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Castlevania: Curse of Darkness (Video Game)

 Castlevania: Curse of Darkness (Video Game)
type
TVTItem
 Castlevania: Curse of Darkness (Video Game)
label
Castlevania: Curse of Darkness (Video Game)
 Castlevania: Curse of Darkness (Video Game)
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CastlevaniaCurseOfDarkness
 Castlevania: Curse of Darkness (Video Game)
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The second Castlevania game for the PlayStation 2 following Castlevania: Lament of Innocence, released in 2005. It was also released for the Xbox.This installment takes place three years after Dracula's defeat at the hand of Trevor and his comrades. In Dracula's final breath, he cast a curse that ravaged the European countryside, spreading disease, mob violence, and heresy in its wake. During this time, Hector, a former henchman of Dracula's, seeks revenge against his former compatriot Isaac for the death of his fiancée Rosaly.Gameplay-wise, it retains a similar design aesthetic to its immediate predecessor, with two important wrinkles: there's a lot of Item Crafting, and you can also forge your own Mons to follow you around and fight enemies. These "Innocent Devils" will evolve into new forms depending on what types of weapons you use, so there's a lot of different things to try.Released shortly after Castlevania: Dawn of Sorrow, the game would be followed up by Castlevania: Portrait of Ruin.A comic titled Prelude to Revenge was released as a pre-order bonus for the Japanese version of the game, a prequel story which was authored and illustrated by fan-favorite artist Ayami Kojima. A manga authored by Kou Sasakura was released in 2005 and 2006 that also serves as a prequel story, which Kojima considers an extension of Prelude and therefore canon, which was also supervised by IGA. Two volumes were released with more that were planned, but the series was cancelled, and the two existing volumes were adapted into English by Tokyopop. The game also serves as one of the inspiratios for the Netflix Castlevania animated series.
 Castlevania: Curse of Darkness (Video Game)
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 Castlevania: Curse of Darkness (Video Game) / int_10dafb12
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Flaming Sword
 Castlevania: Curse of Darkness (Video Game) / int_10dafb12
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Flaming Sword: Actually a Flaming Spear, the Utility Spear. For some reason, it bursts into flame when using finishing moves.
 Castlevania: Curse of Darkness (Video Game) / int_10dafb12
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1.0
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 Castlevania: Curse of Darkness (Video Game) / int_119dc902
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Multi-Mook Melee
 Castlevania: Curse of Darkness (Video Game) / int_119dc902
comment
Multi-Mook Melee: The final room in Aiolos Ruins (wherein, if you're playing as Hector, he gets teleported to the Abandoned Castle after a cutscene). Getting to the center of this room causes several waves of numerous enemies to spawn, and the only way to open the door is to kill all of the enemies.
 Castlevania: Curse of Darkness (Video Game) / int_119dc902
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 Castlevania: Curse of Darkness (Video Game) / int_128e4ba8
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Gatling Good
 Castlevania: Curse of Darkness (Video Game) / int_128e4ba8
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Gatling Good: The minigun is one of the Special Type weapons, which comes with infinite ammo.
 Castlevania: Curse of Darkness (Video Game) / int_128e4ba8
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 Castlevania: Curse of Darkness (Video Game) / int_12a22bd8
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Katanas Are Just Better
 Castlevania: Curse of Darkness (Video Game) / int_12a22bd8
comment
Katanas Are Just Better: Subverted: there's a shinai, a nodachi, and Muramasa: the first two aren't extremely powerful, while the latter, depite being very strong and cool (whenever you swing it, kanji made of blood appears in the air) is still bested by the Feather Sword, the ultimate two-handed sword.
 Castlevania: Curse of Darkness (Video Game) / int_12a22bd8
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Scenery Censor
 Castlevania: Curse of Darkness (Video Game) / int_1420a9b8
comment
Scenery Censor: If Hector sits on the toilet, the camera will move so that the broken piece of wall is covering up what is supposed to be happening. Of course, all Hector does is sit on it and nothing else.
 Castlevania: Curse of Darkness (Video Game) / int_1420a9b8
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Cartoon Bomb
 Castlevania: Curse of Darkness (Video Game) / int_14f6a42b
comment
Cartoon Bomb: The Skull Bomb. If you have the Proboscis Fairy press a switch in a certain room in the Aiolon Ruins, one will drop into the room and blow up. The explosion turns Hector completely black, destroys the nearby walls, and knocks the fairy out. The Proboscis Fairy can also use a Skull Bomb as an attack, which can actually damage Hector if he's too close to the blast and doesn't block, but does minimal damage to enemies. It turns out to be a Lethal Joke Item, as using it against Death will take out 25% of his life bar.
 Castlevania: Curse of Darkness (Video Game) / int_14f6a42b
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 Castlevania: Curse of Darkness (Video Game) / int_15df66d9
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After Boss Recovery
 Castlevania: Curse of Darkness (Video Game) / int_15df66d9
comment
After Boss Recovery: A field of light appears after each boss battle to completely heal Hector and the Innocent Devils with him.
 Castlevania: Curse of Darkness (Video Game) / int_15df66d9
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The Worf Effect
 Castlevania: Curse of Darkness (Video Game) / int_178ca149
comment
The Worf Effect: Sort of: Isaac's Innocent Devil, Abel, is supposed to be one of the strongest Innocent Devils. Yet, in one cutscene, Hector sends him flying with a single punch, and later Trevor Belmont got rid of him with a well-aimed dagger. May also be Cutscene Incompetence on Abel's part.
 Castlevania: Curse of Darkness (Video Game) / int_178ca149
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 Castlevania: Curse of Darkness (Video Game) / int_1b73fada
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The Dandy
 Castlevania: Curse of Darkness (Video Game) / int_1b73fada
comment
The Dandy: St. Germain. The interesting part is that he's not the kind of dandy that would be prevalent in the game's time period (the 1400s), as he wears a top hat and carries a saber and a dueling pistol.
 Castlevania: Curse of Darkness (Video Game) / int_1b73fada
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 Castlevania: Curse of Darkness (Video Game) / int_1e7487cd
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Breaking the Fourth Wall
 Castlevania: Curse of Darkness (Video Game) / int_1e7487cd
comment
Breaking the Fourth Wall: Saint Germain addresses the audience in the ending cutscene.
 Castlevania: Curse of Darkness (Video Game) / int_1e7487cd
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 Castlevania: Curse of Darkness (Video Game) / int_20e2a53b
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Notice This
 Castlevania: Curse of Darkness (Video Game) / int_20e2a53b
comment
Notice This: Many secret areas are blocked by breakable walls. While these walls are hard to spot at first glance, they have visible cracks up close and will almost always be surrounded by two candle lights. Chances are, if there are two gaps between two conspicuous candle lights on a wall, that one may be broken down.
 Castlevania: Curse of Darkness (Video Game) / int_20e2a53b
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 Castlevania: Curse of Darkness (Video Game) / int_24d85d41
type
Disappears into Light
 Castlevania: Curse of Darkness (Video Game) / int_24d85d41
comment
Disappears into Light: Enemies weak to Light have a higher chance of instantly dying and vanishing into a white silhouette.
 Castlevania: Curse of Darkness (Video Game) / int_24d85d41
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1.0
 Castlevania: Curse of Darkness (Video Game) / int_24d85d41
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 Castlevania: Curse of Darkness (Video Game) / int_2536f695
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Game-Breaker
 Castlevania: Curse of Darkness (Video Game) / int_2536f695
comment
Corpsey, Rasetz, Indigo, and Crimson are fast, durable, and strong.
 Castlevania: Curse of Darkness (Video Game) / int_2536f695
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 Castlevania: Curse of Darkness (Video Game) / int_259d5879
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Anachronism Stew
 Castlevania: Curse of Darkness (Video Game) / int_259d5879
comment
Anachronism Stew: Items like Japanese Weapons, Sweatshirts, bombs, Ramen noodles, Pizza, miniguns, and a Laser Blade in the 15th Century Valachia? These have the loose justification of being created by somebody with explicitly magical powers who's (for the stranger things) using obscure materials like an Immortal Fragment stolen from a time traveler, Aluminum which is supposed to be nonexistent until its invention in 1800, and a weapon made with material lifted from a Minotaur (the Gatling Gun and Hien) or Glow Dust taken from a Dullahan in what seems to be an alternate dimension (Laser Blade). As for the reason the bosses have strange things like Shortcake, Cheese, Ramen, and Tomato Juice, there is no reason given. note The reason the Skeleton Diver has Sushi is clear; you're ripping a chunk of meat off his ride! Not to mention the many chairs you can sit in, from a leather chair with an office desk, a toilet that flushes, an electric chair, a sofa, and one even has a Whoopee Cushion.
 Castlevania: Curse of Darkness (Video Game) / int_259d5879
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Orichalcum
 Castlevania: Curse of Darkness (Video Game) / int_2641c6ea
comment
Orichalcum: Available by Video Game Stealing as an ore used to forge powerful items.
 Castlevania: Curse of Darkness (Video Game) / int_2641c6ea
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 Castlevania: Curse of Darkness (Video Game) / int_26ac510e
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Mythology Gag
 Castlevania: Curse of Darkness (Video Game) / int_26ac510e
comment
Mythology Gag: Hector's pose when sitting in a save point chair is more or less identical to the way Dracula sits in Castlevania: Symphony of the Night. The Alucart Mail returns from Castlevania: Symphony of the Night, with its description even pointing out that one letter makes it different from the real deal. The design for the Special Ops armor resembles the coat of Soma Cruz from the Chronicles of Sorrow.
 Castlevania: Curse of Darkness (Video Game) / int_26ac510e
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 Castlevania: Curse of Darkness (Video Game) / int_28104b90
type
Bag of Spilling
 Castlevania: Curse of Darkness (Video Game) / int_28104b90
comment
Bag of Spilling: Justified. Hector abandoned all of his powers and equipment to live a normal life, but when Isaac ruined it, he came after him for revenge with the only weapon he had on hand — a Short Sword. Isaac taunts him for trying to do it With This Herring, and then sets up means for Hector to regain his powers so it'll be worth it when they fight.
 Castlevania: Curse of Darkness (Video Game) / int_28104b90
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 Castlevania: Curse of Darkness (Video Game) / int_29155db1
type
Spinning Clock Hands
 Castlevania: Curse of Darkness (Video Game) / int_29155db1
comment
Spinning Clock Hands: During the boss fight against him, Saint Germain is able to speed up time, though only for the purposes of status effects. When he does this, a silhouette of spinning clock hands appears. He generally only does this after poisoning Hector, who normally takes poison damage every few seconds. The spinning clock hands will cause him to take poison damage twice a second, rendering him stunlocked until the poison wears off or he uses an antidote.
 Castlevania: Curse of Darkness (Video Game) / int_29155db1
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 Castlevania: Curse of Darkness (Video Game) / int_2b50986a
type
Arrange Mode
 Castlevania: Curse of Darkness (Video Game) / int_2b50986a
comment
Arrange Mode: You can enter in "Trevor" as your filename to play as Trevor Belmont once you've beaten the game. He doesn't gain levels like Hector, but can still acquire new elemental whips and the Health / Attack Up items to compensate.
 Castlevania: Curse of Darkness (Video Game) / int_2b50986a
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 Castlevania: Curse of Darkness (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Castlevania: Curse of Darkness (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: The Seven-branched Sword and Death's scythe are among the most powerful weapons in game, but are also infused with the dark element, which means that a good portion of the monsters you'll come across will only receive half the damage.
 Castlevania: Curse of Darkness (Video Game) / int_2bdae2ae
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type
Glass Cannon
 Castlevania: Curse of Darkness (Video Game) / int_2f253c94
comment
Glass Cannon: The Rasetsu and Corpsey aren't really resilient against damage, but they can rip your enemy a new one with their swords and vicious attacks.
