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Creepy Castle (Video Game)

 Creepy Castle (Video Game)
type
TVTItem
 Creepy Castle (Video Game)
label
Creepy Castle (Video Game)
 Creepy Castle (Video Game)
page
CreepyCastle
 Creepy Castle (Video Game)
comment
Creepy Castle is an Action-Adventure game developed by Dopterra and published by Nicalis that was released on October 31th, 2016. Its development was the result of a Kickstarter campaign that raised $8,485. The release date trailer can be seen here.The first scenario's plot is about Moth investigating rumors of something suspicious going on at the eponymous creepy castle which will eventually cause him to face Darking and the Heartbreaker. Afterward more scenarios are unlocked where more challenges, playstyles and event awaits you as well as free modes where you can play as the characters you unlocked.The game aesthetic is inspired from the ZX Spectrum having a limited color palette but more details than what you would see on said system. A big focus is on exploration as the number of both treasure and enemies is limited and leveling up is instead done by finding certain treasures. When enemies are fought, both them and the player character attack, trading blows and losing HPs. Because that would be boring, mini-games will come up with the additional potential outcome of either the player or the enemy doing damage without being countered.Not to be confused with the 1991 game Creepy Castle for the Apple Macintosh.
 Creepy Castle (Video Game)
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2024-03-14T23:32:17Z
 Creepy Castle (Video Game)
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2024-03-14T23:32:17Z
 Creepy Castle (Video Game)
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Dropped link to CriticalHit: Not a Feature - ITEM
 Creepy Castle (Video Game)
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Dropped link to VillainousValor: Not a Feature - UNKNOWN
 Creepy Castle (Video Game)
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VillainousValor
 Creepy Castle (Video Game)
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DBTropes
 Creepy Castle (Video Game) / int_14184bc7
type
Fake Longevity
 Creepy Castle (Video Game) / int_14184bc7
comment
Fake Longevity: invoked for laughs in one of the song's description, claiming it will make the player asleep and thus increase the time spent on the game.
 Creepy Castle (Video Game) / int_14184bc7
featureApplicability
1.0
 Creepy Castle (Video Game) / int_14184bc7
featureConfidence
1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_14184bc7
 Creepy Castle (Video Game) / int_1439161f
type
Heroic BSoD
 Creepy Castle (Video Game) / int_1439161f
comment
Heroic BSoD: Due to the influence of Possessor, Moth goes through one and has to both fight his shadow and receive help from Butterfly to regain some composure. Described as a virtuous hero by the game, Storm got lost to despair as he learned the message of the ruins he visited. It's implied that similarly Possessor had a hand in this and he too had to be helped by Butterfly to come back to normal.
 Creepy Castle (Video Game) / int_1439161f
featureApplicability
1.0
 Creepy Castle (Video Game) / int_1439161f
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1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_1439161f
 Creepy Castle (Video Game) / int_1e122f24
type
Boss Banter
 Creepy Castle (Video Game) / int_1e122f24
comment
The Architect you fight at first finds the idea of Ant Queen fighting him amusing, but later will pause the fight to realise he can actually be harmed, with Ant Queen suggesting to go back to talking instead.
 Creepy Castle (Video Game) / int_1e122f24
featureApplicability
1.0
 Creepy Castle (Video Game) / int_1e122f24
featureConfidence
1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_1e122f24
 Creepy Castle (Video Game) / int_26b2747
type
Alliterative Title
 Creepy Castle (Video Game) / int_26b2747
comment
Alliterative Title
 Creepy Castle (Video Game) / int_26b2747
featureApplicability
1.0
 Creepy Castle (Video Game) / int_26b2747
featureConfidence
1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_26b2747
 Creepy Castle (Video Game) / int_28e90e30
type
More than Mind Control
 Creepy Castle (Video Game) / int_28e90e30
comment
More than Mind Control: A big part of why Moth falls victim to Possessor is his own personal issues.
 Creepy Castle (Video Game) / int_28e90e30
featureApplicability
1.0
 Creepy Castle (Video Game) / int_28e90e30
featureConfidence
1.0
 Creepy Castle (Video Game)
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Creepy Castle (Video Game) / int_28e90e30
 Creepy Castle (Video Game) / int_2eb94abd
type
Deadly Euphemism
 Creepy Castle (Video Game) / int_2eb94abd
comment
Deadly Euphemism: The Ancient Tablets talk about the world being reset or the protector purifying the world under certain circumstances. While they don't elaborate on what that exactly means, the events in the game show that apparently sending a meteor crashing onto the planet counts.
