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Colossal Cave (Video Game)

 Colossal Cave (Video Game)
type
TVTItem
 Colossal Cave (Video Game)
label
Colossal Cave (Video Game)
 Colossal Cave (Video Game)
page
ColossalCave
 Colossal Cave (Video Game)
comment
ADVENT, also known as Adventure or Colossal Cave Adventure, is the ur-Interactive Fiction game. Originally written by Will Crowther in the mid-1970s as an attempt at a computer-refereed fantasy game inspired by Dungeons & Dragons, based on his map of the Mammoth Cave system in Kentucky. His version was ready by 1976. The game was then greatly expanded by Don Woods in 1977.According to legend, Don Woods played Adventure in its original form, and attempted to contact Crowther for permission to expand the program. Naturally, Woods didn't have Crowther's mailing address, so he resorted to the fledgling Internet and e-mail; as the Internet itself had only about three hundred networked systems at the time, Woods simply sent a blanket e-mail to 'crowther@' every network.Colossal Cave Adventure is a text-based game in which the player explores a large complex of underground caverns — Will Crowther wrote the game for his daughters, who were at the time too young to join him on caving expeditions. The layout is so precise that, in at least one instance, an inexperienced caver was able to navigate flawlessly in the Mammoth cave system on her first visit.The dryly humorous, terse narration style of the game set the standard for future Interactive Fiction games. Much of the style also influenced early MUDs, still evident in modern examples.Developed on BBN's PDP-10, the game was written in FORTRAN and later ported to C under UNIX. Further iterations of the game were re-written in custom languages developed specifically to handle the unique features of text-based interactive adventure games.Many versions and descendants of the game have been released, mostly under the title Adventure or some variation thereof (e.g., Adventure II, Adventure 550, Adventureland, etc.) Even Microsoft published a version of the game, packaged with its original MS-DOS 1.0 for the IBM PC. The Infocom classic Zork began life as a remake of Adventure, and both Zork and Adventure influenced Dunnet, a cyberpunk text adventure buried as an Easter Egg in the Emacs text editor,note well, sort of. Emacs is a Lisp interpreter as well as a text editor, and it ships with a number of Lisp programs (earning it the nickname of the "operating system in want of a good editor"), Dunnet being one of them. It is nevertheless often considered an easter egg by OS X users. which is in turn included as standard with Mac OS X.Some phrases popularized by ADVENT are: "A huge green fierce snake bars the way!" "I see no X here." (for some noun X). "You are in a maze of twisty little passages, all alike." "You are in a little maze of twisty passages, all different." "With what? Your bare hands?" (When encountering a hostile creature, and you type "kill [it]")Advent is also responsible for the Classic Cheat Code "XYZZY."'Advent' is believed to be directly responsible for coining the term 'adventure game', and is known to have inspired Roberta Williams to develop her first computer game, Mystery House, which would, in turn, lead to the founding of On-Line Systems (later Sierra Online) with her husband Ken.In addition, the game inspired an offbeat 'hobby' known as 'urban exploration', or 'vadding'. An often-illegal pursuit, 'vadding' involves entering steam tunnels, access tunnels, sewers or abandoned buildings to explore and take photographs. The term 'vadding' came directly from 'Advent' — a great number of urban explorers were Colossal Cave enthusiasts, and the game would appear with remarkable frequency on college and university computer networks under the name 'Advent'. When system administrators caught on to the game's presence, they began to remove 'Advent' whenever it was discovered. Enterprising players then simply renamed the game 'Adv', and when that tactic was discovered, reversed it, turning it into 'Vad', which (because of the game's emphasis on exploration) became the de facto term for referring to the real-life hobby.(Public Service Announcement: Readers should be aware that Vadding may be illegal (if it involves trespassing or breaking-and-entering), and can be quite dangerous (as in serious injury, possibly death). Follow the Urban Explorer's Golden Rule: Do NOT go Vadding alone).For more information on Advent (external links): The Colossal Cave Adventure Page The Jargon File under Advent.Much of the information on this page comes from the Jargon File entry. The game is among the more important heirloom artifacts of the hacker culture the File describes.A 3D graphic adventure remake was released in January of 2023, directed by the aforementioned Roberta Williams in her return to video game development. It was made for the then current platforms of the time, including the PlayStation 5, Xbox Series X|S, Nintendo Switch, Microsoft Windows, Apple Macintosh, and also supports the Meta Quest 2 virtual reality headset.
