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Commander Keen (Video Game)

 Commander Keen (Video Game)
type
TVTItem
 Commander Keen (Video Game)
label
Commander Keen (Video Game)
 Commander Keen (Video Game)
page
CommanderKeen
 Commander Keen (Video Game)
comment
A series of video games developed at the turn of the 90s, one of the first to be successful at replicating the side scrolling action of the NES Super Mario Bros. games in MS-DOS (more on that down below). The cartoon style platformers are notable for their pioneering use of EGA graphics and shareware distribution, and because they were some of the first games by id Software (who went on to develop blockbusters like Doom and Quake). Although developed by id, most of the Commander Keen games were published by Apogee Software, an already-established MS-DOS shareware game publisher.Billy Blaze is an 8-year-old boy genius living in the suburbs of Milwaukee, Wisconsin. Due to his impossibly-high IQ of 314, he has learned to assemble various junk and scrap into wonderous pieces of highly advanced technology, his crowning achievement being constructing a spaceship in his backyard from old soup cans and other household objects, called The Bean-with-Bacon Megarocket. When his parents are out and the babysitter falls asleep, he dons his older brother's Green Bay Packers helmet and becomes Commander Keen, Defender of Earth! As his heroic alter-ego, he must fight both ill-intended aliens and his Arch-Nemesis, Mortimer McMire, an Omnicidal Maniac his own age with an IQ of 315.The games' development began while the team that would become id Software worked at Softdisk, creating small, rushed games as a special division called Gamer's Edge. John Carmack had perfected a technique for displaying smooth scrolling graphics on the PC, once thought to be possible only on consoles. Using this code, Carmack and Tom Hall took the protagonist from one of coworker John Romero's games, Dangerous Dave, stuck the character in a recreation of the first level of Super Mario Bros. 3, and called it Dangerous Dave in Copyright Infringement. The demo was put on a disk labeled "Run Me" and left on Romero's desk as a practical joke. He was glued to the "prank" for hours, and knew they could make a game of their own with Carmack's code. Tom Hall suggested a game about an 8 year old kid who saves the universe, shareware publisher Apogee told them they would distribute it, and the rest is history.
 Commander Keen (Video Game)
fetched
2023-07-07T08:28:49Z
 Commander Keen (Video Game)
parsed
2023-07-07T08:28:49Z
 Commander Keen (Video Game)
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Dropped link to FasterThanLight: Not a Feature - UNKNOWN
 Commander Keen (Video Game)
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Dropped link to TheTerminator: Not a Feature - ITEM
 Commander Keen (Video Game)
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FasterThanLight
 Commander Keen (Video Game)
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DBTropes
 Commander Keen (Video Game) / int_105f4bd9
type
Villain: Exit, Stage Left
 Commander Keen (Video Game) / int_105f4bd9
comment
Villain: Exit, Stage Left: In the normal ending of episode 5, the Shikadi flee back to their own galaxy. If you break the hidden fuse in the secret stage (only possible on normal or hard mode), their spaceship won't work, and they're arrested by the Korath III police for double-parking.
 Commander Keen (Video Game) / int_105f4bd9
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1.0
 Commander Keen (Video Game) / int_105f4bd9
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1.0
 Commander Keen (Video Game)
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Commander Keen (Video Game) / int_105f4bd9
 Commander Keen (Video Game) / int_1467a30c
type
Unexpected Gameplay Change
 Commander Keen (Video Game) / int_1467a30c
comment
Unexpected Gameplay Change: "Well of Wishes" in Secret of the Oracle; the level is entirely set under water, which means Keen is wearing the scuba suit, can't use his gun or his pogostick, moves slower than in the other levels, and can now just as easily go up and down as back and forth.
 Commander Keen (Video Game) / int_1467a30c
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1.0
 Commander Keen (Video Game) / int_1467a30c
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Commander Keen (Video Game) / int_1467a30c
 Commander Keen (Video Game) / int_14beeefd
type
Darker and Edgier
 Commander Keen (Video Game) / int_14beeefd
comment
Episode 2: The Earth Explodes (1990): Keen makes it back to Earth, only to discover that the Vorticon mothership is in orbit, and is planning to fire on eight key cities across the planet. Keen must board the ship to disable each of the eight X-14 Tantalus Ray cannons before they fire. The game featured a Darker and Edgier aesthetic; everything attacked Keen immediately, and there were many more pitfalls and dangerous objects to avoid.
 Commander Keen (Video Game) / int_14beeefd
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1.0
 Commander Keen (Video Game) / int_14beeefd
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Commander Keen (Video Game) / int_14beeefd
 Commander Keen (Video Game) / int_15d268c9
type
Eye on a Stalk
 Commander Keen (Video Game) / int_15d268c9
comment
Eye on a Stalk: The Martians have these; Yorps have 1 and Gargs have 2.
 Commander Keen (Video Game) / int_15d268c9
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1.0
 Commander Keen (Video Game) / int_15d268c9
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Commander Keen (Video Game) / int_15d268c9
 Commander Keen (Video Game) / int_1664fe9f
type
Temporary Platform
 Commander Keen (Video Game) / int_1664fe9f
comment
Temporary Platform: In episode 4, clear "mirage" platforms fade in and out of interactable state. In episode 5, there are platforms that periodically flip their orientation 90 degrees so that they can't be used to stand on.
 Commander Keen (Video Game) / int_1664fe9f
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1.0
 Commander Keen (Video Game) / int_1664fe9f
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Commander Keen (Video Game) / int_1664fe9f
 Commander Keen (Video Game) / int_19028da
type
Eternal Engine
 Commander Keen (Video Game) / int_19028da
comment
Eternal Engine: The second episode is set entirely within the Vorticon Mothership, while the fifth installment is set entirely within the titular Armageddon Machine. Both settings feature hazards like beam shooters, fire pistons and hot tiles, as well as evil machines (cannons in the second game, generators in the fifth) that have to be disabled so the titular character succeeds on his mission. Some levels from the third and sixth episodes are mechanical as well, as they're respectively the bases of operations for the Vorticons and the Bloogs.
 Commander Keen (Video Game) / int_19028da
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1.0
 Commander Keen (Video Game) / int_19028da
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 Commander Keen (Video Game)
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Commander Keen (Video Game) / int_19028da
 Commander Keen (Video Game) / int_191535aa
type
Eiffel Tower Effect
 Commander Keen (Video Game) / int_191535aa
comment
Eiffel Tower Effect: In The Earth Explodes, eight different major landmarks around the world were used to represent the cities in which they were located (and the threat of that city's impending doom): Big Ben – London Sphinx – Cairo Sydney Opera House – Sydney Statue of Liberty – New York Eiffel Tower – Paris Colosseum – Rome St. Basil's Cathedral – Moscow White House – Washington
 Commander Keen (Video Game) / int_191535aa
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1.0
 Commander Keen (Video Game) / int_191535aa
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1.0
 Commander Keen (Video Game)
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Commander Keen (Video Game) / int_191535aa
 Commander Keen (Video Game) / int_1b60dcba
type
The Bully
 Commander Keen (Video Game) / int_1b60dcba
comment
The Bully: Mortimer, who enjoyed giving Billy swirlies.
 Commander Keen (Video Game) / int_1b60dcba
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1.0
 Commander Keen (Video Game) / int_1b60dcba
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1.0
 Commander Keen (Video Game)
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Commander Keen (Video Game) / int_1b60dcba
 Commander Keen (Video Game) / int_1ba8eb64
type
Visual Pun
 Commander Keen (Video Game) / int_1ba8eb64
comment
Visual Pun: If Keen stands on one of the crescent moon symbols in the Pyramid of the Moons, and left idle, his first Idle Animation is to moon the viewer. In episodes 4-6, the doors are opened by using the matching colour gemstone — key stones. In Secret of the Oracle, to get to a hidden pyramid Keen must let twelve-inch worms gather under him to make a foot.
 Commander Keen (Video Game) / int_1ba8eb64
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1.0
 Commander Keen (Video Game) / int_1ba8eb64
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1.0
 Commander Keen (Video Game)
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Commander Keen (Video Game) / int_1ba8eb64
 Commander Keen (Video Game) / int_1c1d243c
type
Brother–Sister Team
 Commander Keen (Video Game) / int_1c1d243c
comment
Brother–Sister Team: Keen's kids Billy and Billie in the abandoned mobile game.
 Commander Keen (Video Game) / int_1c1d243c
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1.0
 Commander Keen (Video Game) / int_1c1d243c
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 Commander Keen (Video Game)
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Commander Keen (Video Game) / int_1c1d243c
 Commander Keen (Video Game) / int_1e7c47ab
type
Stealth Pun
 Commander Keen (Video Game) / int_1e7c47ab
comment
Stealth Pun: In order to get to a secret level in Episode 4, one must collect 12 worms together. This creates a giant foot that transports you. The fact that these must be "inch" worms is mentioned only in the help file, which even goes so far to say, "Watch where you step, or they'll be afoot!" The level-entry texts in the same episode; "Keen disappears into Miragia", "Keen backs into the Pyramid of the Moons", etc.
 Commander Keen (Video Game) / int_1e7c47ab
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1.0
 Commander Keen (Video Game) / int_1e7c47ab
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 Commander Keen (Video Game)
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Commander Keen (Video Game) / int_1e7c47ab
 Commander Keen (Video Game) / int_2207b002
type
Ambiguously Brown
 Commander Keen (Video Game) / int_2207b002
comment
Ambiguously Brown: Princess Lindsey has much darker skin than the rest of the characters in the games, but her ethnicity remains unknown.
 Commander Keen (Video Game) / int_2207b002
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1.0
 Commander Keen (Video Game) / int_2207b002
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Commander Keen (Video Game) / int_2207b002
 Commander Keen (Video Game) / int_2673425b
type
Kid Hero
 Commander Keen (Video Game) / int_2673425b
comment
Kid Hero: Keen is 8, and already saving the Earth first, and then the Galaxy. The abandoned mobile game was to feature his son and daugther, whose age was not given but who were obviously still elementary school aged, and as heroic as their father.
 Commander Keen (Video Game) / int_2673425b
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1.0
 Commander Keen (Video Game) / int_2673425b
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Commander Keen (Video Game) / int_2673425b
 Commander Keen (Video Game) / int_294ed981
type
Bilingual Bonus
 Commander Keen (Video Game) / int_294ed981
comment
Bilingual Bonus: Though in this case, the language is a "space cypher" used throughout the games.
 Commander Keen (Video Game) / int_294ed981
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1.0
 Commander Keen (Video Game) / int_294ed981
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Commander Keen (Video Game) / int_294ed981
 Commander Keen (Video Game) / int_2be15316
type
Ambiguously Jewish
 Commander Keen (Video Game) / int_2be15316
comment
Ambiguously Jewish: Billy Blaze is heavily implied to be this, given that his grandfather, BJ Blazkowicz, was of Polish-Jewish descent and his surname is derived from the Ashkenazi surname "Berkowicz", so this must be true.
 Commander Keen (Video Game) / int_2be15316
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1.0
 Commander Keen (Video Game) / int_2be15316
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1.0
 Commander Keen (Video Game)
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Commander Keen (Video Game) / int_2be15316
 Commander Keen (Video Game) / int_2c9e262
type
Catapult Nightmare
 Commander Keen (Video Game) / int_2c9e262
comment
Catapult Nightmare: Keen Dreams was supposed to end with one of these. But due to space limit or time issues, this scene was cut from the game. It can still be seen here.
 Commander Keen (Video Game) / int_2c9e262
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1.0
 Commander Keen (Video Game) / int_2c9e262
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 Commander Keen (Video Game)
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Commander Keen (Video Game) / int_2c9e262
 Commander Keen (Video Game) / int_3126c34a
type
Insufferable Genius
 Commander Keen (Video Game) / int_3126c34a
comment
Insufferable Genius: Doesn't get much more insufferable than trying to kill everyone who is less intelligent than you.