 Castlevania: Curse of Darkness (Video Game) / int_2f253c94
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Time Stands Still
 Castlevania: Curse of Darkness (Video Game) / int_314c56b9
comment
Time Stands Still: Saint-Germain did it first among the bosses in Curse of Darkness. Your Mage-type Innocent Devils can also stop time, so does Trevor's Stop Watch.
 Castlevania: Curse of Darkness (Video Game) / int_314c56b9
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 Castlevania: Curse of Darkness (Video Game) / int_3346eb29
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Overdrawn at the Blood Bank
 Castlevania: Curse of Darkness (Video Game) / int_3346eb29
comment
Overdrawn at the Blood Bank: The Flea Men are very small creatures, yet will spray blood across the room when they die. Also, they don't have a dying animation unlike most enemies, just turning into a large pool of blood.
 Castlevania: Curse of Darkness (Video Game) / int_3346eb29
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 Castlevania: Curse of Darkness (Video Game) / int_34ffa400
type
Bonus Dungeon
 Castlevania: Curse of Darkness (Video Game) / int_34ffa400
comment
Bonus Dungeon: The Tower of Eternity is an optional endurance level which has Hector climbing to the top of the tower, with 50 floors filled with enemies. Once inside, there are no save points and no way to leave unless you use a Magical or Memorial Ticket. A separate tower, the Tower of Evermore, can be reached only from the very top of the first tower. See Brutal Bonus Level below.
 Castlevania: Curse of Darkness (Video Game) / int_34ffa400
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 Castlevania: Curse of Darkness (Video Game) / int_352def2a
type
Burn the Witch!
 Castlevania: Curse of Darkness (Video Game) / int_352def2a
comment
Burn the Witch!: According to the instruction manual, Rosaly was burned at the stake after she was falsely accused of witchcraft, courtesy of Isaac's manipulations. Subverted in Prelude to Revenge, where she is publicly executed by hanging instead, right in front of Hector.
 Castlevania: Curse of Darkness (Video Game) / int_352def2a
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 Castlevania: Curse of Darkness (Video Game) / int_35c35a89
type
Dinosaurs Are Dragons
 Castlevania: Curse of Darkness (Video Game) / int_35c35a89
comment
Dinosaurs Are Dragons: The "Dragons" rode by the Skeleton Knights/Troopers are basically small, Fire-Breathing T-Rexes.
 Castlevania: Curse of Darkness (Video Game) / int_35c35a89
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 Castlevania: Curse of Darkness (Video Game) / int_36249acd
type
Lethal Joke Character
 Castlevania: Curse of Darkness (Video Game) / int_36249acd
comment
Lethal Joke Character: Pumpkin from Lament of Innocence appears again, this time as a secret Innocent Devil who is almost useless in combat (and very easy to kill by monsters), but provides huge stat bonuses for the player as long as it is alive.
 Castlevania: Curse of Darkness (Video Game) / int_36249acd
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 Castlevania: Curse of Darkness (Video Game) / int_363e9631
type
Sequential Boss
 Castlevania: Curse of Darkness (Video Game) / int_363e9631
comment
Sequential Boss: Death again. This time he's on both ends of the sticks, as the game segues straight to him in normal gameplay (though Trevor gets healed for no reason after the fight right before Death) and in Boss Rush Mode you get a chance to recover before Death, but you also get shipped straight to Legion after knocking him out.
 Castlevania: Curse of Darkness (Video Game) / int_363e9631
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 Castlevania: Curse of Darkness (Video Game) / int_3669a9e2
type
Multi-Melee Master
 Castlevania: Curse of Darkness (Video Game) / int_3669a9e2
comment
Multi-Melee Master: Hector can instantly use without restraint or flaws several kinds of weapons, ranging from swords to rapiers to huge axes to polearms to Wolverine Claws to bizarre weapons without problem.
 Castlevania: Curse of Darkness (Video Game) / int_3669a9e2
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Batman Gambit
 Castlevania: Curse of Darkness (Video Game) / int_38d02d44
comment
Batman Gambit: Isaac pulls this on both Hector and Trevor. He lures Hector (to whom he serves as a Worthy Opponent) along with the promise of eventually facing him in battle, and at the same time draws Trevor's attention. When he slips into the Infinite Corridor, Trevor is forced to let Hector into it... which leads to Hector accidentally breaking the seal on Dracula's Castle, Isaac's goal the entire time. At the end of the game, you learn that Zead was pulling one as well, as his true identity is Death. He had been manipulating Hector into chasing after Isaac by continually guiding him along his path and lying to him that Isaac is the cause of the curse. He also attacks St. Germain and demands he not interfere, which he does by insisting Hector avoid Isaac. It's only at the end of the game that it makes sense, as Zead/Death reveals he had been luring Hector towards Isaac, intending on him to give in to his hatred and desire for vengeance by killing Isaac and becoming a new vessel for Dracula. It fails, but he simply uses Isaac instead.
 Castlevania: Curse of Darkness (Video Game) / int_38d02d44
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1.0
 Castlevania: Curse of Darkness (Video Game) / int_38d02d44
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1.0
 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_38d02d44
 Castlevania: Curse of Darkness (Video Game) / int_38f1a7ed
type
Defector from Decadence
 Castlevania: Curse of Darkness (Video Game) / int_38f1a7ed
comment
Defector from Decadence: Hector left Dracula's side and renounced his powers. This is the main reason for Isaac's hate for him.
 Castlevania: Curse of Darkness (Video Game) / int_38f1a7ed
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_38f1a7ed
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1.0
 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_38f1a7ed
 Castlevania: Curse of Darkness (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Castlevania: Curse of Darkness (Video Game) / int_39b8d3d6
comment
Boring, but Practical: Trevor's Blade Serpent Sub-weapon. For 10 Hearts, you can summon a snake-like torrent of blades which has offensive and defensive abilities. It automatically targets the nearest enemy, allowing you to focus on other enemies of your choice. Or if you are being surrounded by multiple enemies like the Flea Men, you can just use this ability and watch as they get reduced to blood stains. It staggers smaller enemies or humanoid bosses like Isaac and Saint Germain, cancelling their moves. Lastly, this is beneficial in the elevator rooms of the Eneomaos Machine Tower, as they can automatically target the pillars that lift the platform, letting you focus on the enemies.
 Castlevania: Curse of Darkness (Video Game) / int_39b8d3d6
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1.0
 Castlevania: Curse of Darkness (Video Game) / int_39b8d3d6
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 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_39b8d3d6
 Castlevania: Curse of Darkness (Video Game) / int_3f2503af
type
Ability Required to Proceed
 Castlevania: Curse of Darkness (Video Game) / int_3f2503af
comment
Ability Required to Proceed: Five out of the six Innocent Devil types are plot-mandatory and each of them starts with a base ability that Hector needs to solve environmental puzzles or traverse previously-unreachable areas. Specifically, the Fairy-type is needed to open a Chest containing a key item, the Battle-type is needed to lift large metal doors, the Bird-type for crossing gaps, the Mage-type for solving puzzles where its Time Stop ability is required, and the Devil-type allows Hector to seep through cracks beneath some walls. Some secret areas can only be accessed by having the correct evolution and ability of an Innocent Devil, such as the Long Glide for crossing the second optional tower, and Brute Force Lv. 2 for opening the large metal door at the Infinite Corridor.
 Castlevania: Curse of Darkness (Video Game) / int_3f2503af
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1.0
 Castlevania: Curse of Darkness (Video Game) / int_3f2503af
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 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_3f2503af
 Castlevania: Curse of Darkness (Video Game) / int_40ad4941
type
Sword and Gun
 Castlevania: Curse of Darkness (Video Game) / int_40ad4941
comment
Sword and Gun: St. Germain fights with a saber, and after taking some damage, he will stand at a distance and take potshots at you with a pistol.
 Castlevania: Curse of Darkness (Video Game) / int_40ad4941
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_40ad4941
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Castlevania: Curse of Darkness (Video Game) / int_40ad4941
 Castlevania: Curse of Darkness (Video Game) / int_41914bb3
type
Blade Below the Shoulder
 Castlevania: Curse of Darkness (Video Game) / int_41914bb3
comment
Blade Below the Shoulder: Zead has a hidden blade in the sleeves of his robe, which he uses to cut up dimensional shortcuts into thin air. The Speed Mail I. D., the first evolution in the Glass Cannon side of the battle-type tree, has a blade built into its right arm.
 Castlevania: Curse of Darkness (Video Game) / int_41914bb3
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1.0
 Castlevania: Curse of Darkness (Video Game) / int_41914bb3
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Castlevania: Curse of Darkness (Video Game) / int_41914bb3
 Castlevania: Curse of Darkness (Video Game) / int_420ab7c6
type
Smart Bomb
 Castlevania: Curse of Darkness (Video Game) / int_420ab7c6
comment
Smart Bomb: While fighting mooks, there's a small chance that one of them will randomly drop a Rosary, which will eliminate every enemy onscreen in a flash of light.
 Castlevania: Curse of Darkness (Video Game) / int_420ab7c6
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_420ab7c6
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1.0
 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_420ab7c6
 Castlevania: Curse of Darkness (Video Game) / int_42846e90
type
Elemental Powers
 Castlevania: Curse of Darkness (Video Game) / int_42846e90
comment
Elemental Powers: In this game, there are Fire, Ice, Wind, Earth, Light, and Darkness. Some weapons and ID can use these powers, while nearly all the enemies have elemental attacks and elemental resistances/weaknesses.
 Castlevania: Curse of Darkness (Video Game) / int_42846e90
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_42846e90
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 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_42846e90
 Castlevania: Curse of Darkness (Video Game) / int_4536fd29
type
Energy Weapon
 Castlevania: Curse of Darkness (Video Game) / int_4536fd29
comment
Energy Weapon: Cyclops enemies can shoot a laser beam out of their eyes, which makes the ground on front of them explode. The Nautilus Rod I. D. has the "Satellite B" ability that surrounds Hector with three small laser guns that will repeatedly zap nearby enemies.
 Castlevania: Curse of Darkness (Video Game) / int_4536fd29
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_4536fd29
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 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_4536fd29
 Castlevania: Curse of Darkness (Video Game) / int_465c8289
type
Underwater Boss Battle
 Castlevania: Curse of Darkness (Video Game) / int_465c8289
comment
Underwater Boss Battle: Against the Skeleton Diver. It's also a Dual Boss.
 Castlevania: Curse of Darkness (Video Game) / int_465c8289
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1.0
 Castlevania: Curse of Darkness (Video Game) / int_465c8289
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 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_465c8289
 Castlevania: Curse of Darkness (Video Game) / int_4852f325
type
I Just Want to Be Normal
 Castlevania: Curse of Darkness (Video Game) / int_4852f325
comment
I Just Want to Be Normal: Hector. In addition to objecting to Dracula's war on humanity, the other reason Hector leaves is to try and lead a normal life.
 Castlevania: Curse of Darkness (Video Game) / int_4852f325
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_4852f325
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Castlevania: Curse of Darkness (Video Game) / int_4852f325
 Castlevania: Curse of Darkness (Video Game) / int_486466ee
type
Dual Boss
 Castlevania: Curse of Darkness (Video Game) / int_486466ee
comment
Dual Boss: Technically (though only one healthbar is used), the Skeleton Diver (a spearman skeleton riding a huge undead fish) and Isaac fighting alongside his Innocent Devil Abel.
 Castlevania: Curse of Darkness (Video Game) / int_486466ee
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_486466ee
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 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_486466ee
 Castlevania: Curse of Darkness (Video Game) / int_48d39b24
type
Ballistic Bone
 Castlevania: Curse of Darkness (Video Game) / int_48d39b24
comment
The Skullwing and the Corpsey can shoot a gatling gun-like flow of sharp bone-bullets out of their bodies at the enemies, dealing damage as the enemy is showered with them.
