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Burning Rangers (Video Game)
- 101 statements
- 18 feature instances
- 19 referencing feature instances
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Burning Rangers (Video Game) | comment |
Burning Rangers is a Third-Person Shooter (of sorts) on the Sega Saturn. Developed by Sonic Team and dreamed up by Yuji Naka (and others) this game is perhaps the best in-house Sega game for the Saturn.Set in the near future as we follow an elite team of fire-fighters. They respond to any major incident by: hopping into their spacecraft, teleporting down, subduing the fires by shooting lasers at them and reducing them into crystals, using their jetpacks to navigate the terrain, before finally teleporting the survivors off onto their spaceship. Throughout the game we fight malfunctioning robots and save people in: a factory of some sort, an underwater aquarium, a orbiting space station and a man-made asteroid.On the asteroid is a young girl was suffering from an incurable disease, placed into stasis and sent into space with a powerful AI to monitor her situation and any progress on the cure. However once the AI finds out a cure has been found it sends the asteroid on a collision course with earth and is also, somehow, responsible for the disasters that have been taking place in the game. Its up to the two young rookies of the team to save the girl, save Earth and teach children about the dangers of naked flames.While the game hasn't received a sequel and is potentially the least successful game Sonic Team has ever made, it's still fondly remembered to this day and receives cameos and references in some of Sega's games. (Especially the songs.) Yosuke Okunari, head of Sega's recent re-releases, has stated that if NiGHTs HD sells well, he will attempt to propose a HD re-release of Burning Rangers as well. The ball is in your court, fans. | |
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Burning Rangers (Video Game) | isPartOf |
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Burning Rangers (Video Game) / int_10f5b375 | type |
"Get Back Here!" Boss | |
Burning Rangers (Video Game) / int_10f5b375 | comment |
"Get Back Here!" Boss: The 3rd boss in the game has you chasing it throughout a tunnel the more you damage it. | |
Burning Rangers (Video Game) / int_10f5b375 | featureApplicability |
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Burning Rangers (Video Game) / int_127fc252 | type |
Creator Cameo | |
Burning Rangers (Video Game) / int_127fc252 | comment |
Creator Cameo: Yuji Naka is one of the civilians you have to save in the levels, as well as several other Sonic Team members. | |
Burning Rangers (Video Game) / int_127fc252 | featureApplicability |
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Burning Rangers (Video Game) / int_17ce80aa | type |
All There in the Manual | |
Burning Rangers (Video Game) / int_17ce80aa | comment |
All There in the Manual: The characters actually have quite a bit of backstory to them, such as Big's robotic parts resulting from a previous accident in his career and Chris's motivation for being a Ranger due to the death of her father. | |
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Burning Rangers (Video Game) / int_2f253c94 | type |
Glass Cannon | |
Burning Rangers (Video Game) / int_2f253c94 | comment |
Glass Cannon: While badass enough to combat raging fires, getting hit once by anything would cause the playable Ranger to drop all their crystals; getting hit without any results in a Game Over. | |
Burning Rangers (Video Game) / int_2f253c94 | featureApplicability |
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Burning Rangers (Video Game) / int_420c50b7 | type |
A.I. Is a Crapshoot | |
Burning Rangers (Video Game) / int_420c50b7 | comment |
A.I. Is a Crapshoot: The AI programmed to monitor and guard Iria eventually followed its order to fall to Earth once a cure for Iria's condition has been discovered. However, the AI mutated over time to encase itself in space junk as a further attempt to guard her which turned it from a small hypersleep pod into a planet-wrecking meteor. | |
Burning Rangers (Video Game) / int_420c50b7 | featureApplicability |
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Burning Rangers (Video Game) / int_4577bd49 | type |
Gameplay Grading | |
Burning Rangers (Video Game) / int_4577bd49 | comment |
Gameplay Grading: Players are graded on their performance at the end of each level, based on how many civilians were rescued, how many crystals were collected, how quickly they defeated the boss, and how small the fire limit is. | |
Burning Rangers (Video Game) / int_4577bd49 | featureApplicability |
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Burning Rangers (Video Game) / int_5098e87 | type |
Unexpected Shmup Level | |
Burning Rangers (Video Game) / int_5098e87 | comment |
Unexpected Shmup Level: The final level contains a section where instead of controlling Shou or Tillis, players control the Rangers' ship as they warp at top speed to the central core of the ship where Iria is being held. | |
Burning Rangers (Video Game) / int_5098e87 | featureApplicability |
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Burning Rangers (Video Game) / int_63cd6ccb | type |
Image Song | |
Burning Rangers (Video Game) / int_63cd6ccb | comment |
Image Song: The song is seemingly sung from Iria's perspective, talking about how she can't return to the time before she slept, yet she is able to smile and look to the future as the Burning Rangers now accept her as family. | |