 Commander Keen (Video Game) / int_3126c34a
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1.0
 Commander Keen (Video Game) / int_3126c34a
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 Commander Keen (Video Game)
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Commander Keen (Video Game) / int_3126c34a
 Commander Keen (Video Game) / int_32a4f5d
type
Strange Secret Entrance
 Commander Keen (Video Game) / int_32a4f5d
comment
Strange Secret Entrance: The aptly-named "Pyramid of the Forbidden" in episode 4, reached by going into the basement of the "Pyramid of the Moons" and coercing twelve inchworms to come together, at which point they form a giant foot which transports Keen.
 Commander Keen (Video Game) / int_32a4f5d
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1.0
 Commander Keen (Video Game) / int_32a4f5d
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 Commander Keen (Video Game)
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Commander Keen (Video Game) / int_32a4f5d
 Commander Keen (Video Game) / int_33310c11
type
Under the Sea
 Commander Keen (Video Game) / int_33310c11
comment
Under the Sea: In Secret of the Oracle, the Well of Wishes is an underwater level where you can't jump or shoot, only swim. Its waters are home to numerous mines and the one and only Dopefish. Water in other places simply kills you at a touch.
 Commander Keen (Video Game) / int_33310c11
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1.0
 Commander Keen (Video Game) / int_33310c11
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1.0
 Commander Keen (Video Game)
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Commander Keen (Video Game) / int_33310c11
 Commander Keen (Video Game) / int_33fa230b
type
Your Princess Is in Another Castle!
 Commander Keen (Video Game) / int_33fa230b
comment
Your Princess Is in Another Castle!: The janitor at the end of the Pyramid of the Forbidden (which is an optional bonus level). He's not part of the Gnostic Elder group despite being dressed as one, so when Keen rescues him, he's disappointed that his errands through the pyramid were in vain.
 Commander Keen (Video Game) / int_33fa230b
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1.0
 Commander Keen (Video Game) / int_33fa230b
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1.0
 Commander Keen (Video Game)
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Commander Keen (Video Game) / int_33fa230b
 Commander Keen (Video Game) / int_34875b6b
type
Aquatic Mook
 Commander Keen (Video Game) / int_34875b6b
comment
Aquatic Mook: The fourth episode has the only underwater level in the game, so its aquatic bestiary makes it stand out: Underwater Mines (self-explanatory), Sprites (white Atlantean-like creatures that shoot energy beams from their tridents), and the massive Dopefish (a large, overgrown green fish capable of eating Keen in one bite).
 Commander Keen (Video Game) / int_34875b6b
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1.0
 Commander Keen (Video Game) / int_34875b6b
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1.0
 Commander Keen (Video Game)
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Commander Keen (Video Game) / int_34875b6b
 Commander Keen (Video Game) / int_34bd7be2
type
Super Drowning Skills
 Commander Keen (Video Game) / int_34bd7be2
comment
Super Drowning Skills: In episode 4, you can't swim on the world map until you get the scuba gear (even though you stay above water). And in episode 3, pools of plain water kill you on contact.
 Commander Keen (Video Game) / int_34bd7be2
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1.0
 Commander Keen (Video Game) / int_34bd7be2
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1.0
 Commander Keen (Video Game)
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Commander Keen (Video Game) / int_34bd7be2
 Commander Keen (Video Game) / int_34ffa400
type
Bonus Dungeon
 Commander Keen (Video Game) / int_34ffa400
comment
Due to a glitch in the 1.4 version of the fifth game, it's possible to skip to the top of the Omegamatic without destroying the four machines first. If Keen enters a certain doorway in one of the machine levels after being pushed off a pole by a Little Ampton, he will exit the level and warp to the Korath base, a Bonus Level normally reached from the penultimate level. Completing that level will send Keen "back" to the top floor of the Omegamatic, and the two final levels.
 Commander Keen (Video Game) / int_34ffa400
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1.0
 Commander Keen (Video Game) / int_34ffa400
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1.0
 Commander Keen (Video Game)
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Commander Keen (Video Game) / int_34ffa400
 Commander Keen (Video Game) / int_35efd14b
type
Infinite 1-Ups
 Commander Keen (Video Game) / int_35efd14b
comment
Infinite 1-Ups: The Earth Explodes has a rather egregious example in the Paris Tantalus level, where if you know how, you can get enough points to get more than one life each try, which can theoretically lead to infinite lives and infinite points. At least one level in 3 allows for the same abuse. In Marooned on Mars, not only does the secret level allow this, but, since getting to it involves using a teleporter inside another level, you can loot the latter level, teleport out, make your way back on the world map, and repeat, allowing you to gain infinite lives (and ammo) without having to suicide. Said other level also has enough points itself to gain an extra life if you so choose to loot it first. The secret level in The Armageddon Machine contains enough Vitalin to gain two lives at the very start. Die, repeat...
 Commander Keen (Video Game) / int_35efd14b
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1.0
 Commander Keen (Video Game) / int_35efd14b
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1.0
 Commander Keen (Video Game)
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Commander Keen (Video Game) / int_35efd14b
 Commander Keen (Video Game) / int_391d6577
type
Sequel Escalation
 Commander Keen (Video Game) / int_391d6577
comment
Sequel Escalation: The Invasion of the Vorticons trilogy had Keen fighting to save the Earth. In Goodbye Galaxy, he saved the galaxy. The third trilogy, had it ever been made, would have had him up against a plot to destroy the entire universe (and the unofficial Fan Sequel does just that).
 Commander Keen (Video Game) / int_391d6577
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1.0
 Commander Keen (Video Game) / int_391d6577
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1.0
 Commander Keen (Video Game)
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Commander Keen (Video Game) / int_391d6577
 Commander Keen (Video Game) / int_39e95a97
type
Shareware
 Commander Keen (Video Game) / int_39e95a97
comment
Shareware: To be specific, games 1 and 4 were given away for free; the others were sold.
 Commander Keen (Video Game) / int_39e95a97
featureApplicability
1.0
 Commander Keen (Video Game) / int_39e95a97
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1.0
 Commander Keen (Video Game)
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Commander Keen (Video Game) / int_39e95a97
 Commander Keen (Video Game) / int_3ac5110b
type
Unintentionally Unwinnable
 Commander Keen (Video Game) / int_3ac5110b
comment
Unintentionally Unwinnable: Due to level design goofs or glitches, in some cases it's possible to leave a level without having achieved the objective: On Episode 1, it is possible to exit the Vorticon Fortress level without collecting the Everclear (one of the 4 items needed to complete the game) by jumping over the Vorticon to reach the exit. One of the city levels in Earth Explodes have this risk. You're supposed to destroy the Tantalus Ray and then leave through the nearby exit, and in most of these levels that's the only option. In one of them, through ignorance or absent-mindedness, you can exit without destroying the ray; and the level can no longer be completed (there isn't even a warp cheat to get you back in there). In the "Cave of the Descendants" in episode 4, there's a door with no floor on the other side, so you fall if you walk through. Due to a glitch, you can, if you're fast enough, go back through the door before you fall, whereupon you instantly win the level. But now you can't rescue the elder from that level. It's possible to make Keen Dreams unwinnable if you complete every level in the game but don't collect at least 12 Boobus Bombs (the minimum number required to defeat Boobus Tuber). The game won't even let you enter the final level. Hope you have an earlier save.
 Commander Keen (Video Game) / int_3ac5110b
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1.0
 Commander Keen (Video Game) / int_3ac5110b
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 Commander Keen (Video Game)
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Commander Keen (Video Game) / int_3ac5110b
 Commander Keen (Video Game) / int_3cd56ee
type
"Bringer of War" Music
 Commander Keen (Video Game) / int_3cd56ee
comment
"Bringer of War" Music: In the last level of the fifth episode, Quantum Explosion Dynamo, an adapted version of Holst's "Mars, Bringer of War" by Bobby Prince plays. This theme was chosen because, in this level, Keen has to disable a superweapon that is capable of obliterating the whole galaxy.
 Commander Keen (Video Game) / int_3cd56ee
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1.0
 Commander Keen (Video Game) / int_3cd56ee
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 Commander Keen (Video Game)
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Commander Keen (Video Game) / int_3cd56ee
 Commander Keen (Video Game) / int_3cd71723
type
Acme Products
 Commander Keen (Video Game) / int_3cd71723
comment
Acme Products: Acme blueprints in Earth Explodes and Secret of the Oracle.
 Commander Keen (Video Game) / int_3cd71723
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1.0
 Commander Keen (Video Game) / int_3cd71723
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 Commander Keen (Video Game)
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Commander Keen (Video Game) / int_3cd71723
 Commander Keen (Video Game) / int_4156b553
type
Copy Protection
 Commander Keen (Video Game) / int_4156b553
comment
Copy Protection: Aliens Ate My Babysitter requires you to identify a random enemy by name before you can play it. The enemies are never identified in-game, requiring you to have an instruction manual on-hand.
 Commander Keen (Video Game) / int_4156b553
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1.0
 Commander Keen (Video Game) / int_4156b553
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1.0
 Commander Keen (Video Game)
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Commander Keen (Video Game) / int_4156b553
 Commander Keen (Video Game) / int_4160410d
type
Damsel in Distress
 Commander Keen (Video Game) / int_4160410d
comment
Damsel in Distress: Molly in Aliens Ate My Babysitter, who is kidnapped by the aliens of the planet Fribbulus Xax. This was orchestrated from the shadows by her brother Mortimer, Keen's nemesis.
 Commander Keen (Video Game) / int_4160410d
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1.0
 Commander Keen (Video Game) / int_4160410d
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 Commander Keen (Video Game)
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Commander Keen (Video Game) / int_4160410d
 Commander Keen (Video Game) / int_42899766
type
Can't Move While Being Watched
 Commander Keen (Video Game) / int_42899766
comment
Can't Move While Being Watched: "Secret of the Oracle" contains an enemy called the Mimrock. It looks just like regular rocks found throughout the game, and as long as Keen is looking in its direction, it remains motionless, but when Keen is looking away it can sneak up and pounce on him. And to make things more difficult, Keen's neural stunner only works on them while they're moving, although they can still be defeated (as long as you're not on a slope or a vertically different platform) by shooting at them then quickly walking in the opposite direction..
 Commander Keen (Video Game) / int_42899766
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1.0
 Commander Keen (Video Game) / int_42899766
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Commander Keen (Video Game) / int_42899766
 Commander Keen (Video Game) / int_44f79734
type
Jump Physics
 Commander Keen (Video Game) / int_44f79734
comment
Jump Physics: Keen is able to jump insanely high on his pogo stick. In Keen 4, he gains the ability to pull himself up a ledge, which he previously couldn't.
 Commander Keen (Video Game) / int_44f79734
featureApplicability
1.0
 Commander Keen (Video Game) / int_44f79734
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1.0
 Commander Keen (Video Game)
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Commander Keen (Video Game) / int_44f79734
 Commander Keen (Video Game) / int_45da2076
type
Improbably High I.Q.
 Commander Keen (Video Game) / int_45da2076
comment
Improbably High I.Q.: And how, exactly, do you measure an IQ as high as 315. And how does anyone on Earth have an IQ of 314?
 Commander Keen (Video Game) / int_45da2076
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1.0
 Commander Keen (Video Game) / int_45da2076
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Commander Keen (Video Game) / int_45da2076
 Commander Keen (Video Game) / int_45e41b66
type
It's a Wonderful Failure
 Commander Keen (Video Game) / int_45e41b66
comment
It's a Wonderful Failure: Getting a Game Over in episode 2 or 5 treats you to a cinematic of the Earth or the Milky Way, respectively, being destroyed. Bonus points to episode 5 for the music which sounds like it's mocking you.
 Commander Keen (Video Game) / int_45e41b66
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1.0
 Commander Keen (Video Game) / int_45e41b66
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 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_45e41b66
 Commander Keen (Video Game) / int_4977d7b8
type
Body Double
 Commander Keen (Video Game) / int_4977d7b8
comment
Body Double: The Mortimer you face at the end of episode 3 is revealed to have been an android clone in the translated letter at the end of episode 5.
