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Crush, Crumble, and Chomp! (Video Game)

 Crush, Crumble, and Chomp! (Video Game)
type
TVTItem
 Crush, Crumble, and Chomp! (Video Game)
label
Crush, Crumble, and Chomp! (Video Game)
 Crush, Crumble, and Chomp! (Video Game)
page
CrushCrumbleAndChomp
 Crush, Crumble, and Chomp! (Video Game)
comment
Crush, Crumble and Chomp! is a computer game from Epyx, published in 1981 for the Atari 8-Bit Computers, Apple ][, VIC-20, Commodore 64, and TRS-80. Subtitled "The Movie Monster Game", it's a lighthearted simulation/strategy game where the player controls a gigantic movie monster and attacks one of four major cities (New York City, San Francisco, Washington, D.C., and Tokyo).Generally speaking, the player is scored based on how long they manage to survive, how much damage they cause, and how many human forces they eliminate. Play proceeds with a turn-based quasi-real-time system; the player's commands take a certain amount of time to execute, and longer commands may result in the human units making a move before the player. The monster must eat humans to stave off hunger and heal damage, though the player will eventually lose through attrition.While the default game has six predefined monsters, the disc-based version has a "Grow your monster" option to let the player create their own critter.Epyx released a Spiritual Successor, The Movie Monster Game, in 1986, but only for the Apple ][ and Commodore 64. This game had a similar "Monster vs. City" theme, and even featured an officially-licensed Godzilla as a playable monster.Both games have gotten a modern Spiritual Successor in Kaiju-A-GoGo.
 Crush, Crumble, and Chomp! (Video Game)
fetched
2023-05-05T18:58:31Z
 Crush, Crumble, and Chomp! (Video Game)
parsed
2023-05-05T18:58:31Z
 Crush, Crumble, and Chomp! (Video Game)
processingComment
Dropped link to Godzilla: Not a Feature - ITEM
 Crush, Crumble, and Chomp! (Video Game)
processingComment
Dropped link to rodan: Not a Feature - ITEM
 Crush, Crumble, and Chomp! (Video Game)
isPartOf
DBTropes
 Crush, Crumble, and Chomp! (Video Game) / int_119dc902
type
Multi-Mook Melee
 Crush, Crumble, and Chomp! (Video Game) / int_119dc902
comment
Multi-Mook Melee: That is, if you consider the amassed forces of humanity to be "mooks". Starts off with police cars, then later escalates to soldiers, tanks, artillery, and the Mad Scientist.
 Crush, Crumble, and Chomp! (Video Game) / int_119dc902
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_119dc902
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_119dc902
 Crush, Crumble, and Chomp! (Video Game) / int_16a21271
type
Walking Wasteland
 Crush, Crumble, and Chomp! (Video Game) / int_16a21271
comment
Walking Wasteland: Depending on the monster/powers selected, the player can leave flames or radioactive/destructive waste in his wake.
 Crush, Crumble, and Chomp! (Video Game) / int_16a21271
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_16a21271
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_16a21271
 Crush, Crumble, and Chomp! (Video Game) / int_17ce80aa
type
All There in the Manual
 Crush, Crumble, and Chomp! (Video Game) / int_17ce80aa
comment
All There in the Manual: The instruction manual for the game is a treasure trove of comic wit; not content to simply list the commands, Jon Freeman (who later went on to create the classic game Archon) jams it full of sarcastic Take Thats, overly melodramatic Purple Prose, and hilariously irrelevant backstories for the six stock monsters (Arachnis' city-destroying rampage could've been averted if the Knicks had better appreciated his basketball skills...).
 Crush, Crumble, and Chomp! (Video Game) / int_17ce80aa
featureApplicability
-1.0
 Crush, Crumble, and Chomp! (Video Game) / int_17ce80aa
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_17ce80aa
 Crush, Crumble, and Chomp! (Video Game) / int_1fffccf7
type
No Plot? No Problem!