 Creepy Castle (Video Game) / int_2eb94abd
featureApplicability
1.0
 Creepy Castle (Video Game) / int_2eb94abd
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1.0
 Creepy Castle (Video Game)
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Creepy Castle (Video Game) / int_2eb94abd
 Creepy Castle (Video Game) / int_31cd5fe7
type
Apologetic Attacker
 Creepy Castle (Video Game) / int_31cd5fe7
comment
Apologetic Attacker: Stickbug apologizes to Moth, as his new job as a boss requires him to fight him.
 Creepy Castle (Video Game) / int_31cd5fe7
featureApplicability
1.0
 Creepy Castle (Video Game) / int_31cd5fe7
featureConfidence
1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_31cd5fe7
 Creepy Castle (Video Game) / int_363f94c9
type
Awful Truth
 Creepy Castle (Video Game) / int_363f94c9
comment
Described as a virtuous hero by the game, Storm got lost to despair as he learned the message of the ruins he visited. It's implied that similarly Possessor had a hand in this and he too had to be helped by Butterfly to come back to normal.
 Creepy Castle (Video Game) / int_363f94c9
featureApplicability
1.0
 Creepy Castle (Video Game) / int_363f94c9
featureConfidence
1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_363f94c9
 Creepy Castle (Video Game) / int_373283c9
type
This Cannot Be!
 Creepy Castle (Video Game) / int_373283c9
comment
This Cannot Be!: In scenario 2, Possessor can't believe Butterfly somehow beat him up and questions how Moth ultimately escaped his influence (the implication being that he shouldn't have been able to do so), losing smugness in the process. It doesn't stop him from resorting to more drastic measures to accomplish his purpose. The Architect you fight at first finds the idea of Ant Queen fighting him amusing, but later will pause the fight to realise he can actually be harmed, with Ant Queen suggesting to go back to talking instead.
 Creepy Castle (Video Game) / int_373283c9
featureApplicability
1.0
 Creepy Castle (Video Game) / int_373283c9
featureConfidence
1.0
 Creepy Castle (Video Game)
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Creepy Castle (Video Game) / int_373283c9
 Creepy Castle (Video Game) / int_381855db
type
Five-Second Foreshadowing
 Creepy Castle (Video Game) / int_381855db
comment
Five-Second Foreshadowing: You may encounter a room with ominous ambiance, some monitors in the center, and a switch that allows you to open or close a door to the left or right. Cue Chica!
 Creepy Castle (Video Game) / int_381855db
featureApplicability
1.0
 Creepy Castle (Video Game) / int_381855db
featureConfidence
1.0
 Creepy Castle (Video Game)
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Creepy Castle (Video Game) / int_381855db
 Creepy Castle (Video Game) / int_3d699462
type
Curb-Stomp Battle
 Creepy Castle (Video Game) / int_3d699462
comment
Curb-Stomp Battle: The battle against the possessed Darking doesn't go too well for Moth. The Zylindarr's alien colonization of Dopterra that was attempted thousands of years ago pretty much ended when they fought the planet's protector. One of them describes it as a creature that doesn't die.
 Creepy Castle (Video Game) / int_3d699462
featureApplicability
1.0
 Creepy Castle (Video Game) / int_3d699462
featureConfidence
1.0
 Creepy Castle (Video Game)
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Creepy Castle (Video Game) / int_3d699462
 Creepy Castle (Video Game) / int_446c5792
type
Villainous Rescue
 Creepy Castle (Video Game) / int_446c5792
comment
Villainous Rescue: In Due Exaltation, Ant Queen is saved by Pinky Punk on the meteor due to her needing Ant Queen's body to create an obedient clone.
 Creepy Castle (Video Game) / int_446c5792
featureApplicability
1.0
 Creepy Castle (Video Game) / int_446c5792
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1.0
 Creepy Castle (Video Game)
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Creepy Castle (Video Game) / int_446c5792
 Creepy Castle (Video Game) / int_51c70be6
type
Obliviously Evil
 Creepy Castle (Video Game) / int_51c70be6
comment
Obliviously Evil: Possessor honestly believes that his purpose of ending civilizations to accelerate the birth of a new one is very important and laments that it won't be carried out anymore when he's defeated. Ant Queen disagrees with him.
