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Command & Conquer: Renegade (Video Game)

 Command & Conquer: Renegade (Video Game)
type
TVTItem
 Command & Conquer: Renegade (Video Game)
label
Command & Conquer: Renegade (Video Game)
 Command & Conquer: Renegade (Video Game)
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CommandAndConquerRenegade
 Command & Conquer: Renegade (Video Game)
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Command & Conquer: Renegade is an 2002 FPS spin off from the popular Command & Conquer: Tiberian Series of video games. Taking place during the events of the first game, you play the role of a loose cannon commando named Havoc. As such, you get to have fun shooting plenty of Nod soldiers and blowing up buildings with C4.Character tropes of the game are in a subsection of this page.Please note that this page is for tropes that feature in this game only. Please add tropes relating to other games as well on the main Tiberian Series page.
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DBTropes
 Command & Conquer: Renegade (Video Game) / int_10490c51
type
Elemental Absorption
 Command & Conquer: Renegade (Video Game) / int_10490c51
comment
Elemental Absorption: Tiberium mutants and visceroids are healed by Tiberium-based weapons, like the Chemical Sprayer, as well as by walking through usually-harmful Tiberium fields. Flamethrower and chemical troopers are a downplayed example, wearing outfits that make them immune to their own weapons.
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 Command & Conquer: Renegade (Video Game) / int_10b6b5f7
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Cherry Tapping
 Command & Conquer: Renegade (Video Game) / int_10b6b5f7
comment
Cherry Tapping: With enough patience and dodging, it is possible to destroy a tank with the pistol. Or a building with the machine gun of a Humvee.
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 Command & Conquer: Renegade (Video Game) / int_10c393f5
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Video-Game Flamethrowers Suck
 Command & Conquer: Renegade (Video Game) / int_10c393f5
comment
Video Game Flamethrowers Suck: Averted. The flamethrower in this game, while short-ranged, is quite ammo efficient, fairly ubiquitous due to the enemies that use them showing up early and decently often, powerful enough to even destroy tanks and light helicopters, and capable of stunlocking almost every infantry type in the game. It's only outclassed much later in the game when laser weaponry shows up that does most of what it does (dealing high damage and stunlocking infantry) at longer ranges, and even then the flamethrower is still a good fallback for large groups (since you can wash the flames over several people at once).
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Gatling Good
 Command & Conquer: Renegade (Video Game) / int_128e4ba8
comment
Gatling Good: The bullet-firing Condor and the laser-firing Tarantula.
 Command & Conquer: Renegade (Video Game) / int_128e4ba8
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Abnormal Ammo
 Command & Conquer: Renegade (Video Game) / int_12c65d9b
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Abnormal Ammo: The Tiberium Flechette gun fires Tiberium shards, and the Tiberium Auto-rifle shoots more-or-less paintballs filled with Tiberium gas. In Renegade X, these weapons are merged as a single Tiberium Auto-rifle where the primary fire shoots small blue Tiberium flechettes while the Secondary Fire shoots explosive, arcing shots of blue Tiberium for anti-vehicle ability and it's more appropriately given to Mendoza on Nod rather than Patch and Sydney on GDI.
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The Artifact
 Command & Conquer: Renegade (Video Game) / int_13d7a65e
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The Artifact: In Raveshaw's mansion, two Nod soldiers can be overheard talking about Raveshaw's Railgun Rifle, a weapon which was since removed from the level (it only appears in multiplayer for players who choose to play as Raveshaw). When the player gets to the spot they were talking about (it's also hinted at on the loading screennote "The key to knowledge can be found in books.") they will find four laser rifles instead. When Raveshaw is first introduced, Havoc claims that "Peewee and I have already met", referencing an event that didn't happen in the released game. Mendoza, in turn, wears an outfit incredibly similar to that of Seth from the original game because his model was originally supposed to be Raveshaw's. A couple of weapons seem to have had their models abruptly changed late into development, made apparent by pre-rendered cutscenes occasionally featuring completely different armaments from what's available to the player - the pistol is slimmer and longer (highly resembling the H&K MP7), the sniper rifle is even more boxy with a noticeably longer barrel, and Nod soldiers are seen carrying M16s with attached grenade launchers like they were noted as using in the original game instead of the pulse rifle copy everyone uses in gameplay. In-universe, the "Dead Six" commando team are still named as such despite one member defecting to Nod and another refusing to work with any sort of team anymore.
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Faceless Goons
 Command & Conquer: Renegade (Video Game) / int_2044af1
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Faceless Goons: Most Nod mooks wear face concealing masks. Some GDI troops also wear masks, while others wear goggles or shades.
 Command & Conquer: Renegade (Video Game) / int_2044af1
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 Command & Conquer: Renegade (Video Game) / int_26f41623
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Kill Sat
 Command & Conquer: Renegade (Video Game) / int_26f41623
comment
Kill Sat: The Ion cannon. Havoc (and the GDI players in multiplayer game) can carry a one-use beacon which provides a Ion strike in the area after a 10-second delay. The penultimate mission ends with Havoc using such a beacon to trigger an ion cannon strike on the entrance of the Temple of Nod, in order to breach its wall and enter inside it.
 Command & Conquer: Renegade (Video Game) / int_26f41623
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ZigZaggedTrope
 Command & Conquer: Renegade (Video Game) / int_272108cd
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After the game passes out more of them than you could possibly find uses for in the early stages, C4 charges turn into this in the late game. There's next to zero of them in the late levels, and destroying Master Control Terminals without them takes an ungodly amount of ammo even if you use a BFG.
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Gas Mask Mooks
 Command & Conquer: Renegade (Video Game) / int_2745f935
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Gas Mask Mooks: Nod soldiers more resemble their Tiberian Sun-era designs so that they could be this.
 Command & Conquer: Renegade (Video Game) / int_2745f935
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Bilingual Bonus
 Command & Conquer: Renegade (Video Game) / int_294ed981
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Bilingual Bonus: In the 'Deadly Reunion' mission, one optional objective tasks you with rescuing the resistance leader, Babushka. "Babushka" is Russian for grandmother.
 Command & Conquer: Renegade (Video Game) / int_294ed981
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Beam Spam
 Command & Conquer: Renegade (Video Game) / int_2a542c7d
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Beam Spam: The Laser Chaingun.
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 Command & Conquer: Renegade (Video Game) / int_2bdae2ae
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Awesome, but Impractical
 Command & Conquer: Renegade (Video Game) / int_2bdae2ae
comment
Crossed with Awesome, but Impractical. You come across multiple Ion Cannon beacons and a single Nod Nuclear Strike beacon, but they're overkill (and inaccurate) against mobile targets and they lack the area of effect to take out more than a single building, most of which can easily be taken out from the inside. Getting close enough for an assured kill by the strike involves getting inside the building, at which point you are a relatively short walk away from the building's Master Control Terminal, which means you can destroy it with a single C4 charge. To boot, you only come across the nuclear strike beacon near the end of the mission right before you get captured and all your gear is taken away, so you have no reason not to use it. Unfortunately, the only real target left at that point is a Nod Obelisk, so getting close is nearly impossible.
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Psycho for Hire
 Command & Conquer: Renegade (Video Game) / int_2d6f00e4
comment
Psycho for Hire: Carlos Mendoza, General Gideon Raveshaw's personal bodyguard. According to the game's lore he was too bloodthirsty even for the most "extreme extremists." He was kicked out of a Columbian separatist movement before he joined the Brotherhood of Nod. The guy laughs madly and screams threats while you fight him.
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Attack Backfire
 Command & Conquer: Renegade (Video Game) / int_3069d72a
comment
The Chemical Sprayer used by Chem Warriors and the player. It loads three canisters of toxic waste into a huge squirtgun. Since it uses Tiberium, it's effective against vehicles as well as footsoldiers; the latter of which occasionally mutate into Visceroids, who also attack by spraying Tiberium gas. Nod Supersoldiers (Initiates, Acolytes, and Templars) also heal when shot with the weapon.
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Stuff Blowing Up
 Command & Conquer: Renegade (Video Game) / int_31a2a33c
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Stuff Blowing Up: Havoc loves that.
 Command & Conquer: Renegade (Video Game) / int_31a2a33c
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Magnetic Weapons
 Command & Conquer: Renegade (Video Game) / int_38449aae
comment
In Raveshaw's mansion, two Nod soldiers can be overheard talking about Raveshaw's Railgun Rifle, a weapon which was since removed from the level (it only appears in multiplayer for players who choose to play as Raveshaw). When the player gets to the spot they were talking about (it's also hinted at on the loading screennote "The key to knowledge can be found in books.") they will find four laser rifles instead.
 Command & Conquer: Renegade (Video Game) / int_38449aae
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 Command & Conquer: Renegade (Video Game) / int_3848c28a
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Name of Cain
 Command & Conquer: Renegade (Video Game) / int_3848c28a
comment
Name of Cain: Kane is heavily implied to be Cain in the series. The catacombs beneath the Temple of Nod in Egypt (during the last mission) contain a room with Abel's tomb.
