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Deep Rock Galactic (Video Game)

 Deep Rock Galactic (Video Game)
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TVTItem
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game)
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DeepRockGalactic
 Deep Rock Galactic (Video Game)
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Located in the lawless Outer Rim, Hoxxes IV is home to the richest motherlode of valuable minerals in the galaxy. The problem? It is a Death World par excellence. Many have tried to tame this world, greedily seeking her riches; all have failed — all but one. Deep Rock Galactic, one of the biggest and most stubborn space mining conglomerates in the galaxy, has set its sights upon Hoxxes IV.Their goal is nothing less than — in their own words — the "complete subjugation" of the planet. This will be no easy feat; the natives of Hoxxes are endless and hungry, and they have the home field advantage. In the lightless depths, intruders must contend not only with the native Glyphids, but also the many geographic hazards Hoxxes has to offer; subterranean jungle, ice caverns, even the churning tectonics of the planet's very core. Who do you call on to undertake such an insanely dangerous excavation?Space dwarves, of course!Deep Rock Galactic is a cooperative First-Person Shooter and the debut game of Danish studio Ghost Ship Games. It was released on Steam Early Access on February 28, 2018. On May 13th, 2020, it entered full release on Steam. It has also been released on Xbox One and the Windows 10 Store, and in early 2022 released on the Playstation 4 and 5. In it, you play as a team of 1 to 4 heavily-armed Space Dwarves on a mission to the most dangerous (and most lucrative) planet in the galaxy. The game consists of randomly generated and fully destructible cave systems, containing a variety of environmental obstacles and swarming with hungry bug-aliens. Players are tasked with completing a variety of objectives, such as mining as much mineral wealth as possible, escorting a Drill Tank or pumping liquid minerals into an orbitally inserted refinement facility. Ideally, this should be accomplished without dying to the locals.Luckily, the Deep Rock Dwarves traded in their old forefathers' pickaxes, crossbows and mules for more advanced kit long ago. To combat the Glyphid hordes, Deep Rock Galactic fields four specialists, each with their own abilities and equipment: The Scout specializes in mobility, exploration, and resource gathering. His flare gun provides the best source of lighting in the game, and his grappling hook allows him unparalleled movement, making him a good choice for locating objectives or obtaining valuable items and minerals. In combat, he's best used for single-target elimination: combined with his mobility, he's able to pick off far-away, high-value enemies, or circle around to attack weak spots. The Driller specializes in excavating, mining, and tunneling. Everyone has pickaxes to mine with, but the Driller's massive power drills cut through stone like butter and his satchel charges can carve massive craters in the surrounding landscape. Against enemies, he specializes in debuffs and crowd control. His primary weapons all have associated status effects that can affect large groups of enemies at a time, weakening them for his allies to finish the job easily. The Engineer specializes in long-term, automated defenses. His claim to fame is a Sentry Gun that will lock on to targets and can easily deal with lone enemies while the rest of the team works on objectives. He also has a platform gun to shape the terrain around him, creating bridges, points of access to high-up minerals, and creating arenas suitable to fight the bug hordes in. When a fight does break out, he can repel his opponents with powerful burst damage tools: his secondary weapons are especially powerful and capable of wiping out large groups of weaker mooks simultaneously. The Gunner specializes in, well — what else? He naturally packs the biggest guns on the team, from a giant minigun and a rocket launcher to a coilgun and a massive revolver. Appropriately, he's the best suited to fighting any enemy in any situation, as all the other dwarves have limitations (such as inability to handle crowds, short range, or low ammo counts) that hold them back. Besides that, he provides multiple utility functions as well: his shield generator creates breathing room from large crowds when things start looking dicey, and his zipline gun allows the whole team to traverse long distances over large gaps.You can visit the website here.A Kickstarter campaign to fund Deep Rock Galactic: The Board Game was held in 2022.A spin off Bullet Heaven Roguelike Deep Rock Galactic Survivor went into early access on Windows on February 14, 2024.
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Video-Game Flamethrowers Suck
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Video Game Flamethrowers Suck: Averted. The Driller's CRSPR Flamethrower can wash over an oncoming tide of swarmers and leave nothing but a carpet of charred ashes in its wake. Not only that, it has an effective range of ten meters and fires in a tight stream, meaning it's plenty effeective at shooting flying enemies at medium range. One upgrade path allows the CRSPR to set the ground on fire, called Sticky Flames, creating a potentially massive Damage Over Time field that ignites Glyphids that charge through it. A later optional upgrade also adds the feature of causing enemies killed via direct damage to explode into a shower of fire and boiling hot viscera; Quite useful for quickly killing lots of small and/or bunched-up things. The Sticky Fuel overclock takes the potency of the field of fire example above to the logical extreme by extending both the duration and the damage of sticky fire. Combined with the upgrade that causes the sticky fire to slow enemies a Driller can create walls of fire and simply watch as glyphids try in vain to reach them and are incinerated.
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"Get Back Here!" Boss
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"Get Back Here!" Boss: The Prospector doesn't directly attack the players, instead zooming all over the map while deploying bots to fight for it and becoming invulnerable when it gets damaged enough, and will eventually escape if not killed quickly. This becomes a nightmare during level/biomes that are prone to having gigantic open spaces like the Glacial Caverns and the Sandblasted Corridors.
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Impossible Insurance
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Impossible Insurance: A little downplayed, but there are several very particular yet unfortunately common situations a dwarf can face that are explicitly not covered by his employee insurance. With things like "Overconfidence", breaking your knees because you shot to the roof with your Grappling-Hook Pistol, getting crunched under a resupply pod or any environmental burns acquired in the Magma Core, it seems the only things it covers are bug bites and inebriation (which is admittedly a lot).
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No Celebrities Were Harmed
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No Celebrities Were Harmed: One line your dwarf can deliver while grinding on a refinery pipeline is "Look at me, I'm Stony Rock!"
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Gatling Good
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Gatling Good: The Gunner's namesake is the monstrous three-barreled "Lead Storm" Powered Minigun. While it has the odd property of getting more accurate the longer it's fired, it will also Overheat if the trigger is held down too long.
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The Artifact
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The Artifact: Some official artwork, as well as the statues that appear in the Memorial Hall, depict the Dwarves with their first-generation gun models, rather than the updated ones that are actually used in-game. This may be a deliberate Call-Back, as a form of recognition for the players who were playing way back then (aiding this theory is a terminal in the Memorial Hall that lists every tester of the closed alpha.)
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Unexpected Gameplay Change
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Unexpected Gameplay Change: Season 3 introduces the Rockpox Lithophage, which has infested areas that need to be removed. In-game, cleaning a Lithophage infestation turns part of cave exploration into a cleaning game like Powerwash Simulator, where you need to equip a LithoFoamer to spray foam onto the infection, then use the LithoVac to suck it up along with the infection. Cleansing a high enough percentage of Rockpox around a Plague Spike will destroy it and remove any remaining infestation generated by it.
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Darker and Edgier
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Naedocyte Shockers (obviously) and Hatchlings will attempt to swarm Dwarves and zap them repeatedly like Darker and Edgier Bikini Bottom Jellyfish.
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Our Elves Are Different
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Our Elves Are Different: Implied. Elves never make an appearance, but their presence in the setting is alluded by "pointy-eared leaf lover" being a common insult among dwarves, with Leaf Lover's Special being a much derided flavor of beer in the bar.
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More Predators Than Prey
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More Predators Than Prey: How Hoxxes' ecosystem functions are anyone's guess. The Glyphids are so numerous that dying by the hundreds in any given operation doesn't put a dent in their numbers, and the only lifeforms present that could be considered prey are the Loot Bugs (which the game explicitly notes as inedible due to their diet), Silicate Harvesters, Maggots, and Huuli Hoarders, all of whom are typically rare to the tune of "only a couple dozen in any given cave system." That said, Glyphids aren't actually carnivores if the description of the Dense Biozone is any indication. It says that said region has an overabundance of flora due to being on the blasted-off chunk of the planet, which means that the Glyphids can't get up there to eat all the plants. Then again glyphids spawn just as abundantly there as in any other zone during actual gameplay, so take that with a grain of salt.
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Memetic Badass
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Memetic Badass: The late In-Universe example, Karl, personifies this trope. Many of the salutes, toasts, and other one-liners in the game reference Karl and how badass he was — and how he would be proud.
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And This Is for...
 Deep Rock Galactic (Video Game) / int_19e41d8f
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And This Is for...: "For Karl!" is a common rallying cry by the dwarves. While it's one of several slogans they can shout when you hit the "salute" button, they can also snarl "This one's for Karl!" when mowing down Glyphids. Who Karl is, however, remains one of the game's biggest mysteries.
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Artistic License – Geology
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Artistic License – Geology: Instead of having ice caps, Hoxxes has a layer of permafrost deep beneath the surface of its continental plates. Which makes no sense. This is even lampshaded in the biome description, as it's driven at least one scientist on DRG's payroll to quit his job at the sheer affront to science done by this find. Uranium is depicted as vibrant, glowing green crystal. In reality, uranium is a dull-gray metalnote While there are green minerals that contain uranium such as Torbernite, they don't glow. Also you render the harmful radiation of it inert by breaking part of the crystal; suffice to say, in reality you can't unprime uranium by physically breaking it.
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Violation of Common Sense
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Violation of Common Sense: If a teammate's been knocked down by bugs and are surrounded by them, one common tactic is to throw a grenade at them; if the crowd is big enough, said teammate might be the epicenter of a satchel charge instead. This only works because downed teammates are immune to all damage until revived, and realistically, an explosive would have a way higher chance to further injure the teammate than bullets. Players who take a dislike to using Leaf Lover's Special to sober up but don't want to be drunk on duty can use various techniques to achieve sobriety: The primary method of doing so being to get even more drunk by drinking Blackout Stout to instantly pass out, because being revived resets your drunkenness completely (and, as a bonus, Blackout Stout uses Starch Nuts exclusively, which appear everywhere, so you get to save on the paltry cost of a Leaf Lover's). Of course, passing out won't suddenly eliminate all the alcohol in your body if this were attempted in real life, although we don't exactly know what the liquid used to revive a dwarf is comprised of. Alternatively, you can dive into the barrel hoop and die (respawning in the medbay also resets your drunkeness). You shouldn't need to be told why blowing yourself up in the barrel hoop is an overkill solution, but most players don't really care.
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The Ghost
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Whatever it is that happened to Karl. So far, the only things we know are that it was apparently the stuff of legend, that some amount of Skull Crusher Ale may have been involved, that he's either missing or in hiding, and that the four dwarves still bear a grudge against the local wildlife for it all.
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The Medic
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The Medic: Averted for all the dwarves. This class archetype is completely absent from the set of classes a player can choose to be. Dwarves of any class are perfectly capable of reviving downed allies, and directly healing your teammates is impossible (although you can boost their shields or heal yourself). The perks you'd expect a Medic to bring are available to dwarves of any class, and Red Sugar healing crystals appear in the caverns where any dwarf can mine them. Somewhat defied/parodied in a voice line where a dwarf reviving himself with the Iron Will perk will shout "Medics are for pansies!" Bosco, on the other hand, comes equipped with the capability to revive any downed dwarf in a Solo mission. He will fearlessly charge into a swarm to revive you, robotic ambulance sound effects blaring, should you fall to the Glyphid hordes. The closest you have to a Medic class is The Gunner, as he's the only one who can directly refill another Dwarf's life bar; in this case, the Shield bar. A Shield Generator deployed in the right time can provide a clutch burst of healing to survive a bad situation. Tellingly, the de facto Medic is also armed with the biggest guns available. Of course, there is absolutely nothing stopping you from making a D.I.Y Medic if you're so inclined; the Gunner and the Engineer tend to be the most suited to this, due to their excellent crowd-control and ability to defend themselves against hordes while they're reviving the downed dwarf. Scouts can also be very good at reviving the team when the chips are down since as long as they kill off any ranged enemies, their grappling hook can allow them to kite the other enemies toward them before they grapple over to a downed ally and get them back up before the chasing enemies reach them.
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Necessary Drawback
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Necessary Drawback: All of the unlockable guns suffer from one of these compared to the vanilla weapons. This is because they are intended to be sidegrades that give the class tactical flexibility, moreso than straight upgrades. For instance, the Gunner's unlockable primary, the Autocannon, deals splash damage, matches the Minigun's single-target DPS, and carries roughly as much, if not more ammo when accounting for total damage. However, it's significantly less precise than the Minigun and relies on slow, manual reloads, whereas the Minigun can simply stop shooting to naturally cool off. Overclocks other than Clean offer better performance at a cost. Clean Overclocks offer minor bonuses without any penalty. Balanced Overclocks offer bigger bonuses with a drawback. Unstable Overclocks offer the biggest bonuses with significant drawbacks that can truly change how the weapon is used.
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Poor Communication Kills
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Poor Communication Kills: This is a 4-player co-op game, after all. Activating a swarm, machine event or miniboss before everyone is prepared and near each other is a surefire way to lose a mission. Canny dwarves will therefore always check with their teammates that everyone is ready before starting anything. Players usually just type "R" (for "Ready") in the chat before hand to signify that they wish to continue with the mission, and not obeying this rule is seen as a major faux pas. It is also crucial that dwarves do not accidentally or otherwise take another dwarf's resupply unless they explicity say it's ok, as every bullet counts and you do not want to have a Gunner with an empty turbocannon when the glyphids are on the move.
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Pay Evil unto Evil
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Pay Evil unto Evil: Industrial Sabotage is generally a bad thing, but given how the mysterious Rival Corporation is literally trying to steal a claim Deep Rock Galactic owns with a robot legion, it's hard to blame wrecking their stuff to gum up their operations.
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Achievement Mockery
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Achievement Mockery: There are several hidden achievements awarded for doing particularly Dwarvish things. "Without A Paddle," for being the last dwarf standing, with no ammo, while a Dreadnought is active. "The A-Team," for stuffing a barrel into all four seats of the Drop Pod. "Time Well Spent," for stuffing every barrel in the Space Rig into the drop pod. "Management weeps." "Foreign Objects in the Launch Bay", for kicking every last barrel in the Space Rig into the launch bay forcefield. "You are why Mission Control drinks" "Self Control," for taming your barrel-kicking urges for ten consecutive digs. "Darwin Award," for jumping into the fiery, barrel-disintegrating barrel game hoop. While drunk. "Party Time!," for everyone toasting and then drinking their drinks in unison, while on the dancefloor, while a song is playing. "I Like It Down Here," for staying in one mission for over an hour.
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Stealth Pun
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Stealth Pun: The M1000 Classic is an M1 Garand futurized. Or in other words...it's an M-One-Grand. The Smart Rifle's LOK-1 designation seems a lot like "lock-on", considering 1 represents "on" in boolean algebra (versus 0 for "off").
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MST3K Mantra
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MST3K Mantra: An in-universe example; this is DRG's attitude towards the fact that Hoxxes has a several-miles-thick core of frozen underground ice plates, rather than conventional polar regions, as well as the implied attitude at its other various bits of impossible weirdness. At least one of their xenogeologists didn't share the same viewpoint.
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Embarrassing Hospital Gown
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Embarrassing Hospital Gown: Ever since Rival Escalation, players who fail a mission or get badly injured on the Space Rig will respawn in their home base's medbay, with their normally professional gear being swapped out for a hospital gown as a way to humiliate them. While the dwarves' backsides are thankfully covered in this case, the fact the dwarves' only other article of clothing is a set of Goofy Print Underwear debatably makes it worse.
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I Need a Freaking Drink
 Deep Rock Galactic (Video Game) / int_1f250372
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"Foreign Objects in the Launch Bay", for kicking every last barrel in the Space Rig into the launch bay forcefield. "You are why Mission Control drinks"
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Not the Intended Use
 Deep Rock Galactic (Video Game) / int_20e20e99
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Not the Intended Use: Supply Drops are meant to be just that: supply drops containing ammo and health for the dwarves. However, they will also gib anything they land on, be it a dwarf or a bug; the only exceptions are Dreadnoughts, who will still lose a respectable chunk of HP. As such, it's entirely possible to use them as makeshift orbital strikes rather than simple resupplies. Also applies to pipelines to some degree, although the rail grinding is completely intentional (and the dwarves even comment that Deep Rock's R&D department "did good work with the pipe riding") Management probably doesn't approve when you decide to ignore the mission objective in favor of using pipes to build a subterranean roller coaster... Believe it or not, the soundtrack can be used like this. Obviously it was purely intended as atmospherical flavor, but having various songs memorized will let a miner roughly be able to tell how long a swarm has been going and when it will end. Enor Pearls are mere minable resources like anything else, but thanks to their bright glow, they can be used as inexhaustible flares. They never go out, can be thrown respectably far, and can light up anything short of a fully-fledged cave. Just make sure to put them in Molly before calling extraction. The Fat Boy overclock for the Engineer's PGL turns its modest stock of small grenades into a small number of miniature nuclear bombs. The devastating damage radius and the bug-melting radiation they leave behind are well-suited to staunching large swarms of Glyphids with one well-placed shot, but they also happen to leave gaping craters that can knock holes in walls, ore chunks out of terrain or even veins of minerals loose off of high ceilings, similar to EPC mining. Just... don't mind the radioactivity. The LithoFoamer is normally made to cover the Rockpox Infection for the LithoVac to suck up. However, the LithoFoamer deals 0.1 damage per hit, which still causes Loot Bugs to drop minerals they have eaten since they have a chance to do so upon taking any damage. Players thus can use the LithoFoamer to obtain minerals from Loot Bugs the "humane"/"pacifistic" way.
 Deep Rock Galactic (Video Game) / int_20e20e99
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Deep Rock Galactic (Video Game) / int_20e20e99
 Deep Rock Galactic (Video Game) / int_20e2a53b
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Notice This
 Deep Rock Galactic (Video Game) / int_20e2a53b
comment
Notice This: Morkite, the objective mineral in Mining Expeditions, has a shimmer that makes it visible even in pitch-black conditions. In general, resources that have been mined but not collected glow faintly to make them easier to spot. Glowing spots on the wall or floor indicate the presence of a buried gem or egg, and said gems/eggs will also give off a lot of light so you don't lose track of them. Secondary objective resources all glow faintly in the dark, making them easier to find. Similarly, Fester Fleas glow in the dark and leave a trail behind them when they fly, helping you track of them when they try to escape from you.
 Deep Rock Galactic (Video Game) / int_20e2a53b
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 Deep Rock Galactic (Video Game) / int_21d41a5b
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Praetorian Guard
 Deep Rock Galactic (Video Game) / int_21d41a5b
comment
Praetorian Guard: Dwarves who reach Player Rank 60 can unlock the Regal Aegis armor paintjob. The assignment description implies that the colors are worn by special guards who protect Deep Rock's holdings and enforce their rules. It's worth noting that the color scheme involved — blue, black and white — matches the weapon skins unlocked for buying every mod a weapon has. There's a Glyphid known as the Praetorian, and it's the largest one before Dreadnoughts.
 Deep Rock Galactic (Video Game) / int_21d41a5b
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 Deep Rock Galactic (Video Game) / int_225d8ff9
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Ambiguously Human
 Deep Rock Galactic (Video Game) / int_225d8ff9
comment
Ambiguously Human: Deep Rock Galactic itself. According to the website, they have "long relied on" Dwarves when it comes to dangerous excavations. This implies that the company itself is actually run by humans or at least non-Dwarves. Mission Control is never revealed to be a human or a dwarf as well. When Update 18 added the bar, it also added "Leaf Lover's Special", a sobriety-inducing anti-beer maligned by the workers because it's implied to be brewed by Elves. The description also says it was only shipped in to "please Management". This might imply that there's Elven management at DRG.
 Deep Rock Galactic (Video Game) / int_225d8ff9
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Deep Rock Galactic (Video Game) / int_225d8ff9
 Deep Rock Galactic (Video Game) / int_23168b93
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Last Lousy Point
 Deep Rock Galactic (Video Game) / int_23168b93
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For most primary and secondary objectives, the required resources will usually spawn in greater amounts than is necessary to complete the quota, reducing the need to look through every single inch of the caves to find the last piece. This also extends to Lithophage Outbreak warnings; cleaning a certain amount of Rockpox boils will cause the associated Contagion Spike to die and automatically clear out any remaining boils.