 Creepy Castle (Video Game) / int_51c70be6
featureApplicability
1.0
 Creepy Castle (Video Game) / int_51c70be6
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1.0
 Creepy Castle (Video Game)
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Creepy Castle (Video Game) / int_51c70be6
 Creepy Castle (Video Game) / int_5a5de5ca
type
Boss Rush
 Creepy Castle (Video Game) / int_5a5de5ca
comment
Boss Rush: One can be found in The Depths scenario as well as in The Final Fist.
 Creepy Castle (Video Game) / int_5a5de5ca
featureApplicability
1.0
 Creepy Castle (Video Game) / int_5a5de5ca
featureConfidence
1.0
 Creepy Castle (Video Game)
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Creepy Castle (Video Game) / int_5a5de5ca
 Creepy Castle (Video Game) / int_5c1d5030
type
Grew Beyond Their Programming
 Creepy Castle (Video Game) / int_5c1d5030
comment
Grew Beyond Their Programming: A major theme in the game. Several characters are given clear designations as The Hero and the Big Bad and everything in between, but things quickly turn out to be more complicated than that and the story explores who these characters are behind their titles.
 Creepy Castle (Video Game) / int_5c1d5030
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1.0
 Creepy Castle (Video Game) / int_5c1d5030
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1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_5c1d5030
 Creepy Castle (Video Game) / int_6d03eac8
type
Fighting Your Friend
 Creepy Castle (Video Game) / int_6d03eac8
comment
Fighting Your Friend: Moth ends up fighting Stickbug due to him having taken a job as a boss. Moth also fights Bee to find out who of them is worthy of taking down Darking. The two of them apparently do this regularly. Butterfly ends up having to fight a possessed Moth.
 Creepy Castle (Video Game) / int_6d03eac8
featureApplicability
1.0
 Creepy Castle (Video Game) / int_6d03eac8
featureConfidence
1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_6d03eac8
 Creepy Castle (Video Game) / int_740f59b4
type
ColorCodedForYourConvenience
 Creepy Castle (Video Game) / int_740f59b4
comment
Color-Coded for Your Convenience: Moody's gimmick is that his color will dictate his attack. Attacking him while he's red will trigger a nasty counterattack. Floral Stalker also follows Moody's gimmick, having different attacks from Moody's selection of attacks. It can still do the counterattack on red.
 Creepy Castle (Video Game) / int_740f59b4
featureApplicability
1.0
 Creepy Castle (Video Game) / int_740f59b4
featureConfidence
1.0
 Creepy Castle (Video Game)
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Creepy Castle (Video Game) / int_740f59b4
 Creepy Castle (Video Game) / int_906365a2
type
Demonic Possession
 Creepy Castle (Video Game) / int_906365a2
comment
Demonic Possession: This is what Possessor does.
 Creepy Castle (Video Game) / int_906365a2
featureApplicability
1.0
 Creepy Castle (Video Game) / int_906365a2
featureConfidence
1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_906365a2
 Creepy Castle (Video Game) / int_90e31482
type
Laser-Guided Karma
 Creepy Castle (Video Game) / int_90e31482
comment
Laser-Guided Karma: In Due Exaltation, despite not having any obligation to do so, Ant Queen decides to let Stickbug stay on her ship. In The Final Fist, Stickbug is the one who gets Ant Queen out of the exploding meteor.
 Creepy Castle (Video Game) / int_90e31482
featureApplicability
1.0
 Creepy Castle (Video Game) / int_90e31482
featureConfidence
1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_90e31482
 Creepy Castle (Video Game) / int_9273464f
type
A Glass of Chianti
 Creepy Castle (Video Game) / int_9273464f
comment
A Glass of Chianti: In scenario 2, Possessor is seen in cutscenes holding a glass.
