| Command & Conquer (Video Game) |
type |
TVTItem |
| Command & Conquer (Video Game) |
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Command & Conquer (Video Game) |
| Command & Conquer (Video Game) |
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CommandAndConquer |
| Command & Conquer (Video Game) |
comment |
Command & Conquer (C&C) is a series of Real-Time Strategy games.Born in 1995 with the game Command & Conquer (commonly known as Tiberian Dawn following the release of later C&C games), C&C was one of the first popular Real-Time Strategy games and, along with titles such as Dune II and Warcraft, helped to spread the genre and set gameplay standards still followed today, such as the shrouded map, base construction and expansion, resource harvesting, tech trees, faction-specific units (not to mention play styles), superweapons, and of course, multiplayer combat. The original C&C was a smash hit revered as "nearly synonymous with RTS gaming" by reviewers and fans alike, and for the most part subsequent games have lived up to the first game's expectations.The series was created by Westwood Studios, which was bought by Electronic Arts right before the release of Tiberian Sun, recognizing the potential profits of the critically-acclaimed series. Westwood Studios continued making Command and Conquer games until EA dissolved them after the failure of C&C Renegade (and right before the release of Generals). Most of the team left EA for Petroglyph Studios, while those left joined the EA Los Angeles studios. This put the future of the series, including the much awaited Command and Conquer 3, in jeopardy. For several years, there were rumors of work on C&C 3 fueled by some old concept art and an announcement that the next C&C game was going to be Red Alert 3 by an executive producer who left EA soon after. This all ended when EA revealed the series was Uncanceled, with the new installment subtitled Tiberium Wars.Since the games all have Multiple Endings, the good guys usually win. The canonical winners are listed. However, in Firestorm (C&C 2 expansion) and Tiberium Wars (C&C 3) each campaign shows a different side of the same events. The campaign ends the same in each case, but from a different angle, and you have to play all three campaigns (and Kane's Wrath) to find out what really happened.The series is also known for its immensely complicated version of canon. Due to the merging of and changing production studios and loads and loads of Executive Meddling, nobody really agrees on what is canon, although the current owners of the franchise have set theirs in stone, as seen above. Westwood Studios originally wrote Command & Conquer Tiberian Dawn as a standalone game with plans for a expansion pack that involved Time Travel. This was eventually re-written and combined with their plans for a WWII RTS into the prequel Red Alert, and plans for Tiberian Sun, a sequel to Tiberian Dawn, were made. Then EA acquired Westwood, and changed things around to how it is presented above. Safe to say, someone, somewhere, has decided not to include at least one of the games in the canon. invokedOn June 5, 2020, 25 years after its original launch, EA released Command & Conquer Remastered, a comprehensive remake of both Tiberian Dawn and Red Alert 1 including all their respective expansion packs. Aside from 4K graphics, overhauled (but no less cheesy) cutscenes and numerous quality of life improvements in terms of gameplay, nothing has been changed about the Cult Classics, and the improved features can be toggled off at will for the original gaming experience if the player is feeling particularly nostalgic. |
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| Command & Conquer (Video Game) |
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PsychicPower |
| Command & Conquer (Video Game) / int_14e11455 |
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Command & Conquer: Yuri's Revenge (2001): Yuri, Romanov's Psychic Powered adviser, breaks away at the eve of the Allies victory and is about to conquer the world. Time Travel is the only way to stop his plans. |
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Game-Breaker |
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Command & Conquer: Red Alert 3: Uprising (2009): A download-only stand-alone expansion pack featuring 4 mini-campaigns: one for each faction set in the aftermath of the Allies' (canonic) victory and a bonus campaign telling the origin of Yuriko Omega. It also contains a "Commander's Challenge" mode featuring 50 unique challengers. Curiously, it doesn't contain any multiplayer elements, most likely due to the introduction of unbelievably overpowered units. While the full Uprising package is only for PC, the Commander's Challenge mode (sans campaigns) is available on PS3 and Xbox 360. |
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Expansion Pack |
| Command & Conquer (Video Game) / int_440d55b3 |
comment |
Generals: Zero Hour (2003): The obligatory Expansion Pack. More battles between the factions with upgraded units and somewhat more story. Canonically, the US retreats from Europe after the GLA attacks several major cities, and China comes out on top as the world's largest superpower under the new name of the Eurasian Unity League, thanks to finally eliminating the GLA. Also adds three generals to each army, each of which specializes in a specific type of warfare. |
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Big Bad |
| Command & Conquer (Video Game) / int_970c790a |
comment |
Command & Conquer 3: Kane's Wrath (2008): Expansion pack, Kane's Wrath focuses on the series Big Bad Kane, with the campaign spanning from the end of Firestorm to 11 years after Tiberium Wars. Also adds two subfactions to each army with specialized attack styles. Kane wins this round despite losing most of his army, capturing both MacGuffins (of course, he specifically states, in cutscene, that Nod being "but a shadow of what it once was" is exactly "as it should be"). |
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Multiplayer Online Battle Arena |
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Command & Conquer: Sole Survivor (1997): An obscure spin-off based on Tiberian Dawn. More of an experiment in multiplayer gameplay than a serious entry in the franchise, some argue that it is an early example of a MOBA. |
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hasFeature |
Historical Rap Sheet / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Homing Boulders / int_6b434654 |
| Command & Conquer (Video Game) |
hasFeature |
Hover Tank / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Human Resources / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
100% Completion / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Hypnotic Creature / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Hypothetical Fight Debate / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
I Am Not Spock / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
I Am the Noun / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
I Control My Minions Through... / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
I Know Mortal Kombat / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Idle Animation / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Imported Alien Phlebotinum / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Impossibly Cool Clothes / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Incoming Ham / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Injured Vulnerability / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Inspiring Sermon / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Instakill Mook / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Instant A.I.: Just Add Water! / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Invisibility Cloak / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Invisibility Flicker / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
It Only Works Once / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
It's a Wonderful Failure / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
