Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Chrono Cross (Video Game)

 Chrono Cross (Video Game)
type
TVTItem
 Chrono Cross (Video Game)
label
Chrono Cross (Video Game)
 Chrono Cross (Video Game)
page
ChronoCross
 Chrono Cross (Video Game)
comment
Chrono Cross, a Role-Playing Game developed by Square for the PlayStation, is the sequel to Chrono Trigger. More specifically, it is a remake, or re-imagining, or sequel (sort of — it's confusing) to Radical Dreamers, a Visual Novel based on the Chrono 'verse, handled by Masato Kato, the only returning creative lead from Chrono Trigger.The story revolves around Serge, a village boy who accidentally blunders into an Alternate Universe while trying to get a gift for his sweetheart. This other world is mostly similar to his own, but has a number of very important differences. For starters, in the other world, he's dead. This scenario leads to Serge trying to learn why he's so important to both timelines, getting dragged along on an adventure by a certain pugnacious Aussie girl, mastering the art of dimension-hopping between his Home World and Another World, and, just maybe, saving all of space and time.There's much more, including a scythe-wielding cat-man with a personal interest in Serge, an ambiguously aligned harlequin, dragon knights, pirates, a luchador-priest, cyborgs, musicians who fight with The Power of Rock, dragons, robots, a masked magician, dinosaurs, an undead clown, aliens, and a living turnip, adding up to a grand total of 45 playable characters. There isn't room on the page for the charts and diagrams necessary to explain all the tangled plots and overlapping schemes going on.Much of the team that made this game (aside from Kato) would leave Square after this title and form Monolith Soft. There were rumors of a sequel when Square registered trademarks for Chrono Brake and Chrono Break, but a follow-up has yet to materialize, although elements of the intended plot of the sequel were eventually used in Final Fantasy Dimensions II.Masato Kato eventually returned to this cast in his Creator-Driven Successor, Another Eden, as part of an official crossover story with Chrono Cross written by him, which released on December 9, 2021.Chrono Cross finally became available on the PlayStation Network as a PSone Classic title for those who missed the game the first time around.An HD remaster for Nintendo Switch, Playstation 4, Steam, and Xbox One was released on April 7, 2022, including the previously Japan-only Radical Dreamers.
 Chrono Cross (Video Game)
fetched
2024-02-09T10:38:22Z
 Chrono Cross (Video Game)
parsed
2024-02-09T10:38:22Z
 Chrono Cross (Video Game)
processingComment
Dropped link to Bowdlerize: Not a Feature - UNKNOWN
 Chrono Cross (Video Game)
processingComment
Dropped link to CallBack: Not a Feature - ITEM
 Chrono Cross (Video Game)
processingComment
Dropped link to ChronoTrigger: Not a Feature - ITEM
 Chrono Cross (Video Game)
processingComment
Dropped link to CriticalHit: Not a Feature - ITEM
 Chrono Cross (Video Game)
processingComment
Dropped link to Fanservice: Not a Feature - IGNORE
 Chrono Cross (Video Game)
processingComment
Dropped link to FrankZappa: Not a Feature - IGNORE
 Chrono Cross (Video Game)
processingComment
Dropped link to InfinityPlusOneArmor: Not a Feature - UNKNOWN
 Chrono Cross (Video Game)
processingComment
Dropped link to MassTeleportation: Not a Feature - ITEM
 Chrono Cross (Video Game)
processingComment
Dropped link to RadicalDreamers: Not a Feature - ITEM
 Chrono Cross (Video Game)
processingComment
Dropped link to TheEmpireStrikesBack: Not a Feature - ITEM
 Chrono Cross (Video Game)
processingComment
Dropped link to VeryDefinitelyFinalDungeon: Not a Feature - UNKNOWN
 Chrono Cross (Video Game)
processingComment
Dropped link to Xenogears: Not a Feature - ITEM
 Chrono Cross (Video Game)
processingUnknown
Bowdlerize
 Chrono Cross (Video Game)
processingUnknown
InfinityPlusOneArmor
 Chrono Cross (Video Game)
processingUnknown
VeryDefinitelyFinalDungeon
 Chrono Cross (Video Game)
isPartOf
DBTropes
 Chrono Cross (Video Game) / int_109f0d17
type
Piggy Bank
 Chrono Cross (Video Game) / int_109f0d17
comment
Piggy Bank: Van (from Home) has one of these. Adding money to it will increase the attack power of his special attack 'Piggyboink', in which he sends it ramming into the enemy.
 Chrono Cross (Video Game) / int_109f0d17
featureApplicability
1.0
 Chrono Cross (Video Game) / int_109f0d17
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_109f0d17
 Chrono Cross (Video Game) / int_1117770f
type
Actually Four Mooks
 Chrono Cross (Video Game) / int_1117770f
comment
Actually Four Mooks: You touch one enemy on the map, you're in battle with 2-4.
 Chrono Cross (Video Game) / int_1117770f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_1117770f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_1117770f
 Chrono Cross (Video Game) / int_11719c53
type
Everyone Has a Special Move
 Chrono Cross (Video Game) / int_11719c53
comment
Everyone Has a Special Move: While elements are generally interchangeable, each character has three "techs" that are unique to that character, and can't be unequipped, which generally reflect the character's personality. For example, the Girl Next Door Leena has Maiden Hand, a slap, while the Pirate Fargo has Pillage, a Video Game Stealing move.
 Chrono Cross (Video Game) / int_11719c53
featureApplicability
1.0
 Chrono Cross (Video Game) / int_11719c53
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_11719c53
 Chrono Cross (Video Game) / int_1238c1b2
type
Spell Levels
 Chrono Cross (Video Game) / int_1238c1b2
comment
Spell Levels: The Elements system assigns each element a level from 1 to 8 indicating what area of a character's element grid they can occupy. Most elements also have a 'margin' that allows them to be equipped higher or lower than the intended level (with matching effect on its actual power).
 Chrono Cross (Video Game) / int_1238c1b2
featureApplicability
1.0
 Chrono Cross (Video Game) / int_1238c1b2
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_1238c1b2
 Chrono Cross (Video Game) / int_129074bf
type
Sliding Scale of Free Will vs. Fate
 Chrono Cross (Video Game) / int_129074bf
comment
Sliding Scale of Free Will vs. Fate: The game is an absolutely free universe that's presented as a deterministic one thanks to an absurdly powerful supercomputer from the future.
 Chrono Cross (Video Game) / int_129074bf
featureApplicability
1.0
 Chrono Cross (Video Game) / int_129074bf
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_129074bf
 Chrono Cross (Video Game) / int_12f70f7b
type
Regional Bonus
 Chrono Cross (Video Game) / int_12f70f7b
comment
Regional Bonus: The NA version contained additional dialogue to clarify background information and cover plot holes present in the Japanese version, as well as the addition of a trio of optional bosses from Chrono Trigger who can be fought in New Game Plus.
 Chrono Cross (Video Game) / int_12f70f7b
featureApplicability
1.0
 Chrono Cross (Video Game) / int_12f70f7b
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_12f70f7b
 Chrono Cross (Video Game) / int_13a6b7ef
type
Gaia's Lament
 Chrono Cross (Video Game) / int_13a6b7ef
comment
Gaia's Lament: Chrono Cross had fairly clear themes. The relationship between nature and technology is a big one, and it appears everywhere: being a fisher in a village which is dependent on hunting and gathering, finding the antidote to Kid's poison in a swamp which is destined to be ecologically damanged by human behavior, having tribal members and natives pushed out by colonizers who are less-interested in respecting the balance with nature. The Dragons themselves as opposed to Chronopolis; nature versus Prometheus. These settings test the boundaries between nature (Dragons) and technology (FATE), with humans residing in the middle. If survival (another big theme returned to time and again) is important, then humans need to figure out how to survive without destroying the planet, ideally by negotiating with it rather than seizing land from the Dwarves or demi-humans.
 Chrono Cross (Video Game) / int_13a6b7ef
featureApplicability
1.0
 Chrono Cross (Video Game) / int_13a6b7ef
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_13a6b7ef
 Chrono Cross (Video Game) / int_13d7a65e
type
The Artifact
 Chrono Cross (Video Game) / int_13d7a65e
comment
The Artifact: Serge being a Heroic Mime. Like most silent protagonists, Crono from Chrono Trigger was mute and a blank slate so that players could more easily project themselves onto him, but Serge turns out to actually have a fairly complex backstory, which defeats the whole purpose. It gets even more awkward and purpose-defeating when Serge and Lynx switch bodies and now the "silent" protagonist is suddenly talking, with none of the other characters finding this unusual in the slightest.
 Chrono Cross (Video Game) / int_13d7a65e
featureApplicability
1.0
 Chrono Cross (Video Game) / int_13d7a65e
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_13d7a65e
 Chrono Cross (Video Game) / int_13e3985d
type
Crucified Hero Shot
 Chrono Cross (Video Game) / int_13e3985d
comment
Crucified Hero Shot: Lynx levitates Serge in this position just before sending him in his former feline body into the Dimensional Vortex.
 Chrono Cross (Video Game) / int_13e3985d
featureApplicability
1.0
 Chrono Cross (Video Game) / int_13e3985d
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_13e3985d
 Chrono Cross (Video Game) / int_14108379
type
Heal It with Water
 Chrono Cross (Video Game) / int_14108379
comment
Heal It with Water: The Blue element, which governs water and ice, includes a large number of powerful healing spells.
 Chrono Cross (Video Game) / int_14108379
featureApplicability
1.0
 Chrono Cross (Video Game) / int_14108379
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_14108379
 Chrono Cross (Video Game) / int_1420a9b8
type
Scenery Censor
 Chrono Cross (Video Game) / int_1420a9b8
comment
Scenery Censor: The game gives you a good shot of Serge's naked body, including his butt, but with his arm covering his penis.
 Chrono Cross (Video Game) / int_1420a9b8
featureApplicability
1.0
 Chrono Cross (Video Game) / int_1420a9b8
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_1420a9b8
 Chrono Cross (Video Game) / int_143e6c8d
type
Heroic Mime
 Chrono Cross (Video Game) / int_143e6c8d
comment
Heroic Mime: Serge's title on the status screen is actually "Silent Protagonist", though he does apparently speak a few times when answering questions or explaining things to other characters — though we never see his dialogue. One of the biggest shocks of the game is when he actually says something... because Lynx has pulled a Grand Theft Me and is now inhabiting his body.
 Chrono Cross (Video Game) / int_143e6c8d
featureApplicability
1.0
 Chrono Cross (Video Game) / int_143e6c8d
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_143e6c8d
 Chrono Cross (Video Game) / int_14b8c049
type
Does Not Know How to Say
 Chrono Cross (Video Game) / int_14b8c049
comment
Does Not Know How to Say "Thanks": Played for Laughs with Starky, an alien. When attempting to express his gratitude, he uses the phrase "You're welcome." The person he is speaking to complements his attempted courtesy, and gives him the correct phrase to use instead. A text box then pops up and says "Starky learned 'Thank You,'" as though it was an actual in-game ability.
 Chrono Cross (Video Game) / int_14b8c049
featureApplicability
1.0
 Chrono Cross (Video Game) / int_14b8c049
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_14b8c049
 Chrono Cross (Video Game) / int_14beeefd
type
Darker and Edgier
 Chrono Cross (Video Game) / int_14beeefd
comment
Darker and Edgier: Compared to Chrono Trigger this game has a lot more unpleasantness regarding time travel and Fantastic Racism (though Radical Dreamers started the trend).
 Chrono Cross (Video Game) / int_14beeefd
featureApplicability
1.0
 Chrono Cross (Video Game) / int_14beeefd
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_14beeefd
 Chrono Cross (Video Game) / int_14ee9ce
type
Dream Melody
 Chrono Cross (Video Game) / int_14ee9ce
comment
Dream Melody: This is how you get the Good Ending. To free Schala from Lavos, you must use the Elements in the correct order. Each color of the Elements is keyed to a note, and the tune is played in many places in-game but especially in the fake Very Definitely Final Dungeon.
 Chrono Cross (Video Game) / int_14ee9ce
featureApplicability
1.0
 Chrono Cross (Video Game) / int_14ee9ce
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_14ee9ce
 Chrono Cross (Video Game) / int_15756c9d
type
Where It All Began
 Chrono Cross (Video Game) / int_15756c9d
comment
Where It All Began: After completing The Very Definitely Final Dungeon, the portal to the final boss opens up on Opassa Beach, which is just off the silent protagonist's hometown, and where he attempted to meet his girlfriend at the very beginning of the game.
 Chrono Cross (Video Game) / int_15756c9d
featureApplicability
1.0
 Chrono Cross (Video Game) / int_15756c9d
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_15756c9d
 Chrono Cross (Video Game) / int_15da4941
type
Badass Adorable
 Chrono Cross (Video Game) / int_15da4941
comment
Badass Adorable: Leah, a six-year-old Cute Bruiser caveman (cavegirl?) and Marcy, one of the four Dragoon Devas and a nine-year-old Little Miss Badass.
 Chrono Cross (Video Game) / int_15da4941
featureApplicability
1.0
 Chrono Cross (Video Game) / int_15da4941
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_15da4941
 Chrono Cross (Video Game) / int_164098bc
type
Enter Solution Here
 Chrono Cross (Video Game) / int_164098bc
comment
Enter Solution Here: Averted; fairly early in the game, you come across a multiple-choice question that appears to be one of these. However, as you're puzzling over it, you quickly discover that the correct answer is saying nothing at all. Also played straight in the early game; a ridiculously large and ornate combination lock in a fortress is too inconvenient to brute force, having 100 combinations, but you can just head down to the barracks and learn it from a note a forgetful soldier wrote for himself.
 Chrono Cross (Video Game) / int_164098bc
featureApplicability
-1.0
 Chrono Cross (Video Game) / int_164098bc
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_164098bc
 Chrono Cross (Video Game) / int_1645005b
type
Evil Versus Evil
 Chrono Cross (Video Game) / int_1645005b
comment
Evil Versus Evil: Chronopolis vs. the Terra Tower, in the game's distant past. The former was treated as an 'infection' within time itself, with the Dragonians being brought in to act as antibodies.
 Chrono Cross (Video Game) / int_1645005b
featureApplicability
1.0
 Chrono Cross (Video Game) / int_1645005b
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_1645005b
 Chrono Cross (Video Game) / int_1646dd01
type
What Did You Expect When You Named It ____?
 Chrono Cross (Video Game) / int_1646dd01
comment
What Did You Expect When You Named It ____?: As if it wasn't bad enough to choose to base her design and programming off of the maniacal, human-destroying Mother Brain from the Bad Future, for some reason Belthasar and Lucca chose to name the supercomputer in charge of protecting the future and preventing the Day of Lavos from ever happening...FATE. Once thrown into the past by the Time Crash, she initially continues to follow her programming, ensuring the people of El Nido (descendants of Chronopolis' workers) did not interfere with the Zenan mainland and thus change the future...but then through the Records she sets herself up as a goddess, manipulates and experiments upon the people so as to understand life (and eventually become a new sentient lifeform), and once cut off from the Frozen Flame decides as a goddess she is justified in doing anything to regain its power and carry out her mission.
 Chrono Cross (Video Game) / int_1646dd01
featureApplicability
1.0
 Chrono Cross (Video Game) / int_1646dd01
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_1646dd01
 Chrono Cross (Video Game) / int_166e33f3
type
Little Miss Badass
 Chrono Cross (Video Game) / int_166e33f3
comment
Little Miss Badass: Marcy. Leah's more a Cute Bruiser sort, but Marcy is more than happy to tell you her opinion of you as she's beating you down.
 Chrono Cross (Video Game) / int_166e33f3
featureApplicability
1.0
 Chrono Cross (Video Game) / int_166e33f3
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_166e33f3
 Chrono Cross (Video Game) / int_16972b3c
type
Peninsula of Power Leveling
 Chrono Cross (Video Game) / int_16972b3c
comment
Peninsula of Power Leveling: The Bend in Time allows you to revisit old enemies. Useful for Sprigg's Morphs and leveling up Pip.
 Chrono Cross (Video Game) / int_16972b3c
featureApplicability
1.0
 Chrono Cross (Video Game) / int_16972b3c
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_16972b3c
 Chrono Cross (Video Game) / int_171c50a9
type
The Philosopher
 Chrono Cross (Video Game) / int_171c50a9
comment
The Philosopher: Tons of characters — even random NPCs!
 Chrono Cross (Video Game) / int_171c50a9
featureApplicability
1.0
 Chrono Cross (Video Game) / int_171c50a9
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_171c50a9
 Chrono Cross (Video Game) / int_171ef47c
type
Not-So-Harmless Villain
 Chrono Cross (Video Game) / int_171ef47c
comment
Not-So-Harmless Villain: Solt and Peppor act as tutorial "boss" battles throughout most of the game, being very stupid, incompetent and very easy to beat. However, their last appearance as an optional boss battle drops this and puts them up as actual threats, though they don't reach That One Boss level.
 Chrono Cross (Video Game) / int_171ef47c
featureApplicability
1.0
 Chrono Cross (Video Game) / int_171ef47c
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_171ef47c
 Chrono Cross (Video Game) / int_17ce80aa
type
All There in the Manual
 Chrono Cross (Video Game) / int_17ce80aa
comment
All There in the Manual: The game's plot can stand on its own, but you'll get a lot more out of it if you've played Chrono Trigger and Radical Dreamers. The DS remake of Chrono Trigger — which came out well after Chrono Cross was released — also has some added content that retroactively reinforces the link between the two games.
 Chrono Cross (Video Game) / int_17ce80aa
featureApplicability
1.0
 Chrono Cross (Video Game) / int_17ce80aa
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_17ce80aa
 Chrono Cross (Video Game) / int_1869b4b1
type
Unreliable Narrator
 Chrono Cross (Video Game) / int_1869b4b1
comment
Unreliable Narrator: The mural in Fort Dragonia claims that humans evolved from apes because of Lavos' interference in evolution after it fell to Earth. However, in Chrono Trigger there were already humans around well before Lavos showed up, they just didn't have the ability to use magic. Possibly justified by the Dragonians being descended from the Reptites in an alternate timeline, which could explain why they'd hold a grudge against humans, although the game itself never addresses the retcon.
 Chrono Cross (Video Game) / int_1869b4b1
featureApplicability
1.0
 Chrono Cross (Video Game) / int_1869b4b1
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_1869b4b1
 Chrono Cross (Video Game) / int_18d15922
type
Title Drop
 Chrono Cross (Video Game) / int_18d15922
comment
Title Drop: Similar to the previous game, the game's title refers to a holy artifact that factors into the plot very late in the game's story, and while technically optional is highly suggested to obtain in order to get the "good" ending.
 Chrono Cross (Video Game) / int_18d15922
featureApplicability
1.0
 Chrono Cross (Video Game) / int_18d15922
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_18d15922
 Chrono Cross (Video Game) / int_18dd6739
type
Dressing as the Enemy
 Chrono Cross (Video Game) / int_18dd6739
comment
Dressing as the Enemy: At Viper Manor.
 Chrono Cross (Video Game) / int_18dd6739
featureApplicability
1.0
 Chrono Cross (Video Game) / int_18dd6739
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_18dd6739
 Chrono Cross (Video Game) / int_18e2980
type
Poirot Speak
 Chrono Cross (Video Game) / int_18e2980
comment
Poirot Speak: The game does this constantly, and most conspicuously with Pierre and Harle, the two characters with Gratuitous French accents. They even use the word moi for both 'I' and 'me'. This is because the text was actually in standard English, run through an "accent generator" that replaced particular words or word beginnings/endings with others. This allowed the localization team to just translate one line and alter it, rather than translating 44 of them.
 Chrono Cross (Video Game) / int_18e2980
featureApplicability
1.0
 Chrono Cross (Video Game) / int_18e2980
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_18e2980
 Chrono Cross (Video Game) / int_19769f50
type
Defeat Means Friendship
 Chrono Cross (Video Game) / int_19769f50
comment
Defeat Means Friendship: How Grobyc joins your party.
 Chrono Cross (Video Game) / int_19769f50
featureApplicability
1.0
 Chrono Cross (Video Game) / int_19769f50
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_19769f50
 Chrono Cross (Video Game) / int_199fde5c
type
Now, Where Was I Going Again?
 Chrono Cross (Video Game) / int_199fde5c
comment
Now, Where Was I Going Again?: You can get vague hints of where you're supposed to be going by looking at the description in your save file.
 Chrono Cross (Video Game) / int_199fde5c
featureApplicability
1.0
 Chrono Cross (Video Game) / int_199fde5c
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_199fde5c
 Chrono Cross (Video Game) / int_19b6f396
type
Alternate Timeline
 Chrono Cross (Video Game) / int_19b6f396
comment
Alternate Timeline: Much of the temporal nastiness is the result of two alternate futures clashing in the world's distant past. It's complicated.
 Chrono Cross (Video Game) / int_19b6f396
featureApplicability
1.0
 Chrono Cross (Video Game) / int_19b6f396
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_19b6f396
 Chrono Cross (Video Game) / int_1a6960dd
type
Flying Saucer
 Chrono Cross (Video Game) / int_1a6960dd
comment
Flying Saucer: And it's plot-relevant, to boot.
 Chrono Cross (Video Game) / int_1a6960dd
featureApplicability
1.0
 Chrono Cross (Video Game) / int_1a6960dd
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_1a6960dd
 Chrono Cross (Video Game) / int_1a7d9177
type
Dual-World Gameplay
 Chrono Cross (Video Game) / int_1a7d9177
comment
Dual-World Gameplay: One goes between parallel worlds although there was only one point at which you could travel between them, and you didn't receive the ability to do so until late in the game. Despite being parallel worlds, one side could affect the other e.g. cooling scorched ground on an island in one world allows plant life to grow in the other world.
 Chrono Cross (Video Game) / int_1a7d9177
featureApplicability
1.0
 Chrono Cross (Video Game) / int_1a7d9177
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_1a7d9177
 Chrono Cross (Video Game) / int_1aa08f77
type
Multiple Endings
 Chrono Cross (Video Game) / int_1aa08f77
comment
Multiple Endings: The game has two "normal" endings for your first playthrough, and then numerous additional endings you can get during New Game Plus, based on when you defeat the Final Boss (which is available right from the beginning during New Game Plus).
 Chrono Cross (Video Game) / int_1aa08f77
featureApplicability
1.0
 Chrono Cross (Video Game) / int_1aa08f77
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_1aa08f77
 Chrono Cross (Video Game) / int_1b73fada
type
The Dandy
 Chrono Cross (Video Game) / int_1b73fada
comment
The Dandy: Pierre, an Upper-Class Twit (or at least someone pretending to be one) and self-proclaimed Hero who speaks Gratuitous French and has a lofty opinion of himself. He's also a Miles Gloriosus, constantly talking up his bravery and skill despite being a poor performer in battle... unless you find all three Hero's Items scattered around the game and equip them on him. Then he becomes... above average but not fantastic.
 Chrono Cross (Video Game) / int_1b73fada
featureApplicability
1.0
 Chrono Cross (Video Game) / int_1b73fada
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_1b73fada
 Chrono Cross (Video Game) / int_1b8f9f2b
type
Mutually Exclusive Party Members
 Chrono Cross (Video Game) / int_1b8f9f2b
comment
Mutually Exclusive Party Members: There are several branching points in the game where party members from the other path become Permanently Missable (though New Game Plus has a feature where you can use all the party members from any of your playthroughs, if only near the very end of the game). Before entering Viper Manor, you can recruit either Nikki, Guile, or Pierre, and once your guide is chosen the other two characters cannot join your team (until New Game or Continue+, that is). After Viper Manor, your choice with regards to saving Kid yields Korcha, Razzly and Mel on one path, or Glenn, Macha and Doc on the other. You have to choose between recruiting Karsh or Zoah at one point, but the other character can join a while later.
 Chrono Cross (Video Game) / int_1b8f9f2b
featureApplicability
1.0
 Chrono Cross (Video Game) / int_1b8f9f2b
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_1b8f9f2b
 Chrono Cross (Video Game) / int_1ba8d6aa
type
Visual Kei
 Chrono Cross (Video Game) / int_1ba8d6aa
comment
Visual Kei: One of the characters you can pick up in your journey (and one that is arguably fairly plot-important) is Nikki, a Visual Kei bandleader and guitarist who is equal parts shoutout to hide (he's a redhead with eye makeup very much like hide's, and plays a yellow heart guitar) and Nikki Sixx from Mötley Crüe. In the Japanese version he was named Slash instead of Nikki, which made him a shoutout to the Guns N' Roses guitarist and to hide.
 Chrono Cross (Video Game) / int_1ba8d6aa
featureApplicability
1.0
 Chrono Cross (Video Game) / int_1ba8d6aa
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_1ba8d6aa
 Chrono Cross (Video Game) / int_1c8e096e
type
Childhood Friend Romance
 Chrono Cross (Video Game) / int_1c8e096e
comment
Childhood Friend Romance: Serge's relationship with fellow-villager Leena at the beginning of the game qualifies, as it's a rather small village and they both grew up there.
 Chrono Cross (Video Game) / int_1c8e096e
featureApplicability
1.0
 Chrono Cross (Video Game) / int_1c8e096e
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_1c8e096e
 Chrono Cross (Video Game) / int_1ca6727d
type
Actually a Doombot
 Chrono Cross (Video Game) / int_1ca6727d
comment
Early in the game, Lynx deliberately pulls this on the party. See Actually a Doombot, above.
 Chrono Cross (Video Game) / int_1ca6727d
featureApplicability
1.0
 Chrono Cross (Video Game) / int_1ca6727d
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_1ca6727d
 Chrono Cross (Video Game) / int_1e0878c2
type
Palmtree Panic
 Chrono Cross (Video Game) / int_1e0878c2
comment
Palmtree Panic: Opassa Beach.
 Chrono Cross (Video Game) / int_1e0878c2
featureApplicability
1.0
 Chrono Cross (Video Game) / int_1e0878c2
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_1e0878c2
 Chrono Cross (Video Game) / int_1e1afc1b
type
Framing Device
 Chrono Cross (Video Game) / int_1e1afc1b
comment
Framing Device: Kid's diary in this version of the tale.
 Chrono Cross (Video Game) / int_1e1afc1b
featureApplicability
1.0
 Chrono Cross (Video Game) / int_1e1afc1b
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_1e1afc1b
 Chrono Cross (Video Game) / int_1ebbebc5
type
Source Music
 Chrono Cross (Video Game) / int_1ebbebc5
comment
The Marbule sequence has the song "Magical Dreamers ~ The Wind, Stars, and Waves" overriding the normal music. Makes sense, as it's Source Music being played by Nikki and his band at the time.
 Chrono Cross (Video Game) / int_1ebbebc5
featureApplicability
1.0
 Chrono Cross (Video Game) / int_1ebbebc5
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_1ebbebc5
 Chrono Cross (Video Game) / int_1ec3eb0a
type
Take Our Word for It
 Chrono Cross (Video Game) / int_1ec3eb0a
comment
Take Our Word for It: Long before you ever get to the sidequest pertaining to it, you are told by Nikki that he is seeking the ultimate song, which the Sage of Marbule later describes to you as an amazing, powerful, magical song that can save Marbule and restore it to the demi-humans. When you finally recruit Irenes later and she enables you, through Fargo, to help Nikki learn and then perform the song, you'd be forgiven for thinking (despite all the build-up) that the song will just be performed off-screen, because no song could really be that good and it'd be better to leave it to the imagination, right? No, the song is played, complete with a long in-game scene...and it's just as awesome and inspiring as you were told it was. Enough so that it plays continuously through the battles that follow.
 Chrono Cross (Video Game) / int_1ec3eb0a
featureApplicability
1.0
 Chrono Cross (Video Game) / int_1ec3eb0a
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_1ec3eb0a
 Chrono Cross (Video Game) / int_1f1248fc
type
Vancian Magic
 Chrono Cross (Video Game) / int_1f1248fc
comment
Vancian Magic: The Element Grid. Each character has a set number of rows and columns in which "elements" can be set. Each element can only be used once per battle (except for "consumable" elements, which act like items do in other RPGs). And even consumable elements have a limit of five uses per slot.
 Chrono Cross (Video Game) / int_1f1248fc
featureApplicability
1.0
 Chrono Cross (Video Game) / int_1f1248fc
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_1f1248fc
 Chrono Cross (Video Game) / int_20210131
type
Poor, Predictable Rock
 Chrono Cross (Video Game) / int_20210131
comment
Poor, Predictable Rock: Appears when you think too hard about it. All of the guards in Viper Manor except two of the top three are Yellow-innate. This is because they're (almost) all members of a small pool of "monsters" and "monsters" of the same type always have the same innate. However, they're all human, and humans throughout the game have all sorts of different innates, so it really makes you question Viper's hiring policy. Even certain plot characters among his guard force (Solt, Peppor, Ketchop, and Zoah) are Yellow-innate for some reason. Viper himself is Yellow-innate! It's just begging for a task force trying to break in (say, Serge and Kid) to load up on Green elements and storm on in. Only Karsh, Marcy, and Glenn seem to get away from this trope at all.
 Chrono Cross (Video Game) / int_20210131
featureApplicability
1.0
 Chrono Cross (Video Game) / int_20210131
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_20210131
 Chrono Cross (Video Game) / int_207af763
type
Ominous Floating Castle
 Chrono Cross (Video Game) / int_207af763
comment
Ominous Floating Castle: Sky Dragon's Isle takes to the skies and transforms into Terra Tower, aka Dinopolis.
 Chrono Cross (Video Game) / int_207af763
featureApplicability
1.0
 Chrono Cross (Video Game) / int_207af763
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_207af763
 Chrono Cross (Video Game) / int_20b176ea
type
Non-Standard Skill Learning
 Chrono Cross (Video Game) / int_20b176ea
comment
Non-Standard Skill Learning: Very many of the ultimate or signature attacks are only obtained through doing a sidequest, some of which can be impossible to get if you don't make the right decisions during gameplay. In fact, getting the special ability for one character, Razzly the fairy, requires that you choose the worst option out of a quest in the previous disc and results in many innocent deaths (it's the tragedy that ends up empowering her).
 Chrono Cross (Video Game) / int_20b176ea
featureApplicability
1.0
 Chrono Cross (Video Game) / int_20b176ea
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_20b176ea
 Chrono Cross (Video Game) / int_20c6638f
type
Easing into the Adventure
 Chrono Cross (Video Game) / int_20c6638f
comment
Easing into the Adventure: Serge is woken up by his mother and told he missed meeting his girlfriend as they'd planned, so said girlfriend has him to adventuring in the Noob Cave by himself. It's only afterwards that Serge accidentally gets pulled into the beginning of the real adventure...
 Chrono Cross (Video Game) / int_20c6638f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_20c6638f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_20c6638f
 Chrono Cross (Video Game) / int_217f19b8
type
Video Games and Fate
 Chrono Cross (Video Game) / int_217f19b8
comment
Video Games and Fate: Serge spends most of the game being manipulated by others, including via the Save Points themselves (the Now, Where Was I Going Again? message is supposedly generated by them), suggesting that everything is predestined and free will is an illusion. Then you break into the dungeon where Fate (the "goddess of destiny") lives and stab her to death. Seriously, it's a Boss Battle and everything. It's hard to get more Screw Destiny than that.
 Chrono Cross (Video Game) / int_217f19b8
featureApplicability
1.0
 Chrono Cross (Video Game) / int_217f19b8
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_217f19b8
 Chrono Cross (Video Game) / int_225527db
type
Cult Soundtrack
 Chrono Cross (Video Game) / int_225527db
comment
Cult Soundtrack: The soundtrack is regarded by almost all who hear it as one of the best in the history of video games.
 Chrono Cross (Video Game) / int_225527db
featureApplicability
1.0
 Chrono Cross (Video Game) / int_225527db
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_225527db
 Chrono Cross (Video Game) / int_234a6809
type
Ribcage Ridge
 Chrono Cross (Video Game) / int_234a6809
comment
Ribcage Ridge: Fossil Valley, one of the earliest places the player visits, has a gigantic dragon skeleton as part of the background. No live ones are ever encountered because the specific species of dragon is long extinct (barring one egg that the player can hatch).
 Chrono Cross (Video Game) / int_234a6809
featureApplicability
1.0
 Chrono Cross (Video Game) / int_234a6809
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_234a6809
 Chrono Cross (Video Game) / int_234bd900
type
For Science!
 Chrono Cross (Video Game) / int_234bd900
comment
For Science!: The facility chief of Chronopolis can be overheard worrying about the repercussions of the project failing (or worse, succeeding) but he nonetheless feels it is imperative to push on.
 Chrono Cross (Video Game) / int_234bd900
featureApplicability
1.0
 Chrono Cross (Video Game) / int_234bd900
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_234bd900
 Chrono Cross (Video Game) / int_23cb7c45
type
So Long, and Thanks for All the Gear
 Chrono Cross (Video Game) / int_23cb7c45
comment
So Long, and Thanks for All the Gear: This is averted 99% of the time since all characters will always relinquish accessories back to you if they drop out from the group. However, only one of them takes the weapon and armor away forever (till you get a New Game +, that is): Harle, right after the Acacian Dragoons join the team. Also averted when Lynx switches bodies with you. After the battle immediately following the switch, Serge-as-Lynx reacquires whatever you had equipped on him before, including his swallow (which he uses from then on instead of Lynx's scythe), when logically his gear should have all gone to Dark Serge.
 Chrono Cross (Video Game) / int_23cb7c45
featureApplicability
-1.0
 Chrono Cross (Video Game) / int_23cb7c45
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_23cb7c45
 Chrono Cross (Video Game) / int_23dcc97f
type
Circling Monologue
 Chrono Cross (Video Game) / int_23dcc97f
comment
Circling Monologue: Harle memorably does this by teleporting onto columns around Serge and walking vertically up and down them as she tries to make him doubt his identity after Lynx switches bodies with him.
 Chrono Cross (Video Game) / int_23dcc97f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_23dcc97f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_23dcc97f
 Chrono Cross (Video Game) / int_241ca0d8
type
Back for the Dead
 Chrono Cross (Video Game) / int_241ca0d8
comment
Back for the Dead: Robo from Chrono Trigger, or at least a copy of his programming (as he is a robot), shows up for approximately two minutes just before being deleted.
 Chrono Cross (Video Game) / int_241ca0d8
featureApplicability
1.0
 Chrono Cross (Video Game) / int_241ca0d8
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_241ca0d8
 Chrono Cross (Video Game) / int_245cb69d
type
Changing of the Guard
 Chrono Cross (Video Game) / int_245cb69d
comment
Changing of the Guard: Chrono Cross leaves the main characters from Chrono Trigger mostly out of the picture in favor of focusing on an entirely new cast not directly related to anything that happened in Chrono Trigger.
 Chrono Cross (Video Game) / int_245cb69d
featureApplicability
1.0
 Chrono Cross (Video Game) / int_245cb69d
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_245cb69d
 Chrono Cross (Video Game) / int_24c48358
type
Lava Is Boiling Kool-Aid
 Chrono Cross (Video Game) / int_24c48358
comment
Lava Is Boiling Kool-Aid: A rather dangerous use of the trope in Mt. Pyre, where walking over lava without first using the "Ice Breath" causes the party's HP to silently drop to 1. Thing is, the game simply places a water layer over a brightly-lit path on the map. Due to the game's sometimes extensive use of bloom effects on its environments, new players may easily mistake what the game explicitly refers to as lava for actual, ordinary water.
 Chrono Cross (Video Game) / int_24c48358
featureApplicability
1.0
 Chrono Cross (Video Game) / int_24c48358
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_24c48358
 Chrono Cross (Video Game) / int_2534ee67
type
In Medias Res
 Chrono Cross (Video Game) / int_2534ee67
comment
In Medias Res: After naming the main character, you're thrust into a sequence where he, Kid, and a random potential party member are going after Lynx. Eventually some strange events occur, and.. Serge wakes up in his bed at home. Naturally he was Dreaming of Things to Come.
 Chrono Cross (Video Game) / int_2534ee67
featureApplicability
1.0
 Chrono Cross (Video Game) / int_2534ee67
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_2534ee67
 Chrono Cross (Video Game) / int_25b4ad2f
type
Surprisingly Happy Ending
 Chrono Cross (Video Game) / int_25b4ad2f
comment
Surprisingly Happy Ending: The game throws a lot of dark themes at you. From the unanticipated effects of time travel (causing paradoxes, even to prevent a Bad Future, results in an entire timeline — and the untold number of lives that are part of it — being erased and sent to The Nothing After Death) to the nature of destiny (everything the protagonist does seems to be preordained as part of someone else's plan, and even defeating the apparent Chessmaster turns out to be the result of another layer of plans, all constructed by people with knowledge of the future). Even the Big Bad from the previous game is back, and now reality itself is threatened... But despite all of that, after a handful of Boss Battles, we're pretty much told that everything turns out alright in the end. Which is a good thing, because without that reassurance, we'd probably still be confused.
 Chrono Cross (Video Game) / int_25b4ad2f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_25b4ad2f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_25b4ad2f
 Chrono Cross (Video Game) / int_25fd37c3
type
Cleavage Window
 Chrono Cross (Video Game) / int_25fd37c3
comment
Cleavage Window: Orlha has mini dress with large diamond cutout in the center that shows off cleavage and some stomach.
 Chrono Cross (Video Game) / int_25fd37c3
featureApplicability
1.0
 Chrono Cross (Video Game) / int_25fd37c3
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_25fd37c3
 Chrono Cross (Video Game) / int_2639f6eb
type
Status Effects
 Chrono Cross (Video Game) / int_2639f6eb
comment
Status Effects: The game has a bit of a mixture of typical and more quirky status effects, as listed below: Cursed: A cursed character takes stamina damage along with regular damage. Silenced: There's element-specific silencing; the Anti- elements will prevent one character from using that color element until battle ends or the status is removed, and there's one type of element that can seal all elements. Meta-effect: The Flu status will mess up your controls while on the field. Other: Fatigue, which has a massive impact on stamina; regeneration is slowed and attacks take more stamina. Thankfully, it's very rarely seen; it's probably the most dangerous status ailment if you don't have a Purify or WhiteOut element allocated.
 Chrono Cross (Video Game) / int_2639f6eb
featureApplicability
1.0
 Chrono Cross (Video Game) / int_2639f6eb
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_2639f6eb
 Chrono Cross (Video Game) / int_264a140b
type
Fat and Skinny
 Chrono Cross (Video Game) / int_264a140b
comment
Fat and Skinny: Solt and Peppor.
 Chrono Cross (Video Game) / int_264a140b
featureApplicability
1.0
 Chrono Cross (Video Game) / int_264a140b
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_264a140b
 Chrono Cross (Video Game) / int_264fcc42
type
Sudden Sequel Heel Syndrome
 Chrono Cross (Video Game) / int_264fcc42
comment
Sudden Sequel Heel Syndrome: In Chrono Trigger, the Masamune is a holy sword that Only the Chosen May Wield (with its true power unlocked, at least). In Chrono Cross, Masamune has become an Evil Weapon whose evilness is so powerful that its mere presence acts as a barrier, its evil aura preventing the heroes from approaching it. This change is said to have been caused by it being stolen and used in a variety of atrocities over the years. At first you need the Einlanzer to counter it, and eventually you get an opportunity to beat the evil out of it.
 Chrono Cross (Video Game) / int_264fcc42
featureApplicability
1.0
 Chrono Cross (Video Game) / int_264fcc42
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_264fcc42
 Chrono Cross (Video Game) / int_26ac510e
type
Mythology Gag
 Chrono Cross (Video Game) / int_26ac510e
comment
Mythology Gag: The game is packed full of them, not only referencing Chrono Trigger but also Radical Dreamers. Glenn's name is a reference to Frog, whose real name before his transformation was... Glenn. In Japanese, Guile's original name is "Alf", a reference to the name of Janus' cat Alfador. Serge's brief journey into Kid's past is a mirror of Lucca's trip to her mother's. They both involve a main character going to Lucca's house in the past in order to prevent something terrible from happening to someone important to them, there's even a machine that requires the same password that it did in the first game. In Home Arni's tavern, some customers make a throwaway reference to the Radical Dreamers, Kid's gang in the titular game.
 Chrono Cross (Video Game) / int_26ac510e
featureApplicability
1.0
 Chrono Cross (Video Game) / int_26ac510e
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_26ac510e
 Chrono Cross (Video Game) / int_26d1f65f
type
Verbal Tic
 Chrono Cross (Video Game) / int_26d1f65f
comment
Verbal Tic: A large number of characters, thanks to the game's accent-filter dialogue.
 Chrono Cross (Video Game) / int_26d1f65f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_26d1f65f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_26d1f65f
 Chrono Cross (Video Game) / int_274cf442
type
Credits Montage
 Chrono Cross (Video Game) / int_274cf442
comment
Credits Montage: In black and white, with extra clips at the end.
 Chrono Cross (Video Game) / int_274cf442
featureApplicability
1.0
 Chrono Cross (Video Game) / int_274cf442
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_274cf442
 Chrono Cross (Video Game) / int_274d812d
type
Player Character Calculus
 Chrono Cross (Video Game) / int_274d812d
comment
Player Character Calculus: There's a three-character party but a mind-boggling 40-something recruitable characters. It takes multiple playthroughs to unlock them all, some requiring mutually exclusive paths.
 Chrono Cross (Video Game) / int_274d812d
featureApplicability
1.0
 Chrono Cross (Video Game) / int_274d812d
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_274d812d
 Chrono Cross (Video Game) / int_27a42ebc
type
Spiritual Successor
 Chrono Cross (Video Game) / int_27a42ebc
comment
Spiritual Successor: The developers' original goal for Chrono Cross, as it had been for Radical Dreamers, was allegedly not so much to make a full-fledged sequel to Chrono Trigger as to make another game set in the same world, hence the immensely different style, tone, story and gameplay. Even after its release, the developers were adamant that Chrono Cross was not Chrono Trigger 2. Chrono Cross itself got its own Spiritual Successor of sorts in Baten Kaitos, a game (with a sequel of its own) for the GameCube featuring some of the same developers, the same unique visual style of 3D character models set against a hand-drawn background (hand-drawn by the same person, no less), a vaguely similar battle system focusing on multi-hit combos and customizable move sets, and in the first game, the same writer. It's not exactly another Chrono game, but fans looking to recapture just a bit of that Chrono Cross feel are recommended to check them out.
 Chrono Cross (Video Game) / int_27a42ebc
featureApplicability
1.0
 Chrono Cross (Video Game) / int_27a42ebc
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_27a42ebc
 Chrono Cross (Video Game) / int_27b418da
type
A Winner Is You
 Chrono Cross (Video Game) / int_27b418da
comment
A Winner Is You: The normal ending: the Time Devourer breaks apart and vanishes into a portal, then you get a black screen with the word 'Fin' in the corner. Getting the good ending is a big Guide Dang It!.
 Chrono Cross (Video Game) / int_27b418da
featureApplicability
1.0
 Chrono Cross (Video Game) / int_27b418da
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_27b418da
 Chrono Cross (Video Game) / int_27ec6351
type
Like Is, Like, a Comma
 Chrono Cross (Video Game) / int_27ec6351
comment
Like Is, Like, a Comma: Due to the game's many verbal tics, Marcy has this for variation.
 Chrono Cross (Video Game) / int_27ec6351
featureApplicability
1.0
 Chrono Cross (Video Game) / int_27ec6351
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_27ec6351
 Chrono Cross (Video Game) / int_287083f7
type
Power Floats
 Chrono Cross (Video Game) / int_287083f7
comment
Power Floats: Masked magician Guile hovers serenely while the rest of the party is jogging.
 Chrono Cross (Video Game) / int_287083f7
featureApplicability
1.0
 Chrono Cross (Video Game) / int_287083f7
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_287083f7
 Chrono Cross (Video Game) / int_28e79337
type
Stepping Out for a Quick Cup of Coffee
 Chrono Cross (Video Game) / int_28e79337
comment
Stepping Out for a Quick Cup of Coffee: Nikki's personal storyline involves his desire to learn a song that will make the monsters haunting Marbule tangible, so that they can be destroyed. The only person who knows this song is Marbule's Sage, who is now a janitor on a cruise ship. The Sage initially refuses to teach it to Nikki, but (after Nikki proves he honestly wants to help) declares he has to sweep the upper decks... "while I hum myself a tune".
 Chrono Cross (Video Game) / int_28e79337
featureApplicability
1.0
 Chrono Cross (Video Game) / int_28e79337
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_28e79337
 Chrono Cross (Video Game) / int_291e4f49
type
Cold Flames
 Chrono Cross (Video Game) / int_291e4f49
comment
Cold Flames: Played with by the Frozen Flame, whose name implies this, despite it having nothing to do with it's true nature. Given how much mystery surrounds the thing In-Universe, it's definitely deliberate.
 Chrono Cross (Video Game) / int_291e4f49
featureApplicability
1.0
 Chrono Cross (Video Game) / int_291e4f49
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_291e4f49
 Chrono Cross (Video Game) / int_2937826d
type
Hurricane of Puns
 Chrono Cross (Video Game) / int_2937826d
comment
Hurricane of Puns: Punny Names (a father and son named "Gogh" and "Van"), punny attack names ("24 Carrot")...
 Chrono Cross (Video Game) / int_2937826d
featureApplicability
1.0
 Chrono Cross (Video Game) / int_2937826d
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_2937826d
 Chrono Cross (Video Game) / int_2a090d00
type
Lampshade Hanging
 Chrono Cross (Video Game) / int_2a090d00
comment
Also, on the S.S. Invincible during the Ghost Ship attack, one of the pirates tells you something, then, if you talk to him again, says "You wanna hear it again?" before repeating himself. He adds this line every time after the first, making it a lampshade hung straight.
 Chrono Cross (Video Game) / int_2a090d00
featureApplicability
1.0
 Chrono Cross (Video Game) / int_2a090d00
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_2a090d00
 Chrono Cross (Video Game) / int_2ab73660
type
Beast Man
 Chrono Cross (Video Game) / int_2ab73660
comment
Beast Man: The demihumans mostly fall into this trope, with their nonhuman characteristics drawing from an impressively-broad array of creatures, although some of them, such as the recruitable Janice, border on being simply a Little Bit Beastly instead.
 Chrono Cross (Video Game) / int_2ab73660
featureApplicability
1.0
 Chrono Cross (Video Game) / int_2ab73660
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_2ab73660
 Chrono Cross (Video Game) / int_2ad2a2c8
type
Diagonal Cut
 Chrono Cross (Video Game) / int_2ad2a2c8
comment
Diagonal Cut: This is Fargo's Level 7 Tech, "Invincible". Used merely as a visual effect, though, since it just deals physical damage instead of instant-kills.
 Chrono Cross (Video Game) / int_2ad2a2c8
featureApplicability
1.0
 Chrono Cross (Video Game) / int_2ad2a2c8
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_2ad2a2c8
 Chrono Cross (Video Game) / int_2b8a8660
type
10,000 Years
 Chrono Cross (Video Game) / int_2b8a8660
comment
10,000 Years: You learn at Chronopolis that the El Nido triangle was created out of open sea by researchers 10,000 years ago.