 Crush, Crumble, and Chomp! (Video Game) / int_1fffccf7
comment
No Plot? No Problem!: Where did the giant monsters come from? Why are they attacking? Who cares?
 Crush, Crumble, and Chomp! (Video Game) / int_1fffccf7
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_1fffccf7
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_1fffccf7
 Crush, Crumble, and Chomp! (Video Game) / int_24b3040
type
Real-Time with Pause
 Crush, Crumble, and Chomp! (Video Game) / int_24b3040
comment
Real-Time with Pause: The game has an early version of this mechanic; though turn-based, the game only gave players a limited amount of time to press a command key, making it somewhat real-time. Also, longer commands may result in the human units making a move before the player does.
 Crush, Crumble, and Chomp! (Video Game) / int_24b3040
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_24b3040
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_24b3040
 Crush, Crumble, and Chomp! (Video Game) / int_25b5600
type
Captain Ersatz
 Crush, Crumble, and Chomp! (Video Game) / int_25b5600
comment
Captain Ersatz: The six stock monsters available are clearly inspired by famous cinema monsters. Some are obvious Captain Ersatz equivalents, while others are more general Expys: Goshilla is a giant amphibian reptile with a Breath Weapon. He leaves a corrosive trail of radioactive waste. The Kraken is a giant water-locked octopus/squid. Unlike the other monsters, he must stay in waterways; this makes it harder to get food, but easier to escape attackers. Arachnis is a giant spider who weaves webs to block roads and digs underground to escape. The Glob is a shapeless, gelatinous monster that absorbs obstacles. It also leaves a flammable slime trail in its wake. Mechismo, a giant robot walker with a Death Ray gun. Unlike the other monsters, it does not need to eat people to survive, but it also never heals any damage it sustains. Mantra, a giant flying dinosaur with fire breath.note Interestingly, Mantra predates the "Fire Rodan" concept in the Toho movies by 12 years.
 Crush, Crumble, and Chomp! (Video Game) / int_25b5600
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_25b5600
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_25b5600
 Crush, Crumble, and Chomp! (Video Game) / int_260926c3
type
Failure Is the Only Option
 Crush, Crumble, and Chomp! (Video Game) / int_260926c3
comment
Failure Is the Only Option: Your monster will be killed eventually.
 Crush, Crumble, and Chomp! (Video Game) / int_260926c3
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_260926c3
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_260926c3
 Crush, Crumble, and Chomp! (Video Game) / int_26b2747
type
Alliterative Title
 Crush, Crumble, and Chomp! (Video Game) / int_26b2747
comment
Alliterative Title: Crush, Crumble, and Chomp! Doubles as an Alliterative List.
 Crush, Crumble, and Chomp! (Video Game) / int_26b2747
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_26b2747
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_26b2747
 Crush, Crumble, and Chomp! (Video Game) / int_2f755152
type
Invisible Wall
 Crush, Crumble, and Chomp! (Video Game) / int_2f755152
comment
Invisible Wall: Each city is four screens wide and four screens tall; any attempt to move outside that region results in the monster pushing against an Invisible Wall.
 Crush, Crumble, and Chomp! (Video Game) / int_2f755152
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_2f755152
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_2f755152
 Crush, Crumble, and Chomp! (Video Game) / int_3273ebb9
type
Cut-and-Paste Environments
 Crush, Crumble, and Chomp! (Video Game) / int_3273ebb9
comment
Cut and Paste Environments: Due to the limitations of personal computers at the time, the game heavily reuses standard icons for most spaces (residential home, skyscraper, bridge, etc.). Even with this limitation, the game loosely attempts to duplicate real-world locations with the setup — for example, The Pentagon is a ring of five "skyscraper" tiles.