 Commander Keen (Video Game) / int_4977d7b8
featureApplicability
1.0
 Commander Keen (Video Game) / int_4977d7b8
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_4977d7b8
 Commander Keen (Video Game) / int_4a0ec526
type
Harmless Freezing
 Commander Keen (Video Game) / int_4a0ec526
comment
Harmless Freezing: Getting hit by an ice cannon from episode 1 encases Keen in a solid block of ice which melts after a few seconds (or if it gets hit by an enemy projectile), after which he's none the worse for wear. note It might cause you to helplessly slide into a water pit though, or leave you unable to jump out of the way in time when an enemy robot shoots at the same time that it melts
 Commander Keen (Video Game) / int_4a0ec526
featureApplicability
1.0
 Commander Keen (Video Game) / int_4a0ec526
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_4a0ec526
 Commander Keen (Video Game) / int_4c798fd5
type
Shock and Awe
 Commander Keen (Video Game) / int_4c798fd5
comment
Shock and Awe: The Shikadi are capable of electrifying poles, killing Keen if he is currently climbing one. Their dogs are capable of shooting energy barks, and the Shikadi Masters can throw Electrospheres.
 Commander Keen (Video Game) / int_4c798fd5
featureApplicability
1.0
 Commander Keen (Video Game) / int_4c798fd5
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_4c798fd5
 Commander Keen (Video Game) / int_4e053a94
type
Pickup Hierarchy
 Commander Keen (Video Game) / int_4e053a94
comment
Pickup Hierarchy: Primary: Parts stolen from your ship in Invasion of the Vorticons: Marooned on Mars, Boobus Bombs in Keen Dreams, Wetsuit and Council Members in Goodbye, Galaxy: Secret of the Oracle, Grappling Hook and Giant Sandwich in Aliens Ate My Baby Sitter!. You need the Wetsuit in order to rescue one Council Member who's being held prisoner in the Well of Wishes in Secret of the Oracle, Boobus Bombs are the only things that can defeat King Boobus Tuber (the Big Bad of Keen Dreams), and the Grappling Hook and Giant Sandwich are used to scale a cliff and pass by the Grabbiter (map obstacles in Aliens Ate My Baby Sitter!). Tertiary: Point items (usually candy and sugary snacks/drinks - all games), Lifewater Drops/Vitalin Flasks (Goodbye, Galaxy series), Vivas (Aliens Ate My Baby Sitter!), Rayguns/Neural Stunners (Invasion of the Vorticons and Goodbye, Galaxy respectively), Flower Powers (Keen Dreams). Extra: Lifewater Flask/Keg-O-Vitalin (Goodbye, Galaxy), Queen Viva (Aliens Ate My Baby Sitter!) - usually well hidden, but these each gives you an extra life.
 Commander Keen (Video Game) / int_4e053a94
featureApplicability
1.0
 Commander Keen (Video Game) / int_4e053a94
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_4e053a94
 Commander Keen (Video Game) / int_4fa65449
type
Dream Land
 Commander Keen (Video Game) / int_4fa65449
comment
Dream Land: Keen Dreams takes places entirely inside a dream world governed by sentient vegetables. The goals is to escape this world by defeating Boobus Tuber.
 Commander Keen (Video Game) / int_4fa65449
featureApplicability
1.0
 Commander Keen (Video Game) / int_4fa65449
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_4fa65449
 Commander Keen (Video Game) / int_54fb42f0
type
Gravity Is a Harsh Mistress
 Commander Keen (Video Game) / int_54fb42f0
comment
Gravity Is a Harsh Mistress: Episode 6 features an enemy called the Nospike, which can be tricked into charging off a platform if Keen jumps out of the way in time. If so, it will hover in the air for about 2 seconds while a question mark appears above it's head, then it falls to the ground and is stunned (in the same manner as when Keen would have simply shot it).
 Commander Keen (Video Game) / int_54fb42f0
featureApplicability
1.0
 Commander Keen (Video Game) / int_54fb42f0
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_54fb42f0
 Commander Keen (Video Game) / int_5527dc0c
type
Plot Coupon
 Commander Keen (Video Game) / int_5527dc0c
comment
Plot Coupon: Used in three of the seven episodic games (ship parts in Marooned on Mars, guardians in Secret of the Oracle, and bombs in Keen Dreams). The second and fifth episodes gauge your progression with the destructive machines you disable (Tantalus Ray Cannons in the former, energy sources for the Armaggeddon Machine in the latter), while the remaining two simply avert the trope in every way.
 Commander Keen (Video Game) / int_5527dc0c
featureApplicability
1.0
 Commander Keen (Video Game) / int_5527dc0c
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_5527dc0c
 Commander Keen (Video Game) / int_55537342
type
Evil Living Flames
 Commander Keen (Video Game) / int_55537342
comment
Evil Living Flames: In the fourth episode, living fire monsters (Berkeloids) roam in the Isle of Fire level, throwing fire constantly. They cannot be defeated or even stunned, only avoided.
 Commander Keen (Video Game) / int_55537342
featureApplicability
1.0
 Commander Keen (Video Game) / int_55537342
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_55537342
 Commander Keen (Video Game) / int_5560dbb5
type
Airborne Mook
 Commander Keen (Video Game) / int_5560dbb5
comment
Airborne Mook: Skypests (flies) in Secret of the Oracle; you can't shoot them, only crush them with your pogo stick when they land. The episode also has Blue Birds, which will fly at Keen to try to kill him; and they're invincible (the stunner only working on them a few seconds).
 Commander Keen (Video Game) / int_5560dbb5
featureApplicability
1.0
 Commander Keen (Video Game) / int_5560dbb5
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_5560dbb5
 Commander Keen (Video Game) / int_560fd3cb
type
Fan Sequel
 Commander Keen (Video Game) / int_560fd3cb
comment
Fan Sequel: While there have been several fan-made games and mods, one specific trilogy has been really well received and adopted as the unofficial "The Universe is Toast!" trilogy: The Keys of Krodacia, Dead in the Desert and Battle of the Brains, three mods of Keen 4-6 with new maps, enemies, and items.
 Commander Keen (Video Game) / int_560fd3cb
featureApplicability
1.0
 Commander Keen (Video Game) / int_560fd3cb
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_560fd3cb
 Commander Keen (Video Game) / int_58efc711
type
The Goomba
 Commander Keen (Video Game) / int_58efc711
comment
The Goomba: The first game has the Yorps, which can't damage you themselves. The only way they can kill you is to push you into something dangerous. In Keen 2, there's the Scrub, a similarly harmless enemy. They can actually be helpful as they can be ridden upon to access areas you otherwise couldn't, as they can climb up walls. Keen 3 has the Foob, which is a tiny, very shy furball that runs away when approached and dies out of sheer fright when cornered. Poison Slugs in the fourth game, which leave behind poisonous green feces that kills Keen if he steps on it. The Sparky in Keen 5. It's a black spherical robot that walks back and forth, sometimes charging at Keen similarly to the Gargs in the first game. Keen 6 has the Blooglets, which push Keen around like the Yorps in the first game but are faster. They come in four colors and sometimes hold keys of the same color as themselves.
 Commander Keen (Video Game) / int_58efc711
featureApplicability
1.0
 Commander Keen (Video Game) / int_58efc711
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_58efc711
 Commander Keen (Video Game) / int_5914d5dd
type
Slippy-Slidey Ice World
 Commander Keen (Video Game) / int_5914d5dd
comment
Slippy-Slidey Ice World: There are multiple icy world levels in Marooned on Mars, on both the North Pole and the South Pole of Mars. They feature blocks of Frictionless Ice that Keen will slide across if he steps on them, and tiles that cause him to keep moving forward even if the player doesn’t tell him to, unless Keen jumps to come to a stop. They also come complete with ice cannons, of all things. Secret of the Oracle features an ice setting, though it averts the Slippy Slidey part as Keen can move around just as easily as on any other level.
 Commander Keen (Video Game) / int_5914d5dd
featureApplicability
1.0
 Commander Keen (Video Game) / int_5914d5dd
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_5914d5dd
 Commander Keen (Video Game) / int_5c960229
type
Futuristic Pyramid
 Commander Keen (Video Game) / int_5c960229
comment
Futuristic Pyramid: Secret of the Oracle has four levels (one of them secret) that each take place inside a pyramid. Whether they're new pyramids, or ancient pyramids improved with some modern technology (laser turrets, doors etc.) remains unknown.
 Commander Keen (Video Game) / int_5c960229
featureApplicability
1.0
 Commander Keen (Video Game) / int_5c960229
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_5c960229
 Commander Keen (Video Game) / int_5ed3ace2
type
Batman Can Breathe in Space
 Commander Keen (Video Game) / int_5ed3ace2
comment
Batman Can Breathe in Space: Commander Keen and the Vorticon Guards have no problem breathing on the surface of Mars.
 Commander Keen (Video Game) / int_5ed3ace2
featureApplicability
1.0
 Commander Keen (Video Game) / int_5ed3ace2
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_5ed3ace2
 Commander Keen (Video Game) / int_5fcedca
type
Big Eater
 Commander Keen (Video Game) / int_5fcedca
comment
Big Eater: Nearly all of the items are candy, food, or soda. Keen sure loves his junk food. Justified in that he's an eight-year old kid.
 Commander Keen (Video Game) / int_5fcedca
featureApplicability
1.0
 Commander Keen (Video Game) / int_5fcedca
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_5fcedca
 Commander Keen (Video Game) / int_605ac4aa
type
Military Rank Names
 Commander Keen (Video Game) / int_605ac4aa
comment
Military Rank Names: Billy Blaze adopts the name Commander Keen for his alter-ego. He doesn't like to be called ''Captain'' Keen.
 Commander Keen (Video Game) / int_605ac4aa
featureApplicability
1.0
 Commander Keen (Video Game) / int_605ac4aa
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_605ac4aa
 Commander Keen (Video Game) / int_60f37373
type
Attack Reflector
 Commander Keen (Video Game) / int_60f37373
comment
Attack Reflector: The Flect in Aliens ate my Babysitter can, as their name suggests, reflect the shots of Keen's neural stunner right back at him.
 Commander Keen (Video Game) / int_60f37373
featureApplicability
1.0
 Commander Keen (Video Game) / int_60f37373
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_60f37373
 Commander Keen (Video Game) / int_62259825
type
Nintendo Hard
 Commander Keen (Video Game) / int_62259825
comment
Nintendo Hard: The military installation levels in episode 3 (Fort Cavort, Fort Vorticon, Fort Vorta Bella, "Fort Vox", and Cape Canavorta) are among the most difficult levels in the entire series. They're all optional, however.
 Commander Keen (Video Game) / int_62259825
featureApplicability
1.0
 Commander Keen (Video Game) / int_62259825
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_62259825
 Commander Keen (Video Game) / int_65cd1b5e
type
Acid Pool
 Commander Keen (Video Game) / int_65cd1b5e
comment
Acid Pool: Secret of the Oracle has two vats of this in the first level, and they show up sporadically throughout. Glowing green goo variety.
 Commander Keen (Video Game) / int_65cd1b5e
featureApplicability
1.0
 Commander Keen (Video Game) / int_65cd1b5e
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_65cd1b5e
 Commander Keen (Video Game) / int_679d7cc7
type
Goomba Stomp
 Commander Keen (Video Game) / int_679d7cc7
comment
Goomba Stomp: In Marooned on Mars, you can temporarily stun the Yorp by jumping on them. In Secret of the Oracle, the only way to deal with Skypest insects is wait for them to land, then jump on them with the pogo stick.
 Commander Keen (Video Game) / int_679d7cc7
featureApplicability
1.0
 Commander Keen (Video Game) / int_679d7cc7
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_679d7cc7
 Commander Keen (Video Game) / int_6b7c9f96
type
The Lost Woods
 Commander Keen (Video Game) / int_6b7c9f96
comment
The Lost Woods: The first four levels in the fourth episode — Border Village, Slug Village, the Perilous Pit and Hillville. They're dense forests consisting of living trees in the background with smiling faces, but they're inoffensive. It is also inhabited by strange creatures like Slugs which poop periodically, aggressive round enemies named Licks which exhale fire, and weird living creatures (Bounders) which are friendly.
 Commander Keen (Video Game) / int_6b7c9f96
featureApplicability
1.0
 Commander Keen (Video Game) / int_6b7c9f96
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_6b7c9f96
 Commander Keen (Video Game) / int_6c1864a9
type
I Fell for Hours
 Commander Keen (Video Game) / int_6c1864a9
comment
I Fell for Hours: A fortress level in Episode 3 (Keen Must Die!), where Keen falls into the deepest basement of what seems to be the storage room for an unlaunched rocket. The secret level in Episode 5 (The Armaggedon Machine), where Keen can only access the two main bodies of Korath III Base from the bottom (and since both parts have to be explored, he has to fall there twice).
