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DEADLOCK (Video Game)

 DEADLOCK (Video Game)
type
TVTItem
 DEADLOCK (Video Game)
label
DEADLOCK (Video Game)
 DEADLOCK (Video Game)
page
Deadlock
 DEADLOCK (Video Game)
comment
Gallius IV, the pearl of the galaxy! With a great climate and loads of resources, it's a shoo-in for colonization. You lead your merry band of pioneers to this pristine new world, ready to expand and enrich your nation. Unfortunately, it looks like every other race in the galaxy had the same idea, and sent their own people to stake a claim to it.Chaos ensues.Released in 1996, Deadlock is a turn-based strategy game with a few city building elements thrown in for good measure. The planetary map is divvied up in to different provinces (a la Risk), on which you can build colonies. The colony screen is akin to SimCity, letting you tailor each colony to support population, grow food, mine ore, raise morale, and the like. When your units meet the units of a hostile faction, combat happens. This is controlled by the computer, though you can tip the odds in your favor by researching technologies to improve your units. Troops that survive multiple battles also gain toughness points.A fairly simple game, it stood out by virtue of the creative art design. Each of the seven races has a distinct look that can be seen in the residences and cultural centers of their colonies. Originally, the look of units was intended to reflect the race that built them, but this was scrapped in favor of generic units (though the infantry still has species-specific appearances). It also took a tongue-in-cheek approach to the setting, with the voice-acted colony advisors either showering you with praise or snark, depending on your performance.Deadlock was followed by a sequel called Deadlock 2: Shrine Wars.
 DEADLOCK (Video Game)
fetched
2023-08-11T14:30:28Z
 DEADLOCK (Video Game)
parsed
2023-08-11T14:30:28Z
 DEADLOCK (Video Game)
isPartOf
DBTropes
 DEADLOCK (Video Game) / int_106f1a77
type
A Form You Are Comfortable With
 DEADLOCK (Video Game) / int_106f1a77
comment
A Form You Are Comfortable With: The Tolnans, such as your personal Exposition Fairy advisor, are Starfish Aliens who use their limited psychic powers to make themselves look like regular members of other species when they're interacting with them. Notably, even the usual Only Six Faces fare, commonly found in this game genre, is deliberately invoked with them — they all look like the archeologist who first discovered them.
 DEADLOCK (Video Game) / int_106f1a77
featureApplicability
1.0
 DEADLOCK (Video Game) / int_106f1a77
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1.0
 DEADLOCK (Video Game)
hasFeature
DEADLOCK (Video Game) / int_106f1a77
 DEADLOCK (Video Game) / int_1161fb48
type
Bizarre Alien Biology
 DEADLOCK (Video Game) / int_1161fb48
comment
Bizarre Alien Biology: What does an Uva Mosk look like? Imagine a shrub with two stubby arms and legs. You might describe the head as looking like an anteater's, but you could also reasonably say it looks like a turnip with a tongue.
 DEADLOCK (Video Game) / int_1161fb48
featureApplicability
1.0
 DEADLOCK (Video Game) / int_1161fb48
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1.0
 DEADLOCK (Video Game)
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DEADLOCK (Video Game) / int_1161fb48
 DEADLOCK (Video Game) / int_13f5b1b
type
Instant-Win Condition
 DEADLOCK (Video Game) / int_13f5b1b
comment
Instant-Win Condition: Build the prerequisite number of city centres and all you enemies give up their claim on the planet, for some reason. In the sequel, Shrine Wars, you can instead hold control of the randomly-found native temples for a set number of turns to attain victory.
 DEADLOCK (Video Game) / int_13f5b1b
featureApplicability
1.0
 DEADLOCK (Video Game) / int_13f5b1b
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1.0
 DEADLOCK (Video Game)
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DEADLOCK (Video Game) / int_13f5b1b
 DEADLOCK (Video Game) / int_17ce80aa
type
All There in the Manual
 DEADLOCK (Video Game) / int_17ce80aa
comment
All There in the Manual: The game came packaged with a highly detailed booklet, giving an abridged history and overview of every single race, including the two present that aren't actually playable.
