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CarnEvil (Video Game)

 CarnEvil (Video Game)
type
TVTItem
 CarnEvil (Video Game)
label
CarnEvil (Video Game)
 CarnEvil (Video Game)
page
CarnEvil
 CarnEvil (Video Game)
comment
A horror-themed Light Gun Game from Midway Games, CarnEvil is about... well, an evil carnival, set in the fictional town of Greely Valley, Iowa. The game starts off with a hayride/ghost tour making its way through a cemetery at night. One of the patrons hops off the ride and locates the grave of Professor Ludwig Von Tökkentäkker, which seems normal enough... save for the evil-looking statue of a jester's skull on it and a token sticking out of a slot on the tombstone.Curious to see if the legend (mentioned above) has any weight to it, our faceless protagonist takes the token and puts it in the jester's mouth, whereupon it promptly comes alive and nearly bites his hand off before ascending into the night sky with a maniacal cackle. In a matter of terrifying seconds, a haunted carnival indeed appears—erupting out of the ground with shocking speed, trapping the protagonist (and, presumably, the rest of the tour) inside. And this isn't a good place to be trapped in the middle of the night—there's all number of nasty, bizarre terrors stalking the carnival grounds in search of new victims. Worse yet, the carnival also revived Ludwig Von Tökkentäkker, and he's certain to have some plans in store for anyone who survives the creeps.Luckily, the protagonist stumbles across the shooting gallery—which, in keeping with the macabre nature of this particular carnival, happens to have real shotguns. Grabbing one of them, with his hapless friend Betty tagging along, he prepares to blast his way out...or die trying.Released on Halloween 1998, CarnEvil is considered one of Midway's best arcade games note though still unreleased on a home console, giving House of the Dead some competition (both games came out the same year). But what people remember the most about the game is its rather surreal and dark humor, as well as its highly disturbing premise. Definitely not one for the kiddies.
 CarnEvil (Video Game)
fetched
2023-08-04T14:29:41Z
 CarnEvil (Video Game)
parsed
2023-08-04T14:29:41Z
 CarnEvil (Video Game)
processingComment
Dropped link to FridayThe13th: Not a Feature - ITEM
 CarnEvil (Video Game)
processingComment
Dropped link to MixAndMatchCritter: Not a Feature - UNKNOWN
 CarnEvil (Video Game)
processingComment
Dropped link to PaletteSwaps: Not a Feature - UNKNOWN
 CarnEvil (Video Game)
processingComment
Dropped link to StealthInsult: Not a Feature - ITEM
 CarnEvil (Video Game)
processingUnknown
MixAndMatchCritter
 CarnEvil (Video Game)
processingUnknown
PaletteSwaps
 CarnEvil (Video Game)
isPartOf
DBTropes
 CarnEvil (Video Game) / int_10dffb47
type
Stringy-Haired Ghost Girl
 CarnEvil (Video Game) / int_10dffb47
comment
Evil Marie looks like a Marie Antoinette, if she was crossed with a Stringy-Haired Ghost Girl that had an axe.
 CarnEvil (Video Game) / int_10dffb47
featureApplicability
1.0
 CarnEvil (Video Game) / int_10dffb47
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_10dffb47
 CarnEvil (Video Game) / int_128e4ba8
type
Gatling Good
 CarnEvil (Video Game) / int_128e4ba8
comment
Gatling Good: Machine guns are one of the weapon pick-ups in the game, and are found throughout all stages of the game.
 CarnEvil (Video Game) / int_128e4ba8
featureApplicability
1.0
 CarnEvil (Video Game) / int_128e4ba8
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_128e4ba8
 CarnEvil (Video Game) / int_12c65d9b
type
Abnormal Ammo
 CarnEvil (Video Game) / int_12c65d9b
comment
He shows up again later on, swapping the minigun for a skull launcher.
 CarnEvil (Video Game) / int_12c65d9b
featureApplicability
1.0
 CarnEvil (Video Game) / int_12c65d9b
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_12c65d9b
 CarnEvil (Video Game) / int_137f2d7
type
Card-Carrying Villain
 CarnEvil (Video Game) / int_137f2d7
comment
Card-Carrying Villain: Uh, the place is called "CarnEvil", so pretty much all of them. In fact, Evil Marie seems pretty proud to have that name when she introduces herself.
 CarnEvil (Video Game) / int_137f2d7
featureApplicability
1.0
 CarnEvil (Video Game) / int_137f2d7
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_137f2d7
 CarnEvil (Video Game) / int_149f34b6
type
Pretty Butterflies
 CarnEvil (Video Game) / int_149f34b6
comment
Pretty Butterflies: In the game's ending when the Protagonist wakes up, an orange butterfly flies over and lands on Tökkentäkker's tombstone.
 CarnEvil (Video Game) / int_149f34b6
featureApplicability
1.0
 CarnEvil (Video Game) / int_149f34b6
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_149f34b6
 CarnEvil (Video Game) / int_14ed6ab7
type
Does This Remind You of Anything?
 CarnEvil (Video Game) / int_14ed6ab7
comment
Does This Remind You of Anything?: Evil Marie screams quite, er... "suggestively"... when she's IMPALED on a fountain.
 CarnEvil (Video Game) / int_14ed6ab7
featureApplicability
1.0
 CarnEvil (Video Game) / int_14ed6ab7
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_14ed6ab7
 CarnEvil (Video Game) / int_15f76026
type
Inexplicably Identical Individuals
 CarnEvil (Video Game) / int_15f76026
comment
Inexplicably Identical Individuals: Although Betty is presented as the only innocent bystander in the game, this is debatable because there are a few times she appears to be killed by zombies and spiders in the Haunted House level. The kids on the tour at the beginning of the game happen to be all Palette Swaps of the protagonist and Betty. This also applies to many of the enemies, with their descriptions on the website describing them as singular people.
 CarnEvil (Video Game) / int_15f76026
featureApplicability
1.0
 CarnEvil (Video Game) / int_15f76026
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_15f76026
 CarnEvil (Video Game) / int_18d15922
type
Title Drop
 CarnEvil (Video Game) / int_18d15922
comment
Title Drop: At the end of the intro, Tökkentäkker yells out, "Welcome to CARNEVIL!"
 CarnEvil (Video Game) / int_18d15922
featureApplicability
1.0
 CarnEvil (Video Game) / int_18d15922
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_18d15922
 CarnEvil (Video Game) / int_18e2980
type
Poirot Speak
 CarnEvil (Video Game) / int_18e2980
comment
Poirot Speak: Ludwig von Tökkentäkker peppers his Enemy Chatter with Gratuitous German, especially when you mow through his Skeleton Mooks. He also lets out things like "Ach du lieber!" if you whittle him down to certain segments of his health.
 CarnEvil (Video Game) / int_18e2980
featureApplicability
1.0
 CarnEvil (Video Game) / int_18e2980
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_18e2980
 CarnEvil (Video Game) / int_1a3a91dd
type
Say My Name
 CarnEvil (Video Game) / int_1a3a91dd
comment
Say My Name: All of the bosses, except Hambone and Junior/Deaddy, are announced to the player. Of these, Krampus, Eyeclops and Evil Marie introduce themselves when they appear, Tökkentäkker appears on a giant video screen when you reach the center ring of the Big Top to announce himself, and Umlaut gets called out to the fight (Tökkentäkker: "Umlaut! Get him!")
 CarnEvil (Video Game) / int_1a3a91dd
featureApplicability
1.0
 CarnEvil (Video Game) / int_1a3a91dd
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_1a3a91dd
 CarnEvil (Video Game) / int_1b65dfad
type
The Cameo
 CarnEvil (Video Game) / int_1b65dfad
comment
The Cameo: One of the titular enemies from Trog, another Midway-developed game, appears frozen in a block of ice in the "Museum of the Slightly Curious" portion of Freak Show. There's a health recovery item on the tip of its finger, just to make sure you notice it.
 CarnEvil (Video Game) / int_1b65dfad
featureApplicability
1.0
 CarnEvil (Video Game) / int_1b65dfad
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_1b65dfad
 CarnEvil (Video Game) / int_1c0a333d
type
Day-Old Legend
 CarnEvil (Video Game) / int_1c0a333d
comment
Day-Old Legend: Played with. The Protagonist has been drawn to the grave by an old legend about an evil carnival, and Tökkentäkker's grave is dated 1898. Yet a lot of it seems to have been based on very modern carnivals, including things like a tilt-a-whirl, a Food Court, and a bumper car attraction that's designed as a nostalgic throwback to The '50s. This is likely due to previous victims from that era influencing what would be added as new attractions.
 CarnEvil (Video Game) / int_1c0a333d
featureApplicability
1.0
 CarnEvil (Video Game) / int_1c0a333d
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_1c0a333d
 CarnEvil (Video Game) / int_1cc9f5e5
type
Playing with Fire
 CarnEvil (Video Game) / int_1cc9f5e5
comment
Playing with Fire: One of your potential upgrades is a flamethrower.
 CarnEvil (Video Game) / int_1cc9f5e5
featureApplicability
1.0
 CarnEvil (Video Game) / int_1cc9f5e5
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_1cc9f5e5
 CarnEvil (Video Game) / int_1cfd58fc
type
Clown Car
 CarnEvil (Video Game) / int_1cfd58fc
comment
Clown Car: One shows up in the Big Top, except it looks more like an ambulance.
 CarnEvil (Video Game) / int_1cfd58fc
featureApplicability
1.0
 CarnEvil (Video Game) / int_1cfd58fc
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_1cfd58fc
 CarnEvil (Video Game) / int_1e122f24
type
Boss Banter
 CarnEvil (Video Game) / int_1e122f24
comment
Boss Banter: Krampus, Eyeclops, Umlaut, Tökkentäkker, and Evil Marie to a far lesser extent.
