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Castles (Video Game)

 Castles (Video Game)
type
TVTItem
 Castles (Video Game)
label
Castles (Video Game)
 Castles (Video Game)
page
Castles
 Castles (Video Game)
comment
Castles is a Real-Time Strategy game developed by Quicksilver Software, published by Interplay Entertainment, and released in 1991. A "spiritual ancestor" to newer castle sims like Stronghold, it focuses around a Medieval English king's efforts to fortify Wales with a series of strong castles to withstand local uprisings.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })In Castles, the player must construct anywhere between 3 to 8 castles (depending on difficulty), with each castle comprising a single "mission" in the game. Starting with an empty field, you must design your castle using various set-pieces of walls and towers. Then, laborers of different professions must be recruited to construct the various stages of each piece. Taxes must be raised, and naturally an army built to protect the castle from attacks by various local factions (as well as some supernatural armies, when the game's "fantasy" mode is activated).The game itself runs in Real Time. Occasionally, it is interrupted with cutscenes presenting a very short Dialogue Tree in which various characters appear at your court to request audience with you. Combat also runs in real time, with your hired defenders trying to prevent the enemy from toppling your built-up castle segments. Once the castle is complete (preferably with a moat dug around it), a massive battle erupts in which the locals make one final attempt to overwhelm you with great numbers. Successful defense at this stage will finish a "mission" and move on to the next castle.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })The game was highly acclaimed, and received a reasonably good sequel that took the castle-building business one step further, mixing in "grand strategy" elements as your faction vied for control of Medieval France.
 Castles (Video Game)
fetched
2021-11-27T14:55:23Z
 Castles (Video Game)
parsed
2021-11-27T14:55:23Z
 Castles (Video Game)
isPartOf
DBTropes
 Castles (Video Game) / int_349d44ad
type
Arch-Enemy
 Castles (Video Game) / int_349d44ad
comment
Archenemy: King Charles of Bretagne is this to the original castle-building king.
 Castles (Video Game) / int_349d44ad
featureApplicability
1.0
 Castles (Video Game) / int_349d44ad
featureConfidence
1.0
 Castles (Video Game)
hasFeature
Castles (Video Game) / int_349d44ad
 Castles (Video Game) / int_4832a3bb
type
Always Chaotic Evil
 Castles (Video Game) / int_4832a3bb
comment
Always Chaotic Evil: Celts, Picts. Then again, you are invading their land.
 Castles (Video Game) / int_4832a3bb
featureApplicability
1.0
 Castles (Video Game) / int_4832a3bb
featureConfidence
1.0
 Castles (Video Game)
hasFeature
Castles (Video Game) / int_4832a3bb
 Castles (Video Game) / int_504e271f
type
But Thou Must!
 Castles (Video Game) / int_504e271f
comment
But Thou Must!: A messenger comes to you from Parliament, demanding that you change your taxation policy to adhere to the Magna Carta. Your options are to imprison him, ignore him, or say you'll do something but actually do nothing.
 Castles (Video Game) / int_504e271f
featureApplicability
1.0
 Castles (Video Game) / int_504e271f
featureConfidence
1.0
 Castles (Video Game)
hasFeature
Castles (Video Game) / int_504e271f
 Castles (Video Game) / int_82f5ced1
type
Conservation of Ninjutsu
 Castles (Video Game) / int_82f5ced1
comment
Conservation of Ninjutsu: Sort of. The more soldier units you place on the map before a battle, the weaker each unit will be. That's because your total soldiers available will be split up into as many units as you've placed. Of course, having fewer units means it'll take longer to clear all enemy units, giving them more time to destroy your castle segments.
 Castles (Video Game) / int_82f5ced1
featureApplicability
1.0
 Castles (Video Game) / int_82f5ced1
featureConfidence
1.0
 Castles (Video Game)
hasFeature
Castles (Video Game) / int_82f5ced1
 Castles (Video Game) / int_name
type
ItemName
 Castles (Video Game) / int_name
comment
 Castles (Video Game) / int_name
featureApplicability
1.0
 Castles (Video Game) / int_name
featureConfidence
1.0
 Castles (Video Game)
hasFeature
Castles (Video Game) / int_name
 Castles (Video Game) / int_name
itemName
Castles (Video Game)

The following is a list of statements referring to the current page from other pages.

 Castles (Video Game)
hasFeature
Child Naming Request / int_e10f4f08
 Castles (Video Game)
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Dialogue Tree / int_e10f4f08
 Castles (Video Game)
hasFeature
Real-Time with Pause / int_e10f4f08
 Castles (Video Game)
hasFeature
/ int_e10f4f08
 Castles (Video Game)
hasFeature
Shoot the Messenger / int_e10f4f08
 Castles (Video Game)
hasFeature
Super Title 64 Advance / int_e10f4f08
 Castles (Video Game)
hasFeature
Suspiciously Small Army / int_e10f4f08
 Castles
sameAs
Castles (Video Game)