Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Curious Expedition (Video Game)

 Curious Expedition (Video Game)
type
TVTItem
 Curious Expedition (Video Game)
label
Curious Expedition (Video Game)
 Curious Expedition (Video Game)
page
CuriousExpedition
 Curious Expedition (Video Game)
comment
Curious Expedition is a turn-based exploration roguelike where the player's explorer tries to discover Golden Pyramids across six Lost Worlds before they die, get killed, go insane, or starve. It's set in the late 19th century with tesla guns, dinosaurs, and undead abominations.The player starts the game by choosing 1 out of 24 different explorers* plus 37 additional fictional explorers suggested by special-edition purchasers. Each explorer has a different perk, starting companions, equipment and dice pool for combat. Initially only a few explorers are unlocked - the rest require specific achievements to be completed first.It's the first game by indie developer Maschinen-Mensch, made after their successful Kickstarter campaign and long open beta.It was followed by a sequel, Curious Expedition 2, released on June 17th, 2020 in early access, with full premiere on 28th January 2021.
 Curious Expedition (Video Game)
fetched
2024-02-27T15:01:16Z
 Curious Expedition (Video Game)
parsed
2024-02-27T15:01:16Z
 Curious Expedition (Video Game)
processingComment
Dropped link to AffectionateParody: Not a Feature - ITEM
 Curious Expedition (Video Game)
processingComment
Dropped link to CriticalEncumbranceFailure: Not a Feature - ITEM
 Curious Expedition (Video Game)
processingComment
Dropped link to HeartOfDarkness: Not a Feature - ITEM
 Curious Expedition (Video Game)
processingComment
Dropped link to IndianaJonesAndTheFateOfAtlantis: Not a Feature - ITEM
 Curious Expedition (Video Game)
processingComment
Dropped link to Jimquisition: Not a Feature - ITEM
 Curious Expedition (Video Game)
processingComment
Dropped link to Lost: Not a Feature - ITEM
 Curious Expedition (Video Game)
processingComment
Dropped link to PlayerUnknownsBattlegrounds: Not a Feature - ITEM
 Curious Expedition (Video Game)
processingComment
Dropped link to PrincessMononoke: Not a Feature - ITEM
 Curious Expedition (Video Game)
processingComment
Dropped link to Ratatouille: Not a Feature - ITEM
 Curious Expedition (Video Game)
processingComment
Dropped link to Roguelike: Not a Feature - IGNORE
 Curious Expedition (Video Game)
processingComment
Dropped link to TheMysteriousIsland: Not a Feature - ITEM
 Curious Expedition (Video Game)
processingComment
Dropped link to TheNavigator: Not a Feature - ITEM
 Curious Expedition (Video Game)
processingComment
Dropped link to Tintin: Not a Feature - ITEM
 Curious Expedition (Video Game)
processingComment
Dropped link to TropeMaker: Not a Feature - UNKNOWN
 Curious Expedition (Video Game)
processingUnknown
TropeMaker
 Curious Expedition (Video Game)
isPartOf
DBTropes
 Curious Expedition (Video Game) / int_109bc3e
type
Eat the Dog
 Curious Expedition (Video Game) / int_109bc3e
comment
Eat the Dog: The natives will be eager to organise a feast using whatever animal from the expedition they will choose, which might include the dog or hyena. And after Sanity is depleted, it's a very common event to either have one of the companions propose to eat one of the animals or outright butcher it without asking for permission.
 Curious Expedition (Video Game) / int_109bc3e
featureApplicability
1.0
 Curious Expedition (Video Game) / int_109bc3e
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_109bc3e
 Curious Expedition (Video Game) / int_13556074
type
Brotherhood of Funny Hats
 Curious Expedition (Video Game) / int_13556074
comment
Brotherhood of Funny Hats: Crowley wears his famous pyramid hat and the Cultists wear a fez.
 Curious Expedition (Video Game) / int_13556074
featureApplicability
1.0
 Curious Expedition (Video Game) / int_13556074
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_13556074
 Curious Expedition (Video Game) / int_13f5b1b
type
Instant-Win Condition
 Curious Expedition (Video Game) / int_13f5b1b
comment
Instant-Win Condition: On easy and medium difficulty levels, entering the Golden Pyramid will magically teleport you back to Europe. On hard mode, you're either hoofing it back to the ship, or abandoning the majority of your equipment and taking the hot air balloon. And if that wasn't enough, later expeditions also require collecting a Moon Stone and/or digging up the Golden Pyramid first.
 Curious Expedition (Video Game) / int_13f5b1b
featureApplicability
1.0
 Curious Expedition (Video Game) / int_13f5b1b
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_13f5b1b
 Curious Expedition (Video Game) / int_149f34b6
type
Pretty Butterflies
 Curious Expedition (Video Game) / int_149f34b6
comment
Pretty Butterflies: Butterflies can be collected for a collection, increasing value with each new butterfly in it. Charles Darwin starts with special perk, Butterfly Enthusiast, restoring 10 Sanity each time his expedition collects a butterfly.
 Curious Expedition (Video Game) / int_149f34b6
featureApplicability
1.0
 Curious Expedition (Video Game) / int_149f34b6
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_149f34b6
 Curious Expedition (Video Game) / int_17975d1b
type
Unstable Equilibrium
 Curious Expedition (Video Game) / int_17975d1b
comment
Unstable Equilibrium: The game can be easily broken in a few ways. Intentionally invoked with colorful marbles, which are the cheapest item sold in stores and more civilised areas, but have really high value when bartered in native villages. It's entirely possible to exchange a few marbles and buy one or few elephant tusks or similar items that will turn a nice profit back in London. Low-level Artists provide pictures that can't even pay back the costs of the canvas. Once reaching max level, each painting can be turned in for 60 fame or 40 funds. This allows the player to ignore risky visits in shrines, as they can be just painted from a safe distance. Meanwhile, the artist provides two upgraded blue dice. The Anthropology perk allows the explorer to write anthropological studies if the party rests in a native village. They can be turned in to a museum for a hefty prize of 70 fame. Each native village can provide another one. Johan Huizinga starts with this perk, allowing him to gain an extra 70 fame from the very first expedition, or even 140 if the map generates two villages. An English soldier restores Sanity after winning a combat. A Cook turns raw meat into a Sanity-restoring meal. If they are both in the same party, Sanity is no longer an issue, since each fight will provide at least 40 Sanity back or more, depending on the amount of meat. Adding to the above, an artist and a hunting rifle can turn the game into just a few clicks to reach the next Golden Pyramid, with zero issues. A Camp Site allows the player to unfold a resting location anywhere, at any time. Granted, it takes 3 days to set up the camp and another 3 to fold it back, but if time is not an issue or the player already has a hefty time advantage against other explorers, it allows the party to freely restore Sanity. Using Haggle, it's possible to "buy" expensive items or an entire stack of useful tools for nothing. If the expedition is blessed with a few shaman huts or trading caravans, this can snowball into filling the entire inventory for free.
 Curious Expedition (Video Game) / int_17975d1b
featureApplicability
1.0
 Curious Expedition (Video Game) / int_17975d1b
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_17975d1b
 Curious Expedition (Video Game) / int_185e498d
type
Chased by Angry Natives
 Curious Expedition (Video Game) / int_185e498d
comment
Chased by Angry Natives: Reaching -10 Standing turns all natives on the map hostile, with endless spawn of warrior parties chasing after the expedition. That is, unless all the villages are or already were destroyed by natural disasters or fire... For a more immediate and short-term example, looting statues will often result in this.
 Curious Expedition (Video Game) / int_185e498d
featureApplicability
1.0
 Curious Expedition (Video Game) / int_185e498d
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_185e498d
 Curious Expedition (Video Game) / int_19d8d325
type
Darkest Africa
 Curious Expedition (Video Game) / int_19d8d325
comment
Darkest Africa: Exaggerated on every possible step. Regardless of actual placement on world map, every "Balanced" region invokes a tropical, African jungle. The natives are always styled as African, too. Cannibals (both locals and desperate explorers), military officers going insane and declaring themselves kings, man-eating predators, Hungry Jungle, endless black void eating away land... Just another expedition.
 Curious Expedition (Video Game) / int_19d8d325
featureApplicability
1.0
 Curious Expedition (Video Game) / int_19d8d325
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_19d8d325
 Curious Expedition (Video Game) / int_1be7d298
type
Easy-Mode Mockery
 Curious Expedition (Video Game) / int_1be7d298
comment
Easy-Mode Mockery: To unlock achievements — and thus more explorers — the game must be played on at least normal difficulty. But since this is the type of game where finishing even in easy mode is an achievement all by itself...
 Curious Expedition (Video Game) / int_1be7d298
featureApplicability
1.0
 Curious Expedition (Video Game) / int_1be7d298
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_1be7d298
 Curious Expedition (Video Game) / int_22071825
type
I'm a Humanitarian
 Curious Expedition (Video Game) / int_22071825
comment
I'm a Humanitarian: One of the most dangerous ailments a companion can have is Cannibal. They can at random attack other party members, kill them, and start eating them. Abominations not only always have this ailment, but unlike other characters, they can't be cleansed from it.
 Curious Expedition (Video Game) / int_22071825
featureApplicability
1.0
 Curious Expedition (Video Game) / int_22071825
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_22071825
 Curious Expedition (Video Game) / int_222dc873
type
Black Comedy
 Curious Expedition (Video Game) / int_222dc873
comment
Black Comedy: The game is best described as a love child between The Oregon Trail, Dungeon Crawling, and exploration games. Some moments can be darkly amusing, such as the explorer becoming delighted at the sight of a long-cold corpse clutching some valuables because, hey, loot! And don't forget — you will die. A lot. And it's all part of the fun.
 Curious Expedition (Video Game) / int_222dc873
featureApplicability
1.0
 Curious Expedition (Video Game) / int_222dc873
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_222dc873
 Curious Expedition (Video Game) / int_259d5879
type
Anachronism Stew
 Curious Expedition (Video Game) / int_259d5879
comment
Anachronism Stew: Some of the available explorers weren't even alive at the same time: for instance, Darwin's death (1882) happened before the birth of Lovecraft (1890) or Amelia Earhart (1897). They even can compete in rival expeditions occurring at the same time!
 Curious Expedition (Video Game) / int_259d5879
featureApplicability
1.0
 Curious Expedition (Video Game) / int_259d5879
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_259d5879
 Curious Expedition (Video Game) / int_28b2f93a
type
Slavery Is a Special Kind of Evil
 Curious Expedition (Video Game) / int_28b2f93a
comment
Slavery Is a Special Kind of Evil: Just looking at the "merchandise" in a slave camp comes with an instant -2 Standing hit. Buying slaves or selling party members is -5. On the flip side, should the player decide to attack the slavers and liberate the camp, it provides +5 standing, making it the only fight that grants positive Standing.
 Curious Expedition (Video Game) / int_28b2f93a
featureApplicability
1.0
 Curious Expedition (Video Game) / int_28b2f93a
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_28b2f93a
 Curious Expedition (Video Game) / int_2af0378f
type
Mayincatec
 Curious Expedition (Video Game) / int_2af0378f
comment
Mayincatec: Ho boy... let's just say that you are chasing after Golden Pyramids of Mayan style all over the world. And you can find a golden llama artifact while sacking a desert shrine in Australia.
 Curious Expedition (Video Game) / int_2af0378f
featureApplicability
1.0
 Curious Expedition (Video Game) / int_2af0378f
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_2af0378f
 Curious Expedition (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Curious Expedition (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: The Tesla Gun must be used with some caution, because it causes self-damage with each attack. All sorts of medallions and pendulums. They start to shake when the expedition is close to the type of object they are related with, but to notice that, the party needs to stop first and observe the item. They also only vibrate when close, without giving any indication of the direction the object is in, making them an awful waste of Sanity if trying to triangulate the location of the item or point of interest.
 Curious Expedition (Video Game) / int_2bdae2ae
featureApplicability
1.0
 Curious Expedition (Video Game) / int_2bdae2ae
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_2bdae2ae
 Curious Expedition (Video Game) / int_2cb9b1a9
type
Cool, but Inefficient
 Curious Expedition (Video Game) / int_2cb9b1a9
comment
Cool, but Inefficient: Flares. They are rare, they are expensive, they have a very limited range and reveal a very small portion of the map. Even with the Flare Usage perk, their efficiency is nonexistent. Binoculars are very expensive and take a cargo slot. They stack up to three units, but good luck finding more than one in any game. However, if you somehow manage to get a stack of even 2 binoculars, it is more than worth buying or bartering for. Crystal Ball. It's a very, very rare item that can reveal a small portion of a map, but comes with a cooldown… of 30 days. A very, very long expedition takes between 130 to 150, meaning you are unlikely to use it more than 5 times, while it obviously takes a cargo slot. The Abacus, a special item Ada Lovelace starts with, has similar issues: a cooldown of 25 days and it only reveals stone circles or stone statues. Within a given region of the map. Each expedition after the first consists of 4 to 12 regions.