 CarnEvil (Video Game) / int_1e122f24
featureApplicability
1.0
 CarnEvil (Video Game) / int_1e122f24
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_1e122f24
 CarnEvil (Video Game) / int_22071825
type
I'm a Humanitarian
 CarnEvil (Video Game) / int_22071825
comment
I'm a Humanitarian: In the last basement stretch of the Freak Show level, a Tort gets pulled into a grinder and you see several baby food bowls being filled with red mush before going on to face Junior. The implication is that Junior eats the pulverized remains of anyone who takes a wrong step in that basement.
 CarnEvil (Video Game) / int_22071825
featureApplicability
1.0
 CarnEvil (Video Game) / int_22071825
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_22071825
 CarnEvil (Video Game) / int_222dc873
type
Black Comedy
 CarnEvil (Video Game) / int_222dc873
comment
Black Comedy: Most prevalent in the Rickety Town level, but pretty much everywhere. In the food court area of Rickety Town, one of the Guilloteens gets dropped into a deep fryer. Also in the food court: a sign reading "Burritos as big as your head!" - the implication being that they may actually contain severed heads. At the bumper cars: an ad for "RIP" gasoline, patterned after the STP logo, and a "Who Wants an Eyescream Soda?" billboard that depicts a soda topped with an eyeball.
 CarnEvil (Video Game) / int_222dc873
featureApplicability
1.0
 CarnEvil (Video Game) / int_222dc873
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_222dc873
 CarnEvil (Video Game) / int_22cf536c
type
Chekhov's Gun
 CarnEvil (Video Game) / int_22cf536c
comment
Chekhov's Gun: Nik-Nak the Spider Monkey, who you let loose about halfway through the Freak Show level, comes back later as an enemy.
 CarnEvil (Video Game) / int_22cf536c
featureApplicability
1.0
 CarnEvil (Video Game) / int_22cf536c
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_22cf536c
 CarnEvil (Video Game) / int_259d5879
type
Anachronism Stew
 CarnEvil (Video Game) / int_259d5879
comment
Anachronism Stew: The Haunted House dark-ride is naturally styled after an old-timey house, but it has a microwave and fridge in its kitchen.
 CarnEvil (Video Game) / int_259d5879
featureApplicability
1.0
 CarnEvil (Video Game) / int_259d5879
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_259d5879
 CarnEvil (Video Game) / int_259dc974
type
The Freakshow
 CarnEvil (Video Game) / int_259dc974
comment
The Freakshow: One of the levels is set in one.
 CarnEvil (Video Game) / int_259dc974
featureApplicability
1.0
 CarnEvil (Video Game) / int_259dc974
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_259dc974
 CarnEvil (Video Game) / int_25b5600
type
Captain Ersatz
 CarnEvil (Video Game) / int_25b5600
comment
Captain Ersatz: Hambone, an enemy you fight twice in the Haunted House, looks an awful lot like another notorious serial killer with a hockey mask... Evil Marie looks like a Marie Antoinette, if she was crossed with a Stringy-Haired Ghost Girl that had an axe.
 CarnEvil (Video Game) / int_25b5600
featureApplicability
1.0
 CarnEvil (Video Game) / int_25b5600
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_25b5600
 CarnEvil (Video Game) / int_29c50e28
type
Trial-and-Error Gameplay
 CarnEvil (Video Game) / int_29c50e28
comment
Trial-and-Error Gameplay: Some enemies land a hit on you seconds after they appear, so the only way to defend yourself from them is to know in advance where they will appear.
 CarnEvil (Video Game) / int_29c50e28
featureApplicability
1.0
 CarnEvil (Video Game) / int_29c50e28
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_29c50e28
 CarnEvil (Video Game) / int_2d75bf32
type
Creepy High-Pitched Voice
 CarnEvil (Video Game) / int_2d75bf32
comment
Creepy High-Pitched Voice: Umlaut, the magical Villainous Harlequin head who taunts you throughout the game, has a very shrill voice. It goes especially high when he does his Signature Laugh. Dr. Klot, the Mad Doctor clown enemy found in the Big Top level, speaks with a high pitched voice. Funnily enough, there's also a midget clown enemy called Smeek who has a deep, gravelly voice!
 CarnEvil (Video Game) / int_2d75bf32
featureApplicability
1.0
 CarnEvil (Video Game) / int_2d75bf32
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_2d75bf32
 CarnEvil (Video Game) / int_2fef0c01
type
Twisted Christmas
 CarnEvil (Video Game) / int_2fef0c01
comment
Twisted Christmas: Rickety Town's "Slay Ride" roller coaster and Krampus' ice rink.
 CarnEvil (Video Game) / int_2fef0c01
featureApplicability
1.0
 CarnEvil (Video Game) / int_2fef0c01
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_2fef0c01
 CarnEvil (Video Game) / int_3133d1d7
type
Hollywood Acid
 CarnEvil (Video Game) / int_3133d1d7
comment
Hollywood Acid: One of the pick-ups you can get is an "acid gun", and it melts enemies to sludge—complete with a hissing sound.
 CarnEvil (Video Game) / int_3133d1d7
featureApplicability
1.0
 CarnEvil (Video Game) / int_3133d1d7
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_3133d1d7
 CarnEvil (Video Game) / int_3233712a
type
Magical Clown
 CarnEvil (Video Game) / int_3233712a
comment
Magical Clown: Umlaut, a magical flying jester head. In a way, he's also the mechanism that summons the haunted carnival.
 CarnEvil (Video Game) / int_3233712a
featureApplicability
1.0
 CarnEvil (Video Game) / int_3233712a
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_3233712a
 CarnEvil (Video Game) / int_338ef626
type
Psycho Poodle
 CarnEvil (Video Game) / int_338ef626
comment
Psycho Poodle: In the Big Top, among all the Monster Clowns that attack you are "Broodles", mutant poodles in clown suits.
 CarnEvil (Video Game) / int_338ef626
featureApplicability
1.0
 CarnEvil (Video Game) / int_338ef626
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_338ef626
 CarnEvil (Video Game) / int_364b9be6
type
Flipping the Bird
 CarnEvil (Video Game) / int_364b9be6
comment
Two unrelated options allow you to replace Junior with Deaddy (a giant teddy bear) and/or prevent the Guilloteens in the Food Court from making vulgar gestures.
 CarnEvil (Video Game) / int_364b9be6
featureApplicability
1.0
 CarnEvil (Video Game) / int_364b9be6
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_364b9be6
 CarnEvil (Video Game) / int_38119dcf
type
Not the Fall That Kills You
 CarnEvil (Video Game) / int_38119dcf
comment
Not the Fall That Kills You…: While the Protagonist is at the top of the tent, a flying bat imp shoves him off the platform he's on, and he falls several stories to the ground. But hey, it's a rail shooter game, and the player takes no damage from the fall.
 CarnEvil (Video Game) / int_38119dcf
featureApplicability
1.0
 CarnEvil (Video Game) / int_38119dcf
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_38119dcf
 CarnEvil (Video Game) / int_39de664a
type
Mad Doctor
 CarnEvil (Video Game) / int_39de664a
comment
Dr. Klot, the Mad Doctor clown enemy found in the Big Top level, speaks with a high pitched voice. Funnily enough, there's also a midget clown enemy called Smeek who has a deep, gravelly voice!
 CarnEvil (Video Game) / int_39de664a
featureApplicability
1.0
 CarnEvil (Video Game) / int_39de664a
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_39de664a
 CarnEvil (Video Game) / int_3b570d13
type
Eyes Are Unbreakable
 CarnEvil (Video Game) / int_3b570d13
comment
Note that in other cases Eyes Are Unbreakable, even if the face/head around them has been reduced to the consistency of hamburger or half blown off.
 CarnEvil (Video Game) / int_3b570d13
featureApplicability
1.0
 CarnEvil (Video Game) / int_3b570d13
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_3b570d13
 CarnEvil (Video Game) / int_3cf44d4b
type
High-Class Glass
 CarnEvil (Video Game) / int_3cf44d4b
comment
High-Class Glass: Tökkentäkker wears a token-styled monocle on his left eye, with a pattern of Umlaut on it rather than the regular one that the Protagonist used to summon CarnEvil.
 CarnEvil (Video Game) / int_3cf44d4b
featureApplicability
1.0
 CarnEvil (Video Game) / int_3cf44d4b
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_3cf44d4b
 CarnEvil (Video Game) / int_3d43f6bf
type
Bat People
 CarnEvil (Video Game) / int_3d43f6bf
comment
Bat People: Muertitos, a species of mutant bat men that speak Spanish. They are only some of the many mutant creations of Prof. Ludwig von Tökkentäkker.
 CarnEvil (Video Game) / int_3d43f6bf
featureApplicability
1.0
 CarnEvil (Video Game) / int_3d43f6bf
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_3d43f6bf
 CarnEvil (Video Game) / int_3fdac1c6
type
Literally Shattered Lives
 CarnEvil (Video Game) / int_3fdac1c6
comment
Literally Shattered Lives: How Umlaut dies. He even wails, "AAAGH! I'm 'SHATTERED!!''
 CarnEvil (Video Game) / int_3fdac1c6
featureApplicability
1.0
 CarnEvil (Video Game) / int_3fdac1c6
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_3fdac1c6
 CarnEvil (Video Game) / int_40bb59d0
type
Blatant Lies
 CarnEvil (Video Game) / int_40bb59d0
comment
Blatant Lies: The arcade cabinet will assure you "No, that's not the walking dead/it's just a silly clown".
 CarnEvil (Video Game) / int_40bb59d0
featureApplicability
1.0
 CarnEvil (Video Game) / int_40bb59d0
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_40bb59d0
 CarnEvil (Video Game) / int_4160410d
type
Damsel in Distress
 CarnEvil (Video Game) / int_4160410d
comment
Betty, for running around in your crossfire while not even trying to help you fight the monsters. Even worse, she sometimes gets very close to a Power-Up that you only have a few seconds to aim for. That said, even she knows the protagonist is the bigger idiot for putting them through that mess, and has the common sense to try to tell them NOT to do it AGAIN.