 Deep Rock Galactic (Video Game) / int_23168b93
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Deep Rock Galactic (Video Game) / int_23168b93
 Deep Rock Galactic (Video Game) / int_23ff95fb
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Brutal Honesty
 Deep Rock Galactic (Video Game) / int_23ff95fb
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Brutal Honesty: Mission Control, and by extension Deep Rock Galactic, make absolutely no bones about the fact that they consider the Drop Pod and the M.U.L.E. far more valuable than their employees' lives. The dwarves themselves appear to be completely fine with this stance; if left behind while the rest of the team escapes, their response is effectively to calmly shrug and admit that sometimes you win, and sometimes you die.
 Deep Rock Galactic (Video Game) / int_23ff95fb
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Deep Rock Galactic (Video Game) / int_23ff95fb
 Deep Rock Galactic (Video Game) / int_2482df9c
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Companion Cube
 Deep Rock Galactic (Video Game) / int_2482df9c
comment
Companion Cube: The Dwarves appear to be rather prone to this mentality. The M.U.L.E, All-Purpose Drone, and Drilldozer all receive affectionate nicknames from the miners, and they often treat them like friends, with Molly, Bosco and Doretta/Dotty being their respective names. The dwarves can also salute with Bosco and give Doretta pats. Management has taken steps to crack down on this behavior — by which we mean "they lecture the dwarves about it every so often, very sternly, and then look the other way." Mission Control even refers to the M.U.L.E. as Molly in several of his lines.
 Deep Rock Galactic (Video Game) / int_2482df9c
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Deep Rock Galactic (Video Game) / int_2482df9c
 Deep Rock Galactic (Video Game) / int_24b88e85
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Unwanted Assistance
 Deep Rock Galactic (Video Game) / int_24b88e85
comment
Unwanted Assistance: Defeating and rebooting the BET-C gives you a powerful allied mobile gun platform that shoots and throws bombs, but unlike engineer turrets or Bosco, its grenade launcher can hurt you with friendly fire.
 Deep Rock Galactic (Video Game) / int_24b88e85
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Deep Rock Galactic (Video Game) / int_24b88e85
 Deep Rock Galactic (Video Game) / int_2639f6eb
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Status Effects
 Deep Rock Galactic (Video Game) / int_2639f6eb
comment
The Scout gets the Inhibitor Field Grenades (or IFG's), which initially were the only nonstandard grenade in the game — creating a slowing field that increased damage against targets within it. With the update, he has two other options that fulfill the crowd-control role: the bug-baiting Pheremone Canister and the Cryo Grenade.
 Deep Rock Galactic (Video Game) / int_2639f6eb
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Deep Rock Galactic (Video Game) / int_2639f6eb
 Deep Rock Galactic (Video Game) / int_264e3bd0
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Sticky Bomb
 Deep Rock Galactic (Video Game) / int_264e3bd0
comment
Sticky Bomb: The Gunner's Sticky Grenade can adhere to any surface or creature before detonating. The Engineer's Proximity Mine and the Driller's Satchel Charge can also stick to surfaces.
 Deep Rock Galactic (Video Game) / int_264e3bd0
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1.0
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Deep Rock Galactic (Video Game) / int_264e3bd0
 Deep Rock Galactic (Video Game) / int_26f41623
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Kill Sat
 Deep Rock Galactic (Video Game) / int_26f41623
comment
Supply Drops are meant to be just that: supply drops containing ammo and health for the dwarves. However, they will also gib anything they land on, be it a dwarf or a bug; the only exceptions are Dreadnoughts, who will still lose a respectable chunk of HP. As such, it's entirely possible to use them as makeshift orbital strikes rather than simple resupplies. Also applies to pipelines to some degree, although the rail grinding is completely intentional (and the dwarves even comment that Deep Rock's R&D department "did good work with the pipe riding") Management probably doesn't approve when you decide to ignore the mission objective in favor of using pipes to build a subterranean roller coaster...
 Deep Rock Galactic (Video Game) / int_26f41623
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1.0
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Deep Rock Galactic (Video Game) / int_26f41623
 Deep Rock Galactic (Video Game) / int_289035a8
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Player Tic
 Deep Rock Galactic (Video Game) / int_289035a8
comment
Player Tic: The game almost seems designed to generate these. Pinging certain objects, not to bring attention to them like pings usually do, but to hear the funny-sounding associated voice line. Most commonly done with compressed gold and goo sacks. Once everyone gets in the drop pod but before the mission is ended properly, emptying one's pockets of grenades. And for Driller players, throwing down all of his remaining Satchel Charges. After drinking beer, throwing the empty mug so that it gets lodged in the beams in the pod's ceiling. Repeatedly slapping the fuzzy dice in the Drop Pod when waiting for players. And to a lesser extent, the dwarf-like spring toy at the bar.
 Deep Rock Galactic (Video Game) / int_289035a8
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Deep Rock Galactic (Video Game) / int_289035a8
 Deep Rock Galactic (Video Game) / int_2902d076
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Support Party Member
 Deep Rock Galactic (Video Game) / int_2902d076
comment
The Engineer is a Support Mage, able to do a lot of things at once, but especially best at plugging the other classes' weak points.
 Deep Rock Galactic (Video Game) / int_2902d076
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 Deep Rock Galactic (Video Game) / int_29a39f6
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Easter Egg
 Deep Rock Galactic (Video Game) / int_29a39f6
comment
Easter Egg: Mission Control has several hidden voice lines responding to various shenanigans particularly inventive dwarves get up to in the space rig, including kicking barrels into the launch bay, or into the drop pod. He also has several unique responses if you manage to kick all of the barrels in the Space Rig into either of the aforementioned places, although this is much easier said than done. Managing to kick one of the hammers left lying around the Space Rig into the barrel hoop will make the score counter display "HAMMER TIME". There's (currently) no visible prompt to do so, but pressing E on a Lootbug will cause your Dwarf to pet them, resulting in an appreciative wriggle and a purr. Season 3 focuses around a passing comet infested with a lithophage virus. If you drink a Wormhole Special and teleport outside the station you can see the comet passing underneath and behind the station, still shedding the lithophage meteoroids you have to deal with on Hoxxes. If the Driller fires his flamethrower at a plasticrete platform or the ice in Glacial Strata for long enough they'll melt a hole in it. Jetty Boots shoot out jets of fire when activated and those jets will set anything directly below the wearer on fire. Creative dwarves can kill small packs of glyphids this way.
 Deep Rock Galactic (Video Game) / int_29a39f6
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Deep Rock Galactic (Video Game) / int_29a39f6
 Deep Rock Galactic (Video Game) / int_2a195285
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Revolvers Are Just Better
 Deep Rock Galactic (Video Game) / int_2a195285
comment
Revolvers Are Just Better: The Gunner's sidearm is the "Bulldog" Heavy Revolver, boasting the highest damage per shot of any bullet-based weapon, at the cost of only having a four-shot cylinder (See Hand Cannon above). It can even be upgraded to fire explosive rounds.
 Deep Rock Galactic (Video Game) / int_2a195285
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Deep Rock Galactic (Video Game) / int_2a195285
 Deep Rock Galactic (Video Game) / int_2bcd6fc8
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Character Select Forcing
 Deep Rock Galactic (Video Game) / int_2bcd6fc8
comment
Character Select Forcing: All of the dwarves can be played for any mission, (unless the server host enables the setting to prevent duplicate classes,) but at high enough hazard levels, Onsite Refining all but explicitly requires a Driller on the team, especially if the caves are complex enough. If the team doesn't pack a Driller, they're going to spend a ton of time digging paths for Morkite pipes and will likely get overrun if they aren't hasty enough.
 Deep Rock Galactic (Video Game) / int_2bcd6fc8
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Deep Rock Galactic (Video Game) / int_2bcd6fc8
 Deep Rock Galactic (Video Game) / int_2be271c7
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Hollywood Hacking
 Deep Rock Galactic (Video Game) / int_2be271c7
comment
Hollywood Hacking: Played for Laughs. You sometimes need to call in a hacking drone and guard it while it hacks into a system. The drone is a robot Rapid-Fire Typing on a physical keyboard.
 Deep Rock Galactic (Video Game) / int_2be271c7
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Deep Rock Galactic (Video Game) / int_2be271c7
 Deep Rock Galactic (Video Game) / int_2cd22076
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Fantastic Drug
 Deep Rock Galactic (Video Game) / int_2cd22076
comment
There's also Red Sugar, which crystalizes on the walls of the caves and is usable as medicine; callouts describe it as "highly addictive," indicating that it may be a potent painkiller or anesthetic.
 Deep Rock Galactic (Video Game) / int_2cd22076
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Deep Rock Galactic (Video Game) / int_2cd22076
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Piñata Enemy
 Deep Rock Galactic (Video Game) / int_2e84972a
comment
Virtually every dig you go on will feature Loot Bugs — bulbous, slug-like aliens who explode into a shower of gold and nitra when killed, but are completely harmless. It's up to the player whether they're left unmolested, popped for the rewards, or petted by the dwarves.
 Deep Rock Galactic (Video Game) / int_2e84972a
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Glass Cannon
 Deep Rock Galactic (Video Game) / int_2f253c94
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Glass Cannon: On the player side of things, the Scout qualifies if he equips the unlockable M1000 Classic, which allows him to shred through pretty much any target in the game as long as he's accurate enough; it doesn't make him any more resilient, though, and aiming leaves you open to attack from other glyphids. The glyphids, meanwhile, have the Acidspitter and Webspitter variants. Both are fairly fragile, and will flee from direct contact, hugging distant walls of the cavern so they can spit acid or vision-obscuring webbing at you; the Acidspitter's projectiles in particular hurt.
 Deep Rock Galactic (Video Game) / int_2f253c94
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Deep Rock Galactic (Video Game) / int_2f253c94
 Deep Rock Galactic (Video Game) / int_304f9e0b
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Flowery Insults
 Deep Rock Galactic (Video Game) / int_304f9e0b
comment
Flowery Insults: The dwarves are surprisingly erudite when it comes to insulting their teammates for shooting them in the ass by accident.
 Deep Rock Galactic (Video Game) / int_304f9e0b
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Deep Rock Galactic (Video Game) / int_304f9e0b
 Deep Rock Galactic (Video Game) / int_307a34f9
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Radiation-Induced Superpowers
 Deep Rock Galactic (Video Game) / int_307a34f9
comment
Virtually everything related to the Radioactive Exclusion Zone. The radiation Hoxxes is suffering from has apparently given the local glyphids superpowers, and somehow mutated the stone of the cavern itself into forming tumors and walls of living eyes. This is a particularily egregious example, given that the radiation in question is stated to be gamma radiation — i.e., nuclear radiation. Somehow. It could possibly be all the crystalline Uranium scattered about the place, except that Uranium is a gray, non-lustrous metal, not a green, glowing crystalline mineral.note As mentioned under Artistic License – Geology, there are green minerals that contain Uranium such as Torbernite, they just don't glow.
 Deep Rock Galactic (Video Game) / int_307a34f9
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Deep Rock Galactic (Video Game) / int_307a34f9
 Deep Rock Galactic (Video Game) / int_31cd5fe7
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Apologetic Attacker
 Deep Rock Galactic (Video Game) / int_31cd5fe7
comment
Apologetic Attacker: Dwarves remark that Loot Bugs are adorable and it makes them feel bad to kill them... but also, if the Loot Bugs didn't want to get murdered, they shouldn't have gorged themselves with valuable minerals.
 Deep Rock Galactic (Video Game) / int_31cd5fe7
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 Deep Rock Galactic (Video Game) / int_33ca811a
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Game-Breaking Bug
 Deep Rock Galactic (Video Game) / int_33ca811a
comment
Game-Breaking Bug: If the host has a poor connection, then the collision physics for everything but the terrain ceases to exist, including bullets and the drop pod, meaning that if they don't eventually kick back in then the mission is doomed to failure. This can even occur during solo missions.
 Deep Rock Galactic (Video Game) / int_33ca811a
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Good-Guy Bar
 Deep Rock Galactic (Video Game) / int_34258d8a
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Good-Guy Bar: To let the players partake in the "drink-loving" side of the "standard-issue dwarves" archetype embodied by their characters, the Oktoberfest update added the Abyss Bar, a shipboard drinking establishment where the player characters can drink, dance, and compete in precision barrel-kicking.
 Deep Rock Galactic (Video Game) / int_34258d8a
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Ooh, Me Accent's Slipping
 Deep Rock Galactic (Video Game) / int_35b241c0
comment
Ooh, Me Accent's Slipping: Voice actor Javier O'Neill is Puerto Rican, and there are some times where the Danish/British accent of his dwarf voice slips. Especially so during the dialogue spoken after drinking the Smart Stout beer.
 Deep Rock Galactic (Video Game) / int_35b241c0
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Weird Trade Union
 Deep Rock Galactic (Video Game) / int_35b429f3
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Weird Trade Union: The Interplanetary Miner's Union, a trade union for extraterrestrial miners. Being a part of one of their three chapters will grant players a monthly bonus if they achieve certain objectives. If all three chapters complete all their objectives, the Abyss Bar starts serving Glyphid Slammers, Oily Oafs, and Leaf Lover's for free.
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Horde of Alien Locusts
 Deep Rock Galactic (Video Game) / int_35d4beb4
comment
The Gunner's Bulldog revolver is an odd case. Unlike most examples of this trope, it is extremely powerful and accurate, fully capable of one-shotting standard enemies and making short work of big bugs such as Praetorians. However, it still fits the trope for two reasons. Firstly, it has a very limited magazine size of only four shots, and its base ammo pool is a petite 24 rounds. Secondly, being able to one-shot enemies only gets you so far when you're dealing with enemies like the Glyphids, meaning that all but the most eagle-eyed players will have to switch back to their Minigun as soon as the bugs close in; the Bulldog won't help hold off a swarm. It's mostly for picking off distant enemies too far away for the Minigun to reach without wasting a lot of ammo.
 Deep Rock Galactic (Video Game) / int_35d4beb4
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Drill Tank
 Deep Rock Galactic (Video Game) / int_35fa1ba0
comment
Drill Tank: The Escort Duty mission tasks you with protecting and maintaining one of these as the tank tunnels its way to a valuable deposit. The dwarves affectionately refer to it as "Doretta".
 Deep Rock Galactic (Video Game) / int_35fa1ba0
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 Deep Rock Galactic (Video Game) / int_36ed3e1e
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Ascended Meme
 Deep Rock Galactic (Video Game) / int_36ed3e1e
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Ascended Meme: The common fan saying "If they don't rock and stone, they ain't coming home!" (referring to the common expectation of dwarf players returning salutes) was eventually added as one of the possible lines the dwarves will say when saluting. For a while, Bismor was the only crafting mineral to not have a unique shoutout from the dwarves when using the terrain scanner, which eventually became a joke among fans. Some of the new lines reference this. In-Universe, the dwarves would call the Drop Pod "our very own express elevator to Hell." Come Update 34, Mission Control would occasionally call it this during Deep Dives. Season 3 acknowledged the players' tendencies to crowd around xenofungus and compressed gold to chant "Mushwoom"/"WE'RE RICH", by way of Mission Control snapping and telling you to get a move on already if you try. In addition, the Rival Nemesis' lure lines also now include "Mushrum" and "WE'RE RICH".
 Deep Rock Galactic (Video Game) / int_36ed3e1e
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Deep Rock Galactic (Video Game) / int_36ed3e1e
 Deep Rock Galactic (Video Game) / int_38449aae
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Magnetic Weapons
 Deep Rock Galactic (Video Game) / int_38449aae
comment
Magnetic Weapons: The Scout's M-1000 Classic is a railgun. The Gunner's ArmsKore Coilgun is a Hand Cannon that fires magnetically-accelerated shots at such fast velocities that they not only penetrate rock and Oppressor armor, but also leave a damaging residual trail behind.
 Deep Rock Galactic (Video Game) / int_38449aae
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Deep Rock Galactic (Video Game) / int_38449aae
 Deep Rock Galactic (Video Game) / int_38c98481
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Ranged Emergency Weapon
 Deep Rock Galactic (Video Game) / int_38c98481
comment
Ranged Emergency Weapon: The Driller's piddly Subata 120 pistol counts, being a semi automatic peashooter (by dwarven standards at least) on a class all about getting up close and personal. Again, by dwarven standards; it's still packing a ton of ammo and good damage and can put the hurt in anything's weak spots if you can aim it right. The Gunner's Bulldog revolver is an odd case. Unlike most examples of this trope, it is extremely powerful and accurate, fully capable of one-shotting standard enemies and making short work of big bugs such as Praetorians. However, it still fits the trope for two reasons. Firstly, it has a very limited magazine size of only four shots, and its base ammo pool is a petite 24 rounds. Secondly, being able to one-shot enemies only gets you so far when you're dealing with enemies like the Glyphids, meaning that all but the most eagle-eyed players will have to switch back to their Minigun as soon as the bugs close in; the Bulldog won't help hold off a swarm. It's mostly for picking off distant enemies too far away for the Minigun to reach without wasting a lot of ammo.
 Deep Rock Galactic (Video Game) / int_38c98481
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Invincible Boogeymen
 Deep Rock Galactic (Video Game) / int_396579
comment
The Unknown Horror in missions with the "Haunted Cave" hazard is an Invincible Boogeyman of a Bulk Detonator that cannot be damaged, but can get its attention drawn towards a player that shoots it. Many multiplayer missions often have one player act as the designated bait to draw it away from the rest of the team.
 Deep Rock Galactic (Video Game) / int_396579
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1.0
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Deep Rock Galactic (Video Game) / int_396579
 Deep Rock Galactic (Video Game) / int_396e1c2a
type
Face Death with Dignity
 Deep Rock Galactic (Video Game) / int_396e1c2a
comment
Face Death with Dignity: If a dwarf is left behind on Hoxxes while the rest of the team escapes, they take a surprisingly philosophical approach to it instead of panicking or getting angry. This may be excused by the fact that the med-bay implies DRG is somehow rescuing their employees from death.
 Deep Rock Galactic (Video Game) / int_396e1c2a
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1.0
 Deep Rock Galactic (Video Game) / int_396e1c2a
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Deep Rock Galactic (Video Game) / int_396e1c2a
 Deep Rock Galactic (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Deep Rock Galactic (Video Game) / int_39b8d3d6
comment
Boring, but Practical: Compared to the enormous minigun toted by the Gunner, the Scout's assault rifle has a tiny magazine and a much slower rate of fire. However, it does more damage per bullet than the minigun, doesn't have to deal with heat buildup, and starts out fairly accurate without upgrades; whereas the minigun has to chew through a good amount of ammo as it gets more accurate. This suits the Scout as a forward roving class, equipped to handle the infrequent skirmish and use his Grappling-Hook Pistol if he gets in over his head. The Gunner himself qualifies. None of his skills are particularly flashy; in contrast to The Driller, The Scout, and The Engineer, he has no gimmick other than shooting. His primary weapon is a Minigun, with all the subtlety and nuance that implies; his secondary is a massive revolver; his utility item is a spherical shield generator, and his mobility item is a zipline launcher. Compared to the Scout with his Grappling Gun, the Engineer's turrets, or the Driller's flamethrower, these all seem fairly mundane, even if they are incredibly satisfying to use. Try getting through any high-level digs without at least one Gunner on your team and see how long you last without his firepower and shield to back you up against swarms. The Dash perk. Compared to getting a glyphid companion, reviving yourself through sheer willpower or having a sixth sense for anything trying to grab you (and killing it when upgraded), all this one does is just make you move faster briefly. However it has a very short cooldown and unlimited uses, and it is a very good general perk. Some very nice applications for dash are: A) Escaping a dreadnought's shockwave attack. B) Escaping mactera bomber/Fungus Bogs goo. C) Cross a larger gap. D) Moving heavy objects like Aquarqs or eggs faster. E) Giving yourself more space to work with when fighting a horde. F) Rushing to teammates when something threatening like a bulk detonator or dreadnought is on you. G) Quickly retreating from a Nemesis' "Instant Death" Radius, and so many more! "Bunker"-type strategies, in which players drill into a wall and carve out a room they stand in and fend off hordes from. Compared to jumping around and shooting bugs in a big arena, it's a lot more boring to stand in place and shoot down a single corridor, but funneling bugs through a chokepoint using this technique makes swarms a lot more manageable since it's impossible for them to surround the player and Area of Effect or One-Hit Polykill weapons can maximize their benefits. Born Ready makes your inactive weapons to automatically reload after 5 seconds. Mostly a convenience perk, but you'll be glad that you will never have to draw a Secondary with an empty clip. It also allows your Dwarf to theoretically fire without ever having to manually reload simply by rotating your Primary and Secondary every 5 seconds. And as a bonus, weapons with reload times longer than five seconds (such as the Thunderhead) will still be reloaded after Born Ready triggers, effectively shortening their reloads. Clean overclocks provide a small buff with no strings attached. Nothing fancy like turning your grenade launcher's ammo into pocket nukes, or adding electricity to your shots, but sometimes a little extra ammo or magazine size is just what a weapon needs.