 Colossal Cave (Video Game)
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2023-10-12T02:53:24Z
 Colossal Cave (Video Game)
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2023-10-12T02:53:24Z
 Colossal Cave (Video Game)
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Dropped link to RandomEncounter: Not a Feature - UNKNOWN
 Colossal Cave (Video Game)
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Dropped link to SnowWhite: Not a Feature - ITEM
 Colossal Cave (Video Game)
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Dropped link to ThePrisoner1967: Not a Feature - ITEM
 Colossal Cave (Video Game)
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RandomEncounter
 Colossal Cave (Video Game)
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DBTropes
 Colossal Cave (Video Game) / int_1a5bba2b
type
Artistic License – Geology
 Colossal Cave (Video Game) / int_1a5bba2b
comment
Artistic License – Geology: Crowther's original version, drawn from first-hand knowledge, is set in a reasonably accurate version of a limestone cave system. Some of Woods's additions, not so much. Of particular note is the active volcano underground.
 Colossal Cave (Video Game) / int_1a5bba2b
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 Colossal Cave (Video Game) / int_1a5bba2b
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 Colossal Cave (Video Game)
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Colossal Cave (Video Game) / int_1a5bba2b
 Colossal Cave (Video Game) / int_1bd4c0bf
type
Unwinnable by Design
 Colossal Cave (Video Game) / int_1bd4c0bf
comment
Unwinnable by Design: Some absolute examples, and others that will make impossible to get the Golden Ending, which in some versions is the only winnable state (in other versions alternate endings are possible, but will not yield sufficient points to earn you the rank of adventure grandmaster) The game detects if you take a few actions that renders reaching treasures impossible, such as not seeing spices when the bear crosses the bridge, or killing the bird. Instead of starting the endgame, it will drain the lamp's batteries to result in the incomplete ending. Draining only occurs once, thus purchasing batteries to keep the lamp running will result in 2500 turns of running about being unable to progress and waiting out the timer. Several in the bridge: If you give the troll a non-recoverable treasure to pass (as in, not the magic egg), then you'd have lost it forever and won't get it back. You can still reach endgame, but the game doesn't detect if you thrown a treasure that's required to get another treasure. If you return via the bridge with the bear still following you, the bridge breaks under the bear's weight, causing you to fall and die. You can then respawn back at the starting location, but once you make it back to the bridge room, the bridge will still be gone, and if you left something you need on the other side, you're doomed. In the extended version, using the magic words to recall the eggs will cause the troll to ambush you on the way back, and destroys the bridge - having the same effect as trying to cross with the bear.
 Colossal Cave (Video Game) / int_1bd4c0bf
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 Colossal Cave (Video Game)
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Colossal Cave (Video Game) / int_1bd4c0bf
 Colossal Cave (Video Game) / int_1fdaf8ff
type
Ominous Latin Chanting
 Colossal Cave (Video Game) / int_1fdaf8ff
comment
The Singing Sword, which is solely used to be thrown at the ogre, and requires being pulled from a stone. When thrown, it sings a few measures of Dies Irae (similar to Ominous Latin Chanting), spins rapidly then obliterates the ogre into gray smoke. It was too much for the sword, which then melts but leaves behind a small silver ring.
 Colossal Cave (Video Game) / int_1fdaf8ff
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1.0
 Colossal Cave (Video Game) / int_1fdaf8ff
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 Colossal Cave (Video Game)
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Colossal Cave (Video Game) / int_1fdaf8ff
 Colossal Cave (Video Game) / int_23168b93
type
Last Lousy Point
 Colossal Cave (Video Game) / int_23168b93
comment
Last Lousy Point: The last point is obtained by picking up "spelunker Today" magazine, and dropping them in Witt's end. Reading instructions at the beginning also deducts some points, with the player not immediately aware that points are missing.
 Colossal Cave (Video Game) / int_23168b93
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 Colossal Cave (Video Game)
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Colossal Cave (Video Game) / int_23168b93
 Colossal Cave (Video Game) / int_26b2747
type
Alliterative Title
 Colossal Cave (Video Game) / int_26b2747
comment
Alliterative Title: Colossal Cave.