 DEADLOCK (Video Game) / int_17ce80aa
featureApplicability
1.0
 DEADLOCK (Video Game) / int_17ce80aa
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1.0
 DEADLOCK (Video Game)
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DEADLOCK (Video Game) / int_17ce80aa
 DEADLOCK (Video Game) / int_1ba5dc68
type
The Greys
 DEADLOCK (Video Game) / int_1ba5dc68
comment
The Greys: Or the blues, as the case may be. The blue-skinned Re'lu visited Earth in the past, and were the source of the Grey legends. Contrary to popular belief, they never probed anybody.
 DEADLOCK (Video Game) / int_1ba5dc68
featureApplicability
1.0
 DEADLOCK (Video Game) / int_1ba5dc68
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1.0
 DEADLOCK (Video Game)
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DEADLOCK (Video Game) / int_1ba5dc68
 DEADLOCK (Video Game) / int_1c398324
type
Death from Above
 DEADLOCK (Video Game) / int_1c398324
comment
Death from Above: You can build missile units that can strike colonies from afar.
 DEADLOCK (Video Game) / int_1c398324
featureApplicability
1.0
 DEADLOCK (Video Game) / int_1c398324
featureConfidence
1.0
 DEADLOCK (Video Game)
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DEADLOCK (Video Game) / int_1c398324
 DEADLOCK (Video Game) / int_2767953f
type
Blood Sport
 DEADLOCK (Video Game) / int_2767953f
comment
Blood Sport: Some of the documentation said that the Chch't participated in these. Three of them would enter a ring and try to kill each other with their stingers. The way it was set up, sooner or later two would gang up on one (though that one could still win, if sufficiently skilled).
 DEADLOCK (Video Game) / int_2767953f
featureApplicability
1.0
 DEADLOCK (Video Game) / int_2767953f
featureConfidence
1.0
 DEADLOCK (Video Game)
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DEADLOCK (Video Game) / int_2767953f
 DEADLOCK (Video Game) / int_28564218
type
Humans Are Diplomats
 DEADLOCK (Video Game) / int_28564218
comment
Humans Are Diplomats: The humans are described as shrewd traders and skilled diplomats, with bonuses for making peace treaties and establishing trade routes. They are also the least likely faction to make black market deals with the Skirineen (for good reasons). That said, if you piss them off too much...
 DEADLOCK (Video Game) / int_28564218
featureApplicability
1.0
 DEADLOCK (Video Game) / int_28564218
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1.0
 DEADLOCK (Video Game)
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DEADLOCK (Video Game) / int_28564218
 DEADLOCK (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 DEADLOCK (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: the missiles. They do quite some damage and a swarm of them can cause a colony to need a ton of repairs, but they're expensive and disposable and they can't win you colonies without supporting forces. Really, they're better at saying "I've got so many resources I can waste them to annoy you" than at actually winning wars. It's far better to spend the resources to build military units instead.
 DEADLOCK (Video Game) / int_2bdae2ae
featureApplicability
1.0
 DEADLOCK (Video Game) / int_2bdae2ae
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1.0
 DEADLOCK (Video Game)
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DEADLOCK (Video Game) / int_2bdae2ae
 DEADLOCK (Video Game) / int_2c7905cf
type
Spikes of Villainy
 DEADLOCK (Video Game) / int_2c7905cf
comment
Spikes of Villainy: Seen on some of the Cyth buildings.