 Creepy Castle (Video Game) / int_9273464f
featureApplicability
1.0
 Creepy Castle (Video Game) / int_9273464f
featureConfidence
1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_9273464f
 Creepy Castle (Video Game) / int_957e5fc2
type
Villainous Breakdown
 Creepy Castle (Video Game) / int_957e5fc2
comment
Villainous Breakdown: Possessor is smug at first in scenario 2, but starts losing his cool when first beaten by Butterfly (which he counters by taking control of Moth) and then gets extremely worked up by Moth escaping his control. Despite all of that, he keeps resorting to more and more extreme measures to accomplish his purpose.
 Creepy Castle (Video Game) / int_957e5fc2
featureApplicability
1.0
 Creepy Castle (Video Game) / int_957e5fc2
featureConfidence
1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_957e5fc2
 Creepy Castle (Video Game) / int_970c790a
type
Big Bad
 Creepy Castle (Video Game) / int_970c790a
comment
Big Bad: Darking — at least until Possessor awakens.
 Creepy Castle (Video Game) / int_970c790a
featureApplicability
1.0
 Creepy Castle (Video Game) / int_970c790a
featureConfidence
1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_970c790a
 Creepy Castle (Video Game) / int_9785b592
type
The Fatalist
 Creepy Castle (Video Game) / int_9785b592
comment
The Fatalist: Possessor, ironically. Despite his boasts to the contrary, the only reason he tries to end civilizations to make way for new ones is because it's what he was made for and so he believes he's obligated to do it; the thought of having a life outside of his "divine duty" is alien and pointless to him. The Architects that created him aren't any better, viewing their own existence as little more than a cog in a universal machine.
 Creepy Castle (Video Game) / int_9785b592
featureApplicability
1.0
 Creepy Castle (Video Game) / int_9785b592
featureConfidence
1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_9785b592
 Creepy Castle (Video Game) / int_9d12bbc1
type
Foreshadowing
 Creepy Castle (Video Game) / int_9d12bbc1
comment
Foreshadowing: In the original scenario, Stickbug will mention how Monsoon is awesome. Guess who Stickbug picks up in Due Exaltation? If you can decipher them early enough, the Ancient Tablets have info which describes the intention and duty of certain characters you'll meet later. Similarly, the hieroglyphs in the Depths have some things to say about the plot of the game. On them, you can see the Architects as well as the final form of Possessor. Also, a statue of an Architect can be seen long before you realize its significance. In Due Exaltation, there's a place in Floria where there a giant statue where you're being told that the mountain you see in the distance is actually a living being. Both end up being possessed.
 Creepy Castle (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Creepy Castle (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_9d12bbc1
 Creepy Castle (Video Game) / int_9dfb8296
type
This Is Gonna Suck
 Creepy Castle (Video Game) / int_9dfb8296
comment
This Is Gonna Suck: While technically nothing is said, before the Final Battle of scenario 2, the face Possessor makes tells that he's in a unpleasant situation and is about to fight with his real body only because his initial plan failed.
 Creepy Castle (Video Game) / int_9dfb8296
featureApplicability
1.0
 Creepy Castle (Video Game) / int_9dfb8296
featureConfidence
1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_9dfb8296
 Creepy Castle (Video Game) / int_a18fda9c
type
Dumb Muscle
 Creepy Castle (Video Game) / int_a18fda9c
comment
Dumb Muscle: Despite not being particularly smart and having less than ten HPs, Stickbug manages to be hired as a boss and is considered by Poindexter to be strong.
 Creepy Castle (Video Game) / int_a18fda9c
featureApplicability
1.0
 Creepy Castle (Video Game) / int_a18fda9c
featureConfidence
1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_a18fda9c
 Creepy Castle (Video Game) / int_a19135a6
type
Mind Control
 Creepy Castle (Video Game) / int_a19135a6
comment
In scenario 2, Possessor can't believe Butterfly somehow beat him up and questions how Moth ultimately escaped his influence (the implication being that he shouldn't have been able to do so), losing smugness in the process. It doesn't stop him from resorting to more drastic measures to accomplish his purpose.
 Creepy Castle (Video Game) / int_a19135a6
featureApplicability
1.0
 Creepy Castle (Video Game) / int_a19135a6
featureConfidence
1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_a19135a6
 Creepy Castle (Video Game) / int_a60f7120
type
Physical God
 Creepy Castle (Video Game) / int_a60f7120
comment
The Zylindarr's alien colonization of Dopterra that was attempted thousands of years ago pretty much ended when they fought the planet's protector. One of them describes it as a creature that doesn't die.
