Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Crackdown (Video Game)

 Crackdown (Video Game)
type
TVTItem
 Crackdown (Video Game)
label
Crackdown (Video Game)
 Crackdown (Video Game)
page
Crackdown
 Crackdown (Video Game)
comment
An open world, third-person shooter video game for the Xbox 360, Crackdown was for a time, famous for being the game you had to buy in order to get into the Halo 3 beta.The game takes place in the fictional metropolis of Pacific City, whose several districts and areas are divided among four islands. The city is controlled by three crime organizations: Los Muertos, of Central American origin; an Eastern European gang, the Volk; and the formerly above-the-books Shai-Gen Corporation, from East Asia. Normally, a police-like organization called the Peacekeepers kept the city under control; their forces, however, were overwhelmed by the sudden rise in crime.The city, therefore, sought additional help from "the Agency," an organization that, in addition to outfitting and supporting Peacekeepers, has used advanced surgical and cybernetic technology to create Super Soldiers known as "Agents." The Agency is based out of a former hotel in the very center of the city. The player takes on the role of one of their Agents, and is tasked with systematically bringing down all three organized gangs, while keeping both the populace and Peacekeepers safe. The Agent's actions are continuously monitored by the Agency, and its Director (voiced by Michael McConnohie) provides continuous reports to him of his progress.Crackdown was met with positive reviews. What was particularly liked was how your Agent improved. The Agent's five abilities, agility, firearms, strength, explosives, and driving, increase in power when you use them and unlock more cool stuff for you to use. For instance if you beat up a bunch of people you eventually get stronger and can lift heavy objects, or if you perform well in driving missions you get cooler cars. The ability people enjoyed most though was agility, which you filled up by collecting orbs on rooftops that made you faster and jump higher. So by the end of the game you go from a regular guy to a super cop who jumps effortlessly from rooftop to rooftop. And goddamn was it addictive collecting those orbs and jumping around.The sequel was released on July 6th, 2010. Ten years have passed since the last game and the Agency faces two new problems. CELL is an anti-Agency group armed to the teeth that has taken over parts of Pacific City that attacks during the day. At night the streets are filled with hundreds of fast zombies called "Freaks" that attack everything. A new Agent has to take back the parts of the city controlled by CELL during the day, and clean out the Freak nests at night with the help of a new weapon called Project Sunburst.Crackdown 2 was not as well liked as its predecessor. Everyone was upset that the game took place in an exact copy of Pacific City from the first game, except the city was rundown instead of bright and vibrant. And the fun Storming the Castle missions were replaced with repetitive king of the hill games. Plus, fighting members of La Résistance with legitimate complaints was just not the same as taking out gangmembers, nor was killing zombies that you could eliminate with a single punch.Crackdown 3 was made by Sumo Digital for Xbox One and Windows, released in February 15, 2019. See that page for more details.Not to be confused with the 1989 arcade game Crack Down by Sega.
 Crackdown (Video Game)
fetched
2023-12-07T22:46:23Z
 Crackdown (Video Game)
parsed
2023-12-07T22:46:23Z
 Crackdown (Video Game)
processingComment
Dropped link to CleanUpTheTown: Not a Feature - ITEM
 Crackdown (Video Game)
processingComment
Dropped link to Clerks: Not a Feature - ITEM
 Crackdown (Video Game)
processingComment
Dropped link to FastballSpecial: Not a Feature - ITEM
 Crackdown (Video Game)
processingComment
Dropped link to GrandTheftAuto: Not a Feature - ITEM
 Crackdown (Video Game)
processingComment
Dropped link to SuperSoldiers: Not a Feature - UNKNOWN
 Crackdown (Video Game)
processingComment
Dropped link to Superman: Not a Feature - ITEM
 Crackdown (Video Game)
processingComment
Dropped link to TheIncredibleHulk: Not a Feature - ITEM
 Crackdown (Video Game)
processingComment
Dropped link to TheWorldEndsWithYou: Not a Feature - ITEM
 Crackdown (Video Game)
processingUnknown
SuperSoldiers
 Crackdown (Video Game)
isPartOf
DBTropes
 Crackdown (Video Game) / int_128e4ba8
type
Gatling Good
 Crackdown (Video Game) / int_128e4ba8
comment
The Agency Buggy introduced in Crackdown 1 downloadable content is the smallest vehicle in the game, is very lightweight, has excellent acceleration, traction, and suspension. These qualities let a player get the Buggy places other vehicles can't go, like inside gang stronghold buildings. The Buggy also has a Gatling Good machine gun turret with Bottomless Magazines. What makes the Buggy impractical is the total lack of protection it gives the driver, who is completely exposed to gunfire from every direction. What's worse the Buggy has a tendency to instantly explode when taking fire due to its relatively large and exposed gas tank. In short, the Buggy is a death-trap around enemy gunmen, who are almost everywhere in the city.
 Crackdown (Video Game) / int_128e4ba8
featureApplicability
1.0
 Crackdown (Video Game) / int_128e4ba8
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_128e4ba8
 Crackdown (Video Game) / int_14931ba5
type
Cel Shading
 Crackdown (Video Game) / int_14931ba5
comment
Cel Shading
 Crackdown (Video Game) / int_14931ba5
featureApplicability
1.0
 Crackdown (Video Game) / int_14931ba5
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_14931ba5
 Crackdown (Video Game) / int_14beeefd
type
Darker and Edgier
 Crackdown (Video Game) / int_14beeefd
comment
Darker and Edgier: The first game is bright and colorful, and it seems right up until the end that you're working for the good guys. The sequel takes place in a half-ruined, smoldering city with a perpetual grey sky and a severe zombie problem, and it becomes clear much sooner that the Agency's up to no good.
 Crackdown (Video Game) / int_14beeefd
featureApplicability
1.0
 Crackdown (Video Game) / int_14beeefd
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_14beeefd
 Crackdown (Video Game) / int_1501e2dd
type
Hero Antagonist
 Crackdown (Video Game) / int_1501e2dd
comment
Hero Antagonist: Catalina Thorne and The Cell.
 Crackdown (Video Game) / int_1501e2dd
featureApplicability
1.0
 Crackdown (Video Game) / int_1501e2dd
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_1501e2dd
 Crackdown (Video Game) / int_1601763a
type
Removable Turret Gun
 Crackdown (Video Game) / int_1601763a
comment
Removable Turret Gun: In Crackdown 2, when the player reaches high Strength levels, turrets can be torn off and fired manually.
 Crackdown (Video Game) / int_1601763a
featureApplicability
1.0
 Crackdown (Video Game) / int_1601763a
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_1601763a
 Crackdown (Video Game) / int_1c2b6ac8
type
Soft Water
 Crackdown (Video Game) / int_1c2b6ac8
comment
Soft Water: Despite their superhuman strength and endurance, Agents can suffer severe injury from falling from great altitudes... unless they splash into the water, which is entirely harmless. This is even used for an Achievement.
 Crackdown (Video Game) / int_1c2b6ac8
featureApplicability
1.0
 Crackdown (Video Game) / int_1c2b6ac8
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_1c2b6ac8
 Crackdown (Video Game) / int_1fffccf7
type
No Plot? No Problem!
 Crackdown (Video Game) / int_1fffccf7
comment
No Plot? No Problem!: Crackdown has no plot. It has a premise, then kicks you into it and tells you to go nuts. There are no hard missions and no cutscenes to speak of other than briefing videos (and "this neighborhood is clean!" victory videos, which are mostly just pans over the existing city while the narrator talks more).
 Crackdown (Video Game) / int_1fffccf7
featureApplicability
1.0
 Crackdown (Video Game) / int_1fffccf7
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_1fffccf7
 Crackdown (Video Game) / int_20e2a53b
type
Notice This
 Crackdown (Video Game) / int_20e2a53b
comment
Notice This: Gang members have little icons above them to make them stand out against civilians, cars shimmer for a moment when your aiming reticule points at them, and power ups (Hidden Orbs) not only glow, but also make a distinctive noise when you get close.
 Crackdown (Video Game) / int_20e2a53b
featureApplicability
1.0
 Crackdown (Video Game) / int_20e2a53b
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_20e2a53b
 Crackdown (Video Game) / int_21d70919
type
Crapsack World
 Crackdown (Video Game) / int_21d70919
comment
Crapsack World: In Crackdown 2, mutants overrun the streets at night, the Agency has lost all control again, the civilians are rebelling, the agent cloning program was sabotaged, and the city looks like a tornado hit it. As the director once said: "It's all gone to shit." The intro to the original; the world is said to be anarchic. The Agency is allegedly a union of various police units around the world, and by the start of the game, really only maintain control over their headquarters.