It's Quiet… Too Quiet / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Jet Pack / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Julius Beethoven da Vinci / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Justified Tutorial / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Kaizo Trap / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Kidnapped Scientist / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Land Mine Goes "Click!" / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Leave No Survivors / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Live-Action Cutscene / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Loading Screen / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Loads and Loads of Loading / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Lost in Transmission / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Macross Missile Massacre / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Mad Bomber / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Manual Misprint / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Martyrdom Culture / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Mecha-Mooks / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Medium Blending / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Mêlée à Trois / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Military and Warfare Video Games / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Military Mashup Machine / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Mind-Control Device / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Misaimed "Realism" / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Mission Briefing / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Mission Control / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Moe Anthropomorphism / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Molotov Cocktail / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Monumental Battle / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Mook Medic / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Mook Mobile / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Motile Vehicular Components / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Multiple-Choice Past / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Mutants / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
My Rules Are Not Your Rules / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
N.G.O. / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Names to Trust Immediately / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Nebulous Evil Organisation / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Neutrals, Critters, and Creeps / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Night of the Living Mooks / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
No Brows / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
No Cure for Evil / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
No Hero Discount / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
No Port For You / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
No Power, No Color / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
No Recycling / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Noble Bird of Prey / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Non-Combat EXP / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Non-Damaging Status Infliction Attack / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Non-Entity General / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Not Distracted by the Sexy / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Nuke 'em / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Numerical Hard / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
One Bullet at a Time / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
One-Hit Polykill / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
One Riot, One Ranger / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
One-Way Visor / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Only One Name / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Open Air Driver / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Operation: [Blank] / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Opposing Combat Philosophies / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Path of Inspiration / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Photoprotoneutron Torpedo / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Piggybacking on Hitler / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Pillar of Light / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Player and Protagonist Integration / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Playlist Soundtrack / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Poirot Speak / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Powered Armor / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Pre-Rendered Graphics / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Prestigious Player Title / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Previous Player-Character Cameo / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Propaganda Machine / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Psycho Electro / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Purple Is the New Black / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
RPG Elements / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Radiation-Induced Superpowers / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Randomly Generated Levels / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Rate-Limited Perpetual Resource / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Real-Time with Pause / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Rearrange the Song / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Recast as a Regular / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Recurring Element / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Recursive Ammo / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Red Right Hand / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Reflecting Laser / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Reflective Eyes / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Regenerating Health / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Reinventing the Wheel / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Remixed Level / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Renegade Splinter Faction / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Repetitive Audio Glitch / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Retro Upgrade / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Retronym / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Revenge of the Sequel / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Rewarding Vandalism / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Ridiculously Fast Construction / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Robot Dog / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Roboteching / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Rushmore Refacement / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Scary Impractical Armor / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Schizophrenic Difficulty / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Score Screen / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Scratch Damage / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Second-Person Narration / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Self-Destructive Charge / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Sentry Gun / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Sequence Breaking / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Series Franchise / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Shoot the Fuel Tank / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Short-Range Long-Range Weapon / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Shoulders of Doom / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Shows Damage / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Sickly Green Glow / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Sidequest / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Silliness Switch / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Simultaneous Arcs / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Slap-on-the-Wrist Nuke / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Sliding Scale of Silliness vs. Seriousness / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Sniping the Cockpit / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Snowy Screen of Death / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