 Creepy Castle (Video Game) / int_a60f7120
featureApplicability
1.0
 Creepy Castle (Video Game) / int_a60f7120
featureConfidence
1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_a60f7120
 Creepy Castle (Video Game) / int_a8a04f6f
type
And I Must Scream
 Creepy Castle (Video Game) / int_a8a04f6f
comment
And I Must Scream: Happens to Darking when Possessor... possesses him.
 Creepy Castle (Video Game) / int_a8a04f6f
featureApplicability
1.0
 Creepy Castle (Video Game) / int_a8a04f6f
featureConfidence
1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_a8a04f6f
 Creepy Castle (Video Game) / int_a950584d
type
Combining Mecha
 Creepy Castle (Video Game) / int_a950584d
comment
Combining Mecha: It's unclear if both the Greeny Walker and Pinky Stomper were created with the function to combine or were remodeled into a single mecha, but the fact remains that either way they were made with the purpose to become together the Megapunk.
 Creepy Castle (Video Game) / int_a950584d
featureApplicability
1.0
 Creepy Castle (Video Game) / int_a950584d
featureConfidence
1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_a950584d
 Creepy Castle (Video Game) / int_ac09dc0f
type
Alas, Poor Villain
 Creepy Castle (Video Game) / int_ac09dc0f
comment
Alas, Poor Villain: Ant Queen to Possessor, after realizing he was an artificial being like her, but believed he had no freedom to choose his own path in life like she did. She thinks of it as tragic.
 Creepy Castle (Video Game) / int_ac09dc0f
featureApplicability
1.0
 Creepy Castle (Video Game) / int_ac09dc0f
featureConfidence
1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_ac09dc0f
 Creepy Castle (Video Game) / int_acecb17d
type
Chekhov's Skill
 Creepy Castle (Video Game) / int_acecb17d
comment
Chekhov's Skill: Despite not being particularly smart, Stickbug has little difficulty handling Ant Queen's ship while she's visiting various planets, which ends up being a big deal at the end of The Final Fist.
 Creepy Castle (Video Game) / int_acecb17d
featureApplicability
1.0
 Creepy Castle (Video Game) / int_acecb17d
featureConfidence
1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_acecb17d
 Creepy Castle (Video Game) / int_b3eecaae
type
Colony Drop
 Creepy Castle (Video Game) / int_b3eecaae
comment
Colony Drop: The final menace that Dopterra faces is Possessor possessing a living mountain from another planet to crash it into Dopterra, effectively ending civilization as it currently exists.
 Creepy Castle (Video Game) / int_b3eecaae
featureApplicability
1.0
 Creepy Castle (Video Game) / int_b3eecaae
featureConfidence
1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_b3eecaae
 Creepy Castle (Video Game) / int_bafac7bc
type
Sad Battle Music
 Creepy Castle (Video Game) / int_bafac7bc
comment
Sad Battle Music: At first, the battle against Darking is your standard climatic battle against the Big Bad, but then Darking asks to what extent we know pain and if we have ever felt the loss of love, and Heart Heist starts to play as the tone of the battle changes.
 Creepy Castle (Video Game) / int_bafac7bc
featureApplicability
1.0
 Creepy Castle (Video Game) / int_bafac7bc
featureConfidence
1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_bafac7bc
 Creepy Castle (Video Game) / int_cc7fae30
type
Outside-Context Problem
 Creepy Castle (Video Game) / int_cc7fae30
comment
Outside-Context Problem: The original scenario has you dealing with Darking. The next problem you have to deal with a few moments afterward is a mysterious powerful entity that suddenly awakened without any warning, possessed Darking, and intends to destroy the world. There are actually a few sources that tell of said thing, but they are rare due to said entity having ended entire civilizations several times in the past.
 Creepy Castle (Video Game) / int_cc7fae30
featureApplicability
1.0
 Creepy Castle (Video Game) / int_cc7fae30
featureConfidence
1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_cc7fae30
 Creepy Castle (Video Game) / int_cd682fe1
type
Dodge the Bullet
 Creepy Castle (Video Game) / int_cd682fe1
comment
Dodge the Bullet: Some attacks make you literally dodge the bullets the enemy shoot at you.