Burning Rangers (Video Game) / int_63cd6ccb | featureApplicability |
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Burning Rangers (Video Game) / int_74c9cf33 | type |
Two Girls to a Team | |
Burning Rangers (Video Game) / int_74c9cf33 | comment |
Two Girls to a Team: Tillis and Chris Parton are the only females on the team. | |
Burning Rangers (Video Game) / int_74c9cf33 | featureApplicability |
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Burning Rangers (Video Game) / int_79793ac7 | type |
"Save the World" Climax | |
Burning Rangers (Video Game) / int_79793ac7 | comment |
"Save the World" Climax: At first you're just responding to fire outbreaks in order to rescue trapped survivors. However, near the end of the game the Rangers discover a giant space station that is collecting space debris from across the galaxy that's on a crash course with Earth. You therefore have to quickly head into the ship's central core in an attempt to destroy the ship from the inside and save the world. | |
Burning Rangers (Video Game) / int_79793ac7 | featureApplicability |
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Burning Rangers (Video Game) / int_8879db82 | type |
Badass Crew | |
Burning Rangers (Video Game) / int_8879db82 | comment |
Badass Crew: These guys will brave all hazards and fire outbreaks to rescue survivors. Woe betides anyone who tries to stop them. | |
Burning Rangers (Video Game) / int_8879db82 | featureApplicability |
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Burning Rangers (Video Game) | hasFeature |
Burning Rangers (Video Game) / int_8879db82 | |
Burning Rangers (Video Game) / int_9ca24902 | type |
Heroic Fire Rescue | |
Burning Rangers (Video Game) / int_9ca24902 | comment |
Heroic Fire Rescue: But of course! | |
Burning Rangers (Video Game) / int_9ca24902 | featureApplicability |
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Burning Rangers (Video Game) / int_9ca24902 | |
Burning Rangers (Video Game) / int_a3eae597 | type |
Award-Bait Song | |
Burning Rangers (Video Game) / int_a3eae597 | comment |
Award-Bait Song: "I Just Smile". Image Song: The song is seemingly sung from Iria's perspective, talking about how she can't return to the time before she slept, yet she is able to smile and look to the future as the Burning Rangers now accept her as family. | |
Burning Rangers (Video Game) / int_a3eae597 | featureApplicability |
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Burning Rangers (Video Game) / int_c25c7890 | type |
Fun with Acronyms | |
Burning Rangers (Video Game) / int_c25c7890 | comment |
Both the English and Japanese versions of the vocal theme "Angels with Burning Hearts" sneak in a Shout-Out to Sonic Team themselves in acronym form. ("Sight of night, I cheer to embrace a magic") The lyric is debated, though, as it would make more sense for it to be "Sight of night, I cheer to embrace the magic". That said, Project × Zone 2 confirms the intended shout-out with the slightly-altered line "Soar, O noble Icarus! Come! To embrace a magic!" | |
Burning Rangers (Video Game) / int_c25c7890 | featureApplicability |
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Burning Rangers (Video Game) / int_c25c7890 | |
Burning Rangers (Video Game) / int_c75df49a | type |
Shout-Out | |
Burning Rangers (Video Game) / int_c75df49a | comment |
Shout-Out: Health in the game is handled with crystals; as long as you have one crystal on hand which can be dotted throughout the level or from fires you've extinguished, you cannot die. Where have we heard this before...? The third stage has sectors throughout the level named after stages from NiGHTS, such as Twin Seed St. You can also rescue Elliot and Claris at some point in the game, and they will send you emails thanking you. Burning Rangers itself has become this within many Sonic Team games, such as Phantasy Star Online and Sonic Pinball Party, and it even received a track in Sumo Digital's Sonic & All-Stars Racing Transformed. Both the English and Japanese versions of the vocal theme "Angels with Burning Hearts" sneak in a Shout-Out to Sonic Team themselves in acronym form. ("Sight of night, I cheer to embrace a magic") The lyric is debated, though, as it would make more sense for it to be "Sight of night, I cheer to embrace the magic". That said, Project × Zone 2 confirms the intended shout-out with the slightly-altered line "Soar, O noble Icarus! Come! To embrace a magic!" "We Are Burning Rangers!" contains a double shout out: A lyric from the GZA and Method Man song "Shadowboxin'", which was itself a shout out to Wes Craven, director of A Nightmare on Elm Street (1984), with the line "Giving nightmares like Wes Crave!" | |
Burning Rangers (Video Game) / int_c75df49a | featureApplicability |
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Burning Rangers (Video Game) / int_fa77a6e5 | type |
Heroic Dolphin | |
Burning Rangers (Video Game) / int_fa77a6e5 | comment |
Heroic Dolphin: Ends up directing you through the underwater sections and even rescuing you at the end of the second level in return for you saving it earlier on. | |
Burning Rangers (Video Game) / int_fa77a6e5 | featureApplicability |
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Burning Rangers (Video Game) / int_fa77a6e5 | |
Burning Rangers (Video Game) / int_ff70018b | type |
Bragging Theme Tune | |
Burning Rangers (Video Game) / int_ff70018b | comment |
Bragging Theme Tune: "We are Burning Rangers". | |
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Burning Rangers (Video Game) |
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