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Daemon X Machina (Video Game)

 Daemon X Machina (Video Game)
type
TVTItem
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game)
 Daemon X Machina (Video Game)
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DaemonXMachina
 Daemon X Machina (Video Game)
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Daemon X Machina is an Action Mecha Game developed by Marvelous and First Studio (of Fate/Extella Link fame), self-published by Marvelous in Japan and published by Nintendo and XSEED Games in other regions. The game features mech designs by Shoji Kawamori, and is produced by Kenichiro Tsukuda of Armored Core fame.In the distant future, a fragment of the Moon collides with planet Earth, killing millions of people and radiating Femto, a strange energy that poisons and corrupts anything it touches. In desperation, the surviving governments establish a quarantine area around the impact zone called the Oval Link and turn to A.I. programming to assist with the logistics of rebuilding civilization, creating a massive, advanced artifical intelligence to oversee the rebuild operations. Upon coming in contact with Femto, however, the intelligence goes haywire, changes its objective from helping humans to annihilating them, and creates a new faction of enemies led by massive robotic beings called Immortals, with the faction itself called the Arms of Immortals, or AI for short. The AI attack Humanity's sanctums from Femto contamination, putting humanity in peril once again.The key to Humanity's survival comes from Femto itself, which is discovered to be a bountiful and advanced source of energy that allows for quick invention and application to combat the Immortals, most notably the development of "Arsenals," Mini-Mecha that can field a variety weapons to shoot, slash, zap, smash, and blow up anything that gets in their way. The Arsenals are piloted by Outers, humans who have received superhuman powers by coming into contact with Femto and are deadly in their hands, able to resist the Immortals' corrupting influence and bring the fight back to them. However, all Outers are indebted to Orbital, a massive organization that retains neutrality between the various human factions and controls the balance of power, and in order to pay off their debts, are employed as mercenaries to fight the Immortals with the hopes of reclaiming the Oval Link from them once and for all and restore the world to what it once was.The player controls a newly-christened Outer, callsign "Rookie", and must fly through various city-scapes to accomplish missions, working with, and occasionally against, fellow mercenaries. Items can be acquired in the battlefield, either picking them up or taking them from fallen enemies. One notable feature is that the Outer themselves can be customized, via buying various cybernetic upgrades that can not only improve their own performance, but their Arsenal's at well, at the cost of drastically changing their appearance until they are literally more machine than human.A free limited-time demo, subtitled Prototype Missions, released on the Nintendo eShop on February 14th, 2019. The game initially released on September 13, 2019 as a timed exclusive for the Nintendo Switch, and would later see a PC release via Steam on February 13th, 2020.On September 2021, during the game's 2nd anniversary livestream, Tsukuda announced that a sequel is in the works.
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SilentProtagonist
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Silent Protagonist: Lampshaded when a mission briefing introduces you to yet more Outers a few sandwiches short of a picnic, and your more normal wingman admits staying quiet was probably the smart move.
 Daemon X Machina (Video Game) / int_106381c4
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Motion-Capture Mecha
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Motion-Capture Mecha: Arsenals mimic the arm movements of their pilots using a pair of red cables in the cockpit that wrap around the pilot's arms (though the neural implants all Outers receive also help). This can lead to moments in cutscenes where one of the sillier pilots will dance a jig or strike a pose which their Arsenal faithfully reflects.
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Katanas Are Just Better
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Katanas Are Just Better: They're a variety of melee weapon, one best suited for chain attacks.
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Cel Shading
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Cel Shading: A more subtle form than most examples, but allows for a very stylized look.
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Secret Shop
 Daemon X Machina (Video Game) / int_16063d6b
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Secret Shop: The Secret Factory can be unlocked by reaching a Mercenary Rank of C and purchasing 20 ice cream.
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Title Drop
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comment
Title Drop: The very last Story Missions have the name Daemon X Machina.
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Multiple Endings
 Daemon X Machina (Video Game) / int_1aa08f77
comment
Multiple Endings: Zigzagged, as it's more of a Last-Second Ending Choice. After you've defeated the Dominator, Grief/Four asks you what you will do: "Fulfill Life's Purpose" and lower the Oval Shields, thereby allowing Femto to flood the world and force humanity to adapt; or "Search for Hope" where the Rookie is entrusted with the future by the Dominator, though the Oval Shields ultimately fail on their own anyway, just at a more gradual pace, ostensibly allowing humanity to acclimate slowly instead of being exposed in massive doses that only the hardiest and most prepared (read:the Reclaimers themselves) survive. The only difference between the endings is that one has the Rookie and Grief both being listed as MIA and the other shows them returning to the rest of the Reclaimers.
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MsExposition
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comment
Ms. Exposition: Four will give you the background on the overarching conflict between missions if you ask her.
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 Daemon X Machina (Video Game) / int_263bb4ec
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Wave-Motion Gun
 Daemon X Machina (Video Game) / int_263bb4ec
comment
Wave-Motion Gun: The Colossal Immortal boss in Prototype Missions, "Gunfort", is armed with a giant cannon that can inflict devastating damage with the laser beam it fires. However, after firing, it enters a cooldown period where the weak points on the cannon are exposed; if you shoot all six cores, the cannon breaks off of the boss and lands on the field. You can then interact with it and shoot the boss with its own laser!
