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Dare to Dream (Video Game)

 Dare to Dream (Video Game)
type
TVTItem
 Dare to Dream (Video Game)
label
Dare to Dream (Video Game)
 Dare to Dream (Video Game)
page
DareToDream
 Dare to Dream (Video Game)
comment
Developed for Windows 3.1 running with 16 colours, and written in Visual Basic 1.0, Dare To Dream was one of Epic Megagames' first games released for Windows, divided into three episodes. They were: In a Darkened Room In Search of the Beast Christian's LairThis Adventure Game takes the player inside the mind of the 10-year-old main character, Tyler Norris, whose inability to cope with the death of his father has brought something evil to life in the depths of his troubled psyche. Through the powers of a magic key, Tyler transports himself into the world of his dreams, to confront his dark side before it destroys him.Of course, this results in a rather surreal style for the game as a whole (well, as surreal as you can get with a fixed 16-colour palette) and many of the puzzles are counter-intuitive. On the up side, there's no way to die or make the game Unwinnable. Forget an item? Just go back and get it.Like most PC games from the 16-bit era, it doesn't run on modern computers without something like DOSBox.
 Dare to Dream (Video Game)
fetched
2024-03-22T14:31:57Z
 Dare to Dream (Video Game)
parsed
2024-03-22T14:31:57Z
 Dare to Dream (Video Game)
isPartOf
DBTropes
 Dare to Dream (Video Game) / int_13e1c444
type
Plot-Triggering Death
 Dare to Dream (Video Game) / int_13e1c444
comment
Plot-Triggering Death: The shock of Tyler's father dying causes him to repress all his negative emotions, which form into an evil personality unto itself inside Tyler's mind, who he has to confront before it can destroy him.
 Dare to Dream (Video Game) / int_13e1c444
featureApplicability
1.0
 Dare to Dream (Video Game) / int_13e1c444
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_13e1c444
 Dare to Dream (Video Game) / int_17ce80aa
type
All There in the Manual
 Dare to Dream (Video Game) / int_17ce80aa
comment
All There in the Manual: Some things about the games aren't evident just from playing them. For instance, all you see of Rennis is a pair of glowing eyes through a skull's eye socket. You might never guess he's supposed to be a rat unless you had the game's official hintbook with profiles for all the characters.
 Dare to Dream (Video Game) / int_17ce80aa
featureApplicability
1.0
 Dare to Dream (Video Game) / int_17ce80aa
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_17ce80aa
 Dare to Dream (Video Game) / int_18d15922
type
Title Drop
 Dare to Dream (Video Game) / int_18d15922
comment
Title Drop: In the ending. Tyler's psychiatrist mentions how "rumors abound" that he still has the magic key somewhere, "in case he ever has to dare to dream again!"
 Dare to Dream (Video Game) / int_18d15922
featureApplicability
1.0
 Dare to Dream (Video Game) / int_18d15922
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_18d15922
 Dare to Dream (Video Game) / int_1f14978d
type
Talking Animal
 Dare to Dream (Video Game) / int_1f14978d
comment
Talking Animal: A lot of the characters in Tyler's imagination are seemingly-ordinary animals that talk, tying into the game's theme of Tyler growing out of the fixtures of his childhood, like cartoons with talking animals.
 Dare to Dream (Video Game) / int_1f14978d
featureApplicability
1.0
 Dare to Dream (Video Game) / int_1f14978d
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_1f14978d
 Dare to Dream (Video Game) / int_26bccc6e
type
Ash Face
 Dare to Dream (Video Game) / int_26bccc6e
comment
Ash Face: At one point in the first episode, Tyler shoots a surly bartender with a shotgun, and he looks like this in the aftermath.
 Dare to Dream (Video Game) / int_26bccc6e
featureApplicability
1.0
 Dare to Dream (Video Game) / int_26bccc6e
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_26bccc6e
 Dare to Dream (Video Game) / int_28104b90
type
Bag of Spilling
 Dare to Dream (Video Game) / int_28104b90
comment
Bag of Spilling: Tyler loses all his inventory at the end of the first episode (that is, when he wakes up). He deliberately throws away everything except the magic key at the end of the second episode before entering the dark side of his mind.
