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Code Vein (Video Game)

 Code Vein (Video Game)
type
TVTItem
 Code Vein (Video Game)
label
Code Vein (Video Game)
 Code Vein (Video Game)
page
CodeVein
 Code Vein (Video Game)
comment
Code Vein is a Hack and Slash Dungeon Crawler Action RPG co-developed by Bandai Namco Studios and God Eater creator Shift and published by Bandai Namco's publishing arm. Announced by Bandai Namco on April 20th, 2017, Code Vein combines the action based gameplay of Shift's own God Eater games with the fiendishly difficult and trial-and-error gameplay of Bandai Namco and FromSoftware's Dark Souls franchise, while featuring cinematic visuals from animation studio ufotable.Set in a post-apocalyptic, dystopian future where the world has been destroyed by a cataclysm of a very obscure nature, many of the surviving humans have transformed into vampires known as Revenants in order to stay alive. Among the Revenants lies a hidden society known as Vein, a group dedicated to saving what remains of society from the Lost, Revenants who have transformed into fiendish ghouls by fully giving into their bloodlust. The player takes on the role of a member of Vein exploring the ruined, Lost-populated world, with the aid of their companions.The game utilizes the Unreal Engine 4 Game Engine and was originally set to be released on September 27th, 2018 for the Playstation 4 and Xbox One for Japan and September 28th, 2018 for PlayStation 4, Xbox One and PC platforms worldwide, but was delayed a full year to September 27th, 2019 worldwide to ensure the final quality of the game.Trailers: Teaser Trailer - Announcement Trailer - TGS 2017 Trailer - Golden Joystick Awards Trailer - Underworld Trailer - Release Date Announcement TrailerIt is not related to Code Geass.
 Code Vein (Video Game)
fetched
2024-02-21T17:31:46Z
 Code Vein (Video Game)
parsed
2024-02-21T17:31:46Z
 Code Vein (Video Game)
processingComment
Dropped link to Fanservice: Not a Feature - IGNORE
 Code Vein (Video Game)
processingComment
Dropped link to GodEater: Not a Feature - ITEM
 Code Vein (Video Game)
isPartOf
DBTropes
 Code Vein (Video Game) / int_108c268e
type
Hotter and Sexier
 Code Vein (Video Game) / int_108c268e
comment
Hotter and Sexier: Compared to other Soulslike games, this one definitely ups on the fanservice. For one, this game gives you the option to give a female player a large bust.
 Code Vein (Video Game) / int_108c268e
featureApplicability
1.0
 Code Vein (Video Game) / int_108c268e
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1.0
 Code Vein (Video Game)
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Code Vein (Video Game) / int_108c268e
 Code Vein (Video Game) / int_13f5b1b
type
Instant-Win Condition
 Code Vein (Video Game) / int_13f5b1b
comment
Instant-Win Condition: Defeating a boss fully restores your health, healing, and ichor on the spot, and purges all buffs and debuffs on you. If your health was depleted, you're a few seconds from losing all your strength, and your partner manages to land the final hit on the boss, you'll be brought back to life rightaway. Defeating a boss also negates the "dies on expiry" effect of Final Journey.
 Code Vein (Video Game) / int_13f5b1b
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1.0
 Code Vein (Video Game) / int_13f5b1b
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 Code Vein (Video Game)
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Code Vein (Video Game) / int_13f5b1b
 Code Vein (Video Game) / int_14ed6ab7
type
Does This Remind You of Anything?
 Code Vein (Video Game) / int_14ed6ab7
comment
Does This Remind You of Anything?: Early in the story you encounter a group of Revenants looking for a human who escape from them; after driving them off and finding the woman, she rants about how she's sick of being "drained by every passing Revenant" and treated like she isn't even a person. It really reads like a woman whose been forced into prostitution against her will and escaped from her pimp.
 Code Vein (Video Game) / int_14ed6ab7
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1.0
 Code Vein (Video Game) / int_14ed6ab7
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 Code Vein (Video Game)
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Code Vein (Video Game) / int_14ed6ab7
 Code Vein (Video Game) / int_15756c9d
type
Where It All Began
 Code Vein (Video Game) / int_15756c9d
comment
Where It All Began: The final stages are in the Provisional Government Outskirts and its base since it was the same location the Protagonist fought in Operation Queenslayer years ago.
 Code Vein (Video Game) / int_15756c9d
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1.0
 Code Vein (Video Game) / int_15756c9d
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 Code Vein (Video Game)
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Code Vein (Video Game) / int_15756c9d
 Code Vein (Video Game) / int_159850a5
type
Warp Whistle
 Code Vein (Video Game) / int_159850a5
comment
You'd be hard-pressed to go anywhere without a stock of Vivifiers. These serve as a Warp Whistle, bringing you to the previous mistle you rested at, so that you have a means of reprieve no matter where you are. The Vivification Gift from the Mercury Blood Code works similarly, but costs 10 Ichor per use instead. Once you reach the Crypt Spire, a certain corner of it contains the Mistle Root which is a free reusable Vivifier so you no longer have to worry about your item stock or skill slots.
 Code Vein (Video Game) / int_159850a5
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 Code Vein (Video Game) / int_159850a5
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Code Vein (Video Game) / int_159850a5
 Code Vein (Video Game) / int_1994ba0b
type
Gone Horribly Right
 Code Vein (Video Game) / int_1994ba0b
comment
Gone Horribly Right: The Revenants have the BOR parasite in their hearts as a weakness, which kills them if it's ever removed. The idea behind the Q.U.E.E.N. initiative was to find a way to eliminate this weakness while retaining all of the beneficial effects of revenancy. The result? An effectively immortal rogue Queen who wipes the floor with those sent to subdue her, and due to the lack of this weakness she cannot be truly killed, only separated into parts that are grafted into Successors. These parts also turn their holder into a new Queen if all of them are ever put back together again, which is essentially what happens during the "Heirs" ending.
 Code Vein (Video Game) / int_1994ba0b
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 Code Vein (Video Game) / int_1994ba0b
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 Code Vein (Video Game)
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Code Vein (Video Game) / int_1994ba0b
 Code Vein (Video Game) / int_19a781f
type
Relationship Values
 Code Vein (Video Game) / int_19a781f
comment
Relationship Values: One of the main differences between Code Vein and other Souls-style games is the inclusion of companion characters who join the player on their journey, with the relationship between them and the player character being given a lot of focus.
 Code Vein (Video Game) / int_19a781f
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1.0
 Code Vein (Video Game) / int_19a781f
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 Code Vein (Video Game)
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Code Vein (Video Game) / int_19a781f
 Code Vein (Video Game) / int_1a1a87c1
type
Nekomata
 Code Vein (Video Game) / int_1a1a87c1
comment
Nekomata: The Successor of the Claw is a cat-headed humanoid that uses fire based attacks and possess distinctive two tails which are made up of flame.
 Code Vein (Video Game) / int_1a1a87c1
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 Code Vein (Video Game) / int_1a1a87c1
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Code Vein (Video Game) / int_1a1a87c1
 Code Vein (Video Game) / int_1aa08f77
type
Multiple Endings
 Code Vein (Video Game) / int_1aa08f77
comment
Multiple Endings: There are three endings, with the determining factor being how many Vestiges the protagonist has purified and if Eva was saved. Heirs Ending: If none of the Successors' memories are restored, the Successors and some of the protagonist's companions end up being killed. Without their assistance, the protagonist succumbs to frenzy after defeating Silva, forcing Louis to Mercy Kill them before they become the next Queen. The protagonists then become the next generation of Successors to delay the Queen's resurrection. To Eternity Ending: If at least one (but not all) of the Successors' memories are restored, then all of the protagonist's companions survive, but the protagonist is forced to take Silva's place, hibernating in his tomb for all eternity to keep the status quo of the city going. Dweller In the Dark Ending: The Golden Ending. If the protagonist restores the memories of all the Successors, Io steps in to help contain Silva's Relic and is Ascended to a Higher Plane of Existence, becoming a tree that protects the Vein and maintains the Red Mist while also ensuring that the protagonist is not driven mad by the power of the Relics. Jack and Eva elect to stay behind in the Vein and protect the city while also ensuring that none of the Lost leave, while the protagonist, Louis, Yakumo, Rin and Mia leave using the amber blood bead Io gave them to help humanity rebuild the world. The ending also implies that the Revenants are either the very first God Eaters or their successors. There are actually two versions of this ending, dictated by whether or not the player had also restored Io's memories. If not every Eos Vestiges have been restored, then the normal version will play where the cutscene ends after the protagonist sets off with their friends. If the player had also restored Io's Vestiges, then the "True" ending will play, which is the same as the normal version, but the protagonist will turn to face the camera, utter Io's name, and then will the scene cut to black. These two versions are treated as separate endings, so both must be viewed to unlock the Determiner of Fate achievement.
 Code Vein (Video Game) / int_1aa08f77
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1.0
 Code Vein (Video Game) / int_1aa08f77
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Code Vein (Video Game) / int_1aa08f77
 Code Vein (Video Game) / int_1bc2eeb7
type
Rivers of Blood
 Code Vein (Video Game) / int_1bc2eeb7
comment
Rivers of Blood: The Gaol of the Stagnant Blood. It's an underground lake of the stuff. God knows how many Blood Beads and donors it took to amass that much volume.
 Code Vein (Video Game) / int_1bc2eeb7
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1.0
 Code Vein (Video Game) / int_1bc2eeb7
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 Code Vein (Video Game)
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Code Vein (Video Game) / int_1bc2eeb7
 Code Vein (Video Game) / int_1c7555f1
type
The Virus
 Code Vein (Video Game) / int_1c7555f1
comment
The Virus: How the miasma functions in practice; the bodies of the Lost emit a gas into the atmosphere that drives Revenants into a bloodthirst if inhaled, transforming them into new Lost in the process. With all the corpses Silva had converted to Revenants during Operation Queenslayer, it's no wonder that miasma would become as widespread as it is right now.
 Code Vein (Video Game) / int_1c7555f1
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1.0
 Code Vein (Video Game) / int_1c7555f1
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 Code Vein (Video Game)
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Code Vein (Video Game) / int_1c7555f1
 Code Vein (Video Game) / int_1ca5fa5d
type
Actually a Doombot
 Code Vein (Video Game) / int_1ca5fa5d
comment
Looking at the teleport screen for the Howling Pit, the Mistle where Mia and Nicola are first encountered is called 'Hill of Deception.' There is nothing special about the area that justifies the strange name, except as discovered later on Nicola is Actually A Doom Bot sent by the real Nicola, now a Successor, to watch over Mia.
 Code Vein (Video Game) / int_1ca5fa5d
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1.0
 Code Vein (Video Game) / int_1ca5fa5d
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 Code Vein (Video Game)
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Code Vein (Video Game) / int_1ca5fa5d
 Code Vein (Video Game) / int_1dacdb4f
type
Senseless Sacrifice
 Code Vein (Video Game) / int_1dacdb4f
comment
Senseless Sacrifice: It's a very disturbingly common sight for players equipping the Guardian Aid gift to use it to revive an ally at the cost of their own health, only for that ally to die immediately afterwards, as the heals aren't very substantial without the correct Blood Codes, and the monsters themselves are very likely to hit the downed teammate as they're getting up, thus rendering the HP sacrifice moot. In worse situations, both players die after doing this, as the healer will have lost a big chunk of HP themselves, and achieving nothing.
 Code Vein (Video Game) / int_1dacdb4f
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1.0
 Code Vein (Video Game) / int_1dacdb4f
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 Code Vein (Video Game)
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Code Vein (Video Game) / int_1dacdb4f
 Code Vein (Video Game) / int_1f963842
type
Bloodier and Gorier
 Code Vein (Video Game) / int_1f963842
comment
Bloodier and Gorier: Not that God Eater didn't have its share of violence, but it was also lacking in blood in comparison.
 Code Vein (Video Game) / int_1f963842
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 Code Vein (Video Game) / int_1f963842
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 Code Vein (Video Game)
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Code Vein (Video Game) / int_1f963842
 Code Vein (Video Game) / int_208c4494
type
With Great Power Comes Great Insanity
 Code Vein (Video Game) / int_208c4494
comment
With Great Power Comes Great Insanity: The Successors are forced to reside in their own Crypts in long slumbers, so that the frenzy brought about by the Queen relics inside their bodies don't drive them nuts and turn into more Queens. Basically the "Heirs" ending where, after defeating the Skull King, the protagonist absorbs all four relics, becomes overwhelmed by their power, and turns into a new Queen, forcing Louis to interrupt them with a Back Stab.
 Code Vein (Video Game) / int_208c4494
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 Code Vein (Video Game) / int_208c4494
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 Code Vein (Video Game)
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Code Vein (Video Game) / int_208c4494
 Code Vein (Video Game) / int_20e2a53b
type
Notice This
 Code Vein (Video Game) / int_20e2a53b
comment
Notice This: Vestiges are glowing red rocks as opposed to the usual sparkle that most dropped items are so that the player can distinguish between them and know which is more important. If the Vestige is hidden somewhere, usually behind breakable objects, you're still hinted to its existence by the voices from the Vestige's memories echoing around it.
 Code Vein (Video Game) / int_20e2a53b
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1.0
 Code Vein (Video Game) / int_20e2a53b
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 Code Vein (Video Game)
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Code Vein (Video Game) / int_20e2a53b
 Code Vein (Video Game) / int_22cf536c
type
Chekhov's Gun
 Code Vein (Video Game) / int_22cf536c
comment
Chekhov's Gun: Early in the game, you'll come across a Vestige — a crystal containing a memory that a Revenant has lost upon death/turning into a Lost. In terms of gameplay, they're how you can acquire new Blood Codes out in the field and complete your companion's side missions. And you're gonna need to collect a lot of them if you want to grab the "Dwellers in the dark" ending... and you can find your own resting in the Cathedral of Sacred Blood.
 Code Vein (Video Game) / int_22cf536c
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1.0
 Code Vein (Video Game) / int_22cf536c
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 Code Vein (Video Game)
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Code Vein (Video Game) / int_22cf536c
 Code Vein (Video Game) / int_23168b93
type
Last Lousy Point
 Code Vein (Video Game) / int_23168b93
comment
Last Lousy Point: Finding the final mistle in a particularly large or complex map can be this. Special points go to the Cathedral of the Sacred Blood, for it being massive, full of dead ends, and being riddled with ledge paths that you won't notice unless you look down often.
 Code Vein (Video Game) / int_23168b93
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1.0
 Code Vein (Video Game) / int_23168b93
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 Code Vein (Video Game)
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Code Vein (Video Game) / int_23168b93
 Code Vein (Video Game) / int_233da103
type
Cordon Bleugh Chef
 Code Vein (Video Game) / int_233da103
comment
Cordon Bleugh Chef: Some enterprising manufacturer in the past decided it would be a good idea to market chocolate-covered garlic. Despite the off-putting premise and how strongly the stuff burns the nose, it's surprisingly popular among foodies due to just how strange it is.
 Code Vein (Video Game) / int_233da103
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1.0
 Code Vein (Video Game) / int_233da103
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 Code Vein (Video Game)
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Code Vein (Video Game) / int_233da103
 Code Vein (Video Game) / int_2557e3a9
type
Palette Swap
 Code Vein (Video Game) / int_2557e3a9
comment
Palette Swap: Discovering a new Blood Veil will make them purchaseable from Murasame's shop, with the bonus of adding two extra color choices that don't affect stats to tailor to your fashion needs.
 Code Vein (Video Game) / int_2557e3a9
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1.0
 Code Vein (Video Game) / int_2557e3a9
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 Code Vein (Video Game)
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Code Vein (Video Game) / int_2557e3a9
 Code Vein (Video Game) / int_2639f6eb
type
Status Effects
 Code Vein (Video Game) / int_2639f6eb
comment
Status Effects: Comes in five flavors. They don't take effect on the first hit — you will need repeated strikes to build up the ailment before it can fully affect the target. Higher ailment resistance will reduce the amount of ailment buildup, letting the combatant endure more hits before they succumb to it. You'll find skills and items that can raise your resistance to each and cure them. Venom - Drains HP. Stun - The afflicted becomes unable to act, although getting hit will knock them out of it. Inhibit - Prevents the casting of Gifts, and cancels the effects of any active Gift buffs. Slow - All movements including dodging and attacking become sluggish. Leak - Drains ichor. It's also the only status effect which can't be inflicted on enemies.
 Code Vein (Video Game) / int_2639f6eb
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1.0
 Code Vein (Video Game) / int_2639f6eb
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 Code Vein (Video Game)
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Code Vein (Video Game) / int_2639f6eb
 Code Vein (Video Game) / int_270c1778
type
Blood Magic
 Code Vein (Video Game) / int_270c1778
comment
Blood Magic: Revenants can use magic in the form of Gifts that have a variety of effects such as increasing your character's defensive capacity, creating projectiles to hit enemies from a distance, and increasing your character's movement speed from a roll to a dash. Gifts requires certain amount of Ichor Points to use and are most effectively gained by using your Blood Veil to perform a Drain attack on your enemies to drain their blood. A successful Drain attack will regain Ichor Points and a small increase to your maximum Ichor Stock while performing a successful Special Drain will regain and increase even more Ichor Points and Stock as well as dealing a massive amount of damage to the enemy. Certain powerful types of Lost can use Gifts as well.
 Code Vein (Video Game) / int_270c1778
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1.0
 Code Vein (Video Game) / int_270c1778
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 Code Vein (Video Game)
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Code Vein (Video Game) / int_270c1778
 Code Vein (Video Game) / int_2745f935
type
Gas Mask Mooks
 Code Vein (Video Game) / int_2745f935
comment
Gas Mask Mooks: Some of the Lost still wear their purifier masks, even though they no longer need them. In many cases their mask have fused with their face and become monstrous.
 Code Vein (Video Game) / int_2745f935
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1.0
 Code Vein (Video Game) / int_2745f935
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 Code Vein (Video Game)
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Code Vein (Video Game) / int_2745f935
 Code Vein (Video Game) / int_28a3b1a8
type
Party in My Pocket
 Code Vein (Video Game) / int_28a3b1a8
comment
Party in My Pocket: You can only have one partner with you at a time, but cutscenes will show everyone traveling together.
 Code Vein (Video Game) / int_28a3b1a8
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1.0
 Code Vein (Video Game) / int_28a3b1a8
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 Code Vein (Video Game)
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Code Vein (Video Game) / int_28a3b1a8
 Code Vein (Video Game) / int_2a3006e5
type
State Sec
 Code Vein (Video Game) / int_2a3006e5
comment
State Sec: Cerberus, "The Public Order Preservation Force", is a force formed by the new government and led by Silva. It is comprised mostly of Revenants that survived during Operation Queenslayer.
 Code Vein (Video Game) / int_2a3006e5
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1.0
 Code Vein (Video Game) / int_2a3006e5
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 Code Vein (Video Game)
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Code Vein (Video Game) / int_2a3006e5
 Code Vein (Video Game) / int_2afb1a9
type
Limit Break
 Code Vein (Video Game) / int_2afb1a9
comment
Limit Break: Unlike other games in the Soulslike genre, Code Vein features a focus gauge that increases as you take damage, successfully dodge, and/or block attacks. Once filled, characters glow blue and temporarily gain a slight boost in damage, balance, and other assorted effects; in addition, players can opt to use the rest of their focus gauge to launch enemies upwards and deal a souped-up drain attack for massive damage and ichor regain. For those interested in a focus-based playstyle, there are several passives that either increase the amount of focus gained from certain actions, or significantly buff the player once they reach full focus.