 Crackdown (Video Game) / int_21d70919
featureApplicability
1.0
 Crackdown (Video Game) / int_21d70919
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_21d70919
 Crackdown (Video Game) / int_26ba32a3
type
Ascended Glitch
 Crackdown (Video Game) / int_26ba32a3
comment
Ascended Glitch: The ability of the Agency SUV to drive up walls? That's a bug. It was kept in because it was really fun and wasn't a Game-Breaker.
 Crackdown (Video Game) / int_26ba32a3
featureApplicability
1.0
 Crackdown (Video Game) / int_26ba32a3
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_26ba32a3
 Crackdown (Video Game) / int_294ed981
type
Bilingual Bonus
 Crackdown (Video Game) / int_294ed981
comment
Bilingual Bonus: Los Muertos and the Volk both speak their native tongues (Spanish and Russian), which results in players who speak said languages becoming aware of just how many times the Agent gets called a "fucker". Also applies to the gangs names (Los Muertos = The Dead, Volk = Wolf), but the Director helpfully supplies translations in briefing videos.
 Crackdown (Video Game) / int_294ed981
featureApplicability
1.0
 Crackdown (Video Game) / int_294ed981
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_294ed981
 Crackdown (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Crackdown (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: There's really nothing you can do with lifting and throwing heavy objects that you can't do more efficiently with explosives or firearms or just punching everyone. The DLC Minigun in the first game has the largest ammo capacity and potential damage output of any firearm but it takes so long to reach its maximum rate of fire it's awkward and inefficient to use in typical enemy encounters. The Cloaking Device introduced in DLC lets you sneak past enemies while invisible but prevents you from carrying grenades and can be risky to use due to how it drains the player's Shield bar while its in-use. Besides it's usually just simpler and easier to blow up every enemy in your path, which also makes backtracking easier since many of the enemies in a gang bosses stronghold won't respawn until you leave the area. The M.S.K Lobber rocket launcher available through downloadable content can launch Homing Projectile rockets faster than any other gun and has more reserve ammo capacity than any other explosive gun. However the rockets, while they do home in on the target, fly in an unpredictable and inefficient parabolic arc that often results in them hitting some obstacle in Crackdown's urban environments before they reach the target. The Lobber rockets also do much less damage and have a smaller blast radius than other explosives. The Agency Buggy introduced in Crackdown 1 downloadable content is the smallest vehicle in the game, is very lightweight, has excellent acceleration, traction, and suspension. These qualities let a player get the Buggy places other vehicles can't go, like inside gang stronghold buildings. The Buggy also has a Gatling Good machine gun turret with Bottomless Magazines. What makes the Buggy impractical is the total lack of protection it gives the driver, who is completely exposed to gunfire from every direction. What's worse the Buggy has a tendency to instantly explode when taking fire due to its relatively large and exposed gas tank. In short, the Buggy is a death-trap around enemy gunmen, who are almost everywhere in the city.
 Crackdown (Video Game) / int_2bdae2ae
featureApplicability
1.0
 Crackdown (Video Game) / int_2bdae2ae
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_2bdae2ae
 Crackdown (Video Game) / int_2e8441c9
type
The Bad Guy Wins
 Crackdown (Video Game) / int_2e8441c9
comment
The Bad Guy Wins: The Agency is revealed to have been supplying the gangs of Pacific City with weapons and resources in order to create the very problem that the Agency would be brought in to stop. This supposedly helps the Agency generate good publicity for themselves and high public demand for their services after the player eliminates the gangs.
 Crackdown (Video Game) / int_2e8441c9
featureApplicability
1.0
 Crackdown (Video Game) / int_2e8441c9
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_2e8441c9
 Crackdown (Video Game) / int_319e4a2f
type
Even Evil Has Standards
 Crackdown (Video Game) / int_319e4a2f
comment
Even Evil Has Standards: Despite the Agency orchestrating the police state-ification of Pacific City and crushing those who stand against them with extreme prejudice, the Director still does not approve when you kill innocent civilians.
 Crackdown (Video Game) / int_319e4a2f
featureApplicability
1.0
 Crackdown (Video Game) / int_319e4a2f
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_319e4a2f
 Crackdown (Video Game) / int_31a2a33c
type
Stuff Blowing Up
 Crackdown (Video Game) / int_31a2a33c
comment
Stuff Blowing Up: So very much, because you are equipped with grenades at the beginning, get a rocket launcher early on, and there are Explosive Barrels everywhere.
 Crackdown (Video Game) / int_31a2a33c
featureApplicability
1.0
 Crackdown (Video Game) / int_31a2a33c
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_31a2a33c
 Crackdown (Video Game) / int_3273ebb9
type
Cut-and-Paste Environments
 Crackdown (Video Game) / int_3273ebb9
comment
Cut and Paste Environments: Totally averted. The game may have no plot, but you could definitely make a case for saying that the city itself is a character, with no two buildings or neighborhoods alike.
 Crackdown (Video Game) / int_3273ebb9
featureApplicability
-1.0
 Crackdown (Video Game) / int_3273ebb9
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_3273ebb9
 Crackdown (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Crackdown (Video Game) / int_33ca811a
comment
Game-Breaking Bug: It has happened that the island's geometry sometimes either fails to load or spontaneously ceases to exist, dropping the player and all objects into the ocean. In Crackdown 2, some Cell soldiers have grenade launchers. Getting hit with several of these at once causes the game to lag tremendously, and if a large Freak knocks you down, the Agent has quite a bit of trouble getting back up. It can be annoying if you're guarding a beacon or trying to recapture territory.
 Crackdown (Video Game) / int_33ca811a
featureApplicability
1.0
 Crackdown (Video Game) / int_33ca811a
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_33ca811a
 Crackdown (Video Game) / int_34dd5f3
type
La Résistance
 Crackdown (Video Game) / int_34dd5f3
comment
La Résistance: The Cell is a pro-democracy terrorist organization that function as one of the primary antagonists of Crackdown 2. Overlaps with Hero Antagonist.
 Crackdown (Video Game) / int_34dd5f3
featureApplicability
1.0
 Crackdown (Video Game) / int_34dd5f3
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_34dd5f3
 Crackdown (Video Game) / int_3517000d
type
Mad Scientist
 Crackdown (Video Game) / int_3517000d
comment
Mad Scientist: One of the Shai Gen's priority targets is a crazy geneticist whose hideout is overrun with mutants. Additionally, the Agency used his work to create the Agents.
 Crackdown (Video Game) / int_3517000d
featureApplicability
1.0
 Crackdown (Video Game) / int_3517000d
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_3517000d
 Crackdown (Video Game) / int_364afa90
type
Law of Cartographical Elegance
 Crackdown (Video Game) / int_364afa90
comment
Law of Cartographical Elegance: Pacific City is essentially one giant island, broken up into 3 parts; four if you count the tiny Agency HQ situated in the middle.
 Crackdown (Video Game) / int_364afa90
featureApplicability
1.0
 Crackdown (Video Game) / int_364afa90
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_364afa90
 Crackdown (Video Game) / int_36e63b81
type
Rule of Cool
 Crackdown (Video Game) / int_36e63b81
comment
Rule of Cool: Be honest, if you were in law enforcement, you wouldn't get to have a harpoon gun in your standard loadout. In the sequel, there's a shotgun that fires sunlight.
 Crackdown (Video Game) / int_36e63b81
featureApplicability
1.0
 Crackdown (Video Game) / int_36e63b81
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_36e63b81
 Crackdown (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Crackdown (Video Game) / int_39b8d3d6
comment
Boring, but Practical: The "UV Shotgun" is basically a really big flashlight. The guns you get early on are pretty modest in stopping power, and the aiming reticule can be finicky. The easiest way to deal with low-level gang members, then, is to run straight at them and melee them to death.
 Crackdown (Video Game) / int_39b8d3d6
featureApplicability
1.0
 Crackdown (Video Game) / int_39b8d3d6
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_39b8d3d6
 Crackdown (Video Game) / int_3b79029a
type
Crapsaccharine World
 Crackdown (Video Game) / int_3b79029a
comment
Crapsaccharine World: What you help to set up in Crackdown. A beautiful, safe, clean totalitarian dictatorship.
 Crackdown (Video Game) / int_3b79029a
featureApplicability
1.0
 Crackdown (Video Game) / int_3b79029a
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_3b79029a
 Crackdown (Video Game) / int_3c54703
type
Weapons That Suck
 Crackdown (Video Game) / int_3c54703
comment
Weapons That Suck: 3 has a singularity gun... that shoots multiple black holes.