 Command & Conquer: Renegade (Video Game) / int_3848c28a
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Boring, but Practical
 Command & Conquer: Renegade (Video Game) / int_39b8d3d6
comment
Boring, but Practical: In the "Obelisk of Oppression" mission, the easiest and safest way of destroying said Obelisk (which is an optional mission objective) is to shoot it with a captured Nod light tank while staying out of its range; it also works with any personal weapons (rockets, personal ion cannon, etc), but vehicles have infinite ammunition. The normal method (blowing the main frame in the bowel of the structure) also works, but the problem there is entering the structure without dying (it is an automatic defense tower shooting very powerful lasers at any enemy entering its range; there's a reason why the earlier "Armored Assault" more or less tells you not to bother with the Obelisk until you've taken a detour to blow its power plant).
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Deadly Gas
 Command & Conquer: Renegade (Video Game) / int_3ac2a3e3
comment
Deadly Gas: The Chemical Sprayer used by Chem Warriors and the player. It loads three canisters of toxic waste into a huge squirtgun. Since it uses Tiberium, it's effective against vehicles as well as footsoldiers; the latter of which occasionally mutate into Visceroids, who also attack by spraying Tiberium gas. Nod Supersoldiers (Initiates, Acolytes, and Templars) also heal when shot with the weapon. The Tiberium Autorifle is an assault rifle that fires pellets filled with a concentrated form of the same Tiberium vapor the Chem Sprayer, um, sprays.
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Unintentionally Unwinnable
 Command & Conquer: Renegade (Video Game) / int_3ac5110b
comment
Unintentionally Unwinnable: The mission on the Nod cargo ship, like most levels in the game, requires you to find a number of color-coded keycards to proceed through certain doors. One of these doors regularly spits out enemy reinforcements, which allows the player to slip through without the keycard if timed right, usually followed by killing everything behind the door. The problem is that one of the enemies behind this door is the ship's captain, who becomes a mandatory mission target once you pick up the keycard, but since he's already dead if you used the door glitch, it becomes impossible to continue the mission.
 Command & Conquer: Renegade (Video Game) / int_3ac5110b
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 Command & Conquer: Renegade (Video Game) / int_3d59c9a0
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Powered Armor
 Command & Conquer: Renegade (Video Game) / int_3d59c9a0
comment
Powered Armor: The two Mobiuses created one called the "Mobius Suit". Sydney wears it during the opening cutscene of "Evolution of Evil" (when she is captured with Havoc). Then Mobius must find it and wear it in the beginning of the next mission to escape the base and radio for extraction. For some reason, said armor doesn't have a helmet, yet Mobius takes Scratch Damage from Tiberium-based weapons while wearing it. In multiplayer, the second Sydney character also wears this by default and an alternative costume for Mobius also lets him wear this.
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Hero Must Survive
 Command & Conquer: Renegade (Video Game) / int_3de56bca
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Hero Must Survive: The Escort Missions are failed if the escortees die.
 Command & Conquer: Renegade (Video Game) / int_3de56bca
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 Command & Conquer: Renegade (Video Game) / int_41dd77d
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Zerg Rush
 Command & Conquer: Renegade (Video Game) / int_41dd77d
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As much as a Zerg Rush of several infantry and vehicles counts as a boss, the finale for "Deadly Reunion" is set to a remix of In the Line of Fire.
 Command & Conquer: Renegade (Video Game) / int_41dd77d
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 Command & Conquer: Renegade (Video Game) / int_4230e681
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Vader Breath
 Command & Conquer: Renegade (Video Game) / int_4230e681
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Vader Breath: Chem Troopers and certain Project ReGenesis Super Soldiers.
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Honor Before Reason
 Command & Conquer: Renegade (Video Game) / int_44fc28e8
comment
Honor Before Reason: Captain Parker disobeys orders at the start of the second mission because civilians were in trouble. It's all but stated outright that he pulls off things like this all the time, between Locke's decision to go along with it, the MPs who arrest him upon returning apologizing for doing so, and Havoc making no effort to resist. He also once decided to help a defenseless city against a Nod attack instead of retreat with Dead 6. Of course, being who he is, he can pull it off.
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 Command & Conquer: Renegade (Video Game) / int_45bf382b
type
Game Mod
 Command & Conquer: Renegade (Video Game) / int_45bf382b
comment
Game Mod: There are mods which attempt to bring other games of the series into Renegade fashion, which include Reborn for Tiberian Sun/Firestorm, Red Alert: A Path Beyond for Red Alert and its expansions, and Apocalypse Rising for Red Alert 2/Yuri's Revenge.
 Command & Conquer: Renegade (Video Game) / int_45bf382b
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 Command & Conquer: Renegade (Video Game) / int_4604fd4d
type
Worthy Opponent
 Command & Conquer: Renegade (Video Game) / int_4604fd4d
comment
Worthy Opponent: When traveling through Nod communication centers the player can come across holographic displays that allow communication with Nod's leader, Kane. While Kane never quite comes around to calling Havoc a worthy opponent, he does show respect for Havoc's ability to annoy him.
 Command & Conquer: Renegade (Video Game) / int_4604fd4d
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 Command & Conquer: Renegade (Video Game) / int_474e3977
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You Have Failed Me
 Command & Conquer: Renegade (Video Game) / int_474e3977
comment
You Have Failed Me: Raveshaw uses this word-for-word against Sakura when she not only fails to kill Havoc, but is taken hostage by him. He promptly orders Mendoza to "Torch them both". The player can also overhear a conversation between Kane and an incompetent Nod officer who is ordered to "report to Interrogation for 'faith restructuring'" in the second mission.
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May Contain Evil
 Command & Conquer: Renegade (Video Game) / int_4b52ff08
comment
May Contain Evil: Some locations have vending machines selling tiberium-laced soda pop. The implication being, "anyone who wants to be a guinea pig, go right ahead."
 Command & Conquer: Renegade (Video Game) / int_4b52ff08
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 Command & Conquer: Renegade (Video Game) / int_4de1a4f7
type
Improvised Weapon
 Command & Conquer: Renegade (Video Game) / int_4de1a4f7
comment
Improvised Weapon: The Chem Sprayer is actually intended for fertilizing Tiberium fields. The vapourized Tiberium that it sprays messes up infantry but good, though, which is why it was quickly repurposed for military use.
 Command & Conquer: Renegade (Video Game) / int_4de1a4f7
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1.0
 Command & Conquer: Renegade (Video Game) / int_4de1a4f7
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1.0
 Command & Conquer: Renegade (Video Game)
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Command & Conquer: Renegade (Video Game) / int_4de1a4f7
 Command & Conquer: Renegade (Video Game) / int_504a1991
type
Body Horror
 Command & Conquer: Renegade (Video Game) / int_504a1991
comment
Body Horror: Tiberium has a tendency to do this to humans. Assuming you survive exposure to Tiberium at all, the best case scenario is you spend the rest of your life as a deformed mutant. In the worst case, you become a horrible blob of flesh and mouths, called a visceroid. Nod's Project ReGenesis attempts to use a controlled form of Tiberium mutation to create Super Soldiers. The results are nasty, but effective.
 Command & Conquer: Renegade (Video Game) / int_504a1991
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Command & Conquer: Renegade (Video Game) / int_504a1991
 Command & Conquer: Renegade (Video Game) / int_51640e80
type
Bond One-Liner
 Command & Conquer: Renegade (Video Game) / int_51640e80
comment
Bond One-Liner: Havoc drops one after emerging from a Nod minisub he stowed away on. Your character will deliver one upon an infantry kill in Renegade X depending on who you're playing as.
 Command & Conquer: Renegade (Video Game) / int_51640e80
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1.0
 Command & Conquer: Renegade (Video Game) / int_51640e80
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Command & Conquer: Renegade (Video Game) / int_51640e80
 Command & Conquer: Renegade (Video Game) / int_53f5119f
type
The Dragon
 Command & Conquer: Renegade (Video Game) / int_53f5119f
comment
The Dragon: Gideon Raveshaw.
 Command & Conquer: Renegade (Video Game) / int_53f5119f
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1.0
 Command & Conquer: Renegade (Video Game) / int_53f5119f
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Command & Conquer: Renegade (Video Game) / int_53f5119f
 Command & Conquer: Renegade (Video Game) / int_5458df4f
type
Fan Remake
 Command & Conquer: Renegade (Video Game) / int_5458df4f
comment
Fan Remake: Renegade X using the Unreal Engine, which eventually became a standalone game and even got the Approval of God from EA.
 Command & Conquer: Renegade (Video Game) / int_5458df4f
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1.0
 Command & Conquer: Renegade (Video Game) / int_5458df4f
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1.0
 Command & Conquer: Renegade (Video Game)
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Command & Conquer: Renegade (Video Game) / int_5458df4f
 Command & Conquer: Renegade (Video Game) / int_546e23f6
type
Evilutionary Biologist
 Command & Conquer: Renegade (Video Game) / int_546e23f6
comment
Evilutionary Biologist: Dr. Petrova.