 Code Vein (Video Game) / int_2afb1a9
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1.0
 Code Vein (Video Game) / int_2afb1a9
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Code Vein (Video Game) / int_2afb1a9
 Code Vein (Video Game) / int_2bfd6a1e
type
Check-Point Starvation
 Code Vein (Video Game) / int_2bfd6a1e
comment
Checkpoint Starvation: Played frustratingly straight within the Cathedral of the Sacred Blood, a positively huge map with tons of winding paths, dead ends, Bottomless Pits, annoyingly powerful enemies, and many more ways to die cheaply. While it does have more mistles than other maps, they are placed very inconsistently apart from each other, which makes the upper quadrants of the map completely unbearable to slog through, and that any death at all could potentially set the player back tens of minutes at a time. Averted for the rest of the game, however, as the mistles are usually very well spaced-out, so that the distances between checkpoints aren't too great. The Crypt Spire and the levels that follow it tend to have two non-rotten mistles: one at the entrance, and one near the boss. Return trips are shortened by shortcuts you can unlock, but if you have to stop to rest (or get killed) at any point before opening those shortcuts, it's a lot of fighting to get back to where you were.
 Code Vein (Video Game) / int_2bfd6a1e
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 Code Vein (Video Game) / int_2bfd6a1e
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 Code Vein (Video Game)
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Code Vein (Video Game) / int_2bfd6a1e
 Code Vein (Video Game) / int_2c9ef8f7
type
Combo Platter Powers
 Code Vein (Video Game) / int_2c9ef8f7
comment
Combo Platter Powers: Or perhaps more aptly, Power Pick-and-Mix. Once a gift is mastered, it can be equipped to other Blood Codes. This is unique to the protagonist, who has no Blood Code of their own, which allows them to switch and master several in the first place.
 Code Vein (Video Game) / int_2c9ef8f7
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 Code Vein (Video Game) / int_2c9ef8f7
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Code Vein (Video Game) / int_2c9ef8f7
 Code Vein (Video Game) / int_2f253c94
type
Glass Cannon
 Code Vein (Video Game) / int_2f253c94
comment
Glass Cannon: The Swift Destruction Gift of Murasame's Hephaestus Blood Code gives you a hefty universal damage buff for speccing into a Quick-based kit. As a result, your character will move and attack very quickly owing to the reduced Weight, but Swift Destruction will slap another 20% damage buff on top of that, making late-game builds centered around the Eos Blood Code incredibly powerful and versatile, despite it being ostensibly a support class. The downside to this is that the player will have to trade overall durability to attain such speed and damage potential, therefore resulting in a staying power of a wet napkin once the going gets tough, so dodge often and don't get hit.
 Code Vein (Video Game) / int_2f253c94
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 Code Vein (Video Game) / int_2f253c94
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Code Vein (Video Game) / int_2f253c94
 Code Vein (Video Game) / int_30509b6d
type
Shapeshifter Baggage
 Code Vein (Video Game) / int_30509b6d
comment
Shapeshifter Baggage: Many Losts and Successors could transform into positively massive beings that greatly dwarf their old selves without assimilating remotely enough mass to explain such drastic changes, giving a huge finger to Conservation of Mass and Energy. Of note are the Stone-Crusher types, who were formerly as lithe as the usual female revenant, but are now among some of the bigger mook types. Some bosses crank this up to eleven, with bonus points going to The Virgin Born, which is the size of a small building.
 Code Vein (Video Game) / int_30509b6d
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 Code Vein (Video Game) / int_30509b6d
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Code Vein (Video Game) / int_30509b6d
 Code Vein (Video Game) / int_334e48a1
type
After the End
 Code Vein (Video Game) / int_334e48a1
comment
After the End: The game takes place some time after a calamity called "The Great Collapse" struck the world. The Thorns of Judgment which emerged during this devastated cities, and it is said that nearly half of mankind died. Giant spikes now litter the terrain as well as deadly miasma which turns the survivors into bloodthirsty Lost. This is revealed to be the same event as the one from God Eater.
 Code Vein (Video Game) / int_334e48a1
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 Code Vein (Video Game) / int_334e48a1
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Code Vein (Video Game) / int_334e48a1
 Code Vein (Video Game) / int_38047858
type
Squishy Wizard
 Code Vein (Video Game) / int_38047858
comment
Squishy Wizard: Generally the case with players who gear heavily towards effective spellcasting builds, due to the prioritization of Mind and Willpower over Strength, and mage-suitable Blood Veils are often low on Defense and Endurance, making it so that their HP totals rarely exceeding the low 3000s. To make things worse, mage-types generally run Vow of Ichor to maximize their Ichor count, which puts a dent into their max HP. And god help you if you decide to incorporate Supernatural Blood and Blood Sacrifice in your build, and the enemy gets a solid hit in on you while you're weakened from using those. Their weapon choices are crimped even further, as the Blood Veils suitable for a mage build often are also very lacking in the way of Dexterity, thus severely limiting what blades they could be using to just a tiny handful of one-handed swords. While this might seem inconsequential to a caster, not all battles provide enough distance between you and the enemy for you to comfortably cast your Gifts considering what type of game this is, especially if they're ambushing you, or possess You Will Not Evade Me moves, or both. In such cases, a squishy character won't last very long.
 Code Vein (Video Game) / int_38047858
featureApplicability
1.0
 Code Vein (Video Game) / int_38047858
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_38047858
 Code Vein (Video Game) / int_39aeb09e
type
Rare Candy
 Code Vein (Video Game) / int_39aeb09e
comment
Rare Candy: The "Awake MJ" items serve one and only one purpose, and that is to instantly master a given Gift and make it available to players using other Blood Codes. There are four flavours of these (018, 109, 212, and 310) in order of rarity, with Gifts coming from later Blood Codes requiring rarer ones to master. They mainly spawn in fixed areas of the map, but can drop from powerful enemies in limited quantities, and the best place to farm these are in the Depths, where they drop (in still very small numbers) from bosses.
 Code Vein (Video Game) / int_39aeb09e
featureApplicability
1.0
 Code Vein (Video Game) / int_39aeb09e
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_39aeb09e
 Code Vein (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Code Vein (Video Game) / int_39b8d3d6
comment
Boring, but Practical: The "Queenslayer" line of weapons is available for much of the game, with the earliest of them being found in the very first area, and they're readily available in the shop after you've discovered each in a chest. Their even stat spreads and familiar move sets all fill in a comfortable middle ground between the various more highly-specialized weapons found later. You'd be hard-pressed to go anywhere without a stock of Vivifiers. These serve as a Warp Whistle, bringing you to the previous mistle you rested at, so that you have a means of reprieve no matter where you are. The Vivification Gift from the Mercury Blood Code works similarly, but costs 10 Ichor per use instead. Once you reach the Crypt Spire, a certain corner of it contains the Mistle Root which is a free reusable Vivifier so you no longer have to worry about your item stock or skill slots. A few passives are not exactly the best in combat, but definitely speed up your growth. Revenant's Greed and Revenant's Hunger boost your item drop rate and Haze increase rate respectively for quick supplies, while Pioneer's Guidance speeds up your Gift mastery speed to save on "Awake MJ" items. Unless you're focusing on a specific build, sometimes the best transformation for your equipment is no transformation at all so that your gear maintains the same well-rounded efficiency across different builds. The drain combo, made with square-R1+X / X-RB+B / click-Ctrl+Shift+click. It only increases your ichor capacity by 1 and doesn't trigger the badass cutscene of a parry or a backstab, but in return, it does almost the same amount of damage, it's much safer on account of having a much simpler execution, and chances are you'll get to do it often enough that your extra ichor stacks will add up very quickly.
 Code Vein (Video Game) / int_39b8d3d6
featureApplicability
1.0
 Code Vein (Video Game) / int_39b8d3d6
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_39b8d3d6
 Code Vein (Video Game) / int_3a88a563
type
Vocal Dissonance
 Code Vein (Video Game) / int_3a88a563
comment
Vocal Dissonance: Despite many characters having to wear gas masks when venturing out into the world, none of them sound the least bit muffled like they should be, talking through a padded metallic facewear and everything. Becomes downright absurd in the case of Mido, whose entire head is practically encased in metal.
 Code Vein (Video Game) / int_3a88a563
featureApplicability
1.0
 Code Vein (Video Game) / int_3a88a563
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_3a88a563
 Code Vein (Video Game) / int_3ac2a3e3
type
Deadly Gas
 Code Vein (Video Game) / int_3ac2a3e3
comment
Deadly Gas: A poisonous gas called Miasma covers the world, and as a result, everyone has to wear gas masks when venturing outside a few select safe zones. This miasma also makes it harder to find the all-important Blood Tears since it kills the plants that they grow on.
 Code Vein (Video Game) / int_3ac2a3e3
featureApplicability
1.0
 Code Vein (Video Game) / int_3ac2a3e3
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_3ac2a3e3
 Code Vein (Video Game) / int_3bc846b2
type
ScarfOfAssKicking
 Code Vein (Video Game) / int_3bc846b2
comment
Scarf Of Ass Kicking: The Ivy type blood veil appears as a long scarf hanging down around the back of the wearer's neck. When used the scarf extends to dig beneath the earth, bursting from beneath the ground to skewer enemies.
 Code Vein (Video Game) / int_3bc846b2
featureApplicability
1.0
 Code Vein (Video Game) / int_3bc846b2
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_3bc846b2
 Code Vein (Video Game) / int_3c700857
type
Guys Smash, Girls Shoot
 Code Vein (Video Game) / int_3c700857
comment
Guys Smash, Girls Shoot: Played mostly straight with the AI teammates. Of them, Louis, Yakumo and Jack are dedicated melee combatants, while Mia and Eva are equipped with Bayonets. The sole exception to this is Io, who wields Dammerung, which is a large spear.
 Code Vein (Video Game) / int_3c700857
featureApplicability
1.0
 Code Vein (Video Game) / int_3c700857
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_3c700857
 Code Vein (Video Game) / int_3eee0728
type
Captain Obvious
 Code Vein (Video Game) / int_3eee0728
comment
Captain Obvious: AI partners are very guilty of this, frequently pointing out nearby enemies, items, points of interests, or commenting on situations such as locked doors or ledge drops. They often do this while you're looking directly at whatever they're talking about.
 Code Vein (Video Game) / int_3eee0728
featureApplicability
1.0
 Code Vein (Video Game) / int_3eee0728
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_3eee0728
 Code Vein (Video Game) / int_3f0310d6
type
Magikarp Power
 Code Vein (Video Game) / int_3f0310d6
comment
Magikarp Power: Most Blood Codes impart the right Gifts that can specialize the player for a specific build, but will not realize their full potential until the player unlocks Gifts from several chapters later. For instance, the Venom-based Darkseeker Code becomes a lot more effective when you gain Debuff Build-Up from a Depths map that's obtained near the end of the game. Some Blood Codes, due to the position of their Vestiges, don't get to unlock their best skills for a long time past their initial discovery. The biggest one is Io's Eos Code, where the final two Vestiges are picked up in the final dungeon. The Intensification transformation sacrifices some of the weapon's base stats to increase the strength of its stat scaling. It may not look like much when you're under level 100, but as your level goes up past that, the bonuses begin to far outweigh the base stat penalty. Inverted with the Gifts transformation, which boosts the weapon's base stats but erases its player stat scaling. It's fantastic for low-level runs, but in regular gameplay the stat scaling will outweigh the base stat bonus.
 Code Vein (Video Game) / int_3f0310d6
featureApplicability
1.0
 Code Vein (Video Game) / int_3f0310d6
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_3f0310d6
 Code Vein (Video Game) / int_3fef1f9b
type
Optional Party Member
 Code Vein (Video Game) / int_3fef1f9b
comment
Optional Party Member: Eva Roux a.k.a. the Successor of the Throat. If the player gathers enough Vestiges to restore her memory, Eva would join the crew and become available as an AI partner. Otherwise she would die.
 Code Vein (Video Game) / int_3fef1f9b
featureApplicability
1.0
 Code Vein (Video Game) / int_3fef1f9b
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_3fef1f9b
 Code Vein (Video Game) / int_406315e
type
Shield-Bearing Mook
 Code Vein (Video Game) / int_406315e
comment
Shield-Bearing Mook: Some Lost carry large swords and shields, though they are still quite slow and are easily flanked, especially when the player has a companion. The larger Lost use kite shields as mere bucklers, and can only block with them when they are not swinging their weapon themselves.
 Code Vein (Video Game) / int_406315e
featureApplicability
1.0
 Code Vein (Video Game) / int_406315e
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_406315e
 Code Vein (Video Game) / int_40bb59d0
type
Blatant Lies
 Code Vein (Video Game) / int_40bb59d0
comment
Blatant Lies: "One of the Lost has invaded in search of blood." One?! Make that wave after wave of them!note The line is referring to the particularly difficult enemy (the miniboss, you could say) who spawns in the final wave. Still an awkwardly worded line, of course.
 Code Vein (Video Game) / int_40bb59d0
featureApplicability
1.0
 Code Vein (Video Game) / int_40bb59d0
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_40bb59d0
 Code Vein (Video Game) / int_41dd77d
type
Zerg Rush
 Code Vein (Video Game) / int_41dd77d
comment
Zerg Rush: A Lost Invasion will spawn several Lost enemies that will chase you down in waves, each wave typically consisting of two Lesser and one Greater, before finally throwing in one elite variant as a finishing course. Make sure your resources are sufficient before triggering such events.
 Code Vein (Video Game) / int_41dd77d
featureApplicability
1.0
 Code Vein (Video Game) / int_41dd77d
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_41dd77d
 Code Vein (Video Game) / int_4412335f
type
Energy Donation
 Code Vein (Video Game) / int_4412335f
comment
The Restorative Offering gift lets you do this to heal an ally. Be warned, though, the HP loss can be quite massive from the get-go, and you could very easily kill yourself by using it, by being weakened by it so much that an enemy finishes you off. In addition, AI teammates who have this gift will also use it on you should you be knocked down to 0HP, usually at the expense of themselves. Sympathetic Boon of the Eos Blood Code is this bumped up to eleven, and Modest Offering (from clearing Tower of Trials III) is a watered-down version, including a smaller HP cost.
 Code Vein (Video Game) / int_4412335f
featureApplicability
1.0
 Code Vein (Video Game) / int_4412335f
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_4412335f
 Code Vein (Video Game) / int_4508b16b
type
The Guards Must Be Crazy
 Code Vein (Video Game) / int_4508b16b
comment
The Guards Must Be Crazy: The Lost seem to have a very low awareness range. A player can loudly blast a monster with fire and lightning, yet two other monsters sitting on the cliff a few meters away will hear absolutely nothing and continue to gaze out into the distance, only reacting when the player walks within two steps of them.
 Code Vein (Video Game) / int_4508b16b
featureApplicability
1.0
 Code Vein (Video Game) / int_4508b16b
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_4508b16b
 Code Vein (Video Game) / int_462e2f79
type
The Outside World
 Code Vein (Video Game) / int_462e2f79
comment
The Outside World: Humanity outside of Vein still exists, but most Revenants are under the impression that their city is one of the few civilizations left. They are not aware that beyond the Red Mist is the world of God Eater.
 Code Vein (Video Game) / int_462e2f79
featureApplicability
1.0
 Code Vein (Video Game) / int_462e2f79
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_462e2f79
 Code Vein (Video Game) / int_465966a3
type
Drop the Hammer
 Code Vein (Video Game) / int_465966a3
comment
Drop The Hammer: Two-handed hammers are usable weapons in the game, and they are massive. Several other NPCs, monsters, and companions also wield them, most notably Oliver Collins, before he becomes a Lost himself.
 Code Vein (Video Game) / int_465966a3
featureApplicability
1.0
 Code Vein (Video Game) / int_465966a3
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_465966a3
 Code Vein (Video Game) / int_47da48ad
type
Stylish Protection Gear
 Code Vein (Video Game) / int_47da48ad
comment
Stylish Protection Gear: There is actually a reason why most Blood Veils look less like combat gear and more something straight out of a runway show: The flavor texts for many armor pieces explain that designers and/or creative types who survived the Great Collapse contributed to the templates with their own flair, resulting in the many Blood Veils you can find in the game. Not that most Revenants cared about the looks, but it helps that the end products functioned properly.
 Code Vein (Video Game) / int_47da48ad
featureApplicability
1.0
 Code Vein (Video Game) / int_47da48ad
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_47da48ad
 Code Vein (Video Game) / int_47e4f5f5
type
Golden Ending
 Code Vein (Video Game) / int_47e4f5f5
comment
Dweller In the Dark Ending: The Golden Ending. If the protagonist restores the memories of all the Successors, Io steps in to help contain Silva's Relic and is Ascended to a Higher Plane of Existence, becoming a tree that protects the Vein and maintains the Red Mist while also ensuring that the protagonist is not driven mad by the power of the Relics. Jack and Eva elect to stay behind in the Vein and protect the city while also ensuring that none of the Lost leave, while the protagonist, Louis, Yakumo, Rin and Mia leave using the amber blood bead Io gave them to help humanity rebuild the world. The ending also implies that the Revenants are either the very first God Eaters or their successors. There are actually two versions of this ending, dictated by whether or not the player had also restored Io's memories. If not every Eos Vestiges have been restored, then the normal version will play where the cutscene ends after the protagonist sets off with their friends. If the player had also restored Io's Vestiges, then the "True" ending will play, which is the same as the normal version, but the protagonist will turn to face the camera, utter Io's name, and then will the scene cut to black. These two versions are treated as separate endings, so both must be viewed to unlock the Determiner of Fate achievement.
 Code Vein (Video Game) / int_47e4f5f5
featureApplicability
1.0
 Code Vein (Video Game) / int_47e4f5f5
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_47e4f5f5
 Code Vein (Video Game) / int_480ee6dc
type
InsurmountableWaistHighFence
 Code Vein (Video Game) / int_480ee6dc
comment
Insurmountable Waist-High Fence: The Gaol of the Red Mist. Per lore, it's explained that the mist barrier prevents any living thing from coming in or out of the Vein by subjecting them to unimaginable pain if they try, though it's never mentioned anywhere if they're also physically barred from going past it. As seen in the "Dwellers in the Dark" ending, the Gaol is very thin, or at the very least the point that the protagonist made their exit is the thinnest, which stands to be about three to four inches thick, give or take.
 Code Vein (Video Game) / int_480ee6dc
featureApplicability
1.0
 Code Vein (Video Game) / int_480ee6dc
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_480ee6dc
 Code Vein (Video Game) / int_482c31d4
type
No Hugging, No Kissing
 Code Vein (Video Game) / int_482c31d4
comment
No Hugging, No Kissing: The closest the game gets to romance are some vague crushes that could just be close friendships (Jack and Eva, Louis and Cruz, and Karen and Aurora/Successor of the Ribcage, although that may be one sided on Aurora's part and might not even be romantic in the first place) and an Aborted Declaration of Love (Emily/Successor of the Claw to Yakumo).