 Daemon X Machina (Video Game) / int_263bb4ec
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Spiritual Successor
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comment
Spiritual Successor: To the Armored Core series, due to it being a customizable Mecha Game produced by Kenichiro Tsukuda with mechanical designs by Shoji Kawamori.
 Daemon X Machina (Video Game) / int_27a42ebc
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Informed Equipment
 Daemon X Machina (Video Game) / int_2a4c561
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Informed Equipment: Averted with certain pilot modifications, which cause the implants to show up on your pilot's model.
 Daemon X Machina (Video Game) / int_2a4c561
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More Dakka
 Daemon X Machina (Video Game) / int_2b706ca
comment
More Dakka: Machine guns and certain Assault Rifles make up for their low damage by having fast fire rates. At higher levels, their DPS can shred a multitude of bosses and high-level enemies.
 Daemon X Machina (Video Game) / int_2b706ca
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 Daemon X Machina (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Daemon X Machina (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Most shoulder weapons requires your Arsenal to slow down or stop moving briefly to fire it, but this applies especially to Railguns. It requires roughly three seconds to charge up and fire, and around two seconds of cooldown, and the Arsenal has to be on the ground during the entire process. However, the projectile deals enormous damage and pierces through anything except terrain or until it disappears. Blitz weapons (not to be confused with the Blitz your Outer use) are Attack Drones that seek nearby enemies and shoot them for some time. Their damage isn't high and you can deploy only four at the time. They can be destroyed and if you don't fight against an opponent who also uses them, you can't replenish them.
 Daemon X Machina (Video Game) / int_2bdae2ae
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Super Drowning Skills
 Daemon X Machina (Video Game) / int_34bd7be2
comment
Super Drowning Skills: Played with. Water absorbs femto particles at such a concentration that Arsenals cannot function within it, making them sink like stones. This isn't lethal though, as Arsenals have emergency oxygen for the cabin and beacons for a rescue service, but since it takes you out of action sinking fails the mission by fiat.
 Daemon X Machina (Video Game) / int_34bd7be2
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 Daemon X Machina (Video Game) / int_39b8d3d6
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Boring, but Practical
 Daemon X Machina (Video Game) / int_39b8d3d6
comment
Boring, but Practical: Assault rifles come in many forms and with different stats, but all of them are useful from start to finish.
 Daemon X Machina (Video Game) / int_39b8d3d6
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Pun-Based Title
 Daemon X Machina (Video Game) / int_3eb0f889
comment
Pun-Based Title: It's a play on "Deus ex Machina."
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Alien Sky
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comment
Alien Sky: Several of the environments seen in the game have milky white and crimson skies.
 Daemon X Machina (Video Game) / int_420081bf
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A.I. Is a Crapshoot
 Daemon X Machina (Video Game) / int_420c50b7
comment
A.I. Is a Crapshoot: Humanity initially created a highly advanced AI in order to help humanity rebuild. When it came into contact with Femto, however, it went haywire and now wants to eradicate humanity, infecting any AI it touches. Later, it's revealed that they never went haywire and instead fought humanity because they couldn't risk so much as a single human, benevolent or not, coming into contact with the Dominator. They were also deliberate in waging war against humanity, believing that war generates new technologies and purpose for humanity. Another character notes that it sounds ludicrous, but handwaves it by saying machines don't think like humans.
 Daemon X Machina (Video Game) / int_420c50b7
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Dub Personality Change
 Daemon X Machina (Video Game) / int_460e732
comment
Dub Personality Change: Minor ones, but Crimson Lord's dub VA is noticeably younger than his Japanese counterpart. The motivations stay the same, but lean heavier on certain parts of his motivation: his Japanese VA is physically old (which motivates him to join Grief to keep fighting forever, but his English VA leans towards the 'sick of war' motivation (which motivates him to join Grief so he may be hopefully killed by Diablo or a worthy opponent). Guns Empress is a blatantly rude, borderline sociopathic nerd with a nasal voice; her Japanese version is a soft-spoken Rei Ayanami Expy.
 Daemon X Machina (Video Game) / int_460e732
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Telephone Polearm
 Daemon X Machina (Video Game) / int_4b1aa6e5
comment
Telephone Polearm: Streetlights are among the objects that can be used as improvised melee weapons.
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 Daemon X Machina (Video Game) / int_4b621f81
type
Design-It-Yourself Equipment
 Daemon X Machina (Video Game) / int_4b621f81
comment
Design-It-Yourself Equipment: You can assemble your own custom Arsenal from purchased and looted parts, much like Armored Core.
 Daemon X Machina (Video Game) / int_4b621f81
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Wham Shot
 Daemon X Machina (Video Game) / int_4e7f703c
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Wham Shot: One conversation with Four has her dialog box switch from her usual orange to the red usually reserved for enemies.
