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Chromehounds (Video Game)

 Chromehounds (Video Game)
type
TVTItem
 Chromehounds (Video Game)
label
Chromehounds (Video Game)
 Chromehounds (Video Game)
page
Chromehounds
 Chromehounds (Video Game)
comment
Chromehounds is a squad-based Massively multiplayer Mecha Game for the Xbox 360, developed by FromSoftware. The game is set in an Alternate History version of 2006, on the south shore of the Black Sea- as 3 countries battle it out for control of a region known as Neromius. Of course, how the war turns out is up to the players, and thus, the story of the war is reset every so often, so that new players can join in.The game's single player, is more of a tutorial on the role-types, which do come into play in the multiplayer, is about how the "Neromius War" got started. That said, the single-player part of the game is severely lacking in comparison to the excellent multiplayer mode.Regarding the minimal story the game has: The cold war combined with solar flares caused America to become extremely isolationist, and several wars broke out as a result, leading to the independence of 3 nations within Neromius: Tarakia, which does have America's backing, Morskoj, a nation that broke away from the USSR, and a stereotypical middle-eastern nation- Sal Kar (backed by South-east Asia). (Oh, there's some other groups, too: Rafzekael, a sort of "Mercenaries R Us" business the player works for, and a mysterious organization on level of the Knights Templar, called Cerberus. But they don't matter that much, outside of the fact that they're responsible for starting the Neromius war.) Also- these wars lead to the development of a new type of tank: the Advanced Combat Vehicle or ACV, which could interchange weaponry parts based on a standard hexagonal frame. This in turn lead to the development of the titular weapon, the Hound, an advanced ACV that could interchange all of its parts. With this, mercenaries took to the field in the Hounds, and soon began a series of events that lead to war...Oh, and this game may be a prequel to Armored Core.The game's servers were shut down January 6th 2010, with a sequel being unlikely. Luckily, a Fan Sequel of sorts is in active development for the PC - Modular Assault Vehicle
 Chromehounds (Video Game)
fetched
2024-04-13T19:00:52Z
 Chromehounds (Video Game)
parsed
2024-04-13T19:00:52Z
 Chromehounds (Video Game)
isPartOf
DBTropes
 Chromehounds (Video Game) / int_2b706ca
type
More Dakka
 Chromehounds (Video Game) / int_2b706ca
comment
More Dakka: Machine guns and more Machine guns. You can actually mount 4 normal Machine guns and supplement them with Gatling guns that weight next to nothing and fire in a 120 Round burst, even when you switch weapons. So you could potentionally fire up to 8 Machine guns at the same target, at the same time.
 Chromehounds (Video Game) / int_2b706ca
featureApplicability
1.0
 Chromehounds (Video Game) / int_2b706ca
featureConfidence
1.0
 Chromehounds (Video Game)
hasFeature
Chromehounds (Video Game) / int_2b706ca
 Chromehounds (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Chromehounds (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: The Morskoj Unidentified Weapon, the MSK-X0, which is GIANT HOWITZER that fires shells that are larger than people, while still incredibly tough, never seems to be able to fire at hounds (with the main gun, anyways), because the cannon can't rotate.
 Chromehounds (Video Game) / int_2bdae2ae
featureApplicability
1.0
 Chromehounds (Video Game) / int_2bdae2ae
featureConfidence
1.0
 Chromehounds (Video Game)
hasFeature
Chromehounds (Video Game) / int_2bdae2ae
 Chromehounds (Video Game) / int_4e3d253b
type
Downer Ending
 Chromehounds (Video Game) / int_4e3d253b
comment
Downer Ending: Despite defeating your traitorous commander and destroying Cerberus forever, what little peace in Neroimus dissolves and all three nations go to war. Cue the multiplayer mode.