 Dare to Dream (Video Game) / int_28104b90
featureApplicability
1.0
 Dare to Dream (Video Game) / int_28104b90
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_28104b90
 Dare to Dream (Video Game) / int_291e4f49
type
Cold Flames
 Dare to Dream (Video Game) / int_291e4f49
comment
Cold Flames: The third episode has a pillar of blue fire that actually freezes water you hold close to it.
 Dare to Dream (Video Game) / int_291e4f49
featureApplicability
1.0
 Dare to Dream (Video Game) / int_291e4f49
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_291e4f49
 Dare to Dream (Video Game) / int_2b5ea43c
type
Bland-Name Product
 Dare to Dream (Video Game) / int_2b5ea43c
comment
Bland-Name Product: "Spud Lite" in Bouf's Bar.
 Dare to Dream (Video Game) / int_2b5ea43c
featureApplicability
1.0
 Dare to Dream (Video Game) / int_2b5ea43c
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_2b5ea43c
 Dare to Dream (Video Game) / int_2c9e262
type
Catapult Nightmare
 Dare to Dream (Video Game) / int_2c9e262
comment
Catapult Nightmare: At the end of Part 1.
 Dare to Dream (Video Game) / int_2c9e262
featureApplicability
1.0
 Dare to Dream (Video Game) / int_2c9e262
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_2c9e262
 Dare to Dream (Video Game) / int_2dc35926
type
Ghost Ship
 Dare to Dream (Video Game) / int_2dc35926
comment
Ghost Ship: Two of them are visible on top of a hill in the third episode. They're just scenery, though.
 Dare to Dream (Video Game) / int_2dc35926
featureApplicability
1.0
 Dare to Dream (Video Game) / int_2dc35926
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_2dc35926
 Dare to Dream (Video Game) / int_34d7d9b
type
Things That Go "Bump" in the Night
 Dare to Dream (Video Game) / int_34d7d9b
comment
Things That Go "Bump" in the Night: The final visual of the first episode is a pair of glowing monster eyes under Tyler's bed.
 Dare to Dream (Video Game) / int_34d7d9b
featureApplicability
1.0
 Dare to Dream (Video Game) / int_34d7d9b
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_34d7d9b
 Dare to Dream (Video Game) / int_41a48472
type
Bat Out of Hell
 Dare to Dream (Video Game) / int_41a48472
comment
Bat Out of Hell: There's a monster bat in the first episode Tyler's afraid will attack him. He has to find some way to deal with it before he's brave enough to do anything its room.
 Dare to Dream (Video Game) / int_41a48472
featureApplicability
1.0
 Dare to Dream (Video Game) / int_41a48472
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_41a48472
 Dare to Dream (Video Game) / int_42f85f99
type
Shared Dream
 Dare to Dream (Video Game) / int_42f85f99
comment
Shared Dream: Towards the end of episode 1, Tyler finds his best friend Terry in his dream — though Terry claims it's his dream, not Tyler's. It's never directly followed up upon, but Terry actually being Tyler's Imaginary Friend handily explains it.
 Dare to Dream (Video Game) / int_42f85f99
featureApplicability
1.0
 Dare to Dream (Video Game) / int_42f85f99
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_42f85f99
 Dare to Dream (Video Game) / int_44058f87
type
Sssssnaketalk
 Dare to Dream (Video Game) / int_44058f87
comment
Sssssnake Talk: Enthius, a skeletonized snake, talks with drawn out s's in his dialogue.
 Dare to Dream (Video Game) / int_44058f87
featureApplicability
1.0
 Dare to Dream (Video Game) / int_44058f87
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_44058f87
 Dare to Dream (Video Game) / int_454e6cf5
type
Hypnotic Eyes
 Dare to Dream (Video Game) / int_454e6cf5
comment
Hypnotic Eyes: The second and third episodes both have an obstacle where Tyler's paralyzed by a statue with hypnotic eyes he can't pass, until he finds a way of neutralizing its gaze.