 Colossal Cave (Video Game) / int_26b2747
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1.0
 Colossal Cave (Video Game) / int_26b2747
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 Colossal Cave (Video Game)
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Colossal Cave (Video Game) / int_26b2747
 Colossal Cave (Video Game) / int_2c77fae3
type
Darkness Equals Death
 Colossal Cave (Video Game) / int_2c77fae3
comment
Darkness Equals Death: Trying to fumble around in the dark results in you falling in a pit to "break every bone in your body". Moving to and from a lit area seems to be save, but not between dark rooms.
 Colossal Cave (Video Game) / int_2c77fae3
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1.0
 Colossal Cave (Video Game) / int_2c77fae3
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 Colossal Cave (Video Game)
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Colossal Cave (Video Game) / int_2c77fae3
 Colossal Cave (Video Game) / int_396d046e
type
Fun with Homophones
 Colossal Cave (Video Game) / int_396d046e
comment
Fun with Homophones: When trying to kill the bear.
 Colossal Cave (Video Game) / int_396d046e
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1.0
 Colossal Cave (Video Game) / int_396d046e
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 Colossal Cave (Video Game)
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Colossal Cave (Video Game) / int_396d046e
 Colossal Cave (Video Game) / int_3d038b36
type
Rhetorical Question Blunder
 Colossal Cave (Video Game) / int_3d038b36
comment
Rhetorical Question Blunder: Exploited in one of the most difficult puzzles of the game. "With What? Your bare hands?" is the rhetorical question asked when you forget to specify a weapon in an attack. After a few weeks of utter frustration trying to find a weapon that will slay the dragon, the player angrily types "Yes" more or less at random. Tada!
 Colossal Cave (Video Game) / int_3d038b36
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 Colossal Cave (Video Game) / int_3d038b36
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 Colossal Cave (Video Game)
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Colossal Cave (Video Game) / int_3d038b36
 Colossal Cave (Video Game) / int_42d9daf9
type
No Fair Cheating
 Colossal Cave (Video Game) / int_42d9daf9
comment
No Fair Cheating: Saved games are encrypted, and there's a CRC check to prevent tampering. Now superfluous because the game is mostly open source.
 Colossal Cave (Video Game) / int_42d9daf9
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1.0
 Colossal Cave (Video Game) / int_42d9daf9
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Colossal Cave (Video Game) / int_42d9daf9
 Colossal Cave (Video Game) / int_49d59be9
type
Scenery Porn
 Colossal Cave (Video Game) / int_49d59be9
comment
Scenery Porn: Lots of it, in lovingly detailed text that makes up for the lack of graphics. Especially the volcano.
 Colossal Cave (Video Game) / int_49d59be9
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1.0
 Colossal Cave (Video Game) / int_49d59be9
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 Colossal Cave (Video Game)
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Colossal Cave (Video Game) / int_49d59be9
 Colossal Cave (Video Game) / int_49fd7ad5
type
Troll Bridge
 Colossal Cave (Video Game) / int_49fd7ad5
comment
Troll Bridge: You have to hand over a piece of treasure to get past. On the way back, you can send the bear at the troll. Versions that are extended also have an event where the troll destroys the bridge if you call the golden eggs back too early.
 Colossal Cave (Video Game) / int_49fd7ad5
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1.0
 Colossal Cave (Video Game) / int_49fd7ad5
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 Colossal Cave (Video Game)
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Colossal Cave (Video Game) / int_49fd7ad5
 Colossal Cave (Video Game) / int_519f108a
type
Throwing Your Sword Always Works
 Colossal Cave (Video Game) / int_519f108a
comment
Throwing Your Sword Always Works: In some versions, the parser doesn't know a command for melee fighting, so the only way you can attack something with the axe is to throw it.
 Colossal Cave (Video Game) / int_519f108a
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1.0
 Colossal Cave (Video Game) / int_519f108a
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 Colossal Cave (Video Game)
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Colossal Cave (Video Game) / int_519f108a
 Colossal Cave (Video Game) / int_5cfeb43f
type
Save Scumming
 Colossal Cave (Video Game) / int_5cfeb43f
comment
Save Scumming: From very early on, most versions of the game attempted to discourage this — either by deleting the saved state when it was restored, or refusing to load a saved state until a period of time (configurable by an administrator, defaulting to 90 minutes) had elapsed from when it was saved.
