...it's like TV Tropes, but LINKED DATA!
Command & Conquer: Generals Shockwave (Video Game)
- 38 statements
- 6 feature instances
- 1 referencing feature instances
Command & Conquer: Generals Shockwave (Video Game) | type |
TVTItem | |
Command & Conquer: Generals Shockwave (Video Game) | label |
Command & Conquer: Generals Shockwave (Video Game) | |
Command & Conquer: Generals Shockwave (Video Game) | page |
CommandAndConquerGeneralsShockwave | |
Command & Conquer: Generals Shockwave (Video Game) | comment |
C&C: Generals ShockWave is a Game Mod of Command & Conquer: Generals: Zero Hour Expansion Pack. The mod aims to improve the depth and variety of Generals by taking its Generals mechanic and essentially turning it up to eleven; whereas in Zero Hour, each general is a specialist who primarily follows the faction template with a handful of unique weapons and upgrades, ShockWave functionally turns every single general into its own faction, with wildly-different unit types, tech trees, and special abilities.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })While the mod lacks a true campaign (the ones from Generals and Zero Hour aren't compatible), the Generals Challenge mode is intact and fully compatible with the mod's new features, as well as including some new and revamped challenges from Generals that were cut from the original game. | |
Command & Conquer: Generals Shockwave (Video Game) | fetched |
2022-09-02T00:43:44Z | |
Command & Conquer: Generals Shockwave (Video Game) | parsed |
2022-09-02T00:43:44Z | |
Command & Conquer: Generals Shockwave (Video Game) | isPartOf |
DBTropes | |
Command & Conquer: Generals Shockwave (Video Game) / int_41dd77d | type |
Zerg Rush | |
Command & Conquer: Generals Shockwave (Video Game) / int_41dd77d | comment |
China's Infantry and Tank Generals fall into a combination of Spammer and Unit Specialist; very, very good at churning out waves of infantry and tanks, respectively, that all have very specific and clearly-defined roles, but their units tend to have very poor crossover and need to be sufficiently-varied to deal with the appropriate threats. | |
Command & Conquer: Generals Shockwave (Video Game) / int_41dd77d | featureApplicability |
1.0 | |
Command & Conquer: Generals Shockwave (Video Game) / int_41dd77d | featureConfidence |
1.0 | |
Command & Conquer: Generals Shockwave (Video Game) | hasFeature |
Command & Conquer: Generals Shockwave (Video Game) / int_41dd77d | |
Command & Conquer: Generals Shockwave (Video Game) / int_4536fd29 | type |
Energy Weapon | |
Command & Conquer: Generals Shockwave (Video Game) / int_4536fd29 | comment |
USA's Laser General is a straightforward Balanced Generalist commander. Laser weapons are universally-effective, and the Laser General uses Frickin' Laser Beams to an art form to deal with virtually any situation. Although he has few weaknesses, he IS a bit more power-hungry than other leaders, and lacks specialization or heavy, raw power. | |
Command & Conquer: Generals Shockwave (Video Game) / int_4536fd29 | featureApplicability |
1.0 | |
Command & Conquer: Generals Shockwave (Video Game) / int_4536fd29 | featureConfidence |
1.0 | |
Command & Conquer: Generals Shockwave (Video Game) | hasFeature |
Command & Conquer: Generals Shockwave (Video Game) / int_4536fd29 | |
Command & Conquer: Generals Shockwave (Video Game) / int_555ff395 | type |
ILoveNuclearPower | |
Command & Conquer: Generals Shockwave (Video Game) / int_555ff395 | comment |
China's Nuke General is a pure Brute Force commander; all of his units utilize I Love Nuclear Power in some way, resulting in extreme, but often indiscriminate, destruction. Nearly all of his units are also Made of Explodium, so losses can result in devastating chain reactions. | |
Command & Conquer: Generals Shockwave (Video Game) / int_555ff395 | featureApplicability |
1.0 | |
Command & Conquer: Generals Shockwave (Video Game) / int_555ff395 | featureConfidence |
1.0 | |
Command & Conquer: Generals Shockwave (Video Game) | hasFeature |
Command & Conquer: Generals Shockwave (Video Game) / int_555ff395 | |
Command & Conquer: Generals Shockwave (Video Game) / int_9c1f758a | type |
Kill It with Fire | |
Command & Conquer: Generals Shockwave (Video Game) / int_9c1f758a | comment |
China's Special Weapons General is a heavy case of Technical; her units are generally weaker, but all make use of unique and powerful weapons and upgrades that can tilt the fight in her favor in various ways. Notably, she makes heavy use of flame weaponry, Seismic weaponry, and more esoteric stuff like Reactive Armor and microwave technology. | |
Command & Conquer: Generals Shockwave (Video Game) / int_9c1f758a | featureApplicability |
1.0 | |
Command & Conquer: Generals Shockwave (Video Game) / int_9c1f758a | featureConfidence |
1.0 | |
Command & Conquer: Generals Shockwave (Video Game) | hasFeature |
Command & Conquer: Generals Shockwave (Video Game) / int_9c1f758a | |
Command & Conquer: Generals Shockwave (Video Game) / int_c2c32a79 | type |
A Commander Is You | |
Command & Conquer: Generals Shockwave (Video Game) / int_c2c32a79 | comment |
A Commander Is You: Much more diverse than vanilla; each General is essentially its own faction, with a variety of unique units, buildings, and powers. While the rough factional outlines from the original game (China - Powerhouse, GLA - Subversive, USA - Balanced) mostly still apply, there are some significant differences: China's Infantry and Tank Generals fall into a combination of Spammer and Unit Specialist; very, very good at churning out waves of infantry and tanks, respectively, that all have very specific and clearly-defined roles, but their units tend to have very poor crossover and need to be sufficiently-varied to deal with the appropriate threats. China's Nuke General is a pure Brute Force commander; all of his units utilize I Love Nuclear Power in some way, resulting in extreme, but often indiscriminate, destruction. Nearly all of his units are also Made of Explodium, so losses can result in devastating chain reactions.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); }) | |
Command & Conquer: Generals Shockwave (Video Game) / int_c2c32a79 | featureApplicability |
1.0 | |
Command & Conquer: Generals Shockwave (Video Game) / int_c2c32a79 | featureConfidence |
1.0 | |
Command & Conquer: Generals Shockwave (Video Game) | hasFeature |
Command & Conquer: Generals Shockwave (Video Game) / int_c2c32a79 | |
Command & Conquer: Generals Shockwave (Video Game) / int_name | type |
ItemName | |
Command & Conquer: Generals Shockwave (Video Game) / int_name | comment |
||
Command & Conquer: Generals Shockwave (Video Game) / int_name | featureApplicability |
1.0 | |
Command & Conquer: Generals Shockwave (Video Game) / int_name | featureConfidence |
1.0 | |
Command & Conquer: Generals Shockwave (Video Game) | hasFeature |
Command & Conquer: Generals Shockwave (Video Game) / int_name | |
Command & Conquer: Generals Shockwave (Video Game) / int_name | itemName |
Command & Conquer: Generals Shockwave (Video Game) |
The following is a list of statements referring to the current page from other pages.
Command & Conquer: Generals Shockwave (Video Game) | hasFeature |
Piecemeal Funds Transfer / int_fccf03c |
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.