 Daemon X Machina (Video Game) / int_4e7f703c
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Luckily, My Shield Will Protect Me
 Daemon X Machina (Video Game) / int_4ffde1e0
comment
Luckily, My Shield Will Protect Me: Shields are good for defence and can be used to block damage from enemies. They're particularly good at turning away melee weapons.
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Item-Drop Mechanic
 Daemon X Machina (Video Game) / int_50baf62b
comment
Item-Drop Mechanic: If you destroy enemy Arsenals in combat, you can salvage one part of your choice from their Arsenal. If you do not have any equipment in that slot, the part is automatically equipped to your Arsenal upon salvage; if you already have something equipped there, the part is sent to your storage instead. This applies to ammo drops too. The maximum ammo capacity of that ammunition determines how much ammo you get, if all you weapons use the same ammo, you get a lot of it per drop.
 Daemon X Machina (Video Game) / int_50baf62b
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Dual Wielding
 Daemon X Machina (Video Game) / int_50d71a78
comment
Dual Wielding: There's nothing stopping you from equipping two weapons of the same type, or even copies of the same weapon. This actually gives benefits since it doubles the damage that an Arsenal can do.
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 Daemon X Machina (Video Game) / int_51beab21
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Good Old Fisticuffs
 Daemon X Machina (Video Game) / int_51beab21
comment
Good Old Fisticuffs: Yes, this is an option. If you have regular arms* (i.e. no built-in weapons) and want to challenge yourself (or you're really screwed for ammo), you can forego weapons entirely and just punch enemies bare-handed (well, as bare-handed as an Arsenal can be).
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Guns Akimbo
 Daemon X Machina (Video Game) / int_548bd053
comment
Guns Akimbo: Arsenals can be equipped with virtually any kind of weapon, including dual wielding different types of firearms such as machine guns, auto rifles and even bazookas. Certain arm parts even come equipped with weapons already attached, though this prevents you from switching weapons attached to your Arsenal's pylons as an exchange.
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Dissonant Serenity
 Daemon X Machina (Video Game) / int_5f146203
comment
Dissonant Serenity: The demise of Sky Union (annihilated during their last stand), Zen (destroyed trying to escape the barrier around the Oval Link), and Horizon's reports of the chaos in the outside world are delivered clinically through the game's Message system.
 Daemon X Machina (Video Game) / int_5f146203
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 Daemon X Machina (Video Game) / int_6400a34
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Arm Cannon
 Daemon X Machina (Video Game) / int_6400a34
comment
Arm Cannon: Gun Arms are limbs with a weapon built in. They typically have good all-round performance, excellent ammo capacity compared to anything else and never need to reload, but naturally cannot be swapped out with a pylon weapon. Equipping two means you're unable to pick up environmental weapons either, since neither limb has a manipulator capable of doing so.
 Daemon X Machina (Video Game) / int_6400a34
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Rei Ayanami Expy
 Daemon X Machina (Video Game) / int_647afe03
comment
Guns Empress is a blatantly rude, borderline sociopathic nerd with a nasal voice; her Japanese version is a soft-spoken Rei Ayanami Expy.
 Daemon X Machina (Video Game) / int_647afe03
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 Daemon X Machina (Video Game) / int_68068108
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Evil Laugh
 Daemon X Machina (Video Game) / int_68068108
comment
Evil Laugh: Unsurprisingly, Grief possesses one. What's unusual is that they emit it when they're trying to convince you of their goodness.
 Daemon X Machina (Video Game) / int_68068108
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 Daemon X Machina (Video Game) / int_6e1e24a
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Balance Buff
 Daemon X Machina (Video Game) / int_6e1e24a
comment
Balance Buff: The 1.1.2 update increased the power and utility of many weapons. Most significantly, buffing the damage and drastically reducing the Femto consumption of handheld laser weapons, making them far more practical to use. The update also increased the damage and fire rate of kinetic Cannons and Railguns, helping them match more favorably against Laser-based Cannons like the Deadly Drive.
 Daemon X Machina (Video Game) / int_6e1e24a
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Guide Dang It!
 Daemon X Machina (Video Game) / int_6ec989d8
comment
Guide Dang It!: It's not hinted anywhere how the Secret Factory can be unlocked, which is by reaching the C-Rank and eating 20 ice cream in total.
 Daemon X Machina (Video Game) / int_6ec989d8
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 Daemon X Machina (Video Game) / int_73e7dcb6
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Throwing Your Gun at the Enemy
 Daemon X Machina (Video Game) / int_73e7dcb6
comment
Throwing Your Gun at the Enemy: An option when you're out of ammo. Since some guns can be as big as a car and all of them explode on impact, it can be surprisingly effective.
 Daemon X Machina (Video Game) / int_73e7dcb6
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1.0
 Daemon X Machina (Video Game) / int_73e7dcb6
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_73e7dcb6
 Daemon X Machina (Video Game) / int_7c4ba0e0
type
Red Sky, Take Warning
 Daemon X Machina (Video Game) / int_7c4ba0e0
comment
Red Sky, Take Warning: Gameplay footage shows that the warzone of Grace City is located under crimson skies.