 Chrono Cross (Video Game) / int_2b8a8660
featureApplicability
1.0
 Chrono Cross (Video Game) / int_2b8a8660
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_2b8a8660
 Chrono Cross (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Chrono Cross (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: The Summon Elements are impressive-looking, but require you to convert the entire field to their alignment color before use, making them more trouble than they're worth if you're just trying to kill things. This is mitigated by the existence of "Field" elements that turn the entire field their respective colors, meaning it only takes one turn of setup instead of three, but it's still often just as easy to kill things without summons. (What they are useful for is turning enemies into "shiny" items needed to forge the best equipment.)
 Chrono Cross (Video Game) / int_2bdae2ae
featureApplicability
1.0
 Chrono Cross (Video Game) / int_2bdae2ae
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_2bdae2ae
 Chrono Cross (Video Game) / int_2cb6c9b
type
Bad Present
 Chrono Cross (Video Game) / int_2cb6c9b
comment
Bad Present: Another Arni. The ripple effect of Serge's death casts a pall over the village. Even a fisherman's giant catch of the day (a swordfish) has gone missing. The opposite is true for Lynx: Home World is under occupation by Porre, Viper's statue has been removed, and the Manor has been demolished. None of this has any relation to Serge—or indeed the player—until this point, as Serge's movements in Home World are restricted to Arni Village.
 Chrono Cross (Video Game) / int_2cb6c9b
featureApplicability
1.0
 Chrono Cross (Video Game) / int_2cb6c9b
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_2cb6c9b
 Chrono Cross (Video Game) / int_2d364c81
type
Tomboy and Girly Girl
 Chrono Cross (Video Game) / int_2d364c81
comment
Tomboy and Girly Girl: While the game has way more than two female characters, the two potential love interests for Serge are Kid (a tomboy) and Leena (girly-girl).
 Chrono Cross (Video Game) / int_2d364c81
featureApplicability
1.0
 Chrono Cross (Video Game) / int_2d364c81
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_2d364c81
 Chrono Cross (Video Game) / int_2dc35926
type
Ghost Ship
 Chrono Cross (Video Game) / int_2dc35926
comment
Ghost Ship: Subverted then played straight. While sailing through dense fog, the party runs across a ship rumored to be a ghost ship, but turns out to be a pirate vessel using the legend to its advantage. The pirates are then attacked by an actual ghost ship.
 Chrono Cross (Video Game) / int_2dc35926
featureApplicability
-0.3
 Chrono Cross (Video Game) / int_2dc35926
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_2dc35926
 Chrono Cross (Video Game) / int_2e62fdc2
type
Set Bonus
 Chrono Cross (Video Game) / int_2e62fdc2
comment
Set Bonus: Collecting a special set of equipment for Pierre turns him from Joke Character to Lethal Joke Character.
 Chrono Cross (Video Game) / int_2e62fdc2
featureApplicability
1.0
 Chrono Cross (Video Game) / int_2e62fdc2
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_2e62fdc2
 Chrono Cross (Video Game) / int_2ec219ee
type
Butterfly of Doom
 Chrono Cross (Video Game) / int_2ec219ee
comment
Butterfly of Doom: The ethics of time travel were briefly touched on in Trigger, but Cross alludes to the heroes of that game getting killed by various factions across history because they meddled with history too much. Crono and Marle presided over the Porre invasion of Guardia, Lucca was assassinated by Lynx, and Robo is yanked offline by FATE.
 Chrono Cross (Video Game) / int_2ec219ee
featureApplicability
1.0
 Chrono Cross (Video Game) / int_2ec219ee
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_2ec219ee
 Chrono Cross (Video Game) / int_2f074524
type
Enigmatic Minion
 Chrono Cross (Video Game) / int_2f074524
comment
Enigmatic Minion: Harle, for confusing and spoilery reasons. Word of God even says that there's actually something of a connection between her and Kid, which players noted when comparing the similar build, reactions to Serge and almost identical facial features.
 Chrono Cross (Video Game) / int_2f074524
featureApplicability
1.0
 Chrono Cross (Video Game) / int_2f074524
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_2f074524
 Chrono Cross (Video Game) / int_302730a
type
Fusion Dance
 Chrono Cross (Video Game) / int_302730a
comment
The Darkness Beyond Time, meanwhile, is where paradoxical timelines are discarded, also, the Dream/Time Devourer, a merger of Lavos and Schala, waits here to consume all time and space.
 Chrono Cross (Video Game) / int_302730a
featureApplicability
1.0
 Chrono Cross (Video Game) / int_302730a
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_302730a
 Chrono Cross (Video Game) / int_3073efe5
type
Scunthorpe Problem
 Chrono Cross (Video Game) / int_3073efe5
comment
Scunthorpe Problem: It could be difficult to ask for advice on beating SunOfAGun since its name contained 'fag' and was thus blocked on many a forum. Averted in The Radical Dreamers Edition, where its name has been properly spaced out as "Sun of a Gun."
 Chrono Cross (Video Game) / int_3073efe5
featureApplicability
-1.0
 Chrono Cross (Video Game) / int_3073efe5
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_3073efe5
 Chrono Cross (Video Game) / int_314c56b9
type
Time Stands Still
 Chrono Cross (Video Game) / int_314c56b9
comment
Time Stands Still: One of the most chilling things about the Dead Sea. The party finds themselves in a world frozen in time, midway through its destruction by a Giant Wall of Watery Doom.
 Chrono Cross (Video Game) / int_314c56b9
featureApplicability
1.0
 Chrono Cross (Video Game) / int_314c56b9
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_314c56b9
 Chrono Cross (Video Game) / int_318bdacf
type
Elmuh Fudd Syndwome
 Chrono Cross (Video Game) / int_318bdacf
comment
Elmuh Fudd Syndwome: Pip's speech quirk is along these lines.
 Chrono Cross (Video Game) / int_318bdacf
featureApplicability
1.0
 Chrono Cross (Video Game) / int_318bdacf
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_318bdacf
 Chrono Cross (Video Game) / int_31f7c194
type
Super Window Jump
 Chrono Cross (Video Game) / int_31f7c194
comment
Super Window Jump: Serge in Lynx form and co. smash through another stained glass window to escape a Nigh-Invulnerable robot.
 Chrono Cross (Video Game) / int_31f7c194
featureApplicability
1.0
 Chrono Cross (Video Game) / int_31f7c194
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_31f7c194
 Chrono Cross (Video Game) / int_322f6b34
type
Angsty Surviving Twin
 Chrono Cross (Video Game) / int_322f6b34
comment
Angsty Surviving Twin: Orlha.
 Chrono Cross (Video Game) / int_322f6b34
featureApplicability
1.0
 Chrono Cross (Video Game) / int_322f6b34
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_322f6b34
 Chrono Cross (Video Game) / int_33310c11
type
Under the Sea
 Chrono Cross (Video Game) / int_33310c11
comment
Under the Sea: El Nido Triangle is a sunken, colorful coral reef which holds a crashed flying saucer.
 Chrono Cross (Video Game) / int_33310c11
featureApplicability
1.0
 Chrono Cross (Video Game) / int_33310c11
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_33310c11
 Chrono Cross (Video Game) / int_33b4e7f
type
Helmets Are Hardly Heroic
 Chrono Cross (Video Game) / int_33b4e7f
comment
Helmets Are Hardly Heroic: Inverted. Zoah, instead of wearing a suit of armor without a helmet, wears the helmet without the armor... or much of anything else.
 Chrono Cross (Video Game) / int_33b4e7f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_33b4e7f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_33b4e7f
 Chrono Cross (Video Game) / int_33c56b29
type
Underrated and Overleveled
 Chrono Cross (Video Game) / int_33c56b29
comment
Underrated and Overleveled: Present despite the lack of character levels. All characters join with stats appropriate to the point in the game you recruit them, meaning that late-joiners such as Orcha the Viper Manor chef will start with higher stats than characters who join earlier but should logically be much stronger, like the Four Devas of the Acacian Dragoons.
 Chrono Cross (Video Game) / int_33c56b29
featureApplicability
1.0
 Chrono Cross (Video Game) / int_33c56b29
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_33c56b29
 Chrono Cross (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Chrono Cross (Video Game) / int_33ca811a
comment
Game-Breaking Bug: Some versions contain a bug near the end of the first disc that causes the game to freeze...in the middle of a cutscene that introduces a really important plot point...right after an extremely difficult boss fight.
 Chrono Cross (Video Game) / int_33ca811a
featureApplicability
1.0
 Chrono Cross (Video Game) / int_33ca811a
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_33ca811a
 Chrono Cross (Video Game) / int_34f8042a
type
Gratuitous French
 Chrono Cross (Video Game) / int_34f8042a
comment
Gratuitous French: Harle, the (Anti-)Villainous Harlequin, does this a lot. The foppish Fake Ultimate Hero Pierre peppers his speech with French as well.
 Chrono Cross (Video Game) / int_34f8042a
featureApplicability
1.0
 Chrono Cross (Video Game) / int_34f8042a
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_34f8042a
 Chrono Cross (Video Game) / int_3545b7df
type
Proper Lady
 Chrono Cross (Video Game) / int_3545b7df
comment
Proper Lady: Riddel.
 Chrono Cross (Video Game) / int_3545b7df
featureApplicability
1.0
 Chrono Cross (Video Game) / int_3545b7df
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_3545b7df
 Chrono Cross (Video Game) / int_35743edc
type
Boss Corridor
 Chrono Cross (Video Game) / int_35743edc
comment
Boss Corridor: A pleasant example on Sky Dragon Isle: a long stairway decorated with greenery and plant life. Later revisited as Terra Tower, with ghastly faces in place of the vines.
 Chrono Cross (Video Game) / int_35743edc
featureApplicability
1.0
 Chrono Cross (Video Game) / int_35743edc
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_35743edc
 Chrono Cross (Video Game) / int_3616a3ae
type
Mutagenic Food
 Chrono Cross (Video Game) / int_3616a3ae
comment
Mutagenic Food: A character ("Funguy") eats a special mushroom that transforms him into a half-human, half-mushroom person.
 Chrono Cross (Video Game) / int_3616a3ae
featureApplicability
1.0
 Chrono Cross (Video Game) / int_3616a3ae
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_3616a3ae
 Chrono Cross (Video Game) / int_36249acd
type
Lethal Joke Character
 Chrono Cross (Video Game) / int_36249acd
comment
Lethal Joke Character: Poshul and Pierre, two rather pathetic characters, get significantly powered up when equipped with the proper key items. Poshul only needs one, but Pierre needs three.
 Chrono Cross (Video Game) / int_36249acd
featureApplicability
1.0
 Chrono Cross (Video Game) / int_36249acd
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_36249acd
 Chrono Cross (Video Game) / int_362bdb30
type
Out-Gambitted
 Chrono Cross (Video Game) / int_362bdb30
comment
Out-Gambitted: The Gambit Pileup occurs when two factions compete on manipulating entire civilizations (and one of fiction's greatest Unwitting Pawns) to further their schemes across time and space, little realizing that they themselves are being played by a Chessmaster who nobody had accounted for, despite making little effort to hide himself and even having exposition-heavy chats with The Protagonist on several occasions.
 Chrono Cross (Video Game) / int_362bdb30
featureApplicability
1.0
 Chrono Cross (Video Game) / int_362bdb30
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_362bdb30
 Chrono Cross (Video Game) / int_363e9631
type
Sequential Boss
 Chrono Cross (Video Game) / int_363e9631
comment
Sequential Boss: The game features the Dragon God/Fused Dragons who has seven different forms (though they all look the same): one form for each Elemental Color in the game, except White, which gets two forms.
 Chrono Cross (Video Game) / int_363e9631
featureApplicability
1.0
 Chrono Cross (Video Game) / int_363e9631
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_363e9631
 Chrono Cross (Video Game) / int_364afa90
type
Law of Cartographical Elegance
 Chrono Cross (Video Game) / int_364afa90
comment
Law of Cartographical Elegance: The game takes place in a small section of the Chrono Trigger world, so there's at least some reason. That, plus you never get an airship, and apparently there's only one strait that leads to the greater world, which conveniently has a strong current inwards, and your watercraft are never strong enough to go against it.
 Chrono Cross (Video Game) / int_364afa90
featureApplicability
1.0
 Chrono Cross (Video Game) / int_364afa90
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_364afa90
 Chrono Cross (Video Game) / int_36754cc7
type
"Freaky Friday" Flip
 Chrono Cross (Video Game) / int_36754cc7
comment
Played straight for Serge himself, as you only really get to explore the world beyond the south side of your home island after Lynx has performed a "Freaky Friday" Flip on you. When you return to Serge's homeworld village, everyone there sees him as Lynx, the beastman who has been terrorizing them.
 Chrono Cross (Video Game) / int_36754cc7
featureApplicability
1.0
 Chrono Cross (Video Game) / int_36754cc7
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_36754cc7
 Chrono Cross (Video Game) / int_36e63b81
type
Rule of Cool
 Chrono Cross (Video Game) / int_36e63b81
comment
Rule of Cool: The opening shot of Serge using the Mastermune in Termina that doesn't trigger in-game turns out to be just this.
 Chrono Cross (Video Game) / int_36e63b81
featureApplicability
1.0
 Chrono Cross (Video Game) / int_36e63b81
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_36e63b81
 Chrono Cross (Video Game) / int_371b253a
type
Testosterone Poisoning
 Chrono Cross (Video Game) / int_371b253a
comment
Testosterone Poisoning: Zoah, a hulking dragoon whose lack of shirt and fluidly animated muscles, combined with SPEAKING IN ALL CAPS at all times (even while sleeping), takes manly to the level of parody.
 Chrono Cross (Video Game) / int_371b253a
featureApplicability
1.0
 Chrono Cross (Video Game) / int_371b253a
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_371b253a
 Chrono Cross (Video Game) / int_373e2b9f
type
Murder the Hypotenuse
 Chrono Cross (Video Game) / int_373e2b9f
comment
Murder the Hypotenuse: This is apparently played straight when Karsh murdered Dario in the Isle of the Damned. Subverted when it turns out that Dario was possessed by Masamune at that time, and when he declared his intent to slake the Masamune with Riddel's blood, Karsh went berserk and struck him down.
 Chrono Cross (Video Game) / int_373e2b9f
featureApplicability
-0.3
 Chrono Cross (Video Game) / int_373e2b9f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_373e2b9f
 Chrono Cross (Video Game) / int_37e78e9c
type
Crystal Prison
 Chrono Cross (Video Game) / int_37e78e9c
comment
Crystal Prison: Kid/Schala shows up in one of these, attached to the backside of the Time Devourer. Rescuing her without killing her in the process is how you unlock the Golden Ending.
 Chrono Cross (Video Game) / int_37e78e9c
featureApplicability
1.0
 Chrono Cross (Video Game) / int_37e78e9c
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_37e78e9c
 Chrono Cross (Video Game) / int_38d02d44
type
Batman Gambit
 Chrono Cross (Video Game) / int_38d02d44
comment
Batman Gambit: The entire plot is three of these vying for supremacy. The ringleaders are FATE, Lavos, and Schala.
 Chrono Cross (Video Game) / int_38d02d44
featureApplicability
1.0
 Chrono Cross (Video Game) / int_38d02d44
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_38d02d44
 Chrono Cross (Video Game) / int_38da8916
type
Uncommon Time
 Chrono Cross (Video Game) / int_38da8916
comment
Uncommon Time: The soundtrack frequently experiments in polyrhythm and unusual meter - "Viper Manor" is in 5/8 and 7/8 time, for instance. The most cited example is the game's love-it-or-hate-it main battle theme, "Gale" - a polyrhythm of 9/8, 3/4, 4/4, and 5/4 times.
 Chrono Cross (Video Game) / int_38da8916
featureApplicability
1.0
 Chrono Cross (Video Game) / int_38da8916
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_38da8916
 Chrono Cross (Video Game) / int_3a75895a
type
Burn the Orphanage
 Chrono Cross (Video Game) / int_3a75895a
comment
Burn the Orphanage: Lynx, evil panther-man villain, burned down an orphanage (in flashback), in case you didn't already hate him enough.
 Chrono Cross (Video Game) / int_3a75895a
featureApplicability
1.0
 Chrono Cross (Video Game) / int_3a75895a
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_3a75895a
 Chrono Cross (Video Game) / int_3b2df269
type
Ripple Effect Indicator
 Chrono Cross (Video Game) / int_3b2df269
comment
Ripple Effect Indicator: In 1020 A.D., Serge was rescued from his untimely demise on the shores of Opassa Beach, causing Home World to branch off from Another World. The blurring between the two worlds still exists at Opassa Beach; Belthasar dubbed the distortion Angelus Errare — "Where Angels Lose Their Way."
 Chrono Cross (Video Game) / int_3b2df269
featureApplicability
1.0
 Chrono Cross (Video Game) / int_3b2df269
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_3b2df269
 Chrono Cross (Video Game) / int_3b5fcbb7
type
Artifact of Doom
 Chrono Cross (Video Game) / int_3b5fcbb7
comment
Artifact of Doom: The Frozen Flame is the main one, but the Masamune also counts.
 Chrono Cross (Video Game) / int_3b5fcbb7
featureApplicability
1.0
 Chrono Cross (Video Game) / int_3b5fcbb7
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_3b5fcbb7
 Chrono Cross (Video Game) / int_3bb81225
type
Recurring Boss
 Chrono Cross (Video Game) / int_3bb81225
comment
Recurring Boss: Lynx, who is fought five times: twice as Lynx and once each as Serge (in Fort Dragonia), Dark Serge, and finally in his true form as FATE.
 Chrono Cross (Video Game) / int_3bb81225
featureApplicability
1.0
 Chrono Cross (Video Game) / int_3bb81225
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_3bb81225
 Chrono Cross (Video Game) / int_3bbf3fef
type
Recurring Riff
 Chrono Cross (Video Game) / int_3bbf3fef
comment
Recurring Riff: The thematic Chrono Trigger theme is reused several times, as well as Lucca's victory fanfare theme. In addition, CC's theme for bustling Termina is reminiscent of Guardia's Millennial Fair in CT, and the first ending theme contains parts of "Schala's Theme", which makes perfect sense. In addition, since CC started life as the game Radical Dreamers, many themes from the original Satelliview game are remixed for CC, including the main theme, the battle theme, "Frozen Flame", and "Star-Stealing Girl".
 Chrono Cross (Video Game) / int_3bbf3fef
featureApplicability
1.0
 Chrono Cross (Video Game) / int_3bbf3fef
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_3bbf3fef
 Chrono Cross (Video Game) / int_3bce9346
type
Ragnarök Proofing
 Chrono Cross (Video Game) / int_3bce9346
comment
Ragnarök Proofing: While Chronopolis is at least ten thousand years old, it can be argued that its AI caretaker took precautions to keep it in working order. The same cannot be said for Terra Tower, which was sealed under the sea for that same amount of time and whose defense mechanisms (of a more organic, rather than electronic, form of technology) were up to the task when freed.
 Chrono Cross (Video Game) / int_3bce9346
featureApplicability
1.0
 Chrono Cross (Video Game) / int_3bce9346
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_3bce9346
 Chrono Cross (Video Game) / int_3c5ae1a1
type
Schizo Tech
 Chrono Cross (Video Game) / int_3c5ae1a1
comment
Schizo Tech: Contains, among other things: medieval dragoons, an early 20th-century army, an 18th-century pirate, a futuristic cyborg, a cave girl (who, admittedly, probably time traveled by accident to get to where you find her), robots from the distant future, and a modern rockstar.
 Chrono Cross (Video Game) / int_3c5ae1a1
featureApplicability
1.0
 Chrono Cross (Video Game) / int_3c5ae1a1
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_3c5ae1a1
 Chrono Cross (Video Game) / int_3ce9c9fa
type
Fortune Teller
 Chrono Cross (Video Game) / int_3ce9c9fa
comment
Fortune Teller: You can visit a fortune teller in Termina, who will have a unique fortune for all forty-five of your possible party members... with the exception of Kid and Harle, who get the same reading.
 Chrono Cross (Video Game) / int_3ce9c9fa
featureApplicability
1.0
 Chrono Cross (Video Game) / int_3ce9c9fa
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_3ce9c9fa
 Chrono Cross (Video Game) / int_3d5547b0
type
Perfect Poison
 Chrono Cross (Video Game) / int_3d5547b0
comment
Perfect Poison: Lynx has poison-laced throwing daggers. One slice will knock you flat.
 Chrono Cross (Video Game) / int_3d5547b0
featureApplicability
1.0
 Chrono Cross (Video Game) / int_3d5547b0
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_3d5547b0
 Chrono Cross (Video Game) / int_3d5c5deb
type
Flat Character
 Chrono Cross (Video Game) / int_3d5c5deb
comment
Flat Character: One criticism of the game is that it sacrificed quality for quantity in regards to the playable characters. Many of the characters sound interesting — a luchador-turned-priest, a surfer bum doctor, a chef with an evil alternate personality — but lack much in the way of character development or plot significance.
 Chrono Cross (Video Game) / int_3d5c5deb
featureApplicability
1.0
 Chrono Cross (Video Game) / int_3d5c5deb
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_3d5c5deb
 Chrono Cross (Video Game) / int_3e24cb38
type
Musical Nod
 Chrono Cross (Video Game) / int_3e24cb38
comment
Musical Nod: The soundtrack contains numerous references to both Chrono Trigger and Radical Dreamers, some more subtle than others: The opening theme, "Scars of Time", contains a passage reminiscent of part of the opening theme for Trigger "The Dream that Time Dreams", "Fields of Time" and "Chronomantique" all contain the iconic main theme to Trigger Lucca's theme from Trigger is used as the victory fanfare for Cross, with two different versions of it for regular battles and boss fights. The theme for Fort Dragonia contains a very brief passage reminiscent of part of "Burn! Bobonga!". This makes an obscure sort of sense, since the latter was associated with the 65,000,000 B.C. time period when the Reptites lived, and the Dragonians who built the fort seem to be descendants of the Reptites. The theme for the Dead Sea bears some subtle resemblances to "The Sealed Door" from Trigger The theme for the Earth Dragon's Isle contains passages from the Lavos Core boss theme in Trigger, which is perhaps a subtle hint as to the Dragons' ultimate fate. The Dragon God's boss theme contains nods to the Millennial Fair theme from Trigger "On the Shore of Dreams" and "The Dream that Time Dreams" contain passages from "Faraway Promise ~ Dream Shore" from Radical Dreamers "Jellyfish Sea" contains a brief portion taken from "Epilogue" in Radical Dreamers The pieces "Gale of Battle", "Infiltrating Viper Manor", "The Girl who Stole the Stars" and "The Frozen Flame" are straight-up reused from Radical Dreamers; not surprising, since Chrono Cross is essentially an expanded remake of that game. "Life ~ A Distant Promise" contains a brief portion right after you successfully use the Cross and free Schala from the Time Devourer of "Schala's Theme". If the Info Dump right before this hadn't revealed the identity of the Time Devourer's prisoner, this would have been a Musical Spoiler for any players of Chrono Trigger.
 Chrono Cross (Video Game) / int_3e24cb38
featureApplicability
1.0
 Chrono Cross (Video Game) / int_3e24cb38
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_3e24cb38
 Chrono Cross (Video Game) / int_3e2a5fe3
type
The Rock Star
 Chrono Cross (Video Game) / int_3e2a5fe3
comment
The Rock Star: Nikki. One of his concerts is a plot event at one point in the game.
 Chrono Cross (Video Game) / int_3e2a5fe3
featureApplicability
1.0
 Chrono Cross (Video Game) / int_3e2a5fe3
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_3e2a5fe3
 Chrono Cross (Video Game) / int_3eee0728
type
Captain Obvious
 Chrono Cross (Video Game) / int_3eee0728
comment
Captain Obvious: Karsh pulls this at one point.
 Chrono Cross (Video Game) / int_3eee0728
featureApplicability
1.0
 Chrono Cross (Video Game) / int_3eee0728
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_3eee0728
 Chrono Cross (Video Game) / int_3ef5a484
type
Final Boss, New Dimension
 Chrono Cross (Video Game) / int_3ef5a484
comment
Final Boss, New Dimension: The final boss, complements the concept by luring you into the darkness beyond time, where timelines discarded or destroyed by temporal paradoxes end up. To put it in another way, the final boss takes you outside of the boundaries of time, space, and dimension.
 Chrono Cross (Video Game) / int_3ef5a484
featureApplicability
1.0
 Chrono Cross (Video Game) / int_3ef5a484
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_3ef5a484
 Chrono Cross (Video Game) / int_3f0310d6
type
Magikarp Power
 Chrono Cross (Video Game) / int_3f0310d6
comment
Magikarp Power: Self-proclaimed "hero" Pierre is among the weakest characters in the game — until you get all three pieces of Hero equipment for him, when he becomes a powerful character with an instant-death attack. Pip starts off as a cute little bundle of fluff and is as powerful as it sounds. You can evolve him using a not too complex, but tedious method into an Archangel, Archdevil, or Holy Beast form. They are also as powerful as they sound.
 Chrono Cross (Video Game) / int_3f0310d6
featureApplicability
1.0
 Chrono Cross (Video Game) / int_3f0310d6
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_3f0310d6
 Chrono Cross (Video Game) / int_3f8ef764
type
Bleak Level
 Chrono Cross (Video Game) / int_3f8ef764
comment
Bleak Level: The Dead Sea, a city where time is essentially broken. It's every bit as eerie as it sounds.
 Chrono Cross (Video Game) / int_3f8ef764
featureApplicability
1.0
 Chrono Cross (Video Game) / int_3f8ef764
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_3f8ef764
 Chrono Cross (Video Game) / int_3fe13b23
type
Bootstrapped Theme
 Chrono Cross (Video Game) / int_3fe13b23
comment
Bootstrapped Theme: Lucca's fanfare has been recycled for the victory theme which plays after a battle. Word is the theme was originally intended to be Trigger's victory fanfare, but the idea was dropped; thus, no music plays at all.
 Chrono Cross (Video Game) / int_3fe13b23
featureApplicability
1.0
 Chrono Cross (Video Game) / int_3fe13b23
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_3fe13b23
 Chrono Cross (Video Game) / int_3fe2b13f
type
Ungrateful Bastard
 Chrono Cross (Video Game) / int_3fe2b13f
comment
Ungrateful Bastard: The fairies. After saving them all from certain death by rampaging dwarves, they yell at you for happening to be humans. The dwarves blamed the humans for killing their marsh, but instead of going after them, they went after their fellow demi-humans the fairies. Yet Serge's party is the one who takes the blame, even for killing the dwarves who were attacking!
 Chrono Cross (Video Game) / int_3fe2b13f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_3fe2b13f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_3fe2b13f
 Chrono Cross (Video Game) / int_3fef1f9b
type
Optional Party Member
 Chrono Cross (Video Game) / int_3fef1f9b
comment
Optional Party Member: There's an impressively long list of optional characters, and each has dialogue parts in his/her own dialect and speaking style, even in the game's ending. With New Game Plus, it is more than possible to have even certain villains as party members. In fact, you need to play the game at least three times to be able to recruit everyone.
 Chrono Cross (Video Game) / int_3fef1f9b
featureApplicability
1.0
 Chrono Cross (Video Game) / int_3fef1f9b
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_3fef1f9b
 Chrono Cross (Video Game) / int_401d4116
type
Broken Aesop
 Chrono Cross (Video Game) / int_401d4116
comment
Broken Aesop: The overarching moral of the story seems to be, in a nutshell, Screw Destiny. The game's version of "fate" turns out to be a single being manipulating events to its own ends, which the game's protagonists oppose throughout the game. Where the brokenness comes in is that they end up being manipulated by a different entity, whose ultimate goals also conflict with theirs. But everything turns out okay in the end, because ultimately everything was a Batman Gambit orchestrated by a third person, whose goals do align with the protagonists'. The takeaway seems to be less "Screw Destiny" and more "pick your Chessmaster wisely". Another possible interpretation is that the story only says "humans should be allowed to follow their own destiny": Belthasar, the aforementioned Chessmaster, is a human, so this technically counts as humanity deciding for itself even if it was one deciding for the rest of them. Seeing how this game is from Japan, it would match with many cultural themes. A subplot of the game is a Green Aesop, with various demihumans complaining about humanity's disrespect for the environment. The problem is that humans seem to live quite in harmony in nature — the islands are generally lush and verdant, and there aren't any sort of environmental problems outside the few isolated times the game decides to bring up the subject. It doesn't help that the main group pushing this message, the dwarves, decide to Jump Off the Slippery Slope and use smog-belching tanks to commit genocide while obtaining themselves a new home after their original becomes uninhabitable.
 Chrono Cross (Video Game) / int_401d4116
featureApplicability
1.0
 Chrono Cross (Video Game) / int_401d4116
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_401d4116
 Chrono Cross (Video Game) / int_404caf13
type
Unicorn
 Chrono Cross (Video Game) / int_404caf13
comment
Unicorn: The game features a rare Unicorn summon that increases the party's Magic Defense.
 Chrono Cross (Video Game) / int_404caf13
featureApplicability
1.0
 Chrono Cross (Video Game) / int_404caf13
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_404caf13
 Chrono Cross (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Chrono Cross (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: The main ending is bittersweet in that defeating the Time Devourer necessarily hits a Reset Button on the events of the game as it recombines Home World and Another World. Serge ends up back on Opassa Beach with Leena, apparently having never been pulled into Another World in the first place. It's shown that he remembers the events of the game, but it's unclear whether anyone else involved does or not — Leena doesn't, but Home Leena never knew anything about what was happening anyway, so it's ambiguous. It's also hinted that Serge and Kid may reunite... somewhere, sometime offscreen.
 Chrono Cross (Video Game) / int_40cc0c7e
featureApplicability
1.0
 Chrono Cross (Video Game) / int_40cc0c7e
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_40cc0c7e
 Chrono Cross (Video Game) / int_40e2ac3f
type
Flunky Boss
 Chrono Cross (Video Game) / int_40e2ac3f
comment
The Beebas the first time you fight them. The game doesn't recognize them as a boss, but there are five of them, they will attack you between your attacks, and have around 300 HP (very high at that point in the game).
 Chrono Cross (Video Game) / int_40e2ac3f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_40e2ac3f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_40e2ac3f
 Chrono Cross (Video Game) / int_4108bb3e
type
Doomed Hometown
 Chrono Cross (Video Game) / int_4108bb3e
comment
Doomed Hometown: Lynx burnt down the orphanage that Kid lived in as a child, providing her motivation to both steal the Frozen Flame from him and kill him. Serge suffers from this in a both less and more extreme sense. His hometown of Arni Village is still around, but he can't go back because he's Trapped in Another World. Even if he opted to stay in Arni in this alternate universe, the people of Another World don't know him because he died as a child years ago. By the time he's able to return to his Home World, he has new motivations to continue the adventure.
 Chrono Cross (Video Game) / int_4108bb3e
featureApplicability
1.0
 Chrono Cross (Video Game) / int_4108bb3e
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_4108bb3e
 Chrono Cross (Video Game) / int_420081bf
type
Alien Sky
 Chrono Cross (Video Game) / int_420081bf
comment
Alien Sky: Dual moons, one white and one red, despite both Chrono Trigger and Radical Dreamers only having one. This is actually a plot point; the Second Moon came into existence when Dinopolis was pulled into the world during the Time Crash.
 Chrono Cross (Video Game) / int_420081bf
featureApplicability
1.0
 Chrono Cross (Video Game) / int_420081bf
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_420081bf
 Chrono Cross (Video Game) / int_420c50b7
type
A.I. Is a Crapshoot
 Chrono Cross (Video Game) / int_420c50b7
comment
A.I. Is a Crapshoot: Zig-zagged with FATE, the main computer controlling Chronopolis. On the one hand, it's perfectly happy to influence events to get a whole mess of people killed (and personally murder the protagonists while it's at it), but it's really just doing what it has to in order to fulfill the mission it was given — avoiding a time paradox by making sure it doesn't change history to the extent that Chronopolis never comes to exist in the future. At the same time, though, FATE seems to have been corrupted by the influence of the Frozen Flame, so it may well be insane anyway.
 Chrono Cross (Video Game) / int_420c50b7
featureApplicability
1.0
 Chrono Cross (Video Game) / int_420c50b7
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_420c50b7
 Chrono Cross (Video Game) / int_42632336
type
Mecha-Mooks
 Chrono Cross (Video Game) / int_42632336
comment
Mecha-Mooks: There are some in the Dead Sea, but Chronopolis crawls with them.
 Chrono Cross (Video Game) / int_42632336
featureApplicability
1.0
 Chrono Cross (Video Game) / int_42632336
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_42632336
 Chrono Cross (Video Game) / int_43bda213
type
A Taste of Power
 Chrono Cross (Video Game) / int_43bda213
comment
A Taste of Power: The game begins with a dream sequence with Serge, Kid and one randomly selected character, at a somewhat elevated level and powers. This opening dungeon has everyone armed with Mythril/Silver weapons and a few hundred HP. Once it's over, you're back to bone weapons and a few dozen HP, as well as much fewer element levels.
 Chrono Cross (Video Game) / int_43bda213
featureApplicability
1.0
 Chrono Cross (Video Game) / int_43bda213
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_43bda213
 Chrono Cross (Video Game) / int_445bc425
type
GreyAndGreyMorality
 Chrono Cross (Video Game) / int_445bc425
comment
Grey-and-Grey Morality: Almost no one in Chrono Cross can be truly called evil, apart from, perhaps, the Masamune itself. And even then, the sword has been corrupted by years of abuse.
 Chrono Cross (Video Game) / int_445bc425
featureApplicability
1.0
 Chrono Cross (Video Game) / int_445bc425
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_445bc425
 Chrono Cross (Video Game) / int_449584c
type
Giant Wall of Watery Doom
 Chrono Cross (Video Game) / int_449584c
comment
Giant Wall of Watery Doom: The Dead Sea was in the middle of getting pummeled by these when it froze. Also, one of these is seen heading right for Serge on Opassa Beach during his first crossover between dimensions.
 Chrono Cross (Video Game) / int_449584c
featureApplicability
1.0
 Chrono Cross (Video Game) / int_449584c
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_449584c
 Chrono Cross (Video Game) / int_44a1dd10
type
King Incognito
 Chrono Cross (Video Game) / int_44a1dd10
comment
King Incognito: The Sage of Marbule is by all appearances anything but. Like the rest of his clan, he does menial labor on Fargo's pirate/cruise ship, at least until Serge & co shake things up.
 Chrono Cross (Video Game) / int_44a1dd10
featureApplicability
1.0
 Chrono Cross (Video Game) / int_44a1dd10
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_44a1dd10
 Chrono Cross (Video Game) / int_44e2f510
type
Villain-Beating Artifact
 Chrono Cross (Video Game) / int_44e2f510
comment
Villain-Beating Artifact: You can kill the Time Devourer just using force, but using that method, it's able to come back (by eating alternate versions of Lavos). The only way to kill it permanently is using the Chrono Cross (which interweaves timelines together extracting Schala from the Time Devourer and erasing any alternate Lavos from which it can feed on). Of course the scene pans away from the Time Devourer to Schala and Serge once Schala is free since it's no longer a threat thus leaving the now powerless Time Devourer stuck in the Darkness Beyond Time.
 Chrono Cross (Video Game) / int_44e2f510
featureApplicability
1.0
 Chrono Cross (Video Game) / int_44e2f510
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_44e2f510
 Chrono Cross (Video Game) / int_45cec696
type
God Guise
 Chrono Cross (Video Game) / int_45cec696
comment
God Guise: The inhabitants of El Nido seek guidance from the Goddess of Fate, going so far as to directly ask for advice from the aptly-named "Records of Fate". Little do they suspect that they're actually communing with a Master Computer from 1400 years into the future, the artificial intelligence FATE. The Dragon Gods serve as the patron saints of El Nido; Sky Dragon Isle is in fact a shrine to the head honcho dragon. They are later revealed to be an evolved species of Reptite, Ayla's implacable foes from Chrono Trigger.
 Chrono Cross (Video Game) / int_45cec696
featureApplicability
1.0
 Chrono Cross (Video Game) / int_45cec696
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_45cec696
 Chrono Cross (Video Game) / int_45df3e2
type
Rewarding Inactivity
 Chrono Cross (Video Game) / int_45df3e2
comment
Rewarding Inactivity: There's a segment, while infiltrating an enemy base, where someone asks you for a password and a list of choices pops up. The correct answer is silence — leave it alone for a few seconds and they'll let you in.
 Chrono Cross (Video Game) / int_45df3e2
featureApplicability
1.0
 Chrono Cross (Video Game) / int_45df3e2
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_45df3e2
 Chrono Cross (Video Game) / int_45e41b66
type
It's a Wonderful Failure
 Chrono Cross (Video Game) / int_45e41b66
comment
It's a Wonderful Failure: The Game Over screen, in addition to playing some truly depressing music, informs the player that Serge has been erased from the timeline.
 Chrono Cross (Video Game) / int_45e41b66
featureApplicability
1.0
 Chrono Cross (Video Game) / int_45e41b66
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_45e41b66
 Chrono Cross (Video Game) / int_462eee5d
type
My Own Grampa
 Chrono Cross (Video Game) / int_462eee5d
comment
Kid, you are... uh, your own mother. Kind of.
 Chrono Cross (Video Game) / int_462eee5d
featureApplicability
1.0
 Chrono Cross (Video Game) / int_462eee5d
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_462eee5d
 Chrono Cross (Video Game) / int_465966a3
type
Drop the Hammer
 Chrono Cross (Video Game) / int_465966a3
comment
Drop The Hammer: Zappa the smith can swing one. Getting a certain hammer is also required to craft any character's Infinity +1 Sword or armour.
 Chrono Cross (Video Game) / int_465966a3
featureApplicability
1.0
 Chrono Cross (Video Game) / int_465966a3
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_465966a3
 Chrono Cross (Video Game) / int_4704d87e
type
The Generalissimo
 Chrono Cross (Video Game) / int_4704d87e
comment
The Generalissimo: General Viper, who rules El Nido with his Acacia Dragoons. He's actually a rare heroic example; he might be authoritarian, but he's a good ruler and was only after Serge because he was being manipulated by Lynx.
 Chrono Cross (Video Game) / int_4704d87e
featureApplicability
1.0
 Chrono Cross (Video Game) / int_4704d87e
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_4704d87e
 Chrono Cross (Video Game) / int_47e4f5f5
type
Golden Ending
 Chrono Cross (Video Game) / int_47e4f5f5
comment
Golden Ending: The game has two different endings depending on how you beat the final boss. The bad end simply treats you to a cutscene of the final boss escaping through a portal. If you jump through a few very well hidden hoops, then you get the Golden Ending where the Big Good's objective is achieved and the final boss truly dies. (After getting the Golden Ending, you can move on to the New Game Plus and go after the 8+ other endings.)
 Chrono Cross (Video Game) / int_47e4f5f5
featureApplicability
1.0
 Chrono Cross (Video Game) / int_47e4f5f5
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_47e4f5f5
 Chrono Cross (Video Game) / int_480c69ba
type
Infinity -1 Sword
 Chrono Cross (Video Game) / int_480c69ba
comment
Infinity -1 Sword / Infinity +1 Sword: Serge's two best weapons are an odd case — the spectral swallow is the rainbow shell version of his basic weapon, while the Mastermune is a special one granted by a side quest. The spectral swallow has a higher base attack rating, but the Mastermune has a much better critical hit rate, making it do more, but slightly less consistent, damage. It's a bit ambiguous which is Infinity-1 and which is Infinity+1. The waters are further muddied in that you can potentially get the Mastermune much earlier, but you can only bring the Spectral Swallow into New Game+. Glenn can acquire the legendary holy sword, Einlanzer, which constitutes a character-specific Infinity-1 sword. The Infinity+1 version is dimension-hopping in order to get a second one, and then using them simultaneously. And keep in mind he has a Dual Tech with Serge, making the pair one of the most powerful teams in the game. In a general sense the Rainbow weapons are this for everyone without a unique weapon. In terms of Infinity+1 Armor, the various elemental plates render a lot of bosses helpless due to soaking up their most powerful attacks for free healing.
 Chrono Cross (Video Game) / int_480c69ba
featureApplicability
1.0
 Chrono Cross (Video Game) / int_480c69ba
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_480c69ba
 Chrono Cross (Video Game) / int_486466ee
type
Dual Boss
 Chrono Cross (Video Game) / int_486466ee
comment
Dual Boss: Solt and Peppor, several times.
 Chrono Cross (Video Game) / int_486466ee
featureApplicability
1.0
 Chrono Cross (Video Game) / int_486466ee
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_486466ee
 Chrono Cross (Video Game) / int_488422f
type
Angel Face, Demon Face
 Chrono Cross (Video Game) / int_488422f
comment
Angel Face, Demon Face: Pip changes his appearance based on whether you use predominantly Light or Dark Elements in battle, becoming more "angelic" or "demonic".
 Chrono Cross (Video Game) / int_488422f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_488422f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_488422f
 Chrono Cross (Video Game) / int_48b01c26
type
Surveillance as the Plot Demands
 Chrono Cross (Video Game) / int_48b01c26
comment
Surveillance as the Plot Demands: The game combines this with one of the most brilliant aversions of Gameplay and Story Segregation to date when we find out that the save points also acted as subtle mind-control devices for FATE.
 Chrono Cross (Video Game) / int_48b01c26
featureApplicability
-1.0
 Chrono Cross (Video Game) / int_48b01c26
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_48b01c26
 Chrono Cross (Video Game) / int_48d464ca
type
Interdimensional Travel Device
 Chrono Cross (Video Game) / int_48d464ca
comment
Interdimensional Travel Device: The Astral Amulet that Kid gives you early in the game, but it can only be used on Opassa Beach. Serge uses Kid's Astral Amulet to travel between his world and the other world which was created 10 years ago due to a universal split where Serge is alive in one universe and dead in the other.
 Chrono Cross (Video Game) / int_48d464ca
featureApplicability
1.0
 Chrono Cross (Video Game) / int_48d464ca
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_48d464ca
 Chrono Cross (Video Game) / int_48d9e12d
type
Funetik Aksent
 Chrono Cross (Video Game) / int_48d9e12d
comment
Funetik Aksent: Practically every character, due to disc space limitations — rather than write out every character's dialogue for every possible situation, the programmers wrote algorithms for different verbal tics. An almost-tidy way to make different characters speak differently.
 Chrono Cross (Video Game) / int_48d9e12d
featureApplicability
1.0
 Chrono Cross (Video Game) / int_48d9e12d
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_48d9e12d
 Chrono Cross (Video Game) / int_49bbfaee
type
Everything's Better with Rainbows
 Chrono Cross (Video Game) / int_49bbfaee
comment
Everything's Better with Rainbows: You see what a weapon made from rainbow shell should actually look like.
 Chrono Cross (Video Game) / int_49bbfaee
featureApplicability
1.0
 Chrono Cross (Video Game) / int_49bbfaee
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_49bbfaee
 Chrono Cross (Video Game) / int_49d59be9
type
Scenery Porn
 Chrono Cross (Video Game) / int_49d59be9
comment
Scenery Porn: This game has some of the most astonishing hand-painted backgrounds of the PlayStation era.
 Chrono Cross (Video Game) / int_49d59be9
featureApplicability
1.0
 Chrono Cross (Video Game) / int_49d59be9
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_49d59be9
 Chrono Cross (Video Game) / int_49fb23f8
type
Clean Dub Name
 Chrono Cross (Video Game) / int_49fb23f8
comment
Clean Dub Name: Many a high school teacher of Japanese will tell you that in the classroom there will be no intentional emphasizing of the -shit- romaji spelling combinations occasionally found in Japanese words and names. But teenagers are immature, and will do it anyway just for lulz. So naturally, Ishito was renamed Norris.
 Chrono Cross (Video Game) / int_49fb23f8
featureApplicability
1.0
 Chrono Cross (Video Game) / int_49fb23f8
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_49fb23f8
 Chrono Cross (Video Game) / int_4a0e2f8d
type
White Hair, Black Heart
 Chrono Cross (Video Game) / int_4a0e2f8d
comment
White Hair, Black Heart: Karsh looks like one of these at first glance, being the first humanoid boss you fight (not counting Solt and Peppor, who fight alongside him), along with having the standard silver hair. However, he's not evil, just efficient at his job (and ashamed of having to kill his Brainwashed and Crazy best friend), and later, he joins the party.
 Chrono Cross (Video Game) / int_4a0e2f8d
featureApplicability
1.0
 Chrono Cross (Video Game) / int_4a0e2f8d
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_4a0e2f8d
 Chrono Cross (Video Game) / int_4a3e547f
type
Leaning on the Fourth Wall
 Chrono Cross (Video Game) / int_4a3e547f
comment
Leaning on the Fourth Wall: During the opening FMV, Kid reaches out her hand toward the camera, clearly to Serge — but it also doubles as an invitation to the player/audience to join in the adventure.
 Chrono Cross (Video Game) / int_4a3e547f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_4a3e547f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_4a3e547f
 Chrono Cross (Video Game) / int_4a852458
type
Big Good
 Chrono Cross (Video Game) / int_4a852458
comment
Big Good: Belthasar is the big good, as well as The Chessmaster.
 Chrono Cross (Video Game) / int_4a852458
featureApplicability
1.0
 Chrono Cross (Video Game) / int_4a852458
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_4a852458
 Chrono Cross (Video Game) / int_4aaffbd5
type
I Never Said It Was Poison
 Chrono Cross (Video Game) / int_4aaffbd5
comment
I Never Said It Was Poison: How Kid realizes (just when it's too late) that Lynx has switched bodies with Serge:
 Chrono Cross (Video Game) / int_4aaffbd5
featureApplicability
1.0
 Chrono Cross (Video Game) / int_4aaffbd5
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_4aaffbd5
 Chrono Cross (Video Game) / int_4ac8b81f
type
Humans Are the Real Monsters
 Chrono Cross (Video Game) / int_4ac8b81f
comment
Humans Are the Real Monsters: Many demi-humans have this opinion. One of the endings revolves around it. Then there's the lore given within the game that paints humans as an unnatural evolution due to exposure to Lavos, effectively stating that humans can't live in harmony with nature.
 Chrono Cross (Video Game) / int_4ac8b81f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_4ac8b81f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_4ac8b81f
 Chrono Cross (Video Game) / int_4af86843
type
Extranormal Institute
 Chrono Cross (Video Game) / int_4af86843
comment
Extranormal Institute: Chronopolis fits the bill.
 Chrono Cross (Video Game) / int_4af86843
featureApplicability
1.0
 Chrono Cross (Video Game) / int_4af86843
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_4af86843
 Chrono Cross (Video Game) / int_4b0ef86e
type
Advertised Extra
 Chrono Cross (Video Game) / int_4b0ef86e
comment
Advertised Extra: Most notably, despite being a main character, Kid can be totally and repeatedly rebuffed by the player, and will spend a couple significant stretches of the game not being playable no matter what you do. She is completely unavailable when playing as Lynx, and can only be rerecruited just before the Very Definitely Final Dungeon. This also debatably, sort of applies to the player character himself, Serge, in an oblique sort of way. At the end of the first act, Lynx pulls a Grand Theft Me on Serge. For the entire second act of the game, you play as Serge in Lynx's body, and you have to recruit a new set of allies. By the time Serge finally gets his body back, there are only two major dungeons left in the story. Taking sidequests into account, it is possible to spend over half the game in Lynx's shoes, though Serge is still at the proverbial wheel.
