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Critical Mass (1995) (Video Game)
- 38 statements
- 6 feature instances
- 10 referencing feature instances
Critical Mass (1995) (Video Game) | type |
TVTItem | |
Critical Mass (1995) (Video Game) | label |
Critical Mass (1995) (Video Game) | |
Critical Mass (1995) (Video Game) | page |
CriticalMass1995 | |
Critical Mass (1995) (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })With the advent of the critical mass engine, mankind began its exploration of the stars, and wherever man went, war was sure to follow.A top-down Turn-Based squad-based shooter IN SPACE. A Windows game by Sean O'Conner that allows a player to take control of the head pilot of a small-but-elite squad of fighters, and complete missions in order to get better ships, so you can complete harder missions, and repeat the process. Unique in that it allows the player to make their own ships and missions. If you can imagine the lovechild of Star Control II and a turn-based strategy game you might not be too far off.Not to be confused with Critical Mass or Critical Mass 1985, totally unrelated video games of the same name.A demo (and, if you like it, the whole game) can be found here. | |
Critical Mass (1995) (Video Game) | fetched |
2021-09-17T06:12:23Z | |
Critical Mass (1995) (Video Game) | parsed |
2021-09-17T06:12:23Z | |
Critical Mass (1995) (Video Game) | isPartOf |
DBTropes | |
Critical Mass (1995) (Video Game) / int_17ce80aa | type |
All There in the Manual | |
Critical Mass (1995) (Video Game) / int_17ce80aa | comment |
All There in the Manual: There's not much there, but what there is barely ever comes up in-game. | |
Critical Mass (1995) (Video Game) / int_17ce80aa | featureApplicability |
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Critical Mass (1995) (Video Game) / int_17ce80aa | |
Critical Mass (1995) (Video Game) / int_82108e3d | type |
Attack Its Weak Point | |
Critical Mass (1995) (Video Game) / int_82108e3d | comment |
Attack Its Weak Point: A ship is always less shielded in the rear, as rear shielding costs several times more than front or side. Thus, even a couple of weak missiles fired into a ship's tailplate can cripple it. | |
Critical Mass (1995) (Video Game) / int_82108e3d | featureApplicability |
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Critical Mass (1995) (Video Game) / int_82108e3d | featureConfidence |
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Critical Mass (1995) (Video Game) | hasFeature |
Critical Mass (1995) (Video Game) / int_82108e3d | |
Critical Mass (1995) (Video Game) / int_8d219876 | type |
Air Jousting | |
Critical Mass (1995) (Video Game) / int_8d219876 | comment |
Air Jousting: Or rather, SPACE Jousting — a viable, but usually suicidal technique for hitting an enemy ship. | |
Critical Mass (1995) (Video Game) / int_8d219876 | featureApplicability |
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Critical Mass (1995) (Video Game) / int_8d219876 | featureConfidence |
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Critical Mass (1995) (Video Game) / int_8d219876 | |
Critical Mass (1995) (Video Game) / int_b7c53a22 | type |
Blood Knight | |
Critical Mass (1995) (Video Game) / int_b7c53a22 | comment |
Blood Knight: The best (though definitely not safest) way to climb the ranks, as the point gap between mission success and mission failure can be closed, and actually overcome, with only one or two kills. It's not impossible to get 5+ on some of the enemy-heavy missions. | |
Critical Mass (1995) (Video Game) / int_b7c53a22 | featureApplicability |
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Critical Mass (1995) (Video Game) / int_b7c53a22 | featureConfidence |
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Critical Mass (1995) (Video Game) | hasFeature |
Critical Mass (1995) (Video Game) / int_b7c53a22 | |
Critical Mass (1995) (Video Game) / int_e34ada78 | type |
Authority Equals Asskicking | |
Critical Mass (1995) (Video Game) / int_e34ada78 | comment |
Authority Equals Asskicking and Asskicking Equals Authority: As you kick more ass, you get promoted up the ranks, which lets you use stronger ships, which lets you kick more ass... it’s a chicken-and-egg deal. | |
Critical Mass (1995) (Video Game) / int_e34ada78 | featureApplicability |
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Critical Mass (1995) (Video Game) / int_e34ada78 | featureConfidence |
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Critical Mass (1995) (Video Game) / int_e34ada78 | |
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