 Crackdown (Video Game) / int_3c54703
featureApplicability
1.0
 Crackdown (Video Game) / int_3c54703
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_3c54703
 Crackdown (Video Game) / int_3ec7c277
type
Every Car Is a Pinto
 Crackdown (Video Game) / int_3ec7c277
comment
Every Car Is a Pinto: Every vehicle features a gas tank weak point that will cause it to instantly explode when shot.
 Crackdown (Video Game) / int_3ec7c277
featureApplicability
1.0
 Crackdown (Video Game) / int_3ec7c277
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_3ec7c277
 Crackdown (Video Game) / int_3eee0728
type
Captain Obvious
 Crackdown (Video Game) / int_3eee0728
comment
Captain Obvious: In addition to his annoying Jerkass quips, the director will state "You did <insert remarkable action here>, that's worth an achievement!" while you get an achievement.
 Crackdown (Video Game) / int_3eee0728
featureApplicability
1.0
 Crackdown (Video Game) / int_3eee0728
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_3eee0728
 Crackdown (Video Game) / int_41dd77d
type
Zerg Rush
 Crackdown (Video Game) / int_41dd77d
comment
Zerg Rush: The favored tactic of Freaks in Crackdown 2.
 Crackdown (Video Game) / int_41dd77d
featureApplicability
1.0
 Crackdown (Video Game) / int_41dd77d
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_41dd77d
 Crackdown (Video Game) / int_48081842
type
The Stinger
 Crackdown (Video Game) / int_48081842
comment
The Stinger: In the sequel, after the credits roll, one final cutscene shows that Catalina Thorne survived her crash and is cheerfully doing something with a hand from the Agent. Trying to recreate the virus? Or clone an Agent for herself?
 Crackdown (Video Game) / int_48081842
featureApplicability
1.0
 Crackdown (Video Game) / int_48081842
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_48081842
 Crackdown (Video Game) / int_4aa98555
type
Evil All Along
 Crackdown (Video Game) / int_4aa98555
comment
The ending of the first game which reveals The Agency's been Evil All Along and The Director's the true Big Bad.
 Crackdown (Video Game) / int_4aa98555
featureApplicability
1.0
 Crackdown (Video Game) / int_4aa98555
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_4aa98555
 Crackdown (Video Game) / int_4ab9720d
type
I'm Cold... So Cold...
 Crackdown (Video Game) / int_4ab9720d
comment
I'm Cold... So Cold...: Shai-Gen Corporation cronies tend to spout this as they die. Even if they died from immolation.
 Crackdown (Video Game) / int_4ab9720d
featureApplicability
1.0
 Crackdown (Video Game) / int_4ab9720d
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_4ab9720d
 Crackdown (Video Game) / int_4ae690ca
type
Laughing Mad
 Crackdown (Video Game) / int_4ae690ca
comment
Laughing Mad: Los Muertos often cackle insanely in the middle of gunfights, quite likely as a result of their gang's propensity for hard drugs. It also emphasizes the lack of professionalism among their goons, as they aren't trained soldiers like the Volk or Shai-Gen's thugs.
 Crackdown (Video Game) / int_4ae690ca
featureApplicability
1.0
 Crackdown (Video Game) / int_4ae690ca
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_4ae690ca
 Crackdown (Video Game) / int_4b4ac0ca
type
Homing Projectile
 Crackdown (Video Game) / int_4b4ac0ca
comment
The M.S.K Lobber rocket launcher available through downloadable content can launch Homing Projectile rockets faster than any other gun and has more reserve ammo capacity than any other explosive gun. However the rockets, while they do home in on the target, fly in an unpredictable and inefficient parabolic arc that often results in them hitting some obstacle in Crackdown's urban environments before they reach the target. The Lobber rockets also do much less damage and have a smaller blast radius than other explosives.
 Crackdown (Video Game) / int_4b4ac0ca
featureApplicability
1.0
 Crackdown (Video Game) / int_4b4ac0ca
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_4b4ac0ca
 Crackdown (Video Game) / int_4c709317
type
Useless Useful Spell
 Crackdown (Video Game) / int_4c709317
comment
Useless Useful Spell: The 'EX 1 Proximity Charge' thrown explosive introduced in downloadable content automatically detonates when an enemy moves near it. Unfortunately, with the exception of a handful of bosses who run along a scripted path, most enemies in Crackdown don't move around on foot much leaving the Proximity Charge the fairly useless niche of destroying approaching gang patrol vehicles.
 Crackdown (Video Game) / int_4c709317
featureApplicability
1.0
 Crackdown (Video Game) / int_4c709317
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_4c709317
 Crackdown (Video Game) / int_4e7c4536
type
Wham Line
 Crackdown (Video Game) / int_4e7c4536
comment
Wham Line:
 Crackdown (Video Game) / int_4e7c4536
featureApplicability
1.0
 Crackdown (Video Game) / int_4e7c4536
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_4e7c4536
 Crackdown (Video Game) / int_4ef92d0b
type
The Atoner
 Crackdown (Video Game) / int_4ef92d0b
comment
The Atoner: Some of Crackdown 2's audio logs mention a high-ranking former Agency employee who's working with Cell.
 Crackdown (Video Game) / int_4ef92d0b
featureApplicability
1.0
 Crackdown (Video Game) / int_4ef92d0b
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_4ef92d0b
 Crackdown (Video Game) / int_50727f8d
type
Death Is a Slap on the Wrist
 Crackdown (Video Game) / int_50727f8d
comment
Death Is a Slap on the Wrist: When the player dies, they simply regenerate at the last visited Supply Point. This does impair the player a bit if they are deep in a gang's hideout though.
 Crackdown (Video Game) / int_50727f8d
featureApplicability
1.0
 Crackdown (Video Game) / int_50727f8d
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_50727f8d
 Crackdown (Video Game) / int_51589353
type
The Cartel
 Crackdown (Video Game) / int_51589353
comment
The Cartel: Los Muertos
 Crackdown (Video Game) / int_51589353
featureApplicability
1.0
 Crackdown (Video Game) / int_51589353
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_51589353
 Crackdown (Video Game) / int_537dd8fe
type
Affably Evil
 Crackdown (Video Game) / int_537dd8fe
comment
Affably Evil: The Director has an action-movie announcer's voice. Crackdown 3's E3 trailer features Mothafuckin' Cole Train.
 Crackdown (Video Game) / int_537dd8fe
featureApplicability
1.0
 Crackdown (Video Game) / int_537dd8fe
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_537dd8fe
 Crackdown (Video Game) / int_53f5119f
type
The Dragon
 Crackdown (Video Game) / int_53f5119f
comment
The Dragon: The Agent to the Director.
 Crackdown (Video Game) / int_53f5119f
featureApplicability
1.0
 Crackdown (Video Game) / int_53f5119f
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_53f5119f
 Crackdown (Video Game) / int_54cc6b24
type
Le Parkour
 Crackdown (Video Game) / int_54cc6b24
comment
Le Parkour: One of the defining features of this game. The Agent's Agility stat enables him to leap ludicrous distances, hang from ledges, run across rooftops, and basically make the city his own with his superhuman mobility. Very few players bother using cars as anything other than blunt weapons.
 Crackdown (Video Game) / int_54cc6b24
featureApplicability
1.0
 Crackdown (Video Game) / int_54cc6b24
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_54cc6b24
 Crackdown (Video Game) / int_59907e4f
type
Police Are Useless
 Crackdown (Video Game) / int_59907e4f
comment
Police Are Useless: The entire point of creating the Agents is that the peacekeepers cannot stop the gangs themselves. Gets worse in the second, where they only have Assault Rifles. Said Assault Rifles are the weakest ones in the game.
 Crackdown (Video Game) / int_59907e4f
featureApplicability
1.0
 Crackdown (Video Game) / int_59907e4f
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_59907e4f
 Crackdown (Video Game) / int_5da3f522
type
Big Brother Is Watching
 Crackdown (Video Game) / int_5da3f522
comment
Big Brother Is Watching: The Agency, and especially its Director.
 Crackdown (Video Game) / int_5da3f522
featureApplicability
1.0
 Crackdown (Video Game) / int_5da3f522
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_5da3f522
 Crackdown (Video Game) / int_5dfa0fde
type
Omniscient Morality License
 Crackdown (Video Game) / int_5dfa0fde
comment
Omniscient Morality License: Subverted to a degree. You can be as vicious as you want to the gangs, but if you start attacking civilians and/or Peacekeepers, you'll get reprimanded and lose a small amount of experience points, plus any Peacekeepers that saw it will shoot at you. If you go on a total rampage, you'll eventually get a "wanted level" and the Peacekeepers will start seriously attacking you. They're slightly less useless when trying to kill you than they are trying to help you, mainly because of unexpectedly high respawn rate, but since their weapons still suck they aren't nearly as big a threat as the gangs. Then they'll back off if you hide on a rooftop for a while.