 Castlevania: Curse of Darkness (Video Game) / int_48d39b24
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_48d39b24
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Castlevania: Curse of Darkness (Video Game) / int_48d39b24
 Castlevania: Curse of Darkness (Video Game) / int_49daf5af
type
Maker of Monsters
 Castlevania: Curse of Darkness (Video Game) / int_49daf5af
comment
Maker of Monsters: The Devil Forgemasters Hector and Isaac were once part of Dracula's army, using their talents to create monsters. In fact, it's hinted throughout the lore that Hector and Isaac (along with any heretofore unseen Forgemasters) were responsible for the entirety of the enemies that the player faces throughout the Castlevania series, save for unique ones like bosses. Their method for doing so here is described as creating creatures out of "pure darkness", with the creatures forged being completely loyal to the Forgemaster.
 Castlevania: Curse of Darkness (Video Game) / int_49daf5af
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1.0
 Castlevania: Curse of Darkness (Video Game) / int_49daf5af
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 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_49daf5af
 Castlevania: Curse of Darkness (Video Game) / int_4a7c6f60
type
Personal Space Invader
 Castlevania: Curse of Darkness (Video Game) / int_4a7c6f60
comment
Personal Space Invader: Ghouls look identical to common Zombies, except that they don't feel pain (hence you can't stop their attacks) and can grab Hector and chew him up, dealing moderate damage. This becomes deadly with their level 75 counterparts. Spirits and Evil Cores have similar attacks in which they stick on Hector and damage him.
 Castlevania: Curse of Darkness (Video Game) / int_4a7c6f60
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1.0
 Castlevania: Curse of Darkness (Video Game) / int_4a7c6f60
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 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_4a7c6f60
 Castlevania: Curse of Darkness (Video Game) / int_4ec1330a
type
Our Minotaurs Are Different
 Castlevania: Curse of Darkness (Video Game) / int_4ec1330a
comment
Our Minotaurs Are Different: One of the level bosses is a giant undead minotaur which tries to crush Hector with columns adorning its arena.
 Castlevania: Curse of Darkness (Video Game) / int_4ec1330a
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_4ec1330a
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 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_4ec1330a
 Castlevania: Curse of Darkness (Video Game) / int_4efc4fae
type
Good Scars, Evil Scars
 Castlevania: Curse of Darkness (Video Game) / int_4efc4fae
comment
Good Scars, Evil Scars: Trevor has Good Scars, with a classic case of "scar over his eye" to show that he is a badass.
 Castlevania: Curse of Darkness (Video Game) / int_4efc4fae
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_4efc4fae
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 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_4efc4fae
 Castlevania: Curse of Darkness (Video Game) / int_4fe1aa4c
type
Gorgeous Period Dress
 Castlevania: Curse of Darkness (Video Game) / int_4fe1aa4c
comment
Gorgeous Period Dress: Saint Germain has an outfit that's used specifically to make him seem even more bizarre and out-of-place. Not only is it an anachronistic example of it — being of an 1800s gentleman style in a game set in the late 1400s — but no-one else in the game uses it fully. Only one other character has an even borderline case, and Julia's dress is far more muted and "realistic". Other characters tend towards relatively mundane attire or Impossibly Cool Clothes.
 Castlevania: Curse of Darkness (Video Game) / int_4fe1aa4c
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1.0
 Castlevania: Curse of Darkness (Video Game) / int_4fe1aa4c
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 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_4fe1aa4c
 Castlevania: Curse of Darkness (Video Game) / int_504a1991
type
Body Horror
 Castlevania: Curse of Darkness (Video Game) / int_504a1991
comment
Body Horror: All Innocent Devils except the Pumpkin-types have a pink crystal protruding from a part of their body.
 Castlevania: Curse of Darkness (Video Game) / int_504a1991
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1.0
 Castlevania: Curse of Darkness (Video Game) / int_504a1991
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Castlevania: Curse of Darkness (Video Game) / int_504a1991
 Castlevania: Curse of Darkness (Video Game) / int_50739d68
type
Healer Signs On Early
 Castlevania: Curse of Darkness (Video Game) / int_50739d68
comment
Healer Signs On Early: The very first Innocent Devil that Hector receives is a Fairy, which starts out with a healing power.
 Castlevania: Curse of Darkness (Video Game) / int_50739d68
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1.0
 Castlevania: Curse of Darkness (Video Game) / int_50739d68
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Castlevania: Curse of Darkness (Video Game) / int_50739d68
 Castlevania: Curse of Darkness (Video Game) / int_51567188
type
Cast from Hit Points
 Castlevania: Curse of Darkness (Video Game) / int_51567188
comment
Cast from Hit Points: Your Innocent Devils essentially do this, as their health meter consists of Hearts instead of having Hearts and health in separate meters like most Castlevania games, and both casting and getting hit by an enemy will deplete their Hearts.
 Castlevania: Curse of Darkness (Video Game) / int_51567188
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1.0
 Castlevania: Curse of Darkness (Video Game) / int_51567188
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Castlevania: Curse of Darkness (Video Game) / int_51567188
 Castlevania: Curse of Darkness (Video Game) / int_51bf74d6
type
Power Crystal
 Castlevania: Curse of Darkness (Video Game) / int_51bf74d6
comment
Power Crystal: Every Innocent Devil has a purple glowing crystal embedded on them.
 Castlevania: Curse of Darkness (Video Game) / int_51bf74d6
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1.0
 Castlevania: Curse of Darkness (Video Game) / int_51bf74d6
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Castlevania: Curse of Darkness (Video Game) / int_51bf74d6
 Castlevania: Curse of Darkness (Video Game) / int_5288f02
type
All Your Powers Combined
 Castlevania: Curse of Darkness (Video Game) / int_5288f02
comment
All Your Powers Combined: In a somewhat mundane twist on this trope, you create the Laser Sword that Isaac wields in the final battle with him for yourself by combining every single one-handed sword with the Purple Glitter stolen from a boss.
 Castlevania: Curse of Darkness (Video Game) / int_5288f02
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1.0
 Castlevania: Curse of Darkness (Video Game) / int_5288f02
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Castlevania: Curse of Darkness (Video Game) / int_5288f02
 Castlevania: Curse of Darkness (Video Game) / int_5640e2c9
type
No Challenge Equals No Satisfaction
 Castlevania: Curse of Darkness (Video Game) / int_5640e2c9
comment
No Challenge Equals No Satisfaction: Isaac puts Hector through everything in the game so he can regain his full powers, and only wants to fight and kill him when he's at the peak of his strength. Yeah, that goes about as well as you'd expect, and then some.
 Castlevania: Curse of Darkness (Video Game) / int_5640e2c9
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1.0
 Castlevania: Curse of Darkness (Video Game) / int_5640e2c9
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Castlevania: Curse of Darkness (Video Game) / int_5640e2c9
 Castlevania: Curse of Darkness (Video Game) / int_58204b95
type
Magic Knight
 Castlevania: Curse of Darkness (Video Game) / int_58204b95
comment
Magic Knight: The two Devil Forgemasters, Hector and Isaac. Not only can they wield weapons to fight, they also specialize in Summon Magic.
 Castlevania: Curse of Darkness (Video Game) / int_58204b95
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1.0
 Castlevania: Curse of Darkness (Video Game) / int_58204b95
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Castlevania: Curse of Darkness (Video Game) / int_58204b95
 Castlevania: Curse of Darkness (Video Game) / int_5a5dcecd
type
Boss Room
 Castlevania: Curse of Darkness (Video Game) / int_5a5dcecd
comment
Boss Room: Like in Lament of Innocence, they can be identified by being being circular rooms in you map that are behind doors that are emblazoned with skull and crossbones.
 Castlevania: Curse of Darkness (Video Game) / int_5a5dcecd
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1.0
 Castlevania: Curse of Darkness (Video Game) / int_5a5dcecd
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Castlevania: Curse of Darkness (Video Game) / int_5a5dcecd
 Castlevania: Curse of Darkness (Video Game) / int_5bb56482
type
Contractual Boss Immunity
 Castlevania: Curse of Darkness (Video Game) / int_5bb56482
comment
Contractual Boss Immunity: All bosses are invulnerable to the "time-stopping" mechanic from Hector's Mage-Type Innocent Devils and Trevor's Stop Watch sub-weapon.
 Castlevania: Curse of Darkness (Video Game) / int_5bb56482
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1.0
 Castlevania: Curse of Darkness (Video Game) / int_5bb56482
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Castlevania: Curse of Darkness (Video Game) / int_5bb56482
 Castlevania: Curse of Darkness (Video Game) / int_5c9fb18
type
Pumpkin Person
 Castlevania: Curse of Darkness (Video Game) / int_5c9fb18
comment
Pumpkin Person: Pumpkin carries over as one of the Innocent Devils. He's the hardest one to craft due to requiring a special weapon to do so.
 Castlevania: Curse of Darkness (Video Game) / int_5c9fb18
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1.0
 Castlevania: Curse of Darkness (Video Game) / int_5c9fb18
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 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_5c9fb18
 Castlevania: Curse of Darkness (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Castlevania: Curse of Darkness (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: Isaac uses the same moveset as Hector, except that while the latter has to build up each special attack with a series of blows, Isaac can instantly use all the special attacks that would normally require a combo string at will.
 Castlevania: Curse of Darkness (Video Game) / int_6041e4f4
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1.0
 Castlevania: Curse of Darkness (Video Game) / int_6041e4f4
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 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_6041e4f4
 Castlevania: Curse of Darkness (Video Game) / int_610afe0a
type
Flechette Storm
 Castlevania: Curse of Darkness (Video Game) / int_610afe0a
comment
Flechette Storm: The Skullwing and the Corpsey can shoot a gatling gun-like flow of sharp bone-bullets out of their bodies at the enemies, dealing damage as the enemy is showered with them. Also, Trevor's special knife attack.
 Castlevania: Curse of Darkness (Video Game) / int_610afe0a
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_610afe0a
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Castlevania: Curse of Darkness (Video Game) / int_610afe0a
 Castlevania: Curse of Darkness (Video Game) / int_61b9028c
type
Sinister Scythe
 Castlevania: Curse of Darkness (Video Game) / int_61b9028c
comment
Axes have Death's Scythe, which is easily the hardest weapon to make, as it requires not only a steal from his namesake (that you need to breed a specific fairy-type innocent devil for and is only stealable for half a second during his deadliest attack), but also requires the above-mentioned Chauve-Souris, meaning you'll need to make a second copy of an already hard-to-come-by weapon if you want to have a spare of the spear. As a payoff, the Scythe is easily the strongest weapon in the game, and has a unique finisher that summons a flurry of Death's iconic sickles.
 Castlevania: Curse of Darkness (Video Game) / int_61b9028c
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_61b9028c
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1.0
 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_61b9028c
 Castlevania: Curse of Darkness (Video Game) / int_62259825
type
Nintendo Hard
 Castlevania: Curse of Darkness (Video Game) / int_62259825
comment
Nintendo Hard: Curse... isn't exactly easy, and it's especially grindy if you wish to keep up with the ever-growing list of craftable equipment to stay on par with the enemies who grow steadily stronger. You also have to keep up with your Innocent Devils and not only their levels, but their skills and evolutions as well. Even doing all this, enemies can still mop the floor with you if you're not careful, especially since having your ID out cuts Hector's experience gain in half since it's split between him and his current ID summon. While you can rectify this by fighting alone, this does gimp you slightly and also reduces your ID's effectiveness when they miss out on levels. Beyond that, the game is filled with a lot of secrets, some of which are only barely hinted at, if it's even given a hint at all. To put it simply, this is a difficult game that almost reaches Castlevania: Symphony of the Night level of not holding your hand.
 Castlevania: Curse of Darkness (Video Game) / int_62259825
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1.0
 Castlevania: Curse of Darkness (Video Game) / int_62259825
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1.0
 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_62259825
 Castlevania: Curse of Darkness (Video Game) / int_6400a34
type
Arm Cannon
 Castlevania: Curse of Darkness (Video Game) / int_6400a34
comment
Arm Cannon: The Ironside Innocent Devil has a machine gun built into its arm.