So Last Season / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Sociopathic Soldier / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Sorting Algorithm of Weapon Effectiveness / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Sound-Coded for Your Convenience / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Spider Tank / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Spiteful A.I. / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Spy Bot / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Spy Ship / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Standard Evil Empire Hierarchy / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Standard Hollywood Strafing Procedure / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Standard Sci-Fi Army / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Standard Status Effects / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
State Sec / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Stats Dissonance / int_6b434654 |
| Command & Conquer (Video Game) |
hasFeature |
Staying Alive / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Stock Scream / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Stock Sound Effects / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Stop Poking Me! / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Storming the Beaches / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Strange Salute / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Strategic Asset Capture Mechanic / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Strong Flesh, Weak Steel / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Suicide Attack / int_9a8bf274 |
| Superior Firepower Tactical Nukes |
seeAlso |
Command & Conquer (Video Game) |
| Command & Conquer (Video Game) |
hasFeature |
Superweapon / int_6b434654 |
| Command & Conquer (Video Game) |
hasFeature |
Superweapon Surprise / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Support Power / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Surveillance Drone / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Swiss-Army Gun / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Tactical Rock–Paper–Scissors / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Tactical Superweapon Unit / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Take Over the World / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Tanks, but No Tanks / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Teleporter Accident / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Terminally Dependent Society / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
The Aesthetics of Technology / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
The All-Seeing A.I. / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
The Computer Is a Cheating Bastard / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
The Constant / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
The Engineer / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
The Federation / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
The Future Is Noir / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
The Good, the Bad, and the Evil / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
The Original Series / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
The Paralyzer / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
The Player Is the Most Important Resource / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
The Political Officer / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
The Swarm / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
The Un-Reveal / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
The Very Definitely Final Dungeon / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
The War Has Just Begun / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
The War Sequence / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
The White House / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
The Women Are Safe with Us / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Themed Cursor / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Third Is 3D / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
This Cannot Be! / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
This Page Will Self-Destruct / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Three-Quarters View / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Time Stands Still / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Timed Mission / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Trick-and-Follow Ploy / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
20 Minutes into the Future / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Ultra Super Death Gore Fest Chainsawer 3000 / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Unexpected Gameplay Change / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Units Not to Scale / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Universal Driver's License / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Useless Useful Stealth / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Vehicular Turnabout / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Veteran Unit / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Victory Pose / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Video Game 3D Leap / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Video Game Long-Runners / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Video-Game Flamethrowers Suck / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Viewer-Friendly Interface / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Viral Marketing / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Visible Invisibility / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Visionary Villain / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Voice Clip Song / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Voice with an Internet Connection / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Voiced Differently in the Dub / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Vulnerable Civilians / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Walking Tank / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Walking Techfix / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Warfare Regression / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Washington D.C. Invasion / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Wave-Motion Gun / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
We Will Wear Armor in the Future / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Weapon of Mass Destruction / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Weather-Control Machine / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Weird Historical War / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Win-Win Ending / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
World of Ham / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Would Not Shoot a Civilian / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
"X" Makes Anything Cool / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
X-Ray Sparks / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
You Are in Command Now / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
You Look Familiar / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
You Require More Vespene Gas / int_9a8bf274 |
| BattleDawn |
seeAlso |
Command & Conquer (Video Game) |
| CommandandConquer |
sameAs |
Command & Conquer (Video Game) |
| Rise of the Reds (Video Game) |
seeAlso |
Command & Conquer (Video Game) |
| TouhouShireiSenryaku |
seeAlso |
Command & Conquer (Video Game) |
| CommandAndConquer |
sameAs |
Command & Conquer (Video Game) |
| Command & Conquer (Video Game) |
hasFeature |
Convenient Color Change / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Cutscene / int_9a8bf274 |
| Command & Conquer (Video Game) |
hasFeature |
Slave Mooks / int_9a8bf274 |