| Dark Castle (Video Game) |
type |
TVTItem |
| Dark Castle (Video Game) |
label |
Dark Castle (Video Game) |
| Dark Castle (Video Game) |
page |
DarkCastle |
| Dark Castle (Video Game) |
comment |
A trilogy of Platform Games for the Apple Macintosh. The original in particular has been ported to everything from Commodores to Cell Phones. Dark Castle (1986) Beyond Dark Castle (1987) Return to Dark Castle (2008) |
| Dark Castle (Video Game) |
fetched |
2024-01-31T14:01:51Z |
| Dark Castle (Video Game) |
parsed |
2024-01-31T14:01:51Z |
| Dark Castle (Video Game) |
processingComment |
Dropped link to FacelessEye: Not a Feature - ITEM |
| Dark Castle (Video Game) |
processingComment |
Dropped link to Fantasia: Not a Feature - ITEM |
| Dark Castle (Video Game) |
isPartOf |
DBTropes |
| Dark Castle (Video Game) / int_115d318 |
type |
And Then John Was a Zombie |
| Dark Castle (Video Game) / int_115d318 |
comment |
And Then John Was a Zombie: At the end of the second game, after returning to the Scores of Merit screen, Duncan is turned into the new Black Knight. |
| Dark Castle (Video Game) / int_115d318 |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_115d318 |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_115d318 |
| Dark Castle (Video Game) / int_14f6a42b |
type |
Cartoon Bomb |
| Dark Castle (Video Game) / int_14f6a42b |
comment |
Cartoon Bomb: One of the additions in Beyond Dark Castle. |
| Dark Castle (Video Game) / int_14f6a42b |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_14f6a42b |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_14f6a42b |
| Dark Castle (Video Game) / int_1664fe9f |
type |
Temporary Platform |
| Dark Castle (Video Game) / int_1664fe9f |
comment |
Temporary Platform: Some platforms extend and retract in an automatic cycle. |
| Dark Castle (Video Game) / int_1664fe9f |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_1664fe9f |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_1664fe9f |
| Dark Castle (Video Game) / int_259d5879 |
type |
Anachronism Stew |
| Dark Castle (Video Game) / int_259d5879 |
comment |
Anachronism Stew: Wizards, dragons and self-pushing brooms share the castle with lasers, conveyor belts, and iMacs. In the original version, there's graffiti in one of the rooms that say "Alaric was Here" and "Huns Rule". In the Genesis version, it's "Saddam was Here" and "Gamers Rule". Huh? |
| Dark Castle (Video Game) / int_259d5879 |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_259d5879 |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_259d5879 |
| Dark Castle (Video Game) / int_26eb6287 |
type |
Funny Background Event |
| Dark Castle (Video Game) / int_26eb6287 |
comment |
Funny Background Event: "SADDAM WAS HERE" |
| Dark Castle (Video Game) / int_26eb6287 |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_26eb6287 |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_26eb6287 |
| Dark Castle (Video Game) / int_29428ef |
type |
Difficulty Levels |
| Dark Castle (Video Game) / int_29428ef |
comment |
Difficulty Levels: Four of them in the original. |
| Dark Castle (Video Game) / int_29428ef |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_29428ef |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_29428ef |
| Dark Castle (Video Game) / int_2f2f5b3f |
type |
Hedge Maze |
| Dark Castle (Video Game) / int_2f2f5b3f |
comment |
Hedge Maze: An area introduced in Return to Dark Castle. |
| Dark Castle (Video Game) / int_2f2f5b3f |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_2f2f5b3f |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_2f2f5b3f |
| Dark Castle (Video Game) / int_2fc4ac67 |
type |
Black Knight |
| Dark Castle (Video Game) / int_2fc4ac67 |
comment |
Black Knight: The Big Bad. |
| Dark Castle (Video Game) / int_2fc4ac67 |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_2fc4ac67 |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_2fc4ac67 |
| Dark Castle (Video Game) / int_34bd7be2 |
type |
Super Drowning Skills |
| Dark Castle (Video Game) / int_34bd7be2 |
comment |
Super Drowning Skills: Falling into the water in the "Fireball" levels of the first game will kill you... |
| Dark Castle (Video Game) / int_34bd7be2 |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_34bd7be2 |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_34bd7be2 |
| Dark Castle (Video Game) / int_38119dcf |
type |
Not the Fall That Kills You |
| Dark Castle (Video Game) / int_38119dcf |
comment |
Not the Fall That Kills You…: Oh so averted. Falls in the third game are deadlier than in real life. |