 Daemon X Machina (Video Game) / int_7c4ba0e0
featureApplicability
1.0
 Daemon X Machina (Video Game) / int_7c4ba0e0
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_7c4ba0e0
 Daemon X Machina (Video Game) / int_834420aa
type
BFS
 Daemon X Machina (Video Game) / int_834420aa
comment
BFS: The melee weapons count automatically, being scaled for a Mini-Mecha and all, but some are as large as the Arsenal itself.
 Daemon X Machina (Video Game) / int_834420aa
featureApplicability
1.0
 Daemon X Machina (Video Game) / int_834420aa
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_834420aa
 Daemon X Machina (Video Game) / int_8aaa6f4f
type
Character Customization
 Daemon X Machina (Video Game) / int_8aaa6f4f
comment
Character Customization: The game includes a character creator for your pilot, allowing you to customize them as you see fit. You can even alter your character design later, including their gender. You can also augment the character for improved battle performance, causing them to assume a more robotic form.
 Daemon X Machina (Video Game) / int_8aaa6f4f
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1.0
 Daemon X Machina (Video Game) / int_8aaa6f4f
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_8aaa6f4f
 Daemon X Machina (Video Game) / int_8b93a168
type
Macross Missile Massacre
 Daemon X Machina (Video Game) / int_8b93a168
comment
Macross Missile Massacre: Arsenals can equip shoulder-mounted missile pods, which will launch multiple missiles at the enemies via Missile Lock-On.
 Daemon X Machina (Video Game) / int_8b93a168
featureApplicability
1.0
 Daemon X Machina (Video Game) / int_8b93a168
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_8b93a168
 Daemon X Machina (Video Game) / int_8f041b17
type
Socketed Equipment
 Daemon X Machina (Video Game) / int_8f041b17
comment
Socketed Equipment: Most weapons and armor have modification slots, which can be used to tweak performance.
 Daemon X Machina (Video Game) / int_8f041b17
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1.0
 Daemon X Machina (Video Game) / int_8f041b17
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_8f041b17
 Daemon X Machina (Video Game) / int_940a5958
type
Artificial Stupidity
 Daemon X Machina (Video Game) / int_940a5958
comment
Artificial Stupidity: Even though they're elite Arsenal pilots, they're not the sharpest tool in the shed. They lack any spatial awareness and chances are they will run out of stamina and fall to the ground or simply drown if they're flying above water. This is especially apparent in the Exploration Mode, as there's one type of room with orange glowing pillars that drain your stamina dry, in addition to it being filled with water (but at least you have three Arsenal wrecks to loot). You can use this room to quickly clear the room or finish the mission but this can be a double-edged sword for you and other players. On one hand, you can lure boss Strais into this room and finish the mission quickly since they don't have anything special to offer. On the other hand, should an Alpha or Beta Strai fall into this room, and they drop much better items than any other Strai in this game, you will not be able to loot them and you'll have to try your luck again in the next mission. It's also possible for your AI partners to keep on fighting bare-handed if they lose their weapons to a black hole during the Co-Op boss fights against Dominator and Eclipse.
 Daemon X Machina (Video Game) / int_940a5958
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1.0
 Daemon X Machina (Video Game) / int_940a5958
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_940a5958
 Daemon X Machina (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Daemon X Machina (Video Game) / int_9cb3e22e
comment
Interface Spoiler: If an assigned story mission has a sub-objective (always displayed as ????? to boot), expect things to go wrong enough to change the objective parameters.
 Daemon X Machina (Video Game) / int_9cb3e22e
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1.0
 Daemon X Machina (Video Game) / int_9cb3e22e
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_9cb3e22e
 Daemon X Machina (Video Game) / int_9cd91b8a
type
Enemy-Detecting Radar
 Daemon X Machina (Video Game) / int_9cd91b8a
comment
Enemy-Detecting Radar: The minimap is a reliable source of information on enemy types and positions. However, certain enemies or battlefield with high femto concentration can jam it.
 Daemon X Machina (Video Game) / int_9cd91b8a
featureApplicability
1.0
 Daemon X Machina (Video Game) / int_9cd91b8a
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_9cd91b8a
 Daemon X Machina (Video Game) / int_9d12bbc1
type
Foreshadowing
 Daemon X Machina (Video Game) / int_9d12bbc1
comment
Foreshadowing: Twice, and only one if you don't use a default character. The default Male Character looks like a younger Grief - as it turns out, the player protagonist is supposed to be a "genetic failsafe" for Grief to both stop OR complete his ultimate plan. In addition, Grief later has the exact same cutscene that intro'd our protagonist, complete with knocking aside tools - another hint as to the fact they're one and the same.
 Daemon X Machina (Video Game) / int_9d12bbc1
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1.0
 Daemon X Machina (Video Game) / int_9d12bbc1
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_9d12bbc1
 Daemon X Machina (Video Game) / int_a6c02661
type
Toxic Phlebotinum
 Daemon X Machina (Video Game) / int_a6c02661
comment
Toxic Phlebotinum: Femto is a mysterious pseudo-radioactive substance from the broken moon that borrows traits from Element Zero, Kojima Particles, and Phazon. It is deadly toxic to most humans, but the ones who survive exposure to it develop supernatural powers and become prime candidates for Arsenal pilots.
