
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Bunny Must Die (Video Game) / int_263bb4ec
 Bunny Must Die (Video Game) / int_2e6a41e0
type
Gratuitous English
 Bunny Must Die (Video Game) / int_2e6a41e0
comment
Gratuitous English: Baron Valdmu speaks in English, much to the Japanese-speaking Bunny's dismay. Specifically, he speaks entirely in Zero Wing quotes. In the English patch, he instead speaks in Gratuitous German and says, among other things "Ich bin ein Berliner". Bunny herself starts each load up of the game by crying "Let's go, go, go!" whilst Chelsea set "Get ready." Furthermore, Chelsea and Bunny both announce power and time/mana boosting pickups in English. Chelsea announces her spells in English too; Bunny does the same for her items.
 Bunny Must Die (Video Game) / int_2e6a41e0
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Bunny Must Die (Video Game) / int_2e6a41e0
 Bunny Must Die (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Bunny Must Die (Video Game) / int_33ca811a
comment
Game-Breaking Bug: In the Playstation version, the doors to the final dungeon do not open no matter what you do. It took a few weeks before an update fixed it.
 Bunny Must Die (Video Game) / int_33ca811a
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1.0
 Bunny Must Die (Video Game) / int_33ca811a
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Bunny Must Die (Video Game) / int_33ca811a
 Bunny Must Die (Video Game) / int_363e9631
type
Sequential Boss
 Bunny Must Die (Video Game) / int_363e9631
comment
Sequential Boss: Final Boss Chelsea has a whopping seven distinct stages. Septentrion Pleiades has five stages, but this fight happens back to back with possessed Bunny, who also has three stages and is directly followed by yet another three-stage boss (whose second stage is fortunately unbeatable). The game even gives you an award if you manage to finish all those fights without ever running out of HP.
 Bunny Must Die (Video Game) / int_363e9631
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1.0
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 Bunny Must Die (Video Game)
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Bunny Must Die (Video Game) / int_363e9631
 Bunny Must Die (Video Game) / int_44f79734
type
Jump Physics
 Bunny Must Die (Video Game) / int_44f79734
comment
Interestingly, Bunny does start the game with the ability to dash backwards a short distance, and the Jump Physics also allow you to move backwards while airborne, which means it is possible, though quite inconvenient, to move right without the power-up. Needless to say, there are people who have finished the game without this power-up. In fact, if you're going for a low completion-run, skipping the Gears of the Past may be a good idea.
 Bunny Must Die (Video Game) / int_44f79734
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1.0
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Bunny Must Die (Video Game) / int_44f79734
 Bunny Must Die (Video Game) / int_48cffdb7
type
I Want My Mommy!
 Bunny Must Die (Video Game) / int_48cffdb7
comment
I Want My Mommy!: When brought down to critical health, one of Bunny's possible reaction lines is her crying for her mom to save her.
 Bunny Must Die (Video Game) / int_48cffdb7
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_48cffdb7
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 Bunny Must Die (Video Game)
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Bunny Must Die (Video Game) / int_48cffdb7
 Bunny Must Die (Video Game) / int_4a10e526
type
You Have Researched Breathing
 Bunny Must Die (Video Game) / int_4a10e526
comment
You Have Researched Breathing: A rather tongue in cheek usage: Bunny starts the game without the ability to turn around and thus can't walk right. Barely one screen to the left of your starting point is the Gears of the Past, the item that gives you this ability. The game even adds a fancy color effect every time Bunny turns around. This serves mostly as a shout out/parody of the original Metroid, where the Morph Ball was similarly just left of the start, and was necessary to get any further in the game. The game's creator seems to be poking fun at the idea of not just starting you with an ability you will spend no part of the game without. Interestingly, Bunny does start the game with the ability to dash backwards a short distance, and the Jump Physics also allow you to move backwards while airborne, which means it is possible, though quite inconvenient, to move right without the power-up. Needless to say, there are people who have finished the game without this power-up. In fact, if you're going for a low completion-run, skipping the Gears of the Past may be a good idea. Chelsea needs to use Mana to use the ladder. Justified in that she might possibly be using magic to make it materialize.
 Bunny Must Die (Video Game) / int_4a10e526
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1.0
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Bunny Must Die (Video Game) / int_4a10e526
 Bunny Must Die (Video Game) / int_4b4ac0ca
type
Homing Projectile
 Bunny Must Die (Video Game) / int_4b4ac0ca
comment
Roppongi Missile: Weak homing missiles that choose their own targets.
 Bunny Must Die (Video Game) / int_4b4ac0ca
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_4b4ac0ca
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Bunny Must Die (Video Game) / int_4b4ac0ca
 Bunny Must Die (Video Game) / int_50ed1af4
type
Our Demons Are Different
 Bunny Must Die (Video Game) / int_50ed1af4
comment
Our Demons Are Different: A photo-realistic cat as a Devil, for exmaple.
 Bunny Must Die (Video Game) / int_50ed1af4
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1.0
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Bunny Must Die (Video Game) / int_50ed1af4
 Bunny Must Die (Video Game) / int_51567188
type
Cast from Hit Points
 Bunny Must Die (Video Game) / int_51567188
comment
Cast from Hit Points: Inverted; there's a time power that gives you life in exchange for time.
 Bunny Must Die (Video Game) / int_51567188
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_51567188
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 Bunny Must Die (Video Game)
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Bunny Must Die (Video Game) / int_51567188
 Bunny Must Die (Video Game) / int_519f108a
type
Throwing Your Sword Always Works
 Bunny Must Die (Video Game) / int_519f108a
comment
Throwing Your Sword Always Works: Golden Bunny seems to have stolen Chelsea's Swords of Avalon to use as her own. But she doesn't slash with them like the Faust Sword, she outright just throws them like the Sylph Shooter.
 Bunny Must Die (Video Game) / int_519f108a
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1.0
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 Bunny Must Die (Video Game)
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Bunny Must Die (Video Game) / int_519f108a
 Bunny Must Die (Video Game) / int_5334fb89
type
Auto-Revive
 Bunny Must Die (Video Game) / int_5334fb89
comment
Auto-Revive: The function of Chelsea's Elixirs.
 Bunny Must Die (Video Game) / int_5334fb89
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_5334fb89
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1.0
 Bunny Must Die (Video Game)
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Bunny Must Die (Video Game) / int_5334fb89
 Bunny Must Die (Video Game) / int_581f6468
type
Hero of Another Story
 Bunny Must Die (Video Game) / int_581f6468
comment
Hero of Another Story: Used almost quite literally, though the other story happens in an Alternative timeline.
 Bunny Must Die (Video Game) / int_581f6468
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_581f6468
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 Bunny Must Die (Video Game)
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Bunny Must Die (Video Game) / int_581f6468
 Bunny Must Die (Video Game) / int_5d85b6a7
type
Sword Lines
 Bunny Must Die (Video Game) / int_5d85b6a7
comment
Sword Lines: As Bunny swings her Faust Samurai.
 Bunny Must Die (Video Game) / int_5d85b6a7
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1.0
 Bunny Must Die (Video Game) / int_5d85b6a7
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 Bunny Must Die (Video Game)
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Bunny Must Die (Video Game) / int_5d85b6a7
 Bunny Must Die (Video Game) / int_5fc68f05
type
There Was a Door
 Bunny Must Die (Video Game) / int_5fc68f05
comment
There Was A Gate: Inverted in this game. You'll notice later on that destroying gates is much more convenient than opening them.