 Crackdown (Video Game) / int_5dfa0fde
featureApplicability
-0.3
 Crackdown (Video Game) / int_5dfa0fde
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_5dfa0fde
 Crackdown (Video Game) / int_6293c185
type
Sequel Hook
 Crackdown (Video Game) / int_6293c185
comment
Sequel Hook: Crackdown 2 ends with one. See The Stinger, below. Of course, since 3 puts the game into Canon Discontinuity, it won't be followed up on.
 Crackdown (Video Game) / int_6293c185
featureApplicability
1.0
 Crackdown (Video Game) / int_6293c185
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_6293c185
 Crackdown (Video Game) / int_6411dac8
type
BadassNormal
 Crackdown (Video Game) / int_6411dac8
comment
Badass Normal: In addition to the Peacekeepers, in very rare cases in 1 there will be armed civilians who take on the gangs themselves. In 2, there are civilians who fight Freaks alongside the Peacekeepers.
 Crackdown (Video Game) / int_6411dac8
featureApplicability
1.0
 Crackdown (Video Game) / int_6411dac8
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_6411dac8
 Crackdown (Video Game) / int_6439de78
type
Heroic Sacrifice
 Crackdown (Video Game) / int_6439de78
comment
Heroic Sacrifice: The Agent throwing himself into Catalina's helicopter to stop her is a bizarre inversion of this, considering Catalina is the most outright heroic character in the series and the Agent is effectively just a superpowered mook. Since the Agent can be resurrected as necessary, however, it's questionable how much of a sacrifice his death is.
 Crackdown (Video Game) / int_6439de78
featureApplicability
1.0
 Crackdown (Video Game) / int_6439de78
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_6439de78
 Crackdown (Video Game) / int_65163c3a
type
Evil Tower of Ominousness
 Crackdown (Video Game) / int_65163c3a
comment
Evil Tower of Ominousness: The Agency HQ Tower, the tallest building in the city, rises from the island at the middle of the map. It serves as subtle Foreshadowing, since The Angency turns out to be Evil All Along. The Shai-Gen mastermind and his top lieutenant also dwell atop their own massive towers; the Agent must fight his way up from the ground floor to the penthouse (though he can use adjacent buildings to skip the entire lower half of Shai-Gen boss' tower.) By Crackdown 2, the Agency has built the Hope Tower in unity heights, as tall as the Agency Tower.
 Crackdown (Video Game) / int_65163c3a
featureApplicability
1.0
 Crackdown (Video Game) / int_65163c3a
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_65163c3a
 Crackdown (Video Game) / int_65f86fcc
type
ArtMajorPhysics
 Crackdown (Video Game) / int_65f86fcc
comment
Art Major Physics: The initial energy field that spreads outwards from the activation of the Tower Beacon causes every object in the cutscene not securely attached to the ground to float upwards. Cars, rocks, Freaks, everything. Also, the UV Shotgun and Grenades still send moveable objects flying, even though they fire blasts of concentrated light, lethal to Freaks, but not normal humans. It sends Humans flying too, which in itself can turn out to be fatal.
 Crackdown (Video Game) / int_65f86fcc
featureApplicability
1.0
 Crackdown (Video Game) / int_65f86fcc
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_65f86fcc
 Crackdown (Video Game) / int_68068108
type
Evil Laugh
 Crackdown (Video Game) / int_68068108
comment
Evil Laugh: The Director gets off a good one at the end of the game.
 Crackdown (Video Game) / int_68068108
featureApplicability
1.0
 Crackdown (Video Game) / int_68068108
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_68068108
 Crackdown (Video Game) / int_681077c5
type
Wide-Open Sandbox
 Crackdown (Video Game) / int_681077c5
comment
Wide-Open Sandbox: The scale of the city lends itself well to this.
 Crackdown (Video Game) / int_681077c5
featureApplicability
1.0
 Crackdown (Video Game) / int_681077c5
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_681077c5
 Crackdown (Video Game) / int_6fc40689
type
Ragdoll Physics
 Crackdown (Video Game) / int_6fc40689
comment
Ragdoll Physics: The fate of those who meet the wrong end of a machine gun. You can even ragdoll while still alive, if you're hit by an explosive or car.
 Crackdown (Video Game) / int_6fc40689
featureApplicability
1.0
 Crackdown (Video Game) / int_6fc40689
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_6fc40689
 Crackdown (Video Game) / int_7335ffa9
type
Grey-and-Gray Morality
 Crackdown (Video Game) / int_7335ffa9
comment
Grey-and-Gray Morality: You play the genetically-enhanced supercop running around shutting down gangs, which makes you unambiguously the good guy, right? Wrong. Turns out, the Agency covertly sponsored the three gangs, letting Pacific City get to the point of ruin, only to (ahem) crack down on them with the Agents, giving them control of the area in question. They also plan to do this in other cities until they own the world.
 Crackdown (Video Game) / int_7335ffa9
featureApplicability
1.0
 Crackdown (Video Game) / int_7335ffa9
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_7335ffa9
 Crackdown (Video Game) / int_733e007a
type
Unwitting Pawn
 Crackdown (Video Game) / int_733e007a
comment
Unwitting Pawn: The Agent. The Agency's plan involved running the law enforcement of the world into the ground, allowing complete anarchy, so they could step in and take over the world as a totalitarian government — which they do, now that you've been so polite as to take out the gangs for them. Some think the action montage ends with the Agent shooting the Director — this has definitely been disproved by Crackdown 2.
 Crackdown (Video Game) / int_733e007a
featureApplicability
1.0
 Crackdown (Video Game) / int_733e007a
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_733e007a
 Crackdown (Video Game) / int_744e3311
type
Police Brutality
 Crackdown (Video Game) / int_744e3311
comment
Police Brutality: The player can fall into this depending on how much carnage they feel like causing. This is also visible with fellow Peacekeepers when they attack the gangs alongside the player, cheering and beating down on gang members.
 Crackdown (Video Game) / int_744e3311
featureApplicability
1.0
 Crackdown (Video Game) / int_744e3311
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_744e3311
 Crackdown (Video Game) / int_7c7589af
type
Earth-Shattering Kaboom
 Crackdown (Video Game) / int_7c7589af
comment
Earth-Shattering Flash of Light: The final beacon.
 Crackdown (Video Game) / int_7c7589af
featureApplicability
1.0
 Crackdown (Video Game) / int_7c7589af
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_7c7589af
 Crackdown (Video Game) / int_7d3f1d63
type
The Ending Changes Everything
 Crackdown (Video Game) / int_7d3f1d63
comment
The Ending Changes Everything: The Agency Director's speech begins as an upbeat thank you to the Agent for giving Pacific City it's hope back... then he laughs and monologues about how it was AllAccordingToPlan. In 2, There is no hint of the Agency's darker intentions in the cutscenes beyond the standard third person shooter emphasis on massacring all opposition. Even Thorne's early game audiologs feel like a manifesto, with the very, very good reasons she opposes the Agency only becoming clear when you collect enough of them.
 Crackdown (Video Game) / int_7d3f1d63
featureApplicability
1.0
 Crackdown (Video Game) / int_7d3f1d63
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_7d3f1d63
 Crackdown (Video Game) / int_7e1f3c45
type
Power-Up Magnet
 Crackdown (Video Game) / int_7e1f3c45
comment
Power-Up Magnet: The tiny orbs, that act as XP, are innately drawn to the player. The larger ones still have to be found normally.
 Crackdown (Video Game) / int_7e1f3c45
featureApplicability
1.0
 Crackdown (Video Game) / int_7e1f3c45
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_7e1f3c45
 Crackdown (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Crackdown (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: Thanks to the player killing the above Mad Scientist, the Pacific City of the second game is menaced by virus-infected creatures let loose from his labs. Oh, and ushering in a police state was probably also not nice.
 Crackdown (Video Game) / int_7fbb2a3
featureApplicability
1.0
 Crackdown (Video Game) / int_7fbb2a3
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_7fbb2a3
 Crackdown (Video Game) / int_823c6e3e
type
Large Ham
 Crackdown (Video Game) / int_823c6e3e
comment
Large Ham: Terry Crews stars in 3, and he doesn't just chew the scenery, he has it as a four course meal.