 CarnEvil (Video Game) / int_4160410d
featureApplicability
1.0
 CarnEvil (Video Game) / int_4160410d
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_4160410d
 CarnEvil (Video Game) / int_41eab669
type
Daylight Horror
 CarnEvil (Video Game) / int_41eab669
comment
Daylight Horror: When on board Tökkentäkker's zeppelin, it looks like the sun is just about to come up.
 CarnEvil (Video Game) / int_41eab669
featureApplicability
1.0
 CarnEvil (Video Game) / int_41eab669
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_41eab669
 CarnEvil (Video Game) / int_4388c985
type
Fade Around the Eyes
 CarnEvil (Video Game) / int_4388c985
comment
Fade Around the Eyes: At the end, the screen fades to black around Umlaut's eyes, complete with an Evil Laugh, to show that he is Back from the Dead.
 CarnEvil (Video Game) / int_4388c985
featureApplicability
1.0
 CarnEvil (Video Game) / int_4388c985
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_4388c985
 CarnEvil (Video Game) / int_504a1991
type
Body Horror
 CarnEvil (Video Game) / int_504a1991
comment
Same with Flap-Jack. Both sides of him.
 CarnEvil (Video Game) / int_504a1991
featureApplicability
1.0
 CarnEvil (Video Game) / int_504a1991
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_504a1991
 CarnEvil (Video Game) / int_53243b25
type
Conjoined Twins
 CarnEvil (Video Game) / int_53243b25
comment
Conjoined Twins: The Flapjack enemy consists of a pair of freakish-looking conjoined twins who are both joined to each other from the waist down.
 CarnEvil (Video Game) / int_53243b25
featureApplicability
1.0
 CarnEvil (Video Game) / int_53243b25
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_53243b25
 CarnEvil (Video Game) / int_546e23f6
type
Evilutionary Biologist
 CarnEvil (Video Game) / int_546e23f6
comment
All the atrocities and stitched-up horrors in CarnEvil seem to indicate he Majored in Biology, Minored in Civil Engineering, and took Honors courses in Batshit Insanity.
 CarnEvil (Video Game) / int_546e23f6
featureApplicability
1.0
 CarnEvil (Video Game) / int_546e23f6
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_546e23f6
 CarnEvil (Video Game) / int_5560dbb5
type
Airborne Mook
 CarnEvil (Video Game) / int_5560dbb5
comment
Airborne Mook: The bats in the Haunted House, the buzzing bees in Rickety Town, the human-headed flies in the Freak Show, and the Spanish-speaking imps in the Big Top level.
 CarnEvil (Video Game) / int_5560dbb5
featureApplicability
1.0
 CarnEvil (Video Game) / int_5560dbb5
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_5560dbb5
 CarnEvil (Video Game) / int_593441fd
type
Hostage Spirit-Link
 CarnEvil (Video Game) / int_593441fd
comment
Hostage Spirit-Link: Every so often, Betty will pop up, and you have to avoid shooting her. Shooting her anyway costs you some of your life.
 CarnEvil (Video Game) / int_593441fd
featureApplicability
1.0
 CarnEvil (Video Game) / int_593441fd
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_593441fd
 CarnEvil (Video Game) / int_5979acea
type
Fragile Speedster
 CarnEvil (Video Game) / int_5979acea
comment
Fragile Speedster: As expected, Umlaut during his boss battle. He goes down quickly, but man — is he a hard target!
 CarnEvil (Video Game) / int_5979acea
featureApplicability
1.0
 CarnEvil (Video Game) / int_5979acea
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_5979acea
 CarnEvil (Video Game) / int_5989e397
type
Enemy Mime
 CarnEvil (Video Game) / int_5989e397
comment
Enemy Mime: Zombie mimes show up in the Big Top level. May overlap with Everyone Hates Mimes, as they don't actually attack you.
 CarnEvil (Video Game) / int_5989e397
featureApplicability
1.0
 CarnEvil (Video Game) / int_5989e397
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_5989e397
 CarnEvil (Video Game) / int_5a71be2d
type
Bad Santa
 CarnEvil (Video Game) / int_5a71be2d
comment
Bad Santa: Krampus, the boss of Rickety Town, encountered in the ice rink. Actually based off a mythical creature that kidnaps naughty kids and tortures them.
 CarnEvil (Video Game) / int_5a71be2d
featureApplicability
1.0
 CarnEvil (Video Game) / int_5a71be2d
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_5a71be2d
 CarnEvil (Video Game) / int_5dbafc71
type
PerpetualExpression
 CarnEvil (Video Game) / int_5dbafc71
comment
Perpetual Expression: The "Smilin' Bob" enemy in the Rickety Town level (just after the "Big Bunyan Ride" Ferris wheel and during the bumper cars). He always smiles. ALWAYS. Same with Flap-Jack. Both sides of him.
 CarnEvil (Video Game) / int_5dbafc71
featureApplicability
1.0
 CarnEvil (Video Game) / int_5dbafc71
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_5dbafc71
 CarnEvil (Video Game) / int_5f60b45a
type
In Harm's Way
 CarnEvil (Video Game) / int_5f60b45a
comment
In Harm's Way: The Protagonist hops on evil flaming rollercoasters and barges through the zombie-invested Haunted House, climbs into the human cannonball cannon of his own free will and grabs the trapeze, and even after he wins he summons the CarnEvil again almost immediately.
 CarnEvil (Video Game) / int_5f60b45a
featureApplicability
1.0
 CarnEvil (Video Game) / int_5f60b45a
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_5f60b45a
 CarnEvil (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 CarnEvil (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: Several attacks on the player are almost instant and seemingly unavoidable. And some bosses, such as Umlaut, charge at you with obvious attacks with no way to make them flinch. The player must simply trade damage faster.
 CarnEvil (Video Game) / int_6041e4f4
featureApplicability
1.0
 CarnEvil (Video Game) / int_6041e4f4
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_6041e4f4
 CarnEvil (Video Game) / int_60c96f24
type
Portmantitle
 CarnEvil (Video Game) / int_60c96f24
comment
Portmantitle: Carneval + Evil.
 CarnEvil (Video Game) / int_60c96f24
featureApplicability
1.0
 CarnEvil (Video Game) / int_60c96f24
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_60c96f24
 CarnEvil (Video Game) / int_629f74e6
type
Repulsive Ringmaster
 CarnEvil (Video Game) / int_629f74e6
comment
Repulsive Ringmaster: Ludwig von Tökkentäkker, the ringmaster of the carnival.
 CarnEvil (Video Game) / int_629f74e6
featureApplicability
1.0
 CarnEvil (Video Game) / int_629f74e6
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_629f74e6
 CarnEvil (Video Game) / int_6377d6e6
type
Grievous Harm with a Body
 CarnEvil (Video Game) / int_6377d6e6
comment
Grievous Harm with a Body: The zombies in the Haunted House level will sometimes hurl body parts at the players.
 CarnEvil (Video Game) / int_6377d6e6
featureApplicability
1.0
 CarnEvil (Video Game) / int_6377d6e6
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_6377d6e6
 CarnEvil (Video Game) / int_6400a34
type
Arm Cannon
 CarnEvil (Video Game) / int_6400a34
comment
Arm Cannon: Hambone, the midboss of the Haunted House level, has a minigun attached to his arm. He shows up again later on, swapping the minigun for a skull launcher. And Tökkentäkker plans to put your brain in the body of gorilla that also has miniguns for arms.
 CarnEvil (Video Game) / int_6400a34
featureApplicability
1.0
 CarnEvil (Video Game) / int_6400a34
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_6400a34
 CarnEvil (Video Game) / int_64028be7
type
Cowardly Boss
 CarnEvil (Video Game) / int_64028be7
comment
Cowardly Boss: Tökkentäkker periodically teleports away in a puff of smoke, causing your character(s) to chase after him to a new part of his Cool Airship.
 CarnEvil (Video Game) / int_64028be7
featureApplicability
1.0
 CarnEvil (Video Game) / int_64028be7
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_64028be7
 CarnEvil (Video Game) / int_64cde060
type
Christmas Elves
 CarnEvil (Video Game) / int_64cde060
comment
Christmas Elves: Demented ones named "Tinsels" appear on the "Slay Ride" roller coaster. According to the official website, they're actually naughty children who were transformed by Krampus.
 CarnEvil (Video Game) / int_64cde060
featureApplicability
1.0
 CarnEvil (Video Game) / int_64cde060
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_64cde060
 CarnEvil (Video Game) / int_660d1f3e
type
Amusement Park of Doom
 CarnEvil (Video Game) / int_660d1f3e
comment
Amusement Park of Doom: Natch. The roller coaster is unfinished, so the Protagonist bails out before the car plummets over the edge and jumps onto the Ferris wheel. One of the seats of the tilt-a-whirl flies off the platform, and the Protagonist crashes through the wall surrounding the bumper car track.
 CarnEvil (Video Game) / int_660d1f3e
featureApplicability
1.0
 CarnEvil (Video Game) / int_660d1f3e
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_660d1f3e
 CarnEvil (Video Game) / int_66479d0
type
Our Ghosts Are Different
 CarnEvil (Video Game) / int_66479d0
comment
Our Ghosts Are Different: The Haunted House level has hooded ghouls. Unsurprisingly, the player can shoot them, and they split up into smaller, green souls when defeated.
 CarnEvil (Video Game) / int_66479d0
featureApplicability
1.0
 CarnEvil (Video Game) / int_66479d0
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_66479d0
 CarnEvil (Video Game) / int_67a70f33
type
Creepy Circus Music
 CarnEvil (Video Game) / int_67a70f33
comment
Creepy Circus Music: Quite a bit, although this is to be expected, considering the game's setting. Some good examples include Select Your Doom and Ludwig von Tökkentäkker's Big Top.
 CarnEvil (Video Game) / int_67a70f33
featureApplicability
1.0
 CarnEvil (Video Game) / int_67a70f33
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_67a70f33
 CarnEvil (Video Game) / int_685a6461
type
Circus of Fear
 CarnEvil (Video Game) / int_685a6461
comment
Circus of Fear: The final level in Tökkentäkker's big top tent.