 Commander Keen (Video Game) / int_6c1864a9
featureApplicability
1.0
 Commander Keen (Video Game) / int_6c1864a9
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_6c1864a9
 Commander Keen (Video Game) / int_6d7026fa
type
Punny Name
 Commander Keen (Video Game) / int_6d7026fa
comment
Punny Name: The Sand Yego level in Secret of the Oracle, a pun on the city of San Diego.
 Commander Keen (Video Game) / int_6d7026fa
featureApplicability
1.0
 Commander Keen (Video Game) / int_6d7026fa
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_6d7026fa
 Commander Keen (Video Game) / int_6dc206c9
type
Marathon Level
 Commander Keen (Video Game) / int_6dc206c9
comment
Marathon Level: The Pyramid of the Forbidden in the fourth game is probably the longest level in the series, divided into no fewer than six large sub-areas.
 Commander Keen (Video Game) / int_6dc206c9
featureApplicability
1.0
 Commander Keen (Video Game) / int_6dc206c9
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_6dc206c9
 Commander Keen (Video Game) / int_6dd4006e
type
The Great Repair
 Commander Keen (Video Game) / int_6dd4006e
comment
The Great Repair: In Marooned on Mars, Keen must find the necessary parts to repair his Bean-with-Bacon Megarocket so he can return to Earth.
 Commander Keen (Video Game) / int_6dd4006e
featureApplicability
1.0
 Commander Keen (Video Game) / int_6dd4006e
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_6dd4006e
 Commander Keen (Video Game) / int_7570a10c
type
Bond Villain Stupidity
 Commander Keen (Video Game) / int_7570a10c
comment
Bond Villain Stupidity: Lampshaded. Keen is surprised that the Gnostic Elders weren't killed instead of just being kidnapped. The council page immediately handwaves this by telling him that the elders are immortal. (Which also excuses for preventing the player accidentally — or not so accidentally — killing them.)
 Commander Keen (Video Game) / int_7570a10c
featureApplicability
1.0
 Commander Keen (Video Game) / int_7570a10c
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_7570a10c
 Commander Keen (Video Game) / int_76788531
type
Just for Pun
 Commander Keen (Video Game) / int_76788531
comment
Episode IV has one where you collect 12 Inch Worms to make a giant foot which then launches you to a secret temple.
 Commander Keen (Video Game) / int_76788531
featureApplicability
1.0
 Commander Keen (Video Game) / int_76788531
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_76788531
 Commander Keen (Video Game) / int_786e5cac
type
Circling Birdies
 Commander Keen (Video Game) / int_786e5cac
comment
Circling Birdies: In games 4-6, any enemy stunned by Keen will have them. If you don't see any Circling Birdies, that means the stunning will wear off in a matter of seconds.
 Commander Keen (Video Game) / int_786e5cac
featureApplicability
1.0
 Commander Keen (Video Game) / int_786e5cac
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_786e5cac
 Commander Keen (Video Game) / int_7ae4d273
type
Point of No Return
 Commander Keen (Video Game) / int_7ae4d273
comment
Point of No Return: In Aliens Ate My Babysitter, although there is a portal in the last room, it only leads back to the second room; the first room is forever inaccessible once you leave it. Better make sure you grab the blue gem key before you do that.
 Commander Keen (Video Game) / int_7ae4d273
featureApplicability
1.0
 Commander Keen (Video Game) / int_7ae4d273
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_7ae4d273
 Commander Keen (Video Game) / int_7b7965dd
type
Boss in Mook Clothing
 Commander Keen (Video Game) / int_7b7965dd
comment
Boss in Mook Clothing: Plenty of them, especially in earlier episodes: The Vorticon that guards the last ship part in the first episode, the Vorticon Elite in each of the Tantalus Ray levels of the second episode, the Vortimoms and Vortininjas in the third episode, and the Shikadis and their dog pets in the fifth episode.
 Commander Keen (Video Game) / int_7b7965dd
featureApplicability
1.0
 Commander Keen (Video Game) / int_7b7965dd
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_7b7965dd
 Commander Keen (Video Game) / int_7c7589af
type
Earth-Shattering Kaboom
 Commander Keen (Video Game) / int_7c7589af
comment
Earth-Shattering Kaboom: In Earth Explodes, you can activate it yourself. Which ends your game, obviously.
 Commander Keen (Video Game) / int_7c7589af
featureApplicability
1.0
 Commander Keen (Video Game) / int_7c7589af
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_7c7589af
 Commander Keen (Video Game) / int_7db2e3e0
type
Invincibility Power-Up
 Commander Keen (Video Game) / int_7db2e3e0
comment
Invincibility Power-Up: Keen Must Die! has an ankh-shaped relic that makes the eponymous character invincible for a few seconds. They're very useful to dodge dangerous enemies like Vortininjas and Vortimoms.
 Commander Keen (Video Game) / int_7db2e3e0
featureApplicability
1.0
 Commander Keen (Video Game) / int_7db2e3e0
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_7db2e3e0
 Commander Keen (Video Game) / int_7e733dcd
type
Mobile Shrubbery
 Commander Keen (Video Game) / int_7e733dcd
comment
Mobile Shrubbery: Commander Keen IV: The Secret of the Oracle has enemies that hide under boulders (much like the Toy Story 2 traffic cones). They're harmless (and well camouflaged) when stationary, but deadly when moving. And they can jump at you as if they're riding pogo sticks!
 Commander Keen (Video Game) / int_7e733dcd
featureApplicability
1.0
 Commander Keen (Video Game) / int_7e733dcd
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_7e733dcd
 Commander Keen (Video Game) / int_80df060c
type
Mascot Mook
 Commander Keen (Video Game) / int_80df060c
comment
Mascot Mook: The Dopefish from Secret of the Oracle is iconic enough to be the subject of many Easter Eggs from a wide variety of other games.
 Commander Keen (Video Game) / int_80df060c
featureApplicability
1.0
 Commander Keen (Video Game) / int_80df060c
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_80df060c
 Commander Keen (Video Game) / int_816a4e80
type
Star Wars (Franchise)
 Commander Keen (Video Game) / int_816a4e80
comment
Letting the demo run eventually takes you to a screen of diagonally scrolling text in the style of the Star Wars opening.
 Commander Keen (Video Game) / int_816a4e80
featureApplicability
1.0
 Commander Keen (Video Game) / int_816a4e80
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_816a4e80
 Commander Keen (Video Game) / int_817ee3a5
type
The Trees Have Faces
 Commander Keen (Video Game) / int_817ee3a5
comment
The Trees Have Faces: In "The Secret of the Oracle", the trees in the background of the forest areas have faces.
 Commander Keen (Video Game) / int_817ee3a5
featureApplicability
1.0
 Commander Keen (Video Game) / int_817ee3a5
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_817ee3a5
 Commander Keen (Video Game) / int_81c113ae
type
Kids Hate Vegetables
 Commander Keen (Video Game) / int_81c113ae
comment
Kids Hate Vegetables: What kicks off the plot of Keen Dreams, as it starts with Keen getting sent to bed without food after refusing his vegetables, and then gets trapped in a dreamworld where kids that refuse their vegetables are enslaved by sentient vegetables.
 Commander Keen (Video Game) / int_81c113ae
featureApplicability
1.0
 Commander Keen (Video Game) / int_81c113ae
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_81c113ae
 Commander Keen (Video Game) / int_83308c12
type
Spikes of Doom
 Commander Keen (Video Game) / int_83308c12
comment
Spikes of Doom: Marooned on Mars has green spikes that move up and down. Later episodes, such as Keen Must Die! and Secret of the Oracle, only have stationary spikes, but they all kill you in one hit, just like everything else dangerous in the series as Commander Keen is a One-Hit-Point Wonder. In Secret of the Oracle, they're especially common in the mountain and pyramid levels.
 Commander Keen (Video Game) / int_83308c12
featureApplicability
1.0
 Commander Keen (Video Game) / int_83308c12
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_83308c12
 Commander Keen (Video Game) / int_84f4a870
type
Puzzle Boss
 Commander Keen (Video Game) / int_84f4a870
comment
Puzzle Boss: The Vorticon guarding the everclear in Marooned on Mars. As you're told by a Yorpish oracle, "You cannot kill the Vorticon Commander directly." The solution is to shoot a cable, dropping a giant slab of stone on the Vorticon commander. Ironically it is possible to kill him directly by shooting him over 100 times.
 Commander Keen (Video Game) / int_84f4a870
featureApplicability
1.0
 Commander Keen (Video Game) / int_84f4a870
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_84f4a870
 Commander Keen (Video Game) / int_8573ac0a
type
The Social Darwinist
 Commander Keen (Video Game) / int_8573ac0a
comment
The Social Darwinist: Mortimer McMire. He thinks everybody dumber than him (which is everybody in the universe) deserves to die.
 Commander Keen (Video Game) / int_8573ac0a
featureApplicability
1.0
 Commander Keen (Video Game) / int_8573ac0a
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_8573ac0a
 Commander Keen (Video Game) / int_87c62ade
type
Deadly Dodging
 Commander Keen (Video Game) / int_87c62ade
comment
Deadly Dodging: You can dispatch some enemies that attack by jumping at Keen (notably the Mimrocks in Secret of the Oracle, who are otherwise not easy to hit with the neural stunner) by luring them close to the edge of a pit, and jumping yourself out of the way when they strike. They are not hurt by whatever hazard can be found in the pit (spikes, lava, freezing water, boiling tar...) but they can't jump high enough to get out, effectively neutralizing the threat.
 Commander Keen (Video Game) / int_87c62ade
featureApplicability
1.0
 Commander Keen (Video Game) / int_87c62ade
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_87c62ade
 Commander Keen (Video Game) / int_8ac8045
type
Burp of Finality
 Commander Keen (Video Game) / int_8ac8045
comment
Burp of Finality: The Dopefish pauses to let out a burp every time it consumes one of the small fish following Keen, which gives Keen a few seconds to swim past the Dopefish. It also does this after eating Keen, but the sound is then muted out by the sound of Keen dying.
 Commander Keen (Video Game) / int_8ac8045
featureApplicability
1.0
 Commander Keen (Video Game) / int_8ac8045
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_8ac8045
 Commander Keen (Video Game) / int_8b6a1576
type
Meaningless Lives
 Commander Keen (Video Game) / int_8b6a1576
comment
Meaningless Lives: The series invokes this trope starting with Keen Dreams (episode 3.5), which introduces the ability to save your game anywhere and 1UP ickups to the series. The first three episodes only allowed saving on the map and only gave you extra lives every 20000 points. Being able to save your exact progress anywhere in the second half of the series renders the three methods of getting extra lives meaningless, unless you are trying to play the whole game without saving. For the record, the methods are every 10000*2^N points, a 1UP pickup, and collect-100-for-a-life pickups (the latter being introduced in episode 4).
 Commander Keen (Video Game) / int_8b6a1576
featureApplicability
1.0
 Commander Keen (Video Game) / int_8b6a1576
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_8b6a1576
 Commander Keen (Video Game) / int_8df14c99
type
One-Hit-Point Wonder
 Commander Keen (Video Game) / int_8df14c99
comment
One-Hit-Point Wonder: Commander Keen takes hits just as well as you'd expect an 8-year-old kid to take.
 Commander Keen (Video Game) / int_8df14c99
featureApplicability
1.0
 Commander Keen (Video Game) / int_8df14c99
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_8df14c99
 Commander Keen (Video Game) / int_8e0430ab
type
Non-Standard Game Over
 Commander Keen (Video Game) / int_8e0430ab
comment
Non Standard Game Over: In the second game, there are Tantalus Ray Cannons you must destroy in order to save Earth. There are eight of them, but if you press a switch on the side of any of them, a Tantalus Ray shot will destroy the planet and your game is over instantly.