 Dare to Dream (Video Game) / int_454e6cf5
featureApplicability
1.0
 Dare to Dream (Video Game) / int_454e6cf5
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_454e6cf5
 Dare to Dream (Video Game) / int_46cfd12f
type
Nothing but Skulls
 Dare to Dream (Video Game) / int_46cfd12f
comment
Nothing but Skulls: Some areas in the third installment, like the front gates or the banks of the River of Sorrow, are covered in piles of skulls.
 Dare to Dream (Video Game) / int_46cfd12f
featureApplicability
1.0
 Dare to Dream (Video Game) / int_46cfd12f
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_46cfd12f
 Dare to Dream (Video Game) / int_48d9e12d
type
Funetik Aksent
 Dare to Dream (Video Game) / int_48d9e12d
comment
Funetik Aksent: The Bloody Stump is written as if he has a Scottish accent. Which is...unexpected, to say the least, for a talking tree in the depths of Hell.
 Dare to Dream (Video Game) / int_48d9e12d
featureApplicability
1.0
 Dare to Dream (Video Game) / int_48d9e12d
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_48d9e12d
 Dare to Dream (Video Game) / int_4fa65449
type
Dream Land
 Dare to Dream (Video Game) / int_4fa65449
comment
Dream Land: As you might gather from the title, the entire game takes place in Tyler's dreams — the first episode literally, the last two in a much more mystical sense thanks to the Key of Enigami.
 Dare to Dream (Video Game) / int_4fa65449
featureApplicability
1.0
 Dare to Dream (Video Game) / int_4fa65449
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_4fa65449
 Dare to Dream (Video Game) / int_56515a39
type
Artistic License – History
 Dare to Dream (Video Game) / int_56515a39
comment
Artistic License – History: The Key of Enigami, a magical gold key topped with a ceramic unicorn, is supposedly an ancient North American Indian artifact. This is in spite of the facts that unicorns did not exist in their mythology, gold wasn't commonly used for much of anything, and the name sounds more like Japanese than a Native American language. While the game justifies some of its more outlandish events with the All Just a Dream conceit, the key is one of the few things that's supposed to exist in the real world.
 Dare to Dream (Video Game) / int_56515a39
featureApplicability
1.0
 Dare to Dream (Video Game) / int_56515a39
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_56515a39
 Dare to Dream (Video Game) / int_6293c185
type
Sequel Hook
 Dare to Dream (Video Game) / int_6293c185
comment
Sequel Hook: The series goes out on saying Tyler kept the magic key, "in case he ever has to Dare to Dream once more!"
 Dare to Dream (Video Game) / int_6293c185
featureApplicability
1.0
 Dare to Dream (Video Game) / int_6293c185
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_6293c185
 Dare to Dream (Video Game) / int_63cad64b
type
Threatening Shark
 Dare to Dream (Video Game) / int_63cad64b
comment
Threatening Shark: Inverted with Prince, who's cordial to Tyler. And who gives him the magic key after being placated with a tasty fish.
 Dare to Dream (Video Game) / int_63cad64b
featureApplicability
1.0
 Dare to Dream (Video Game) / int_63cad64b
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_63cad64b
 Dare to Dream (Video Game) / int_66f59ad
type
Balloonacy
 Dare to Dream (Video Game) / int_66f59ad
comment
Balloonacy: After filling a balloon with helium, Tyler's able to use it to float all the way to the roof of a building.
 Dare to Dream (Video Game) / int_66f59ad
featureApplicability
1.0
 Dare to Dream (Video Game) / int_66f59ad
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_66f59ad
 Dare to Dream (Video Game) / int_67a7cd88
type
Battle in the Center of the Mind
 Dare to Dream (Video Game) / int_67a7cd88
comment
Battle in the Center of the Mind: The first episode is a nightmare playing out, but the other two are Tyler directly entering his mental landscape to confront his darker urges.
 Dare to Dream (Video Game) / int_67a7cd88
featureApplicability
1.0
 Dare to Dream (Video Game) / int_67a7cd88
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_67a7cd88
 Dare to Dream (Video Game) / int_6b7c9f96
type
The Lost Woods
 Dare to Dream (Video Game) / int_6b7c9f96
comment
The Lost Woods: The third episode, appropriately set in Tyler's personal Hell, has a tree maze that's easy to get lost in, but has an important puzzle at the end.