 Command & Conquer: Renegade (Video Game) / int_546e23f6
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1.0
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Command & Conquer: Renegade (Video Game) / int_546e23f6
 Command & Conquer: Renegade (Video Game) / int_5571b706
type
I Work Alone
 Command & Conquer: Renegade (Video Game) / int_5571b706
comment
I Work Alone: Nick "Havoc" Parker invokes this repeatedly, outright stating the trope name at the first hint that Locke is going to send him in with his old Dead Six team. Even though his old team are all as competent as he is, he refuses to work with them initially. He's basically ordered to do so anyway... so, after he rounds them up to make sure they're safe, he orders them to sit around doing nothing while he retrieves the scientists all by himself (and screws this up), and leaves them standing on the sidelines for the rest of the game.
 Command & Conquer: Renegade (Video Game) / int_5571b706
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1.0
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Command & Conquer: Renegade (Video Game) / int_5571b706
 Command & Conquer: Renegade (Video Game) / int_55ea5620
type
Cosmetically-Advanced Prequel
 Command & Conquer: Renegade (Video Game) / int_55ea5620
comment
Cosmetically-Advanced Prequel: Downplayed. While the game is relatively consistent with Tiberian Dawn, being set during the First Tiberium War, their's a bit more in the way of futuristic tech present. Meanwhile Nod uniforms, while still somewhat reminiscent of modern military gear, are also redesigned to resemble what they'd evolve into by Tiberian Sun.
 Command & Conquer: Renegade (Video Game) / int_55ea5620
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1.0
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Command & Conquer: Renegade (Video Game) / int_55ea5620
 Command & Conquer: Renegade (Video Game) / int_56a6d9d5
type
One-Way Visor
 Command & Conquer: Renegade (Video Game) / int_56a6d9d5
comment
One-Way Visor: Most Nod troops.
 Command & Conquer: Renegade (Video Game) / int_56a6d9d5
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1.0
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Command & Conquer: Renegade (Video Game) / int_56a6d9d5
 Command & Conquer: Renegade (Video Game) / int_56c55ed8
type
I Am Not Left-Handed
 Command & Conquer: Renegade (Video Game) / int_56c55ed8
comment
I Am Not Left-Handed: As per Tiberian Dawn's commando, Havoc claims some kills to be left-handed for the sake of bragging. This eventually came full circle in Renegade X where the control options allow you to use your weapons left-handed.
 Command & Conquer: Renegade (Video Game) / int_56c55ed8
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1.0
 Command & Conquer: Renegade (Video Game) / int_56c55ed8
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Command & Conquer: Renegade (Video Game) / int_56c55ed8
 Command & Conquer: Renegade (Video Game) / int_59c0c00
type
Sighted Guns Are Low-Tech
 Command & Conquer: Renegade (Video Game) / int_59c0c00
comment
Sighted Guns Are Low-Tech: More or less a completely straight example even when you ignore the inability to actually look down the sights - even the weapons that do sport visible ironsights either only have one half of a full set (the pistol and laser rifle only have rear sights, the grenade launcher only has a front sight) or two of the same half (the sniper rifle has two sets of rear sights, although it does get an honorable mention for even still having ironsights underneath the scope). And, regardless of presence of sights or not, almost every weapon in the game is perfectly accurate (those that aren't spit their respective projectiles out faster to compensate). In this case, it can be given the usual justification in that your EVA unit is helping with your aiming by providing a crosshair.
 Command & Conquer: Renegade (Video Game) / int_59c0c00
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1.0
 Command & Conquer: Renegade (Video Game) / int_59c0c00
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 Command & Conquer: Renegade (Video Game)
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Command & Conquer: Renegade (Video Game) / int_59c0c00
 Command & Conquer: Renegade (Video Game) / int_5bad2ab4
type
Military Maverick
 Command & Conquer: Renegade (Video Game) / int_5bad2ab4
comment
Military Maverick: The player character, best demonstrated when he straight-up ignores orders to wait for reinforcements in the second mission. Brigadier General Locke is a bit exasperated with this, but recognizes Havok's talents. His maverick behavior does get Havok thrown in the brig at the end of one mission.
 Command & Conquer: Renegade (Video Game) / int_5bad2ab4
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1.0
 Command & Conquer: Renegade (Video Game) / int_5bad2ab4
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Command & Conquer: Renegade (Video Game) / int_5bad2ab4
 Command & Conquer: Renegade (Video Game) / int_617f0563
type
Heel–Face Turn
 Command & Conquer: Renegade (Video Game) / int_617f0563
comment
Heel–Face Turn: Sakura, after the attempted You Have Failed Me execution at the hands of Raveshaw and Mendoza.
 Command & Conquer: Renegade (Video Game) / int_617f0563
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1.0
 Command & Conquer: Renegade (Video Game) / int_617f0563
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Command & Conquer: Renegade (Video Game) / int_617f0563
 Command & Conquer: Renegade (Video Game) / int_62259825
type
Nintendo Hard
 Command & Conquer: Renegade (Video Game) / int_62259825
comment
Nintendo Hard: The game is utterly unforgiving. Even on "Soldier" difficulty (the equivalent of "Normal") the campaign will put you up against hordes of lethally-accurate, heavily-armored enemies. Rocket troopers can one-shot you if they get a direct hit, flamethrower and chemical troops can kill you almost as quick if they get close, and of course vehicles can splatter you if they catch you in the open. What's more, the basic enemies can respawn indefinitely as long as there are officers still alive. Even by the standards set by the rest of the game, the final level is unbelievably difficult. You can (and most likely will) die within the first ten seconds of the level unless you react immediately to the incoming enemies. Even the loading screen tip is aware of the difficulty, warning you to make liberal use of the game's quicksave feature.
 Command & Conquer: Renegade (Video Game) / int_62259825
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1.0
 Command & Conquer: Renegade (Video Game) / int_62259825
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 Command & Conquer: Renegade (Video Game)
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Command & Conquer: Renegade (Video Game) / int_62259825
 Command & Conquer: Renegade (Video Game) / int_62525a70
type
He Knows About Timed Hits
 Command & Conquer: Renegade (Video Game) / int_62525a70
comment
He Knows About Timed Hits: In the tutorial, Logan explains in-game controls to Havoc, including mentioning jump and action buttons.
 Command & Conquer: Renegade (Video Game) / int_62525a70
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1.0
 Command & Conquer: Renegade (Video Game) / int_62525a70
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 Command & Conquer: Renegade (Video Game)
hasFeature
Command & Conquer: Renegade (Video Game) / int_62525a70
 Command & Conquer: Renegade (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Command & Conquer: Renegade (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: According to the lore information readable from the main menu, the chemical sprayer is useless against vehicles. In-game, it is very effective against them.
 Command & Conquer: Renegade (Video Game) / int_6320eced
featureApplicability
1.0
 Command & Conquer: Renegade (Video Game) / int_6320eced
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 Command & Conquer: Renegade (Video Game)
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Command & Conquer: Renegade (Video Game) / int_6320eced
 Command & Conquer: Renegade (Video Game) / int_634c5775
type
Came from the Sky
 Command & Conquer: Renegade (Video Game) / int_634c5775
comment
Came from the Sky: Level three has a Tiberium meteorite in a cave, surrounded by three machines of mysterious function, which you're tasked with destroying. In the penultimate mission, there is a crashed UFO, presumably of Scrin origin, in the ruins. It is locked with a Level Three Security Door and contains a "Black Widow" Volt Auto Rifle. The map "Crash Site" in Renegade X gives us the same ship from Command & Conquer: Tiberian Sun for indoor combat, complete with a blue Tiberium crystal on display or a hologram of the Tacitus. Thanks to the Unreal engine, the ship has a rather unsettling atmosphere.
 Command & Conquer: Renegade (Video Game) / int_634c5775
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1.0
 Command & Conquer: Renegade (Video Game) / int_634c5775
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 Command & Conquer: Renegade (Video Game)
hasFeature
Command & Conquer: Renegade (Video Game) / int_634c5775
 Command & Conquer: Renegade (Video Game) / int_68424916
type
Eating the Eye Candy
 Command & Conquer: Renegade (Video Game) / int_68424916
comment
Eating the Eye Candy: When Havoc tosses Sydney a pistol in the intro to "Obelisk of Oppression", he warns her to try not to shoot him in the butt before walking away. The camera switches to Sydney's point-of-view, panning down to said asset before cutting to Sydney's face. Havoc partakes in this himself in a mid-level cutscene from "Armored Assault", checking out Sakura's rear through the scope of his sniper rifle.