 CarnEvil (Video Game) / int_685a6461
featureApplicability
1.0
 CarnEvil (Video Game) / int_685a6461
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_685a6461
 CarnEvil (Video Game) / int_6b4f4350
type
Zeppelins from Another World
 CarnEvil (Video Game) / int_6b4f4350
comment
Zeppelins from Another World: The last part of the last level is a zeppelin. It's basically from the afterlife.
 CarnEvil (Video Game) / int_6b4f4350
featureApplicability
1.0
 CarnEvil (Video Game) / int_6b4f4350
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_6b4f4350
 CarnEvil (Video Game) / int_6bda9a30
type
Meaningful Name
 CarnEvil (Video Game) / int_6bda9a30
comment
Meaningful Name: Tökkentäkker. A pun on "token taker". Refers to both the token required to summon him and the endless amount of tokens you need to "give him" to beat the game.
 CarnEvil (Video Game) / int_6bda9a30
featureApplicability
1.0
 CarnEvil (Video Game) / int_6bda9a30
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_6bda9a30
 CarnEvil (Video Game) / int_6d7026fa
type
Punny Name
 CarnEvil (Video Game) / int_6d7026fa
comment
Punny Name: The blue dinosaurs in Rickety Town are named Carnie, a Take That! at Barney the Dinosaur, as well a pun on Carny and Carnivore.
 CarnEvil (Video Game) / int_6d7026fa
featureApplicability
1.0
 CarnEvil (Video Game) / int_6d7026fa
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_6d7026fa
 CarnEvil (Video Game) / int_6edc54d5
type
Here We Go Again!
 CarnEvil (Video Game) / int_6edc54d5
comment
Here We Go Again!: The game ends with the protagonist restarting the journey through CarnEvil all over again while Betty screams in despair.
 CarnEvil (Video Game) / int_6edc54d5
featureApplicability
1.0
 CarnEvil (Video Game) / int_6edc54d5
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_6edc54d5
 CarnEvil (Video Game) / int_6f271c2e
type
Fangs Are Evil
 CarnEvil (Video Game) / int_6f271c2e
comment
Fangs Are Evil: Evil Marie has some rather long pointy teeth. Umlaut also attacks by biting.
 CarnEvil (Video Game) / int_6f271c2e
featureApplicability
1.0
 CarnEvil (Video Game) / int_6f271c2e
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_6f271c2e
 CarnEvil (Video Game) / int_70518904
type
Human Cannonball
 CarnEvil (Video Game) / int_70518904
comment
Human Cannonball: The bat imps are launched out of a cannon. Also, this is how the player gets up to higher ground.
 CarnEvil (Video Game) / int_70518904
featureApplicability
1.0
 CarnEvil (Video Game) / int_70518904
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_70518904
 CarnEvil (Video Game) / int_70d8269d
type
Excuse Plot
 CarnEvil (Video Game) / int_70d8269d
comment
Excuse Plot: Well, a teenager is curious about this old story so he goes to the cemetery - dragging his girlfriend along - and then conjures this place up because he's curious. That's the whole excuse for him to beat the hell out of zombies. (In fact, bringing his girlfriend is just an excuse for her to appear from time to time for something to avoid hitting.) And then he later finds the jester head again and starts the whole thing over.
 CarnEvil (Video Game) / int_70d8269d
featureApplicability
1.0
 CarnEvil (Video Game) / int_70d8269d
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_70d8269d
 CarnEvil (Video Game) / int_71efd47a
type
Laughing at Your Own Jokes
 CarnEvil (Video Game) / int_71efd47a
comment
Laughing at Your Own Jokes: Umlaut loves to make jokes at the main character's expense, and follows each one with a long and ridiculously over-the-top Evil Laugh.
 CarnEvil (Video Game) / int_71efd47a
featureApplicability
1.0
 CarnEvil (Video Game) / int_71efd47a
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_71efd47a
 CarnEvil (Video Game) / int_74828aea
type
Killer Rabbit
 CarnEvil (Video Game) / int_74828aea
comment
Killer Rabbit: One of the oddities in the "Museum of the Slightly Curious" is a "Mechanical Killer Rabbit", with the internal mechanisms showing and holding a blood-stained dagger. But don't worry, it doesn't attack you.
 CarnEvil (Video Game) / int_74828aea
featureApplicability
1.0
 CarnEvil (Video Game) / int_74828aea
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_74828aea
 CarnEvil (Video Game) / int_75bfffd4
type
Bat Scare
 CarnEvil (Video Game) / int_75bfffd4
comment
Bat Scare: Several times in the Haunted House level. Swarms of bats will appear, but not all of them will attack you.
 CarnEvil (Video Game) / int_75bfffd4
featureApplicability
1.0
 CarnEvil (Video Game) / int_75bfffd4
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_75bfffd4
 CarnEvil (Video Game) / int_77aae115
type
Hated by All
 CarnEvil (Video Game) / int_77aae115
comment
Hated by All: It's pretty easy to hate Umlaut, what with his high-pitched voice, mocking poems before each level, and snide comments during your fight with him. Turns out he's not exactly popular In-Universe: In the final level, there's a chalkboard with "Umlaut is a Kiss-Ass" scrawled on it, presumably by the other Mooks.
 CarnEvil (Video Game) / int_77aae115
featureApplicability
1.0
 CarnEvil (Video Game) / int_77aae115
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_77aae115
 CarnEvil (Video Game) / int_7e74d2de
type
Messy Maggots
 CarnEvil (Video Game) / int_7e74d2de
comment
Messy Maggots: Among the many nauseating horrors in the Freak Show level are maggots with humanlike faces.
 CarnEvil (Video Game) / int_7e74d2de
featureApplicability
1.0
 CarnEvil (Video Game) / int_7e74d2de
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_7e74d2de
 CarnEvil (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 CarnEvil (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: You're the one who puts in the token and starts the whole mess. Twice.
 CarnEvil (Video Game) / int_7fbb2a3
featureApplicability
1.0
 CarnEvil (Video Game) / int_7fbb2a3
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_7fbb2a3
 CarnEvil (Video Game) / int_80c45784
type
Beware of Vicious Dog
 CarnEvil (Video Game) / int_80c45784
comment
Beware of Vicious Dog: The rabid poodles in the Big Top.
 CarnEvil (Video Game) / int_80c45784
featureApplicability
1.0
 CarnEvil (Video Game) / int_80c45784
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_80c45784
 CarnEvil (Video Game) / int_81c0e175
type
An Ass-Kicking Christmas
 CarnEvil (Video Game) / int_81c0e175
comment
An Ass-Kicking Christmas: Subverted in that it's not actually set around the holidays, but a large portion of Rickety Town is Christmas-themed, right down to the festive musical score and Bad Santa boss.
 CarnEvil (Video Game) / int_81c0e175
featureApplicability
-0.3
 CarnEvil (Video Game) / int_81c0e175
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_81c0e175
 CarnEvil (Video Game) / int_82108e3d
type
Attack Its Weak Point
 CarnEvil (Video Game) / int_82108e3d
comment
Attack Its Weak Point: Regular enemies die quicker from head wounds than other types. Eyeclops can be pushed back by shooting out his eyes, and Hambone (both iterations) will stop or delay firing his arm gun/cannon if you shoot it. As for Umlaut and all the main bosses, "fill them full of lead" is about the best strategy you can adopt.
 CarnEvil (Video Game) / int_82108e3d
featureApplicability
1.0
 CarnEvil (Video Game) / int_82108e3d
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_82108e3d
 CarnEvil (Video Game) / int_823c6e3e
type
Large Ham
 CarnEvil (Video Game) / int_823c6e3e
comment
Large Ham: Umlaut...isn't a fan of subtlety. Neither is Tökkentäkker.
 CarnEvil (Video Game) / int_823c6e3e
featureApplicability
1.0
 CarnEvil (Video Game) / int_823c6e3e
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_823c6e3e
 CarnEvil (Video Game) / int_83a903f6
type
Stepford Smiler
 CarnEvil (Video Game) / int_83a903f6
comment
Stepford Smiler: The Smilin' Bob and Flap-Jack enemies never stop smiling, even if they've barely got a face left to smile with.
 CarnEvil (Video Game) / int_83a903f6
featureApplicability
1.0
 CarnEvil (Video Game) / int_83a903f6
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_83a903f6
 CarnEvil (Video Game) / int_83ee0615
type
Rail Shooter
 CarnEvil (Video Game) / int_83ee0615
comment
Rail Shooter: This is a light gun game much like the Time Crisis games.
 CarnEvil (Video Game) / int_83ee0615
featureApplicability
1.0
 CarnEvil (Video Game) / int_83ee0615
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_83ee0615
 CarnEvil (Video Game) / int_8409a385
type
Exactly What It Says on the Tin
 CarnEvil (Video Game) / int_8409a385
comment
Green Blood: Turns blood green, but it also censors Evil Marie's death (she starts to fall, then it cuts to the results).
 CarnEvil (Video Game) / int_8409a385
featureApplicability
1.0
 CarnEvil (Video Game) / int_8409a385
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_8409a385
 CarnEvil (Video Game) / int_856a425a
type
TheFifties
 CarnEvil (Video Game) / int_856a425a
comment
The '50s: The theme of the Garage, a bumper car ride.
 CarnEvil (Video Game) / int_856a425a
featureApplicability
1.0
 CarnEvil (Video Game) / int_856a425a
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_856a425a
 CarnEvil (Video Game) / int_863fa679
type
What Happened to the Mouse?
 CarnEvil (Video Game) / int_863fa679
comment
What Happened to the Mouse?: The fate of Spooky Sam and the other kids on the tour, though it's reasonable to assume that some of the girls are the bystanders you're supposed to avoid hitting.
 CarnEvil (Video Game) / int_863fa679
featureApplicability
1.0
 CarnEvil (Video Game) / int_863fa679
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_863fa679
 CarnEvil (Video Game) / int_8765802e
type
Tightrope Walking
 CarnEvil (Video Game) / int_8765802e
comment
Tightrope Walking: The Protagonist does this when he's at the top of the tent. Enemies seem to balance very well (unless they're shot off the tightrope).