 Castlevania: Curse of Darkness (Video Game) / int_6400a34
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_6400a34
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1.0
 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_6400a34
 Castlevania: Curse of Darkness (Video Game) / int_643618e5
type
Replacement Goldfish
 Castlevania: Curse of Darkness (Video Game) / int_643618e5
comment
Replacement Goldfish: Julia, a witch who is set to stop Isaac and conveniently looks like Hector's late wife.
 Castlevania: Curse of Darkness (Video Game) / int_643618e5
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_643618e5
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_643618e5
 Castlevania: Curse of Darkness (Video Game) / int_648e3ba4
type
Our Wyverns Are Different
 Castlevania: Curse of Darkness (Video Game) / int_648e3ba4
comment
Our Wyverns Are Different: Despite the Gothic Horror-like settings, there's a huge Wyvern residing on the top of Bahljet Mountains (which is actually the second appearance of such a monster in the series, the first being in Castlevania: Rondo of Blood). Also one of the possible final evolution of the Bird Type I.D., specifically the Carmesi and Indigo.
 Castlevania: Curse of Darkness (Video Game) / int_648e3ba4
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_648e3ba4
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_648e3ba4
 Castlevania: Curse of Darkness (Video Game) / int_65c05bde
type
Telescoping Staff
 Castlevania: Curse of Darkness (Video Game) / int_65c05bde
comment
Telescoping Staff: You can build the Nyoi-Bo staff using Orichalcum, five bamboo spears and five bamboo swords. It's quite weak, but has the greatest reach and is perfect against multiple, weak opponents.
 Castlevania: Curse of Darkness (Video Game) / int_65c05bde
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_65c05bde
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_65c05bde
 Castlevania: Curse of Darkness (Video Game) / int_6602cad
type
Permanently Missable Content
 Castlevania: Curse of Darkness (Video Game) / int_6602cad
comment
Permanently Missable Content: In Trevor Mode, defeating bosses spawns Crests in the stage that increase all of your parameters. However, if you fail to pick them up before exiting the stage, they will be gone for good and will no longer respawn even if you re-enter that stage.
 Castlevania: Curse of Darkness (Video Game) / int_6602cad
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_6602cad
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_6602cad
 Castlevania: Curse of Darkness (Video Game) / int_67b0bd0e
type
An Ice Person
 Castlevania: Curse of Darkness (Video Game) / int_67b0bd0e
comment
An Ice Person: The Indigo Innocent Devil can spit icicles and freeze foes with his Breath Weapon. Also, some Mage-Type Innocent Devils can do Ice-based spells.
 Castlevania: Curse of Darkness (Video Game) / int_67b0bd0e
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_67b0bd0e
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_67b0bd0e
 Castlevania: Curse of Darkness (Video Game) / int_68068108
type
Evil Laugh
 Castlevania: Curse of Darkness (Video Game) / int_68068108
comment
Dracula's final form gives you nothing but an Evil Laugh.
 Castlevania: Curse of Darkness (Video Game) / int_68068108
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_68068108
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_68068108
 Castlevania: Curse of Darkness (Video Game) / int_6838a3ec
type
EliteMook
 Castlevania: Curse of Darkness (Video Game) / int_6838a3ec
comment
Elite Mook: Any of the Level 75 enemies. These guys have the same basic attack patterns as their lower-level brethren, but they can knock out a significant portion of your life if they hit you.
 Castlevania: Curse of Darkness (Video Game) / int_6838a3ec
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_6838a3ec
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_6838a3ec
 Castlevania: Curse of Darkness (Video Game) / int_6a9475c1
type
Dub-Induced Plot Hole
 Castlevania: Curse of Darkness (Video Game) / int_6a9475c1
comment
Dub Induced Plothole: An Averted Inversion: Usually, the presence of the Japanese dub would mean that players in the west who heard it would be puzzled at Trevor being called Ralph, even though he was still being called Trevor in the subtitles. Konami solved this problem by simply recording the Japanese voice-overs where the name in question is mentioned twice, one time with "Trevor" being said (the version which made it onto the game sold in the US), and one time with "Ralph" (for the version which was sold in Japan).
 Castlevania: Curse of Darkness (Video Game) / int_6a9475c1
featureApplicability
-1.0
 Castlevania: Curse of Darkness (Video Game) / int_6a9475c1
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_6a9475c1
 Castlevania: Curse of Darkness (Video Game) / int_6bda9a30
type
Meaningful Name
 Castlevania: Curse of Darkness (Video Game) / int_6bda9a30
comment
Meaningful Name: "Hector" has both Greek and Spanish origins, but its Spanish origin means "tenacious", which refers to "holding fast to something". This describes Hector fully as he pursues Isaac with single-minded determination to exact revenge on him for the death of Rosaly, until the very end, at least. "Isaac" is a biblical name and actually means "he will laugh". Guess what Isaac's doing maniacally in both his boss battles...
 Castlevania: Curse of Darkness (Video Game) / int_6bda9a30
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_6bda9a30
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_6bda9a30
 Castlevania: Curse of Darkness (Video Game) / int_6bff99d4
type
Secret Character
 Castlevania: Curse of Darkness (Video Game) / int_6bff99d4
comment
Secret Character: Trevor Belmont is playable after beating the game.
 Castlevania: Curse of Darkness (Video Game) / int_6bff99d4
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_6bff99d4
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_6bff99d4
 Castlevania: Curse of Darkness (Video Game) / int_6c00ba30
type
Musical Assassin
 Castlevania: Curse of Darkness (Video Game) / int_6c00ba30
comment
Musical Assassin: One of the Special Type weapons is an electric guitar, in the 15th century. Are you ready to destroy the living dead through rock 'n' roll?
 Castlevania: Curse of Darkness (Video Game) / int_6c00ba30
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_6c00ba30
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_6c00ba30
 Castlevania: Curse of Darkness (Video Game) / int_6d03eac8
type
Fighting Your Friend
 Castlevania: Curse of Darkness (Video Game) / int_6d03eac8
comment
Fighting Your Friend: Hector fights his fellow Devil Forgemaster Isaac throughout the game. The second boss battle against Trevor has him testing that Hector is strong enough to enter the Infinite Corridor.
 Castlevania: Curse of Darkness (Video Game) / int_6d03eac8
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_6d03eac8
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_6d03eac8
 Castlevania: Curse of Darkness (Video Game) / int_6ec03ba1
type
Mook Maker
 Castlevania: Curse of Darkness (Video Game) / int_6ec03ba1
comment
Mook Maker: The Necromancers can summon Skeletons to fight for them in combat.
 Castlevania: Curse of Darkness (Video Game) / int_6ec03ba1
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_6ec03ba1
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_6ec03ba1
 Castlevania: Curse of Darkness (Video Game) / int_6ec989d8
type
Guide Dang It!
 Castlevania: Curse of Darkness (Video Game) / int_6ec989d8
comment
Guide Dang It!: Weapon forging, innocent devil raising, drops (which you need for the forging), and steals... there's a lot of stuff that you'll be looking up if you want 100%. Some of the steals require maneuvering the enemy into a specific position or waiting for a specific attack, which isn't usually obvious.
 Castlevania: Curse of Darkness (Video Game) / int_6ec989d8
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_6ec989d8
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_6ec989d8
 Castlevania: Curse of Darkness (Video Game) / int_70c5e859
type
Justified Save Point
 Castlevania: Curse of Darkness (Video Game) / int_70c5e859
comment
Justified Save Point: It is another Cool Chair to have Hector sit on.
 Castlevania: Curse of Darkness (Video Game) / int_70c5e859
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_70c5e859
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_70c5e859
 Castlevania: Curse of Darkness (Video Game) / int_721325ee
type
No Cutscene Inventory Inertia
 Castlevania: Curse of Darkness (Video Game) / int_721325ee
comment
No Cutscene Inventory Inertia: Hector's currently equipped weapon obviously isn't going to be rendered in the game's pre-rendered Full Motion Video cutscenes. This makes him fight bare-handed in such cutscenes instead.
 Castlevania: Curse of Darkness (Video Game) / int_721325ee
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_721325ee
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_721325ee
 Castlevania: Curse of Darkness (Video Game) / int_733e007a
type
Unwitting Pawn
 Castlevania: Curse of Darkness (Video Game) / int_733e007a
comment
Unwitting Pawn: Hector for most of the game. Also, Trevor since shedding his blood is essential in part of the plot to resurrect Dracula. And then there's Isaac who is also a pawn in Dracula's resurrection.
 Castlevania: Curse of Darkness (Video Game) / int_733e007a
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_733e007a
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_733e007a
 Castlevania: Curse of Darkness (Video Game) / int_7367e5f7
type
Random Drop
 Castlevania: Curse of Darkness (Video Game) / int_7367e5f7
comment
Random Drop: The game has any number of items that only very rarely drop from enemies. This is the only way to acquire many of the materials needed to make weapons and armor. However, most of the materials can be stolen from other enemies, so it's not quite so bad.
 Castlevania: Curse of Darkness (Video Game) / int_7367e5f7
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_7367e5f7
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_7367e5f7
 Castlevania: Curse of Darkness (Video Game) / int_738d1a0f
type
Because You Were Nice to Me
 Castlevania: Curse of Darkness (Video Game) / int_738d1a0f
comment
Because You Were Nice to Me: The reason why Hector fell for Rosaly, according to Prelude to Revenge. Until she came along, no one in his life ever treated him with kindness. Once he realizes this, he's driven to tears.
 Castlevania: Curse of Darkness (Video Game) / int_738d1a0f
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_738d1a0f
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_738d1a0f
 Castlevania: Curse of Darkness (Video Game) / int_740f59b4
type
ColorCodedForYourConvenience
 Castlevania: Curse of Darkness (Video Game) / int_740f59b4
comment
Color-Coded for Your Convenience: The colors of the weapon types in the game's interfaces match that of the Evo Crystals' when defeating enemies: Swords create Red Evo Crystals Axes create Blue Evo Crystals Spears create Green Evo Crystals Knuckles create Yellow Evo Crystals Special Weapons create White Evo Crystals
 Castlevania: Curse of Darkness (Video Game) / int_740f59b4
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_740f59b4
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_740f59b4
 Castlevania: Curse of Darkness (Video Game) / int_77759d87
type
Whoopee Cushion
 Castlevania: Curse of Darkness (Video Game) / int_77759d87
comment
Not to mention the many chairs you can sit in, from a leather chair with an office desk, a toilet that flushes, an electric chair, a sofa, and one even has a Whoopee Cushion.
 Castlevania: Curse of Darkness (Video Game) / int_77759d87
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_77759d87
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_77759d87
 Castlevania: Curse of Darkness (Video Game) / int_77922c8c
type
Batter Up!
 Castlevania: Curse of Darkness (Video Game) / int_77922c8c
comment
Batter Up!: A baseball bat with nails put through it is one of the Special Type weapons.
 Castlevania: Curse of Darkness (Video Game) / int_77922c8c
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_77922c8c
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_77922c8c
 Castlevania: Curse of Darkness (Video Game) / int_7c58fe32
type
Louis Cypher
 Castlevania: Curse of Darkness (Video Game) / int_7c58fe32
comment
Louis Cypher: Zead, who occasionally advises Hector, turns out in the end to be Death. He uses the Sdrawkcab Name approach, but to add a twist, he reverses the Japanese pronunciation of his English name (in Japanese, the "th" is pronounced as "S" or "Z").
 Castlevania: Curse of Darkness (Video Game) / int_7c58fe32
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_7c58fe32
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_7c58fe32
 Castlevania: Curse of Darkness (Video Game) / int_7ef70048
type
Big Bad Friend
 Castlevania: Curse of Darkness (Video Game) / int_7ef70048
comment
Big Bad Friend: Isaac used to be Hector's pal. Then there's Zead, who's actually Death in disguise.