 Curious Expedition (Video Game) / int_2cb9b1a9
featureApplicability
1.0
 Curious Expedition (Video Game) / int_2cb9b1a9
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_2cb9b1a9
 Curious Expedition (Video Game) / int_2f36acf1
type
Jungles Sound Like Kookaburras
 Curious Expedition (Video Game) / int_2f36acf1
comment
Jungles Sound Like Kookaburras: One of the most frequent ambient sounds in the background when close to jungle tiles.
 Curious Expedition (Video Game) / int_2f36acf1
featureApplicability
1.0
 Curious Expedition (Video Game) / int_2f36acf1
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_2f36acf1
 Curious Expedition (Video Game) / int_2fc21a19
type
Distaff Counterpart
 Curious Expedition (Video Game) / int_2fc21a19
comment
Distaff Counterpart: In terms of gameplay, Freya Stark is a female version of Frederick Courtney Selous, with minor changes to adjust for the desert rather than the African jungle.
 Curious Expedition (Video Game) / int_2fc21a19
featureApplicability
1.0
 Curious Expedition (Video Game) / int_2fc21a19
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_2fc21a19
 Curious Expedition (Video Game) / int_3033b958
type
Giant Enemy Crab
 Curious Expedition (Video Game) / int_3033b958
comment
Giant Enemy Crab: The Giant Crab is the most murderous creature in the game. It comes with 28 hit points and deadly, multi-target attacks. As the achievement for beating one indicates, "There is no weak point." Fortunately, it's also very rare and always solitary.
 Curious Expedition (Video Game) / int_3033b958
featureApplicability
1.0
 Curious Expedition (Video Game) / int_3033b958
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_3033b958
 Curious Expedition (Video Game) / int_31a2a33c
type
Stuff Blowing Up
 Curious Expedition (Video Game) / int_31a2a33c
comment
Stuff Blowing Up: Dynamite can be used to destroy mountain tiles. With the "Explosion Expert" perk, it increases the radius of the explosion to all adjacent hexes.
 Curious Expedition (Video Game) / int_31a2a33c
featureApplicability
1.0
 Curious Expedition (Video Game) / int_31a2a33c
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_31a2a33c
 Curious Expedition (Video Game) / int_327b5216
type
Black Market
 Curious Expedition (Video Game) / int_327b5216
comment
Black Market: An aptly named perk gives access to one. It allows the player to access a fully stocked shop before departing for a new expedition, giving a much wider variety of goods. In particular, it increases the chance of guns stocking, which are very rare and can provide a major boost in combat power. The "auctions" for goods looted during each expedition are hinted to be organised in this fashion.
 Curious Expedition (Video Game) / int_327b5216
featureApplicability
1.0
 Curious Expedition (Video Game) / int_327b5216
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_327b5216
 Curious Expedition (Video Game) / int_32cb267a
type
Magical Negro
 Curious Expedition (Video Game) / int_32cb267a
comment
Magical Negro: A Native Shaman is this to the T, with Hollywood Voodoo vibes. Harriet Tubman starts with the Dream Visions perk, allowing her to periodically identify a point of interest from afar.
 Curious Expedition (Video Game) / int_32cb267a
featureApplicability
1.0
 Curious Expedition (Video Game) / int_32cb267a
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_32cb267a
 Curious Expedition (Video Game) / int_36e63b81
type
Rule of Cool
 Curious Expedition (Video Game) / int_36e63b81
comment
Rule of Cool: Dinosaurs, laser guns, lizard folk, ancient temples with world-altering traps. The entire game runs on it, with a hefty helping of MST3K Mantra.
 Curious Expedition (Video Game) / int_36e63b81
featureApplicability
1.0
 Curious Expedition (Video Game) / int_36e63b81
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_36e63b81
 Curious Expedition (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Curious Expedition (Video Game) / int_39b8d3d6
comment
Boring, but Practical: Machetes, ropes, and to a lesser extent climbing gear. Almost every expedition will start with buying an entire stock of those, since they make crossing hard terrain much easier, and with proper perks, they can completely negate penalties for specific terrain. Since they are also very cheap, there is no problem with replenishing the stock each time. Native villages also overvalue snowshoes and machetes, making them good trading items. A camp site is basically a bundle of tents that can be set up anywhere for a good resting place. The only significant downside is the extra time it takes to set up and take down, possibly resulting in poorer placement on the Golden Pyramid race, but when the alternative is a horrible, agonizing death and utter failure... The water buffalo is the best of the standard, easy-to-access pack animals. It has the best dice of all unupgraded animals when in combat and can carry 4 crates. Sextant increases the reveal distance by 2 hexes. This allows it to reveal locations from a distance, without having to get close. The trio of perks that add an upgraded die of a specific colour to your explorer. The sheer ubiquity of those (not to mention giving access to some badly-needed die your expedition otherwise lacks) outweighs all the unique, fancy perks by a large margin and makes long-term survival much easier.
 Curious Expedition (Video Game) / int_39b8d3d6
featureApplicability
1.0
 Curious Expedition (Video Game) / int_39b8d3d6
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_39b8d3d6
 Curious Expedition (Video Game) / int_3b0bd0ab
type
Thirsty Desert
 Curious Expedition (Video Game) / int_3b0bd0ab
comment
Thirsty Desert: Deserts are one of the worst terrain types to cross. Each desert tile uses up 1 ration of water. Water rations can have only 20 stacks. Without water and related perks, desert tiles eat 10 Sanity each. Water is available for free at the ship, but it's pretty hard to get water while already in the middle of the desert. For comparison, jungle tiles can be cut down and aren't that expensive to cross in the first place, while hills (the most expensive terrain tile, costing 15 Sanity without climbing gear and related perks) are rarely grouped together. Meanwhile, a desert can cover entire section of map, which means roughly 100+ tiles of murderous sand that needs to be crossed.
 Curious Expedition (Video Game) / int_3b0bd0ab
featureApplicability
1.0
 Curious Expedition (Video Game) / int_3b0bd0ab
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_3b0bd0ab
 Curious Expedition (Video Game) / int_3e8d9cd3
type
Historical Hero Upgrade
 Curious Expedition (Video Game) / int_3e8d9cd3
comment
Historical Hero Upgrade: For starters, many of the possible explorers never left their home country. Some didn't even leave their county. The collection of characters consists of just a handful of what could pass as adventurers, followed by a large plethora of writers, scientists, cultists, and even political activists. Here, they are all badass adventurers looking for lost ruins. It's entirely possible to race toward the Golden Pyramid against Charles Darwin, Marie Curie, H. P. Lovecraft, and Nikola Tesla.
 Curious Expedition (Video Game) / int_3e8d9cd3
featureApplicability
1.0
 Curious Expedition (Video Game) / int_3e8d9cd3
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_3e8d9cd3
 Curious Expedition (Video Game) / int_3ebc57ac
type
Going Native
 Curious Expedition (Video Game) / int_3ebc57ac
comment
Going Native: Any of the party members may declare that they want to stay in a native village during a night's rest there, usually because of falling for one of the locals. Players can deny such a request, but it usually carries a heavy hit on loyalty and mood. It is also possible to trigger an event at 8-10 Standing (or with the Polyglot perk) for the explorer to stay in the village him or herself, leading to a Nonstandard Game Over. Doing this once is required to unlock one of the explorers.
 Curious Expedition (Video Game) / int_3ebc57ac
featureApplicability
1.0
 Curious Expedition (Video Game) / int_3ebc57ac
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_3ebc57ac
 Curious Expedition (Video Game) / int_3f0310d6
type
Magikarp Power
 Curious Expedition (Video Game) / int_3f0310d6
comment
Magikarp Power: Perks of certain companions start as almost useless and gradually become game-breakingly powerful. Basic Culinary Finesse provides Charcoaled Animal Meat, restoring a puny 2 Sanity. A maxed-out Cook produces Cooked Animal Meat instead, which restores 15 Sanity. Even the disparity between starting Culinary Finesse and the first level-up is so massive that there is no point cooking meat at all before gaining a level. Artists start with a single, basic blue die and their skills are so poor that the canvas they use is twice as costly as the pictures. By level 2, they break even, and at level 3, their pictures sell for 60 fame or 40 funds, giving back 4 times the investment costs. At this point, artists themselves come with two upgraded blue dice. Assuming there are two or more pack animals in the expedition, the Animal Capacity perk of an Animal handler snowballs into absurdity. Each level of the skill increases the maximum cargo capacity of a pack animal by 1. That means +4 at one animal, +8 at two, and so on. Combined with buying harness upgrades in harbour, each animal can have seven more cargo slots, which in most cases means almost triple the basic cargo capacity. The Native Warrior's Stealth perk, once maxed out, allows you to move the party right next to a tile with a predator without triggering aggression or an ambush. This can save a lot of hassle, especially in Pacifist Runs.
 Curious Expedition (Video Game) / int_3f0310d6
featureApplicability
1.0
 Curious Expedition (Video Game) / int_3f0310d6
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_3f0310d6
 Curious Expedition (Video Game) / int_419f0db
type
Bedouin Rescue Service
 Curious Expedition (Video Game) / int_419f0db
comment
Bedouin Rescue Service: Inverted. The Bedouins won't rescue the expedition, but they have a chance to not take a Standing hit after the party rests in one of their villages.
 Curious Expedition (Video Game) / int_419f0db
featureApplicability
1.0
 Curious Expedition (Video Game) / int_419f0db
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_419f0db
 Curious Expedition (Video Game) / int_41d128e4
type
Non-Lethal K.O.
 Curious Expedition (Video Game) / int_41d128e4
comment
Non-Lethal K.O.: As long as at least one human character is alive, all expedition members downed in combat are simply considered unconscious.
 Curious Expedition (Video Game) / int_41d128e4
featureApplicability
1.0
 Curious Expedition (Video Game) / int_41d128e4
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_41d128e4
 Curious Expedition (Video Game) / int_41dd77d
type
Zerg Rush
 Curious Expedition (Video Game) / int_41dd77d
comment
Zerg Rush: Expect weaker enemies to show up in big numbers. And since attacks against multiple targets are relatively rare, the sheer numbers can overwhelm the expedition. In later stages, even more dangerous predators start to roam in packs. And there is nothing worse than a small herd of hungry raptors.
 Curious Expedition (Video Game) / int_41dd77d
featureApplicability
1.0
 Curious Expedition (Video Game) / int_41dd77d
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_41dd77d
 Curious Expedition (Video Game) / int_42995bec
type
Spell Book
 Curious Expedition (Video Game) / int_42995bec
comment
Spell Book: The Necronomicon works like one — each time it's used, it can provide from one to up to three scrolls with spells. Trying to do so with any other explorer than Lovecraft will also deplete almost all Sanity with a single go and most likely start a jungle fire instead.
 Curious Expedition (Video Game) / int_42995bec
featureApplicability
1.0
 Curious Expedition (Video Game) / int_42995bec
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_42995bec
 Curious Expedition (Video Game) / int_42d9daf9
type
No Fair Cheating
 Curious Expedition (Video Game) / int_42d9daf9
comment
No Fair Cheating: Due to the way the auto-save system works and how finicky the manual save system is, if one tries to simply save scum or juggle various save files on the hard drive, the most likely outcome is simple corruption of the save and inability to continue the game. And if this is overcomenote force-closing the game via Task Manager, upon reload (assuming the game loads at all), locations that were already visited will not provide loot, even if the save shouldn't contain that information. The game has a reputation for being currently impossible to hack, making third-party cheating software useless, while having a high chance of just corrupting the save in the process. Short of using some ancient version of the game, where searching for values was possible, and then porting a save with unlocked explorers, there is no way to exploit this feature.