 Deep Rock Galactic (Video Game) / int_39b8d3d6
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1.0
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Deep Rock Galactic (Video Game) / int_39b8d3d6
 Deep Rock Galactic (Video Game) / int_39c10f1d
type
Yet Another Stupid Death
 Deep Rock Galactic (Video Game) / int_39c10f1d
comment
Yet Another Stupid Death: A graphic posted by Ghost Ship Games in 2021 declared that fall damage was the overwhelmingly most-common cause of players' deaths◊ (though with the enemies each being listed as a cause separately on the graphic, in total, enemies would be responsible for around 34 million deaths to fall damage's 20 million...which is still a lot for fall damage). It's not for nothing the Scout's grappling hook says "Risk of Accidental Death: HIGH" on the equipment screen.
 Deep Rock Galactic (Video Game) / int_39c10f1d
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1.0
 Deep Rock Galactic (Video Game) / int_39c10f1d
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Deep Rock Galactic (Video Game) / int_39c10f1d
 Deep Rock Galactic (Video Game) / int_3ac5110b
type
Unintentionally Unwinnable
 Deep Rock Galactic (Video Game) / int_3ac5110b
comment
If a player disconnects while they have resources in their inventory, the game will drop a Resource Bag in their place, allowing their teammates to deposit whatever they were carrying and preventing primary/secondary objectives from becoming Unintentionally Unwinnable.
 Deep Rock Galactic (Video Game) / int_3ac5110b
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1.0
 Deep Rock Galactic (Video Game) / int_3ac5110b
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_3ac5110b
 Deep Rock Galactic (Video Game) / int_3c0a4666
type
Noodle Incident
 Deep Rock Galactic (Video Game) / int_3c0a4666
comment
Noodle Incident: One of the messages that can appear on the Deep Rock Galactic Information Channel: "PSA: Please flush after using the restrooms. Let's not have a repeat of The Incident." A possibly related message in the same Information Channel: "PSA: The L4 bathrooms remain closed for extensive maintenance. The clog is not yet cleared." Whatever it is that happened to Karl. So far, the only things we know are that it was apparently the stuff of legend, that some amount of Skull Crusher Ale may have been involved, that he's either missing or in hiding, and that the four dwarves still bear a grudge against the local wildlife for it all. When you get the Colette Wave Cooker, Mission Control reminds you that using armaments in the Mess Hall, or for anything that isn't as weaponry, is strictly prohibited; going by his statement, someone (presumably a Driller) tried to cook with a flamethrower before and it didn't end well.
 Deep Rock Galactic (Video Game) / int_3c0a4666
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1.0
 Deep Rock Galactic (Video Game) / int_3c0a4666
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_3c0a4666
 Deep Rock Galactic (Video Game) / int_3c26863b
type
Assist Character
 Deep Rock Galactic (Video Game) / int_3c26863b
comment
Averted very thoroughly; even the engineer's turrets need to be reloaded. The only gun in the entire game that has infinite ammo is Bosco's primary weapon, while the only infinite-supply item the Dwarves have are their flares, which regenerate over time. Ammo management is a critical part of getting through more difficult operations. Special mention goes to the Gunner's revolver, which holds only four shots in contrast to the usual six—the rounds are so freakin' huge that there's no space in the cylinder for ONE more, let alone two! Then comes the Unstable Overclock Elephant Rounds which has the revolver use modified autocannon shells so big the cylinder can only hold 3 at a time.
 Deep Rock Galactic (Video Game) / int_3c26863b
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-1.0
 Deep Rock Galactic (Video Game) / int_3c26863b
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Deep Rock Galactic (Video Game) / int_3c26863b
 Deep Rock Galactic (Video Game) / int_3c7ccb69
type
No Body Left Behind
 Deep Rock Galactic (Video Game) / int_3c7ccb69
comment
No Body Left Behind: Most enemies killed when frozen will shatter, leaving no body behind. This also prevents most of them from using any effects that usually occur upon death, such as Praetorians leaving a poison cloud or Exploders blowing up. Enemies killed by the Corrosive Sludge Pump's acid damage will melt away, leaving no body behind. Enemies killed by most energy weapons such as plasma weaponry, the Flamethrower, and the Shard Diffractor have a tendency of having their bodies rapidly combust and disintegrate, though this does not stop certain death effects such as poison clouds from triggering.
 Deep Rock Galactic (Video Game) / int_3c7ccb69
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1.0
 Deep Rock Galactic (Video Game) / int_3c7ccb69
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_3c7ccb69
 Deep Rock Galactic (Video Game) / int_3ca55d2e
type
Protection Mission
 Deep Rock Galactic (Video Game) / int_3ca55d2e
comment
Protection Mission: The tail end of every Escort Duty mission turns from an Escort Mission into one of these, where the Drilldozer becomes immobile drilling into the Ommoran Heartstone. The Dwarves need to protect her from huge waves of enemies entering the field, while the Heartstone itself attempts to destroy her with geologial attacks. In Industrial Sabotage missions, the Dwarves need to protect a Hacking Drone for a time period in order to take down the Caretaker's shields. Mercifully, Hacksy can't be destroyed, but if they take too much damage in a short period they will be forced to hide and pause progress until the Dwarves reactivate them.
 Deep Rock Galactic (Video Game) / int_3ca55d2e
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1.0
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Deep Rock Galactic (Video Game) / int_3ca55d2e
 Deep Rock Galactic (Video Game) / int_3cb1d38d
type
Bad Boss
 Deep Rock Galactic (Video Game) / int_3cb1d38d
comment
Bad Boss: Zig-zagged. Deep Rock Galactic openly admits that they value their equipment considerably more than their employees' lives. Mission Control is entirely honest about this, and the dwarves appear to share the same attitude, not being particularly upset if they're left behind on a dig. That being said, DRG also goes out of its way to ensure that their employees are equipped to deal with whatever hazards they're expected to face, supports them with regular supply drops in exchange for Nitra, and fields a well-equipped space rig to dispatch them from. There's also the fact that dwarves who fail a mission or are left behind will respawn in the medical bay with a line suggesting they remember their previous experience and were somehow rescued, leaving it ambiguous whether fallen or abandoned dwarves actually suffer the consequences of their situation.
 Deep Rock Galactic (Video Game) / int_3cb1d38d
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1.0
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Deep Rock Galactic (Video Game) / int_3cb1d38d
 Deep Rock Galactic (Video Game) / int_3ccaf3ac
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No Swastikas
 Deep Rock Galactic (Video Game) / int_3ccaf3ac
comment
No Swastikas: When the achievement icons were originally rolled out, there were complains over how certain achievements had icons which resembled a Rising Sun flag (due to the color scheme and prominent sun ray patterns), which lead to the devs having to alter them slightly.
 Deep Rock Galactic (Video Game) / int_3ccaf3ac
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1.0
 Deep Rock Galactic (Video Game) / int_3ccaf3ac
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_3ccaf3ac
 Deep Rock Galactic (Video Game) / int_3d1d5186
type
Bubblegloop Swamp
 Deep Rock Galactic (Video Game) / int_3d1d5186
comment
Bubblegloop Swamp: The Fungus Bogs are complete with pools of sticky goo, noxious gas, and big ol' mushrooms.
 Deep Rock Galactic (Video Game) / int_3d1d5186
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1.0
 Deep Rock Galactic (Video Game) / int_3d1d5186
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_3d1d5186
 Deep Rock Galactic (Video Game) / int_3d29fed
type
NoKillLikeOverKill
 Deep Rock Galactic (Video Game) / int_3d29fed
comment
No Kill like Overkill: The Dwarves appear to adhere closely to The Seventy Maxims of Maximally Effective Mercenaries. Even the resident Fragile Speedster, the Scout, is packing an assault rifle and a sawn-off shotgun. He's the most lightly armed of the bunch. The Smart Guy is packing a grenade launcher, and don't even get us started on the Gunner. Given that they're up against an endless horde of ravenous, heavily-armored bug monsters, however, this is fully understandable.
 Deep Rock Galactic (Video Game) / int_3d29fed
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1.0
 Deep Rock Galactic (Video Game) / int_3d29fed
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_3d29fed
 Deep Rock Galactic (Video Game) / int_3d2c6d30
type
Skewed Priorities
 Deep Rock Galactic (Video Game) / int_3d2c6d30
comment
Skewed Priorities: Played for Laughs at every turn. Deep Rock Galactic is very blunt about the fact that they view the lives of their employees as substantially less important than making money, but the dwarves don't seem to care about this at all; they aren't even particularly upset if they're left behind on a dig. Possibly handwaved by the implications that the medbay is rescuing fallen dwarves from death somehow.
 Deep Rock Galactic (Video Game) / int_3d2c6d30
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1.0
 Deep Rock Galactic (Video Game) / int_3d2c6d30
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_3d2c6d30
 Deep Rock Galactic (Video Game) / int_3d59c9a0
type
Powered Armor
 Deep Rock Galactic (Video Game) / int_3d59c9a0
comment
The dwarves' armor suits range from the Driller's, which is heavy-plated Powered Armor, to the Scout's, which is little more than a flak jacket over a skintight space suit. All dwarves have the exact same amount of base health and shielding, regardless of class; all armor upgrades shared between the four dwarves are equally protective as well.
 Deep Rock Galactic (Video Game) / int_3d59c9a0
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1.0
 Deep Rock Galactic (Video Game) / int_3d59c9a0
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Deep Rock Galactic (Video Game) / int_3d59c9a0
 Deep Rock Galactic (Video Game) / int_3e7cad99
type
Overheating
 Deep Rock Galactic (Video Game) / int_3e7cad99
comment
Overheating: The Gunner's minigun, the Scout's Plasma Carbine, the Driller's Experimental Plasma Charger and his drills all draw directly from their ammo stores, but jam if they're used for too long without cooling off. The Driller's Cryocannon works similarly, but loses pressure rather than building heat. If it runs out, it simply needs to repressurize a bit to fire again.
 Deep Rock Galactic (Video Game) / int_3e7cad99
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1.0
 Deep Rock Galactic (Video Game) / int_3e7cad99
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Deep Rock Galactic (Video Game) / int_3e7cad99
 Deep Rock Galactic (Video Game) / int_3eed59a8
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Explosive Overclocking
 Deep Rock Galactic (Video Game) / int_3eed59a8
comment
Explosive Overclocking: Update 25 introduced Overclocks, which are craftable at the Forge from Matrix Cores (awarded for completing special endgame missions). Some of them are "clean" or "balanced" overclocks, averting this trope. The unstable ones play it perfectly straight with huge improvements and penalties both, though.
 Deep Rock Galactic (Video Game) / int_3eed59a8
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1.0
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Deep Rock Galactic (Video Game) / int_3eed59a8
 Deep Rock Galactic (Video Game) / int_3f1b6f91
type
Mellow Mantas
 Deep Rock Galactic (Video Game) / int_3f1b6f91
comment
Mellow Mantas: Mobula Cave Angels are flying alien manta rays that float harmlessly high above certain underground caverns. The player dwarves are able to hitch rides underneath their claws and even control them.
 Deep Rock Galactic (Video Game) / int_3f1b6f91
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1.0
 Deep Rock Galactic (Video Game) / int_3f1b6f91
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_3f1b6f91
 Deep Rock Galactic (Video Game) / int_3fdac1c6
type
Literally Shattered Lives
 Deep Rock Galactic (Video Game) / int_3fdac1c6
comment
Zig-zagged. Getting frozen turns the player into a blue/white ice statue in whatever position they froze in, but it's possible to free yourself by either "shaking off" the ice with inputs or having a friend break the ice with their pickaxe, with no damage to the victim. Frozen Glyphids, on the other hand, become vulnerable and shatter when sufficiently damaged, ignoring any armor resistances.
 Deep Rock Galactic (Video Game) / int_3fdac1c6
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1.0
 Deep Rock Galactic (Video Game) / int_3fdac1c6
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_3fdac1c6
 Deep Rock Galactic (Video Game) / int_41d74667
type
Lag Cancel
 Deep Rock Galactic (Video Game) / int_41d74667
comment
Lag Cancel: The wind-downs from animations can be canceled by momentarily doing another context-sensitive action (like depositing) or using your pickaxe. This can allow players to speed up reloading after the point that their magazine is refilled or even throw multiple grenades faster.
 Deep Rock Galactic (Video Game) / int_41d74667
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1.0
 Deep Rock Galactic (Video Game) / int_41d74667
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_41d74667
 Deep Rock Galactic (Video Game) / int_420c50b7
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A.I. Is a Crapshoot
 Deep Rock Galactic (Video Game) / int_420c50b7
comment
The OMEN Modular Exterminators are three-tiered towers that DRG created as an experimental means of dealing with hostile wildlife that was deemed too unstable. When the Machine Event is activated, one such Modular Extermination Tower must be destroyed within a time limit. A Dwarf must stand on one of three maintenance platforms to expose and destroy cooling tanks that are the cores of each Module. All three sections have their own weapons, and apart from the bottom Module which is always a Radial Pulse-Gun the individual weaponry varies: Drone Replicator, Heavy Burster and Twin Slicer. The cooling tanks take several seconds to expose and remain vulnerable for only a few seconds each time, and depending on how many Modules are still active, staying alive long enough on the platforms to access the tanks can be difficult.
 Deep Rock Galactic (Video Game) / int_420c50b7
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1.0
 Deep Rock Galactic (Video Game) / int_420c50b7
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_420c50b7
 Deep Rock Galactic (Video Game) / int_42c9f1ec
type
Downplayed Trope
 Deep Rock Galactic (Video Game) / int_42c9f1ec
comment
The closest you have to a Medic class is The Gunner, as he's the only one who can directly refill another Dwarf's life bar; in this case, the Shield bar. A Shield Generator deployed in the right time can provide a clutch burst of healing to survive a bad situation. Tellingly, the de facto Medic is also armed with the biggest guns available.
 Deep Rock Galactic (Video Game) / int_42c9f1ec
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1.0
 Deep Rock Galactic (Video Game) / int_42c9f1ec
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_42c9f1ec
 Deep Rock Galactic (Video Game) / int_42d9daf9
type
No Fair Cheating
 Deep Rock Galactic (Video Game) / int_42d9daf9
comment
No Fair Cheating: The Pots O' Gold special brew greatly increases the amount of gold you collect when mining them. However, the bonus only applies if you mine the gold yourself with a pickaxe. Using other methods to mine the gold like having Bosco doing the mining or using the Driller's drills to pop the gold veins won't count. This also applies to Morkite with the Dark Morkite brew.
 Deep Rock Galactic (Video Game) / int_42d9daf9
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1.0
 Deep Rock Galactic (Video Game) / int_42d9daf9
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_42d9daf9
 Deep Rock Galactic (Video Game) / int_434c3481
type
Crosshair Aware
 Deep Rock Galactic (Video Game) / int_434c3481
comment
Crosshair Aware: If Mission Control sends a supply drop or other tools, he will mark the ground where it lands. Don't linger on it, lest it falls on your head and likely oneshots you.
 Deep Rock Galactic (Video Game) / int_434c3481
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1.0
 Deep Rock Galactic (Video Game) / int_434c3481
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_434c3481
 Deep Rock Galactic (Video Game) / int_45bf382b
type
Game Mod
 Deep Rock Galactic (Video Game) / int_45bf382b
comment
Game Mod: Deep Rock Galactic has an active modding community, with the mods running the gamut. From reskinning dwarves into kobolds, to new overclocks, adding in a firing range or adding in hazard 6, there's something for everyone.
 Deep Rock Galactic (Video Game) / int_45bf382b
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1.0
 Deep Rock Galactic (Video Game) / int_45bf382b
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_45bf382b
 Deep Rock Galactic (Video Game) / int_469e49de
type
Booze-Based Buff
 Deep Rock Galactic (Video Game) / int_469e49de
comment
Booze-Based Buff: As of Update 18, certain varieties of liquor available at the Abyss Bar like the Red Rock Blaster or Dark Morkite will grant your dwarves a stat buff, the former giving a hefty health buff and the later an increase to resource gathering capabilities, for the next mission. Anything that isn't made of Barley Bulbs, though, will just get you plastered at best.
 Deep Rock Galactic (Video Game) / int_469e49de
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1.0
 Deep Rock Galactic (Video Game) / int_469e49de
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_469e49de
 Deep Rock Galactic (Video Game) / int_4781adbb
type
Jerk with a Heart of Gold
 Deep Rock Galactic (Video Game) / int_4781adbb
comment
Jerk with a Heart of Gold: The Dwarves are all extremely jaded and gruff as can be expected of dwarves, freely insulting the glyphids, their mining equipment, and each other. That being said, a more tender side shines through when they help each other up, pet lootbugs or tamed glyphids, or get drunk, and their primary motto is "Leave no dwarf behind." Mission Control is something of a Mean Boss, lambasting the dwarves for doing virtually anything aboard the spacerig that isn't drinking or prepping for a dig. However, he's always respectful and polite with the dwarves when they're planetside, he shows a lot of concern for their health while they're on the job, he never lies about the company's intentions or priorities, and he sincerely compliments your dwarf's skills if you get promoted.
 Deep Rock Galactic (Video Game) / int_4781adbb
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1.0
 Deep Rock Galactic (Video Game) / int_4781adbb
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_4781adbb
 Deep Rock Galactic (Video Game) / int_47bbbb28
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We Do the Impossible
 Deep Rock Galactic (Video Game) / int_47bbbb28
comment
We Do the Impossible: Deep Rock prides itself in actively seeking out the toughest mining operations and successfully making a killing from them. The whole reason they've come to Hoxxes is specifically because its considered the most dangerous planet in the galaxy.
 Deep Rock Galactic (Video Game) / int_47bbbb28
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1.0
 Deep Rock Galactic (Video Game) / int_47bbbb28
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_47bbbb28
 Deep Rock Galactic (Video Game) / int_48414e75
type
The Beastmaster
 Deep Rock Galactic (Video Game) / int_48414e75
comment
The Beastmaster: Any player can become this, thanks to the aptly-named 'Beast Master' perk. Players with this perk can tame one of the three basic Glyphid Grunt variants to assist them in battle, causing it to immediately turn on its pack and become extremely loyal to the dwarf that tamed it, following them anywhere they go and attacking any enemy that threatens them — even Bulk Detonators.
 Deep Rock Galactic (Video Game) / int_48414e75
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1.0
 Deep Rock Galactic (Video Game) / int_48414e75
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_48414e75
 Deep Rock Galactic (Video Game) / int_486466ee
type
Dual Boss
 Deep Rock Galactic (Video Game) / int_486466ee
comment
Dual Boss: The Dreadnought Arbalest and Dreadnought Lacerator, collectively the "Dreadnought twins", are a pair of miniature Dreadnoughts which pupated inside the same cocoon. They complement each other in battle, with the Lacerator getting up close and personal with melee and short-range fire breath attacks, and the Arbalest attempting to flank the team of dwarves and attacking from a distance by spitting explosive projectiles. Periodically, or when one is damaged enough, the twins will burrow into the ground, reappear next to each other connected by a tether of energy, which evenly divides their health between each Twin's separate life bar, and regenerates their armor. If one of the two is killed, the other will become more aggressive.
 Deep Rock Galactic (Video Game) / int_486466ee
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1.0
 Deep Rock Galactic (Video Game) / int_486466ee
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_486466ee
 Deep Rock Galactic (Video Game) / int_48cffdb7
type
I Want My Mommy!
 Deep Rock Galactic (Video Game) / int_48cffdb7
comment
I Want My Mommy!: Dwarves may cry out a little "Mommy!" if they have been falling down through the air long enough.
