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Carmen Sandiego's ThinkQuick Challenge (Video Game)

 Carmen Sandiego's ThinkQuick Challenge (Video Game)
type
TVTItem
 Carmen Sandiego's ThinkQuick Challenge (Video Game)
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Carmen Sandiego's ThinkQuick Challenge (Video Game)
 Carmen Sandiego's ThinkQuick Challenge (Video Game)
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CarmenSandiegosThinkQuickChallenge
 Carmen Sandiego's ThinkQuick Challenge (Video Game)
comment
Released in 1999, Carmen Sandiego's ThinkQuick Challenge is the first Carmen Sandiego game produced by The Learning Company, which took over the franchise after Brøderbund Software became defunct in 1998.The premise of the game is that Carmen and her Rogues Gallery of six Master Thieves have created a fleet of KnowBots to steal various types of knowledge from the world. You, plus other players if you opt for multiplayer mode, fly around the world, defeating KnowBots by answering their questions. Once you've defeated enough KnowBots, you have the codes necessary to get into the lair of today's crook. But to finally enter the lair, you have to solve one of two logic puzzles. Whoever has the most "capture energy" left by this point gets to capture the thief.ThinkQuick Challenge can be seen as a vague follow-up to Carmen Sandiego: Word Detective and Carmen Sandiego: Math Detective. Although the format and gameplay are completely different, it features many of the same characters, most notably Chase Devineaux, and has a similar storyline about Carmen using some new technology to up her game.
 Carmen Sandiego's ThinkQuick Challenge (Video Game)
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2023-07-25T21:59:23Z
 Carmen Sandiego's ThinkQuick Challenge (Video Game)
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2023-07-25T21:59:23Z
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Dropped link to TwoThousandOneASpaceOdyssey: Not a Feature - ITEM
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No Celebrities Were Harmed
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_1282bf4f
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No Celebrities Were Harmed: Cynic-Bot talks like Groucho Marx and does similar humor.
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_1282bf4f
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Card-Carrying Villain
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_137f2d7
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Card-Carrying Villain: Pure-E-Bot is very proud of how evil she is, complete with a Poke the Poodle attitude about her subject of geography. ("You will never know the dark secrets of geography!")
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Purely Aesthetic Gender
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_164583e3
comment
Purely Aesthetic Gender: You're offered male and female avatars, and it makes no difference which you select. Granted, your avatar doesn't actually do anything other than stand at a podium, press a buzzer, and dance after getting a question right. You can actually change avatars between missions, even switch genders in the process, and Chase will still recognize you as the same person.
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Eiffel Tower Effect
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_191535aa
comment
Eiffel Tower Effect: KnowBots have a definite tendency to turn up in the vicinity of world landmarks. Oddly, averted with the Trope Namer. Going to France, you visit the Palais Garnier instead.
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_191535aa
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Gender-Equal Ensemble
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_1d9af117
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Gender-Equal Ensemble: The six Master Thieves include three males and three females. The six KnowBots also consist of three males and three females.
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Cardboard Prison
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_251bce7c
comment
Cardboard Prison: An Implied Trope. You keep capturing the same six thieves over and over again, but there's never any mention of a jailbreak. Upon being captured, they do sometimes boast that they'll break out of prison, however.
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_251bce7c
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Endless Game
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_41d0e801
comment
Endless Game: The game has no ending. You just keep capturing the same six crooks over and over again. The knowledge thefts eventually loop and Chase stops promoting you after you get to Juggernaut Agent.
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_41d0e801
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Happy Dance
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_41f26c58
comment
Happy Dance: Your avatar will sometimes do one after getting a question right. Each avatar comes with a different dance. The KnowBots will often comment on or complain about your avatar's dancing. Being something of The Spock, HALie Bot is simply confused by it.
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Spock Speak
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Spock Speak: HALie Bot talks this way.
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Hypnotic Eyes
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_454e6cf5
comment
Hypnotic Eyes: Count Hypno is hinted to have these. You're regularly warned not to look him in the eye, not that the game has any way of knowing whether you're doing it or not.
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New Work, Recycled Graphics
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_4d20a148
comment
New Work, Recycled Graphics: For Russia, the game has a CGI model of St. Basil's Cathedral in front of a 2D background of Red Square. The 2D background of Red Square is recycled from the 1996 version of Where In The World Is Carmen Sandiego with the result that St. Basil's Cathedral is placed in the wrong part of the square so that it's not on top of its 2D self. And if you look closely, the exterior shots of the ACME Academy use a 2D background of San Francisco that's also recycled from the 1996 version of World.