 Chrono Cross (Video Game) / int_4b0ef86e
featureApplicability
1.0
 Chrono Cross (Video Game) / int_4b0ef86e
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_4b0ef86e
 Chrono Cross (Video Game) / int_4c709317
type
Useless Useful Spell
 Chrono Cross (Video Game) / int_4c709317
comment
Useless Useful Spell: The game features 'sealing' elements, which shut off elements of a specific color. This will seem ridiculously useful, until you realize that these are only worth using against bosses, which are usually completely immune to sealing. Even more so for SealAll, which shuts off all elements on the battlefield; however, using it in a boss fight tends to result in it missing the boss but leaving your party sealed. There's a boss battle that exploits it's immunity with SealAll and can get you offguard if you're not using an accessory that gives you immunity to a specific element color seal.
 Chrono Cross (Video Game) / int_4c709317
featureApplicability
1.0
 Chrono Cross (Video Game) / int_4c709317
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_4c709317
 Chrono Cross (Video Game) / int_4cb7f0d8
type
Sudden Sequel Death Syndrome
 Chrono Cross (Video Game) / int_4cb7f0d8
comment
Sudden Sequel Death Syndrome: Lucca is killed by Lynx years before the game begins. This sets Kid, Lucca's adopted daughter, on a path of revenge against Lynx. Robo, who became the Prometheus Lock keeping the FATE supercomputer in check, is "killed" near the end of the game, unless it was a copy of his programming rather than his actual "self". It is ambiguous in regards to Crono and Marle's fates. It is known that Porre conquered Guardia at some point before the game begins, and what are apparently the ghosts of Crono, Marle, and Lucca appear to Serge at a few points throughout the game, but they also appear to be children, making it ambiguous about what they exactly are. Even the mascots aren't safe! Johnny's mangled corpse is strewn on an interstate in the Dead Sea, and the singing robot Gato is about to fatally short out when Serge travels back in time to Lucca's orphanage.
 Chrono Cross (Video Game) / int_4cb7f0d8
featureApplicability
1.0
 Chrono Cross (Video Game) / int_4cb7f0d8
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_4cb7f0d8
 Chrono Cross (Video Game) / int_4cc57ad5
type
Stop Poking Me!
 Chrono Cross (Video Game) / int_4cc57ad5
comment
Stop Poking Me!: There's a secret item early in the game: if you keep trying to open the chest in Karsh's room while he's present, he tells you to leave it alone and counts how many times you attempt it until he finally gives up after 20 attempts, allowing you to have the Dragoon Gauntlet inside instead of having to wait later in the game.
 Chrono Cross (Video Game) / int_4cc57ad5
featureApplicability
1.0
 Chrono Cross (Video Game) / int_4cc57ad5
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_4cc57ad5
 Chrono Cross (Video Game) / int_4cefd8a6
type
Long Song, Short Scene
 Chrono Cross (Video Game) / int_4cefd8a6
comment
Long Song, Short Scene: The amazing song "The Dream that Time Dreams" (frequently translated as "Time of the Dreamwatch"), an absolutely epic piece which consists of melodies from the original Chrono Trigger soundtrack (as well as the theme of Radical Dreamers, "Distant Promise") done in this game's signature style, plays in exactly two places in the game: one of the more obscure Multiple Endings, and the game's Attract Mode. At least it's on the OST... The Home World Termina theme's intro doesn't get much use. You'll hear the Home Termina theme quite a bit in the one in Another World after Porre takes over it, but that's a shortened version that opens with a crescendo of bagpipes that normally plays after the part cut in this situation. The easiest way to hear it is during a small scene in which Glenn is asking for bellflowers from a merchant at the entrance of Another Termina, but the music for that version kicks in right after the conversation ends. As for Home Termina, for some reason later in the game its music is replaced by Fossil Valley's music, "Drowned Valley."
 Chrono Cross (Video Game) / int_4cefd8a6
featureApplicability
1.0
 Chrono Cross (Video Game) / int_4cefd8a6
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_4cefd8a6
 Chrono Cross (Video Game) / int_4cfe362e
type
Awesome Aussie
 Chrono Cross (Video Game) / int_4cfe362e
comment
Awesome Aussie: Kid, the fiery teenage thief.
 Chrono Cross (Video Game) / int_4cfe362e
featureApplicability
1.0
 Chrono Cross (Video Game) / int_4cfe362e
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_4cfe362e
 Chrono Cross (Video Game) / int_4e3d253b
type
Downer Ending
 Chrono Cross (Video Game) / int_4e3d253b
comment
Mind, that last one mentioned is averted in one of the bleakest Multiple Endings ever if you just leave it to its business instead of taking it out before killing the Time Devourer.
 Chrono Cross (Video Game) / int_4e3d253b
featureApplicability
-1.0
 Chrono Cross (Video Game) / int_4e3d253b
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_4e3d253b
 Chrono Cross (Video Game) / int_4e7c4536
type
Wham Line
 Chrono Cross (Video Game) / int_4e7c4536
comment
Wham Line: "Yes...I'm fine..." Not so much the line itself, but the fact that it's Serge who says it. Naturally, it quickly becomes clear that something is very wrong. When the Six Dragons (who have each given Serge their divine protection) sense that FATE has been killed, their lines suddenly take a dark turn.
 Chrono Cross (Video Game) / int_4e7c4536
featureApplicability
1.0
 Chrono Cross (Video Game) / int_4e7c4536
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_4e7c4536
 Chrono Cross (Video Game) / int_4ea822ce
type
Songs in the Key of Lock
 Chrono Cross (Video Game) / int_4ea822ce
comment
Songs in the Key of Lock: Each element has a unique tone when cast in battle. Playing the Song of Life with these tones when fighting the Final Boss will instantly win the battle and free Schala from Lavos. This unlocks a better ending than the player would get by killing the boss. However, being able to pull it off successfully is hard because the boss can interrupt (or help) the melody with his own magic.
 Chrono Cross (Video Game) / int_4ea822ce
featureApplicability
1.0
 Chrono Cross (Video Game) / int_4ea822ce
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_4ea822ce
 Chrono Cross (Video Game) / int_4fa05fd3
type
Overly Pre-Prepared Gag
 Chrono Cross (Video Game) / int_4fa05fd3
comment
Overly Pre-Prepared Gag: Solt and Peppor serve as tutorial fights several times. Each time results in Peppor giving instructions on how to best hurt your party, and Solt failing at this in every way possible. This happens five times or so throughout the game. Upon finding the two in Home World, they perform a stage act. Both stand still, and Peppor hits Solt every couple seconds. They do this until you leave the room, and will keep doing it at random as part of the show. Much later in the game, a person in the audience delivers the punchline: "I thought they were a joke at first, but you start liking them after a while!"
 Chrono Cross (Video Game) / int_4fa05fd3
featureApplicability
1.0
 Chrono Cross (Video Game) / int_4fa05fd3
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_4fa05fd3
 Chrono Cross (Video Game) / int_4fa637b0
type
Surprisingly Creepy Moment
 Chrono Cross (Video Game) / int_4fa637b0
comment
Surprisingly Creepy Moment: When you first go to the island where the White Dragon lives, there is a staircase you climb where the sides are covered with plants and bushes. When you return to that staircase when the island has risen out of the sea to become Terra Tower, the plants are gone, revealing many giant heads that are impaled with spikes and look in pain, with voices calling out to you to kill them and end their misery.
 Chrono Cross (Video Game) / int_4fa637b0
featureApplicability
1.0
 Chrono Cross (Video Game) / int_4fa637b0
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_4fa637b0
 Chrono Cross (Video Game) / int_501de366
type
Temporal Paradox
 Chrono Cross (Video Game) / int_501de366
comment
Temporal Paradox: The game is a particularly confused case, involving as it does four, maybe five different factions manipulating an Unwitting Pawn across two dimensions. The Chronopolis research facility attempted a time experiment that ended in a Time Crash, hurling it back in time about fourteen thousand years and forcing it to carefully manage history to avoid any paradox that would prevent its future existence. Then someone meddled in a pivotal event and split the timeline in two, so that in one dimension Chronopolis still exists, while in the other a time-frozen slice of Chrono Trigger's Bad Future has come to fill the void. Also, this may unleash a force that could destroy all of existence.
 Chrono Cross (Video Game) / int_501de366
featureApplicability
1.0
 Chrono Cross (Video Game) / int_501de366
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_501de366
 Chrono Cross (Video Game) / int_502c9edd
type
Mushroom Man
 Chrono Cross (Video Game) / int_502c9edd
comment
Mushroom Man: Funguy. He was originally a normal human, but became a humanoid fungus after eating an enchanted mushroom.
 Chrono Cross (Video Game) / int_502c9edd
featureApplicability
1.0
 Chrono Cross (Video Game) / int_502c9edd
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_502c9edd
 Chrono Cross (Video Game) / int_504e271f
type
But Thou Must!
 Chrono Cross (Video Game) / int_504e271f
comment
But Thou Must!: Notably averted with Kid, who you never actually have to recruit despite being a main character. She'll show up independent of the party at plot-important moments. Played for Laughs if/when you recruit Nikki; he offers to play a song for you, and your possible responses are "No thanks", "Nah", and "Maybe later".
 Chrono Cross (Video Game) / int_504e271f
featureApplicability
-1.0
 Chrono Cross (Video Game) / int_504e271f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_504e271f
 Chrono Cross (Video Game) / int_50b05d30
type
Disproportionate Retribution
 Chrono Cross (Video Game) / int_50b05d30
comment
Disproportionate Retribution: The dwarfs believe their home in the swamp is doomed because of the Hydra's demise. How do they fix it? Genocide against the Fairies. And then they have the gall to blame you for making them slaughter innocent pacifists!
 Chrono Cross (Video Game) / int_50b05d30
featureApplicability
1.0
 Chrono Cross (Video Game) / int_50b05d30
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_50b05d30
 Chrono Cross (Video Game) / int_50c23153
type
Cave Behind the Falls
 Chrono Cross (Video Game) / int_50c23153
comment
Cave Behind the Falls: The only way to get the Chrono Cross necessary to defeat the final boss correctly and get the good ending is to go behind a waterfall, whose location on the world map isn't labeled or even really mentioned clearly.
 Chrono Cross (Video Game) / int_50c23153
featureApplicability
1.0
 Chrono Cross (Video Game) / int_50c23153
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_50c23153
 Chrono Cross (Video Game) / int_50d71a78
type
Dual Wielding
 Chrono Cross (Video Game) / int_50d71a78
comment
Glenn can acquire the legendary holy sword, Einlanzer, which constitutes a character-specific Infinity-1 sword. The Infinity+1 version is dimension-hopping in order to get a second one, and then using them simultaneously. And keep in mind he has a Dual Tech with Serge, making the pair one of the most powerful teams in the game.
 Chrono Cross (Video Game) / int_50d71a78
featureApplicability
1.0
 Chrono Cross (Video Game) / int_50d71a78
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_50d71a78
 Chrono Cross (Video Game) / int_5170a333
type
Beauty Contest
 Chrono Cross (Video Game) / int_5170a333
comment
The doll-like Tragediennes are found lurking around the Tower of Geddon's theater area. They wear tattered petticoats and behave as if they're part of some macabre Beauty Contest.
 Chrono Cross (Video Game) / int_5170a333
featureApplicability
1.0
 Chrono Cross (Video Game) / int_5170a333
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_5170a333
 Chrono Cross (Video Game) / int_527fc5fe
type
Gotta Catch Them All
 Chrono Cross (Video Game) / int_527fc5fe
comment
Gotta Catch Them All: With 45 playable characters and the requirement of three playthroughs to get them, what do you expect? Skelly actually requires that you uncover each of his remains before he'll join. There's also the "Hero" equipment you need to outfit Pierre with before he'll be of any use. A more straightforward example is the need to fight all six Dragon Gods and obtain their relics before you are allowed to enter the Sea of Eden.
 Chrono Cross (Video Game) / int_527fc5fe
featureApplicability
1.0
 Chrono Cross (Video Game) / int_527fc5fe
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_527fc5fe
 Chrono Cross (Video Game) / int_5281d5b1
type
Our Dwarves Are All the Same
 Chrono Cross (Video Game) / int_5281d5b1
comment
Our Dwarves Are All the Same: The game has dwarves that pilot tanks, wield worker tools in battle, and are short and stocky like normal. They also live in a swamp and seem to hate the fairies (the closest thing the setting has to elves, enough to capture them to feed their protector Hydra and murder them for living space.
 Chrono Cross (Video Game) / int_5281d5b1
featureApplicability
1.0
 Chrono Cross (Video Game) / int_5281d5b1
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_5281d5b1
 Chrono Cross (Video Game) / int_5313c266
type
Bookends
 Chrono Cross (Video Game) / int_5313c266
comment
Book Ends: The opening and ending cutscenes both begin with a few lines from a letter to the protagonist/player in the form of a journal, signed Schala "Kid" Zeal. Oddly, this Framing Device is never brought up outside of those two brief scenes.
 Chrono Cross (Video Game) / int_5313c266
featureApplicability
1.0
 Chrono Cross (Video Game) / int_5313c266
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_5313c266
 Chrono Cross (Video Game) / int_53c5f30e
type
Happy Ending Override
 Chrono Cross (Video Game) / int_53c5f30e
comment
Happy Ending Override: Several events in Chrono Cross's backstory have unpleasant implications for the characters of Chrono Trigger, though their fates are never directly addressed.
 Chrono Cross (Video Game) / int_53c5f30e
featureApplicability
1.0
 Chrono Cross (Video Game) / int_53c5f30e
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_53c5f30e
 Chrono Cross (Video Game) / int_5405b144
type
Scratch Damage
 Chrono Cross (Video Game) / int_5405b144
comment
Scratch Damage: The game lets you hear the odd strike sound when a weak enemy hits your Rainbow Armored characters for that wonderful 0 damage. It still counts as a hit for disrupting your attacks and so on, but no damage is inflicted.
 Chrono Cross (Video Game) / int_5405b144
featureApplicability
1.0
 Chrono Cross (Video Game) / int_5405b144
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_5405b144
 Chrono Cross (Video Game) / int_545744ee
type
Plot Coupon That Does Something
 Chrono Cross (Video Game) / int_545744ee
comment
Plot Coupon That Does Something: The save points play an almost identical role to those in Xenogears. That is, mind control. The titular Chrono Cross is an element usable in battle to recharge other party members' elements for a second use. In New Game Plus you can also use it inbetween dimensions to summon previous party members from other timelines.
 Chrono Cross (Video Game) / int_545744ee
featureApplicability
1.0
 Chrono Cross (Video Game) / int_545744ee
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_545744ee
 Chrono Cross (Video Game) / int_551c5085
type
It's a Wonderful Plot
 Chrono Cross (Video Game) / int_551c5085
comment
It's a Wonderful Plot: The early part of the game revolves around figuring out why Serge is dead in Another World, but the differences between the two worlds aren't really driven home until you end up back in Home World some time later and get to explore it, revealing the significant differences caused by Serge's death (or lack thereof).
 Chrono Cross (Video Game) / int_551c5085
featureApplicability
1.0
 Chrono Cross (Video Game) / int_551c5085
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_551c5085
 Chrono Cross (Video Game) / int_556a4e20
type
The Empire
 Chrono Cross (Video Game) / int_556a4e20
comment
The Empire: Inverted. The Porrean occupiers, as personified by Norris, are reasonable enough folks when you actually sit down and talk sense to them. (After all, the Dragoons are a military junta in their own right.)
 Chrono Cross (Video Game) / int_556a4e20
featureApplicability
1.0
 Chrono Cross (Video Game) / int_556a4e20
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_556a4e20
 Chrono Cross (Video Game) / int_558ae6f6
type
Moon Logic Puzzle
 Chrono Cross (Video Game) / int_558ae6f6
comment
Moon Logic Puzzle: Beating the Final Boss (correctly) requires you to essentially play a song by casting elements of certain colors in a specific order. While the sequence in question appears repeatedly in the game, it's never explicitly tied to the final boss itself, leaving the player to make that connection themselves.
 Chrono Cross (Video Game) / int_558ae6f6
featureApplicability
1.0
 Chrono Cross (Video Game) / int_558ae6f6
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_558ae6f6
 Chrono Cross (Video Game) / int_55a37945
type
Badass Family
 Chrono Cross (Video Game) / int_55a37945
comment
Badass Family: Fargo's family (consisting of the man himself, his children Nikki and Marcy, and his sister-in-law Irenes) make up one very badass family. All recruitable, by the way.
 Chrono Cross (Video Game) / int_55a37945
featureApplicability
1.0
 Chrono Cross (Video Game) / int_55a37945
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_55a37945
 Chrono Cross (Video Game) / int_55d919f7
type
Lovecraft Lite
 Chrono Cross (Video Game) / int_55d919f7
comment
Lovecraft Lite: The Time Devourer threatens to consume all space and time, ending everything in all timelines. Naturally, Serge & co are out to stop it.
 Chrono Cross (Video Game) / int_55d919f7
featureApplicability
1.0
 Chrono Cross (Video Game) / int_55d919f7
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_55d919f7
 Chrono Cross (Video Game) / int_55e5b37c
type
Bragging Rights Reward
 Chrono Cross (Video Game) / int_55e5b37c
comment
Bragging Rights Reward: Getting all the playable characters. It requires you to play the game three times on the same file via New Game Plus, and you can't actually get the characters from previous playthroughs back until near the end of the game anyway.
 Chrono Cross (Video Game) / int_55e5b37c
featureApplicability
1.0
 Chrono Cross (Video Game) / int_55e5b37c
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_55e5b37c
 Chrono Cross (Video Game) / int_5669577c
type
Yin-Yang Bomb
 Chrono Cross (Video Game) / int_5669577c
comment
Yin-Yang Bomb: This is a feature of an optional character, Pip/Tumalu. You can evolve him as light/light, dark/dark, or light/dark (or dark/light, works the same way). The third is often considered the best standalone. Also, to get the Good Ending, you have to pull this trope off with all three Element color conflicts (white/black, red/blue, yellow/green; these represent light and space/gravity and hell, fire and lava/water and ice, and earth and lightning/nature and wind.
 Chrono Cross (Video Game) / int_5669577c
featureApplicability
1.0
 Chrono Cross (Video Game) / int_5669577c
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_5669577c
 Chrono Cross (Video Game) / int_56b53152
type
Green Aesop
 Chrono Cross (Video Game) / int_56b53152
comment
A subplot of the game is a Green Aesop, with various demihumans complaining about humanity's disrespect for the environment. The problem is that humans seem to live quite in harmony in nature — the islands are generally lush and verdant, and there aren't any sort of environmental problems outside the few isolated times the game decides to bring up the subject. It doesn't help that the main group pushing this message, the dwarves, decide to Jump Off the Slippery Slope and use smog-belching tanks to commit genocide while obtaining themselves a new home after their original becomes uninhabitable.
 Chrono Cross (Video Game) / int_56b53152
featureApplicability
1.0
 Chrono Cross (Video Game) / int_56b53152
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_56b53152
 Chrono Cross (Video Game) / int_56b5a6b7
type
Nostalgia Level
 Chrono Cross (Video Game) / int_56b5a6b7
comment
Nostalgia Level: The Time Crash segment ends in a temporally-displaced version of Leene's Square from Chrono Trigger. You also have the option of using Kid's memories to travel back in time to her orphanage, which is Lucca's old house.
 Chrono Cross (Video Game) / int_56b5a6b7
featureApplicability
1.0
 Chrono Cross (Video Game) / int_56b5a6b7
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_56b5a6b7
 Chrono Cross (Video Game) / int_57775436
type
Mutual Disadvantage
 Chrono Cross (Video Game) / int_57775436
comment
Mutual Disadvantage: The game had three sets of opposing elements (Red/Blue, Green/Yellow, Black/White), each dealing increased damage to its opposite and taking reduced damage from itself.
 Chrono Cross (Video Game) / int_57775436
featureApplicability
1.0
 Chrono Cross (Video Game) / int_57775436
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_57775436
 Chrono Cross (Video Game) / int_5778083b
type
Sound Stone
 Chrono Cross (Video Game) / int_5778083b
comment
Sound Stone: The Frozen Flame has a 'good' counterpart in the Chrono Cross, which sings a melody capable of shattering the final boss.
 Chrono Cross (Video Game) / int_5778083b
featureApplicability
1.0
 Chrono Cross (Video Game) / int_5778083b
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_5778083b
 Chrono Cross (Video Game) / int_57a937f1
type
Heävy Mëtal Ümlaut
 Chrono Cross (Video Game) / int_57a937f1
comment
Heävy Mëtal Ümlaut: A notable non-music example is Irenes, where this is her Verbal Tic.
 Chrono Cross (Video Game) / int_57a937f1
featureApplicability
1.0
 Chrono Cross (Video Game) / int_57a937f1
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_57a937f1
 Chrono Cross (Video Game) / int_57b80b45
type
Fantastic Racism
 Chrono Cross (Video Game) / int_57b80b45
comment
Fantastic Racism: El Nido's human and demihuman populations don't always get along. In some places, like Termina, they live together generally peacefully (though demi-humans are notably absent among the more affluent citizens), while other places, like the demi-human village of Marbule, are rather less welcoming.
 Chrono Cross (Video Game) / int_57b80b45
featureApplicability
1.0
 Chrono Cross (Video Game) / int_57b80b45
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_57b80b45
 Chrono Cross (Video Game) / int_57cd63e6
type
Art-Style Dissonance
 Chrono Cross (Video Game) / int_57cd63e6
comment
Art-Style Dissonance: The brightly-colored and often hand-painted visuals contrast sharply with the serious and often dark themes explored by the narrative.
 Chrono Cross (Video Game) / int_57cd63e6
featureApplicability
1.0
 Chrono Cross (Video Game) / int_57cd63e6
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_57cd63e6
 Chrono Cross (Video Game) / int_57cf76a1
type
Hate Plague
 Chrono Cross (Video Game) / int_57cf76a1
comment
Hate Plague: The Masamune brings out the worst subconscious desires in people. Radius was compelled to stab his closest friend Garai In the Back, thus claiming the sword for himself and becoming the head Deva.
 Chrono Cross (Video Game) / int_57cf76a1
featureApplicability
1.0
 Chrono Cross (Video Game) / int_57cf76a1
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_57cf76a1
 Chrono Cross (Video Game) / int_58204b95
type
Magic Knight
 Chrono Cross (Video Game) / int_58204b95
comment
Magic Knight: Characters have to make physical attacks before they can use their spells, and they can all cast spells, making everyone a Magic Knight.
 Chrono Cross (Video Game) / int_58204b95
featureApplicability
1.0
 Chrono Cross (Video Game) / int_58204b95
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_58204b95
 Chrono Cross (Video Game) / int_584a8581
type
Field Power Effect
 Chrono Cross (Video Game) / int_584a8581
comment
Field Power Effect: The colors in the field.
 Chrono Cross (Video Game) / int_584a8581
featureApplicability
1.0
 Chrono Cross (Video Game) / int_584a8581
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_584a8581
 Chrono Cross (Video Game) / int_586c6d7e
type
Evil Is Visceral
 Chrono Cross (Video Game) / int_586c6d7e
comment
Evil Is Visceral: The Isle of the Damned is the burial place of Garai, one of the Dragoon Devas who was slain by a possessed Radius. The island soon became contaminated with Garai's vengeful energies, reddening the landscape with blood and animal skeletons and turning the waters black.
 Chrono Cross (Video Game) / int_586c6d7e
featureApplicability
1.0
 Chrono Cross (Video Game) / int_586c6d7e
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_586c6d7e
 Chrono Cross (Video Game) / int_5874eb12
type
Organic Technology
 Chrono Cross (Video Game) / int_5874eb12
comment
Organic Technology: The Dragons. Their philosophy is that nature is not contrary to technology, judging from the designs of the (relatively) naturalistic Fort Dragonia and Terra Tower, plus the idea of the Dragon God as a sort of organic computer.
 Chrono Cross (Video Game) / int_5874eb12
featureApplicability
1.0
 Chrono Cross (Video Game) / int_5874eb12
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_5874eb12
 Chrono Cross (Video Game) / int_58e117b4
type
Pirate Parrot
 Chrono Cross (Video Game) / int_58e117b4
comment
Pirate Parrot: The pirate Fargo has a Polly...except it's a giant MONSTER bird that acts as a boss fight for your party!
 Chrono Cross (Video Game) / int_58e117b4
featureApplicability
1.0
 Chrono Cross (Video Game) / int_58e117b4
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_58e117b4
 Chrono Cross (Video Game) / int_58e43f17
type
Cats Are Mean
 Chrono Cross (Video Game) / int_58e43f17
comment
Cats Are Mean: Chrono Cross plays with this. The Heavy, Lynx, has a strong feline aesthetic theme, and Serge has childhood trauma related to a panther demon. This, as it turns out, is not coincidental. On the other hand, other feline NPCs, demihuman and straight-up cat alike, are generally pretty chill and benign, even helpful on occasion, and certainly no more malignant than NPCs of any other descriptor. Lynx, the main villain, is a six foot tall anthropomorphic panther, and a number of his actions (both in backstory and in-game) are incredibly cruel. While it could be argued that his true identity as FATE makes much of what he does a case of I Did What I Had to Do from his perspective, that doesn't explain (or justify) how manipulative and diabolical he tends to act while carrying it out. Played with and subverted with the leonine demihumans. None of them are particularly antagonistic (in fact the only feline enemies you face in battle aside from Lynx and his "shadows" are the CatBurglars of Mount Pyre), and while the ones in Marbule are contemptuous of humans, they don't act any meaner than the other demihumans. In fact the dockworker in Guldove, depending on which world you're in, is either tired and overheated (leading the other workers to mock him for supposedly being lazy) or doing the jobs of several worn-out human workers without complaining, only rightly proud of his strength.
 Chrono Cross (Video Game) / int_58e43f17
featureApplicability
-0.3
 Chrono Cross (Video Game) / int_58e43f17
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_58e43f17
 Chrono Cross (Video Game) / int_598c85e0
type
Enemy Scan
 Chrono Cross (Video Game) / int_598c85e0
comment
Enemy Scan: The green elemental spell Infoscope, which allowed the user to see all enemies' HP.
 Chrono Cross (Video Game) / int_598c85e0
featureApplicability
1.0
 Chrono Cross (Video Game) / int_598c85e0
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_598c85e0
 Chrono Cross (Video Game) / int_5b607875
type
Inconsistent Dub
 Chrono Cross (Video Game) / int_5b607875
comment
Inconsistent Dub: Unusually averted, where Luminaire and the Flea/Slash/Ozzie trio, for instance, were translated the same as in Chrono Trigger.
 Chrono Cross (Video Game) / int_5b607875
featureApplicability
-1.0
 Chrono Cross (Video Game) / int_5b607875
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_5b607875
 Chrono Cross (Video Game) / int_5b81ca8d
type
Disc-One Nuke
 Chrono Cross (Video Game) / int_5b81ca8d
comment
Disc-One Nuke: Several sidequests, minigames, and hard-to-find items count. The Profiteer's Purse, obtained by checking the stairs in the mansion in Another Termina, is this in two ways. You can either disassemble it to its base components (letting you forge far better equipment than would otherwise be possible) or give it to Serge for a 33% bonus to all money gained from battles (which adds up very quickly). A bit later on, in Viper Manor, a minigame involving the care and feeding of dragons nets you a piece of iron equipment if you get the best result... and you can just keep trying until you win. The same game has the Plasma Pistol, wielded by Norris or Starky. It has the power of a late-game weapon, but can be obtained far earlier than other weapons of its power (right after recruiting Starky, in fact). You can easily acquire Serge's Mastermune way sooner than you're supposed to be able to by exploiting a bit of Artificial Stupidity on the part of the boss you have to fight to get it.
 Chrono Cross (Video Game) / int_5b81ca8d
featureApplicability
1.0
 Chrono Cross (Video Game) / int_5b81ca8d
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_5b81ca8d
 Chrono Cross (Video Game) / int_5c5ac0e2
type
Really 700 Years Old
 Chrono Cross (Video Game) / int_5c5ac0e2
comment
Really 700 Years Old: Sprigg looks like an elderly woman, but considering she's 224, she looks rather good.
 Chrono Cross (Video Game) / int_5c5ac0e2
featureApplicability
1.0
 Chrono Cross (Video Game) / int_5c5ac0e2
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_5c5ac0e2
 Chrono Cross (Video Game) / int_5c758f0
type
Faux Flame
 Chrono Cross (Video Game) / int_5c758f0
comment
Faux Flame: The game takes this trope to literal proportions with the Frozen Flame.
 Chrono Cross (Video Game) / int_5c758f0
featureApplicability
1.0
 Chrono Cross (Video Game) / int_5c758f0
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_5c758f0
 Chrono Cross (Video Game) / int_5ca04734
type
The Legend of Chekhov
 Chrono Cross (Video Game) / int_5ca04734
comment
The Legend of Chekhov: Some of the local legends recounted to the protagonists are correct but... slightly skewed.
 Chrono Cross (Video Game) / int_5ca04734
featureApplicability
1.0
 Chrono Cross (Video Game) / int_5ca04734
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_5ca04734
 Chrono Cross (Video Game) / int_5da37ab5
type
Triumphant Reprise
 Chrono Cross (Video Game) / int_5da37ab5
comment
Triumphant Reprise: The game uses "Triumph ~ The Gift of Spring" for its victory fanfare. That's just for normal enemies, though, if you beat a boss (or recruit someone for your private army) you get a brassy remix, "Victory ~ Call of Summer." Chrono Trigger fans will immediately recognize either version as a Triumphant Reprise of Lucca's leitmotif. One of your first encounters with the young knight Glenn is at his father and older brother's grave, where a somber little piece named "Leaving the Body" plays. At later parts in the game, though, the same melody is revived as "Dragon Rider" whenever a Dragoon is doing something awesome - such as Glenn returning to that grave to inherit the Einlanzer.
 Chrono Cross (Video Game) / int_5da37ab5
featureApplicability
1.0
 Chrono Cross (Video Game) / int_5da37ab5
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_5da37ab5
 Chrono Cross (Video Game) / int_5df38617
type
Spacetime Eater
 Chrono Cross (Video Game) / int_5df38617
comment
Spacetime Eater: The Time Devourer, which is the remnants of Lavos, paradoxically both killed-and-not-killed by Crono and friends in 1999, and powered up by keeping Schala sealed inside itself.
 Chrono Cross (Video Game) / int_5df38617
featureApplicability
1.0
 Chrono Cross (Video Game) / int_5df38617
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_5df38617
 Chrono Cross (Video Game) / int_5e50adfe
type
Split Timelines Plot
 Chrono Cross (Video Game) / int_5e50adfe
comment
Split Timelines Plot: Serge is somehow brought into an alternate timeline where he died several years ago. The parallel world he comes from (Home World) and the one in which he died (Another World) both have to be traversed throughout the adventure (and, on numerous occasions, people or objects from one world are needed to resolve a problem in another, and sometimes the party needs both at once). The two worlds are very different in numerous ways, and there is a bit of conflicting information regarding exactly when the split occurred. Most sources state that it happened at the moment Serge drowned in his world, but an unseen future incarnation of the MacGuffin Girl came back in time to save him. Another source says that it occurred years earlier when Serge first made contact with the MacGuffin Girl four years before that.
 Chrono Cross (Video Game) / int_5e50adfe
featureApplicability
1.0
 Chrono Cross (Video Game) / int_5e50adfe
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_5e50adfe
 Chrono Cross (Video Game) / int_5e7c0ab7
type
Kleptomaniac Hero
 Chrono Cross (Video Game) / int_5e7c0ab7
comment
Kleptomaniac Hero: Played straight for the most part, but Lampshaded a few times as well. In Viper Manor, Karsh scolds the player if they try to loot the chest in his room while he's sitting right there. He'll let you loot it, but only after pestering him a lot. The same thing happens on Zoah's room. However, no matter how many times you try, he will not let you open it. Coming back to the mansion and you still can't open it. Only Zoah can open it; you have to not only have him in your party, but have him in the lead, in order to get it. It has his level 7 tech inside.
 Chrono Cross (Video Game) / int_5e7c0ab7
featureApplicability
1.0
 Chrono Cross (Video Game) / int_5e7c0ab7
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_5e7c0ab7
 Chrono Cross (Video Game) / int_5ec9de7d
type
Distress Ball
 Chrono Cross (Video Game) / int_5ec9de7d
comment
Distress Ball: Kid catches it a few times, although her clearly-established impulsive nature makes it slightly easier to swallow.
 Chrono Cross (Video Game) / int_5ec9de7d
featureApplicability
1.0
 Chrono Cross (Video Game) / int_5ec9de7d
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_5ec9de7d
 Chrono Cross (Video Game) / int_5f4a2c79
type
Fishing for Sole
 Chrono Cross (Video Game) / int_5f4a2c79
comment
Fishing for Sole: One of the fisherman Korcha's special attacks has him reel in a monster that hits the enemies. Sometimes, however, he'll reel in a boot that does nothing.
 Chrono Cross (Video Game) / int_5f4a2c79
featureApplicability
1.0
 Chrono Cross (Video Game) / int_5f4a2c79
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_5f4a2c79
 Chrono Cross (Video Game) / int_5ff30573
type
Long Game
 Chrono Cross (Video Game) / int_5ff30573
comment
Long Game: FATE expertly toys with El Nido in order to keep history on track, as well as working to unlock the Frozen Flame from her vault. Meanwhile, her Dragonian rivals patiently wait for Chronopolis' defenses to fall so they can swoop in and snag the Flame for themselves. And operating behind the scenes is the Prophet of Time, still working to destroy the Time Devourer and save all creation.
 Chrono Cross (Video Game) / int_5ff30573
featureApplicability
1.0
 Chrono Cross (Video Game) / int_5ff30573
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_5ff30573
 Chrono Cross (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Chrono Cross (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: The success percentages given for your physical attacks are quite difficult to believe; prepare to miss frequently if the percentage is anywhere below 85%. This is especially blatant in the monster arena Mini-Game. The combat mechanics that players must work with do not apply to enemies. There are two main ways this plays out. One, players have to successfully hit enemies with physical attacks before they can use elements, while enemies can cast elements whenever they want. And two, players can only use a given element once per battle, while enemies can use anything they have access to as many times as they want — even Techs, which (unlike regular elements) are unique one-off abilities by definition. This has the effect that, the longer the fight goes on, the less you have to work with as your element grid runs out... but not so for your opponent.
 Chrono Cross (Video Game) / int_6041e4f4
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6041e4f4
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6041e4f4
 Chrono Cross (Video Game) / int_6134738
type
Find the Cure!
 Chrono Cross (Video Game) / int_6134738
comment
Find the Cure!: Early on, Kid is poisoned by Hydra venom, which means Serge must hunt down the antidote (or not).
 Chrono Cross (Video Game) / int_6134738
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6134738
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6134738
 Chrono Cross (Video Game) / int_615aa8d5
type
Tomorrowland
 Chrono Cross (Video Game) / int_615aa8d5
comment
Tomorrowland: The Dead Sea is a fragment of alt-1999 A.D., and Chronopolis is supposed to have originated in the year 2300. (Just look at the plaque!)
 Chrono Cross (Video Game) / int_615aa8d5
featureApplicability
1.0
 Chrono Cross (Video Game) / int_615aa8d5
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_615aa8d5
 Chrono Cross (Video Game) / int_615fdb1f
type
Dream Sequence
 Chrono Cross (Video Game) / int_615fdb1f
comment
The game's opening Dream Sequence has a slightly altered version of "Between Life and Death" (the Battle Theme Music for Boss Battles) playing the entire time.
 Chrono Cross (Video Game) / int_615fdb1f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_615fdb1f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_615fdb1f
 Chrono Cross (Video Game) / int_617f0563
type
Heel–Face Turn
 Chrono Cross (Video Game) / int_617f0563
comment
Heel–Face Turn: The Dragoons. Harle... kind of. And to a lesser extent Lynx/You.
 Chrono Cross (Video Game) / int_617f0563
featureApplicability
1.0
 Chrono Cross (Video Game) / int_617f0563
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_617f0563
 Chrono Cross (Video Game) / int_61b9028c
type
Sinister Scythe
 Chrono Cross (Video Game) / int_61b9028c
comment
Sinister Scythe: Lynx. Although when you switch bodies with him, outside of one battle, you use your swallow.
 Chrono Cross (Video Game) / int_61b9028c
featureApplicability
1.0
 Chrono Cross (Video Game) / int_61b9028c
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_61b9028c
 Chrono Cross (Video Game) / int_61c3ca7b
type
Panthera Awesome
 Chrono Cross (Video Game) / int_61c3ca7b
comment
Panthera Awesome: Big Bad (actually, The Dragon) Lynx.
 Chrono Cross (Video Game) / int_61c3ca7b
featureApplicability
1.0
 Chrono Cross (Video Game) / int_61c3ca7b
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_61c3ca7b
 Chrono Cross (Video Game) / int_62525a70
type
He Knows About Timed Hits
 Chrono Cross (Video Game) / int_62525a70
comment
He Knows About Timed Hits: Radius kindly instructs the player on Field Effect in the beginning of the game, while Solt and Peppor explain a new mechanic to you almost every time you fight them.
 Chrono Cross (Video Game) / int_62525a70
featureApplicability
1.0
 Chrono Cross (Video Game) / int_62525a70
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_62525a70
 Chrono Cross (Video Game) / int_6293c185
type
Sequel Hook
 Chrono Cross (Video Game) / int_6293c185
comment
Sequel Hook: When Serge goes back in time to Lucca's burning orphanage to rescue Kid, he finds a lot of notes and diary entries written by Lucca. She had spent a lot of time worrying about people from the future that she and her friends eliminated attempting to take vengeance, and so she'd come up with several different plans for dealing with that and was ready to put them into action on a moment's notice. It's heavily implied that she escaped from Lynx and Harle, albeit so narrowly she left her glasses behind, and that she was now in a safe place preparing a counterattack.
 Chrono Cross (Video Game) / int_6293c185
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6293c185
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6293c185
 Chrono Cross (Video Game) / int_62b4800c
type
Working Title
 Chrono Cross (Video Game) / int_62b4800c
comment
Working Title: Project Kid is the name of a project In-Universe.
 Chrono Cross (Video Game) / int_62b4800c
featureApplicability
1.0
 Chrono Cross (Video Game) / int_62b4800c
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_62b4800c
 Chrono Cross (Video Game) / int_62b7885a
type
How Did We Get Back Home?
 Chrono Cross (Video Game) / int_62b7885a
comment
How Did We Get Back Home?: At the end of the game, the split timelines are united ("fixed"), and everyone supposedly returns to their respective home, with Serge waking up at Opassa Beach by Leena's side. Worthy of note is that he can always flee from the Final Battle if he so wishes, but it's Schala's power that sends him back after the job is done.
 Chrono Cross (Video Game) / int_62b7885a
featureApplicability
1.0
 Chrono Cross (Video Game) / int_62b7885a
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_62b7885a
 Chrono Cross (Video Game) / int_62cae28a
type
Losing Your Head
 Chrono Cross (Video Game) / int_62cae28a
comment
Losing Your Head: One skeleton character, which you have to assemble, starts off as a talking skull.
 Chrono Cross (Video Game) / int_62cae28a
featureApplicability
1.0
 Chrono Cross (Video Game) / int_62cae28a
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_62cae28a
 Chrono Cross (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Chrono Cross (Video Game) / int_6320eced
comment
Kid is supposedly a world-renowned thief. We never see her steal anything, though one of her techs steals an enemy's item (this might be getting into Gameplay and Story Segregation).
 Chrono Cross (Video Game) / int_6320eced
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6320eced
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6320eced
 Chrono Cross (Video Game) / int_6366f900
type
Old Soldier
 Chrono Cross (Video Game) / int_6366f900
comment
Old Soldier: General Viper is a 57-year-old leader of the Acacia dragoons.
 Chrono Cross (Video Game) / int_6366f900
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6366f900
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6366f900
 Chrono Cross (Video Game) / int_6377d6e6
type
Grievous Harm with a Body
 Chrono Cross (Video Game) / int_6377d6e6
comment
Grievous Harm with a Body: There's an automaton enemy that does this.
 Chrono Cross (Video Game) / int_6377d6e6
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6377d6e6
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6377d6e6
 Chrono Cross (Video Game) / int_637ef67
type
New Game Plus
 Chrono Cross (Video Game) / int_637ef67
comment
In New Game Plus you can also use it inbetween dimensions to summon previous party members from other timelines.
 Chrono Cross (Video Game) / int_637ef67
featureApplicability
1.0
 Chrono Cross (Video Game) / int_637ef67
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_637ef67
 Chrono Cross (Video Game) / int_6400a34
type
Arm Cannon
 Chrono Cross (Video Game) / int_6400a34
comment
Arm Cannon: Grobyc (note the Sdrawkcab significance).
 Chrono Cross (Video Game) / int_6400a34
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6400a34
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6400a34
 Chrono Cross (Video Game) / int_647ce68
type
Family-Unfriendly Violence
 Chrono Cross (Video Game) / int_647ce68
comment
Family-Unfriendly Violence: Kid's stabbing scene is probably enough to give most younger players nightmares. Even the writer expressed concern that the scene may have been too intense.
 Chrono Cross (Video Game) / int_647ce68
featureApplicability
1.0
 Chrono Cross (Video Game) / int_647ce68
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_647ce68
 Chrono Cross (Video Game) / int_649345a2
type
You Will Not Evade Me
 Chrono Cross (Video Game) / int_649345a2
comment
You Will Not Evade Me: What happens if you run away from boss fights. At least it gives your party members time to heal.
 Chrono Cross (Video Game) / int_649345a2
featureApplicability
1.0
 Chrono Cross (Video Game) / int_649345a2
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_649345a2
 Chrono Cross (Video Game) / int_649b0880
type
Background Magic Field
 Chrono Cross (Video Game) / int_649b0880
comment
Background Magic Field: This is a battle mechanic. The magic field is always of a certain elemental type, and can be influenced through spellcasting. The (elemental) color of the magic field determines how powerful magic of that type is, and in order to use Summon Magic the field needs to be the specific entity's color.
 Chrono Cross (Video Game) / int_649b0880
featureApplicability
1.0
 Chrono Cross (Video Game) / int_649b0880
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_649b0880
 Chrono Cross (Video Game) / int_64edb99c
type
Always Save the Girl
 Chrono Cross (Video Game) / int_64edb99c
comment
Always Save the Girl: Subverted twice: When presented with the question of whether or not you're going to save Kid from Lynx's poison, you can declare that of course you will, or confess that you're not sure that you can. Though at first it seems like a But Thou Must!, this is actually one of the game's branching points; each answer sends you down a different plot path (including making different characters recruitable). Later on, Harle asks Serge what he'd do if he had to pick between saving her, or saving the world. The player can pick either answer, but if he picks her, she laughs and says she knows he's lying.
 Chrono Cross (Video Game) / int_64edb99c
featureApplicability
-0.3
 Chrono Cross (Video Game) / int_64edb99c
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_64edb99c
 Chrono Cross (Video Game) / int_65163c3a
type
Evil Tower of Ominousness
 Chrono Cross (Video Game) / int_65163c3a
comment
Evil Tower of Ominousness: It's only the most chilling part of either Chrono series where the party first enters the Dead Sea and sees the creepy-as-hell Tower of Geddon looming on the frozen waves. Earlier in the game, Fort Dragonia, site of very dramatic events that change the protagonist's life forever. Also, Terra Tower, built by the descendants of the Reptites in an alternate future.
 Chrono Cross (Video Game) / int_65163c3a
featureApplicability
1.0
 Chrono Cross (Video Game) / int_65163c3a
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_65163c3a
 Chrono Cross (Video Game) / int_65244998
type
Lightning Can Do Anything
 Chrono Cross (Video Game) / int_65244998
comment
Lightning Can Do Anything: Although Serge doesn't remember, he has visited Chronopolis before: fourteen years earlier, Schala's influence formed an electrical storm over the island, blowing out its defenses and causing Wazuki and a young Serge to stumble upon it.
 Chrono Cross (Video Game) / int_65244998
featureApplicability
1.0
 Chrono Cross (Video Game) / int_65244998
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_65244998
 Chrono Cross (Video Game) / int_65275c7e
type
Dead Alternate Counterpart
 Chrono Cross (Video Game) / int_65275c7e
comment
Dead Alternate Counterpart: At the beginning, Serge finds himself transported to an alternate universe where he died ten years ago.
 Chrono Cross (Video Game) / int_65275c7e
featureApplicability
1.0
 Chrono Cross (Video Game) / int_65275c7e
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_65275c7e
 Chrono Cross (Video Game) / int_659ea609
type
Techno Wreckage
 Chrono Cross (Video Game) / int_659ea609
comment
Techno Wreckage: The Tower of Gheddon is an amalgamation of fused buildings, including a shopping mall and a theater.
 Chrono Cross (Video Game) / int_659ea609
featureApplicability
1.0
 Chrono Cross (Video Game) / int_659ea609
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_659ea609
 Chrono Cross (Video Game) / int_6602cad
type
Permanently Missable Content
 Chrono Cross (Video Game) / int_6602cad
comment
Permanently Missable Content: A lot of stuff: characters, level 7 techs, and other things. It's actually impossible to gather the full party on your first go-around; you have to play the game three times on the same save file to get everyone... and even then, many things that are lost forever are huge Guide Dang It! moments. There are two points where making a choice that enables you to get some characters will result in you losing others: when making a plan for sneaking into Viper Manor you get to choose one of three possible party members, and after Kid is poisoned by Lynx there are two paths, one of which leads to three characters, the other of which leads to three different characters. There's a New Game Plus option that makes up for this by letting you recruit every character from all playthroughs you've done on that file, but it only becomes available about halfway through the game. Conversation options can lead to stuff being lost forever even if it's not clear that they're important at the time. Just using Leena as an example, giving the wrong responses to her questions in the beginning of the game will result in the loss of her level 7 tech, and agreeing to let Kid join the party after your first encounter with her will keep Leena from joining at all.
 Chrono Cross (Video Game) / int_6602cad
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6602cad
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6602cad
 Chrono Cross (Video Game) / int_66f763c0
type
Interface Screw
 Chrono Cross (Video Game) / int_66f763c0
comment
Interface Screw: The Flu status ailment, which would cause a slight amount of this when moving on the overmap.
 Chrono Cross (Video Game) / int_66f763c0
featureApplicability
1.0
 Chrono Cross (Video Game) / int_66f763c0
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_66f763c0
 Chrono Cross (Video Game) / int_67a7cd88
type
Battle in the Center of the Mind
 Chrono Cross (Video Game) / int_67a7cd88
comment
Battle in the Center of the Mind: After Kid comes into contact with the Frozen Flame, she falls into a deep coma. Masa and Mune determine that the only way to revive her is to delve into her subconscious; this deposits Serge in her memories of the burning orphanage.