 Crackdown (Video Game) / int_823c6e3e
featureApplicability
1.0
 Crackdown (Video Game) / int_823c6e3e
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_823c6e3e
 Crackdown (Video Game) / int_83445b04
type
Pun
 Crackdown (Video Game) / int_83445b04
comment
When your driving skills are fully maxed, the Agency cars become really killer: the Supercar gains machineguns and can drive under almost any other car, the SUV can drive over any car (and most flat surfaced buildings and terrain), and the Truck can drive through any car and, as long as you don't go off-road, can maintain a high speed in opposing traffic indefinitely.
 Crackdown (Video Game) / int_83445b04
featureApplicability
1.0
 Crackdown (Video Game) / int_83445b04
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_83445b04
 Crackdown (Video Game) / int_85f8dc9d
type
It's All Upstairs From Here
 Crackdown (Video Game) / int_85f8dc9d
comment
The Shai-Gen mastermind and his top lieutenant also dwell atop their own massive towers; the Agent must fight his way up from the ground floor to the penthouse (though he can use adjacent buildings to skip the entire lower half of Shai-Gen boss' tower.)
 Crackdown (Video Game) / int_85f8dc9d
featureApplicability
1.0
 Crackdown (Video Game) / int_85f8dc9d
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_85f8dc9d
 Crackdown (Video Game) / int_87bb6874
type
Villain with Good Publicity
 Crackdown (Video Game) / int_87bb6874
comment
Villain with Good Publicity: The Agency. They want to look good to the people, so they trust them. So if you screw with civilians, they'll take you out. Of course they're only playing goody-two-shoes until they Take Over the World...
 Crackdown (Video Game) / int_87bb6874
featureApplicability
1.0
 Crackdown (Video Game) / int_87bb6874
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_87bb6874
 Crackdown (Video Game) / int_898ff050
type
Villain Protagonist
 Crackdown (Video Game) / int_898ff050
comment
Villain Protagonist: The Agency would be the bad guys in most games. Taken to extremes in the sequel, where you play as the primary agent of a repressive police state fighting to suppress a ragtag band of plucky freedom fighters, which is pretty much a total inversion of a fairly common video game plot.
 Crackdown (Video Game) / int_898ff050
featureApplicability
1.0
 Crackdown (Video Game) / int_898ff050
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_898ff050
 Crackdown (Video Game) / int_8a295a46
type
Cool Car
 Crackdown (Video Game) / int_8a295a46
comment
Cool Car: The three main Agency vehicles, which evolve alongside the Agent's skills. The Agency Supercar goes from a nice-looking muscle car to a Batmobile Expy with machine guns and blinding speed. The Agency SUV becomes a monster truck with improbable handling skills. As for the Agency Truck...
 Crackdown (Video Game) / int_8a295a46
featureApplicability
1.0
 Crackdown (Video Game) / int_8a295a46
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_8a295a46
 Crackdown (Video Game) / int_8ae880f7
type
Deconstruction
 Crackdown (Video Game) / int_8ae880f7
comment
Deconstruction: The first game deconstructs the mild fascism of most action games. Then it turns out you really are a tool for fascism!
 Crackdown (Video Game) / int_8ae880f7
featureApplicability
1.0
 Crackdown (Video Game) / int_8ae880f7
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_8ae880f7
 Crackdown (Video Game) / int_8b93a168
type
Macross Missile Massacre
 Crackdown (Video Game) / int_8b93a168
comment
Macross Missile Massacre: The MSK Lobber fires up to five homing mini-rockets in close succession; it's absurd enough to allow Agents to juggle targets (people, mutants, cars) in the air for several seconds... which is exactly the point — there's even Achievements for it.
 Crackdown (Video Game) / int_8b93a168
featureApplicability
1.0
 Crackdown (Video Game) / int_8b93a168
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_8b93a168
 Crackdown (Video Game) / int_8e20979
type
Wham Episode
 Crackdown (Video Game) / int_8e20979
comment
Wham Episode: The ending of the first game which reveals The Agency's been Evil All Along and The Director's the true Big Bad. Collecting all the audio logs in the second game turns the plot right on its head. Catalina did not release the Freak Virus, The Agency did, by accidental, during the battle against Balthazar in the first game. She tried to warn them that the Virus shouldn't be messed with, but the Agency ignored her, fired her, and conducted experiments with the Virus, leading directly to the outbreak. Oh, and they actually do have a cure, but refuse to release it in favor of Project Sunburst, which is actually a WMD designed to destroy anyone the Agency doesn't like.
 Crackdown (Video Game) / int_8e20979
featureApplicability
1.0
 Crackdown (Video Game) / int_8e20979
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_8e20979
 Crackdown (Video Game) / int_940a5958
type
Artificial Stupidity
 Crackdown (Video Game) / int_940a5958
comment
Artificial Stupidity: Enemy gangsters show no real tactics or sense of self-preservation aside from trying to run away from grenades (usually futilely). They'll use a sawn-off shotgun and sniper rifle with the exact same strategy, often resulting in gangsters taking useless potshots when the player is well out of their guns range. Their use of explosives is frequently just as dangerous to their allies as it is to the player and the player will probably laugh when a block full of gang hit squads and their cars end up getting blown sky high by one of their own errant grenades.
 Crackdown (Video Game) / int_940a5958
featureApplicability
1.0
 Crackdown (Video Game) / int_940a5958
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_940a5958
 Crackdown (Video Game) / int_9446f847
type
Death or Glory Attack
 Crackdown (Video Game) / int_9446f847
comment
Death or Glory Attack: The ground pound can often be this - it's devastatingly powerful when used at full power and will instantly kill anyone you land on directly regardless. However, from a height to use the move at its full power, you will take fall damage, you have a short stun before you can move again and you have to plant yourself directly in the center of your foes.
 Crackdown (Video Game) / int_9446f847
featureApplicability
1.0
 Crackdown (Video Game) / int_9446f847
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_9446f847
 Crackdown (Video Game) / int_94d0eb61
type
Lighthouse Point
 Crackdown (Video Game) / int_94d0eb61
comment
Lighthouse Point: The Agency's HQ serves as this (complete with rotating light), while another literal lighthouse serves as the headquarters for a Los Muertos boss.
 Crackdown (Video Game) / int_94d0eb61
featureApplicability
1.0
 Crackdown (Video Game) / int_94d0eb61
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_94d0eb61
 Crackdown (Video Game) / int_96475bb6
type
Awesome Personnel Carrier
 Crackdown (Video Game) / int_96475bb6
comment
Awesome Personnel Carrier: The A-Bus, which is the first game's tour bus with armor made from scrap metal welded to it. The DLC Agency APC from the first game is very durable, has the weight and traction to push through most other vehicles, and has a Lobber explosives turret with Bottomless Magazines. However, like all vehicles in Crackdown 1 the APC can only carry two people.
 Crackdown (Video Game) / int_96475bb6
featureApplicability
1.0
 Crackdown (Video Game) / int_96475bb6
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_96475bb6
 Crackdown (Video Game) / int_970c790a
type
Big Bad
 Crackdown (Video Game) / int_970c790a
comment
Big Bad: The Gang leaders in the first game and Catalina Thorne in the sequel. It's actually The Director in both.
 Crackdown (Video Game) / int_970c790a
featureApplicability
1.0
 Crackdown (Video Game) / int_970c790a
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_970c790a
 Crackdown (Video Game) / int_979f41a
type
Continuity Reboot
 Crackdown (Video Game) / int_979f41a
comment
Continuity Reboot: The Thrid Game in the series is set in the Future of the First game but undoes the plot of the second.
 Crackdown (Video Game) / int_979f41a
featureApplicability
1.0
 Crackdown (Video Game) / int_979f41a
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_979f41a
 Crackdown (Video Game) / int_9c495599
type
Hide Your Children
 Crackdown (Video Game) / int_9c495599
comment
Hide Your Children: Only adults reside within Pacific City.
 Crackdown (Video Game) / int_9c495599
featureApplicability
1.0
 Crackdown (Video Game) / int_9c495599
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_9c495599
 Crackdown (Video Game) / int_9d12bbc1
type
Foreshadowing
 Crackdown (Video Game) / int_9d12bbc1
comment
The Agency HQ Tower, the tallest building in the city, rises from the island at the middle of the map. It serves as subtle Foreshadowing, since The Angency turns out to be Evil All Along.
 Crackdown (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Crackdown (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_9d12bbc1
 Crackdown (Video Game) / int_9edbda07
type
Elite Mooks
 Crackdown (Video Game) / int_9edbda07
comment
Elite Mooks: You get to play as one!