| Dark Castle (Video Game) / int_38119dcf |
featureApplicability |
-1.0 |
| Dark Castle (Video Game) / int_38119dcf |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_38119dcf |
| Dark Castle (Video Game) / int_3f8239e4 |
type |
Throw a Barrel at It |
| Dark Castle (Video Game) / int_3f8239e4 |
comment |
Throw a Barrel at It: The Brewery Henchman. The Boulder Henchmen from the original are also using this concept, even though they're not using actual barrels. |
| Dark Castle (Video Game) / int_3f8239e4 |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_3f8239e4 |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_3f8239e4 |
| Dark Castle (Video Game) / int_4252fdf6 |
type |
Hyperactive Metabolism |
| Dark Castle (Video Game) / int_4252fdf6 |
comment |
Hyperactive Metabolism: In the sequels, health depletes fairly quickly, leaving you only a few minutes in each area before you collapse. The way to restore your health is by picking up small bundles of food scattered around the levels. |
| Dark Castle (Video Game) / int_4252fdf6 |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_4252fdf6 |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_4252fdf6 |
| Dark Castle (Video Game) / int_53430e3c |
type |
Non-Lethal Bottomless Pits |
| Dark Castle (Video Game) / int_53430e3c |
comment |
Non-Lethal Bottomless Pits: Falling into one from anywhere in the castle will send you to the dungeon to fight your way out. |
| Dark Castle (Video Game) / int_53430e3c |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_53430e3c |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_53430e3c |
| Dark Castle (Video Game) / int_54adb6a3 |
type |
Staircase Tumble |
| Dark Castle (Video Game) / int_54adb6a3 |
comment |
Staircase Tumble: If you don't climb down stairs correctly, you fall. This includes a single-step staircase. |
| Dark Castle (Video Game) / int_54adb6a3 |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_54adb6a3 |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_54adb6a3 |
| Dark Castle (Video Game) / int_54fb42f0 |
type |
Gravity Is a Harsh Mistress |
| Dark Castle (Video Game) / int_54fb42f0 |
comment |
Gravity Is a Harsh Mistress: Step off a ledge, and Duncan'll pause to look down before plummeting. |
| Dark Castle (Video Game) / int_54fb42f0 |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_54fb42f0 |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_54fb42f0 |
| Dark Castle (Video Game) / int_5527dc0c |
type |
Plot Coupon |
| Dark Castle (Video Game) / int_5527dc0c |
comment |
Plot Coupon: The Orbs. |
| Dark Castle (Video Game) / int_5527dc0c |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_5527dc0c |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_5527dc0c |
| Dark Castle (Video Game) / int_56ba9b5e |
type |
AirborneMooks |
| Dark Castle (Video Game) / int_56ba9b5e |
comment |
Airborne Mooks: Bats, vultures, and mosquitoes, among others. |
| Dark Castle (Video Game) / int_56ba9b5e |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_56ba9b5e |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_56ba9b5e |
| Dark Castle (Video Game) / int_58019946 |
type |
Anvil on Head |
| Dark Castle (Video Game) / int_58019946 |
comment |
Anvil on Head: One keyring will free you, the other is booby-trapped with a 16-ton weight. |
| Dark Castle (Video Game) / int_58019946 |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_58019946 |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_58019946 |
| Dark Castle (Video Game) / int_5d9ce92c |
type |
Save-Game Limits |
| Dark Castle (Video Game) / int_5d9ce92c |
comment |
Save-Game Limits: In Beyond Dark Castle, you can only save from the Computer Room (with its five sets of matched SAVE and RESTORE levers). |
| Dark Castle (Video Game) / int_5d9ce92c |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_5d9ce92c |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_5d9ce92c |
| Dark Castle (Video Game) / int_5f70322e |
type |
Public Domain Soundtrack |
| Dark Castle (Video Game) / int_5f70322e |
comment |
Public Domain Soundtrack: The first game uses Bach's Toccata and Fugue in D minor, and that's the only song that sounds in the whole game. |
| Dark Castle (Video Game) / int_5f70322e |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_5f70322e |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_5f70322e |
| Dark Castle (Video Game) / int_61ff365d |
type |
Deflector Shields |
| Dark Castle (Video Game) / int_61ff365d |