 Dare to Dream (Video Game) / int_6b7c9f96
featureApplicability
1.0
 Dare to Dream (Video Game) / int_6b7c9f96
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_6b7c9f96
 Dare to Dream (Video Game) / int_6d7026fa
type
Punny Name
 Dare to Dream (Video Game) / int_6d7026fa
comment
Punny Name: With the game taking place entirely in the imagination of a young boy, there's some of this. Like Bonehead and his brother Cementhead, who are a bone with eyes and a chunk of cement with a face.
 Dare to Dream (Video Game) / int_6d7026fa
featureApplicability
1.0
 Dare to Dream (Video Game) / int_6d7026fa
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_6d7026fa
 Dare to Dream (Video Game) / int_6ec989d8
type
Guide Dang It!
 Dare to Dream (Video Game) / int_6ec989d8
comment
Guide Dang It!: A lot of the game's puzzles can't be reasoned out, and require the player to just try everything and go over every pixel, until they find something that advances the game. Like using a dead fish to unlock a door elsewhere on the game's map, or thinking to use a shotgun on a boat's porthole to make an item you aren't told about go shooting out of its smokestack. Or perhaps the piece de resistance, that you're supposed to pick up a skull, go back and throw it through a window, pick up the glass shards, and use them to cut a flower, which you then hold up to turn a menacing bat to stone. While this can be excused with the explanation that the game takes place inside a young boy's imagination, it doesn't make the experience of actually playing the game better.
 Dare to Dream (Video Game) / int_6ec989d8
featureApplicability
1.0
 Dare to Dream (Video Game) / int_6ec989d8
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_6ec989d8
 Dare to Dream (Video Game) / int_74ede509
type
Try Everything
 Dare to Dream (Video Game) / int_74ede509
comment
Try Everything: Episode 1's tutorial tells you that if you're lost, you should just try anything you can think of — since you can't die or get stuck, there's no "wrong" answers to worry about.
 Dare to Dream (Video Game) / int_74ede509
featureApplicability
1.0
 Dare to Dream (Video Game) / int_74ede509
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_74ede509
 Dare to Dream (Video Game) / int_77e73dc7
type
Food as Bribe
 Dare to Dream (Video Game) / int_77e73dc7
comment
Food as Bribe: There are a couple characters, like Prince the shark and Enthius the skeletal snake, who give access to an important item when bestowed some kind of food.
 Dare to Dream (Video Game) / int_77e73dc7
featureApplicability
1.0
 Dare to Dream (Video Game) / int_77e73dc7
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_77e73dc7
 Dare to Dream (Video Game) / int_7a7c5181
type
Cat/Dog Dichotomy
 Dare to Dream (Video Game) / int_7a7c5181
comment
Cat/Dog Dichotomy: Barth and Jazz, a cat and a dog met in the second episode. Arch-enemies locked in a Mexican Standoff for the duration of the episode.
 Dare to Dream (Video Game) / int_7a7c5181
featureApplicability
1.0
 Dare to Dream (Video Game) / int_7a7c5181
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_7a7c5181
 Dare to Dream (Video Game) / int_7ad0e492
type
Imaginary Friend
 Dare to Dream (Video Game) / int_7ad0e492
comment
Imaginary Friend: Tyler's best friend Terry isn't real; he's actually the benign counterpart of Christian, the game's Big Bad.
 Dare to Dream (Video Game) / int_7ad0e492
featureApplicability
1.0
 Dare to Dream (Video Game) / int_7ad0e492
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_7ad0e492
 Dare to Dream (Video Game) / int_7b144404
type
Mental World
 Dare to Dream (Video Game) / int_7b144404
comment
Mental World: The first installment is just comprised of making your way through a weird dream, but the second and third involve journeys through the light and dark parts of Tyler's imagination. The first side encountered is bright and cheerful, and looks like a Saturday morning cartoon full of Funny Animal characters. The other is Tyler's personal hell, with the landscapes representing negative emotions, and some of the inventory items representing something Tyler hates dealing with in real life.
