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Daymare 1998 (Video Game)

 Daymare 1998 (Video Game)
type
TVTItem
 Daymare 1998 (Video Game)
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Daymare 1998 (Video Game)
 Daymare 1998 (Video Game)
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Daymare1998
 Daymare 1998 (Video Game)
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Daymare 1998 is a third-person Survival Horror game with over the shoulder camera, developed in Unreal Engine 4 for Windows PC via Steam, the Playstation 4 and Xbox One by 2019 under Invaders Studios, published by Destructive Creations.In 1998, an industrial accident transforms the unaware citizens of a little community of Keen Sight, Idaho into violent and deformed creatures, a town that's changed thanks to the backing of a company called Hexacore Biotechnologies. A HADES (Hexacore Advanced Division Extraction and Search) team is dispatched to investigate the area and take out the monsters roaming around.Involved in the op is a (supposedly) ex-Russian soldier named Liev and chopper pilot Raven, the two being deployed in a HADES op to secure Keen Sight in Idaho. The last survivor of KS is Samuel, a forest ranger who just so happens to be caught in the middle of the outbreak. He also happens to be medically diagnosed with a condition known as Daymare Syndrome, which causes panic attacks and anxiety with random visions.You are expected to survive to this waking nightmare that has its roots in a nostalgic mood. The narration is full of direct references to the pop culture of the 90's and the modern gameplay mechanics fit perfectly with the old school survival horror atmosphere.Invader Studios was previously developing a fan remake of Resident Evil 2 before the project was abandoned at Capcom's request. Resident Evil 2 was released in 1998, a number that features heavily in Daymare's marketing, most prominently in its name.This new title features "many connections with beloved old school survival horror games and '90s landmark brands", according to the developer. A number of developers that worked on Resident Evil titles have also signed up to contribute to the project. Kazuhiro Aoyama, who served as planner on the first Resident Evil and directed Resident Evil 3: Nemesis, is associate producer on Daymare. Satoshi Nakai, enemy designer on Code Veronica, is contributing as creature sketch artist. Paul Haddad, the first voice actor for Leon Kennedy, has been recruited for the project.The game was released on September 17, 2019. Daymare 1994 Sandcastle, a prequel, was announced on May 25, 2021 and released on August 30th, 2023.The official site can be found here.The debut trailer can be seen here.
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 Daymare 1998 (Video Game)
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 Daymare 1998 (Video Game) / int_1c445e86
type
Poor Communication Kills
 Daymare 1998 (Video Game) / int_1c445e86
comment
Poor Communication Kills: Sam raves like an enraged crazy person whenever he interacts with other survivors, which really doesn't help his case when dealing with them. A small part of this might be due to his "Daymare syndrome", but it's made clear it's mostly just him not dealing with the stress of the situation very well largely due to uncontrollable anger over the death of his wife. Granted the first survivor he meets is a Jerkass Hexacorp operative who probably wouldn't have helped him anyway, but Sam's crazed ranting really hurts him in the end during his Mexican Standoff with Raven.
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 Daymare 1998 (Video Game) / int_234073a4
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Your Mind Makes It Real
 Daymare 1998 (Video Game) / int_234073a4
comment
Your Mind Makes It Real: Averted. Hallucinatory zombies won't damage you even if they have the exact same grab animation as the real ones, but there's no way to tell them apart from the real deal and shooting them wastes ammo (though fortunately it only takes 1 bullet for them to dissolve).
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Anachronism Stew
 Daymare 1998 (Video Game) / int_259d5879
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Anachronism Stew: Generally averted, with surface-level tech being appropriate for the era, and even the Hexacorp high tech gadgets are straight out of 90s sci-fi movie or toku, but played straight in one non-easter egg segment where Raven crash lands into the fictional office of Invader Studios, see Developer's Room below.
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 Daymare 1998 (Video Game) / int_281de59f
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Extremely Short Timespan
 Daymare 1998 (Video Game) / int_281de59f
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Extremely Short Timespan: It apparently only took a single day for the infection to spread all across Keen Sight and subsequently for all hell to break loose.
 Daymare 1998 (Video Game) / int_281de59f
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 Daymare 1998 (Video Game) / int_33287e20
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One Bullet Clips
 Daymare 1998 (Video Game) / int_33287e20
comment
One Bullet Clips: Averted. You don't reload from your ammo pool, but rather from filled magazines. You need to manually fill magazines in your inventory. This does not pause the game. Realistically played straight with the pump-action shotgun, which reloads directly from your ammo pool. Played straight in the "Modern Take" mode.