 Bunny Must Die (Video Game) / int_5fc68f05
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1.0
 Bunny Must Die (Video Game) / int_5fc68f05
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Bunny Must Die (Video Game) / int_5fc68f05
 Bunny Must Die (Video Game) / int_61c6a7d7
type
Parachute Petticoat
 Bunny Must Die (Video Game) / int_61c6a7d7
comment
Parachute Petticoat: It somehow looks like it's Chelsea's pants that gives her the ability to float.
 Bunny Must Die (Video Game) / int_61c6a7d7
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_61c6a7d7
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 Bunny Must Die (Video Game)
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Bunny Must Die (Video Game) / int_61c6a7d7
 Bunny Must Die (Video Game) / int_62259825
type
Nintendo Hard
 Bunny Must Die (Video Game) / int_62259825
comment
Nintendo Hard: You will die, many, many times and the game keeps track. It's called "Bunny Must Die!" for a reason. There is an Achievement for dying 1,000 times, as well.
 Bunny Must Die (Video Game) / int_62259825
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1.0
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Bunny Must Die (Video Game) / int_62259825
 Bunny Must Die (Video Game) / int_635d561f
type
Black Magician Girl
 Bunny Must Die (Video Game) / int_635d561f
comment
Black Magician Girl: Chelsea. She's capable of using powerful magical attacks ranging from a Kamehame Hadoken that tracks her opponents to an absurdly powerful ladder.
 Bunny Must Die (Video Game) / int_635d561f
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1.0
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Bunny Must Die (Video Game) / int_635d561f
 Bunny Must Die (Video Game) / int_66ff9acc
type
Edge Gravity
 Bunny Must Die (Video Game) / int_66ff9acc
comment
Edge Gravity: It's possible to walk off a ledge before gravity takes notice.
 Bunny Must Die (Video Game) / int_66ff9acc
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1.0
 Bunny Must Die (Video Game) / int_66ff9acc
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 Bunny Must Die (Video Game) / int_679d7cc7
type
Goomba Stomp
 Bunny Must Die (Video Game) / int_679d7cc7
comment
Goomba Stomp: Bunny can repeatedly stomp on enemies to death, and there's an upgrade for here that boosts the damage of stomping enemies.
 Bunny Must Die (Video Game) / int_679d7cc7
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1.0
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Bunny Must Die (Video Game) / int_679d7cc7
 Bunny Must Die (Video Game) / int_6b146924
type
Species Surname
 Bunny Must Die (Video Game) / int_6b146924
comment
Species Given Name: Bunny is a Bunny. Her name is Bunny.
 Bunny Must Die (Video Game) / int_6b146924
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_6b146924
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Bunny Must Die (Video Game) / int_6b146924
 Bunny Must Die (Video Game) / int_6ec989d8
type
Guide Dang It!
 Bunny Must Die (Video Game) / int_6ec989d8
comment
Guide Dang It!: "It's not a bug?" Also, to get to the final boss of Chelsea and The Seven Devils, you have to break into the Very Definitely Final Dungeon ahead of time, via a secret entrance that not only wasn't necessary at all in Bunny Must Die, but is not revealed when Chelsea uses the Eye Of Truth (which reveals every other hidden block or gate or item), and then use the Wrath of God power to break into the final chamber. There's really no indication that the secret entrance is one, either.
 Bunny Must Die (Video Game) / int_6ec989d8
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1.0
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 Bunny Must Die (Video Game) / int_6edb0066
type
Zero-Effort Boss
 Bunny Must Die (Video Game) / int_6edb0066
comment
Zero-Effort Boss: The very, very final boss of the game has you playing a super-powered Bunny throwing BFSes and auto-parrying all attacks.
 Bunny Must Die (Video Game) / int_6edb0066
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1.0
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 Bunny Must Die (Video Game) / int_6ee0d388
type
Marathon Boss
 Bunny Must Die (Video Game) / int_6ee0d388
comment
Marathon Boss: The final boss fight for both characters (fights plural for Chelsea) have seven different phases plus one fight that you can't lose. Thankfully for Bunny, if you use a Bunny Doll after you die, the game picks up from the form you were at last, restores your HP and Time gauges, and allows you to walk back to the previous room and switch weapons.
 Bunny Must Die (Video Game) / int_6ee0d388
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Bunny Must Die (Video Game) / int_6ee0d388
 Bunny Must Die (Video Game) / int_6f189981
type
Unusual Ears
 Bunny Must Die (Video Game) / int_6f189981
comment
Unusual Ears: Bunny's cursed-on cat ears, in addition to her usual bunny ears. She's a little touchy about it.
 Bunny Must Die (Video Game) / int_6f189981
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1.0
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Bunny Must Die (Video Game) / int_6f189981
 Bunny Must Die (Video Game) / int_70c52144
type
Furry Ear Dissonance
 Bunny Must Die (Video Game) / int_70c52144
comment
Furry Ear Dissonance: Played for Laughs. Bunny get catgirl ears to complement her bunny ears, giving her four ears total.
 Bunny Must Die (Video Game) / int_70c52144
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_70c52144
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Bunny Must Die (Video Game) / int_70c52144
 Bunny Must Die (Video Game) / int_72a6bff0
type
Eloquent in My Native Tongue
 Bunny Must Die (Video Game) / int_72a6bff0
comment
Eloquent in My Native Tongue: While Bunny can never understand what most of the bosses are saying, Chelsea has no problem communicating with them (except the pumpkin girl boss, who's too shy to carry on a conversation anyway).
 Bunny Must Die (Video Game) / int_72a6bff0
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1.0
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 Bunny Must Die (Video Game) / int_72d43279
type
Blocking Stops All Damage
 Bunny Must Die (Video Game) / int_72d43279
comment
Blocking Stops All Damage: Bunny can parry any form of damage by pressing a direction just as that damage is about to hit her. This can apply to EVERY form of damage, from the shots of common Mooks, the Spikes of Doom, and all the way to even electrified/flaming floors themselves! Unfortunately, sources of damage that last longer than her block's Mercy Invincibility (like a Wave-Motion Gun, for example) will still hit her. Except if you're really good and you can block the moment her Mercy Invincibility wears off, in which case you can continuously block long-lasting attacks. In fact, if you want to get through certain parts of the game without damage, you HAVE to block some attacks. After a certain point (the final battle with Dechronos), Bunny gets the bonus of being able to auto-parry EVERYTHING.
 Bunny Must Die (Video Game) / int_72d43279
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_72d43279
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_72d43279
 Bunny Must Die (Video Game) / int_733e007a
type
Unwitting Pawn
 Bunny Must Die (Video Game) / int_733e007a
comment
Unwitting Pawn: In Bunny's part of the game, she's being used to further Dechronos's selfish plans.
 Bunny Must Die (Video Game) / int_733e007a
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_733e007a
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_733e007a
 Bunny Must Die (Video Game) / int_7a7b093d
type
Mana Meter
 Bunny Must Die (Video Game) / int_7a7b093d
comment
Mana Meter: As Chelsea. Bunny's Time Meter acts in place of this since used for similar things like freezing time or giving herself large, bountiful breasts.