 Command & Conquer: Renegade (Video Game) / int_68424916
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1.0
 Command & Conquer: Renegade (Video Game) / int_68424916
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 Command & Conquer: Renegade (Video Game)
hasFeature
Command & Conquer: Renegade (Video Game) / int_68424916
 Command & Conquer: Renegade (Video Game) / int_6b486b81
type
Revive Kills Zombie
 Command & Conquer: Renegade (Video Game) / int_6b486b81
comment
Conversely, the series' Revive Kills Zombie rules regarding exposure to and mutation from Tiberium make the wide variety of weapons that use the stuff as their ammo almost entirely useless despite their incredible power, since except for the chemical sprayer they only show up once you start fighting mutants who get healed if you try to shoot them with their own guns.
 Command & Conquer: Renegade (Video Game) / int_6b486b81
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1.0
 Command & Conquer: Renegade (Video Game) / int_6b486b81
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1.0
 Command & Conquer: Renegade (Video Game)
hasFeature
Command & Conquer: Renegade (Video Game) / int_6b486b81
 Command & Conquer: Renegade (Video Game) / int_6e6ac290
type
Lore Codex
 Command & Conquer: Renegade (Video Game) / int_6e6ac290
comment
Lore Codex: Defeating enemies adds them to EVA. The same goes to meeting important NPCs.
 Command & Conquer: Renegade (Video Game) / int_6e6ac290
featureApplicability
1.0
 Command & Conquer: Renegade (Video Game) / int_6e6ac290
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1.0
 Command & Conquer: Renegade (Video Game)
hasFeature
Command & Conquer: Renegade (Video Game) / int_6e6ac290
 Command & Conquer: Renegade (Video Game) / int_6eb4e408
type
Artistic License – Military
 Command & Conquer: Renegade (Video Game) / int_6eb4e408
comment
Artistic License – Military: Locke says he's a brigadier general, but he has four stars, which should make him just a general (brigadier generals are one-star).
 Command & Conquer: Renegade (Video Game) / int_6eb4e408
featureApplicability
1.0
 Command & Conquer: Renegade (Video Game) / int_6eb4e408
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 Command & Conquer: Renegade (Video Game)
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Command & Conquer: Renegade (Video Game) / int_6eb4e408
 Command & Conquer: Renegade (Video Game) / int_6ec03ba1
type
Mook Maker
 Command & Conquer: Renegade (Video Game) / int_6ec03ba1
comment
Mook Maker: Officers can call reinforcements.
 Command & Conquer: Renegade (Video Game) / int_6ec03ba1
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1.0
 Command & Conquer: Renegade (Video Game) / int_6ec03ba1
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 Command & Conquer: Renegade (Video Game)
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Command & Conquer: Renegade (Video Game) / int_6ec03ba1
 Command & Conquer: Renegade (Video Game) / int_704d7e91
type
No Ontological Inertia
 Command & Conquer: Renegade (Video Game) / int_704d7e91
comment
No Ontological Inertia: Ion Cannon/Nuclear Strike Beacons in multiplayer can always be defused, even when the ion beams are forming or the nuclear missile is visible. In-fact, defusing a Nuclear Strike Beacon before impact simply has the missile hit the ground and disappear with no damage at all. This is averted in Renegade X, where the game gives you forty seconds to clear the area, but only thirty seconds to defuse the beacon after it's set. Once the countdown timer hits ten, there's nothing you can do to stop it.
 Command & Conquer: Renegade (Video Game) / int_704d7e91
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 Command & Conquer: Renegade (Video Game) / int_704d7e91
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 Command & Conquer: Renegade (Video Game)
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Command & Conquer: Renegade (Video Game) / int_704d7e91
 Command & Conquer: Renegade (Video Game) / int_72423e7d
type
Teleporting Keycard Squad
 Command & Conquer: Renegade (Video Game) / int_72423e7d
comment
Teleporting Keycard Squad: Used very consistently throughout the game.
 Command & Conquer: Renegade (Video Game) / int_72423e7d
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1.0
 Command & Conquer: Renegade (Video Game) / int_72423e7d
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 Command & Conquer: Renegade (Video Game)
hasFeature
Command & Conquer: Renegade (Video Game) / int_72423e7d
 Command & Conquer: Renegade (Video Game) / int_735b967c
type
Forced Tutorial
 Command & Conquer: Renegade (Video Game) / int_735b967c
comment
Forced Tutorial: The game is a strange example of the trope. There is an actual (entirely optional) tutorial, but the two first missions of the campaign have several gameplay tips appearing on screen, continuing the tutorial (or replacing it if the player skipped it).
 Command & Conquer: Renegade (Video Game) / int_735b967c
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1.0
 Command & Conquer: Renegade (Video Game) / int_735b967c
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 Command & Conquer: Renegade (Video Game)
hasFeature
Command & Conquer: Renegade (Video Game) / int_735b967c
 Command & Conquer: Renegade (Video Game) / int_76a83c72
type
Arbitrary Gun Power
 Command & Conquer: Renegade (Video Game) / int_76a83c72
comment
Arbitrary Gun Power: In the boot camp level, Sydney demonstrates the difference in health lost with and without armor by shooting you in the gut with the pistol. Without armor, it very nearly kills you in one shot; with armor, it "only" brings you down to half health and half armor. When you get your hands on the same weapon in the actual game, the only respectable damage you can get out of it is via headshots (Nod technicians in buildings who attack you with it can't even get that), and most enemies can't directly damage your health until your armor is completely depleted. The inverse happens in a cutscene near the end of "Armored Assault". Normally, the sniper rifle not only kills most infantry in one bullet, but also pierces through them to hit anyone else behind them. In that cutscene, however, when Havoc takes a shot at Mendoza with the sniper rifle, he fails to kill him because a random mook passed in front of his crosshair at the wrong time and completely stopped the bullet.
 Command & Conquer: Renegade (Video Game) / int_76a83c72
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 Command & Conquer: Renegade (Video Game) / int_76a83c72
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hasFeature
Command & Conquer: Renegade (Video Game) / int_76a83c72
 Command & Conquer: Renegade (Video Game) / int_788b4436
type
I Like Those Odds
 Command & Conquer: Renegade (Video Game) / int_788b4436
comment
I Like Those Odds: In the ship level of Renegade, a prisoner Havoc just freed asks him if he intends to take on the ship's crew alone.
 Command & Conquer: Renegade (Video Game) / int_788b4436
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1.0
 Command & Conquer: Renegade (Video Game) / int_788b4436
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Command & Conquer: Renegade (Video Game) / int_788b4436
 Command & Conquer: Renegade (Video Game) / int_7d5280c8
type
Dual Mode Unit
 Command & Conquer: Renegade (Video Game) / int_7d5280c8
comment
Dual Mode Unit: If you're lucky enough when picking up bonus crates in Renegade X, they might contain three of either side's respective vehicles in Command & Conquer: Tiberian Sun, One of them being the Nod Tick Tank that, like its parent game, can deploy with the space bar to burrow itself partway into the ground for additional defense.
 Command & Conquer: Renegade (Video Game) / int_7d5280c8
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1.0
 Command & Conquer: Renegade (Video Game) / int_7d5280c8
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Command & Conquer: Renegade (Video Game) / int_7d5280c8
 Command & Conquer: Renegade (Video Game) / int_7d561d58
type
Too Awesome to Use
 Command & Conquer: Renegade (Video Game) / int_7d561d58
comment
Too Awesome to Use: Crossed with Awesome, but Impractical. You come across multiple Ion Cannon beacons and a single Nod Nuclear Strike beacon, but they're overkill (and inaccurate) against mobile targets and they lack the area of effect to take out more than a single building, most of which can easily be taken out from the inside. Getting close enough for an assured kill by the strike involves getting inside the building, at which point you are a relatively short walk away from the building's Master Control Terminal, which means you can destroy it with a single C4 charge. To boot, you only come across the nuclear strike beacon near the end of the mission right before you get captured and all your gear is taken away, so you have no reason not to use it. Unfortunately, the only real target left at that point is a Nod Obelisk, so getting close is nearly impossible. After the game passes out more of them than you could possibly find uses for in the early stages, C4 charges turn into this in the late game. There's next to zero of them in the late levels, and destroying Master Control Terminals without them takes an ungodly amount of ammo even if you use a BFG.
 Command & Conquer: Renegade (Video Game) / int_7d561d58
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1.0
 Command & Conquer: Renegade (Video Game) / int_7d561d58
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 Command & Conquer: Renegade (Video Game)
hasFeature
Command & Conquer: Renegade (Video Game) / int_7d561d58
 Command & Conquer: Renegade (Video Game) / int_7e8a8eac
type
Body Armor as Hit Points
 Command & Conquer: Renegade (Video Game) / int_7e8a8eac
comment
Body Armor as Hit Points: The game uses a dual-bar system, one for armor plates, the other for plain old HP, and with very rare exceptions, until your armor is depleted nothing is touching your health. This system is for both Havoc on foot and for his vehicles. This works the same in Renegade X but now each character can have several different types of armor that take reduced damage from one type of attack while taking more damage from others. Kevlar reduces bullet damage but is more vulnerable to explosives, Flak armor works vice versa and Lazarus armor, for Stealth Black Hand characters, provides no specific protection, aside from cloaking, and takes the worst damage from electrical attacks like Mobius' Volt Auto-Rifle and the stealth generator shorts out when your armor is depleted. Deadeye, Black Hand Snipers, Havoc and Sakura have light, generic armor. Vehicles now have just one health bar but buildings now have both an armor and health bar, and only the armor can be repaired.