 Colossal Cave (Video Game) / int_5cfeb43f
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1.0
 Colossal Cave (Video Game) / int_5cfeb43f
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 Colossal Cave (Video Game)
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Colossal Cave (Video Game) / int_5cfeb43f
 Colossal Cave (Video Game) / int_5d9ce92c
type
Save-Game Limits
 Colossal Cave (Video Game) / int_5d9ce92c
comment
Save-Game Limits: Some versions of the game were reported to deduct points on saving. Also, the normal versions of the game also require a minimum time to reload the game, and delete the save after reloading.
 Colossal Cave (Video Game) / int_5d9ce92c
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1.0
 Colossal Cave (Video Game) / int_5d9ce92c
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1.0
 Colossal Cave (Video Game)
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Colossal Cave (Video Game) / int_5d9ce92c
 Colossal Cave (Video Game) / int_5e7c0ab7
type
Kleptomaniac Hero
 Colossal Cave (Video Game) / int_5e7c0ab7
comment
Kleptomaniac Hero: You. The purpose of the game is to find all the treasure.
 Colossal Cave (Video Game) / int_5e7c0ab7
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1.0
 Colossal Cave (Video Game) / int_5e7c0ab7
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1.0
 Colossal Cave (Video Game)
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Colossal Cave (Video Game) / int_5e7c0ab7
 Colossal Cave (Video Game) / int_6602cad
type
Permanently Missable Content
 Colossal Cave (Video Game) / int_6602cad
comment
Permanently Missable Content: Throwing the trident to the troll prevents you from finding the pearl. The game doesn't detect this. Killing the bird prevents you from being able to get past the snake The vase will break if dropped without the pillow on the floor.
 Colossal Cave (Video Game) / int_6602cad
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1.0
 Colossal Cave (Video Game) / int_6602cad
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1.0
 Colossal Cave (Video Game)
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Colossal Cave (Video Game) / int_6602cad
 Colossal Cave (Video Game) / int_6ec989d8
type
Guide Dang It!
 Colossal Cave (Video Game) / int_6ec989d8
comment
Guide Dang It!: The perfect game requires skipping instructions, but reduces the time available on the lamp. "Wave Rod" creates a bridge, but isn't explained as possible. This is technically optional, but is a fast shortcut. Room exits are a little terse, sometimes absent. For example, "The passage here is blocked by a recent cave-in" (a dead-end room) doesn't mention that the exit is to the south rather than west.
 Colossal Cave (Video Game) / int_6ec989d8
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1.0
 Colossal Cave (Video Game) / int_6ec989d8
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1.0
 Colossal Cave (Video Game)
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Colossal Cave (Video Game) / int_6ec989d8
 Colossal Cave (Video Game) / int_7462b84d
type
Dead-End Room
 Colossal Cave (Video Game) / int_7462b84d
comment
Dead-End Room: The aptly-named Witt's End. Actually not quite an example — you won't get out if you try going back the way you came (or in just about any other direction), but if you persist in heading north, eventually the game will relent and let you out.
 Colossal Cave (Video Game) / int_7462b84d
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1.0
 Colossal Cave (Video Game) / int_7462b84d
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1.0
 Colossal Cave (Video Game)
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Colossal Cave (Video Game) / int_7462b84d
 Colossal Cave (Video Game) / int_8397bb3f
type
Video-Game Lives
 Colossal Cave (Video Game) / int_8397bb3f
comment
Videogame Lives: Based on the amount of orange smoke left to revive you.
 Colossal Cave (Video Game) / int_8397bb3f
featureApplicability
1.0
 Colossal Cave (Video Game) / int_8397bb3f
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1.0
 Colossal Cave (Video Game)
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Colossal Cave (Video Game) / int_8397bb3f
 Colossal Cave (Video Game) / int_84f4a870
type
Puzzle Boss
 Colossal Cave (Video Game) / int_84f4a870
comment
Puzzle Boss: The Dragon cannot be harmed with any conventional weapon. Defeating it requires figuring out (or becoming desperate enough to discover through trial and error) that it can be killed by a specific method of attack that doesn't work on any other opponent in the game.