 Crush, Crumble, and Chomp! (Video Game) / int_3273ebb9
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_3273ebb9
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_3273ebb9
 Crush, Crumble, and Chomp! (Video Game) / int_3517000d
type
Mad Scientist
 Crush, Crumble, and Chomp! (Video Game) / int_3517000d
comment
Mad Scientist: One of the last human attackers, and arguably the deadliest; a single hit from the Mad Scientist will cause the monster to gradually slow down (lose turns), hastening his eventual defeat.
 Crush, Crumble, and Chomp! (Video Game) / int_3517000d
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_3517000d
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_3517000d
 Crush, Crumble, and Chomp! (Video Game) / int_3b0dcf44
type
Notzilla
 Crush, Crumble, and Chomp! (Video Game) / int_3b0dcf44
comment
Notzilla: Goshilla, as one would expect.
 Crush, Crumble, and Chomp! (Video Game) / int_3b0dcf44
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_3b0dcf44
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_3b0dcf44
 Crush, Crumble, and Chomp! (Video Game) / int_41d0e801
type
Endless Game
 Crush, Crumble, and Chomp! (Video Game) / int_41d0e801
comment
Endless Game: Continues until you're inevitably defeated by human forces.
 Crush, Crumble, and Chomp! (Video Game) / int_41d0e801
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_41d0e801
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_41d0e801
 Crush, Crumble, and Chomp! (Video Game) / int_5405b144
type
Scratch Damage
 Crush, Crumble, and Chomp! (Video Game) / int_5405b144
comment
Scratch Damage: Fully justified, since all of your opponents are weaker than you.
 Crush, Crumble, and Chomp! (Video Game) / int_5405b144
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_5405b144
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_5405b144
 Crush, Crumble, and Chomp! (Video Game) / int_5f70322e
type
Public Domain Soundtrack
 Crush, Crumble, and Chomp! (Video Game) / int_5f70322e
comment
Public Domain Soundtrack: The game uses Night on Bald Mountain, especially when you are close to death.
 Crush, Crumble, and Chomp! (Video Game) / int_5f70322e
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_5f70322e
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_5f70322e
 Crush, Crumble, and Chomp! (Video Game) / int_5fcedca
type
Big Eater
 Crush, Crumble, and Chomp! (Video Game) / int_5fcedca
comment
Big Eater: This is a gameplay mechanic. Failure to eat regularly makes the monster hungry; if the monster becomes ravenous, the player loses control and the computer takes over. Some monsters get hungry at different rates, and mechanical monsters like Mechismo don't get hungry at all.
 Crush, Crumble, and Chomp! (Video Game) / int_5fcedca
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_5fcedca
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_5fcedca
 Crush, Crumble, and Chomp! (Video Game) / int_6820e212
type
Giant Squid
 Crush, Crumble, and Chomp! (Video Game) / int_6820e212
comment
The Kraken is a giant water-locked octopus/squid. Unlike the other monsters, he must stay in waterways; this makes it harder to get food, but easier to escape attackers.
 Crush, Crumble, and Chomp! (Video Game) / int_6820e212
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_6820e212
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_6820e212
 Crush, Crumble, and Chomp! (Video Game) / int_6c4ed101
type
Breath Weapon
 Crush, Crumble, and Chomp! (Video Game) / int_6c4ed101
comment
Breath Weapon: One of the monster powers, usually for breathing fire.
 Crush, Crumble, and Chomp! (Video Game) / int_6c4ed101
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_6c4ed101
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_6c4ed101
 Crush, Crumble, and Chomp! (Video Game) / int_7ccd3698
type
Attack of the 50-Foot Whatever
 Crush, Crumble, and Chomp! (Video Game) / int_7ccd3698
comment
Attack of the 50-Foot Whatever: You're the 50-foot monster!
 Crush, Crumble, and Chomp! (Video Game) / int_7ccd3698
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_7ccd3698
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_7ccd3698
 Crush, Crumble, and Chomp! (Video Game) / int_8871bbd8
type
Eye Beams
 Crush, Crumble, and Chomp! (Video Game) / int_8871bbd8
comment
Eye Beams: One of the available monster powers, capable of zapping targets from far away.