 Chrono Cross (Video Game) / int_67a7cd88
featureApplicability
1.0
 Chrono Cross (Video Game) / int_67a7cd88
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_67a7cd88
 Chrono Cross (Video Game) / int_67b0bd0e
type
An Ice Person
 Chrono Cross (Video Game) / int_67b0bd0e
comment
An Ice Person: Blue-innate characters, combined with Making a Splash, given that blue consists of water and ice elements.
 Chrono Cross (Video Game) / int_67b0bd0e
featureApplicability
1.0
 Chrono Cross (Video Game) / int_67b0bd0e
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_67b0bd0e
 Chrono Cross (Video Game) / int_67fedd35
type
Bizarrchitecture
 Chrono Cross (Video Game) / int_67fedd35
comment
Bizarrchitecture: Surely the Tower of Geddon qualifies. The building itself is the remnant of a Time Crash, containing chunks of many a future — and one aborted present. It's just as screwed up as you'd expect it to be.
 Chrono Cross (Video Game) / int_67fedd35
featureApplicability
1.0
 Chrono Cross (Video Game) / int_67fedd35
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_67fedd35
 Chrono Cross (Video Game) / int_68357614
type
Elite Four
 Chrono Cross (Video Game) / int_68357614
comment
Elite Four: The Four Devas of the Acacia Dragoons, complete with use of the shitenn� (四天王) name for their group in the original Japanese version. Oddly, we only actually see three of these Four Devas in the game; the identity of the supposed fourth Deva is unknown.
 Chrono Cross (Video Game) / int_68357614
featureApplicability
1.0
 Chrono Cross (Video Game) / int_68357614
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_68357614
 Chrono Cross (Video Game) / int_68913e61
type
Hello, [Insert Name Here]
 Chrono Cross (Video Game) / int_68913e61
comment
Hello, [Insert Name Here]: The game plays it somewhat weirdly: The names you give the characters are explicitly nicknames, which explains why there are several cases of characters who already have names getting naming screens. You can call anyone anything you want... with the exception that the game will not let you give Serge the nickname Crono or Chrono. You can, however, name him CHRONO. A strange aversion of this occurs when you fight Lynx in Serge's body at Fort Dragonia. The game uses "Dark Serge" even if you don't use "Serge" as his in-game name.
 Chrono Cross (Video Game) / int_68913e61
featureApplicability
-1.0
 Chrono Cross (Video Game) / int_68913e61
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_68913e61
 Chrono Cross (Video Game) / int_69a54df1
type
Chest Burster
 Chrono Cross (Video Game) / int_69a54df1
comment
Chest Burster: One of Guile's special attacks is to teleport his wand into the enemy's stomach and then cause it to fly out.
 Chrono Cross (Video Game) / int_69a54df1
featureApplicability
1.0
 Chrono Cross (Video Game) / int_69a54df1
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_69a54df1
 Chrono Cross (Video Game) / int_69d64e5f
type
Seeker Archetype
 Chrono Cross (Video Game) / int_69d64e5f
comment
His speech about his 'thirst' for enigmas gets pretty long-winded.
 Chrono Cross (Video Game) / int_69d64e5f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_69d64e5f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_69d64e5f
 Chrono Cross (Video Game) / int_6a2ae11f
type
Improbable Weapon User
 Chrono Cross (Video Game) / int_6a2ae11f
comment
Improbable Weapon User: A few characters fight with "domestic" implements (like brooms, mixing spoons, and frying pans), several others use instruments (a guitar and a harp, for example), and one uses carrots. Serge's swallow, a spear with curved blades on each end, is actually a boat oar — it's based on eku-jutsu, a real life Okinawan fighting style using boat oars.
 Chrono Cross (Video Game) / int_6a2ae11f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6a2ae11f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6a2ae11f
 Chrono Cross (Video Game) / int_6a58a8eb
type
Draconic Humanoid
 Chrono Cross (Video Game) / int_6a58a8eb
comment
Draconic Humanoid: The Fire Dragon is this for the first fight against him. Later on, he fights the party once more, only this time, after dealing enough damage to him, he transforms into his true form of a hulking red dragon, if you didn't come prepared then his very deadly Firebreath attack which he activates more than once during the fight which will burn your party to ashes, especially bad news for Blue Innate characters. Better bring a few Diminish elements to play it safe, or else...
 Chrono Cross (Video Game) / int_6a58a8eb
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6a58a8eb
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6a58a8eb
 Chrono Cross (Video Game) / int_6a6c1f35
type
The Power of Rock
 Chrono Cross (Video Game) / int_6a6c1f35
comment
The Power of Rock: Nikki's main attack, and the method of activating the Chrono Cross. Also, getting through to the Black Dragon involves having his band perform nearby.
 Chrono Cross (Video Game) / int_6a6c1f35
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6a6c1f35
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6a6c1f35
 Chrono Cross (Video Game) / int_6a79a4a4
type
MacGuffin Delivery Service
 Chrono Cross (Video Game) / int_6a79a4a4
comment
MacGuffin Delivery Service: There's a reason why the RPG cliche list calls this 'Way to Go, Serge'. The plots Serge falls into get so mixed up at times, though, that fans dedicate whole documents on GameFAQs to just untangling and explaining them all.
 Chrono Cross (Video Game) / int_6a79a4a4
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6a79a4a4
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6a79a4a4
 Chrono Cross (Video Game) / int_6a85e9e1
type
Dub-Induced Plot Hole
 Chrono Cross (Video Game) / int_6a85e9e1
comment
Dub-Induced Plot Hole: The penultimate boss, the Dragon God, is labelled "Time Devourer" in the North American release. Given that the Time Devourer is the Final Boss and the relationship between the two isn't exactly obvious, this just makes the already confusing story even moreso.
 Chrono Cross (Video Game) / int_6a85e9e1
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6a85e9e1
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6a85e9e1
 Chrono Cross (Video Game) / int_6aada778
type
Only the Chosen May Wield
 Chrono Cross (Video Game) / int_6aada778
comment
Only the Chosen May Wield: Used with the Einlanzer.
 Chrono Cross (Video Game) / int_6aada778
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6aada778
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6aada778
 Chrono Cross (Video Game) / int_6b7c9f96
type
The Lost Woods
 Chrono Cross (Video Game) / int_6b7c9f96
comment
The Lost Woods: The game had a few of these. Shadow Forest, like most of Chrono Trigger's forests, is actually very accessible to human foot traffic in the game, but retains its ancient pristine cloud forest feel. Gaea's Navel is far more remote and inaccessible, located on a plateau island with steep cliffs on all sides, complete with an unspoilt Lost World on top.
 Chrono Cross (Video Game) / int_6b7c9f96
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6b7c9f96
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6b7c9f96
 Chrono Cross (Video Game) / int_6c00ba30
type
Musical Assassin
 Chrono Cross (Video Game) / int_6c00ba30
comment
Musical Assassin: Nikki. His weapon was, of course, a guitar (the guitar pick, if you wanna get technical), and his basic attack was playing it. His first special was to bludgeon someone with it, Hendrix-style. Irenes did something similar with her harp. And of course, there's bunnygirl Jan, who beats on a drum with a carrot.
 Chrono Cross (Video Game) / int_6c00ba30
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6c00ba30
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6c00ba30
 Chrono Cross (Video Game) / int_6c75e0e4
type
Beware the Silly Ones
 Chrono Cross (Video Game) / int_6c75e0e4
comment
Beware the Silly Ones: Solt and Peppor are the Quirky Miniboss Squad, He Knows About Timed Hits, and Goldfish Poop Gang all rolled up into two rather silly and bumbling brothers. That is until they call out their superior, Karsh, for the murder of Dario, upon which they drop all the silliness and become a genuinely challenging boss fight.
 Chrono Cross (Video Game) / int_6c75e0e4
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6c75e0e4
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6c75e0e4
 Chrono Cross (Video Game) / int_6ca5a8c2
type
Master Computer
 Chrono Cross (Video Game) / int_6ca5a8c2
comment
Master Computer: F.A.T.E. is also a master computer. You can also literally fight it.
 Chrono Cross (Video Game) / int_6ca5a8c2
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6ca5a8c2
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6ca5a8c2
 Chrono Cross (Video Game) / int_6caf4f3f
type
Attract Mode
 Chrono Cross (Video Game) / int_6caf4f3f
comment
Attract Mode: Featuring The Dream That Time Dreams, one of the best songs on the soundtrack.
 Chrono Cross (Video Game) / int_6caf4f3f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6caf4f3f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6caf4f3f
 Chrono Cross (Video Game) / int_6cf2293a
type
All in a Row
 Chrono Cross (Video Game) / int_6cf2293a
comment
All in a Row: On the world map, the two secondary party members follow Serge around like this.
 Chrono Cross (Video Game) / int_6cf2293a
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6cf2293a
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6cf2293a
 Chrono Cross (Video Game) / int_6cf96262
type
Our Sphinxes Are Different
 Chrono Cross (Video Game) / int_6cf96262
comment
Our Sphinxes Are Different: The Criosphinx is an ancient, powerful being of unknown origin. It resents the damage humanity did to the world, and jumps you "to preserve the peace of the planet", trapping you in a game of riddles for trespassing in its lair. If you beat it with smarts, it lets you depart with your lives but gives you no other reward, while if you decide to just bash its face in, it gets pissed but drops a valuable item.
 Chrono Cross (Video Game) / int_6cf96262
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6cf96262
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6cf96262
 Chrono Cross (Video Game) / int_6d03eac8
type
Fighting Your Friend
 Chrono Cross (Video Game) / int_6d03eac8
comment
Fighting Your Friend: Serge/Lynx versus Kid at the top of Fort Dragonia. The boss battles against Miguel and Dario.
 Chrono Cross (Video Game) / int_6d03eac8
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6d03eac8
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6d03eac8
 Chrono Cross (Video Game) / int_6d07bf85
type
Welcome to Corneria
 Chrono Cross (Video Game) / int_6d07bf85
comment
Welcome to Corneria: One of the Devas will chastise you for searching his personal treasure while he's in the same room. After the fourth time, he will reply "That's the Xth time you've looked at my treasure." Upon your 20th attempt, he'll finally give up and let you have it if it means you'll leave him alone. The pot and barrel in the Arni restaurant insist they are a pot and barrel upon inspection. Only after the third inspection will they unwillingly hand over their contents. Also, on the S.S. Invincible during the Ghost Ship attack, one of the pirates tells you something, then, if you talk to him again, says "You wanna hear it again?" before repeating himself. He adds this line every time after the first, making it a lampshade hung straight.
 Chrono Cross (Video Game) / int_6d07bf85
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6d07bf85
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6d07bf85
 Chrono Cross (Video Game) / int_6d0b942
type
Unexplained Accent
 Chrono Cross (Video Game) / int_6d0b942
comment
Unexplained Accent: Justified with so many accents on display, but Kid's Aussie twang is somewhat baffling.
 Chrono Cross (Video Game) / int_6d0b942
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6d0b942
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6d0b942
 Chrono Cross (Video Game) / int_6d7026fa
type
Punny Name
 Chrono Cross (Video Game) / int_6d7026fa
comment
Punny Name: Some of the monsters suffer from this. (A red-elemental canine monster named HotDoggity, anyone?)
 Chrono Cross (Video Game) / int_6d7026fa
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6d7026fa
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6d7026fa
 Chrono Cross (Video Game) / int_6dc10d3a
type
Ultimate Blacksmith
 Chrono Cross (Video Game) / int_6dc10d3a
comment
Ultimate Blacksmith: The game had two alternate universe versions of their ultimate blacksmith, Zappa, one of whom can join your party. If you bring playable-Zappa to talk with NPC-Zappa, they'll combine forces and figure out how to forge the rainbow shell into powerful weapons, most of which are infinity-plus-one swords.
 Chrono Cross (Video Game) / int_6dc10d3a
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6dc10d3a
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6dc10d3a
 Chrono Cross (Video Game) / int_6dc206c9
type
Marathon Level
 Chrono Cross (Video Game) / int_6dc206c9
comment
Marathon Level: Terra Tower, a Reptite city dragged into time from another dimension. Not only is it very, very long, but it's also full of enemies and minibosses that take long to defeat.
 Chrono Cross (Video Game) / int_6dc206c9
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6dc206c9
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6dc206c9
 Chrono Cross (Video Game) / int_6de71c57
type
Disc-One Final Boss
 Chrono Cross (Video Game) / int_6de71c57
comment
Disc-One Final Boss: Three times, in conjunction with the three Disc One Final Dungeons mentioned below: Lynx, FATE, and The Dragon God. The game is clearly building you to take on Lynx/Dark Serge and Fate itself, whatever that may be. Turns out it's the computer that's keeping everyone from being killed by the dragons. And it wasn't evil so much as trying to resolve its programming. Er... Well anyway, then you take on the dragons who are planning to destroy the Earth, only they/it aren't/isn't the final boss either because the Time Devourer ate it long ago.
 Chrono Cross (Video Game) / int_6de71c57
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6de71c57
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6de71c57
 Chrono Cross (Video Game) / int_6e70b12b
type
Nominal Importance
 Chrono Cross (Video Game) / int_6e70b12b
comment
Nominal Importance: As mentioned on the trope page, character portraits: with a note to the strange case of the Element shop owner in Termina who has a portrait and name but no real significance. In addition, Leena's brother Una has a face portrait but isn't important to the plot. On the flip side, Solt and Peppor, who are reasonably significant (certainly moreso than Lisa or Una), inexplicably lack portraits.
 Chrono Cross (Video Game) / int_6e70b12b
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6e70b12b
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6e70b12b
 Chrono Cross (Video Game) / int_6e7e9709
type
Cosmetic Award
 Chrono Cross (Video Game) / int_6e7e9709
comment
Cosmetic Award: One of the things you can find is a collection of new skins for dialog boxes.
 Chrono Cross (Video Game) / int_6e7e9709
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6e7e9709
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6e7e9709
 Chrono Cross (Video Game) / int_6ec989d8
type
Guide Dang It!
 Chrono Cross (Video Game) / int_6ec989d8
comment
Guide Dang It!: Several of the characters (including some who have significant plot importance!), as well as the best weapon of the game and many characters' Level 7 techs. And, of course, the good ending. Ironically, the actual official player's guide goes out of its way to not explain how to accomplish the True Ending, vaguely hinting at it instead. A particularly infamous one. In order to defeat the final boss correctly, you have to use your elements in a specific order against the Time Devourer, the Final Boss. Each element has a color, and each color of spell emits a different tone when cast. During the final battle with the Time Devourer, you have to play a song with these tones in order to rescue Schala from within the boss. The final dungeon and the Criosphinx both hint rather heavily at this, but it's still a hellish leap of logic to put those pieces together. And it's mentioned very vaguely by a couple of characters if (and only if) you have the titular Chrono Cross with you when you meet them, and that's it. The Chrono Cross itself is a fair example of this, as the location where it is acquired is mentioned once, not marked on the world map, completely useless in one dimension, and can only be activated past a certain point in the storyline. And without the Cross, all you get for an ending is 'Fin'. And the Cross itself comes up as a subject of conversation once, by the same couple of characters, only if you don't have it the one time you meet them. So if you use that hint to go and get it, you'll never get any in-game indication of what it does. All of the level 7 Summon elements fall into this, being that you have to set a trap specifically for that particular spell in order to steal it. Exactly one out of the six is held by an enemy that makes any sense having the spell, and for several you have to set the stage specifically for that summon. In fact, getting decent use out of any of your Traps tends to take a Walkthrough, since they mostly require foreknowledge of boss patterns and there's a sizeable part of the game where you're cut off from the trap shop in Marbule, during which several good elements are available to be trapped. If you don't know this is coming ahead of time, you'll miss out on HolyLight, BlackHole, and several others. The level seven techs for the majority of the characters aren't unlocked with stars; they have to do a sidequest to find them. These range from the simple to the completely unintuitive. The only good way to reliably find them is to put characters in your party, then roam the world aimlessly interacting with everything. Not helping is how many can be Permanently Missable. Leena's is lost unless you picked the right answers to her questions on Opassa Beach, at the very beginning of the game. Razzly's (when recruiting her is already easy to miss) requires you to kill the Hydra, refuse to release its offspring, and let her sister die when the dwarves attack. Several of the characters can be tricky to recruit. Leena, a blue-innate magical powerhouse, can only be recruited if you turn down Kid three times at Cape Howl. Most irritatingly, recruiting Glenn, who is almost as powerful as Serge, requires you to leave Kid to die after Lynx poisons her. One character, Pip, won't rejoin you automatically (unlike the rest of the characters you recruit as Serge), which you may not even notice due to the game's large cast. You have to find him and talk to him to get him back (though he is notably the only character who can rejoin you earlier while you are still in Lynx's body), which isn't mentioned anywhere, not even in the official guide. See all those Rainbow Shells you've been picking up all through the game? Wouldn't it be nice to use those to craft things? Well, go right ahead and try. No luck? First, you have to do a sidequest for Zappa to get him his ultimate hammer. Then, you have to get 'shiny' materials, which are found by killing regular monsters with the summon elements.
 Chrono Cross (Video Game) / int_6ec989d8
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6ec989d8
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6ec989d8
 Chrono Cross (Video Game) / int_6edd96b8
type
Making a Splash
 Chrono Cross (Video Game) / int_6edd96b8
comment
Making a Splash: The blue innate encompasses both water and ice, similar to Chrono Trigger. Any character can equip blue Elements to use in battle. Irenes, a mermaid, is the only character who uses water in her special attacks.
 Chrono Cross (Video Game) / int_6edd96b8
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6edd96b8
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6edd96b8
 Chrono Cross (Video Game) / int_6f059863
type
Oddly Small Organization
 Chrono Cross (Video Game) / int_6f059863
comment
Oddly Small Organization: In mild contrast to its base (where it was comprised of three people), the band of thieves called the Radical Dreamers is...really just Kid.
 Chrono Cross (Video Game) / int_6f059863
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6f059863
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6f059863
 Chrono Cross (Video Game) / int_6f07e785
type
Character-Magnetic Team
 Chrono Cross (Video Game) / int_6f07e785
comment
Character-Magnetic Team: The game has 45 characters total, the player starts out in control of one character but has a veritable army by the time they face the Big Bad.
 Chrono Cross (Video Game) / int_6f07e785
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6f07e785
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6f07e785
 Chrono Cross (Video Game) / int_6f572188
type
Another Dimension
 Chrono Cross (Video Game) / int_6f572188
comment
Another Dimension: The beginning of the game revolves around the main character being pulled from his "Home World" to "Another World", an alternate timeline where he's been dead for ten years.
 Chrono Cross (Video Game) / int_6f572188
featureApplicability
1.0
 Chrono Cross (Video Game) / int_6f572188
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_6f572188
 Chrono Cross (Video Game) / int_707bb8ce
type
Pair the Spares
 Chrono Cross (Video Game) / int_707bb8ce
comment
Pair the Spares: Home!Dario + Another!Riddel
 Chrono Cross (Video Game) / int_707bb8ce
featureApplicability
1.0
 Chrono Cross (Video Game) / int_707bb8ce
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_707bb8ce
 Chrono Cross (Video Game) / int_70c5e859
type
Justified Save Point
 Chrono Cross (Video Game) / int_70c5e859
comment
Justified Save Point: People pray to the Records of Fate for good luck. It's a machine devised by FATE to experiment on her progeny and prevent them from interacting with the outside world.
 Chrono Cross (Video Game) / int_70c5e859
featureApplicability
1.0
 Chrono Cross (Video Game) / int_70c5e859
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_70c5e859
 Chrono Cross (Video Game) / int_715704e5
type
Jigsaw Puzzle Plot
 Chrono Cross (Video Game) / int_715704e5
comment
Jigsaw Puzzle Plot: The game's plot is intricate by itself, and it's presented out of order, by multiple people with differing agendas, some of which are unreliable (including some who are explicitly trying to manipulate you), so it's no surprise that things are a bit difficult to piece together.
 Chrono Cross (Video Game) / int_715704e5
featureApplicability
1.0
 Chrono Cross (Video Game) / int_715704e5
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_715704e5
 Chrono Cross (Video Game) / int_7241785e
type
You Can't Fight Fate
 Chrono Cross (Video Game) / int_7241785e
comment
You Can't Fight Fate: Numerous characters will express this to you over the course of the game. Whether or not you can is the Driving Question that represents the game's central philosophical theme. It turns out, you can. Quite literally. It's a Boss Battle! Things don't exactly go smoothly afterwards... You get several opportunities (and multiple playthroughs) to try and avoid the stabbing scene which was foreshadowed in the opening sequences. It doesn't work.
 Chrono Cross (Video Game) / int_7241785e
featureApplicability
1.0
 Chrono Cross (Video Game) / int_7241785e
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_7241785e
 Chrono Cross (Video Game) / int_733e007a
type
Unwitting Pawn
 Chrono Cross (Video Game) / int_733e007a
comment
Unwitting Pawn: Serge just keeps falling for it. Fortunately for him, the ultimate Chessmaster in the game, Belthasar, is a good guy, so everything works out in the end... assuming you defeat the last boss the right way.
 Chrono Cross (Video Game) / int_733e007a
featureApplicability
1.0
 Chrono Cross (Video Game) / int_733e007a
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_733e007a
 Chrono Cross (Video Game) / int_7360806f
type
In-Series Nickname
 Chrono Cross (Video Game) / int_7360806f
comment
In-Series Nickname: In the North American version, certain children from your village will add a "y" to the end of the main character's name. This works fine for the default "Serge" (which becomes "Sergey") and most other names you can give the main character, but can result in some odd nicknames (like "Marcoy" or "Tonyy", for example).
 Chrono Cross (Video Game) / int_7360806f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_7360806f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_7360806f
 Chrono Cross (Video Game) / int_737094b9
type
Diverging Evolutionary Phases
 Chrono Cross (Video Game) / int_737094b9
comment
Diverging Evolutionary Phases: Pip has up to five possible forms based on the Elements that he uses. Primarily using "dark" Elements (Red, Yellow or Black) makes him evolve into a devil, and then archdevil form; primarily using "light" Elements (Green, Blue or White) makes him evolve into an angel, and then archangel form; while switching his Elemental affinity after the first evolution allows Pip to access his Holy Beast form.
 Chrono Cross (Video Game) / int_737094b9
featureApplicability
1.0
 Chrono Cross (Video Game) / int_737094b9
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_737094b9
 Chrono Cross (Video Game) / int_73ef9ef3
type
Almighty Janitor
 Chrono Cross (Video Game) / int_73ef9ef3
comment
Almighty Janitor: The Sage of Marbule, mopping floors on Fargo's casino cruiseliner for a living, while in actuality being the spiritual leader of Marbule's demihumans.
 Chrono Cross (Video Game) / int_73ef9ef3
featureApplicability
1.0
 Chrono Cross (Video Game) / int_73ef9ef3
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_73ef9ef3
 Chrono Cross (Video Game) / int_7594e8ff
type
Turn Undead
 Chrono Cross (Video Game) / int_7594e8ff
comment
Turn Undead: The spell HolyLight — already powerful — automatically kills undead enemies.
 Chrono Cross (Video Game) / int_7594e8ff
featureApplicability
1.0
 Chrono Cross (Video Game) / int_7594e8ff
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_7594e8ff
 Chrono Cross (Video Game) / int_75eb8771
type
Mad Libs Dialogue
 Chrono Cross (Video Game) / int_75eb8771
comment
Mad Libs Dialogue: A very interesting non-voice version of this. Because there are so many characters, and many characters have their own Verbal Tics, the side character dialogue was dynamically "tinkered" with for each character, allowing some to call the Silent Protagonist "Sergey", "Mister S", "Sir Serge", etc., and others to drop their g's, add a lisp, or speak all in capitals. Although this generally was pretty good, there were a few goofs where you might have two apostrophes in a row, for example, or a name that ended in two Y's, or a name that just didn't work with a Y at the end (Franco turning into Francoy, for example).
 Chrono Cross (Video Game) / int_75eb8771
featureApplicability
1.0
 Chrono Cross (Video Game) / int_75eb8771
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_75eb8771
 Chrono Cross (Video Game) / int_75ff5853
type
Can't Drop the Hero
 Chrono Cross (Video Game) / int_75ff5853
comment
Can't Drop the Hero: Until New Game+, that is (though his overworld model isn't replaced even if you remove him from the battle party).
 Chrono Cross (Video Game) / int_75ff5853
featureApplicability
1.0
 Chrono Cross (Video Game) / int_75ff5853
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_75ff5853
 Chrono Cross (Video Game) / int_765a84eb
type
Slap-on-the-Wrist Nuke
 Chrono Cross (Video Game) / int_765a84eb
comment
Slap-on-the-Wrist Nuke: One character's ultimate attack is the destruction of the entire universe. It does do a lot of damage, though, even compared to a giant Venus Fly Trap or a tidal wave.
 Chrono Cross (Video Game) / int_765a84eb
featureApplicability
1.0
 Chrono Cross (Video Game) / int_765a84eb
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_765a84eb
 Chrono Cross (Video Game) / int_7679415d
type
Paradox Person
 Chrono Cross (Video Game) / int_7679415d
comment
Paradox Person: Serge, at least after falling into an alternate timeline where his counterpart died ten years ago. While this naturally disturbs everyone in that timeline's version of his hometown and leads to interesting conversations with a fortune teller ("You're not dead or anything are you? [...] You just might be the key to the destruction of this entire planet"), it also renders Serge vital to the plans of numerous forces hoping to use him to their advantage.
 Chrono Cross (Video Game) / int_7679415d
featureApplicability
1.0
 Chrono Cross (Video Game) / int_7679415d
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_7679415d
 Chrono Cross (Video Game) / int_76d6c3df
type
I Don't Like the Sound of That Place
 Chrono Cross (Video Game) / int_76d6c3df
comment
I Don't Like the Sound of That Place: Lots of fun places in El Nido, like Death's Door, the Dead Sea, and the Isle of the Damned. (To say nothing of "Where Angels Lose Their Way").
 Chrono Cross (Video Game) / int_76d6c3df
featureApplicability
1.0
 Chrono Cross (Video Game) / int_76d6c3df
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_76d6c3df
 Chrono Cross (Video Game) / int_77414bc2
type
Action Prologue
 Chrono Cross (Video Game) / int_77414bc2
comment
Action Prologue: The game begins with an action/tutorial dream sequence which foreshadows an extended gameplay sequence from a (much) later dungeon.
 Chrono Cross (Video Game) / int_77414bc2
featureApplicability
1.0
 Chrono Cross (Video Game) / int_77414bc2
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_77414bc2
 Chrono Cross (Video Game) / int_776a06eb
type
All Myths Are True
 Chrono Cross (Video Game) / int_776a06eb
comment
All Myths Are True: Subverted; some of the legends you hear early in the game about the Frozen Flame and the Dragon Gods turn out to be perversions of the truth, if not outright falsities. Unfortunately, this has the side effect of making the game's already dense narrative even more confusing.
 Chrono Cross (Video Game) / int_776a06eb
featureApplicability
-0.3
 Chrono Cross (Video Game) / int_776a06eb
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_776a06eb
 Chrono Cross (Video Game) / int_782fdff
type
Storybook Opening
 Chrono Cross (Video Game) / int_782fdff
comment
Storybook Opening: The game's opening FMV begins with a diary on a desk lit by oil lamp, which opens before a philosophical narration on the backstory and themes the player is about to encounter appears as onscreen text. The implication then follows that the rest of the story is one told within the pages of the diary, though they don't actually animate into game scenes. In the final FMV scene of the Golden Ending, the diary and its text reappear to finish reflecting on the tale and speak of the author intending to travel until they find Serge again, before revealing she was Kid/Schala all along. Then the diary closes and the camera pans back enough to reveal a previously hidden photo of her and Serge, which just might be a wedding photo.
 Chrono Cross (Video Game) / int_782fdff
featureApplicability
1.0
 Chrono Cross (Video Game) / int_782fdff
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_782fdff
 Chrono Cross (Video Game) / int_7831b670
type
Gaia's Vengeance
 Chrono Cross (Video Game) / int_7831b670
comment
Gaia's Vengeance: The Dragons. After the defeat of FATE, when Kid attempts to claim the Frozen Flame for herself, it is revealed that the Dragons were using Serge all along, and they exist in order to bring about the planet's vengeance for being colonized and destroyed by humanity, which they deem to be the "spawn of Lavos" thanks to being affected by its power (and further evolved to gain greater access to magic). It is eventually revealed by Belthasar that to counter FATE and Chronopolis, a city of Reptites from a future Alternate Timeline where they were not destroyed by Lavos (Dinopolis) was also brought back in time to become Terra Tower/Sky Dragon Isle, and the Dragons were organic computers keyed to the different Elements which ran the city in the same way FATE ran Chronopolis; once their war with FATE ended with her using the Flame to hold them back and trapped in El Nido (and, after the timestream split, in the two different dimensions), they simply waited until the Arbiter appeared, so they could manipulate him into destroying FATE and freeing them to continue their vengeance.
 Chrono Cross (Video Game) / int_7831b670
featureApplicability
1.0
 Chrono Cross (Video Game) / int_7831b670
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_7831b670
 Chrono Cross (Video Game) / int_79a60aec
type
For Want of a Nail
 Chrono Cross (Video Game) / int_79a60aec
comment
For Want Of A Nail: The difference between Home and Another worlds are all related to Serge's presence or absence, respectively. Not all the changes are a direct result of it, but they're all wrapped up in the events leading to him being around (or not).
 Chrono Cross (Video Game) / int_79a60aec
featureApplicability
1.0
 Chrono Cross (Video Game) / int_79a60aec
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_79a60aec
 Chrono Cross (Video Game) / int_79eaeef6
type
Healing Winds
 Chrono Cross (Video Game) / int_79eaeef6
comment
Healing Winds: The Green element, which governs wind, includes various healing spells.
 Chrono Cross (Video Game) / int_79eaeef6
featureApplicability
1.0
 Chrono Cross (Video Game) / int_79eaeef6
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_79eaeef6
 Chrono Cross (Video Game) / int_7a007c83
type
Betting Mini-Game
 Chrono Cross (Video Game) / int_7a007c83
comment
Betting Mini-Game: Fargo's roulette wheel. Amusingly, once it's no longer rigged, it's possible to cheat the house by pressing pause in mid-spin.
 Chrono Cross (Video Game) / int_7a007c83
featureApplicability
1.0
 Chrono Cross (Video Game) / int_7a007c83
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_7a007c83
 Chrono Cross (Video Game) / int_7a0b9d67
type
Redemption Demotion
 Chrono Cross (Video Game) / int_7a0b9d67
comment
Redemption Demotion: The game has several examples, due to the incredibly huge number of characters you can recruit. Probably the biggest example is Grobyc. As a boss, he has thousands of hit points and attacks that can annihilate your entire party repeatedly. Afterwards, he has the usual 400 or so HP and can no longer use the oh-so-broken Vigora.
 Chrono Cross (Video Game) / int_7a0b9d67
featureApplicability
1.0
 Chrono Cross (Video Game) / int_7a0b9d67
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_7a0b9d67
 Chrono Cross (Video Game) / int_7a7ec1e8
type
Violence is the Only Option
 Chrono Cross (Video Game) / int_7a7ec1e8
comment
Violence is the Only Option: Averted twice. In two battles (one the final boss, the other a bonus mission), it is possible to defeat the enemy by main force but more rewarding if a non-violent method is used.
 Chrono Cross (Video Game) / int_7a7ec1e8
featureApplicability
-1.0
 Chrono Cross (Video Game) / int_7a7ec1e8
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_7a7ec1e8
 Chrono Cross (Video Game) / int_7b7965dd
type
Boss in Mook Clothing
 Chrono Cross (Video Game) / int_7b7965dd
comment
Boss in Mook Clothing: The Beebas the first time you fight them. The game doesn't recognize them as a boss, but there are five of them, they will attack you between your attacks, and have around 300 HP (very high at that point in the game). The Centaurpedes of Another World's Hydra Marshes. They look like regular encounters but are much tougher than anything in the area, even more than some bosses you previously fought. You can fight them as early as you get in Another World for the first time. The Highwayman, which at first just seems to be a scripted encounter. Then you find out it's got a mountain of health, sizeable defense, and an attack that blinds the whole party.
 Chrono Cross (Video Game) / int_7b7965dd
featureApplicability
1.0
 Chrono Cross (Video Game) / int_7b7965dd
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_7b7965dd
 Chrono Cross (Video Game) / int_7bc076de
type
Hartman Hips
 Chrono Cross (Video Game) / int_7bc076de
comment
Hartman Hips: Even though many of the female characters embody this trope, Lady Riddel stands out the most.
 Chrono Cross (Video Game) / int_7bc076de
featureApplicability
1.0
 Chrono Cross (Video Game) / int_7bc076de
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_7bc076de
 Chrono Cross (Video Game) / int_7bf14666
type
And Now for Someone Completely Different
 Chrono Cross (Video Game) / int_7bf14666
comment
And Now for Someone Completely Different: The game does this with both main character and party members, but in an unusual way. Your antagonist body-swaps you. Your old party members stay behind with "Serge" and you're forced to recruit and equip a new party as Lynx for a good third of the game.
 Chrono Cross (Video Game) / int_7bf14666
featureApplicability
1.0
 Chrono Cross (Video Game) / int_7bf14666
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_7bf14666
 Chrono Cross (Video Game) / int_7c36c716
type
Angst Coma
 Chrono Cross (Video Game) / int_7c36c716
comment
Angst Coma: Kid enters one after dicking about with the Frozen Flame.
 Chrono Cross (Video Game) / int_7c36c716
featureApplicability
1.0
 Chrono Cross (Video Game) / int_7c36c716
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_7c36c716
 Chrono Cross (Video Game) / int_7e2b418c
type
Story Branch Favoritism
 Chrono Cross (Video Game) / int_7e2b418c
comment
Story Branch Favoritism: The game's story branches at two points — you can pick one of three options for a guide to Viper Manor, and you can declare that of course you'll save Kid from Lynx's poison or else confess that you don't know how. In the first case, Nikki's route through the Shadow Forest is the longest and most developed, including an entire dungeon (including boss battle with Zoah, who you won't meet until later otherwise). In contrast, Guile's route has a brief climb up Viper Manor's seaside cliffs, while Pierre's route consists entirely of a boss battle and nothing else. The second case is more complicated. Announcing that you'll handle the problem leads to a dungeon that you don't get to play otherwise and provides additional build-up to a sidequest later in the game, but saying you're not sure allows you to recruit a highly plot-relevant character, and you will see a bonus cutscene between Kid and Serge after getting the Ice Breath from the Water Dragon.
 Chrono Cross (Video Game) / int_7e2b418c
featureApplicability
1.0
 Chrono Cross (Video Game) / int_7e2b418c
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_7e2b418c
 Chrono Cross (Video Game) / int_7e716d9f
type
Expansion Pack World
 Chrono Cross (Video Game) / int_7e716d9f
comment
Expansion Pack World: The game takes place mostly on the El Nido Archipelago, a group of small islands off the coast of Porre, in the same world as Chrono Trigger. The archipelago is not visible in Chrono Trigger (although its Overworld Not to Scale is amazingly simplified, with all of four towns visible on the planet). To be fair, the archipelago didn't actually exist in Chrono Trigger, as a future civilization that found itself in the distant past as a side-effect of the events of the first game terraformed the islands.
 Chrono Cross (Video Game) / int_7e716d9f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_7e716d9f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_7e716d9f
 Chrono Cross (Video Game) / int_7ec94d53
type
Woobie, Destroyer of Worlds
 Chrono Cross (Video Game) / int_7ec94d53
comment
Woobie, Destroyer of Worlds: Schala, the Friend to All Living Things from the first game, fused with Lavos and formed the Time Devourer, which wants to destroy all of existence. The DS re-release of Trigger elaborates on this a bit: because of the intense hardship of her life, Schala deeply wished for all the horrible things in the world to have never occurred... or in fact, for everything about the world to have never occurred, which gave Lavos an opening to take over her soul.
 Chrono Cross (Video Game) / int_7ec94d53
featureApplicability
1.0
 Chrono Cross (Video Game) / int_7ec94d53
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_7ec94d53
 Chrono Cross (Video Game) / int_7f152e56
type
Our Mermaids Are Different
 Chrono Cross (Video Game) / int_7f152e56
comment
Our Mermaids Are Different: Mermaids (but no known mermen) are considered ordinary, albeit aquatic, demi-humans. They do not transform on land but can still somehow transport themselves as though walking (necessary for the playable character Irenes), and they can have children with humans (in fact, two of the other playable characters are Irenes's nephew and niece.) The children appear perfectly human (although the son is mentioned to be inhumanly beautiful). No explanation for any of this is even attempted.
 Chrono Cross (Video Game) / int_7f152e56
featureApplicability
1.0
 Chrono Cross (Video Game) / int_7f152e56
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_7f152e56
 Chrono Cross (Video Game) / int_7f6c8e4f
type
Reverse Grip
 Chrono Cross (Video Game) / int_7f6c8e4f
comment
Reverse Grip: Kid.
 Chrono Cross (Video Game) / int_7f6c8e4f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_7f6c8e4f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_7f6c8e4f
 Chrono Cross (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Chrono Cross (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: Repeatedly. Serge named the item on The Grand List of Console Role Playing Game Clichés.
 Chrono Cross (Video Game) / int_7fbb2a3
featureApplicability
1.0
 Chrono Cross (Video Game) / int_7fbb2a3
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_7fbb2a3
 Chrono Cross (Video Game) / int_806b07e7
type
Black Eyes of Evil
 Chrono Cross (Video Game) / int_806b07e7
comment
Black Eyes of Evil: The boss "Hell Orcha" has black eyes with red pupils.
 Chrono Cross (Video Game) / int_806b07e7
featureApplicability
1.0
 Chrono Cross (Video Game) / int_806b07e7
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_806b07e7
 Chrono Cross (Video Game) / int_8071af62
type
Don't Think, Feel
 Chrono Cross (Video Game) / int_8071af62
comment
Don't Think, Feel: The advice given to the sailor guy played by Nikki in his concert/pretentious Ye Olde Butcherede Englishe skit, in order to play the song of Marbule.
 Chrono Cross (Video Game) / int_8071af62
featureApplicability
1.0
 Chrono Cross (Video Game) / int_8071af62
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_8071af62
 Chrono Cross (Video Game) / int_808b6d16
type
Sdrawkcab Name
 Chrono Cross (Video Game) / int_808b6d16
comment
Sdrawkcab Name: Grobyc, the assassin with a robotic arm. Grobyc is cyborg backwards.
 Chrono Cross (Video Game) / int_808b6d16
featureApplicability
1.0
 Chrono Cross (Video Game) / int_808b6d16
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_808b6d16
 Chrono Cross (Video Game) / int_80a62687
type
Monster Town
 Chrono Cross (Video Game) / int_80a62687
comment
Monster Town: Marbule, a place where only Demi-humans lived. This trope is also played with when you're forced to play as Lynx and the majority of possible recruitables are Demi-Humans, in which case human settlements are the Monster Town for you. Aesop, much?
 Chrono Cross (Video Game) / int_80a62687
featureApplicability
1.0
 Chrono Cross (Video Game) / int_80a62687
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_80a62687
 Chrono Cross (Video Game) / int_80df060c
type
Mascot Mook
 Chrono Cross (Video Game) / int_80df060c
comment
Even the mascots aren't safe! Johnny's mangled corpse is strewn on an interstate in the Dead Sea, and the singing robot Gato is about to fatally short out when Serge travels back in time to Lucca's orphanage.
 Chrono Cross (Video Game) / int_80df060c
featureApplicability
1.0
 Chrono Cross (Video Game) / int_80df060c
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_80df060c
 Chrono Cross (Video Game) / int_80e463e6
type
Object-Shaped Landmass
 Chrono Cross (Video Game) / int_80e463e6
comment
Object-Shaped Landmass: Sky Dragon Isle is shaped like a crescent moon. Late in the game's story it unfolds into Terra Tower, with the arms of the crescent also becoming the arm of the tower itself. Gaea's Navel is shaped like a cylinder, surrounded on all sides by impassable cliffs. Ironically, it's the one part of the El Nido Archipelago that wasn't created by FATE or sent back in time to counter Chronopolis like Terra Tower.
 Chrono Cross (Video Game) / int_80e463e6
featureApplicability
1.0
 Chrono Cross (Video Game) / int_80e463e6
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_80e463e6
 Chrono Cross (Video Game) / int_81c8dd41
type
Deus Est Machina
 Chrono Cross (Video Game) / int_81c8dd41
comment
Deus Est Machina: Fate, which acts as the goddess of the El Nido archipelago as part of its role as the main computer of Chronopolis. It guides El Nido's history in order to avoid a time paradox where it's never created due to its accidentally being sent to the distant past during the Time Crash.
 Chrono Cross (Video Game) / int_81c8dd41
featureApplicability
1.0
 Chrono Cross (Video Game) / int_81c8dd41
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_81c8dd41
 Chrono Cross (Video Game) / int_82a3978e
type
Pause Scumming
 Chrono Cross (Video Game) / int_82a3978e
comment
Pause Scumming: There is a gambling minigame where you have to stop the roulette spinner at the right spot to win prizes. If you pause when the red tip is between west and south and then immediately stop the spinner, you'll win every time. Makes it trivial to get a lot of Denadorites to craft some of the best equipment.
 Chrono Cross (Video Game) / int_82a3978e
featureApplicability
1.0
 Chrono Cross (Video Game) / int_82a3978e
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_82a3978e
 Chrono Cross (Video Game) / int_82a51bc7
type
Bad Moon Rising
 Chrono Cross (Video Game) / int_82a51bc7
comment
Bad Moon Rising: The theme of Harle's techs. Belthasar later exposes her as the Dark Moon Dragon.
 Chrono Cross (Video Game) / int_82a51bc7
featureApplicability
1.0
 Chrono Cross (Video Game) / int_82a51bc7
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_82a51bc7
 Chrono Cross (Video Game) / int_82accf22
type
Gainax Ending
 Chrono Cross (Video Game) / int_82accf22
comment
Gainax Ending: No surprise here, as Masato Kato worked for Gainax previously. The game's final Cutscene shows the Time Devourer is defeated, you merged the worlds together again, and... now there's a girl running around Tokyo? Yea, good luck figuring that out. One of the developers has since explained that this ending is intended to make players "think about the reality of their own world", and that part of the ending is to make the player think that there might be a Kid in their world. Presumably a reference to the game's themes of alternate dimensions and such.
 Chrono Cross (Video Game) / int_82accf22
featureApplicability
1.0
 Chrono Cross (Video Game) / int_82accf22
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_82accf22
 Chrono Cross (Video Game) / int_82d2715f
type
Magitek
 Chrono Cross (Video Game) / int_82d2715f
comment
Magitek: The highest sort of technology, such as that used by Chronopolis, is intimately tied with magic, to the point where the question of where the magic begins and where the tech ends is mostly academic.
 Chrono Cross (Video Game) / int_82d2715f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_82d2715f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_82d2715f
 Chrono Cross (Video Game) / int_82e351a0
type
Gangplank Galleon
 Chrono Cross (Video Game) / int_82e351a0
comment
Gangplank Galleon: The SS Zelbess/SS Invincible (depending on which reality you were in).
 Chrono Cross (Video Game) / int_82e351a0
featureApplicability
1.0
 Chrono Cross (Video Game) / int_82e351a0
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_82e351a0
 Chrono Cross (Video Game) / int_82f3c20
type
Wetware Body
 Chrono Cross (Video Game) / int_82f3c20
comment
Wetware Body: Lynx turns out to be the host of the FATE computer system which has been manipulating the islands for thousands of years.
 Chrono Cross (Video Game) / int_82f3c20
featureApplicability
1.0
 Chrono Cross (Video Game) / int_82f3c20
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_82f3c20
 Chrono Cross (Video Game) / int_82fc5bdf
type
Bratty Half-Pint
 Chrono Cross (Video Game) / int_82fc5bdf
comment
Bratty Half-Pint: Royal Brat Marcy (who, as a Dragoon Deva, is also Little Miss Badass) and Korcha's little sister Mel.
 Chrono Cross (Video Game) / int_82fc5bdf
featureApplicability
1.0
 Chrono Cross (Video Game) / int_82fc5bdf
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_82fc5bdf
 Chrono Cross (Video Game) / int_8360f8c1
type
CamelCase
 Chrono Cross (Video Game) / int_8360f8c1
comment
CamelCase: AbilityNames and EnemyNames are formatted this way in the PS1 original. Averted in the remaster, which adds spaces and punctuation to the names where you'd expect it.
 Chrono Cross (Video Game) / int_8360f8c1
featureApplicability
-1.0
 Chrono Cross (Video Game) / int_8360f8c1
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_8360f8c1
 Chrono Cross (Video Game) / int_83b89a9c
type
Elemental Rock-Paper-Scissors
 Chrono Cross (Video Game) / int_83b89a9c
comment
Elemental Rock-Paper-Scissors: The elemental colors are white (light/meteors) versus black (shadow/gravity), red (fire/magma) versus blue (water/ice), and green (wind/plant) versus yellow (earth/lightning). All are strong against their opposite when attacking. What this usually meant was that rather than always using characters whose affinity was the opposite of the enemy's, it was usually better to have one of the opposite, for damaging, and one of the same, who could easily survive if an enemy or boss suddenly let loose with a devastating attack.
 Chrono Cross (Video Game) / int_83b89a9c
featureApplicability
1.0
 Chrono Cross (Video Game) / int_83b89a9c
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_83b89a9c
 Chrono Cross (Video Game) / int_8430699a
type
Alternate Universe
 Chrono Cross (Video Game) / int_8430699a
comment
Alternate Universe: The game had alternate universes replacing time travel as the main hook.
 Chrono Cross (Video Game) / int_8430699a
featureApplicability
1.0
 Chrono Cross (Video Game) / int_8430699a
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_8430699a
 Chrono Cross (Video Game) / int_8454f523
type
Superboss
 Chrono Cross (Video Game) / int_8454f523
comment
There is an incredibly difficult Superboss who is vulnerable to this. He counters every element you cast on him with an opposite-color element of his own, but in doing so he delays his own turn, and most of his counters deal no damage. Cast a red element on him every single turn you get and he'll never touch you. This is particularly handy because it lets you get Serge's Infinity -1 Sword way, way before you're supposed to. If you're willing to wait a tiny bit longer, you can get some Elemental Absorption armor and abuse him further by provoking him into using his one damaging counterattack to heal one of your characters constantly.