 Code Vein (Video Game) / int_482c31d4
featureApplicability
1.0
 Code Vein (Video Game) / int_482c31d4
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_482c31d4
 Code Vein (Video Game) / int_485eb589
type
Sealed Evil in a Can
 Code Vein (Video Game) / int_485eb589
comment
The Successors are forced to reside in their own Crypts in long slumbers, so that the frenzy brought about by the Queen relics inside their bodies don't drive them nuts and turn into more Queens.
 Code Vein (Video Game) / int_485eb589
featureApplicability
1.0
 Code Vein (Video Game) / int_485eb589
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_485eb589
 Code Vein (Video Game) / int_4a3e547f
type
Leaning on the Fourth Wall
 Code Vein (Video Game) / int_4a3e547f
comment
Leaning on the Fourth Wall: The game seems to be riddled with this. If you take an A.I. companion with you on the battlefied and don't move your character for a short period of time, your companion will turn around and will look straight into the player's camera. To the unsuspecting player, this will look like the companion is covering your character's back while you are away. More evidence that shows that they are aware of the player's camera (kind of), some of the A.I. companions' chatter (specifically Yakumo's ) straight up calls it an "eagle eye".
 Code Vein (Video Game) / int_4a3e547f
featureApplicability
1.0
 Code Vein (Video Game) / int_4a3e547f
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_4a3e547f
 Code Vein (Video Game) / int_4b248941
type
Long-Range Fighter
 Code Vein (Video Game) / int_4b248941
comment
Bayonet builds are often guilty of this. Like caster setups, these demand a lot of Ichor to fuel their main method of attack, and hit hard when they actually land shots. To this end, they focus on getting the most Willpower and Mind possible, so as to attain a high Ichor count. Once this Ichor stock is depleted, though, they're essentially sitting ducks with very few means of getting it back, as Bayonets naturally suck at draining, so they don't even have that going for them unlike mage builds who at least could use light swords with Devour to recoup their spent Mana. Additionally, running a dedicated Bayonet build means both of your weapons should ideally be these, thus leaving no room for blades and such, and your Blood Veil should be light and therefore low on Defense and Endurance, so if a monster gets sufficiently close to you, or you are ambushed by the enemy, or both, you're pretty much SOL, since despite the name, Bayonets aren't very good up close.
 Code Vein (Video Game) / int_4b248941
featureApplicability
1.0
 Code Vein (Video Game) / int_4b248941
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_4b248941
 Code Vein (Video Game) / int_4e3d253b
type
Downer Ending
 Code Vein (Video Game) / int_4e3d253b
comment
Downer Ending: The Heirs ending, good lord. You net this ending by failing to save all of the Successors. After the protagonist defeats Silva's Successor form and claims the latter's Relic, they go berserk and are on the verge of becoming the new Queen, forcing Amamiya to put them down. Io dies not long afterwards and crumbles to ashes. The remaining party members become the new Successors and hold themselves up in the Crypts relating to their loved ones. The reason this ending is so bleak and horrible beyond none of the characters being able to save the people most precious to them is that there's no indication of a new Successor of the Blood cropping up...meaning there's no one to save the new Successors when they go berserk and no one to revive the Mistles, meaning Vein is doomed to a slow death.
 Code Vein (Video Game) / int_4e3d253b
featureApplicability
1.0
 Code Vein (Video Game) / int_4e3d253b
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_4e3d253b
 Code Vein (Video Game) / int_4e7f703c
type
Wham Shot
 Code Vein (Video Game) / int_4e7f703c
comment
Wham Shot: Towards the end of the game, the Miasma surrounding the Gaol of the Mist briefly collapses. A few opportunistic revenants take the moment ad a chance to escape the Gaol, and run headlong into a a Dyaus Pita class Aragami, who begins hunting down the hapless revenants without breaking a sweat before the Miasma's restoration drives it off, showing that for all the horrors found within the city, they are nothing compared to the horrors outside the mist. Furthermore, it shows that this game takes place within the world of God Eater itself.
 Code Vein (Video Game) / int_4e7f703c
featureApplicability
1.0
 Code Vein (Video Game) / int_4e7f703c
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_4e7f703c
 Code Vein (Video Game) / int_4efc4fae
type
Good Scars, Evil Scars
 Code Vein (Video Game) / int_4efc4fae
comment
Good Scars, Evil Scars: Both Jack and Eva have prominent scars on their faces. Jack has what looks like extra skin grafted on one side of his face, while Eva has a huge cross shaped scar across her entire face. Both are implied to be somewhat morally dubious.
 Code Vein (Video Game) / int_4efc4fae
featureApplicability
1.0
 Code Vein (Video Game) / int_4efc4fae
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_4efc4fae
 Code Vein (Video Game) / int_51567188
type
Cast from Hit Points
 Code Vein (Video Game) / int_51567188
comment
Cast from Hit Points: The Restorative Offering gift lets you do this to heal an ally. Be warned, though, the HP loss can be quite massive from the get-go, and you could very easily kill yourself by using it, by being weakened by it so much that an enemy finishes you off. In addition, AI teammates who have this gift will also use it on you should you be knocked down to 0HP, usually at the expense of themselves. Sympathetic Boon of the Eos Blood Code is this bumped up to eleven, and Modest Offering (from clearing Tower of Trials III) is a watered-down version, including a smaller HP cost. Blood Sacrifice lets you pay 20% HP to replenish 6 Ichor. Supernatural Blood lets you keep casting spells after your Ichor has run out, at the cost of your own health. The Red Shoes gift, exclusive to the Fionn Blood Code, temporarily allows you to keep performing stamina-reducing actions even after you have depleted your bar in exchange for a sliver of health every time.
 Code Vein (Video Game) / int_51567188
featureApplicability
1.0
 Code Vein (Video Game) / int_51567188
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_51567188
 Code Vein (Video Game) / int_519f108a
type
Throwing Your Sword Always Works
 Code Vein (Video Game) / int_519f108a
comment
Throwing Your Sword Always Works: The Legion Punisher Gift of Queen's Breath lets the player chuck two-handed swords and hammers at the enemy. These weapons spin once thrown, damaging anything within their strike zones.
 Code Vein (Video Game) / int_519f108a
featureApplicability
1.0
 Code Vein (Video Game) / int_519f108a
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_519f108a
 Code Vein (Video Game) / int_5561eef8
type
Suspicious Video-Game Generosity
 Code Vein (Video Game) / int_5561eef8
comment
Suspicious Video-Game Generosity: Sometimes if you pick up a useful-looking skill, chances are the next level will encourage you strongly to use it. For instance, you pick up the Survivor and Dark Knight Codes that impart a Life Drain passive and a fire damage resistance buff respectively shortly before you gain access to the City of Falling Flame, a level that features fire-based environmental hazards everywhere.
 Code Vein (Video Game) / int_5561eef8
featureApplicability
1.0
 Code Vein (Video Game) / int_5561eef8
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_5561eef8
 Code Vein (Video Game) / int_55e5b37c
type
Bragging Rights Reward
 Code Vein (Video Game) / int_55e5b37c
comment
Completing each of the Towers of Trials yields an item that imparts a unique Gift. Charisma is a passive that boosts the stats of your AI partner. Vigorous Zeal temporarily boosts your defensive stats. Modest Offering is a low-cost low-output version of your default Guardian Aid skill. All three are not very spectacular, almost verging on Bragging Rights Reward. Players would rather use the Tower of Trials to grind Medals of Honor.
 Code Vein (Video Game) / int_55e5b37c
featureApplicability
1.0
 Code Vein (Video Game) / int_55e5b37c
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_55e5b37c
 Code Vein (Video Game) / int_567f754
type
SuperRobot
 Code Vein (Video Game) / int_567f754
comment
The Successor of the Breath is a knight! With four eyes! And moose antlers! And a shield that's also a buzzsaw! And a jetpack!!! Needless to say, this is completely in line with what a little kid like Nicola would find cool and strong (though it's not quite the outright Super Robot he mentioned to Jack when taking up his post). Once he's restored to sanity, he doesn't even mind, thinking his new form is awesome and great for protecting Mia.
 Code Vein (Video Game) / int_567f754
featureApplicability
1.0
 Code Vein (Video Game) / int_567f754
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_567f754
 Code Vein (Video Game) / int_5a08d0ae
type
Back Stab
 Code Vein (Video Game) / int_5a08d0ae
comment
Basically the "Heirs" ending where, after defeating the Skull King, the protagonist absorbs all four relics, becomes overwhelmed by their power, and turns into a new Queen, forcing Louis to interrupt them with a Back Stab.
 Code Vein (Video Game) / int_5a08d0ae
featureApplicability
1.0
 Code Vein (Video Game) / int_5a08d0ae
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_5a08d0ae
 Code Vein (Video Game) / int_5ade9ace
type
Gang Up on the Human
 Code Vein (Video Game) / int_5ade9ace
comment
Gang Up on the Human: Well, revenant, at any rate. This is generally averted during play if one has an AI partner with them. Barring Eva and Mia, who fight at range, the rest of the companions will always charge in and draw enemy aggro if possible, leaving the player in relative safety. Should you get close enough, though, whatever beastie your AI teammate was fighting seconds ago will shift its attention to you more often than not. Bosses will focus on whoever's closest, but they will also obviously turn their attention on the player, even with their partner wailing on the boss. On subsequent New Game Plus runs, when enemies are much stronger and harder to manage, aggroing one crowd has a pretty high chance to also attract the one next door, leading to orgies of Losts dogpiling on the player and walloping them into the ground, often saving the AI partner for last. This is most observable in maps with tight halls and plenty of enemies that roam or play dead in one room, like the inner Provisional Government Center.
 Code Vein (Video Game) / int_5ade9ace
featureApplicability
-1.0
 Code Vein (Video Game) / int_5ade9ace
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_5ade9ace
 Code Vein (Video Game) / int_5ce7dbb9
type
Central Theme
 Code Vein (Video Game) / int_5ce7dbb9
comment
Central Theme: Surprisingly, for a game centered around vampires, the biggest themes storywise are actually Friendship, Compassion, Hope and willing Sacrifice for the sake of others. Almost every character encountered, even some of the major bosses, showcase aspects of these themes. One of the reasons the mad scientist Mido comes off as such a monster is he's one of the few characters that doesn't show any. This is especially surprising when you realize that the game is set in the same universe as God Eater — a game well-known for its cynical and nihilistic lore. On a less optimistic note, the game also has a particular emphasis on the cruelty people are capable of when they become desperate to survive. One such example is the levy system imposed by the government of Vein, which has forced many revenants to go around attacking each other for blood beads and even enslaving other revenants for that purpose. The remaining humans in Vein are either kept in government bunkers and regularly donate blood to remain safe, and any human found outside the government's protection is regularly threatened for their blood. A great number of the memories viewed through Vestiges showcase this, and a major part of the main characters' initial motivation to research the Bloodsprings is to relieve the populace of Vein of this struggle to merely survive.
 Code Vein (Video Game) / int_5ce7dbb9
featureApplicability
1.0
 Code Vein (Video Game) / int_5ce7dbb9
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_5ce7dbb9
 Code Vein (Video Game) / int_5d85b6a7
type
Sword Lines
 Code Vein (Video Game) / int_5d85b6a7
comment
Sword Lines: These are present to make it easier to judge the attack range. Interestingly, the regular Lost's weapons leave dark and shadowy lines, whereas the Blade Bearer boss has much lighter bluish-grey ones, though it may just be related to her ice powers.
 Code Vein (Video Game) / int_5d85b6a7
featureApplicability
1.0
 Code Vein (Video Game) / int_5d85b6a7
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_5d85b6a7
 Code Vein (Video Game) / int_5e85d617
type
Empty Levels
 Code Vein (Video Game) / int_5e85d617
comment
Empty Levels: Pushing your level past 100 results in far smaller stat boosts than the preceding levels, encouraging the player to play more tactically rather than hoping to crush everything by virtue of level advantage. The sheer Haze cost increase for each level up past that point makes it more of a sink to sponge up your excess Haze.
 Code Vein (Video Game) / int_5e85d617
featureApplicability
1.0
 Code Vein (Video Game) / int_5e85d617
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_5e85d617
 Code Vein (Video Game) / int_62259825
type
Nintendo Hard
 Code Vein (Video Game) / int_62259825
comment
Nintendo Hard: Being inspired by Dark Souls, Code Vein is naturally very challenging, with no way to adjust the difficulty. However, the developers have stated that they do not want the game to be so hard that the player gives up. This is accomplished by companions doing their best to aid the player in combat, as well as weapons and abilities being changeable on the fly, so that you can adapt and will never run into a challenge that cannot be overcome. New Game Plus runs will get harder and harder the more runs you complete for a single character (see above). From the fifth run onwards, the combat difficulty will rise meteorically.
 Code Vein (Video Game) / int_62259825
featureApplicability
1.0
 Code Vein (Video Game) / int_62259825
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_62259825
 Code Vein (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Code Vein (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: Within five minutes of starting the game, Oliver Collins gets his mask nicked by a weak swipe from a Lost, and succumbs to the ambient miasma before transforming into one himself. Nowhere else in the game does this happen, especially during gameplay, where not only your character is clearly shown without mask during a parry or a backstab, no amount of damage done to the player or other NPCs could crack their mask, whether the offending enemy be a lowly Lost, or the Final Boss itself. Masks can get torn off, sure, but never damaged. Enemies capable of running the player through with their weapons cannot kill them in one hit despite them clearly piercing the chest. While this is pretty standard for Video Games, it is actually a plot point that destroying a Revenants' heart is the only way to permanently kill them. It's stated multiple times that when a Revenant is killed on the battlefield and is revived, so long as their BOR Parasite remains intact, they will lose a portion of their memories. As a result, it's normal for people to inquire Revenants about the most basic of information about them such as their name and personal history to determine the severity of the damage. In terms of gameplay, though, no matter how many times the protagonist or their companions die out on the field, they don't appear to lose any of their past to their revival. The protagonist is able to travel to and from their Memory via a mistle, and can retrieve and use items and equipment picked up from there. The chapter itself is chronologically set during Operation Queenslayer, which took place a good while before the events of the main plot, and the same location has been more or less destroyed when the protagonist returned there near the endgame. In addition to that, while you can wear whatever Blood Veil you want during the Memory level, cutscenes during it will show your character as wearing the Queenslayer Claw Blood Veil you started the game with, even swapping it into your equipment slot when you first show up (helpfully providing a new one since you've probably sold the one you actually started with). In the same vein, you can equip whatever weapons and Gifts you've unlocked or acquired up to that point, despite chronologically taking place years before you actually got any of them.
 Code Vein (Video Game) / int_6320eced
featureApplicability
1.0
 Code Vein (Video Game) / int_6320eced
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_6320eced
 Code Vein (Video Game) / int_637ef67
type
New Game Plus
 Code Vein (Video Game) / int_637ef67
comment
The Pipe and Hammer of Thralldom are definitely this, as they are only given to new characters on their first playthrough, and cannot be acquired again on a New Game Plus run if you sell your last one, whereas boss or unique gear can be found again on a new playthrough.
 Code Vein (Video Game) / int_637ef67
featureApplicability
1.0
 Code Vein (Video Game) / int_637ef67
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_637ef67
 Code Vein (Video Game) / int_649345a2
type
You Will Not Evade Me
 Code Vein (Video Game) / int_649345a2
comment
You Will Not Evade Me: The Sword Saints and their derivatives possess an ability that lets them Flash Step towards a nearby player and perform a downward heavy attack from above. Running past these enemies in the Cathedral of the Sacred Blood often prompts them to use this attack, which is quite hard to telegraph owing to the fact that you usually can't see them pulling this move unless you're looking in their direction, and the camera suddenly shifts upwards as they're about to strike to mess up your sense of direction, so most of the time they'll be catching you by surprise.
 Code Vein (Video Game) / int_649345a2
featureApplicability
1.0
 Code Vein (Video Game) / int_649345a2
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_649345a2
 Code Vein (Video Game) / int_64f0c18c
type
Critical Existence Failure
 Code Vein (Video Game) / int_64f0c18c
comment
Critical Existence Failure: Played with. While your character could still operate fine at moderately-low health, getting hit to within an inch of their lives (i.e. the screen turns monochromatic and heartbeats start playing) and they would start clutching themselves as they move about, though they don't suffer any combat penalties due to it, and the "danger" phase ends in a while anyway. Once your HP actually hits 0, your character won't die immediately, only entering a collapse animation and dying for good a few seconds later. In these few seconds, if your partner has Restorative Offering or any of its variants, they could sacrifice some of their HP and give it to you, bringing you back into the fight. You can also do the same for your partner if they went down, meaning you are not instantly at an disadvantage if your teammate is knocked out. Of course, should your partner be interrupted in some way like under enemy attacks or getting knocked down themselves, there is no escaping your death.
 Code Vein (Video Game) / int_64f0c18c
featureApplicability
1.0
 Code Vein (Video Game) / int_64f0c18c
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_64f0c18c
 Code Vein (Video Game) / int_6602cad
type
Permanently Missable Content
 Code Vein (Video Game) / int_6602cad
comment
Permanently Missable Content: If you save a Successor by collecting all of their Vestiges before fighting them and restoring their memory, then you get the Successor's blood code. If you let the Successor die, then you get their relic's blood code instead. Naturally, you can't get both in a single playthrough. The Pipe and Hammer of Thralldom are definitely this, as they are only given to new characters on their first playthrough, and cannot be acquired again on a New Game Plus run if you sell your last one, whereas boss or unique gear can be found again on a new playthrough.
 Code Vein (Video Game) / int_6602cad
featureApplicability
1.0
 Code Vein (Video Game) / int_6602cad
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_6602cad
 Code Vein (Video Game) / int_67b0bd0e
type
An Ice Person
 Code Vein (Video Game) / int_67b0bd0e
comment
An Ice Person: The Blade Bearer boss has ice abilities, to the point of leaving hoarfrost circles on the ground whenever she does an attack. She can also have giant ice spikes pop out of the ground in an instant, though they disappear just as soon.
 Code Vein (Video Game) / int_67b0bd0e
featureApplicability
1.0
 Code Vein (Video Game) / int_67b0bd0e
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_67b0bd0e
 Code Vein (Video Game) / int_67fedd35
type
Bizarrchitecture
 Code Vein (Video Game) / int_67fedd35
comment
Bizarrchitecture: The Cathedral of the Sacred Blood looks relatively straightforward to navigate (being one of the few levels not littered with rubble), but the layout is actually a series of dead ends and intersecting routes that blend together into a confusing mess. There are root-like structures serving as roadblocks, ladders skipping entire floors, solid walls where doorways should be, pitfalls gaping beneath precarious platforms, other pitfalls that are actually the way to proceed, uniform geometry that hinders pathfinding rather than aiding it, and above all, the layered architecture makes your minimap unreliable for determining a route. Forget a maze, traveling through the Cathedral's towers is like trying to solve a three dimensional puzzle box full of monsters trying to kill you. Take a look◊ at the view from the zone's entrance. The Crypt Spire. According to background lore, the Crypt Spire was constructed from multiple small fortifications, resulting in a mess of floating platforms and rooms seemingly leading to nowhere and surrounded on all sides by Bottomless Pits. The only ways to cut through are government-built ladders and elevators that are easily withdrawn. To put simply, it's Cathedral Lite, and unlike the above example, it's far easier to navigate and was deliberately constructed as a collection of strategic positions for government soldiers to hold the line.