 DEADLOCK (Video Game) / int_2c7905cf
featureApplicability
1.0
 DEADLOCK (Video Game) / int_2c7905cf
featureConfidence
1.0
 DEADLOCK (Video Game)
hasFeature
DEADLOCK (Video Game) / int_2c7905cf
 DEADLOCK (Video Game) / int_305bcbb9
type
Space Pirates
 DEADLOCK (Video Game) / int_305bcbb9
comment
Space Pirates: The Skirineen. Once the bullyboys of the galaxy, they got on the bad side of several races (most notably humanity, who really walloped them). Unable to lay a claim to Gallius IV by nature of them being unwilling to sign the pact the rest of the other races agreed to, they lurk in orbit, selling black market goods to the various races. You can buy from them, but if you get caught the resultant scandal will lower colonist morale, especially if you're playing humans.
 DEADLOCK (Video Game) / int_305bcbb9
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1.0
 DEADLOCK (Video Game) / int_305bcbb9
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1.0
 DEADLOCK (Video Game)
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DEADLOCK (Video Game) / int_305bcbb9
 DEADLOCK (Video Game) / int_3d699462
type
Curb-Stomp Battle
 DEADLOCK (Video Game) / int_3d699462
comment
Curb-Stomp Battle: Games that end in military conquest tend to finish like this. As more and more territories are conquered from your enemies they lose the ability to make advanced units in sufficient numbers, making it harder and harder to defend what territories are left. One can derive a perverse satisfaction from conquering everything but one territory, then gathering all available military units and throw the lot of them on the territory that's left. The battle is usually over in about one second, plus one more to mop up civilian militia.
 DEADLOCK (Video Game) / int_3d699462
featureApplicability
1.0
 DEADLOCK (Video Game) / int_3d699462
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1.0
 DEADLOCK (Video Game)
hasFeature
DEADLOCK (Video Game) / int_3d699462
 DEADLOCK (Video Game) / int_417b57fa
type
Reinventing the Wheel
 DEADLOCK (Video Game) / int_417b57fa
comment
Reinventing the Wheel: Every campaign mission you have to research everything again. Attempted to justify ingame stating that the treaty (Xythra Accords) that is part of the main plot requires each colony to develop its own technology.
 DEADLOCK (Video Game) / int_417b57fa
featureApplicability
1.0
 DEADLOCK (Video Game) / int_417b57fa
featureConfidence
1.0
 DEADLOCK (Video Game)
hasFeature
DEADLOCK (Video Game) / int_417b57fa
 DEADLOCK (Video Game) / int_4832a3bb
type
Always Chaotic Evil
 DEADLOCK (Video Game) / int_4832a3bb
comment
Inverted with the Maug. Horned helmets and masked faces would normally make for an Always Chaotic Evil barbaric civilization, but instead they're a rather sociable and meek race.
 DEADLOCK (Video Game) / int_4832a3bb
featureApplicability
1.0
 DEADLOCK (Video Game) / int_4832a3bb
featureConfidence
1.0
 DEADLOCK (Video Game)
hasFeature
DEADLOCK (Video Game) / int_4832a3bb
 DEADLOCK (Video Game) / int_4de54d0e
type
Better Off Sold
 DEADLOCK (Video Game) / int_4de54d0e
comment
Better Off Sold: Art resources provide a small morale bonus to the city they're in, but only up to a limit. However, they're also quite valuable as a trade resource, either to other factions or to the Skirineen, which may lead you to treating them as this.
 DEADLOCK (Video Game) / int_4de54d0e
featureApplicability
1.0
 DEADLOCK (Video Game) / int_4de54d0e
featureConfidence
1.0
 DEADLOCK (Video Game)
hasFeature
DEADLOCK (Video Game) / int_4de54d0e
 DEADLOCK (Video Game) / int_4fafed32
type
Higher-Tech Species
 DEADLOCK (Video Game) / int_4fafed32
comment
Higher-Tech Species: The Maug provide an interesting example of this. Utterly dependent on their cybernetics, they also get significant research bonuses — they can even skip over technologies and research those further down on the Tech Tree. However, they're a relatively weak race recovering from the depredations of the Cyth.