 Dare to Dream (Video Game) / int_7b144404
featureApplicability
1.0
 Dare to Dream (Video Game) / int_7b144404
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_7b144404
 Dare to Dream (Video Game) / int_7d7c8e54
type
Being Watched
 Dare to Dream (Video Game) / int_7d7c8e54
comment
Being Watched: After escaping from his dream in the first episode Tyler can't get back to sleep, having "the horrible feeling of being watched".
 Dare to Dream (Video Game) / int_7d7c8e54
featureApplicability
1.0
 Dare to Dream (Video Game) / int_7d7c8e54
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_7d7c8e54
 Dare to Dream (Video Game) / int_80c775b1
type
Palate Propping
 Dare to Dream (Video Game) / int_80c775b1
comment
Palate Propping: One location that needs to be visited in the second episode is the inside of a tree with a face. Tyler won't do so until he finds something to wedge its mouth open, since he's afraid of it closing and trapping him inside.
 Dare to Dream (Video Game) / int_80c775b1
featureApplicability
1.0
 Dare to Dream (Video Game) / int_80c775b1
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_80c775b1
 Dare to Dream (Video Game) / int_817ee3a5
type
The Trees Have Faces
 Dare to Dream (Video Game) / int_817ee3a5
comment
The Trees Have Faces: Both the second and third episodes are full of forests where all the trees have faces. They're cutesy in the second one, but scary in the third, which reveals they even have blood when Tyler meets a talking stump whose ragged top is still marred red.
 Dare to Dream (Video Game) / int_817ee3a5
featureApplicability
1.0
 Dare to Dream (Video Game) / int_817ee3a5
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_817ee3a5
 Dare to Dream (Video Game) / int_83f0971b
type
Mexican Standoff
 Dare to Dream (Video Game) / int_83f0971b
comment
Mexican Standoff: Seen in the barn in episode two. Barth the cat has his shotgun trained on Jazz the dog, who's poised to drop a 1-ton weight on Barth.
 Dare to Dream (Video Game) / int_83f0971b
featureApplicability
1.0
 Dare to Dream (Video Game) / int_83f0971b
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_83f0971b
 Dare to Dream (Video Game) / int_858dc9aa
type
Unwinnable
 Dare to Dream (Video Game) / int_858dc9aa
comment
Unwinnable: Completely averted. The game's designed so that the player will only get stuck in the sense that they haven't found an important item or figure out a puzzle yet.
 Dare to Dream (Video Game) / int_858dc9aa
featureApplicability
-1.0
 Dare to Dream (Video Game) / int_858dc9aa
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_858dc9aa
 Dare to Dream (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Dare to Dream (Video Game) / int_863fa679
comment
What Happened to the Mouse?: Episode 1 contains some symbolism suggesting that Tyler might think of himself as The Antichrist or otherwise hated by God, but episodes 2 and 3 never follow up on this, focusing instead on his repressed grief.
 Dare to Dream (Video Game) / int_863fa679
featureApplicability
1.0
 Dare to Dream (Video Game) / int_863fa679
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_863fa679
 Dare to Dream (Video Game) / int_8a2978d1
type
Cool Key
 Dare to Dream (Video Game) / int_8a2978d1
comment
Cool Key: The Key of Enigami, which is worked into the shape of a unicorn and can turn an ordinary door into a portal to the user's mental landscape.
 Dare to Dream (Video Game) / int_8a2978d1
featureApplicability
1.0
 Dare to Dream (Video Game) / int_8a2978d1
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_8a2978d1
 Dare to Dream (Video Game) / int_8fcb1ef4
type
Pixel Hunt
 Dare to Dream (Video Game) / int_8fcb1ef4
comment
Pixel Hunt: The first game has a pile of skulls in a strange windmill. You need to pick up one of them to solve another puzzle, but you can't just click the pile and take one, you have to mouse around in the pile until the cursor changes to indicate that you're hovering over the right specific otherwise-unmarked skull. There's a pile of dust on the first screen of Episode 3 that you need to pick up. It is completely invisible and the only way you'll find it is if you happen to mouse over that spot and see your cursor change to indicate an interactable object.