 CarnEvil (Video Game) / int_8765802e
featureApplicability
1.0
 CarnEvil (Video Game) / int_8765802e
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_8765802e
 CarnEvil (Video Game) / int_8b93a168
type
Macross Missile Massacre
 CarnEvil (Video Game) / int_8b93a168
comment
Macross Missile Massacre: Fittingly for a ringmaster, Tökkentäkker's Desperation Attack near the end of the Final Boss battle is to launch an endless stream of fireworks at your face.
 CarnEvil (Video Game) / int_8b93a168
featureApplicability
1.0
 CarnEvil (Video Game) / int_8b93a168
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_8b93a168
 CarnEvil (Video Game) / int_8c23b321
type
Harmless Villain
 CarnEvil (Video Game) / int_8c23b321
comment
Harmless Villain: The mimes in the Big Top stage, seeing as a mime wouldn't be able to actually touch you, after all.
 CarnEvil (Video Game) / int_8c23b321
featureApplicability
1.0
 CarnEvil (Video Game) / int_8c23b321
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_8c23b321
 CarnEvil (Video Game) / int_8fcb1ef4
type
Pixel Hunt
 CarnEvil (Video Game) / int_8fcb1ef4
comment
Pixel Hunt: When you encounter a swarm of bats in the Haunted House stage, only one will actually attack you, but figuring out which one is nearly impossible. The same applies to Junior/Deaddy's barf attack.
 CarnEvil (Video Game) / int_8fcb1ef4
featureApplicability
1.0
 CarnEvil (Video Game) / int_8fcb1ef4
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_8fcb1ef4
 CarnEvil (Video Game) / int_904bf4e
type
Wasn't That Fun?
 CarnEvil (Video Game) / int_904bf4e
comment
Wasn't That Fun?: If you have enough quarters to beat the game, the epilogue will have you put the token in again while Betty screams for him to stop.
 CarnEvil (Video Game) / int_904bf4e
featureApplicability
1.0
 CarnEvil (Video Game) / int_904bf4e
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_904bf4e
 CarnEvil (Video Game) / int_91479a10
type
Schrödinger's Player Character
 CarnEvil (Video Game) / int_91479a10
comment
Schrödinger's Player Character: Like Zombie Raid before it, the game supports a two player mode despite there being no second person present in the cutscenes.
 CarnEvil (Video Game) / int_91479a10
featureApplicability
1.0
 CarnEvil (Video Game) / int_91479a10
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_91479a10
 CarnEvil (Video Game) / int_91d3ab1e
type
Ominous Pipe Organ
 CarnEvil (Video Game) / int_91d3ab1e
comment
Ominous Pipe Organ: The Haunted House has an epic, dramatic pipe organ tune for its background music. It's the only level theme that plays throughout its entire level, including the boss fight. A subtle, but sinister organ tune plays in the background when Tökkentäkker speaks to the player just before the Final Boss. Interestingly, the organ is part of the actual audio file of Tökkentäkker's voice.
 CarnEvil (Video Game) / int_91d3ab1e
featureApplicability
1.0
 CarnEvil (Video Game) / int_91d3ab1e
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_91d3ab1e
 CarnEvil (Video Game) / int_932da128
type
Monster Clown
 CarnEvil (Video Game) / int_932da128
comment
Monster Clown: The last stage, the Big Top, is chock full of these - big and small. Umlaut is also one, and you deal with him at the end of the Big Top prior to chasing Tökkentäkker.
 CarnEvil (Video Game) / int_932da128
featureApplicability
1.0
 CarnEvil (Video Game) / int_932da128
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_932da128
 CarnEvil (Video Game) / int_94e4b975
type
Vomit Indiscretion Shot
 CarnEvil (Video Game) / int_94e4b975
comment
Vomit Indiscretion Shot: During the battle with Junior (or Deaddy), the Protagonist enters a giant doll house to take cover. The boss rips the roof off and proceeds to puke all over the players. Make sure to shoot the last drop of vomit, or their last meal is on you.
 CarnEvil (Video Game) / int_94e4b975
featureApplicability
1.0
 CarnEvil (Video Game) / int_94e4b975
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_94e4b975
 CarnEvil (Video Game) / int_95a2cbd4
type
Exposition Fairy
 CarnEvil (Video Game) / int_95a2cbd4
comment
Exposition Fairy: Umlaut at the start of every stage, giving the player a cute little poem about what they're in for. He's also the second-to-last boss.
 CarnEvil (Video Game) / int_95a2cbd4
featureApplicability
1.0
 CarnEvil (Video Game) / int_95a2cbd4
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_95a2cbd4
 CarnEvil (Video Game) / int_96144372
type
Aristocrats Are Evil
 CarnEvil (Video Game) / int_96144372
comment
Aristocrats Are Evil: Both Evil Marie, and Professor Ludwig Von Tökkentäkker (of the "would be a Nazi Nobleman, except he predates the Nazis" variety).
 CarnEvil (Video Game) / int_96144372
featureApplicability
1.0
 CarnEvil (Video Game) / int_96144372
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_96144372
 CarnEvil (Video Game) / int_96ecc67e
type
Shotguns Are Just Better
 CarnEvil (Video Game) / int_96ecc67e
comment
Shotguns Are Just Better: Your weapon can be upgraded to a full-fledged shotgun with ten shots.
 CarnEvil (Video Game) / int_96ecc67e
featureApplicability
1.0
 CarnEvil (Video Game) / int_96ecc67e
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_96ecc67e
 CarnEvil (Video Game) / int_997392ec
type
Killer Teddy Bear
 CarnEvil (Video Game) / int_997392ec
comment
Killer Teddy Bear: Deaddy, a giant teddy bear that can be substituted for Junior as the Freak Show boss.
 CarnEvil (Video Game) / int_997392ec
featureApplicability
1.0
 CarnEvil (Video Game) / int_997392ec
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_997392ec
 CarnEvil (Video Game) / int_9a5ae2a2
type
More Teeth than the Osmond Family
 CarnEvil (Video Game) / int_9a5ae2a2
comment
More Teeth than the Osmond Family: Umlaut has jaws like a shark, full of long, pointy teeth.
 CarnEvil (Video Game) / int_9a5ae2a2
featureApplicability
1.0
 CarnEvil (Video Game) / int_9a5ae2a2
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_9a5ae2a2
 CarnEvil (Video Game) / int_9be7c205
type
Giant Spider
 CarnEvil (Video Game) / int_9be7c205
comment
Giant Spider: Stalking around the darkened corridors of the Haunted House level.
 CarnEvil (Video Game) / int_9be7c205
featureApplicability
1.0
 CarnEvil (Video Game) / int_9be7c205
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_9be7c205
 CarnEvil (Video Game) / int_9d12bbc1
type
Foreshadowing
 CarnEvil (Video Game) / int_9d12bbc1
comment
Foreshadowing: In the Haunted House level, when the Protagonist goes inside, you can see a portrait of a young girl holding an axe covered with blood. Take a guess who is at the end of the level.
 CarnEvil (Video Game) / int_9d12bbc1
featureApplicability
1.0
 CarnEvil (Video Game) / int_9d12bbc1
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_9d12bbc1
 CarnEvil (Video Game) / int_9d17b859
type
Made of Iron
 CarnEvil (Video Game) / int_9d17b859
comment
Made of Iron: At the end of the game, Betty survives falling from the exploding zeppelin without any signs of injury. And assuming that she's the sole innocent bystander in the game, this also means she survived being gnawed on by zombies and spiders without a scratch.
 CarnEvil (Video Game) / int_9d17b859
featureApplicability
1.0
 CarnEvil (Video Game) / int_9d17b859
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_9d17b859
 CarnEvil (Video Game) / int_9e86e227
type
The End... Or Is It?
 CarnEvil (Video Game) / int_9e86e227
comment
The End... Or Is It?: Subverted. The protagonist puts the token back into the jester’s mouth, thus starting the whole thing all over again. However, since the game never received a sequel, it ends on an unresolved cliffhanger.
 CarnEvil (Video Game) / int_9e86e227
featureApplicability
-0.3
 CarnEvil (Video Game) / int_9e86e227
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_9e86e227
 CarnEvil (Video Game) / int_a1a1491e
type
Homage
 CarnEvil (Video Game) / int_a1a1491e
comment
Homage: The miniboss Hambone is a throwback to the Slasher Film genre, ESPECIALLY Friday the 13th. His reappearance later in the level as "Hambone the Revenge" is a throwback to their MANY sequels.
 CarnEvil (Video Game) / int_a1a1491e
featureApplicability
1.0
 CarnEvil (Video Game) / int_a1a1491e
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_a1a1491e
 CarnEvil (Video Game) / int_a1f82f86
type
Enemy Chatter
 CarnEvil (Video Game) / int_a1f82f86
comment
Enemy Chatter: With the exception of the Mames, Mister Ozob, Tinsels, Tort, Rodz, and the Zombies, every humanoid non-boss enemy has dialogue.
 CarnEvil (Video Game) / int_a1f82f86
featureApplicability
1.0
 CarnEvil (Video Game) / int_a1f82f86
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_a1f82f86
 CarnEvil (Video Game) / int_a24495b8
type
Attack of the Monster Appendage
 CarnEvil (Video Game) / int_a24495b8
comment
Attack of the Monster Appendage: An early segment of the first stage sees zombified arms sticking out of walls trying to attack you. They can be shot into stumps like everything else in the game.
 CarnEvil (Video Game) / int_a24495b8
featureApplicability
1.0
 CarnEvil (Video Game) / int_a24495b8
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_a24495b8
 CarnEvil (Video Game) / int_a353109c
type
Circus of Magic
 CarnEvil (Video Game) / int_a353109c
comment
Circus of Magic: The titular magic carnival. It is hidden below the graveyard in Greely Valley, but can be summoned by putting a token in the mouth of the jester skull on Ludwig von Tokkentakker's tombstone. It's implied that many, if not all of the carnival's residents are centuries-old zombies, though their true nature is never quite explained. However, Umlaut, the skull himself, is alive and floats around with a trail of sparkles, implying that he's one of the most magical residents.