 Deep Rock Galactic (Video Game) / int_48cffdb7
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1.0
 Deep Rock Galactic (Video Game) / int_48cffdb7
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_48cffdb7
 Deep Rock Galactic (Video Game) / int_48f7d7a3
type
Sleeves Are for Wimps
 Deep Rock Galactic (Video Game) / int_48f7d7a3
comment
Sleeves Are for Wimps: Introduced in Season 04, certain armors can toggle between sleevless options for most of the sets. Barring those that are already sleeveless to begin with. Certain sleeveless armors are even complimented with alternate handwear such as tough guy finger-less gloves.
 Deep Rock Galactic (Video Game) / int_48f7d7a3
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1.0
 Deep Rock Galactic (Video Game) / int_48f7d7a3
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_48f7d7a3
 Deep Rock Galactic (Video Game) / int_4a0ec526
type
Harmless Freezing
 Deep Rock Galactic (Video Game) / int_4a0ec526
comment
Harmless Freezing: Zig-zagged. Getting frozen turns the player into a blue/white ice statue in whatever position they froze in, but it's possible to free yourself by either "shaking off" the ice with inputs or having a friend break the ice with their pickaxe, with no damage to the victim. Frozen Glyphids, on the other hand, become vulnerable and shatter when sufficiently damaged, ignoring any armor resistances. Played with by the Driller's Cryo Cannon in Update 19; it can freeze enemies solid with minimal damage dealt, but one of the high-end upgrades gives any enemy you freeze with it a chance to just shatter immediately. This is averted with any organic Airborne Mook; if they get frozen they'll fall to the ground and instantly shatter, killing them regardless of their health. This makes freezing immensely powerful against Grabbers who tend to run once damaged, and Naedocyte Breeders who normally have beefy HP pools to chew through. However, mechanical fliers enemies such as Shredders and Patrol Bots are far more resistant to freezing, making it less effective against them (while instantly and terminally short-circuiting if they're fully ignited to compensate).
 Deep Rock Galactic (Video Game) / int_4a0ec526
featureApplicability
-1.0
 Deep Rock Galactic (Video Game) / int_4a0ec526
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_4a0ec526
 Deep Rock Galactic (Video Game) / int_4c709317
type
Useless Useful Spell
 Deep Rock Galactic (Video Game) / int_4c709317
comment
Useless Useful Spell: Subverted with Fear. At first glance one would wonder "why make creeps afraid when you can just kill them?", which is true on lower hazard levels, but higher hazards level, or just bigger groups, can have the glyphid swarms attacking in larger numbers and potentially on a very bad place to fight the swarm, so having a way to apply fear and make even a handful of enemies to go away can give you a much needed breathing room and maybe prevent your group from being overran.
 Deep Rock Galactic (Video Game) / int_4c709317
featureApplicability
-0.3
 Deep Rock Galactic (Video Game) / int_4c709317
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_4c709317
 Deep Rock Galactic (Video Game) / int_4c798fd5
type
Shock and Awe
 Deep Rock Galactic (Video Game) / int_4c798fd5
comment
Shock and Awe: Both in service of the players and against them. Engineer: The "Stubby" Voltaic SMG. Also the Unstable Overclocks Turret Arc and Turret EM Discharge. The Breach Cutter's High Voltage Crossover Balanced Overclock. Scout: The Electrifying Reload Unstable Overclock for the Deepcore GK2 Asssault Rifle. The M1000 Classic's Electrocuting Focus Shots Unstable Overclock. The Gunner has the Electro Minelets Unstable Overclock for the BRT7 Burst Fire Gun. The Crystalline Caverns contains the "electrocrystal" stage hazard which are glowing blue crystals that will arc lethal electricity between each other, also sporatically changing which crystal they arc to. Naedocyte Shockers (obviously) and Hatchlings will attempt to swarm Dwarves and zap them repeatedly like Darker and Edgier Bikini Bottom Jellyfish. The Facility Caretaker will punish dwarves who try standing on the vault platform by charging up a set of tesla coils that electrocutes any dwarves still standing on it when they discharge.
 Deep Rock Galactic (Video Game) / int_4c798fd5
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_4c798fd5
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_4c798fd5
 Deep Rock Galactic (Video Game) / int_4cc57ad5
type
Stop Poking Me!
 Deep Rock Galactic (Video Game) / int_4cc57ad5
comment
Stop Poking Me!: When you use your laser pointer to highlight something for your team, your dwarf will voice an alert to the team members about it, such as "Mushroom!" If you keep spamming this on the same thing, Mission Control will react, usually with a reprimand. Similarly, if you're playing with other players and you all happen to find a chunk of compressed gold or bittergem and stand around, repeatedly scanning it with your laser-scanner, Mission Control will eventually chime-in with a very exasperated demand for you to get back to your jobs.
 Deep Rock Galactic (Video Game) / int_4cc57ad5
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_4cc57ad5
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_4cc57ad5
 Deep Rock Galactic (Video Game) / int_4cefd8a6
type
Long Song, Short Scene
 Deep Rock Galactic (Video Game) / int_4cefd8a6
comment
Long Song, Short Scene: The music that plays during the post-game scoreboard is a few minutes long, but players will probably only ever listen to the entire thing if they decide to keep in it out of curiosity; otherwise, they'll just be hitting continue after the seconds it takes them to read out all of the stats on the scoreboard. "The Descent" plays while you're waiting to load into the match, so you'll only ever hear the entire thing by listening to the soundtrack if your computer has decent specs for playing the game.
 Deep Rock Galactic (Video Game) / int_4cefd8a6
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_4cefd8a6
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_4cefd8a6
 Deep Rock Galactic (Video Game) / int_4da6ac
type
Rated M for Manly
 Deep Rock Galactic (Video Game) / int_4da6ac
comment
Rated M for Manly: Can't be more manly than a team of foul-mouth, beer-guzzling space Dwarves sent to a dark Death World to mine for rare minerals and mow down entire swarms of giant, monstrous bugs with military-graded weapons. And if that's not manly enough, there's the Abyss Bar where you can order beers for you and your teammates to either get buffs or get stone-drunk on your arses. And if you order the Leaf Lover's Special, you'll be shamed by your dwarven brethren for ordering a tree-hugging elf drink and not being a true, manly dwarf.
 Deep Rock Galactic (Video Game) / int_4da6ac
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_4da6ac
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_4da6ac
 Deep Rock Galactic (Video Game) / int_4daeb0b9
type
Situational Sword
 Deep Rock Galactic (Video Game) / int_4daeb0b9
comment
Situational Sword: Heightened Senses perk is only useful when there is a grabber enemy (cave leech, mactera grabber, trawler, nemesis) around, but since they are infrequent spawns (or in the case of the grabber, loudly telegraphed), the perk is mostly deadweight. But when they do spawn and get the drop on you, you'd be glad you've got it.
 Deep Rock Galactic (Video Game) / int_4daeb0b9
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_4daeb0b9
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_4daeb0b9
 Deep Rock Galactic (Video Game) / int_4f23179
type
Hit-and-Run Tactics
 Deep Rock Galactic (Video Game) / int_4f23179
comment
Hit-and-Run Tactics: What every mission boils down to. It's totally impossible to hold any ground on Hoxxes, as the dwarves will inevitably run out of ammunition and be swarmed to death eventually. Instead, they drop in, hit whatever resource deposits that they can find, and retreat once the quota is met. In the few cases where there has to be a facility deployed into the caverns of Hoxxes, it's a short term, disposable platform that allows the dwarves to very briefly hold the area and extract a high-value resource before they retreat. Rival Prospector fights go this way. It runs away and calls for backup when shot and can turn itself invulnerable twice to give it more time to run, all while calling in shredder drones and patrol bots to defend it and slow your pursuit.
 Deep Rock Galactic (Video Game) / int_4f23179
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_4f23179
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_4f23179
 Deep Rock Galactic (Video Game) / int_4f30412f
type
Electromagnetic Ghosts
 Deep Rock Galactic (Video Game) / int_4f30412f
comment
Electromagnetic Ghosts: Contrasting the icons shown for everything else in the game, The Unknown Horror is shown on the Terrain Scanner as a black void in the Scanner's mapping system.
 Deep Rock Galactic (Video Game) / int_4f30412f
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_4f30412f
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_4f30412f
 Deep Rock Galactic (Video Game) / int_4fc0aaa7
type
Makes Just as Much Sense in Context
 Deep Rock Galactic (Video Game) / int_4fc0aaa7
comment
Makes Just as Much Sense in Context: One of the lines a dwarf can deliver while killing a glyphid is "Die like your mother did!" This line has yet to receive an explanation; perhaps the dwarf is merely boasting he kills so many bugs that he must have killed that one's mother by now.
 Deep Rock Galactic (Video Game) / int_4fc0aaa7
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_4fc0aaa7
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_4fc0aaa7
 Deep Rock Galactic (Video Game) / int_504a1991
type
Body Horror
 Deep Rock Galactic (Video Game) / int_504a1991
comment
Even when hostile bugs are involved you can still be a complete bastard. The Driller's arsenal in particular is full of weapons that would get him tried in the Hague for just showing up around a battlefield, like the microwave emitter that cooks enemies from the inside out until they pop like kernels or the corrosive waste cannon that melts them alive; you can even hear glyphids cry out in agony while they turn into puddles with that last one. The microwave emitter even has an overclock that gives organic enemies cancerous tumors which can be popped for amplified damage.
 Deep Rock Galactic (Video Game) / int_504a1991
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_504a1991
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_504a1991
 Deep Rock Galactic (Video Game) / int_50727f8d
type
Death Is a Slap on the Wrist
 Deep Rock Galactic (Video Game) / int_50727f8d
comment
Death Is a Slap on the Wrist: Wiping on a dig just causes everyone to wake up in the infirmary. The only thing you lose is any mission rewards. You even get to keep whatever resources you deposited in the M.U.L.E. before the wipe (but only a fraction of them).
 Deep Rock Galactic (Video Game) / int_50727f8d
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_50727f8d
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_50727f8d
 Deep Rock Galactic (Video Game) / int_50d71a78
type
Dual Wielding
 Deep Rock Galactic (Video Game) / int_50d71a78
comment
First Tier mods let you choose between the Gemini System which gives you two sentry guns and additional ammo, or the (single) LMG Mk II which has improved range, ammo capacity, and damage.
 Deep Rock Galactic (Video Game) / int_50d71a78
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_50d71a78
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_50d71a78
 Deep Rock Galactic (Video Game) / int_51327c74
type
Drop-In-Drop-Out Multiplayer
 Deep Rock Galactic (Video Game) / int_51327c74
comment
Drop-In-Drop-Out Multiplayer: Additional players can join a job in progress, being delivered near the leader via a smaller drop pod. Players can also leave at any time, and will leave the minerals that were on their person in a heavy bag. The AI director will scale the number and durability of bugs appropriately.
 Deep Rock Galactic (Video Game) / int_51327c74
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_51327c74
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_51327c74
 Deep Rock Galactic (Video Game) / int_515189ab
type
Single-Biome Planet
 Deep Rock Galactic (Video Game) / int_515189ab
comment
Single-Biome Planet: Averted. Hoxxes is home to several biomes and climates, although they're all underground. The surface is a lifeless wasteland.
 Deep Rock Galactic (Video Game) / int_515189ab
featureApplicability
-1.0
 Deep Rock Galactic (Video Game) / int_515189ab
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_515189ab
 Deep Rock Galactic (Video Game) / int_519f108a
type
Throwing Your Sword Always Works
 Deep Rock Galactic (Video Game) / int_519f108a
comment
The Driller has the weirdest assortment, with the sharp-edged and recoverable Impact Axe, the bog-standard HE Grenade, and the highly flammable and non-dwarf-affecting Neurotoxin Grenade.
 Deep Rock Galactic (Video Game) / int_519f108a
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_519f108a
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_519f108a
 Deep Rock Galactic (Video Game) / int_51bf74d6
type
Power Crystal
 Deep Rock Galactic (Video Game) / int_51bf74d6
comment
Power Crystal: The ultimate goal of any Escort Duty mission is to defend a mobile drill as it makes its way towards the prize: an Ommoran Heartstone buried deep in Hoxxes. The Heartstone is not only valuable, it is apparently powerful and possibly sentient, as drilling into its outer shell causes the crystal to fight back. It is capable of smashing levitating rocks into the drill, erecting beam towers to burn it with lasers, and creating bursts of energy that push away dwarves and clear out the Engineer's platforms. Once the drilling is complete and the Heartstone itself has been extracted from the shell, it seems to lose its power (or at least the will to fight back) and it can be safely carried back to the Drop Pod by tying it to the M.U.L.E.
 Deep Rock Galactic (Video Game) / int_51bf74d6
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_51bf74d6
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_51bf74d6
 Deep Rock Galactic (Video Game) / int_5281d5b1
type
Our Dwarves Are All the Same
 Deep Rock Galactic (Video Game) / int_5281d5b1
comment
Our Dwarves Are All the Same: Played so straight you could use it for precision measurement. Our heroes are a group of surly, stout-bodied, drink-loving, honor-bound warrior miners. Some of the more ornate weapon skins feature time-honored Dwarven standards such as foaming mugs and fists. Recent updates have also been steadily adding ever-more-magnificent beards, some of which are braided. On the other hand, beards are optional, with two of the classes starting beardless by default, and their accents are Danish rather than Scottish (and the Ambiguously Human Misson Control has an upper-class English accent). Literally so: if you take away the class specializations, the four dwarves are physically identical.
 Deep Rock Galactic (Video Game) / int_5281d5b1
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_5281d5b1
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_5281d5b1
 Deep Rock Galactic (Video Game) / int_5334fb89
type
Auto-Revive
 Deep Rock Galactic (Video Game) / int_5334fb89
comment
Auto-Revive: Downplayed by the Iron Will perk, which allows the player to choose to get back up for a temporary damage-immune last stand after being downed, once per map. After this last stand runs out, the player is downed again, unless they receive any sort of healing before the buff ends.
 Deep Rock Galactic (Video Game) / int_5334fb89
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_5334fb89
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_5334fb89
 Deep Rock Galactic (Video Game) / int_5405b144
type
Scratch Damage
 Deep Rock Galactic (Video Game) / int_5405b144
comment
Season 3 adds the LithoFoamer, which is normally used to clean Lithophage infestations — but it also deals 0.1 damage per hit on things. This still triggers a Loot Bug's chance to drop minerals on a hit, meaning that it's now possible to use the LithoFoamer to extract the minerals from Loot Bugs while leaving them relatively unharmed.
 Deep Rock Galactic (Video Game) / int_5405b144
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_5405b144
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_5405b144
 Deep Rock Galactic (Video Game) / int_5560dbb5
type
Airborne Mook
 Deep Rock Galactic (Video Game) / int_5560dbb5
comment
This is averted with any organic Airborne Mook; if they get frozen they'll fall to the ground and instantly shatter, killing them regardless of their health. This makes freezing immensely powerful against Grabbers who tend to run once damaged, and Naedocyte Breeders who normally have beefy HP pools to chew through. However, mechanical fliers enemies such as Shredders and Patrol Bots are far more resistant to freezing, making it less effective against them (while instantly and terminally short-circuiting if they're fully ignited to compensate).
 Deep Rock Galactic (Video Game) / int_5560dbb5
featureApplicability
-1.0
 Deep Rock Galactic (Video Game) / int_5560dbb5
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_5560dbb5
 Deep Rock Galactic (Video Game) / int_5669577c
type
Yin-Yang Bomb
 Deep Rock Galactic (Video Game) / int_5669577c
comment
Yin-Yang Bomb: Temperature Shock happens when a burning enemy is hit with an attack that induces cold, or a frozen enemy hit with an attack that warms them. The effect of this status is that the enemy takes a large amount of damage and instantly returns to neutral temperature and thaws/extinguishes. It's most relevant when two teammates have clashing temperature weapons, but certain builds can exploit it without outside help, such as Scout with Cryo Grenades and his double barrel's white phosphorus shells upgrade, or any solo dwarf that has a heat weapon when combined with Bosco's ice missiles.
 Deep Rock Galactic (Video Game) / int_5669577c
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_5669577c
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_5669577c
 Deep Rock Galactic (Video Game) / int_56ba9b5e
type
AirborneMooks
 Deep Rock Galactic (Video Game) / int_56ba9b5e
comment
Organic Airborne Mooks will drop to the ground and shatter when frozen, be it a small Mactera Spawn to the large and durable Naedocyte Breeder. Averted with mechanical fliers like Shredders and Patrol Bots, who are highly cold-resistant but are instead destroyed when ignited.
 Deep Rock Galactic (Video Game) / int_56ba9b5e
featureApplicability
-1.0
 Deep Rock Galactic (Video Game) / int_56ba9b5e
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_56ba9b5e
 Deep Rock Galactic (Video Game) / int_570f2124
type
Minor Injury Overreaction
 Deep Rock Galactic (Video Game) / int_570f2124
comment
Minor Injury Overreaction: The dwarves can be surprisingly perturbed over getting poked by thorns. Compare this to their reactions of being standing on nearly molten rock.
 Deep Rock Galactic (Video Game) / int_570f2124
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_570f2124
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_570f2124
 Deep Rock Galactic (Video Game) / int_58019946
type
Anvil on Head
 Deep Rock Galactic (Video Game) / int_58019946
comment
Anvil on Head: While hardly practical due to the set-up required, you can use ammo drops and other droppables to kill bugs. It deals quite a hefty damage too, potentially one-shotting non-Dreadnought bugs. Of course, it can also happen to you, if you ignore Mission Contro's notification that he's sending a drop on that spot on the ground.
 Deep Rock Galactic (Video Game) / int_58019946
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_58019946
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_58019946
 Deep Rock Galactic (Video Game) / int_5832e916
type
Die, Chair, Die!
 Deep Rock Galactic (Video Game) / int_5832e916
comment
Die, Chair, Die!: A hard instinct to resist when you can swing a pickaxe just by holding a button in a fully destructible environment. The dwarves will even blurt out lines about it.
 Deep Rock Galactic (Video Game) / int_5832e916
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_5832e916
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_5832e916
 Deep Rock Galactic (Video Game) / int_5862582a
type
Implausible Boarding Skills
 Deep Rock Galactic (Video Game) / int_5862582a
comment
Implausible Boarding Skills: While grinding on pipes from On-Site Refinery missions, dwarves can rotate their body in any direction, shoot high-power firearms without falling off, and grind up slopes without building momentum first.
 Deep Rock Galactic (Video Game) / int_5862582a
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_5862582a
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_5862582a
 Deep Rock Galactic (Video Game) / int_59d7839f
type
Animal Lover
 Deep Rock Galactic (Video Game) / int_59d7839f
comment
Animal Lover: The dwarves, surprisingly, are quite friendly with any wildlife that isn't actively attacking them. They have the option to pet most of it too — Lootbugs, cave vines, breather plants, hexawing gniffers, and tamed glyphids can all be the recipients of a dwarven Affectionate Gesture to the Head. Downplayed in that they also don't necessarily mind killing that wildlife if it happens to get caught in the crossfire or earn them money and they're very enthusiastic about slaughtering hostile critters.
 Deep Rock Galactic (Video Game) / int_59d7839f
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_59d7839f
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_59d7839f
 Deep Rock Galactic (Video Game) / int_5a08d0ae
type
Back Stab
 Deep Rock Galactic (Video Game) / int_5a08d0ae
comment
The Scout is Thief. With unparalleled mobility and great single-target damage, he can be expected to flank and pump the tougher Glyphid's backside full of lead. He's also great to explore and gather minerals at hard-to-reach places.
 Deep Rock Galactic (Video Game) / int_5a08d0ae
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_5a08d0ae
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_5a08d0ae
 Deep Rock Galactic (Video Game) / int_5a7c8147
type
Rollercoaster Mine
 Deep Rock Galactic (Video Game) / int_5a7c8147
comment
Rollercoaster Mine: Update 32 added in two new missions, one of which revolves around building pipelines to pump liquid Morkite back to an on-site refinery. These pipes can be built in any direction as long as terrain exists to build it off of, and there is no resource cost for building pipe segments. The "roller coaster" element comes in when the dwarves ride the rails along the top of the pipes. Many teams playing on low hazard levels go out of their way to build and ride the most ridiculous pipe roller coasters they can because it's just as (if not more) entertaining than actually completing the mission!note And there's also a hidden achievement for riding a rail in one direction for two uninterrupted minutes.
