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Castlevania 64 (Video Game)
- 33 statements
- 5 feature instances
- 65 referencing feature instances
Castlevania 64 (Video Game) | type |
TVTItem | |
Castlevania 64 (Video Game) | label |
Castlevania 64 (Video Game) | |
Castlevania 64 (Video Game) | page |
Castlevania64 | |
Castlevania 64 (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Castlevania (Japanese: Akumajō Dorakyura Mokushiroku, "Demon Castle Dracula Apocalypse"), commonly referred to as Castlevania 64, was the first 3D entry in the Castlevania franchise, one that was later given an Updated Re-release known as Castlevania: Legacy of Darkness, which both included a prequel sequence, somewhat expanded and remixed levels, and improved upon the controls.Both the original and Legacy of Darkness chronicle the adventures of Reinhardt Schneider, a member of a Belmont branch family who inherited the Vampire Killer, and Carrie Fernandez, related to the Belnades clan, as they enter Dracula's castle to take the vampire out.Most players think the games poorly handled their Video Game 3D Leaps, especially in light of the 2D critical darling, Castlevania: Symphony of the Night. Koji Igarashi, himself, effectively struck them from his official canon at the same time he disowned Castlevania Legends, but he seems to have warmed up to them significantly in later years — they were both included in the more recent publications of the CV timelines (though minus the descriptions), and Legacy of Darkness star Cornell has roles in both Judgment and Lords of Shadow.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); }) | |
Castlevania 64 (Video Game) | fetched |
2022-07-23T13:29:53Z | |
Castlevania 64 (Video Game) | parsed |
2022-07-23T13:29:53Z | |
Castlevania 64 (Video Game) | isPartOf |
DBTropes | |
Castlevania 64 (Video Game) / int_259d5879 | type |
Anachronism Stew | |
Castlevania 64 (Video Game) / int_259d5879 | comment |
Anachronism Stew: Skeletons on motorcycles... in the 19th century (the earliest prototypes were created in 1885, but even that is later than this game takes place). And some of them have a buddy in a sidecar wielding a machinegun! The Castle Center has models of many things not invented until way after 1852. Could Dracula know the future of mankind? The Tower of Science, with its giant formaldehyde canisters, futuristic motif, electric shock currents and guard robots with infrared beams and machine guns. The Room of Inventions which has a radio, a zeppelin (model), and other assorted bits of Schizo Tech.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_3'); }) | |
Castlevania 64 (Video Game) / int_259d5879 | featureApplicability |
1.0 | |
Castlevania 64 (Video Game) / int_259d5879 | featureConfidence |
1.0 | |
Castlevania 64 (Video Game) | hasFeature |
Castlevania 64 (Video Game) / int_259d5879 | |
Castlevania 64 (Video Game) / int_3c5ae1a1 | type |
Schizo Tech | |
Castlevania 64 (Video Game) / int_3c5ae1a1 | comment |
The Room of Inventions which has a radio, a zeppelin (model), and other assorted bits of Schizo Tech. | |
Castlevania 64 (Video Game) / int_3c5ae1a1 | featureApplicability |
1.0 | |
Castlevania 64 (Video Game) / int_3c5ae1a1 | featureConfidence |
1.0 | |
Castlevania 64 (Video Game) | hasFeature |
Castlevania 64 (Video Game) / int_3c5ae1a1 | |
Castlevania 64 (Video Game) / int_537dd8fe | type |
Affably Evil | |
Castlevania 64 (Video Game) / int_537dd8fe | comment |
Affably Evil: The demon shopkeeper Renon to a tee. Even as he's about to transform into a One-Winged Angel if you spent too much money on using his services. | |
Castlevania 64 (Video Game) / int_537dd8fe | featureApplicability |
1.0 | |
Castlevania 64 (Video Game) / int_537dd8fe | featureConfidence |
1.0 | |
Castlevania 64 (Video Game) | hasFeature |
Castlevania 64 (Video Game) / int_537dd8fe | |
Castlevania 64 (Video Game) / int_dae3999d | type |
Action Bomb | |
Castlevania 64 (Video Game) / int_dae3999d | comment |
Action Bomb: Blue Skeletons are ignited to explode, and they chase the player characters relentlessly to hurt them. | |
Castlevania 64 (Video Game) / int_dae3999d | featureApplicability |
1.0 | |
Castlevania 64 (Video Game) / int_dae3999d | featureConfidence |
1.0 | |
Castlevania 64 (Video Game) | hasFeature |
Castlevania 64 (Video Game) / int_dae3999d | |
Castlevania 64 (Video Game) / int_name | type |
ItemName | |
Castlevania 64 (Video Game) / int_name | comment |
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Castlevania 64 (Video Game) / int_name | featureApplicability |
1.0 | |
Castlevania 64 (Video Game) / int_name | featureConfidence |
1.0 | |
Castlevania 64 (Video Game) | hasFeature |
Castlevania 64 (Video Game) / int_name | |
Castlevania 64 (Video Game) / int_name | itemName |
Castlevania 64 (Video Game) |
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