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 Daymare 1998 (Video Game) / int_3babae20
type
Degraded Boss
 Daymare 1998 (Video Game) / int_3babae20
comment
Degraded Boss: Each of the game's Elite Zombie enemies first appear as a boss, then are later encountered semi-regularly as mini-boss type enemies.
 Daymare 1998 (Video Game) / int_3babae20
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 Daymare 1998 (Video Game) / int_4252fdf6
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Hyperactive Metabolism
 Daymare 1998 (Video Game) / int_4252fdf6
comment
Hyperactive Metabolism: Besides medical syringes, the game's key healing items are energy drinks and energy bars.
 Daymare 1998 (Video Game) / int_4252fdf6
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 Daymare 1998 (Video Game) / int_486466ee
type
Dual Boss
 Daymare 1998 (Video Game) / int_486466ee
comment
Dual Boss: The game's third boss fight is against a pair of Castor H.A.D.E.S. zombies.
 Daymare 1998 (Video Game) / int_486466ee
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 Daymare 1998 (Video Game) / int_52cd5b94
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Elite Zombie
 Daymare 1998 (Video Game) / int_52cd5b94
comment
Elite Zombie: Three types, all of which first appear as bosses before becoming semi-regular mini-boss enemies. There's the Type-7, a larger, more muscular, and noticeably faster zombie that rather resembles the Tyrant (which is reinforced by the boss room you first fight it in), the Melted Man, a "failed" Type-7 which moves slowly but spits toxic phlegm, and the Castor H.A.D.E.S., a very tough and fast zombie created from H.A.D.E.S. soldiers.
 Daymare 1998 (Video Game) / int_52cd5b94
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 Daymare 1998 (Video Game) / int_59907e4f
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Police Are Useless
 Daymare 1998 (Video Game) / int_59907e4f
comment
Police Are Useless: The Keen Sight police force were so overwhelmed by the outbreak, most of them ended up turning into monsters or faced casualties in the initial attack.
 Daymare 1998 (Video Game) / int_59907e4f
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 Daymare 1998 (Video Game) / int_60414102
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Zombie Apocalypse
 Daymare 1998 (Video Game) / int_60414102
comment
Zombie Apocalypse: The town is swarming with zombies by the time HADES arrives and Liev is on the ground.
 Daymare 1998 (Video Game) / int_60414102
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 Daymare 1998 (Video Game) / int_66f763c0
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Interface Screw
 Daymare 1998 (Video Game) / int_66f763c0
comment
Interface Screw: For the first segments in which you play as him, Sam doesn't have a D.I.D. armpad, so you have absolutely no HUD when playing as him (and thus no inventory, map, visible health bar, etc). Fortunately, you soon pick up a shotgun, whose simple reloading mechanism means you don't need the HUD to operate it.
 Daymare 1998 (Video Game) / int_66f763c0
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 Daymare 1998 (Video Game) / int_67711aa
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Company Town
 Daymare 1998 (Video Game) / int_67711aa
comment
Company Town: Hexacorp is Keen Point's primary source of employment and income. The company secretly has total control of the town, to the point of having sleeper agents in all key positions of power and using the townspeople as test subjects for their biological experimentation.
 Daymare 1998 (Video Game) / int_67711aa
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Militaries Are Useless
 Daymare 1998 (Video Game) / int_68148dc
comment
Militaries Are Useless: Idaho National Guard soldiers were massively overwhelmed by the outbreak even with initial superior numbers and firepower against the infected.
 Daymare 1998 (Video Game) / int_68148dc
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 Daymare 1998 (Video Game) / int_7286e96d
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Idiot Ball
 Daymare 1998 (Video Game) / int_7286e96d
comment
Idiot Ball: Liev has Sandman at his mercy, but instead of shooting him dead right then and there, he decides to gloat which leads to his arm getting torn off.