 Crackdown (Video Game) / int_9edbda07
featureApplicability
1.0
 Crackdown (Video Game) / int_9edbda07
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_9edbda07
 Crackdown (Video Game) / int_9f87b4fb
type
Little Useless Gun
 Crackdown (Video Game) / int_9f87b4fb
comment
Little Useless Gun: All the pistols have lower rate of fire, magazine size, and reserve ammo capacity than most rifles, making their usefulness questionable. However at least the Agency 'Master' and Shai-Gen 'Punisher' have scopes and are capable of landing precise hits to disarm, immobilize, or get a Critical Hit on a target. The 'Diktat' pistol carried by Los Muertos and Volk gangsters is inarguably the worst firearm in the game.
 Crackdown (Video Game) / int_9f87b4fb
featureApplicability
1.0
 Crackdown (Video Game) / int_9f87b4fb
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_9f87b4fb
 Crackdown (Video Game) / int_9f93adcd
type
In-Universe Game Clock
 Crackdown (Video Game) / int_9f93adcd
comment
In-Universe Game Clock: The game can go from day to night in roughly 20 minutes of real-time in Crackdown, but it only takes around 15 minutes in Crackdown 2 due to the addition of the mutants.
 Crackdown (Video Game) / int_9f93adcd
featureApplicability
1.0
 Crackdown (Video Game) / int_9f93adcd
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_9f93adcd
 Crackdown (Video Game) / int_a121abc7
type
Respawning Enemies
 Crackdown (Video Game) / int_a121abc7
comment
Respawning Enemies: Typically, gang members will respawn over time until you kill their leader, and even then there will be some remaining. An achievement is awarded when you finally take them all down.
 Crackdown (Video Game) / int_a121abc7
featureApplicability
1.0
 Crackdown (Video Game) / int_a121abc7
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_a121abc7
 Crackdown (Video Game) / int_a4cd4fc6
type
Cruel Twist Ending
 Crackdown (Video Game) / int_a4cd4fc6
comment
Cruel Twist Ending: You've spent the entirety of the first game tearing down the three gangs who turned Pacific City into a hellhole, brought back peace and hope, and the Director congratulates you for a job well done... Then surprise! It turns the Agency has been Evil All Along! They supplied and supported all three gangs to create the very problem they'd be needed to stop, and the Director gloats that Pacific City was just the beginning.
 Crackdown (Video Game) / int_a4cd4fc6
featureApplicability
1.0
 Crackdown (Video Game) / int_a4cd4fc6
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_a4cd4fc6
 Crackdown (Video Game) / int_abc66b07
type
Evolving Attack
 Crackdown (Video Game) / int_abc66b07
comment
Evolving Attack: To a degree, the Agent's improved jumping and melee attacks, and more so, the improved weaponry the Agent can procure both from the nearest safehouse, and off of dead enemies. The three agency vehicles are also notable; their handling improves the higher the player's driving skill is. Once the player maximizes their driving skill, they gain Bond-style special abilities. The game actually calls the Agent's ability to upgrade himself "evolution" and as you progress, his armor subtly transforms from something very light to a huge power suit as the man himself becomes huge and muscular. The transition is so gradual, though, you likely won't notice it until you replay the game after beating it. Alternately, you could always just flip through the various stages of armor evolution in Keys to the City mode.
 Crackdown (Video Game) / int_abc66b07
featureApplicability
1.0
 Crackdown (Video Game) / int_abc66b07
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_abc66b07
 Crackdown (Video Game) / int_ad1db87c
type
Oh, Crap!
 Crackdown (Video Game) / int_ad1db87c
comment
Oh, Crap!: A Freak gives this expression when all the beacons are lit.
 Crackdown (Video Game) / int_ad1db87c
featureApplicability
1.0
 Crackdown (Video Game) / int_ad1db87c
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_ad1db87c
 Crackdown (Video Game) / int_ae3d6438
type
Deadpan Snarker
 Crackdown (Video Game) / int_ae3d6438
comment
Deadpan Snarker: Mission control guy is this at certain points.
 Crackdown (Video Game) / int_ae3d6438
featureApplicability
1.0
 Crackdown (Video Game) / int_ae3d6438
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_ae3d6438
 Crackdown (Video Game) / int_b123585b
type
Recursive Ammo
 Crackdown (Video Game) / int_b123585b
comment
Recursive Ammo: The Shai-Gen Cluster Grenade releases about half a dozen bombs that arc away from the main grenade before exploding on contact.
 Crackdown (Video Game) / int_b123585b
featureApplicability
1.0
 Crackdown (Video Game) / int_b123585b
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_b123585b
 Crackdown (Video Game) / int_b23e7ba9
type
Real Is Brown
 Crackdown (Video Game) / int_b23e7ba9
comment
Real Is Brown: Averted by the bright and colorful first game. Played somewhat straighter by the Darker and Edgier sequel.
 Crackdown (Video Game) / int_b23e7ba9
featureApplicability
-1.0
 Crackdown (Video Game) / int_b23e7ba9
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_b23e7ba9
 Crackdown (Video Game) / int_b2cdd776
type
Bottomless Magazines
 Crackdown (Video Game) / int_b2cdd776
comment
The DLC Agency APC from the first game is very durable, has the weight and traction to push through most other vehicles, and has a Lobber explosives turret with Bottomless Magazines. However, like all vehicles in Crackdown 1 the APC can only carry two people.
 Crackdown (Video Game) / int_b2cdd776
featureApplicability
1.0
 Crackdown (Video Game) / int_b2cdd776
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_b2cdd776
 Crackdown (Video Game) / int_bbfaa837
type
Knight Templar
 Crackdown (Video Game) / int_bbfaa837
comment
Knight Templar: The Agent is made out to be one.
 Crackdown (Video Game) / int_bbfaa837
featureApplicability
1.0
 Crackdown (Video Game) / int_bbfaa837
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_bbfaa837
 Crackdown (Video Game) / int_bc8271df
type
In a Single Bound
 Crackdown (Video Game) / int_bc8271df
comment
In a Single Bound: As in many other free-roamers with superpowers, you can jump incredibly high once you get your agility levels up. It gets to the point you don't really need a car anymore.
 Crackdown (Video Game) / int_bc8271df
featureApplicability
1.0
 Crackdown (Video Game) / int_bc8271df
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_bc8271df
 Crackdown (Video Game) / int_bcf69f60
type
Short-Range Shotgun
 Crackdown (Video Game) / int_bcf69f60
comment
Short-Range Shotgun: Both shotguns in Crackdown are woefully inaccurate and have small magazine sizes and low reserve ammo capacity, leaving them a waste of time past point-blank range. Considering an agent that levels up Strength can eventually kill common enemies with a single kick the shotguns have no real niche, besides maybe assassinating a boss with the help of the DLC Cloaking Device.
 Crackdown (Video Game) / int_bcf69f60
featureApplicability
1.0
 Crackdown (Video Game) / int_bcf69f60
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_bcf69f60
 Crackdown (Video Game) / int_beb9a361
type
Anti-Hero
 Crackdown (Video Game) / int_beb9a361
comment
Anti-Hero: The Agent that the player controls can fall into this. By the second game it's gone straight past Type V and on into Villain Protagonist.
 Crackdown (Video Game) / int_beb9a361
featureApplicability
1.0
 Crackdown (Video Game) / int_beb9a361
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_beb9a361
 Crackdown (Video Game) / int_bebf0356
type
Mission Control
 Crackdown (Video Game) / int_bebf0356
comment
Mission Control: The Director serves as this in both games. He's also the true Big Bad.
 Crackdown (Video Game) / int_bebf0356
featureApplicability
1.0
 Crackdown (Video Game) / int_bebf0356
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_bebf0356
 Crackdown (Video Game) / int_c0fd3b54
type
Light 'em Up
 Crackdown (Video Game) / int_c0fd3b54
comment
Light 'em Up: In Crackdown 2, Freaks are nocturnal and are terribly Weakened by the Light. Your goal is to turn on as many light-generating devices as possible to wipe them all out, and in the meantime, you have a few "UV" weapons specifically designed to annihilate Freaks but spare humans.
 Crackdown (Video Game) / int_c0fd3b54
featureApplicability
1.0
 Crackdown (Video Game) / int_c0fd3b54
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_c0fd3b54
 Crackdown (Video Game) / int_c121be7b
type
Cycle of Hurting
 Crackdown (Video Game) / int_c121be7b
comment
Cycle of Hurting: Explosions can cause the player character to become subject of Ragdoll Physics during which he is helpless; further enemy Grenade Spam and rockets can cause the player to be juggled to death. This cycle is especially likely when facing Shai-Gen enemies with the 'Firefly' rocket launcher since its rockets are a Homing Projectile which will follow the falling player through the air.