 Command & Conquer: Renegade (Video Game) / int_7e8a8eac
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1.0
 Command & Conquer: Renegade (Video Game) / int_7e8a8eac
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hasFeature
Command & Conquer: Renegade (Video Game) / int_7e8a8eac
 Command & Conquer: Renegade (Video Game) / int_80b57bec
type
Super-Soldier
 Command & Conquer: Renegade (Video Game) / int_80b57bec
comment
Nod's Project ReGenesis attempts to use a controlled form of Tiberium mutation to create Super Soldiers. The results are nasty, but effective.
 Command & Conquer: Renegade (Video Game) / int_80b57bec
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1.0
 Command & Conquer: Renegade (Video Game) / int_80b57bec
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 Command & Conquer: Renegade (Video Game)
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Command & Conquer: Renegade (Video Game) / int_80b57bec
 Command & Conquer: Renegade (Video Game) / int_8344209e
type
BFG
 Command & Conquer: Renegade (Video Game) / int_8344209e
comment
BFG: Many of the weapons, including the chainguns and the Merlin Personal Ion Cannon.
 Command & Conquer: Renegade (Video Game) / int_8344209e
featureApplicability
1.0
 Command & Conquer: Renegade (Video Game) / int_8344209e
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 Command & Conquer: Renegade (Video Game)
hasFeature
Command & Conquer: Renegade (Video Game) / int_8344209e
 Command & Conquer: Renegade (Video Game) / int_8879db82
type
Badass Crew
 Command & Conquer: Renegade (Video Game) / int_8879db82
comment
Badass Crew: Havoc's former team, the Dead Six.
 Command & Conquer: Renegade (Video Game) / int_8879db82
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1.0
 Command & Conquer: Renegade (Video Game) / int_8879db82
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1.0
 Command & Conquer: Renegade (Video Game)
hasFeature
Command & Conquer: Renegade (Video Game) / int_8879db82
 Command & Conquer: Renegade (Video Game) / int_88e5fcbc
type
One-Hit Polykill
 Command & Conquer: Renegade (Video Game) / int_88e5fcbc
comment
The inverse happens in a cutscene near the end of "Armored Assault". Normally, the sniper rifle not only kills most infantry in one bullet, but also pierces through them to hit anyone else behind them. In that cutscene, however, when Havoc takes a shot at Mendoza with the sniper rifle, he fails to kill him because a random mook passed in front of his crosshair at the wrong time and completely stopped the bullet.
 Command & Conquer: Renegade (Video Game) / int_88e5fcbc
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1.0
 Command & Conquer: Renegade (Video Game) / int_88e5fcbc
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1.0
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hasFeature
Command & Conquer: Renegade (Video Game) / int_88e5fcbc
 Command & Conquer: Renegade (Video Game) / int_8bb55271
type
Hazmat Suit
 Command & Conquer: Renegade (Video Game) / int_8bb55271
comment
Hazmat Suit: Flamethrower troopers have fireproof suits, which reduces the effectiveness of the flame thrower and laser rifles, and Chem Warriors have N/B/C suits which give them immunity to Tiberium exposure.
 Command & Conquer: Renegade (Video Game) / int_8bb55271
featureApplicability
1.0
 Command & Conquer: Renegade (Video Game) / int_8bb55271
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 Command & Conquer: Renegade (Video Game)
hasFeature
Command & Conquer: Renegade (Video Game) / int_8bb55271
 Command & Conquer: Renegade (Video Game) / int_8c4461de
type
Veteran Unit
 Command & Conquer: Renegade (Video Game) / int_8c4461de
comment
Veteran Unit: Renegade X uses a promotion system not unlike the RTS games for each player, offering overall boosts to their stats as they rank up (health, armor, speed, firepower, magazine size and even repair speed with a Healing Factor once you reach Elite and Heroic) and it will apply to vehicles when you drive them. Destruction of enemy structures and harvesters will award veterancy points to the whole team and, much like in the RTS games, crates can also contain random promotions. Finally, players joining the game during the later stages can start as high as Elite depending on how the match is going.
 Command & Conquer: Renegade (Video Game) / int_8c4461de
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1.0
 Command & Conquer: Renegade (Video Game) / int_8c4461de
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Command & Conquer: Renegade (Video Game) / int_8c4461de
 Command & Conquer: Renegade (Video Game) / int_8d630561
type
Simultaneous Arcs
 Command & Conquer: Renegade (Video Game) / int_8d630561
comment
Simultaneous Arcs: All but outright stated to take place during Command & Conquer: Tiberian Dawn; for one thing, the second level is lifted straight out of TD. The assault on Nod's Cairo base, the infiltration of the Temple and the presence of both Seth's preserved corpse and the chamber the netwarriors used to gain access to GDI's defense network implies that the Nod campaign of the original is canon to some degree.
 Command & Conquer: Renegade (Video Game) / int_8d630561
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1.0
 Command & Conquer: Renegade (Video Game) / int_8d630561
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Command & Conquer: Renegade (Video Game) / int_8d630561
 Command & Conquer: Renegade (Video Game) / int_8e6a882b
type
Prison Episode
 Command & Conquer: Renegade (Video Game) / int_8e6a882b
comment
Prison Episode: Parker is captured and stripped of his weapons in "Evolution of Evil", during the opening cutscene. Escaping the Nod base is the first mission objective.
 Command & Conquer: Renegade (Video Game) / int_8e6a882b
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1.0
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Command & Conquer: Renegade (Video Game) / int_8e6a882b
 Command & Conquer: Renegade (Video Game) / int_8f233b1b
type
Sorting Algorithm of Weapon Effectiveness
 Command & Conquer: Renegade (Video Game) / int_8f233b1b
comment
Sorting Algorithm of Weapon Effectiveness: Zig-zagged. For the most part your arsenal starts with the usual weak pistol and basic assault rifle, and ends with things like laser chainguns that stunlock enemies, guns that shoot Tiberium shards, and a personal Ion Cannon. By the end of the game, after a No-Gear Level, you never even get some of your earliest guns like the assault rifle back, because even basic Nod mooks upgrade to both varieties of the chaingun. Some early weapons retain far more usefulness than their early appearances suggest, however. The supposedly weak pistol is still an instant kill with a headshot on non-Black Hand mooks, so if you're good at nailing those it can carry you through half the game. The flamethrower and chemical sprayer show up two and three missions in respectively, and both melt through enemies just as quickly and efficiently in the last level as they do when they're introduced. The sniper rifle never stops being your most effective option against enemies past medium range, and C4 and rockets are introduced early because they're some of your most versatile tools - you'll run out of them both sooner than you'll run out of things you can (and should) blow up with them. Conversely, the series' Revive Kills Zombie rules regarding exposure to and mutation from Tiberium make the wide variety of weapons that use the stuff as their ammo almost entirely useless despite their incredible power, since except for the chemical sprayer they only show up once you start fighting mutants who get healed if you try to shoot them with their own guns.
 Command & Conquer: Renegade (Video Game) / int_8f233b1b
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1.0
 Command & Conquer: Renegade (Video Game) / int_8f233b1b
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hasFeature
Command & Conquer: Renegade (Video Game) / int_8f233b1b
 Command & Conquer: Renegade (Video Game) / int_8ff843dd
type
Video Game Cruelty Punishment
 Command & Conquer: Renegade (Video Game) / int_8ff843dd
comment
Videogame Cruelty Punishment: On the level Evolution of Evil, there are several unarmed Nod scientists who pose no threat whatsoever and yell for help if they see you. Kill one and a Black Hand Stealth Trooper will spawn nearby and immediately beeline for you, repeated for every scientist you kill.
 Command & Conquer: Renegade (Video Game) / int_8ff843dd
featureApplicability
1.0
 Command & Conquer: Renegade (Video Game) / int_8ff843dd
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Command & Conquer: Renegade (Video Game) / int_8ff843dd
 Command & Conquer: Renegade (Video Game) / int_921cdca8
type
Nothing Personal
 Command & Conquer: Renegade (Video Game) / int_921cdca8
comment
Nothing Personal: When they first meet in the game, Sakura tells Havoc she's no longer angry at him... but since she's now on Nod's payroll, she has to kill him anyway.
 Command & Conquer: Renegade (Video Game) / int_921cdca8
featureApplicability
1.0
 Command & Conquer: Renegade (Video Game) / int_921cdca8
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Command & Conquer: Renegade (Video Game) / int_921cdca8
 Command & Conquer: Renegade (Video Game) / int_940a5958
type
Artificial Stupidity
 Command & Conquer: Renegade (Video Game) / int_940a5958
comment
Artificial Stupidity: The AI isn't very bright, especially the allies. While the AI bots in Renegade X are fairly competent, they have a weird tendency to commit suicide the second they enter vehicles they've purchased, leaving them for you or other human players to use. Stealth Troopers invert this, at least in open maps, where they will approach and stalk the player until they're isolated and then attack at close range with laser rifles.