 Code Vein (Video Game) / int_67fedd35
featureApplicability
1.0
 Code Vein (Video Game) / int_67fedd35
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_67fedd35
 Code Vein (Video Game) / int_699fb007
type
Forgot the Call
 Code Vein (Video Game) / int_699fb007
comment
Forgot the Call: Revenants are now trapped in an endless fight against the Lost and their own bloodthirst, but it was never meant to be like this. Either too many years have passed during Vein's isolation, or too many people lost their ability to recall specific events during the Great Collapse due to repeated deaths, but the original purpose behind researching the BOR Parasite was to develop measures to combat the Aragami. This status is emphasized when Mido asks why they were originally turned into revenants in the first place, only for Mia to say it was to stop the frenzied Queen... who was a revenant herself, and thus would not have predated revenants to a degree that they would have been formed to stop her to begin with.
 Code Vein (Video Game) / int_699fb007
featureApplicability
1.0
 Code Vein (Video Game) / int_699fb007
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_699fb007
 Code Vein (Video Game) / int_6b2b3b59
type
The Reveal
 Code Vein (Video Game) / int_6b2b3b59
comment
The Reveal: The Mist keeps out a threat bigger than anything the Revenants have faced: Aragami.
 Code Vein (Video Game) / int_6b2b3b59
featureApplicability
1.0
 Code Vein (Video Game) / int_6b2b3b59
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_6b2b3b59
 Code Vein (Video Game) / int_6d07bf85
type
Welcome to Corneria
 Code Vein (Video Game) / int_6d07bf85
comment
Welcome to Corneria: Your AI teammates have a very limited pool of quotes and responses to nearby enemies, items, or points of interests, which they spout incessantly. So much so that one of the changes included in Patch 1.04 is an option to disable their voices during gameplay.
 Code Vein (Video Game) / int_6d07bf85
featureApplicability
1.0
 Code Vein (Video Game) / int_6d07bf85
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_6d07bf85
 Code Vein (Video Game) / int_6e7a3cd
type
Underground Monkey
 Code Vein (Video Game) / int_6e7a3cd
comment
Underground Monkey: Many of the boss fights in the main story have differently textured and named, but otherwise identical counterparts in the Depths.
 Code Vein (Video Game) / int_6e7a3cd
featureApplicability
1.0
 Code Vein (Video Game) / int_6e7a3cd
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_6e7a3cd
 Code Vein (Video Game) / int_6ec989d8
type
Guide Dang It!
 Code Vein (Video Game) / int_6ec989d8
comment
Guide Dang It!: Finding the Vestige fragments for the Successors becomes a major factor in which ending you get, and for three of them, their areas aren't too complex to miss them all so long as you check every nook and cranny as well as think vertically. The Cathedral of the Sacred Blood, however, is so complex thanks to being the largest and most convoluted area in the entire game that it may be the sole reason you need to look up a guide at all. This is also the first area where this factor comes into play, making it quite easy to fail this requirement before you even know why tracking these down is important. You could just walk out of the boss chamber after beating each Successor without restoring their memory. In practice, this achieves the same thing as killing them without collecting every Vestige fragment, even if you've already found all of them, but it's an option the game never bothers telling you about. Unlocking the Determiner of Fate achievement requires getting and viewing all three (technically four) endings as a single character. Obtaining them using separate characters will not count. Nowhere in or out of game does it tell you this. Karen's Demeter Blood Code spawns in her chamber at the Cathedral of the Sacred Blood after all four Successors have been dealt with. Unless the player knows to backtrack to this area, they are very likely to miss it as there is no reason to head back to her room, let alone the actual Cathedral.
 Code Vein (Video Game) / int_6ec989d8
featureApplicability
1.0
 Code Vein (Video Game) / int_6ec989d8
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_6ec989d8
 Code Vein (Video Game) / int_70c73c20
type
TheUnseen
 Code Vein (Video Game) / int_70c73c20
comment
The Unseen: Whenever the history of the Great Collapse or early Revenant stories are touched on, the monsters that appeared with the Thorns of Judgement are only mentioned and referred to as "horrors." We don't see who or what exactly these horrors are until Mido temporarily brings down the Gaol of the Mist and reveals the existence of the horrors to the party. And to anyone who has knowledge of the God Eater series, horrors is an apt description.
 Code Vein (Video Game) / int_70c73c20
featureApplicability
1.0
 Code Vein (Video Game) / int_70c73c20
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_70c73c20
 Code Vein (Video Game) / int_716c0b1b
type
And the Adventure Continues
 Code Vein (Video Game) / int_716c0b1b
comment
And the Adventure Continues: The Golden Ending has the protagonists and their companions managing to dispel the Gaol of the Mist, allowing them to venture into the outside world to help other humans who may have survived the apocalypse.
 Code Vein (Video Game) / int_716c0b1b
featureApplicability
1.0
 Code Vein (Video Game) / int_716c0b1b
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_716c0b1b
 Code Vein (Video Game) / int_71d17dff
type
Everything Fades
 Code Vein (Video Game) / int_71d17dff
comment
Everything Fades: BOR-infected creatures and people turn to ash when they "die", and is known in-universe as "dispersing". Dispersion occurs so quickly that a Revenant or Lost's body start to burn up before they even hit the ground, and within a couple of seconds there's no trace left behind.
 Code Vein (Video Game) / int_71d17dff
featureApplicability
1.0
 Code Vein (Video Game) / int_71d17dff
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_71d17dff
 Code Vein (Video Game) / int_721325ee
type
No Cutscene Inventory Inertia
 Code Vein (Video Game) / int_721325ee
comment
No Cutscene Inventory Inertia: Normally averted. The protagonist is shown wearing and holding what you actually have equipped in cutscenes (leading to a possible amusing instance of Yakumo giving you a friendly pat on the shoulder while you are wearing the Suicide Spur, slamming his hand down on the many large spikes yet being completely unharmed). In the two cutscenes in the protagonist's own memory, the protagonist is wearing a Queenslayer Claw, which in addition to making sense story-wise since this is a memory from before the protagonist acquired anything else, but is also still an aversion since the game actually puts a Queenslayer Claw into your inventory and auto-equips it if you aren't wearing one already. The only true example of this trope in the game is in the memory's second cutscene where the protagonist kills the Queen. In the cutscene, they will always be wearing the default mask, which is strange considering in the first cutscene at the beginning of the memory they recieved a copy of your chosen mask from Karen.
 Code Vein (Video Game) / int_721325ee
featureApplicability
-1.0
 Code Vein (Video Game) / int_721325ee
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_721325ee
 Code Vein (Video Game) / int_7243f3cb
type
Dark Fantasy
 Code Vein (Video Game) / int_7243f3cb
comment
Dark Fantasy: Implied, considering this universe takes place in a Post-Apocalyptic world, with most of the characters being some form of vampires. Thanks to being a Stealth Sequel, technically it's Magic from Technology Science Fiction.
 Code Vein (Video Game) / int_7243f3cb
featureApplicability
1.0
 Code Vein (Video Game) / int_7243f3cb
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_7243f3cb
 Code Vein (Video Game) / int_72c04e0d
type
Door to Before
 Code Vein (Video Game) / int_72c04e0d
comment
Door to Before: You'll come to unlock numerous shortcuts across the game's dungeons to gain quick access to mistles you've unlocked and to facilitate return trips.
 Code Vein (Video Game) / int_72c04e0d
featureApplicability
1.0
 Code Vein (Video Game) / int_72c04e0d
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_72c04e0d
 Code Vein (Video Game) / int_77f6cc58
type
100% Completion
 Code Vein (Video Game) / int_77f6cc58
comment
100% Completion: Both locally and game-wide. Each map has its own percentage counter, which is increased by purifying/activating every mistle in the area. The game itself has a few, namely for obtaining every Blood Code, using every weapon and Blood Veil type, visiting all Depths, activating every mistle, restoring every Vestige, viewing every ending, and getting all achievements. Due to some of the above conditions being mutually exclusive to one another, and the fact that the game has three endings, a minimum of three runs are required for a full clear, or Platinum if playing on Play Station 4. Pre-order or DLC-exclusive gear and Blood Codes aren't counted towards this, though.
 Code Vein (Video Game) / int_77f6cc58
featureApplicability
1.0
 Code Vein (Video Game) / int_77f6cc58
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_77f6cc58
 Code Vein (Video Game) / int_7a7b093d
type
Mana Meter
 Code Vein (Video Game) / int_7a7b093d
comment
Mana Meter: The resource used to cast Gifts (or use the Heavy attacks of certain weapons) is called "Ichor". The amount you can have depends on your Blood Code, but hitting an enemy with a Drain attack will increase the cap until you use a Mistle. Hitting with normal attacks gradually restores your Ichor.
 Code Vein (Video Game) / int_7a7b093d
featureApplicability
1.0
 Code Vein (Video Game) / int_7a7b093d
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_7a7b093d
 Code Vein (Video Game) / int_7b23aecb
type
Bayonet Ya
 Code Vein (Video Game) / int_7b23aecb
comment
Bayonet Ya: One of the weapon types is the Bayonet, a gun with a blade attached to it. The weapon's light attacks are melee slashes, while the heavy attacks fire projectiles at the cost of Ichor.
 Code Vein (Video Game) / int_7b23aecb
featureApplicability
1.0
 Code Vein (Video Game) / int_7b23aecb
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_7b23aecb
 Code Vein (Video Game) / int_7b7965dd
type
Boss in Mook Clothing
 Code Vein (Video Game) / int_7b7965dd
comment
Boss in Mook Clothing: The glowing, coral-infused Lost guarding the Eagle Key in the Howling Pit is not a boss and doesn't need to be taken out to grab the key, but it hits like a freight train and moves incredibly fast, in an area where the water slows your movement to a crawl. It can kill you faster than the actual boss of the level! There is a burly Cthulhumanoid variation of Lost found only within the Ridge of Frozen Souls known as the Boreal Brute, of which there only three in the area. There's a reason for that; Brutes are relentlessly persistent once aggro'd, have a laundry list of heavy-hitting AOE attacks, have both a normal roll to close the distance and a rolling attack which will almost always one-shot the player, and all have an incredibly tanky health pool that even magic builds would have trouble shaving down. To make matters worse, it can buff its own defenses with ice crystals to decrease the amount of damage it takes even further. You get to fight two at the same time in the relevant Depths floor. Large and powerful Lost dot the City of Falling Flame, easily distinguishable by the blue flames emanating from their bodies. They don't quite tower over the Protagonist, but are nevertheless a nightmare to deal with; they are fast, incredibly tanky, and boast a variety of relentless attacks that can catch players without frame-perfect dodges. To worsen the matter, they can create a large Ring of Fire (in a zone where open space is already prime real estate) that can kill players in mere seconds.
 Code Vein (Video Game) / int_7b7965dd
featureApplicability
1.0
 Code Vein (Video Game) / int_7b7965dd
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_7b7965dd
 Code Vein (Video Game) / int_7d3f1d63
type
The Ending Changes Everything
 Code Vein (Video Game) / int_7d3f1d63
comment
The Ending Changes Everything: The Reveal of the Aragami from God Eater are a part of the setting thanks to Big Bad Juzo Mido's explanation just before the end of the game recontextualizes everything about Code Vein's setting and what the Horrors they were made to fight really were.
 Code Vein (Video Game) / int_7d3f1d63
featureApplicability
1.0
 Code Vein (Video Game) / int_7d3f1d63
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_7d3f1d63
 Code Vein (Video Game) / int_7deb3fb1
type
Crutch Character
 Code Vein (Video Game) / int_7deb3fb1
comment
The Invading Executioner will pose a challenge for players that haven't learned how to properly block, dodge, and pay attention to status effects yet. She hits hard and fast and will inflict the "slow" status effect which will leave you as a sitting duck for a very long time unless you cure it. Her worst attack is her charge attack due to how fast it comes out, and how she will, if she misses someone, do it again, meaning its very easy to die because of how quick and powerful it is. Your partner won't fair much better either as she tosses them around like a rag doll which means you'll need to pull your weight if you have been relying on them to carry you through the game so far.
 Code Vein (Video Game) / int_7deb3fb1
featureApplicability
1.0
 Code Vein (Video Game) / int_7deb3fb1
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_7deb3fb1
 Code Vein (Video Game) / int_7eb2bc15
type
Ambiguous Time Period
 Code Vein (Video Game) / int_7eb2bc15
comment
Ambiguous Time Period: There is no specific time frame to identify how long after the Great Collapse the events of Code Vein take place, making it especially difficult to pinpoint exactly where the game falls in the God Eater timeline. That Aragami have never been formally classified as such (they are only ever referred to as horrors), that research on Oracle Cells wasn't a priority, that Revenants can take several years before they finally awaken after BOR Parasite inoculation, while never aging throughout (with a fourth generation of Revenants currently on the rise), and that only older Revenants such as Mido and Gregorio can still remember what the "horrors" lurking outside Vein even are, these facts all just muddy the issue further. You can even consider the equippable God Eater weapons exclusive to pre-ordering the Deluxe Edition to be canonical appearances, if you want the additional headaches.
 Code Vein (Video Game) / int_7eb2bc15
featureApplicability
1.0
 Code Vein (Video Game) / int_7eb2bc15
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_7eb2bc15
 Code Vein (Video Game) / int_7f3be191
type
Impossibly Cool Clothes
 Code Vein (Video Game) / int_7f3be191
comment
Impossibly Cool Clothes: The Revenant outfits look like they were lifted straight out of an anime. The look is also affected by what Blood Veil the player has equipped; Type Ogre adds a cape and armor to the arm which turns into a massive claw, Stinger lengthens the coat and manifests as a bladed scorpion-like tail, Hounds adds long sleeves which turn into two wolf shaped heads, and Ivy a scarf that changes into spikes.
 Code Vein (Video Game) / int_7f3be191
featureApplicability
1.0
 Code Vein (Video Game) / int_7f3be191
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_7f3be191
 Code Vein (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Code Vein (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: Revenants were originally created by the government to fight horrors attacking humanity. However, when the Queen frenzied and became lost, this caused many of the existing Revenants to become Lost as well. In order to defeat Queen, the government was forced to create more Revenants, leading to the current situation where the primary threat to the city is no longer the Horrors, but legions of Lost.
 Code Vein (Video Game) / int_7fbb2a3
featureApplicability
1.0
 Code Vein (Video Game) / int_7fbb2a3
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_7fbb2a3
 Code Vein (Video Game) / int_812ee32b
type
Linear Warriors, Quadratic Wizards
 Code Vein (Video Game) / int_812ee32b
comment
Linear Warriors, Quadratic Wizards: Played straight DPS-wise; mage-type Blood Codes already have a high potential for destruction from the very start of the game, while a fully-kitted, endgame magic build can melt entire bosses within seconds. By comparison, melee-focused builds must continue to chip away bits of enemy health bars at a time, with most means of progression being steady and incremental. Funnily enough, this actually becomes a Downplayed Trope in prolonged situations; fighters do have a host of Gifts to choose from once mastered, have better access to weapons with naturally high drain ratings compared to mages, and can close the gap in ichor stock by performing parries and drain attacks (a much riskier prospect for magic builds for obvious reasons). The end result is that, while a wizard's damage potential is astronomical, fighters can more easily cast a steady stream of Gifts and quickly regain their ichor back to do it all over again.
 Code Vein (Video Game) / int_812ee32b
featureApplicability
1.0
 Code Vein (Video Game) / int_812ee32b
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_812ee32b
 Code Vein (Video Game) / int_82108e3d
type
Attack Its Weak Point
 Code Vein (Video Game) / int_82108e3d
comment
Attack Its Weak Point: While Revenants are functionally immortal, they have a weak point in their heart. This is where the BOR parasite resides in their bodies. If an attack is aimed at a Revenant's heart and manages to kill the parasite, then the host will turn to ash and never come back. Part of the goal of project Q.U.E.E.N. was to find a way to get rid of this weak point.
 Code Vein (Video Game) / int_82108e3d
featureApplicability
1.0
 Code Vein (Video Game) / int_82108e3d
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_82108e3d
 Code Vein (Video Game) / int_834420aa
type
BFS
 Code Vein (Video Game) / int_834420aa
comment
BFS: Two handed swords can be more than twice the size of the person carrying them.
 Code Vein (Video Game) / int_834420aa
featureApplicability
1.0
 Code Vein (Video Game) / int_834420aa
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_834420aa
 Code Vein (Video Game) / int_834427cd
type
Cap
 Code Vein (Video Game) / int_834427cd
comment
Cap: The game puts a cap on many things, most of which will be your combat supplies, making them scarce and enforcing careful rationing of your resources. The most prominent example are Regeneration charges, which initially cap at 3, and max out at 10 with all upgrades. Other items such as debuff cleansers or buff items are limited to 5, give or take a few units.
 Code Vein (Video Game) / int_834427cd
featureApplicability
1.0
 Code Vein (Video Game) / int_834427cd
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_834427cd
 Code Vein (Video Game) / int_83445b04
type
Pun
 Code Vein (Video Game) / int_83445b04
comment
In addition to that, while you can wear whatever Blood Veil you want during the Memory level, cutscenes during it will show your character as wearing the Queenslayer Claw Blood Veil you started the game with, even swapping it into your equipment slot when you first show up (helpfully providing a new one since you've probably sold the one you actually started with). In the same vein, you can equip whatever weapons and Gifts you've unlocked or acquired up to that point, despite chronologically taking place years before you actually got any of them.
 Code Vein (Video Game) / int_83445b04
featureApplicability
1.0
 Code Vein (Video Game) / int_83445b04
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_83445b04
 Code Vein (Video Game) / int_84466943
type
Superboss
 Code Vein (Video Game) / int_84466943
comment
Super Boss: The three DLC feature powerful bonus bosses: the Hellfire Knight, the Frozen Empress, and the Lord of Thunder. God Eater veterans will find them to be very familiar.
 Code Vein (Video Game) / int_84466943
featureApplicability
1.0
 Code Vein (Video Game) / int_84466943
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_84466943
 Code Vein (Video Game) / int_84685817
type
Life Drain
 Code Vein (Video Game) / int_84685817
comment
Life Drain: The Survivor Blood Code has a passive Gift called Life Steal that restores health when you kill an enemy. Allies landing the final blow won't count.
 Code Vein (Video Game) / int_84685817
featureApplicability
1.0
 Code Vein (Video Game) / int_84685817
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_84685817
 Code Vein (Video Game) / int_8504b817
type
Where the Hell Is Springfield?
 Code Vein (Video Game) / int_8504b817
comment
Where the Hell Is Springfield?: The specific location of the world of Vein is never given. Information given through fluff pieces indicate that the world at large is geographically the same as ours, as Japan is a nation in-setting, though where on that Earth is Vein located is uncertain. The map on Louis' board shows that the city itself borders a large body of water, and the bleached coral in the Dried-Up Trenches further suggests that Vein is part of a coastal nation. It gets confusing, though, since the area also has a lake (or had), according to Jack, who claimed that the desert that is Crown of Sand was formed when part of the city ruins were eroded by the winds carrying crystalized salt inland from a nearby lake. The license plate visible at the cars, in-universe English writing (especially near the map at the home base), the architecture of the home base (hot springs notwithstanding), and the presence of George Washington Bridge visible at the distance of Dried-Up Trenches all but confirm that the Vein is America, specifically New York. However, the city map shows a road network that looks much more like Paris, with three concentric highways that would be Le Périphérique, Le Superperipherique and La Francilienne.
