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Celestian Tales: Realms Beyond (Video Game)

 Celestian Tales: Realms Beyond (Video Game)
type
TVTItem
 Celestian Tales: Realms Beyond (Video Game)
label
Celestian Tales: Realms Beyond (Video Game)
 Celestian Tales: Realms Beyond (Video Game)
page
CelestianTalesRealmsBeyond
 Celestian Tales: Realms Beyond (Video Game)
comment
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Celestian Tales: Realms Beyond is the sequel to Indonesian developers Ekuator Games's Celestian Tales: Old North. The game was released in May 2020.Nine years after the events of the first game, with the House Levant heir Alana still in her childhood, her six Honorable Companions rule over Levantine in her stead. They have made their mark as progressive and benevolent leaders, vastly improving the state of the city, and establishing a reputation for being more accessible to the people, as well as treating nobles and commoners as equals. However, a shocking trial results in the loss of their status, and the fate of their liege left uncertain. They later manage to reaffirm Alana's nobility, allowing them to resume their duties as her Companions, but they face many new challenges ahead, including: reconsidering their own identities without obligation to any family; their continued survival in the Old North with tarnished reputations, a power-hungry new ruler of Levantine, as well as Inquisitors closing in on their every move; and an Ancient on the verge of reawakening and threatening their new domain.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })Instead of the individualized scenarios from the first game, Realms Beyond now gives players more freedom to choose which of the Companions they want to play as, whether in exploring the game world, or even in battle; the latter being a first for the series. There are still certain scenarios that will require multiple playthroughs to view, but for the most part, all the significant moral dilemmas are available no matter which pair of characters you start with. Speaking of moral dilemmas, upon starting a new game, the player gets to choose how the first game played out; both the major decisions encountered by all six characters, as well as their respective individual crossroads.All spoilers for the first game (including the Howl of the Ravager DLC) will be unmarked.
 Celestian Tales: Realms Beyond (Video Game)
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2020-06-26T08:51:13Z
 Celestian Tales: Realms Beyond (Video Game)
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2020-06-26T08:51:13Z
 Celestian Tales: Realms Beyond (Video Game)
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DBTropes
 Celestian Tales: Realms Beyond (Video Game) / int_1a2dc1fd
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Mission-Pack Sequel
 Celestian Tales: Realms Beyond (Video Game) / int_1a2dc1fd
comment
Mission-Pack Sequel: A lot of locations from the first game are either widely expanded, or completely remodeled for this one. The layout of Levantine in particular is almost completely changed from how it looked back in Old North.
 Celestian Tales: Realms Beyond (Video Game) / int_1a2dc1fd
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Human Resources
 Celestian Tales: Realms Beyond (Video Game) / int_1ba09c9d
comment
Human Resources: Elder Lahari reveals to Ylianne that the crystals that humans use as healing items derive their magic essence from the prisoners of the Witch's Nest.
 Celestian Tales: Realms Beyond (Video Game) / int_1ba09c9d
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Breaking the Fourth Wall
 Celestian Tales: Realms Beyond (Video Game) / int_1e7487cd
comment
Breaking the Fourth Wall: One of the NPC's in the church at Levantine uses the Thug character model. If you talk to him, he insists that just because he looks like a Thug, and is named Thug, that doesn't mean he's a bad guy!
 Celestian Tales: Realms Beyond (Video Game) / int_1e7487cd
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So Long, and Thanks for All the Gear
 Celestian Tales: Realms Beyond (Video Game) / int_23cb7c45
comment
So Long, and Thanks for All the Gear: A minor, temporary variant; whenever the party splits up, the accessories that your other characters are equipped with isn't accessible to you.
 Celestian Tales: Realms Beyond (Video Game) / int_23cb7c45
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Bag of Spilling
 Celestian Tales: Realms Beyond (Video Game) / int_28104b90
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Bag of Spilling: Only applies to weapons and items. Even with only the most basic weapons and armor, the game starts you out at Level 40, 10 levels higher than the previous game's maximum; which also comes with multiple active and passive skills.
 Celestian Tales: Realms Beyond (Video Game) / int_28104b90
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Hero with Bad Publicity
 Celestian Tales: Realms Beyond (Video Game) / int_313e9485
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Hero with Bad Publicity: After the trial, the former Companions are branded as traitors to the realm, even though officially, they are only to be regarded as commoners.
 Celestian Tales: Realms Beyond (Video Game) / int_313e9485
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Player Headquarters
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Player Headquarters: House Aramis becomes this later in the game.
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Cutting Off the Branches
 Celestian Tales: Realms Beyond (Video Game) / int_52475ffd
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Cutting Off the Branches: The player gets to do this at the beginning of a new playthrough, before choosing the initial pair and difficulty level.
 Celestian Tales: Realms Beyond (Video Game) / int_52475ffd
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Late-Arrival Spoiler
 Celestian Tales: Realms Beyond (Video Game) / int_5f3bb274
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Late-Arrival Spoiler: Playing this game pretty much spoils the majority of the first game. The beginning even lets you decide Severin's final fate.