 Deep Rock Galactic (Video Game) / int_5a7c8147
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_5a7c8147
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_5a7c8147
 Deep Rock Galactic (Video Game) / int_5a90e8ad
type
Socialization Bonus
 Deep Rock Galactic (Video Game) / int_5a90e8ad
comment
Socialization Bonus: The price for everything sold at the bar is for one round of drinks, rather than for a single beer, so it's the most cost-efficient to always buy for a team of four (given that your teammates will reciprocate your generousness, that is). The end-of-mission bounty includes a stacking credit bonus for every dwarf who made it back to the drop pod alive, giving you good reason to play with a full team and make sure no dwarf is left behind.
 Deep Rock Galactic (Video Game) / int_5a90e8ad
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_5a90e8ad
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_5a90e8ad
 Deep Rock Galactic (Video Game) / int_5ac86e7b
type
Advanced Tech 2000
 Deep Rock Galactic (Video Game) / int_5ac86e7b
comment
Advanced Tech 2000: The M1000 Classic, somewhat paradoxically at first glance given the weapon is clearly an Expy of the World War II-era M1 Garand rifle. However, text from the modifications or overclocks indicate that the weapon is actually a railgun.
 Deep Rock Galactic (Video Game) / int_5ac86e7b
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_5ac86e7b
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_5ac86e7b
 Deep Rock Galactic (Video Game) / int_5b415ef2
type
BottomlessPit
 Deep Rock Galactic (Video Game) / int_5b415ef2
comment
Bottomless Pit: Averted, every pit and fissure actually does have a bottom, though some can be so deep you can barely see a flare thrown down there. Jumping down is generally not advised, though — apart from Falling Damage, getting back out can be an ordeal.
 Deep Rock Galactic (Video Game) / int_5b415ef2
featureApplicability
-1.0
 Deep Rock Galactic (Video Game) / int_5b415ef2
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_5b415ef2
 Deep Rock Galactic (Video Game) / int_5bb56482
type
Contractual Boss Immunity
 Deep Rock Galactic (Video Game) / int_5bb56482
comment
Contractual Boss Immunity: Subverted: While cryo is still incredibly reliable for the majority of enemies encountered in the caves, Dreadnoughts, detonators, and all of their variants are highly resistant to freezing. While they can be frozen, it will last only for fractions of a second. Korlok Tyrant Weeds and BET-C play this straight and are completely immune to being frozen. Rival Company enemies are VERY weak to fire, with most of their units being destroyed outright upon being ignited. The Caretaker though is immune to fire, so no insta-killing a 3 phase boss fight for you.
 Deep Rock Galactic (Video Game) / int_5bb56482
featureApplicability
-0.3
 Deep Rock Galactic (Video Game) / int_5bb56482
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_5bb56482
 Deep Rock Galactic (Video Game) / int_5bb574d
type
Fantasy Metals
 Deep Rock Galactic (Video Game) / int_5bb574d
comment
Fantasy Metals: Surprisingly enough, this is completely averted so far. The only metal in the entire game that can actually be mined is gold, and maybe Dystrum. ExplanationDystrum looks like purple-tinted gold, and shares its mining sound effects, but is never explicitly identified as being a metal. There haven't even been any mentions of the usual fare, such as Adamantite. However, there is a wide roster of Fantasy Minerals. Croppa, Jadiz, Magnite, Umanite, Enor Pearls, and Bismor are used as crafting materials. Nitra is used to call in supply drops. Morkite, Hollomite, and Dystrum are used as objectives with no other in-game purpose ... although the news screens in the Space Rig sometimes mention "Morkite Ale".
 Deep Rock Galactic (Video Game) / int_5bb574d
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-1.0
 Deep Rock Galactic (Video Game) / int_5bb574d
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1.0
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Deep Rock Galactic (Video Game) / int_5bb574d
 Deep Rock Galactic (Video Game) / int_5c971dc9
type
Speedrun
 Deep Rock Galactic (Video Game) / int_5c971dc9
comment
Speedrun: Played straight and inverted with two achievements. "Deep for Speed" asks you to complete a Deep Dive (three consecutive maps) in under forty-five minutes, while "I Like it Here" asks you to stay in one map for at least an hour.
 Deep Rock Galactic (Video Game) / int_5c971dc9
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1.0
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1.0
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Deep Rock Galactic (Video Game) / int_5c971dc9
 Deep Rock Galactic (Video Game) / int_5cd5841
type
Satchel Charge
 Deep Rock Galactic (Video Game) / int_5cd5841
comment
Satchel Charge: The Driller's unique Utility Tool. The Satchel Charge is able to stick onto vertical as well as horizontal surfaces at any height provided you can throw it far enough. Once set, a single charge can be detonated by a remote unit held in the Driller's hand. These can be customized to the player's tastes in terms of raw explosive power, blast radius, disarming switch for retrieval, and even sensitivity to weapons fire.
 Deep Rock Galactic (Video Game) / int_5cd5841
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1.0
 Deep Rock Galactic (Video Game) / int_5cd5841
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1.0
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Deep Rock Galactic (Video Game) / int_5cd5841
 Deep Rock Galactic (Video Game) / int_5fff364d
type
Combat Medic
 Deep Rock Galactic (Video Game) / int_5fff364d
comment
Combat Medic: The only kind of medics you can expect to see on Hoxxes. All dwarves can revive their teammates, and the aptly-named Field Medic perk makes the process substantially faster, in addition to giving you one free instant revive per dig.
 Deep Rock Galactic (Video Game) / int_5fff364d
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1.0
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Deep Rock Galactic (Video Game) / int_5fff364d
 Deep Rock Galactic (Video Game) / int_60f40963
type
No Such Thing as Space Jesus
 Deep Rock Galactic (Video Game) / int_60f40963
comment
No Such Thing as Space Jesus: Averted. Lines such as "Let there be light!" from the Scout and "Light 'em up like Christmas trees!" from Mission Control mean that, intentionally or not, Ghostship Games has included Christianity as we understand it in their Space-faring Standard Fantasy Setting. The jukebox even has an acoustic guitar version of "What Child Is This?" loaded on it. One can't help but wonder how Deep Rock's version of The Book of Genesis describes God creating the Elves and Dwarves. It's notable that during Christmas the Coorporate Assignments and accessories will prefer to use the term 'Yuletide.' It isn't abundantly clear if this is meant to be an irreligious designation for the season, refers to the Germanic holiday, or the Christian adoption of the name. Mission Control can sometimes say the scanner is "Lit up like a Christmas Tree" when a swarm is coming.
 Deep Rock Galactic (Video Game) / int_60f40963
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-1.0
 Deep Rock Galactic (Video Game) / int_60f40963
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Deep Rock Galactic (Video Game) / int_60f40963
 Deep Rock Galactic (Video Game) / int_60fa92ac
type
Names to Run Away from Really Fast
 Deep Rock Galactic (Video Game) / int_60fa92ac
comment
Names to Run Away from Really Fast: Many. Enemy classifications do not mince words about the danger of Hoxxes IV's wildlife. Oppressors are larger, mutated alpha Praetorians that make up for their slower speed with much tougher, bullet-resistant front armor and the added damage to match. Dreadnoughts, elite Glyphid enemies dangerous enough to be treated as boss battles. While the strongest and toughest of them all, the Hiveguard, ironically doesn't have that threatening a name, the twin threats of the Lacerator (slashing ground damage) and Arbalest (ranged explosive projectiles) definitely do. The Bulk Detonator. Ordinary Detonators are already irritating when they explode, but this thing's Dreadnought-sized and, unlike its smaller counterpart, more than willing to fight for its life; when you finally whittle its giant healthbar down, make sure you get far away from the blast radius. Haunted Cave mutator events spawn a ghostly Bulk Detonator, named the "Unknown Horror", that stalks miners across the map. Completely unkillable, it's like a curse from beyond the grave, and all players can do is run from it in fear. The Nemesis, introduced in Season 2, has a fitting name, as it's one of the most powerful robots the Rival Corporation has produced, and its sole purpose is to lure the Dwarves in so it can destroy them violently.
 Deep Rock Galactic (Video Game) / int_60fa92ac
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1.0
 Deep Rock Galactic (Video Game) / int_60fa92ac
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Deep Rock Galactic (Video Game) / int_60fa92ac
 Deep Rock Galactic (Video Game) / int_61a503a7
type
Hell Is That Noise
 Deep Rock Galactic (Video Game) / int_61a503a7
comment
Hell Is That Noise: When a large group of Glyphids emerges from the rock, they will give a collective screech as a battlecry. Hearing a large horde of bugs sound the attack off in the distance can be an Oh, Crap! moment bar none. Glyphid Menaces give off throaty, bass-filled gurgles that instantly indicate their presence before they unleash a torrent of projectiles in your face. You might end up mistaking it for a Bulk Detonator, which doesn't help. The warbling cry of a Bulk Detonator is enough to send quite a few players into a panic state. See the above entry in Boss in Mook's Clothing for why. To a lesser scale, the gurgled hiss of a regular Exploder about to go off is a more immediate panic-inducer if you hear it very close. The hissing sounds of a Cave Leech that's about to latch onto you. It doesn't help that you'll often only hear it when it's too late. Similarly, though much more frequently, the warbled screech of a Mactera Grabber that's targeted you. Good news, it's usually not too late if you hear it. Bad news, you will hear it closer and closer as it approaches, and it could be coming from any angle. Rival Nemeses mimic a dwarf calling for help to lure players towards them. While it's obviously fake (the calls lack the dwarves' accent and sound very digitalized), the fact that it's a Nemesis producing them is worrying enough. The rumbling of the caves in Magma Core, signifying a chasm will be opening up under you within a few seconds.
 Deep Rock Galactic (Video Game) / int_61a503a7
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1.0
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Deep Rock Galactic (Video Game) / int_61a503a7
 Deep Rock Galactic (Video Game) / int_61b8f9e2
type
Bunny-Ears Lawyer
 Deep Rock Galactic (Video Game) / int_61b8f9e2
comment
Bunny-Ears Lawyer: DRG's employees constantly curse and whine, get drunk on the job, play with anti-gravity on the space station, and blow up hundreds of precious fuel barrels for fun. They always get away with this because the company does not have any other employees who are skilled and/or insane enough to take their place.
 Deep Rock Galactic (Video Game) / int_61b8f9e2
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1.0
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Deep Rock Galactic (Video Game) / int_61b8f9e2
 Deep Rock Galactic (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Deep Rock Galactic (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: The Miner's Handbook entry for the Fester Fleas says that employees who fail to kill a fester flea on sight will be punished by management. However, in a mission, fester fleas can appear as a bonus objective where you have to kill them — typically, if you complete that objective, there will still be fleas left over, and not killing those does not punish you.
 Deep Rock Galactic (Video Game) / int_6320eced
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1.0
 Deep Rock Galactic (Video Game) / int_6320eced
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Deep Rock Galactic (Video Game) / int_6320eced
 Deep Rock Galactic (Video Game) / int_63557923
type
Death World
 Deep Rock Galactic (Video Game) / int_63557923
comment
Death World: Hoxxes is described as the most dangerous planet in the galaxy, and it earned that reputation. This is the reason Hoxxes is still teeming with scores of rich minerals — nobody except Deep Rock has had the balls to successfully launch mining operations on it. Many have tried before and failed. To wit: The surface of Hoxxes is a scorched wasteland that is incapable of supporting any life; the underground is more hospitable, except that the place is infested with giant, vicious bug aliens. If they don't get you, the geography of the planet isn't much more cuddly than the Glyphids are; radioactive crystals, carnivorous jungles, frozen underground tundras, magma-filled caverns that undergo tectonic shifts — and on top of all that, no matter where you are on the planet, bone-shattering drops are an everyday sight in the caves of Hoxxes.
 Deep Rock Galactic (Video Game) / int_63557923
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1.0
 Deep Rock Galactic (Video Game) / int_63557923
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Deep Rock Galactic (Video Game) / int_63557923
 Deep Rock Galactic (Video Game) / int_638b65bc
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Armor Is Useless
 Deep Rock Galactic (Video Game) / int_638b65bc
comment
Armor Is Useless: The dwarves' armor suits range from the Driller's, which is heavy-plated Powered Armor, to the Scout's, which is little more than a flak jacket over a skintight space suit. All dwarves have the exact same amount of base health and shielding, regardless of class; all armor upgrades shared between the four dwarves are equally protective as well. Alternate armor skins purchased from the accessory shop or downloaded as DLC allow dwarves to change the equipment they wear on missions, but these have no effect on gameplay either, even if their description says it does (like the increased armor of the Mk 4 Driller suit, or the decreased armor of the Roughneck getup).
 Deep Rock Galactic (Video Game) / int_638b65bc
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1.0
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Deep Rock Galactic (Video Game) / int_638b65bc
 Deep Rock Galactic (Video Game) / int_63a2340a
type
Crystal Landscape
 Deep Rock Galactic (Video Game) / int_63a2340a
comment
Crystal Landscape: Comes in two flavors. The Crystalline Caverns: massive caverns teeming with crystals and a vast amount of other valuable resources, making it a particularly good spot for farming. Its caves are wide (making a Gunner almost a necessity for proper navigation), and the place is filled with energy crystals that arc chains of high-voltage electricity between each other at regular intervals, which can fry a Dwarf in seconds. The Salt Pits are a variant, in that everything down to the majority terrain is made of solidified and sometimes petrified salt crystals, in both red and white varieties.
 Deep Rock Galactic (Video Game) / int_63a2340a
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1.0
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1.0
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Deep Rock Galactic (Video Game) / int_63a2340a
 Deep Rock Galactic (Video Game) / int_64cf3b3f
type
Damage Reduction
 Deep Rock Galactic (Video Game) / int_64cf3b3f
comment
The Gunner is Fighter. With the biggest guns, most useful damage resistance, and multiple Damage Reduction options, he can stand in the frontline, gun down the incoming Glyphids, and facetank a lot of things.
 Deep Rock Galactic (Video Game) / int_64cf3b3f
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1.0
 Deep Rock Galactic (Video Game) / int_64cf3b3f
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Deep Rock Galactic (Video Game) / int_64cf3b3f
 Deep Rock Galactic (Video Game) / int_66f763c0
type
Interface Screw
 Deep Rock Galactic (Video Game) / int_66f763c0
comment
Leaf Lover's Special is by far the cheapest brew at 25 credits and no beer materials, an amount that no matter how much you dump on upgrades you'll have unless you've cut it extremely close. This lets you get rid of any Interface Screw from more intoxicating brews in case you don't want to go in smashed or said interface screw is too nauseating to play with. Additionally, if you really can't afford the drink, you may instead jump into the barrel hoop in order to respawn as sober.
 Deep Rock Galactic (Video Game) / int_66f763c0
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1.0
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Deep Rock Galactic (Video Game) / int_66f763c0
 Deep Rock Galactic (Video Game) / int_672dc4b3
type
Redemption Promotion
 Deep Rock Galactic (Video Game) / int_672dc4b3
comment
Redemption Promotion: The Beast Master perk allows you to tame a Glyphid Grunt to your side that will be called Steeve. Steeve can have 100% to 300% extra damage dealt at perk levels 2-4, will take much less damage from players, is twice as resistant to freezing and unfreezes twice as fast, and is immune to sticky flames.
 Deep Rock Galactic (Video Game) / int_672dc4b3
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1.0
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_672dc4b3
 Deep Rock Galactic (Video Game) / int_67edaf78
type
Gargle Blaster
 Deep Rock Galactic (Video Game) / int_67edaf78
comment
Gargle Blaster: The aptly-named Blackout Stout, one of the unlockable beers at the Abyss Bar. Instant and total intoxication awaits the hardy dwarf brave enough to quaff a tankard of this stuff; it instantly knocks you out cold, no questions asked, even if you were sober before drinking it. A variety of other craftable beers have even more extreme and amusing effects (for the player, that is), such as the Wormhole Special which can teleport you outside the Space Rig.
 Deep Rock Galactic (Video Game) / int_67edaf78
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1.0
 Deep Rock Galactic (Video Game) / int_67edaf78
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Deep Rock Galactic (Video Game) / int_67edaf78
 Deep Rock Galactic (Video Game) / int_6838a3ec
type
EliteMook
 Deep Rock Galactic (Video Game) / int_6838a3ec
comment
Elite Mook: The Elite Threat warning makes the game occasionally spawn elite versions of several enemies. Elite enemies universally get more health, become slightly larger, resistance to status effects like freeze or on fire, and increased move speed, and depending on the enemy in question, some additional enhancements. The elite grunt guard for example gets knockback added to its attacks, and the elite mactera spawn shoots two acid spines instead of a single one.
 Deep Rock Galactic (Video Game) / int_6838a3ec
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1.0
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_6838a3ec
 Deep Rock Galactic (Video Game) / int_6acf5c50
type
Trick Bomb
 Deep Rock Galactic (Video Game) / int_6acf5c50
comment
Trick Bomb: Every class gets a number of throwable devices that either explode or otherwise hinder the Glyphid hordes. At first, these were mostly standard frags, but Update 24 added a diverse selection of grenades and grenade-like objects to each class's loadout. The Scout gets the Inhibitor Field Grenades (or IFG's), which initially were the only nonstandard grenade in the game — creating a slowing field that increased damage against targets within it. With the update, he has two other options that fulfill the crowd-control role: the bug-baiting Pheremone Canister and the Cryo Grenade. The Gunner has a number of high-yield area-of-effect tools, including the notoriously friendly-fire-prone Cluster Grenade, the intense but short-lived Incendiary Grenade, and the spike-covered Sticky Grenade. The Engineer's options are focused on area denial and battlefield control. There's the startlingly lifelike L.U.R.E., the multiple-detonation-capable Proximity Mine, and the chaotic, bouncy Plasma Burster. The Driller has the weirdest assortment, with the sharp-edged and recoverable Impact Axe, the bog-standard HE Grenade, and the highly flammable and non-dwarf-affecting Neurotoxin Grenade.
 Deep Rock Galactic (Video Game) / int_6acf5c50
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1.0
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Deep Rock Galactic (Video Game) / int_6acf5c50
 Deep Rock Galactic (Video Game) / int_6ae137d5
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Continue Your Mission, Dammit!
 Deep Rock Galactic (Video Game) / int_6ae137d5
comment
Continue Your Mission, Dammit!: More like "Start your mission, Dammit!" Goofing off for too long on the Space Rig will elicit a response or two from Mission Control telling you to get to work. While in the caves, pinging a compressed gold nugget, bittergem or certain xenofungus in the Fungus Bogs will cause Mission Control to practically beg the player(s) to get back to work.
 Deep Rock Galactic (Video Game) / int_6ae137d5
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1.0
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_6ae137d5
 Deep Rock Galactic (Video Game) / int_6bda9a30
type
Meaningful Name
 Deep Rock Galactic (Video Game) / int_6bda9a30
comment
Meaningful Name: "Morkite" literally means "dark mineral", referencing its dark turquoise color. According to Mikkel (Mekill), Co-Founder and Game Director of Deep Rock Galactic, this was on purpose. The Rockpox Lithophage is a virus that literally infects and corrupts solid rock. Complete with nasty boils found wherever a Contagion Spike is located.
 Deep Rock Galactic (Video Game) / int_6bda9a30
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1.0
 Deep Rock Galactic (Video Game) / int_6bda9a30
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_6bda9a30
 Deep Rock Galactic (Video Game) / int_6c5e2f5f
type
Shattered World
 Deep Rock Galactic (Video Game) / int_6c5e2f5f
comment
Shattered World: Combined with Floating Continent — a solid 20%-30% of Hoxxes has been forcibly ripped off of the rest of the planet, leaving it orbiting over the massive crater it used to occupy; it even seems to have its own biome inside it, the Dense Biozone. Important questions, such as who did this, why they did it, how they did it, how Hoxxes is still intact, and why the debris has not simply crashed back to the surface as its gravity is the same as the rest of the planet's yet remain unanswered. As always, DRG recommends a "don't ask" approach when dealing with the peculiarities of Hoxxes' makeup.
 Deep Rock Galactic (Video Game) / int_6c5e2f5f
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1.0
 Deep Rock Galactic (Video Game) / int_6c5e2f5f
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Deep Rock Galactic (Video Game) / int_6c5e2f5f
 Deep Rock Galactic (Video Game) / int_6d8b4e42
type
Fantastic Flora
 Deep Rock Galactic (Video Game) / int_6d8b4e42
comment
Fantastic Flora: The collectible Apoca Bloom flowers and Boolo Cap mushrooms — as well as everything you might see in Dense Biozone, Azure Weald, and Fungus Bogs, and the exploding plants that can be seen all over the playable locations.