 Chrono Cross (Video Game) / int_8454f523
featureApplicability
1.0
 Chrono Cross (Video Game) / int_8454f523
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_8454f523
 Chrono Cross (Video Game) / int_84f4a870
type
Puzzle Boss
 Chrono Cross (Video Game) / int_84f4a870
comment
Puzzle Boss: The final boss could be defeated by force; however, this results in a bad ending. Only by using spells of the six different elements in a specific order, then using a seventh, special element, could the boss be truly defeated. This proves to be quite difficult, because the boss's spells mess with the order, so you have to either hope that the boss uses elements that complement the sequence (which it starts doing once you have dealt enough damage), or have characters fast enough to complete the sequence without being interrupted (possible right at the start with the correct equipment). The game also features the Optional Boss Criosphinx. To defeat him, you have to respond to his riddles with an Element of the proper color. The order of the colors to answer his riddles is the same order that is needed to activate the Chrono Cross to defeat the last boss. Of course, the game never directly tells you this, so it is still a massive Guide Dang It!. You can defeat him with brute force, but it's not easy. But it should be noted that simply casting the right spells isn't enough. You have to cause enough damage to kill him while playing his game. Otherwise, he runs at the end of the puzzle. If you cast the wrong spell, however, he will proceed to nuke you with high level earth spells until you are dead, which will happen VERY fast if you don't have the earth absorbing armor on.
 Chrono Cross (Video Game) / int_84f4a870
featureApplicability
1.0
 Chrono Cross (Video Game) / int_84f4a870
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_84f4a870
 Chrono Cross (Video Game) / int_8504b817
type
Where the Hell Is Springfield?
 Chrono Cross (Video Game) / int_8504b817
comment
Where the Hell Is Springfield?: The El Nido archipelago is located somewhere in the Chrono Trigger world, but the game never clarifies where in the world map it's located, particular in reference to the Zenan continent and it's oft-mentioned country of Porre. Again, this is justified by FATE's meddling; the entire archipelago was artificially created in a bare patch of ocean, so it wouldn't have been possible to spot it in Trigger. By game's end, the whole region turns into a war zone being fought over between temporally-displaced factions.
 Chrono Cross (Video Game) / int_8504b817
featureApplicability
1.0
 Chrono Cross (Video Game) / int_8504b817
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_8504b817
 Chrono Cross (Video Game) / int_85515d8a
type
Naked on Revival
 Chrono Cross (Video Game) / int_85515d8a
comment
Naked on Revival: Serge is very much naked after the Dragon's Tear grows a new body for him. He somehow gains a full set of clothes by the time he walks out to greet his companions.
 Chrono Cross (Video Game) / int_85515d8a
featureApplicability
1.0
 Chrono Cross (Video Game) / int_85515d8a
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_85515d8a
 Chrono Cross (Video Game) / int_8560c16f
type
Fatal Family Photo
 Chrono Cross (Video Game) / int_8560c16f
comment
Fatal Family Photo: A researcher in Chronopolis' lobby area promises his daughter that he'll be home shortly. Needless to say, he keeps missing his flight.
 Chrono Cross (Video Game) / int_8560c16f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_8560c16f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_8560c16f
 Chrono Cross (Video Game) / int_86bb7d97
type
Cultured Badass
 Chrono Cross (Video Game) / int_86bb7d97
comment
Cultured Badass: Guile is an example of this. He is a gentleman who drinks and toasts frequently. Despite his refined appearance and cultured speech, in battles, he can teleport his wand into enemy's innards before pulling it back out and turn his wand into swords to slice his enemy.
 Chrono Cross (Video Game) / int_86bb7d97
featureApplicability
1.0
 Chrono Cross (Video Game) / int_86bb7d97
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_86bb7d97
 Chrono Cross (Video Game) / int_86f2d483
type
Frying Pan of Doom
 Chrono Cross (Video Game) / int_86f2d483
comment
Frying Pan of Doom: Several characters use various cooking utensils as weapons, the strongest of which is a frying pan made of Rainbow Shell. Combined with a battle system that utilizes stringing weak-fierce blows together, this leads to, among things, an unassuming village girl unleashing a rapid-fire, martial arts Spam Attack with her trusty frying pan.
 Chrono Cross (Video Game) / int_86f2d483
featureApplicability
1.0
 Chrono Cross (Video Game) / int_86f2d483
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_86f2d483
 Chrono Cross (Video Game) / int_86f99e44
type
Rock of Limitless Water
 Chrono Cross (Video Game) / int_86f99e44
comment
Rock of Limitless Water: Before you can tackle Lynx at Fort Dragonia, you need to cross Mt. Pyre and for that, you need a trinket from the Water Dragon. This becomes a plot cul-dec-sac, but the upside is the ability to permanently freeze the magma flow within the volcano. (The downside? It cuts off all access to the treasure chests in Mt. Pyre, so if you want them, you gotta make a mad dash across molten lava.)
 Chrono Cross (Video Game) / int_86f99e44
featureApplicability
1.0
 Chrono Cross (Video Game) / int_86f99e44
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_86f99e44
 Chrono Cross (Video Game) / int_87456897
type
Unholy Holy Sword
 Chrono Cross (Video Game) / int_87456897
comment
Unholy Holy Sword: The Masamune. In Chrono Trigger, the Masamune was described as a blade which only a true hero could wield and the only one which could harm the "fiend lord" Magus; having been forged from Dreamstone, it was also the only item which could damage the Mammon Machine/harm Lavos. In this game, however, having been corrupted by either ambition or jealousy (Radius' vs. Garai, Dario's vs. Karsh), its guardian spirits have been "put to sleep" and it is filled with dark power that makes it safe for Lynx to wield so he can place it a choke point blocking the hero's path. The holy sword Einlanzer is all that allows Serge and his party past it. Later, an optional side quest allows the player to purify the Masamune (and its wielder) so as to join it with his swallow and obtain one of his two greatest weapons in the game.
 Chrono Cross (Video Game) / int_87456897
featureApplicability
1.0
 Chrono Cross (Video Game) / int_87456897
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_87456897
 Chrono Cross (Video Game) / int_8774fb47
type
Eldritch Abomination
 Chrono Cross (Video Game) / int_8774fb47
comment
Eldritch Abomination: The Time Devourer.
 Chrono Cross (Video Game) / int_8774fb47
featureApplicability
1.0
 Chrono Cross (Video Game) / int_8774fb47
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_8774fb47
 Chrono Cross (Video Game) / int_87de091e
type
Improbable Power Discrepancy
 Chrono Cross (Video Game) / int_87de091e
comment
Improbable Power Discrepancy: Used extensively; the party fights the Dragoon Devas, effectively the strongest people in El Nido, in one of the first arcs of the game, and it only escalates from there.
 Chrono Cross (Video Game) / int_87de091e
featureApplicability
1.0
 Chrono Cross (Video Game) / int_87de091e
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_87de091e
 Chrono Cross (Video Game) / int_880ce607
type
Vanity Is Feminine
 Chrono Cross (Video Game) / int_880ce607
comment
Vanity Is Feminine: Pierre is first met admiring himself in the mirror, and joins your party stating they will be the thorns decorating his lovely rose. He turns out to be Miles Gloriosus; a phony and all but useless in combat. However, if you get him a complete set of 'Hero' equipment, he becomes Agent Peacock. This only works for him.
 Chrono Cross (Video Game) / int_880ce607
featureApplicability
1.0
 Chrono Cross (Video Game) / int_880ce607
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_880ce607
 Chrono Cross (Video Game) / int_8877b270
type
Yowies and Bunyips and Drop Bears, Oh My
 Chrono Cross (Video Game) / int_8877b270
comment
Yowies and Bunyips and Drop Bears, Oh My: The game featured a boss fight with a Bunyip. It started the fight as a fire-elemental, vaguely salamander-like thing. Then it opened its mouth... and kept opening its mouth... and a giant cyclopean shadow monster grew out of its body.
 Chrono Cross (Video Game) / int_8877b270
featureApplicability
1.0
 Chrono Cross (Video Game) / int_8877b270
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_8877b270
 Chrono Cross (Video Game) / int_89204ffb
type
Shrug of God
 Chrono Cross (Video Game) / int_89204ffb
comment
Now in 2022, a new post credits text crawl in the Radical Dreamers edition seems to once again heavily suggest that Guile is indeed Magus. Guile has also had his character model and art changed in subtle ways to make his facial features more in line with Magus. The question of "is he?" is more or less a Shrug of God at this point.
 Chrono Cross (Video Game) / int_89204ffb
featureApplicability
1.0
 Chrono Cross (Video Game) / int_89204ffb
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_89204ffb
 Chrono Cross (Video Game) / int_89a17726
type
Spell My Name with an S
 Chrono Cross (Video Game) / int_89a17726
comment
Spell My Name With An S: Seen with the soundtrack of all things; there are a lot of different translations floating around for the track titles. The best example is probably "The Dream That Time Dreams", aka "Watching the Dream of Time" and (more nonsensically, but ironically probably the most popular translation) "Time of the Dreamwatch".
 Chrono Cross (Video Game) / int_89a17726
featureApplicability
1.0
 Chrono Cross (Video Game) / int_89a17726
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_89a17726
 Chrono Cross (Video Game) / int_8a8afdce
type
Mini-Game
 Chrono Cross (Video Game) / int_8a8afdce
comment
The success percentages given for your physical attacks are quite difficult to believe; prepare to miss frequently if the percentage is anywhere below 85%. This is especially blatant in the monster arena Mini-Game.
 Chrono Cross (Video Game) / int_8a8afdce
featureApplicability
1.0
 Chrono Cross (Video Game) / int_8a8afdce
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_8a8afdce
 Chrono Cross (Video Game) / int_8ae880f7
type
Deconstruction
 Chrono Cross (Video Game) / int_8ae880f7
comment
Deconstruction: Of time travel, specifically as it was presented in Chrono Trigger. Chrono Cross asks the question "what happens to the people of a changed timeline?", and rips right into it.
 Chrono Cross (Video Game) / int_8ae880f7
featureApplicability
1.0
 Chrono Cross (Video Game) / int_8ae880f7
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_8ae880f7
 Chrono Cross (Video Game) / int_8af1ce38
type
Bullet Seed
 Chrono Cross (Video Game) / int_8af1ce38
comment
Bullet Seed: NeoFio, with her Pop Pop Pop tech.
 Chrono Cross (Video Game) / int_8af1ce38
featureApplicability
1.0
 Chrono Cross (Video Game) / int_8af1ce38
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_8af1ce38
 Chrono Cross (Video Game) / int_8b5e8731
type
Kudzu Plot
 Chrono Cross (Video Game) / int_8b5e8731
comment
Kudzu Plot: The game starts with It's a Wonderful Plot as demonstrated by the existence of an Alternate Universe where Serge is dead, and only gets more complicated from there. This isn't a bad thing, as the dense narrative is part and parcel of the game's signature style — and it does wrap up all the various plot threads eventually.
 Chrono Cross (Video Game) / int_8b5e8731
featureApplicability
1.0
 Chrono Cross (Video Game) / int_8b5e8731
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_8b5e8731
 Chrono Cross (Video Game) / int_8b67aba7
type
Cerebus Retcon
 Chrono Cross (Video Game) / int_8b67aba7
comment
Cerebus Retcon: Survival isn't that simple, or else Chrono Trigger would have been the end of the story. Other futures fight to survive, other pasts strive to survive, and of course Lavos and Schala are locked in a death struggle trying to survive.
 Chrono Cross (Video Game) / int_8b67aba7
featureApplicability
1.0
 Chrono Cross (Video Game) / int_8b67aba7
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_8b67aba7
 Chrono Cross (Video Game) / int_8b9c512e
type
Down the Drain
 Chrono Cross (Video Game) / int_8b9c512e
comment
Down the Drain: The sewers under Viper Manor. Despite a somewhat annoying quantity of enemy encounters (which are usually difficult to avoid due to the cramped passageways), the area itself is mercifully short.
 Chrono Cross (Video Game) / int_8b9c512e
featureApplicability
1.0
 Chrono Cross (Video Game) / int_8b9c512e
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_8b9c512e
 Chrono Cross (Video Game) / int_8bd16732
type
The Law of Conservation of Detail
 Chrono Cross (Video Game) / int_8bd16732
comment
The Law of Conservation of Detail: Subverted. Of the portraits that characters have, forty of them are playable characters, five of them are alternate versions of the playable characters, and twenty six of them are NPCs. Of the NPCs, one is unimportant: a shopkeeper you meet early on. Throughout the game you become convinced she'll be important, but she never does, being the only one of the characters who isn't. She is, however, related to Funguy. Every single NPC with a character portrait seems to be related to one of the PCs.
 Chrono Cross (Video Game) / int_8bd16732
featureApplicability
-0.3
 Chrono Cross (Video Game) / int_8bd16732
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_8bd16732
 Chrono Cross (Video Game) / int_8c039bf3
type
Skippable Boss
 Chrono Cross (Video Game) / int_8c039bf3
comment
Skippable Boss: It is possible to get the Black Dragon's relic without fighting him: just bring along a party of non-humans. Unfortunately, doing so means he'll never leave the area, and the player will never obtain a rare item required to forge Prism equipment (the best in the game).
 Chrono Cross (Video Game) / int_8c039bf3
featureApplicability
1.0
 Chrono Cross (Video Game) / int_8c039bf3
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_8c039bf3
 Chrono Cross (Video Game) / int_8d0cb42f
type
Set Piece Puzzle
 Chrono Cross (Video Game) / int_8d0cb42f
comment
Set Piece Puzzle: The game contains a bunch of these, mainly in Fort Dragonia.
 Chrono Cross (Video Game) / int_8d0cb42f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_8d0cb42f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_8d0cb42f
 Chrono Cross (Video Game) / int_8e20979
type
Wham Episode
 Chrono Cross (Video Game) / int_8e20979
comment
Wham Episode: Fort Dragonia; appropriate, as a Disc-One Final Dungeon. Dead Sea and Chronopolis (both the same place in different worlds) are another example.
 Chrono Cross (Video Game) / int_8e20979
featureApplicability
1.0
 Chrono Cross (Video Game) / int_8e20979
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_8e20979
 Chrono Cross (Video Game) / int_8f166a4b
type
Chokepoint Geography
 Chrono Cross (Video Game) / int_8f166a4b
comment
Chokepoint Geography: Fossil Valley is the only road to Termina until you acquire a boat, Fort Dragonia can only be reached by passing through Mount Pyre, Chronopolis/The Dead Sea is encircled by jagged rocks, and Gaia's Navel sits atop impassable cliffs, making it inaccessible until the party can fly to it.
 Chrono Cross (Video Game) / int_8f166a4b
featureApplicability
1.0
 Chrono Cross (Video Game) / int_8f166a4b
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_8f166a4b
 Chrono Cross (Video Game) / int_8f1ec2c5
type
Joke Character
 Chrono Cross (Video Game) / int_8f1ec2c5
comment
Self-proclaimed "hero" Pierre is among the weakest characters in the game — until you get all three pieces of Hero equipment for him, when he becomes a powerful character with an instant-death attack.
 Chrono Cross (Video Game) / int_8f1ec2c5
featureApplicability
1.0
 Chrono Cross (Video Game) / int_8f1ec2c5
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_8f1ec2c5
 Chrono Cross (Video Game) / int_8f6a683
type
Beat the Curse Out of Him
 Chrono Cross (Video Game) / int_8f6a683
comment
Beat the Curse Out of Him: The Porre military has used a cursed fruit to bring out Orcha's monstrous hidden evil side. As soon as you beat him, he immediately returns to his senses. Dario and the spirit of his father Garai, both victims of the corrupted Masamune's evil influence, also count since they return to normal once you defeat them. The latter's case is debatable, since Garai's spirit DOES appear and eggs Dario on before his boss fight, despite the fact that you defeated him earlier and it appears that his spirit has been pacified.
 Chrono Cross (Video Game) / int_8f6a683
featureApplicability
1.0
 Chrono Cross (Video Game) / int_8f6a683
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_8f6a683
 Chrono Cross (Video Game) / int_8f788a30
type
Color-Coded Elements
 Chrono Cross (Video Game) / int_8f788a30
comment
Color-Coded Elements: Inverted; the colors are the elements. Red incorporates fire and magma, blue is water and ice, yellow is earth and lightning, green is wind and plants, black is darkness and gravity, and white is light and meteors.
 Chrono Cross (Video Game) / int_8f788a30
featureApplicability
1.0
 Chrono Cross (Video Game) / int_8f788a30
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_8f788a30
 Chrono Cross (Video Game) / int_90dfa0d0
type
Noble Top Enforcer
 Chrono Cross (Video Game) / int_90dfa0d0
comment
Noble Top Enforcer: Harle. She even becomes a temporary party member when Serge's party members leave due to plot reasons.
 Chrono Cross (Video Game) / int_90dfa0d0
featureApplicability
1.0
 Chrono Cross (Video Game) / int_90dfa0d0
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_90dfa0d0
 Chrono Cross (Video Game) / int_912714cc
type
Edible Bludgeon
 Chrono Cross (Video Game) / int_912714cc
comment
Edible Bludgeon: Janice, a half-rabbit monster trainer that attacks enemies with a giant carrot.
 Chrono Cross (Video Game) / int_912714cc
featureApplicability
1.0
 Chrono Cross (Video Game) / int_912714cc
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_912714cc
 Chrono Cross (Video Game) / int_91526ff7
type
Absurdly High Level Cap
 Chrono Cross (Video Game) / int_91526ff7
comment
Absurdly High Level Cap: Taken straight into Anti-Grinding territory. The maximum star level is 99, which only goes up after defeating a boss, along with some minor stat growths for a few battles after that. The maximum number of bosses you can face on any one playthrough is 48. This means that, if you want to hit the maximum level, you've got to beat the game twice, then play some way into the game for a third time before hitting the cap.
 Chrono Cross (Video Game) / int_91526ff7
featureApplicability
1.0
 Chrono Cross (Video Game) / int_91526ff7
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_91526ff7
 Chrono Cross (Video Game) / int_9183215d
type
Last Disc Magic
 Chrono Cross (Video Game) / int_9183215d
comment
Last Disc Magic: The titular Chrono Cross, which is only effective on the Final Boss (and required for the good ending).
 Chrono Cross (Video Game) / int_9183215d
featureApplicability
1.0
 Chrono Cross (Video Game) / int_9183215d
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_9183215d
 Chrono Cross (Video Game) / int_91e894b4
type
Apocalypse How
 Chrono Cross (Video Game) / int_91e894b4
comment
Apocalypse How: Omniversal Metaphysical Annihilation — as apocalyptic as you can possibly get. The Time Devourer intends to consume all timelines, destroying everything that exists and ever has existed or ever will exist.
 Chrono Cross (Video Game) / int_91e894b4
featureApplicability
1.0
 Chrono Cross (Video Game) / int_91e894b4
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_91e894b4
 Chrono Cross (Video Game) / int_921f5a6d
type
Recurring Location
 Chrono Cross (Video Game) / int_921f5a6d
comment
Recurring Location: Viper Manor's round library. For some odd reason, Belthasar is a welcome guest in here, along with the Neo-Epoch (which is squirreled away in a Bookcase Passage). An Eldritch version of the library appears in Terra Tower. The grassy arena on Sky Dragon Isle plays host to several battles: The Sky Dragon, Starky's "Mega" form, and finally the Time Devourer itself. (The latter is fought on Terra Tower's peak, which turns out to have been a sunken Sky Dragon Isle all along.)
 Chrono Cross (Video Game) / int_921f5a6d
featureApplicability
1.0
 Chrono Cross (Video Game) / int_921f5a6d
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_921f5a6d
 Chrono Cross (Video Game) / int_92cca75b
type
Ret-Gone
 Chrono Cross (Video Game) / int_92cca75b
comment
Ret-Gone: The ultimate ending of the game involves using the power of the Chrono Cross on the Time Devourer — the paradox-created remnant of Lavos, fused with Schala — in the Darkness Beyond Time. This forcibly ends the paradox in favor of Lavos having always been defeated once and for all by Crono and his friends in 1999, while freeing Schala at the same time. This basically makes it so that the Big Bad never actually existed, and everything that happened due to his influence is likewise undone as if it never happened.
 Chrono Cross (Video Game) / int_92cca75b
featureApplicability
1.0
 Chrono Cross (Video Game) / int_92cca75b
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_92cca75b
 Chrono Cross (Video Game) / int_92cd6247
type
Continuity Rebooter
 Chrono Cross (Video Game) / int_92cd6247
comment
Continuity Rebooter: Serge. When young, he nearly drowned; this event is what split Home World and Another World. In Home, he was saved and survived; in Another, he wasn't, and didn't. A big part of the game's plot is finding out why he's so important to both universes that his death (or survival) causes such a dissonance between them.
 Chrono Cross (Video Game) / int_92cd6247
featureApplicability
1.0
 Chrono Cross (Video Game) / int_92cd6247
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_92cd6247
 Chrono Cross (Video Game) / int_9303d6d1
type
Battle Amongst the Flames
 Chrono Cross (Video Game) / int_9303d6d1
comment
Battle Amongst the Flames: The aptly-named Burning Orphanage sequence.
 Chrono Cross (Video Game) / int_9303d6d1
featureApplicability
1.0
 Chrono Cross (Video Game) / int_9303d6d1
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_9303d6d1
 Chrono Cross (Video Game) / int_931405b2
type
Monster Arena
 Chrono Cross (Video Game) / int_931405b2
comment
Monster Arena: This game also has the "arena for monsters" version. It also had the 'normal' version at the Bend of Time.
 Chrono Cross (Video Game) / int_931405b2
featureApplicability
1.0
 Chrono Cross (Video Game) / int_931405b2
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_931405b2
 Chrono Cross (Video Game) / int_932991d7
type
Walkthrough
 Chrono Cross (Video Game) / int_932991d7
comment
In fact, getting decent use out of any of your Traps tends to take a Walkthrough, since they mostly require foreknowledge of boss patterns and there's a sizeable part of the game where you're cut off from the trap shop in Marbule, during which several good elements are available to be trapped. If you don't know this is coming ahead of time, you'll miss out on HolyLight, BlackHole, and several others.
 Chrono Cross (Video Game) / int_932991d7
featureApplicability
1.0
 Chrono Cross (Video Game) / int_932991d7
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_932991d7
 Chrono Cross (Video Game) / int_932da128
type
Monster Clown
 Chrono Cross (Video Game) / int_932da128
comment
Monster Clown: The game features an interesting exception in the form of Skelly: while he is both a monster due to being an animated skeleton as well as a clown, he's presented in a wholly sympathetic light, all except one of his body parts you need to collect to assemble him have complimenting item descriptions and he has a loving grandmother to boot. Harle (short for "harlequin") also counts, technically, as she's revealed to be the Seventh Dragon.
 Chrono Cross (Video Game) / int_932da128
featureApplicability
1.0
 Chrono Cross (Video Game) / int_932da128
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_932da128
 Chrono Cross (Video Game) / int_93589d60
type
Art-Shifted Sequel
 Chrono Cross (Video Game) / int_93589d60
comment
Art-Shifted Sequel: Whereas the art in Chrono Trigger was done primarily by Akira Toriyama, the art in Chrono Cross is done by Nobuteru YÅ«ki and Yasuyuki Honne, and being on the 32-bit PS1 versus the 16-bit SNES, the art styles of the two games are as different as night and day. This actually helps to hide a major plot point: that Kid is a clone of Schala, because Kid looks nothing like the Schala we know from Trigger, but she does look like Schala's redesign in this game seen at the very end. What is interesting is that on rare occasions you will see a clear Toriyama design from Trigger inserted into this game's world, with the result being quite jarring; one notable example being the combined form of Masa & Mune when Serge performs Flying Arrow with the Mastermune equipped, as seen here.
 Chrono Cross (Video Game) / int_93589d60
featureApplicability
1.0
 Chrono Cross (Video Game) / int_93589d60
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_93589d60
 Chrono Cross (Video Game) / int_940a5958
type
Artificial Stupidity
 Chrono Cross (Video Game) / int_940a5958
comment
Artificial Stupidity: Some enemies, particularly bosses, use set patterns and react in predictable ways to specific actions. This makes it possible to defeat them ridiculously easy by exploiting their programming. See A.I. Breaker, above.
 Chrono Cross (Video Game) / int_940a5958
featureApplicability
1.0
 Chrono Cross (Video Game) / int_940a5958
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_940a5958
 Chrono Cross (Video Game) / int_94680696
type
Shaped Like Itself
 Chrono Cross (Video Game) / int_94680696
comment
Shaped Like Itself: The Goldfish Poop Gang member Solt says things are "painfully painful", "obviously obvious", etc.
 Chrono Cross (Video Game) / int_94680696
featureApplicability
1.0
 Chrono Cross (Video Game) / int_94680696
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_94680696
 Chrono Cross (Video Game) / int_94721d54
type
Your Favorite
 Chrono Cross (Video Game) / int_94721d54
comment
Your Favorite: Inverted in one optional ending: the player can ask Harle for "your specialty" when she asks what he wants for dinner.
 Chrono Cross (Video Game) / int_94721d54
featureApplicability
1.0
 Chrono Cross (Video Game) / int_94721d54
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_94721d54
 Chrono Cross (Video Game) / int_951a2326
type
Musical Theme Naming
 Chrono Cross (Video Game) / int_951a2326
comment
Musical Theme Naming: The game has one that probably counts, Nikki. In the Japanese version Nikki was named Slash, so he was renamed for the English translation to avoid confusion with the Slash from Chrono Trigger.
 Chrono Cross (Video Game) / int_951a2326
featureApplicability
1.0
 Chrono Cross (Video Game) / int_951a2326
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_951a2326
 Chrono Cross (Video Game) / int_955f0c47
type
GottaKillEmAll
 Chrono Cross (Video Game) / int_955f0c47
comment
Gotta Kill 'Em All: Fort Dragonia is full of elevators, so climbing the structure isn't the problem. Powering the elevators, however, becomes another matter entirely as each generator is guarded by a boss. The Dragons act as examiners before your trip to Chronopolis, challenging Serge to see whether he is fit to confront their enemy, FATE. The real trick is actually locating them, though; the Dragons are scattered across both dimensions and hiding somewhere on their respective islands.
 Chrono Cross (Video Game) / int_955f0c47
featureApplicability
1.0
 Chrono Cross (Video Game) / int_955f0c47
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_955f0c47
 Chrono Cross (Video Game) / int_957216fe
type
Exposition Break
 Chrono Cross (Video Game) / int_957216fe
comment
Exposition Break: The game had a particularly infuriating one; before you fight Miguel, you have to sit through a 5+ minute long navel-gazing monologue about how he got here, what his past is, and how he's connected to Serge. It's interesting the first time you read it, but scrolling through it gets old fast. Thankfully, since you can always escape from battle with a 100% success rate, you can always flee from Miguel if you're about to die and not have to read through it again (or even run from the boss battle and then save, after the exposition).
 Chrono Cross (Video Game) / int_957216fe
featureApplicability
1.0
 Chrono Cross (Video Game) / int_957216fe
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_957216fe
 Chrono Cross (Video Game) / int_9578bb87
type
Canis Latinicus
 Chrono Cross (Video Game) / int_9578bb87
comment
Canis Latinicus: The game translates "where angels lose their way" as "Angelus Errare". In fact, that phrase is not conjugated or declined. The correct translation would be "Quo angeli errant".
 Chrono Cross (Video Game) / int_9578bb87
featureApplicability
1.0
 Chrono Cross (Video Game) / int_9578bb87
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_9578bb87
 Chrono Cross (Video Game) / int_9591377d
type
Heel Realization
 Chrono Cross (Video Game) / int_9591377d
comment
Heel Realization: Mojo(y) comes to terms, in a couple optional events, with the fact that he was designed to place curses on people.
 Chrono Cross (Video Game) / int_9591377d
featureApplicability
1.0
 Chrono Cross (Video Game) / int_9591377d
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_9591377d
 Chrono Cross (Video Game) / int_9673d7f0
type
Orphan's Plot Trinket
 Chrono Cross (Video Game) / int_9673d7f0
comment
Orphan's Plot Trinket: Kid's Astral Amulet. Also a Memento MacGuffin.
 Chrono Cross (Video Game) / int_9673d7f0
featureApplicability
1.0
 Chrono Cross (Video Game) / int_9673d7f0
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_9673d7f0
 Chrono Cross (Video Game) / int_970c790a
type
Big Bad
 Chrono Cross (Video Game) / int_970c790a
comment
Big Bad: The Dragonians and FATE, with the added wrinkle that the latter is a Necessary Evil — a bulwark against the Dragonians, which are evolved Reptites, and their alternate universe, which seeks to invade this one, though all of them were manipulated by Belthasar, all in an effort to stop the true Big Bad, the Time Devourer, an evolved form of Lavos, the Big Bad from Chrono Trigger.
 Chrono Cross (Video Game) / int_970c790a
featureApplicability
1.0
 Chrono Cross (Video Game) / int_970c790a
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_970c790a
 Chrono Cross (Video Game) / int_9727fa73
type
Dimensional Traveler
 Chrono Cross (Video Game) / int_9727fa73
comment
Dimensional Traveler: It's unclear if Kid is one, though she possesses the Astral Amulet and is seen wandering around Tokyo circa 1999 in the credits. Serge and co. can jump between worlds once they obtain the item.
 Chrono Cross (Video Game) / int_9727fa73
featureApplicability
1.0
 Chrono Cross (Video Game) / int_9727fa73
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_9727fa73
 Chrono Cross (Video Game) / int_97a6afbf
type
Alternate World Map
 Chrono Cross (Video Game) / int_97a6afbf
comment
Alternate World Map: One for Home World, one for Another World. It's a bit of a toss up which counts as the "alternate", though. While you start in Home World, you're sent to Another almost immediately, and spend the first half of the game there — meaning that when you finally return to Home World, it feels strange and unfamiliar compared to what you're used to in Another. At the end of the game, Crono's shade reveals that Another World is the "true" timeline following the events of Chrono Trigger, while Home World is an alternate timeline that split off when Kid in the future travels back to prevent Serge's death.
 Chrono Cross (Video Game) / int_97a6afbf
featureApplicability
1.0
 Chrono Cross (Video Game) / int_97a6afbf
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_97a6afbf
 Chrono Cross (Video Game) / int_982ad9e2
type
Egg MacGuffin
 Chrono Cross (Video Game) / int_982ad9e2
comment
Egg MacGuffin: One of the first key items Serge can obtain in Another World is a Draconian Egg. Near the endgame, he can take it to an incubator in Fort Dragonia, where it will hatch into Draggy, a rainbow-colored infant dragon.
 Chrono Cross (Video Game) / int_982ad9e2
featureApplicability
1.0
 Chrono Cross (Video Game) / int_982ad9e2
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_982ad9e2
 Chrono Cross (Video Game) / int_98544469
type
Cane Fu
 Chrono Cross (Video Game) / int_98544469
comment
Cane Fu: Radius and Sprigg both use canes to beat on monsters, and are both good examples of When Elders Attack.
 Chrono Cross (Video Game) / int_98544469
featureApplicability
1.0
 Chrono Cross (Video Game) / int_98544469
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_98544469
 Chrono Cross (Video Game) / int_987be393
type
Gambit Roulette
 Chrono Cross (Video Game) / int_987be393
comment
Gambit Roulette: Once you get down to the core of everything: Belthasar discovered Schala was alive, albeit absorbed by Lavos in an alternate dimension. To both destroy the resulting Eldritch Abomination and save the princess of his old kingdom, he drew a plan that involved alternate dimensions, the will of the planet, Schala's actions, and thousands of years of history in order to produce Serge and the Chrono Cross. It worked! Being a big whig in a futuristic time research facility helps him make it happen.
 Chrono Cross (Video Game) / int_987be393
featureApplicability
1.0
 Chrono Cross (Video Game) / int_987be393
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_987be393
 Chrono Cross (Video Game) / int_98c95895
type
Time Crash
 Chrono Cross (Video Game) / int_98c95895
comment
Time Crash: The Trope Namer. The Dead Sea is the site of a Time Crash, due to an experiment that involved mucking with time travel Gone Horribly Right.
 Chrono Cross (Video Game) / int_98c95895
featureApplicability
1.0
 Chrono Cross (Video Game) / int_98c95895
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_98c95895
 Chrono Cross (Video Game) / int_9a564e98
type
Caged Inside a Monster
 Chrono Cross (Video Game) / int_9a564e98
comment
Caged Inside a Monster: Schala turns up during the final battle inside a crystal, which is actually the backside of the Time Devourer. Freeing Schala without killing her is how you unlock the Golden Ending.
 Chrono Cross (Video Game) / int_9a564e98
featureApplicability
1.0
 Chrono Cross (Video Game) / int_9a564e98
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_9a564e98
 Chrono Cross (Video Game) / int_9aa17eb0
type
Story Branching
 Chrono Cross (Video Game) / int_9aa17eb0
comment
Story Branching: There are three ways to sneak into Viper Manor early in the game, depending on which character the player asks for assistance. Each route progresses through a different area and gives the player a different party member in the process. Afterwards, another branch happens when you decide to save Kid after she's poisoned by Lynx, no matter what or admit that saving her seems impossible. Again, the choice you make will determine which of two trios of characters you'll be able to recruit, as well as what you'll be doing for the next section of the game.
 Chrono Cross (Video Game) / int_9aa17eb0
featureApplicability
1.0
 Chrono Cross (Video Game) / int_9aa17eb0
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_9aa17eb0
 Chrono Cross (Video Game) / int_9ae0ead1
type
Villains Out Shopping
 Chrono Cross (Video Game) / int_9ae0ead1
comment
Villains Out Shopping: One of the Multiple Endings is like this, showing Harle, Dark Serge, and Kid stopping in at the bar in Termina to have a drinking session, with a great deal of cattiness, snarking, and self-deprecation going on.
 Chrono Cross (Video Game) / int_9ae0ead1
featureApplicability
1.0
 Chrono Cross (Video Game) / int_9ae0ead1
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_9ae0ead1
 Chrono Cross (Video Game) / int_9ae5a580
type
Razor Floss
 Chrono Cross (Video Game) / int_9ae5a580
comment
Razor Floss: Marcy utilizes string-based attacks as her techs, for cutting, sending energy bursts through them and even shifting earth.
 Chrono Cross (Video Game) / int_9ae5a580
featureApplicability
1.0
 Chrono Cross (Video Game) / int_9ae5a580
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_9ae5a580
 Chrono Cross (Video Game) / int_9b0f37de
type
Contemplate Our Navels
 Chrono Cross (Video Game) / int_9b0f37de
comment
Contemplate Our Navels: Given that much of the game revolves around the nature of time, reality, and existence, it was sort of inevitable.
 Chrono Cross (Video Game) / int_9b0f37de
featureApplicability
1.0
 Chrono Cross (Video Game) / int_9b0f37de
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_9b0f37de
 Chrono Cross (Video Game) / int_9b22fa9e
type
Dung Fu
 Chrono Cross (Video Game) / int_9b22fa9e
comment
Dung Fu: Poshul; one of her attacks which consists of kicking up a storm of "doggy doo."
 Chrono Cross (Video Game) / int_9b22fa9e
featureApplicability
1.0
 Chrono Cross (Video Game) / int_9b22fa9e
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_9b22fa9e
 Chrono Cross (Video Game) / int_9b9d19fe
type
Numerical Theme Naming
 Chrono Cross (Video Game) / int_9b9d19fe
comment
Numerical Theme Naming: The game has a mixture of Latin and Spanish numbers for the Vita boss: Vita Unus, Vita Dos, and Vita Tres. Yes, we are aware that Vita Unus is not proper grammar.
 Chrono Cross (Video Game) / int_9b9d19fe
featureApplicability
1.0
 Chrono Cross (Video Game) / int_9b9d19fe
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_9b9d19fe
 Chrono Cross (Video Game) / int_9ba53911
type
Stranger in a Familiar Land
 Chrono Cross (Video Game) / int_9ba53911
comment
Stranger in a Familiar Land: An odd example. The hero gets sucked into an alternate dimension where he died as a child and everything's different...except that the next 20 hours of the game are in Another World and it takes that long to gain the ability to return to Home World. The player never really gets the opportunity to explore Home until then. Serge is a Heroic Mime, so we don't know his thoughts on this, but meta-wise this trope is in force for the player as Home World will feel more alien than Another World by that point, particularly how Porre has conquered Termina, and all of Viper's knights are missing in action, later seen to have been killed in the Dead Sea. Played straight for Serge himself, as you only really get to explore the world beyond the south side of your home island after Lynx has performed a "Freaky Friday" Flip on you. When you return to Serge's homeworld village, everyone there sees him as Lynx, the beastman who has been terrorizing them.
 Chrono Cross (Video Game) / int_9ba53911
featureApplicability
1.0
 Chrono Cross (Video Game) / int_9ba53911
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_9ba53911
 Chrono Cross (Video Game) / int_9bee1a7f
type
Eldritch Location
 Chrono Cross (Video Game) / int_9bee1a7f
comment
Eldritch Location: The Darkness Beyond Time, and probably the Dead Sea as well.
 Chrono Cross (Video Game) / int_9bee1a7f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_9bee1a7f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_9bee1a7f
 Chrono Cross (Video Game) / int_9c1c527b
type
Hub City
 Chrono Cross (Video Game) / int_9c1c527b
comment
Hub City: Termina is the first major stop once the player leaves Arni, it's where the majority of characters are recruited, it's where Serge must find a guide to Viper Manor, it's clearly a center of trade and politics as well as being the de facto capital of El Nido (Viper may have a manor he rules from, but the presence of his statue in Termina and the numerous times dragoons and Devas are seen there suggests it's where he has most of his political power), and its invasion by Porre (whether trying to prevent it, ousting them after the fact, or trying to maneuver through it post-occupation) is a major event in the game no matter which world you're in. Even its name implies as much.
 Chrono Cross (Video Game) / int_9c1c527b
featureApplicability
1.0
 Chrono Cross (Video Game) / int_9c1c527b
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_9c1c527b
 Chrono Cross (Video Game) / int_9c209a57
type
The Hecate Sisters
 Chrono Cross (Video Game) / int_9c209a57
comment
The Hecate Sisters: The islands in the Sea of Eden have maiden/mother/crone statues. The statues don't do anything and have no plot relevance - apparently this was included for symbolism for symbolism's sake.
 Chrono Cross (Video Game) / int_9c209a57
featureApplicability
1.0
 Chrono Cross (Video Game) / int_9c209a57
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_9c209a57
 Chrono Cross (Video Game) / int_9c495599
type
Hide Your Children
 Chrono Cross (Video Game) / int_9c495599
comment
Hide Your Children: Averted, the game features a nine-year-old girl. As a Boss Battle. Go ahead and beat the crap out of her. She even shows up again in another Boss Battle, with her co-workers, a big brawler and an axe swinger, and is considered at least equal in power to them.
 Chrono Cross (Video Game) / int_9c495599
featureApplicability
-1.0
 Chrono Cross (Video Game) / int_9c495599
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_9c495599
 Chrono Cross (Video Game) / int_9c88cfb
type
Mermaid Problem
 Chrono Cross (Video Game) / int_9c88cfb
comment
Mermaid Problem: The game never really explains just how the human Fargo and the mermaid demi-human Zelbess not only had a relationship, but managed to have two kids!
 Chrono Cross (Video Game) / int_9c88cfb
featureApplicability
1.0
 Chrono Cross (Video Game) / int_9c88cfb
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_9c88cfb
 Chrono Cross (Video Game) / int_9ca24902
type
Heroic Fire Rescue
 Chrono Cross (Video Game) / int_9ca24902
comment
Heroic Fire Rescue: There's an optional scene with Kid that involves doing this. Bonus points for it being a burning orphanage.
 Chrono Cross (Video Game) / int_9ca24902
featureApplicability
1.0
 Chrono Cross (Video Game) / int_9ca24902
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_9ca24902
 Chrono Cross (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Chrono Cross (Video Game) / int_9cb3e22e
comment
Interface Spoiler: The game's blacksmithy screen displays huge box reserved for characters who can equip a particular weapon; you know that you're not anywhere near the end of the game until that box is mostly filled in, which makes things like the Disc-One Final Boss rather less effective than they might have been otherwise.
 Chrono Cross (Video Game) / int_9cb3e22e
featureApplicability
1.0
 Chrono Cross (Video Game) / int_9cb3e22e
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_9cb3e22e
 Chrono Cross (Video Game) / int_9d12bbc1
type
Foreshadowing
 Chrono Cross (Video Game) / int_9d12bbc1
comment
Foreshadowing: The opening has the camera zoom in to Kid's pupil, transitioning to the burning orphanage FMV.
 Chrono Cross (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Chrono Cross (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_9d12bbc1
 Chrono Cross (Video Game) / int_9d15f525
type
Made of Evil
 Chrono Cross (Video Game) / int_9d15f525
comment
Made of Evil: The Masamune fell into the wrong hands sometime after the fall of Guardia. It has since absorbed so much blood that its aura has become malevolent. You aren't handling the sword — the sword is handling you.
 Chrono Cross (Video Game) / int_9d15f525
featureApplicability
1.0
 Chrono Cross (Video Game) / int_9d15f525
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_9d15f525
 Chrono Cross (Video Game) / int_9d6427ec
type
Time Travel
 Chrono Cross (Video Game) / int_9d6427ec
comment
The game, which mostly isn't about Time Travel at all, nonetheless features the Dead Sea, a chunk of an alternate future stuck in temporal stasis, allowing you to walk around on a tsunami. The (B)end of Time itself returns as a secret area to house the Superboss.
 Chrono Cross (Video Game) / int_9d6427ec
featureApplicability
1.0
 Chrono Cross (Video Game) / int_9d6427ec
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_9d6427ec
 Chrono Cross (Video Game) / int_9daab19e
type
Fembot
 Chrono Cross (Video Game) / int_9daab19e
comment
Fembot: FATE adopts such a form for your boss fight with her.
 Chrono Cross (Video Game) / int_9daab19e
featureApplicability
1.0
 Chrono Cross (Video Game) / int_9daab19e
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_9daab19e
 Chrono Cross (Video Game) / int_9f35bf5a
type
Riddling Sphinx
 Chrono Cross (Video Game) / int_9f35bf5a
comment
Riddling Sphinx: There's a Sphinx optional boss that you can beat through straight combat, or by correctly answering its riddles by hitting it with the proper color elements. The order of the answers to the riddles is the same as the order you need to use elements in the final battle to get the Golden Ending... not that there's any indication of this.
 Chrono Cross (Video Game) / int_9f35bf5a
featureApplicability
1.0
 Chrono Cross (Video Game) / int_9f35bf5a
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_9f35bf5a
 Chrono Cross (Video Game) / int_9f7b20af
type
Late Character Syndrome
 Chrono Cross (Video Game) / int_9f7b20af
comment
Late Character Syndrome: A far bigger problem. With 44 playable characters and only three fighters in battle (and one of those slots has to be filled by Serge until New Game Plus), most late-game characters never see use. Especially since early-game characters Glenn and Razzly can slaughter anything they see with ease.
 Chrono Cross (Video Game) / int_9f7b20af
featureApplicability
1.0
 Chrono Cross (Video Game) / int_9f7b20af
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_9f7b20af
 Chrono Cross (Video Game) / int_9fb2452d
type
Evil Is Not a Toy
 Chrono Cross (Video Game) / int_9fb2452d
comment
Evil Is Not a Toy: The Frozen Flame has an unerring knack for completely hosing anyone foolish enough to meddle with it. For this reason, Balthazar ensures that it is being kept under lock and key in Chronopolis, with only Serge being granted access. FATE dispatches Lynx to find a back door around this problem, and events get off and running.
 Chrono Cross (Video Game) / int_9fb2452d
featureApplicability
1.0
 Chrono Cross (Video Game) / int_9fb2452d
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_9fb2452d
 Chrono Cross (Video Game) / int_9fc2cb1b
type
Video Game Stealing
 Chrono Cross (Video Game) / int_9fc2cb1b
comment
Video Game Stealing: Three characters (Kid, Fargo, and Mel) are capable of stealing items. To avoid abuse from the "can always run from enemy" system, running will cause you to drop the item. A bit annoyingly, you can only use steal once per battle (like all other techs), even if you can simply run from battle to reset your chances if you miss.
 Chrono Cross (Video Game) / int_9fc2cb1b
featureApplicability
1.0
 Chrono Cross (Video Game) / int_9fc2cb1b
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_9fc2cb1b
 Chrono Cross (Video Game) / int_a00eb8f9
type
Bare-Fisted Monk
 Chrono Cross (Video Game) / int_a00eb8f9
comment
Bare-Fisted Monk: Among the many characters, a few are 'unarmed' in the traditional sense. However, not many of them are actually martial artists. The unarmed (and, in two cases, nonhumanoid) fighters still equip 'gloves' as weapons, though.
 Chrono Cross (Video Game) / int_a00eb8f9
featureApplicability
1.0
 Chrono Cross (Video Game) / int_a00eb8f9
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_a00eb8f9
 Chrono Cross (Video Game) / int_a06162e8
type
Phlebotinum Rebel
 Chrono Cross (Video Game) / int_a06162e8
comment
Phlebotinum Rebel: Serge was accidentally made the "Arbiter" of FATE as a child, but ends up defeating FATE himself when the convoluted plot leads him there.
 Chrono Cross (Video Game) / int_a06162e8
featureApplicability
1.0
 Chrono Cross (Video Game) / int_a06162e8
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_a06162e8
 Chrono Cross (Video Game) / int_a0b2a1a8
type
Amazing Technicolor Battlefield
 Chrono Cross (Video Game) / int_a0b2a1a8
comment
Amazing Technicolor Battlefield: The Darkness Beyond Time, where the final battle takes place.
 Chrono Cross (Video Game) / int_a0b2a1a8
featureApplicability
1.0
 Chrono Cross (Video Game) / int_a0b2a1a8
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_a0b2a1a8
 Chrono Cross (Video Game) / int_a0b62daf
type
BGMOverride
 Chrono Cross (Video Game) / int_a0b62daf
comment
BGM Override: Several times. The game's opening Dream Sequence has a slightly altered version of "Between Life and Death" (the Battle Theme Music for Boss Battles) playing the entire time. The song "Prisoners of Fate" plays during Miguel's Exposition Break in the Dead Sea, and then continues during the Boss Battle with him. The Marbule sequence has the song "Magical Dreamers ~ The Wind, Stars, and Waves" overriding the normal music. Makes sense, as it's Source Music being played by Nikki and his band at the time. "Orphan of Flame" plays throughout the entire burning orphanage scene.
 Chrono Cross (Video Game) / int_a0b62daf
featureApplicability
1.0
 Chrono Cross (Video Game) / int_a0b62daf
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_a0b62daf
 Chrono Cross (Video Game) / int_a1bb05fb
type
Lazy Backup
 Chrono Cross (Video Game) / int_a1bb05fb
comment
Lazy Backup: Normally you can only switch party members at save points, unless the plot calls for a certain character, at which point they just walk on from offscreen. This leads to some strange moments, such as the fight with Optional Boss Dario. Depending on your party composition, up to two extra party members will walk up right before the fight to explain the plot, but then will just stand there as your party gets slaughtered without doing anything. A very sad example, given both this particular plotline and the fact that he's That One Boss.
 Chrono Cross (Video Game) / int_a1bb05fb
featureApplicability
1.0
 Chrono Cross (Video Game) / int_a1bb05fb
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_a1bb05fb
 Chrono Cross (Video Game) / int_a1bb23ab
type
Wild Man
 Chrono Cross (Video Game) / int_a1bb23ab
comment
Wild Man: Leah is a Wild Woman from the prehistoric past, and has a few of Ayla's special attacks too.