 Chromehounds (Video Game) / int_4e3d253b
featureApplicability
1.0
 Chromehounds (Video Game) / int_4e3d253b
featureConfidence
1.0
 Chromehounds (Video Game)
hasFeature
Chromehounds (Video Game) / int_4e3d253b
 Chromehounds (Video Game) / int_4fe8c481
type
Schematized Prop
 Chromehounds (Video Game) / int_4fe8c481
comment
Schematized Prop Like its cousin, Armored Core, every part.
 Chromehounds (Video Game) / int_4fe8c481
featureApplicability
1.0
 Chromehounds (Video Game) / int_4fe8c481
featureConfidence
1.0
 Chromehounds (Video Game)
hasFeature
Chromehounds (Video Game) / int_4fe8c481
 Chromehounds (Video Game) / int_5985af71
type
Military Mashup Machine
 Chromehounds (Video Game) / int_5985af71
comment
Military Mash Up Machine: The Hounds themselves, and a true example of the Land Battleship type: Tarakia's Unidentified weapon: the M-99 Super Patriot.
 Chromehounds (Video Game) / int_5985af71
featureApplicability
1.0
 Chromehounds (Video Game) / int_5985af71
featureConfidence
1.0
 Chromehounds (Video Game)
hasFeature
Chromehounds (Video Game) / int_5985af71
 Chromehounds (Video Game) / int_5989e3b6
type
Enemy Mine
 Chromehounds (Video Game) / int_5989e3b6
comment
Enemy Mine: Given Squads and players alike can switch sides every now and then, the country you were fighting for could be your enemy in your next deployment.
 Chromehounds (Video Game) / int_5989e3b6
featureApplicability
1.0
 Chromehounds (Video Game) / int_5989e3b6
featureConfidence
1.0
 Chromehounds (Video Game)
hasFeature
Chromehounds (Video Game) / int_5989e3b6
 Chromehounds (Video Game) / int_62b4f327
type
RealRobot
 Chromehounds (Video Game) / int_62b4f327
comment
Real Robot: Gives Patlabour a good run for its money on how real. The mecha even have fuel gauges. though they don't really have that great an effect on gameplay unless you take a really long time play command-centre games, though.
 Chromehounds (Video Game) / int_62b4f327
featureApplicability
1.0
 Chromehounds (Video Game) / int_62b4f327
featureConfidence
1.0
 Chromehounds (Video Game)
hasFeature
Chromehounds (Video Game) / int_62b4f327
 Chromehounds (Video Game) / int_65f86fcc
type
ArtMajorPhysics
 Chromehounds (Video Game) / int_65f86fcc
comment
Art Major Physics: The most obvious liberty that the game designers took was omitting the effect of height on a Hound's center of balance. Because of this, even basic designs tend to be absurdly top heavy. Competitive players arrange their guns in tall and narrow stacks to make them harder to hit. Recoil from hits also seems to be absent no matter how large a caliber the shots are. A Hound that gets destroyed by a single absurd volley simply explodes in an upright position.
 Chromehounds (Video Game) / int_65f86fcc
featureApplicability
1.0
 Chromehounds (Video Game) / int_65f86fcc
featureConfidence
1.0
 Chromehounds (Video Game)
hasFeature
Chromehounds (Video Game) / int_65f86fcc
 Chromehounds (Video Game) / int_8b93a168
type
Macross Missile Massacre
 Chromehounds (Video Game) / int_8b93a168
comment
Macross Missile Massacre: The unguided Rocketlaunchers, which fire in an arc to saturate an area with HE rockets. They fire six at a time with a slight dispersion and high rate of fire...mounting 4 of these spams rockets everywhere. They are probably THE strongest close combat weapon, as the damage output is very high and the enemies Cockpit goes massively off target.
 Chromehounds (Video Game) / int_8b93a168
featureApplicability
1.0
 Chromehounds (Video Game) / int_8b93a168
featureConfidence
1.0
 Chromehounds (Video Game)
hasFeature
Chromehounds (Video Game) / int_8b93a168
 Chromehounds (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Chromehounds (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: The lances. In the realm of multiplayer where most players followed a strict tower-stacked design with a cockpit obstructed by an armor plate, they were nearly impossible to use effectively, as they required the player to be at close range (good luck) and, even if a player managed to get close enough, a direct hit to the cockpit was necessary to even make such a suicidal endeavor worth it. But, nevertheless, some Hound designs and their players employed lances very effectively.