 Code Vein (Video Game) / int_8504b817
featureApplicability
1.0
 Code Vein (Video Game) / int_8504b817
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_8504b817
 Code Vein (Video Game) / int_8504e5ff
type
World of Buxom
 Code Vein (Video Game) / int_8504e5ff
comment
World of Buxom: In this world, if a character is female, chances are they are quite bountiful up front. Not if their name is Rin Murasame or Mia Karnstein, though.
 Code Vein (Video Game) / int_8504e5ff
featureApplicability
1.0
 Code Vein (Video Game) / int_8504e5ff
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_8504e5ff
 Code Vein (Video Game) / int_8572bda1
type
KenDollAnatomy
 Code Vein (Video Game) / int_8572bda1
comment
Ken Doll Anatomy: The male revenant model, despite being very ripped, lacks nipples or even belly buttons. This is best seen when entering the hot spring.
 Code Vein (Video Game) / int_8572bda1
featureApplicability
1.0
 Code Vein (Video Game) / int_8572bda1
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_8572bda1
 Code Vein (Video Game) / int_88799cf4
type
Badass Cape
 Code Vein (Video Game) / int_88799cf4
comment
Badass Cape: The Ogre type blood veil places a small cape over the wearer's shoulder in addition to the armor it places on that arm.
 Code Vein (Video Game) / int_88799cf4
featureApplicability
1.0
 Code Vein (Video Game) / int_88799cf4
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_88799cf4
 Code Vein (Video Game) / int_8967e17f
type
Back from the Dead
 Code Vein (Video Game) / int_8967e17f
comment
Back from the Dead: Revenants are artificially created beings created when a BOR parasite is placed within a dead human to revive them. They keep coming back from the dead as long as the BOR parasite in their heart is not destroyed.
 Code Vein (Video Game) / int_8967e17f
featureApplicability
1.0
 Code Vein (Video Game) / int_8967e17f
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_8967e17f
 Code Vein (Video Game) / int_8a9ecd0b
type
Bloody Murder
 Code Vein (Video Game) / int_8a9ecd0b
comment
Bloody Murder: Blood is one of the elemental types, alongside Fire, Ice, Lightning. Attacks include shooting a small ball of blood, shooting a large ball of blood, shooting a giant spike made out of blood, and creating a giant blood explosion under an enemy.
 Code Vein (Video Game) / int_8a9ecd0b
featureApplicability
1.0
 Code Vein (Video Game) / int_8a9ecd0b
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_8a9ecd0b
 Code Vein (Video Game) / int_8aaa6f4f
type
Character Customization
 Code Vein (Video Game) / int_8aaa6f4f
comment
Character Customization: The game has a pretty in-depth one for an anime-styled game, with lots of options for hair styles, faces, and accessories, most of which are unisex, though there is a discernible lack of sliders to fine tune specific aspects of one's characters, and outfits and body shapes are still quite rigidly-defined for each gender. Players have also expressed disappointment at the limited options for character outfits (i.e. the clothing your character wears underneath the Blood Veils), although there is the option to remove pieces such as stockings or belts.
 Code Vein (Video Game) / int_8aaa6f4f
featureApplicability
1.0
 Code Vein (Video Game) / int_8aaa6f4f
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_8aaa6f4f
 Code Vein (Video Game) / int_8ad2077d
type
The Government
 Code Vein (Video Game) / int_8ad2077d
comment
The Government: After Operation Queenslayer a new provisional government was formed by Gregorio Silva. A lot of Revenants have strong opinions on his almost tyrannical rule... but the protagonists aren't fighting them, due to being a vital research team and receiving support from the government.
 Code Vein (Video Game) / int_8ad2077d
featureApplicability
1.0
 Code Vein (Video Game) / int_8ad2077d
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_8ad2077d
 Code Vein (Video Game) / int_8bc0317a
type
Invulnerable Attack
 Code Vein (Video Game) / int_8bc0317a
comment
Invulnerable Attack: The player is completely impervious to any damage while Draining an enemy. More precisely, they cannot be hit while the animation is playing, and attacking enemies will just clip right through them. Bosses are a different story, however.
 Code Vein (Video Game) / int_8bc0317a
featureApplicability
1.0
 Code Vein (Video Game) / int_8bc0317a
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_8bc0317a
 Code Vein (Video Game) / int_8df14c99
type
One-Hit-Point Wonder
 Code Vein (Video Game) / int_8df14c99
comment
The Firm Stand passive of the Atlas code lets the player survive a huge fatal blow at the cost of being reduced to a One-Hit-Point Wonder, if they're struck while on moderately low health, but not currently in the "dying" phase.
 Code Vein (Video Game) / int_8df14c99
featureApplicability
1.0
 Code Vein (Video Game) / int_8df14c99
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_8df14c99
 Code Vein (Video Game) / int_8e59e4a6
type
Cthulhumanoid
 Code Vein (Video Game) / int_8e59e4a6
comment
There is a burly Cthulhumanoid variation of Lost found only within the Ridge of Frozen Souls known as the Boreal Brute, of which there only three in the area. There's a reason for that; Brutes are relentlessly persistent once aggro'd, have a laundry list of heavy-hitting AOE attacks, have both a normal roll to close the distance and a rolling attack which will almost always one-shot the player, and all have an incredibly tanky health pool that even magic builds would have trouble shaving down. To make matters worse, it can buff its own defenses with ice crystals to decrease the amount of damage it takes even further. You get to fight two at the same time in the relevant Depths floor.
 Code Vein (Video Game) / int_8e59e4a6
featureApplicability
1.0
 Code Vein (Video Game) / int_8e59e4a6
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_8e59e4a6
 Code Vein (Video Game) / int_91e894b4
type
Apocalypse How
 Code Vein (Video Game) / int_91e894b4
comment
Apocalypse How: Planetary. Human civilization was annihilated when giant black thorns erupted from the Earth, killing millions and leaving the survivors desperately trying to survive. Later revelations make it clear that the black thorns were not the cause. Instead, it was the Aragami that caused the end of the world.
 Code Vein (Video Game) / int_91e894b4
featureApplicability
1.0
 Code Vein (Video Game) / int_91e894b4
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_91e894b4
 Code Vein (Video Game) / int_933576c8
type
Mighty Glacier
 Code Vein (Video Game) / int_933576c8
comment
Mighty Glacier: Several Blood Veils offer great protection, at the cost of weighing down the player and reducing their mobility. Some Blood Codes have a great weight capacity and the stats to wield your heavy weapons and armor, but have a low base mobility. These are great for tank builds, who have to be as beefy as they could be to withstand enemy attacks, but are extremely bad for high-mobility playstyles such as Bayonet or mage.
 Code Vein (Video Game) / int_933576c8
featureApplicability
1.0
 Code Vein (Video Game) / int_933576c8
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_933576c8
 Code Vein (Video Game) / int_934eb07f
type
Resurrective Immortality
 Code Vein (Video Game) / int_934eb07f
comment
Resurrective Immortality: Revenants will simply revive a while later if they are killed. The real danger however is becoming a Lost, from which there is no coming back.
 Code Vein (Video Game) / int_934eb07f
featureApplicability
1.0
 Code Vein (Video Game) / int_934eb07f
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_934eb07f
 Code Vein (Video Game) / int_9446f847
type
Death or Glory Attack
 Code Vein (Video Game) / int_9446f847
comment
Death or Glory Attack: Queenslayer's Final Journey could be used as a quick panic button in the event that a boss fight is going very poorly. It fully heals the player, improves their mobility by 1 stage, and makes them a Lightning Bruiser (unless their gear is extremely heavy), on top of buffing many Gifts and granting a +50% damage buff to all attacks. The catch here is that it automatically kills the user one minute after activation while making it impossible for teammates to use their Energy Donation Gifts to revive them, so unless you manage to kill a boss or rest at a mistle before it expires, both of which remove all debuffs, you're boned. You could still also die the traditional way.
 Code Vein (Video Game) / int_9446f847
featureApplicability
1.0
 Code Vein (Video Game) / int_9446f847
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_9446f847
 Code Vein (Video Game) / int_950329d8
type
Dynamic Entry
 Code Vein (Video Game) / int_950329d8
comment
Dynamic Entry: The lack of perception of the mobs opens the player to plenty of ways to initiate with a devastating, if not lethal, sneak attack. This includes leaping attacks from a higher balcony, Charged Drain attacks, or even charging through mobs with a Assassin's Sickle dash attack.
 Code Vein (Video Game) / int_950329d8
featureApplicability
1.0
 Code Vein (Video Game) / int_950329d8
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_950329d8
 Code Vein (Video Game) / int_9843be73
type
As You Know
 Code Vein (Video Game) / int_9843be73
comment
As You Know: Justified as amnesia is commonplace in the world of Vein, as people who have been turned into Revenants often have to remind each other of basic things that they might have forgotten. This also provides helpful info for the viewer as well.
 Code Vein (Video Game) / int_9843be73
featureApplicability
1.0
 Code Vein (Video Game) / int_9843be73
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_9843be73
 Code Vein (Video Game) / int_9aaf8eca
type
Crippling Overspecialization
 Code Vein (Video Game) / int_9aaf8eca
comment
Crippling Overspecialization: Bayonet builds are often guilty of this. Like caster setups, these demand a lot of Ichor to fuel their main method of attack, and hit hard when they actually land shots. To this end, they focus on getting the most Willpower and Mind possible, so as to attain a high Ichor count. Once this Ichor stock is depleted, though, they're essentially sitting ducks with very few means of getting it back, as Bayonets naturally suck at draining, so they don't even have that going for them unlike mage builds who at least could use light swords with Devour to recoup their spent Mana. Additionally, running a dedicated Bayonet build means both of your weapons should ideally be these, thus leaving no room for blades and such, and your Blood Veil should be light and therefore low on Defense and Endurance, so if a monster gets sufficiently close to you, or you are ambushed by the enemy, or both, you're pretty much SOL, since despite the name, Bayonets aren't very good up close. Most DLC Blood Codes boast a base S-Rank in one to two stats, but C or D-rank in all others, leaving them very restricted in equipment options.
 Code Vein (Video Game) / int_9aaf8eca
featureApplicability
1.0
 Code Vein (Video Game) / int_9aaf8eca
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_9aaf8eca
 Code Vein (Video Game) / int_9b06e314
type
Greater-Scope Villain
 Code Vein (Video Game) / int_9b06e314
comment
Greater-Scope Villain: The horrors beyond the gaol. A.k.a. The Aragami. Though you never face them yourself, their attack on mankind is what drove the weaponization of the BOR Parasite to create the Revenants, project QUEEN, and Mido's attempt to forcefully evolve mankind.
 Code Vein (Video Game) / int_9b06e314
featureApplicability
1.0
 Code Vein (Video Game) / int_9b06e314
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_9b06e314
 Code Vein (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Code Vein (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: Parrying. It is available from the get-go, deals heavy (if not fatal) damage to those it is used on, and also gives the player some Ichor, but requires some familiarity to pull off effectively, as different enemies have different attack telegraphs to let one know when to raise their defense. Even worse, the four different types of Blood Veil each have a different parry animation with different timing, meaning if you ever change up your build to incorporate a different class of armour you'll need to relearn the timing all over again. But with experience, the player could just parry their way through most fights, though it is much less effective on bosses than normal cannon fodder.
 Code Vein (Video Game) / int_9b9397bb
featureApplicability
1.0
 Code Vein (Video Game) / int_9b9397bb
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_9b9397bb
 Code Vein (Video Game) / int_9b9435d0
type
AntiFrustrationFeature
 Code Vein (Video Game) / int_9b9435d0
comment
Anti-Frustration Feature: Being a Soulslike, dying means you drop all of the currency you have on hand, and dying again while trying to retrieve it means it's gone forever. Going to the Hotspring lets you recover half of that dropped amount. It's not quite what you've lost, but it's better than losing it all. Defeating a Greater Lost immediately heals both you and your teammate to full and refills your ichor, without requiring a mistle. This lets a player thoroughly clear out a Depths zone in one run without needing to reset their Ichor pool at a mistle. It doesn't restock your healing items outside of your standard regeneration, however. The UI's map function keeps track of your path in your current game session, as well as the most recent steps you have taken. This makes it easier to discern which spots on the level you have yet to explore. Additionally, the map can keep track of any items you may have accidentally stepped over while exploring. The map board in the Base tells you where to go in order to advance the main plot, in case you can't find it on your own or you've forgotten what you were told to do. It doesn't hold your hand the entire way, but it plainly tells you which zone you should go to and what to look for when you get there. The main quest will eventually require the player to go back into the Cathedral of the Sacred Blood two times, with the aforementioned map board just telling you to explore the place both times. The zone is large and confusing, so what are you looking for? The things you're looking for are two ornate doors emblazoned with wings... and both locked doors are shown in the pictures of the mistles in the Cathedral, within the fast travel menu. This spares the player from having to comb the labyrinth looking for something they've probably forgotten. Side-quest givers are highlighted on the map and usually posted near a mistle, making it so that going back and forth to do their missions aren't as much of a chore. It ends at usually, though, as there are exceptions. When you accept a sidequest, the objective will also immediately show up on the mini map if it's in the same zone, or will appear on the map automatically when you arrive at the zone it's in. This prevents the traditional issue in Souls-like games where half the battle in sidequests is finding the quest giver, and the other half is finding just where the objective is in a sprawling zone. Your AI companions do not suffer environmental tick damage, and cannot blunder off of ledges into Bottomless Pits even while attacking, the only notable exception being if the companion is on something that breaks when the player walks on it, at which point they will fall to their death. Some zones are stressful enough to explore as is, so at least you don't have to include your partner's health among your other concerns. Your AI companions are also quite observant and will also call out the location of items or enemies and mark them on the mini map. If you're about to walk into a big group of enemies, your companion will always spot them and warn you about them. You can find weapons and Blood Veils in each level that have already been upgraded. Not only does this mean you can pick them up and use them right away (further facilitated with how easily you can swap Blood Codes out to the appropriate class), but they serve as a barometer on what quality your equipment should be at that corresponding point in the game. All maps keep their exploration progress in a New Game Plus, with the exception of Depths which have to be cleared again. This greatly helps with expediting gameplay in subsequent runs, and provides ample opportunities for Speed Running. Normal mistles still need to be reactivated to rest and enable fast travel, though, to prevent Sequence Breaking. On the same note as above, the Successor Vestiges, if completed, will carry over to a New Game Plus, allowing the player the option to save or kill them without having to find the fragments again so they can explore the game's other routes. This is also the only way to earn the achievement for getting all Blood Codes. They will still spawn on the map, though, and the actual Vestiges themselves don't appear in your inventory. The game will just treat it as if you've restored all Vestiges of a given Successor and automatically transition to the memories after you've beaten them. With the 1.04 update, you can lower your New Game Plus difficulty down by one level if you feel the current cycle is kicking your ass too much. In exchange though, you cannot earn a star that denotes the number of NG+ cycles you have completed until you go through another playthrough with your original difficulty. For your allies, you can exchange valuables with them to acquire Chromes tied to their Blood Code that are used in equipment transformation, and that's frequently the only way you can obtain these Chromes. The Harmonia Chrome, tied to Eva, is the exception, as it can be farmed from the Crown of Sand. This doesn't lock you out of a source of the Chrome if you don't save her in your current playthrough. The fights against the Successor of the Ribcage and The Skull King feature a second phase/transition wherein the boss will have their health bar refilled. If you die during the second phase, the game is kind enough to save your progress at that point, meaning you won't have to fight the first phase ever again.
 Code Vein (Video Game) / int_9b9435d0
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1.0
 Code Vein (Video Game) / int_9b9435d0
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1.0
 Code Vein (Video Game)
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Code Vein (Video Game) / int_9b9435d0
 Code Vein (Video Game) / int_9cde2df1
type
Hand Cannon
 Code Vein (Video Game) / int_9cde2df1
comment
The "Custom Gun Parts" valuable specifically refers to firearms being popular weapons for revenants, as they can accurately strike the heart. Yakumo pulling his Hand Cannon on another revenant implies he is willing to end him permanently.
 Code Vein (Video Game) / int_9cde2df1
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1.0
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Code Vein (Video Game) / int_9cde2df1
 Code Vein (Video Game) / int_9d12bbc1
type
Foreshadowing
 Code Vein (Video Game) / int_9d12bbc1
comment
Foreshadowing: There are a few pieces in game before The Reveal that hint towards the game taking place in the God Eater setting. If you go through the trouble of retrieving the Assassin Vestiges and go through Riki's memories, you'll find his plan to escape a mission gone horribly FUBAR was to find a rescue chopper. Said chopper is eaten in one bite by some monstrous creature, and Riki complains that they seem to be devouring everything they could find. These are two of the key traits of the Aragami from God Eater. At one point early on, you can find a Bugurally doll. Seems like a Shout-Out at first, and if given to Rin, she talks about it being a action packed show just like the one from its source game. Given that its the same setting, she was watching the same show as others in the God Eater games. Looking at the teleport screen for the Howling Pit, the Mistle where Mia and Nicola are first encountered is called 'Hill of Deception.' There is nothing special about the area that justifies the strange name, except as discovered later on Nicola is Actually A Doom Bot sent by the real Nicola, now a Successor, to watch over Mia.
 Code Vein (Video Game) / int_9d12bbc1
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1.0
 Code Vein (Video Game) / int_9d12bbc1
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 Code Vein (Video Game)
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Code Vein (Video Game) / int_9d12bbc1
 Code Vein (Video Game) / int_9d6e002e
type
Whole Episode Flashback
 Code Vein (Video Game) / int_9d6e002e
comment
Whole Episode Flashback: Finding the Protagonist's Vestige Core triggers one, and sends you to another area where you relive your character's lost memories of their part during Operation Queenslayer, as well as exploring their connection to Jack, and explaining how they ended up where they were at the start of the game. It is entirely optional, though, and will not be forced upon you should you refrain from picking the Vestige up.
 Code Vein (Video Game) / int_9d6e002e
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1.0
 Code Vein (Video Game) / int_9d6e002e
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1.0
 Code Vein (Video Game)
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Code Vein (Video Game) / int_9d6e002e
 Code Vein (Video Game) / int_9dab0a6e
type
Continuity Nod
 Code Vein (Video Game) / int_9dab0a6e
comment
Continuity Nod: In a strange way, to the God Eater anime; the Thorns of Judgement were an anime-original creation of minor Adaptation Expansion, devastating cities at the same time the Aragami showed up. These are the very same thorns conspicuously spread throughout vast swaths of Code Vein's world, as a severe foreshadowing to The Reveal that the two series are in the same universe.
 Code Vein (Video Game) / int_9dab0a6e
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1.0
 Code Vein (Video Game) / int_9dab0a6e
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1.0
 Code Vein (Video Game)
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Code Vein (Video Game) / int_9dab0a6e
 Code Vein (Video Game) / int_9f63d4f1
type
Our Vampires Are Different
 Code Vein (Video Game) / int_9f63d4f1
comment
Our Vampires Are Different: Vampires in this game are called Revenants and are not created by being bitten, but artificially created by placing a BOR parasite in the body of a dead human to revive them. They have Resurrective Immortality and will come back to life if killed, but at the cost of losing some of their memories each time. They are unaffected by most of the typical vampire weaknesses like sunlight, crosses, or garlic, but can be permanently killed by destroying the heart (since that's where the parasite is), wooden stake optional. If a Revenant's thirst for blood exceeds its threshold, then the parasite takes over completely and they will be reduced to a Lost, a mindless bloodthirsty monster with no shred of humanity left and can't be permanently killed no mater what. The Reveal that the setting takes place in the world of God Eater implies that the Revenants are a form of God Eaters, and either are based on similar ideas, or are the predecessor to them.