 Curious Expedition (Video Game) / int_42d9daf9
featureApplicability
1.0
 Curious Expedition (Video Game) / int_42d9daf9
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_42d9daf9
 Curious Expedition (Video Game) / int_4afad1b9
type
Rare Random Drop
 Curious Expedition (Video Game) / int_4afad1b9
comment
Rare Random Drop: Certain items are very rare to encounter in shops or barter points. Highlights include weapons, camp sites, weather balloons, and — on high difficulty — dynamite. The Black Market perk helps with this, but it only applies to the London shop.
 Curious Expedition (Video Game) / int_4afad1b9
featureApplicability
1.0
 Curious Expedition (Video Game) / int_4afad1b9
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_4afad1b9
 Curious Expedition (Video Game) / int_4ca752e1
type
Deadly Dust Storm
 Curious Expedition (Video Game) / int_4ca752e1
comment
Deadly Dust Storm: As if deserts weren't dangerous on their own due to the sheer difficulty of crossing them, there are also sand storms. Enter, and your party will not only be randomly moved a few hexes closer to the centre of the desert, but will also lose lots of sanity and potentially also some of the gear and/or party members if the sanity is already below 20.
 Curious Expedition (Video Game) / int_4ca752e1
featureApplicability
1.0
 Curious Expedition (Video Game) / int_4ca752e1
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_4ca752e1
 Curious Expedition (Video Game) / int_4de1a4f7
type
Improvised Weapon
 Curious Expedition (Video Game) / int_4de1a4f7
comment
Improvised Weapon: Bundles of dynamite can be used as weapon in combat, with ability to hit multiple characters really hard — the problem being that they hit both sides. With the proper dice combination, however, they no longer harm the expedition and the damage is further increased. It is possible to start a fire with flares and spells, which will clear an entire area out of enemies, but can also destroy most points of interest and easily get out of control.
 Curious Expedition (Video Game) / int_4de1a4f7
featureApplicability
1.0
 Curious Expedition (Video Game) / int_4de1a4f7
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_4de1a4f7
 Curious Expedition (Video Game) / int_4fba5bf6
type
Festering Fungus
 Curious Expedition (Video Game) / int_4fba5bf6
comment
Festering Fungus: One of the shrine curses cause a rapid infestation of the map with blood fungus, simply known as corruption. It destroys regular tiles and covers them with infested ones, while also creating giant spider dens.
 Curious Expedition (Video Game) / int_4fba5bf6
featureApplicability
1.0
 Curious Expedition (Video Game) / int_4fba5bf6
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_4fba5bf6
 Curious Expedition (Video Game) / int_504a1991
type
Body Horror
 Curious Expedition (Video Game) / int_504a1991
comment
Body Horror: Abominations. They are grotesquely malformed humanoids with three arms, countless tumors, and barely even resembling a human being. Some appear at random. Some replace your companion while in caves. Others were your companion. They are no longer even sapient. One of the blessings from drinking water in mountain temple turns the hands of the affected individual into a set of bestial, inhuman claws. The transformation is also extremely painful. And this is still considered as a blessing.
 Curious Expedition (Video Game) / int_504a1991
featureApplicability
1.0
 Curious Expedition (Video Game) / int_504a1991
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_504a1991
 Curious Expedition (Video Game) / int_50a33496
type
Trap Is the Only Option
 Curious Expedition (Video Game) / int_50a33496
comment
Trap Is the Only Option: Looting a shrine will almost always trigger the trapnote unless you replace the loot with a Metal Cube. And since doing so is the main source of artifacts and special, rare items, you'll likely trigger a few of them on any given playthrough.
 Curious Expedition (Video Game) / int_50a33496
featureApplicability
1.0
 Curious Expedition (Video Game) / int_50a33496
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_50a33496
 Curious Expedition (Video Game) / int_50f66629
type
Crazy-Prepared
 Curious Expedition (Video Game) / int_50f66629
comment
Crazy-Prepared: Regardless of the destination's biome, there's always a chance to run into an unexpected situation or misplaced terrain where an item could help. Keeping a large stock of expedition gear can save a lot of Sanity in the long run. In the most extreme cases, mountains can block you from reaching the Golden Pyramid if you don't have dynamite or a spell to break through.
 Curious Expedition (Video Game) / int_50f66629
featureApplicability
1.0
 Curious Expedition (Video Game) / int_50f66629
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_50f66629
 Curious Expedition (Video Game) / int_51567188
type
Cast from Hit Points
 Curious Expedition (Video Game) / int_51567188
comment
The Tesla Gun must be used with some caution, because it causes self-damage with each attack.
 Curious Expedition (Video Game) / int_51567188
featureApplicability
1.0
 Curious Expedition (Video Game) / int_51567188
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_51567188
 Curious Expedition (Video Game) / int_52488c54
type
Drowning My Sorrows
 Curious Expedition (Video Game) / int_52488c54
comment
Drowning My Sorrows: Whisky can be used to restore a whopping 20 Sanity, but each bottle has a chance to cause the Alcoholic ailment. Should the expedition have a Scottish Soldier, his unique perk increases the Sanity gain up to 50 points and Alcoholism — if triggered — will be on him.
 Curious Expedition (Video Game) / int_52488c54
featureApplicability
1.0
 Curious Expedition (Video Game) / int_52488c54
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_52488c54
 Curious Expedition (Video Game) / int_53034c21
type
Great White Hunter
 Curious Expedition (Video Game) / int_53034c21
comment
Great White Hunter: Frederick Courtney Selous. The real life one was the Trope Maker. In game, he starts with a powerful hunting rifle and equally powerful Jungle Explorer (later replaced with equally strong Tactical Mastery) perk, while his party already has a cook, allowing him to turn all the hunted game into tasty steaks. To a lesser extent, the leader of every expedition that relies on hunting will inevitably turn into one.
 Curious Expedition (Video Game) / int_53034c21
featureApplicability
1.0
 Curious Expedition (Video Game) / int_53034c21
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_53034c21
 Curious Expedition (Video Game) / int_55232afa
type
Politically Incorrect Hero
 Curious Expedition (Video Game) / int_55232afa
comment
Politically Incorrect Hero: One of the negative traits companions can receive is "Racist", which results in the afflicted companion sometimes randomly offending autochtons (when resting in a village or a mission) or indigen companions (when travelling), with negative consequences to standing, sanity, or loyalty. One of the special attributes of Lovecraft is that companions can randomly gain this trait when resting.
 Curious Expedition (Video Game) / int_55232afa
featureApplicability
1.0
 Curious Expedition (Video Game) / int_55232afa
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_55232afa
 Curious Expedition (Video Game) / int_565106b3
type
Women Are Wiser
 Curious Expedition (Video Game) / int_565106b3
comment
Women Are Wiser: Female explorers more often than not come with upgraded blue (wits) and green (support) dice, while male ones tend to have upgraded red (combat) ones.
 Curious Expedition (Video Game) / int_565106b3
featureApplicability
1.0
 Curious Expedition (Video Game) / int_565106b3
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_565106b3
 Curious Expedition (Video Game) / int_589661ad
type
Renaissance Man
 Curious Expedition (Video Game) / int_589661ad
comment
Renaissance Man: The Polymath perk. Characters with it can pick from 5, rather than 3 perks after a finished expedition, allowing much more flexible choices. However, picking it means one of the limited perk slots is wasted to gain more choices next time. Fortunately, Ada Lovelace and Marie Curie start with this perk.
 Curious Expedition (Video Game) / int_589661ad
featureApplicability
1.0
 Curious Expedition (Video Game) / int_589661ad
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_589661ad
 Curious Expedition (Video Game) / int_5cfeb43f
type
Save Scumming
 Curious Expedition (Video Game) / int_5cfeb43f
comment
Save Scumming : After the expedition wraps up, there is a choice between three (five with Polymath) perks. All three are crap? Close the game via Task Manager and boot it again. The game will be at the Golden Pyramid, offering to re-roll the perks. Continue until you are satisfied with the choices.
 Curious Expedition (Video Game) / int_5cfeb43f
featureApplicability
1.0
 Curious Expedition (Video Game) / int_5cfeb43f
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_5cfeb43f
 Curious Expedition (Video Game) / int_5ff9310b
type
Painful Transformation
 Curious Expedition (Video Game) / int_5ff9310b
comment
One of the blessings from drinking water in mountain temple turns the hands of the affected individual into a set of bestial, inhuman claws. The transformation is also extremely painful. And this is still considered as a blessing.
 Curious Expedition (Video Game) / int_5ff9310b
featureApplicability
1.0
 Curious Expedition (Video Game) / int_5ff9310b
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_5ff9310b
 Curious Expedition (Video Game) / int_61c3ca7b
type
Panthera Awesome
 Curious Expedition (Video Game) / int_61c3ca7b
comment
Panthera Awesome: Black panthers roam the jungle and adjacent tiles. Even a single one can be a considerable challenge early on. In later stages of the game, they start to roam in groups, making up for their stats with sheer numbers.
 Curious Expedition (Video Game) / int_61c3ca7b
featureApplicability
1.0
 Curious Expedition (Video Game) / int_61c3ca7b
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_61c3ca7b
 Curious Expedition (Video Game) / int_6455e8e
type
Life Will Kill You
 Curious Expedition (Video Game) / int_6455e8e
comment
Life Will Kill You: One of the most common causes of death is a minor injury getting infected and remaining untreated for many days. Most other causes of death are relatively sudden and unspectacular, like getting separated from the group and disappearing without a trace.
 Curious Expedition (Video Game) / int_6455e8e
featureApplicability
1.0
 Curious Expedition (Video Game) / int_6455e8e
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_6455e8e
 Curious Expedition (Video Game) / int_6480c255
type
Robbing the Dead
 Curious Expedition (Video Game) / int_6480c255
comment
Robbing the Dead: Since mummies don't stack, but other possible treasures do, it's a common outcome of raiding a tomb — take gold, leave the mummy where it was. Especially since a mummy in your inventory can rise and start a fight.
 Curious Expedition (Video Game) / int_6480c255
featureApplicability
1.0
 Curious Expedition (Video Game) / int_6480c255
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_6480c255
 Curious Expedition (Video Game) / int_64cf3b3f
type
Damage Reduction
 Curious Expedition (Video Game) / int_64cf3b3f
comment
Damage Reduction: The defense value in combat directly reduces the incoming damage (and is automatically depleted while doing so) by the corresponding number. Of course, defense of 2 is going to be pretty useless against a raptors dealing 12 damage.
 Curious Expedition (Video Game) / int_64cf3b3f
featureApplicability
1.0
 Curious Expedition (Video Game) / int_64cf3b3f
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_64cf3b3f
 Curious Expedition (Video Game) / int_67d947a3
type
Nubile Savage
 Curious Expedition (Video Game) / int_67d947a3
comment
Any of the party members may declare that they want to stay in a native village during a night's rest there, usually because of falling for one of the locals. Players can deny such a request, but it usually carries a heavy hit on loyalty and mood.
 Curious Expedition (Video Game) / int_67d947a3
featureApplicability
1.0
 Curious Expedition (Video Game) / int_67d947a3
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_67d947a3
 Curious Expedition (Video Game) / int_6896aae8
type
The Missionary
 Curious Expedition (Video Game) / int_6896aae8
comment
The Missionary: It is possible to stumble upon an old Catholic mission. The local priest can barter with the expedition, provide storage for a few items that will be shipped to London by the end of the expedition, or even let them stay overnight to rest in the comforts of the mission. This might not always be for free. And if you happen to hear weird sounds in the night coming from the priest's cell, better grab that rifle of yours... One of the possible companions can be a monk or a nun, doing missionary work. They have one of the worst stats, but come with two perks — Strong Mind, which once maxed provides 50 additional Sanity, and a secret perk, allowing you to always stay and use missions for free.
 Curious Expedition (Video Game) / int_6896aae8
featureApplicability
1.0
 Curious Expedition (Video Game) / int_6896aae8
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_6896aae8
 Curious Expedition (Video Game) / int_68f5e5f4
type
Living Dinosaurs
 Curious Expedition (Video Game) / int_68f5e5f4
comment
Living Dinosaurs: Checked. Dinosaurs can appear as soon as the party finds a proof of Lost World or if visiting the world on the other side of the magic portal. Chasmosaurus is by far the best possible pack animal and mount, but it's also entirely possible to have a pet raptor. Or an entire collection of their hides.
 Curious Expedition (Video Game) / int_68f5e5f4
featureApplicability
1.0
 Curious Expedition (Video Game) / int_68f5e5f4
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_68f5e5f4
 Curious Expedition (Video Game) / int_6a36abe2
type
Hollywood Natives
 Curious Expedition (Video Game) / int_6a36abe2
comment
Hollywood Natives: Intentionally invoked. They don't represent any specific culture or even group of cultures in particular, instead being just undescriptive "black savages" or equally interchangeable desert nomads, usually with extensive Tribal Face Paint and Savage Piercings.