 Chrono Cross (Video Game) / int_a1bb23ab
featureApplicability
1.0
 Chrono Cross (Video Game) / int_a1bb23ab
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_a1bb23ab
 Chrono Cross (Video Game) / int_a24989ce
type
Save Point
 Chrono Cross (Video Game) / int_a24989ce
comment
Save Point: The Save Points, known as Records of Fate, are actually part of the storyline since they are creations of FATE and in-world exist, supposedly, to provide every person in El Nido information (whether cryptic clues, outright visions, or advice and guidance) on what their fate is meant to be and how to shape their lives to achieve it. (The save point's out-of-world function is expressed by NPCs as enabling them to remember their pasts, or important moments from it.) In actuality they go beyond this to outright Mind Control by FATE; the implication is that this is also how she gained control of Wazuki to turn him into Lynx.
 Chrono Cross (Video Game) / int_a24989ce
featureApplicability
1.0
 Chrono Cross (Video Game) / int_a24989ce
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_a24989ce
 Chrono Cross (Video Game) / int_a300ab6f
type
Living Memory
 Chrono Cross (Video Game) / int_a300ab6f
comment
Living Memory: Used to represent destroyed timelines. Three of them take the forms of chibi versions of Crono, Lucca, and Marle, but this appears to be primarily a Red Herring (or a Player Punch) rather than having much relevance.
 Chrono Cross (Video Game) / int_a300ab6f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_a300ab6f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_a300ab6f
 Chrono Cross (Video Game) / int_a3509d95
type
The Password Is Always "Swordfish"
 Chrono Cross (Video Game) / int_a3509d95
comment
The Password Is Always "Swordfish": There's an odd example of a password. At one point, the party (disguised as guards) meet another set of guards in front of a treasure room. They are asked the password, and given some logical-sounding choices. None of them work; the password is entered by just standing there until the guards acknowledge that silence is the password.
 Chrono Cross (Video Game) / int_a3509d95
featureApplicability
1.0
 Chrono Cross (Video Game) / int_a3509d95
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_a3509d95
 Chrono Cross (Video Game) / int_a3eae597
type
Award-Bait Song
 Chrono Cross (Video Game) / int_a3eae597
comment
Award-Bait Song: Radical Dreamers ~ Unstolen Jewel.
 Chrono Cross (Video Game) / int_a3eae597
featureApplicability
1.0
 Chrono Cross (Video Game) / int_a3eae597
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_a3eae597
 Chrono Cross (Video Game) / int_a448674
type
Gratuitous Latin
 Chrono Cross (Video Game) / int_a448674
comment
Gratuitous Latin: Three bosses in the Sea of Eden are named Vita Unus, Vita Dos, and Vita Tres (Life One, Two, and Three).
 Chrono Cross (Video Game) / int_a448674
featureApplicability
1.0
 Chrono Cross (Video Game) / int_a448674
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_a448674
 Chrono Cross (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Chrono Cross (Video Game) / int_a4cb54b4
comment
Shifting Sand Land: Earth Dragon Isle. A fairly blasé and cute attraction; there is no dungeon, town or Dragon to fight here, only the Criosphynx once you've returned to Home World.
 Chrono Cross (Video Game) / int_a4cb54b4
featureApplicability
1.0
 Chrono Cross (Video Game) / int_a4cb54b4
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_a4cb54b4
 Chrono Cross (Video Game) / int_a4dca67
type
Game-Favored Gender
 Chrono Cross (Video Game) / int_a4dca67
comment
Game-Favored Gender / Gender-Restricted Gear: Dresses which only females can wear, all of which give sizable bonuses to magic defense.
 Chrono Cross (Video Game) / int_a4dca67
featureApplicability
1.0
 Chrono Cross (Video Game) / int_a4dca67
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_a4dca67
 Chrono Cross (Video Game) / int_a4e3759e
type
You Don't Look Like You
 Chrono Cross (Video Game) / int_a4e3759e
comment
You Don't Look Like You: Schala in Chrono Trigger is a tall girl with blue hair. In Chrono Cross, she's short and blonde.
 Chrono Cross (Video Game) / int_a4e3759e
featureApplicability
1.0
 Chrono Cross (Video Game) / int_a4e3759e
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_a4e3759e
 Chrono Cross (Video Game) / int_a6cda066
type
Rule of Three
 Chrono Cross (Video Game) / int_a6cda066
comment
Rule of Three: Chronopolis's Cloaking Device is maintained by three adjacent islands, each guarded by a facsimile of FATE's face. When the Dead Sea is destroyed, ribbons of flame emerge from three triangular spots on the water. These spots correspond with the 3 islands in the mirror dimension.
 Chrono Cross (Video Game) / int_a6cda066
featureApplicability
1.0
 Chrono Cross (Video Game) / int_a6cda066
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_a6cda066
 Chrono Cross (Video Game) / int_a8c9ac97
type
Lunacy
 Chrono Cross (Video Game) / int_a8c9ac97
comment
Lunacy: Harle, the harlequin minion of villain Lynx, has a lot of moon-related imagery in her tech attacks and the like. Late in the game, this is revealed to be because she is the Dark Moon Dragon, created by the other six Dragons to be a servant of the Dragon God.
 Chrono Cross (Video Game) / int_a8c9ac97
featureApplicability
1.0
 Chrono Cross (Video Game) / int_a8c9ac97
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_a8c9ac97
 Chrono Cross (Video Game) / int_a8f9cca9
type
Pre-existing Encounters
 Chrono Cross (Video Game) / int_a8f9cca9
comment
Pre-existing Encounters: The game often gave the player the option to avoid fights if they wished. Sometimes, though, monsters jump out from out of nowhere and ambush the party in pre-determined locations, and other times they are visible but unavoidable.
 Chrono Cross (Video Game) / int_a8f9cca9
featureApplicability
1.0
 Chrono Cross (Video Game) / int_a8f9cca9
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_a8f9cca9
 Chrono Cross (Video Game) / int_a9b10a62
type
Think Nothing of It
 Chrono Cross (Video Game) / int_a9b10a62
comment
Think Nothing of It: When Kid thanks Korcha for his help and gets an "It was nothing" response, she replies "Hmph. Thanks for nothing then."
 Chrono Cross (Video Game) / int_a9b10a62
featureApplicability
1.0
 Chrono Cross (Video Game) / int_a9b10a62
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_a9b10a62
 Chrono Cross (Video Game) / int_a9d8aebb
type
MacGuffin Title
 Chrono Cross (Video Game) / int_a9d8aebb
comment
Macguffin Title: Notable in that it is entirely possible and quite likely, if you aren't playing with a guide, to avoid getting the Chrono Cross.
 Chrono Cross (Video Game) / int_a9d8aebb
featureApplicability
1.0
 Chrono Cross (Video Game) / int_a9d8aebb
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_a9d8aebb
 Chrono Cross (Video Game) / int_aa5d87af
type
Secret Level
 Chrono Cross (Video Game) / int_aa5d87af
comment
Secret Level: The Bend in Time and Divine Dragon Falls are both unmarked on the overworld; you wouldn't know to enter unless you keep mashing X.
 Chrono Cross (Video Game) / int_aa5d87af
featureApplicability
1.0
 Chrono Cross (Video Game) / int_aa5d87af
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_aa5d87af
 Chrono Cross (Video Game) / int_aaf863b
type
Edible Theme Naming
 Chrono Cross (Video Game) / int_aaf863b
comment
Edible Theme Naming: Solt and Peppor, the Shaker Brothers, who are at one time joined by Ketchop.
 Chrono Cross (Video Game) / int_aaf863b
featureApplicability
1.0
 Chrono Cross (Video Game) / int_aaf863b
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_aaf863b
 Chrono Cross (Video Game) / int_abbe5875
type
Evil Weapon
 Chrono Cross (Video Game) / int_abbe5875
comment
Evil Weapon: The Masamune. Originally an Empathic Weapon, it was once stolen from the kingdom of Guardia and used for evil, turning the once holy sword into a demonic, warped blade that can corrupt or take over the mind of anyone who wields it. By the time of the game's events, it was so corrupted that Lynx was able to use its evil aura to block the entrance to the Dead Sea. Removed from there by the sacred sword Einlanzer, and later cleansed of all evil influence, it was restored to its shining glory and transformed into the Mastermune.
 Chrono Cross (Video Game) / int_abbe5875
featureApplicability
1.0
 Chrono Cross (Video Game) / int_abbe5875
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_abbe5875
 Chrono Cross (Video Game) / int_abfb19ba
type
Fire, Ice, Lightning
 Chrono Cross (Video Game) / int_abfb19ba
comment
Fire, Ice, Lightning: Each gains a partner element style and is put on a six-point chart. Fire (and magma) as 'Red' against ice (and water) as 'Blue'; oddly, lightning gets partnered with earth as 'Yellow' against grass and wind as 'Green', breaking the lightning/air pairing.
 Chrono Cross (Video Game) / int_abfb19ba
featureApplicability
1.0
 Chrono Cross (Video Game) / int_abfb19ba
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_abfb19ba
 Chrono Cross (Video Game) / int_ac36578e
type
Or Was It a Dream?
 Chrono Cross (Video Game) / int_ac36578e
comment
Or Was It a Dream?: This is the ending if you end the final boss battle correctly. A very confused Serge will wake up next to his girlfriend on the same beach where the plot kicked off, with her telling him that he fell asleep for a few minutes and never left her side.
 Chrono Cross (Video Game) / int_ac36578e
featureApplicability
1.0
 Chrono Cross (Video Game) / int_ac36578e
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_ac36578e
 Chrono Cross (Video Game) / int_ace24b2c
type
Halfway Plot Switch
 Chrono Cross (Video Game) / int_ace24b2c
comment
Halfway Plot Switch: Happens more than once during the course of the game. The game starts with Serge finding himself in another world where he died as a child, and needing to figure out how and why it happened. Then Serge's body gets switched with Lynx and you need to find a way to undo it. Then you finally defeat the guy who's been presented as the Big Bad most of the game, only for the dragon gods to merge together to form the "Time Devourer" resulting in another Big Bad to face who has nothing to do with the first. Then you defeat that Big Bad, and discover you have to save Schala from the true Time Devourer, who was manipulating the false one.
 Chrono Cross (Video Game) / int_ace24b2c
featureApplicability
1.0
 Chrono Cross (Video Game) / int_ace24b2c
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_ace24b2c
 Chrono Cross (Video Game) / int_ad0439be
type
The Gambler
 Chrono Cross (Video Game) / int_ad0439be
comment
The Gambler: Sneff throws playing cards at his opponents, and two of his moves revolve around playing cards: Big Deal, in which he tosses an entire deck, and HP Shuffle, in which he shuffles the three numbers that make up his HP (091 might become 910, 901, 190, 109, 091 and 019).
 Chrono Cross (Video Game) / int_ad0439be
featureApplicability
1.0
 Chrono Cross (Video Game) / int_ad0439be
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_ad0439be
 Chrono Cross (Video Game) / int_ad8dbae4
type
Public Domain Artifact
 Chrono Cross (Video Game) / int_ad8dbae4
comment
Public Domain Artifact: The Masamune returns, having been corrupted at some point between the games since it was created with a piece of Lavos. After going on a quest, Masa and Mune's sister Doreen merges with them to transform the Masamune into the Mastermune, Serge's ultimate weapon.
 Chrono Cross (Video Game) / int_ad8dbae4
featureApplicability
1.0
 Chrono Cross (Video Game) / int_ad8dbae4
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_ad8dbae4
 Chrono Cross (Video Game) / int_adc974b6
type
Earth/Wind Juxtaposition
 Chrono Cross (Video Game) / int_adc974b6
comment
Earth/Wind Juxtaposition: The game has a variation. The Green Element includes wind (alongside nature), and is juxtaposed with the Yellow Element which includes earth (alongside electricity).
 Chrono Cross (Video Game) / int_adc974b6
featureApplicability
1.0
 Chrono Cross (Video Game) / int_adc974b6
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_adc974b6
 Chrono Cross (Video Game) / int_add14bc2
type
Orcus on His Throne
 Chrono Cross (Video Game) / int_add14bc2
comment
Orcus on His Throne: FATE has already succeeded in opening the seal to the Frozen Flame using Serge's body, and she can control the mind of every single inhabitant of El Nido via the Records of Fate. What reason could she possibly have to let Serge and his small army infiltrate Chronopolis, other than brag to them in person about erasing Prometheus? And for an almighty, otherdimensional creature of Gaia's Vengeance that has vowed immediate annihilation upon humanity, the Dragon God seems pretty content just chilling atop Terra Tower, keeping an eye on the Frozen Flame, and waiting for the heroes to arrive. Mind, that last one mentioned is averted in one of the bleakest Multiple Endings ever if you just leave it to its business instead of taking it out before killing the Time Devourer.
 Chrono Cross (Video Game) / int_add14bc2
featureApplicability
-1.0
 Chrono Cross (Video Game) / int_add14bc2
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_add14bc2
 Chrono Cross (Video Game) / int_ae0bbe52
type
Living Statue
 Chrono Cross (Video Game) / int_ae0bbe52
comment
Living Statue: One of the playable characters is a statue (or more precisely, a voodoo doll) that comes into life if the player shows its owner an item acquired from the owner's counterpart in a parallel reality.
 Chrono Cross (Video Game) / int_ae0bbe52
featureApplicability
1.0
 Chrono Cross (Video Game) / int_ae0bbe52
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_ae0bbe52
 Chrono Cross (Video Game) / int_af19229b
type
Plant Person
 Chrono Cross (Video Game) / int_af19229b
comment
Plant Person: Funguy, NeoFio and Turnip.
 Chrono Cross (Video Game) / int_af19229b
featureApplicability
1.0
 Chrono Cross (Video Game) / int_af19229b
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_af19229b
 Chrono Cross (Video Game) / int_af7d483f
type
Dreaming of Things to Come
 Chrono Cross (Video Game) / int_af7d483f
comment
Dreaming of Things to Come: The opening sequence is Serge, Kid, and a third person infiltrating Fort Dragonia. He wakes up after reaching a plot-significant door. He doesn't go there until about halfway through Disc 1.
 Chrono Cross (Video Game) / int_af7d483f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_af7d483f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_af7d483f
 Chrono Cross (Video Game) / int_afb7ca2f
type
Super-Strong Child
 Chrono Cross (Video Game) / int_afb7ca2f
comment
Super-Strong Child: Leah is one of the youngest characters but also the physically strongest. She wields an axe and throws big rocks single handly.
 Chrono Cross (Video Game) / int_afb7ca2f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_afb7ca2f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_afb7ca2f
 Chrono Cross (Video Game) / int_b01abe4f
type
Catchphrase
 Chrono Cross (Video Game) / int_b01abe4f
comment
Catchphrase: Peppor replaces his verbs with "shake" and Solt repetitively repeats his adverbs and adjectives (eg, "truly true" or "perfectly perfect").
 Chrono Cross (Video Game) / int_b01abe4f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b01abe4f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b01abe4f
 Chrono Cross (Video Game) / int_b03f82e3
type
Freaky Fashion, Mild Mind
 Chrono Cross (Video Game) / int_b03f82e3
comment
Freaky Fashion, Mild Mind: Nikki is a Bishōnen The Rock Star who wears makeup, lots of leather and an outfit that bares his midriff, but he's also a very kind and thoughtful person.
 Chrono Cross (Video Game) / int_b03f82e3
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b03f82e3
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b03f82e3
 Chrono Cross (Video Game) / int_b0ad6a1e
type
Wrestler in All of Us
 Chrono Cross (Video Game) / int_b0ad6a1e
comment
Wrestler in All of Us: The game had a boss whose moves were all given professional wrestling names. With no attention to what the moves actually were. His move "powerbomb", for example, is more of a frog splash that hits the entire party. It also has Greco, an ex-pro wrestler priest based off of the real life Fray Tormenta.
 Chrono Cross (Video Game) / int_b0ad6a1e
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b0ad6a1e
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b0ad6a1e
 Chrono Cross (Video Game) / int_b0cd3349
type
Fridge Brilliance
 Chrono Cross (Video Game) / int_b0cd3349
comment
The opposite is true for Lynx: Home World is under occupation by Porre, Viper's statue has been removed, and the Manor has been demolished. None of this has any relation to Serge—or indeed the player—until this point, as Serge's movements in Home World are restricted to Arni Village.
 Chrono Cross (Video Game) / int_b0cd3349
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b0cd3349
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b0cd3349
 Chrono Cross (Video Game) / int_b1619b3c
type
Omnicidal Maniac
 Chrono Cross (Video Game) / int_b1619b3c
comment
Omnicidal Maniac: The Time Devourer, which wants to... devour time. This would, naturally destroy everything that is, was, or will be.
 Chrono Cross (Video Game) / int_b1619b3c
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b1619b3c
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b1619b3c
 Chrono Cross (Video Game) / int_b17f6a27
type
I Did What I Had to Do
 Chrono Cross (Video Game) / int_b17f6a27
comment
Lynx, the main villain, is a six foot tall anthropomorphic panther, and a number of his actions (both in backstory and in-game) are incredibly cruel. While it could be argued that his true identity as FATE makes much of what he does a case of I Did What I Had to Do from his perspective, that doesn't explain (or justify) how manipulative and diabolical he tends to act while carrying it out.
 Chrono Cross (Video Game) / int_b17f6a27
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b17f6a27
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b17f6a27
 Chrono Cross (Video Game) / int_b1ddb121
type
Remixed Level
 Chrono Cross (Video Game) / int_b1ddb121
comment
Remixed Level: Quite a few, obviously. Most are just duplicates of the same map, even Home World's Hydra Marsh, which is (confusingly) still a toxic wasteland even with the Hydra alive. Viper Manor was demolished in Home World, leaving only the sewer and prison intact.
 Chrono Cross (Video Game) / int_b1ddb121
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b1ddb121
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b1ddb121
 Chrono Cross (Video Game) / int_b21ed2d2
type
Experience Points
 Chrono Cross (Video Game) / int_b21ed2d2
comment
Experience Points: Characters gain levels only when defeating a boss, although the next 5-10 battles after a boss battle will generally give them a slight stat increase as well.
 Chrono Cross (Video Game) / int_b21ed2d2
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b21ed2d2
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b21ed2d2
 Chrono Cross (Video Game) / int_b2280b66
type
Retcon
 Chrono Cross (Video Game) / int_b2280b66
comment
Retcon: Schala was completely redesigned and looks nothing like her appearance in Chrono Trigger (where she's portrayed as a young adult with pale skin and cyan hair) with her now looking like her teenage clone Kid, who's a blond caucasian.
 Chrono Cross (Video Game) / int_b2280b66
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b2280b66
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b2280b66
 Chrono Cross (Video Game) / int_b288a349
type
White Magician Girl
 Chrono Cross (Video Game) / int_b288a349
comment
White Magician Girl: Among its massive cast of playable characters, the game has Lady Riddel, whose techs are all dedicated to support roles like healing or buffing. There's a few other characters that could be played similarly, like Leena or Irenes.
 Chrono Cross (Video Game) / int_b288a349
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b288a349
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b288a349
 Chrono Cross (Video Game) / int_b30b0aac
type
Real-World Episode
 Chrono Cross (Video Game) / int_b30b0aac
comment
Real-World Episode: Used in rather bizarre fashion in the good ending: after discussing the fact that the Chronoverse consists of infinite parallel realities, Schala (or some alternate-dimension variant of her) is seen wandering the streets of a real-world city in her search for the amnesiac Serge - the implication being that our world is one more of the infinite potential realities, and that the player himself might be an alternate-world version of Serge.
 Chrono Cross (Video Game) / int_b30b0aac
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b30b0aac
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b30b0aac
 Chrono Cross (Video Game) / int_b3168a4d
type
Previous Player-Character Cameo
 Chrono Cross (Video Game) / int_b3168a4d
comment
Previous Player-Character Cameo: The game has you meet Crono, Marle, and Lucca midway through the game as stand-ins for timelines destroyed by time travel-induced paradox.
 Chrono Cross (Video Game) / int_b3168a4d
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b3168a4d
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b3168a4d
 Chrono Cross (Video Game) / int_b3b1115f
type
My Rules Are Not Your Rules
 Chrono Cross (Video Game) / int_b3b1115f
comment
My Rules Are Not Your Rules: Player characters have to attack multiple times in order to build up enough energy to use higher-level elements, can only use one element per turn, can only use each non-consumable element in their grid once per battle (barring a few instances of party members with the ability to recharge their grids), and require at least one full point of stamina to even act at all. Absolutely none of this applies to enemies, who can use elements immediately without building up energy, use multiple elements per round, will never run out of any of the elements in their arsenal, and are completely exempt from the stamina system. Some enemies are even given high-level elements ordinarily locked to characters with a different innate color than their own, such as Grobyc (a black innate) being able to use Vigora (which requires a blue innate caster) during his boss battle.
 Chrono Cross (Video Game) / int_b3b1115f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b3b1115f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b3b1115f
 Chrono Cross (Video Game) / int_b43217a5
type
Battle Boomerang
 Chrono Cross (Video Game) / int_b43217a5
comment
Battle Boomerang: Boomerangs are also a weapon and are one of the few weapon types that can hit multiple enemies.
 Chrono Cross (Video Game) / int_b43217a5
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b43217a5
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b43217a5
 Chrono Cross (Video Game) / int_b49247cc
type
Wind Is Green
 Chrono Cross (Video Game) / int_b49247cc
comment
Wind Is Green: Inverted. Wind, along with nature, is a manifestation of the Green element.
 Chrono Cross (Video Game) / int_b49247cc
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b49247cc
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b49247cc
 Chrono Cross (Video Game) / int_b4a7b5ef
type
The Queen's Latin
 Chrono Cross (Video Game) / int_b4a7b5ef
comment
The Queen's Latin: The game translates different Japanese dialects into differently accented versions of English. One major character, Kid, speaks with an Australian accent. And it's all done through text - the game has no voice acting.
 Chrono Cross (Video Game) / int_b4a7b5ef
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b4a7b5ef
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b4a7b5ef
 Chrono Cross (Video Game) / int_b4b6ddcc
type
Training Boss
 Chrono Cross (Video Game) / int_b4b6ddcc
comment
Training Boss: Early on, before Serge goes to seek out kobodo scales for Leena's necklace, Chief Radius instructs him on how to fight, both in the types of attacks (low, medium, high) and when it's best to use them, and in Element use. Not only does this fit his role in-world (as the village chief charged with protecting his people, including by training them in how to protect themselves, and as a former Acacia Dragoon), it comes back when you return to Arni as Lynx, when fighting you again convinces him of the truth of your story, so he will join your party.
 Chrono Cross (Video Game) / int_b4b6ddcc
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b4b6ddcc
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b4b6ddcc
 Chrono Cross (Video Game) / int_b4cbb37f
type
Good Morning, Crono
 Chrono Cross (Video Game) / int_b4cbb37f
comment
Good Morning, Crono: A callback to its predecessor. As with Trigger, you can find some startup cash by searching the protagonist's house.
 Chrono Cross (Video Game) / int_b4cbb37f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b4cbb37f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b4cbb37f
 Chrono Cross (Video Game) / int_b4e143c7
type
Modesty Shorts
 Chrono Cross (Video Game) / int_b4e143c7
comment
Modesty Shorts: For the remaster, younger characters like Marcy, Razzly, and Leah are given shorts underneath their outfits to prevent the exposure of their underwear.
 Chrono Cross (Video Game) / int_b4e143c7
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b4e143c7
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b4e143c7
 Chrono Cross (Video Game) / int_b4fae672
type
Heads I Win, Tails You Lose
 Chrono Cross (Video Game) / int_b4fae672
comment
Heads I Win, Tails You Lose: Inverted with Lynx vs. Kid in Fort Dragonia. YOU are Lynx at this point, and Kid, Lynx in your body, and your third teammate are trying to beat you down. You are expected to lose the fight pretty horribly. But in a NG+, you can actually win the fight single handedly. If you do, Kid manages to stagger to her feet and shank you, causing the story to continue as normal.
 Chrono Cross (Video Game) / int_b4fae672
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b4fae672
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b4fae672
 Chrono Cross (Video Game) / int_b58b4e3c
type
Too Dumb to Live
 Chrono Cross (Video Game) / int_b58b4e3c
comment
Too Dumb to Live: Solt, Solt, Solt. Shows up for a fight without any Elements, mistakes a TurnBlack element for an attack element, screws up a summon, and when Peppor takes matters into his own hands and shows up with BlackHole, Solt manages to screw that up. When Ketchop is with them, he one-shots Serge in a scripted battle event. Solt revives Serge.
 Chrono Cross (Video Game) / int_b58b4e3c
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b58b4e3c
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b58b4e3c
 Chrono Cross (Video Game) / int_b5ac90ac
type
"Groundhog Day" Loop
 Chrono Cross (Video Game) / int_b5ac90ac
comment
"Groundhog Day" Loop: The ghosts of Chonopolis are stuck in one.
 Chrono Cross (Video Game) / int_b5ac90ac
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b5ac90ac
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b5ac90ac
 Chrono Cross (Video Game) / int_b62c0e6e
type
Airplane Arms
 Chrono Cross (Video Game) / int_b62c0e6e
comment
Airplane Arms: Harle.
 Chrono Cross (Video Game) / int_b62c0e6e
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b62c0e6e
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b62c0e6e
 Chrono Cross (Video Game) / int_b6d0d282
type
Always Check Behind the Chair
 Chrono Cross (Video Game) / int_b6d0d282
comment
Always Check Behind the Chair: All over the place.
 Chrono Cross (Video Game) / int_b6d0d282
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b6d0d282
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b6d0d282
 Chrono Cross (Video Game) / int_b797948e
type
Ass Kicks You
 Chrono Cross (Video Game) / int_b797948e
comment
Ass Kicks You: One of Macha's Techs.
 Chrono Cross (Video Game) / int_b797948e
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b797948e
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b797948e
 Chrono Cross (Video Game) / int_b7e5f66b
type
Jungle Princess
 Chrono Cross (Video Game) / int_b7e5f66b
comment
Jungle Princess: You meet Ayla's Expy Leah (who implied to be Ayla's mother) in its requisite jungle stage.
 Chrono Cross (Video Game) / int_b7e5f66b
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b7e5f66b
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b7e5f66b
 Chrono Cross (Video Game) / int_b8236bb2
type
Double Weapon
 Chrono Cross (Video Game) / int_b8236bb2
comment
Double Weapon: Serge's dual-bladed "swallow" weapon.
 Chrono Cross (Video Game) / int_b8236bb2
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b8236bb2
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b8236bb2
 Chrono Cross (Video Game) / int_b8fdf22a
type
Fighting a Shadow
 Chrono Cross (Video Game) / int_b8fdf22a
comment
Fighting a Shadow: Happens several times. Early in the game, Lynx deliberately pulls this on the party. See Actually a Doombot, above. An interesting variation occurs where the Dragon God is just the part of a bigger entity that exists outside time. When you kill the physical manifestation, it gloats that all it has to do is reform with its main self; however it's then revealed that its main self was killed by the Time Devourer long ago. This is also the reason you can't just destroy the Time Devourer. Since it exists outside of time, simply beating it to death like any other monster isn't enough to put it down for good.
 Chrono Cross (Video Game) / int_b8fdf22a
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b8fdf22a
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b8fdf22a
 Chrono Cross (Video Game) / int_b905e88c
type
People Jars
 Chrono Cross (Video Game) / int_b905e88c
comment
People Jars: There's a scene where Serge switches bodies with Lynx. This leads to a sequence where Serge-as-Lynx has to clone himself and take over that body. We see that body grow in a jar until, at Serge's exact age, the jar shatters.
 Chrono Cross (Video Game) / int_b905e88c
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b905e88c
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b905e88c
 Chrono Cross (Video Game) / int_b9085a47
type
Summon Magic
 Chrono Cross (Video Game) / int_b9085a47
comment
Summon Magic: The Summon Elements are useful not only for sheer damage, but because killing enemies with them makes them drop Shiny materials, needed for Item Crafting the game's strongest weapons. Sadly, they're loaded with drawbacks: you need to have the entire field in their color (which means if you're interrupted after casting All(X Color), you have to start over) and you can only cast so many at a time.
 Chrono Cross (Video Game) / int_b9085a47
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b9085a47
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b9085a47
 Chrono Cross (Video Game) / int_b956ebdd
type
Tron Lines
 Chrono Cross (Video Game) / int_b956ebdd
comment
Tron Lines: Present in Chronopolis's architecture.
 Chrono Cross (Video Game) / int_b956ebdd
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b956ebdd
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b956ebdd
 Chrono Cross (Video Game) / int_b97a2fa7
type
Forced Transformation
 Chrono Cross (Video Game) / int_b97a2fa7
comment
Forced Transformation: Sneff turns Serge and co. into cats during a magic trick.
 Chrono Cross (Video Game) / int_b97a2fa7
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b97a2fa7
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b97a2fa7
 Chrono Cross (Video Game) / int_b9f472b
type
Storming the Castle
 Chrono Cross (Video Game) / int_b9f472b
comment
Storming the Castle: Viper Manor and, later, the Terra Tower.
 Chrono Cross (Video Game) / int_b9f472b
featureApplicability
1.0
 Chrono Cross (Video Game) / int_b9f472b
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_b9f472b
 Chrono Cross (Video Game) / int_bac6df68
type
Fast-Forward Mechanic
 Chrono Cross (Video Game) / int_bac6df68
comment
Fast-Forward Mechanic: The game gives the player the ability to speed up and slow down the gameplay once they've beaten the game at least once. The remaster makes this function available from the start as one of its Anti-Frustration Features.
 Chrono Cross (Video Game) / int_bac6df68
featureApplicability
1.0
 Chrono Cross (Video Game) / int_bac6df68
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_bac6df68
 Chrono Cross (Video Game) / int_bafac7bc
type
Sad Battle Music
 Chrono Cross (Video Game) / int_bafac7bc
comment
Sad Battle Music: "Prisoners of Fate" plays during the climax of the game's Wham Episode in the Dead Sea. It culminates in a showdown against someone who really does not want to fight you, but will kick your ass seven ways to Sunday regardless. The same theme plays while fighting Optional Boss Dario.
 Chrono Cross (Video Game) / int_bafac7bc
featureApplicability
1.0
 Chrono Cross (Video Game) / int_bafac7bc
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_bafac7bc
 Chrono Cross (Video Game) / int_bb9a93b
type
Happy Harlequin Hat
 Chrono Cross (Video Game) / int_bb9a93b
comment
Happy Harlequin Hat: Harle wears one of these along side a full jester ensemble.
 Chrono Cross (Video Game) / int_bb9a93b
featureApplicability
1.0
 Chrono Cross (Video Game) / int_bb9a93b
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_bb9a93b
 Chrono Cross (Video Game) / int_bbb6c059
type
I Shall Taunt You
 Chrono Cross (Video Game) / int_bbb6c059
comment
I Shall Taunt You: Kid insults some guards until they open the cage she's stuck in, at which point the party kills them. Poor guys.
 Chrono Cross (Video Game) / int_bbb6c059
featureApplicability
1.0
 Chrono Cross (Video Game) / int_bbb6c059
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_bbb6c059
 Chrono Cross (Video Game) / int_bcdfbe4a
type
Chef of Iron
 Chrono Cross (Video Game) / int_bcdfbe4a
comment
Chef of Iron: Orcha, cursed to also become an Evil Chef sometimes.
 Chrono Cross (Video Game) / int_bcdfbe4a
featureApplicability
1.0
 Chrono Cross (Video Game) / int_bcdfbe4a
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_bcdfbe4a
 Chrono Cross (Video Game) / int_bd6b6284
type
Early-Bird Boss
 Chrono Cross (Video Game) / int_bd6b6284
comment
Early-Bird Boss: The fight against Lynx in Viper Manor is the first real test to see if the player has learned the combat system. Merely flailing around with attacks and randomly using elements with little strategy will often get you a trip to the title screen, especially if Lynx decides to heal up and prolong the fight even more.
 Chrono Cross (Video Game) / int_bd6b6284
featureApplicability
1.0
 Chrono Cross (Video Game) / int_bd6b6284
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_bd6b6284
 Chrono Cross (Video Game) / int_bddc052b
type
Demihuman
 Chrono Cross (Video Game) / int_bddc052b
comment
Demihuman: A more literal example, the demihumans in this game are actual Half Human Hybrids. The Fair Folk are considered a subspecies.
 Chrono Cross (Video Game) / int_bddc052b
featureApplicability
1.0
 Chrono Cross (Video Game) / int_bddc052b
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_bddc052b
 Chrono Cross (Video Game) / int_bddced73
type
Victory-Guided Amnesia
 Chrono Cross (Video Game) / int_bddced73
comment
Victory-Guided Amnesia: With the Dream Devourer defeated, the dimensions merge back together and time is rebooted to the opening sequence of the game. Serge is shown to remember the events of the game, but it's ambiguous if anyone else does.
 Chrono Cross (Video Game) / int_bddced73
featureApplicability
1.0
 Chrono Cross (Video Game) / int_bddced73
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_bddced73
 Chrono Cross (Video Game) / int_be03ba89
type
Lost World
 Chrono Cross (Video Game) / int_be03ba89
comment
Lost World: Gaia's Navel is at the center of an inaccessible island (you have to be flown there). It's basically 65,000,000 B.C. from Chrono Trigger in the modern day — it even has a younger Expy of Ayla, Leah, who joins your party and is implied to be her mother.
 Chrono Cross (Video Game) / int_be03ba89
featureApplicability
1.0
 Chrono Cross (Video Game) / int_be03ba89
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_be03ba89
 Chrono Cross (Video Game) / int_beda4b12
type
Warm-Up Boss
 Chrono Cross (Video Game) / int_beda4b12
comment
Warmup Boss: Mama Komodo. Incidentally, you've just finished killing all of her babies, and she's pretty steamed. Her Death Cry Echo is rather piteous, too, making this something of an instance of You Bastard!.
 Chrono Cross (Video Game) / int_beda4b12
featureApplicability
1.0
 Chrono Cross (Video Game) / int_beda4b12
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_beda4b12
 Chrono Cross (Video Game) / int_bef696dd
type
Mind Screw
 Chrono Cross (Video Game) / int_bef696dd
comment
Mind Screw: Given the plot keeps on piling up and has some Timey-Wimey Ball involved, many moments result in this. The Dead Sea in particular inspired much discussion.
 Chrono Cross (Video Game) / int_bef696dd
featureApplicability
1.0
 Chrono Cross (Video Game) / int_bef696dd
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_bef696dd
 Chrono Cross (Video Game) / int_bf020789
type
Developer's Room
 Chrono Cross (Video Game) / int_bf020789
comment
Developer's Room: The "best" ending, achieved by beating the game as soon as possible (before recruiting anyone into your party besides Serge) is one of these, with enough developer-avatars to fill a dozen rooms.
 Chrono Cross (Video Game) / int_bf020789
featureApplicability
1.0
 Chrono Cross (Video Game) / int_bf020789
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_bf020789
 Chrono Cross (Video Game) / int_bf17a64e
type
Germanic Efficiency
 Chrono Cross (Video Game) / int_bf17a64e
comment
Germanic Efficiency: The character Luccia is a brilliant, efficient, and morally ambiguous scientist with a very distinct German accent.
 Chrono Cross (Video Game) / int_bf17a64e
featureApplicability
1.0
 Chrono Cross (Video Game) / int_bf17a64e
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_bf17a64e
 Chrono Cross (Video Game) / int_bf67c13e
type
Opening Monologue
 Chrono Cross (Video Game) / int_bf67c13e
comment
Opening Monologue: One that doesn't mean much, but is sure as hell effective at setting the tone. See it in its original form here.
 Chrono Cross (Video Game) / int_bf67c13e
featureApplicability
1.0
 Chrono Cross (Video Game) / int_bf67c13e
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_bf67c13e
 Chrono Cross (Video Game) / int_c011cd29
type
Path of Inspiration
 Chrono Cross (Video Game) / int_c011cd29
comment
Path of Inspiration: The Records of Fate (the Save Points) were set up as a way for the residents of the El Nido archipelago to not only record what they did, but also get any information they need. Naturally, this is all a part of the supercomputer FATE's plan to keep the people of El Nido (and YOU) in that area and never wander into the rest of the world that Chrono Trigger took place in.
 Chrono Cross (Video Game) / int_c011cd29
featureApplicability
1.0
 Chrono Cross (Video Game) / int_c011cd29
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_c011cd29
 Chrono Cross (Video Game) / int_c053f1fc
type
Required Party Member
 Chrono Cross (Video Game) / int_c053f1fc
comment
Required Party Member: The game has this with Serge (and later, Lynx, after Serge's body is swapped with Lynx's). He must be in the party for the entire game, and there's no way to remove him. Playing on a New Game Plus, though, will earn you an item that allows you to switch Serge out for someone else in battle.
 Chrono Cross (Video Game) / int_c053f1fc
featureApplicability
1.0
 Chrono Cross (Video Game) / int_c053f1fc
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_c053f1fc
 Chrono Cross (Video Game) / int_c0935922
type
Dragon Rider
 Chrono Cross (Video Game) / int_c0935922
comment
Dragon Rider: The Acacian Dragoons.
 Chrono Cross (Video Game) / int_c0935922
featureApplicability
1.0
 Chrono Cross (Video Game) / int_c0935922
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_c0935922
 Chrono Cross (Video Game) / int_c0fd3b54
type
Light 'em Up
 Chrono Cross (Video Game) / int_c0fd3b54
comment
Light 'em Up: The White element, which included light beams as well as heavenly objects such as comets. Like Crono above, Serge himself is a White-innate.
 Chrono Cross (Video Game) / int_c0fd3b54
featureApplicability
1.0
 Chrono Cross (Video Game) / int_c0fd3b54
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_c0fd3b54
 Chrono Cross (Video Game) / int_c1c29f00
type
Character Level
 Chrono Cross (Video Game) / int_c1c29f00
comment
Character Level: Notably averted, or at least heavily Played With, and in a JRPG at that. Chrono Cross does not use a conventional leveling system, with the party instead sharing a single star rank that goes up by one after defeating most bosses. Each time this star rank increases, every party member effectively "levels up" at once, gaining increases to their stats and expanding their Element Grids. Characters present in your active party will also receive smaller boosts to their stats for the next handful of battles after a star rank increase, but the strictly-finite quantity of star rank increase opportunities in the game (only enough to get your star rank to 48) means that you quite literally cannot level grind in Chrono Cross. You can grind for money, items, and elements, but your party's "level" will be locked into a very tight range, if not a single specific number, based purely on your current story progression. See also Anti-Grinding above.
 Chrono Cross (Video Game) / int_c1c29f00
featureApplicability
-1.0
 Chrono Cross (Video Game) / int_c1c29f00
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_c1c29f00
 Chrono Cross (Video Game) / int_c1cc369f
type
Character Portrait
 Chrono Cross (Video Game) / int_c1cc369f
comment
Character Portrait: The game has portraits in text boxes and menus.
 Chrono Cross (Video Game) / int_c1cc369f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_c1cc369f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_c1cc369f
 Chrono Cross (Video Game) / int_c1e6c92c
type
UnluckyChildhoodFriend
 Chrono Cross (Video Game) / int_c1e6c92c
comment
Unlucky Childhood Friend: Leena. She is the childhood friend, the first girl, and they are most definitely dating, but then Serge meets Kid and Leena is forgotten about. The poor lass even has the game's fortune teller bluntly inform her (well, her alternate-dimension counterpart, at least) that she's not getting a boyfriend for some time. Ouch. Whether she actually ends up with Serge or not depends on which ending you get.
 Chrono Cross (Video Game) / int_c1e6c92c
featureApplicability
1.0
 Chrono Cross (Video Game) / int_c1e6c92c
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_c1e6c92c
 Chrono Cross (Video Game) / int_c2ab0eaf
type
Double Agent
 Chrono Cross (Video Game) / int_c2ab0eaf
comment
Double Agent: After exploring both Home and Another World, it soon becomes clear that Lynx was one of these—in Another, he was supposedly aiding General Viper and the Acacia Dragoons against the armies of Porre, preventing them from invading and occupying, but in Home he led Viper and the Devas to their doom in the Dead Sea, thus allowing Porre to occupy Termina and destroy Viper Manor. All of this was just a smokescreen so he could get hold of the Frozen Flame and, later, Serge.
 Chrono Cross (Video Game) / int_c2ab0eaf
featureApplicability
1.0
 Chrono Cross (Video Game) / int_c2ab0eaf
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_c2ab0eaf
 Chrono Cross (Video Game) / int_c2cedc1c
type
Big "NO!"
 Chrono Cross (Video Game) / int_c2cedc1c
comment
Big "NO!": Radius screams an all-caps Big "NO!" after the evil power of the Masamune causes him to kill his best friend Garai.
 Chrono Cross (Video Game) / int_c2cedc1c
featureApplicability
1.0
 Chrono Cross (Video Game) / int_c2cedc1c
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_c2cedc1c
 Chrono Cross (Video Game) / int_c32ff95d
type
Playing Card Motifs
 Chrono Cross (Video Game) / int_c32ff95d
comment
Playing Card Motifs: Sneff throws playing cards at his opponents, and two of his moves revolve around playing cards: Big Deal, in which he tosses an entire deck, and HP Shuffle, in which he shuffles the three numbers that make up his HP (091 might become 910, 901, 190, 109, 091 and 019).
 Chrono Cross (Video Game) / int_c32ff95d
featureApplicability
1.0
 Chrono Cross (Video Game) / int_c32ff95d
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_c32ff95d
 Chrono Cross (Video Game) / int_c3f6e68
type
Dem Bones
 Chrono Cross (Video Game) / int_c3f6e68
comment
Dem Bones: One of the early characters you can meet is the disembodied skull of a clown looking for the rest of his body parts. Naturally, he asks you to help him find them all. He appears to have been getting around until then by hopping with his jaw. Later, you get to meet his family, who has been wondering what happened to him.
 Chrono Cross (Video Game) / int_c3f6e68
featureApplicability
1.0
 Chrono Cross (Video Game) / int_c3f6e68
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_c3f6e68
 Chrono Cross (Video Game) / int_c4286511
type
For Doom the Bell Tolls
 Chrono Cross (Video Game) / int_c4286511
comment
For Doom the Bell Tolls: The background "music" of Terra Tower consists of nothing but deep bells, somber strings, and unintelligible vocals, all the better to convey the utterly alien atmosphere of a fortress displaced across time and dimensions... and populated by ghosts and bizarre constructs.
 Chrono Cross (Video Game) / int_c4286511
featureApplicability
1.0
 Chrono Cross (Video Game) / int_c4286511
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_c4286511
 Chrono Cross (Video Game) / int_c4598b8
type
"X" Marks the Hero
 Chrono Cross (Video Game) / int_c4598b8
comment
"X" Marks the Hero: Glenn. Due to Sprite Mirroring, it's hard to say whether he has these on both cheeks or just one. And this is only the kid brother of the really heroic knight.
 Chrono Cross (Video Game) / int_c4598b8
featureApplicability
1.0
 Chrono Cross (Video Game) / int_c4598b8
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_c4598b8
 Chrono Cross (Video Game) / int_c6102eb0
type
Grand Theft Me
 Chrono Cross (Video Game) / int_c6102eb0
comment
Immediately after Lynx pulls a Grand Theft Me on Serge, swapping their bodies, you end up fighting your own party. Even if you manage to beat the odds and take them down (which is far from easy), you still lose when Kid drags herself up and stabs Serge-in-Lynx's-body before collapsing again.
 Chrono Cross (Video Game) / int_c6102eb0
featureApplicability
1.0
 Chrono Cross (Video Game) / int_c6102eb0
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_c6102eb0
 Chrono Cross (Video Game) / int_c64656d1
type
Mirror Reveal
 Chrono Cross (Video Game) / int_c64656d1
comment
Mirror Reveal: After Funguy notices the party staring at him, he looks in a nearby pool of water and flips out when he sees that he's become a mushroom.
 Chrono Cross (Video Game) / int_c64656d1
featureApplicability
1.0
 Chrono Cross (Video Game) / int_c64656d1
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_c64656d1
 Chrono Cross (Video Game) / int_c6c86cd
type
Collapsing Lair
 Chrono Cross (Video Game) / int_c6c86cd
comment
Collapsing Lair: FATE immediately senses Miguel's defeat and reaches out from across dimensions, destroying the Dead Sea to prevent the heroes from snooping around in there.
 Chrono Cross (Video Game) / int_c6c86cd
featureApplicability
1.0
 Chrono Cross (Video Game) / int_c6c86cd
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_c6c86cd
 Chrono Cross (Video Game) / int_c6dccfb7
type
Musical Spoiler
 Chrono Cross (Video Game) / int_c6dccfb7
comment
Musical Spoiler: After the incident at Opassa Beach where you first travel between the dimensions, the first clue that you're not in your own world anymore is that the overworld music has changed from "Fields of Time" to "On the Shore of Dreams ~ Another World".
 Chrono Cross (Video Game) / int_c6dccfb7
featureApplicability
1.0
 Chrono Cross (Video Game) / int_c6dccfb7
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_c6dccfb7
 Chrono Cross (Video Game) / int_c75df49a
type
Shout-Out
 Chrono Cross (Video Game) / int_c75df49a
comment
Nikki is a Shout-Out trifecta, as mentioned on the character page. His name is Nikki (in the US version) after Nikki Sixx, bassist of Mötley Crüe, and Slash (in the Japanese version) after the Guns N' Roses guitarist. His makeup is a hybrid of hide's and Kisaki's, and his guitar is suspiciously similar to one of hide's most iconic guitars, the yellow hearts one.
 Chrono Cross (Video Game) / int_c75df49a
featureApplicability
1.0
 Chrono Cross (Video Game) / int_c75df49a
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_c75df49a
 Chrono Cross (Video Game) / int_c7a74f72
type
Fairy in a Bottle
 Chrono Cross (Video Game) / int_c7a74f72
comment
Fairy in a Bottle: You rescue the fairy Razzly from a tiny bird cage. Although the fairies don't like or trust humans, she will join your party in gratitude for saving her.
 Chrono Cross (Video Game) / int_c7a74f72
featureApplicability
1.0
 Chrono Cross (Video Game) / int_c7a74f72
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_c7a74f72
 Chrono Cross (Video Game) / int_c83a589c
type
Luke, I Am Your Father
 Chrono Cross (Video Game) / int_c83a589c
comment
Luke, I Am Your Father: Maybe a record of how many times this trope is used in a game. Several characters are revealed to be related. Admittedly a lot of the times both parent and child know of their relations, it's just Serge & his party that get the reveal. Examples include: Serge, Lynx is your father. Kid, you are... uh, your own mother. Kind of. Nikki, Fargo is your father. And Marcy is your sister, as well. And Irenes is your aunt. Such varied career paths in one family!
 Chrono Cross (Video Game) / int_c83a589c
featureApplicability
1.0
 Chrono Cross (Video Game) / int_c83a589c
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_c83a589c
 Chrono Cross (Video Game) / int_c8b2d0b0
type
Hot Blade
 Chrono Cross (Video Game) / int_c8b2d0b0
comment
Hot Blade: One of the bosses uses a Steampunk version (a Nigh-Invulnerable, Humongous Mecha), but this is technically a fantasy setting.