 Dare to Dream (Video Game) / int_8fcb1ef4
featureApplicability
1.0
 Dare to Dream (Video Game) / int_8fcb1ef4
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_8fcb1ef4
 Dare to Dream (Video Game) / int_962badd5
type
Repression Never Ends Well
 Dare to Dream (Video Game) / int_962badd5
comment
Repression Never Ends Well: Tyler's psychologist discerns that showing no negative emotions despite the death of his beloved father is a severe tendency of repression, until all of those bottled up negative emotions coalesced into an entirely separate, entirely evil personality taking root in his mind.
 Dare to Dream (Video Game) / int_962badd5
featureApplicability
1.0
 Dare to Dream (Video Game) / int_962badd5
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_962badd5
 Dare to Dream (Video Game) / int_97a82530
type
Sewer Gator
 Dare to Dream (Video Game) / int_97a82530
comment
Sewer Gator: Tyler meets a friendly one named Sarsippus while traversing some sewer tunnels. Who inexplicably also supplies a commercial plug for some other Epic Games releases.
 Dare to Dream (Video Game) / int_97a82530
featureApplicability
1.0
 Dare to Dream (Video Game) / int_97a82530
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_97a82530
 Dare to Dream (Video Game) / int_9d12bbc1
type
Foreshadowing
 Dare to Dream (Video Game) / int_9d12bbc1
comment
Foreshadowing: The "Story so far" of episode 1 has Tyler's mother say that Terry is "not exactly" Tyler's best friend, and the episode ends with the realization that they're having a Shared Dream. Throughout the game, Terry doesn't appear anywhere other characters can see him, or do anything Tyler doesn't know about. Turns out that Terry is Tyler's Imaginary Friend, much the same way that Christian is his imaginary enemy.
 Dare to Dream (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Dare to Dream (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_9d12bbc1
 Dare to Dream (Video Game) / int_a679184b
type
Due to the Dead
 Dare to Dream (Video Game) / int_a679184b
comment
Due to the Dead: Solving one puzzle in the third episode involves giving a dead soldier his last rites.
 Dare to Dream (Video Game) / int_a679184b
featureApplicability
1.0
 Dare to Dream (Video Game) / int_a679184b
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_a679184b
 Dare to Dream (Video Game) / int_a81bdfc8
type
Horns of Villainy
 Dare to Dream (Video Game) / int_a81bdfc8
comment
Horns of Villainy: Big Bad Christian, when he is finally encountered, is a horned skeletal thing.
 Dare to Dream (Video Game) / int_a81bdfc8
featureApplicability
1.0
 Dare to Dream (Video Game) / int_a81bdfc8
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_a81bdfc8
 Dare to Dream (Video Game) / int_bab7fceb
type
Incredible Shrinking Man
 Dare to Dream (Video Game) / int_bab7fceb
comment
Incredible Shrinking Man: Getting to several locations in the second episode involving using pills from a prescription bottle to shrink, allowing access to new areas.
 Dare to Dream (Video Game) / int_bab7fceb
featureApplicability
1.0
 Dare to Dream (Video Game) / int_bab7fceb
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_bab7fceb
 Dare to Dream (Video Game) / int_c25f7913
type
By the Lights of Their Eyes
 Dare to Dream (Video Game) / int_c25f7913
comment
By the Lights of Their Eyes: Sometimes dark doorways show the eyes of someone looking back at Tyler, even thought there's absolutely no-one there when he goes through.
 Dare to Dream (Video Game) / int_c25f7913
featureApplicability
1.0
 Dare to Dream (Video Game) / int_c25f7913
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_c25f7913
 Dare to Dream (Video Game) / int_c26e2b1
type
New Powers as the Plot Demands
 Dare to Dream (Video Game) / int_c26e2b1
comment
New Powers as the Plot Demands: The Key of Enigami, the Macguffin that opens doors into Dream Lands, is also used in the ending to destroy the Big Bad. It's made clear that Tyler knew it could be used this way, but where he got the information is a total mystery, especially since it wasn't mentioned at all until it happened.