 DEADLOCK (Video Game) / int_4fafed32
featureApplicability
1.0
 DEADLOCK (Video Game) / int_4fafed32
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1.0
 DEADLOCK (Video Game)
hasFeature
DEADLOCK (Video Game) / int_4fafed32
 DEADLOCK (Video Game) / int_535ec99d
type
Non-Entity General
 DEADLOCK (Video Game) / int_535ec99d
comment
Non-Entity General: Partly averted, in that each race gives the player a specific title. Chch't: Hive Imperius. Cyth: Veil Lord / Dark One. Human: Commander. Maug: Maug Chief / Chieftain. Re'lu: Overseer. Tarth: Ubergeneral. Uva Mosk: Grand Hortus.
 DEADLOCK (Video Game) / int_535ec99d
featureApplicability
-1.0
 DEADLOCK (Video Game) / int_535ec99d
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1.0
 DEADLOCK (Video Game)
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DEADLOCK (Video Game) / int_535ec99d
 DEADLOCK (Video Game) / int_54fdbff5
type
The Eeyore
 DEADLOCK (Video Game) / int_54fdbff5
comment
The Eeyore: For whatever reason, the Cyth tend to be very depressed. Maybe all the evil just gets to them. You'll almost always have a few colonists who refuse to work when you play as them. However, their morale is fixed and never changes, even under oppressive taxation. Essentially, you give up 10% of your workforce in exchange for having the remaining 90% guaranteed all the time.
 DEADLOCK (Video Game) / int_54fdbff5
featureApplicability
1.0
 DEADLOCK (Video Game) / int_54fdbff5
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1.0
 DEADLOCK (Video Game)
hasFeature
DEADLOCK (Video Game) / int_54fdbff5
 DEADLOCK (Video Game) / int_7c0bfb83
type
Obviously Evil
 DEADLOCK (Video Game) / int_7c0bfb83
comment
Obviously Evil: Their faces hidden under gas masks and garbed in dark robes, the Cyth look every inch the villain. The colony advisor sometimes refers to you, the player, as Dark One (though Veil Lord is probably the official title). Inverted with the Maug. Horned helmets and masked faces would normally make for an Always Chaotic Evil barbaric civilization, but instead they're a rather sociable and meek race.
 DEADLOCK (Video Game) / int_7c0bfb83
featureApplicability
1.0
 DEADLOCK (Video Game) / int_7c0bfb83
featureConfidence
1.0
 DEADLOCK (Video Game)
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DEADLOCK (Video Game) / int_7c0bfb83
 DEADLOCK (Video Game) / int_7c897aaa
type
Psychic Link
 DEADLOCK (Video Game) / int_7c897aaa
comment
Psychic Link: The Re'lu can do this, as can the Cyth (though the latter tend to use it to make peoples' heads explode).
 DEADLOCK (Video Game) / int_7c897aaa
featureApplicability
1.0
 DEADLOCK (Video Game) / int_7c897aaa
featureConfidence
1.0
 DEADLOCK (Video Game)
hasFeature
DEADLOCK (Video Game) / int_7c897aaa
 DEADLOCK (Video Game) / int_8252652c
type
All Planets Are Earth-Like
 DEADLOCK (Video Game) / int_8252652c
comment
All Planets Are Earthlike: When starting a game, you can set Gallius IV to be Earthlike. You can also make it icy, tropical, arid, or like Mars. These settings are purely cosmetic, however. The default settings change gameplay slightly, in that an arid planet like Mars has more mineral resources but less food, while something humid like Earth is the opposite. Averted in-game. The whole plot of the story is that there are very few habitable planets, and the one in the game is desired by all races.
 DEADLOCK (Video Game) / int_8252652c
featureApplicability
-1.0
 DEADLOCK (Video Game) / int_8252652c
featureConfidence
1.0
 DEADLOCK (Video Game)
hasFeature
DEADLOCK (Video Game) / int_8252652c
 DEADLOCK (Video Game) / int_8c1ad82f
type
Proud Warrior Race Guy
 DEADLOCK (Video Game) / int_8c1ad82f
comment
Proud Warrior Race Guy: Somewhat subverted by the Tarth. Though they're big and strong and love to fight, they don't seem inordinately concerned about honor.