 Chrono Cross (Video Game) / int_c8b2d0b0
featureApplicability
1.0
 Chrono Cross (Video Game) / int_c8b2d0b0
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_c8b2d0b0
 Chrono Cross (Video Game) / int_c928d01d
type
Magic Music
 Chrono Cross (Video Game) / int_c928d01d
comment
Magic Music: A mermaid song is used to rid a town of monsters. And then of course, there's the song that defeats the final boss and gets you the Golden Ending.
 Chrono Cross (Video Game) / int_c928d01d
featureApplicability
1.0
 Chrono Cross (Video Game) / int_c928d01d
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_c928d01d
 Chrono Cross (Video Game) / int_c95d1ad0
type
Overly Long Fighting Animation
 Chrono Cross (Video Game) / int_c95d1ad0
comment
Overly Long Fighting Animation: The game has a few of these, especially the summons. However, this game is notable for including a fast forward button in New Game Plus (or from the get-go in the remaster), which makes fights much more enjoyable when you've seen all the animations anyway.
 Chrono Cross (Video Game) / int_c95d1ad0
featureApplicability
1.0
 Chrono Cross (Video Game) / int_c95d1ad0
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_c95d1ad0
 Chrono Cross (Video Game) / int_c9c756a8
type
Child Soldiers
 Chrono Cross (Video Game) / int_c9c756a8
comment
Child Soldiers: Downplayed by Marcy, one of the four Acadia Dragoon Devas, a nine-year-old Little Miss Badass and arguably the game's Wake-Up Call Boss. She's definitely spoiled and prone to throwing tantrums, but she doesn't have any of the serious psychological problems that actual child soldiers have.
 Chrono Cross (Video Game) / int_c9c756a8
featureApplicability
1.0
 Chrono Cross (Video Game) / int_c9c756a8
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_c9c756a8
 Chrono Cross (Video Game) / int_cb48e8db
type
The Face of the Sun
 Chrono Cross (Video Game) / int_cb48e8db
comment
The Face of the Sun: SunOfAGun is a sun-shaped robot with three faces - one happy, one angry and one sad.
 Chrono Cross (Video Game) / int_cb48e8db
featureApplicability
1.0
 Chrono Cross (Video Game) / int_cb48e8db
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_cb48e8db
 Chrono Cross (Video Game) / int_cc076c63
type
Tailfin Walking
 Chrono Cross (Video Game) / int_cc076c63
comment
Tailfin Walking: Averted - mermaids don't walk while on land, they hover. (You can see some "magic sparkles" around Irenes's tail when she's moving.)
 Chrono Cross (Video Game) / int_cc076c63
featureApplicability
-1.0
 Chrono Cross (Video Game) / int_cc076c63
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_cc076c63
 Chrono Cross (Video Game) / int_cc4d190a
type
Did You Just Punch Out Cthulhu?
 Chrono Cross (Video Game) / int_cc4d190a
comment
Did You Just Punch Out Cthulhu?: You can choose to simply punch out the Time Devourer, but he gets better. Which is bad. The right way to defeat him is... a little more complicated.
 Chrono Cross (Video Game) / int_cc4d190a
featureApplicability
1.0
 Chrono Cross (Video Game) / int_cc4d190a
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_cc4d190a
 Chrono Cross (Video Game) / int_cc8b2fd
type
Ascended Fridge Horror
 Chrono Cross (Video Game) / int_cc8b2fd
comment
Ascended Fridge Horror: When Marle is temporarily removed from the timestream early in Chrono Trigger, she's still alive and conscious in some sort of void. Chrono Cross explores the implications of changing history and condemning timelines to that void.
 Chrono Cross (Video Game) / int_cc8b2fd
featureApplicability
1.0
 Chrono Cross (Video Game) / int_cc8b2fd
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_cc8b2fd
 Chrono Cross (Video Game) / int_cdb754f9
type
Futuristic Superhighway
 Chrono Cross (Video Game) / int_cdb754f9
comment
Futuristic Superhighway: A crumbling interstate in the Dead Sea. This is where Lynx's party fights the Highwayman.
 Chrono Cross (Video Game) / int_cdb754f9
featureApplicability
1.0
 Chrono Cross (Video Game) / int_cdb754f9
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_cdb754f9
 Chrono Cross (Video Game) / int_cdccaeca
type
No Recycling
 Chrono Cross (Video Game) / int_cdccaeca
comment
No Recycling: Non-RTS exception. You can "disassemble" old weapons and armor at the blacksmith, receiving the various raw materials needed to forge new items.
 Chrono Cross (Video Game) / int_cdccaeca
featureApplicability
1.0
 Chrono Cross (Video Game) / int_cdccaeca
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_cdccaeca
 Chrono Cross (Video Game) / int_ce40dbf7
type
Fake Action Prologue
 Chrono Cross (Video Game) / int_ce40dbf7
comment
Fake Action Prologue: The game begins with the "dream" variant, though it's a dream of a possible future.
 Chrono Cross (Video Game) / int_ce40dbf7
featureApplicability
1.0
 Chrono Cross (Video Game) / int_ce40dbf7
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_ce40dbf7
 Chrono Cross (Video Game) / int_ce6555f0
type
Lighter and Softer
 Chrono Cross (Video Game) / int_ce6555f0
comment
Lighter and Softer: Compared to the other Square games of the PlayStation era, specially the Final Fantasy ones, this one here is more optimistic despite its dark elements. The developers admitted that to differentiate, they aimed to have plenty of comedy (leading to many silly characters, attacks, and situations). From an interview with the developers: It's also lighter and softer than Radical Dreamers, which it is based off of/an expansion of. In Radical Dreamers, there is an After the End feeling to Viper Manor, a run down mansion filled with monsters and death traps. Within, we learn that the Dragoons were betrayed and murdered by Lynx, leaving Riddle stuck in captivity and a man who looks suspiciously like Radius trapped in the dungeon, with the man clearly having gone insane with guilt. In Chrono Cross, the manor is just an active military outpost for the Dragoons, who are perfectly alive and well. The mission to get inside is less horror filled and more adventurous; and the traps you do have to deal with are less lethal and horrifying.
 Chrono Cross (Video Game) / int_ce6555f0
featureApplicability
1.0
 Chrono Cross (Video Game) / int_ce6555f0
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_ce6555f0
 Chrono Cross (Video Game) / int_ce75a983
type
Screw Destiny
 Chrono Cross (Video Game) / int_ce75a983
comment
The overarching moral of the story seems to be, in a nutshell, Screw Destiny. The game's version of "fate" turns out to be a single being manipulating events to its own ends, which the game's protagonists oppose throughout the game. Where the brokenness comes in is that they end up being manipulated by a different entity, whose ultimate goals also conflict with theirs. But everything turns out okay in the end, because ultimately everything was a Batman Gambit orchestrated by a third person, whose goals do align with the protagonists'. The takeaway seems to be less "Screw Destiny" and more "pick your Chessmaster wisely". Another possible interpretation is that the story only says "humans should be allowed to follow their own destiny": Belthasar, the aforementioned Chessmaster, is a human, so this technically counts as humanity deciding for itself even if it was one deciding for the rest of them. Seeing how this game is from Japan, it would match with many cultural themes.
 Chrono Cross (Video Game) / int_ce75a983
featureApplicability
1.0
 Chrono Cross (Video Game) / int_ce75a983
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_ce75a983
 Chrono Cross (Video Game) / int_cf16fd74
type
Girl of My Dreams
 Chrono Cross (Video Game) / int_cf16fd74
comment
Girl of My Dreams: The game starts with a dream sequence dungeon featuring the protagonist Serge, a random third party member, and most significantly his future significant other, Kid.
 Chrono Cross (Video Game) / int_cf16fd74
featureApplicability
1.0
 Chrono Cross (Video Game) / int_cf16fd74
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_cf16fd74
 Chrono Cross (Video Game) / int_cf27e1d1
type
Doppelmerger
 Chrono Cross (Video Game) / int_cf27e1d1
comment
Doppelmerger: To get the eponymous Villain-Beating Artifact, you have to combine the Dragon's Tear with a duplicate from the Alternate Universe you keep jumping to.
 Chrono Cross (Video Game) / int_cf27e1d1
featureApplicability
1.0
 Chrono Cross (Video Game) / int_cf27e1d1
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_cf27e1d1
 Chrono Cross (Video Game) / int_d0b60f23
type
GoshDangItToHeck
 Chrono Cross (Video Game) / int_d0b60f23
comment
Gosh Dang It to Heck!: The game plays the trope almost completely straight. They drop the ball with "bugger": Kid uses it liberally, possibly being unaware it is a swear word.
 Chrono Cross (Video Game) / int_d0b60f23
featureApplicability
1.0
 Chrono Cross (Video Game) / int_d0b60f23
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_d0b60f23
 Chrono Cross (Video Game) / int_d0ea147f
type
A.I. Breaker
 Chrono Cross (Video Game) / int_d0ea147f
comment
A.I. Breaker: A few bosses can be completely short-circuited by knowing how to interrupt the AI's pattern with your own actions. There is an incredibly difficult Superboss who is vulnerable to this. He counters every element you cast on him with an opposite-color element of his own, but in doing so he delays his own turn, and most of his counters deal no damage. Cast a red element on him every single turn you get and he'll never touch you. This is particularly handy because it lets you get Serge's Infinity -1 Sword way, way before you're supposed to. If you're willing to wait a tiny bit longer, you can get some Elemental Absorption armor and abuse him further by provoking him into using his one damaging counterattack to heal one of your characters constantly. The Green Dragon, similarly. His challenge comes from his tendency to cast Carnivore, a powerful green-elemental spell. But he only casts Carnivore if the entire element field is green. So, if you cast a weak non-green spell every time the field becomes fully green, he'll spend most of the fight casting Green Field. Or, hell, bring a dozen Carnivore traps and go to town.
 Chrono Cross (Video Game) / int_d0ea147f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_d0ea147f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_d0ea147f
 Chrono Cross (Video Game) / int_d0f63e83
type
Magnetic Hero
 Chrono Cross (Video Game) / int_d0f63e83
comment
Magnetic Hero: Only a few of the 40+ characters join Serge because their own ambition drives them to seek the Frozen Flame (and even then, they become subservient to him instantly.) The others join up simply for the reasons described on the trope page, or Because Destiny Says So.
 Chrono Cross (Video Game) / int_d0f63e83
featureApplicability
1.0
 Chrono Cross (Video Game) / int_d0f63e83
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_d0f63e83
 Chrono Cross (Video Game) / int_d17eaa9f
type
Postmodernism
 Chrono Cross (Video Game) / int_d17eaa9f
comment
Postmodernism: Throughout the game the distinction between Serge and the player is repeatedly blurred, until in the good ending it is demolished entirely where Kid is implied to have entered the "real world" and is searching for someone, who is further implied to be the player.
 Chrono Cross (Video Game) / int_d17eaa9f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_d17eaa9f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_d17eaa9f
 Chrono Cross (Video Game) / int_d1b5efb5
type
Combat Exclusive Healing
 Chrono Cross (Video Game) / int_d1b5efb5
comment
Combat Exclusive Healing: The game doesn't let you use healing elements outside of battle, but if there are unused ones remaining at the end of a battle, they are used automatically. You are, however, allowed to use expendables any time you want.
 Chrono Cross (Video Game) / int_d1b5efb5
featureApplicability
1.0
 Chrono Cross (Video Game) / int_d1b5efb5
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_d1b5efb5
 Chrono Cross (Video Game) / int_d22af219
type
Domino Mask
 Chrono Cross (Video Game) / int_d22af219
comment
Domino Mask: Guile wears a golden one. The reason why he wears it is unknown, but when he takes it off, he shocks his friend so much that it shortens her lifespan.
 Chrono Cross (Video Game) / int_d22af219
featureApplicability
1.0
 Chrono Cross (Video Game) / int_d22af219
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_d22af219
 Chrono Cross (Video Game) / int_d24b61a8
type
Patchwork Map
 Chrono Cross (Video Game) / int_d24b61a8
comment
Patchwork Map: Perhaps justified by each island belonging to a particular elemental dragon.
 Chrono Cross (Video Game) / int_d24b61a8
featureApplicability
1.0
 Chrono Cross (Video Game) / int_d24b61a8
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_d24b61a8
 Chrono Cross (Video Game) / int_d24ed873
type
Developer's Foresight
 Chrono Cross (Video Game) / int_d24ed873
comment
Developer's Foresight: Each playthrough yields 48 boss battle stars, whether you decide to recruit Kid at certain points or not, or even if you manage to skip the Ice Breath quest entirely. During the first battle with Lynx after Serge has a Grand Theft Me pulled on him and is forced to switch bodies with Lynx, the ensuing fight is supposed to be a Hopeless Boss Fight, ending with the player's party being knocked out. Should a player manage to win this fight, an additional in-battle cutscene will play in which Kid becomes an Unwitting Instigator of Doom and knocks them out anyways. If you recruit Leena instead of Kid, once you arrive in Termina, Kid has some extra dialog about being bold about taking Leena to the inn first thing if you stay at the inn before talking to her.
 Chrono Cross (Video Game) / int_d24ed873
featureApplicability
1.0
 Chrono Cross (Video Game) / int_d24ed873
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_d24ed873
 Chrono Cross (Video Game) / int_d30cc292
type
Swirly Energy Thingy
 Chrono Cross (Video Game) / int_d30cc292
comment
Swirly Energy Thingy: On the Overworld Not to Scale, a perpetual hurricane obscures the player's view of The Dead Sea.
 Chrono Cross (Video Game) / int_d30cc292
featureApplicability
1.0
 Chrono Cross (Video Game) / int_d30cc292
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_d30cc292
 Chrono Cross (Video Game) / int_d37c028d
type
WorldHalfEmpty
 Chrono Cross (Video Game) / int_d37c028d
comment
World Half Empty: Surprisingly, Home World is mostly bleaker than the world in which Serge died; Porre has invaded, the Dragoons are wiped out and Termina is under occupation. Worst of all, The Day of Lavos will actually occur in Home World's future - something Crono and co. fought to prevent.
 Chrono Cross (Video Game) / int_d37c028d
featureApplicability
1.0
 Chrono Cross (Video Game) / int_d37c028d
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_d37c028d
 Chrono Cross (Video Game) / int_d38f2bc8
type
Fetal Position Rebirth
 Chrono Cross (Video Game) / int_d38f2bc8
comment
Fetal Position Rebirth: Serge's rebirth in human form, complete with floating in a giant bubble of unexplained fluid as he rapidly grows from infancy to his actual age before waking up.
 Chrono Cross (Video Game) / int_d38f2bc8
featureApplicability
1.0
 Chrono Cross (Video Game) / int_d38f2bc8
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_d38f2bc8
 Chrono Cross (Video Game) / int_d39e327f
type
What the Hell, Hero?
 Chrono Cross (Video Game) / int_d39e327f
comment
What the Hell, Hero?: Kid's been fatally poisoned, and Doc tells Serge there's a means to treat her - but you can avert But Thou Must! and refuse to help her by mostly saying you don't think you can do it. The result is Korcha giving Serge a thorough chewing out over the matter, but the plot moves on to a different scenario for the next part instead. Kid recovers through different means anyway, and doing this is necessary to getting Glenn.
 Chrono Cross (Video Game) / int_d39e327f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_d39e327f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_d39e327f
 Chrono Cross (Video Game) / int_d40a8a0f
type
Suddenly Voiced
 Chrono Cross (Video Game) / int_d40a8a0f
comment
Suddenly Voiced: Happens to Serge. Justified in that when it happened Lynx had traded bodies with Serge, and it's actually Lynx talking, not Serge. Even so, Serge's party members don't seem to catch on that he's suddenly very talkative...
 Chrono Cross (Video Game) / int_d40a8a0f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_d40a8a0f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_d40a8a0f
 Chrono Cross (Video Game) / int_d4bb4e51
type
Walking Shirtless Scene
 Chrono Cross (Video Game) / int_d4bb4e51
comment
Walking Shirtless Scene: ZOAH, in an almost Leather Man way.
 Chrono Cross (Video Game) / int_d4bb4e51
featureApplicability
1.0
 Chrono Cross (Video Game) / int_d4bb4e51
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_d4bb4e51
 Chrono Cross (Video Game) / int_d4fa75fc
type
Easy Levels, Hard Bosses
 Chrono Cross (Video Game) / int_d4fa75fc
comment
Easy Levels, Hard Bosses: Regular enemies will go down pretty easily, but bosses will completely destroy you. Most of this sudden difficulty in bosses comes from the fact that elements can only be used once per battle note except for a handful of special "consumable" elements that can be used up to five times — or if you've gotten the Chrono Cross, which means in long fights you'll tend to run out of both firepower and healing (enemies, of course, don't suffer from this limitation). It doesn't help that you barely gain any stat improvements from grinding, gaining most of your stat boosts from killing bosses, meaning the only way to really prepare more is to either get better gear or get a better Element Grid set up. This is somewhat mitigated by the fact that you can flee with 100% success from any battle, bosses included — but that just keeps you from getting a Game Over, rather than helping you actually beat the boss.
 Chrono Cross (Video Game) / int_d4fa75fc
featureApplicability
1.0
 Chrono Cross (Video Game) / int_d4fa75fc
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_d4fa75fc
 Chrono Cross (Video Game) / int_d52d28b6
type
Hypocrite
 Chrono Cross (Video Game) / int_d52d28b6
comment
Hypocrite: The dwarfs. Everything they accuse humans of, they do themselves.
 Chrono Cross (Video Game) / int_d52d28b6
featureApplicability
1.0
 Chrono Cross (Video Game) / int_d52d28b6
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_d52d28b6
 Chrono Cross (Video Game) / int_d58d2b7e
type
Post-Final Boss
 Chrono Cross (Video Game) / int_d58d2b7e
comment
Post-Final Boss: The fight against the Lunar Dragon (somewhat inexplicably renamed the Time Devourer in the English localization) is an epic Final Boss fight, spanning several locales and stages, and packing a lot of hard-hitting attacks and Elements. Afterwards there's the fight against the real Time Devourer (the Lavos one), who doesn't hit nearly as hard, and who is defeated by playing a song.
 Chrono Cross (Video Game) / int_d58d2b7e
featureApplicability
1.0
 Chrono Cross (Video Game) / int_d58d2b7e
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_d58d2b7e
 Chrono Cross (Video Game) / int_d5a561a0
type
After-Combat Recovery
 Chrono Cross (Video Game) / int_d5a561a0
comment
After-Combat Recovery: If the player has any healing elements left over after battle, the game will offer to use them for instant healing. Also, the games will revive knocked out characters after a battle, giving them 1 HP.
 Chrono Cross (Video Game) / int_d5a561a0
featureApplicability
1.0
 Chrono Cross (Video Game) / int_d5a561a0
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_d5a561a0
 Chrono Cross (Video Game) / int_d62dd556
type
The Chessmaster
 Chrono Cross (Video Game) / int_d62dd556
comment
The Chessmaster: Quite a few, but Belthasar probably takes the cake, a rare example of the Chessmaster actually being a good guy. Belthasar manipulated 10,000 years of history across multiple parallel dimensions to make sure the protagonist would acquire the (eponymous) ultimate item needed to completely destroy the Big Bad and save Schala.
 Chrono Cross (Video Game) / int_d62dd556
featureApplicability
1.0
 Chrono Cross (Video Game) / int_d62dd556
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_d62dd556
 Chrono Cross (Video Game) / int_d6de6609
type
In Harmony with Nature
 Chrono Cross (Video Game) / int_d6de6609
comment
In Harmony with Nature: In a timeline where Lavos didn't kill off the reptites, humans were wiped off the map a hundred million years ago, and the Dragonians live in idyllic coexistence with other species.
 Chrono Cross (Video Game) / int_d6de6609
featureApplicability
1.0
 Chrono Cross (Video Game) / int_d6de6609
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_d6de6609
 Chrono Cross (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Chrono Cross (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: You can run away from literally any fight in the game. If you're losing to a boss, you can escape, and while some of them will just draw you back into the fight, it'll at least reset your elements and give you a chance to heal. Getting the good ending requires using the element colors in a specific order, which the final boss will do its utmost to screw up. However, the boss is slow and entering the steps correctly delays its turn. Generally, successfully getting at least three steps into the sequence means you're golden (so long as you've noticed the subtle hints telling you the sequence, of course). The HD Remaster added several more. The Time Shifter is given to you from the very beginning instead of waiting for New Game Plus, meaning you can now seriously lower the length of battles and beat that dragon feeding minigame on your first try. There's also an option to turn off enemy encounters and boost your party's power if a boss fight is really annoying you. The latter is particularly useful for grinding Shiny materials as it makes it so your Elemental Level is permanently maxed out and thus never drops, so all you have to do is fill the field color.
 Chrono Cross (Video Game) / int_d6f284a3
featureApplicability
1.0
 Chrono Cross (Video Game) / int_d6f284a3
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_d6f284a3
 Chrono Cross (Video Game) / int_d71af7a
type
Rescue Arc
 Chrono Cross (Video Game) / int_d71af7a
comment
Rescue Arc: The entire game is a Rescue Arc to save Schala, though it's only made clear in the very last part. Seeing her finally saved, many tender tears were shed.
 Chrono Cross (Video Game) / int_d71af7a
featureApplicability
1.0
 Chrono Cross (Video Game) / int_d71af7a
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_d71af7a
 Chrono Cross (Video Game) / int_d7629e34
type
Mundanization
 Chrono Cross (Video Game) / int_d7629e34
comment
Mundanization: The ending has someone, apparently Kid, in our world shown realistically.
 Chrono Cross (Video Game) / int_d7629e34
featureApplicability
1.0
 Chrono Cross (Video Game) / int_d7629e34
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_d7629e34
 Chrono Cross (Video Game) / int_d91f1429
type
Rockers Smash Guitars
 Chrono Cross (Video Game) / int_d91f1429
comment
Rockers Smash Guitars: One of Nikki's Personal Techs has him smash his guitar over an enemy's head.
 Chrono Cross (Video Game) / int_d91f1429
featureApplicability
1.0
 Chrono Cross (Video Game) / int_d91f1429
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_d91f1429
 Chrono Cross (Video Game) / int_d99a228f
type
Unusually Uninteresting Sight
 Chrono Cross (Video Game) / int_d99a228f
comment
Unusually Uninteresting Sight: You can recruit a pink dog that sounds like Elmer Fudd, a famous glam rocker, a famous pop star, a skeleton clown, a plant baby, a turnip boy, a voodoo doll with a three-foot iron nail through its chest, a psychic luchador priest, a baby dragonnote a species that is almost extinct and worshiped as gods, a pirate, a human/mushroom hybrid, the ruler of the archipelago, the daughter of the ruler of the archipelago, the top three generals in the army of the ruler of the archipelago, a two foot tall space alien in a spacesuit, a member of the invading army in full military gear, and whatever Pip is. Few NPC's if any will bat an eye. The The Dark Id's Let's Play sums it up nicely by asking "How many other times can you use the phrase "so then a luchador clotheslined the pirate in the throat for the win" and be completely serious?"
 Chrono Cross (Video Game) / int_d99a228f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_d99a228f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_d99a228f
 Chrono Cross (Video Game) / int_d9cc408b
type
Gravity Master
 Chrono Cross (Video Game) / int_d9cc408b
comment
Gravity Master: Black-aligned elements invoke precisely the non-distinction between gravity and darkness described in the page intro.
 Chrono Cross (Video Game) / int_d9cc408b
featureApplicability
1.0
 Chrono Cross (Video Game) / int_d9cc408b
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_d9cc408b
 Chrono Cross (Video Game) / int_d9e9ed98
type
Smurfing
 Chrono Cross (Video Game) / int_d9e9ed98
comment
Smurfing: The cats on Fargo's ship, once you are transformed into a cat and can understand Cat, speak Japanese or English (depending on your translation), except they end almost every sentence and veil swears with "Meow."
 Chrono Cross (Video Game) / int_d9e9ed98
featureApplicability
1.0
 Chrono Cross (Video Game) / int_d9e9ed98
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_d9e9ed98
 Chrono Cross (Video Game) / int_da12bcfb
type
You Can't Go Home Again
 Chrono Cross (Video Game) / int_da12bcfb
comment
You Can't Go Home Again: This seems to be Serge's lot in life. In the alternate universe, none of his friends or family recognize him, and when he finally gets back, he's in Lynx's body.
 Chrono Cross (Video Game) / int_da12bcfb
featureApplicability
1.0
 Chrono Cross (Video Game) / int_da12bcfb
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_da12bcfb
 Chrono Cross (Video Game) / int_da1d4313
type
Legacy Boss Battle
 Chrono Cross (Video Game) / int_da1d4313
comment
Legacy Boss Battle: Ozzie, Slash and Flea, a group of recurring bosses from Chrono Trigger, can be found and fought in the Bend of Time. Since they're only found during a New Game Plus, they're harder than in the original game.
 Chrono Cross (Video Game) / int_da1d4313
featureApplicability
1.0
 Chrono Cross (Video Game) / int_da1d4313
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_da1d4313
 Chrono Cross (Video Game) / int_da3043c5
type
Fake Ultimate Hero
 Chrono Cross (Video Game) / int_da3043c5
comment
Fake Ultimate Hero: Pierre is an image-conscious weakling who insists that he's really the ultimate hero. While nobody takes him seriously on this claim, he is the only person who can equip the Hero's Blade, the Hero's Shield, or the Hero Medal, which hints that there's a lot more to him than meets the eye.
 Chrono Cross (Video Game) / int_da3043c5
featureApplicability
1.0
 Chrono Cross (Video Game) / int_da3043c5
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_da3043c5
 Chrono Cross (Video Game) / int_da4d59ae
type
Memento MacGuffin
 Chrono Cross (Video Game) / int_da4d59ae
comment
Memento MacGuffin: A pendant similar to the one featured in Chrono Trigger (maybe even the same one) plays an important role, allowing the protagonist's team to travel between dimensions. Kid also carries another one that protects her from mortal danger by restoring her body and mind to the last time she was safe. Where does Schala get all these pendants, anyway?
 Chrono Cross (Video Game) / int_da4d59ae
featureApplicability
1.0
 Chrono Cross (Video Game) / int_da4d59ae
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_da4d59ae
 Chrono Cross (Video Game) / int_da4f8f0
type
The Blacksmith
 Chrono Cross (Video Game) / int_da4f8f0
comment
The Blacksmith: Zappa (his wife has a similar build).
 Chrono Cross (Video Game) / int_da4f8f0
featureApplicability
1.0
 Chrono Cross (Video Game) / int_da4f8f0
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_da4f8f0
 Chrono Cross (Video Game) / int_da76b18
type
Hijacked by Ganon
 Chrono Cross (Video Game) / int_da76b18
comment
Hijacked by Ganon: The whole game is, ultimately, an elaborate scheme to kill Lavos, the Big Bad of Chrono Trigger in a way that doesn't result in a Time Paradox.
 Chrono Cross (Video Game) / int_da76b18
featureApplicability
1.0
 Chrono Cross (Video Game) / int_da76b18
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_da76b18
 Chrono Cross (Video Game) / int_db7c6092
type
I Fight for the Strongest Side!
 Chrono Cross (Video Game) / int_db7c6092
comment
I Fight for the Strongest Side!: Grobyc is this, abandoning Porre for the party after Serge and co defeats him.
 Chrono Cross (Video Game) / int_db7c6092
featureApplicability
1.0
 Chrono Cross (Video Game) / int_db7c6092
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_db7c6092
 Chrono Cross (Video Game) / int_dbbaed55
type
Monster Is a Mommy
 Chrono Cross (Video Game) / int_dbbaed55
comment
Monster Is a Mommy: The game actually uses this in a positive way: After having to kill a monster that's the Last of His Kind, they find that its last act was to give birth (hopefully to a self-sufficient brood), and continue the species. Oddly, you only discover this if you have a certain character in the party, and doing so deprives them of their Last Disc Magic.
 Chrono Cross (Video Game) / int_dbbaed55
featureApplicability
1.0
 Chrono Cross (Video Game) / int_dbbaed55
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_dbbaed55
 Chrono Cross (Video Game) / int_dbd8e795
type
Gaiden Game
 Chrono Cross (Video Game) / int_dbd8e795
comment
Gaiden Game: The game is somewhat of a Gaiden Game for Chrono Trigger, being set 20 years after the "present" time in the latter and retaining only a handful of characters, all of whom show up in three scenes or fewer. What really makes it gaiden, though, is the fact that, in the end, the entire point of the story is to resolve a hanging plot thread from its predecessor (see Urban Legend of Zelda).
 Chrono Cross (Video Game) / int_dbd8e795
featureApplicability
1.0
 Chrono Cross (Video Game) / int_dbd8e795
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_dbd8e795
 Chrono Cross (Video Game) / int_dc0ab531
type
Flying Face
 Chrono Cross (Video Game) / int_dc0ab531
comment
Flying Face: Skelly, one of the many optional party members, starts out as this. He's an animate skull, and you have to find and assemble the rest of his skeleton to recruit him.
 Chrono Cross (Video Game) / int_dc0ab531
featureApplicability
1.0
 Chrono Cross (Video Game) / int_dc0ab531
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_dc0ab531
 Chrono Cross (Video Game) / int_dc87cf26
type
Waiting Puzzle
 Chrono Cross (Video Game) / int_dc87cf26
comment
Waiting Puzzle: At one point, while you are infiltrating Viper Manor, a guard asks for a password and a dialog box pops up with a few plausible-sounding choices. The correct, choice, however, is to not pick any of the options and just wait a few seconds instead, as the correct password is silence.
 Chrono Cross (Video Game) / int_dc87cf26
featureApplicability
1.0
 Chrono Cross (Video Game) / int_dc87cf26
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_dc87cf26
 Chrono Cross (Video Game) / int_de9047ac
type
Gambit Pileup
 Chrono Cross (Video Game) / int_de9047ac
comment
Gambit Pileup: There's at least half a dozen plans working at cross purposes throughout the game. In rough order of Unwitting Pawn-ness: the Acacian Dragoons and Porre are trying to OutGambit one another via Lynx, who is actually trying to break the restrictions on FATE, while the dragon gods manipulate Serge, so that he'll free them by killing FATE, all of which was part of a plan by the Prophet of Time meant to result in the final defeat of the Time Devourer. How the plot plays out and how it relates to Chrono Cross is explained in detail here. You may want to set some time aside.
 Chrono Cross (Video Game) / int_de9047ac
featureApplicability
1.0
 Chrono Cross (Video Game) / int_de9047ac
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_de9047ac
 Chrono Cross (Video Game) / int_deb39de3
type
Bad Future
 Chrono Cross (Video Game) / int_deb39de3
comment
Bad Future: According to Miguel and Balthazar, unless the Time Devourer is surgically removed from the timeline, the Dead Sea will eventually overtake reality. Merging the timelines and temporally removing Schala from the Time Devourer to implant her into the new perfect timeline counts as surgically removing it from all timelines since it no longer can reach out to them from the Darkness Beyond Time.
 Chrono Cross (Video Game) / int_deb39de3
featureApplicability
1.0
 Chrono Cross (Video Game) / int_deb39de3
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_deb39de3
 Chrono Cross (Video Game) / int_debc6687
type
Solemn Ending Theme
 Chrono Cross (Video Game) / int_debc6687
comment
Solemn Ending Theme: The game ends with the exquisite ballad "Radical Dreamers ~ The Jewel Unstolen".
 Chrono Cross (Video Game) / int_debc6687
featureApplicability
1.0
 Chrono Cross (Video Game) / int_debc6687
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_debc6687
 Chrono Cross (Video Game) / int_debf324f
type
Immune to Fate
 Chrono Cross (Video Game) / int_debf324f
comment
Immune to Fate: Being at the very center of the maelstrom of fate, Serge is able to buck its control. Fate spends almost the entire game trying to reestablish control over him, first having Lynx steal his body, then just trying to kill him.
 Chrono Cross (Video Game) / int_debf324f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_debf324f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_debf324f
 Chrono Cross (Video Game) / int_def308e1
type
Sexy Jester
 Chrono Cross (Video Game) / int_def308e1
comment
Sexy Jester: Harle wears a mostly skintight outfit, and "pants" that cover her legs, but are completely transparent.
 Chrono Cross (Video Game) / int_def308e1
featureApplicability
1.0
 Chrono Cross (Video Game) / int_def308e1
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_def308e1
 Chrono Cross (Video Game) / int_df582b0b
type
Continuity Snarl
 Chrono Cross (Video Game) / int_df582b0b
comment
Continuity Snarl: The game makes a point to state that humans are an unnatural evolution due to primitive apes coming in contact with Lavos. However, the previous game showed humans were already fully evolved (if still using a somewhat primitive language and had little understanding of technology) before Lavos even arrived on the planet.
 Chrono Cross (Video Game) / int_df582b0b
featureApplicability
1.0
 Chrono Cross (Video Game) / int_df582b0b
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_df582b0b
 Chrono Cross (Video Game) / int_dfbb1685
type
"Pan Up to the Sky" Ending
 Chrono Cross (Video Game) / int_dfbb1685
comment
"Pan Up to the Sky" Ending: The game has this in its perfect ending—after you free Schala from the Time Devourer and the two worlds are reunited and restored, but before the end credits roll, Serge ends up back on Opassa Beach with Leena right when he passed out at the start of the game, and as he's asking about things he wasn't supposed to remember from his adventures, you get the pan.
 Chrono Cross (Video Game) / int_dfbb1685
featureApplicability
1.0
 Chrono Cross (Video Game) / int_dfbb1685
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_dfbb1685
 Chrono Cross (Video Game) / int_e01cbcae
type
Universal Poison
 Chrono Cross (Video Game) / int_e01cbcae
comment
Universal Poison: Poison takes off 1 HP for every stamina point an ally or enemy uses. Similarly to Robo in Chrono Trigger, Mojo (a voodoo doll), Grobyc (a cyborg), Skelly (a skeleton), and several plant people can be poisoned as easily as everyone else.
 Chrono Cross (Video Game) / int_e01cbcae
featureApplicability
1.0
 Chrono Cross (Video Game) / int_e01cbcae
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_e01cbcae
 Chrono Cross (Video Game) / int_e0606d52
type
Optional Boss
 Chrono Cross (Video Game) / int_e0606d52
comment
The game also features the Optional Boss Criosphinx. To defeat him, you have to respond to his riddles with an Element of the proper color. The order of the colors to answer his riddles is the same order that is needed to activate the Chrono Cross to defeat the last boss. Of course, the game never directly tells you this, so it is still a massive Guide Dang It!. You can defeat him with brute force, but it's not easy. But it should be noted that simply casting the right spells isn't enough. You have to cause enough damage to kill him while playing his game. Otherwise, he runs at the end of the puzzle. If you cast the wrong spell, however, he will proceed to nuke you with high level earth spells until you are dead, which will happen VERY fast if you don't have the earth absorbing armor on.
 Chrono Cross (Video Game) / int_e0606d52
featureApplicability
1.0
 Chrono Cross (Video Game) / int_e0606d52
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_e0606d52
 Chrono Cross (Video Game) / int_e076feb
type
Technicolor Blade
 Chrono Cross (Video Game) / int_e076feb
comment
Technicolor Blade: Rainbow weapons.
 Chrono Cross (Video Game) / int_e076feb
featureApplicability
1.0
 Chrono Cross (Video Game) / int_e076feb
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_e076feb
 Chrono Cross (Video Game) / int_e08fcc99
type
Battle Theme Music
 Chrono Cross (Video Game) / int_e08fcc99
comment
Battle Theme Music: "Gale" for regular battles and "The Brink of Death" for boss battles, with a variation of Lucca's Theme from Chrono Trigger for the victory fanfare. The penultimate boss has a unique battle theme, "Dragon God", and the Final Boss has no music at all.
 Chrono Cross (Video Game) / int_e08fcc99
featureApplicability
1.0
 Chrono Cross (Video Game) / int_e08fcc99
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_e08fcc99
 Chrono Cross (Video Game) / int_e18675e6
type
Word Salad Lyrics
 Chrono Cross (Video Game) / int_e18675e6
comment
Word Salad Lyrics: Used by a random NPC. "Lah lala lalah! / I don't need a recipe book / Because I'm the happy cook / Who feeds the people gook!
 Chrono Cross (Video Game) / int_e18675e6
featureApplicability
1.0
 Chrono Cross (Video Game) / int_e18675e6
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_e18675e6
 Chrono Cross (Video Game) / int_e1f59bf0
type
Musical Episode
 Chrono Cross (Video Game) / int_e1f59bf0
comment
Musical Episode: The Marbule sequence involves Nikki and his band performing some Magic Music in order to allow the party to fight monsters that are normally incorporeal.
 Chrono Cross (Video Game) / int_e1f59bf0
featureApplicability
1.0
 Chrono Cross (Video Game) / int_e1f59bf0
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_e1f59bf0
 Chrono Cross (Video Game) / int_e2c4b927
type
Dub Name Change
 Chrono Cross (Video Game) / int_e2c4b927
comment
Starky's Japanese name is Star Child.
 Chrono Cross (Video Game) / int_e2c4b927
featureApplicability
1.0
 Chrono Cross (Video Game) / int_e2c4b927
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_e2c4b927
 Chrono Cross (Video Game) / int_e35bc0f7
type
Tragic Monster
 Chrono Cross (Video Game) / int_e35bc0f7
comment
Tragic Monster: Lynx. Originally the hero's father, Wazuki, he came in contact with FATE at the same time his son was healed by and genetically bonded with the Frozen Flame. This, combined with how close he came to seeing his son die while he was helpless to prevent it, broke down his willpower enough to allow FATE access to his heart and mind, until she was able to eventually corrupt him completely, turning him into her human incarnation and reshaping him to look like a demi-human via the DNA of the very panther demon that had tried to kill Serge. By the time of the game's events, absolutely no trace of his former self or personality is left—not only is he a complete and irredeemable villain, he initiates a Grand Theft Me to possess his own son's body. And in a twisted irony, the man who had been so determined to save his son's life he was willing to risk the creepy robot-manned city from the future ended up being the one who drowned him in Another World. You have to kill him, of course as FATE, never knowing who he was until an eleventh-hour Reveal after the fact.
 Chrono Cross (Video Game) / int_e35bc0f7
featureApplicability
1.0
 Chrono Cross (Video Game) / int_e35bc0f7
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_e35bc0f7
 Chrono Cross (Video Game) / int_e3d06d0c
type
Bash Brothers
 Chrono Cross (Video Game) / int_e3d06d0c
comment
Bash Brothers: Double and especially Triple Techs.
 Chrono Cross (Video Game) / int_e3d06d0c
featureApplicability
1.0
 Chrono Cross (Video Game) / int_e3d06d0c
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_e3d06d0c
 Chrono Cross (Video Game) / int_e402b8bd
type
Hailfire Peaks
 Chrono Cross (Video Game) / int_e402b8bd
comment
Hailfire Peaks: Mt. Pyre, should you choose to exploit a key item and cause the magma to freeze over. In a fit of sadism, the treasure chests also freeze, preventing you from ever opening them.
 Chrono Cross (Video Game) / int_e402b8bd
featureApplicability
1.0
 Chrono Cross (Video Game) / int_e402b8bd
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_e402b8bd
 Chrono Cross (Video Game) / int_e407c172
type
Silk Hiding Steel
 Chrono Cross (Video Game) / int_e407c172
comment
Silk Hiding Steel: Lady Riddel. A sweet and elegant girl, daughter of General Viper, who is hands-down one of the strongest magic users in the game.
 Chrono Cross (Video Game) / int_e407c172
featureApplicability
1.0
 Chrono Cross (Video Game) / int_e407c172
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_e407c172
 Chrono Cross (Video Game) / int_e431c24c
type
Not Quite Dead
 Chrono Cross (Video Game) / int_e431c24c
comment
Not Quite Dead: It's revealed that Lavos, the giant space tick that was destroyed by Crono in Chrono Trigger wasn't quite dead; instead, it fused with Schala and became the Time Devourer. The Devourer itself is also an example; killing it the normal way doesn't work. Due to the nature of the Chronoverse, there will always be a timeline where you didn't kill the Devourer, and it'll just come back from there.
 Chrono Cross (Video Game) / int_e431c24c
featureApplicability
1.0
 Chrono Cross (Video Game) / int_e431c24c
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_e431c24c
 Chrono Cross (Video Game) / int_e43c66bd
type
Art Evolution
 Chrono Cross (Video Game) / int_e43c66bd
comment
Art Evolution: The Radical Dreamers Edition features an option to polish up the graphics and the in-game character art to be more defined. Notably, character portraits are brighter-looking and more defined. There is the fact that some unique portraits were discarded over simply cropping up the top portions of the full character artwork as the portraits. On a somewhat lesser extent, there is a difference between character portraits used by playable characters and NPCs: the playable characters possess slightly more defined portraits while NPCs' have more animesque portraits.
 Chrono Cross (Video Game) / int_e43c66bd
featureApplicability
1.0
 Chrono Cross (Video Game) / int_e43c66bd
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_e43c66bd
 Chrono Cross (Video Game) / int_e4c89b67
type
Attending Your Own Funeral
 Chrono Cross (Video Game) / int_e4c89b67
comment
Attending Your Own Funeral: Though Serge isn't there in time for the funeral, Serge does visit his grave in Another World and is found there by people who know he "should" be dead.
 Chrono Cross (Video Game) / int_e4c89b67
featureApplicability
1.0
 Chrono Cross (Video Game) / int_e4c89b67
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_e4c89b67
 Chrono Cross (Video Game) / int_e4cf1ef0
type
Load-Bearing Boss
 Chrono Cross (Video Game) / int_e4cf1ef0
comment
Load-Bearing Boss: Defeating Miguel causes the time distortion in the Dead Sea to explode spectacularly.
 Chrono Cross (Video Game) / int_e4cf1ef0
featureApplicability
1.0
 Chrono Cross (Video Game) / int_e4cf1ef0
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_e4cf1ef0
 Chrono Cross (Video Game) / int_e5066b68
type
11th-Hour Superpower
 Chrono Cross (Video Game) / int_e5066b68
comment
11th-Hour Superpower: The eponymous "Chrono Cross" is actually an optional Element you can only get near the end of the game. Although it refills your used Elements under certain circumstances, its main use is to get the good ending when used against the final boss, which also completely bypasses the final boss fight. It's also used in a special spot to combine party members from other saves.
 Chrono Cross (Video Game) / int_e5066b68
featureApplicability
1.0
 Chrono Cross (Video Game) / int_e5066b68
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_e5066b68
 Chrono Cross (Video Game) / int_e5466866
type
Ojou
 Chrono Cross (Video Game) / int_e5466866
comment
Ojou: Lady Riddel is a somewhat meek and retiring noblewoman, though she has her moments of bravery.
 Chrono Cross (Video Game) / int_e5466866
featureApplicability
1.0
 Chrono Cross (Video Game) / int_e5466866
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_e5466866
 Chrono Cross (Video Game) / int_e58e0124
type
Pokémon Speak
 Chrono Cross (Video Game) / int_e58e0124
comment
Pokémon Speak: The felines aboard the Zelbess can be understood fully once the party becomes cats themselves. They are seen harassing the ship's cook, who can't keep them out of the kitchen air ducts.
 Chrono Cross (Video Game) / int_e58e0124
featureApplicability
1.0
 Chrono Cross (Video Game) / int_e58e0124
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_e58e0124
 Chrono Cross (Video Game) / int_e596f27b
type
Star-Crossed Lovers
 Chrono Cross (Video Game) / int_e596f27b
comment
Star-Crossed Lovers: Serge and Kid, though the ending leaves it ambiguous whether, in some time period or reality, they will eventually be together.
 Chrono Cross (Video Game) / int_e596f27b
featureApplicability
1.0
 Chrono Cross (Video Game) / int_e596f27b
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_e596f27b
 Chrono Cross (Video Game) / int_e5eabfc4
type
Elemental Crafting
 Chrono Cross (Video Game) / int_e5eabfc4
comment
Elemental Crafting: The weapon forging system ranks.
 Chrono Cross (Video Game) / int_e5eabfc4
featureApplicability
1.0
 Chrono Cross (Video Game) / int_e5eabfc4
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_e5eabfc4
 Chrono Cross (Video Game) / int_e63228a7
type
InfoDump
 Chrono Cross (Video Game) / int_e63228a7
comment
"Life ~ A Distant Promise" contains a brief portion right after you successfully use the Cross and free Schala from the Time Devourer of "Schala's Theme". If the Info Dump right before this hadn't revealed the identity of the Time Devourer's prisoner, this would have been a Musical Spoiler for any players of Chrono Trigger.
 Chrono Cross (Video Game) / int_e63228a7
featureApplicability
1.0
 Chrono Cross (Video Game) / int_e63228a7
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_e63228a7
 Chrono Cross (Video Game) / int_e658f2a8
type
Death Dealer
 Chrono Cross (Video Game) / int_e658f2a8
comment
Death Dealer: Some characters can use 'shot', which seem to be some sort of thrown bullet. They can also use the various 'Deck' weapons, which apparently fling cards at people.
 Chrono Cross (Video Game) / int_e658f2a8
featureApplicability
1.0
 Chrono Cross (Video Game) / int_e658f2a8
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_e658f2a8
 Chrono Cross (Video Game) / int_e69e12b2
type
Combination Attack
 Chrono Cross (Video Game) / int_e69e12b2
comment
Combination Attack: There are many, although they are actually much rarer in practice than in Chrono Trigger, mainly due to the game's number of characters.
 Chrono Cross (Video Game) / int_e69e12b2
featureApplicability
1.0
 Chrono Cross (Video Game) / int_e69e12b2
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_e69e12b2
 Chrono Cross (Video Game) / int_e7065d4
type
Weapon Tombstone
 Chrono Cross (Video Game) / int_e7065d4
comment
Weapon Tombstone: Both Dario and his father Garai's graves (in their respective dimensions) are marked with the Einlanzer, a sword they both used. While Garai's Einlanzer is obtained through the course of the game no matter what, Glenn can retrieve Dario's after some Character Development and use them simultaneously.
 Chrono Cross (Video Game) / int_e7065d4
featureApplicability
1.0
 Chrono Cross (Video Game) / int_e7065d4
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_e7065d4
 Chrono Cross (Video Game) / int_e73f6217
type
Feet-First Introduction
 Chrono Cross (Video Game) / int_e73f6217
comment
Feet-First Introduction: Outside the dream sequence intro, this is how Kid is introduced.
 Chrono Cross (Video Game) / int_e73f6217
featureApplicability
1.0
 Chrono Cross (Video Game) / int_e73f6217
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_e73f6217
 Chrono Cross (Video Game) / int_e7a2c0c4
type
Masked Luchador
 Chrono Cross (Video Game) / int_e7a2c0c4
comment
Masked Luchador: Greco (a Meaningful Name, especially with his ward Romana — wrestling pun). He's also both a psychic and a priest. Did we mention Chrono Cross can be kind of weird?