 Dare to Dream (Video Game) / int_c26e2b1
featureApplicability
1.0
 Dare to Dream (Video Game) / int_c26e2b1
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_c26e2b1
 Dare to Dream (Video Game) / int_c646d804
type
DifficultyLevel
 Dare to Dream (Video Game) / int_c646d804
comment
Difficulty Level: The first episode has a choice of playing in normal mode, or an easy mode, where some of the weirder things the player has to do are already taken care of.
 Dare to Dream (Video Game) / int_c646d804
featureApplicability
1.0
 Dare to Dream (Video Game) / int_c646d804
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_c646d804
 Dare to Dream (Video Game) / int_c9a71d47
type
Innocence Lost
 Dare to Dream (Video Game) / int_c9a71d47
comment
Innocence Lost: The intro for the third episode from Tyler's psychiatrist describes this as happening in the game, where he has to confront his darkest thoughts. The ending reinforces this, saying Tyler's grown past needing the mental constructs of his issues featured in the game.
 Dare to Dream (Video Game) / int_c9a71d47
featureApplicability
1.0
 Dare to Dream (Video Game) / int_c9a71d47
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_c9a71d47
 Dare to Dream (Video Game) / int_cfdb9e17
type
Cerebus Syndrome
 Dare to Dream (Video Game) / int_cfdb9e17
comment
Cerebus Syndrome: After a mundane-yet-surreal episode 1 and a goofy-cartoony episode 2, episode 3 sends Tyler to Hell itself, with spooky forests and cemeteries full of bones and blood. The earlier goofiness is quite forgotten.
 Dare to Dream (Video Game) / int_cfdb9e17
featureApplicability
1.0
 Dare to Dream (Video Game) / int_cfdb9e17
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_cfdb9e17
 Dare to Dream (Video Game) / int_d9e48d0
type
Company Cross References
 Dare to Dream (Video Game) / int_d9e48d0
comment
Company Cross References: Assorted plugs appear throughout the game for Jill of the Jungle, Zone 66, Palace of Deceit: Dragon's Plight, and other games from "number uno shareware game company" Epic Megagames.
 Dare to Dream (Video Game) / int_d9e48d0
featureApplicability
1.0
 Dare to Dream (Video Game) / int_d9e48d0
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_d9e48d0
 Dare to Dream (Video Game) / int_dae59ff8
type
Empty Room Psych
 Dare to Dream (Video Game) / int_dae59ff8
comment
Empty Room Psych: There are some areas that seem like they should be relevant, but have no purpose. One's in the second episode, a statue garden with a likeness of Bouf, a character from the first episode, and a sad turtle that otherwise doesn't appear, and who seems to be looking at something on the ground. Seems like a place you're supposed to do something, but really just there to fill space.
 Dare to Dream (Video Game) / int_dae59ff8
featureApplicability
1.0
 Dare to Dream (Video Game) / int_dae59ff8
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_dae59ff8
 Dare to Dream (Video Game) / int_e21e21be
type
Red and Black and Evil All Over
 Dare to Dream (Video Game) / int_e21e21be
comment
Red and Black and Evil All Over: The third episode's color palette, the one where he descends into his personal hell, is mostly red with lots of dark blues and blacks.
 Dare to Dream (Video Game) / int_e21e21be
featureApplicability
1.0
 Dare to Dream (Video Game) / int_e21e21be
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_e21e21be
 Dare to Dream (Video Game) / int_e893f8c0
type
Scary Skeleton
 Dare to Dream (Video Game) / int_e893f8c0
comment
Scary Skeleton: Some are encountered in the hell of the last episode, like Enthius the snake and Christian himself. Fortunately some, like the villain's pet dragon, are skeletons, but stay dead.
 Dare to Dream (Video Game) / int_e893f8c0
featureApplicability
1.0
 Dare to Dream (Video Game) / int_e893f8c0
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_e893f8c0
 Dare to Dream (Video Game) / int_eca6c7f9
type
Gratuitous Princess
 Dare to Dream (Video Game) / int_eca6c7f9
comment
Gratuitous Princess: Lissa, a girl who lives in a cardboard castle in the happy part of Tyler's imagination. She seemingly sees Tyler as a Knight In Shining Armour who'll slay the "dragon", his evil split personality.