 Castlevania: Curse of Darkness (Video Game) / int_7ef70048
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_7ef70048
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_7ef70048
 Castlevania: Curse of Darkness (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Castlevania: Curse of Darkness (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: Hector's defeat of Dullahan turns out to be a vital step in Isaac's plan to resurrect Dracula a century early. Lampshaded:
 Castlevania: Curse of Darkness (Video Game) / int_7fbb2a3
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_7fbb2a3
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_7fbb2a3
 Castlevania: Curse of Darkness (Video Game) / int_81f909f2
type
Dishing Out Dirt
 Castlevania: Curse of Darkness (Video Game) / int_81f909f2
comment
Dishing Out Dirt: Like the spear example, you can unleash earth-based attacks with the two-handed Axe Type weapons.
 Castlevania: Curse of Darkness (Video Game) / int_81f909f2
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_81f909f2
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_81f909f2
 Castlevania: Curse of Darkness (Video Game) / int_834420aa
type
BFS
 Castlevania: Curse of Darkness (Video Game) / int_834420aa
comment
BFS: The Dragonslayer sword takes the cake. Not only is it really long, but it's even broader than Hector himself!
 Castlevania: Curse of Darkness (Video Game) / int_834420aa
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_834420aa
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_834420aa
 Castlevania: Curse of Darkness (Video Game) / int_8382e003
type
Fairy Sexy
 Castlevania: Curse of Darkness (Video Game) / int_8382e003
comment
Fairy Sexy: Fairy-type Innocent Devils, most of which still retain fanservice designs.
 Castlevania: Curse of Darkness (Video Game) / int_8382e003
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_8382e003
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_8382e003
 Castlevania: Curse of Darkness (Video Game) / int_83b89a9c
type
Elemental Rock-Paper-Scissors
 Castlevania: Curse of Darkness (Video Game) / int_83b89a9c
comment
Elemental Rock-Paper-Scissors: Attacking a certain enemy with an element he's weak against will deal double damage to him, while hitting him with an element he's resistant against will half the damage. Said elemental damage can be inflicted thanks to certain weapons or an Innocent Devil's attacks.
 Castlevania: Curse of Darkness (Video Game) / int_83b89a9c
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_83b89a9c
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_83b89a9c
 Castlevania: Curse of Darkness (Video Game) / int_83ede4e3
type
Automatic Crossbows
 Castlevania: Curse of Darkness (Video Game) / int_83ede4e3
comment
Automatic Crossbows: The Orc monsters are armed with rapid-firing crossbows.
 Castlevania: Curse of Darkness (Video Game) / int_83ede4e3
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_83ede4e3
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_83ede4e3
 Castlevania: Curse of Darkness (Video Game) / int_8411ab92
type
Red Oni, Blue Oni
 Castlevania: Curse of Darkness (Video Game) / int_8411ab92
comment
Red Oni, Blue Oni: Isaac and Hector again. Isaac, the red-haired villain, is shown to be crazed and passionate, whereas Hector is more calm, logical, and collected.
 Castlevania: Curse of Darkness (Video Game) / int_8411ab92
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_8411ab92
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_8411ab92
 Castlevania: Curse of Darkness (Video Game) / int_84466943
type
Superboss
 Castlevania: Curse of Darkness (Video Game) / int_84466943
comment
Super Boss: Legion and Nuculais are optional and are found after a passage with high-level monsters.
 Castlevania: Curse of Darkness (Video Game) / int_84466943
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_84466943
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_84466943
 Castlevania: Curse of Darkness (Video Game) / int_85f8dc9d
type
It's All Upstairs From Here
 Castlevania: Curse of Darkness (Video Game) / int_85f8dc9d
comment
It's All Upstairs From Here: The two towers, the Tower of Eternity and the Tower of Evermore. Both are optional bonus areas, the latter accessible only through the former (and a properly upgraded pet) and starts from the top, but contain uber-XP enemies with extremely rare crafting components.
 Castlevania: Curse of Darkness (Video Game) / int_85f8dc9d
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_85f8dc9d
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_85f8dc9d
 Castlevania: Curse of Darkness (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Castlevania: Curse of Darkness (Video Game) / int_863fa679
comment
What Happened to the Mouse?: When Isaac attacks and nearly kills a weakened Trevor, Julia mentions she found him and patched him up, but after that, he disappears for the entire rest of the game, even the ending.
 Castlevania: Curse of Darkness (Video Game) / int_863fa679
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_863fa679
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_863fa679
 Castlevania: Curse of Darkness (Video Game) / int_86f2d483
type
Frying Pan of Doom
 Castlevania: Curse of Darkness (Video Game) / int_86f2d483
comment
Frying Pan of Doom: One of the joke weapons for Axe Types is a frying pan.
 Castlevania: Curse of Darkness (Video Game) / int_86f2d483
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_86f2d483
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_86f2d483
 Castlevania: Curse of Darkness (Video Game) / int_87ce64a0
type
Old Save Bonus
 Castlevania: Curse of Darkness (Video Game) / int_87ce64a0
comment
Old Save Bonus: If you have a save file from Lament of Innocence present on your memory card, a Moai Head spawns near where you start the game: it can either heal you for 573 HP or be sold for ten times as much gold.
 Castlevania: Curse of Darkness (Video Game) / int_87ce64a0
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_87ce64a0
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_87ce64a0
 Castlevania: Curse of Darkness (Video Game) / int_8d2f6f03
type
Backtracking
 Castlevania: Curse of Darkness (Video Game) / int_8d2f6f03
comment
Backtracking: Averted with Hector, as you will be transported to the Abandoned Castle's 4th floor after a cutscene in the Aiolos Ruins. But this is played straight in Trevor's mode, because there are no cutscenes nor scripts that allow him to quickly go back to the said castle, and there are no warp points to ease the trouble. Fortunately, there is a secret wall that leads from the ruins to the castle, but as Trevor, you'll have to walk from the entrance to the Boss Room.
 Castlevania: Curse of Darkness (Video Game) / int_8d2f6f03
featureApplicability
-1.0
 Castlevania: Curse of Darkness (Video Game) / int_8d2f6f03
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_8d2f6f03
 Castlevania: Curse of Darkness (Video Game) / int_8d407165
type
Human Architecture Horror
 Castlevania: Curse of Darkness (Video Game) / int_8d407165
comment
Human Architecture Horror: The chamber beneath Garibaldi Temple in which Legion is fought is wallpapered with a flesh-y texture, and the floor is made up of piles and piles of corpses. The graphics make it hard to tell, but it would appear that the bodies that make up the floor have been immured into the ground to produce a flat, walkable surface.
 Castlevania: Curse of Darkness (Video Game) / int_8d407165
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_8d407165
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1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_8d407165
 Castlevania: Curse of Darkness (Video Game) / int_8e92e125
type
Lawyer-Friendly Cameo
 Castlevania: Curse of Darkness (Video Game) / int_8e92e125
comment
Fists have the Force Glove, which is basically a Lawyer-Friendly Cameo of the NES Power Glove for no reason, and powers up the normal finishing attack in the fist's complete combo chain.
 Castlevania: Curse of Darkness (Video Game) / int_8e92e125
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_8e92e125
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_8e92e125
 Castlevania: Curse of Darkness (Video Game) / int_908ad334
type
Time Master
 Castlevania: Curse of Darkness (Video Game) / int_908ad334
comment
Time Master: The mysterious St. Germain, who gives vague advice to Hector and throws insults at Zead, and claims to be fixing disruptions in time. Some of his ability is showcased during his boss fight, but it's stated that he is not permitted to use his full potential in most instances. This is also one of the primary features of the Mage-type Innocent Devils, who can stop time briefly. It can be used against St. Germain when he does his own Time Stop ability, cancelling it out and allowing you to move. This is the only point in the battle at which you can steal the Immortal Fragment from him. Trevor's Stop Watch can stop time for a limited duration.
 Castlevania: Curse of Darkness (Video Game) / int_908ad334
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_908ad334
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1.0
 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_908ad334
 Castlevania: Curse of Darkness (Video Game) / int_90d5b651
type
Our Fairies Are Different
 Castlevania: Curse of Darkness (Video Game) / int_90d5b651
comment
Our Fairies Are Different: Fairy-type Innocent Devils can evolve into a variety of forms... including one that's named "Proboscis Fairy".
 Castlevania: Curse of Darkness (Video Game) / int_90d5b651
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_90d5b651
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1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_90d5b651
 Castlevania: Curse of Darkness (Video Game) / int_928ca2cc
type
You Have Outlived Your Usefulness
 Castlevania: Curse of Darkness (Video Game) / int_928ca2cc
comment
You Have Outlived Your Usefulness: Death's victory quote and general attitude.
 Castlevania: Curse of Darkness (Video Game) / int_928ca2cc
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_928ca2cc
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_928ca2cc
 Castlevania: Curse of Darkness (Video Game) / int_92bd6627
type
Invincible Minor Minion
 Castlevania: Curse of Darkness (Video Game) / int_92bd6627
comment
Invincible Minor Minion: In addition to the traditional Red Skeletons, there's one that works for the player: the Fairy type of Innocent Devil. They can't be hit by enemies, but they can't attack enemies themselves; they're meant for healing Hector and opening certain locked chests. Even the Red Skeletons, however, can be killed for good if you use the right Mage-type Innocent Devil, whose spell can randomly one-shot undead enemies, including Red Skeletons.
 Castlevania: Curse of Darkness (Video Game) / int_92bd6627
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_92bd6627
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1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_92bd6627
 Castlevania: Curse of Darkness (Video Game) / int_931405b2
type
Monster Arena
 Castlevania: Curse of Darkness (Video Game) / int_931405b2
comment
Monster Arena: The game features two of these, Tower of Eternity and Tower of Evermore, with the second one being accessible by getting to the top of the first one and gliding across to the other in the distance.
 Castlevania: Curse of Darkness (Video Game) / int_931405b2
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_931405b2
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1.0
 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_931405b2
 Castlevania: Curse of Darkness (Video Game) / int_933576c8
type
Mighty Glacier
 Castlevania: Curse of Darkness (Video Game) / int_933576c8
comment
Mighty Glacier: One half of the Battle-type I. D. tree is like this, made of relatively hard-hitting but slow I. D.s that can take a lot of damage.
 Castlevania: Curse of Darkness (Video Game) / int_933576c8
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1.0
 Castlevania: Curse of Darkness (Video Game) / int_933576c8
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1.0
 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_933576c8
 Castlevania: Curse of Darkness (Video Game) / int_934eb07f
type
Resurrective Immortality
 Castlevania: Curse of Darkness (Video Game) / int_934eb07f
comment
Resurrective Immortality: Much like previous Castlevania titles, the Red Skeletons will only re-assemble themselves back to life no matter how many times you try to "kill" them. Fortunately, they are not considered as mandatory targets should the room lock you out and require to you defeat enemies before proceeding. Only weapons and abilities that are of the Holy element can instantly kill them.
 Castlevania: Curse of Darkness (Video Game) / int_934eb07f
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_934eb07f
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1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_934eb07f
 Castlevania: Curse of Darkness (Video Game) / int_94bcd668
type
Inescapable Ambush
 Castlevania: Curse of Darkness (Video Game) / int_94bcd668
comment
Inescapable Ambush: Half of the rooms in the dungeons lock up after you enter them, and all enemies must be defeated to be able to proceed. You can tell when this is about to happen because the music switches to the song "Followers of Darkness - The First".
 Castlevania: Curse of Darkness (Video Game) / int_94bcd668
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_94bcd668
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 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_94bcd668
 Castlevania: Curse of Darkness (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 Castlevania: Curse of Darkness (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: The actions in Curse of Darkness are similar to Lament of Innocence (the previous Castlevania for the PS2), but the controls were moved to different buttons. Block went from R2 to R1, hard attack went from triangle to circle (and vice versa), and open door went from square to circle.
