Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Cossacks (Video Game)

 Cossacks (Video Game)
type
TVTItem
 Cossacks (Video Game)
label
Cossacks (Video Game)
 Cossacks (Video Game)
page
Cossacks
 Cossacks (Video Game)
comment
Cossacks (Козаки in Ukrainian) is a series of historical Real-Time Strategy PC video games for Windows created by Ukrainian developer GSC Game World (which later made the S.T.A.L.K.E.R. series). The series covers the major European conflicts from the early 17th century to The Napoleonic Wars (including conflicts in Eastern Europe involving, well, Cossacks) and, so far, consists of: Cossacks: European Wars (2000) and its two expansion packs: Cossacks: The Art of War (2001) Cossacks: Back to War (standalone, 2002) Cossacks II: Napoleonic Wars (2005) and its expansion pack: Cossacks II: Battle for Europe (2006) Cossacks 3 (2016). Has some Downloadable Content: Days of Brilliance (2016), Rise to Glory (2017), Guardians of the Highlands (2017), Path to Grandeur (2017), The Golden Age (2017)GSC Game World also released American Conquest in 2003, which is basically Cossacks in the Americas.
 Cossacks (Video Game)
fetched
2023-05-31T17:59:12Z
 Cossacks (Video Game)
parsed
2023-05-31T17:59:12Z
 Cossacks (Video Game)
isPartOf
DBTropes
 Cossacks (Video Game) / int_4642edbd
type
Baseless Mission
 Cossacks (Video Game) / int_4642edbd
comment
Baseless Mission: Some of the hardest missions in the campaigns give the player a limited number of units to manage without any base to bring reinforcements or farm resources.
 Cossacks (Video Game) / int_4642edbd
featureApplicability
1.0
 Cossacks (Video Game) / int_4642edbd
featureConfidence
1.0
 Cossacks (Video Game)
hasFeature
Cossacks (Video Game) / int_4642edbd
 Cossacks (Video Game) / int_468d28be
type
Million Mook March
 Cossacks (Video Game) / int_468d28be
comment
Million Mook March: The huge number of units available to the players is the series' best-known trademark. The latest installment, Cossacks 3, has a global population cap of 16000.
 Cossacks (Video Game) / int_468d28be
featureApplicability
1.0
 Cossacks (Video Game) / int_468d28be
featureConfidence
1.0
 Cossacks (Video Game)
hasFeature
Cossacks (Video Game) / int_468d28be
 Cossacks (Video Game) / int_4d54bb0d
type
Spiteful A.I.
 Cossacks (Video Game) / int_4d54bb0d
comment
Spiteful A.I.: The CPU makes extensive use of it's frame-prefect reflexes to suicide every capturable unit it can before they fall into enemy hands.
 Cossacks (Video Game) / int_4d54bb0d
featureApplicability
1.0
 Cossacks (Video Game) / int_4d54bb0d
featureConfidence
1.0
 Cossacks (Video Game)
hasFeature
Cossacks (Video Game) / int_4d54bb0d
 Cossacks (Video Game) / int_61c683d2
type
We Have Reserves
 Cossacks (Video Game) / int_61c683d2
comment
We Have Reserves: The aforementioned high population cap (in fact, theoretically infinite in Back to War) and the fact that some units can be trained in literally less than a second means that this is a perfectly viable tactic.
 Cossacks (Video Game) / int_61c683d2
featureApplicability
1.0
 Cossacks (Video Game) / int_61c683d2
featureConfidence
1.0
 Cossacks (Video Game)
hasFeature
Cossacks (Video Game) / int_61c683d2
 Cossacks (Video Game) / int_70321789
type
Video Game Remake
 Cossacks (Video Game) / int_70321789
comment
Video Game Remake: Cossacks 3 is not a sequel or a remaster. Cossacks 3 IS Cossacks: European Wars, right down to the game mechanics, just with some graphical overhaul.
 Cossacks (Video Game) / int_70321789
featureApplicability
1.0
 Cossacks (Video Game) / int_70321789
featureConfidence
1.0
 Cossacks (Video Game)
hasFeature
Cossacks (Video Game) / int_70321789
 Cossacks (Video Game) / int_9724d6fa
type
Call That a Formation?
 Cossacks (Video Game) / int_9724d6fa
comment
Call That a Formation?: Troops begin without being in a formation, although they can form basic shapes. Sufficient numbers can form a regiment, that can assume a formation. Not all units can form regiments even if they have the numbers and a officer, and are usually easily killed by units that are in formation, as formations provide strong offensive and defensive bonus.