 Command & Conquer: Renegade (Video Game) / int_940a5958
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1.0
 Command & Conquer: Renegade (Video Game) / int_940a5958
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Command & Conquer: Renegade (Video Game) / int_940a5958
 Command & Conquer: Renegade (Video Game) / int_95b7c400
type
Faux Affably Evil
 Command & Conquer: Renegade (Video Game) / int_95b7c400
comment
Faux Affably Evil: Whenever you speak to Kane (via the communications centers in various levels) he's always polite to you. Of course, anyone who knows Kane knows he is anything but friendly. In one level you infiltrate one of Nod's battleships. The ship computer commenting on your actions over the intercom speaks to you in a friendly manner, although it clearly does want you dead.
 Command & Conquer: Renegade (Video Game) / int_95b7c400
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1.0
 Command & Conquer: Renegade (Video Game) / int_95b7c400
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Command & Conquer: Renegade (Video Game) / int_95b7c400
 Command & Conquer: Renegade (Video Game) / int_970c790a
type
Big Bad
 Command & Conquer: Renegade (Video Game) / int_970c790a
comment
Big Bad: Dr. Petrova.
 Command & Conquer: Renegade (Video Game) / int_970c790a
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1.0
 Command & Conquer: Renegade (Video Game) / int_970c790a
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Command & Conquer: Renegade (Video Game) / int_970c790a
 Command & Conquer: Renegade (Video Game) / int_98431ae2
type
Gemstone Assault
 Command & Conquer: Renegade (Video Game) / int_98431ae2
comment
Gemstone Assault: The Tiberium Flechette Gun is an SMG that fires Tiberium shards.
 Command & Conquer: Renegade (Video Game) / int_98431ae2
featureApplicability
1.0
 Command & Conquer: Renegade (Video Game) / int_98431ae2
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Command & Conquer: Renegade (Video Game) / int_98431ae2
 Command & Conquer: Renegade (Video Game) / int_9a117348
type
Idiosyncratic Difficulty Levels
 Command & Conquer: Renegade (Video Game) / int_9a117348
comment
Idiosyncratic Difficulty Levels: From easiest to hardest: Recruit Soldier Commando
 Command & Conquer: Renegade (Video Game) / int_9a117348
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1.0
 Command & Conquer: Renegade (Video Game) / int_9a117348
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Command & Conquer: Renegade (Video Game) / int_9a117348
 Command & Conquer: Renegade (Video Game) / int_9b06e314
type
Greater-Scope Villain
 Command & Conquer: Renegade (Video Game) / int_9b06e314
comment
Greater-Scope Villain: Kane, the leader of the Brotherhood of Nod. Havoc never meets him in person, but you can talk to his hologram in several of Nod's comm centers.
 Command & Conquer: Renegade (Video Game) / int_9b06e314
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1.0
 Command & Conquer: Renegade (Video Game) / int_9b06e314
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Command & Conquer: Renegade (Video Game) / int_9b06e314
 Command & Conquer: Renegade (Video Game) / int_9c1f758a
type
Kill It with Fire
 Command & Conquer: Renegade (Video Game) / int_9c1f758a
comment
Kill It with Fire: Lighting enemies up is by far the most effective combat strategy in the game: it stunlocks them and deals damage over time (the exception are flame troopers, but with the converse bonus that you get more ammo for your flamethrower from them). Double whammy since both the flamethrower and the laser weapons (the two types of weapons which cause burning) are not bad at all. It is especially effective against higher-tier Tiberium mutants carrying the Tiberium Auto-Rifle due to the fact that shooting them with ordinary weapons causes them to flinch and "accidentally" fire the weapon into the ground at their feet, which heals them. However, if they're set on fire, the "on fire" animation causes them to be unable to attack.
 Command & Conquer: Renegade (Video Game) / int_9c1f758a
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1.0
 Command & Conquer: Renegade (Video Game) / int_9c1f758a
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 Command & Conquer: Renegade (Video Game)
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Command & Conquer: Renegade (Video Game) / int_9c1f758a
 Command & Conquer: Renegade (Video Game) / int_9dab0a6e
type
Continuity Nod
 Command & Conquer: Renegade (Video Game) / int_9dab0a6e
comment
Continuity Nod: The cutscene before the second mission contains a number of these to the original game, from the obvious (a display showing gameplay directly from the first game before shifting to a 3D rendition) to the subtle (part of the video for installing the original game can be made out on a different display before it's overlaid with maps). The Temple of Nod where the final level takes place contains the green screen studio where Greg Burdette made his fake news reports in the first game, the hacker bay used to take control of GDI's ion cannon network, the preserved corpse of Seth, and other temple locations taken from cutscenes in Tiberian Dawn. Also, after the ion cannon strike, you hear the Temple's AI mention damage to a "Computer Assisted Biologically Augmented Lifeform."
 Command & Conquer: Renegade (Video Game) / int_9dab0a6e
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1.0
 Command & Conquer: Renegade (Video Game) / int_9dab0a6e
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1.0
 Command & Conquer: Renegade (Video Game)
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Command & Conquer: Renegade (Video Game) / int_9dab0a6e
 Command & Conquer: Renegade (Video Game) / int_9dfb8296
type
This Is Gonna Suck
 Command & Conquer: Renegade (Video Game) / int_9dfb8296
comment
This Is Gonna Suck: When Sakura appears in an RAH-66 Comanche helicopter after she got kicked out of a plane that Havoc is hijacking, blows him a kiss, then proceeds to shoot him down.
 Command & Conquer: Renegade (Video Game) / int_9dfb8296
featureApplicability
1.0
 Command & Conquer: Renegade (Video Game) / int_9dfb8296
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1.0
 Command & Conquer: Renegade (Video Game)
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Command & Conquer: Renegade (Video Game) / int_9dfb8296
 Command & Conquer: Renegade (Video Game) / int_9e943076
type
One-Man Army
 Command & Conquer: Renegade (Video Game) / int_9e943076
comment
One-Man Army: Havoc, which is in keeping with the rest of the games, wherin the Commando units were in fact more than capable of leveling a base with little or no support.
 Command & Conquer: Renegade (Video Game) / int_9e943076
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1.0
 Command & Conquer: Renegade (Video Game) / int_9e943076
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1.0
 Command & Conquer: Renegade (Video Game)
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Command & Conquer: Renegade (Video Game) / int_9e943076
 Command & Conquer: Renegade (Video Game) / int_9edbda07
type
Elite Mooks
 Command & Conquer: Renegade (Video Game) / int_9edbda07
comment
Elite Mooks: The Black Hand, and later, the mutants created by Project ReGenesis.
 Command & Conquer: Renegade (Video Game) / int_9edbda07
featureApplicability
1.0
 Command & Conquer: Renegade (Video Game) / int_9edbda07
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1.0
 Command & Conquer: Renegade (Video Game)
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Command & Conquer: Renegade (Video Game) / int_9edbda07
 Command & Conquer: Renegade (Video Game) / int_a13dfbfd
type
Armor Points
 Command & Conquer: Renegade (Video Game) / int_a13dfbfd
comment
Armor Points: The Armor Meter is a set of shield icons, with the precise armor value being numbered on the last one.
 Command & Conquer: Renegade (Video Game) / int_a13dfbfd
featureApplicability
1.0
 Command & Conquer: Renegade (Video Game) / int_a13dfbfd
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1.0
 Command & Conquer: Renegade (Video Game)
hasFeature
Command & Conquer: Renegade (Video Game) / int_a13dfbfd
 Command & Conquer: Renegade (Video Game) / int_a47340fe
type
One Riot, One Ranger
 Command & Conquer: Renegade (Video Game) / int_a47340fe
comment
One Riot, One Ranger: Havoc's modus operandi - even the first mission is him being sent more or less on his own to rescue a larger recon force when they get hit by Nod forces. Many later levels have him working to take care of a problem on his own as well with only whatever local forces he happens to meet up with as support, whether by design (Missions 3 through 5 have him sent alone to track the kidnapped scientists, 11 and 12 have him sent as support for a large GDI assault) or because he forces it, which usually bites him in the ass (Mission 2 he ignores orders to wait six hours for backup because Nod angered him by torturing civvies, which works but gets him thrown in the brig when he gets back; Mission 7, after being forced to work with his old team, has him basically order them to stay put while he moves ahead to rescue the scientists, which results in him only rescuing one of the three).
 Command & Conquer: Renegade (Video Game) / int_a47340fe
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1.0
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Command & Conquer: Renegade (Video Game) / int_a47340fe
 Command & Conquer: Renegade (Video Game) / int_a4905771
type
Double-Meaning Title
 Command & Conquer: Renegade (Video Game) / int_a4905771
comment
Double-Meaning Title: Not officially but many fans listing the soundtrack often retitle the "Act On Instinct Remix" as "Raveshaw's Act On Instinct" to refer to his mutations rendering him a mindless brute, leaving him to literally act on instinct.