 Daemon X Machina (Video Game) / int_a6c02661
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1.0
 Daemon X Machina (Video Game) / int_a6c02661
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_a6c02661
 Daemon X Machina (Video Game) / int_a89efe3c
type
Unusable Enemy Equipment
 Daemon X Machina (Video Game) / int_a89efe3c
comment
Unusable Enemy Equipment: Averted. Arsenals are designed to universal specifications, so once you shoot one down, you can take something still in good nick off the wreckage. If you have a slot open it'll even equip immediately. Some Colossal Immortals (like Gunfort and Rebellion) also have weapons you can pick up and use against them if you destroy the weak points holding them up. Typically they're only good for one more hit, but that one hit can be cause anywhere from 25 to 50 percent of the Immortal's total health in damage, depending on where you hit the immortal. Each Colossal Immortal also has one or more associated unlockable equipment items that are directly themed off that Immortal, and must be developed in the Factory. This requires data gathered simply by defeating the Immortal (around four to six times, depending on which one it is), and also blueprints which drop randomly and somewhat infrequently from that Immortal. For example, you can develop and equip a scaled-down version of Rebellion's arms, if you really want.
 Daemon X Machina (Video Game) / int_a89efe3c
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-1.0
 Daemon X Machina (Video Game) / int_a89efe3c
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 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_a89efe3c
 Daemon X Machina (Video Game) / int_aa30e350
type
Sole Survivor
 Daemon X Machina (Video Game) / int_aa30e350
comment
Sole Survivor: Horizon is the only Consortium to make it out of the Oval Link alive, if not unscathed. Sky Union is annihilated to a man during a last stand, Zen is shot down trying to flee (all of this after a failed raid on an intelligence facility depleting their manpower) and Orbital comes to pieces when Grief puts his plan into action.
 Daemon X Machina (Video Game) / int_aa30e350
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1.0
 Daemon X Machina (Video Game) / int_aa30e350
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_aa30e350
 Daemon X Machina (Video Game) / int_b0218885
type
Mickey Mousing
 Daemon X Machina (Video Game) / int_b0218885
comment
Mickey Mousing: Weapon sounds are based on musical instruments.
 Daemon X Machina (Video Game) / int_b0218885
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1.0
 Daemon X Machina (Video Game) / int_b0218885
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_b0218885
 Daemon X Machina (Video Game) / int_b2226c2f
type
Sheathe Your Sword
 Daemon X Machina (Video Game) / int_b2226c2f
comment
Sheathe Your Sword: There are at least two points in the main story where not attacking an enemy might be the better option. The second time you confront Savior, his Arsenal's generator starts to shut down halfway through the fight. If you choose to let him retreat, he'll come to your rescue in a latter mission when you get ambushed by Terrors. One late-game "mission" has you meet with Grief to discuss his ultimate plan, for which he asks you to come alone and unarmed (i.e. on foot with no Outer weapons). If you comply, Grief keeps his end of the bargain and lets you leave unharmed after hearing him out, as he genuinely wants you to join him. Mission Complete. On the other hand, if you suspect a trap and come armed... well, Grief planned for that, too.
 Daemon X Machina (Video Game) / int_b2226c2f
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1.0
 Daemon X Machina (Video Game) / int_b2226c2f
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_b2226c2f
 Daemon X Machina (Video Game) / int_b26cc887
type
Just Between You and Me
 Daemon X Machina (Video Game) / int_b26cc887
comment
One late-game "mission" has you meet with Grief to discuss his ultimate plan, for which he asks you to come alone and unarmed (i.e. on foot with no Outer weapons). If you comply, Grief keeps his end of the bargain and lets you leave unharmed after hearing him out, as he genuinely wants you to join him. Mission Complete. On the other hand, if you suspect a trap and come armed... well, Grief planned for that, too.
 Daemon X Machina (Video Game) / int_b26cc887
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1.0
 Daemon X Machina (Video Game) / int_b26cc887
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_b26cc887
 Daemon X Machina (Video Game) / int_bebf0356
type
Mission Control
 Daemon X Machina (Video Game) / int_bebf0356
comment
Mission Control: Four, the AI who doles out missions for you.
 Daemon X Machina (Video Game) / int_bebf0356
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1.0
 Daemon X Machina (Video Game) / int_bebf0356
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_bebf0356
 Daemon X Machina (Video Game) / int_c27ad3cc
type
Everything Breaks
 Daemon X Machina (Video Game) / int_c27ad3cc
comment
Everything Breaks: Buildings can be completely demolished, destroying enemies caught in the blast. Individual Arsenal parts can take damage over the course of the fight. If your parts take sufficient damage, a portion of your earnings will be confiscated to cover the cost. Certain objects such as cars can also be picked up and thrown at enemies to deal additional damage.