 Deep Rock Galactic (Video Game) / int_6d8b4e42
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1.0
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1.0
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Deep Rock Galactic (Video Game) / int_6d8b4e42
 Deep Rock Galactic (Video Game) / int_6dc206c9
type
Marathon Level
 Deep Rock Galactic (Video Game) / int_6dc206c9
comment
Marathon Level: Deep Dives take the form of two runs per week, each with three pre-seeded missions one after the other with no break in between. Each mission has two "main" objectives that must be completed, and your health, ammo count, and stored minerals persist between missions. Resource expenditure must be carefully managed, as wastefulness early on can screw you over hard later. Promotional material describes the Deep Dives as "the sort of ultimate Deep Rock fantasy," as it puts all of your combat mining skills to the test.
 Deep Rock Galactic (Video Game) / int_6dc206c9
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1.0
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Deep Rock Galactic (Video Game) / int_6dc206c9
 Deep Rock Galactic (Video Game) / int_6e429667
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Fantastic Slurs
 Deep Rock Galactic (Video Game) / int_6e429667
comment
Fantastic Slurs: '(Pointy-Eared) Leaf-Lover' is presumably one for Elves. Of course it's Elves.
 Deep Rock Galactic (Video Game) / int_6e429667
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1.0
 Deep Rock Galactic (Video Game) / int_6e429667
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Deep Rock Galactic (Video Game) / int_6e429667
 Deep Rock Galactic (Video Game) / int_6e51da74
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Hair-Trigger Explosive
 Deep Rock Galactic (Video Game) / int_6e51da74
comment
Hair-Trigger Explosive: The Volatile Compound mod for the Driller's Satchel Charge makes it sensitive to weapons fire in addition to increasing its explosive power.
 Deep Rock Galactic (Video Game) / int_6e51da74
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1.0
 Deep Rock Galactic (Video Game) / int_6e51da74
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_6e51da74
 Deep Rock Galactic (Video Game) / int_6f059863
type
Oddly Small Organization
 Deep Rock Galactic (Video Game) / int_6f059863
comment
Oddly Small Organization: Despite the fact that they are conducting wide-reaching mining operations of an entire planet, Deep Rock Galactic's space rig has accommodations for a crew of four dwarves, not counting Mission Control. It isn't clear whether the Space Rig as it appears in-game is just meant to be one of many on the same ship. Season 3 does confirm there are more miners, though the numbers aren't clear besides establishing losing three teams of dwarves in the space of one of your missions missions is an unusual and painful loss, financially and otherwise. The easiest explanation is that the Spacerig is pragmatically scaled down, given that from in-game details such as the PSA messages it to scale would be a company town IN SPACE! if not a small city.
 Deep Rock Galactic (Video Game) / int_6f059863
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1.0
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Deep Rock Galactic (Video Game) / int_6f059863
 Deep Rock Galactic (Video Game) / int_70d8269d
type
Excuse Plot
 Deep Rock Galactic (Video Game) / int_70d8269d
comment
Excuse Plot: You work for Deep Rock Galactic aaaand that's about it. There's no overarching plot beyond the extra content of the season.
 Deep Rock Galactic (Video Game) / int_70d8269d
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1.0
 Deep Rock Galactic (Video Game) / int_70d8269d
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Deep Rock Galactic (Video Game) / int_70d8269d
 Deep Rock Galactic (Video Game) / int_71d17dff
type
Everything Fades
 Deep Rock Galactic (Video Game) / int_71d17dff
comment
Everything Fades: Played straight for enemies, but averted for the utility tools. If you can keep your ammo up there's no limit to the number of platforms and ziplines that can exist (ziplines will even persist if everything that it was attached to was destroyed). Standard flares and the Scout's Flare Gun zigzag this — while they will never disappear from the game world, the light they give off will eventually dissipate over time, necessitating repeatedly deploying more to keep the area well lit.
 Deep Rock Galactic (Video Game) / int_71d17dff
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-1.0
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Deep Rock Galactic (Video Game) / int_71d17dff
 Deep Rock Galactic (Video Game) / int_71d75417
type
Anti Poop-Socking
 Deep Rock Galactic (Video Game) / int_71d75417
comment
Anti Poop-Socking: At endgame levels, normal missions stop being quite enough to fuel upgrades and you have to rely on weekly missions and once-a-week deep dives for both overclock cores and the crafting resources they demand. These missions are designed so that they can be completed in one or two long play sessions, after which you must wait for the next weekly reset or grind away for low returns from non assignment missions. Most players simply choose to stop playing for a bit and wait until the next reset. This is intentional on the part of the devs, and keeps the game from becoming a second job.
 Deep Rock Galactic (Video Game) / int_71d75417
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1.0
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Deep Rock Galactic (Video Game) / int_71d75417
 Deep Rock Galactic (Video Game) / int_72dd7026
type
What the Hell, Player?
 Deep Rock Galactic (Video Game) / int_72dd7026
comment
What the Hell, Player?: Regarding the few bugs that aren't hostile, the Dwarves may occasionally remark that they don't like shooting Lootbugs and only do so for their minerals, and are apathetic towards the disgusting Maggots. Towards the Hexawing Gniffer and Mobula Cave Angel though, killing them will result in their remarking that they have no reason to attack them.
 Deep Rock Galactic (Video Game) / int_72dd7026
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1.0
 Deep Rock Galactic (Video Game) / int_72dd7026
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_72dd7026
 Deep Rock Galactic (Video Game) / int_735b4101
type
Colour-Coded for Your Convenience
 Deep Rock Galactic (Video Game) / int_735b4101
comment
Colour-Coded for Your Convenience: Any class can use any cosmetic item, but their suit colors cannot be changed so that they can be easily identified: Blue for Scout, Red for Engineer, Yellow for Driller, and Green for Gunner. Flares are also color-coded.
 Deep Rock Galactic (Video Game) / int_735b4101
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1.0
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_735b4101
 Deep Rock Galactic (Video Game) / int_742a6e78
type
Gameplay Ally Immortality
 Deep Rock Galactic (Video Game) / int_742a6e78
comment
Gameplay Ally Immortality: The NPC replacement for a second player, Bosco packs as much firepower as a dwarf (and with the right upgrades, twice the mining power), with the added benefits of full 3D flight and total invincibility. His lackluster free will is the only thing keeping him from straight-up stealing your job.
 Deep Rock Galactic (Video Game) / int_742a6e78
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_742a6e78
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_742a6e78
 Deep Rock Galactic (Video Game) / int_7451e686
type
It Came from the Fridge
 Deep Rock Galactic (Video Game) / int_7451e686
comment
It Came from the Fridge: On the spacerig, there is a fridge next to the Abyss Bar with Rockpox seeping out of it and several chains wrapped around it. A sticky note attached to it says "DO NOT OPEN".
 Deep Rock Galactic (Video Game) / int_7451e686
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_7451e686
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_7451e686
 Deep Rock Galactic (Video Game) / int_74ef476c
type
Kneel Before Zod
 Deep Rock Galactic (Video Game) / int_74ef476c
comment
Kneel Before Zod: Downplayed, but present; Deep Rock Galactic's stated objective for Hoxxes IV is nothing less than "the complete subjugation" of the planet. Their propaganda contains such imagery as a hand seizing the planet in a way that would do the Forresters proud.
 Deep Rock Galactic (Video Game) / int_74ef476c
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_74ef476c
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_74ef476c
 Deep Rock Galactic (Video Game) / int_75f38750
type
Kaizo Trap
 Deep Rock Galactic (Video Game) / int_75f38750
comment
Kaizo Trap: Even if the team completes the mission objectives, gets the Mule to the Drop Pod, and enters the Drop Pod, there's a bug that can cause Grabbers to abduct players inside the Drop Pod and drag them out. If that was the last surviving player in the Drop Pod, the Pod will take off without them and the mission is counted as a failure. An exploding Bulk Detonator right in front of the door can sometimes cause enough damage to kill players within the Drop Pod even with the damage reduction by being within, and cause a mission failure. Sometimes, the Drop Pod can even take off without any of the Dwarves that were in it, causing a failure as well.
 Deep Rock Galactic (Video Game) / int_75f38750
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_75f38750
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_75f38750
 Deep Rock Galactic (Video Game) / int_76d6c3df
type
I Don't Like the Sound of That Place
 Deep Rock Galactic (Video Game) / int_76d6c3df
comment
I Don't Like the Sound of That Place: All over the place! Come and visit Hoxxes IV; begin your trip with a scientific expedition to the Radioactive Exclusion Zone! Looking to relax? Why not go on a safari through the Fungus Bogs! If you're tired of all that moisture, finish things off with a visit to the Magma Core!
 Deep Rock Galactic (Video Game) / int_76d6c3df
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_76d6c3df
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_76d6c3df
 Deep Rock Galactic (Video Game) / int_76e59d86
type
BossInMooksClothing
 Deep Rock Galactic (Video Game) / int_76e59d86
comment
The warbling cry of a Bulk Detonator is enough to send quite a few players into a panic state. See the above entry in Boss in Mook's Clothing for why. To a lesser scale, the gurgled hiss of a regular Exploder about to go off is a more immediate panic-inducer if you hear it very close.
 Deep Rock Galactic (Video Game) / int_76e59d86
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_76e59d86
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_76e59d86
 Deep Rock Galactic (Video Game) / int_77666408
type
Combat Tentacles
 Deep Rock Galactic (Video Game) / int_77666408
comment
Combat Tentacles: The Rival Corporation's Caretaker robot posesses several bladed mechanical tendrils, connected to the base of the data vault it is defending. They can lash out at Dwarves with a a melee attack or shoot out a flurry of projectiles from the claw located on the end of each. They can be damaged and will retract, but will return again after a short while, ready to lash out again.
 Deep Rock Galactic (Video Game) / int_77666408
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_77666408
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_77666408
 Deep Rock Galactic (Video Game) / int_791ef98c
type
Everything Makes a Mushroom
 Deep Rock Galactic (Video Game) / int_791ef98c
comment
Somehow, the grenade launcher's "Fat Boy" overclock manages to pack enough plutonium into a man-portable shell to cause a tiny mushroom cloud and area of Damage Over Time fallout. In reality, mushroom clouds result from any sufficiently powerful explosion, they are not an exclusive property of nuclear blasts.
 Deep Rock Galactic (Video Game) / int_791ef98c
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_791ef98c
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_791ef98c
 Deep Rock Galactic (Video Game) / int_79503ae9
type
Stout Strength
 Deep Rock Galactic (Video Game) / int_79503ae9
comment
Stout Strength: Well, these are dwarves we're talking about. The Gunner and the Driller are the most noticeable examples, but all four of the playable Dwarves are short, strong enough to cave in a Glyphid's skull with a pickaxe, and tough enough to take a serious beating. Molly also qualifies, being a squat, virtually-indestructible "minecart on legs" who is around the same height as the Dwarves are.
 Deep Rock Galactic (Video Game) / int_79503ae9
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_79503ae9
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_79503ae9
 Deep Rock Galactic (Video Game) / int_7969f21e
type
No One Gets Left Behind
 Deep Rock Galactic (Video Game) / int_7969f21e
comment
No One Gets Left Behind: The Dwarves will frequently rally around the cry of "Leave No Dwarf Behind!" It applies to gameplay as well, as it's very common to see players risk their lives and the mission itself to make sure everyone gets topside safely, even despite their fallen teammates' protestations to go on without them.
 Deep Rock Galactic (Video Game) / int_7969f21e
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_7969f21e
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_7969f21e
 Deep Rock Galactic (Video Game) / int_7a0b9d67
type
Redemption Demotion
 Deep Rock Galactic (Video Game) / int_7a0b9d67
comment
Redemption Demotion: The corrupted BET-C automatic combat rigs that can be encountered in the caverns will put up a decent fight, but once the Charge-Suckers are killed and the robot restored to working order, it won't fight as effectively as it did before. It entirely loses the ability to use its shield, and while it retains both the machine gun and grenade launcher, its rate of fire is reduced and it will no longer do the close-range volley attacks it does when you fight it.note Though that last attack is generally more dangerous to the dwarves than to the bugs, so perhaps that's for the best.
 Deep Rock Galactic (Video Game) / int_7a0b9d67
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_7a0b9d67
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_7a0b9d67
 Deep Rock Galactic (Video Game) / int_7a199cc7
type
Rocket Jump
 Deep Rock Galactic (Video Game) / int_7a199cc7
comment
Rocket Jump: The RJ250 Compound Overclock for the Engineer's Grenade Launcher allows him to perform this feat at the cost of some damage in the weapon itself.
 Deep Rock Galactic (Video Game) / int_7a199cc7
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_7a199cc7
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_7a199cc7
 Deep Rock Galactic (Video Game) / int_7b7965dd
type
Boss in Mook Clothing
 Deep Rock Galactic (Video Game) / int_7b7965dd
comment
Rival Nemeses mimic a dwarf calling for help to lure players towards them. While it's obviously fake (the calls lack the dwarves' accent and sound very digitalized), the fact that it's a Nemesis producing them is worrying enough.
 Deep Rock Galactic (Video Game) / int_7b7965dd
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_7b7965dd
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_7b7965dd
 Deep Rock Galactic (Video Game) / int_7cfc2a69
type
Tree Trunk Tour
 Deep Rock Galactic (Video Game) / int_7cfc2a69
comment
Tree Trunk Tour: Update 33 brings the new Hollow Bough biome, a biological anomaly beneath the planet's surface filled with cavernous growths resembling the inside of hollow trees, complete with bark coating the "cave" walls. The area is also infested with writhing thorny red vines, which appear to be an invasive species eating away at the wood that makes up the caverns.
 Deep Rock Galactic (Video Game) / int_7cfc2a69
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_7cfc2a69
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_7cfc2a69
 Deep Rock Galactic (Video Game) / int_7d14c988
type
A Tankard of Moose Urine
 Deep Rock Galactic (Video Game) / int_7d14c988
comment
A Tankard of Moose Urine: Leaf Lover's Special is an "organic" beer available only due to the insistence of Management. Dwarves despise it both due to its Elven origin and its ability to turn you stone-cold sober with a single swig. Ironically, this last effect is quite useful due to the effects of drunkenness in normal gameplay, although many players have found and chosen their own ways of getting sober.
 Deep Rock Galactic (Video Game) / int_7d14c988
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_7d14c988
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_7d14c988
 Deep Rock Galactic (Video Game) / int_7d68f571
type
...Or So I Heard
 Deep Rock Galactic (Video Game) / int_7d68f571
comment
...Or So I Heard: When unlocking the Cryo-Cannon for the Driller, Mission Control remarks that, in addition to its obvious use, it's "also handy for keeping drinks cold... or so I'm told."
 Deep Rock Galactic (Video Game) / int_7d68f571
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_7d68f571
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1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_7d68f571
 Deep Rock Galactic (Video Game) / int_7d6b47ef
type
Screw Learning, I Have Phlebotinum!
 Deep Rock Galactic (Video Game) / int_7d6b47ef
comment
Screw Learning, I Have Phlebotinum!: When a dwarf drinks Smart Stout, he briefly suddenly knows specific things like how to make the Drop Pod land where needed, Karl's whereabouts, why gold has its color and so on.
 Deep Rock Galactic (Video Game) / int_7d6b47ef
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_7d6b47ef
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_7d6b47ef
 Deep Rock Galactic (Video Game) / int_7fc4e9ce
type
Freeze Ray
 Deep Rock Galactic (Video Game) / int_7fc4e9ce
comment
Freeze Ray: The Driller's alternate primary weapon, the Cryo Cannon. It's not a focused ray-type weapon, though; it's more akin to a reverse flamethrower, with short range but a wide area of effect. The Scout has Cryo Grenades, which act as Freeze Bombs. The Glacial Strata has Cryo Bulbs—plants which explode and release freezing gas when hit—and Glyphid Frost Praetorians that breathe freezing gas instead of acid.
 Deep Rock Galactic (Video Game) / int_7fc4e9ce
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_7fc4e9ce
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1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_7fc4e9ce
 Deep Rock Galactic (Video Game) / int_80d55f20
type
Cuteness Proximity
 Deep Rock Galactic (Video Game) / int_80d55f20
comment
Cuteness Proximity: The Dwarves are typically extremely jaded and gruff, but they'll still occasionally comment on how cute the Loot Bug is when you pet one. They also pet and babytalk tamed Glyphids as if they're big friendly dogs, rather than murderous space spiders. In the stunningly gorgeous Azure Weald biome, the dwarves actually take a liking to a few of the plants there, calling the Nectar Rind "pretty", and "asking for a friend" if they can take a plant home in a pot for their bunk. The Radioactive Exclusion Zone likewise has the Breather plants and the Cave Vines, which can both be petted just like lootbugs. Doing so will typically have the Dwarves express their fondness towards the Breather/vine as well.
 Deep Rock Galactic (Video Game) / int_80d55f20
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_80d55f20
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1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_80d55f20
 Deep Rock Galactic (Video Game) / int_8125d8f6
type
Easy Level Trick
 Deep Rock Galactic (Video Game) / int_8125d8f6
comment
Easy Level Trick: The final objectives of Salvage missions are to have the whole team huddle around large machines as they power up the drop pod; said machines can be repositioned by mining out the terrain from underneath and letting them fall straight down. This is something that can be exploited by an Engineer and a Driller (or, alternatively, just an Engineer and some extreme patience): players can mine out the floor from underneath the machine and create a small room in the floor, then seal the hole in the ceiling. They're now situated in an airtight bunker that enemies can't spawn in nor pathfind their way into, and when the players want to leave, tunnelling a new exit creates the perfect chokepoint to kill the horde of monsters in. The only way this strategy can be thwarted is by the very-rare Bulk Detonator blasting its own path into the bunker (though the team is screwed six ways from Sunday if this happens and the Driller isn't tunneling out), or an Oppressor digging its way in, and neither are even guaranteed to appear in the mission at all.
 Deep Rock Galactic (Video Game) / int_8125d8f6
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1.0
 Deep Rock Galactic (Video Game) / int_8125d8f6
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_8125d8f6
 Deep Rock Galactic (Video Game) / int_82108e3d
type
Attack Its Weak Point
 Deep Rock Galactic (Video Game) / int_82108e3d
comment
Rockpox Grunts and Rockpox Praetorians have such insanely high defense that all damage they receive in non-weakspots is turned into this. However, they suffer massive damage when their pustules are damaged and exploded.
 Deep Rock Galactic (Video Game) / int_82108e3d
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1.0
 Deep Rock Galactic (Video Game) / int_82108e3d
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1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_82108e3d
 Deep Rock Galactic (Video Game) / int_832c45c4
type
Stalked by the Bell
 Deep Rock Galactic (Video Game) / int_832c45c4
comment
Stalked by the Bell: Point Extraction missions start off with only a minor enemy presence, but the longer you and your team stay, the larger the enemy swarms are. It escalates to the point where 30 minutes in, there's at least 30-50 glyphids pouring out of the walls every 30 seconds.
 Deep Rock Galactic (Video Game) / int_832c45c4
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1.0
 Deep Rock Galactic (Video Game) / int_832c45c4
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_832c45c4
 Deep Rock Galactic (Video Game) / int_8344209e
type
BFG
 Deep Rock Galactic (Video Game) / int_8344209e
comment
BFG: There are constant implications that the armaments your dwarves get for their missions, mostly properly sized if not a little too huge for them, is waaaaaay oversized for mere humans. Even the Scout's assault rifle is apparently pretty huge. In fact, pretty much all of the guns DRG fields qualify; even the turret guns sport barrels that look sized to fire entire carbines of smaller calibres for breakfast.
 Deep Rock Galactic (Video Game) / int_8344209e
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_8344209e
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_8344209e
 Deep Rock Galactic (Video Game) / int_83d37e5d
type
Attack Its Weak Point
 Deep Rock Galactic (Video Game) / int_83d37e5d
comment
The Praetorian is heavily armored and immune to gunfire, except for its glowing thorax and face. But explosives or fire ignore armor, so you can always just bomb the hell out of them instead.