 Command & Conquer: Renegade (Video Game) / int_a4905771
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1.0
 Command & Conquer: Renegade (Video Game) / int_a4905771
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Command & Conquer: Renegade (Video Game) / int_a4905771
 Command & Conquer: Renegade (Video Game) / int_abd29ad8
type
No-Sell
 Command & Conquer: Renegade (Video Game) / int_abd29ad8
comment
Flamethrower Troopers and Chem Warriors No-Sell flame and Tiberium weapons, respectively. While they are virtually invulnerable to their own weapons, they are extremely vulnerable to each others.
 Command & Conquer: Renegade (Video Game) / int_abd29ad8
featureApplicability
1.0
 Command & Conquer: Renegade (Video Game) / int_abd29ad8
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1.0
 Command & Conquer: Renegade (Video Game)
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Command & Conquer: Renegade (Video Game) / int_abd29ad8
 Command & Conquer: Renegade (Video Game) / int_ad1db87c
type
Oh, Crap!
 Command & Conquer: Renegade (Video Game) / int_ad1db87c
comment
Oh, Crap!: Emitted by a random Nod chopper during "Deadly Reunion" as they learn the town's resistance is more than capable of standing up to the Brotherhood's terrorism.
 Command & Conquer: Renegade (Video Game) / int_ad1db87c
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1.0
 Command & Conquer: Renegade (Video Game) / int_ad1db87c
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Command & Conquer: Renegade (Video Game) / int_ad1db87c
 Command & Conquer: Renegade (Video Game) / int_ad4a45be
type
Final Boss
 Command & Conquer: Renegade (Video Game) / int_ad4a45be
comment
Final Boss: The Mole, Dr. Petrova.
 Command & Conquer: Renegade (Video Game) / int_ad4a45be
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1.0
 Command & Conquer: Renegade (Video Game) / int_ad4a45be
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Command & Conquer: Renegade (Video Game) / int_ad4a45be
 Command & Conquer: Renegade (Video Game) / int_ae3d6438
type
Deadpan Snarker
 Command & Conquer: Renegade (Video Game) / int_ae3d6438
comment
Deadpan Snarker: Captain Nick "Havoc" Parker.
 Command & Conquer: Renegade (Video Game) / int_ae3d6438
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1.0
 Command & Conquer: Renegade (Video Game) / int_ae3d6438
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1.0
 Command & Conquer: Renegade (Video Game)
hasFeature
Command & Conquer: Renegade (Video Game) / int_ae3d6438
 Command & Conquer: Renegade (Video Game) / int_af3ea0e3
type
Face–Heel Turn
 Command & Conquer: Renegade (Video Game) / int_af3ea0e3
comment
In-universe, the "Dead Six" commando team are still named as such despite one member defecting to Nod and another refusing to work with any sort of team anymore.
 Command & Conquer: Renegade (Video Game) / int_af3ea0e3
featureApplicability
1.0
 Command & Conquer: Renegade (Video Game) / int_af3ea0e3
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Command & Conquer: Renegade (Video Game) / int_af3ea0e3
 Command & Conquer: Renegade (Video Game) / int_b1ddb121
type
Remixed Level
 Command & Conquer: Renegade (Video Game) / int_b1ddb121
comment
Remixed Level: "Deadly Reunion" and "Obelisk of Oppression" are set in the same town. The former is during night and features Havoc looking for his team, while the latter is during the following day and features the Dead Six escaping the town. "Evolution of Evil" and "All Brains, No Brawn" are set in the same Nod base, and respectively involve entering and fleeing it.
 Command & Conquer: Renegade (Video Game) / int_b1ddb121
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1.0
 Command & Conquer: Renegade (Video Game) / int_b1ddb121
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 Command & Conquer: Renegade (Video Game)
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Command & Conquer: Renegade (Video Game) / int_b1ddb121
 Command & Conquer: Renegade (Video Game) / int_b9cb52d3
type
Taunting the Transformed
 Command & Conquer: Renegade (Video Game) / int_b9cb52d3
comment
Taunting the Transformed: In the midst of another attempt to rescue the kidnapped scientists, Petrova reveals she's The Mole and unveils a mutated Raveshaw. Nick is characteristically unimpressed.
 Command & Conquer: Renegade (Video Game) / int_b9cb52d3
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1.0
 Command & Conquer: Renegade (Video Game) / int_b9cb52d3
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 Command & Conquer: Renegade (Video Game)
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Command & Conquer: Renegade (Video Game) / int_b9cb52d3
 Command & Conquer: Renegade (Video Game) / int_bcdfbe4a
type
Chef of Iron
 Command & Conquer: Renegade (Video Game) / int_bcdfbe4a
comment
Chef of Iron: You can sometimes find chefs in the mess halls of Nod bases, who will attack you with flamethrowers. And most of whom you can't kill in self-defense without getting a What the Hell, Hero? from your CO, because they're still counted as civilians for some reason, probably because the NPC has an internal flag saying it's a neutral civilian but the game assigns it to Nod's side.
 Command & Conquer: Renegade (Video Game) / int_bcdfbe4a
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1.0
 Command & Conquer: Renegade (Video Game) / int_bcdfbe4a
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Command & Conquer: Renegade (Video Game) / int_bcdfbe4a
 Command & Conquer: Renegade (Video Game) / int_bce16d24
type
Why Don't You Just Shoot Him?
 Command & Conquer: Renegade (Video Game) / int_bce16d24
comment
Why Don't You Just Shoot Him?: Havoc using his sniper rifle's scope to scout out Nod's runway in the third mission, during which he has a clear shot on Mendoza. Subverted in that he does take the shot, only for a random Nod soldier to walk past at just the right time to take the bullet instead.
 Command & Conquer: Renegade (Video Game) / int_bce16d24
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-0.3
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1.0
 Command & Conquer: Renegade (Video Game)
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Command & Conquer: Renegade (Video Game) / int_bce16d24
 Command & Conquer: Renegade (Video Game) / int_c12f0c4
type
Outrun the Fireball
 Command & Conquer: Renegade (Video Game) / int_c12f0c4
comment
Outrun the Fireball: Havoc and Sydney running out of the Temple of Nod while the missile is rigged to explode in the silo, during the ending cutscene.
 Command & Conquer: Renegade (Video Game) / int_c12f0c4
featureApplicability
1.0
 Command & Conquer: Renegade (Video Game) / int_c12f0c4
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 Command & Conquer: Renegade (Video Game)
hasFeature
Command & Conquer: Renegade (Video Game) / int_c12f0c4
 Command & Conquer: Renegade (Video Game) / int_c2d978fe
type
Car Fu
 Command & Conquer: Renegade (Video Game) / int_c2d978fe
comment
The game is utterly unforgiving. Even on "Soldier" difficulty (the equivalent of "Normal") the campaign will put you up against hordes of lethally-accurate, heavily-armored enemies. Rocket troopers can one-shot you if they get a direct hit, flamethrower and chemical troops can kill you almost as quick if they get close, and of course vehicles can splatter you if they catch you in the open. What's more, the basic enemies can respawn indefinitely as long as there are officers still alive.
 Command & Conquer: Renegade (Video Game) / int_c2d978fe
featureApplicability
1.0
 Command & Conquer: Renegade (Video Game) / int_c2d978fe
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1.0
 Command & Conquer: Renegade (Video Game)
hasFeature
Command & Conquer: Renegade (Video Game) / int_c2d978fe
 Command & Conquer: Renegade (Video Game) / int_c3478f1d
type
Badass Bookworm
 Command & Conquer: Renegade (Video Game) / int_c3478f1d
comment
Badass Bookworm: During his Escort Mission, Mobius don't hesitate to fight along Havoc, wearing a Powered Armor and wielding a laser chaingun. Too bad his AI is so bad.
 Command & Conquer: Renegade (Video Game) / int_c3478f1d
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1.0
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 Command & Conquer: Renegade (Video Game)
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Boom, Headshot!
 Command & Conquer: Renegade (Video Game) / int_c3585f4a
comment
Some early weapons retain far more usefulness than their early appearances suggest, however. The supposedly weak pistol is still an instant kill with a headshot on non-Black Hand mooks, so if you're good at nailing those it can carry you through half the game. The flamethrower and chemical sprayer show up two and three missions in respectively, and both melt through enemies just as quickly and efficiently in the last level as they do when they're introduced. The sniper rifle never stops being your most effective option against enemies past medium range, and C4 and rockets are introduced early because they're some of your most versatile tools - you'll run out of them both sooner than you'll run out of things you can (and should) blow up with them.
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Mêlée à Trois
 Command & Conquer: Renegade (Video Game) / int_c6695a49
comment
Mêlée à Trois: The "All Brains, No Brawn" mission requires the player to flee a Nod research center while experiment subjects are on the loose and occasionally fight against Nod troops.