 Curious Expedition (Video Game) / int_6a36abe2
featureApplicability
1.0
 Curious Expedition (Video Game) / int_6a36abe2
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_6a36abe2
 Curious Expedition (Video Game) / int_6ec989d8
type
Guide Dang It!
 Curious Expedition (Video Game) / int_6ec989d8
comment
Guide Dang It!: The game explains absolutely nowhere that rare Metal Cubes can be used to replace artefacts looted from temples and thus prevent triggering the curse of that specific temple.
 Curious Expedition (Video Game) / int_6ec989d8
featureApplicability
1.0
 Curious Expedition (Video Game) / int_6ec989d8
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_6ec989d8
 Curious Expedition (Video Game) / int_6fb7cf97
type
Bigger Stick
 Curious Expedition (Video Game) / int_6fb7cf97
comment
Bigger Stick: Dynamite, hunting rifles, and spare bullets make short work of most of the enemies the expedition can face, even if the party consists of some armchair scholar, an artist, a missionary, and their water buffalo. Marcus Garvey can have one companion more than other explorers. More often than not, this means a massive increase of the expedition's efficiency, both in combat and exploring.
 Curious Expedition (Video Game) / int_6fb7cf97
featureApplicability
1.0
 Curious Expedition (Video Game) / int_6fb7cf97
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_6fb7cf97
 Curious Expedition (Video Game) / int_720e0c25
type
Grave Robbing
 Curious Expedition (Video Game) / int_720e0c25
comment
Grave Robbing: The basic and easiest source of income in dry and desert maps is to raid tombs for mummies and other treasure. Just be prepared for a fight with angry undead. Looting any location on the map is considered a big no-no by the natives, always costing a Standing hit.
 Curious Expedition (Video Game) / int_720e0c25
featureApplicability
1.0
 Curious Expedition (Video Game) / int_720e0c25
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_720e0c25
 Curious Expedition (Video Game) / int_72856b70
type
Godzilla Threshold
 Curious Expedition (Video Game) / int_72856b70
comment
Godzilla Threshold: Using coca leaves to restore Sanity. They come with very high chance of giving one of the most harmful ailments to companions, while restoring only 10 Sanity. Not even a Cultist companion's perk prevents that. Dynamite can be used in combat, causing massive damage — to everyone, unless it is combined with the right dice. Even with proper combination, using dynamite in combat is pure desperation against enemies which are too numerous to deal with and strong enough to scoff at regular attacks.
 Curious Expedition (Video Game) / int_72856b70
featureApplicability
1.0
 Curious Expedition (Video Game) / int_72856b70
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_72856b70
 Curious Expedition (Video Game) / int_73dd919c
type
Genteel Interbellum Setting
 Curious Expedition (Video Game) / int_73dd919c
comment
Genteel Interbellum Setting: Though the game is ostensibly Victorian, many of the explorers' heydays were in the 1920s and 30s.
 Curious Expedition (Video Game) / int_73dd919c
featureApplicability
1.0
 Curious Expedition (Video Game) / int_73dd919c
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_73dd919c
 Curious Expedition (Video Game) / int_73f7b5a5
type
Total Party Kill
 Curious Expedition (Video Game) / int_73f7b5a5
comment
Looting a shrine will almost for sure trigger some natural disaster. It's passable when it's a fire or animal attack, but it can be as well a flood or and earthquake, suddenly creating mountains where the only pass was moment ago. But worst of them all, it might trigger a crag or endless void, which are the main reason why Total Party Kill happens.
 Curious Expedition (Video Game) / int_73f7b5a5
featureApplicability
1.0
 Curious Expedition (Video Game) / int_73f7b5a5
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_73f7b5a5
 Curious Expedition (Video Game) / int_762b9223
type
Played for Laughs
 Curious Expedition (Video Game) / int_762b9223
comment
Played for Laughs: The Game. The entire premise is to pick all possible Discredited Tropes about the pulp adventure genre and push them over the limit... and then some more. It has exactly the same attitude toward dying horribly.
 Curious Expedition (Video Game) / int_762b9223
featureApplicability
1.0
 Curious Expedition (Video Game) / int_762b9223
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_762b9223
 Curious Expedition (Video Game) / int_777c0033
type
Technical Pacifist
 Curious Expedition (Video Game) / int_777c0033
comment
Technical Pacifist: Mary Kingsley can't use weapons due to having the Pacifist perk. But it doesn't prevent her from fighting, or having others fight for her.
 Curious Expedition (Video Game) / int_777c0033
featureApplicability
1.0
 Curious Expedition (Video Game) / int_777c0033
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_777c0033
 Curious Expedition (Video Game) / int_79631cf
type
Hungry Jungle
 Curious Expedition (Video Game) / int_79631cf
comment
Hungry Jungle: Played With. Should the expedition be unprepared, each jungle tile eats an absurd amount of Sanity, to the point where taking a lengthy detour might be safer than crossing two hexes of jungle. But with a hefty supply of machetes, the jungle can be not only traversed at a much lower cost, but also hacked down, leaving a clear path behind. Combined with the Jungle Explorer perk, the jungle is no threat at all, with the same travel cost as clear land.
 Curious Expedition (Video Game) / int_79631cf
featureApplicability
1.0
 Curious Expedition (Video Game) / int_79631cf
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_79631cf
 Curious Expedition (Video Game) / int_79974fb8
type
Rock Beats Laser
 Curious Expedition (Video Game) / int_79974fb8
comment
Rock Beats Laser: Quite literally. Spears provide one of the best and most versatile dice combinations, while the Tesla gun always harms the user, regardless of what dice were combined.
 Curious Expedition (Video Game) / int_79974fb8
featureApplicability
1.0
 Curious Expedition (Video Game) / int_79974fb8
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_79974fb8
 Curious Expedition (Video Game) / int_7d561d58
type
Too Awesome to Use
 Curious Expedition (Video Game) / int_7d561d58
comment
Too Awesome to Use: As typical for a roguelike game, the strong items like spears, dynamite, and medkits are there to keep you alive, and should be used as soon as the situation warrants it. Averted in case of Marked Bullets, one of the most handy consumables in the game. They are automatically generated from a perk. They work just like normal consumable bullets, but don't take cargo slots and are automatically generated at pace of about a single bullet per 5 days, making them even better than the regular version.
 Curious Expedition (Video Game) / int_7d561d58
featureApplicability
-1.0
 Curious Expedition (Video Game) / int_7d561d58
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_7d561d58
 Curious Expedition (Video Game) / int_7e74d66f
type
Politically Correct History
 Curious Expedition (Video Game) / int_7e74d66f
comment
Politically Correct History: Downplayed (racism and sexism are traits with consequences in gameplay), but the available player characters include women, African American people, and a Chinese man, and none of them seem to be prejudiced against by the English authorities who organise the expeditions contest.
 Curious Expedition (Video Game) / int_7e74d66f
featureApplicability
1.0
 Curious Expedition (Video Game) / int_7e74d66f
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_7e74d66f
 Curious Expedition (Video Game) / int_7eebe99c
type
The Alcoholic
 Curious Expedition (Video Game) / int_7eebe99c
comment
The Alcoholic: Companions can become alcoholic from drinking whisky, making them Functional Addicts as long as they receive alcohol on a regular basis. If they don't, they will gradually lose Loyalty and ultimately leave the party. There is a small chance that the alcoholic will take a whisky bottle without permission and chug it down when Sanity is low or depleted. Conversely, there is also a chance that they will take their own bottle out of the backpack and give it to the expedition. The caretakers at missions apply a huge overvaluation on whisky, as a clear Shout-Out to whisky priests. You can take advantage of this by selling them whisky at a markup and clean out their other stock of normal value.
 Curious Expedition (Video Game) / int_7eebe99c
featureApplicability
1.0
 Curious Expedition (Video Game) / int_7eebe99c
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_7eebe99c
 Curious Expedition (Video Game) / int_7f1be21
type
Functional Addict
 Curious Expedition (Video Game) / int_7f1be21
comment
Functional Addict: Alcoholics are relatively harmless, since they can mostly get along fine without alcohol and all they do is steal a bottle (if there is one) in case of low/no Sanity. Not so much with use of coca leaves, which can make companions paranoid, kleptomaniacs, and worse.
 Curious Expedition (Video Game) / int_7f1be21
featureApplicability
1.0
 Curious Expedition (Video Game) / int_7f1be21
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_7f1be21
 Curious Expedition (Video Game) / int_7f8ec449
type
Bold Explorer
 Curious Expedition (Video Game) / int_7f8ec449
comment
Bold Explorer: Venture into uncharted land! Get chased by the natives! Watch members of your party die, eaten alive by raptors! Loot cursed treasure! Die horribly in the middle of a nameless desert!
 Curious Expedition (Video Game) / int_7f8ec449
featureApplicability
1.0
 Curious Expedition (Video Game) / int_7f8ec449
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_7f8ec449
 Curious Expedition (Video Game) / int_8171b426
type
Fantastically Indifferent
 Curious Expedition (Video Game) / int_8171b426
comment
Fantastically Indifferent: Everyone. The world still has living dinosaurs? Use them as mounts! Lizard Folk exist and join your party? Bring them back to Europe! Magic is real? Drain a lake with it! There is some sort of alternative dimension? Loot it! The aptly named "Cosmic Indifferent" perk H. P. Lovecraft starts with takes it a step further. While it reduces maximum sanity from 100 to 70, it allows him to use the Necronomicon at half of the normal price and makes it almost impossible to fail with it.
 Curious Expedition (Video Game) / int_8171b426
featureApplicability
1.0
 Curious Expedition (Video Game) / int_8171b426
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_8171b426
 Curious Expedition (Video Game) / int_8437cb10
type
Made a Slave
 Curious Expedition (Video Game) / int_8437cb10
comment
Made a Slave: You don't like some member of your party? Why not sell him or her into slavery for a decent price! Just remember about that massive Standing hit and drop of loyalty of other party members.
 Curious Expedition (Video Game) / int_8437cb10
featureApplicability
1.0
 Curious Expedition (Video Game) / int_8437cb10
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_8437cb10
 Curious Expedition (Video Game) / int_8865fac1
type
Necronomicon
 Curious Expedition (Video Game) / int_8865fac1
comment
Reading the Necronomicon will cost almost all Sanity a character can have, while doing nothing at all or setting nearby tile on fire (and the book will burn with it). There is a very small chance it will instead provide a spell scroll, and an even smaller chance it will summon a portal (but only if there are no portals on the map already). Lovecraft not only always starts with the Necronomicon in his inventory, but his perk halves the Sanity cost and inverts event probabilities — there is almost always some spell gained, while rarely anything bad happens.
 Curious Expedition (Video Game) / int_8865fac1
featureApplicability
1.0
 Curious Expedition (Video Game) / int_8865fac1
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_8865fac1
 Curious Expedition (Video Game) / int_88a5b2e6
type
Circle of Standing Stones
 Curious Expedition (Video Game) / int_88a5b2e6
comment
Circle of Standing Stones: Visiting one grants an option to reveal a chosen type of locations existing on the map. If lucky, this can reveal more than 10 points of interest at once.
 Curious Expedition (Video Game) / int_88a5b2e6
featureApplicability
1.0
 Curious Expedition (Video Game) / int_88a5b2e6
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_88a5b2e6
 Curious Expedition (Video Game) / int_8aae41e3
type
Saharan Shipwreck
 Curious Expedition (Video Game) / int_8aae41e3
comment
Saharan Shipwreck: One of many locations you might find on an expedition is a mysterious shipwreck, found miles inland. You can usually scavenge them for supplies, but this might attract the attention of wild animals.
 Curious Expedition (Video Game) / int_8aae41e3
featureApplicability
1.0
 Curious Expedition (Video Game) / int_8aae41e3
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_8aae41e3
 Curious Expedition (Video Game) / int_8af721f7
type
Joke Item
 Curious Expedition (Video Game) / int_8af721f7
comment
Joke Item: Tesla gun. The only way to obtain one is to start as Tesla himself. It always harms the user upon being fired, regardless of dice combination, while dealing the damage of a standard handgun. The gun die itself has only a 2 out of 6 chance to roll the gun icon at all.