 CarnEvil (Video Game) / int_a353109c
featureApplicability
1.0
 CarnEvil (Video Game) / int_a353109c
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_a353109c
 CarnEvil (Video Game) / int_a4070b5e
type
Stripped to the Bone
 CarnEvil (Video Game) / int_a4070b5e
comment
Stripped to the Bone: Shooting enemies in certain areas enough times will expose the bones.
 CarnEvil (Video Game) / int_a4070b5e
featureApplicability
1.0
 CarnEvil (Video Game) / int_a4070b5e
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_a4070b5e
 CarnEvil (Video Game) / int_a6123b72
type
Enfant Terrible
 CarnEvil (Video Game) / int_a6123b72
comment
Enfant Terrible: The boss of the Freak Show level is a giant Frankenstein's Monster baby named Junior. The developers, considering that (even by this game's standards) some arcade owners would find this too disturbing, have an option to replace him with a teddy bear named Deaddy.
 CarnEvil (Video Game) / int_a6123b72
featureApplicability
1.0
 CarnEvil (Video Game) / int_a6123b72
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_a6123b72
 CarnEvil (Video Game) / int_abad35b4
type
Soundtrack Dissonance
 CarnEvil (Video Game) / int_abad35b4
comment
Soundtrack Dissonance: A happy, wonderful Christmas jingle is played during the Slay Ride portions of Rickety Town. There's also the 1950s style music in the Garage.
 CarnEvil (Video Game) / int_abad35b4
featureApplicability
1.0
 CarnEvil (Video Game) / int_abad35b4
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_abad35b4
 CarnEvil (Video Game) / int_ad1db87c
type
Oh, Crap!
 CarnEvil (Video Game) / int_ad1db87c
comment
He also lets out things like "Ach du lieber!" if you whittle him down to certain segments of his health.
 CarnEvil (Video Game) / int_ad1db87c
featureApplicability
1.0
 CarnEvil (Video Game) / int_ad1db87c
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_ad1db87c
 CarnEvil (Video Game) / int_ad4a45be
type
Final Boss
 CarnEvil (Video Game) / int_ad4a45be
comment
A subtle, but sinister organ tune plays in the background when Tökkentäkker speaks to the player just before the Final Boss. Interestingly, the organ is part of the actual audio file of Tökkentäkker's voice.
 CarnEvil (Video Game) / int_ad4a45be
featureApplicability
1.0
 CarnEvil (Video Game) / int_ad4a45be
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_ad4a45be
 CarnEvil (Video Game) / int_ae372576
type
I Warned You
 CarnEvil (Video Game) / int_ae372576
comment
I Warned You: The ending: The player destroys CarnEvil and escapes... and immediately decides to put the token back into the gravestone, while Betty begs him not to, presumably starting the whole thing over.
 CarnEvil (Video Game) / int_ae372576
featureApplicability
1.0
 CarnEvil (Video Game) / int_ae372576
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_ae372576
 CarnEvil (Video Game) / int_aed29b5c
type
Die Laughing
 CarnEvil (Video Game) / int_aed29b5c
comment
Die Laughing: The Flapjacks laugh when they are damaged. When killed, the laughter sometimes degenerates into pained gagging.
 CarnEvil (Video Game) / int_aed29b5c
featureApplicability
1.0
 CarnEvil (Video Game) / int_aed29b5c
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_aed29b5c
 CarnEvil (Video Game) / int_b032e4ed
type
Ms. Fanservice
 CarnEvil (Video Game) / int_b032e4ed
comment
Ms. Fanservice: Betty, who wears short shorts and a top exposing her midriff and clevage. Becomes Fan Disservice with Evil Marie, who isn't someone you want to see in her undergarments.
 CarnEvil (Video Game) / int_b032e4ed
featureApplicability
1.0
 CarnEvil (Video Game) / int_b032e4ed
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_b032e4ed
 CarnEvil (Video Game) / int_b1bf431c
type
Go for the Eye
 CarnEvil (Video Game) / int_b1bf431c
comment
Go for the Eye: The mini-boss in the Freak Show level, appropriately dubbed Eyeclops. He has one eye in each of his two heads, three in his chest, and one in each arm. Note that in other cases Eyes Are Unbreakable, even if the face/head around them has been reduced to the consistency of hamburger or half blown off.
 CarnEvil (Video Game) / int_b1bf431c
featureApplicability
1.0
 CarnEvil (Video Game) / int_b1bf431c
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_b1bf431c
 CarnEvil (Video Game) / int_b53077b3
type
Take That!
 CarnEvil (Video Game) / int_b53077b3
comment
Take That!: The dinosaurs in Rickety Town are one to Barney the Dinosaur. The official website even says their name is "Carnie the Dinosaur".
 CarnEvil (Video Game) / int_b53077b3
featureApplicability
1.0
 CarnEvil (Video Game) / int_b53077b3
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_b53077b3
 CarnEvil (Video Game) / int_b58b4e3c
type
Too Dumb to Live
 CarnEvil (Video Game) / int_b58b4e3c
comment
Too Dumb to Live: The protagonist (assuming he isn't just In Harm's Way) who not only decides to tempt fate by bringing the carnival up in the first place, but decide to do it again after he makes it out. Betty, for running around in your crossfire while not even trying to help you fight the monsters. Even worse, she sometimes gets very close to a Power-Up that you only have a few seconds to aim for. That said, even she knows the protagonist is the bigger idiot for putting them through that mess, and has the common sense to try to tell them NOT to do it AGAIN. There are some scenes that suggest she's trying to help. For example, there's a torture chamber in the Freak Show where she slams the door of an iron maiden, trapping a zombie inside. Unfortunately, that only means she's really in your way when you try to shoot at three other zombies.
 CarnEvil (Video Game) / int_b58b4e3c
featureApplicability
1.0
 CarnEvil (Video Game) / int_b58b4e3c
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_b58b4e3c
 CarnEvil (Video Game) / int_b707726f
type
Hypocritical Humor
 CarnEvil (Video Game) / int_b707726f
comment
Hypocritical Humor: Dr. Klots (or Doctors Klot?), the clown doctor enemies, seem to be Afraid of Blood ("Ew, icky blood!") yet they have no qualms about trying to cut you up with saws or stick you with giant syringe needles.
 CarnEvil (Video Game) / int_b707726f
featureApplicability
1.0
 CarnEvil (Video Game) / int_b707726f
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_b707726f
 CarnEvil (Video Game) / int_b7c53a22
type
Blood Knight
 CarnEvil (Video Game) / int_b7c53a22
comment
Blood Knight: Implied at the end. The Protagonist seems to have enjoyed shooting everything in the evil carnival that he decides to summon it again for another round.
 CarnEvil (Video Game) / int_b7c53a22
featureApplicability
1.0
 CarnEvil (Video Game) / int_b7c53a22
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_b7c53a22
 CarnEvil (Video Game) / int_bca8786f
type
Afraid of Blood
 CarnEvil (Video Game) / int_bca8786f
comment
Afraid of Blood: Despite being a Deadly Doctor, Dr. Klot seemingly hates blood ("Ew, icky blood!")
 CarnEvil (Video Game) / int_bca8786f
featureApplicability
1.0
 CarnEvil (Video Game) / int_bca8786f
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_bca8786f
 CarnEvil (Video Game) / int_bd4264a3
type
Slasher Smile
 CarnEvil (Video Game) / int_bd4264a3
comment
The two Chamber of Horrors inmates: Tort has hooks tearing open his stomach, eyes, and mouth (Making it resemble a Slasher Smile), while Rodz is impaled in several places by- What else? Rods!
 CarnEvil (Video Game) / int_bd4264a3
featureApplicability
1.0
 CarnEvil (Video Game) / int_bd4264a3
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_bd4264a3
 CarnEvil (Video Game) / int_be192f18
type
Yes-Man
 CarnEvil (Video Game) / int_be192f18
comment
Yes-Man: Umlaut to Tökkentäkker, if the graffiti in the "Big Top" level (presumably left by his fellow Mooks) is to believed.
 CarnEvil (Video Game) / int_be192f18
featureApplicability
1.0
 CarnEvil (Video Game) / int_be192f18
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_be192f18
 CarnEvil (Video Game) / int_c04b1231
type
Jump Scare
 CarnEvil (Video Game) / int_c04b1231
comment
Jump Scare: Pretty omnipresent, albeit this sort of thing is to be expected in a rail shooter.
 CarnEvil (Video Game) / int_c04b1231
featureApplicability
1.0
 CarnEvil (Video Game) / int_c04b1231
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_c04b1231
 CarnEvil (Video Game) / int_c136cb6f
type
Christmas Town
 CarnEvil (Video Game) / int_c136cb6f
comment
Christmas Town: Rickety Town. The player explores most of the rides and attractions here, the only exception being a rocket next to the snowglobe ice rink. While the level is presented as a Christmas-themed theme park, the game's setting is presented as a Circus of Fear, so the trope is Played for Horror and morbid humor, including a monstrous Bad Santa/The Krampus boss battle on a skating-rink.
 CarnEvil (Video Game) / int_c136cb6f
featureApplicability
1.0
 CarnEvil (Video Game) / int_c136cb6f
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_c136cb6f
 CarnEvil (Video Game) / int_c3f6e68
type
Dem Bones
 CarnEvil (Video Game) / int_c3f6e68
comment
Dem Bones: Skeletons appear as part of the crew on Tökkentäkker's Cool Airship.
 CarnEvil (Video Game) / int_c3f6e68
featureApplicability
1.0
 CarnEvil (Video Game) / int_c3f6e68
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_c3f6e68
 CarnEvil (Video Game) / int_c660bc15
type
Fan Disservice
 CarnEvil (Video Game) / int_c660bc15
comment
Becomes Fan Disservice with Evil Marie, who isn't someone you want to see in her undergarments.