 Code Vein (Video Game) / int_9f63d4f1
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1.0
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Code Vein (Video Game) / int_9f63d4f1
 Code Vein (Video Game) / int_a2836be5
type
Identity Amnesia
 Code Vein (Video Game) / int_a2836be5
comment
Identity Amnesia: Among Revenants, losing memories of their past is nothing unusual, and few know of their time prior to becoming Revenants. It is even standard practice to check someone's memories when they resurrect. While most take this in stride, some are dead-set on recovering their memories. The character Coco is unusual in that she has most of her memories intact with only a small handful missing, however that is enough to drive her to try and rediscover them.
 Code Vein (Video Game) / int_a2836be5
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1.0
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 Code Vein (Video Game)
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Code Vein (Video Game) / int_a2836be5
 Code Vein (Video Game) / int_a340a474
type
CozyCatastrophe
 Code Vein (Video Game) / int_a340a474
comment
Cozy Catastrophe: Louis's base, which serves as the main hub, is in an abandoned church, and aside from some broken windows, a missing wall or two, and a crack going through part of it, it's in surprisingly good condition. It even has electricity, a fully-stocked bar, and a functioning hot spring.
 Code Vein (Video Game) / int_a340a474
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1.0
 Code Vein (Video Game) / int_a340a474
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1.0
 Code Vein (Video Game)
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Code Vein (Video Game) / int_a340a474
 Code Vein (Video Game) / int_a38ed1f7
type
Coat Cape
 Code Vein (Video Game) / int_a38ed1f7
comment
Coat Cape: The Hounds blood veil is a coat worn over the shoulders. The sleeves are used to attack. Jack is also perpetually equipped with this while on the field, except for during the Whole Episode Flashback.
 Code Vein (Video Game) / int_a38ed1f7
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1.0
 Code Vein (Video Game) / int_a38ed1f7
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Code Vein (Video Game) / int_a38ed1f7
 Code Vein (Video Game) / int_a43a691b
type
Finishing Move
 Code Vein (Video Game) / int_a43a691b
comment
Finishing Move: Successfully parry an enemy attack or perform a successful backstab and you can perform a Special Drain on them, in which you manifest your equipped Blood Veil before striking a devastating blow against your enemy, acquiring more Ichor Points than a standard Drain, increasing the maximum number of Ichor Stock, and simultaneously hitting the enemy with massive damage.
 Code Vein (Video Game) / int_a43a691b
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1.0
 Code Vein (Video Game) / int_a43a691b
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1.0
 Code Vein (Video Game)
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Code Vein (Video Game) / int_a43a691b
 Code Vein (Video Game) / int_a5fb0d24
type
Healing Factor
 Code Vein (Video Game) / int_a5fb0d24
comment
Healing Factor: Zig-zagged. In-game lore describes an ability called Regeneration, which is a revenant's self-healing ability in the event they are hurt. In actual gameplay, it functions more like a Healing Potion, and is an Expy of the Estus Flask.
 Code Vein (Video Game) / int_a5fb0d24
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1.0
 Code Vein (Video Game) / int_a5fb0d24
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1.0
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Code Vein (Video Game) / int_a5fb0d24
 Code Vein (Video Game) / int_a8826e1e
type
Giant Mook
 Code Vein (Video Game) / int_a8826e1e
comment
Giant Mook: Some of the Lost are about twice as tall as your characters, and wield suitably scaled-up weaponry that shaves off most of the player's healthbar in a hit.
 Code Vein (Video Game) / int_a8826e1e
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1.0
 Code Vein (Video Game) / int_a8826e1e
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1.0
 Code Vein (Video Game)
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Code Vein (Video Game) / int_a8826e1e
 Code Vein (Video Game) / int_a939a527
type
Red Eyes, Take Warning
 Code Vein (Video Game) / int_a939a527
comment
Red Eyes, Take Warning: Downplayed. Many of the Lost already have red eyes, which glow brightly when they feel it's time to get dangerous. The actual eyes one should take warning of is blue, which is the sign that a revenant is being taken over by the Queen.
 Code Vein (Video Game) / int_a939a527
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1.0
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 Code Vein (Video Game)
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Code Vein (Video Game) / int_a939a527
 Code Vein (Video Game) / int_a971e83c
type
Hidden Elf Village
 Code Vein (Video Game) / int_a971e83c
comment
Hidden Elf Village: The actual reasons why Vein is so isolated from the rest of the world makes this a Zig-Zagging Trope, but the city is ultimately one in the grand scheme of things: Vein's inhabitants represent a methodology that runs parallel to the usage of Oracle Cells, and is now a relatively safe haven for humanity thanks to the Red Mist and the Weeping Tree; sure it's a zombie-infested garbage dump, but it's one of the few places free from Aragami.
 Code Vein (Video Game) / int_a971e83c
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1.0
 Code Vein (Video Game) / int_a971e83c
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 Code Vein (Video Game)
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Code Vein (Video Game) / int_a971e83c
 Code Vein (Video Game) / int_ab1064b3
type
Modesty Towel
 Code Vein (Video Game) / int_ab1064b3
comment
Modesty Towel: Exclusive to pre-orders of Japanese copies of the game is a set of "costumes" for both genders that are nothing but this, as if the protagonist is on the receiving end of Gone Swimming, Clothes Stolen. The male protagonist is shirtless all the time. And, due to the game's lack of Clothing Damage, these towels might as well be Made of Iron, since nothing under the sun could damage or cause them to fall off. Outside of this, the only other place where this is seen is in the hot springs, where everybody will have one, including Io. They probably needed it, considering how the hot spring is a shared zone where male and female characters could enter the bath at the same time.
 Code Vein (Video Game) / int_ab1064b3
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1.0
 Code Vein (Video Game) / int_ab1064b3
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1.0
 Code Vein (Video Game)
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Code Vein (Video Game) / int_ab1064b3
 Code Vein (Video Game) / int_abfb19ba
type
Fire, Ice, Lightning
 Code Vein (Video Game) / int_abfb19ba
comment
Fire, Ice, Lightning: Offensive Gifts can come in these elements, in addition to the Blood element. You can also enchant your weapon with one of these elements. Every combatant has different degrees of resistance to different elements. Three DLC bosses are the Hellfire Knight, Frozen Empress, and Lord of Thunder, and as the names indicate, each has their own elemental specialty.
 Code Vein (Video Game) / int_abfb19ba
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1.0
 Code Vein (Video Game) / int_abfb19ba
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1.0
 Code Vein (Video Game)
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Code Vein (Video Game) / int_abfb19ba
 Code Vein (Video Game) / int_ac69035c
type
Master Poisoner
 Code Vein (Video Game) / int_ac69035c
comment
Most Blood Codes impart the right Gifts that can specialize the player for a specific build, but will not realize their full potential until the player unlocks Gifts from several chapters later. For instance, the Venom-based Darkseeker Code becomes a lot more effective when you gain Debuff Build-Up from a Depths map that's obtained near the end of the game.
 Code Vein (Video Game) / int_ac69035c
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1.0
 Code Vein (Video Game) / int_ac69035c
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1.0
 Code Vein (Video Game)
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Code Vein (Video Game) / int_ac69035c
 Code Vein (Video Game) / int_ac9f78d9
type
Jack of All Stats
 Code Vein (Video Game) / int_ac9f78d9
comment
Jack of All Stats: Halberds strike a balance between speed and damage, with good range and drain rating as well. The Protagonist's own Queenslayer Blood Code, is incredibly well rounded, can use most weapons and mastered gifts. With some fine tuning it can easily become a physical powerhouse, and the code's unique gift, Final Journey, can even turn the protagonist into a Lightning Brusier for a short time.
 Code Vein (Video Game) / int_ac9f78d9
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1.0
 Code Vein (Video Game) / int_ac9f78d9
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1.0
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Code Vein (Video Game) / int_ac9f78d9
 Code Vein (Video Game) / int_ad4a45be
type
Final Boss
 Code Vein (Video Game) / int_ad4a45be
comment
Within five minutes of starting the game, Oliver Collins gets his mask nicked by a weak swipe from a Lost, and succumbs to the ambient miasma before transforming into one himself. Nowhere else in the game does this happen, especially during gameplay, where not only your character is clearly shown without mask during a parry or a backstab, no amount of damage done to the player or other NPCs could crack their mask, whether the offending enemy be a lowly Lost, or the Final Boss itself. Masks can get torn off, sure, but never damaged.
 Code Vein (Video Game) / int_ad4a45be
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1.0
 Code Vein (Video Game) / int_ad4a45be
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 Code Vein (Video Game)
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Code Vein (Video Game) / int_ad4a45be
 Code Vein (Video Game) / int_adab0a2b
type
Took a Shortcut
 Code Vein (Video Game) / int_adab0a2b
comment
Took a Shortcut: In the prologue, Oliver Collins just sits down in one place and tells you to go on without him after his purifier mask is damaged in a surprise attack. Then, you team up with Louis and fight your way through the rest of the underground caves. Once you reach the exit, Oliver has somehow managed to reach the surface before you, where he succumbs to his bloodlust and becomes the first boss. This is especially notable since the only way up is a ladder gated behind a Door to Before that wasn't unlocked until the players themselves have reached it.
 Code Vein (Video Game) / int_adab0a2b
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1.0
 Code Vein (Video Game) / int_adab0a2b
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1.0
 Code Vein (Video Game)
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Code Vein (Video Game) / int_adab0a2b
 Code Vein (Video Game) / int_afbf2c80
type
Story Breadcrumbs
 Code Vein (Video Game) / int_afbf2c80
comment
Story Breadcrumbs: While the game itself has a plot with fully fleshed-out cutscenes, trying to actually learn about the history of the setting and its characters will require reading item descriptions, loading screens, inferring from dialogue, and in some cases literally piecing together scattered memories to create the full picture.
 Code Vein (Video Game) / int_afbf2c80
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1.0
 Code Vein (Video Game) / int_afbf2c80
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1.0
 Code Vein (Video Game)
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Code Vein (Video Game) / int_afbf2c80
 Code Vein (Video Game) / int_afc52a86
type
Ninja Pirate Zombie Robot
 Code Vein (Video Game) / int_afc52a86
comment
Ninja Pirate Zombie Robot: The Successor of the Breath is a knight! With four eyes! And moose antlers! And a shield that's also a buzzsaw! And a jetpack!!! Needless to say, this is completely in line with what a little kid like Nicola would find cool and strong (though it's not quite the outright Super Robot he mentioned to Jack when taking up his post). Once he's restored to sanity, he doesn't even mind, thinking his new form is awesome and great for protecting Mia. The Successor of the Claw is a giant special forces-looking katana-wielding ninja catgirl that is also on fire.
 Code Vein (Video Game) / int_afc52a86
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1.0
 Code Vein (Video Game) / int_afc52a86
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1.0
 Code Vein (Video Game)
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Code Vein (Video Game) / int_afc52a86
 Code Vein (Video Game) / int_affa0e5d
type
Bling-Bling-BANG!
 Code Vein (Video Game) / int_affa0e5d
comment
Bling-Bling-BANG!: All the weapons used by Cerberus members are made of white and crimson metals, with a gold plated finish.
 Code Vein (Video Game) / int_affa0e5d
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1.0
 Code Vein (Video Game) / int_affa0e5d
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1.0
 Code Vein (Video Game)
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Code Vein (Video Game) / int_affa0e5d
 Code Vein (Video Game) / int_b06ff73b
type
Variable Mix
 Code Vein (Video Game) / int_b06ff73b
comment
Variable Mix: The game's soundtrack plays around with subtle variations such as solely-instrumental, singing chorus, and etc. to suit the scenario. During gameplay, a series of tense strings will be played when you target an enemy while they are still idle and unaware (or vice-versa), graduating to the full battle theme once the fight properly starts and building into a more tense track if you become outnumbered.
 Code Vein (Video Game) / int_b06ff73b
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1.0
 Code Vein (Video Game) / int_b06ff73b
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1.0
 Code Vein (Video Game)
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Code Vein (Video Game) / int_b06ff73b
 Code Vein (Video Game) / int_b23e7ba9
type
Real Is Brown
 Code Vein (Video Game) / int_b23e7ba9
comment
Real Is Brown: The overall color palette is fairly muted and blends into itself very easily with a mixture of browns, tans, greys, and similar.
 Code Vein (Video Game) / int_b23e7ba9
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1.0
 Code Vein (Video Game) / int_b23e7ba9
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1.0
 Code Vein (Video Game)
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Code Vein (Video Game) / int_b23e7ba9
 Code Vein (Video Game) / int_b2cdd776
type
Bottomless Magazines
 Code Vein (Video Game) / int_b2cdd776
comment
Bottomless Magazines: Zigzagged with the Bayonets. They don't have to be reloaded, ever, but players are limited by their own Ichor cap. Taken to truly ridiculous levels during Yakumo's memory, where he fired one on full-auto if the audio report is to be believed, yet seeming no worse for wear once it's over.
 Code Vein (Video Game) / int_b2cdd776
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1.0
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 Code Vein (Video Game)
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Code Vein (Video Game) / int_b2cdd776
 Code Vein (Video Game) / int_b4e143c7
type
Modesty Shorts
 Code Vein (Video Game) / int_b4e143c7
comment
Modesty Shorts: The human girl that the Protagonist and their friends rescue wears some, as anyone who angles the camera to look under her skirt will discover.
 Code Vein (Video Game) / int_b4e143c7
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1.0
 Code Vein (Video Game) / int_b4e143c7
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1.0
 Code Vein (Video Game)
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Code Vein (Video Game) / int_b4e143c7
 Code Vein (Video Game) / int_b709120e
type
Inexplicably Preserved Dungeon Meat
 Code Vein (Video Game) / int_b709120e
comment
Inexplicably Preserved Dungeon Meat: Various valuables found in the open world are foodstuff that somehow survived the destruction around them. There are oden sandwiches that are somehow not spoiled, chocolate flakes that aren't disintegrated, jams that haven't gone bad, and cheese that's still noxiously pungent. They are still perfectly edible despite potentially decades of sitting around and being exposed to god knows what, be that deadly miasma, desert sand, hellfire, or dank, mossy caves.
 Code Vein (Video Game) / int_b709120e
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1.0
 Code Vein (Video Game) / int_b709120e
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1.0
 Code Vein (Video Game)
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Code Vein (Video Game) / int_b709120e
 Code Vein (Video Game) / int_b73379e4
type
Double-Edged Buff
 Code Vein (Video Game) / int_b73379e4
comment
Double-Edged Buff: "Final Journey" is a Gift that can only be used with the Queenslayer Blood Code, your original Blood Code, and unlike most Gifts can't be used without its original Code. It instantly restores you to full health, massively buffs your speed and damage, but will kill you in exactly one minute (certain buffs can extend this to 90 seconds).
 Code Vein (Video Game) / int_b73379e4
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1.0
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1.0
 Code Vein (Video Game)
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Code Vein (Video Game) / int_b73379e4
 Code Vein (Video Game) / int_b7691e0c
type
My Suit Is Also Super
 Code Vein (Video Game) / int_b7691e0c
comment
My Suit Is Also Super: All revenants are basically super-powered humans, who could shatter concrete pavements with a single smash of their weapon regardless of how strong they look. They also happen to be wearing Impossibly Cool Clothes that is immune to both their excess strength and Clothing Damage, no matter how strong they or the enemy happen to be. They are immune to being blemished or ruined by everything, be that hellfire or Queen miasma, which was said to be strong enough to warp even hard concrete and steel. And to make them even more super, these clothing items can also disintegrate and reintegrate at will when their wearers use mistles or perform Flash Steps, coming out looking as spotless as ever.
 Code Vein (Video Game) / int_b7691e0c
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1.0
 Code Vein (Video Game) / int_b7691e0c
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1.0
 Code Vein (Video Game)
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Code Vein (Video Game) / int_b7691e0c
 Code Vein (Video Game) / int_b7d85d68
type
Healing Potion
 Code Vein (Video Game) / int_b7d85d68
comment
Healing Potion: Regeneration charges, as mentioned above. From start to end, the player could only carry a very limited amountnote Base of 3, 10 max, and they don't heal for much until you have sufficiently stacked enough upgrades. There are also Regen Inducers, which heal for less a pop, but supplement the otherwise limited healing stock, and Pure Blood vials, which instantly heal the player to full on top of refilling their Ichor.
 Code Vein (Video Game) / int_b7d85d68
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1.0
 Code Vein (Video Game) / int_b7d85d68
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1.0
 Code Vein (Video Game)
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Code Vein (Video Game) / int_b7d85d68
 Code Vein (Video Game) / int_bcc2f921
type
An Adventurer Is You
 Code Vein (Video Game) / int_bcc2f921
comment
An Adventurer Is You: Finding Remnants (the crystallized memories of other Revenants) or receiving the blood of one of your allies will unlock new "Blood Codes", granting access to skills and abilities similar to those of traditional RPG archetypes. Blood Codes can be changed at will, letting you go from a Squishy Wizard to a Mighty Glacier whenever you want. There are five weapon types usable as well: One-Handed Swords which are fast and easy to use, Two-Handed Swords that deal more damage but are slower, Polearms that have long reach and good speed, Great Hammers that have very slow but devastating strikes, and Bayonets that can attack with slash attacks at short range and shooting attacks at long range. In addition to these main weapons, there is a class of equipment known as "Blood Veils", armor that augments the user's various stats and have their own slow but powerful attacks which restore the player's Ichor Points. They come in multiple flavors, such as: Ogre, which manifests as a large claw to slash opponents. Stinger, which manifests as a long scorpion like tail to pierce enemies from afar. Hounds, which creates two wolf-like heads to bite into the target. Ivy, which creates spikes from the ground to skewer opponents.
 Code Vein (Video Game) / int_bcc2f921
featureApplicability
1.0
 Code Vein (Video Game) / int_bcc2f921
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_bcc2f921
 Code Vein (Video Game) / int_be3e7584
type
Brutal Bonus Level
 Code Vein (Video Game) / int_be3e7584
comment
Brutal Bonus Level: Completing the game and loading clear data gives you access to Depths maps that lead to the Tower of Trials. You descend a vertical tower where each floor pits you against tough enemies or Lost Invasions in a small confined space, capping with a souped-up boss rematch at every third floor. Each tower has 6 floors of challenges, with a reward that awaits players after their second boss. Your only means of leaving midway with your Haze intact is through Vivifiers (or items/skills with a similar effect). Mercifully, their completion doesn't contribute to the "Deep Trailblazer" achievement. The DLC offers three bonus bosses to tackle, and is accessible after you beat the Crypt Spire. The enemies it offers are very tough, and you're expected to at least have completed the game before even attempting them.
 Code Vein (Video Game) / int_be3e7584
featureApplicability
1.0
 Code Vein (Video Game) / int_be3e7584
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_be3e7584
 Code Vein (Video Game) / int_beac3bec
type
Last Chance Hit Point
 Code Vein (Video Game) / int_beac3bec
comment
Last Chance Hit Point: The Firm Stand passive of the Atlas code lets the player survive a huge fatal blow at the cost of being reduced to a One-Hit-Point Wonder, if they're struck while on moderately low health, but not currently in the "dying" phase. The Feral Tenacity skill from the Warrior Code is a buff that enables this effect. Unlike Firm Stand, it has more leeway as a safety net and can be mastered for use with other Codes, but once it's saved you it goes on a lengthy cooldown and you have to wait before it can be re-applied.