 Castlevania: Curse of Darkness (Video Game) / int_963086ce
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_963086ce
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1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_963086ce
 Castlevania: Curse of Darkness (Video Game) / int_966b4df0
type
Time Police
 Castlevania: Curse of Darkness (Video Game) / int_966b4df0
comment
The mysterious St. Germain, who gives vague advice to Hector and throws insults at Zead, and claims to be fixing disruptions in time. Some of his ability is showcased during his boss fight, but it's stated that he is not permitted to use his full potential in most instances.
 Castlevania: Curse of Darkness (Video Game) / int_966b4df0
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_966b4df0
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1.0
 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_966b4df0
 Castlevania: Curse of Darkness (Video Game) / int_972142db
type
Headless Horseman
 Castlevania: Curse of Darkness (Video Game) / int_972142db
comment
Headless Horseman: The Dullahan, minus Horse. But that dosn't make him any less dangerous.
 Castlevania: Curse of Darkness (Video Game) / int_972142db
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_972142db
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1.0
 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_972142db
 Castlevania: Curse of Darkness (Video Game) / int_987be393
type
Gambit Roulette
 Castlevania: Curse of Darkness (Video Game) / int_987be393
comment
Gambit Roulette: The plan to get Hector to resurrect Dracula hinges on him getting powerful enough to perform the needed tasks, and not dying or getting sidetracked.
 Castlevania: Curse of Darkness (Video Game) / int_987be393
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_987be393
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1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_987be393
 Castlevania: Curse of Darkness (Video Game) / int_9c8f40e8
type
An Interior Designer Is You
 Castlevania: Curse of Darkness (Video Game) / int_9c8f40e8
comment
An Interior Designer Is You: You can find chairs and sit in them, copies of which somehow end up in a specific room once you do so.
 Castlevania: Curse of Darkness (Video Game) / int_9c8f40e8
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_9c8f40e8
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1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_9c8f40e8
 Castlevania: Curse of Darkness (Video Game) / int_9cad69bf
type
Depraved Homosexual
 Castlevania: Curse of Darkness (Video Game) / int_9cad69bf
comment
Depraved Homosexual: Isaac via subtext. His behavior towards Hector seems more like a jilted lover than a betrayed comrade, and his confrontation with Trevor has some very rape-like undertones with all the physical touching.
 Castlevania: Curse of Darkness (Video Game) / int_9cad69bf
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_9cad69bf
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1.0
 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_9cad69bf
 Castlevania: Curse of Darkness (Video Game) / int_9d723582
type
Shield Bash
 Castlevania: Curse of Darkness (Video Game) / int_9d723582
comment
Shield Bash: A spiked shield is one of the Special Type weapons.
 Castlevania: Curse of Darkness (Video Game) / int_9d723582
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_9d723582
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1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_9d723582
 Castlevania: Curse of Darkness (Video Game) / int_9ea366c5
type
Drop the Washtub
 Castlevania: Curse of Darkness (Video Game) / int_9ea366c5
comment
Drop the Washtub: Sitting in one of the chairs causes one to fall on Hector, complete with canned laughter.
 Castlevania: Curse of Darkness (Video Game) / int_9ea366c5
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_9ea366c5
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1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_9ea366c5
 Castlevania: Curse of Darkness (Video Game) / int_9f86dbcf
type
Immune to Flinching
 Castlevania: Curse of Darkness (Video Game) / int_9f86dbcf
comment
Ghouls look identical to common Zombies, except that they don't feel pain (hence you can't stop their attacks) and can grab Hector and chew him up, dealing moderate damage. This becomes deadly with their level 75 counterparts.
 Castlevania: Curse of Darkness (Video Game) / int_9f86dbcf
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_9f86dbcf
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1.0
 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_9f86dbcf
 Castlevania: Curse of Darkness (Video Game) / int_9fc2cb1b
type
Video Game Stealing
 Castlevania: Curse of Darkness (Video Game) / int_9fc2cb1b
comment
Video Game Stealing: The only way to obtain some of the crafting items. Some enemies have money or utility items like Magical Tickets. Additionally, most enemies can only be stolen from when they are doing certain attacks.
 Castlevania: Curse of Darkness (Video Game) / int_9fc2cb1b
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_9fc2cb1b
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1.0
 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_9fc2cb1b
 Castlevania: Curse of Darkness (Video Game) / int_a0b2a1a8
type
Amazing Technicolor Battlefield
 Castlevania: Curse of Darkness (Video Game) / int_a0b2a1a8
comment
Amazing Technicolor Battlefield: The battle against Dracula's second form takes place in a dimension that resembles a swirling vortex of colors.
 Castlevania: Curse of Darkness (Video Game) / int_a0b2a1a8
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_a0b2a1a8
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1.0
 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_a0b2a1a8
 Castlevania: Curse of Darkness (Video Game) / int_a4c37cbe
type
Mood Whiplash
 Castlevania: Curse of Darkness (Video Game) / int_a4c37cbe
comment
Mood Whiplash: All over the place. You can be trapped in a room filled with powerful undead enemies and pull out weapons like a piko piko hammer or an electric guitar, or sit in a chair after a battle just to have a metal pan fall on your head. But one of the more notable examples is the chair room. As your collection grows, it can be rather amusing, weird, and absolutely hilarious. But once you sit in the park swing, the sky turns to an apocalyptic orange, the music becomes muted and replaced by the sound of wind and crows, and the description is that of a lonely child waiting for his mother to return.
 Castlevania: Curse of Darkness (Video Game) / int_a4c37cbe
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1.0
 Castlevania: Curse of Darkness (Video Game) / int_a4c37cbe
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1.0
 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_a4c37cbe
 Castlevania: Curse of Darkness (Video Game) / int_a5e02e9e
type
Infinity +1 Sword
 Castlevania: Curse of Darkness (Video Game) / int_a5e02e9e
comment
Infinity +1 Sword: Each weapon type has a different one; Swords have the Laser Blade, which has incredible range and, funny enough, takes one of every other one-handed sword (excluding fencing swords) to make on top of the purple glitter off of Dullahan. Spears have the Chauve-Souris, Isaac's weapon which has an additional combo finisher, and is also required to wield to get the final evolution of the devil-type Innocent Devil; The End (which Isaac's familiar Abel is one of). Axes have Death's Scythe, which is easily the hardest weapon to make, as it requires not only a steal from his namesake (that you need to breed a specific fairy-type innocent devil for and is only stealable for half a second during his deadliest attack), but also requires the above-mentioned Chauve-Souris, meaning you'll need to make a second copy of an already hard-to-come-by weapon if you want to have a spare of the spear. As a payoff, the Scythe is easily the strongest weapon in the game, and has a unique finisher that summons a flurry of Death's iconic sickles. Fists have the Force Glove, which is basically a Lawyer-Friendly Cameo of the NES Power Glove for no reason, and powers up the normal finishing attack in the fist's complete combo chain. Special weapons, while not having one in the strictest definition, have Hien as their strongest member, dealing Holy damage and hitting like a truck, as well as dumping the trend of being awkward to use for a simple, straight, and to-the-point jab chain which is more effective if you pause to repeat the first one instead of doing all three. While it is also used as a component for the Gatling Gun, that is a fairly terrible weapon due to grounding you in place and having no ATK of its own, so its damage is awful. The Square Tip whip for Trevor provides the highest raw attack stat. But it is found in the Basement of Dracula's Castle, a secret area from the last dungeon of the game.
 Castlevania: Curse of Darkness (Video Game) / int_a5e02e9e
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1.0
 Castlevania: Curse of Darkness (Video Game) / int_a5e02e9e
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 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_a5e02e9e
 Castlevania: Curse of Darkness (Video Game) / int_a60e3252
type
Rule of Funny
 Castlevania: Curse of Darkness (Video Game) / int_a60e3252
comment
Rule of Funny: Perhaps the only logical explanation behind the many chairs in the game and their functions.
 Castlevania: Curse of Darkness (Video Game) / int_a60e3252
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_a60e3252
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1.0
 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_a60e3252
 Castlevania: Curse of Darkness (Video Game) / int_a6275bef
type
Cool Sword
 Castlevania: Curse of Darkness (Video Game) / int_a6275bef
comment
Cool Sword: Many, including Royal Rapier, Katanas Are Just Better, BFS, and even a Laser Blade!
 Castlevania: Curse of Darkness (Video Game) / int_a6275bef
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_a6275bef
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1.0
 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_a6275bef
 Castlevania: Curse of Darkness (Video Game) / int_a9ea8193
type
Unholy Nuke
 Castlevania: Curse of Darkness (Video Game) / int_a9ea8193
comment
Unholy Nuke: One type of Mage Innocent Devil can cast a super-powerful dark spell dubbed Demonic Disaster.
 Castlevania: Curse of Darkness (Video Game) / int_a9ea8193
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_a9ea8193
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1.0
 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_a9ea8193
 Castlevania: Curse of Darkness (Video Game) / int_aa8d0ef0
type
Spell My Name with a "The"
 Castlevania: Curse of Darkness (Video Game) / int_aa8d0ef0
comment
Spell My Name with a "The": The final Demon-type I. D., "The End".
 Castlevania: Curse of Darkness (Video Game) / int_aa8d0ef0
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_aa8d0ef0
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1.0
 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_aa8d0ef0
 Castlevania: Curse of Darkness (Video Game) / int_ad8dbae4
type
Public Domain Artifact
 Castlevania: Curse of Darkness (Video Game) / int_ad8dbae4
comment
Public Domain Artifact: The ancient Japanese ceremonial Seven-Branched Sword can be crafted through the combination of seven separate and distinct swords. It appears as a slightly purple-hued blade with three pronged blades on either side of the main one, and is one of the few weapons that deals dark damage.
 Castlevania: Curse of Darkness (Video Game) / int_ad8dbae4
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_ad8dbae4
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1.0
 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_ad8dbae4
 Castlevania: Curse of Darkness (Video Game) / int_b01abe4f
type
Catchphrase
 Castlevania: Curse of Darkness (Video Game) / int_b01abe4f
comment
Catchphrase: All Pumpkin-Types introduce themselves in their descriptions, starting with "It's me, Pumpkin!"
 Castlevania: Curse of Darkness (Video Game) / int_b01abe4f
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_b01abe4f
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1.0
 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_b01abe4f
 Castlevania: Curse of Darkness (Video Game) / int_b1b865f7
type
Royal Rapier
 Castlevania: Curse of Darkness (Video Game) / int_b1b865f7
comment
Royal Rapier: Rapiers are a class of sword that Hector can use, and naturally he whips out the Implausible Fencing Powers to do such things as create gusts of wind as he thrusts.
 Castlevania: Curse of Darkness (Video Game) / int_b1b865f7
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_b1b865f7
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1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_b1b865f7
 Castlevania: Curse of Darkness (Video Game) / int_b4d6aa7d
type
Dungeon Bypass
 Castlevania: Curse of Darkness (Video Game) / int_b4d6aa7d
comment
Dungeon Bypass: Playing as Trevor allows you to skip certain areas entirely and move with much more freedom, as you don't have the Innocent Devils and thus don't really need them to surpass certain obstacles, and most hidden areas are already uncovered for you. For example, you can get to Aiolon Ruins from Cordova without facing Isaac or even visiting the Clock Tower.
 Castlevania: Curse of Darkness (Video Game) / int_b4d6aa7d
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1.0
 Castlevania: Curse of Darkness (Video Game) / int_b4d6aa7d
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1.0
 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_b4d6aa7d
 Castlevania: Curse of Darkness (Video Game) / int_b4fae672
type
Heads I Win, Tails You Lose
 Castlevania: Curse of Darkness (Video Game) / int_b4fae672
comment
Heads I Win, Tails You Lose: The first fight with Trevor Belmont is like this. It's a little less irritating than usual examples, since you don't actually have to beat Trevor to get the "you still lose" cutscene, just whittle away a small fraction of his health bar.