 DEADLOCK (Video Game) / int_8c1ad82f
featureApplicability
-0.3
 DEADLOCK (Video Game) / int_8c1ad82f
featureConfidence
1.0
 DEADLOCK (Video Game)
hasFeature
DEADLOCK (Video Game) / int_8c1ad82f
 DEADLOCK (Video Game) / int_8e5c28c
type
Crystal Spires and Togas
 DEADLOCK (Video Game) / int_8e5c28c
comment
Crystal Spires and Togas: Crystalline towers stand tall in the Re'lu cities. The human colonies, with their sleek, vaguely Art Deco stylings, might also qualify.
 DEADLOCK (Video Game) / int_8e5c28c
featureApplicability
1.0
 DEADLOCK (Video Game) / int_8e5c28c
featureConfidence
1.0
 DEADLOCK (Video Game)
hasFeature
DEADLOCK (Video Game) / int_8e5c28c
 DEADLOCK (Video Game) / int_99a12edd
type
Cyborg
 DEADLOCK (Video Game) / int_99a12edd
comment
Cyborg: The entire Maug race. The nasty Cyth evicted the Maug from their home planet, forcing them to settle on a world that was far from ideal. As a result, the Maug began to sicken and die off, and now depend on cybernetic implants to sustain themselves.
 DEADLOCK (Video Game) / int_99a12edd
featureApplicability
1.0
 DEADLOCK (Video Game) / int_99a12edd
featureConfidence
1.0
 DEADLOCK (Video Game)
hasFeature
DEADLOCK (Video Game) / int_99a12edd
 DEADLOCK (Video Game) / int_b3e970f
type
BrainWashed
 DEADLOCK (Video Game) / int_b3e970f
comment
Brain Washed: The Re'lu can mentally dominate the units of other races.
 DEADLOCK (Video Game) / int_b3e970f
featureApplicability
1.0
 DEADLOCK (Video Game) / int_b3e970f
featureConfidence
1.0
 DEADLOCK (Video Game)
hasFeature
DEADLOCK (Video Game) / int_b3e970f
 DEADLOCK (Video Game) / int_b578811d
type
Scary Dogmatic Aliens
 DEADLOCK (Video Game) / int_b578811d
comment
Scary Dogmatic Aliens: Possibly the Cyth. The Uva Mosk may be an ecologically-themed version of this.
 DEADLOCK (Video Game) / int_b578811d
featureApplicability
1.0
 DEADLOCK (Video Game) / int_b578811d
featureConfidence
1.0
 DEADLOCK (Video Game)
hasFeature
DEADLOCK (Video Game) / int_b578811d
 DEADLOCK (Video Game) / int_bb18e3c9
type
Detonation Moon
 DEADLOCK (Video Game) / int_bb18e3c9
comment
Detonation Moon: In the backstory, the Skirineen destroyed a quarter of Earth's moon to frighten Humans out of opposing them. It backfired as the Humans instead rallied into a frenzy and retaliated against them, beginning the downfall of the Skirineen's empire.
 DEADLOCK (Video Game) / int_bb18e3c9
featureApplicability
1.0
 DEADLOCK (Video Game) / int_bb18e3c9
featureConfidence
1.0
 DEADLOCK (Video Game)
hasFeature
DEADLOCK (Video Game) / int_bb18e3c9
 DEADLOCK (Video Game) / int_bbb6c059
type
I Shall Taunt You
 DEADLOCK (Video Game) / int_bbb6c059
comment
I Shall Taunt You: You can send race-tailored messages to others, including insults. It's possible to goad them into attack you if you insult them enough.