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Player Versus Player
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_70e34c75
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Player Versus Player: In the optional multiplayer mode
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Alphabet Soup Cans
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_77b0a0b2
comment
Alphabet Soup Cans: Possibly even more blatant than in Word Detective and Math Detective. You defeat the KnowBots by answering their educational questions. They even give you some helpful instruction as though they're trying to teach you their subjects rather than to outsmart you with them.
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_77b0a0b2
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Sliding Scale of Cooperation vs. Competition
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_85e3a7ff
comment
Sliding Scale of Cooperation vs. Competition: In multiplayer mode, the game is at the Emergent Competition level. The players are working together to complete the mission, but they're also competing amongst themselves to get the highest score and to be the one who captures the thief. It's very much in the spirit of the PBS Game Shows Where In The World Is Carmen Sandiego and Where In Time Is Carmen Sandiego.
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_85e3a7ff
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Earthy Barefoot Character
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_8ddd2bb5
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Earthy Barefoot Character: Technology-hating Snarla Swing goes barefoot.
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_8ddd2bb5
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Token Good Teammate
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_8f612013
comment
Token Good Teammate: Touchy-Feely Bot seems to enjoy the young agents learning and doesn't act antagonistic towards them in the main parts of the game at all, unlike the other robots. On the other hand, she still self-destructs upon defeat (in an attempt to prevent the player from finding out where the bad guy of the day is hiding) and acts a bit more antagonistic (though not by much) in the "Sleuth" mini-games. Perhaps she's merely a downplayed example of Affably Evil.
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Aristocrats Are Evil
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_96144372
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Aristocrats Are Evil: Count Hypno
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Rogues Gallery
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_a0396574
comment
Rogues Gallery: The six Master Thieves are a collection of colorful villains whom you capture over and over again. All but Count Hypno previously appeared in earlier Carmen Sandiego games. With their wacky personalities, the KnowBots are something of a Rogues Gallery too.
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_a0396574
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Evil Luddite
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_a19a70f8
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Evil Luddite: Snarla Swing's motive for stealing knowledge is her hatred of technology.
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Adaptation Dye-Job
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_a4414a05
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Adaptation Dye-Job: Snarla Swing was a brunette in Word Detective, but now she's blonde.
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_a4414a05
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Spy Catsuit
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_a547562c
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Spy Catsuit: Carmen occasionally wears one as an alternate outfit to her red trenchcoat and fedora.
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_a547562c
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Obsessed with Food
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_ae8ac22d
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Obsessed with Food: Dim-Bot constantly complains about being hungry and wanting food, despite the fact that he's a robot.
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_ae8ac22d
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Fiery Redhead
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_bb0c0a4d
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Fiery Redhead: The redheaded Jane Reaction, so fiery that she has No Indoor Voice.
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_bb0c0a4d
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Knight Templar
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_bbfaa837
comment
Knight Templar: While the other crooks seem to have purely selfish motives, Snarla Swing argues that her knowledge thefts will help the environment. She even calls you, the player, a "lousy environmentalist" for restoring the science of plastics. Essentially, she's a very G-rated version of an Eco-Terrorist.
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Shout-Out
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_c75df49a
comment
Shout-Out: HALie Bot is a feminine version of HAL 9000. When she's breaking down, she says, "Dave? What are you doing, Dave?" Bruiser Bot says, "Float like a butterfly, sting like a bee. I am the greatest."
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_c75df49a
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Adventurer Outfit
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Adventurer Outfit: Snarla Swing wears a safari costume, minus the shoes.
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Elaborate Underground Base
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Elaborate Underground Base: Dr. Depth's hideout
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_daef39ee
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Adaptation Name Change
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_dc057cf3
comment
Adaptation Name Change: Gnash seems to be the same character as Otto Readmore from Word Detective, but now he's Only Known By His Nickname and a nickname never heard before at that. More subtly, Dr. Ima LeZard, also from Word Detective, becomes Madame Le Zaarde. It's one thing to give her a different title and exclude her first name, but why is her surname now spelled differently?
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Evil Is Petty
 Carmen Sandiego's ThinkQuick Challenge (Video Game) / int_fe64d5a1
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Evil Is Petty: Some of the knowledge thefts have this as a motive. For example, Jane Reaction stole the knowledge of lasers because she wanted to get rid of laser pointers.
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