 Commander Keen (Video Game) / int_8e0430ab
featureApplicability
1.0
 Commander Keen (Video Game) / int_8e0430ab
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_8e0430ab
 Commander Keen (Video Game) / int_90769dd0
type
Evil Genius
 Commander Keen (Video Game) / int_90769dd0
comment
Evil Genius: Mortimer McMire, who has an IQ of 315 and wants to destroy the world/galaxy/universe, and is willing to let his sister be kidnapped by human-eating aliens.
 Commander Keen (Video Game) / int_90769dd0
featureApplicability
1.0
 Commander Keen (Video Game) / int_90769dd0
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_90769dd0
 Commander Keen (Video Game) / int_907fc128
type
EveryTenThousandPoints
 Commander Keen (Video Game) / int_907fc128
comment
Every 10,000 Points: In the Invasion of the Vorticons trilogy, you get an extra life for every 20,000 points.note But in the Goodbye, Galaxy! two-parter and Aliens Ate My Babysitter!, the amount of points needed to get another extra life will increase by the next power of 2 every time you get an extra life!
 Commander Keen (Video Game) / int_907fc128
featureApplicability
1.0
 Commander Keen (Video Game) / int_907fc128
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_907fc128
 Commander Keen (Video Game) / int_90f48bb1
type
Hard Mode Mooks
 Commander Keen (Video Game) / int_90f48bb1
comment
Hard Mode Mook: The Shikadi Master from Keen 5 is the only enemy in all Keen games who is completely absent in easy mode. You only encounter him in normal and hard, with hard even having 2 of them simultaniously.
 Commander Keen (Video Game) / int_90f48bb1
featureApplicability
1.0
 Commander Keen (Video Game) / int_90f48bb1
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_90f48bb1
 Commander Keen (Video Game) / int_91e894b4
type
Apocalypse How
 Commander Keen (Video Game) / int_91e894b4
comment
Apocalypse How: Earth Explodes has the villains of the first episode position a planetary destruction ship in orbit over Earth. If you screw up, you get to activate it, which leads to a Non-Standard Game Over. If you get a game over in Episode 5, you are rewarded with a scene of the galaxy blowing up as happy music plays in the background.
 Commander Keen (Video Game) / int_91e894b4
featureApplicability
1.0
 Commander Keen (Video Game) / int_91e894b4
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_91e894b4
 Commander Keen (Video Game) / int_92bd6627
type
Invincible Minor Minion
 Commander Keen (Video Game) / int_92bd6627
comment
Invincible Minor Minion: In the first trilogy, almost all robotic enemies are impervious to damage, even the ones that can only push you around. In the second, most unkillable enemies are the tough rather than minor ones (such as the Berkeloids and Dopefish in Secret of the Oracle, or Robo Red and Sphereful in The Armaggeddon Machine).
 Commander Keen (Video Game) / int_92bd6627
featureApplicability
1.0
 Commander Keen (Video Game) / int_92bd6627
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_92bd6627
 Commander Keen (Video Game) / int_95bca4c9
type
Tuckerization
 Commander Keen (Video Game) / int_95bca4c9
comment
Tuckerization: Princess Lindsey, named after a fan who wrote to ID Software. The Berkeloid, named after a fan (surname Berkel) who suggested an enemy made of fire.
 Commander Keen (Video Game) / int_95bca4c9
featureApplicability
1.0
 Commander Keen (Video Game) / int_95bca4c9
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_95bca4c9
 Commander Keen (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 Commander Keen (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: Playing games 1-3 vs. 4-6. In 1-3, the spacebar brings up the status dialog (lives, points, ammo, etc.), and to fire your weapon you need to press Ctrl and Alt at the same time. In 4-6, the spacebar (by default) fires your weapon, while the Enter key brings up the status dialog. In the latter games, you can change the weapon-fire controls to the same as 1-3, but you can't change the status dialog key. To a lesser extent, in the classic games Alt will toggle a switch if Keen is close to it rather than toggle the pogo stick. This can be a problem in 2 if you try to activate the pogo stick too close to a Tantalus Ray. As the vulnerable part of the Ray is usually too high for an ordinary jump, you usually need to activate the pogo stick to hit it, and in some cases it's very tempting to try and activate the pogo stick near the machine....
 Commander Keen (Video Game) / int_963086ce
featureApplicability
1.0
 Commander Keen (Video Game) / int_963086ce
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_963086ce
 Commander Keen (Video Game) / int_966decaf
type
Absurdly Short Level
 Commander Keen (Video Game) / int_966decaf
comment
Absurdly Short Level: The second level of the first episode consists of a small warehouse where Keen can collect the pogo stick, and the exit is located at the right; there's a small bonus area with goodies at the top, but it's not much on its own either. This is not only the smallest level in the game, but also in the whole episodic series.
 Commander Keen (Video Game) / int_966decaf
featureApplicability
1.0
 Commander Keen (Video Game) / int_966decaf
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_966decaf
 Commander Keen (Video Game) / int_970c790a
type
Big Bad
 Commander Keen (Video Game) / int_970c790a
comment
Big Bad: Mortimer McMire, Keen's school rival, is behind the events of every game but Keen Dreams, which has King Boobus Tuber instead. The Shikadi leader also appears on medium and hard in the final level of episode 5, but isn't the one who set everything off.
 Commander Keen (Video Game) / int_970c790a
featureApplicability
1.0
 Commander Keen (Video Game) / int_970c790a
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_970c790a
 Commander Keen (Video Game) / int_9918518b
type
Press X to Die
 Commander Keen (Video Game) / int_9918518b
comment
Press X to Die: In Episode 2, "The Earth Explodes", your goal is to disable the numerous Wave Motion Guns on the alien mothership. Each of these guns has an "on" switch on them. Guess what happens if you press it.
 Commander Keen (Video Game) / int_9918518b
featureApplicability
1.0
 Commander Keen (Video Game) / int_9918518b
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_9918518b
 Commander Keen (Video Game) / int_9954adaf
type
Unexpected Art Upgrade Moment
 Commander Keen (Video Game) / int_9954adaf
comment
Unexpected Art Upgrade Moment: Invasion of the Vorticons Episode 3: the ending image is the sole detailed image in all of the trilogy: a full-screen high-resolution image of a Vorticon hand holding a photograph of Keen posing with his heroic medal with a now-liberated Vorticon. Subverted in Goodbye Galaxy! and Aliens Ate My Babysitter!, and the sequel fan-made "The Universe is Toast!" trilogy, in that the title screens are the only elements to use high-resolution full-screen detailed images. (The story pages only use character icons and small lower-resolution images.) Although this can be played straight if one is coming from playing the original 1990 Vorticon trilogy first.
 Commander Keen (Video Game) / int_9954adaf
featureApplicability
-0.3
 Commander Keen (Video Game) / int_9954adaf
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_9954adaf
 Commander Keen (Video Game) / int_996639ba
type
Word Purée Title
 Commander Keen (Video Game) / int_996639ba
comment
Word Purée Title: The Defense Tunnels in the fifth game — "Vlook", "Burrh", "Teln" and "Sorra".
 Commander Keen (Video Game) / int_996639ba
featureApplicability
1.0
 Commander Keen (Video Game) / int_996639ba
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_996639ba
 Commander Keen (Video Game) / int_999be790
type
Tech-Demo Game
 Commander Keen (Video Game) / int_999be790
comment
Tech-Demo Game: The original trilogy was made to show off the smooth-scrolling graphics engine, which was once thought only to be possible on systems with dedicated scrolling hardware, and was previously used to develop a proof-of-concept game resembling Super Mario Bros. 3 (that was never released). The SMB3 demo was initially pitched to Nintendo in hopes of getting a home computer conversion to be approved, but Nintendo unsurprisingly declined.
 Commander Keen (Video Game) / int_999be790
featureApplicability
1.0
 Commander Keen (Video Game) / int_999be790
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_999be790
 Commander Keen (Video Game) / int_9a7d4472
type
Stock Ness Monster
 Commander Keen (Video Game) / int_9a7d4472
comment
Stock Ness Monster: in Episode 3, a Nessie-like creature called Messie can be seen swimming in the seas of Vorticon VI. It is actually possible for Keen to hop on its back and hitch a ride, which is the only (non-cheating) way to reach this episode's Bonus Level.
 Commander Keen (Video Game) / int_9a7d4472
featureApplicability
1.0
 Commander Keen (Video Game) / int_9a7d4472
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_9a7d4472
 Commander Keen (Video Game) / int_9ae2dd61
type
Sir Cameos-a-Lot
 Commander Keen (Video Game) / int_9ae2dd61
comment
Sir Cameos-a-Lot: The Dopefish, a creature who has appeared in a grand total of one game: Commander Keen Episode IV: Goodbye Galaxy. (And even then, he only appeared in one level, Well of Wishes.) However, the creature has made cameo appearances in a lot of games, both created by Id (or Id properties) and not.
 Commander Keen (Video Game) / int_9ae2dd61
featureApplicability
1.0
 Commander Keen (Video Game) / int_9ae2dd61
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_9ae2dd61
 Commander Keen (Video Game) / int_9b54d536
type
Evil Counterpart
 Commander Keen (Video Game) / int_9b54d536
comment
Evil Counterpart: Mortimer McMire, Keen's arch-nemesis, who constantly taunts Keen for having an IQ that's 1 point lower. He also looks quite similar, wearing a black helmet instead of a yellow one.
 Commander Keen (Video Game) / int_9b54d536
featureApplicability
1.0
 Commander Keen (Video Game) / int_9b54d536
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_9b54d536
 Commander Keen (Video Game) / int_9dab0a6e
type
Continuity Nod
 Commander Keen (Video Game) / int_9dab0a6e
comment
Continuity Nod: Billy Blaze's full name is William Joseph Blazkowicz II, after his grandfather, who you probably know better as "B.J.". The trailer for the cancelled mobile game also had a shot of some family photos on the wall with B.J. and his daughters from Wolfenstein: Youngblood in them.
 Commander Keen (Video Game) / int_9dab0a6e
featureApplicability
1.0
 Commander Keen (Video Game) / int_9dab0a6e
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_9dab0a6e
 Commander Keen (Video Game) / int_9e83f027
type
Amazing Technicolor Population
 Commander Keen (Video Game) / int_9e83f027
comment
Amazing Technicolor Population: Due to EGA graphic limitations, all humans are completely white-skinned. As in WHITE-white. Princess Lindsey is also black (i.e. a realistic dark-skinned shade, instead of #000000), if human-featured fairies can be considered human.
 Commander Keen (Video Game) / int_9e83f027
featureApplicability
1.0
 Commander Keen (Video Game) / int_9e83f027
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_9e83f027
 Commander Keen (Video Game) / int_a05f3306
type
Edible Collectible
 Commander Keen (Video Game) / int_a05f3306
comment
Edible Collectible: In all games, Keen has a range of 100- to 5000-point bonus items, which usually are made of things like lollipops, soda, pizza, candy bars, gum, etc.
 Commander Keen (Video Game) / int_a05f3306
featureApplicability
1.0
 Commander Keen (Video Game) / int_a05f3306
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_a05f3306
 Commander Keen (Video Game) / int_a1a1491e
type
Homage
 Commander Keen (Video Game) / int_a1a1491e
comment
Homage: The style of the opening credits for Commander Keen: Goodbye Galaxy, is the same as that used in The Terminator, with the letters scrolling and overlapping in the background and eventually zooming out to reveal what they say. Letting the demo run eventually takes you to a screen of diagonally scrolling text in the style of the Star Wars opening.
 Commander Keen (Video Game) / int_a1a1491e
featureApplicability
1.0
 Commander Keen (Video Game) / int_a1a1491e
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_a1a1491e
 Commander Keen (Video Game) / int_a32334b4
type
Canon Discontinuity
 Commander Keen (Video Game) / int_a32334b4
comment
Canon Discontinuity: Tom Hall's stance on the 2001 Game Boy Color game, and the abandoned 2019 mobile game.
 Commander Keen (Video Game) / int_a32334b4
featureApplicability
1.0
 Commander Keen (Video Game) / int_a32334b4
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_a32334b4
 Commander Keen (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Commander Keen (Video Game) / int_a4cb54b4
comment
Shifting Sand Land: In Secret of the Oracle, the north-west section of the World Map consists of a desert. It contains 3 levels, 2 of which are mandatory in order to proceed. Surprisingly, although the same game also features 4 pyramids, they are not located in this area of the map but rather in a forest more to the south.