 CarnEvil (Video Game) / int_c660bc15
featureApplicability
1.0
 CarnEvil (Video Game) / int_c660bc15
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_c660bc15
 CarnEvil (Video Game) / int_c6e9e40d
type
Retro Rocket
 CarnEvil (Video Game) / int_c6e9e40d
comment
Retro Rocket: A large metal rocket appears in Rickety Town next to the end of the Slay Ride. It's unknown if it's also a ride or just a decoration to Rickety Town's 50s theme.
 CarnEvil (Video Game) / int_c6e9e40d
featureApplicability
1.0
 CarnEvil (Video Game) / int_c6e9e40d
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_c6e9e40d
 CarnEvil (Video Game) / int_c93a6560
type
Impaled with Extreme Prejudice
 CarnEvil (Video Game) / int_c93a6560
comment
Impaled with Extreme Prejudice: The eventual fate of Evil Marie: she falls onto a pointed fountain ornament that goes right through her torso.
 CarnEvil (Video Game) / int_c93a6560
featureApplicability
1.0
 CarnEvil (Video Game) / int_c93a6560
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_c93a6560
 CarnEvil (Video Game) / int_ca7f68c4
type
Power Fist
 CarnEvil (Video Game) / int_ca7f68c4
comment
Power Fist: The giant clowns (Mr. Ozob) attack with brass knuckles. Or with giant mallets.
 CarnEvil (Video Game) / int_ca7f68c4
featureApplicability
1.0
 CarnEvil (Video Game) / int_ca7f68c4
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_ca7f68c4
 CarnEvil (Video Game) / int_ca87e3ec
type
No Name Given
 CarnEvil (Video Game) / int_ca87e3ec
comment
No Name Given: The Protagonist.
 CarnEvil (Video Game) / int_ca87e3ec
featureApplicability
1.0
 CarnEvil (Video Game) / int_ca87e3ec
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_ca87e3ec
 CarnEvil (Video Game) / int_ca967579
type
Torture Cellar
 CarnEvil (Video Game) / int_ca967579
comment
Torture Cellar: The Chamber of Horrors, a rather disturbing part of the Freak Show level. Beneath the chamber is a macabre assembly line of sorts, and guess what's being made there? Nums for the boss!
 CarnEvil (Video Game) / int_ca967579
featureApplicability
1.0
 CarnEvil (Video Game) / int_ca967579
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_ca967579
 CarnEvil (Video Game) / int_caff50de
type
Giant Medical Syringe
 CarnEvil (Video Game) / int_caff50de
comment
Giant Medical Syringe: The Dr. Klot enemies, which are Monster Clowns in doctor outfits, are sometimes seen using giant syringe needles as weapons. If not a needle, their other weapon is a giant bonesaw.
 CarnEvil (Video Game) / int_caff50de
featureApplicability
1.0
 CarnEvil (Video Game) / int_caff50de
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_caff50de
 CarnEvil (Video Game) / int_cbef1592
type
Scary Stitches
 CarnEvil (Video Game) / int_cbef1592
comment
Scary Stitches: Junior and Deaddy, two Frankensteins Monsters, are both haphazardly stitched together. It's one of the most horrifying things about Junior, considering that he's an Enfante Terrible. Fortunately, the Body Horror isn't quite as strong for Deaddy, since he's a Killer Teddy Bear.
 CarnEvil (Video Game) / int_cbef1592
featureApplicability
1.0
 CarnEvil (Video Game) / int_cbef1592
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_cbef1592
 CarnEvil (Video Game) / int_cfe72499
type
Shoot the Bullet
 CarnEvil (Video Game) / int_cfe72499
comment
Shoot the Bullet: A lot of enemies throw projectiles at you, especially in the Rickety Town stage when you enter the Food Court. You can use your own weapon to deflect them.
 CarnEvil (Video Game) / int_cfe72499
featureApplicability
1.0
 CarnEvil (Video Game) / int_cfe72499
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_cfe72499
 CarnEvil (Video Game) / int_d2102da0
type
Bad People Abuse Animals
 CarnEvil (Video Game) / int_d2102da0
comment
Bad People Abuse Animals: It's implied that most of the carnival's performers are the result of Tökkentäkker's experiments. If this is true for all the enemies, then that means that he has also experimented on animals including, but probably not limited to, monkeys (Nik-Naks), poodles (Broodles), and a gorilla (The Arm Cannon-bearing gorilla that Tökkentäkker intends to put the protagonist's brain in.)
 CarnEvil (Video Game) / int_d2102da0
featureApplicability
1.0
 CarnEvil (Video Game) / int_d2102da0
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_d2102da0
 CarnEvil (Video Game) / int_d24ed873
type
Developer's Foresight
 CarnEvil (Video Game) / int_d24ed873
comment
Developer's Foresight: During the rematch with Hambone, he retains every injury you gave him the first time around.
 CarnEvil (Video Game) / int_d24ed873
featureApplicability
1.0
 CarnEvil (Video Game) / int_d24ed873
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_d24ed873
 CarnEvil (Video Game) / int_d323d090
type
Incendiary Exponent
 CarnEvil (Video Game) / int_d323d090
comment
Incendiary Exponent: When Hambone, mid-boss of the Haunted House makes his entrance, he is on fire after apparently climbing out of the wrecked car outside the door.
 CarnEvil (Video Game) / int_d323d090
featureApplicability
1.0
 CarnEvil (Video Game) / int_d323d090
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_d323d090
 CarnEvil (Video Game) / int_d397657d
type
Hoist by His Own Petard
 CarnEvil (Video Game) / int_d397657d
comment
Hoist by His Own Petard: How does Big Bad Tökkentäkker bite the dust? He gets turned into red mulch by one of the propellers on his own Zeppelin! The game even repeats the scene a few times, because it's oh so satisfying to finally kill him.
 CarnEvil (Video Game) / int_d397657d
featureApplicability
1.0
 CarnEvil (Video Game) / int_d397657d
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_d397657d
 CarnEvil (Video Game) / int_d3aad64a
type
Morally Ambiguous Doctorate
 CarnEvil (Video Game) / int_d3aad64a
comment
Morally Ambiguous Doctorate: Professor von Tökkentäkker? What the heck could he teach?! All the atrocities and stitched-up horrors in CarnEvil seem to indicate he Majored in Biology, Minored in Civil Engineering, and took Honors courses in Batshit Insanity.
 CarnEvil (Video Game) / int_d3aad64a
featureApplicability
1.0
 CarnEvil (Video Game) / int_d3aad64a
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_d3aad64a
 CarnEvil (Video Game) / int_d57dfae4
type
Eyes Do Not Belong There
 CarnEvil (Video Game) / int_d57dfae4
comment
Eyes Do Not Belong There: Eyeclops, in addition to having a single eye on each of his two heads, has five more in his chest and arms.
 CarnEvil (Video Game) / int_d57dfae4
featureApplicability
1.0
 CarnEvil (Video Game) / int_d57dfae4
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_d57dfae4
 CarnEvil (Video Game) / int_d87ba943
type
Combat Sadomasochist
 CarnEvil (Video Game) / int_d87ba943
comment
Combat Sadomasochist: The enemies in the second half of the Freak Show level.
 CarnEvil (Video Game) / int_d87ba943
featureApplicability
1.0
 CarnEvil (Video Game) / int_d87ba943
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_d87ba943
 CarnEvil (Video Game) / int_db33bc7e
type
Ludicrous Gibs
 CarnEvil (Video Game) / int_db33bc7e
comment
Ludicrous Gibs: All over the damn place.
 CarnEvil (Video Game) / int_db33bc7e
featureApplicability
1.0
 CarnEvil (Video Game) / int_db33bc7e
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_db33bc7e
 CarnEvil (Video Game) / int_dbfd6b8
type
Lyrical Dissonance
 CarnEvil (Video Game) / int_dbfd6b8
comment
Lyrical Dissonance: The song "Big Bunyan Ride" is a jaunty logging tune about your imminent death.
 CarnEvil (Video Game) / int_dbfd6b8
featureApplicability
1.0
 CarnEvil (Video Game) / int_dbfd6b8
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_dbfd6b8
 CarnEvil (Video Game) / int_e0aced16
type
Giggling Villain
 CarnEvil (Video Game) / int_e0aced16
comment
Giggling Villain: The Flap-Jack acrobats laugh a lot like Goofy. Even as they are dying.
 CarnEvil (Video Game) / int_e0aced16
featureApplicability
1.0
 CarnEvil (Video Game) / int_e0aced16
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_e0aced16
 CarnEvil (Video Game) / int_e35bc0f7
type
Tragic Monster
 CarnEvil (Video Game) / int_e35bc0f7
comment
Tragic Monster: Lester and Chester Turvy, who were tricked by Tokkentaker, lobotomized, and turned into the Flapjack man.
 CarnEvil (Video Game) / int_e35bc0f7
featureApplicability
1.0
 CarnEvil (Video Game) / int_e35bc0f7
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_e35bc0f7
 CarnEvil (Video Game) / int_e4e86215
type
Fake Difficulty
 CarnEvil (Video Game) / int_e4e86215
comment
Fake Difficulty: On occasion, enemies can hurt you even if they aren't onscreen, making it look like you're taking damage from nowhere. It's also impossible to prevent some of the bosses's attacks from hitting you.
 CarnEvil (Video Game) / int_e4e86215
featureApplicability
1.0
 CarnEvil (Video Game) / int_e4e86215
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_e4e86215
 CarnEvil (Video Game) / int_e542d889
type
Gorn
 CarnEvil (Video Game) / int_e542d889
comment
Gorn: Very, VERY bloody game. It's from the company that made Mortal Kombat, after all.
 CarnEvil (Video Game) / int_e542d889
featureApplicability
1.0
 CarnEvil (Video Game) / int_e542d889
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_e542d889
 CarnEvil (Video Game) / int_e61d9a3c
type
Clothing Damage
 CarnEvil (Video Game) / int_e61d9a3c
comment
Clothing Damage: Evil Marie (the boss of the Haunted House level) loses clothing as you continue to damage her until she's down to nothing but her underwear.