 Curious Expedition (Video Game) / int_8af721f7
featureApplicability
1.0
 Curious Expedition (Video Game) / int_8af721f7
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_8af721f7
 Curious Expedition (Video Game) / int_8bd2ee20
type
Native Guide
 Curious Expedition (Video Game) / int_8bd2ee20
comment
Native Guide: There are a different varieties, with different degrees of the "native" part. Bedouins help traveling over deserts and reveal oasis. Although their perk is useless outside of desert biomes, they get three combat dice at level 4. Persian Translators grant the ability to better communicate with natives, thus increasing the Sanity gained by staying for a rest in a village. They are not local in any way, but they are definitely not from the Western world either, and the game setting considers them native enough. Native Scouts and Warriors provide a great support when traveling due to their perks — scouts increase the visibility and show far-away points of interest, while warriors make it much easier to avoid predators with stealth. Lizardmen combine the above, as they are both stealthy and decrease the cost of moving over swampy areas.
 Curious Expedition (Video Game) / int_8bd2ee20
featureApplicability
1.0
 Curious Expedition (Video Game) / int_8bd2ee20
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_8bd2ee20
 Curious Expedition (Video Game) / int_8d5b5a98
type
Useless Useful Non-Combat Abilities
 Curious Expedition (Video Game) / int_8d5b5a98
comment
Useless Useful Non-Combat Abilities: A lot of perks can come across this way. Zig-Zagged with Animal Capacity, depending on expedition composition. If there is only one animal in it, then it's almost useless. But with two or more animals, it instead turns into a Game-Breaker. Careerist increases loyalty of companions when they are promoted to a higher level. Since loyalty is usually a non-issue, and promotions are relatively rare, this perk is completely useless. Coca Expert provides more Sanity from using Coca Leaves, but doesn't prevent the ill effects of doing so. Desert Explorer works only if the expedition ever plans to visit a desert map. Since those maps are the hardest by default, they are best ignored entirely. Flare Usage is by far the most useless and purely situational companion perk, found on the Sailor. It increases the radius of area revealed by flares by only 1 hex. When maxed out (and only when maxed out), it adds another hex to the radius. The range of the flares remains unaffected. Additionally, flares are expensive and rare in the shop, while it's possible to never loot or barter for any at all in all six expeditions. As a balance, the combat dice on Sailors isn't so bad, having two green dice right out of the gate. Impetus cuts the base cost of traveling from 5 to 3, which means it literally saves two points of Sanity from each leg traveled. Over the course of a long expedition, it might save an average of 50 Sanity or so, but spread out so that rest stops are just refilling you to near-full Sanity anyway. Mounting a companion animal also provides the exact same effect. It's not quite so bad on hard mode, where the base travel cost is tripled to 15, and the Golden Pyramid race is much more competitive. Occult Vision reveals Stone Circles on the map and the area around them. Some maps often lack Circles entirely or have only one. Picking, rather than starting with Polymath, hurts more than it helps. Since there are only 5 perks to be had during the entire game, trading one of them just to have a wider variety of choices for the next four doesn't make much sense.
 Curious Expedition (Video Game) / int_8d5b5a98
featureApplicability
1.0
 Curious Expedition (Video Game) / int_8d5b5a98
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_8d5b5a98
 Curious Expedition (Video Game) / int_8f1ec2c5
type
Joke Character
 Curious Expedition (Video Game) / int_8f1ec2c5
comment
Joke Character: Dion Fortune is by far the hardest character to unlock, since it's purely up to chance of a very rare event triggering. Her starting perk, companions, gear, and even dice are just subpar.
 Curious Expedition (Video Game) / int_8f1ec2c5
featureApplicability
1.0
 Curious Expedition (Video Game) / int_8f1ec2c5
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_8f1ec2c5
 Curious Expedition (Video Game) / int_934c7e38
type
Paper Tiger
 Curious Expedition (Video Game) / int_934c7e38
comment
Paper Tiger: Various animals that might seem like dangerous foes are in fact complete push-overs due to specific weaknesses. This is most prominent with giant spiders. While they appear scary due to large health bar and poisonous attack, not only do they have just a single die (making them easy to stun), they also deal pitful damage that can be easily blocked, too. In fact, spiders are so easy to handle, it is beneficial to find an altar with the fungal growth, as the spawned swarms of spiders will be easy source of huge amount of hunting trophies that fetch a good price both with natives, traders, and in London's auction. And if you have a cook in the party, this also means abundant meat.
 Curious Expedition (Video Game) / int_934c7e38
featureApplicability
1.0
 Curious Expedition (Video Game) / int_934c7e38
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_934c7e38
 Curious Expedition (Video Game) / int_9492d6a5
type
Evil Is Easy
 Curious Expedition (Video Game) / int_9492d6a5
comment
Evil Is Easy: It's considerably easier to play a combat-oriented expedition, since it requires no knowledge of game mechanics aside from the most powerful dice combinations.
 Curious Expedition (Video Game) / int_9492d6a5
featureApplicability
1.0
 Curious Expedition (Video Game) / int_9492d6a5
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_9492d6a5
 Curious Expedition (Video Game) / int_96ecc67e
type
Shotguns Are Just Better
 Curious Expedition (Video Game) / int_96ecc67e
comment
Shotguns Are Just Better: Especially the signature variant. The shotgun is the only weapon that comes with a multi-target attack and a pretty potent one, out-damaging dynamite, the otherwise go-to "weapon" when dealing with large stacks of enemies. Since the game keeps increasing the number of creatures per encounter with each expedition, eventually the 5 damage of the shotgun, but to everyone your expedition is facing, completely outweighs the "nuke" which is a hunting rifle's 12 damage to a single target, or the defensive value of the pistol, which trades damage for shields. And of course nothing stops your expedition from carrying more than one weapon (or even more than one shotgun, but the script automatically decreases chances of that happening).
 Curious Expedition (Video Game) / int_96ecc67e
featureApplicability
1.0
 Curious Expedition (Video Game) / int_96ecc67e
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_96ecc67e
 Curious Expedition (Video Game) / int_97ebe48b
type
Pacifist Run
 Curious Expedition (Video Game) / int_97ebe48b
comment
The Native Warrior's Stealth perk, once maxed out, allows you to move the party right next to a tile with a predator without triggering aggression or an ambush. This can save a lot of hassle, especially in Pacifist Runs.
 Curious Expedition (Video Game) / int_97ebe48b
featureApplicability
1.0
 Curious Expedition (Video Game) / int_97ebe48b
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_97ebe48b
 Curious Expedition (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 Curious Expedition (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: Any expedition after the first one can quickly go south due to random chance or the generated map being harder than usual. On the other hand, some map features will make the trek considerably easier. Other than that: Recruitment options are purely up to chance. Sometimes the villagers will offer help of three useless animal handlers, sometimes it will be a free water buffalo. Same in the dock before the expedition — you might end up with the exact person you need for a perfect party and have it easy for the rest of the game... or that companion type will never appear. Looting a shrine will almost for sure trigger some natural disaster. It's passable when it's a fire or animal attack, but it can be as well a flood or and earthquake, suddenly creating mountains where the only pass was moment ago. But worst of them all, it might trigger a crag or endless void, which are the main reason why Total Party Kill happens. Using portals can either give access to chasmosaurus (which can carry 6 crates without any upgrades and is extremely useful in combat) early or end up eaten by raptors after making few steps away from the portal. The world generated by the portal can be either a simple walk to nearby villages and temples or utterly impassable terrain due to random tile generation. Some skill checks — in particular, climbing without safety equipment or sending someone into a cave's crawlspace — result in a companion's death on a failed roll. Sleeping in the mission may trigger the event where the missionary turns into an abomination. Not only does it mean a tough combat, but also all gear left in deposit in the mission will be lost. Wounded cultists and any character with bite marks can turn into an abomination at any given moment. It might never happen through all six expeditions, or it might happen the next second after the conditions are met. All this being said, this is a Roguelike game with elements of risk and reward. It's possible to survive six expeditions and gain the most Fame even after aborting a couple expeditions and turning down chances for loot.
 Curious Expedition (Video Game) / int_98b1dc8f
featureApplicability
1.0
 Curious Expedition (Video Game) / int_98b1dc8f
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_98b1dc8f
 Curious Expedition (Video Game) / int_99828ce6
type
Nature Hero
 Curious Expedition (Video Game) / int_99828ce6
comment
Alexandra David-Neel takes it a step further, since she's the only explorer capable of leveling animals up, turning them from somewhat useful to extremely versatile in combat.
 Curious Expedition (Video Game) / int_99828ce6
featureApplicability
1.0
 Curious Expedition (Video Game) / int_99828ce6
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_99828ce6
 Curious Expedition (Video Game) / int_9a117348
type
Idiosyncratic Difficulty Levels
 Curious Expedition (Video Game) / int_9a117348
comment
Idiosyncratic Difficulty Levels: From easiest to hardest: Tourist Trip, Expedition, and Certain Death.
 Curious Expedition (Video Game) / int_9a117348
featureApplicability
1.0
 Curious Expedition (Video Game) / int_9a117348
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_9a117348
 Curious Expedition (Video Game) / int_9aaf8eca
type
Crippling Overspecialization
 Curious Expedition (Video Game) / int_9aaf8eca
comment
Crippling Overspecialization: Having more than one character of the same type is more often than not a waste of slot for badly needed versality in perks and access to specific dice. This is why the early game with Aleister Crowley is so painful — you start with not just one, but three cultists, while even one of them is one of the most useless companions. However, certain party members, like Animal Handler, Native Scout, or both versions of trader have their perks stack, which might be useful as long as you can work around the limited dice pool.
 Curious Expedition (Video Game) / int_9aaf8eca
featureApplicability
1.0
 Curious Expedition (Video Game) / int_9aaf8eca
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_9aaf8eca
 Curious Expedition (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Curious Expedition (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: While Good Pays Better, it takes a bit of experience to know what and how to do for fully peaceful expeditions that still turn a profit and win the game.
 Curious Expedition (Video Game) / int_9b9397bb
featureApplicability
1.0
 Curious Expedition (Video Game) / int_9b9397bb
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_9b9397bb
 Curious Expedition (Video Game) / int_9be7c205
type
Giant Spider
 Curious Expedition (Video Game) / int_9be7c205
comment
Giant Spider: They can be sometimes encountered in caves and when following the quest given by spirits, and show up in groups of two to four. They are moderately dangerous, with a decent health pool but only one attack die each, with their mostly likely attack doing only 2 damage.
 Curious Expedition (Video Game) / int_9be7c205
featureApplicability
1.0
 Curious Expedition (Video Game) / int_9be7c205
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_9be7c205
 Curious Expedition (Video Game) / int_9bee1a7f
type
Eldritch Location
 Curious Expedition (Video Game) / int_9bee1a7f
comment
The surreal location accessed via portal also has traces of it. It's usually full of enemies from Lost World and all native villages are inhabited by lizardmen.
 Curious Expedition (Video Game) / int_9bee1a7f
featureApplicability
1.0
 Curious Expedition (Video Game) / int_9bee1a7f
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_9bee1a7f
 Curious Expedition (Video Game) / int_9c89a71a
type
Tribal Face Paint
 Curious Expedition (Video Game) / int_9c89a71a
comment
Tribal Face Paint: All native companions have face paint.
 Curious Expedition (Video Game) / int_9c89a71a
featureApplicability
1.0
 Curious Expedition (Video Game) / int_9c89a71a
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_9c89a71a
 Curious Expedition (Video Game) / int_a04eb363
type
Lizard Folk
 Curious Expedition (Video Game) / int_a04eb363
comment
Lizard Folk: They replace normal natives in Lost World maps. They like swampy, warm areas, while being barely organised tribes of hunter-gatherers with primitive technology. Should one be recruited, it will make traveling over swamps and shallow water cost less Sanity.
 Curious Expedition (Video Game) / int_a04eb363
featureApplicability
1.0
 Curious Expedition (Video Game) / int_a04eb363
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_a04eb363
 Curious Expedition (Video Game) / int_a1d70162
type
I Just Shot Marvin in the Face
 Curious Expedition (Video Game) / int_a1d70162
comment
I Just Shot Marvin in the Face: One possible 0-Sanity event is for your explorer to accidentally shoot and kill a companion during an otherwise quiet evening. It's likely that hunger and exhaustion caused a lapse in following proper gun safety, as it's brazenly irresponsible to even be pointing a loaded and chambered weapon at an ally.