 Colossal Cave (Video Game) / int_84f4a870
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1.0
 Colossal Cave (Video Game) / int_84f4a870
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1.0
 Colossal Cave (Video Game)
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Colossal Cave (Video Game) / int_84f4a870
 Colossal Cave (Video Game) / int_86eea0e5
type
World of Pun
 Colossal Cave (Video Game) / int_86eea0e5
comment
World of Pun: The Barren Room. Which contains a large, hungry, initially very grumpy ... well, guess. In some versions there is a flask that says "London Dry," containing a jinn.
 Colossal Cave (Video Game) / int_86eea0e5
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1.0
 Colossal Cave (Video Game) / int_86eea0e5
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1.0
 Colossal Cave (Video Game)
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Colossal Cave (Video Game) / int_86eea0e5
 Colossal Cave (Video Game) / int_8c53a989
type
Debug Room
 Colossal Cave (Video Game) / int_8c53a989
comment
Debug Room: On timesharing computers, "Wizard Mode", if you wanted to use it, had to be typed as the first command given to the game. You then had to give the password and solve a computation to prove you are a Wizard. In Wizard Mode, you could shut down the game into single player mode, set the hours the game is allowed to be played (to keep people from running it when a lot of people want to use the computer, like during daytime hours of finals week on a university or college computer) or to set holidays when anyone could play with no restrictions (like Thanksgiving or Christmas). On PCs, this was deactivated.
 Colossal Cave (Video Game) / int_8c53a989
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1.0
 Colossal Cave (Video Game) / int_8c53a989
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1.0
 Colossal Cave (Video Game)
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Colossal Cave (Video Game) / int_8c53a989
 Colossal Cave (Video Game) / int_8c83208f
type
You Can't Get Ye Flask
 Colossal Cave (Video Game) / int_8c83208f
comment
You Can't Get Ye Flask: The game reacts to the "look" and "examine" commands as repeating the room description because the game can't give additional information. The former is normal usage of look, the latter means the player could be uncertain about some items (e.g. not being able to examine the rod in the endgame to know what it is). The verb "blast" is only introduced in the endgame.
 Colossal Cave (Video Game) / int_8c83208f
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1.0
 Colossal Cave (Video Game) / int_8c83208f
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1.0
 Colossal Cave (Video Game)
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Colossal Cave (Video Game) / int_8c83208f
 Colossal Cave (Video Game) / int_8d718b9e
type
Bears Are Bad News
 Colossal Cave (Video Game) / int_8d718b9e
comment
The Barren Room. Which contains a large, hungry, initially very grumpy ... well, guess.
 Colossal Cave (Video Game) / int_8d718b9e
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1.0
 Colossal Cave (Video Game) / int_8d718b9e
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1.0
 Colossal Cave (Video Game)
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Colossal Cave (Video Game) / int_8d718b9e
 Colossal Cave (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 Colossal Cave (Video Game) / int_98b1dc8f
comment
The pirate that steals your treasure will appear randomly. You need to encounter him to get one of the treasures, and the lamp time is somewhat limited.
 Colossal Cave (Video Game) / int_98b1dc8f
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1.0
 Colossal Cave (Video Game) / int_98b1dc8f
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 Colossal Cave (Video Game)
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Colossal Cave (Video Game) / int_98b1dc8f
 Colossal Cave (Video Game) / int_9e08ab7f
type
Glowing Gem
 Colossal Cave (Video Game) / int_9e08ab7f
comment
Glowing Gem: The source of the light in the Plover Room.
 Colossal Cave (Video Game) / int_9e08ab7f
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1.0
 Colossal Cave (Video Game) / int_9e08ab7f
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 Colossal Cave (Video Game)
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Colossal Cave (Video Game) / int_9e08ab7f
 Colossal Cave (Video Game) / int_a6275bef
type
Cool Sword
 Colossal Cave (Video Game) / int_a6275bef
comment
Cool Sword: The Singing Sword, which is solely used to be thrown at the ogre, and requires being pulled from a stone. When thrown, it sings a few measures of Dies Irae (similar to Ominous Latin Chanting), spins rapidly then obliterates the ogre into gray smoke. It was too much for the sword, which then melts but leaves behind a small silver ring. Humongous Cave (the 1000-point version of the game) also has the sword sing random songs as well.