comment |
Deflector Shields: Subverted; the Shield power actually makes you briefly immaterial. |
| Dark Castle (Video Game) / int_61ff365d |
featureApplicability |
-0.3 |
| Dark Castle (Video Game) / int_61ff365d |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_61ff365d |
| Dark Castle (Video Game) / int_65244998 |
type |
Lightning Can Do Anything |
| Dark Castle (Video Game) / int_65244998 |
comment |
Lightning Can Do Anything: Hold the Shield up to a thundercloud to be imbued with its magic. |
| Dark Castle (Video Game) / int_65244998 |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_65244998 |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_65244998 |
| Dark Castle (Video Game) / int_70321789 |
type |
Video Game Remake |
| Dark Castle (Video Game) / int_70321789 |
comment |
Video Game Remake: Color Dark Castle: A remake of the original with enhanced graphics made to celebrate Delta Tao's acquisition of the series. |
| Dark Castle (Video Game) / int_70321789 |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_70321789 |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_70321789 |
| Dark Castle (Video Game) / int_7eebe99c |
type |
The Alcoholic |
| Dark Castle (Video Game) / int_7eebe99c |
comment |
The Alcoholic: The Black Knight. He has a conveyor belt of what are clearly mugs of beer set up next to his throne, and chugging them then flinging the empty mug at you is his only form of attack. |
| Dark Castle (Video Game) / int_7eebe99c |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_7eebe99c |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_7eebe99c |
| Dark Castle (Video Game) / int_82accf22 |
type |
Gainax Ending |
| Dark Castle (Video Game) / int_82accf22 |
comment |
Gainax Ending: Beyond Dark Castle. Cleared up in the next sequel - which came out 19 years later. |
| Dark Castle (Video Game) / int_82accf22 |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_82accf22 |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_82accf22 |
| Dark Castle (Video Game) / int_83308c12 |
type |
Spikes of Doom |
| Dark Castle (Video Game) / int_83308c12 |
comment |
Spikes of Doom: Extend and retract in an automatic cycle. |
| Dark Castle (Video Game) / int_83308c12 |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_83308c12 |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_83308c12 |
| Dark Castle (Video Game) / int_83445b04 |
type |
Pun |
| Dark Castle (Video Game) / int_83445b04 |
comment |
Pun: Your quest is, literally, to topple the Black Knight's throne. |
| Dark Castle (Video Game) / int_83445b04 |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_83445b04 |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_83445b04 |
| Dark Castle (Video Game) / int_84e189a8 |
type |
Life Meter |
| Dark Castle (Video Game) / int_84e189a8 |
comment |
Life Meter: Takes the place of the level timer starting in Beyond Dark Castle. |
| Dark Castle (Video Game) / int_84e189a8 |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_84e189a8 |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_84e189a8 |
| Dark Castle (Video Game) / int_8737b599 |
type |
Fireballs |
| Dark Castle (Video Game) / int_8737b599 |
comment |
Fireballs: Once Merlin enchants your rocks to make fireballs, it's a flaming death for the mooks standing in your way. |
| Dark Castle (Video Game) / int_8737b599 |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_8737b599 |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_8737b599 |
| Dark Castle (Video Game) / int_8a16409a |
type |
Shovel Strike |
| Dark Castle (Video Game) / int_8a16409a |
comment |
Shovel Strike: Among the weapons introduced in Beyond Dark Castle. |
| Dark Castle (Video Game) / int_8a16409a |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_8a16409a |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_8a16409a |
| Dark Castle (Video Game) / int_8df14c99 |
type |
One-Hit-Point Wonder |
| Dark Castle (Video Game) / int_8df14c99 |
comment |
One-Hit-Point Wonder: Duncan, but only in the first game. |
| Dark Castle (Video Game) / int_8df14c99 |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_8df14c99 |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_8df14c99 |
| Dark Castle (Video Game) / int_95dfff97 |
type |
Animated Armor |
| Dark Castle (Video Game) / int_95dfff97 |
comment |
Animated Armor: The Black Knight is actually a haunted suit of armor. If it is destroyed, the dismantled pieces will try to possess someone and reform the suit. |