 Chrono Cross (Video Game) / int_e7a2c0c4
featureApplicability
1.0
 Chrono Cross (Video Game) / int_e7a2c0c4
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_e7a2c0c4
 Chrono Cross (Video Game) / int_e7b1cb24
type
Old Master
 Chrono Cross (Video Game) / int_e7b1cb24
comment
Old Master: Radius is a 62-year-old Arni village chief and former Dragoon Deva who will clobber a standard new-game Serge in the opening tutorial.
 Chrono Cross (Video Game) / int_e7b1cb24
featureApplicability
1.0
 Chrono Cross (Video Game) / int_e7b1cb24
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_e7b1cb24
 Chrono Cross (Video Game) / int_e9ed549d
type
Standard Japanese Fantasy Setting
 Chrono Cross (Video Game) / int_e9ed549d
comment
Standard Japanese Fantasy Setting: Compared to its predecessor, Cross furthers this by introducing more fantastic creatures like dwarves, fairies and mermaids, an expansionistic empire, a holy order of knights, and a corrupt false religion. The only thing the setting truly lacks are actual gods of any kind; it's later revealed that the "Dragon Gods" worshipped by demihumans are actually malevolent creations made by the Big Bad. The entity "FATE" worshipped by humans is actually a supercomputer from the far future seeking absolute control to ensure its own existence, and the aforementioned Big Bad is an alien parasite that has been manipulating human society since prehistoric times to provide itself with sustenance.
 Chrono Cross (Video Game) / int_e9ed549d
featureApplicability
1.0
 Chrono Cross (Video Game) / int_e9ed549d
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_e9ed549d
 Chrono Cross (Video Game) / int_ea0d06f0
type
Bookcase Passage
 Chrono Cross (Video Game) / int_ea0d06f0
comment
Viper Manor's round library. For some odd reason, Belthasar is a welcome guest in here, along with the Neo-Epoch (which is squirreled away in a Bookcase Passage). An Eldritch version of the library appears in Terra Tower.
 Chrono Cross (Video Game) / int_ea0d06f0
featureApplicability
1.0
 Chrono Cross (Video Game) / int_ea0d06f0
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_ea0d06f0
 Chrono Cross (Video Game) / int_ea2e9f2d
type
No Ending
 Chrono Cross (Video Game) / int_ea2e9f2d
comment
No Ending: The normal ending treats you to a brief animation of the Eldritch Abomination final boss escaping through a portal, then a title card saying 'Fin'. The good ending, meanwhile, is firmly cemented in Gainax Ending territory.
 Chrono Cross (Video Game) / int_ea2e9f2d
featureApplicability
1.0
 Chrono Cross (Video Game) / int_ea2e9f2d
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_ea2e9f2d
 Chrono Cross (Video Game) / int_eabb8130
type
Swamps Are Evil
 Chrono Cross (Video Game) / int_eabb8130
comment
Swamps Are Evil: The Hydra Marshes are hazardous. Just stepping into the water without proper gear will hurt you.
 Chrono Cross (Video Game) / int_eabb8130
featureApplicability
1.0
 Chrono Cross (Video Game) / int_eabb8130
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_eabb8130
 Chrono Cross (Video Game) / int_eaf5a1ac
type
Groin Attack
 Chrono Cross (Video Game) / int_eaf5a1ac
comment
Groin Attack: Many of the playable characters are rather short, and most enemies' attack animations aim low to compensate so it'll look like they're actually connecting instead of damaging the blank air above them. Okay, great...except everyone except those shorter characters get swatted in the crotch. It gets worse; certain short enemies fight with their tongues.
 Chrono Cross (Video Game) / int_eaf5a1ac
featureApplicability
1.0
 Chrono Cross (Video Game) / int_eaf5a1ac
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_eaf5a1ac
 Chrono Cross (Video Game) / int_eb4cc0bc
type
Villainous Harlequin
 Chrono Cross (Video Game) / int_eb4cc0bc
comment
Villainous Harlequin: The appropriately named Harle. However, she's far more of an Enigmatic Minion than an ineffectual villain. And being a villain or not doesn't really seem to be under her control.
 Chrono Cross (Video Game) / int_eb4cc0bc
featureApplicability
1.0
 Chrono Cross (Video Game) / int_eb4cc0bc
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_eb4cc0bc
 Chrono Cross (Video Game) / int_eb4ee9eb
type
Guns Are Worthless
 Chrono Cross (Video Game) / int_eb4ee9eb
comment
Guns Are Worthless: Guns use the attack stat and are thus more powerful than in Trigger, but they are still no more powerful than other weapons of their rank.
 Chrono Cross (Video Game) / int_eb4ee9eb
featureApplicability
1.0
 Chrono Cross (Video Game) / int_eb4ee9eb
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_eb4ee9eb
 Chrono Cross (Video Game) / int_ec0ce986
type
Spotting the Thread
 Chrono Cross (Video Game) / int_ec0ce986
comment
Spotting the Thread: A spoileriffic example: Kid doesn't realize that Serge and Lynx have swapped bodies until the suddenly talkative Serge mentions the name "Lucca", which up to this point hadn't been said by anybody. She can't really do anything about it, as before she realizes what really happened she gets stabbed for her troubles. Also, seeing Serge start to talk is usually a Spotting The Thread moment for the player.
 Chrono Cross (Video Game) / int_ec0ce986
featureApplicability
1.0
 Chrono Cross (Video Game) / int_ec0ce986
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_ec0ce986
 Chrono Cross (Video Game) / int_ecd42310
type
Goldfish Poop Gang
 Chrono Cross (Video Game) / int_ecd42310
comment
Goldfish Poop Gang: Solt & Peppor are a combination of this and He Knows About Timed Hits. The last time you fight Solt & Peppor (which is optional), they actually do seem to get serious. Their Cross Slash attack can do enough damage to kill one of your party members, which you might not expect. They still aren't hard, but they're not a free win either.
 Chrono Cross (Video Game) / int_ecd42310
featureApplicability
1.0
 Chrono Cross (Video Game) / int_ecd42310
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_ecd42310
 Chrono Cross (Video Game) / int_ee19033d
type
Atlantis
 Chrono Cross (Video Game) / int_ee19033d
comment
Atlantis: Dinopolis is a Reptite civilization merged into the story's universe from an Alternate Universe to counteract the influence of Chronopolis. Chronopolis promptly defeated Dinopolis and ruined it. The ruins became Sky Dragon Isle.
 Chrono Cross (Video Game) / int_ee19033d
featureApplicability
1.0
 Chrono Cross (Video Game) / int_ee19033d
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_ee19033d
 Chrono Cross (Video Game) / int_ee3438ee
type
The Battle Didn't Count
 Chrono Cross (Video Game) / int_ee3438ee
comment
The Battle Didn't Count: After Lynx swaps bodies with Serge, you're matched up against your old allies in three-to-one odds, and in the first playthrough they are going to kick your ass, period. But in a New Game Plus, you can win... yet Kid will somehow manage to get up and stab you anyway.
 Chrono Cross (Video Game) / int_ee3438ee
featureApplicability
1.0
 Chrono Cross (Video Game) / int_ee3438ee
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_ee3438ee
 Chrono Cross (Video Game) / int_ee4d0515
type
Overworld Not to Scale
 Chrono Cross (Video Game) / int_ee4d0515
comment
Overworld Not to Scale: The game is set entirely on a single archipelago, so its map is limited to the archipelago, but it is freely explorable (and with no Random Encounters!) and there are a variety of destinations.
 Chrono Cross (Video Game) / int_ee4d0515
featureApplicability
1.0
 Chrono Cross (Video Game) / int_ee4d0515
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_ee4d0515
 Chrono Cross (Video Game) / int_ee7ed46e
type
The Pirates Who Don't Do Anything
 Chrono Cross (Video Game) / int_ee7ed46e
comment
The Pirates Who Don't Do Anything: Subverted with Another Fargo as he does lock you up when you first encounter him, but doesn't actually steal or do much afterwards. Home Fargo, despite not being a pirate, is more a criminal due to his rigged gambling. Kid is supposedly a world-renowned thief. We never see her steal anything, though one of her techs steals an enemy's item (this might be getting into Gameplay and Story Segregation).
 Chrono Cross (Video Game) / int_ee7ed46e
featureApplicability
-0.3
 Chrono Cross (Video Game) / int_ee7ed46e
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_ee7ed46e
 Chrono Cross (Video Game) / int_eee69e44
type
Boke and Tsukkomi Routine
 Chrono Cross (Video Game) / int_eee69e44
comment
Boke and Tsukkomi Routine: Solt and Peppor display this kind of interplay during their boss fights. In fact, when we meet their Home World versions, they are doing this routine as a comedy duo on Fargo's ship.
 Chrono Cross (Video Game) / int_eee69e44
featureApplicability
1.0
 Chrono Cross (Video Game) / int_eee69e44
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_eee69e44
 Chrono Cross (Video Game) / int_eee89c8f
type
Species Loyalty
 Chrono Cross (Video Game) / int_eee89c8f
comment
Species Loyalty: Pervades the universe, with humans, mystics, demihumans, dwarves, and fairies each only looking out for their own.
 Chrono Cross (Video Game) / int_eee89c8f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_eee89c8f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_eee89c8f
 Chrono Cross (Video Game) / int_efd11fe3
type
A Dog Named "Dog"
 Chrono Cross (Video Game) / int_efd11fe3
comment
A Dog Named "Dog": The game gives us a kid named Kid. Although it's more of a nickname, not her actual name.
 Chrono Cross (Video Game) / int_efd11fe3
featureApplicability
1.0
 Chrono Cross (Video Game) / int_efd11fe3
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_efd11fe3
 Chrono Cross (Video Game) / int_efd8c308
type
Lava Magic Is Fire
 Chrono Cross (Video Game) / int_efd8c308
comment
Lava Magic Is Fire: The Herd-Hitting Attack Red element spells that usually involve flame have magma and volcanoes as a part of their animations and names.
 Chrono Cross (Video Game) / int_efd8c308
featureApplicability
1.0
 Chrono Cross (Video Game) / int_efd8c308
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_efd8c308
 Chrono Cross (Video Game) / int_f0c0635f
type
Sultry Belly Dancer
 Chrono Cross (Video Game) / int_f0c0635f
comment
Sultry Belly Dancer: Mikki.
 Chrono Cross (Video Game) / int_f0c0635f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_f0c0635f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_f0c0635f
 Chrono Cross (Video Game) / int_f11c3835
type
Anti-Grinding
 Chrono Cross (Video Game) / int_f11c3835
comment
Anti-Grinding: It's impossible to Level Grind, meaning you also can't just level up to burst through difficult boss fights. Your characters do get stat gains, but they're directly linked to plot progression and gaining "stars", which expands their element grid, for completing boss fights.
 Chrono Cross (Video Game) / int_f11c3835
featureApplicability
1.0
 Chrono Cross (Video Game) / int_f11c3835
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_f11c3835
 Chrono Cross (Video Game) / int_f194de9
type
Sprint Shoes
 Chrono Cross (Video Game) / int_f194de9
comment
Sprint Shoes: The game has an interesting variation in the Time Shifter, which you receive automatically at the beginning of a New Game Plus (or any new game in the remaster). If you hold down R2, it literally fast-forwards everything- you, your enemies, dialogue, the environment, etc., both during and outside of battle (with the exception of pre-rendered cutscenes and, thankfully, the background music). It can also slow everything down in a similar manner, which is the easiest method of completing the feeding mini-game's hardest difficulty.
 Chrono Cross (Video Game) / int_f194de9
featureApplicability
1.0
 Chrono Cross (Video Game) / int_f194de9
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_f194de9
 Chrono Cross (Video Game) / int_f1d3f0c9
type
Sesquipedalian Loquaciousness
 Chrono Cross (Video Game) / int_f1d3f0c9
comment
Sesquipedalian Loquaciousness: Guile (almost) always speaks like this. The way he talks about finding a ferryman and a boat to get across the sea is rather wordy. His speech about his 'thirst' for enigmas gets pretty long-winded.
 Chrono Cross (Video Game) / int_f1d3f0c9
featureApplicability
1.0
 Chrono Cross (Video Game) / int_f1d3f0c9
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_f1d3f0c9
 Chrono Cross (Video Game) / int_f2d2ec5f
type
Evil Chef
 Chrono Cross (Video Game) / int_f2d2ec5f
comment
Evil Chef: The game has a literal Hell's Cook as one of the many characters you can get to join you. You fight his Super Powered Evil Side before his Heel–Face Turn.
 Chrono Cross (Video Game) / int_f2d2ec5f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_f2d2ec5f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_f2d2ec5f
 Chrono Cross (Video Game) / int_f3cf30d9
type
Arbitrary Headcount Limit
 Chrono Cross (Video Game) / int_f3cf30d9
comment
Arbitrary Headcount Limit: In a game with 45 playable characters, you're only allowed three in battle, and one of them must always be the main character, except in New Game Plus where you can replace him.
 Chrono Cross (Video Game) / int_f3cf30d9
featureApplicability
1.0
 Chrono Cross (Video Game) / int_f3cf30d9
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_f3cf30d9
 Chrono Cross (Video Game) / int_f3d5d15f
type
Creepy Child
 Chrono Cross (Video Game) / int_f3d5d15f
comment
Creepy Child: The "Ghost Children" can come across this way, first appearing as silent phantoms guiding Serge and co. through the Dead Sea, only to berate him for negating all their hard work to save the world in Chrono Trigger, but, true to their real identities, they're definitely not ill-intentioned. The doll-like Tragediennes are found lurking around the Tower of Geddon's theater area. They wear tattered petticoats and behave as if they're part of some macabre Beauty Contest.
 Chrono Cross (Video Game) / int_f3d5d15f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_f3d5d15f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_f3d5d15f
 Chrono Cross (Video Game) / int_f3fd818b
type
Dark Reprise
 Chrono Cross (Video Game) / int_f3fd818b
comment
Dark Reprise: Both versions of Arni Village use the same melody. However, Another Arni's melancholy theme reflects the sadness of Serge's absence.
 Chrono Cross (Video Game) / int_f3fd818b
featureApplicability
1.0
 Chrono Cross (Video Game) / int_f3fd818b
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_f3fd818b
 Chrono Cross (Video Game) / int_f4a0408f
type
Wake-Up Call Boss
 Chrono Cross (Video Game) / int_f4a0408f
comment
Wake-Up Call Boss: The first visit to Viper Manor has two fairly rough battles: Marcy and Lynx. Both are easily capable of handing the player's head on a silver platter with heavy-hitting attacks. It also serves to teach the player that the bosses can and will take advantage of the damage boost of the elemental terrain. The bosses of Fort Dragonia are no joke. While most of previous bosses were fairly easy, if you haven't learned the battle system and how to build a proper element grid one or another will eventually murder your party with high level elements and dangerous combination of techs among other tricks. It's still possible to brute force your victories, but Fort Dragonia shows that the game is finally and completely done pulling punches and holding your hand. Son of a Gun. If you didn't take the one guy with a powerful Black element, the odds of you doing more than 10 damage at once are minimal. (He only has 300 HP max, thank the Entity.)
 Chrono Cross (Video Game) / int_f4a0408f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_f4a0408f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_f4a0408f
 Chrono Cross (Video Game) / int_f516f938
type
Never Found the Body
 Chrono Cross (Video Game) / int_f516f938
comment
Never Found the Body: Home World's Dragoons have all vanished, having gone on a quest for the Frozen Flame. They're all dead, having been led to the Dead Sea and frozen by Lynx.
 Chrono Cross (Video Game) / int_f516f938
featureApplicability
1.0
 Chrono Cross (Video Game) / int_f516f938
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_f516f938
 Chrono Cross (Video Game) / int_f55a1990
type
Disc-One Final Dungeon
 Chrono Cross (Video Game) / int_f55a1990
comment
Disc-One Final Dungeon: The game does it twice, with Fort Dragonia and Chronopolis. Fort Dragonia is particularly notable because it's the site of the dream you had at the beginning of the game, which itself felt like Storming the Castle. The Dead Sea is also an example.
 Chrono Cross (Video Game) / int_f55a1990
featureApplicability
1.0
 Chrono Cross (Video Game) / int_f55a1990
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_f55a1990
 Chrono Cross (Video Game) / int_f591365a
type
Surfer Dude
 Chrono Cross (Video Game) / int_f591365a
comment
Surfer Dude: Doc certainly talks this way, at least some of the time.
 Chrono Cross (Video Game) / int_f591365a
featureApplicability
1.0
 Chrono Cross (Video Game) / int_f591365a
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_f591365a
 Chrono Cross (Video Game) / int_f5a3e496
type
Suspiciously Similar Substitute
 Chrono Cross (Video Game) / int_f5a3e496
comment
Suspiciously Similar Substitute: More than a few, as may be expected of a game with so many characters. Glenn, a young greenish-grey-haired knight named for and modeled after the human form of Frog from Chrono Trigger. Like his namesake, he emerges from obscurity, claims a legendary sword, and generally kicks ass and takes names. He can even initiate Frog's X-Strike Dual Tech with Serge. Turnip is also based on Frog, even speaking like he did in the original game. Guile is a complicated case. Based on Magil from Radical Dreamers, who turns out to be Magus from Chrono Trigger keeping an eye on his sister, that part of Guile's backstory was dropped during development but the Expy-ness remained. Then the DS remake of Chrono Trigger suggests that Guile is an amnesiatic, alternate dimension Magus. Word of God states that Guile is neither Magil nor Magus, bringing us full circle. Masato Kato confirmed in an interview that Guile was initially meant to be Magus. Now in 2022, a new post credits text crawl in the Radical Dreamers edition seems to once again heavily suggest that Guile is indeed Magus. Guile has also had his character model and art changed in subtle ways to make his facial features more in line with Magus. The question of "is he?" is more or less a Shrug of God at this point. Leah is also a substitute of Ayla. Beating the game with Leah in your party implies that she is actually Ayla's mother. Yay for time travel?
 Chrono Cross (Video Game) / int_f5a3e496
featureApplicability
1.0
 Chrono Cross (Video Game) / int_f5a3e496
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_f5a3e496
 Chrono Cross (Video Game) / int_f6254414
type
Cute Bruiser
 Chrono Cross (Video Game) / int_f6254414
comment
Cute Bruiser: Leah, a six-year-old cavegirl, has strength and HP values among the highest in the game.
 Chrono Cross (Video Game) / int_f6254414
featureApplicability
1.0
 Chrono Cross (Video Game) / int_f6254414
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_f6254414
 Chrono Cross (Video Game) / int_f642b1f9
type
You Bastard!
 Chrono Cross (Video Game) / int_f642b1f9
comment
You Bastard!: The game throws this at you after you kill the Hydra - not only is it revealed that it was the last of its kind, but it was pregnant.
 Chrono Cross (Video Game) / int_f642b1f9
featureApplicability
1.0
 Chrono Cross (Video Game) / int_f642b1f9
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_f642b1f9
 Chrono Cross (Video Game) / int_f651b980
type
Forbidden Zone
 Chrono Cross (Video Game) / int_f651b980
comment
Forbidden Zone: The Dead Sea.
 Chrono Cross (Video Game) / int_f651b980
featureApplicability
1.0
 Chrono Cross (Video Game) / int_f651b980
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_f651b980
 Chrono Cross (Video Game) / int_f7257495
type
Hustling the Mark
 Chrono Cross (Video Game) / int_f7257495
comment
Hustling the Mark: How the alternate world Fargo takes your boat. It backfires.
 Chrono Cross (Video Game) / int_f7257495
featureApplicability
1.0
 Chrono Cross (Video Game) / int_f7257495
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_f7257495
 Chrono Cross (Video Game) / int_f7bbd5b0
type
I Will Find You
 Chrono Cross (Video Game) / int_f7bbd5b0
comment
I Will Find You: At the end, Kid promises Serge that she'll use her newfound powers to find him in the timelines, no matter how long it takes.
 Chrono Cross (Video Game) / int_f7bbd5b0
featureApplicability
1.0
 Chrono Cross (Video Game) / int_f7bbd5b0
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_f7bbd5b0
 Chrono Cross (Video Game) / int_f821e963
type
The Very Definitely Final Dungeon
 Chrono Cross (Video Game) / int_f821e963
comment
The Very Definitely Final Dungeon: Terra Tower. Another floating edifice, constructed by the now extinct Dragonians, risen by the power of the Dragon God, and inhabited by the embodiment of the forces of nature as well as the already mentioned Dragon God.
 Chrono Cross (Video Game) / int_f821e963
featureApplicability
1.0
 Chrono Cross (Video Game) / int_f821e963
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_f821e963
 Chrono Cross (Video Game) / int_f91d1d4f
type
Darkest Hour
 Chrono Cross (Video Game) / int_f91d1d4f
comment
Darkest Hour: After the visit to Fort Dragonia. Lynx pulls a Grand Theft Me on Serge, turns his party against him, stabs Kid when she figures out what's going on, and throws Serge into a dimensional void. Even after Harle helps Serge out, he's still stuck in Home World, separated from all his friends, stuck in Lynx's body, while Dark Serge is doing god-knows-what in Another World.
 Chrono Cross (Video Game) / int_f91d1d4f
featureApplicability
1.0
 Chrono Cross (Video Game) / int_f91d1d4f
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_f91d1d4f
 Chrono Cross (Video Game) / int_f946a529
type
Superdickery
 Chrono Cross (Video Game) / int_f946a529
comment
Superdickery: The game starts with a dream sequence in which we see the protagonist, Serge, killing one of his friends. Later in the game, we get to see the scene come true, but it turns out that one of the villains had managed to switch bodies with Serge. The victim doesn't die either, she just gets wounded badly.
 Chrono Cross (Video Game) / int_f946a529
featureApplicability
1.0
 Chrono Cross (Video Game) / int_f946a529
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_f946a529
 Chrono Cross (Video Game) / int_f974d1fc
type
The Shadow Knows
 Chrono Cross (Video Game) / int_f974d1fc
comment
The Shadow Knows: During the opening FMV, a wonderfully subtle bit of Foreshadowing occurs when Serge at Fort Dragonia falls to his knees and clutches his head: his shadow on the wall is briefly overlaid by, or turns into, the silhouette of a cat. This becomes less subtle upon reaching the actual scene in the game, however, since not only will the player have already seen by that point Serge's face morph into Lynx's in the Dragon Tear in Viper's study, but the same scene from the FMV is accompanied by the snarl of a big cat.
 Chrono Cross (Video Game) / int_f974d1fc
featureApplicability
1.0
 Chrono Cross (Video Game) / int_f974d1fc
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_f974d1fc
 Chrono Cross (Video Game) / int_f97b5d33
type
Shoo Out the Clowns
 Chrono Cross (Video Game) / int_f97b5d33
comment
Shoo Out the Clowns: Solt and Peppor, the resident bumbling idiots, disappear from the plot post-Fort Dragonia when the plot starts to get much darker, and when you finally fight them again during an optional sidequest they drop the antics and become a real boss battle that can actually pose a threat to the party.
 Chrono Cross (Video Game) / int_f97b5d33
featureApplicability
1.0
 Chrono Cross (Video Game) / int_f97b5d33
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_f97b5d33
 Chrono Cross (Video Game) / int_f9a8e95e
type
Place Beyond Time
 Chrono Cross (Video Game) / int_f9a8e95e
comment
Place Beyond Time: The game, which mostly isn't about Time Travel at all, nonetheless features the Dead Sea, a chunk of an alternate future stuck in temporal stasis, allowing you to walk around on a tsunami. The (B)end of Time itself returns as a secret area to house the Superboss. The Darkness Beyond Time, meanwhile, is where paradoxical timelines are discarded, also, the Dream/Time Devourer, a merger of Lavos and Schala, waits here to consume all time and space.
 Chrono Cross (Video Game) / int_f9a8e95e
featureApplicability
1.0
 Chrono Cross (Video Game) / int_f9a8e95e
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_f9a8e95e
 Chrono Cross (Video Game) / int_fa052df3
type
Trippy Finale Syndrome
 Chrono Cross (Video Game) / int_fa052df3
comment
Trippy Finale Syndrome: Kid is still wandering throughout space-time, looking for Serge. Her search has brought her to modern day Tokyo.
 Chrono Cross (Video Game) / int_fa052df3
featureApplicability
1.0
 Chrono Cross (Video Game) / int_fa052df3
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_fa052df3
 Chrono Cross (Video Game) / int_fa59871
type
Equipment-Based Progression
 Chrono Cross (Video Game) / int_fa59871
comment
Equipment-Based Progression: Since random battles won't help you advance much (see Anti-Grinding, above) you primarily get stronger by beating bosses, upgrading your equipment, or by buying/finding better elements.
 Chrono Cross (Video Game) / int_fa59871
featureApplicability
1.0
 Chrono Cross (Video Game) / int_fa59871
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_fa59871
 Chrono Cross (Video Game) / int_fa686f29
type
Weird Moon
 Chrono Cross (Video Game) / int_fa686f29
comment
Weird Moon: Viper Manor's suspension bridge is overshadowed by two of these babies.
 Chrono Cross (Video Game) / int_fa686f29
featureApplicability
1.0
 Chrono Cross (Video Game) / int_fa686f29
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_fa686f29
 Chrono Cross (Video Game) / int_fb9e2ffd
type
Team Pet
 Chrono Cross (Video Game) / int_fb9e2ffd
comment
Team Pet: The first recruitable character in the game is the Team Pet Poshul, a pink, unnervingly cutesy talking dog.
 Chrono Cross (Video Game) / int_fb9e2ffd
featureApplicability
1.0
 Chrono Cross (Video Game) / int_fb9e2ffd
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_fb9e2ffd
 Chrono Cross (Video Game) / int_fba4c0aa
type
Driven to Villainy
 Chrono Cross (Video Game) / int_fba4c0aa
comment
Driven to Villainy: The dwarves have learned a thing or two from human savagery: Always kick around a weaker race! Like fairies, for instance.
 Chrono Cross (Video Game) / int_fba4c0aa
featureApplicability
1.0
 Chrono Cross (Video Game) / int_fba4c0aa
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_fba4c0aa
 Chrono Cross (Video Game) / int_fc07d409
type
Hopeless Boss Fight
 Chrono Cross (Video Game) / int_fc07d409
comment
Hopeless Boss Fight: Radius is unbeatable during the tutorial battle in the beginning of the game. Even in New Game Plus, where Serge may well be powerful enough to destroy the Final Boss singlehandedly, you can't take Radius down. If you survive for a few turns after he starts trying to knock you out, though, he'll compliment you and simply end the battle. Immediately after Lynx pulls a Grand Theft Me on Serge, swapping their bodies, you end up fighting your own party. Even if you manage to beat the odds and take them down (which is far from easy), you still lose when Kid drags herself up and stabs Serge-in-Lynx's-body before collapsing again.
 Chrono Cross (Video Game) / int_fc07d409
featureApplicability
1.0
 Chrono Cross (Video Game) / int_fc07d409
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_fc07d409
 Chrono Cross (Video Game) / int_fc25c2fb
type
Cruelty Is the Only Option
 Chrono Cross (Video Game) / int_fc25c2fb
comment
Cruelty Is the Only Option: The requirements for Razzly's Lv. 7 Tech is to pick all of the bad outcomes in the Hydra Marshes — bump off the Hydra, allow the Hydra's offspring to be stillborn, and let Razzly's sister die.
 Chrono Cross (Video Game) / int_fc25c2fb
featureApplicability
1.0
 Chrono Cross (Video Game) / int_fc25c2fb
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_fc25c2fb
 Chrono Cross (Video Game) / int_fc33ff16
type
One-Winged Angel
 Chrono Cross (Video Game) / int_fc33ff16
comment
One-Winged Angel: The 'Dragon of Fire' fight. While the first time you fight him he's fairly small and humanoid, partway through the second fight he will change into an even larger (and cooler) dragon in the style of muscle growth. Happens again to Dark Serge/Lynx, who transforms into a bizarre-looking giant purple humanoid embedded into the floor.
 Chrono Cross (Video Game) / int_fc33ff16
featureApplicability
1.0
 Chrono Cross (Video Game) / int_fc33ff16
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_fc33ff16
 Chrono Cross (Video Game) / int_fceae121
type
Alternate Self
 Chrono Cross (Video Game) / int_fceae121
comment
Alternate Self: The game makes extensive use of Alternate Selves, given the two different timelines. Most locals to the archipelago have an alternate you can visit, though in some cases they're not around (or dead). This is true of most NPC characters as well as party members, and exploring the differences between them is a large part of the game.
 Chrono Cross (Video Game) / int_fceae121
featureApplicability
1.0
 Chrono Cross (Video Game) / int_fceae121
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_fceae121
 Chrono Cross (Video Game) / int_fd13beed
type
I Say What I Say
 Chrono Cross (Video Game) / int_fd13beed
comment
I Say What I Say: When you bring some of your party members to meet their counterparts in the alternate universe, they will sometimes do this—for example, the two Radiuses immediately spar to test each other and laugh in unison after complimenting the other's skills.
 Chrono Cross (Video Game) / int_fd13beed
featureApplicability
1.0
 Chrono Cross (Video Game) / int_fd13beed
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_fd13beed
 Chrono Cross (Video Game) / int_fd94c4ac
type
Theme Naming
 Chrono Cross (Video Game) / int_fd94c4ac
comment
Theme Naming: Those Two Guys, the inept Solt and Peppor... who are joined by a one-time boss (and much more serious threat) named Ketchop in the path where you choose Pierre to lead you through the Viper Manor gates.
 Chrono Cross (Video Game) / int_fd94c4ac
featureApplicability
1.0
 Chrono Cross (Video Game) / int_fd94c4ac
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_fd94c4ac
 Chrono Cross (Video Game) / int_fed733ad
type
Musical Trigger
 Chrono Cross (Video Game) / int_fed733ad
comment
Musical Trigger: This is how you get the best ending. In the fight against the Time Devourer, each element color plays a corresponding note when used. You free Schala by using them in the right order to play a specific tune.
 Chrono Cross (Video Game) / int_fed733ad
featureApplicability
1.0
 Chrono Cross (Video Game) / int_fed733ad
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_fed733ad
 Chrono Cross (Video Game) / int_ff34c05a
type
Item Crafting
 Chrono Cross (Video Game) / int_ff34c05a
comment
Item Crafting: Whenever you buy equipment you have to give up the necessary materials to forge. You can also disassemble them to get the materials used to make them. Note that the very best buyable equipment requires "shiny" materials. These can only be obtained by disassembling certain accessories or by using Summon Magic to kill foes, which can be annoying to actually accomplish — especially since you can only use elements once per battle, so if you unleash a summon and your target survives, you don't get the item.
 Chrono Cross (Video Game) / int_ff34c05a
featureApplicability
1.0
 Chrono Cross (Video Game) / int_ff34c05a
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_ff34c05a
 Chrono Cross (Video Game) / int_ff5a74c8
type
Talking Is a Free Action
 Chrono Cross (Video Game) / int_ff5a74c8
comment
Talking Is a Free Action: The enemies are refusing to attack since they're the ones giving the rules and game information; the heroes just stand there and listen because it's helpful!
 Chrono Cross (Video Game) / int_ff5a74c8
featureApplicability
1.0
 Chrono Cross (Video Game) / int_ff5a74c8
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_ff5a74c8
 Chrono Cross (Video Game) / int_ffbd24a5
type
Joined Your Party
 Chrono Cross (Video Game) / int_ffbd24a5
comment
Joined Your Party: Those messages are personalized for each character's gimmick/accent/verbal tic. Several memorable examples include "Greco tagged into your party!", "Marcy, like, joined your party!", and "ZOAH JOINED YOUR PARTY."
 Chrono Cross (Video Game) / int_ffbd24a5
featureApplicability
1.0
 Chrono Cross (Video Game) / int_ffbd24a5
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_ffbd24a5
 Chrono Cross (Video Game) / int_name
type
ItemName
 Chrono Cross (Video Game) / int_name
comment
 Chrono Cross (Video Game) / int_name
featureApplicability
1.0
 Chrono Cross (Video Game) / int_name
featureConfidence
1.0
 Chrono Cross (Video Game)
hasFeature
Chrono Cross (Video Game) / int_name
 Chrono Cross (Video Game) / int_name
itemName
Chrono Cross (Video Game)

The following is a list of statements referring to the current page from other pages.

 CrimsonEchoes
seeAlso
Chrono Cross (Video Game)
 Crossover / Fan Fic
seeAlso
Chrono Cross (Video Game)
 Video Games / Fan Fic
seeAlso
Chrono Cross (Video Game)
 Chrono Cross (Video Game)
hasFeature
Rule of Cool / int_a606596a
 Chrono Cross (Video Game)
hasFeature
A Taste of Power / int_a606596a
 Chrono Cross (Video Game)
hasFeature
A Winner Is You / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Action Prologue / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Actually a Doombot / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Actually Four Mooks / int_a606596a
 Chrono Cross (Video Game)
hasFeature
After-Combat Recovery / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Airplane Arms / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Alien Sky / int_a606596a
 Chrono Cross (Video Game)
hasFeature
All in the Eyes / int_a606596a
 Chrono Cross (Video Game)
hasFeature
All Myths Are True / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Alliance with an Abomination / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Almighty Janitor / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Almighty Mom / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Alternate History Wank / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Alternate Self / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Alternate Timeline / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Alternate World Map / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Always Save the Girl / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Amazing Technicolor Battlefield / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Ambidextrous Sprite / int_a606596a
 Chrono Cross (Video Game)
hasFeature
And Now for Someone Completely Different / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Angel Face, Demon Face / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Anti-Grinding / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Art Course / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Art-Style Dissonance / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Ass Kicks You / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Atlantis / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Attending Your Own Funeral / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Attract Mode / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Awesome Aussie / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Background Magic Field / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Background Music Override / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Bare-Fisted Monk / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Battle Boomerang / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Battle Theme Music / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Beat the Curse Out of Him / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Big, Thin, Short Trio / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Bizarrchitecture / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Bleak Level / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Boke and Tsukkomi Routine / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Bonus Feature Failure / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Bumbling Henchmen Duo / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Burn the Orphanage / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Bus Crash / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Butterfly of Doom / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Caged Inside a Monster / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Can't Drop the Hero / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Cast from Money / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Cats Are Mean / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Cave Behind the Falls / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Character Name Limits / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Character Portrait / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Character Tiers / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Chef of Iron / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Chekhov's Boomerang / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Child Soldiers / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Cleavage Window / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Climax Boss / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Clock Roaches / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Clueless Aesop / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Cold Flames / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Collector of Forms / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Color-Coded Elements / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Combat Exclusive Healing / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Combination Attack / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Conqueror from the Future / int_a606596a
 Console RPG Clichés 145 to 168
seeAlso
Chrono Cross (Video Game)
 Chrono Cross (Video Game)
hasFeature
Continuity Rebooter / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Cosmic Deadline / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Credits Montage / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Critical Backlash / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Crystal Prison / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Cult Soundtrack / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Cultural Cross-Reference / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Cultured Badass / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Dead Alternate Counterpart / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Death Dealer / int_a606596a
 DeepLabyrinth
seeAlso
Chrono Cross (Video Game)
 Chrono Cross (Video Game)
hasFeature
Defend Command / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Demihuman / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Designated Love Interest / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Developer's Room / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Diabolus ex Nihilo / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Diagonal Cut / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Disc-One Final Dungeon / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Diverging Evolutionary Phases / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Domino Mask / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Doppelmerger / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Down the Drain / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Draconic Humanoid / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Dragon Rider / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Dream Intro / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Dreaming of Things to Come / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Dressing as the Enemy / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Driving Question / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Dual Boss / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Dual-World Gameplay / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Dung Fu / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Earth/Wind Juxtaposition / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Easing into the Adventure / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Easy Levels, Hard Bosses / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Edible Bludgeon / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Egg MacGuffin / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Elemental Dragon / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Elemental Rock-Paper-Scissors / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Ending Aversion / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Endless Daytime / int_d842154a
 Chrono Cross (Video Game)
hasFeature
Enigmatic Minion / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Equipment-Based Progression / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Escaped Animal Rampage / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Everyone Has a Special Move / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Evil Chef / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Evil Pays Better / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Evil Tower of Ominousness / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Evil Weapon / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Expansion Pack World / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Experience Points / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Failure Hero / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Fairy in a Bottle / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Fake Action Prologue / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Fake Ultimate Hero / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Family-Unfriendly Violence / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Fast-Forward Mechanic / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Fat and Skinny / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Faux Flame / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Feet-First Introduction / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Fembot / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Fetal Position Rebirth / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Field Power Effect / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Fiery Salamander / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Fighting a Shadow / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Fighting Your Friend / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Final Boss, New Dimension / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Final Boss Preview / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Final-Exam Boss / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Find the Cure! / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Fire, Ice, Lightning / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Fireballs / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Fishing for Sole / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Flunky Boss / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Flying Face / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Forced Level-Grinding / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Framing Device / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Freaky Fashion, Mild Mind / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Frying Pan of Doom / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Funetik Aksent / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Gaia's Vengeance / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Gaiden Game / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Game-Favored Gender / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Gender-Restricted Gear / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Genre Refugee / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Germanic Efficiency / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Ghost Pirate / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Ghost Ship / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Giant Space Flea from Nowhere / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Girl of My Dreams / int_a606596a
 Chrono Cross (Video Game)
hasFeature
God Guise / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Golden Ending / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Goldfish Poop Gang / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Got Me Doing It / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Gotta Kill Them All / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Gratuitous French / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Green Means Natural / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Guns Are Worthless / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Happiness in Minimum Wage / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Happy Harlequin Hat / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Healing Winds / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Heävy Mëtal Ümlaut / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Hello, [Insert Name Here] / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Heroes Prefer Swords / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Heroes Want Redheads / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Heroic Fire Rescue / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Heroic Mime / int_a606596a
 Chrono Cross (Video Game)
hasFeature
He's Just Hiding / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Hide Your Children / int_a606596a
 Chrono Cross (Video Game)
hasFeature
High-Tier Scrappy / int_d842154a
 Chrono Cross (Video Game)
hasFeature
Hit You So Hard, Your X Will Feel It! / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Hollywood Pudgy / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Hot Blade / int_a606596a
 Chrono Cross (Video Game)
hasFeature
How Did We Get Back Home? / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Humans Are Cthulhu / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Humans Are Good / int_a606596a
 Chrono Cross (Video Game)
hasFeature
I Say What I Say / int_a606596a
 Chrono Cross (Video Game)
hasFeature
I Shall Taunt You / int_a606596a
 Chrono Cross (Video Game)
hasFeature
I Will Find You / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Immune to Fate / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Improbable Power Discrepancy / int_a606596a
 Chrono Cross (Video Game)
hasFeature
In Medias Res / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Inescapable Ambush / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Infinity -1 Sword / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Interdimensional Travel Device / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Interface Screw / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Invading Refugees / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Item Crafting / int_a606596a
 Chrono Cross (Video Game)
hasFeature
It's a Wonderful Failure / int_a606596a
 Chrono Cross (Video Game)
hasFeature
It's a Wonderful Plot / int_a606596a
 Chrono Cross (Video Game)
hasFeature
It's Easy, So It Sucks! / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Japanese Video Games / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Joined Your Party / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Joke Ending / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Jungle Princess / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Justified Save Point / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Kid from the Future / int_a606596a
 Chrono Cross (Video Game)
hasFeature
King Bob the Nth / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Kleptomaniac Hero / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Kudzu Plot / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Late Character Syndrome / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Lava Magic Is Fire / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Law of Cartographical Elegance / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Lazy Backup / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Lethal Joke Character / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Lightning Can Do Anything / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Lightning/Wind Juxtaposition / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Like Is, Like, a Comma / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Little Miss Badass / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Lizard Folk / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Load-Bearing Boss / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Losing Your Head / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Lost Tribe / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Lost World / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Lunacy / int_a606596a
 Chrono Cross (Video Game)
hasFeature
MacGuffin Delivery Service / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Mad Libs Dialogue / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Mad Scientist's Beautiful Daughter / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Magic Music / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Making a Splash / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Mammy / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Marathon Level / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Master Computer / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Mermaid Problem / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Miles Gloriosus / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Mirror Monster / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Mirror Reveal / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Monster Arena / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Monster Is a Mommy / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Monster Town / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Mugged for Disguise / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Mundanization / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Murder the Hypotenuse / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Mushroom Man / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Musical Assassin / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Musical Episode / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Musical Nod / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Musical Trigger / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Mutagenic Food / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Mutual Disadvantage / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Mutually Exclusive Party Members / int_a606596a
 Chrono Cross (Video Game)
hasFeature
My Rules Are Not Your Rules / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Naked on Revival / int_a606596a
 Chrono Cross (Video Game)
hasFeature
New Game Plus / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Newspaper Dating / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Noble Top Enforcer / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Nominal Importance / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Non-Ironic Clown / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Non-Standard Skill Learning / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Nostalgia Level / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Now, Where Was I Going Again? / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Numerical Theme Naming / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Object-Shaped Landmass / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Oddly Small Organization / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Ojou / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Omniscient Morality License / int_d842154a
 Chrono Cross (Video Game)
hasFeature
Only One Name / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Open-Ended Boss Battle / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Opening Monologue / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Optional Party Member / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Orcus on His Throne / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Organic Technology / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Orphaned Series / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Our Dwarves Are All the Same / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Our Sphinxes Are Different / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Overly Long Fighting Animation / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Overly Pre-Prepared Gag / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Overworld Not to Scale / int_a606596a
 Chrono Cross (Video Game)
hasFeature
"Pan Up to the Sky" Ending / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Paradox Person / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Past Experience Nightmare / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Pause Scumming / int_a606596a
 Chrono Cross (Video Game)
hasFeature
People Jars / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Phlebotinum Rebel / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Piggy Bank / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Pirate Parrot / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Place Beyond Time / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Player Character Calculus / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Playing Card Motifs / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Plot Coupon That Does Something / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Poirot Speak / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Poor, Predictable Rock / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Popularity Redo / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Post-Final Boss / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Previous Player-Character Cameo / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Public Domain Artifact / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Puzzle Boss / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Ragnarök Proofing / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Raise Him Right This Time / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Rated M for Manly / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Razor Floss / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Real-World Episode / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Recurring Boss / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Recursive Canon / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Redemption Demotion / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Regional Bonus / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Required Party Member / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Rescue Arc / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Ret-Gone / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Rewarding Inactivity / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Ribcage Ridge / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Riddling Sphinx / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Ripple Effect Indicator / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Rockers Smash Guitars / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Rod-and-Reel Repurposed / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Role-Reversal Boss / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Royal Rapier / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Sampling / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Save Point / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Scenery Censor / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Scratch Damage / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Screw Destiny / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Sdrawkcab Name / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Seeker Archetype / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Sesquipedalian Loquaciousness / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Set Piece Puzzle / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Sexy Jester / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Sidekick Creature Nuisance / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Sinister Scythe / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Skippable Boss / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Slap-on-the-Wrist Nuke / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Sliding Scale of Free Will vs. Fate / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Small, Annoying Creature / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Smurfing / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Solemn Ending Theme / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Songs in the Key of Lock / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Spacetime Eater / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Spell Levels / int_d842154a
 Chrono Cross (Video Game)
hasFeature
Split Timelines Plot / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Sprint Shoes / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Sprite/Polygon Mix / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Squashed Flat / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Standard Japanese Fantasy Setting / int_d842154a
 Chrono Cross (Video Game)
hasFeature
Standard Status Effects / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Stepping Out for a Quick Cup of Coffee / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Stop Poking Me! / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Story Branch Favoritism / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Story Branching / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Stranger in a Familiar Land / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Strike Me Down / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Stuck Items / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Suddenly Speaking / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Summon Magic / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Superdickery / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Super-Strong Child / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Super Window Jump / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Surveillance as the Plot Demands / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Swamps Are Evil / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Tailfin Walking / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Talking Is a Free Action / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Team Pet / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Techno Wreckage / int_a606596a
 Chrono Cross (Video Game)
hasFeature
10,000 Years / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Terrible Trio / int_a606596a
 Chrono Cross (Video Game)
hasFeature
The Battle Didn't Count / int_a606596a
 Chrono Cross (Video Game)
hasFeature
The Big Bad Shuffle / int_a606596a
 Chrono Cross (Video Game)
hasFeature
The Computer Is a Cheating Bastard / int_a606596a
 Chrono Cross (Video Game)
hasFeature
The Gambler / int_a606596a
 Chrono Cross (Video Game)
hasFeature
The Generalissimo / int_a606596a
 Chrono Cross (Video Game)
hasFeature
The Law of Conservation of Detail / int_a606596a
 Chrono Cross (Video Game)
hasFeature
The Legend of Chekhov / int_a606596a
 Chrono Cross (Video Game)
hasFeature
The Lost Woods / int_a606596a
 Chrono Cross (Video Game)
hasFeature
The Philosopher / int_a606596a
 Chrono Cross (Video Game)
hasFeature
The Queen's Latin / int_a606596a
 Chrono Cross (Video Game)
hasFeature
The Rock Star / int_a606596a
 Chrono Cross (Video Game)
hasFeature
The Time Traveller's Dilemma / int_a606596a
 Chrono Cross (Video Game)
hasFeature
The Very Definitely Final Dungeon / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Think Nothing of It / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Time Crash / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Time Stands Still / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Time Travel Tales / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Tomorrowland / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Tragic Monster / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Tragic Time Traveler / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Training Boss / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Trippy Finale Syndrome / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Triumphant Reprise / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Tron Lines / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Turn Undead / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Ultimate Blacksmith / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Ultimate Life Form / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Underrated and Overleveled / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Unexplained Accent / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Unholy Holy Sword / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Unicorn / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Unique Enemy / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Unwilling Suspension / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Vanity Is Feminine / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Video Game Stealing / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Villain-Beating Artifact / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Villain Shoes / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Villainous Harlequin / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Violation of Common Sense / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Visual Kei / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Voodoo Doll / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Waiting Puzzle / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Weapon-Based Characterization / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Weapon Tombstone / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Welcome to Corneria / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Wetware Body / int_a606596a
 Chrono Cross (Video Game)
hasFeature
White Hair, Black Heart / int_a606596a
 Chrono Cross (Video Game)
hasFeature
White Magician Girl / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Wind Is Green / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Word Salad Lyrics / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Working Title / int_a606596a
 Chrono Cross (Video Game)
hasFeature
"X" Marks the Hero / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Yellow Earth, Green Earth / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Yellow Lightning, Blue Lightning / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Yin-Yang Bomb / int_a606596a
 Chrono Cross (Video Game)
hasFeature
You Shouldn't Know This Already / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Your Favorite / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Yowies and Bunyips and Drop Bears, Oh My / int_a606596a
 Chrono Crusade (Manga)
seeAlso
Chrono Cross (Video Game)
 CHRONOCROSS
sameAs
Chrono Cross (Video Game)
 ChronoCross
sameAs
Chrono Cross (Video Game)
 Chrono Cross (Video Game)
hasFeature
Elmuh Fudd Syndwome / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Enter Solution Here / int_a606596a
 Chrono Cross (Video Game)
hasFeature
Exposition Break / int_a606596a