 Bunny Must Die (Video Game) / int_7a7b093d
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_7a7b093d
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_7a7b093d
 Bunny Must Die (Video Game) / int_7bc076de
type
Hartman Hips
 Bunny Must Die (Video Game) / int_7bc076de
comment
Hartman Hips: When Bunny's not using her Dynamite Body ability, her hips are larger and pronounced compared to her slender waist.
 Bunny Must Die (Video Game) / int_7bc076de
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_7bc076de
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_7bc076de
 Bunny Must Die (Video Game) / int_7bf14666
type
And Now for Someone Completely Different
 Bunny Must Die (Video Game) / int_7bf14666
comment
And Now for Someone Completely Different: Chelsea handles about as differently from Bunny as you can guess. In general, Chelsea plows through the trickier jump and time puzzles Bunny had to suffer through, but she's somewhat more awkward to control in combat.
 Bunny Must Die (Video Game) / int_7bf14666
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_7bf14666
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_7bf14666
 Bunny Must Die (Video Game) / int_7d0b5cb5
type
Platform Hell
 Bunny Must Die (Video Game) / int_7d0b5cb5
comment
Platform Hell: While the platforming in the game is far from simple, the last two areas veer sharply into this quite suddenly. Expect to dash-jump from small platforms into a chain of wall jumps, often resulting in you *landing* on a small platform.
 Bunny Must Die (Video Game) / int_7d0b5cb5
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_7d0b5cb5
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_7d0b5cb5
 Bunny Must Die (Video Game) / int_7eb09e49
type
The Four Gods
 Bunny Must Die (Video Game) / int_7eb09e49
comment
The Four Gods: Subaru Septentrion, the penultimate boss of Chelsea's path in Bunny Must Die, assumes 5 forms, each one named and patterned after one of the gods: Suzaku Force, a red, winged form that either flies across the screen or floats in the center firing projectiles Genbu Force, a green, circular form that rolls and bounces across the stage. Byakko Force, a grey, four-legged form that runs along the ground and off the walls. Seiryu Force, a long, serpent shaped blue form that weaves through the air, occasionally stopping to shoot at you. Kirin Force, a yellow form with four short legs and a very long neck that simply walks forward firing projectiles.
 Bunny Must Die (Video Game) / int_7eb09e49
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_7eb09e49
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_7eb09e49
 Bunny Must Die (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Bunny Must Die (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: Bunny killing the devils ends up screwing up what Chelsea was there to do.
 Bunny Must Die (Video Game) / int_7fbb2a3
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_7fbb2a3
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_7fbb2a3
 Bunny Must Die (Video Game) / int_825f60fa
type
Mercy Invincibility
 Bunny Must Die (Video Game) / int_825f60fa
comment
Except if you're really good and you can block the moment her Mercy Invincibility wears off, in which case you can continuously block long-lasting attacks.
 Bunny Must Die (Video Game) / int_825f60fa
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_825f60fa
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_825f60fa
 Bunny Must Die (Video Game) / int_83308c12
type
Spikes of Doom
 Bunny Must Die (Video Game) / int_83308c12
comment
Spikes of Doom: It is quite common to see people playing this game and dying to these before they even get to the first save point. This is because Bunny's jump physics aren't exactly the same as the normal jump physics in other games, and to get to the first save point you have to forward-jump to a platform with spikes below them. And no, forward-jumping isn't an easy thing to do in this game for some reason; you almost always get jumping-forward instead. Quite nicely introduces to you the difficulty of the game from the get-go. Later on in the game, you get strong enough to resist hits from these. Hell, one of Chelsea's artifacts gives her the ability to just walk all over them without damage whatsoever. Alternatively you can also use Bunny's block to negate damage from spikes, but this requires insane timing. Not to mention that most of the spikes will respawn after a while. However, at times this is the only way to survive if you happen to fall into a pit of these and saved in a really far away place.
 Bunny Must Die (Video Game) / int_83308c12
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_83308c12
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_83308c12
 Bunny Must Die (Video Game) / int_834420aa
type
BFS
 Bunny Must Die (Video Game) / int_834420aa
comment
BFS: Bunny's weapon, the Faust Samurai, which, notably, makes it Bunny's Faust Samurai.
 Bunny Must Die (Video Game) / int_834420aa
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_834420aa
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_834420aa
 Bunny Must Die (Video Game) / int_8797239c
type
Bait-and-Switch
 Bunny Must Die (Video Game) / int_8797239c
comment
Bait-and-Switch: In a Blackout Basement, there is a sign that says "It's too dark to read this sign." If you turn on the lights and read it again, you realize that it actually says "It's too dark to read this sign."
 Bunny Must Die (Video Game) / int_8797239c
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_8797239c
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_8797239c
 Bunny Must Die (Video Game) / int_8905bc4d
type
Extra Eyes
 Bunny Must Die (Video Game) / int_8905bc4d
comment
Extra Eyes: The boss Eyes of Thirteen Sages is nothing but eyes. It shoots fireballs from its eyes.
 Bunny Must Die (Video Game) / int_8905bc4d
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_8905bc4d
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_8905bc4d
 Bunny Must Die (Video Game) / int_8aeccf04
type
Bullet Hell
 Bunny Must Die (Video Game) / int_8aeccf04
comment
Bullet Hell: One of Chelsea's modes as a boss, as well as the seventh Devil whom Chelsea fights.
 Bunny Must Die (Video Game) / int_8aeccf04
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_8aeccf04
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_8aeccf04
 Bunny Must Die (Video Game) / int_8d23f3a7
type
Timey-Wimey Ball
 Bunny Must Die (Video Game) / int_8d23f3a7
comment
Timey-Wimey Ball: As Bunny's time abilities all tend to work very differently.
 Bunny Must Die (Video Game) / int_8d23f3a7
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_8d23f3a7
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_8d23f3a7
 Bunny Must Die (Video Game) / int_8d4fcaa5
type
Self-Imposed Challenge
 Bunny Must Die (Video Game) / int_8d4fcaa5
comment
Self-Imposed Challenge: There's an achievement for completing the game with less than 15% completion. However, it is possible to completely defy this by simply just saving a 0-14% save near the beginning of the game, and then finish the game without ever saving again. It may sound hard, but this game gets exponentially easier for each time you finish it, as many of the difficult obstacles here all just need specific bags of tricks. You can't walk right at the start of the game. But you can slide to the right or jump to the right. Cue people finishing the game without ever obtaining the ability to walk to the right.
 Bunny Must Die (Video Game) / int_8d4fcaa5
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_8d4fcaa5
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_8d4fcaa5
 Bunny Must Die (Video Game) / int_8fd7af48
type
Sir Swears-a-Lot
 Bunny Must Die (Video Game) / int_8fd7af48
comment
Miss Swears-a-Lot: Bunny in Non-Directional Translation's fan translation of the game, as she uses instances of "fuck" and "shit" in certain parts of the story. She also dropped an Atomic S-Bomb after realizing she unknowingly helped the free the game's Big Bad.
 Bunny Must Die (Video Game) / int_8fd7af48
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_8fd7af48
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_8fd7af48
 Bunny Must Die (Video Game) / int_906365a2
type
Demonic Possession
 Bunny Must Die (Video Game) / int_906365a2
comment
Demonic Possession: Chelsea's final bosses include Bunny being possessed by Dechronos.