 Daymare 1998 (Video Game) / int_7286e96d
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 Daymare 1998 (Video Game) / int_80b57bec
type
Super-Soldier
 Daymare 1998 (Video Game) / int_80b57bec
comment
Super-Soldier: Pollux, a refined version of the zombie-creating Castor bioweapon, is supposed to create these. Unfortunately, the results are only stable for a limited time before their hormone levels get out of whack, at which point they inevitably mutate uncontrollably until their bodies self-destruct. Sandman seems to be a temporarily successful result, able to make it across the city without mutating and even remain human long enough to defeat the Abomination hand-to-hand in an Offscreen Moment of Awesome before needing an antidote injection to prevent him from mutating. A Hexacorp doctor reveals that all H.A.D.E.S. members have received physiological enhancements based on Hexacorp's research. However, this results in them mutating into tougher-than-usual super-zombies when exposed to Castor. Liev, who was exposed to Castor and Pollux, ends up mutating into the toughest enemy in the game, the Abomination.
 Daymare 1998 (Video Game) / int_80b57bec
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 Daymare 1998 (Video Game) / int_8ba9512b
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Our Zombies Are Different
 Daymare 1998 (Video Game) / int_8ba9512b
comment
Our Zombies Are Different: The zombies appear to be a mixture of Plague Zombies and Technically Living Zombies; they're created by a virus, but are never seen devouring any living person, instead preferring to just kill their victims by puking acidic bile on them. note Whether they do not seek out human flesh or if it's because there's literally nobody left alive for them to even seek out at all is never made clear. Their rotting appearances are due to the acid building up in their blood and tissues, and actually can die off on their own after 72 hours should they not mutate any further.
 Daymare 1998 (Video Game) / int_8ba9512b
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 Daymare 1998 (Video Game) / int_8e9cf84e
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"Blind Idiot" Translation: The subtitles in the English version have to tendency to use the wrong words, wrong names, or even just flat out skips certain phrases that the person speaking said.
 Daymare 1998 (Video Game) / int_8e9cf84e
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 Daymare 1998 (Video Game) / int_9cde2df1
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Hand Cannon
 Daymare 1998 (Video Game) / int_9cde2df1
comment
Hand Cannon: Appears as the 3rd weapon of Sam and Raven. Sam gets a .44 magnum revolver while Raven gets a Desert Eagle.
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Foreshadowing
 Daymare 1998 (Video Game) / int_9d12bbc1
comment
Foreshadowing: After apparently betraying his team and causing the outbreak, Liev blames Sandman for his situation and still tries to contact Command. The ending reveals that it was Sandman who was the real traitor, and Liev was just a Punch-Clock Villain who was mistaken as the traitor.
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 Daymare 1998 (Video Game) / int_a0c7f4e9
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Abandoned Hospital
 Daymare 1998 (Video Game) / int_a0c7f4e9
comment
Abandoned Hospital: The latter part of the second chapter takes place in one.
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 Daymare 1998 (Video Game) / int_a8896b94
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Leave No Witnesses
 Daymare 1998 (Video Game) / int_a8896b94
comment
Leave No Witnesses: The H.A.D.E.S. operatives have orders to liquidate any survivors at the lab to preserve the company's secrets. Liev carries out these orders with perhaps a little too much enthusiasm.
 Daymare 1998 (Video Game) / int_a8896b94
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 Daymare 1998 (Video Game) / int_bf020789
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Developer's Room
 Daymare 1998 (Video Game) / int_bf020789
comment
Developer's Room: Raven, in the first segment where the player take direct control of him, crashed into the (fictional) office of Invader Studios. It features inexplicably present-day flat-screen multi monitor computers in contrast of the mostly period appropriate consumer tech at the time.
 Daymare 1998 (Video Game) / int_bf020789
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 Daymare 1998 (Video Game) / int_c1b2c63f
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Dull Surprise
 Daymare 1998 (Video Game) / int_c1b2c63f
comment
Dull Surprise: Much of the voice acting is very wooden, with the characters' attempts at emoting coming across as forced or outright deadpan.
 Daymare 1998 (Video Game) / int_c1b2c63f
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 Daymare 1998 (Video Game) / int_c3585f4a
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Boom, Headshot!
 Daymare 1998 (Video Game) / int_c3585f4a
comment
Boom, Headshot!: Headshots aren't necessary to kill the zombies, but are recommended as they inflict greater damage. The shotgun and Hollow Point ammo are also capable of decapitating them.