 Crush, Crumble, and Chomp! (Video Game) / int_8871bbd8
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_8871bbd8
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_8871bbd8
 Crush, Crumble, and Chomp! (Video Game) / int_8aaa6f4f
type
Character Customization
 Crush, Crumble, and Chomp! (Video Game) / int_8aaa6f4f
comment
Character Customization: The disc-based version of the game allows players to create their own character, picking from a larger selection of body types and then "buying" abilities with Monster Points. You won't look any different from the original "models", though (for example, the manual suggests using the "biped" model and omitting the "T (tail)" command to make a giant ape, but you'll still look like Goshilla, tail and all).
 Crush, Crumble, and Chomp! (Video Game) / int_8aaa6f4f
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_8aaa6f4f
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_8aaa6f4f
 Crush, Crumble, and Chomp! (Video Game) / int_8ebd7403
type
Action Commands
 Crush, Crumble, and Chomp! (Video Game) / int_8ebd7403
comment
Action Commands: Though ostensibly turn-based, the game will skip the player's current "turn" if they take too long to enter a command.
 Crush, Crumble, and Chomp! (Video Game) / int_8ebd7403
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_8ebd7403
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_8ebd7403
 Crush, Crumble, and Chomp! (Video Game) / int_9a1f23bf
type
Controllable Helplessness
 Crush, Crumble, and Chomp! (Video Game) / int_9a1f23bf
comment
Controllable Helplessness: Occurs when the monster is ravenous with hunger, and the computer begins randomly entering commands. The player can sometimes get his own commands in, but it's usually a futile attempt to avert disaster.
 Crush, Crumble, and Chomp! (Video Game) / int_9a1f23bf
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_9a1f23bf
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_9a1f23bf
 Crush, Crumble, and Chomp! (Video Game) / int_9be7c205
type
Giant Spider
 Crush, Crumble, and Chomp! (Video Game) / int_9be7c205
comment
Arachnis is a giant spider who weaves webs to block roads and digs underground to escape.
 Crush, Crumble, and Chomp! (Video Game) / int_9be7c205
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_9be7c205
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_9be7c205
 Crush, Crumble, and Chomp! (Video Game) / int_a7b8ba72
type
Point Build System
 Crush, Crumble, and Chomp! (Video Game) / int_a7b8ba72
comment
Point Build System: Available in the disc-based version. The number of points available for building your monster, and the cost for each ability, varies based on the body form you choose.
 Crush, Crumble, and Chomp! (Video Game) / int_a7b8ba72
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_a7b8ba72
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_a7b8ba72
 Crush, Crumble, and Chomp! (Video Game) / int_bd8b2b0b
type
To Serve Man
 Crush, Crumble, and Chomp! (Video Game) / int_bd8b2b0b
comment
To Serve Man: Appropriately enough, the nourishment rewarded from eating humans varies according to the unit: soft, unprotected civilians are the best, while armored tanks and helicopter pilots provide only a minimal amount. To make matters worse, as the game progresses, civilians will become much more rare, and the military far more common, often leaving them as the only source of food.
 Crush, Crumble, and Chomp! (Video Game) / int_bd8b2b0b
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_bd8b2b0b
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_bd8b2b0b
 Crush, Crumble, and Chomp! (Video Game) / int_bf192fd7
type
Top-Down View
 Crush, Crumble, and Chomp! (Video Game) / int_bf192fd7
comment
Top-Down View: In terms of gameplay, anyway; the icons show things in side-view profile for easier identification.
 Crush, Crumble, and Chomp! (Video Game) / int_bf192fd7
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_bf192fd7
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_bf192fd7
 Crush, Crumble, and Chomp! (Video Game) / int_c27ad3cc
type
Everything Breaks
 Crush, Crumble, and Chomp! (Video Game) / int_c27ad3cc
comment
Everything Breaks: The whole point of the game, really.