 Bunny Must Die (Video Game) / int_906365a2
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_906365a2
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_906365a2
 Bunny Must Die (Video Game) / int_91b42301
type
Forehead of Doom
 Bunny Must Die (Video Game) / int_91b42301
comment
Forehead of Doom: The first boss, El Bobomboi, has a large forehead. If you Sequence Break and fight her after the second boss, you can see this is her Berserk Button.
 Bunny Must Die (Video Game) / int_91b42301
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_91b42301
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_91b42301
 Bunny Must Die (Video Game) / int_933576c8
type
Mighty Glacier
 Bunny Must Die (Video Game) / int_933576c8
comment
Mighty Glacier: Bunny can change outfits later in the game. In her busty outfit, she is a Mighty Glacier, with improved attack but lower jumps and slower movement.
 Bunny Must Die (Video Game) / int_933576c8
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_933576c8
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_933576c8
 Bunny Must Die (Video Game) / int_94f4832c
type
Bizarre Sexual Dimorphism
 Bunny Must Die (Video Game) / int_94f4832c
comment
Bizarre Sexual Dimorphism: Based on the time controlling powers of her race, Bunny is apparently an actual bunny, and not just a girl in a suit. The game also features male bunnies, which are distinctly more rabbit-like; it seems that males of the bunny race are actual bunnies, while the females are mostly-human-looking girls.
 Bunny Must Die (Video Game) / int_94f4832c
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_94f4832c
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_94f4832c
 Bunny Must Die (Video Game) / int_9902398a
type
Beehive Barrier
 Bunny Must Die (Video Game) / int_9902398a
comment
Beehive Barrier: The walking machines with the big cannons use one to protect themselves when hit.
 Bunny Must Die (Video Game) / int_9902398a
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_9902398a
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_9902398a
 Bunny Must Die (Video Game) / int_99b90404
type
Time Trial
 Bunny Must Die (Video Game) / int_99b90404
comment
Time Trial: After achieving 100% Completion as Bunny, your total game time becomes visible at the bottom of the screen. The Rockin' Android version includes achievements for beating the game in under two hours and achieving 100% completion in under one hour. This is made harder by the fact that saving adds seconds to your total time (a full minute in the Rockin' Android version and 100 in the original due to a programming oversight).
 Bunny Must Die (Video Game) / int_99b90404
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_99b90404
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_99b90404
 Bunny Must Die (Video Game) / int_9af10b44
type
Double Jump
 Bunny Must Die (Video Game) / int_9af10b44
comment
Double Jump: One of Chelsea's spells. In the Desura release of the game, it seems that Chelsea can do much more than a double-jump.
 Bunny Must Die (Video Game) / int_9af10b44
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_9af10b44
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_9af10b44
 Bunny Must Die (Video Game) / int_9b9435d0
type
AntiFrustrationFeature
 Bunny Must Die (Video Game) / int_9b9435d0
comment
Anti-Frustration Feature: During the fight with Chelsea, resurrecting yourself with Bunny Dolls warps you back to the start of the current phase of the boss fight you're on, and allows you to backtrack into the previous room to switch weapons. Ordinarily Bunny Dolls force you to restart the given room you're in entirely.
 Bunny Must Die (Video Game) / int_9b9435d0
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_9b9435d0
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_9b9435d0
 Bunny Must Die (Video Game) / int_9c7e3137
type
Hyperspace Arsenal
 Bunny Must Die (Video Game) / int_9c7e3137
comment
Hyperspace Arsenal: Where the hell does Bunny get all those Sylph Knives, Black Boomerangs, and Roppongi Missiles from? Where the hell does Chelsea keep all of her artifacts? Where do both of them keep the orbs? Can possibly be justified with Chelsea being an adept at magic, but Bunny has no excuse. She could in theory be using powers of time, but that should mean that she should be draining her Time meter constantly.
 Bunny Must Die (Video Game) / int_9c7e3137
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_9c7e3137
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_9c7e3137
 Bunny Must Die (Video Game) / int_9d09bf1a
type
American Kirby Is Hardcore
 Bunny Must Die (Video Game) / int_9d09bf1a
comment
American Kirby Is Hardcore: The loading screen for Rockin' Android's version of the game with the updated graphics enabled has a silhouette of Bunny carrying all the weapons in the game, and has a more "actiony" Bunny in the title.
 Bunny Must Die (Video Game) / int_9d09bf1a
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_9d09bf1a
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_9d09bf1a
 Bunny Must Die (Video Game) / int_9d1cc720
type
Barbie Doll Anatomy
 Bunny Must Die (Video Game) / int_9d1cc720
comment
Barbie Doll Anatomy: The catgirls in the Cattomic Power Plant are lacking nipples, along with their genitalia.
 Bunny Must Die (Video Game) / int_9d1cc720
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_9d1cc720
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_9d1cc720
 Bunny Must Die (Video Game) / int_9dab0a6e
type
Continuity Nod
 Bunny Must Die (Video Game) / int_9dab0a6e
comment
Continuity Nod: If the Achievements screen is to be believed, the scythe wielding girl that appears right before Baron Vladmu's boss arena is named Selena Millfall. Is this a mere coincidence, or could she be connected in some way to Eryth Millfall?
 Bunny Must Die (Video Game) / int_9dab0a6e
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_9dab0a6e
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_9dab0a6e
 Bunny Must Die (Video Game) / int_9ecbba6c
type
Metroidvania
 Bunny Must Die (Video Game) / int_9ecbba6c
comment
Metroidvania: The game is structured with the likes of Metroid and Castlevania, as well as featuring shout-outs to these games.
 Bunny Must Die (Video Game) / int_9ecbba6c
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_9ecbba6c
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_9ecbba6c
 Bunny Must Die (Video Game) / int_9f63d4f1
type
Our Vampires Are Different
 Bunny Must Die (Video Game) / int_9f63d4f1
comment
Our Vampires Are Different: Baron Vladmu, a vampire who speaks Gratuitous English (or German depending on the translation), has a gun-pompadour, and kills the player by flashing them.
 Bunny Must Die (Video Game) / int_9f63d4f1
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_9f63d4f1
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_9f63d4f1
 Bunny Must Die (Video Game) / int_a01e89da
type
Essence Drop
 Bunny Must Die (Video Game) / int_a01e89da
comment
Essence Drop: Enemies will drop Time Crystals when Bunny kills them, refilling her Time Meter. It also works for Chelsea and her Mana Meter.
 Bunny Must Die (Video Game) / int_a01e89da
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_a01e89da
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_a01e89da
 Bunny Must Die (Video Game) / int_a1a1491e
type
Homage
 Bunny Must Die (Video Game) / int_a1a1491e
comment
The doors near the final boss area are a definite homage to Metroid. As is Bunny's forward-facing pose when starting a saved game.
 Bunny Must Die (Video Game) / int_a1a1491e
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_a1a1491e
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_a1a1491e
 Bunny Must Die (Video Game) / int_a1b141f4
type
My God, What Have I Done?
 Bunny Must Die (Video Game) / int_a1b141f4
comment
My God, What Have I Done?: Bunny's reaction upon realizing she unknowingly helped free the main villain.