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Time Skip
 Celestian Tales: Realms Beyond (Video Game) / int_5fcb9ad1
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Time Skip: As mentioned above, the game is set almost a decade after Old North. In the middle of the story, the watercolor interludes also mark the passage of time between events.
 Celestian Tales: Realms Beyond (Video Game) / int_5fcb9ad1
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News Travels Fast
 Celestian Tales: Realms Beyond (Video Game) / int_61836f3d
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News Travels Fast: Generally played straight after the trial, but actually sensibly subverted for the more isolated parts of the Old North. The heroes actually make the most of their dwindling reputations before the news makes it to the other towns that they take shelter in.
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Breaking the Fellowship
 Celestian Tales: Realms Beyond (Video Game) / int_67d0342c
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Breaking the Fellowship: At the end of the game, all six of the former Companions of Levantine decide for themselves what to do with their lives. Cammile and Reynard choose to stay with Lady Alana and raise her together; Aria accepts Marienne's offer to move back to Godland and oppose the unchecked growing power of the Church and the Geraldines; Lucienne and Isaac are finally in a genuine relationship; and Ylianne chooses to stay with the humans instead of following her mother back to the elven world.
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Let's Split Up, Gang!
 Celestian Tales: Realms Beyond (Video Game) / int_6f619fab
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Let's Split Up, Gang: Happens several times throughout the game; where the party of 6 splits into two groups of three, or three pairs. Impressively, the game goes to great lengths to explain why each character chooses their respective branching path.
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CurseCutShort
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Curse Cut Short: Reynard says "What the f—" a couple of times in the game.
 Celestian Tales: Realms Beyond (Video Game) / int_78270847
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Point of No Return
 Celestian Tales: Realms Beyond (Video Game) / int_7ae4d273
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Point of No Return: Once you cut the vines blocking the path to the Emerald King using the Durandal, you can no longer leave Deep Emerald.
 Celestian Tales: Realms Beyond (Video Game) / int_7ae4d273
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Fetch Quest
 Celestian Tales: Realms Beyond (Video Game) / int_7e02bded
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Fetch Quest: In order to recruit the services of tailors and blacksmiths, the Companions are tasked with such quests several times throughout the story.
 Celestian Tales: Realms Beyond (Video Game) / int_7e02bded
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What Happened to the Mouse?
 Celestian Tales: Realms Beyond (Video Game) / int_863fa679
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What Happened to the Mouse?: For all the comments about how remarkable and rare a sight it is, it's never shown what the Skymother's Tear looks like.
 Celestian Tales: Realms Beyond (Video Game) / int_863fa679
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Ragtag Bunch of Misfits
 Celestian Tales: Realms Beyond (Video Game) / int_8ad43dc9
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Ragtag Bunch of Misfits: After they lose their titles, the six leads basically describe themselves as this.
 Celestian Tales: Realms Beyond (Video Game) / int_8ad43dc9
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Wham Episode
 Celestian Tales: Realms Beyond (Video Game) / int_8e20979
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Wham Episode: Alain's deception is finally brought to light, resulting in a trial that ends with both Sophia and Daniel being sentenced to death. In addition, with House Levant rendered extinct, Alana has nowhere to go, and her Companions are stripped of their noble titles and are to be regarded as commoners. To make things worse, Gareth becomes Bladebearer Regent for the Garou and takes over Levantine.
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Art Shift
 Celestian Tales: Realms Beyond (Video Game) / int_912b24c4
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Art Shift: Aside from the series staple of 2D-animated title sequences, some of the major events in the game are marked by watercolor artworks depicting the seven main characters together.
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As You Know
 Celestian Tales: Realms Beyond (Video Game) / int_9843be73
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As You Know: Some of the dialogue reminding players of information from the first game is written this way.
 Celestian Tales: Realms Beyond (Video Game) / int_9843be73
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Story Branching
 Celestian Tales: Realms Beyond (Video Game) / int_9aa17eb0
comment
Story Branching: As with the first game, there are certain decisions you must make that will affect the story. Some choices will only affect some lines of dialogue, while others will have a more lasting impact. Unlike Old North, however, there are no longer any dilemmas specific to individual characters. In the middle of the Grey Forest, the Companions encounter a dying soldier. Realizing that the soldier is too severely wounded for conventional first aid, Ylianne asks Aria to use her divine magic to bring the soldier back from the brink of death. Aria replies that her magic is reserved for nobles, and may have unpredictable side effects if used on commoners. You decide whether to save the soldier or not. If you save her, she will show up at House Aramis to volunteer her services as a blacksmith. When Ylianne, Reynard and Lucienne discover the village of Westwood, they later find out the secret as to how they managed to survive being closed off from the rest of the Old North. It turns out their women volunteered to nurse the forest satyrs' newborns in exchange for protection and prosperity. Everyone realizes that the Inquisition, already scrutinizing the former Companions' actions closely, would condemn this practice, and House Aramis by their complicity, if they ever caught wind of it. However, it's left up to you whether to let this continue, or make them stop their tradition. For good measure, you have to confirm which choice you go with. At the end of the game, the Companions manage to weaken the Emerald King enough for Artur to be able to deliver the finishing blow with the Durandal. However, the Companions debate one another and are unable to come to a consensus as to whether it should be done. They leave the decision up to Artur instead, after which you get to choose whether to kill or to spare the Emerald King.