 Crush, Crumble, and Chomp! (Video Game) / int_c27ad3cc
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_c27ad3cc
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_c27ad3cc
 Crush, Crumble, and Chomp! (Video Game) / int_c30593f3
type
Helicopter Flyswatter
 Crush, Crumble, and Chomp! (Video Game) / int_c30593f3
comment
Helicopter Flyswatter: Can be done, though it's somewhat difficult. The helicopter units are fairly good at keeping their distance from the monster and evading the "grab" attack.
 Crush, Crumble, and Chomp! (Video Game) / int_c30593f3
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_c30593f3
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_c30593f3
 Crush, Crumble, and Chomp! (Video Game) / int_c34a1799
type
Kaiju
 Crush, Crumble, and Chomp! (Video Game) / int_c34a1799
comment
Kaiju: All of the playable characters are giant monsters.
 Crush, Crumble, and Chomp! (Video Game) / int_c34a1799
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_c34a1799
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_c34a1799
 Crush, Crumble, and Chomp! (Video Game) / int_c5594984
type
Tokyo Is the Center of the Universe
 Crush, Crumble, and Chomp! (Video Game) / int_c5594984
comment
Tokyo Is the Center of the Universe: Like anyone would make a Movie Monster Game and not feature Tokyo as a target...note All the other cities are US cities
 Crush, Crumble, and Chomp! (Video Game) / int_c5594984
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_c5594984
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_c5594984
 Crush, Crumble, and Chomp! (Video Game) / int_c75df49a
type
Shout-Out
 Crush, Crumble, and Chomp! (Video Game) / int_c75df49a
comment
Shout-Out: One of the more useful command sequences was to hit P (paralyze), then G (grab), then E (eat). The user's manual described this as "The Power of PG&E". PG&E (Pacific Gas & Electric) is the main power company for much of the Pacific Northwest. Arachnis is all but directly said to be the spider who gave Peter Parker his powers.
 Crush, Crumble, and Chomp! (Video Game) / int_c75df49a
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_c75df49a
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_c75df49a
 Crush, Crumble, and Chomp! (Video Game) / int_cadf2d2a
type
Death of a Thousand Cuts
 Crush, Crumble, and Chomp! (Video Game) / int_cadf2d2a
comment
Death of a Thousand Cuts: This is always the fate of the monster; no matter how well you play, eventually the human forces will overwhelm you with attacks faster than your ability to heal/recover, especially since you eventually will have no choice except to go after them for food.
 Crush, Crumble, and Chomp! (Video Game) / int_cadf2d2a
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_cadf2d2a
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_cadf2d2a
 Crush, Crumble, and Chomp! (Video Game) / int_cbe3a70d
type
Beware My Stinger Tail
 Crush, Crumble, and Chomp! (Video Game) / int_cbe3a70d
comment
Beware My Stinger Tail: One of the available monster powers is a Tail attack, which strikes enemies directly behind the player.
 Crush, Crumble, and Chomp! (Video Game) / int_cbe3a70d
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_cbe3a70d
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_cbe3a70d
 Crush, Crumble, and Chomp! (Video Game) / int_dcff8307
type
Multi-Platform
 Crush, Crumble, and Chomp! (Video Game) / int_dcff8307
comment
Multi-Platform: Released on Atari 8-Bit Computers, Apple II, VIC-20, Commodore 64, and TRS-80.
 Crush, Crumble, and Chomp! (Video Game) / int_dcff8307
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_dcff8307
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_dcff8307
 Crush, Crumble, and Chomp! (Video Game) / int_dddbdc26
type
Monumental Damage
 Crush, Crumble, and Chomp! (Video Game) / int_dddbdc26
comment
Monumental Damage: Although you need to consult the maps in the manual to know which generic-looking block of buildings is supposed to be what famous edifice.