 Chromehounds (Video Game) / int_9b9397bb
featureApplicability
1.0
 Chromehounds (Video Game) / int_9b9397bb
featureConfidence
1.0
 Chromehounds (Video Game)
hasFeature
Chromehounds (Video Game) / int_9b9397bb
 Chromehounds (Video Game) / int_9c1f758a
type
Kill It with Fire
 Chromehounds (Video Game) / int_9c1f758a
comment
Kill It with Fire: Some howitzers are equipped with incendiaries, good for causing lots of damage to those Stick Mechs.
 Chromehounds (Video Game) / int_9c1f758a
featureApplicability
1.0
 Chromehounds (Video Game) / int_9c1f758a
featureConfidence
1.0
 Chromehounds (Video Game)
hasFeature
Chromehounds (Video Game) / int_9c1f758a
 Chromehounds (Video Game) / int_9f41fabe
type
Elite Tweak
 Chromehounds (Video Game) / int_9f41fabe
comment
Elite Tweak
 Chromehounds (Video Game) / int_9f41fabe
featureApplicability
1.0
 Chromehounds (Video Game) / int_9f41fabe
featureConfidence
1.0
 Chromehounds (Video Game)
hasFeature
Chromehounds (Video Game) / int_9f41fabe
 Chromehounds (Video Game) / int_a247c4bf
type
A Mech by Any Other Name
 Chromehounds (Video Game) / int_a247c4bf
comment
A Mech by Any Other Name: Hounds.
 Chromehounds (Video Game) / int_a247c4bf
featureApplicability
1.0
 Chromehounds (Video Game) / int_a247c4bf
featureConfidence
1.0
 Chromehounds (Video Game)
hasFeature
Chromehounds (Video Game) / int_a247c4bf
 Chromehounds (Video Game) / int_a86069f
type
Alternate History
 Chromehounds (Video Game) / int_a86069f
comment
Alternate History: The game is set in an alternate 2006 where Humongous Mecha are commonly deployed in warzones. A litany of differences abound between then and 1945, when international arms manufacturer Rafzekael is founded following the end of World War II: The United States designed a bipedal tank to be used in the Vietnam War, but its research lab was raided and the blueprints fell into Rafzekael's hands. A decade later in 1980, Rafzekael debuts the Advanced Combat Vehicle. In 1981, Earth is struck by a series of devastatingly intense solar flares, crippling electrical infrastructure, inflicting new health problems on humans, and provoking chaos everywhere. Rafzekael sells ACVs to every major power, and they are quickly developed into more powerful HOUND mechs. During the conflicts of the 1980s, America withdraws most of its military forces abroad to maintain order at home and becomes quasi-isolationist. Then the Soviet Union collapses under Mikhail Gorbachev in the early 1990s, only for hardline Russian communists to launch a successful coup and split Russia in two: the western half becomes the communist Great Soviet Socialist Republic, while the eastern half becomes the democratic Republic of Russia. There are also major geopolitical shifts in Asia and the Middle East. By 1992, three new countries have formed in the Neroimus region adjacent to the Black Sea: the Democratic Republic of Tarakia (a multi-ethnic democracy that is economically backed by America), the Republic of Morskoj (a former Soviet state plagued by communist insurgents who are supported by the GSSR, which wants to re-annex the country), and the Kingdom of Sal Kar (a monarchy built by an ethnic minority in what was the northwestern corner of Iran which is rich in mineral resources). Amidst all of this upheaval, countless people become refugees. Countries seeking to shore up their military forces to protect themselves and stifle unrest turn to private military corporations, which recruit extensively from the refugees. Rafzekael builds a reputation as having the best mercenary division and HOUND pilots in the world, and deploys into Neroimus in 2003 as the three countries begin organizing their own HOUND units.