 Daemon X Machina (Video Game) / int_c27ad3cc
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1.0
 Daemon X Machina (Video Game) / int_c27ad3cc
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_c27ad3cc
 Daemon X Machina (Video Game) / int_c32201f6
type
Good Colors, Evil Colors
 Daemon X Machina (Video Game) / int_c32201f6
comment
Good Colors, Evil Colors: Not so much good or evil, but allied or opposed. During the conversation scenes, the background panels for the people speaking are colored depending on their alignment to the Rookie. Blue means friendly, red means hostile. Almost every character will wear both colors at different points, from plucky Johnny G to the crazy Western VII to even Big Bad Grief. Four is orange, serving as a neutral party or something else.
 Daemon X Machina (Video Game) / int_c32201f6
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1.0
 Daemon X Machina (Video Game) / int_c32201f6
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_c32201f6
 Daemon X Machina (Video Game) / int_c3bdfbb9
type
Let's You and Him Fight
 Daemon X Machina (Video Game) / int_c3bdfbb9
comment
Let's You and Him Fight: All over the place. Many missions involve different mercenary groups being hired for opposing objectives, where they will inevitably fight for one reason or another. This later becomes a plot point when Mission Control insists on forcing mercenaries to fight by deliberately erasing intel or issuing conflicting objectives, making every pilot suspicious. The C-Rank Mercenary Missions lay it especially thick, as almost every mission has the Outers fighting each other due to conflicting orders.
 Daemon X Machina (Video Game) / int_c3bdfbb9
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1.0
 Daemon X Machina (Video Game) / int_c3bdfbb9
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_c3bdfbb9
 Daemon X Machina (Video Game) / int_c5ddc769
type
Armored Coffins
 Daemon X Machina (Video Game) / int_c5ddc769
comment
Armored Coffins: Notably Averted when compared to Armored Core. Not only can you eject from your Arsenal at any time, but you will do so automatically and without fail if it gets shot down* (unless it's a multiplayer mission, in which case you're given the option to stay put so that an ally can reboot you rather than risk getting killed permanently as an Outer), letting you continue the mission on foot (though don't expect to put up much of a fight in this state). This also applies to other Reclaimers, as very few Arsenal-to-Arsenal duels are to the death in this game, compared to Armored Core where almost all of them are.
 Daemon X Machina (Video Game) / int_c5ddc769
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-1.0
 Daemon X Machina (Video Game) / int_c5ddc769
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_c5ddc769
 Daemon X Machina (Video Game) / int_c72af5a8
type
Mini-Mecha
 Daemon X Machina (Video Game) / int_c72af5a8
comment
Mini-Mecha: Arsenals are only 5 meters (~16 feet) tall.
 Daemon X Machina (Video Game) / int_c72af5a8
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1.0
 Daemon X Machina (Video Game) / int_c72af5a8
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_c72af5a8
 Daemon X Machina (Video Game) / int_c75df49a
type
Shout-Out
 Daemon X Machina (Video Game) / int_c75df49a
comment
Shout-Out: The game has more than a few to its ancestor, Armored Core. Just for starters, the standard assault rifle is called the Silver Raven, named after what mercenaries are called in that series. One of Innocence's pilots is also named "Crow," keeping the corvid theme. Radiant Gleam, the default Arsenal used in promotional art for the game, is an obvious reference to White Glint, another mech designed by Shoji Kawamori. And lastly, one early mission features a long vertical shaft similar to the final mission in the first Armored Core. That mission's operation name? "Nine Ball," of course. An alien, dangerous substance from the moon called Femto? The uniforms for Outers are called "Plugsuits". The final boss is a limp humanoid hanging from the torso of a monstrous machine by the neck with its head completely consumed/hidden, said machine using the humanoid as a glorified CPU. That machine is also having difficulty deciding whether they want the Big Bad or The Hero as their human component, and should the latter choose to replace the former, together they usher in a new era for humanity, though not without grave costs. And in case you think it's just a coincidence, the machine outright calls itself "the Deus Ex Machina" in one ending, a portmanteau of that game's title with this one's. More for the final boss, the battle music is the occasional orchestral moment scattered throughout a rip-roaring flamenco piece, fitting as it doesn't care about the boundaries drawn by the Oval Link.
 Daemon X Machina (Video Game) / int_c75df49a
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1.0
 Daemon X Machina (Video Game) / int_c75df49a
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_c75df49a
 Daemon X Machina (Video Game) / int_ce27dc3f
type
Protagonist Title
 Daemon X Machina (Video Game) / int_ce27dc3f
comment
Protagonist Title: The Rookie is actually an Artifical Human created by Grief. Their callsign? Daemon.
 Daemon X Machina (Video Game) / int_ce27dc3f
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1.0
 Daemon X Machina (Video Game) / int_ce27dc3f
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_ce27dc3f
 Daemon X Machina (Video Game) / int_ce6555f0
type
Lighter and Softer
 Daemon X Machina (Video Game) / int_ce6555f0
comment
Lighter and Softer: The setting is about as grim as any Armored Core game with many of the expected accoutrements including greedy corporations, devastated human civilization, and mercenary mecha pilots just trying to get by. As the game progresses however, only five major cast members die (and four of them are villains), said corporations are wiped out (or nearly so) while spending their last moments lamenting on how their avarice blinded them to mankind's true threat, and the surviving Reclaimers band together to save the day. Depending on their final choice, the Rookie can even make sure that the happy ending sticks. Even the "bad" ending is also hopeful, just on a greater scale.