 Creepy Castle (Video Game) / int_cd682fe1
featureApplicability
1.0
 Creepy Castle (Video Game) / int_cd682fe1
featureConfidence
1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_cd682fe1
 Creepy Castle (Video Game) / int_d34590cf
type
Spin Attack
 Creepy Castle (Video Game) / int_d34590cf
comment
Spin Attack: This is Moth's Signature Move.
 Creepy Castle (Video Game) / int_d34590cf
featureApplicability
1.0
 Creepy Castle (Video Game) / int_d34590cf
featureConfidence
1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_d34590cf
 Creepy Castle (Video Game) / int_d39e327f
type
What the Hell, Hero?
 Creepy Castle (Video Game) / int_d39e327f
comment
What the Hell, Hero?: Madam calls out Ant Queen for beating up her men and breaking into her house instead of just telling her that the operation on Floria was draining the life of the planet.
 Creepy Castle (Video Game) / int_d39e327f
featureApplicability
1.0
 Creepy Castle (Video Game) / int_d39e327f
featureConfidence
1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_d39e327f
 Creepy Castle (Video Game) / int_d687ba2a
type
Guest Fighter
 Creepy Castle (Video Game) / int_d687ba2a
comment
Guest Fighter: Five characters from other indie games show up as characters who can be unlocked: Plague Knight, Dr. Fetus, Balrog, Alan Hawkins, and probably the most surprising, Chica.
 Creepy Castle (Video Game) / int_d687ba2a
featureApplicability
1.0
 Creepy Castle (Video Game) / int_d687ba2a
featureConfidence
1.0
 Creepy Castle (Video Game)
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Creepy Castle (Video Game) / int_d687ba2a
 Creepy Castle (Video Game) / int_d71d51fd
type
The End of the World as We Know It
 Creepy Castle (Video Game) / int_d71d51fd
comment
The End of the World as We Know It: The goal of Possessor is to accelerate the end of the current civilisation so that a new one can take over. Things don't look too bad until it escalates into a meteor being hurled toward Dopterra, which would end most life on the planet.
 Creepy Castle (Video Game) / int_d71d51fd
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1.0
 Creepy Castle (Video Game) / int_d71d51fd
featureConfidence
1.0
 Creepy Castle (Video Game)
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Creepy Castle (Video Game) / int_d71d51fd
 Creepy Castle (Video Game) / int_dae5c997
type
Action Girl
 Creepy Castle (Video Game) / int_dae5c997
comment
Action Girl: Ant Queen solves many of her problems by punching her opponents in the face.
 Creepy Castle (Video Game) / int_dae5c997
featureApplicability
1.0
 Creepy Castle (Video Game) / int_dae5c997
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1.0
 Creepy Castle (Video Game)
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Creepy Castle (Video Game) / int_dae5c997
 Creepy Castle (Video Game) / int_db2022bb
type
Episodic Game
 Creepy Castle (Video Game) / int_db2022bb
comment
Episodic Game: The titular Creepy Castle only makes up the first scenario of the game. The actual story continues into future scenarios that are added in game updates.
 Creepy Castle (Video Game) / int_db2022bb
featureApplicability
1.0
 Creepy Castle (Video Game) / int_db2022bb
featureConfidence
1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_db2022bb
 Creepy Castle (Video Game) / int_dcbe8a6e
type
Chekhov's Gunman
 Creepy Castle (Video Game) / int_dcbe8a6e
comment
Chekhov's Gunman: Did you think that Stickbug was just a character thrown in for a cute boss battle? Think again! He ends up being one of Ant Queen's partners in her scenario. During the game, you may find Duel Manuals explaining the various battle minigames. They are signed by a certain 'BF'. Butterfly is one of Darking's generals and the one writing the manuals. He gives you some info when you meet him. Then he becomes the main character of two scenarios, kicking butts left and right.
 Creepy Castle (Video Game) / int_dcbe8a6e
featureApplicability
1.0
 Creepy Castle (Video Game) / int_dcbe8a6e
featureConfidence
1.0
 Creepy Castle (Video Game)
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Creepy Castle (Video Game) / int_dcbe8a6e
 Creepy Castle (Video Game) / int_e1acc872
type
From Nobody to Nightmare
 Creepy Castle (Video Game) / int_e1acc872
comment
From Nobody to Nightmare: Molt was taken over by Possessor at some point in the past and destroyed the earlier reptilian civilization of Dopterra.