 Bunny Must Die (Video Game) / int_a1b141f4
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_a1b141f4
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_a1b141f4
 Bunny Must Die (Video Game) / int_a2686728
type
Rolling Attack
 Bunny Must Die (Video Game) / int_a2686728
comment
Rolling Attack: The catgirls' method of fighting, and they can home-in on you.
 Bunny Must Die (Video Game) / int_a2686728
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_a2686728
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_a2686728
 Bunny Must Die (Video Game) / int_a414c3f0
type
One-Hit Kill
 Bunny Must Die (Video Game) / int_a414c3f0
comment
One-Hit Kill: Two bosses have these: Baron Vladmu has his flashing attack (which can be avoided by looking away from him when he does it), and Chelsea's third form summons gigantic crosshairs to chase the player around and shoot at her. If it grazes you it does minimal damage, but if it's dead-on, BAM! HEADSHOT! If Golden Bunny hits Chelsea with ANYTHING, Chelsea is time stopped and Bunny pulls off her ultimate attack, the Heartbeat Queen, which inflicts this.
 Bunny Must Die (Video Game) / int_a414c3f0
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_a414c3f0
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_a414c3f0
 Bunny Must Die (Video Game) / int_abc66b07
type
Evolving Attack
 Bunny Must Die (Video Game) / int_abc66b07
comment
Evolving Attack: Chelsea's shot becomes more powerful when she defeats a boss.
 Bunny Must Die (Video Game) / int_abc66b07
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_abc66b07
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_abc66b07
 Bunny Must Die (Video Game) / int_acecb17d
type
Chekhov's Skill
 Bunny Must Die (Video Game) / int_acecb17d
comment
Chekhov's Skill: The final time power, "Alternative". The game doesn't bother explaining what it does when you get it, and you can never use it until the end of the game, when it rewinds time back to the beginning of the game and unlocks Chelsea.
 Bunny Must Die (Video Game) / int_acecb17d
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_acecb17d
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_acecb17d
 Bunny Must Die (Video Game) / int_ad4a45be
type
Final Boss
 Bunny Must Die (Video Game) / int_ad4a45be
comment
Final Boss Chelsea has a whopping seven distinct stages.
 Bunny Must Die (Video Game) / int_ad4a45be
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_ad4a45be
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_ad4a45be
 Bunny Must Die (Video Game) / int_ad754f85
type
Evolving Title Screen
 Bunny Must Die (Video Game) / int_ad754f85
comment
Evolving Title Screen: When you first start out playing the game, the title screen features Bunny in a purple, dream-like background. After unlocking Chelsea and the 7 Devils, the title screen replaces Bunny with Chelsea and background color changes to blue. Upon completing Chelsea and the 7 Devils mode, the title screen features both heroines and the background color changes to green.
 Bunny Must Die (Video Game) / int_ad754f85
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_ad754f85
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_ad754f85
 Bunny Must Die (Video Game) / int_ae8e712b
type
Re-Release Soundtrack
 Bunny Must Die (Video Game) / int_ae8e712b
comment
Rerelease Soundtrack: The English version has an altered version of the original music composed by Murasame along with Woofle's remixed music, with the changes made to the former was due to avoiding copyright infringement using music based off Knightmare II: The Maze of Galious and Shadowgate from the original release.
 Bunny Must Die (Video Game) / int_ae8e712b
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1.0
 Bunny Must Die (Video Game) / int_ae8e712b
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Bunny Must Die (Video Game) / int_ae8e712b
 Bunny Must Die (Video Game) / int_b4f5a440
type
WidgetSeries
 Bunny Must Die (Video Game) / int_b4f5a440
comment
Widget Series: If the plot didn't convince you, some of the bosses may. One boss is a giant photorealistic cat that shoots "Cattomic" fires from his paws. Another is a Dracula knockoff who speaks in Gratuitous English (or German in the English patch), has guns built into his giant pompadour and his... well... elsewhere, and can kill Bunny instantly by flashing her. Oh, and you can fight exploding yukkuris and get abducted by a hidden UFO. Yup, this game is weird.
 Bunny Must Die (Video Game) / int_b4f5a440
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1.0
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Bunny Must Die (Video Game) / int_b4f5a440
 Bunny Must Die (Video Game) / int_b8ab7dc4
type
Treacherous Advisor
 Bunny Must Die (Video Game) / int_b8ab7dc4
comment
Treacherous Advisor: The "fat messenger of god" is actually the traitorous devil Dechronos.
 Bunny Must Die (Video Game) / int_b8ab7dc4
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_b8ab7dc4
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Bunny Must Die (Video Game) / int_b8ab7dc4
 Bunny Must Die (Video Game) / int_b905e88c
type
People Jars
 Bunny Must Die (Video Game) / int_b905e88c
comment
People Jars: Some can be seen throughout the Catomic Power Plant with catgirls inside them.
 Bunny Must Die (Video Game) / int_b905e88c
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_b905e88c
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Bunny Must Die (Video Game) / int_b905e88c
 Bunny Must Die (Video Game) / int_b915b765
type
Boss-Altering Consequence
 Bunny Must Die (Video Game) / int_b915b765
comment
Boss-Altering Consequence: It's possible to skip the first boss, El Bobomboi, with a precise jump. However, you're eventually required to fight her, as a later event occurs in her boss room. El Bobomboi takes her role as first boss very seriously, and will be absolutely furious that you skipped her, making the fight vastly more difficult.
 Bunny Must Die (Video Game) / int_b915b765
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1.0
 Bunny Must Die (Video Game) / int_b915b765
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Bunny Must Die (Video Game) / int_b915b765
 Bunny Must Die (Video Game) / int_baaf641a
type
King Mook
 Bunny Must Die (Video Game) / int_baaf641a
comment
King Mook: One of the levels involves fighting with a series of boss versions of the flying pumpkin enemies, with a Moe Anthropomorphic version as the final boss of the area.
 Bunny Must Die (Video Game) / int_baaf641a
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_baaf641a
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1.0
 Bunny Must Die (Video Game)
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Bunny Must Die (Video Game) / int_baaf641a
 Bunny Must Die (Video Game) / int_bc74ef27
type
Berserk Button
 Bunny Must Die (Video Game) / int_bc74ef27
comment
Berserk Button: Bunny strongly objects to being called a cat. The first boss, El Bobomboi, also takes her role as the First Devil very seriously. It's possible to get to the second boss and beat it first, but if you do this, El Bobomboi gets pissed and opts to attack at full power, making the fight against her several times harder.
 Bunny Must Die (Video Game) / int_bc74ef27
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1.0
 Bunny Must Die (Video Game) / int_bc74ef27
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1.0
 Bunny Must Die (Video Game)
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Bunny Must Die (Video Game) / int_bc74ef27
 Bunny Must Die (Video Game) / int_bf698238
type
When All You Have Is a Hammer…
 Bunny Must Die (Video Game) / int_bf698238
comment
When All You Have Is A... Ladder? Some of the enemies and bosses can only be hit with Chelsea's ladder. Some of them you can technically also hit by jumping and shooting, but she'll end up getting damaged severely in the process. Then there's Septentrion, who assumes various forms that look intimidating and has a lot of firepower... that's just as easily disposed of using the ladder. Subverted with her last form in that you actually have to go up the ladder.