 Chromehounds (Video Game) / int_a86069f
featureApplicability
1.0
 Chromehounds (Video Game) / int_a86069f
featureConfidence
1.0
 Chromehounds (Video Game)
hasFeature
Chromehounds (Video Game) / int_a86069f
 Chromehounds (Video Game) / int_ad1db87c
type
Oh, Crap!
 Chromehounds (Video Game) / int_ad1db87c
comment
Oh, Crap!: Any new squad's reaction to "Unidentified Weapon Appears" and watching the intro of said Unidentified Weapon.
 Chromehounds (Video Game) / int_ad1db87c
featureApplicability
1.0
 Chromehounds (Video Game) / int_ad1db87c
featureConfidence
1.0
 Chromehounds (Video Game)
hasFeature
Chromehounds (Video Game) / int_ad1db87c
 Chromehounds (Video Game) / int_af8974a3
type
Breakable Weapons
 Chromehounds (Video Game) / int_af8974a3
comment
Breakable Weapons: Every part. And when it's broken shooting it makes the damage that would be done, done to the cockpit instead.
 Chromehounds (Video Game) / int_af8974a3
featureApplicability
1.0
 Chromehounds (Video Game) / int_af8974a3
featureConfidence
1.0
 Chromehounds (Video Game)
hasFeature
Chromehounds (Video Game) / int_af8974a3
 Chromehounds (Video Game) / int_b7248073
type
My Country, Right or Wrong
 Chromehounds (Video Game) / int_b7248073
comment
My Country, Right or Wrong: Alexei on the Scout Campaign— he knows countless Sal Kari will suffer and die because he blew up their water treatment plant, but he did so to protect Morskoj.
 Chromehounds (Video Game) / int_b7248073
featureApplicability
1.0
 Chromehounds (Video Game) / int_b7248073
featureConfidence
1.0
 Chromehounds (Video Game)
hasFeature
Chromehounds (Video Game) / int_b7248073
 Chromehounds (Video Game) / int_bebf0356
type
Mission Control
 Chromehounds (Video Game) / int_bebf0356
comment
Mission Control: The entire point of the Commander Role-Type is to be this to the rest of his/her squad.
 Chromehounds (Video Game) / int_bebf0356
featureApplicability
1.0
 Chromehounds (Video Game) / int_bebf0356
featureConfidence
1.0
 Chromehounds (Video Game)
hasFeature
Chromehounds (Video Game) / int_bebf0356
 Chromehounds (Video Game) / int_c3585f4a
type
Boom, Headshot!
 Chromehounds (Video Game) / int_c3585f4a
comment
Boom, Headshot!: Snipers.
 Chromehounds (Video Game) / int_c3585f4a
featureApplicability
1.0
 Chromehounds (Video Game) / int_c3585f4a
featureConfidence
1.0
 Chromehounds (Video Game)
hasFeature
Chromehounds (Video Game) / int_c3585f4a
 Chromehounds (Video Game) / int_e3f34fb4
type
Featureless Protagonist
 Chromehounds (Video Game) / int_e3f34fb4
comment
Featureless Protagonist: The Player Character is one.
 Chromehounds (Video Game) / int_e3f34fb4
featureApplicability
1.0
 Chromehounds (Video Game) / int_e3f34fb4
featureConfidence
1.0
 Chromehounds (Video Game)
hasFeature
Chromehounds (Video Game) / int_e3f34fb4
 Chromehounds (Video Game) / int_e6f18344
type
Humongous Mecha
 Chromehounds (Video Game) / int_e6f18344
comment
Humongous Mecha: ACVs and Hounds. Even bigger: Ghalib, Sal Kar's Unidentified Weapon.