 Crackdown (Video Game) / int_c121be7b
featureApplicability
1.0
 Crackdown (Video Game) / int_c121be7b
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_c121be7b
 Crackdown (Video Game) / int_c2d978fe
type
Car Fu
 Crackdown (Video Game) / int_c2d978fe
comment
Car Fu: The player is at times, encouraged to use vehicles as a weapon, in addition to improving their driving skills. However, the enemy AI have incredible car-dodging skills, so running them over is much harder than it should be. In addition to the standard form of vehicular homicide, when your agent becomes powerful enough, you can wait until your enemy exits their car (on the opposite side from you) and then immediately kick it into their face. When your driving skills are fully maxed, the Agency cars become really killer: the Supercar gains machineguns and can drive under almost any other car, the SUV can drive over any car (and most flat surfaced buildings and terrain), and the Truck can drive through any car and, as long as you don't go off-road, can maintain a high speed in opposing traffic indefinitely. In the sequel, at least, it is difficult but possible to turn the supercar or buggy into a saw, sending it in a wild spin down any given street. The result is a trail of blood and screams. The sequel gives you streets positively heaving with mutants at night, so it becomes far easier to net some kills via car.
 Crackdown (Video Game) / int_c2d978fe
featureApplicability
1.0
 Crackdown (Video Game) / int_c2d978fe
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_c2d978fe
 Crackdown (Video Game) / int_c5f23623
type
Broken Bridge
 Crackdown (Video Game) / int_c5f23623
comment
Broken Bridge: Averted in the first game. The entire city is open right from the start, but the numerous gangs that might attack you are supposed to encourage the player to go after one gang at a time. The sequel, however, has quite a few literal broken bridges, having gone from Crapsaccharine to Crapsack World. Still, there's nothing stopping you from swimming to the other islands.
 Crackdown (Video Game) / int_c5f23623
featureApplicability
-1.0
 Crackdown (Video Game) / int_c5f23623
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_c5f23623
 Crackdown (Video Game) / int_c7270d1c
type
With This Herring
 Crackdown (Video Game) / int_c7270d1c
comment
With This Herring: Averted in the first game — the player starts off with an assault rifle with an adjustable scope, access to the best vehicles in the game, the ability to jump ten feet straight up while standing still, and the strength to rip a car door off its hinges... and everything goes up from there. Of course, given that you eventually become the Hulk with a missile launcher and a Batmobile, it's hard not to feel underpowered when you replay the game from the beginning. Played straight in the sequel, which starts you off with access to a standard-issue Peacekeeper cruiser and the most budget SMG and shotgun the Agency could find — even weaker than the SMGs and shotguns on the street, in the hands of the Cell.
 Crackdown (Video Game) / int_c7270d1c
featureApplicability
-1.0
 Crackdown (Video Game) / int_c7270d1c
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_c7270d1c
 Crackdown (Video Game) / int_c75df49a
type
Shout-Out
 Crackdown (Video Game) / int_c75df49a
comment
Shout-Out: Given its roots with Grand Theft Auto, the game gives a few winks and nudges to them, among other things. One of the alternate skin in Crackdown 2 is called "Gun Metal". Though that is an actual term for color, it could be seen as a nod to the game Gun Metal, which was developed by Rage Software. A lot of Rage employee went on to form Realtime Worlds (the developers of the first Crackdown) after Rage went bankrupt. Some of the pedestrians aren't even supposed to be here today. One of the quotes the Director can throw at you when you fail to capture a Strategic Location in the Sequel is "The assault on this Strategic Location is aborted. Come back and try again when you grow a pair!" A couple of pedestrians call the Agent Superman.
 Crackdown (Video Game) / int_c75df49a
featureApplicability
1.0
 Crackdown (Video Game) / int_c75df49a
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_c75df49a
 Crackdown (Video Game) / int_c93a6560
type
Impaled with Extreme Prejudice
 Crackdown (Video Game) / int_c93a6560
comment
Impaled with Extreme Prejudice: The HRX Harpoon gun which... shoots harpoons. Agents are encouraged to pin whole gangs of criminals to their car, but nail them to a wall and they can work as stepping stones.
 Crackdown (Video Game) / int_c93a6560
featureApplicability
1.0
 Crackdown (Video Game) / int_c93a6560
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_c93a6560
 Crackdown (Video Game) / int_ca87e3ec
type
No Name Given
 Crackdown (Video Game) / int_ca87e3ec
comment
No Name Given: You are simply "the Agent".
 Crackdown (Video Game) / int_ca87e3ec
featureApplicability
1.0
 Crackdown (Video Game) / int_ca87e3ec
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_ca87e3ec
 Crackdown (Video Game) / int_cbe687ab
type
Corrupt Corporate Executive
 Crackdown (Video Game) / int_cbe687ab
comment
Corrupt Corporate Executive: The Shai-Gen leader is the biggest normal example of this. After you learn the Director's true intentions at the end, he could count as this too, which is confirmed by the second game.
 Crackdown (Video Game) / int_cbe687ab
featureApplicability
1.0
 Crackdown (Video Game) / int_cbe687ab
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_cbe687ab
 Crackdown (Video Game) / int_cfd569ac
type
Take Your Time
 Crackdown (Video Game) / int_cfd569ac
comment
Take Your Time: The gang leaders can be eliminated at the player's casual discretion, with only the occasional reminder from the Director to let you know that, yes, the gangs need to be taken down. Likewise in the sequel you can let CELL and the Freaks run wild without any trouble while you dally.
 Crackdown (Video Game) / int_cfd569ac
featureApplicability
1.0
 Crackdown (Video Game) / int_cfd569ac
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_cfd569ac
 Crackdown (Video Game) / int_d39e327f
type
What the Hell, Hero?
 Crackdown (Video Game) / int_d39e327f
comment
What the Hell, Hero?: The Director does this to you if you cause too much collateral damage.
 Crackdown (Video Game) / int_d39e327f
featureApplicability
1.0
 Crackdown (Video Game) / int_d39e327f
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_d39e327f
 Crackdown (Video Game) / int_d5de30dd
type
Roundhouse Kick
 Crackdown (Video Game) / int_d5de30dd
comment
Roundhouse Kick: One of the standard melee attacks.
 Crackdown (Video Game) / int_d5de30dd
featureApplicability
1.0
 Crackdown (Video Game) / int_d5de30dd
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_d5de30dd
 Crackdown (Video Game) / int_db33bc7e
type
Ludicrous Gibs
 Crackdown (Video Game) / int_db33bc7e
comment
Ludicrous Gibs: In Crackdown 2, if you ram a civilian or peacekeeper at high speed with a vehicle, or if you ground-strike them, they will explode into gallons of blood. This occurs even if said ground strike began only a foot above them and was moving no more than 5 mph.
 Crackdown (Video Game) / int_db33bc7e
featureApplicability
1.0
 Crackdown (Video Game) / int_db33bc7e
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_db33bc7e
 Crackdown (Video Game) / int_db6230b7
type
Lightning Bruiser
 Crackdown (Video Game) / int_db6230b7
comment
Lightning Bruiser: By the time the Agent's skills are fully maxed, he counts, especially in the sequel. They run fast enough to keep pace with many vehicles (and in 2 gain the ability to plow straight through oncoming traffic), can lift and throw heavy objects with ease, and are able to resist quite a lot of ordinance and rapidly heal any damage taken.
 Crackdown (Video Game) / int_db6230b7
featureApplicability
1.0
 Crackdown (Video Game) / int_db6230b7
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_db6230b7
 Crackdown (Video Game) / int_e303d198
type
Whole-Plot Reference
 Crackdown (Video Game) / int_e303d198
comment
Whole-Plot Reference: The game is basically Judge Dredd WITH SUPERPOWERS!
 Crackdown (Video Game) / int_e303d198
featureApplicability
1.0
 Crackdown (Video Game) / int_e303d198
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_e303d198
 Crackdown (Video Game) / int_e52a0cac
type
He Who Must Not Be Seen
 Crackdown (Video Game) / int_e52a0cac
comment
He Who Must Not Be Seen: Played straight with the Director. He's normally The Voice, but they show him several times in the opening cinematic for Crackdown 2... but we never see his face.