 Bunny Must Die (Video Game) / int_bf698238
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-0.3
 Bunny Must Die (Video Game) / int_bf698238
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1.0
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Bunny Must Die (Video Game) / int_bf698238
 Bunny Must Die (Video Game) / int_c185022a
type
"Instant Death" Radius
 Bunny Must Die (Video Game) / int_c185022a
comment
"Instant Death" Radius: One of Chelsea's final bosses has this ability.
 Bunny Must Die (Video Game) / int_c185022a
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1.0
 Bunny Must Die (Video Game) / int_c185022a
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1.0
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Bunny Must Die (Video Game) / int_c185022a
 Bunny Must Die (Video Game) / int_c75df49a
type
Shout-Out
 Bunny Must Die (Video Game) / int_c75df49a
comment
Shout-Out: At least a few. Weapons, time, and mana can be found in destroyed torches à la Castlevania. The boss Baron Vladmu fights very similarly to Castlevania's Dracula. He talks entirely in Zero Wing quotes in the original Japanese material. The doors near the final boss area are a definite homage to Metroid. As is Bunny's forward-facing pose when starting a saved game. The opening textdump is an almost line-by-line parody of Fist of the North Star, down to obligatory setting of year 199X. Bunny's ability to stop time and throw knives is very much an homage to Dio Brando and Sakuya Izayoi. There are also yukkuri-like enemies resembling Leaf. Similarly, Chelsea's final upgrade, Vermilion Lord, is a homage to King Crimson , granting you an ability that functionally erases time. Its icon bares visual similarities to King Crimson's visage as well. One secret area shows a character having an epileptic fit in front of a TV showing a mouse-like thing on a blue and red flashing background, a reference to an infamous Pokémon episode. The Seventh Devil, Subaru Septentrion, is a nod to Seven Force. The shinigami miniboss looks just like Eryth Millfall from the Gundemonium games by the same creator, though she also bears resemblance to Elly of Touhou Project. She also throws scythes around in a way that resembles Death from Castlevania. Chelsea's third phase summons sniper crosshairs to shoot at Bunny, and when they're first summoned, Golgo 13's face appears on the screen for a brief second. If Bunny manages to piss her off, El Bobomboi will say she'll write her name in a notepad. The translation will blatantly point this out. Golden Bunny's ultimate attack might be a shout out to the Shun Goku Satsu. The names of the the Achievements in the Steam version of Bunny Must Die! includes references to famous lines from other games and movies. Some include: "A Miserable Pile of Pixels," "88 Bunnies Per Hour," "I'm Late, I'm Late!," "The Walls Have Eyes," among a few others. Parrying is done exactly like in Street Fighter III, and has the exact same effect.
 Bunny Must Die (Video Game) / int_c75df49a
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1.0
 Bunny Must Die (Video Game) / int_c75df49a
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Bunny Must Die (Video Game) / int_c75df49a
 Bunny Must Die (Video Game) / int_cc4d190a
type
Did You Just Punch Out Cthulhu?
 Bunny Must Die (Video Game) / int_cc4d190a
comment
Did You Just Punch Out Cthulhu?: You take on an evil demon lord at the end of the game.
 Bunny Must Die (Video Game) / int_cc4d190a
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1.0
 Bunny Must Die (Video Game) / int_cc4d190a
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1.0
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Bunny Must Die (Video Game) / int_cc4d190a
 Bunny Must Die (Video Game) / int_cc8564b3
type
Playboy Bunny
 Bunny Must Die (Video Game) / int_cc8564b3
comment
Playboy Bunny: Bunny's outfit as pictured above. A few of the Mooks wear one too.
 Bunny Must Die (Video Game) / int_cc8564b3
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1.0
 Bunny Must Die (Video Game) / int_cc8564b3
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1.0
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Bunny Must Die (Video Game) / int_cc8564b3
 Bunny Must Die (Video Game) / int_d1b98800
type
Heart Container
 Bunny Must Die (Video Game) / int_d1b98800
comment
Heart Container: The Life Vessels add more health to your character.
 Bunny Must Die (Video Game) / int_d1b98800
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_d1b98800
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1.0
 Bunny Must Die (Video Game)
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Bunny Must Die (Video Game) / int_d1b98800
 Bunny Must Die (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 Bunny Must Die (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: One of the rooms in this game have a boss that seems to behave almost randomly and fast paced, and thus requiring heavy reflexes and the correct weapon. Bunny can stop time to help her in this battle, but if she does, she activates the Time Blocks that cover the entire screen, which activates Chunky Salsa Rule.
 Bunny Must Die (Video Game) / int_d2c0e2ed
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_d2c0e2ed
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1.0
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Bunny Must Die (Video Game) / int_d2c0e2ed
 Bunny Must Die (Video Game) / int_d3c2c6b2
type
Spread Shot
 Bunny Must Die (Video Game) / int_d3c2c6b2
comment
Spread Shot: As Chelsea defeats the Devils, her attack becomes a more and more powerful Initial Burst.
 Bunny Must Die (Video Game) / int_d3c2c6b2
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1.0
 Bunny Must Die (Video Game) / int_d3c2c6b2
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1.0
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Bunny Must Die (Video Game) / int_d3c2c6b2
 Bunny Must Die (Video Game) / int_d5b3df2d
type
Dark Action Girl
 Bunny Must Die (Video Game) / int_d5b3df2d
comment
Dark Action Girl: Chelsea subverts this trope as she's actually a heroic Action Girl.
 Bunny Must Die (Video Game) / int_d5b3df2d
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1.0
 Bunny Must Die (Video Game) / int_d5b3df2d
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1.0
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Bunny Must Die (Video Game) / int_d5b3df2d
 Bunny Must Die (Video Game) / int_d9c4365c
type
Reset Button
 Bunny Must Die (Video Game) / int_d9c4365c
comment
Reset Button: The final time power, "Alternative". Bunny instinctively activates it when Dechronos is trying to kill her. It rewinds time back to the beginning of the story, and lets you play as the "alternative" protagonist, Chelsea. Chelsea's actions are different this time around (for one, Bunny doesn't beat Bobomboi before she gets a chance to), so the power ends up creating an "alternative" history.
 Bunny Must Die (Video Game) / int_d9c4365c
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1.0
 Bunny Must Die (Video Game) / int_d9c4365c
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Bunny Must Die (Video Game) / int_d9c4365c
 Bunny Must Die (Video Game) / int_da1c64ef
type
Lethal Joke Item
 Bunny Must Die (Video Game) / int_da1c64ef
comment
Lethal Joke Item: The aforementioned ladder. Seriously, that thing is powerful! How powerful? It can two-shot the embodiment of the cave's power itself.
 Bunny Must Die (Video Game) / int_da1c64ef
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_da1c64ef
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1.0
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Bunny Must Die (Video Game) / int_da1c64ef
 Bunny Must Die (Video Game) / int_da78e9a0
type
Shinigami
 Bunny Must Die (Video Game) / int_da78e9a0
comment
The shinigami miniboss looks just like Eryth Millfall from the Gundemonium games by the same creator, though she also bears resemblance to Elly of Touhou Project. She also throws scythes around in a way that resembles Death from Castlevania.