 Code Vein (Video Game) / int_beac3bec
featureApplicability
1.0
 Code Vein (Video Game) / int_beac3bec
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_beac3bec
 Code Vein (Video Game) / int_bef696dd
type
Mind Screw
 Code Vein (Video Game) / int_bef696dd
comment
Mind Screw: The Whole Episode Flashback is initially presented as simply a memory, and the fact that you can bring your present-day equipment into it and also find new items inside seems at first like an Anti-Frustration Feature resulting in Gameplay and Story Segregation. However, a minor sidequest later on explicitly requires you to fetch an item from there for an NPC in the present.
 Code Vein (Video Game) / int_bef696dd
featureApplicability
1.0
 Code Vein (Video Game) / int_bef696dd
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_bef696dd
 Code Vein (Video Game) / int_c25c7890
type
Fun with Acronyms
 Code Vein (Video Game) / int_c25c7890
comment
Fun with Acronyms: The BOR parasite. BOR standing for Biological Organ Regenerative.
 Code Vein (Video Game) / int_c25c7890
featureApplicability
1.0
 Code Vein (Video Game) / int_c25c7890
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_c25c7890
 Code Vein (Video Game) / int_c2f149ae
type
Bonus Feature Failure
 Code Vein (Video Game) / int_c2f149ae
comment
Bonus Feature Failure: Completing each of the Towers of Trials yields an item that imparts a unique Gift. Charisma is a passive that boosts the stats of your AI partner. Vigorous Zeal temporarily boosts your defensive stats. Modest Offering is a low-cost low-output version of your default Guardian Aid skill. All three are not very spectacular, almost verging on Bragging Rights Reward. Players would rather use the Tower of Trials to grind Medals of Honor. DLC contains bonus Blood Codes and three additional bosses. General consensus is that these bosses verge on being unfairly difficult and the DLC doesn't expand enough on the story to warrant the price.
 Code Vein (Video Game) / int_c2f149ae
featureApplicability
1.0
 Code Vein (Video Game) / int_c2f149ae
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_c2f149ae
 Code Vein (Video Game) / int_c45c9fcd
type
Ass Shove
 Code Vein (Video Game) / int_c45c9fcd
comment
Ass Shove: Succeeding in a backstab on one of the larger enemies will cause the player character to effectively give them a colonoscopy, especially if they are using the Ogre blood veil.
 Code Vein (Video Game) / int_c45c9fcd
featureApplicability
1.0
 Code Vein (Video Game) / int_c45c9fcd
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_c45c9fcd
 Code Vein (Video Game) / int_c4b8e2ae
type
One-Woman Wail
 Code Vein (Video Game) / int_c4b8e2ae
comment
One-Woman Wail: Much of the game's soundtrack is this, especially during tender moments.
 Code Vein (Video Game) / int_c4b8e2ae
featureApplicability
1.0
 Code Vein (Video Game) / int_c4b8e2ae
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_c4b8e2ae
 Code Vein (Video Game) / int_c563ee89
type
Pipe Pain
 Code Vein (Video Game) / int_c563ee89
comment
Pipe Pain: The starting weapon for every character is a Pipe of Thralldom, which the game treats as a One-Handed Sword. Despite its shoddy nature, the Pipe is one of a kind, and cannot be acquired again if sold to Murasame.
 Code Vein (Video Game) / int_c563ee89
featureApplicability
1.0
 Code Vein (Video Game) / int_c563ee89
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_c563ee89
 Code Vein (Video Game) / int_c660bc15
type
Fan Disservice
 Code Vein (Video Game) / int_c660bc15
comment
Fan Disservice: Some of the Lost still wear the same revealing outfits they wore before they turned. Of note are the Stone-Crushers and their subtypes, who wear unbuttoned blouses that expose much of their cleavage, and their massive breasts are subject to Jiggle Physics, though at the same time they are bloated and festering behemoths with patches of diseased skin all over their bodies.
 Code Vein (Video Game) / int_c660bc15
featureApplicability
1.0
 Code Vein (Video Game) / int_c660bc15
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_c660bc15
 Code Vein (Video Game) / int_c7270d1c
type
With This Herring
 Code Vein (Video Game) / int_c7270d1c
comment
With This Herring: Your initial gear is pretty terrible — you're given a lead pipe and a large piece of rubble to serve as your weapons, and your companion Oliver will regularly outperform you. Things get a bit better once you find your first proper blade.
 Code Vein (Video Game) / int_c7270d1c
featureApplicability
1.0
 Code Vein (Video Game) / int_c7270d1c
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_c7270d1c
 Code Vein (Video Game) / int_c75df49a
type
Shout-Out
 Code Vein (Video Game) / int_c75df49a
comment
Shout-Out: During the time you partner with Yakumo, He'll sometimes say "Let's Mosey"
 Code Vein (Video Game) / int_c75df49a
featureApplicability
1.0
 Code Vein (Video Game) / int_c75df49a
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_c75df49a
 Code Vein (Video Game) / int_c92cf19a
type
Undead Child
 Code Vein (Video Game) / int_c92cf19a
comment
Undead Child: All Revenants are undead and some of them, most notably Nicola, are children.
 Code Vein (Video Game) / int_c92cf19a
featureApplicability
1.0
 Code Vein (Video Game) / int_c92cf19a
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_c92cf19a
 Code Vein (Video Game) / int_c93a6560
type
Impaled with Extreme Prejudice
 Code Vein (Video Game) / int_c93a6560
comment
Enemies capable of running the player through with their weapons cannot kill them in one hit despite them clearly piercing the chest. While this is pretty standard for Video Games, it is actually a plot point that destroying a Revenants' heart is the only way to permanently kill them.
 Code Vein (Video Game) / int_c93a6560
featureApplicability
1.0
 Code Vein (Video Game) / int_c93a6560
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_c93a6560
 Code Vein (Video Game) / int_ca4e037
type
Dude Looks Like a Lady
 Code Vein (Video Game) / int_ca4e037
comment
Dude Looks Like a Lady: Played with. It's very easy to create an extremely◊ effeminate-looking◊ male protagonist due to many of the customization options being unisex, up to and including makeup and lipstick. With the right combination of hairstyles and accessories, the resulting player character could look very feminine and pretty, though they're still restricted to wearing male outfits and their body shapes are still decidedly masculine. The inverse effect, however, could not be believably achieved when customizing a female PC.
 Code Vein (Video Game) / int_ca4e037
featureApplicability
1.0
 Code Vein (Video Game) / int_ca4e037
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_ca4e037
 Code Vein (Video Game) / int_cb42ed9f
type
Counter-Attack
 Code Vein (Video Game) / int_cb42ed9f
comment
Counter-Attack: Parrying at the right moment allows the player to riposte and follow up with a Drain attack, dealing high damage on top of restoring a nice chunk of Ichor. Not all attacks can be countered, however, and those that can still require the player to time their parry, and they have to be frontal. Notably, parrying has both a maximum and a minimum range, so enemies hitting too close to the player cannot be countered. Some large enemies or bosses could also counter the player's attacks, but they cannot Drain.
 Code Vein (Video Game) / int_cb42ed9f
featureApplicability
1.0
 Code Vein (Video Game) / int_cb42ed9f
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_cb42ed9f
 Code Vein (Video Game) / int_ce6555f0
type
Lighter and Softer
 Code Vein (Video Game) / int_ce6555f0
comment
Lighter and Softer: In a meta-sense, while set in a post-apocalyptic world, it is not as grim and eldritch as Dark Souls and Bloodborne. Even the thematic approach is noticeably more upbeat and optimistic - as opposed to the tendency for Souls-like games to be focused on futility and delaying the inevitable, Code Vein has people who still actively fight for a better tomorrow.
 Code Vein (Video Game) / int_ce6555f0
featureApplicability
1.0
 Code Vein (Video Game) / int_ce6555f0
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_ce6555f0
 Code Vein (Video Game) / int_cea7fc1
type
Bottomless Pits
 Code Vein (Video Game) / int_cea7fc1
comment
Played frustratingly straight within the Cathedral of the Sacred Blood, a positively huge map with tons of winding paths, dead ends, Bottomless Pits, annoyingly powerful enemies, and many more ways to die cheaply. While it does have more mistles than other maps, they are placed very inconsistently apart from each other, which makes the upper quadrants of the map completely unbearable to slog through, and that any death at all could potentially set the player back tens of minutes at a time. Averted for the rest of the game, however, as the mistles are usually very well spaced-out, so that the distances between checkpoints aren't too great.
 Code Vein (Video Game) / int_cea7fc1
featureApplicability
-1.0
 Code Vein (Video Game) / int_cea7fc1
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_cea7fc1
 Code Vein (Video Game) / int_cf7b362
type
Horror Hunger
 Code Vein (Video Game) / int_cf7b362
comment
Horror Hunger: Being essentially vampires, though not that kind, the Revenants must periodically feed on human blood to stave off hunger and maintain their sanity, as failing to do so will cause their reasoning to gradually decay, until they finally succumb to their bloodlust and turn into a Lost. Actual blood could be substituted for with blood beads, which could support a revenant for some months, though their wellsprings are dying off in large numbers, putting an even further strain on resources as they are.
 Code Vein (Video Game) / int_cf7b362
featureApplicability
1.0
 Code Vein (Video Game) / int_cf7b362
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_cf7b362
 Code Vein (Video Game) / int_d01cffbc
type
Badass Longcoat
 Code Vein (Video Game) / int_d01cffbc
comment
Badass Longcoat: The Stinger type blood veil takes the form of a long coat. This is also a case of the trope being taken more literally than usual in that the coat itself is a weapon.
 Code Vein (Video Game) / int_d01cffbc
featureApplicability
1.0
 Code Vein (Video Game) / int_d01cffbc
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_d01cffbc
 Code Vein (Video Game) / int_d13a67fe
type
Gotta Rescue Them All
 Code Vein (Video Game) / int_d13a67fe
comment
Gotta Rescue Them All: Actively encouraged to get the best ending - in order to get the Golden Ending (and keep some of your favorite side characters alive), the player must save every Successor character. In order to do this, the player must engage in every sidequest given from every Partner and collect every piece of their missing memories known as Vestiges in order to save their lives and restore their memories. Collect some, and the neutral "To Eternity" ending will be played out. Fail to collect any Vestige, and the worst ending, the "Heirs" ending will guarantee that the current Successors and some of the side cast die, while the remainder take their place.
 Code Vein (Video Game) / int_d13a67fe
featureApplicability
1.0
 Code Vein (Video Game) / int_d13a67fe
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_d13a67fe
 Code Vein (Video Game) / int_d24ed873
type
Developer's Foresight
 Code Vein (Video Game) / int_d24ed873
comment
Developer's Foresight: You can lay down on the unoccupied bed in the Vein headquarters, which serves no real purpose other than a place to idle your character since the game doesn't have any real pause feature. If the Player Character remains there long enough, they'll eventually fall asleep on the bed and remain asleep until you prompt them to stand up, at which point they'll stretch and give a small yawn. During your character's own Vestige, Jack gives you a vial of the Queen's blood to use to power any Mistle you find in the field, as the Vestige is set in the past before the Protagonist got the ability to revive Mistles on their own. When your character finds one and uses it, they have a different animation showing them using that vial, instead of the same one used on Mistles in the present.
 Code Vein (Video Game) / int_d24ed873
featureApplicability
1.0
 Code Vein (Video Game) / int_d24ed873
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_d24ed873
 Code Vein (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 Code Vein (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: Vestige or Chest sitting out in the open completely unguarded? As is typical for Souls-likes you can guarantee something is waiting to ambush you. In the worst cases trying to grab these goodies will trigger a Lost Invasion event.
 Code Vein (Video Game) / int_d2c0e2ed
featureApplicability
1.0
 Code Vein (Video Game) / int_d2c0e2ed
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_d2c0e2ed
 Code Vein (Video Game) / int_d33456e7
type
Improbable Age
 Code Vein (Video Game) / int_d33456e7
comment
Improbable Age: Deconstructed with Murasame, who in the past was appointed captain of an elite military squad at age sixteen. When the unit got cornered and everyone seemed about to perish, she panicked due to her inexperience. An older soldier who viewed her more as a daughter figure than his CO subsequently knocked her out and hid her in a safe place, feeling she was too young to die alongside the rest of them.
 Code Vein (Video Game) / int_d33456e7
featureApplicability
1.0
 Code Vein (Video Game) / int_d33456e7
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_d33456e7
 Code Vein (Video Game) / int_d3cd9952
type
Parasite Zombie
 Code Vein (Video Game) / int_d3cd9952
comment
Parasite Zombie: Sort of. The Revenants all carry a parasite called BOR inside their hearts that allows them to constantly regenerate despite the parasite technically making them walking dead. The parasite however needs to be constantly fed or else it will start to erode both their body and mind, causing them to become Lost which are a more straight example of the trope.
 Code Vein (Video Game) / int_d3cd9952
featureApplicability
1.0
 Code Vein (Video Game) / int_d3cd9952
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_d3cd9952
 Code Vein (Video Game) / int_d4be11f6
type
Launcher Move
 Code Vein (Video Game) / int_d4be11f6
comment
Launcher Move: Pressing the button inputs for Dash + Heavy Attack will have the player perform an upward swing; normally this doesn't do much, but doing so while focused will send the unlucky recipient sky-high.
 Code Vein (Video Game) / int_d4be11f6
featureApplicability
1.0
 Code Vein (Video Game) / int_d4be11f6
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_d4be11f6
 Code Vein (Video Game) / int_d72b5003
type
Technicolor Fire
 Code Vein (Video Game) / int_d72b5003
comment
Large and powerful Lost dot the City of Falling Flame, easily distinguishable by the blue flames emanating from their bodies. They don't quite tower over the Protagonist, but are nevertheless a nightmare to deal with; they are fast, incredibly tanky, and boast a variety of relentless attacks that can catch players without frame-perfect dodges. To worsen the matter, they can create a large Ring of Fire (in a zone where open space is already prime real estate) that can kill players in mere seconds.
 Code Vein (Video Game) / int_d72b5003
featureApplicability
1.0
 Code Vein (Video Game) / int_d72b5003
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_d72b5003
 Code Vein (Video Game) / int_d7d588c8
type
Lethal Lava Land
 Code Vein (Video Game) / int_d7d588c8
comment
Lethal Lava Land: The City of Falling Flame, naturally. Hope you have some Fireproof Tonic ready!
 Code Vein (Video Game) / int_d7d588c8
featureApplicability
1.0
 Code Vein (Video Game) / int_d7d588c8
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_d7d588c8
 Code Vein (Video Game) / int_dae3999d
type
Action Bomb
 Code Vein (Video Game) / int_dae3999d
comment
Action Bomb: Several Lost have belts and bandoliers full of grenades strapped to them, and they attack by either spamming these, or bumrushing the player with a live explosive. If they get too close to you, or are knocked down with you around, they will try to take you with them.
 Code Vein (Video Game) / int_dae3999d
featureApplicability
1.0
 Code Vein (Video Game) / int_dae3999d
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_dae3999d
 Code Vein (Video Game) / int_dbd43caa
type
Power Equals Rarity
 Code Vein (Video Game) / int_dbd43caa
comment
Power Equals Rarity: A few Blood Veils are described as very effective, but are either in short supply or no longer being produced due to the rare materials needed to make them.
 Code Vein (Video Game) / int_dbd43caa
featureApplicability
1.0
 Code Vein (Video Game) / int_dbd43caa
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_dbd43caa
 Code Vein (Video Game) / int_de0f821b
type
Gas Mask, Longcoat
 Code Vein (Video Game) / int_de0f821b
comment
Gas Mask, Longcoat: The Revenants' purifier masks and some Blood Veils invoke this.
 Code Vein (Video Game) / int_de0f821b
featureApplicability
1.0
 Code Vein (Video Game) / int_de0f821b
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_de0f821b
 Code Vein (Video Game) / int_df237522
type
Hellhound
 Code Vein (Video Game) / int_df237522
comment
Hellhound: The Successor of the Ribcage certainly gives off the vibe, being some strange wolf-headed mage creature guarding the Cathedral of the Sacred Blood. You also face what appear to be Lost dogs throughout the game. They're fragile, but they often come in packs, are quite fast and their bite often builds up nasty status effects.
 Code Vein (Video Game) / int_df237522
featureApplicability
1.0
 Code Vein (Video Game) / int_df237522
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_df237522
 Code Vein (Video Game) / int_e01cbcae
type
Universal Poison
 Code Vein (Video Game) / int_e01cbcae
comment
Venom - Drains HP.
 Code Vein (Video Game) / int_e01cbcae
featureApplicability
1.0
 Code Vein (Video Game) / int_e01cbcae
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_e01cbcae
 Code Vein (Video Game) / int_e0309d03
type
Slave Race
 Code Vein (Video Game) / int_e0309d03
comment
Slave Race: Normal humans are rare and are kept as slaves in protective bunkers due to their valuable blood.
 Code Vein (Video Game) / int_e0309d03
featureApplicability
1.0
 Code Vein (Video Game) / int_e0309d03
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_e0309d03
 Code Vein (Video Game) / int_e0468142
type
Monster Knight
 Code Vein (Video Game) / int_e0468142
comment
Monster Knight: The Queen's Knight, a humanoid Lost wielding a giant, spear-like sword and shield.
 Code Vein (Video Game) / int_e0468142
featureApplicability
1.0
 Code Vein (Video Game) / int_e0468142
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_e0468142
 Code Vein (Video Game) / int_e1de6cc1
type
Post-Apocalyptic Gas Mask
 Code Vein (Video Game) / int_e1de6cc1
comment
Post Apocalyptic Gasmask: Gas masks form a core the game's aesthetic. Narratively, the reason for this is due to the miasma. Revenants who inhale the miasma are hit with a violent thirst for blood and are in danger of becoming Lost.
 Code Vein (Video Game) / int_e1de6cc1
featureApplicability
1.0
 Code Vein (Video Game) / int_e1de6cc1
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_e1de6cc1
 Code Vein (Video Game) / int_e2e66d9b
type
Mana Burn
 Code Vein (Video Game) / int_e2e66d9b
comment
Mana Burn: The Leak status effect, which causes an afflicted target to slowly "bleed" Ichor, rendering them unable to cast Gifts. Several enemy types and bosses can inflict Leak onto the player via their attacks. The very ground itself in Crown of Sand also gradually saps the player of Ichor with every step while wading through the dunes, though solid ground like concrete protects from this.
 Code Vein (Video Game) / int_e2e66d9b
featureApplicability
1.0
 Code Vein (Video Game) / int_e2e66d9b
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_e2e66d9b
 Code Vein (Video Game) / int_e2e69f43
type
Tainted Veins
 Code Vein (Video Game) / int_e2e69f43
comment
Tainted Veins: The veins of any Revenant that loses themselves to bloodlust will start to become discolored and clearly visible, starting near the heart and spreading across the rest of the body.