 Curious Expedition (Video Game) / int_a1d70162
featureApplicability
1.0
 Curious Expedition (Video Game) / int_a1d70162
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_a1d70162
 Curious Expedition (Video Game) / int_a5e71bfb
type
Abandoned Camp Ruins
 Curious Expedition (Video Game) / int_a5e71bfb
comment
Abandoned Camp Ruins: One of the various tiles you can find are abandoned camp sites of previous expeditions. You can raid the area for supplies, but stay for too long and you might find that dangerous predators have surrounded you on the main map. There is also a variant inside caves, which doesn't come with predators, but sometimes requires you to risk squeezing through a tight spot to get there — which, if you fail, instantly kills an expedition member.
 Curious Expedition (Video Game) / int_a5e71bfb
featureApplicability
1.0
 Curious Expedition (Video Game) / int_a5e71bfb
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_a5e71bfb
 Curious Expedition (Video Game) / int_a89efe3c
type
Unusable Enemy Equipment
 Curious Expedition (Video Game) / int_a89efe3c
comment
Unusable Enemy Equipment: Subverted. Fighting with slavers has a good chance of looting a shotgun, a handgun, and a whip, often two or even all three at once. Defeated natives meanwhile often leave spears.
 Curious Expedition (Video Game) / int_a89efe3c
featureApplicability
-0.3
 Curious Expedition (Video Game) / int_a89efe3c
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_a89efe3c
 Curious Expedition (Video Game) / int_a8a5e4ed
type
Christianity Is Catholic
 Curious Expedition (Video Game) / int_a8a5e4ed
comment
Christianity is Catholic: Missionaries, both as companions and residents of missions on map, are very much Franciscian monks. The mission itself looks like a stereotypical old Spanish outpost.
 Curious Expedition (Video Game) / int_a8a5e4ed
featureApplicability
1.0
 Curious Expedition (Video Game) / int_a8a5e4ed
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_a8a5e4ed
 Curious Expedition (Video Game) / int_aabe2fb
type
Deliberate Values Dissonance
 Curious Expedition (Video Game) / int_aabe2fb
comment
Persian Translators grant the ability to better communicate with natives, thus increasing the Sanity gained by staying for a rest in a village. They are not local in any way, but they are definitely not from the Western world either, and the game setting considers them native enough.
 Curious Expedition (Video Game) / int_aabe2fb
featureApplicability
1.0
 Curious Expedition (Video Game) / int_aabe2fb
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_aabe2fb
 Curious Expedition (Video Game) / int_aaf19fae
type
Doesn't Like Guns
 Curious Expedition (Video Game) / int_aaf19fae
comment
Doesn't Like Guns: Due to her Pacifist perk, Mary Kingsley can't use guns. Or any other weapons, for that matter. This enforces a Pacifist Run, since combat without weapons is almost suicidal.
 Curious Expedition (Video Game) / int_aaf19fae
featureApplicability
1.0
 Curious Expedition (Video Game) / int_aaf19fae
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_aaf19fae
 Curious Expedition (Video Game) / int_acdc4c5d
type
Anti-Hoarding
 Curious Expedition (Video Game) / int_acdc4c5d
comment
Anti-Hoarding: Mangoes will spoil over time, so there is no point in storing them. Meat, both raw and cooked, only lasts for the specific expedition. So do Red Berries. And due to limited cargo space, any expedition will sooner or later face a choice on what to use up or simply throw away to remove an encumbrance penalty.
 Curious Expedition (Video Game) / int_acdc4c5d
featureApplicability
1.0
 Curious Expedition (Video Game) / int_acdc4c5d
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_acdc4c5d
 Curious Expedition (Video Game) / int_b351b856
type
Sanity Meter
 Curious Expedition (Video Game) / int_b351b856
comment
Sanity Meter: Sanity represents action points. Usually each explorer starts with 100, unless specific perks are involved. Each amount of distance traveled has a set cost of Sanity, depending on terrain, equipment, perks, and if the expedition is overburdened. Depleting Sanity to 0 causes a chance of various nasty events (from loss of supplies to the untimely deaths of expedition partners), and also slows down movement considerably.
 Curious Expedition (Video Game) / int_b351b856
featureApplicability
1.0
 Curious Expedition (Video Game) / int_b351b856
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_b351b856
 Curious Expedition (Video Game) / int_b89ed08a
type
Obvious Rule Patch
 Curious Expedition (Video Game) / int_b89ed08a
comment
Obvious Rule Patch: Eventually, the starting perk of Frederick Courtney Selous was changed, as it was simply too easy to finish expeditions in jungle-infested maps using him. Notably, it was not a Nerf — his new perk makes him an even better leader of a hunting party, allowing an extra re-roll of dice in combat.
 Curious Expedition (Video Game) / int_b89ed08a
featureApplicability
1.0
 Curious Expedition (Video Game) / int_b89ed08a
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_b89ed08a
 Curious Expedition (Video Game) / int_b8ba9b1f
type
Crossing the Desert
 Curious Expedition (Video Game) / int_b8ba9b1f
comment
Crossing the Desert: Deserts are packed with tiles that inflict a Sanity penalty unless the expedition is carrying water. Water is free at the ship or certain other locations, but it takes up precious inventory slots and has no secondary uses. In general, desert biomes are more challenging than average, to the point that they are even listed in-game as the toughest maps to pick.
 Curious Expedition (Video Game) / int_b8ba9b1f
featureApplicability
1.0
 Curious Expedition (Video Game) / int_b8ba9b1f
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_b8ba9b1f
 Curious Expedition (Video Game) / int_bb18a227
type
It's All About Me
 Curious Expedition (Video Game) / int_bb18a227
comment
If the expedition is going badly, and the demands of the party members aren't met, they can simply disappear without a trace. They also tend to snatch part of the gear before doing so, which is usually lethal for the rest of the expedition.
 Curious Expedition (Video Game) / int_bb18a227
featureApplicability
1.0
 Curious Expedition (Video Game) / int_bb18a227
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_bb18a227
 Curious Expedition (Video Game) / int_bbd8d3f4
type
Adventurer Archaeologist
 Curious Expedition (Video Game) / int_bbd8d3f4
comment
Adventurer Archaeologist: You! Looting ancient shrines while fighting off animals, natives, dinosaurs and unspeakable horrors is the main source of fame... and income.
 Curious Expedition (Video Game) / int_bbd8d3f4
featureApplicability
1.0
 Curious Expedition (Video Game) / int_bbd8d3f4
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_bbd8d3f4
 Curious Expedition (Video Game) / int_be03ba89
type
Lost World
 Curious Expedition (Video Game) / int_be03ba89
comment
Lost World maps are pretty much taken directly from the original source, including the way of unlocking such a map — with a dinosaur skull that isn't a fossil.
 Curious Expedition (Video Game) / int_be03ba89
featureApplicability
1.0
 Curious Expedition (Video Game) / int_be03ba89
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_be03ba89
 Curious Expedition (Video Game) / int_bf26c02e
type
Viral Transformation
 Curious Expedition (Video Game) / int_bf26c02e
comment
Viral Transformation: One of the main causes of companions turning into abominations. If they gain in any way the Strange Biting Mark ailment, they can possibly transform into another abomination. And the worst part? It can kick in at any moment... or never at all.
 Curious Expedition (Video Game) / int_bf26c02e
featureApplicability
1.0
 Curious Expedition (Video Game) / int_bf26c02e
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_bf26c02e
 Curious Expedition (Video Game) / int_bf609406
type
New Meat
 Curious Expedition (Video Game) / int_bf609406
comment
New Meat: All newly recruited characters start at level 0. It doesn't make much of a difference in the first two expeditions, but trying to replace a level 3 party member with a new guy or gal tends to be painful the more expeditions have already passed. However, if the explorer happens to have spare points stored in, it's possible to at least partially catch up with the replacement.
 Curious Expedition (Video Game) / int_bf609406
featureApplicability
1.0
 Curious Expedition (Video Game) / int_bf609406
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_bf609406
 Curious Expedition (Video Game) / int_bf927e82
type
Non-Human Sidekick
 Curious Expedition (Video Game) / int_bf927e82
comment
Non-Human Sidekick: Pack animals, mounts, and pet predators (be they a hunting dog, trained tiger, or tamed raptor) are this by default for any expedition. Unlike human members of the party, they don't suffer from low Sanity, can't gain ailments, and are always 100% loyal. And they by default can carry more than any human, even without upgrades. Alexandra David-Neel takes it a step further, since she's the only explorer capable of leveling animals up, turning them from somewhat useful to extremely versatile in combat. Tim Timster always comes with his dog Luis. If Luis leaves the party for any reason, Tim will constantly grieve for his lost companion. There is no penalty for hiring them, then immediately dismissing Tim. Luis doesn't even take a party slot.
 Curious Expedition (Video Game) / int_bf927e82
featureApplicability
1.0
 Curious Expedition (Video Game) / int_bf927e82
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_bf927e82
 Curious Expedition (Video Game) / int_c03fec8b
type
Non-Standard Game Over
 Curious Expedition (Video Game) / int_c03fec8b
comment
Nonstandard Game Over: While resting in a native village, there is a chance to trigger an event allowing you to join the tribe and stay there forever. This unlocks Dion Fortune.
 Curious Expedition (Video Game) / int_c03fec8b
featureApplicability
1.0
 Curious Expedition (Video Game) / int_c03fec8b
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_c03fec8b
 Curious Expedition (Video Game) / int_c121be7b
type
Cycle of Hurting
 Curious Expedition (Video Game) / int_c121be7b
comment
Cycle of Hurting: Because each expedition is more difficult than the last, a death at the wrong time can result in being forced to abandon important gear, which now won't be available for the next obstacle down the road. Reaching zero Sanity triggers a series of events ranging from bad (such as a companion losing a single Loyalty point) to terrible (equipment loss or instant death of a companion). It's usually better to have a dysfunctional high-level party than start collecting new members half-way through, especially with how limited the recruitment system is. That being said, not all setbacks are instant death. If the trip is going poorly, you can escape in the ship or (as a last resort) the hot air balloon, with no penalty other than the withheld Fame for not finding the Golden Pyramid. Returning to England is a chance for a new perk, a new companion, a chance to purchase more gear, and healing all infected wounds.
 Curious Expedition (Video Game) / int_c121be7b
featureApplicability
1.0
 Curious Expedition (Video Game) / int_c121be7b
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_c121be7b
 Curious Expedition (Video Game) / int_c36f6d6c
type
Mummy
 Curious Expedition (Video Game) / int_c36f6d6c
comment
Mummy: Can be both found as items or as reanimated corpse(s), ready to fight the expedition or even curse it. Once defeated, they can still be looted and sold back in London... or rise again and require another fight. Notably, the mummies appear to be Peruvian style rather than Egyptian ones, while at the same time, tombs with them appear to be Egyptian.
 Curious Expedition (Video Game) / int_c36f6d6c
featureApplicability
1.0
 Curious Expedition (Video Game) / int_c36f6d6c
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_c36f6d6c
 Curious Expedition (Video Game) / int_c513249
type
Harder Than Hard
 Curious Expedition (Video Game) / int_c513249
comment
Harder Than Hard: The hard difficulty. It is aptly named "Certain Death". Various challenges are harder than usual and enemies become far more numerous and aggressive. But most importantly, the player is also expected to march back to the ship after finding the Golden Pyramid. Depending on events during the expedition, this might be flat-out impossible, forcing instead escape via balloon, leaving behind the lion's share of the gear and inventory.
 Curious Expedition (Video Game) / int_c513249
featureApplicability
1.0
 Curious Expedition (Video Game) / int_c513249
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_c513249
 Curious Expedition (Video Game) / int_c5ee8215
type
Magical Society
 Curious Expedition (Video Game) / int_c5ee8215
comment
Magical Society: As a nod to his real world cult, Aleister Crowley's starting companions are cultists. Three of them.
 Curious Expedition (Video Game) / int_c5ee8215
featureApplicability
1.0
 Curious Expedition (Video Game) / int_c5ee8215
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_c5ee8215
 Curious Expedition (Video Game) / int_c63e7d67
type
Invoked
 Curious Expedition (Video Game) / int_c63e7d67
comment
Zig-Zagged with Animal Capacity, depending on expedition composition. If there is only one animal in it, then it's almost useless. But with two or more animals, it instead turns into a Game-Breaker.