 Crackdown (Video Game) / int_e52a0cac
featureApplicability
1.0
 Crackdown (Video Game) / int_e52a0cac
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_e52a0cac
 Crackdown (Video Game) / int_e66e9bfb
type
New Era Speech
 Crackdown (Video Game) / int_e66e9bfb
comment
New Era Speech: At the end of the first game, the Director gives the Agent a speech saying that you have brought about "a New World Order".
 Crackdown (Video Game) / int_e66e9bfb
featureApplicability
1.0
 Crackdown (Video Game) / int_e66e9bfb
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_e66e9bfb
 Crackdown (Video Game) / int_eb8ec7c8
type
Jerkass
 Crackdown (Video Game) / int_eb8ec7c8
comment
Jerkass: The Director, who is an endless font of uncaring or outright demeaning snark. For example, he makes fun of you when you catch on fire.
 Crackdown (Video Game) / int_eb8ec7c8
featureApplicability
1.0
 Crackdown (Video Game) / int_eb8ec7c8
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_eb8ec7c8
 Crackdown (Video Game) / int_ebe55efb
type
RPG Elements
 Crackdown (Video Game) / int_ebe55efb
comment
RPG Elements: The player can collect Hidden Orbs to increase either their jumping / running ability, or everything at once in small increments. Using weapons and driving cars also contributes to an increase in skills. Crackdown 2 offers more levels of customization.
 Crackdown (Video Game) / int_ebe55efb
featureApplicability
1.0
 Crackdown (Video Game) / int_ebe55efb
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_ebe55efb
 Crackdown (Video Game) / int_ee3c934e
type
Driving Up a Wall
 Crackdown (Video Game) / int_ee3c934e
comment
Driving Up a Wall: The fully upgraded Agency SUV can do this as an Ascended Glitch from play testing.
 Crackdown (Video Game) / int_ee3c934e
featureApplicability
1.0
 Crackdown (Video Game) / int_ee3c934e
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_ee3c934e
 Crackdown (Video Game) / int_f0089082
type
Early-Bird Cameo
 Crackdown (Video Game) / int_f0089082
comment
Early-Bird Cameo: While running through the Agency training course in the beginning of the second game, you pass through a garage, where you can see every single Agency vehicle you'll get to unlock.
 Crackdown (Video Game) / int_f0089082
featureApplicability
1.0
 Crackdown (Video Game) / int_f0089082
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_f0089082
 Crackdown (Video Game) / int_f4d00fb0
type
Deadline News
 Crackdown (Video Game) / int_f4d00fb0
comment
Deadline News: In the sequel, a female reporter comments on the Freaks that are over-running the city at night. She is of course instantly pounced upon by one.
 Crackdown (Video Game) / int_f4d00fb0
featureApplicability
1.0
 Crackdown (Video Game) / int_f4d00fb0
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_f4d00fb0
 Crackdown (Video Game) / int_f4fb7564
type
Diegetic Interface
 Crackdown (Video Game) / int_f4fb7564
comment
Diegetic Interface: The Director refers to columns of light and other things visible in the game as being part of a graphical interface attached to the Agent's eyes.
 Crackdown (Video Game) / int_f4fb7564
featureApplicability
1.0
 Crackdown (Video Game) / int_f4fb7564
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_f4fb7564
 Crackdown (Video Game) / int_f511ea9b
type
Product Placement
 Crackdown (Video Game) / int_f511ea9b
comment
Product Placement: There are a few billboards around Pacific City featuring advertisements for Dodge trucks.
 Crackdown (Video Game) / int_f511ea9b
featureApplicability
1.0
 Crackdown (Video Game) / int_f511ea9b
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_f511ea9b
 Crackdown (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Crackdown (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: It's there and readily available for your exploitation.
 Crackdown (Video Game) / int_f87c42d4
featureApplicability
1.0
 Crackdown (Video Game) / int_f87c42d4
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_f87c42d4
 Crackdown (Video Game) / int_fc151e9d
type
Department of Redundancy Department
 Crackdown (Video Game) / int_fc151e9d
comment
Department of Redundancy Department: The Director often refers to Los Muertos as "The Los Muertos." Translated, that makes them "The The Dead."
 Crackdown (Video Game) / int_fc151e9d
featureApplicability
1.0
 Crackdown (Video Game) / int_fc151e9d
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_fc151e9d
 Crackdown (Video Game) / int_fcd993bd
type
Video Game Cruelty Punishment
 Crackdown (Video Game) / int_fcd993bd
comment
Video Game Cruelty Punishment: If you kill civilians or peacekeepers, you get docked some XP, though the amounts are small enough that it doesn't make much difference.
 Crackdown (Video Game) / int_fcd993bd
featureApplicability
1.0
 Crackdown (Video Game) / int_fcd993bd
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_fcd993bd
 Crackdown (Video Game) / int_fe0330fb
type
Brick Joke
 Crackdown (Video Game) / int_fe0330fb
comment
Brick Joke: Upon climbing the Agency Tower in the first game the Director will cheerfully inform the Agent, "I can see my house from up here." In the second game, the same act gets a just as cheerful quip, "I can see the charred remains of my house from up here."
 Crackdown (Video Game) / int_fe0330fb
featureApplicability
1.0
 Crackdown (Video Game) / int_fe0330fb
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_fe0330fb
 Crackdown (Video Game) / int_feadb064
type
Generic Ethnic Crime Gang
 Crackdown (Video Game) / int_feadb064
comment
Generic Ethnic Crime Gang: Los Muertes are The Cartel, the Volk are The Mafiya, and Shai-Gen are the Yakuza crossbred with Evil, Inc..
 Crackdown (Video Game) / int_feadb064
featureApplicability
1.0
 Crackdown (Video Game) / int_feadb064
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_feadb064
 Crackdown (Video Game) / int_name
type
ItemName
 Crackdown (Video Game) / int_name
comment
 Crackdown (Video Game) / int_name
featureApplicability
1.0
 Crackdown (Video Game) / int_name
featureConfidence
1.0
 Crackdown (Video Game)
hasFeature
Crackdown (Video Game) / int_name
 Crackdown (Video Game) / int_name
itemName
Crackdown (Video Game)

The following is a list of statements referring to the current page from other pages.

 Crackdown (Video Game)
hasFeature
Ascended Glitch / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Bilingual Bonus / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
British Video Games / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Broken Bridge / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Car Fu / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Collection Sidequest / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Continue Your Mission, Dammit! / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Corporate Warfare / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Cybernetics Eat Your Soul / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Deadline News / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Death Is a Slap on the Wrist / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Death Is Not Permanent / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Descriptiveville / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Disc-One Nuke / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Driving Up a Wall / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Dystopia / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Equal-Opportunity Evil / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Evil Tower of Ominousness / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Exploding Barrels / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Fake Longevity / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Featureless Protagonist / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Flashed-Badge Hijack / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Gotta Kill Them All / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Gravity Barrier / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Ground Pound / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Ground-Shattering Landing / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Harpoon Gun / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
I Can See My House from Here / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
I Fought the Law and the Law Won / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
I'm Cold... So Cold... / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
It's All Upstairs From Here / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Jump Physics / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Just Here for Godzilla / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Justified Extra Lives / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Killer App / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Law Enforcement, Inc. / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Mission Control / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Multiple Life Bars / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Nerf Arm / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
No Plot? No Problem! / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
One-Hit Wonder / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Opening the Sandbox / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Power-Up Magnet / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Preview Piggybacking / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Quicksand Box / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Regenerating Health / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Rereleased for Free / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Roofhopping / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Rooftop Confrontation / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Roundhouse Kick / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Running Both Sides / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Scenic Tour Level / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Sidetracked by the Gold Saucer / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Soft Water / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Sorting Algorithm of Weapon Effectiveness / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Sound-Coded for Your Convenience / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Stat Grinding / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Stress-Relieving Gameplay / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Super Cop / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Techno Dystopia / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
That One Sidequest / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Too Good for Exploiters / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Toppled Statue / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Transforming Vehicle / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Tron Lines / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Tunnel of Foreshadowing / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Urban Segregation / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Using You All Along / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Vice City / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Video Game Cruelty Punishment / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Video Game Flight / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Video Games of 2005–2009 / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Video Games of 2010–2014 / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Vulnerable Civilians / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
What the Hell, Player? / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Wide-Open Sandbox / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Withholding the Cure / int_eb2a8ea9
 Crackdown (Video Game)
hasFeature
Yellow Peril / int_eb2a8ea9
 Crackdown
sameAs
Crackdown (Video Game)
 Crackdown (Video Game)
hasFeature
Not the Fall That Kills You / int_eb2a8ea9