 Commander Keen (Video Game) / int_a4cb54b4
featureApplicability
1.0
 Commander Keen (Video Game) / int_a4cb54b4
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_a4cb54b4
 Commander Keen (Video Game) / int_a80027b8
type
Cypher Language
 Commander Keen (Video Game) / int_a80027b8
comment
Cypher Language: The Standard Galactic Alphabet. In many of the episodes, there are samples of text written in this language. In the respective secret levels of Episodes 3 and 6, the translation from the SGA Alphabet to the Latin one is provided.
 Commander Keen (Video Game) / int_a80027b8
featureApplicability
1.0
 Commander Keen (Video Game) / int_a80027b8
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_a80027b8
 Commander Keen (Video Game) / int_a8d837b
type
Pushy Mooks
 Commander Keen (Video Game) / int_a8d837b
comment
Pushy Mooks: The first game has Butler Robots. All they do is go back and forth on a track pushing you around and making it harder to jump if they're touching you. The first game also has Yorps. Little happy green aliens that hop in one direction, easily shoving you around if you don't shoot them or at least hop on them for temporary paralysis. Keen Dreams has giant carrots that run around. Be careful or they'll push you into a pit. Commander Keen 4 has Bounders, which are giant, sentient, rubber balls that bounce around and will push you where you don't want to go, though skilled players can ride them.
 Commander Keen (Video Game) / int_a8d837b
featureApplicability
1.0
 Commander Keen (Video Game) / int_a8d837b
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_a8d837b
 Commander Keen (Video Game) / int_aa07733b
type
Hint System
 Commander Keen (Video Game) / int_aa07733b
comment
Hint System: In the Game Boy version, arrows appear in the background to give players hints about the surroundings (because the screen is otherwise too small to see whether or not you can make a Leap of Faith).
 Commander Keen (Video Game) / int_aa07733b
featureApplicability
1.0
 Commander Keen (Video Game) / int_aa07733b
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_aa07733b
 Commander Keen (Video Game) / int_aa5d87af
type
Secret Level
 Commander Keen (Video Game) / int_aa5d87af
comment
Secret Level: Episode I has a secret level which can only be accessed by going down a tricky side passage in another level. Episode IV has one where you collect 12 Inch Worms to make a giant foot which then launches you to a secret temple. Episode V has a secret level accessible by clearing the penultimate mandatory level via an alternate route you can enter through a well-hidden entrance near the regular exit. Episodes III and VI have each one secret level accessed from the overworld map. You have to catch a friendly monster (in the former) or a hovering vehicle (in the latter) so Billy is taken slowly to a distant section of the map that is impossible to see from anywhere else.
 Commander Keen (Video Game) / int_aa5d87af
featureApplicability
1.0
 Commander Keen (Video Game) / int_aa5d87af
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_aa5d87af
 Commander Keen (Video Game) / int_abad35b4
type
Soundtrack Dissonance
 Commander Keen (Video Game) / int_abad35b4
comment
If you get a game over in Episode 5, you are rewarded with a scene of the galaxy blowing up as happy music plays in the background.
 Commander Keen (Video Game) / int_abad35b4
featureApplicability
1.0
 Commander Keen (Video Game) / int_abad35b4
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_abad35b4
 Commander Keen (Video Game) / int_ad4a45be
type
Final Boss
 Commander Keen (Video Game) / int_ad4a45be
comment
Final Boss: The Mangling Machine in episode 3 and King Boobus Tuber in Keen Dreams.
 Commander Keen (Video Game) / int_ad4a45be
featureApplicability
1.0
 Commander Keen (Video Game) / int_ad4a45be
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_ad4a45be
 Commander Keen (Video Game) / int_b1619b3c
type
Omnicidal Maniac
 Commander Keen (Video Game) / int_b1619b3c
comment
Omnicidal Maniac: Mortimer McMire. It's not that he wants to kill everybody, he just thinks that nobody dumber than him deserves to live. Of course, he's the smartest being in the universe, so it may as well be as is.
 Commander Keen (Video Game) / int_b1619b3c
featureApplicability
1.0
 Commander Keen (Video Game) / int_b1619b3c
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_b1619b3c
 Commander Keen (Video Game) / int_b4d6aa7d
type
Dungeon Bypass
 Commander Keen (Video Game) / int_b4d6aa7d
comment
Dungeon Bypass: Keen can skip the entirety of the mountain level in the third game by going back outside from where he enters and climbing over it. In fact, this is the only way to complete the level. You can skip most of the "Isle of Tar" level in the fourth game by using the Impossible Pogo Trick to jump a huge gap. However, this will only work on the easy difficulty setting.
 Commander Keen (Video Game) / int_b4d6aa7d
featureApplicability
1.0
 Commander Keen (Video Game) / int_b4d6aa7d
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_b4d6aa7d
 Commander Keen (Video Game) / int_ba183b0e
type
The Paralyzer
 Commander Keen (Video Game) / int_ba183b0e
comment
The Paralyzer: Your weapon in Episodes 4 through 6. Most enemies stay "stunned" forever, though—or at least until after you exit the level.
 Commander Keen (Video Game) / int_ba183b0e
featureApplicability
1.0
 Commander Keen (Video Game) / int_ba183b0e
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_ba183b0e
 Commander Keen (Video Game) / int_ba759edf
type
Naturalized Name
 Commander Keen (Video Game) / int_ba759edf
comment
Naturalized Name: "Blaze", according to the manual, is a naturalized form of "Blazkowicz".
 Commander Keen (Video Game) / int_ba759edf
featureApplicability
1.0
 Commander Keen (Video Game) / int_ba759edf
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_ba759edf
 Commander Keen (Video Game) / int_badfee0b
type
Ominous Obsidian Ooze
 Commander Keen (Video Game) / int_badfee0b
comment
Ominous Obsidian Ooze: In Episode 4, the Isle of Tar is one of the three islands located in the southeastern Three-Tooth Lake. It has many pits of boiling black tar which kills Keen instantly upon contact, and at one point he has to go through the deepest pit in order to grab a blue gem and climb back alive (by using some weak platforms to avoid falling). The tar makes an appearance in other levels in the episode, but it's not as concerning in them as it is here.
 Commander Keen (Video Game) / int_badfee0b
featureApplicability
1.0
 Commander Keen (Video Game) / int_badfee0b
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_badfee0b
 Commander Keen (Video Game) / int_bd8b2b0b
type
To Serve Man
 Commander Keen (Video Game) / int_bd8b2b0b
comment
To Serve Man: Given a coded Shout-Out in episode 6.
 Commander Keen (Video Game) / int_bd8b2b0b
featureApplicability
1.0
 Commander Keen (Video Game) / int_bd8b2b0b
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_bd8b2b0b
 Commander Keen (Video Game) / int_be11f605
type
Invisible Block
 Commander Keen (Video Game) / int_be11f605
comment
Invisible Block: The blocks are at least vaguely visible if you pay attention. In the first game, they have one visible pixel which shows up against a black background, and never appear anywhere except against a black background, thanks to the block and background actually being the same tile; and in the fourth game, they sparkle briefly every few seconds.
 Commander Keen (Video Game) / int_be11f605
featureApplicability
1.0
 Commander Keen (Video Game) / int_be11f605
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_be11f605
 Commander Keen (Video Game) / int_be3e7584
type
Brutal Bonus Level
 Commander Keen (Video Game) / int_be3e7584
comment
Brutal Bonus Level: All of the secret levels are on the difficult side, as are most of the optional levels in Earth Explodes. In the case of the Bloogdome from Episode 6, the red hand sign (denoting dangerous optional areas) is visible from the world map, as well as at the entrance of the level.
 Commander Keen (Video Game) / int_be3e7584
featureApplicability
1.0
 Commander Keen (Video Game) / int_be3e7584
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_be3e7584
 Commander Keen (Video Game) / int_c03aa600
type
Wingdinglish
 Commander Keen (Video Game) / int_c03aa600
comment
Wingdinglish: The Standard Galactic Alphabet. A standard substitution cypher, you can look at the conversion table here.
 Commander Keen (Video Game) / int_c03aa600
featureApplicability
1.0
 Commander Keen (Video Game) / int_c03aa600
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_c03aa600
 Commander Keen (Video Game) / int_c03fec8b
type
Non-Standard Game Over
 Commander Keen (Video Game) / int_c03fec8b
comment
To a lesser extent, in the classic games Alt will toggle a switch if Keen is close to it rather than toggle the pogo stick. This can be a problem in 2 if you try to activate the pogo stick too close to a Tantalus Ray. As the vulnerable part of the Ray is usually too high for an ordinary jump, you usually need to activate the pogo stick to hit it, and in some cases it's very tempting to try and activate the pogo stick near the machine....
 Commander Keen (Video Game) / int_c03fec8b
featureApplicability
1.0
 Commander Keen (Video Game) / int_c03fec8b
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_c03fec8b
 Commander Keen (Video Game) / int_c2299d6e
type
Cutting the Knot
 Commander Keen (Video Game) / int_c2299d6e
comment
Keen can skip the entirety of the mountain level in the third game by going back outside from where he enters and climbing over it. In fact, this is the only way to complete the level.
 Commander Keen (Video Game) / int_c2299d6e
featureApplicability
1.0
 Commander Keen (Video Game) / int_c2299d6e
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_c2299d6e
 Commander Keen (Video Game) / int_c2dbd1f8
type
Interchangeable Antimatter Keys
 Commander Keen (Video Game) / int_c2dbd1f8
comment
Interchangeable Antimatter Keys: Only in Keen Dreams. In all the others, only ONE key will unlock a specific door.
 Commander Keen (Video Game) / int_c2dbd1f8
featureApplicability
1.0
 Commander Keen (Video Game) / int_c2dbd1f8
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_c2dbd1f8
 Commander Keen (Video Game) / int_c36a80d8
type
Armless Biped
 Commander Keen (Video Game) / int_c36a80d8
comment
Armless Biped: Several of the aliens, including the Yorp and Gargs in the first game.
 Commander Keen (Video Game) / int_c36a80d8
featureApplicability
1.0
 Commander Keen (Video Game) / int_c36a80d8
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_c36a80d8
 Commander Keen (Video Game) / int_c64db44b
type
Idle Animation
 Commander Keen (Video Game) / int_c64db44b
comment
If Keen stands on one of the crescent moon symbols in the Pyramid of the Moons, and left idle, his first Idle Animation is to moon the viewer.
 Commander Keen (Video Game) / int_c64db44b
featureApplicability
1.0
 Commander Keen (Video Game) / int_c64db44b
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_c64db44b
 Commander Keen (Video Game) / int_c75c63a3
type
Blackout Basement
 Commander Keen (Video Game) / int_c75c63a3
comment
Blackout Basement: In Episode 2 Keen can switch off (and back on) the lights in some levels. This is helpful; "A wise Vorticon never jumps in the dark. In fact, even unwise Vorticons will not jump in darkness."
 Commander Keen (Video Game) / int_c75c63a3
featureApplicability
1.0
 Commander Keen (Video Game) / int_c75c63a3
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_c75c63a3
 Commander Keen (Video Game) / int_c75df49a
type
Shout-Out
 Commander Keen (Video Game) / int_c75df49a
comment
Shout-Out: Several, the most notable ones being To Serve Man, Wolfenstein 3-D (which still had to be produced) and The Hitchhiker's Guide to the Galaxy (the Dopefish is the second dumbest creature in the universe, after all...)
 Commander Keen (Video Game) / int_c75df49a
featureApplicability
1.0
 Commander Keen (Video Game) / int_c75df49a
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_c75df49a
 Commander Keen (Video Game) / int_c7b5445c
type
Cool Starship
 Commander Keen (Video Game) / int_c7b5445c
comment
Cool Starship: The Bean-With-Bacon Megarocket. It's made of soup cans and runs on Everclear. Admit it, you want one.
 Commander Keen (Video Game) / int_c7b5445c
featureApplicability
1.0
 Commander Keen (Video Game) / int_c7b5445c
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_c7b5445c
 Commander Keen (Video Game) / int_c9e5a0db
type
Legacy Character
 Commander Keen (Video Game) / int_c9e5a0db
comment
Legacy Character: In the abandoned mobile game from 2019, Keen has grown up and has two kids of his own, who carry on the mantle of Commander Keen.