 Cossacks (Video Game) / int_9724d6fa
featureApplicability
1.0
 Cossacks (Video Game) / int_9724d6fa
featureConfidence
1.0
 Cossacks (Video Game)
hasFeature
Cossacks (Video Game) / int_9724d6fa
 Cossacks (Video Game) / int_9aaf8eca
type
Crippling Overspecialization
 Cossacks (Video Game) / int_9aaf8eca
comment
Crippling Overspecialization: Most ranged units can not fight in melee (save for 18th century musketeers and grenadiers, who have bayonets) and try to escape when the enemy is too close.
 Cossacks (Video Game) / int_9aaf8eca
featureApplicability
1.0
 Cossacks (Video Game) / int_9aaf8eca
featureConfidence
1.0
 Cossacks (Video Game)
hasFeature
Cossacks (Video Game) / int_9aaf8eca
 Cossacks (Video Game) / int_ba6cf869
type
Rape, Pillage, and Burn
 Cossacks (Video Game) / int_ba6cf869
comment
Rape, Pillage, and Burn: Implied: when your units capture enemy buildings, they have a chance of automatically catching fire. It's not unusual for entire settlements to be destroyed this way.
 Cossacks (Video Game) / int_ba6cf869
featureApplicability
1.0
 Cossacks (Video Game) / int_ba6cf869
featureConfidence
1.0
 Cossacks (Video Game)
hasFeature
Cossacks (Video Game) / int_ba6cf869
 Cossacks (Video Game) / int_c86a6f38
type
Cannon Fodder
 Cossacks (Video Game) / int_c86a6f38
comment
Cannon Fodder: The player's units on the battlefield, naturally. Especially when they are not fully upgraded and going against upgraded enemies.
 Cossacks (Video Game) / int_c86a6f38
featureApplicability
1.0
 Cossacks (Video Game) / int_c86a6f38
featureConfidence
1.0
 Cossacks (Video Game)
hasFeature
Cossacks (Video Game) / int_c86a6f38
 Cossacks (Video Game) / int_fd2086a9
type
You Require More Vespene Gas
 Cossacks (Video Game) / int_fd2086a9
comment
You Require More Vespene Gas: There are six resources for player to collect and keep track of. Food. Used to keep your people fed and do research. Food is constantly consumed, so players need strong economy or store food before creating their armies. Wood and Stone: Used to build buildings. Fortifications, whether they're made of wood or stone, constantly consume wood and stone too, and a strong production of both is needed as a result. Gold: Used to pay upgrades, or hire merceneries. Mercenaries use gold like normal troops use food, and if you run out of gold they will rebel against you. Artillery also uses gold to fire. Iron and coal: Used by gunpowder units to fire and to produce units. If you do not have iron or coal, your gunpowder units can not fire.
 Cossacks (Video Game) / int_fd2086a9
featureApplicability
1.0
 Cossacks (Video Game) / int_fd2086a9
featureConfidence
1.0
 Cossacks (Video Game)
hasFeature
Cossacks (Video Game) / int_fd2086a9
 Cossacks (Video Game) / int_name
type
ItemName
 Cossacks (Video Game) / int_name
comment
 Cossacks (Video Game) / int_name
featureApplicability
1.0
 Cossacks (Video Game) / int_name
featureConfidence
1.0
 Cossacks (Video Game)
hasFeature
Cossacks (Video Game) / int_name
 Cossacks (Video Game) / int_name
itemName
Cossacks (Video Game)

The following is a list of statements referring to the current page from other pages.

 Cossacks (Video Game)
hasFeature
Chain Lethality Enabler / int_255eafe9
 Cossacks (Video Game)
hasFeature
Defeat Means Playable / int_255eafe9
 Cossacks (Video Game)
hasFeature
Ridiculously Fast Construction / int_255eafe9
 Cossacks (Video Game)
hasFeature
Ukrainian Media / int_255eafe9
 Cossacks (Video Game)
hasFeature
Video Game Remake / int_255eafe9
 Cossacks (Video Game)
hasFeature
Video Games of 2000-2004 / int_255eafe9
 Cossacks (Video Game)
hasFeature
Video Games of 2015–2019 / int_255eafe9
 Cossacks (Video Game)
hasFeature
Wizard Needs Food Badly / int_255eafe9
 Cossacks (Video Game)
hasFeature
Worker Unit / int_255eafe9
 Cossacks (Video Game)
hasFeature
You Require More Vespene Gas / int_255eafe9