 Daemon X Machina (Video Game) / int_ce6555f0
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1.0
 Daemon X Machina (Video Game) / int_ce6555f0
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_ce6555f0
 Daemon X Machina (Video Game) / int_d2f577a1
type
Lead the Target
 Daemon X Machina (Video Game) / int_d2f577a1
comment
The game has an aim-assist system where shooting in the general direction of a locked-on target will correct your arm. The lock-on range and cone of effect depend on equipped parts, and it can be toggled off entirely (useful for slower-firing weapons that prefer to Lead the Target).
 Daemon X Machina (Video Game) / int_d2f577a1
featureApplicability
1.0
 Daemon X Machina (Video Game) / int_d2f577a1
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_d2f577a1
 Daemon X Machina (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Daemon X Machina (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: The game has an aim-assist system where shooting in the general direction of a locked-on target will correct your arm. The lock-on range and cone of effect depend on equipped parts, and it can be toggled off entirely (useful for slower-firing weapons that prefer to Lead the Target). When looting Arsenals for parts, gear the player don't own is marked with a blue symbol (or with their name written in yellow in the PC version) so you can immediately tell whether or not it's something you already have. If you sell a part or use it for research it will regain this mark, which makes keeping track of what parts you currently have much simpler. The final boss arena lacks health or ammo pick-ups, but there are dozens of Explosive Barrels near the center of the room that can be used to deal significant damage. However, they're fairly unique items and the game doesn't tell you how to use them or where to find them.
 Daemon X Machina (Video Game) / int_d6f284a3
featureApplicability
1.0
 Daemon X Machina (Video Game) / int_d6f284a3
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_d6f284a3
 Daemon X Machina (Video Game) / int_d73e0f7f
type
"Ray of Hope" Ending
 Daemon X Machina (Video Game) / int_d73e0f7f
comment
"Ray of Hope" Ending: No matter what choice the player makes, the Oval Link shields are disabled, causing massive amounts of Femto to flood the Earth. However, Grief's plans to have humanity to colonize other planets and evolve have succeeded in the future, with hope that one day, humanity will return to a restored Earth, and the Rookie has become humanity's defender.
 Daemon X Machina (Video Game) / int_d73e0f7f
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1.0
 Daemon X Machina (Video Game) / int_d73e0f7f
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_d73e0f7f
 Daemon X Machina (Video Game) / int_df11acbe
type
Artificial Brilliance
 Daemon X Machina (Video Game) / int_df11acbe
comment
Artificial Brilliance: If the opponent is equipped with a shield or flares, they will use them to counter your melee strikes and missiles respectively. Including the second colossal immortal - Nightmare.
 Daemon X Machina (Video Game) / int_df11acbe
featureApplicability
1.0
 Daemon X Machina (Video Game) / int_df11acbe
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_df11acbe
 Daemon X Machina (Video Game) / int_e5421161
type
Expy
 Daemon X Machina (Video Game) / int_e5421161
comment
Expy: A character going by a title named Diablo is voiced by Tōru Furuya and another going by Crimson Lord is voiced by Shūichi Ikeda. As in White Devil and Red Comet.
 Daemon X Machina (Video Game) / int_e5421161
featureApplicability
1.0
 Daemon X Machina (Video Game) / int_e5421161
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_e5421161
 Daemon X Machina (Video Game) / int_e6f18344
type
Humongous Mecha
 Daemon X Machina (Video Game) / int_e6f18344
comment
Humongous Mecha: The Immortals' Rebellion and Colossal Immortal mecha definitely qualify.
 Daemon X Machina (Video Game) / int_e6f18344
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1.0
 Daemon X Machina (Video Game) / int_e6f18344
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_e6f18344
 Daemon X Machina (Video Game) / int_e8eb7d1e
type
Blade Lock
 Daemon X Machina (Video Game) / int_e8eb7d1e
comment
Blade Lock: Happens if a melee attack hits another Arsenal with a melee weapon of their own equipped. Button Mashing enough to win the lock opens up the enemy for a follow-up.
 Daemon X Machina (Video Game) / int_e8eb7d1e
featureApplicability
1.0
 Daemon X Machina (Video Game) / int_e8eb7d1e
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_e8eb7d1e
 Daemon X Machina (Video Game) / int_ea0e4191
type
DopplegangerAttack
 Daemon X Machina (Video Game) / int_ea0e4191
comment
Doppleganger Attack: Mirage mode, which summons a duplicate of your Arsenal to attack enemies and draw fire.