 CarnEvil (Video Game) / int_e61d9a3c
featureApplicability
1.0
 CarnEvil (Video Game) / int_e61d9a3c
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_e61d9a3c
 CarnEvil (Video Game) / int_e9d6eff8
type
Cool Airship
 CarnEvil (Video Game) / int_e9d6eff8
comment
Cool Airship: The Final Boss battle with Tökkentäkker takes place on top of a dirigible.
 CarnEvil (Video Game) / int_e9d6eff8
featureApplicability
1.0
 CarnEvil (Video Game) / int_e9d6eff8
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_e9d6eff8
 CarnEvil (Video Game) / int_ea10a2de
type
Hearts Are Health
 CarnEvil (Video Game) / int_ea10a2de
comment
Hearts Are Health: Red hearts can restore your Life Meter.
 CarnEvil (Video Game) / int_ea10a2de
featureApplicability
1.0
 CarnEvil (Video Game) / int_ea10a2de
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_ea10a2de
 CarnEvil (Video Game) / int_eaae04eb
type
Museum of the Strange and Unusual
 CarnEvil (Video Game) / int_eaae04eb
comment
Museum of the Strange and Unusual: The "Museum of the Slightly Curious", a small alcove full of oddities. Some of these include a "Thing in a Bottle", a mummy sarcophagus, an Ancient Mystery Skull of Time, and even the World's Biggest Shoe.
 CarnEvil (Video Game) / int_eaae04eb
featureApplicability
1.0
 CarnEvil (Video Game) / int_eaae04eb
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_eaae04eb
 CarnEvil (Video Game) / int_eb4086e3
type
Big Creepy-Crawlies
 CarnEvil (Video Game) / int_eb4086e3
comment
Big Creepy-Crawlies: Various giant insects and worms feature as enemies. The "Museum of the Slightly Curious" in the Freak Show also features an "80 lb. Flea" as an exhibit.
 CarnEvil (Video Game) / int_eb4086e3
featureApplicability
1.0
 CarnEvil (Video Game) / int_eb4086e3
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_eb4086e3
 CarnEvil (Video Game) / int_eb4cc0bc
type
Villainous Harlequin
 CarnEvil (Video Game) / int_eb4cc0bc
comment
Villainous Harlequin: Our flying skull-headed host, Umlaut.
 CarnEvil (Video Game) / int_eb4cc0bc
featureApplicability
1.0
 CarnEvil (Video Game) / int_eb4cc0bc
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_eb4cc0bc
 CarnEvil (Video Game) / int_ec0bf4a1
type
Take Over the World
 CarnEvil (Video Game) / int_ec0bf4a1
comment
Take Over the World: The official website states that Tökkentäkker's ultimate goal is to turn the whole world into a twisted carnival via an army of giant freaks. Fortunately, he's only created two giant freaks so far. Unfortunately, those giant freaks are Junior and Deaddy, the mutually-exclusive bosses of the Freak Show.
 CarnEvil (Video Game) / int_ec0bf4a1
featureApplicability
1.0
 CarnEvil (Video Game) / int_ec0bf4a1
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_ec0bf4a1
 CarnEvil (Video Game) / int_ecc634fa
type
The Dead Have Eyes
 CarnEvil (Video Game) / int_ecc634fa
comment
The Dead Have Eyes: The skeleton enemies are somehow able to see you.
 CarnEvil (Video Game) / int_ecc634fa
featureApplicability
1.0
 CarnEvil (Video Game) / int_ecc634fa
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_ecc634fa
 CarnEvil (Video Game) / int_f010f6b4
type
Adjustable Censorship
 CarnEvil (Video Game) / int_f010f6b4
comment
Adjustable Censorship: The game has four levels of violence. Full Gore: The default. Red Blood: Prevents you from dismembering enemies, consequently censoring Tökkentäkker's death as well. Green Blood: Turns blood green, but it also censors Evil Marie's death (she starts to fall, then it cuts to the results). None: Turns blood into smoke, also removes the flamethrower and acid bath weapons. Two unrelated options allow you to replace Junior with Deaddy (a giant teddy bear) and/or prevent the Guilloteens in the Food Court from making vulgar gestures.
 CarnEvil (Video Game) / int_f010f6b4
featureApplicability
1.0
 CarnEvil (Video Game) / int_f010f6b4
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_f010f6b4
 CarnEvil (Video Game) / int_f197c220
type
Burger Fool
 CarnEvil (Video Game) / int_f197c220
comment
Burger Fool: Rickety Town's Food Court houses the Guilloteens, a group of zombie teenagers dressed in bright orange and yellow uniforms and wear little hats shaped like a box of fries.
 CarnEvil (Video Game) / int_f197c220
featureApplicability
1.0
 CarnEvil (Video Game) / int_f197c220
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_f197c220
 CarnEvil (Video Game) / int_f2d51908
type
Evil Hand
 CarnEvil (Video Game) / int_f2d51908
comment
Evil Hand: One hallway in the Haunted House has dangerous hands that come out of holes in the walls to swipe at the Protagonist when he passes through.
 CarnEvil (Video Game) / int_f2d51908
featureApplicability
1.0
 CarnEvil (Video Game) / int_f2d51908
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_f2d51908
 CarnEvil (Video Game) / int_f3ae169c
type
Knee-capping
 CarnEvil (Video Game) / int_f3ae169c
comment
Knee-capping: The game specifically models gruesome damage to the kneecaps on some enemies. Each knee can be damaged separately.
 CarnEvil (Video Game) / int_f3ae169c
featureApplicability
1.0
 CarnEvil (Video Game) / int_f3ae169c
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_f3ae169c
 CarnEvil (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 CarnEvil (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: The Mimes don't do anything to harm you, and you can just ignore them and move on in the level. Or you can just shoot them anyway because they're Mimes.
 CarnEvil (Video Game) / int_f87c42d4
featureApplicability
1.0
 CarnEvil (Video Game) / int_f87c42d4
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_f87c42d4
 CarnEvil (Video Game) / int_f8f71b5f
type
Buried Alive
 CarnEvil (Video Game) / int_f8f71b5f
comment
Buried Alive: The zombies in the Haunted House stage try to do this to the Protagonist right before Evil Marie shows up, but he manages to climb out of the grave before the boss fight starts.
 CarnEvil (Video Game) / int_f8f71b5f
featureApplicability
1.0
 CarnEvil (Video Game) / int_f8f71b5f
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_f8f71b5f
 CarnEvil (Video Game) / int_f9439c84
type
Haunted House
 CarnEvil (Video Game) / int_f9439c84
comment
Haunted House: One of the stages is based off a dark house ride version of one.
 CarnEvil (Video Game) / int_f9439c84
featureApplicability
1.0
 CarnEvil (Video Game) / int_f9439c84
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_f9439c84
 CarnEvil (Video Game) / int_fc1ee7d5
type
Deadly Doctor
 CarnEvil (Video Game) / int_fc1ee7d5
comment
Deadly Doctor: The crazed surgeons who appear in the center ring. They carry large saws and hypodermic needles.
 CarnEvil (Video Game) / int_fc1ee7d5
featureApplicability
1.0
 CarnEvil (Video Game) / int_fc1ee7d5
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_fc1ee7d5
 CarnEvil (Video Game) / int_name
type
ItemName
 CarnEvil (Video Game) / int_name
comment
 CarnEvil (Video Game) / int_name
featureApplicability
1.0
 CarnEvil (Video Game) / int_name
featureConfidence
1.0
 CarnEvil (Video Game)
hasFeature
CarnEvil (Video Game) / int_name
 CarnEvil (Video Game) / int_name
itemName
CarnEvil (Video Game)

The following is a list of statements referring to the current page from other pages.

 CarnEvil (Video Game)
hasFeature
A Fête Worse than Death / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
A Head at Each End / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
American Video Games / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Amusement Park of Doom / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
An Ass-Kicking Christmas / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Bad Santa / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Bat People / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Bat Scare / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Beware of Vicious Dog / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Buried Alive / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Christmas Elves / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Christmas Town / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Circus of Fear / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Circus of Magic / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Clown Car / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Clown Media / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Color-Coded Multiplayer / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Conjoined Twins / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Cool Airship / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Creepy Circus Music / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Creepy High-Pitched Voice / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Day-Old Legend / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Deadly Doctor / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Dread Zeppelin / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Enemy Mime / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Everyone Hates Mimes / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Exposition Fairy / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Eyes Are Unbreakable / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Eyes Do Not Belong There / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Fade Around the Eyes / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Fatal Fireworks / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Flying Face / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Germanic Depressives / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Giant Medical Syringe / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Giant's Droplet, Human's Shower / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Go for the Eye / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Harmless Enemy / int_f208101
 CarnEvil (Video Game)
hasFeature
Herr Doktor / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Hostage Spirit-Link / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Hostile Animatronics / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Human Cannonball / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Ironic Nursery Tune / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Killer Teddy Bear / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Knee-capping / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Literally Shattered Lives / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Magical Clown / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Meaningful Release Date / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Messy Maggots / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Museum of the Strange and Unusual / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Our Imps Are Different / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Perpetual Smiler / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Played for Horror / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Portmantitle / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Pre-Final Boss / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Psycho Poodle / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Rail Shooter / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Scary Stitches / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Sic 'Em / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Simpleton Voice / int_f208101
 CarnEvil (Video Game)
hasFeature
Splatter Horror / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Subsystem Damage / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
The Freakshow / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
The Krampus / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Toy Time / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Urban Legend of Zelda / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Vomit Indiscretion Shot / int_3ebfb0e1
 CarnEvil (Video Game)
hasFeature
Word of Dante / int_3ebfb0e1
 Carnevil
sameAs
CarnEvil (Video Game)
 CarnEvil
sameAs
CarnEvil (Video Game)
 carnevil
sameAs
CarnEvil (Video Game)