 Creepy Castle (Video Game) / int_e1acc872
featureApplicability
1.0
 Creepy Castle (Video Game) / int_e1acc872
featureConfidence
1.0
 Creepy Castle (Video Game)
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Creepy Castle (Video Game) / int_e1acc872
 Creepy Castle (Video Game) / int_e5066b68
type
11th-Hour Superpower
 Creepy Castle (Video Game) / int_e5066b68
comment
11th-Hour Superpower: During the final battle of 'The Final Fist', items that allow you to recover health and make the boss vulnerable will regularly appear in your inventory.
 Creepy Castle (Video Game) / int_e5066b68
featureApplicability
1.0
 Creepy Castle (Video Game) / int_e5066b68
featureConfidence
1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_e5066b68
 Creepy Castle (Video Game) / int_e567510d
type
Determinator
 Creepy Castle (Video Game) / int_e567510d
comment
Determinator: Butterfly refuses to be taken by despair despite how bad things end up looking. Similarly, Ant Queen refuses to give up on saving Dopterra from the Meteor despite being told that it's impossible to do so. Due to a series of losses, Possessor ends up having his real body destroyed and has to resort to possessing a chunk of planet Florius to crash it on Dopterra to accomplish his purpose. Even that ultimately fails despite him trying his hardest against Ant Queen.
 Creepy Castle (Video Game) / int_e567510d
featureApplicability
1.0
 Creepy Castle (Video Game) / int_e567510d
featureConfidence
1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_e567510d
 Creepy Castle (Video Game) / int_e87dcc7d
type
Emotion Suppression
 Creepy Castle (Video Game) / int_e87dcc7d
comment
Emotion Suppression: Darking intends to use a device called the Heartbreaker, which removes emotions, to achieve world peace.
 Creepy Castle (Video Game) / int_e87dcc7d
featureApplicability
1.0
 Creepy Castle (Video Game) / int_e87dcc7d
featureConfidence
1.0
 Creepy Castle (Video Game)
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Creepy Castle (Video Game) / int_e87dcc7d
 Creepy Castle (Video Game) / int_eb81c601
type
Big Damn Heroes
 Creepy Castle (Video Game) / int_eb81c601
comment
Big Damn Heroes: In Creepy Castle, when Centipede is about to attack you, Arrow Ace will intervene so that you may freely face Darking. In the Final Fist, when Ant Queen ends up being stuck alone on the meteor as it explodes, Stickbug teleports her back to her ship.
 Creepy Castle (Video Game) / int_eb81c601
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1.0
 Creepy Castle (Video Game) / int_eb81c601
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1.0
 Creepy Castle (Video Game)
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Creepy Castle (Video Game) / int_eb81c601
 Creepy Castle (Video Game) / int_eb99df21
type
Funny Animal
 Creepy Castle (Video Game) / int_eb99df21
comment
Funny Animal: The game world is filled with them, a good portion being bugs like our hero Moth.
 Creepy Castle (Video Game) / int_eb99df21
featureApplicability
1.0
 Creepy Castle (Video Game) / int_eb99df21
featureConfidence
1.0
 Creepy Castle (Video Game)
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Creepy Castle (Video Game) / int_eb99df21
 Creepy Castle (Video Game) / int_efbc288f
type
Heroic Self-Deprecation
 Creepy Castle (Video Game) / int_efbc288f
comment
Heroic Self-Deprecation: Moth (who was the protagonist of Creepy Castle and was as competent as Butterfly in scenario 2) describes himself not as a hero, but a person who ended up with the responsibility to be one. Due to this, he falls easily to Possessor's influence and ends up having to face his shadow.
 Creepy Castle (Video Game) / int_efbc288f
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1.0
 Creepy Castle (Video Game) / int_efbc288f
featureConfidence
1.0
 Creepy Castle (Video Game)
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Creepy Castle (Video Game) / int_efbc288f
 Creepy Castle (Video Game) / int_f1577797
type
Boss Remix
 Creepy Castle (Video Game) / int_f1577797
comment
Boss Remix: The boss theme of Madam, "Persona Non Grata", is a remix of "Moonlight Sonata", which plays where you find her. The themes of the shadow bosses in The Final Fist are remixes of previous boss themes. The Destroyer is a medley of various themes from the game, including "Welcome to Creepy Castle", "All That Remains Is To Fly", "Due Exaltation", "The Darkest Inflection", and "Wanting All The Things You'll Never Have". Inverted with the theme "Preludium for the Lost", which is based on the boss theme "Concerto for the Lost".