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Shout-Out
 Command & Conquer: Renegade (Video Game) / int_c75df49a
comment
Shout-Out: According to the in-game database, the Nod ship Havoc boards is commanded by Captain Stubing and First Mate Gilligan. They work for Nod because the Brotherhood rescued them. There is a reference to The Shining during the last mission:
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Take Your Time
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Take Your Time: During Mission 4 "The Plot Erupts", Sakura's Comanche crashes into the side of the island's volcano which was supplying the power plant with geothermal energy. Locke informs you of a submarine and urges you to get off the island before the volcano erupts along with volcanic ash, occasional Screen Shake, lava bombs raining all over the place and the Nod EVA constantly warning about unstable seismic activity. Despite all that, there's no time limit to this and thus there's no hurry, especially with the fact that taking out the power plant and refinery are tertiary objectives to get the best score for the mission.
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Escort Mission
 Command & Conquer: Renegade (Video Game) / int_cfda0ecb
comment
Escort Mission: A couple of them, usually in the "escorting Too Dumb to Live NPCs" flavour. Escortees don't follow Havoc but have scripted paths with waypoints linked to specific areas crossed by the player. So, the escortees stay still until Havoc reaches a specific area, then rush to their next waypoint no matter if there are hostile units in the area or not. The Dr Mobius escort mission is especially guilty of this (of course, he's wearing Powered Armor and packin' a BFG, so he can be forgiven for being slightly... over-eager).
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Lightning Gun
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Lightning Gun: The Black Widow Volt Auto Rifle.
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Heart Container
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Heart Container: Health and Armor Expansions, which take the appearance of military award medals on respectively green and blue ribbons.
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No Campaign for the Wicked
 Command & Conquer: Renegade (Video Game) / int_d291ea97
comment
No Campaign for the Wicked: Nod is only playable in multiplayer. This is one of only two games in the franchise where this trope applies (Kane's Wrath is the other one, inverting it as the only campaign focuses on Nod).
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What the Hell, Hero?
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comment
What the Hell, Hero?: Killing civilians, even by accident, will result in an immediate lecture from your superiors. Oddly enough, killing Nod chefs usually also gets you a lecture, even though they actively attack you with flamethrowers. Probably to do with the game's scripting where the NPC is meant to be a civilian but its AI is assigned to Nod's side.
 Command & Conquer: Renegade (Video Game) / int_d39e327f
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Dark Action Girl
 Command & Conquer: Renegade (Video Game) / int_d5b3df2d
comment
Dark Action Girl: Sakura.
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Anti-Frustration Features
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Anti-Frustration Features: The game has an innovative-for-its-day system where the items enemies drop is determined by your character's status: if you're low on health, they tend to drop health, if you're low on armor, they tend to drop armor, and if you're low on ammo they tend to drop their gun.
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Elaborate Underground Base
 Command & Conquer: Renegade (Video Game) / int_daef39ee
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Elaborate Underground Base: Most of the interior parts of the building's in single player that you infiltrate. Completely averted in multiplayer.
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Gaiden Game
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Gaiden Game: An FPS spin-off from the Real-Time Strategy series, set concurrently to the first game in the series.
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Artificial Brilliance
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Stealth Troopers invert this, at least in open maps, where they will approach and stalk the player until they're isolated and then attack at close range with laser rifles.
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Crew of One
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Crew of One: You can somehow pilot any vehicle all on your lonesome. Even the Mammoth Tank, which according to in-universe fluff normally takes a crew of eight. However, in multiplayer, it is possible for a second player to jump into your tank and take control of the turret for you (though this is disabled in almost all games).
 Command & Conquer: Renegade (Video Game) / int_df514fe9
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Male Gaze
 Command & Conquer: Renegade (Video Game) / int_dfb71617
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Male Gaze: The first time you see Sakura in-game, Havoc does one of these, through a sniper scope no less.
 Command & Conquer: Renegade (Video Game) / int_dfb71617
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Duck!
 Command & Conquer: Renegade (Video Game) / int_e541901e
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Duck!: During a cutscene, while Havoc and Sydney are arguing in a truck, Havoc simply says:
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 Command & Conquer: Renegade (Video Game) / int_e5421161
type
Expy
 Command & Conquer: Renegade (Video Game) / int_e5421161
comment
Expy: The standard assault rifle is basically the M41A pulse rifle, minus a working grenade launcher. It even has the same ridiculous 100-round magazine capacity, though with a much-enlarged magazine.
 Command & Conquer: Renegade (Video Game) / int_e5421161
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Sniper Rifle
 Command & Conquer: Renegade (Video Game) / int_e7b73414
comment
Sniper Rifle: It is one of the strongest weapons and has a very powerful zoom, alongside a night-vision scope with a built-in directional microphone. Multiplayer features an even stronger one that fires jet-propelled bullets.
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Walking Armory
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Walking Armory: All ten number keys are allotted a weapon. Most even have two or three guns associated with them.
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Boss Remix
 Command & Conquer: Renegade (Video Game) / int_f1577797
comment
Boss Remix: The song Act on Instinct from Tiberian Dawn is remixed and is the boss theme for Awakened Raveshaw. Mendoza's cut boss theme is a remix of Fight, Win, Prevail. The fight against Sakura's Comanche chopper is a subtle remix of Full Stop. As much as a Zerg Rush of several infantry and vehicles counts as a boss, the finale for "Deadly Reunion" is set to a remix of In the Line of Fire.
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Armor Meter
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Armor Meter: There's a gauge representing armor of a growing row of shields, with the exact number of Armor Points on the last shield.
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No-Gear Level
 Command & Conquer: Renegade (Video Game) / int_f7d66b6f
comment
For the most part your arsenal starts with the usual weak pistol and basic assault rifle, and ends with things like laser chainguns that stunlock enemies, guns that shoot Tiberium shards, and a personal Ion Cannon. By the end of the game, after a No-Gear Level, you never even get some of your earliest guns like the assault rifle back, because even basic Nod mooks upgrade to both varieties of the chaingun.
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type
Sequence Breaking
 Command & Conquer: Renegade (Video Game) / int_fb111d49
comment
Sequence Breaking: In the "Armored Assault" mission, near the end, Havoc picks a green keycard lying on a terrace of the Hand of Nod, right next to the plane he must board to complete the mission. The player is then intended to reach the airstrip through the Hand of Nod corridors (crossing doors unlocked by the keycard), encounter the first boss fight of the game against Mendoza, then reach the plane. It is actually possible to jump the terrace and slide down the wall to the plane, immediately finishing the mission. Even if you go the normal way, fighting Mendoza isn't necessary either, as you can just immediately rush to the plane.
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One-Winged Angel
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comment
One-Winged Angel: Raveshaw and Petrova both infuse themselves with Tiberium before confronting Havoc.
 Command & Conquer: Renegade (Video Game) / int_fc33ff16
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Command & Conquer: Renegade (Video Game)

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 Command & Conquer: Renegade (Video Game)
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Military Maverick / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
hasFeature
Mission Control Is Off Its Meds / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Molotov Truck / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
hasFeature
Money for Nothing / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Monster Threat Expiration / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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No Campaign for the Wicked / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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No-Gear Level / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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No Plans, No Prototype, No Backup / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Non-Entity General / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Nothing Personal / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Nuke 'em / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Numerical Hard / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Oh, No... Not Again! / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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One-Hit Polykill / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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One-Way Visor / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Optional Stealth / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Our Weapons Will Be Boxy in the Future / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Palmtree Panic / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Press Start to Game Over / int_bb7c1779
 Command & Conquer: Renegade (Video Game)
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Ragdoll Physics / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Rare Vehicles / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Red Sky, Take Warning / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Redshirt Army / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Regenerating Shield, Static Health / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Replacement Mooks / int_bb7c1779
 Command & Conquer: Renegade (Video Game)
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Respawning Enemies / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Run, Don't Walk / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Sarcastic Clapping / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Script Breaking / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Ship Level / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Short-Range Shotgun / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Sighted Guns Are Low-Tech / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Slap-on-the-Wrist Nuke / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Slow Laser / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Sniper Pistol / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Sorting Algorithm of Weapon Effectiveness / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Sound-Coded for Your Convenience / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Standard FPS Guns / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Starter Gear Staying Power / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Stock Sound Effects / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Strong Flesh, Weak Steel / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Suddenly Speaking / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Suicide Attack / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Super Window Jump / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Taunting the Transformed / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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The Dead Have Names / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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The Engineer / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Units Not to Scale / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Universal Driver's License / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Useless Useful Stealth / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Veteran Unit / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Video Game 3D Leap / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Video Games of 2000-2004 / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Video-Game Flamethrowers Suck / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Voice of the Resistance / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Voice with an Internet Connection / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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Walking Techfix / int_a5e6a399
 Command & Conquer: Renegade (Video Game)
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What the Hell, Player? / int_a5e6a399
 CommandAndConquerRenegade
sameAs
Command & Conquer: Renegade (Video Game)