 Colossal Cave (Video Game) / int_a6275bef
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Colossal Cave (Video Game) / int_a6275bef
 Colossal Cave (Video Game) / int_a7325f9e
type
The Many Deaths of You
 Colossal Cave (Video Game) / int_a7325f9e
comment
The Many Deaths of You
 Colossal Cave (Video Game) / int_a7325f9e
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1.0
 Colossal Cave (Video Game) / int_a7325f9e
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 Colossal Cave (Video Game)
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Colossal Cave (Video Game) / int_a7325f9e
 Colossal Cave (Video Game) / int_a9cec1f1
type
Missing Secret
 Colossal Cave (Video Game) / int_a9cec1f1
comment
Missing Secret: Two rooms with a window facing another window across a room, with a "Shadowy Figure" in that other window. The player would like to know who the heck he is, and what the heck to do with him. Turns out the two windows are over the giant mirror room, and the "Shadowy Figure" is your own reflection.
 Colossal Cave (Video Game) / int_a9cec1f1
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1.0
 Colossal Cave (Video Game) / int_a9cec1f1
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 Colossal Cave (Video Game)
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Colossal Cave (Video Game) / int_a9cec1f1
 Colossal Cave (Video Game) / int_aa07733b
type
Hint System
 Colossal Cave (Video Game) / int_aa07733b
comment
Hint System: Spending enough time at certain points will allow the game to provide a hint, at the cost of points; this includes saying yes to the first question asking if you like instructions. Some versions of the game will add additional time to the lamp if you accept the hint.
 Colossal Cave (Video Game) / int_aa07733b
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1.0
 Colossal Cave (Video Game) / int_aa07733b
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1.0
 Colossal Cave (Video Game)
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Colossal Cave (Video Game) / int_aa07733b
 Colossal Cave (Video Game) / int_b0a91b69
type
Convection, Schmonvection
 Colossal Cave (Video Game) / int_b0a91b69
comment
Convection, Schmonvection: Played straight. However, you die from poisonous fumes if you try crossing the volcano without protection.
 Colossal Cave (Video Game) / int_b0a91b69
featureApplicability
1.0
 Colossal Cave (Video Game) / int_b0a91b69
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1.0
 Colossal Cave (Video Game)
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Colossal Cave (Video Game) / int_b0a91b69
 Colossal Cave (Video Game) / int_b3bdf232
type
Alien Geometries
 Colossal Cave (Video Game) / int_b3bdf232
comment
Alien Geometries: When you go west and then east, you might not be in the same room you started from. The problem is not actually the geometries, it's that the various locations are notionally connected by twisty passages, such that you might for instance leave one location heading east and arrive in the next location heading north; but the effect is the same.
 Colossal Cave (Video Game) / int_b3bdf232
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1.0
 Colossal Cave (Video Game) / int_b3bdf232
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Colossal Cave (Video Game) / int_b3bdf232
 Colossal Cave (Video Game) / int_bb48f8ba
type
Timed Mission
 Colossal Cave (Video Game) / int_bb48f8ba
comment
Timed Mission: The brass lamp has enough power for 330 turns, enough for a walkthrough but not exploration. Asking to read instructions increases this to 1000. You can replenish it by buying batteries, accepting a hint, or a magic word within one of the extended versions. Additionally, finding all the treasures in the game starts an unannounced endgame timer, where there's a limited number of turns within the deeper cave to bring those treasures to the building. The C64 and CPC versions published by Duckworth only give 150 room movements worth of battery power, but ends the game immediately as soon as they run out. Also, the timer for the end game still only advances if the player moves around, thus the player effectively doesn't have that full amount.
 Colossal Cave (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Colossal Cave (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Colossal Cave (Video Game)
hasFeature
Colossal Cave (Video Game) / int_bb48f8ba
 Colossal Cave (Video Game) / int_bedd799b
type
Blunt "Yes"
 Colossal Cave (Video Game) / int_bedd799b
comment
Blunt "Yes": You have to invoke this to kill the dragon with your bare hands.
 Colossal Cave (Video Game) / int_bedd799b
featureApplicability
1.0
 Colossal Cave (Video Game) / int_bedd799b
featureConfidence
1.0
 Colossal Cave (Video Game)
hasFeature
Colossal Cave (Video Game) / int_bedd799b
 Colossal Cave (Video Game) / int_c75df49a
type
Shout-Out
 Colossal Cave (Video Game) / int_c75df49a
comment
Shout-Out: There are seven dwarves in the cave. If you try to open the treasure vault with the wrong password, you're hunted down and killed by a Rover from The Prisoner.