 Curious Expedition (Video Game) / int_c63e7d67
featureApplicability
1.0
 Curious Expedition (Video Game) / int_c63e7d67
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_c63e7d67
 Curious Expedition (Video Game) / int_c75df49a
type
Shout-Out
 Curious Expedition (Video Game) / int_c75df49a
comment
Shout-Out: One of the unique companions is Tim Timster and his little dog Luis. You can also find a pendulum inscribed with T.T. (for Tryphon Tournesol, better known to English-speaking audiences as Cuthbert Calculus). The pendulum is engraved with a sunflower, which translates to "tournesol" in French. It is possible to find Lieutenant Konrad, who deserted, went native, and established himself as a petty king of a local tribe. A scientist might give a map leading to a mysterious box and warn not to open it. Should the warning be ignored, the box will contain a dead cat and summon a void, slowly eating away the world around it. One of the points of interest is a wreck of a sailing ship in the middle of a jungle, far away from any body of water. It can even loot dynamite! Reading the Necronomicon will cost almost all Sanity a character can have, while doing nothing at all or setting nearby tile on fire (and the book will burn with it). There is a very small chance it will instead provide a spell scroll, and an even smaller chance it will summon a portal (but only if there are no portals on the map already). Lovecraft not only always starts with the Necronomicon in his inventory, but his perk halves the Sanity cost and inverts event probabilities — there is almost always some spell gained, while rarely anything bad happens. A giant crab, by far the most dangerous animal any expedition can face, is directly taken from the 1961 film adaptation of The Mysterious Island. The achievement you get if you manage to slay one is "There Is No Weak Spot!" Lost World maps are pretty much taken directly from the original source, including the way of unlocking such a map — with a dinosaur skull that isn't a fossil. The Moon Stone is obviously meant to be the same one as in Indiana Jones and the Fate of Atlantis. You even start to need more and more of them as the game progress. Yakul is one of the possible animals that can be recruited in native villages. It even provides a bonus toward crossing hills. The achievement names are loaded with references, such as "Giant giant chicken dinner", Scorpion King, Dinotopia, and a few others. The Battle Tiger companion has the same coloration as Cringer/Battle Cat. Another unique companion you can recruit is Diplomat James Sterling. The various secret explorers are shout-outs to indie and Roguelike game devs and creators. One of them even starts with the Amulet of Yendor. Feeding burned meat to your trek (made by a low-level cook) may cause a trek member to exclaim, "I've seen rats with better culinary skills!"
 Curious Expedition (Video Game) / int_c75df49a
featureApplicability
1.0
 Curious Expedition (Video Game) / int_c75df49a
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_c75df49a
 Curious Expedition (Video Game) / int_c9861848
type
Video Game Caring Potential
 Curious Expedition (Video Game) / int_c9861848
comment
Video Game Caring Potential: It's entirely possible to make a Pacifist Run, doing nothing other than carefully and respectfully studying native tribes, while painting pictures of them and surrounding scenery. Or raising arms only to liberate entire camps of slaves. All of which pays back handsomely.
 Curious Expedition (Video Game) / int_c9861848
featureApplicability
1.0
 Curious Expedition (Video Game) / int_c9861848
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_c9861848
 Curious Expedition (Video Game) / int_ca895242
type
Officer and a Gentleman
 Curious Expedition (Video Game) / int_ca895242
comment
Officer and a Gentleman: If things are going well, the British soldier (who might be a captain or a lieutenant) is going to act like one, with a few special events for camping.
 Curious Expedition (Video Game) / int_ca895242
featureApplicability
1.0
 Curious Expedition (Video Game) / int_ca895242
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_ca895242
 Curious Expedition (Video Game) / int_ccb39fea
type
Adventurer Outfit
 Curious Expedition (Video Game) / int_ccb39fea
comment
Adventurer Outfit: Zig-Zagged. Depending on explorer, their garments may vary from Bedouin-styled robes with keffiyeh, through safari outfits and ending with unpractical Victorian suits and dresses.
 Curious Expedition (Video Game) / int_ccb39fea
featureApplicability
1.0
 Curious Expedition (Video Game) / int_ccb39fea
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_ccb39fea
 Curious Expedition (Video Game) / int_ce1b6f32
type
Temple of Doom
 Curious Expedition (Video Game) / int_ce1b6f32
comment
Temple of Doom: Every. Single. Shrine. And looting one usually triggers some disaster, some of which can destroy the ship back to London, kill the expedition, or make reaching the Golden Pyramid impossible.
 Curious Expedition (Video Game) / int_ce1b6f32
featureApplicability
1.0
 Curious Expedition (Video Game) / int_ce1b6f32
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_ce1b6f32
 Curious Expedition (Video Game) / int_cf7b362
type
Horror Hunger
 Curious Expedition (Video Game) / int_cf7b362
comment
After Sanity hits zero, it's very common to trigger an event when one of the party members will wake up the rest of the expedition by brutally murdering another companion and eating the still warm body. The offending companion gains a Cannibal ailment, meaning that even after regaining Sanity, he or she should be dismissed or cleansed quickly. Otherwise, they might decide they have a taste for human flesh again.
 Curious Expedition (Video Game) / int_cf7b362
featureApplicability
1.0
 Curious Expedition (Video Game) / int_cf7b362
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_cf7b362
 Curious Expedition (Video Game) / int_d139ffaf
type
Genre Throwback
 Curious Expedition (Video Game) / int_d139ffaf
comment
Genre Throwback: The game takes all sorts of Dead Horse Tropes associated with pulp adventure and takes them on a ride.
 Curious Expedition (Video Game) / int_d139ffaf
featureApplicability
1.0
 Curious Expedition (Video Game) / int_d139ffaf
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_d139ffaf
 Curious Expedition (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 Curious Expedition (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: Go on, read the Necronomicon. What Could Possibly Go Wrong?
 Curious Expedition (Video Game) / int_d2c0e2ed
featureApplicability
1.0
 Curious Expedition (Video Game) / int_d2c0e2ed
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_d2c0e2ed
 Curious Expedition (Video Game) / int_d6b5863
type
Driven to Madness
 Curious Expedition (Video Game) / int_d6b5863
comment
Driven to Madness: Hitting 0 Sanity is not an instant game over. It will simply start triggering progressively more and more nasty events, most likely culminating with the members of the expedition killing each other or disappearing during the night.
 Curious Expedition (Video Game) / int_d6b5863
featureApplicability
1.0
 Curious Expedition (Video Game) / int_d6b5863
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_d6b5863
 Curious Expedition (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Curious Expedition (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: Pack ice ordinarily melts and disappears after you walk across it. If the game determines that the melting would leave you stranded, then it won't melt.
 Curious Expedition (Video Game) / int_d6f284a3
featureApplicability
1.0
 Curious Expedition (Video Game) / int_d6f284a3
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_d6f284a3
 Curious Expedition (Video Game) / int_d8085f48
type
Hollywood Voodoo
 Curious Expedition (Video Game) / int_d8085f48
comment
A Native Shaman is this to the T, with Hollywood Voodoo vibes.
 Curious Expedition (Video Game) / int_d8085f48
featureApplicability
1.0
 Curious Expedition (Video Game) / int_d8085f48
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_d8085f48
 Curious Expedition (Video Game) / int_d9cf40fa
type
Screw This, I'm Outta Here
 Curious Expedition (Video Game) / int_d9cf40fa
comment
Screw This, I'm Outta Here: If the expedition is going badly, and the demands of the party members aren't met, they can simply disappear without a trace. They also tend to snatch part of the gear before doing so, which is usually lethal for the rest of the expedition. Should the player decide there is no chance to finish an expedition, they can either go back to the ship (if it's even possible) or use a hot air balloon. In case of the balloon, only a very limited cargo space is available.
 Curious Expedition (Video Game) / int_d9cf40fa
featureApplicability
1.0
 Curious Expedition (Video Game) / int_d9cf40fa
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_d9cf40fa
 Curious Expedition (Video Game) / int_dae5c997
type
Action Girl
 Curious Expedition (Video Game) / int_dae5c997
comment
Action Girl: Every female explorer, but Amelia Earhart, Freya Stark, and Alexandra David-Neel still stand out due to being this in real life and the game acknowledging that with proper gear and special skills. Certain companions can be female, while kicking asses left and right and being generally just as competent as their male version.
 Curious Expedition (Video Game) / int_dae5c997
featureApplicability
1.0
 Curious Expedition (Video Game) / int_dae5c997
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_dae5c997
 Curious Expedition (Video Game) / int_dc121769
type
Elephant Graveyard
 Curious Expedition (Video Game) / int_dc121769
comment
Elephant Graveyard: Any map with a swamp has a chance to generate one of these in the middle of it. It will provide at least a single piece of ivory, and sometimes there is a giant egg instead, which can hatch a giant turtle.
 Curious Expedition (Video Game) / int_dc121769
featureApplicability
1.0
 Curious Expedition (Video Game) / int_dc121769
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_dc121769
 Curious Expedition (Video Game) / int_df60d405
type
Culture Chop Suey
 Curious Expedition (Video Game) / int_df60d405
comment
Culture Chop Suey: The way how just about everything is portrayed, to keep up with the theme of the game and genre it's spoofing. At the start of each expedition, you can choose a destination among South America, Africa, Australia, and the Arctic Circle, and this doesn't matter one bit. There will be African tribals in the Amazonian jungle, Incan artifacts in Egyptian tombs, or cavemen paintings in Saharan caves.
 Curious Expedition (Video Game) / int_df60d405
featureApplicability
1.0
 Curious Expedition (Video Game) / int_df60d405
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_df60d405
 Curious Expedition (Video Game) / int_e0904aa4
type
No Party Like a Donner Party
 Curious Expedition (Video Game) / int_e0904aa4
comment
No Party Like a Donner Party: After Sanity hits zero, it's very common to trigger an event when one of the party members will wake up the rest of the expedition by brutally murdering another companion and eating the still warm body. The offending companion gains a Cannibal ailment, meaning that even after regaining Sanity, he or she should be dismissed or cleansed quickly. Otherwise, they might decide they have a taste for human flesh again. One of the quests involves finding a lost adventurer from another expedition. He survived in the wild by eating his less fortunate companions. And due to his Cannibal ailment, your party is on the menu.
 Curious Expedition (Video Game) / int_e0904aa4
featureApplicability
1.0
 Curious Expedition (Video Game) / int_e0904aa4
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_e0904aa4
 Curious Expedition (Video Game) / int_e0e3579a
type
Fungus Humongous
 Curious Expedition (Video Game) / int_e0e3579a
comment
Fungus Humongous: One of terrain types is giant mushroom forest. Aside from looking weird, it is one of the easiest tiles to pass through, similar to a light jungle.
 Curious Expedition (Video Game) / int_e0e3579a
featureApplicability
1.0
 Curious Expedition (Video Game) / int_e0e3579a
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_e0e3579a
 Curious Expedition (Video Game) / int_e6055047
type
Translator Buddy
 Curious Expedition (Video Game) / int_e6055047
comment
Translator Buddy: Persian Translators. Having them in the expedition has two effects on the game: resting in villages provides extra Sanity (and a lot of it on maxed out level) and the natives get their otherwise unintelligible dialogues translated.
 Curious Expedition (Video Game) / int_e6055047
featureApplicability
1.0
 Curious Expedition (Video Game) / int_e6055047
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_e6055047
 Curious Expedition (Video Game) / int_e6d0f579
type
Transformation of the Possessed
 Curious Expedition (Video Game) / int_e6d0f579
comment
It is possible to stumble upon an old Catholic mission. The local priest can barter with the expedition, provide storage for a few items that will be shipped to London by the end of the expedition, or even let them stay overnight to rest in the comforts of the mission. This might not always be for free. And if you happen to hear weird sounds in the night coming from the priest's cell, better grab that rifle of yours...
 Curious Expedition (Video Game) / int_e6d0f579
featureApplicability
1.0
 Curious Expedition (Video Game) / int_e6d0f579
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_e6d0f579
 Curious Expedition (Video Game) / int_e6ec26f1
type
Grid Inventory
 Curious Expedition (Video Game) / int_e6ec26f1
comment
Grid Inventory: Each member of the expedition comes with predefined cargo capacity arranged by slots, not weight. It doesn't matter if there is one item in the stack or 20 — they all take a single slot. Certain items don't take cargo capacity at all, making them doubly useful. Before stacking rules were implemented, a lot of gear and especially treasures and trophies didn't stack, making the game considerably harder.