 Deep Rock Galactic (Video Game) / int_83d37e5d
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_83d37e5d
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_83d37e5d
 Deep Rock Galactic (Video Game) / int_8409a385
type
Exactly What It Says on the Tin
 Deep Rock Galactic (Video Game) / int_8409a385
comment
The Crystalline Caverns: massive caverns teeming with crystals and a vast amount of other valuable resources, making it a particularly good spot for farming. Its caves are wide (making a Gunner almost a necessity for proper navigation), and the place is filled with energy crystals that arc chains of high-voltage electricity between each other at regular intervals, which can fry a Dwarf in seconds.
 Deep Rock Galactic (Video Game) / int_8409a385
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_8409a385
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_8409a385
 Deep Rock Galactic (Video Game) / int_8491d51e
type
FrickinLaserBeams
 Deep Rock Galactic (Video Game) / int_8491d51e
comment
Enemies killed by most energy weapons such as plasma weaponry, the Flamethrower, and the Shard Diffractor have a tendency of having their bodies rapidly combust and disintegrate, though this does not stop certain death effects such as poison clouds from triggering.
 Deep Rock Galactic (Video Game) / int_8491d51e
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_8491d51e
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_8491d51e
 Deep Rock Galactic (Video Game) / int_85ac41e1
type
Grappling-Hook Pistol
 Deep Rock Galactic (Video Game) / int_85ac41e1
comment
Grappling-Hook Pistol: The Scout gets a grapple gun that can zip him around the vast caverns of Hoxxes. It's the only "traversal tool" with unlimited use, and the only one that none of the user's teammates can benefit from.
 Deep Rock Galactic (Video Game) / int_85ac41e1
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1.0
 Deep Rock Galactic (Video Game) / int_85ac41e1
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_85ac41e1
 Deep Rock Galactic (Video Game) / int_874c712f
type
Dug Too Deep
 Deep Rock Galactic (Video Game) / int_874c712f
comment
Dug Too Deep: Subverted. The Dwarves are equipped for exactly this scenario, and digging too deep is the express goal of their mission. With the addition of Deep Dives, you do this intentionally in a single outing, digging in for a mission, completing it, then digging in deeper for part 2, and then on for part 3, each one more difficult than the previous. And if you're feeling courageous, you get Elite Deep Dives. The Escort Duty mission is a more straight example, as Doretta will eventually drill her way to the Ommoran Heartstone, a living rock which does its damndest to destroy her. The Dwarves just have to protect her long enough for her to break through the Heartstone's exterior and expose its core.
 Deep Rock Galactic (Video Game) / int_874c712f
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-0.3
 Deep Rock Galactic (Video Game) / int_874c712f
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_874c712f
 Deep Rock Galactic (Video Game) / int_892552b
type
Kung Fu-Proof Mook
 Deep Rock Galactic (Video Game) / int_892552b
comment
Kung Fu-Proof Mook: Zig-zagged: Generally enemies native to a certain biome have resistances to elemental hazards found within that biome For example enemies in the glacial strata are harder to freeze, enemies in magma core don't burn as easily, enemies in the radioactive exclusion zone are hardened against the radiation, and so forth. However, there are some notable exceptions to these rules that apply regardless of biome: Glyphid Bulk detonators are highly resistant to explosives, somewhat resistant to cryo and thaw quickly, and flat-out immune to stuns and fear effects. While most bugs have some form of breakable armor that can be stubbornly chewed through given enough firepower, Glyphid Oppressors' plates and heads are indestructible requiring you to Attack Its Weak Point. All Q'ronar Shellbacks are completely immune to being frozen, stunned, feared/scared, webbed, or gooped. While neurotoxin will still damage them over time, they do not appear to slow down at all to it.
 Deep Rock Galactic (Video Game) / int_892552b
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_892552b
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_892552b
 Deep Rock Galactic (Video Game) / int_8a888e34
type
Exploding Barrels
 Deep Rock Galactic (Video Game) / int_8a888e34
comment
Exploding Barrels: Exploding Plants and Cryo Bulbs.
 Deep Rock Galactic (Video Game) / int_8a888e34
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_8a888e34
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_8a888e34
 Deep Rock Galactic (Video Game) / int_8a88ed49
type
Mini-Boss
 Deep Rock Galactic (Video Game) / int_8a88ed49
comment
Mini-Boss: These can appear as cave generation spawns in either regular missions or either variation of deep dive. BET-C: An experimental combat variant of the M.U.L.E. that has gone rogue because of a Xynarch Charge-Sucker infestation scrambling its friend-foe identification system. It's as mobile as Molly is but is equipped with a portable shield generator, machine gun, and a grenade launcher that can and will chew through your shields in one burst. If you manage to kill the parasites, BET-C can be re-booted as a friendly support unit but with reduced damage output and no shield projector. It makes a warbling sound on a one-second interval while idle and hostile, you will hear it before you see it. Korlok Tyrant Weed: A network of stationary hostile flora with a centralized core. It grows shoots that either attack with projectiles like miniature Spitball Infectors, or pods that heal itself. Kill anything that CAN take damage and the core will expose itself. It can only be truly damaged when the core is exposed and only for a brief period before it snaps shut and regrows its defenses. Kill it and it will drop tyrant shards, a valuable gem. The Rival Prospector is this combined with a Metal Slime, constantly running away from the dwarves while it calls drones to defend itself.
 Deep Rock Galactic (Video Game) / int_8a88ed49
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1.0
 Deep Rock Galactic (Video Game) / int_8a88ed49
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_8a88ed49
 Deep Rock Galactic (Video Game) / int_8a8c7344
type
Plasma Cannon
 Deep Rock Galactic (Video Game) / int_8a8c7344
comment
Plasma Cannon: In multiple unique forms! First is the Engineer's Breach Cutter unlockable secondary weapon. Explicitly described as a mining tool repurposed as a weapon, it fires a pair (or with an upgrade, three pairs) of nodes that fly straight forward, stringing a horizontal arc of plasma between them that passes through terrain and enemies and damages anything it touches. Next is the Driller's unlockable secondary, the Experimental Plasma Charger or EPC. A (large) pistol-sized weapon, it is a Flawed Prototype par excellence, as in its stock form it's an even less practical weapon than his normal Subata 120 due to the slow projectiles, poor accuracy, terrible battery capacity, and tendency to overheat at the slightest provocation (including every time you fire a charged shot). With the Thin Containment Field upgrade, however, it becomes extremely useful as a ranged mining tool (even after the update that made the implosion fling minerals caught in the blast all over the cave). The Scout has access to the DRAK-25 Plasma Carbine, which is a production model automatic weapon that seems to function very similarly to the EPC's primary fire but with all the kinks worked out (well, other than the fact that it can't be fired continuously for more than a couple of seconds at a time without overheating). While not quite a "cannon", there is also the Engineer's Plasma Burster grenade, which appears to be a set of four plasma containment capsules haphazardly strapped together. When thrown, they will explode one-by-one as the grenade bounces along the ground.
 Deep Rock Galactic (Video Game) / int_8a8c7344
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1.0
 Deep Rock Galactic (Video Game) / int_8a8c7344
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_8a8c7344
 Deep Rock Galactic (Video Game) / int_8b93a168
type
Macross Missile Massacre
 Deep Rock Galactic (Video Game) / int_8b93a168
comment
Macross Missile Massacre: A Gunner can achieve this by choosing the right mods and overclocks to max out the fire rate of the Hurricane rocket launcher, alternatively the Salvo Module overclock allows for a salvo of up to 9 high-damage rockets to be launched all at once, at the cost of guidance for the rockets launched in the salvo.
 Deep Rock Galactic (Video Game) / int_8b93a168
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1.0
 Deep Rock Galactic (Video Game) / int_8b93a168
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1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_8b93a168
 Deep Rock Galactic (Video Game) / int_8c41d6e9
type
Nameless Narrative
 Deep Rock Galactic (Video Game) / int_8c41d6e9
comment
Nameless Narrative: The player characters have job descriptions, not names. Mission Control's name is never given. The aliens obviously don't have names (save for Steeve, but they're all named Steeve). The only "characters" who do are Molly, Bosco and Doretta, where Management would rather its employees to not give names to the equipment to begin with, and Karl himself.
 Deep Rock Galactic (Video Game) / int_8c41d6e9
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1.0
 Deep Rock Galactic (Video Game) / int_8c41d6e9
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_8c41d6e9
 Deep Rock Galactic (Video Game) / int_8c55e307
type
Ultimate Job Security
 Deep Rock Galactic (Video Game) / int_8c55e307
comment
Ultimate Job Security: No matter what kind of shenanigans the dwarves get into in the level hub, Mission Control always sounds like he's on his last straw but never acts on his threats. Kicking dozens of barrels into the launch platform, bringing them into the drop pod, getting drunk off your ass and pass out at the bar, playing with the gravity control, and entering restricted areas are all things you can repeatedly do without a punishment harsher than being told off over comms. All this is because DRG's operations simply cannot function without the dwarves going on their digging missions, and there's no replacing them since no one else is crazy enough, or badass enough, to try digging on Hoxxes IV.
 Deep Rock Galactic (Video Game) / int_8c55e307
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Deep Rock Galactic (Video Game) / int_8c55e307
 Deep Rock Galactic (Video Game) / int_8dc2b0f2
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Hard Mode Perks
 Deep Rock Galactic (Video Game) / int_8dc2b0f2
comment
Hard Mode Perks: The hazard level, mission length, cave complexity, and any additional hazards all have a difficulty value which is added up to get the end of mission "Hazard Bonus". This is a percentage that all your money, EXP, and resource earnings are multiplied by, so the harder the mission, the more you'll make from it. Even getting the hazard bonus up to 100% is quite stiff — a Hazard 3 (of 5) run of a mission with maximum length and complexity but no other modifiers is only 105%.
 Deep Rock Galactic (Video Game) / int_8dc2b0f2
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1.0
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Deep Rock Galactic (Video Game) / int_8dc2b0f2
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Non-Standard Game Over
 Deep Rock Galactic (Video Game) / int_8e0430ab
comment
This also applies to Escort missions. Keep in mind that failing to protect the Drilldozer results in a Non-Standard Game Over. The best tactic is to extract the heartstone before doing the event, as by this point, the Drilldozer no longer needs to be defended.
 Deep Rock Galactic (Video Game) / int_8e0430ab
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1.0
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Deep Rock Galactic (Video Game) / int_8e0430ab
 Deep Rock Galactic (Video Game) / int_8e3b5b4d
type
Minimalist Cast
 Deep Rock Galactic (Video Game) / int_8e3b5b4d
comment
Minimalist Cast: Not counting Bosco, Molly, Lloyd, Doretta and Hacksy, there's a grand total of five main characters in the game: the four Dwarves and the Mission Control.
 Deep Rock Galactic (Video Game) / int_8e3b5b4d
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Deep Rock Galactic (Video Game) / int_8e3b5b4d
 Deep Rock Galactic (Video Game) / int_90c018ac
type
Justified Trope
 Deep Rock Galactic (Video Game) / int_90c018ac
comment
Industrial Sabotage missions also tend to have huge amounts of Nitra, to the benefit of Dwarves keeping bugs and robots away from Hack-C and eventually taking down the Caretaker, this is probably justified in the rival corporation presumably needing to use said Nitra to keep their robots and turrets stocked with ammo as well even though they seemingly do not have to during gameplay.
 Deep Rock Galactic (Video Game) / int_90c018ac
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 Deep Rock Galactic (Video Game) / int_911b22d8
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Suspicious Video-Game Generosity
 Deep Rock Galactic (Video Game) / int_911b22d8
comment
Suspicious Videogame Generosity: Point Extraction missions have a lot of Nitra lying around the level, and the Mine Head you need to deposit the Aquarqs into even come with a triplet of heavy autocannons to fend off any nearby bugs. This is of course merely to offset the fact that the aliens in Point Extractions are much more aggressive than in any other mission, and you will be swarmed every few minutes at minimum with the swarms getting bigger and deadlier each time. Escort missions also have quite a bit of Nitra (and have a lot of it concentrated in the starting room, unlike other missions), but this is more due to the levels being far more linear and requiring the Drilldozer to be escorted to the endpoint. Which of course, means a lot of ammo needed to protect it against the bugs and not a lot of time to grab Nitra for it while the Drilldozer is moving. Industrial Sabotage missions also tend to have huge amounts of Nitra, to the benefit of Dwarves keeping bugs and robots away from Hack-C and eventually taking down the Caretaker, this is probably justified in the rival corporation presumably needing to use said Nitra to keep their robots and turrets stocked with ammo as well even though they seemingly do not have to during gameplay.
 Deep Rock Galactic (Video Game) / int_911b22d8
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Deep Rock Galactic (Video Game) / int_911b22d8
 Deep Rock Galactic (Video Game) / int_9190d4fe
type
Powerful Pick
 Deep Rock Galactic (Video Game) / int_9190d4fe
comment
Powerful Pick: Naturally, the pickaxe can be used as a melee attack against enemies, though it can't match up to the guns. An upgrade for it lets players unleash an even stronger attack with it, but on a cooldown timer.
 Deep Rock Galactic (Video Game) / int_9190d4fe
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1.0
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Deep Rock Galactic (Video Game) / int_9190d4fe
 Deep Rock Galactic (Video Game) / int_91c651a1
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Guilt-Free Extermination War
 Deep Rock Galactic (Video Game) / int_91c651a1
comment
Guilt-Free Extermination War: Suffice to say, none of the dwarves feel guilty about exterminating the Glyphids and other hostile lifeforms on Hoxxes IV. Often, they taunt their enemies with lines like "Have some extinction!" or "Pesticide, coming up!" DRG management encourages such behavior, framing the "Complete Subjugation" of the planet as the only way to keep their mining operations safe.
 Deep Rock Galactic (Video Game) / int_91c651a1
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 Deep Rock Galactic (Video Game) / int_91cab736
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Major Injury Underreaction
 Deep Rock Galactic (Video Game) / int_91cab736
comment
Major Injury Underreaction: The dwarves tend to have a rather subdued statement to say in response to standing on nearly-molten rock, like just going "ouch" or "hot" repeatedly not very loudly like someone who finds they're touching something unexpectedly hot, complaining about their boots, or saying morosely that they smell bacon, rather than screaming in agony as one would expect.
 Deep Rock Galactic (Video Game) / int_91cab736
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 Deep Rock Galactic (Video Game) / int_92286f7f
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Precursors
 Deep Rock Galactic (Video Game) / int_92286f7f
comment
Precursors: Rarely, on deep, high-level digs, strange black cubes can be dug out of the ground, much like gemstones. They are clearly manufactured objects of some kind, and neither the Dwarves nor their scanners recognize them, suggesting they weren't made by dwarven, human, or elven hands; this suggests that space-mining companies are not the first to visit Hoxxes. The game files even refer to them as "Precursor Artifact." Similarly, large double-helix structures may occasionally spawn in the Radioactive Exclusion Zone. They share the same scrambled name as the cubes, aiming a pointer at them makes the dwarves say similar lines as if they pointed a cube, and their smooth uniformness indicates that these things aren't naturally-made. The Azure Weald has two forms of glowing structures that provide health and zero-gravity buffs, and they too bring up the scrambled name of "p[[[[[{0}]]]]]q" when scanned. These ones even let out serene and eerie hums. Dwarves at the bar will occasionally toast to "the empires of old," which may potentially be another example of this trope.
 Deep Rock Galactic (Video Game) / int_92286f7f
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 Deep Rock Galactic (Video Game) / int_933576c8
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Mighty Glacier
 Deep Rock Galactic (Video Game) / int_933576c8
comment
Glyphid Oppressor: A much more durable variant of the Glyphid Praetorian intended to be a new variant of the Mighty Glacier. It is completely invincible from the front with its abdomen being the only vulnerable spot, meaning you can't just use More Dakka to chew through the armor. It is also significantly wider than a standard Praetorian, with an upward flaring head plate that can completely block a Driller's standard tunnels as it advances. If stunned it will retaliate by performing a loud radial knockback attack much akin to that of a Dreadnought. Otherwise, it's just another Praetorian variant that dies like any other with enough bullets and skill.
 Deep Rock Galactic (Video Game) / int_933576c8
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1.0
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Deep Rock Galactic (Video Game) / int_933576c8
 Deep Rock Galactic (Video Game) / int_940a5958
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Artificial Stupidity
 Deep Rock Galactic (Video Game) / int_940a5958
comment
Artificial Stupidity: Molly's pathing on occasion can get a bit... derpy, especially around small holes or openings. Thankfully, if she gets stuck too long, the hatch will open without her so her pathing derping out won't cost you a mission. Sadly, there's nothing to be done if Molly realizes she's far away from everyone and decides to come from the direction you're running down a tunnel for while you're being pursued by a swarm of enemies. Bosco won't attempt to aim for the weak spots of enemies. Normally, this is passable, since either it or the player will be able to bust through most enemies' armor easily, but against enemies that are flat out immune to attacks that aren't on weak spots, like a scrambled BET-C or a Glyphid Oppressor, Bosco struggles. This issue is thankfully averted against OMEN Exterminator towers, where Bosco will home in on their weakpoints once exposed. Further adding insult to injury, if a player orders Bosco to use his secondary rocket attack while he's in the midst of navigating past an obstacle, it occasionally results in him staying in place and blankley staring through the wall. Mercifully enough, ordering him to follow you can result in him firing the rocket the moment the highlighted enemy is in his sight. The Drilldozer's pathing doesn't account for potentially damaging obstacles in its path. It won't try to avoid exploding plants, it sees no issue in running over Bulk Detonators, and it will happily run over lava spouts in the Magma Core (that said, it one-shots all of these obstacles, including BET-C.) The Drilldozer can get very confused about its route to the Ommoran Heartstone, resulting in it doubling back on itself or taking bizarre routes (bonus points for getting itself stuck in the air on tiny pieces of rock while doing so). As you spend the majority of an Escort Duty mission fighting off bugs, these issues can potentially sink a mission. Though the devs thought it was fun(ny) that the Drilldozer could go vertical or drive on thin air, they eventually reined in these "glitches" by Update 33.
 Deep Rock Galactic (Video Game) / int_940a5958
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 Deep Rock Galactic (Video Game) / int_94e17e7e
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Fluffy Tamer
 Deep Rock Galactic (Video Game) / int_94e17e7e
comment
Fluffy Tamer: One of the perks added in Update 28 allows Dwarves to tame a single Glyphid Grunt at a time. You can even pet them.
 Deep Rock Galactic (Video Game) / int_94e17e7e
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1.0
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 Deep Rock Galactic (Video Game) / int_95ff52c7
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Guns Do Not Work That Way
 Deep Rock Galactic (Video Game) / int_95ff52c7
comment
Guns Do Not Work That Way: A minor example with the Engineer's Warthog Auto 210 shotgun. It's a semi-automatic shotgun that uses a magazine, and is pumped after reloading it. Possibly hand-waved by having the pump work the bolt to chamber the first shell. Especially when considering the eclectic tastes of firearms the dwarves have, some guns may be designed the way they are just for user satisfaction. The Gunner's Bulldog Heavy Revolver is a Hand Cannon firing 26mm bullets. It's also a top-break revolver and it's reloaded by having the Gunner take out the entire cylinder and putting in a new one. Top-break revolvers were more common in the days of relatively weak black powder loads, but having all the recoil focus on the hinge made those designs impractical when more powerful rounds came into being (possibly hand-waved by dwarven metallurgy and gunsmithing just being that good). Removing the entire cylinder to reload the revolver is also pure Cool, but Inefficient, as it would require precisely machining extra cylinders that can properly engage with the revolver's mechanism when a simple speedloader would be sufficient to reload the cylinder (there's a reason no practical revolver models are reloaded by removing the cylinder).
 Deep Rock Galactic (Video Game) / int_95ff52c7
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Deep Rock Galactic (Video Game) / int_95ff52c7
 Deep Rock Galactic (Video Game) / int_960a9ef8
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Caps Lock, Num Lock, Missiles Lock
 Deep Rock Galactic (Video Game) / int_960a9ef8
comment
Caps Lock, Num Lock, Missiles Lock: On the PC version the all-important flare button "f", used to provide most of your light in the caverns, is also directly next to the grenade button "g." Woe befall you should these be mixed up in a volatile environment or a tight tunnel with teammates, but thankfully the controls can be rebound.
 Deep Rock Galactic (Video Game) / int_960a9ef8
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 Deep Rock Galactic (Video Game) / int_963086ce
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Damn You, Muscle Memory!