 Colossal Cave (Video Game) / int_c75df49a
featureApplicability
1.0
 Colossal Cave (Video Game) / int_c75df49a
featureConfidence
1.0
 Colossal Cave (Video Game)
hasFeature
Colossal Cave (Video Game) / int_c75df49a
 Colossal Cave (Video Game) / int_d24ed873
type
Developer's Foresight
 Colossal Cave (Video Game) / int_d24ed873
comment
Developer's Foresight: In some versions, swearing can have interesting results.
 Colossal Cave (Video Game) / int_d24ed873
featureApplicability
1.0
 Colossal Cave (Video Game) / int_d24ed873
featureConfidence
1.0
 Colossal Cave (Video Game)
hasFeature
Colossal Cave (Video Game) / int_d24ed873
 Colossal Cave (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 Colossal Cave (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: In Mike Goetz's 580-point version, you can find a computer with a button marked "EMERGENCY STOP — Do not push!" Pressing it sends the computer into an infinite loop. Not the computer in the game, the one that you're playing on. The only thing you can do is reboot.
 Colossal Cave (Video Game) / int_d2c0e2ed
featureApplicability
1.0
 Colossal Cave (Video Game) / int_d2c0e2ed
featureConfidence
1.0
 Colossal Cave (Video Game)
hasFeature
Colossal Cave (Video Game) / int_d2c0e2ed
 Colossal Cave (Video Game) / int_d9130e64
type
Perplexing Pearl Production
 Colossal Cave (Video Game) / int_d9130e64
comment
Perplexing Pearl Production: Discussed. You find a "giant clam" in one room. Once you pry it open:
 Colossal Cave (Video Game) / int_d9130e64
featureApplicability
1.0
 Colossal Cave (Video Game) / int_d9130e64
featureConfidence
1.0
 Colossal Cave (Video Game)
hasFeature
Colossal Cave (Video Game) / int_d9130e64
 Colossal Cave (Video Game) / int_d94ff9b3
type
Wall of Text
 Colossal Cave (Video Game) / int_d94ff9b3
comment
Wall of Text: The volcano room ("At Breath-Taking View") has a surprisingly long and verbose description. (This passage was apparently written not by Crowther or Woods, but rather by a graduate student, John Gilbert.)
 Colossal Cave (Video Game) / int_d94ff9b3
featureApplicability
1.0
 Colossal Cave (Video Game) / int_d94ff9b3
featureConfidence
1.0
 Colossal Cave (Video Game)
hasFeature
Colossal Cave (Video Game) / int_d94ff9b3
 Colossal Cave (Video Game) / int_dc87cf26
type
Waiting Puzzle
 Colossal Cave (Video Game) / int_dc87cf26
comment
Waiting Puzzle: Once the player locates all the treasures and enough turns passed afterwards, a sepulchral voice will intones "cave closing soon", and the cave will start to close, giving a limited number of turns to try to reach the exit. Exiting won't work (but does speed things up slightly), because the player is already locked within the cave and the player instead needs to find a way to waste turns for the clock to count down.
 Colossal Cave (Video Game) / int_dc87cf26
featureApplicability
1.0
 Colossal Cave (Video Game) / int_dc87cf26
featureConfidence
1.0
 Colossal Cave (Video Game)
hasFeature
Colossal Cave (Video Game) / int_dc87cf26
 Colossal Cave (Video Game) / int_e6ce4b
type
The Maze
 Colossal Cave (Video Game) / int_e6ce4b
comment
The Maze: Two mazes exist in the base game - the pirate maze, and vending machine maze. They're both Asymmetric. The pirate cave is homogeneous. Both mazes are tricky unless the player drops items to mark rooms (and doesn't guarantee being able to return). Walls are invisible even in dead ends, thus movement requires probing directions to see if there's a passage. An extended version adds ice tunnels, which seems to be slightly more reasonable in comparison.