 Creepy Castle (Video Game) / int_f1577797
featureApplicability
1.0
 Creepy Castle (Video Game) / int_f1577797
featureConfidence
1.0
 Creepy Castle (Video Game)
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Creepy Castle (Video Game) / int_f1577797
 Creepy Castle (Video Game) / int_f3fd818b
type
Dark Reprise
 Creepy Castle (Video Game) / int_f3fd818b
comment
Dark Reprise: In The Final Fist, each shadow you fight is accompanied by a song that's this, for the song associated with their original form.
 Creepy Castle (Video Game) / int_f3fd818b
featureApplicability
1.0
 Creepy Castle (Video Game) / int_f3fd818b
featureConfidence
1.0
 Creepy Castle (Video Game)
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Creepy Castle (Video Game) / int_f3fd818b
 Creepy Castle (Video Game) / int_f66dfb4b
type
His Name Really Is "Barkeep"
 Creepy Castle (Video Game) / int_f66dfb4b
comment
His Name Really Is "Barkeep": Several characters are named based on what they are, such as Moth and Butterfly.
 Creepy Castle (Video Game) / int_f66dfb4b
featureApplicability
1.0
 Creepy Castle (Video Game) / int_f66dfb4b
featureConfidence
1.0
 Creepy Castle (Video Game)
hasFeature
Creepy Castle (Video Game) / int_f66dfb4b
 Creepy Castle (Video Game) / int_fd4f8299
type
Well-Intentioned Extremist
 Creepy Castle (Video Game) / int_fd4f8299
comment
Well-Intentioned Extremist: Darking intends to achieve peace by using the Heartbreaker to remove the emotions of people. Also, despite knowing that it's wrong, he believes that using the Heartbreaker to prevent people's suffering from the painful events of life is worth it. This is made worse by the fact that the Possessor's words after Darking's defeat seem to imply that Darking's plan was the only thing that could save the world. It's unknown how true this is, however.
 Creepy Castle (Video Game) / int_fd4f8299
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1.0
 Creepy Castle (Video Game) / int_fd4f8299
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Creepy Castle (Video Game) / int_fd4f8299
 Creepy Castle (Video Game) / int_name
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ItemName
 Creepy Castle (Video Game) / int_name
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Creepy Castle (Video Game)

The following is a list of statements referring to the current page from other pages.

 Creepy Castle (Video Game)
hasFeature
Apologetic Attacker / int_991faa43
 Creepy Castle (Video Game)
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Bait-and-Switch / int_991faa43
 Creepy Castle (Video Game)
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Boss Banter / int_991faa43
 Creepy Castle (Video Game)
hasFeature
Boss Remix / int_991faa43
 Creepy Castle (Video Game)
hasFeature
Boss Rush / int_991faa43
 Creepy Castle (Video Game)
hasFeature
Colony Drop / int_991faa43
 Creepy Castle (Video Game)
hasFeature
Colour-Coded for Your Convenience / int_991faa43
 Creepy Castle (Video Game)
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Dynamic Difficulty / int_991faa43
 Creepy Castle (Video Game)
hasFeature
Emotion Suppression / int_991faa43
 Creepy Castle (Video Game)
hasFeature
Fake Longevity / int_991faa43
 Creepy Castle (Video Game)
hasFeature
Funny Animal / int_991faa43
 Creepy Castle (Video Game)
hasFeature
Heroic Self-Deprecation / int_991faa43
 Creepy Castle (Video Game)
hasFeature
Indie Game / int_991faa43
 Creepy Castle (Video Game)
hasFeature
Record Needle Scratch / int_991faa43
 Creepy Castle (Video Game)
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This Cannot Be! / int_991faa43
 Creepy Castle (Video Game)
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True Final Boss / int_991faa43
 Creepy Castle (Video Game)
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Video Games of 2015–2019 / int_991faa43