 Bunny Must Die (Video Game) / int_da78e9a0
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1.0
 Bunny Must Die (Video Game) / int_da78e9a0
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1.0
 Bunny Must Die (Video Game)
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Bunny Must Die (Video Game) / int_da78e9a0
 Bunny Must Die (Video Game) / int_dae5c997
type
Action Girl
 Bunny Must Die (Video Game) / int_dae5c997
comment
Action Girl: Bunny, a time-controlling bunnygirl who's skilled with a wide array of weapons.
 Bunny Must Die (Video Game) / int_dae5c997
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1.0
 Bunny Must Die (Video Game) / int_dae5c997
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Bunny Must Die (Video Game) / int_dae5c997
 Bunny Must Die (Video Game) / int_ddc15c81
type
Precision-Guided Boomerang
 Bunny Must Die (Video Game) / int_ddc15c81
comment
Black Wing: Precision Guided Boomerangs. Can return to Bunny or orbit around her.
 Bunny Must Die (Video Game) / int_ddc15c81
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_ddc15c81
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Bunny Must Die (Video Game) / int_ddc15c81
 Bunny Must Die (Video Game) / int_df1793de
type
Updated Re-release
 Bunny Must Die (Video Game) / int_df1793de
comment
Updated Re-release: The English version by Rockin' Android features (optional) updated graphics and an arranged soundtrack by Woofle. It also has widescreen support, fixed the saving penalty (originally it was supposed to be more than 20 seconds added to your time per save), and Bunny can now keep whatever weapon she is holding when saving the game.
 Bunny Must Die (Video Game) / int_df1793de
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_df1793de
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1.0
 Bunny Must Die (Video Game)
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Bunny Must Die (Video Game) / int_df1793de
 Bunny Must Die (Video Game) / int_df410b77
type
Decoy Protagonist
 Bunny Must Die (Video Game) / int_df410b77
comment
Decoy Protagonist: Bunny's actually just screwing everything up by being around; Chelsea's the real hero. This is switched around in the very end when Bunny saves the day.
 Bunny Must Die (Video Game) / int_df410b77
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1.0
 Bunny Must Die (Video Game) / int_df410b77
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1.0
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Bunny Must Die (Video Game) / int_df410b77
 Bunny Must Die (Video Game) / int_e2c4b927
type
Dub Name Change
 Bunny Must Die (Video Game) / int_e2c4b927
comment
Dub Name Change: Some name changes were in made in Rockin' Android's overseas version compared to the fan-translation by Non-Directional Translations. Some of these changes include but are not limited to "cattomic"/"thermocatular" being changed to "thermomewclear", the "Devil's Junkyard" renamed to "Devil's Dump", "Self Shooter" changed to "Slyph Shooter", and Baron Valdmu renamed to "Baron Bramdeau".
 Bunny Must Die (Video Game) / int_e2c4b927
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1.0
 Bunny Must Die (Video Game) / int_e2c4b927
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1.0
 Bunny Must Die (Video Game)
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Bunny Must Die (Video Game) / int_e2c4b927
 Bunny Must Die (Video Game) / int_e3437b48
type
11th-Hour Superpower
 Bunny Must Die (Video Game) / int_e3437b48
comment
Eleventh Hour Super Power: Bunny in her invincible gold suit comes in to rescue Chelsea immediately after Chelsea loses a Hopeless Boss Fight. Also, the time ability Alternative.
 Bunny Must Die (Video Game) / int_e3437b48
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_e3437b48
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1.0
 Bunny Must Die (Video Game)
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Bunny Must Die (Video Game) / int_e3437b48
 Bunny Must Die (Video Game) / int_e3ab9e00
type
Turns Red
 Bunny Must Die (Video Game) / int_e3ab9e00
comment
The first boss, El Bobomboi, also takes her role as the First Devil very seriously. It's possible to get to the second boss and beat it first, but if you do this, El Bobomboi gets pissed and opts to attack at full power, making the fight against her several times harder.
 Bunny Must Die (Video Game) / int_e3ab9e00
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1.0
 Bunny Must Die (Video Game) / int_e3ab9e00
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1.0
 Bunny Must Die (Video Game)
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Bunny Must Die (Video Game) / int_e3ab9e00
 Bunny Must Die (Video Game) / int_e5421161
type
Expy
 Bunny Must Die (Video Game) / int_e5421161
comment
Expy: There's a female shinigami as Death and the boss, Baron Vladmu, is a highly bastardized version of Dracula from Castlevania. There's also one boss who's identical to Seven Force from Gunstar Heroes.
 Bunny Must Die (Video Game) / int_e5421161
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_e5421161
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1.0
 Bunny Must Die (Video Game)
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Bunny Must Die (Video Game) / int_e5421161
 Bunny Must Die (Video Game) / int_e5e4538a
type
One Curse Limit
 Bunny Must Die (Video Game) / int_e5e4538a
comment
One Curse Limit: One boss attempts to curse Bunny in his death throes. It doesn't work, because of this.
 Bunny Must Die (Video Game) / int_e5e4538a
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1.0
 Bunny Must Die (Video Game) / int_e5e4538a
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1.0
 Bunny Must Die (Video Game)
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Bunny Must Die (Video Game) / int_e5e4538a
 Bunny Must Die (Video Game) / int_e913fe74
type
Epic Flail
 Bunny Must Die (Video Game) / int_e913fe74
comment
Spike Hammer: An Epic Flail. Does massive damage, but is hard to control.
 Bunny Must Die (Video Game) / int_e913fe74
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_e913fe74
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1.0
 Bunny Must Die (Video Game)
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Bunny Must Die (Video Game) / int_e913fe74
 Bunny Must Die (Video Game) / int_eabd22f9
type
Achievement System
 Bunny Must Die (Video Game) / int_eabd22f9
comment
Achievement System: In the form of Self-Imposed Challenges, ranging from beating the game with 100% completion, beating the game under two hours, beat the game in under two hours with 100% completion, killing certain bosses without damage, and more. The Steam version of the game integrated the Achievements into unlockable Steam Achievements.
 Bunny Must Die (Video Game) / int_eabd22f9
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1.0
 Bunny Must Die (Video Game) / int_eabd22f9
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1.0
 Bunny Must Die (Video Game)
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Bunny Must Die (Video Game) / int_eabd22f9
 Bunny Must Die (Video Game) / int_eb81c601
type
Big Damn Heroes
 Bunny Must Die (Video Game) / int_eb81c601
comment
Bunny in her invincible gold suit comes in to rescue Chelsea immediately after Chelsea loses a Hopeless Boss Fight.
 Bunny Must Die (Video Game) / int_eb81c601
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1.0
 Bunny Must Die (Video Game) / int_eb81c601
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 Bunny Must Die (Video Game)
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Bunny Must Die (Video Game) / int_eb81c601
 Bunny Must Die (Video Game) / int_eee721fd
type
Wall Jump
 Bunny Must Die (Video Game) / int_eee721fd
comment
Wall Jump: One of Bunny's gained abilities.
 Bunny Must Die (Video Game) / int_eee721fd
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_eee721fd
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1.0
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Bunny Must Die (Video Game) / int_eee721fd
 Bunny Must Die (Video Game) / int_f194de9
type
Sprint Shoes
 Bunny Must Die (Video Game) / int_f194de9
comment
Sprint Shoes: Bunny's Dash Boots. They allow to perform the dash ability to run much faster than her usual walking speed.