 Commander Keen (Video Game) / int_c9e5a0db
featureApplicability
1.0
 Commander Keen (Video Game) / int_c9e5a0db
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_c9e5a0db
 Commander Keen (Video Game) / int_cdca7d73
type
Frictionless Ice
 Commander Keen (Video Game) / int_cdca7d73
comment
There are multiple icy world levels in Marooned on Mars, on both the North Pole and the South Pole of Mars. They feature blocks of Frictionless Ice that Keen will slide across if he steps on them, and tiles that cause him to keep moving forward even if the player doesn’t tell him to, unless Keen jumps to come to a stop. They also come complete with ice cannons, of all things.
 Commander Keen (Video Game) / int_cdca7d73
featureApplicability
1.0
 Commander Keen (Video Game) / int_cdca7d73
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_cdca7d73
 Commander Keen (Video Game) / int_ce9a1c4a
type
Underground Level
 Commander Keen (Video Game) / int_ce9a1c4a
comment
Underground Level: Melon Mines in Keen Dreams and the cave levels of Secret of the Oracle take place underground. Aside from their labyrinthine design, they play similarly to other levels, though in the latter game the cave levels have a bigger population of enemies like Mimrocks (living stones that attack Keen when he's not looking at them), Licks (round creatures that breathe fire), and Blue Birds (dangerous eagles that cannot be killed).
 Commander Keen (Video Game) / int_ce9a1c4a
featureApplicability
1.0
 Commander Keen (Video Game) / int_ce9a1c4a
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_ce9a1c4a
 Commander Keen (Video Game) / int_cfe72499
type
Shoot the Bullet
 Commander Keen (Video Game) / int_cfe72499
comment
Shoot the Bullet: In episode 1, you are able to shoot down the robot's projectiles with your own raygun, causing both to harmlessly go zap/zot.
 Commander Keen (Video Game) / int_cfe72499
featureApplicability
1.0
 Commander Keen (Video Game) / int_cfe72499
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_cfe72499
 Commander Keen (Video Game) / int_d15c1086
type
Boss-Only Level
 Commander Keen (Video Game) / int_d15c1086
comment
Boss-Only Level: The final level of the third Episodic Game, as well as the final level in the Gaiden Game Keen Dreams, both consist solely of their respective Final Bosses.
 Commander Keen (Video Game) / int_d15c1086
featureApplicability
1.0
 Commander Keen (Video Game) / int_d15c1086
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_d15c1086
 Commander Keen (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 Commander Keen (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: The switches on the Tantalus Ray cannons in the second game.
 Commander Keen (Video Game) / int_d2c0e2ed
featureApplicability
1.0
 Commander Keen (Video Game) / int_d2c0e2ed
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_d2c0e2ed
 Commander Keen (Video Game) / int_d2d581f8
type
Cranium Ride
 Commander Keen (Video Game) / int_d2d581f8
comment
Cranium Ride: The series features at least two cranium-rideable creatures — the harmless though annoying red Bounder in Episode 4 and the somewhat hazardous Gik in Episode 6, which Billy can ride, but only when it is upright. If not being ridden, it will jump at Billy and slide upside-down on its shell, with lethal intent. Gik riding allows the player to cross slime puddles easily.
 Commander Keen (Video Game) / int_d2d581f8
featureApplicability
1.0
 Commander Keen (Video Game) / int_d2d581f8
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_d2d581f8
 Commander Keen (Video Game) / int_d35ee7e7
type
The Walls Have Eyes
 Commander Keen (Video Game) / int_d35ee7e7
comment
The Walls Have Eyes: 6 has a few eyes on the background of some stages, and the final stage involves a part where you have to use giant eyes hanging from the roof by their optic nerves as platforms.
 Commander Keen (Video Game) / int_d35ee7e7
featureApplicability
1.0
 Commander Keen (Video Game) / int_d35ee7e7
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_d35ee7e7
 Commander Keen (Video Game) / int_d42367cf
type
Ranked by I.Q.
 Commander Keen (Video Game) / int_d42367cf
comment
Ranked by I.Q.: Mortimer McMire brags that his IQ is 315, one point higher than our hero (which is 314 in tribute to Pi).
 Commander Keen (Video Game) / int_d42367cf
featureApplicability
1.0
 Commander Keen (Video Game) / int_d42367cf
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_d42367cf
 Commander Keen (Video Game) / int_d5dc7c27
type
Pajama-Clad Hero
 Commander Keen (Video Game) / int_d5dc7c27
comment
Pajama-Clad Hero: in Keen Dreams, fitting enough, Keen spends the entire game dressed in blue pajamas and pink bunny slippers (though he still has his trademark yellow helmet). Averted in the other games.
 Commander Keen (Video Game) / int_d5dc7c27
featureApplicability
-1.0
 Commander Keen (Video Game) / int_d5dc7c27
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_d5dc7c27
 Commander Keen (Video Game) / int_d5dddf0d
type
Mooks, but no Bosses
 Commander Keen (Video Game) / int_d5dddf0d
comment
Mooks, but no Bosses: Only three levels in the entire series have bosses: The final level in Episode 3 (Mortimer McMire on his Mangling Machine), Episode 5 (Shikadi Master), and Keen Dreams (Boobus Tuber). And only those in 3 and Dreams are faced in a classic boss battle in which they can (and must, if you wish to win the game) be defeated. the Shikadi Master is an Invincible Villain that only appears in the medium and hard difficulty settings, and acts as an additional obstacle (the real goal of the game is to destroy the Omegametic). That said, there are various Boss in Mook Clothing enemies in the series.
 Commander Keen (Video Game) / int_d5dddf0d
featureApplicability
1.0
 Commander Keen (Video Game) / int_d5dddf0d
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_d5dddf0d
 Commander Keen (Video Game) / int_d5f8485c
type
Law of 100
 Commander Keen (Video Game) / int_d5f8485c
comment
Law of 100: Rain Drops in 4, Vitalin in 5, and Viva in 6.
 Commander Keen (Video Game) / int_d5f8485c
featureApplicability
1.0
 Commander Keen (Video Game) / int_d5f8485c
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_d5f8485c
 Commander Keen (Video Game) / int_d65defec
type
Cumulonemesis
 Commander Keen (Video Game) / int_d65defec
comment
Cumulonemesis: A cloud-like enemy note Not given a name in the game itself, but called "thundercloud" on shikadi.net appears in Secret of the Oracle. Initially, they look just like the other clouds in the game, but when Keen walks past them, they open their eyes and begin to chase Keen, trying to strike him with lightning. They are immune to Keen's neural stunner, but Keen can easily outrun them and even if they catch up, it takes a few seconds for them to unleash their lightning.
 Commander Keen (Video Game) / int_d65defec
featureApplicability
1.0
 Commander Keen (Video Game) / int_d65defec
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_d65defec
 Commander Keen (Video Game) / int_d7d588c8
type
Lethal Lava Land
 Commander Keen (Video Game) / int_d7d588c8
comment
Lethal Lava Land: The level Isle of Fire in the fourth episode. It's not a volcanic island, but instead a regular one that happens to be in a perpetual fire due to some fire-made monsters lurking within (Berkeloids).
 Commander Keen (Video Game) / int_d7d588c8
featureApplicability
1.0
 Commander Keen (Video Game) / int_d7d588c8
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_d7d588c8
 Commander Keen (Video Game) / int_d933263
type
Have a Nice Death
 Commander Keen (Video Game) / int_d933263
comment
Have a Nice Death: The lost-a-life sound effect in episodes 4 through 6. Doubly so if you happen to bounce onto something else dangerous.
 Commander Keen (Video Game) / int_d933263
featureApplicability
1.0
 Commander Keen (Video Game) / int_d933263
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_d933263
 Commander Keen (Video Game) / int_d9384864
type
Post-Defeat Explosion Chain
 Commander Keen (Video Game) / int_d9384864
comment
Post-Defeat Explosion Chain: The Mangling Machine at the end of the third game explodes from top to bottom in a series of explosions after being defeated. Boobus Tuber, the boss of Keen Dreams, after being hit by 12 bombs explodes in a stream of explosions.
 Commander Keen (Video Game) / int_d9384864
featureApplicability
1.0
 Commander Keen (Video Game) / int_d9384864
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_d9384864
 Commander Keen (Video Game) / int_da0eeab5
type
Breakout Character
 Commander Keen (Video Game) / int_da0eeab5
comment
Breakout Character: The Dopefish, who has since made cameos in several games over the following two decades (and counting).
 Commander Keen (Video Game) / int_da0eeab5
featureApplicability
1.0
 Commander Keen (Video Game) / int_da0eeab5
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_da0eeab5
 Commander Keen (Video Game) / int_da76b18
type
Hijacked by Ganon
 Commander Keen (Video Game) / int_da76b18
comment
Hijacked by Ganon: The series does this with both major trilogies — it turns out the "Grand Intellect" manipulating the Vorticons is actually Mortimer McMire, Billy Blaze's rival from school. Then it turns out the ruler of the Shikadi, the "Gannalech", is just McMire again (the Shikadi heard "Grand Intellect" but couldn't pronounce it). Also, his babysitter Molly from Aliens Ate My Babysitter turns out to be Mortimer's sister.
 Commander Keen (Video Game) / int_da76b18
featureApplicability
1.0
 Commander Keen (Video Game) / int_da76b18
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_da76b18
 Commander Keen (Video Game) / int_dae3999d
type
Action Bomb
 Commander Keen (Video Game) / int_dae3999d
comment
Action Bomb: Shikadi Mines in the fifth game; floating explosive cubes that home in on Keen and detonate when close enough (which you have to take advantage of to complete the final level).
 Commander Keen (Video Game) / int_dae3999d
featureApplicability
1.0
 Commander Keen (Video Game) / int_dae3999d
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_dae3999d
 Commander Keen (Video Game) / int_db6230b7
type
Lightning Bruiser
 Commander Keen (Video Game) / int_db6230b7
comment
Lightning Bruiser: The Gargs once they start chasing you. Seeing them jump chasms can be extremely disconcerting.
 Commander Keen (Video Game) / int_db6230b7
featureApplicability
1.0
 Commander Keen (Video Game) / int_db6230b7
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_db6230b7
 Commander Keen (Video Game) / int_dbd8e795
type
Gaiden Game
 Commander Keen (Video Game) / int_dbd8e795
comment
Keen Dreams (1991): A Gaiden Game published by Softdisk, where Keen has a dream in which he sets out to fight Boobus Tuber, the vegetable king. The game's canon status is unknown — most fans consider it to have taken place between episodes 3 and 4. The game featured several features unique to the series, including a lack of Keen's pogo stick, and vegetables being thrown as weapons. It also has new graphics, updated sprites for Keen, and background which became the norm for Episode 4 and onwards.
 Commander Keen (Video Game) / int_dbd8e795
featureApplicability
1.0
 Commander Keen (Video Game) / int_dbd8e795
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_dbd8e795
 Commander Keen (Video Game) / int_e0d133d0
type
Insufficiently Advanced Alien
 Commander Keen (Video Game) / int_e0d133d0
comment
Insufficiently Advanced Alien: The Bloog from Aliens Ate My Babysitter are evidently capable of space travel, yet their most advanced weaponry is a large club.
 Commander Keen (Video Game) / int_e0d133d0
featureApplicability
1.0
 Commander Keen (Video Game) / int_e0d133d0
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_e0d133d0
 Commander Keen (Video Game) / int_e431c24c
type
Not Quite Dead
 Commander Keen (Video Game) / int_e431c24c
comment
Not Quite Dead: The Arachnut and Blue Birds from Keen IV can be temporarily stunned if you shoot them with your ray gun, but never permanently killed. (Or permanently stunned. After all, the way other enemies "die" in the episodes IV–VI leaves them with stars going around their heads.) The first time you see them suddenly spring back to life is disconcerting, to say the least. The Volte-face from Armageddon Machine appears to remain shut down after you shoot it, but regenerates afterwards. In Keen Dreams, none of the enemies, except for Boobus Tuber, can be permanently killed. Keen can only temporarily turn them into flowers with the help of special bombs. On the other hand, if you flower-ize them when they're right next to a bottomless pit, they may fall off...