 Daymare 1998 (Video Game) / int_c3585f4a
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 Daymare 1998 (Video Game) / int_c5b47b36
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Offscreen Moment of Awesome
 Daymare 1998 (Video Game) / int_c5b47b36
comment
Pollux, a refined version of the zombie-creating Castor bioweapon, is supposed to create these. Unfortunately, the results are only stable for a limited time before their hormone levels get out of whack, at which point they inevitably mutate uncontrollably until their bodies self-destruct. Sandman seems to be a temporarily successful result, able to make it across the city without mutating and even remain human long enough to defeat the Abomination hand-to-hand in an Offscreen Moment of Awesome before needing an antidote injection to prevent him from mutating.
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 Daymare 1998 (Video Game) / int_c6b8d37a
type
Cliffhanger
 Daymare 1998 (Video Game) / int_c6b8d37a
comment
Cliffhanger: The game ends with Raven, Sandman and a crazed Sam opening fire on each other due to Sam blaming Sandman for the game's events (particularly for the death of his wife), without showing who survived.
 Daymare 1998 (Video Game) / int_c6b8d37a
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 Daymare 1998 (Video Game) / int_c75df49a
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Shout-Out
 Daymare 1998 (Video Game) / int_c75df49a
comment
Shout-Out: The first survivor Liev finds at the beginning of the game is a black guy named Al Powell. The hospital employed a Dr. Kimblenote Who even had a wife named Helen and a Dr. Peter Silberman. The Invaders Studios room in which Raven starts chapter 3 includes several movie posters parodying real films: 捕食者 The Stone Deconstruction Man Death Horizon Face/On Dependence Week Die Soft The Escaper Broken Aron The logo for Hexacore Biogenetics is basically an upside-down Omni Consumer Products logo.
 Daymare 1998 (Video Game) / int_c75df49a
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 Daymare 1998 (Video Game) / int_cdfe12c3
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Nothing Is Scarier
 Daymare 1998 (Video Game) / int_cdfe12c3
comment
Nothing Is Scarier: Investigating the site of a biohazard outbreak alone and without any incoming help from friendlies with managing ammo and weapons.
 Daymare 1998 (Video Game) / int_cdfe12c3
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 Daymare 1998 (Video Game) / int_d139ffaf
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Genre Throwback
 Daymare 1998 (Video Game) / int_d139ffaf
comment
Genre Throwback: To '90s horror films and games (e.g. Resident Evil and Deep Fear).
 Daymare 1998 (Video Game) / int_d139ffaf
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 Daymare 1998 (Video Game) / int_d6f284a3
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Anti-Frustration Features
 Daymare 1998 (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: There's a faint static noise and mouse-like squeaking that appears to signify when a deer figure is present, making it easier to find them. The pause menus also lists how many figures are in each section and how many you've already shot. The hallucinatory zombies thankfully don't damage Sam if they attack him, not only saving up on health items but also saving ammo by not having to shoot one of them (since there's no way to tell them apart from the real zombies). "Modern Take" mode allows the player to, among others, skip puzzles, and One Bullet Clips in the game mode played straight.
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 Daymare 1998 (Video Game) / int_da3a90a
type
Acid Attack
 Daymare 1998 (Video Game) / int_da3a90a
comment
Acid Attack: The only attack the zombies seem to be capable of is puking acid on their victims. This is especially the case for the Melted Man, whose acidic buildup was so great that just simply being near the creature can guarantee being doused in acid.
 Daymare 1998 (Video Game) / int_da3a90a
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 Daymare 1998 (Video Game) / int_dd234c2f
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Hallucinations
 Daymare 1998 (Video Game) / int_dd234c2f
comment
Hallucinations: Sam's "Daymare syndrome" causes him to experience crippling hallucinations if he doesn't regularly take special medication (which he quickly loses at the beginning of the outbreak). This results in him being tormented by dead characters and even occasionally being attacked by enemies that actually aren't real. He does seem to have some ability to tell them apart from reality; when he first encounters zombies he doesn't for a second mistake them for one of his hallucinations.
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Daymare 1998 (Video Game)

The following is a list of statements referring to the current page from other pages.

 Daymare 1998 (Video Game)
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Divorced Installment / int_2233ec37
 Daymare 1998 (Video Game)
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One Bullet Clips / int_2233ec37
 Daymare 1998 (Video Game)
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The '90s / int_2233ec37
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Video Games of 2015–2019 / int_2233ec37