 Colossal Cave (Video Game) / int_e6ce4b
featureApplicability
1.0
 Colossal Cave (Video Game) / int_e6ce4b
featureConfidence
1.0
 Colossal Cave (Video Game)
hasFeature
Colossal Cave (Video Game) / int_e6ce4b
 Colossal Cave (Video Game) / int_f2407aff
type
Infinite Flashlight
 Colossal Cave (Video Game) / int_f2407aff
comment
Infinite Flashlight: ...after you install fresh batteries, in some versions. (Which require you to sacrifice some treasure to purchase, and therefore prevent you from getting the best ending.) In other versions, the fresh batteries eventually wear out as well, and the game narrator suggests that you start wrapping things up.
 Colossal Cave (Video Game) / int_f2407aff
featureApplicability
1.0
 Colossal Cave (Video Game) / int_f2407aff
featureConfidence
1.0
 Colossal Cave (Video Game)
hasFeature
Colossal Cave (Video Game) / int_f2407aff
 Colossal Cave (Video Game) / int_f688816f
type
Priceless Ming Vase
 Colossal Cave (Video Game) / int_f688816f
comment
Priceless Ming Vase: One of the treasures. If you drop it, it will shatter into a million pieces unless you have dropped the pillow at the same location first. Possibly the Ur-Example in video games.
 Colossal Cave (Video Game) / int_f688816f
featureApplicability
1.0
 Colossal Cave (Video Game) / int_f688816f
featureConfidence
1.0
 Colossal Cave (Video Game)
hasFeature
Colossal Cave (Video Game) / int_f688816f
 Colossal Cave (Video Game) / int_fc85fadc
type
You Shouldn't Know This Already
 Colossal Cave (Video Game) / int_fc85fadc
comment
You Shouldn't Know This Already: If you go where the Pirate's treasure chest is before encountering the Pirate, you just reach a dead end. The chest isn't there.
 Colossal Cave (Video Game) / int_fc85fadc
featureApplicability
1.0
 Colossal Cave (Video Game) / int_fc85fadc
featureConfidence
1.0
 Colossal Cave (Video Game)
hasFeature
Colossal Cave (Video Game) / int_fc85fadc
 Colossal Cave (Video Game) / int_name
type
ItemName
 Colossal Cave (Video Game) / int_name
comment
 Colossal Cave (Video Game) / int_name
featureApplicability
1.0
 Colossal Cave (Video Game) / int_name
featureConfidence
1.0
 Colossal Cave (Video Game)
hasFeature
Colossal Cave (Video Game) / int_name
 Colossal Cave (Video Game) / int_name
itemName
Colossal Cave (Video Game)

The following is a list of statements referring to the current page from other pages.

 Colossal Cave (Video Game)
hasFeature
Artistic License – Geology / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Blackout Basement / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Blunt "Yes" / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Classic Cheat Code / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Darkness Equals Death / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Dead-End Room / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Debug Room / int_9650305a
 Colossal Cave (Video Game)
hasFeature
Developer's Room / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Dungeon Maintenance / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Elaborate Underground Base / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Everything Fades / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Fun with Homophones / int_9650305a
 Colossal Cave (Video Game)
hasFeature
Game-Breaking Bug / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Glowing Gem / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Hint System / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Inconvenient Darkroom Illumination / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Infinite Flashlight / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Interactive Fiction / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Last Lousy Point / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Lemony Narrator / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Lock and Key Puzzle / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Magical Mystery Doors / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Master Console / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Missing Secret / int_8114703a
 Colossal Cave (Video Game)
hasFeature
One-Hit Wonder / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Perplexing Pearl Production / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Retronym / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Rhetorical Question Blunder / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Rocks Fall, Everyone Dies / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Save-Game Limits / int_8114703a
 TRS80
seeAlso
Colossal Cave (Video Game)
 Colossal Cave (Video Game)
hasFeature
The Maze / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Throwing Your Sword Always Works / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Troll Bridge / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Unintentionally Unwinnable / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Violation of Common Sense / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Wall of Text / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Went to the Great X in the Sky / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Yet Another Stupid Death / int_8114703a
 Colossal Cave (Video Game)
hasFeature
You Can't Get Ye Flask / int_8114703a
 Colossal Cave (Video Game)
hasFeature
You Shouldn't Know This Already / int_8114703a
 ColossalCave
sameAs
Colossal Cave (Video Game)
 Colossal Cave (Video Game)
hasFeature
Genre Popularizer / int_8114703a
 Colossal Cave (Video Game)
hasFeature
Scenery Porn / int_8114703a