 Code Vein (Video Game) / int_e2e69f43
featureApplicability
1.0
 Code Vein (Video Game) / int_e2e69f43
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_e2e69f43
 Code Vein (Video Game) / int_e3ab9e00
type
Turns Red
 Code Vein (Video Game) / int_e3ab9e00
comment
If, by some chance, you're not adequately woken up after the preceding, the Argent Wolf Berserker will drag you out of bed and hurl you through your bedroom window. You fight him in an arena so small it's almost a cupboard, and his wild mace swings cover roughly half of it with every attack. Oh, and his attack power is so high, particularly once he Turns Red, that almost every attack he makes does almost as much damage as the Executioner's slide- you will be three-shotted by him, guaranteed. If your partner is Yakumo he'll be completely overwhelmed and beaten to death within a minute or so; if you went with Louis or, heavens forbid, Mia you'll be left staring at the small bloodstain on the ground where they were just standing, wondering why they just vanished. You can backstab him, but the hitbox for it is flakey and if you're slightly off you'll just attack him instead, which is problematic when he can rotate like he's on a turntable and many of his attacks are so wide they hit behind him. The Berserker is here to drive home the fact that you cannot stand toe-to-toe with the bosses in this game, you have to dodge and dodge and dodge again between every attack or kiss your ass goodbye.
 Code Vein (Video Game) / int_e3ab9e00
featureApplicability
1.0
 Code Vein (Video Game) / int_e3ab9e00
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_e3ab9e00
 Code Vein (Video Game) / int_e5421161
type
Expy
 Code Vein (Video Game) / int_e5421161
comment
Expy: Adding to the laundry list of aspects that connect the two continuities, the Drain attacks usable in Code Vein is disturbingly similar to God Eater's Devour, in both form and function. The only major difference being that Drain is performed by the worn Blood Veil, and not a functionality of a weapon.
 Code Vein (Video Game) / int_e5421161
featureApplicability
1.0
 Code Vein (Video Game) / int_e5421161
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_e5421161
 Code Vein (Video Game) / int_e57bd3dd
type
Wolfpack Boss
 Code Vein (Video Game) / int_e57bd3dd
comment
Wolfpack Boss: Several of the boss rooms in the Depths levels pit you against multiple, slightly stronger versions of Lesser Lost that you've faced on your way here, or give a single Greater Lost flanked by several minions to complicate the fight. The challenge lies in their numbers, similar to a single wave of a Lost Invasion.
 Code Vein (Video Game) / int_e57bd3dd
featureApplicability
1.0
 Code Vein (Video Game) / int_e57bd3dd
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_e57bd3dd
 Code Vein (Video Game) / int_e7624eac
type
Victor Gains Loser's Powers
 Code Vein (Video Game) / int_e7624eac
comment
Victor Gains Loser's Powers: Certain bosses, after their defeat, will yield their Blood Code that lets you use some of their abilities for yourself. You may also obtain a boss's signature weapon after defeating them.
 Code Vein (Video Game) / int_e7624eac
featureApplicability
1.0
 Code Vein (Video Game) / int_e7624eac
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_e7624eac
 Code Vein (Video Game) / int_e8763c7e
type
Aliens Never Invented the Wheel
 Code Vein (Video Game) / int_e8763c7e
comment
Aliens Never Invented the Wheel: Or rather, a certain region of the world never developed God Eaters. Despite the Red Mist only manifesting after Operation Queenslayer, information on Oracle Cells is curiously absent. It seems Vein was not part of the multinational research initiative to create weapons tailor-made to kill Aragami. Instead, all focus was invested into the BOR Parasite - the end product is still a Super-Soldier with enhanced strength, but they lack the speed and hardiness of their Aragami-slaying counterparts outside of cutscenes. Then there is the fact that Revenants are essentially on life support the moment they are created, requiring fresh blood lest they turn Lost and become a liability in the future. On the plus side, Revenants are capable of Resurrective Immortality, aren't in danger of mutating into a far more dangerous type of Aragami (although some Greater Lost can be pretty damn dangerous), don't require resources outside of regular blood donations, and can perform feats considered to be outright magic.
 Code Vein (Video Game) / int_e8763c7e
featureApplicability
1.0
 Code Vein (Video Game) / int_e8763c7e
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_e8763c7e
 Code Vein (Video Game) / int_e8aa2b1d
type
Tactical Withdrawal
 Code Vein (Video Game) / int_e8aa2b1d
comment
Tactical Withdrawal: Enemies in Code Vein have a rather limited aggro radius, and short of boss battles the player is free to flee any fight they so choose, so long as they have enough stamina to outrun the enemy. This is encouraged, as not all fights will end up in one's favor, and will result in great loss of consumables, or even death. However this does not apply to Lost Invasion events; the enemies spawned will pursue you to the ends of the earth, even teleporting to your location if you climb a ladder to try and escape them.
 Code Vein (Video Game) / int_e8aa2b1d
featureApplicability
1.0
 Code Vein (Video Game) / int_e8aa2b1d
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_e8aa2b1d
 Code Vein (Video Game) / int_e8eeaf3c
type
Blade Spam
 Code Vein (Video Game) / int_e8eeaf3c
comment
Blade Spam: Queenslayer lets you do this using its Circulating Pulse Gift.
 Code Vein (Video Game) / int_e8eeaf3c
featureApplicability
1.0
 Code Vein (Video Game) / int_e8eeaf3c
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_e8eeaf3c
 Code Vein (Video Game) / int_eb27e576
type
Cartography Sidequest
 Code Vein (Video Game) / int_eb27e576
comment
Cartography Sidequest: If you want to achieve 100% Completion, you'd better find all of those mistles. On the bright side, at least your map will become more readable (and will be retained on a New Game Plus), though you cannot actually manipulate it and view separate floors.
 Code Vein (Video Game) / int_eb27e576
featureApplicability
1.0
 Code Vein (Video Game) / int_eb27e576
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_eb27e576
 Code Vein (Video Game) / int_eb4ee9eb
type
Guns Are Worthless
 Code Vein (Video Game) / int_eb4ee9eb
comment
Guns Are Worthless: Zig-zagged. On the one hand, there are Bayonets, which could be utilized to some effect by enemies, companions, and the player. On the other, Louis and Yakumo both possess handguns, but never use them against the Lost, implying they trope is Played Straight insofar as mundane firearms versus the Lost. However, judging by the reaction of an unnamed Revenant when Yakumo brandishes his gun at them, conventional firearms can still pack enough of a punch to be an effective tool of intimidation. It is also possible that that this is an Inverted Trope; firearms are still effective weapons, but the rarity of ammunition and of the guns themselves within the city means anyone who has a gun uses it sparingly. The "Custom Gun Parts" valuable specifically refers to firearms being popular weapons for revenants, as they can accurately strike the heart. Yakumo pulling his Hand Cannon on another revenant implies he is willing to end him permanently.
 Code Vein (Video Game) / int_eb4ee9eb
featureApplicability
1.0
 Code Vein (Video Game) / int_eb4ee9eb
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_eb4ee9eb
 Code Vein (Video Game) / int_ef43c232
type
Downloadable Content
 Code Vein (Video Game) / int_ef43c232
comment
Downloadable Content: Although none have been announced so far, Code Vein does have a Season Pass that promises additional content. The ver. 1.04 update includes, among other things, Halloween-themed accessories and color palettes in time for the end of October 2019.
 Code Vein (Video Game) / int_ef43c232
featureApplicability
1.0
 Code Vein (Video Game) / int_ef43c232
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_ef43c232
 Code Vein (Video Game) / int_efe63dcf
type
Creepy Cathedral
 Code Vein (Video Game) / int_efe63dcf
comment
Creepy Cathedral: The Cathedral of the Sacred Blood, a huge complex with a Gothic cathedral in its center positioned inside a huge chasm.
 Code Vein (Video Game) / int_efe63dcf
featureApplicability
1.0
 Code Vein (Video Game) / int_efe63dcf
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_efe63dcf
 Code Vein (Video Game) / int_f11c3835
type
Anti-Grinding
 Code Vein (Video Game) / int_f11c3835
comment
Anti-Grinding: Each area has a hidden level threshold. When your level exceeds that threshold, winning battles in that area will not advance your Gift mastery, so you're encouraged to keep moving forward, training in new areas instead of farming easy enemies. The alternative is to not increase your level until you've mastered the Gifts you wanted, or to expend "Awake MJ" items to instantly master the Gifts you want. The level threshold across the whole game increases each time you choose to engage New Game Plus on enhanced difficulty.
 Code Vein (Video Game) / int_f11c3835
featureApplicability
1.0
 Code Vein (Video Game) / int_f11c3835
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_f11c3835
 Code Vein (Video Game) / int_f3626b09
type
Mercy Kill
 Code Vein (Video Game) / int_f3626b09
comment
Heirs Ending: If none of the Successors' memories are restored, the Successors and some of the protagonist's companions end up being killed. Without their assistance, the protagonist succumbs to frenzy after defeating Silva, forcing Louis to Mercy Kill them before they become the next Queen. The protagonists then become the next generation of Successors to delay the Queen's resurrection.
 Code Vein (Video Game) / int_f3626b09
featureApplicability
1.0
 Code Vein (Video Game) / int_f3626b09
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_f3626b09
 Code Vein (Video Game) / int_f3cf30d9
type
Arbitrary Headcount Limit
 Code Vein (Video Game) / int_f3cf30d9
comment
Arbitrary Headcount Limit: Your party size is limited to yourself and a partner, with at best a third unit in the form of another human player. This is despite the fact that your traveling party in several chapters consists of a few more people (e.g. Louis, Yakumo, and Mia in Ridge of Frozen Souls) who clearly appear in the relevant cutscenes, but are curiously absent once gameplay resumes.
 Code Vein (Video Game) / int_f3cf30d9
featureApplicability
1.0
 Code Vein (Video Game) / int_f3cf30d9
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_f3cf30d9
 Code Vein (Video Game) / int_f4a0408f
type
Wake-Up Call Boss
 Code Vein (Video Game) / int_f4a0408f
comment
Wake-Up Call Boss: Butterfly of Delirium. Much like some other examples, the difficulty behind this boss is its use of poison and reinforces the fact that status ailments can and will kick your ass if you aren't careful. While the boss herself hits hard physically, the fact that most of her attacks deal Poison damage means the health loss will add up quickly. Unless you bring a sizable stockpile of Antivenom with you, or have Gifts that cure status effects, both of which you'll likely not have much by that point, you're very likely to land a controller at the TV screen fighting her. The Invading Executioner will pose a challenge for players that haven't learned how to properly block, dodge, and pay attention to status effects yet. She hits hard and fast and will inflict the "slow" status effect which will leave you as a sitting duck for a very long time unless you cure it. Her worst attack is her charge attack due to how fast it comes out, and how she will, if she misses someone, do it again, meaning its very easy to die because of how quick and powerful it is. Your partner won't fair much better either as she tosses them around like a rag doll which means you'll need to pull your weight if you have been relying on them to carry you through the game so far. If, by some chance, you're not adequately woken up after the preceding, the Argent Wolf Berserker will drag you out of bed and hurl you through your bedroom window. You fight him in an arena so small it's almost a cupboard, and his wild mace swings cover roughly half of it with every attack. Oh, and his attack power is so high, particularly once he Turns Red, that almost every attack he makes does almost as much damage as the Executioner's slide- you will be three-shotted by him, guaranteed. If your partner is Yakumo he'll be completely overwhelmed and beaten to death within a minute or so; if you went with Louis or, heavens forbid, Mia you'll be left staring at the small bloodstain on the ground where they were just standing, wondering why they just vanished. You can backstab him, but the hitbox for it is flakey and if you're slightly off you'll just attack him instead, which is problematic when he can rotate like he's on a turntable and many of his attacks are so wide they hit behind him. The Berserker is here to drive home the fact that you cannot stand toe-to-toe with the bosses in this game, you have to dodge and dodge and dodge again between every attack or kiss your ass goodbye.
 Code Vein (Video Game) / int_f4a0408f
featureApplicability
1.0
 Code Vein (Video Game) / int_f4a0408f
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_f4a0408f
 Code Vein (Video Game) / int_f672a508
type
Phlebotinum Overload
 Code Vein (Video Game) / int_f672a508
comment
Phlebotinum Overload: Let's just say that carrying Queen relics inside one's body isn't a very good idea. It is an even worse idea to carry all of them at once inside a body clearly not meant for that purpose, as the protagonist found out first-hand in the Heirs ending.
 Code Vein (Video Game) / int_f672a508
featureApplicability
1.0
 Code Vein (Video Game) / int_f672a508
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_f672a508
 Code Vein (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Code Vein (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: Not collecting all of the Vestiges to save the Successors is bad enough, but even if you do collect all of the necessary Vestiges, the game still gives you the option to refuse to save them and leave them to die.
 Code Vein (Video Game) / int_f87c42d4
featureApplicability
1.0
 Code Vein (Video Game) / int_f87c42d4
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_f87c42d4
 Code Vein (Video Game) / int_faece9aa
type
The Power of Friendship
 Code Vein (Video Game) / int_faece9aa
comment
Surprisingly, for a game centered around vampires, the biggest themes storywise are actually Friendship, Compassion, Hope and willing Sacrifice for the sake of others. Almost every character encountered, even some of the major bosses, showcase aspects of these themes. One of the reasons the mad scientist Mido comes off as such a monster is he's one of the few characters that doesn't show any. This is especially surprising when you realize that the game is set in the same universe as God Eater — a game well-known for its cynical and nihilistic lore.
 Code Vein (Video Game) / int_faece9aa
featureApplicability
1.0
 Code Vein (Video Game) / int_faece9aa
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_faece9aa
 Code Vein (Video Game) / int_fb111d49
type
Sequence Breaking
 Code Vein (Video Game) / int_fb111d49
comment
Sequence Breaking: A minor example, but speedrunners consider it mandatory to equip the Assassin's Sickle (earned from defeating the Invading Executioner) for this very reason - the weapon's charged special is a Dash Attack that covers a long distance, making it great for crossing certain gaps in the Cathedral of the Sacred Blood and skipping its puzzles.
 Code Vein (Video Game) / int_fb111d49
featureApplicability
1.0
 Code Vein (Video Game) / int_fb111d49
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_fb111d49
 Code Vein (Video Game) / int_fd94c4ac
type
Theme Naming
 Code Vein (Video Game) / int_fd94c4ac
comment
Theme Naming: The Attendants of the Relics are named after Greek mythological queens and goddesses. Many Blood Codes in the game are likewise named after Greek gods and Titans if they're not a Class (e.g. Scout, Berserker, etc...). There are exceptions to this, though, such as Scáthach, Ishtar, Heimdall, and Fionn, though they are still named after deities regardless.
 Code Vein (Video Game) / int_fd94c4ac
featureApplicability
1.0
 Code Vein (Video Game) / int_fd94c4ac
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_fd94c4ac
 Code Vein (Video Game) / int_fdad625e
type
Was Once a Man
 Code Vein (Video Game) / int_fdad625e
comment
Was Once a Man: The numerous monsters throughout the world are all Revenants who have succumbed to their bloodlust.
 Code Vein (Video Game) / int_fdad625e
featureApplicability
1.0
 Code Vein (Video Game) / int_fdad625e
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_fdad625e
 Code Vein (Video Game) / int_name
type
ItemName
 Code Vein (Video Game) / int_name
comment
 Code Vein (Video Game) / int_name
featureApplicability
1.0
 Code Vein (Video Game) / int_name
featureConfidence
1.0
 Code Vein (Video Game)
hasFeature
Code Vein (Video Game) / int_name
 Code Vein (Video Game) / int_name
itemName
Code Vein (Video Game)

The following is a list of statements referring to the current page from other pages.

 Code Vein (Video Game)
hasFeature
Action Commands / int_afbbcb4
 Code Vein (Video Game)
hasFeature
Amnesiac Hero / int_afbbcb4
 Code Vein (Video Game)
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Bizarrchitecture / int_afbbcb4
 Code Vein (Video Game)
hasFeature
Bottomless Pits / int_afbbcb4
 Code Vein (Video Game)
hasFeature
Character Customization / int_afbbcb4
 Code Vein (Video Game)
hasFeature
Check-Point Starvation / int_afbbcb4
 Code Vein (Video Game)
hasFeature
Coat Cape / int_afbbcb4
 Code Vein (Video Game)
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Connected All Along / int_afbbcb4
 Code Vein (Video Game)
hasFeature
Contractual Boss Immunity / int_afbbcb4
 Code Vein (Video Game)
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Cosy Catastrophe / int_afbbcb4
 Code Vein (Video Game)
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Deadly Gas / int_afbbcb4
 Code Vein (Video Game)
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Death or Glory Attack / int_afbbcb4
 Code Vein (Video Game)
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Diegetic Character Creation / int_afbbcb4
 Code Vein (Video Game)
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Double-Edged Buff / int_afbbcb4
 Code Vein (Video Game)
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Dual Boss / int_afbbcb4
 Code Vein (Video Game)
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Evilutionary Biologist / int_afbbcb4
 Code Vein (Video Game)
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Fetish Retardant / int_afbbcb4
 Code Vein (Video Game)
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Gas Mask Mooks / int_afbbcb4
 Code Vein (Video Game)
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Heroic Mime / int_afbbcb4
 Code Vein (Video Game)
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Hot Springs Episode / int_afbbcb4
 Code Vein (Video Game)
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In Place of an Eye / int_afbbcb4
 Code Vein (Video Game)
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Just Here for Godzilla / int_afbbcb4
 Code Vein (Video Game)
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Modesty Towel / int_afbbcb4
 Code Vein (Video Game)
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Multi-Ethnic Name / int_afbbcb4
 Code Vein (Video Game)
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Not Using the "Z" Word / int_afbbcb4
 Code Vein (Video Game)
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Outside-Genre Foe / int_afbbcb4
 Code Vein (Video Game)
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Parasite Zombie / int_afbbcb4
 Code Vein (Video Game)
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Parking Garage / int_afbbcb4
 Code Vein (Video Game)
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Party in My Pocket / int_afbbcb4
 Code Vein (Video Game)
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Pipe Pain / int_afbbcb4
 Code Vein (Video Game)
hasFeature
Post-Apocalyptic Gas Mask / int_afbbcb4
 Code Vein (Video Game)
hasFeature
Rei Ayanami Expy / int_afbbcb4
 Code Vein (Video Game)
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Resurrective Immortality / int_afbbcb4
 Code Vein (Video Game)
hasFeature
Revenant Zombie / int_afbbcb4
 Code Vein (Video Game)
hasFeature
Rummage Sale Reject / int_afbbcb4
 Code Vein (Video Game)
hasFeature
Simple Solution Won't Work / int_afbbcb4
 Code Vein (Video Game)
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Slave Race / int_afbbcb4
 Code Vein (Video Game)
hasFeature
Souls-like RPG / int_afbbcb4
 Code Vein (Video Game)
hasFeature
Suddenly Speaking / int_afbbcb4
 Code Vein (Video Game)
hasFeature
The Needless / int_afbbcb4
 Code Vein (Video Game)
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Too Many Belts / int_afbbcb4
 Code Vein (Video Game)
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Video Games of 2015–2019 / int_afbbcb4
 Code Vein (Video Game)
hasFeature
Working Title / int_afbbcb4
 CodeVein
sameAs
Code Vein (Video Game)
 Code Vein (Video Game)
hasFeature
Gas Mask, Longcoat / int_afbbcb4