| Dark Castle (Video Game) / int_95dfff97 |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_95dfff97 |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_95dfff97 |
| Dark Castle (Video Game) / int_9c1f758a |
type |
Kill It with Fire |
| Dark Castle (Video Game) / int_9c1f758a |
comment |
Kill It with Fire: Your only weapons are the rocks you throw, but with a powerup, they become fireballs. |
| Dark Castle (Video Game) / int_9c1f758a |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_9c1f758a |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_9c1f758a |
| Dark Castle (Video Game) / int_aa5d87af |
type |
Secret Level |
| Dark Castle (Video Game) / int_aa5d87af |
comment |
Secret Level: Only found in Return to Dark Castle. Could also be found in some of the pre-Mac OS X alpha builds by changing certain resource IDs around. |
| Dark Castle (Video Game) / int_aa5d87af |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_aa5d87af |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_aa5d87af |
| Dark Castle (Video Game) / int_ace5eb40 |
type |
Clock Tower |
| Dark Castle (Video Game) / int_ace5eb40 |
comment |
Clock Tower: One of the areas from Beyond Dark Castle. There is another tower you climb in the original, but no clocks to be found. |
| Dark Castle (Video Game) / int_ace5eb40 |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_ace5eb40 |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_ace5eb40 |
| Dark Castle (Video Game) / int_add14bc2 |
type |
Orcus on His Throne |
| Dark Castle (Video Game) / int_add14bc2 |
comment |
Orcus on His Throne: The Black Knight. |
| Dark Castle (Video Game) / int_add14bc2 |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_add14bc2 |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_add14bc2 |
| Dark Castle (Video Game) / int_b0a91b69 |
type |
Convection, Schmonvection |
| Dark Castle (Video Game) / int_b0a91b69 |
comment |
Convection, Schmonvection :In Color Dark Castle, the water was replaced with lava that will not kill you unless you fall into it. |
| Dark Castle (Video Game) / int_b0a91b69 |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_b0a91b69 |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_b0a91b69 |
| Dark Castle (Video Game) / int_b20fdfc8 |
type |
Ur-Example |
| Dark Castle (Video Game) / int_b20fdfc8 |
comment |
Ur-Example: The original Dark Castle was the first commercially published game to use the WASD+mouse control scheme. |
| Dark Castle (Video Game) / int_b20fdfc8 |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_b20fdfc8 |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_b20fdfc8 |
| Dark Castle (Video Game) / int_bb134ac0 |
type |
Mouse Hole |
| Dark Castle (Video Game) / int_bb134ac0 |
comment |
Mouse Hole: Ubiquitous, and complete with cute little brick arches. Disgorge plague-bearing rats. |
| Dark Castle (Video Game) / int_bb134ac0 |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_bb134ac0 |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_bb134ac0 |
| Dark Castle (Video Game) / int_beb1cc89 |
type |
Computer Equals Tapedrive |
| Dark Castle (Video Game) / int_beb1cc89 |
comment |
Computer Equals Tapedrive: The mainframe in the Computer Room... although there's a 9" Mac just a few feet away. |
| Dark Castle (Video Game) / int_beb1cc89 |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_beb1cc89 |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_beb1cc89 |
| Dark Castle (Video Game) / int_c026716 |
type |
Holiday Mode |
| Dark Castle (Video Game) / int_c026716 |
comment |
Holiday Mode: Stockings adorn the fireplace, and a Christmas tree supplants a decorative suit of armor. |
| Dark Castle (Video Game) / int_c026716 |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_c026716 |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_c026716 |
| Dark Castle (Video Game) / int_c09dbbbb |
type |
Weaksauce Weakness |
| Dark Castle (Video Game) / int_c09dbbbb |
comment |
Weaksauce Weakness: Duncan and Bryant can die from falling down the stairs. |
| Dark Castle (Video Game) / int_c09dbbbb |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_c09dbbbb |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_c09dbbbb |
| Dark Castle (Video Game) / int_c264d50a |
type |
Embedded Precursor |
| Dark Castle (Video Game) / int_c264d50a |
comment |
Embedded Precursor: Return to Dark Castle consists of three areas which you can visit in any order; two are remastered versions of the original games (and the third is larger than both put together). |