 Daemon X Machina (Video Game) / int_ea0e4191
featureApplicability
1.0
 Daemon X Machina (Video Game) / int_ea0e4191
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_ea0e4191
 Daemon X Machina (Video Game) / int_eadc018f
type
Pinball Protagonist
 Daemon X Machina (Video Game) / int_eadc018f
comment
Pinball Protagonist: The Player Character is nobody special, just one more independent mercenary trying to scrape out a living in the Oval Sector working for whatever conglomerate has a contract going, at least until towards the end, when their true nature and significance is revealed. Consequently, they have little personal stake in the plot, but have a pretty good view of it as they wind up on multiple factions... sometimes at once.
 Daemon X Machina (Video Game) / int_eadc018f
featureApplicability
1.0
 Daemon X Machina (Video Game) / int_eadc018f
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1.0
 Daemon X Machina (Video Game)
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Daemon X Machina (Video Game) / int_eadc018f
 Daemon X Machina (Video Game) / int_eb81c601
type
Big Damn Heroes
 Daemon X Machina (Video Game) / int_eb81c601
comment
The second time you confront Savior, his Arsenal's generator starts to shut down halfway through the fight. If you choose to let him retreat, he'll come to your rescue in a latter mission when you get ambushed by Terrors.
 Daemon X Machina (Video Game) / int_eb81c601
featureApplicability
1.0
 Daemon X Machina (Video Game) / int_eb81c601
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1.0
 Daemon X Machina (Video Game)
hasFeature
Daemon X Machina (Video Game) / int_eb81c601
 Daemon X Machina (Video Game) / int_ee3438ee
type
The Battle Didn't Count
 Daemon X Machina (Video Game) / int_ee3438ee
comment
The Battle Didn't Count: In the D Rank mission "True Belief", the players team encounter the Terrors and briefly fight them. Defeating any member of the opposing team causes the battle to conclude as they leave to complete their primary objectives.
 Daemon X Machina (Video Game) / int_ee3438ee
featureApplicability
1.0
 Daemon X Machina (Video Game) / int_ee3438ee
featureConfidence
1.0
 Daemon X Machina (Video Game)
hasFeature
Daemon X Machina (Video Game) / int_ee3438ee
 Daemon X Machina (Video Game) / int_f8cddfb2
type
Laser Blade
 Daemon X Machina (Video Game) / int_f8cddfb2
comment
Laser Blade: Some beam swords can also be obtained through playing missions and these do slashing, they require Femto to use though, so they cannot be spammed.
 Daemon X Machina (Video Game) / int_f8cddfb2
featureApplicability
1.0
 Daemon X Machina (Video Game) / int_f8cddfb2
featureConfidence
1.0
 Daemon X Machina (Video Game)
hasFeature
Daemon X Machina (Video Game) / int_f8cddfb2
 Daemon X Machina (Video Game) / int_fa686f29
type
Weird Moon
 Daemon X Machina (Video Game) / int_fa686f29
comment
Weird Moon: The moon is both crimson and partially destroyed.
 Daemon X Machina (Video Game) / int_fa686f29
featureApplicability
1.0
 Daemon X Machina (Video Game) / int_fa686f29
featureConfidence
1.0
 Daemon X Machina (Video Game)
hasFeature
Daemon X Machina (Video Game) / int_fa686f29
 Daemon X Machina (Video Game) / int_name
type
ItemName
 Daemon X Machina (Video Game) / int_name
comment
 Daemon X Machina (Video Game) / int_name
featureApplicability
1.0
 Daemon X Machina (Video Game) / int_name
featureConfidence
1.0
 Daemon X Machina (Video Game)
hasFeature
Daemon X Machina (Video Game) / int_name
 Daemon X Machina (Video Game) / int_name
itemName
Daemon X Machina (Video Game)

The following is a list of statements referring to the current page from other pages.

 Daemon X Machina (Video Game)
hasFeature
A Mech by Any Other Name / int_72c76e22
 Daemon X Machina (Video Game)
hasFeature
Background Magic Field / int_72c76e22
 Daemon X Machina (Video Game)
hasFeature
Blade Below the Shoulder / int_72c76e22
 Daemon X Machina (Video Game)
hasFeature
Char Clone / int_72c76e22
 Daemon X Machina (Video Game)
hasFeature
Colony Drop / int_72c76e22
 Daemon X Machina (Video Game)
hasFeature
Come Alone / int_72c76e22
 Daemon X Machina (Video Game)
hasFeature
Cybernetics Eat Your Soul / int_72c76e22
 Daemon X Machina (Video Game)
hasFeature
Full-Conversion Cyborg / int_72c76e22
 Daemon X Machina (Video Game)
hasFeature
Guest Fighter / int_72c76e22
 Daemon X Machina (Video Game)
hasFeature
Ind ex Machina / int_72c76e22
 Daemon X Machina (Video Game)
hasFeature
Japanese Video Games / int_72c76e22
 Daemon X Machina (Video Game)
hasFeature
Motion-Capture Mecha / int_72c76e22
 Daemon X Machina (Video Game)
hasFeature
Shed Armor, Gain Speed / int_72c76e22
 Daemon X Machina (Video Game)
hasFeature
Video Games of 2015–2019 / int_72c76e22