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Foreshadowing
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Foreshadowing: An event named the "Day of Sorrow" surely must be a joyous occasion, especially with all the preparation going into it, right? Nope; Sophia and Daniel are sentenced to death for Alain's deception, leaving Alana with no House to inherit, and her Companions stripped of their noble titles.
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Hidden Elf Village
 Celestian Tales: Realms Beyond (Video Game) / int_a971e83c
comment
Hidden Elf Village: Aside from the actual elven city of Anon'Taure, there's also Eastwood and Westwood, hidden in the Emerald Forest, with the latter completely cut off from the rest of the Old North by the vines of the Emerald King.
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True Companions
 Celestian Tales: Realms Beyond (Video Game) / int_c313d43a
comment
True Companions: The way that the six Companions banter and converse with each other show how close they've become with one another compared to the first game. As the story progresses, Alana returns their loyalty in kind and truly becomes one of them as well.
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Flavor Text
 Celestian Tales: Realms Beyond (Video Game) / int_d0f5cc90
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Flavor Text: The main characters' items and skills all come with this, which the first game didn't have before.
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Everyone Can See It
 Celestian Tales: Realms Beyond (Video Game) / int_dbd2c15e
comment
Everyone Can See It: Apparently Isaac and Lucienne have had an "ambiguous relationship" since between the first and second game. Reynard says that pretty much everyone, "even the whole Church" knows what's going on between them. Throughout most of the game, however, neither of them seem willing to make a move until the ending.
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Chekhov's Gunman
 Celestian Tales: Realms Beyond (Video Game) / int_dcbe8a6e
comment
Chekhov's Gunman: Many examples, both from the first game, and within this one. The witnesses during the trial include one of the NPC's from Levantine in the first game, the servant Ylianne ran into at Levantine Castle, and Aria's sister Amrita. During the first trip through the Grey Forest, if you chose to heal the dying soldier, she will go to House Aramis later to volunteer as a blacksmith. On the way to Orsea, a bandit decides to leave her gang and help the Companions. She will show up again at House Aramis to volunteer as a trader. Some of her lines vary depending on whether you chose to vouch for her or forced her to give up her information. Regarding Isaac's dilemma in the first game, if you chose not to kill Francis, he will be the accomplice when Amrita gets smuggled out of Godland. With Aria's decision, the mother of the dead Fiellite soldier at Whiterock Hill will be Lupin's contact in Orsea. If Aria chose to honor his faith and cremate him, the mother will give Aria an item.
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The Battle Didn't Count
 Celestian Tales: Realms Beyond (Video Game) / int_ee3438ee
comment
The Battle Didn't Count: Right before the trial at Godland, Abel challenges the Companions to a battle. No matter how much damage you deal, and how quickly you whittle him down, once all his mid-fight dialogue is done, he leaves the battle.
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Anti-Grinding
 Celestian Tales: Realms Beyond (Video Game) / int_f11c3835
comment
Anti-Grinding: To a certain extent, grinding is less productive than it once was in the first game. The more you level up, the less experience you will gain from beating enemies from earlier areas in the game. If you really need to earn more experience, you will have to progress further through the story and gain access to newer locations. This does not apply to item drops however, so you can farm as much as you need to regardless of your level.
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Will They or Won't They?
 Celestian Tales: Realms Beyond (Video Game) / int_fdc1e848
comment
Will They or Won't They?: Isaac and Lucienne spend the entire game in what Reynard calls an "ambiguous relationship." They finally get together in the ending.
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Item Crafting
 Celestian Tales: Realms Beyond (Video Game) / int_ff34c05a
comment
Item Crafting: Introduced in this game, this allows you to make certain food items that will give the party a temporary stat boost for 3 battles. Aside from the raw ingredients, you will have to find the recipes first before you can start crafting; or you can buy them ready-made from innkeepers instead. The introduction to this new feature will actually have you make plot-important items this way.
 Celestian Tales: Realms Beyond (Video Game) / int_ff34c05a
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1.0
 Celestian Tales: Realms Beyond (Video Game) / int_ff34c05a
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1.0
 Celestian Tales: Realms Beyond (Video Game)
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Celestian Tales: Realms Beyond (Video Game) / int_ff34c05a
 Celestian Tales: Realms Beyond (Video Game) / int_name
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 Celestian Tales: Realms Beyond (Video Game) / int_name
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 Celestian Tales: Realms Beyond (Video Game) / int_name
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1.0
 Celestian Tales: Realms Beyond (Video Game) / int_name
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1.0
 Celestian Tales: Realms Beyond (Video Game)
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Celestian Tales: Realms Beyond (Video Game) / int_name
 Celestian Tales: Realms Beyond (Video Game) / int_name
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Celestian Tales: Realms Beyond (Video Game)

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Celestian Tales: Realms Beyond (Video Game)