| Dark Castle (Video Game) / int_c264d50a |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_c264d50a |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_c264d50a |
| Dark Castle (Video Game) / int_c64bdacd |
type |
Scoring Points |
| Dark Castle (Video Game) / int_c64bdacd |
comment |
Scoring Points: Each enemy has a specific point value, and the original has a bonus timer for each level. |
| Dark Castle (Video Game) / int_c64bdacd |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_c64bdacd |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_c64bdacd |
| Dark Castle (Video Game) / int_ca967579 |
type |
Torture Cellar |
| Dark Castle (Video Game) / int_ca967579 |
comment |
Torture Cellar: The Trouble area. |
| Dark Castle (Video Game) / int_ca967579 |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_ca967579 |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_ca967579 |
| Dark Castle (Video Game) / int_cabaf736 |
type |
Critical Annoyance |
| Dark Castle (Video Game) / int_cabaf736 |
comment |
Critical Annoyance: Your heartbeat becomes audible and accelerates as you near death in the games with health meters. |
| Dark Castle (Video Game) / int_cabaf736 |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_cabaf736 |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_cabaf736 |
| Dark Castle (Video Game) / int_cb5cf4a5 |
type |
Poison Mushroom |
| Dark Castle (Video Game) / int_cb5cf4a5 |
comment |
Poison Mushroom: White potions with black labels teleport you. Black potions with white labels kill you. Got that? |
| Dark Castle (Video Game) / int_cb5cf4a5 |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_cb5cf4a5 |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_cb5cf4a5 |
| Dark Castle (Video Game) / int_e6ce4b |
type |
The Maze |
| Dark Castle (Video Game) / int_e6ce4b |
comment |
The Maze: Featured in Beyond and Return. |
| Dark Castle (Video Game) / int_e6ce4b |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_e6ce4b |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_e6ce4b |
| Dark Castle (Video Game) / int_e913fe74 |
type |
Epic Flail |
| Dark Castle (Video Game) / int_e913fe74 |
comment |
Epic Flail: How you get past the Whip Henchman in Trouble III of the original. The sequels let you keep it or any other melee weapon you pick up instead of just dropping it, though you can only keep one melee weapon at a time. |
| Dark Castle (Video Game) / int_e913fe74 |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_e913fe74 |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_e913fe74 |
| Dark Castle (Video Game) / int_ea0d06f0 |
type |
Bookcase Passage |
| Dark Castle (Video Game) / int_ea0d06f0 |
comment |
Bookcase Passage: A fireplace, activated by tugging on a wall-mounted torch. |
| Dark Castle (Video Game) / int_ea0d06f0 |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_ea0d06f0 |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_ea0d06f0 |
| Dark Castle (Video Game) / int_eb9eaecd |
type |
Jet Pack |
| Dark Castle (Video Game) / int_eb9eaecd |
comment |
Jet Pack: More like a helicopter pack. |
| Dark Castle (Video Game) / int_eb9eaecd |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_eb9eaecd |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_eb9eaecd |
| Dark Castle (Video Game) / int_fb111d49 |
type |
Sequence Breaking |
| Dark Castle (Video Game) / int_fb111d49 |
comment |
Sequence Breaking: The infamous Sega Genesis port can be won in less than a minute by heading directly towards the Black Knight. While helpful, the Shield and Fireball aren't required to complete the game. |
| Dark Castle (Video Game) / int_fb111d49 |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_fb111d49 |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_fb111d49 |
| Dark Castle (Video Game) / int_fe5ed7bf |
type |
Our Gargoyles Rock |
| Dark Castle (Video Game) / int_fe5ed7bf |
comment |
Our Gargoyles Rock: And are immune to rocks. |
| Dark Castle (Video Game) / int_fe5ed7bf |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_fe5ed7bf |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_fe5ed7bf |
| Dark Castle (Video Game) / int_name |
type |
ItemName |
| Dark Castle (Video Game) / int_name |
comment |
|
| Dark Castle (Video Game) / int_name |
featureApplicability |
1.0 |
| Dark Castle (Video Game) / int_name |
featureConfidence |
1.0 |
| Dark Castle (Video Game) |
hasFeature |
Dark Castle (Video Game) / int_name |
| Dark Castle (Video Game) / int_name |
itemName |
Dark Castle (Video Game) |