 DEADLOCK (Video Game) / int_bbb6c059
featureApplicability
1.0
 DEADLOCK (Video Game) / int_bbb6c059
featureConfidence
1.0
 DEADLOCK (Video Game)
hasFeature
DEADLOCK (Video Game) / int_bbb6c059
 DEADLOCK (Video Game) / int_bce728ca
type
Mistreatment-Induced Betrayal
 DEADLOCK (Video Game) / int_bce728ca
comment
Mistreatment-Induced Betrayal: In the backstory, the Cyth-Chch't-Tarth-Maug vs. Human-Re'Lu war had been going poorly for the latter pair until they were able to convince the Maug to switch sides, partly due to continued Cyth mistreatment of them for things like forcing them off their native planet to one much less suitable to them.
 DEADLOCK (Video Game) / int_bce728ca
featureApplicability
1.0
 DEADLOCK (Video Game) / int_bce728ca
featureConfidence
1.0
 DEADLOCK (Video Game)
hasFeature
DEADLOCK (Video Game) / int_bce728ca
 DEADLOCK (Video Game) / int_c0f87dda
type
Humans Are Warriors
 DEADLOCK (Video Game) / int_c0f87dda
comment
Humans Are Warriors: The Skirineen blew up Earth's moon, thinking that the humans (who hadn't fought a real war in a long time) would be easy pickings. Instead, the humans went berserk and stormed the Skirineen Empire. In the game, human units have the Berserk ability, which gives them massive combat advantages, though it destroys the unit at the end of the battle. It also gives them a pre-ass kicking Battle Cry.
 DEADLOCK (Video Game) / int_c0f87dda
featureApplicability
1.0
 DEADLOCK (Video Game) / int_c0f87dda
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1.0
 DEADLOCK (Video Game)
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DEADLOCK (Video Game) / int_c0f87dda
 DEADLOCK (Video Game) / int_c1d58ab0
type
Drop Ship
 DEADLOCK (Video Game) / int_c1d58ab0
comment
Drop Ship: The opening cinematic shows some of the races using these to reach the planet's surface.
 DEADLOCK (Video Game) / int_c1d58ab0
featureApplicability
1.0
 DEADLOCK (Video Game) / int_c1d58ab0
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1.0
 DEADLOCK (Video Game)
hasFeature
DEADLOCK (Video Game) / int_c1d58ab0
 DEADLOCK (Video Game) / int_c34b316c
type
Bee People
 DEADLOCK (Video Game) / int_c34b316c
comment
Bee People: The Chch't qualify, being a hive-structured species in which the members resemble bipedal scorpions. They are run by queens, though there are apparently more than one. Judging by the Chch't colony advisor, they also have at least some degree of individual personality.
 DEADLOCK (Video Game) / int_c34b316c
featureApplicability
1.0
 DEADLOCK (Video Game) / int_c34b316c
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1.0
 DEADLOCK (Video Game)
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DEADLOCK (Video Game) / int_c34b316c
 DEADLOCK (Video Game) / int_c462436
type
Henchmen Race
 DEADLOCK (Video Game) / int_c462436
comment
Henchmen Race: The Chch't and Tarth acted the part for the Cyth at some point in the past, though this is no longer the case.
 DEADLOCK (Video Game) / int_c462436
featureApplicability
1.0
 DEADLOCK (Video Game) / int_c462436
featureConfidence
1.0
 DEADLOCK (Video Game)
hasFeature
DEADLOCK (Video Game) / int_c462436
 DEADLOCK (Video Game) / int_c7a56f9e
type
The Symbiote
 DEADLOCK (Video Game) / int_c7a56f9e
comment
The Symbiote: The Re'lu are actually two races, each individual consisting of a symbiotic pair. The fragile Re are blue and skinny anthropoids. Throughout their history, they depended on the vaguely canine Lu for protection. In return, the Re use their psychic powers to broadcast soothing thoughts in the Lu's brain. Background fluff states that human animal rights groups became outraged when they found out about this symbiosis, saying that the Lu were being exploited. This soured the relationship between the two formerly allied races. It's worth point out that, thanks to their advanced technology, the Re probably don't really need the Lu any longer.