 Commander Keen (Video Game) / int_e431c24c
featureApplicability
1.0
 Commander Keen (Video Game) / int_e431c24c
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_e431c24c
 Commander Keen (Video Game) / int_e466ae41
type
Family-Friendly Firearms
 Commander Keen (Video Game) / int_e466ae41
comment
Family-Friendly Firearms: A justified case. Keen uses rayguns in the first three episodes, the Invasion of the Vorticons trilogy (and the opening story of Keen Dreams); he then switches to a Neural Stunner for the rest of his adventures. This was due to how all the Vorticons Keen slaughtered were mind-controlled instead of evil and Keen didn't want to risk ending up responsible for the annihilation of an alien race again. Also, stunned enemies with stars circling their heads are more amusing to look at in a game that pioneered DOS as a gaming platform.
 Commander Keen (Video Game) / int_e466ae41
featureApplicability
1.0
 Commander Keen (Video Game) / int_e466ae41
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_e466ae41
 Commander Keen (Video Game) / int_e5bb2929
type
Super Not-Drowning Skills
 Commander Keen (Video Game) / int_e5bb2929
comment
Super Not-Drowning Skills: In episode 4, Keen can swim indefinitely while exploring the Well of Wishes thanks to the scuba gear.
 Commander Keen (Video Game) / int_e5bb2929
featureApplicability
1.0
 Commander Keen (Video Game) / int_e5bb2929
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_e5bb2929
 Commander Keen (Video Game) / int_e6ce4b
type
The Maze
 Commander Keen (Video Game) / int_e6ce4b
comment
The Maze: The world map in Episode 3 is this. You don't have to complete all 16 of the game's levels to beat the game, but you have to know which ones unlock then necessary teleporters to reach the island that contains the final level. As it turns out, you only need to beat three to clear the game if you know which path to take, the final boss level included in that.
 Commander Keen (Video Game) / int_e6ce4b
featureApplicability
1.0
 Commander Keen (Video Game) / int_e6ce4b
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_e6ce4b
 Commander Keen (Video Game) / int_e8144b5e
type
Mini-Dungeon
 Commander Keen (Video Game) / int_e8144b5e
comment
Mini-Dungeon: The Sand Yego castle in the fourth game. It's modeled after the pyramid levels, but it's shorter and less complex, and it can be skipped.
 Commander Keen (Video Game) / int_e8144b5e
featureApplicability
1.0
 Commander Keen (Video Game) / int_e8144b5e
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_e8144b5e
 Commander Keen (Video Game) / int_ea2e9f2d
type
No Ending
 Commander Keen (Video Game) / int_ea2e9f2d
comment
No Ending: Beating The Armageddon Machine gives you a message saying "See you Christmas '92 when Commander Keen returns to battle for the universe! It'll be the biggest Keen ever!" Sadly, this grand finale was never made, and aside from a few fan-made Game Mods, the series still ends on a cliffhanger.
 Commander Keen (Video Game) / int_ea2e9f2d
featureApplicability
1.0
 Commander Keen (Video Game) / int_ea2e9f2d
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_ea2e9f2d
 Commander Keen (Video Game) / int_eb28ab57
type
Bound and Gagged
 Commander Keen (Video Game) / int_eb28ab57
comment
Bound and Gagged: Molly, whose captivity is further secured by four locked doors (each requiring a different colored gem to open).
 Commander Keen (Video Game) / int_eb28ab57
featureApplicability
1.0
 Commander Keen (Video Game) / int_eb28ab57
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_eb28ab57
 Commander Keen (Video Game) / int_eba6a077
type
Cain and Abel
 Commander Keen (Video Game) / int_eba6a077
comment
Cain and Abel: Molly, who seems to be a good person by all indications is the Abel to her younger brother Mortimer, who is the Big Bad.
 Commander Keen (Video Game) / int_eba6a077
featureApplicability
1.0
 Commander Keen (Video Game) / int_eba6a077
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_eba6a077
 Commander Keen (Video Game) / int_ed6c3220
type
Forgotten Theme Tune Lyrics
 Commander Keen (Video Game) / int_ed6c3220
comment
Forgotten Theme Tune Lyrics: "(You've Got To) Eat Your Vegetables", originally released as the background music in several levels from episode 4, was composed with lyrics in the form of Billy arguing with his parents and sister about having to eat his vegetables. The composer, Bobby Prince, explained that this piece was originally made for the vegetable-themed episode Keen Dreams but due to disk capacity constraints the game was released without music. Now it is best known by players as the Dopefish theme song because of its use in the Well of Wishes level.
 Commander Keen (Video Game) / int_ed6c3220
featureApplicability
1.0
 Commander Keen (Video Game) / int_ed6c3220
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_ed6c3220
 Commander Keen (Video Game) / int_eef90616
type
Bread, Eggs, Milk, Squick
 Commander Keen (Video Game) / int_eef90616
comment
Bread, Eggs, Milk, Squick: The reason Keen doesn't like Mortimer McMire one bit is because the latter (a) taunted him, (b) gave him a wedgie, and (c) tried to destroy the Earth.
 Commander Keen (Video Game) / int_eef90616
featureApplicability
1.0
 Commander Keen (Video Game) / int_eef90616
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_eef90616
 Commander Keen (Video Game) / int_f7567671
type
Game Within a Game
 Commander Keen (Video Game) / int_f7567671
comment
Game Within a Game: In many of the games, the player can play "Paddle Wars" (a Pong clone) on Billy's wrist computer.
 Commander Keen (Video Game) / int_f7567671
featureApplicability
1.0
 Commander Keen (Video Game) / int_f7567671
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_f7567671
 Commander Keen (Video Game) / int_f9e16ef
type
Distressed Dude
 Commander Keen (Video Game) / int_f9e16ef
comment
Distressed Dude: The Gnostic Elders (and their janitor) in episode 4. Rescuing them (and optionally the janitor) is the objective of that game.
 Commander Keen (Video Game) / int_f9e16ef
featureApplicability
1.0
 Commander Keen (Video Game) / int_f9e16ef
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_f9e16ef
 Commander Keen (Video Game) / int_fb111d49
type
Sequence Breaking
 Commander Keen (Video Game) / int_fb111d49
comment
Sequence Breaking: Due to a glitch in the 1.4 version of the fifth game, it's possible to skip to the top of the Omegamatic without destroying the four machines first. If Keen enters a certain doorway in one of the machine levels after being pushed off a pole by a Little Ampton, he will exit the level and warp to the Korath base, a Bonus Level normally reached from the penultimate level. Completing that level will send Keen "back" to the top floor of the Omegamatic, and the two final levels. "Crystalus," "The Isle of Tar," and "The Isle of Fire" in the fourth game each feature an optional shortcut that allows you to skip at least one key.
 Commander Keen (Video Game) / int_fb111d49
featureApplicability
1.0
 Commander Keen (Video Game) / int_fb111d49
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_fb111d49
 Commander Keen (Video Game) / int_fc84a14d
type
Fake Platform
 Commander Keen (Video Game) / int_fc84a14d
comment
Fake Platform: The first game has blocks, often just before a key card, that Keen can fall through but not jump back up through. And in the fifth game, there are platforms which slide in the opposite direction if you approach them.
 Commander Keen (Video Game) / int_fc84a14d
featureApplicability
1.0
 Commander Keen (Video Game) / int_fc84a14d
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_fc84a14d
 Commander Keen (Video Game) / int_name
type
ItemName
 Commander Keen (Video Game) / int_name
comment
 Commander Keen (Video Game) / int_name
featureApplicability
1.0
 Commander Keen (Video Game) / int_name
featureConfidence
1.0
 Commander Keen (Video Game)
hasFeature
Commander Keen (Video Game) / int_name
 Commander Keen (Video Game) / int_name
itemName
Commander Keen (Video Game)

The following is a list of statements referring to the current page from other pages.

 Commander Keen (Franchise)
seeAlso
Commander Keen (Video Game)
 Dopefish
seeAlso
Commander Keen (Video Game)
 Commander Keen (Video Game)
hasFeature
A Villain Named "Z__rg" / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Absurdly Short Level / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Acid Pool / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Aliens Steal Cable / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Ambidextrous Sprite / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
American Video Games / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Aquatic Mook / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Artificial Gill / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Artificial Script / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Atlantis Is Boring / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Attack Reflector / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Attract Mode / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Big Word Shout / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Bilingual Bonus / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Blackout Basement / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Boss-Arena Idiocy / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Boss-Only Level / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
"Bringer of War" Music / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Brutal Bonus Level / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Can't Move While Being Watched / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Child Prodigy / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Collision Damage / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Confused Question Mark / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Copy Protection / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Cranium Ride / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Cumulonemesis / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Cyber Cyclops / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Cypher Language / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Death Throws / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Decapitated Army / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Directionally Solid Platforms / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Dreadful Musician / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Dream Land / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Earth-Shattering Kaboom / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Edible Collectible / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Energy Beings / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Eternal Engine / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Every 10,000 Points / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Everything Fades / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Evil Living Flames / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Extra Eyes / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Eye on a Stalk / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Fake Platform / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Family-Friendly Firearms / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Fan Sequel / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Flame Spewer Obstacle / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Forgotten Theme Tune Lyrics / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Freelook Button / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Frictionless Ice / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Futuristic Pyramid / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Game Mod / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Game Within a Game / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Gimmick Level / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Goomba Stomp / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Gotta Rescue Them All / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Guilt-Based Gaming / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Hard Mode Mooks / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Harmless Freezing / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Have a Nice Death / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Homemade Inventions / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Hypno Trinket / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
I Fell for Hours / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Idle Animation / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Improbably High I.Q. / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Infinite 1-Ups / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Interchangeable Antimatter Keys / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Invincibility Power-Up / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Invincible Minor Minion / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Invisible Block / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
It's a Wonderful Failure / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Jump Physics / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Kids Hate Vegetables / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Ladder Physics / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Law of 100 / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Level Ate / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Level Editor / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Loading Screen / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Magical Mystery Doors / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Mascot Mook / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
McNinja / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Meaningless Lives / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Military Rank Names / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Mini-Dungeon / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Minus World / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Mobile Shrubbery / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Mooks, but no Bosses / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Mooning / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Naturalized Name / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
No Swastikas / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Non-Standard Game Over / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Obstructive Foreground / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Ominous Obsidian Ooze / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
One-Hit-Point Wonder / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
One-Track-Minded Hunger / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
1-Up / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Opening Scroll / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Orphaned Series / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Pacifist Run / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Pajama-Clad Hero / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Pickup Hierarchy / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Plot Coupon / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Point of No Return / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Post-Defeat Explosion Chain / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Pushy Mooks / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Puzzle Boss / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Ranked by I.Q. / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Satiating Sandwich / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Sea Mine / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Secret Level / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Slices, Dices, and Makes Julienne Fries / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Spikes of Doom / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Spin-Offspring / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Spring Coil / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Stock Ness Monster / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Strange Secret Entrance / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Stranger Behind the Mask / int_11ed388
 Commander Keen (Video Game)
hasFeature
Stun Guns / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Subspace Ansible / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Suddenly Blonde / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Super Wrist-Gadget / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Surprise Difficulty / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Tech-Demo Game / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Temporary Platform / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
The End of the World as We Know It / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
The Goomba / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
The Great Repair / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
The Joy of X / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
The Lost Woods / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
The Paralyzer / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
The Trees Have Faces / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
The Walls Have Eyes / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
To Serve Man / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Tom Swifty / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
2½D / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Under the Sea / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Underground Level / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Unexpected Art Upgrade Moment / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Unintentionally Unwinnable / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Unseen Evil / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Vanishing Village / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Video Games of 1990–1994 / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
Wake Up, Go to School & Save the World / int_6ee28fa8
 Commander Keen (Video Game)
hasFeature
When All Else Fails, Go Right / int_6ee28fa8
 CommanderKeen
sameAs
Commander Keen (Video Game)
 Commander Keen (Video Game)
hasFeature
You ALL Look Familiar / int_6ee28fa8