 Castlevania: Curse of Darkness (Video Game) / int_b4fae672
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_b4fae672
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1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_b4fae672
 Castlevania: Curse of Darkness (Video Game) / int_b8ab7dc4
type
Treacherous Advisor
 Castlevania: Curse of Darkness (Video Game) / int_b8ab7dc4
comment
Treacherous Advisor: Zead introduces himself as a monk who is out to remove the curse residing in Vallachia, and helps Hector to follow Isaac's trail. He is actually Death, who is manipulating him in a plan to resurrect Dracula.
 Castlevania: Curse of Darkness (Video Game) / int_b8ab7dc4
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_b8ab7dc4
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_b8ab7dc4
 Castlevania: Curse of Darkness (Video Game) / int_b9085a47
type
Summon Magic
 Castlevania: Curse of Darkness (Video Game) / int_b9085a47
comment
Summon Magic: The Devil Forgemasters' forte, being able to materialize Devils to fight for them.
 Castlevania: Curse of Darkness (Video Game) / int_b9085a47
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_b9085a47
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1.0
 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_b9085a47
 Castlevania: Curse of Darkness (Video Game) / int_ba3c18e6
type
Fixed Damage Attack
 Castlevania: Curse of Darkness (Video Game) / int_ba3c18e6
comment
Fixed Damage Attack: Trevor's Blade Serpent deals 10 damage on mooks and 1 damage on bosses per blade.
 Castlevania: Curse of Darkness (Video Game) / int_ba3c18e6
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_ba3c18e6
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1.0
 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_ba3c18e6
 Castlevania: Curse of Darkness (Video Game) / int_bb4b7f7c
type
Threshold Guardians
 Castlevania: Curse of Darkness (Video Game) / int_bb4b7f7c
comment
The second boss battle against Trevor has him testing that Hector is strong enough to enter the Infinite Corridor.
 Castlevania: Curse of Darkness (Video Game) / int_bb4b7f7c
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_bb4b7f7c
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_bb4b7f7c
 Castlevania: Curse of Darkness (Video Game) / int_bbca7a41
type
Mirror Match
 Castlevania: Curse of Darkness (Video Game) / int_bbca7a41
comment
Mirror Match: When playing as him, you'll fight Trevor's Doppelganger in the boss rooms where he used to appear in Hector's mode.
 Castlevania: Curse of Darkness (Video Game) / int_bbca7a41
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_bbca7a41
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_bbca7a41
 Castlevania: Curse of Darkness (Video Game) / int_be3e7584
type
Brutal Bonus Level
 Castlevania: Curse of Darkness (Video Game) / int_be3e7584
comment
Brutal Bonus Level: The Tower of Evermore, which can only be accessed from the top of the Tower of Eternity with a Bird-type I.D. with a Long Glide ability. Hector has to make his way from the 50th floor of the tower to ground level, but this time every floor has very high level enemies, up to Level 75 in the regular difficulty and Level 95 in Crazy Mode. As with the previous tower, there are no save points or a way to leave unless you use a Magical or Memorial Ticket to forfeit the challenge.
 Castlevania: Curse of Darkness (Video Game) / int_be3e7584
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_be3e7584
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_be3e7584
 Castlevania: Curse of Darkness (Video Game) / int_c03860d2
type
Womb Level
 Castlevania: Curse of Darkness (Video Game) / int_c03860d2
comment
Womb Level: The extra bosses are within the Cathedral, are the most evil beings in the game (even more than Dracula, bringing forth the question of why evil is in the CHURCH), and most of the lower levels leading to its lair seem to be made of flesh.
 Castlevania: Curse of Darkness (Video Game) / int_c03860d2
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_c03860d2
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1.0
 Castlevania: Curse of Darkness (Video Game)
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Castlevania: Curse of Darkness (Video Game) / int_c03860d2
 Castlevania: Curse of Darkness (Video Game) / int_c09dbbbb
type
Weaksauce Weakness
 Castlevania: Curse of Darkness (Video Game) / int_c09dbbbb
comment
Weaksauce Weakness: Enemies with specific elemental weaknesses can be brought down quickly by taking advantage of said weaknessess.
 Castlevania: Curse of Darkness (Video Game) / int_c09dbbbb
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_c09dbbbb
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_c09dbbbb
 Castlevania: Curse of Darkness (Video Game) / int_c0c54000
type
JokeWeapon
 Castlevania: Curse of Darkness (Video Game) / int_c0c54000
comment
Joke Weapon: Every weapon type has a silly example with low damage output. This includes a deck brush, classed as a pole weapon, whose final charge attack is instead of a flashy attack or quick stabbing motion, involves Hector dash-sweeping in front of him for as long as you mash the triangle button. Using the Bat causes Hector to adopt a baseball hitter's pose and then swing, and any hit that connects produces a cartoonish clang. While YMMV, many of these, if used properly, can become Lethal Joke Weapons on their own. The Electric Guitar, for example, is capable of stunning enemies. One particularly good spot to grind for White Crystals and even just levels is outside the save room in the Infinite Corridor where Blaze Phantoms spawn. As they tend to teleport around you, you can easily get a bunch around you as you jam out, stun them, and basically kill them with your music.
 Castlevania: Curse of Darkness (Video Game) / int_c0c54000
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_c0c54000
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_c0c54000
 Castlevania: Curse of Darkness (Video Game) / int_c2f149ae
type
Bonus Feature Failure
 Castlevania: Curse of Darkness (Video Game) / int_c2f149ae
comment
Bonus Feature Failure: Unlike in all other games, where you at least have the option of using bonus characters and items in a new game, here the item you get from beating the stupidly difficult and tedious Crazy mode isn't even useable in any other difficulty level, even though it does the exact same thing the one in Lament of Innocence does.
 Castlevania: Curse of Darkness (Video Game) / int_c2f149ae
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_c2f149ae
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_c2f149ae
 Castlevania: Curse of Darkness (Video Game) / int_c3bdfbb9
type
Let's You and Him Fight
 Castlevania: Curse of Darkness (Video Game) / int_c3bdfbb9
comment
Let's You and Him Fight: Happens when Trevor Belmont mistakes Hector for Isaac.
 Castlevania: Curse of Darkness (Video Game) / int_c3bdfbb9
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_c3bdfbb9
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1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_c3bdfbb9
 Castlevania: Curse of Darkness (Video Game) / int_c3f6e68
type
Dem Bones
 Castlevania: Curse of Darkness (Video Game) / int_c3f6e68
comment
Dem Bones: Skeletons with swords are an early enemy that can be smashed to pieces with a single hit. The game is also a rare example where they actually wear clothes other than armor.
 Castlevania: Curse of Darkness (Video Game) / int_c3f6e68
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_c3f6e68
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1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_c3f6e68
 Castlevania: Curse of Darkness (Video Game) / int_c513249
type
Harder Than Hard
 Castlevania: Curse of Darkness (Video Game) / int_c513249
comment
Harder Than Hard: The Crazy mode, available after beating the game once, where all the enemies are twenty levels stronger, which means that they take absurd amounts of abuse to kill and who kill you in one or two hits, while still dropping the same amount of experience as their low-level counterparts in the Normal mode.
 Castlevania: Curse of Darkness (Video Game) / int_c513249
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_c513249
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_c513249
 Castlevania: Curse of Darkness (Video Game) / int_c6102eb0
type
Grand Theft Me
 Castlevania: Curse of Darkness (Video Game) / int_c6102eb0
comment
Grand Theft Me: How Dracula got revived. Specifically, one can summarize it as Devil Forgemaster Bodyjacking. Initially, Hector was the target, but when he resisted the curse, Isaac's body was used as the vessel.
 Castlevania: Curse of Darkness (Video Game) / int_c6102eb0
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_c6102eb0
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_c6102eb0
 Castlevania: Curse of Darkness (Video Game) / int_c83a589c
type
Luke, I Am Your Father
 Castlevania: Curse of Darkness (Video Game) / int_c83a589c
comment
Luke, I Am Your Father: Julia turns out to be Isaac's sister.
 Castlevania: Curse of Darkness (Video Game) / int_c83a589c
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_c83a589c
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_c83a589c
 Castlevania: Curse of Darkness (Video Game) / int_c923e7a6
type
Metal Slime
 Castlevania: Curse of Darkness (Video Game) / int_c923e7a6
comment
Metal Slime: Golden Bones. Immensely rare, can take a real pounding before dying, and they drop the Miracle Egg, which is required to craft certain weapons.
 Castlevania: Curse of Darkness (Video Game) / int_c923e7a6
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_c923e7a6
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_c923e7a6
 Castlevania: Curse of Darkness (Video Game) / int_ca3ef034
type
Evil Knockoff
 Castlevania: Curse of Darkness (Video Game) / int_ca3ef034
comment
Evil Knockoff: During his second boss battle, Isaac will summon black-colored versions of the Innocent Devils you can find. Namely, a Iyeti, a Rasetsu, and a Crinsom. If you play the game as Trevor, you'll have to fight his doppelganger instead.
 Castlevania: Curse of Darkness (Video Game) / int_ca3ef034
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_ca3ef034
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_ca3ef034
 Castlevania: Curse of Darkness (Video Game) / int_caf89e54
type
Taking You with Me
 Castlevania: Curse of Darkness (Video Game) / int_caf89e54
comment
Taking You with Me: The Phoenix special attack "Big Bang" will destroy or at least severely damage the enemies caught by it at the cost of the Phoenix's own life. Interestingly enough, this is the only technique which can be used to take down Isaac's Innocent Devil Abel for good. On the villainous side, the Ifrit enemies, if damaged enough, will try to grab Hector and explode. If you manage to free yourself in time, you can steal from them before the explosion.
 Castlevania: Curse of Darkness (Video Game) / int_caf89e54
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_caf89e54
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_caf89e54
 Castlevania: Curse of Darkness (Video Game) / int_cdfe12c3
type
Nothing Is Scarier
 Castlevania: Curse of Darkness (Video Game) / int_cdfe12c3
comment
Nothing Is Scarier: The chair room. It serves for nothing, other than just, well, sitting in everything you see while Creepy Circus Music plays in the background. From a rocking chair, to the electric chair (that does nothing), and even the cannon, all settled in a simple and placid background of a sunny meadow. It becomes interesting at first, then later rather boring... but stay just a few minutes more, and you'll start thinking what the hell is that room doing there, what purpose does it have, and why anything is happening there.
 Castlevania: Curse of Darkness (Video Game) / int_cdfe12c3
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_cdfe12c3
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_cdfe12c3
 Castlevania: Curse of Darkness (Video Game) / int_d03c7b28
type
Kill Enemies to Open
 Castlevania: Curse of Darkness (Video Game) / int_d03c7b28
comment
Kill Enemies to Open: A few doors will only open once you've defeated all enemies in the room. Unfortunately, one of these is in a room where the only enemies are Blood Skeletons which resurrect a few seconds after being defeated. How do you defeat them? Bring one of your Innocent Devils who has the ability to permanently kill Blood Skeletons. For your trouble, you get an item that increases your Max HP.
 Castlevania: Curse of Darkness (Video Game) / int_d03c7b28
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_d03c7b28
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1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_d03c7b28
 Castlevania: Curse of Darkness (Video Game) / int_d0ea147f
type
A.I. Breaker
 Castlevania: Curse of Darkness (Video Game) / int_d0ea147f
comment
A.I. Breaker: Dracula's first form can be caught in an infinite combo through use of the weapon Hien. By repeating the weapon's first attack over and over, you can end the battle before he does anything.
 Castlevania: Curse of Darkness (Video Game) / int_d0ea147f
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_d0ea147f
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_d0ea147f
 Castlevania: Curse of Darkness (Video Game) / int_d397657d
type
Hoist by His Own Petard
 Castlevania: Curse of Darkness (Video Game) / int_d397657d
comment
Hoist by His Own Petard: Refusing to kill Hector until he regained his full powers, which already surpassed yours, might not have been the best idea to exact your revenge, Isaac. Sure Death, you needed him to do so in order to resurrect the castle and the count, but that same power was also enough for Hector to slay you both.