 DEADLOCK (Video Game) / int_c7a56f9e
featureApplicability
1.0
 DEADLOCK (Video Game) / int_c7a56f9e
featureConfidence
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 DEADLOCK (Video Game)
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DEADLOCK (Video Game) / int_c7a56f9e
 DEADLOCK (Video Game) / int_d4937788
type
Days of Future Past
 DEADLOCK (Video Game) / int_d4937788
comment
Days of Future Past: Possibly the humans. The human colony advisor (as well as the humans seen in the opening cinematic) wear outfits that look like something from a futuristic Italian Renaissance.
 DEADLOCK (Video Game) / int_d4937788
featureApplicability
1.0
 DEADLOCK (Video Game) / int_d4937788
featureConfidence
1.0
 DEADLOCK (Video Game)
hasFeature
DEADLOCK (Video Game) / int_d4937788
 DEADLOCK (Video Game) / int_f97ab6a5
type
Suicidal Overconfidence
 DEADLOCK (Video Game) / int_f97ab6a5
comment
Suicidal Overconfidence: If you so much as scratch someone's territory they'll automatically set you as their enemy, and their advisors will occasionally pop up and threaten you, even as you methodically squash them out of existence. Occasionally subverted after an attack, when the enemy advisors will whine and plead for you to leave them alone.
 DEADLOCK (Video Game) / int_f97ab6a5
featureApplicability
-0.3
 DEADLOCK (Video Game) / int_f97ab6a5
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 DEADLOCK (Video Game)
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DEADLOCK (Video Game) / int_f97ab6a5
 DEADLOCK (Video Game) / int_name
type
ItemName
 DEADLOCK (Video Game) / int_name
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 DEADLOCK (Video Game) / int_name
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 DEADLOCK (Video Game) / int_name
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 DEADLOCK (Video Game)
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DEADLOCK (Video Game) / int_name
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DEADLOCK (Video Game)

The following is a list of statements referring to the current page from other pages.

 DEADLOCK (Video Game)
hasFeature
Annoying Video Game Helper / int_5cbc1ca2
 DEADLOCK (Video Game)
hasFeature
Anti-Air / int_5cbc1ca2
 DEADLOCK (Video Game)
hasFeature
Anti-Frustration Features / int_5cbc1ca2
 DEADLOCK (Video Game)
hasFeature
Big Creepy-Crawlies / int_5cbc1ca2
 DEADLOCK (Video Game)
hasFeature
Bizarre Alien Biology / int_5cbc1ca2
 DEADLOCK (Video Game)
hasFeature
Detonation Moon / int_5cbc1ca2
 DEADLOCK (Video Game)
hasFeature
Easy Logistics / int_5cbc1ca2
 DEADLOCK (Video Game)
hasFeature
Good Colors, Evil Colors / int_5cbc1ca2
 DEADLOCK (Video Game)
hasFeature
Humans Are Diplomats / int_5cbc1ca2
 DEADLOCK (Video Game)
hasFeature
Humans Are Warriors / int_5cbc1ca2
 DEADLOCK (Video Game)
hasFeature
Instant Militia / int_5cbc1ca2
 DEADLOCK (Video Game)
hasFeature
Ow, My Body Part! / int_5cbc1ca2
 DEADLOCK (Video Game)
hasFeature
Random Event / int_5cbc1ca2
 DEADLOCK (Video Game)
hasFeature
Recruiters Always Lie / int_5cbc1ca2
 DEADLOCK (Video Game)
hasFeature
Refining Resources / int_5cbc1ca2
 DEADLOCK (Video Game)
hasFeature
Reinventing the Wheel / int_5cbc1ca2
 DEADLOCK (Video Game)
hasFeature
Suicidal Overconfidence / int_5cbc1ca2
 DEADLOCK (Video Game)
hasFeature
Telepathic Spacemen / int_5cbc1ca2
 DEADLOCK (Video Game)
hasFeature
The Computer Shall Taunt You / int_5cbc1ca2
 DeadLock
sameAs
DEADLOCK (Video Game)