 Dare to Dream (Video Game) / int_eca6c7f9
featureApplicability
1.0
 Dare to Dream (Video Game) / int_eca6c7f9
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_eca6c7f9
 Dare to Dream (Video Game) / int_f511ea9b
type
Product Placement
 Dare to Dream (Video Game) / int_f511ea9b
comment
Product Placement: A key found in the second episode has a Treasure Troll doll on the keyring, those having been really big around the time the game was made.
 Dare to Dream (Video Game) / int_f511ea9b
featureApplicability
1.0
 Dare to Dream (Video Game) / int_f511ea9b
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_f511ea9b
 Dare to Dream (Video Game) / int_fc85fadc
type
You Shouldn't Know This Already
 Dare to Dream (Video Game) / int_fc85fadc
comment
You Shouldn't Know This Already: There are some things the player can't find or take until a certain character tells him they're there, or gives him their permission. Even though all of this is happening inside his mind.
 Dare to Dream (Video Game) / int_fc85fadc
featureApplicability
1.0
 Dare to Dream (Video Game) / int_fc85fadc
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_fc85fadc
 Dare to Dream (Video Game) / int_name
type
ItemName
 Dare to Dream (Video Game) / int_name
comment
 Dare to Dream (Video Game) / int_name
featureApplicability
1.0
 Dare to Dream (Video Game) / int_name
featureConfidence
1.0
 Dare to Dream (Video Game)
hasFeature
Dare to Dream (Video Game) / int_name
 Dare to Dream (Video Game) / int_name
itemName
Dare to Dream (Video Game)

The following is a list of statements referring to the current page from other pages.

 Dare to Dream (Video Game)
hasFeature
Ash Face / int_1ec91ec5
 Dare to Dream (Video Game)
hasFeature
Being Watched / int_1ec91ec5
 Dare to Dream (Video Game)
hasFeature
By the Lights of Their Eyes / int_1ec91ec5
 Dare to Dream (Video Game)
hasFeature
Cat/Dog Dichotomy / int_1ec91ec5
 Dare to Dream (Video Game)
hasFeature
Catapult Nightmare / int_1ec91ec5
 Dare to Dream (Video Game)
hasFeature
Cool Key / int_1ec91ec5
 Dare to Dream (Video Game)
hasFeature
Dream Land / int_1ec91ec5
 Dare to Dream (Video Game)
hasFeature
Episodic Game / int_1ec91ec5
 Dare to Dream (Video Game)
hasFeature
Funetik Aksent / int_1ec91ec5
 Dare to Dream (Video Game)
hasFeature
Gratuitous Princess / int_1ec91ec5
 Dare to Dream (Video Game)
hasFeature
Horns of Villainy / int_1ec91ec5
 Dare to Dream (Video Game)
hasFeature
Hypnotic Eyes / int_1ec91ec5
 Dare to Dream (Video Game)
hasFeature
Innocence Lost / int_1ec91ec5
 Dare to Dream (Video Game)
hasFeature
New Powers as the Plot Demands / int_1ec91ec5
 Dare to Dream (Video Game)
hasFeature
Plot-Triggering Death / int_1ec91ec5
 Dare to Dream (Video Game)
hasFeature
Point-and-Click Game / int_1ec91ec5
 Dare to Dream (Video Game)
hasFeature
Repression Never Ends Well / int_1ec91ec5
 Dare to Dream (Video Game)
hasFeature
Shared Dream / int_1ec91ec5
 Dare to Dream (Video Game)
hasFeature
Talking Animal / int_1ec91ec5
 Dare to Dream (Video Game)
hasFeature
The Lost Woods / int_1ec91ec5
 Dare to Dream (Video Game)
hasFeature
Things That Go "Bump" in the Night / int_1ec91ec5
 Dare to Dream (Video Game)
hasFeature
Video Games of 1990–1994 / int_1ec91ec5
 Dare to Dream (Video Game)
hasFeature
You Shouldn't Know This Already / int_1ec91ec5