 Bunny Must Die (Video Game) / int_f194de9
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_f194de9
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1.0
 Bunny Must Die (Video Game)
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Bunny Must Die (Video Game) / int_f194de9
 Bunny Must Die (Video Game) / int_f41b26d
type
Breast Expansion
 Bunny Must Die (Video Game) / int_f41b26d
comment
Breast Expansion: Bunny gets a special suit which grants the ability to increase her bust size, weapon power, and ability to take less damage at the cost of her agility. Bunny's default posture is actually a little bizarre until she gets this upgrade, when suddenly the pronounced backward slouch counterbalances the prodigious mammaries in front.
 Bunny Must Die (Video Game) / int_f41b26d
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_f41b26d
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1.0
 Bunny Must Die (Video Game)
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Bunny Must Die (Video Game) / int_f41b26d
 Bunny Must Die (Video Game) / int_f53dd5eb
type
Mutually Exclusive Power-Ups
 Bunny Must Die (Video Game) / int_f53dd5eb
comment
Mutually Exclusive Power-Ups: Bunny can use several different weapons, but only one at a time. Sylph Shooter: Rapid-fire throwing knives. Bunny's default weapon. Spike Hammer: An Epic Flail. Does massive damage, but is hard to control. Faust Samurai: A Laser Blade. Supposedly possessed by a demon. Black Wing: Precision Guided Boomerangs. Can return to Bunny or orbit around her. Roppongi Missile: Weak homing missiles that choose their own targets.
 Bunny Must Die (Video Game) / int_f53dd5eb
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1.0
 Bunny Must Die (Video Game) / int_f53dd5eb
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1.0
 Bunny Must Die (Video Game)
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Bunny Must Die (Video Game) / int_f53dd5eb
 Bunny Must Die (Video Game) / int_f5432eda
type
Atomic Superpower
 Bunny Must Die (Video Game) / int_f5432eda
comment
Atomic Superpower: One of the game's levels suggests that "Cattomic power" can be used to make Cat Girl Super Soldiers.
 Bunny Must Die (Video Game) / int_f5432eda
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_f5432eda
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1.0
 Bunny Must Die (Video Game)
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Bunny Must Die (Video Game) / int_f5432eda
 Bunny Must Die (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Bunny Must Die (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: Unlike all of Bunny's other bosses, Chelsea stays on the screen, out cold but alive, after you beat her. And you can keep attacking her after she's already down. And the game rewards you for this by giving you Time refill gems each time you hit her. You can do the same to Bunny as Chelsea, but there's no reward this time around.
 Bunny Must Die (Video Game) / int_f87c42d4
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_f87c42d4
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1.0
 Bunny Must Die (Video Game)
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Bunny Must Die (Video Game) / int_f87c42d4
 Bunny Must Die (Video Game) / int_f8cddfb2
type
Laser Blade
 Bunny Must Die (Video Game) / int_f8cddfb2
comment
Faust Samurai: A Laser Blade. Supposedly possessed by a demon.
 Bunny Must Die (Video Game) / int_f8cddfb2
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_f8cddfb2
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1.0
 Bunny Must Die (Video Game)
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Bunny Must Die (Video Game) / int_f8cddfb2
 Bunny Must Die (Video Game) / int_f9876f7e
type
Faking the Dead
 Bunny Must Die (Video Game) / int_f9876f7e
comment
Faking the Dead: The "fat messenger of god" is shown to be alive and well after Bunny's playthrough.
 Bunny Must Die (Video Game) / int_f9876f7e
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_f9876f7e
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1.0
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Bunny Must Die (Video Game) / int_f9876f7e
 Bunny Must Die (Video Game) / int_f9f2c33
type
Running Gag
 Bunny Must Die (Video Game) / int_f9f2c33
comment
Running Gag: Bunny being unable to communicate with any of the bosses.
 Bunny Must Die (Video Game) / int_f9f2c33
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1.0
 Bunny Must Die (Video Game) / int_f9f2c33
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hasFeature
Bunny Must Die (Video Game) / int_f9f2c33
 Bunny Must Die (Video Game) / int_fb111d49
type
Sequence Breaking
 Bunny Must Die (Video Game) / int_fb111d49
comment
If Bunny manages to piss her off, El Bobomboi will say she'll write her name in a notepad. The translation will blatantly point this out.
 Bunny Must Die (Video Game) / int_fb111d49
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_fb111d49
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_fb111d49
 Bunny Must Die (Video Game) / int_fc07d409
type
Hopeless Boss Fight
 Bunny Must Die (Video Game) / int_fc07d409
comment
Septentrion Pleiades has five stages, but this fight happens back to back with possessed Bunny, who also has three stages and is directly followed by yet another three-stage boss (whose second stage is fortunately unbeatable). The game even gives you an award if you manage to finish all those fights without ever running out of HP.
 Bunny Must Die (Video Game) / int_fc07d409
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_fc07d409
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_fc07d409
 Bunny Must Die (Video Game) / int_ff5a74c8
type
Talking Is a Free Action
 Bunny Must Die (Video Game) / int_ff5a74c8
comment
Talking Is a Free Action: During a conversation, the game's playtime frees.
 Bunny Must Die (Video Game) / int_ff5a74c8
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_ff5a74c8
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_ff5a74c8
 Bunny Must Die (Video Game) / int_name
type
ItemName
 Bunny Must Die (Video Game) / int_name
comment
 Bunny Must Die (Video Game) / int_name
featureApplicability
1.0
 Bunny Must Die (Video Game) / int_name
featureConfidence
1.0
 Bunny Must Die (Video Game)
hasFeature
Bunny Must Die (Video Game) / int_name
 Bunny Must Die (Video Game) / int_name
itemName
Bunny Must Die (Video Game)

The following is a list of statements referring to the current page from other pages.

 Bunny Must Die (Video Game)
hasFeature
Achievement System / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
And Now for Someone Completely Different / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Another Side, Another Story / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Blackout Basement / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Blocking Stops All Damage / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Boss-Altering Consequence / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Breast Expansion / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Colour-Coded Timestop / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Edge Gravity / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Essence Drop / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Evolving Title Screen / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Goomba Stomp / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Indie Game / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Instant 180-Degree Turn / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Japanese Video Games / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Killer Yo-Yo / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Little Miss Badass / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Metroidvania / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Minimalist Run / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
One Curse Limit / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Our Time Travel Is Different / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Parrying Bullets / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Playboy Bunny / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Sequence Breaking / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Sequential Boss / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Sexy Dimorphism / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Skippable Boss / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Spread Shot / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Sprint Shoes / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Talking Is a Free Action / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
The Four Gods / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
The Joy of X / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Time Stands Still / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Too Awesome to Use / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Treacherous Advisor / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Unusual Ears / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Video Games of 2005–2009 / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
When All Else Fails, Go Right / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
"You!" Exclamation / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
You Have Researched Breathing / int_2c118e4
 Bunny Must Die (Video Game)
hasFeature
Zero-Effort Boss / int_2c118e4
 SpaceBunniesMustDie
seeAlso
Bunny Must Die (Video Game)