 Crush, Crumble, and Chomp! (Video Game) / int_dddbdc26
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_dddbdc26
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_dddbdc26
 Crush, Crumble, and Chomp! (Video Game) / int_e6f18344
type
Humongous Mecha
 Crush, Crumble, and Chomp! (Video Game) / int_e6f18344
comment
Mechismo, a giant robot walker with a Death Ray gun. Unlike the other monsters, it does not need to eat people to survive, but it also never heals any damage it sustains.
 Crush, Crumble, and Chomp! (Video Game) / int_e6f18344
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_e6f18344
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_e6f18344
 Crush, Crumble, and Chomp! (Video Game) / int_ee19d278
type
Blob Monster
 Crush, Crumble, and Chomp! (Video Game) / int_ee19d278
comment
The Glob is a shapeless, gelatinous monster that absorbs obstacles. It also leaves a flammable slime trail in its wake.
 Crush, Crumble, and Chomp! (Video Game) / int_ee19d278
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_ee19d278
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_ee19d278
 Crush, Crumble, and Chomp! (Video Game) / int_ee828827
type
Wizard Needs Food Badly
 Crush, Crumble, and Chomp! (Video Game) / int_ee828827
comment
Wizard Needs Food Badly: The player must regularly eat people to sustain his monstrous self. Failure to do so would result in the monster going mad with hunger; this was simulated by having the game enter commands on its own, which left the player vulnerable to the humans' counterattacks.
 Crush, Crumble, and Chomp! (Video Game) / int_ee828827
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_ee828827
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_ee828827
 Crush, Crumble, and Chomp! (Video Game) / int_f38adaff
type
Fast Tunnelling
 Crush, Crumble, and Chomp! (Video Game) / int_f38adaff
comment
Fast Tunnelling: Some monsters have the power to quickly tunnel underground and emerge several spaces away.
 Crush, Crumble, and Chomp! (Video Game) / int_f38adaff
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_f38adaff
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_f38adaff
 Crush, Crumble, and Chomp! (Video Game) / int_fa5699d9
type
Washington D.C. Invasion
 Crush, Crumble, and Chomp! (Video Game) / int_fa5699d9
comment
Washington D.C. Invasion: One of the four cities in which you can rampage.
 Crush, Crumble, and Chomp! (Video Game) / int_fa5699d9
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_fa5699d9
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_fa5699d9
 Crush, Crumble, and Chomp! (Video Game) / int_name
type
ItemName
 Crush, Crumble, and Chomp! (Video Game) / int_name
comment
 Crush, Crumble, and Chomp! (Video Game) / int_name
featureApplicability
1.0
 Crush, Crumble, and Chomp! (Video Game) / int_name
featureConfidence
1.0
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Crush, Crumble, and Chomp! (Video Game) / int_name
 Crush, Crumble, and Chomp! (Video Game) / int_name
itemName
Crush, Crumble, and Chomp! (Video Game)

The following is a list of statements referring to the current page from other pages.

 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Attack of the 50-Foot Whatever / int_38a54d62
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Blob Monster / int_38a54d62
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Carnivorous Healing Factor / int_38a54d62
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Character Customization / int_38a54d62
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Endless Game / int_38a54d62
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Everything Breaks / int_38a54d62
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Helicopter Flyswatter / int_38a54d62
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Kaiju Works / int_38a54d62
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Kraken and Leviathan / int_38a54d62
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Multi-Mook Melee / int_38a54d62
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
No Plot? No Problem! / int_38a54d62
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Notzilla / int_38a54d62
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Point Build System / int_38a54d62
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Real-Time with Pause / int_38a54d62
 TRS80
seeAlso
Crush, Crumble, and Chomp! (Video Game)
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
That One Attack / int_38a54d62
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
To Serve Man / int_38a54d62
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Tokyo Is the Center of the Universe / int_38a54d62
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Video Game Geography / int_38a54d62
 Crush, Crumble, and Chomp! (Video Game)
hasFeature
Washington D.C. Invasion / int_38a54d62