 Chromehounds (Video Game) / int_e6f18344
featureApplicability
1.0
 Chromehounds (Video Game) / int_e6f18344
featureConfidence
1.0
 Chromehounds (Video Game)
hasFeature
Chromehounds (Video Game) / int_e6f18344
 Chromehounds (Video Game) / int_e76151c3
type
Battleship Raid
 Chromehounds (Video Game) / int_e76151c3
comment
Battleship Raid: When one of the nations is suffering online, but manages to retake a foothold, they'll deploy an "Unidentified Weapon", and the other nation's players will be able to commence one of these type missions against it.
 Chromehounds (Video Game) / int_e76151c3
featureApplicability
1.0
 Chromehounds (Video Game) / int_e76151c3
featureConfidence
1.0
 Chromehounds (Video Game)
hasFeature
Chromehounds (Video Game) / int_e76151c3
 Chromehounds (Video Game) / int_f9c17447
type
The Remnant
 Chromehounds (Video Game) / int_f9c17447
comment
The Remnant: The player could actually become a remnant soldier in the online mode of the game. If your nation was the first to be taken over, you could then elect to either join one of the remaining two nations or strike out on your own, fighting against both in hopes of liberating the conquered third.
 Chromehounds (Video Game) / int_f9c17447
featureApplicability
1.0
 Chromehounds (Video Game) / int_f9c17447
featureConfidence
1.0
 Chromehounds (Video Game)
hasFeature
Chromehounds (Video Game) / int_f9c17447
 Chromehounds (Video Game) / int_name
type
ItemName
 Chromehounds (Video Game) / int_name
comment
 Chromehounds (Video Game) / int_name
featureApplicability
1.0
 Chromehounds (Video Game) / int_name
featureConfidence
1.0
 Chromehounds (Video Game)
hasFeature
Chromehounds (Video Game) / int_name
 Chromehounds (Video Game) / int_name
itemName
Chromehounds (Video Game)

The following is a list of statements referring to the current page from other pages.

 Chromehounds (Video Game)
hasFeature
A Mech by Any Other Name / int_aa45f11c
 Chromehounds (Video Game)
hasFeature
Arbitrary Weapon Range / int_e0e104fc
 Chromehounds (Video Game)
hasFeature
Battleship Raid / int_aa45f11c
 Chromehounds (Video Game)
hasFeature
Boss Rush / int_aa45f11c
 Chromehounds (Video Game)
hasFeature
Cel Shading / int_aa45f11c
 Chromehounds (Video Game)
hasFeature
Chicken Walker / int_aa45f11c
 Chromehounds (Video Game)
hasFeature
Defunct Online Video Games / int_e0e104fc
 Chromehounds (Video Game)
hasFeature
Featureless Protagonist / int_aa45f11c
 Chromehounds (Video Game)
hasFeature
Hover Mecha / int_aa45f11c
 Chromehounds (Video Game)
hasFeature
Japanese Video Games / int_e0e104fc
 Chromehounds (Video Game)
hasFeature
Military Mashup Machine / int_aa45f11c
 Chromehounds (Video Game)
hasFeature
Misbegotten Multiplayer Mode / int_e0e104fc
 Chromehounds (Video Game)
hasFeature
No "Arc" in "Archery" / int_aa45f11c
 Chromehounds (Video Game)
hasFeature
Qurac / int_aa45f11c
 Chromehounds (Video Game)
hasFeature
Real Robot Genre / int_e0e104fc
 Chromehounds (Video Game)
hasFeature
Ruritania / int_aa45f11c
 Chromehounds (Video Game)
hasFeature
Tank-Tread Mecha / int_e0e104fc
 Chromehounds (Video Game)
hasFeature
Tanks for Nothing / int_e0e104fc
 Chromehounds (Video Game)
hasFeature
That One Achievement / int_aa45f11c
 Chromehounds (Video Game)
hasFeature
Vehicle Title / int_aa45f11c
 Chromehounds (Video Game)
hasFeature
Video Games of 2005–2009 / int_e0e104fc
 Chromehounds (Video Game)
hasFeature
Walking Tank / int_f61cc51c
 ChromeHounds
sameAs
Chromehounds (Video Game)
 Chromehounds
sameAs
Chromehounds (Video Game)