 Castlevania: Curse of Darkness (Video Game) / int_d397657d
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_d397657d
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_d397657d
 Castlevania: Curse of Darkness (Video Game) / int_d4bb4e51
type
Walking Shirtless Scene
 Castlevania: Curse of Darkness (Video Game) / int_d4bb4e51
comment
Walking Shirtless Scene: Isaac wears no shirt, only some odd bits of armor, tattoos, and absurdly tight pants.
 Castlevania: Curse of Darkness (Video Game) / int_d4bb4e51
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_d4bb4e51
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_d4bb4e51
 Castlevania: Curse of Darkness (Video Game) / int_d933263
type
Have a Nice Death
 Castlevania: Curse of Darkness (Video Game) / int_d933263
comment
Have a Nice Death: Certain bosses have special quotes on the Game Over screen: Trevor: "Your evil power can't beat me!" The second battle against Trevor: "So, this is the best the Devil Forgemaster can do?" Isaac, second battle: "Atone in death, you damned traitor!" St. Germain: "Is this destiny as well?" Dracula himself, of course: "You die at my hands. You should be honored." Followed by classic evil laughter. Dracula's final form gives you nothing but an Evil Laugh.
 Castlevania: Curse of Darkness (Video Game) / int_d933263
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_d933263
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_d933263
 Castlevania: Curse of Darkness (Video Game) / int_da4f8f0
type
The Blacksmith
 Castlevania: Curse of Darkness (Video Game) / int_da4f8f0
comment
The Blacksmith: Hector and Isaac are Devil Forgemasters, and can create both minions and weapons. Veers into Ultimate Blacksmith as well, since Hector can produce all kinds of powerful gear (even stuff that doesn't exist yet) all by his lonesome. He doesn't even need a forge and smelter, just the raw materials will do.
 Castlevania: Curse of Darkness (Video Game) / int_da4f8f0
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_da4f8f0
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_da4f8f0
 Castlevania: Curse of Darkness (Video Game) / int_da76b18
type
Hijacked by Ganon
 Castlevania: Curse of Darkness (Video Game) / int_da76b18
comment
Hijacked by Ganon: Dracula steals the show yet again by the end of the game.
 Castlevania: Curse of Darkness (Video Game) / int_da76b18
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_da76b18
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_da76b18
 Castlevania: Curse of Darkness (Video Game) / int_dafdccb1
type
Glacier Waif
 Castlevania: Curse of Darkness (Video Game) / int_dafdccb1
comment
Glacier Waif: Equip a two-handed axe or sword and your attack speed will drop considerably. Spears have a milder case of this.
 Castlevania: Curse of Darkness (Video Game) / int_dafdccb1
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_dafdccb1
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_dafdccb1
 Castlevania: Curse of Darkness (Video Game) / int_db6230b7
type
Lightning Bruiser
 Castlevania: Curse of Darkness (Video Game) / int_db6230b7
comment
Lightning Bruiser: Corpsey, Rasetz, Indigo, and Crimson are fast, durable, and strong. Hector can have this fighting style if equipped with rapiers and/or knuckles type weapons, which are weaker than usual but can strike several times in a row and have good combos. When playing as Trevor, he is just plain mean. The fact that he can't heal as easily as Hector does little to negate how easy it is for him to shred... well, pretty much anything. He eats boss health bars like candy.
 Castlevania: Curse of Darkness (Video Game) / int_db6230b7
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_db6230b7
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_db6230b7
 Castlevania: Curse of Darkness (Video Game) / int_dba5a4f8
type
LethalJokeWeapon
 Castlevania: Curse of Darkness (Video Game) / int_dba5a4f8
comment
While YMMV, many of these, if used properly, can become Lethal Joke Weapons on their own. The Electric Guitar, for example, is capable of stunning enemies. One particularly good spot to grind for White Crystals and even just levels is outside the save room in the Infinite Corridor where Blaze Phantoms spawn. As they tend to teleport around you, you can easily get a bunch around you as you jam out, stun them, and basically kill them with your music.
 Castlevania: Curse of Darkness (Video Game) / int_dba5a4f8
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_dba5a4f8
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_dba5a4f8
 Castlevania: Curse of Darkness (Video Game) / int_ddcd7455
type
WormSign
 Castlevania: Curse of Darkness (Video Game) / int_ddcd7455
comment
Worm Sign: There's a class of undead that burrow in this manner before leaping out of the ground to strike at you.
 Castlevania: Curse of Darkness (Video Game) / int_ddcd7455
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_ddcd7455
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_ddcd7455
 Castlevania: Curse of Darkness (Video Game) / int_e1ff8ff6
type
Fantasy Kitchen Sink
 Castlevania: Curse of Darkness (Video Game) / int_e1ff8ff6
comment
Fantasy Kitchen Sink: While the entire series has a whole load of demonic forces from all possible mythology and folklore, it is implied in Curse Of Darkness that Devil Forgemasters are responsible for designing the monsters, which they base on folklore and legends they heard. Thus why Dracula has such a varied menagerie.
 Castlevania: Curse of Darkness (Video Game) / int_e1ff8ff6
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_e1ff8ff6
featureConfidence
1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_e1ff8ff6
 Castlevania: Curse of Darkness (Video Game) / int_e23cfd5c
type
Goroawase Number
 Castlevania: Curse of Darkness (Video Game) / int_e23cfd5c
comment
Goroawase Number: In addition to the Old Save Bonus listed below, Proboscis Fairy's "Just A Little" healing skill can heal you for either 1 or 573 HP.
 Castlevania: Curse of Darkness (Video Game) / int_e23cfd5c
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_e23cfd5c
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1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_e23cfd5c
 Castlevania: Curse of Darkness (Video Game) / int_e42c07e6
type
Holy Hand Grenade
 Castlevania: Curse of Darkness (Video Game) / int_e42c07e6
comment
Holy Hand Grenade: One of the Mage type spells can instantly kill a single undead enemy (even the normally invincible Red Skeletons).
 Castlevania: Curse of Darkness (Video Game) / int_e42c07e6
featureApplicability
1.0
 Castlevania: Curse of Darkness (Video Game) / int_e42c07e6
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1.0
 Castlevania: Curse of Darkness (Video Game)
hasFeature
Castlevania: Curse of Darkness (Video Game) / int_e42c07e6
 Castlevania: Curse of Darkness (Video Game) / int_e5421161
type
Expy
 Castlevania: Curse of Darkness (Video Game) / int_e5421161
comment
Expy: Hector is similar in appearance, weapon skills, and his usage of familiars to Alucard. Hector in many ways also resembles a good/heroic Dracula/Mathias, up to having a similar motivation (wife burned as witch), and the same voice actor as Mathias in the English version. As result of this though, along with his white hair, this also makes him quite similar to Soma, with who he also shares weapon skills, and his usage of familiars.
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Light Is Not Good
 Castlevania: Curse of Darkness (Video Game) / int_e543a655
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Light Is Not Good: Legion's second form, the game's Super Boss, is one of the few monsters in the game that's light elemental.
 Castlevania: Curse of Darkness (Video Game) / int_e543a655
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 Castlevania: Curse of Darkness (Video Game) / int_e545924c
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Mons
 Castlevania: Curse of Darkness (Video Game) / int_e545924c
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Mons: The Innocent Devils are a cross between this, Summon Magic, Familiar, and Attack Animal. Hector "forges" them to fight alongside him in combat (and presumably did the same for Dracula when he worked for the Count). You can have one out at a time and they will evolve into different forms depending on what weapons you are using.
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Sissy Villain
 Castlevania: Curse of Darkness (Video Game) / int_ea38ddd5
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Sissy Villain: Isaac, until you fight him.
 Castlevania: Curse of Darkness (Video Game) / int_ea38ddd5
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 Castlevania: Curse of Darkness (Video Game) / int_ec255e86
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Slouch of Villainy
 Castlevania: Curse of Darkness (Video Game) / int_ec255e86
comment
Slouch of Villainy: Hector has horrible posture, as befitting a former Dracula underling, that he has not thought to fix after his Heel–Face Turn; appropriately, all of the save points in this game are elaborate thrones and Hector reclines in them to record his progress.
 Castlevania: Curse of Darkness (Video Game) / int_ec255e86
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Beethoven Was an Alien Spy
 Castlevania: Curse of Darkness (Video Game) / int_ec7da60a
comment
Beethoven Was an Alien Spy: Saint Germain is based on The Count of St. Germain, who was heavy on self-mythologizing himself, including claiming to be centuries old.
 Castlevania: Curse of Darkness (Video Game) / int_ec7da60a
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Blow You Away
 Castlevania: Curse of Darkness (Video Game) / int_eea93c96
comment
Blow You Away: Using the above-mentioned spear class weapons, you can create a small tornado, which causes multiple hits of Wind damage. Really useful against the Minotaur Boss.
 Castlevania: Curse of Darkness (Video Game) / int_eea93c96
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Creepy Cathedral
 Castlevania: Curse of Darkness (Video Game) / int_efe63dcf
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Creepy Cathedral: The Garibaldi Temple, which has the Super Boss Legion hiding within it.
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Technicolor Toxin
 Castlevania: Curse of Darkness (Video Game) / int_f06cb15
comment
Technicolor Toxin: When poisoned, Hector will turn green and emit green bubbles. However, at least one poisonous attack is a purple liquid spit.
 Castlevania: Curse of Darkness (Video Game) / int_f06cb15
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Evil Plan
 Castlevania: Curse of Darkness (Video Game) / int_f2d8e3c2
comment
Evil Plan: Dracula via Isaac runs one through the game.
 Castlevania: Curse of Darkness (Video Game) / int_f2d8e3c2
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Intimate Marks
 Castlevania: Curse of Darkness (Video Game) / int_f7f8c062
comment
Intimate Marks: Isaac has a complex series of tattoos that disappear into very low-cutting pants. In the comic booklet that comes with a promo CD upon pre-ordering the game, Isaac is shown fully unclothed, and his tattoos go all the way down to his ankles.
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Laser Blade
 Castlevania: Curse of Darkness (Video Game) / int_f8cddfb2
comment
Swords have the Laser Blade, which has incredible range and, funny enough, takes one of every other one-handed sword (excluding fencing swords) to make on top of the purple glitter off of Dullahan.
 Castlevania: Curse of Darkness (Video Game) / int_f8cddfb2
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 Castlevania: Curse of Darkness (Video Game) / int_fb111d49
type
Sequence Breaking
 Castlevania: Curse of Darkness (Video Game) / int_fb111d49
comment
Sequence Breaking: Since Warp Points allow Trevor to instantly access out-of-reach areas or those that require specific Innocent Devil abilities, the player can sidetrack a lot easier with him than Hector. He can even enter late-game locations like Aiolon Ruins earlier than intended.
 Castlevania: Curse of Darkness (Video Game) / int_fb111d49
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type
Our Gargoyles Rock
 Castlevania: Curse of Darkness (Video Game) / int_fe5ed7bf
comment
Our Gargoyles Rock: One of the final evolutions of the Bird-Type Innocent Devils.
 Castlevania: Curse of Darkness (Video Game) / int_fe5ed7bf
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 Castlevania: Curse of Darkness (Video Game) / int_ff070bbd
type
Attack! Attack! Attack!
 Castlevania: Curse of Darkness (Video Game) / int_ff070bbd
comment
Attack! Attack! Attack!: The Corpsey's main form of offense, contrasting the Rasetsu, who's more careful but equally powerful on offense.
 Castlevania: Curse of Darkness (Video Game) / int_ff070bbd
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type
Item Crafting
 Castlevania: Curse of Darkness (Video Game) / int_ff34c05a
comment
Item Crafting: Hector can create weapons and Innocent Devils from the materials found throughout the game.
 Castlevania: Curse of Darkness (Video Game) / int_ff34c05a
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Castlevania: Curse of Darkness (Video Game)

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