 Curious Expedition (Video Game) / int_e6ec26f1
featureApplicability
1.0
 Curious Expedition (Video Game) / int_e6ec26f1
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_e6ec26f1
 Curious Expedition (Video Game) / int_eaaf461f
type
National Geographic Nudity
 Curious Expedition (Video Game) / int_eaaf461f
comment
National Geographic Nudity: Female native characters are often topless with visible nipples, this isn't even mentioned in the rating advisory (and with the 8-bit style, isn't detailed at all).
 Curious Expedition (Video Game) / int_eaaf461f
featureApplicability
1.0
 Curious Expedition (Video Game) / int_eaaf461f
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_eaaf461f
 Curious Expedition (Video Game) / int_ec0a7691
type
The Natives Are Restless
 Curious Expedition (Video Game) / int_ec0a7691
comment
The Natives Are Restless: Reaching -10 Standing will cause increasingly strong native war parties to constantly spawn and pursue your expedition until you are dead or have escaped.
 Curious Expedition (Video Game) / int_ec0a7691
featureApplicability
1.0
 Curious Expedition (Video Game) / int_ec0a7691
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_ec0a7691
 Curious Expedition (Video Game) / int_eeb2d092
type
Killer Gorilla
 Curious Expedition (Video Game) / int_eeb2d092
comment
Killer Gorilla: Gorillas are one of the toughest enemies any expedition can face due to big hit point pools and dangerous dice combinations. Should it be an early game, such an encounter can quickly turn into a Total Party Kill. What makes them worse than most tough enemies is how common it is to fight a group of them right from the first map rather than a single ape. It is also possible to acquire one for your party by trading animal teeth to a beast master.
 Curious Expedition (Video Game) / int_eeb2d092
featureApplicability
1.0
 Curious Expedition (Video Game) / int_eeb2d092
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_eeb2d092
 Curious Expedition (Video Game) / int_f0653419
type
Commonplace Rare
 Curious Expedition (Video Game) / int_f0653419
comment
Common Place Rare: The very basis of the barter system. Different locations value items differently. For example, glass marbles are cheap in London and have no value for Catholic missionaries, but natives will eagerly trade away gems and ivory for those. Wandering traders love animal teeth, but the European auction house and museum are less enthusiastic. And so on.
 Curious Expedition (Video Game) / int_f0653419
featureApplicability
1.0
 Curious Expedition (Video Game) / int_f0653419
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_f0653419
 Curious Expedition (Video Game) / int_f243e0a7
type
Dangerous Deserter
 Curious Expedition (Video Game) / int_f243e0a7
comment
Dangerous Deserter: Lieutenant Konrad is a deserter from the British Army, hiding among the population of some remote native village. The expedition can accept a quest to bring him back home. Attempting to arrest him always results in a battle where you are forced to kill him.
 Curious Expedition (Video Game) / int_f243e0a7
featureApplicability
1.0
 Curious Expedition (Video Game) / int_f243e0a7
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_f243e0a7
 Curious Expedition (Video Game) / int_f3763fcb
type
Jungle Drums
 Curious Expedition (Video Game) / int_f3763fcb
comment
Jungle Drums: Should the expedition's Standing drop really low, those can be heard nearby native villages.
 Curious Expedition (Video Game) / int_f3763fcb
featureApplicability
1.0
 Curious Expedition (Video Game) / int_f3763fcb
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_f3763fcb
 Curious Expedition (Video Game) / int_f3cf30d9
type
Arbitrary Headcount Limit
 Curious Expedition (Video Game) / int_f3cf30d9
comment
Marcus Garvey can have one companion more than other explorers. More often than not, this means a massive increase of the expedition's efficiency, both in combat and exploring.
 Curious Expedition (Video Game) / int_f3cf30d9
featureApplicability
1.0
 Curious Expedition (Video Game) / int_f3cf30d9
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_f3cf30d9
 Curious Expedition (Video Game) / int_f4101e11
type
Jungle Opera
 Curious Expedition (Video Game) / int_f4101e11
comment
Jungle Opera: Exaggerated in every possible way, due to the nature of the game.
 Curious Expedition (Video Game) / int_f4101e11
featureApplicability
1.0
 Curious Expedition (Video Game) / int_f4101e11
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_f4101e11
 Curious Expedition (Video Game) / int_f765e2d3
type
Dying Alone
 Curious Expedition (Video Game) / int_f765e2d3
comment
Dying Alone: In case of everyone but the explorer being wiped out from the expedition, it's just a matter of time before you simply get lost and die. One of the perks allows you to survive alone... for twice as long, which still might not be enough to finish an expedition.
 Curious Expedition (Video Game) / int_f765e2d3
featureApplicability
1.0
 Curious Expedition (Video Game) / int_f765e2d3
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_f765e2d3
 Curious Expedition (Video Game) / int_f7d4f121
type
Mushroom Samba
 Curious Expedition (Video Game) / int_f7d4f121
comment
Mushroom Samba: If a red mushroom is used for healing as a substitute for a med kit, it has a chance of giving the healed companion nasty hallucinations in the process, leaving them with a mental ailment. In a more positive light, a purple mushroom makes everyone happy for a duration, increasing loyalty. The blurb suggests everyone getting high on it.
 Curious Expedition (Video Game) / int_f7d4f121
featureApplicability
1.0
 Curious Expedition (Video Game) / int_f7d4f121
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_f7d4f121
 Curious Expedition (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Curious Expedition (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: Hunting animals into extinction for meager profit, looting sacred grounds and holy shrines, selling people into slavery, buying slaves, burning down entire swaths of land to clear it of dangerous animals and pissed natives. Just a normal expedition.
 Curious Expedition (Video Game) / int_f87c42d4
featureApplicability
1.0
 Curious Expedition (Video Game) / int_f87c42d4
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_f87c42d4
 Curious Expedition (Video Game) / int_f8fe0279
type
Impossibly Delicious Food
 Curious Expedition (Video Game) / int_f8fe0279
comment
Impossibly Delicious Food: Chocolate, fresh mango, and well-cooked meat might not be so delicious in and of themselves, but they bring back memories of home and thus restore large amounts of Sanity with no drawbacks.
 Curious Expedition (Video Game) / int_f8fe0279
featureApplicability
1.0
 Curious Expedition (Video Game) / int_f8fe0279
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_f8fe0279
 Curious Expedition (Video Game) / int_f9669a32
type
Useless Useful Stealth
 Curious Expedition (Video Game) / int_f9669a32
comment
Useless Useful Stealth: Zig-Zagged. On the first two levels, the native warrior's Stealth perk provides only a minor bonus to stealth and can still trigger combat quite often. It only works reliably when maxed.
 Curious Expedition (Video Game) / int_f9669a32
featureApplicability
1.0
 Curious Expedition (Video Game) / int_f9669a32
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_f9669a32
 Curious Expedition (Video Game) / int_fbba5e98
type
Gadgeteer Genius
 Curious Expedition (Video Game) / int_fbba5e98
comment
Gadgeteer Genius: Nikola Tesla is one of the possible explorers. He always starts a new game with his "trusted" Tesla gun and Strong Mind perk.
 Curious Expedition (Video Game) / int_fbba5e98
featureApplicability
1.0
 Curious Expedition (Video Game) / int_fbba5e98
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_fbba5e98
 Curious Expedition (Video Game) / int_fbec97c9
type
Dog Food Diet
 Curious Expedition (Video Game) / int_fbec97c9
comment
Dog Food Diet: Food cans. They are so awful in taste that human members of the expedition will refuse to even touch them, unless desperate. If the party happens to be entirely made out of animals, lizardmen, or abominations, nobody protests and the cans can be eaten freely.
 Curious Expedition (Video Game) / int_fbec97c9
featureApplicability
1.0
 Curious Expedition (Video Game) / int_fbec97c9
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_fbec97c9
 Curious Expedition (Video Game) / int_fcd993bd
type
Video Game Cruelty Punishment
 Curious Expedition (Video Game) / int_fcd993bd
comment
Video Game Cruelty Punishment: Start abusing the natives' hospitality, keep desecrating their temples, and hunt down all the game, and all native villages on the map will start sending warrior parties after your expedition. Constantly, until your death or escape.
 Curious Expedition (Video Game) / int_fcd993bd
featureApplicability
1.0
 Curious Expedition (Video Game) / int_fcd993bd
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_fcd993bd
 Curious Expedition (Video Game) / int_fd7f0823
type
Distinguished Gentleman's Pipe
 Curious Expedition (Video Game) / int_fd7f0823
comment
Distinguished Gentleman's Pipe: The Explorer's Club member who hosts the competition is seen smoking one.
 Curious Expedition (Video Game) / int_fd7f0823
featureApplicability
1.0
 Curious Expedition (Video Game) / int_fd7f0823
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_fd7f0823
 Curious Expedition (Video Game) / int_fdad625e
type
Was Once a Man
 Curious Expedition (Video Game) / int_fdad625e
comment
Was Once a Man: Abominations. They could be former cultists, possessed missionaries, or unlucky people attacked by another abomination. Now they barely even look humanoid and are definitely dead as a person, driven only by their most basic instincts and Horror Hunger.
 Curious Expedition (Video Game) / int_fdad625e
featureApplicability
1.0
 Curious Expedition (Video Game) / int_fdad625e
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_fdad625e
 Curious Expedition (Video Game) / int_fea42091
type
Badass Preacher
 Curious Expedition (Video Game) / int_fea42091
comment
Badass Preacher: Potentially any monk or nun who lasts for long in your expedition due to the amount of adventures they've survived and combats they've helped to win. The lone missionary somehow survived in his small mission in the middle of nowhere.
 Curious Expedition (Video Game) / int_fea42091
featureApplicability
1.0
 Curious Expedition (Video Game) / int_fea42091
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_fea42091
 Curious Expedition (Video Game) / int_fed07537
type
Mighty Whitey
 Curious Expedition (Video Game) / int_fed07537
comment
Mighty Whitey: Like many other Discredited Tropes, intentionally Invoked. The party represents a bunch of brash Europeans who are scouring the world in the name of loot and personal glory, stealing from the natives, killing everything in their path, and triggering world-rending curses with zero long-term repercussions. As long as you make it back to Europe in one piece, you get a fresh start on the next expedition where the natives have no idea what havoc you've wrought elsewhere. On the other hand, it's also one of the rare, justified cases — should the expedition decide to stand against slave traders, you are the only people around with enough firepower to effectively fight an entire group of gun-toting slavers.
 Curious Expedition (Video Game) / int_fed07537
featureApplicability
1.0
 Curious Expedition (Video Game) / int_fed07537
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_fed07537
 Curious Expedition (Video Game) / int_ffd816e7
type
Everything Trying to Kill You
 Curious Expedition (Video Game) / int_ffd816e7
comment
Everything Trying to Kill You: If neither wild animals, angry natives, slavers, mummies, diseases, own companions, relics of the past, drowning, fires, cave-ins, falls from a great height, or the endless void don't kill you, then there is still a chance you will just get lost in the wilderness without food.
 Curious Expedition (Video Game) / int_ffd816e7
featureApplicability
1.0
 Curious Expedition (Video Game) / int_ffd816e7
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_ffd816e7
 Curious Expedition (Video Game) / int_name
type
ItemName
 Curious Expedition (Video Game) / int_name
comment
 Curious Expedition (Video Game) / int_name
featureApplicability
1.0
 Curious Expedition (Video Game) / int_name
featureConfidence
1.0
 Curious Expedition (Video Game)
hasFeature
Curious Expedition (Video Game) / int_name
 Curious Expedition (Video Game) / int_name
itemName
Curious Expedition (Video Game)

The following is a list of statements referring to the current page from other pages.

 Curious Expedition (Video Game)
hasFeature
Abandoned Camp Ruins / int_861eecf2
 Curious Expedition (Video Game)
hasFeature
Adventurer's Club / int_861eecf2
 Curious Expedition (Video Game)
hasFeature
Dangerous Deserter / int_861eecf2
 Curious Expedition (Video Game)
hasFeature
Fungus Humongous / int_861eecf2
 Curious Expedition (Video Game)
hasFeature
Great White Hunter / int_861eecf2
 Curious Expedition (Video Game)
hasFeature
Jungle Opera / int_861eecf2
 Curious Expedition (Video Game)
hasFeature
Saharan Shipwreck / int_861eecf2
 Curious Expedition (Video Game)
hasFeature
Video Games of 2015–2019 / int_861eecf2
 Curious Expedition (Video Game)
hasFeature
Weird Crossover / int_861eecf2