 Deep Rock Galactic (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: Do not play this game for too long before switching to a game that's similarly ill-lit. You will find yourself spamming F (or whatever button you have mapped) to toss Flares as soon as it gets even slightly dark, even outside FPS games. In a similar vein, if you're used to shooters that let you aim down the sights with the right mouse button / right trigger, you'll want to shake that habit quick, as that instead brings out your pickaxe. The Rival Incursion season terminal has a horizontal bar that can be scrolled through to see rewards for the entire season. When forced to translate the vertically-aligned scroll wheel to be horizontal, many software applications have it set so that mouse wheel down will scroll right, and mouse wheel up will scroll left; Google Chrome is one example of this: on pages that are wider than the screen or when zoomed into an image very closely, scrolling right or left when inputting shift and mouse wheel down or up respectively. Deep Rock Galactic does it in the opposite direction, i.e., mouse wheel up will scroll right and mouse wheel down will scroll left. Anyone who uses software where scrolling horizontally is a frequent action will find themselves screwing up in this menu often.
 Deep Rock Galactic (Video Game) / int_963086ce
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1.0
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Deep Rock Galactic (Video Game) / int_963086ce
 Deep Rock Galactic (Video Game) / int_964ea66c
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A-Team Firing
 Deep Rock Galactic (Video Game) / int_964ea66c
comment
A-Team Firing: Downplayed, but present. The Glyphids are so fast and numerous that you're often rewarded far more for blasting away at the horde than you are for trying to aim; most engagements will be at danger-close range anyways. This is encouraged by the weapon design; the Engineer is packing a shotgun, the Gunner has a minigun, and the Driller has a flamethrower — not exactly precision weaponry. Even the Scout, who is the most lightly armed, has a fully-fledged assault rifle; it's the most accurate of the default primary weapons, but that isn't saying much. Somewhat averted by the Scout's unlockable M1000 Classic, a more traditional (but still scopeless) sniper rifle, and the Gunner's Bulldog Revolver, an extremely powerful, accurate Hand Cannon.
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 Deep Rock Galactic (Video Game) / int_96a33f11
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Riddle for the Ages
 Deep Rock Galactic (Video Game) / int_96a33f11
comment
Riddle for the Ages: Who was Karl? What happened to him? What did he do that was so awesome/badass/memorable that the already very tough and very badass dwarves constantly pay deference to his memory? The devs have all but publicly said that they'll never reveal the answer, at one point saying "Maybe the real Karl was the friends we made along the way."
 Deep Rock Galactic (Video Game) / int_96a33f11
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 Deep Rock Galactic (Video Game) / int_96ecc67e
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Shotguns Are Just Better
 Deep Rock Galactic (Video Game) / int_96ecc67e
comment
Shotguns Are Just Better: The Scout's "Jury-Rigged Boomstick" is a double-barrel break action sawed-off that can kill a Praetorian in two shots at close range. The Engineer's "Warthog" Auto 210 Shotgun is a versatile weapon that's handy at all ranges (but the closer the better), which helps him mop up any enemies that get past his sentries.
 Deep Rock Galactic (Video Game) / int_96ecc67e
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 Deep Rock Galactic (Video Game) / int_97b5e1f9
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Bug War
 Deep Rock Galactic (Video Game) / int_97b5e1f9
comment
Bug War: A Corporate Warfare version between Deep Rock Galactic and the various insect-like creatures of Hoxxes. Unlike most examples, however, the Glyphids and other creatures don't seem to be a Hive Mind or have an overarching goal. They're just reacting to the dwarves' extremely disruptive presence and swarming in reaction to the mining operations. Deep Rock's main goal is gathering the planet's abundant minerals, which the glyphids themselves don't seem to care about in the least, and the dwarves would probably just ignore the insects if they could. Also, it's virtually impossible for the dwarves to hold ground for very long, and the few missions involving large-scale equipment involve dropping in with disposable short-term mining platforms to quickly extract a high-value resource and then beat a hasty retreat before their position is overrun by the Glyphids.
 Deep Rock Galactic (Video Game) / int_97b5e1f9
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 Deep Rock Galactic (Video Game) / int_986dad9a
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Killer Robot
 Deep Rock Galactic (Video Game) / int_986dad9a
comment
Killer Robot: Bosco. Even after he was nerfed, he can still take out a whole group of Swarmers and most mid-range glyphids before they can even touch you. Most of the Rival Corporation's mechanical units are robots with deadly weaponry like sniper guns, homing missiles, burst fire cannons and even deadly forcefields. All these robots are not hesitant to attack Dwarves on sight.
 Deep Rock Galactic (Video Game) / int_986dad9a
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 Deep Rock Galactic (Video Game) / int_9918518b
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Press X to Die
 Deep Rock Galactic (Video Game) / int_9918518b
comment
Press X to Die: Go ahead, jump into the barrel hoop. The exact same barrel hoop you see violently explodes barrels that pass through it. See what happens.
 Deep Rock Galactic (Video Game) / int_9918518b
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Elves Versus Dwarves
 Deep Rock Galactic (Video Game) / int_9a08517a
comment
Elves Versus Dwarves: Elves do not make an appearance, but friendly fire may result in a dwarf calling his coworkers "pointy-eared leaf lovers", implying this trope is in full swing. One of the battle-preparedness lines when starting a mission is, "Come on lads, are we elves or dwarves?" The Flavor Text of a certain hated organic beer at the Abyss Bar implies Elves brew it, making the Dwarves absolutely despise it (usually, if one orders the beer, they'll whisper the order to Lloyd the bartender, or suggest that they hate it so much that they'll also request it be thinned with some water.)
 Deep Rock Galactic (Video Game) / int_9a08517a
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 Deep Rock Galactic (Video Game) / int_9af829dc
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Hot-Blooded Sideburns
 Deep Rock Galactic (Video Game) / int_9af829dc
comment
Hot Blooded Sideburns: An option for your Dwarves, and the Gunner has them by default.
 Deep Rock Galactic (Video Game) / int_9af829dc
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 Deep Rock Galactic (Video Game) / int_9b0b8109
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Floating Continent
 Deep Rock Galactic (Video Game) / int_9b0b8109
comment
That said, Glyphids aren't actually carnivores if the description of the Dense Biozone is any indication. It says that said region has an overabundance of flora due to being on the blasted-off chunk of the planet, which means that the Glyphids can't get up there to eat all the plants. Then again glyphids spawn just as abundantly there as in any other zone during actual gameplay, so take that with a grain of salt.
 Deep Rock Galactic (Video Game) / int_9b0b8109
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 Deep Rock Galactic (Video Game) / int_9b9435d0
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AntiFrustrationFeature
 Deep Rock Galactic (Video Game) / int_9b9435d0
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Molly's pathing on occasion can get a bit... derpy, especially around small holes or openings. Thankfully, if she gets stuck too long, the hatch will open without her so her pathing derping out won't cost you a mission. Sadly, there's nothing to be done if Molly realizes she's far away from everyone and decides to come from the direction you're running down a tunnel for while you're being pursued by a swarm of enemies.
 Deep Rock Galactic (Video Game) / int_9b9435d0
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 Deep Rock Galactic (Video Game) / int_9be7c205
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Giant Spider
 Deep Rock Galactic (Video Game) / int_9be7c205
comment
Giant Spider: The Glyphids occupy a grey area between this and Giant Enemy Crab, being hard-shelled subterranean insectoids. The game itself refers to them as "arachnids."
 Deep Rock Galactic (Video Game) / int_9be7c205
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 Deep Rock Galactic (Video Game) / int_9c1f758a
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Kill It with Fire
 Deep Rock Galactic (Video Game) / int_9c1f758a
comment
Kill It with Fire: Most of the Rival Corporation's mechanical units are instantly destroyed should they be fully ignited. This is quite useful as their flying units are resistant to cold, unlike most Airborne Mooks, which are instantly killed when frozen.
 Deep Rock Galactic (Video Game) / int_9c1f758a
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1.0
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Deep Rock Galactic (Video Game) / int_9c1f758a
 Deep Rock Galactic (Video Game) / int_9c842299
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Weaponized Exhaust
 Deep Rock Galactic (Video Game) / int_9c842299
comment
Weaponized Exhaust: Several of the weapons that utilize the overheating system instead of reloading include an optional upgrade for "Aggressive Venting," which on the weapon overheating will output a large area of effect burning attack around the player at the cost of the weapon being rendered non-functional until it cools off completely. On the less intentional side, the Hover Boots perk lets you arrest your fall and walk on air for a few seconds, burning any enemies unlucky enough to be beneath you, same goes for Jet Boots.
 Deep Rock Galactic (Video Game) / int_9c842299
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 Deep Rock Galactic (Video Game) / int_9cde2df1
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Hand Cannon
 Deep Rock Galactic (Video Game) / int_9cde2df1
comment
Next is the Driller's unlockable secondary, the Experimental Plasma Charger or EPC. A (large) pistol-sized weapon, it is a Flawed Prototype par excellence, as in its stock form it's an even less practical weapon than his normal Subata 120 due to the slow projectiles, poor accuracy, terrible battery capacity, and tendency to overheat at the slightest provocation (including every time you fire a charged shot). With the Thin Containment Field upgrade, however, it becomes extremely useful as a ranged mining tool (even after the update that made the implosion fling minerals caught in the blast all over the cave).
 Deep Rock Galactic (Video Game) / int_9cde2df1
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 Deep Rock Galactic (Video Game) / int_9d1fa121
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Alien Catnip
 Deep Rock Galactic (Video Game) / int_9d1fa121
comment
Alien Catnip: Inverted. This is the in-universe justification for why your dwarves are eating the health-restoring mineral known as red sugar.
 Deep Rock Galactic (Video Game) / int_9d1fa121
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_9d1fa121
 Deep Rock Galactic (Video Game) / int_9d5dad72
type
Blaming the Victim
 Deep Rock Galactic (Video Game) / int_9d5dad72
comment
Blaming the Victim: When you kill a Loot Bug, your dwarf will often claim it's their fault for being full of valuables.
 Deep Rock Galactic (Video Game) / int_9d5dad72
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1.0
 Deep Rock Galactic (Video Game) / int_9d5dad72
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_9d5dad72
 Deep Rock Galactic (Video Game) / int_9d67ad5c
type
Nuclear Mutant
 Deep Rock Galactic (Video Game) / int_9d67ad5c
comment
Nuclear Mutant: On Hoxxes, the Radioactive Exclusion Zone, which is full of mutated, radioactive Glyphids. The local Praetorian variant makes its immediate surroundings suffer radiation poisoning when it attacks; same applies to the Exploder.
 Deep Rock Galactic (Video Game) / int_9d67ad5c
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1.0
 Deep Rock Galactic (Video Game) / int_9d67ad5c
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_9d67ad5c
 Deep Rock Galactic (Video Game) / int_9e8aa11e
type
Friendly Fireproof
 Deep Rock Galactic (Video Game) / int_9e8aa11e
comment
Friendly Fireproof: Averted for the most part. Getting in a Gunner's firing line will not end well for anyone, bug or dwarf. You do take less damage from allies, depending on Hazard level— for example, 70% of full damage at the highest level. So while you can probably withstand a few bullets if you accidentally get in your buddy's crosshairs, it's still a bad idea to be in the way when firing full auto. This also goes for explosive weapons as well and it's not hard to find tales of Engineers downing their own teammates by reckless usage of the Fat Boy overclock, and, of course, there's the old tale of Drillers blowing up Scouts (accidentally or not) with C4. Played straight with the Driller's Neurotoxin Grenade, which releases a gas that slowly kills everything but dwarves. Also played straight by DRG-issue Turret Guns, either the Engineer's or those found on the Minehead in Point Extract operations; their rounds go right through dwarves with no damage. Played increasingly straight depending on levels of the Friendly perk worn, which mitigates friendly fire coming and going; at high enough levels on both dwarves involved, bombing your friend with a Satchel Charge is a valid option and will probably just tickle him. Also interestingly played straight by the Gunner's Autocannon, which despite firing high-explosive rounds that carve chunks out of terrain and bugs, will do absolutely zero damage to other dwarves, possibly because the knockback effect on other players would be too severe and difficult to account for. Interestingly, the natives of Hoxxes aren't exempt from this either. This is especially noticeable when playing a mission with the Mactera Plague warning, as the huge swarms of mactera spawn/tri-jaws body-block each others' shots, neutrialzing some of their lethality.
 Deep Rock Galactic (Video Game) / int_9e8aa11e
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-1.0
 Deep Rock Galactic (Video Game) / int_9e8aa11e
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_9e8aa11e
 Deep Rock Galactic (Video Game) / int_9f50dbe6
type
Infinite Supplies
 Deep Rock Galactic (Video Game) / int_9f50dbe6
comment
Infinite Supplies: Entirely averted — once your Dwarf's ammunition or other tools have ran out, you have to refresh it from a resupply pod to use it again. If the group lacks the nitra to call a resupply pod in, all they can do now is use their pickaxes to get more nitra (or in the Scout's case, also his grappling hook), extract to the drop pod, or die trying to do these things. Indeed, compared to other co-op shooters (such as Left 4 Dead), a harder limit on the player's supplies rendering them unable to effectively fight back is more likely to be Deep Rock Galactic's catalyst for a game ending in defeat, as also unlike those games, players can never be rendered outright impossible to revive for any point in time (...usually) and enemies that render a single player helpless until they or the player are killed are much, much more rarely encountered.
 Deep Rock Galactic (Video Game) / int_9f50dbe6
featureApplicability
-1.0
 Deep Rock Galactic (Video Game) / int_9f50dbe6
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_9f50dbe6
 Deep Rock Galactic (Video Game) / int_9f619ad6
type
Corporate Warfare
 Deep Rock Galactic (Video Game) / int_9f619ad6
comment
Corporate Warfare: In the Season 1 update, an unnamed Rival Company started to muscle into Hoxxes IV with fully unmanned, AI-directed operations and hardware; DRG's response to this (after several attempts at communication, which the rival refused to answer) was to immediately begin industrial sabotage operations, commanding the Dwarves to attack Rival Company installations on sight, sack them for all their worth, be it minerals or data, and destroy everything that they can't steal.
 Deep Rock Galactic (Video Game) / int_9f619ad6
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1.0
 Deep Rock Galactic (Video Game) / int_9f619ad6
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_9f619ad6
 Deep Rock Galactic (Video Game) / int_a10775b7
type
Mean Boss
 Deep Rock Galactic (Video Game) / int_a10775b7
comment
Mission Control is something of a Mean Boss, lambasting the dwarves for doing virtually anything aboard the spacerig that isn't drinking or prepping for a dig. However, he's always respectful and polite with the dwarves when they're planetside, he shows a lot of concern for their health while they're on the job, he never lies about the company's intentions or priorities, and he sincerely compliments your dwarf's skills if you get promoted.
 Deep Rock Galactic (Video Game) / int_a10775b7
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1.0
 Deep Rock Galactic (Video Game) / int_a10775b7
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_a10775b7
 Deep Rock Galactic (Video Game) / int_a2761f46
type
Wreaking Havok
 Deep Rock Galactic (Video Game) / int_a2761f46
comment
Wreaking Havok: Not very much in actual gameplay, but the kickable barrels provide a nice distraction between matches. Don't kick them into the launch tube, though, or you'll get chewed out for it. Apparently the dwarves love kicking the barrels around so much that they made a sport out of it when the Abyss Bar opened.
 Deep Rock Galactic (Video Game) / int_a2761f46
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1.0
 Deep Rock Galactic (Video Game) / int_a2761f46
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_a2761f46
 Deep Rock Galactic (Video Game) / int_a33efe7c
type
Recoil Boost
 Deep Rock Galactic (Video Game) / int_a33efe7c
comment
Recoil Boost: Scout's Boomstick has an overclock mod, "Special Powder", that allows him to do this.
 Deep Rock Galactic (Video Game) / int_a33efe7c
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1.0
 Deep Rock Galactic (Video Game) / int_a33efe7c
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_a33efe7c
 Deep Rock Galactic (Video Game) / int_a34c7bb8
type
Player-Guided Missile
 Deep Rock Galactic (Video Game) / int_a34c7bb8
comment
Player-Guided Missile: The Gunner's "Hurricane" Guided Rocket System fires out a slew of missiles that are guided by the player's targeting reticule via a laser pointer.
 Deep Rock Galactic (Video Game) / int_a34c7bb8
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_a34c7bb8
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_a34c7bb8
 Deep Rock Galactic (Video Game) / int_a3a89f82
type
Planet Heck
 Deep Rock Galactic (Video Game) / int_a3a89f82
comment
Planet Heck: The Magma Core. Lava vents, flaming geysers, tectonic shifts that cause chasms to open up with barely any warning... not a fun place to visit.
 Deep Rock Galactic (Video Game) / int_a3a89f82
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_a3a89f82
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_a3a89f82
 Deep Rock Galactic (Video Game) / int_a456a8a9
type
Randomly Generated Levels
 Deep Rock Galactic (Video Game) / int_a456a8a9
comment
Randomly Generated Levels: The layout of each cavern is generated every time. Missions have "Mission Length" and "Cave Complexity" modifiers that make them deeper or twistier.
 Deep Rock Galactic (Video Game) / int_a456a8a9
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_a456a8a9
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_a456a8a9
 Deep Rock Galactic (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Deep Rock Galactic (Video Game) / int_a4cb54b4
comment
Shifting Sand Land: The Sandblasted Corridors. It has the softest terrain, making it the easiest to dig in, but it's home to aggressive swarmers and sand jets that can launch you across a room to your death-by-fall-damage.
 Deep Rock Galactic (Video Game) / int_a4cb54b4
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1.0
 Deep Rock Galactic (Video Game) / int_a4cb54b4
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_a4cb54b4
 Deep Rock Galactic (Video Game) / int_a5e998f0
type
Hitbox Dissonance
 Deep Rock Galactic (Video Game) / int_a5e998f0
comment
Hitbox Dissonance: Molly, mini-Mules, Bosco, and BET-C all have smaller collision boxes than their models. Handy for making it easy for them to follow dwarves while being less likely to accidentally shove them off cliffs. Potentially a problem if Molly decides the best way to the escape pod is through a tiny gap in the ceiling of a high cavern.
 Deep Rock Galactic (Video Game) / int_a5e998f0
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1.0
 Deep Rock Galactic (Video Game) / int_a5e998f0
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_a5e998f0
 Deep Rock Galactic (Video Game) / int_a6653039
type
Subsystem Damage
 Deep Rock Galactic (Video Game) / int_a6653039
comment
Subsystem Damage: Many bugs have a hard outer shell, which reduces or negates damage to the bug's Hit Points when shot. However, the shell itself takes damage and can be cracked and blown off, leaving the bug's flesh exposed. The Drilldozer also takes damage systematically, starting with Left Tread then Right Tread and finally the Main Body.
 Deep Rock Galactic (Video Game) / int_a6653039
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1.0
 Deep Rock Galactic (Video Game) / int_a6653039
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_a6653039
 Deep Rock Galactic (Video Game) / int_aa30e350
type
Sole Survivor
 Deep Rock Galactic (Video Game) / int_aa30e350
comment
Once the drop pod has landed, anyone standing inside of it is relatively safe from harm, as enemies cannot enter it and players take reduced damage when inside. Very useful if your team has agreed on only getting through a Sole Survivor to succeed on the mission proper, or if rescuing the rest of the team would mean a Senseless Sacrifice.
 Deep Rock Galactic (Video Game) / int_aa30e350
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_aa30e350
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_aa30e350
 Deep Rock Galactic (Video Game) / int_aa42f179
type
Shielded Core Boss
 Deep Rock Galactic (Video Game) / int_aa42f179
comment
The Caretaker is an upside-down mechanical pyramid with four Robotic Appendages that act as turrets which respawn some time after being taken out, one vent at each of its four top corners, and four eye-like cores in the center with one on each side. In order to damage the boss, the four vents need to be taken down, which causes one of the cores to open and close. Attacking the opened core deals damage to the Caretaker, although removing every third of its health will cause it to close all its cores, repair its vents, and summon enemies before the vents turn vulnerable again.
 Deep Rock Galactic (Video Game) / int_aa42f179
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1.0
 Deep Rock Galactic (Video Game) / int_aa42f179
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_aa42f179
 Deep Rock Galactic (Video Game) / int_aa8dcc21
type
MegaCorp
 Deep Rock Galactic (Video Game) / int_aa8dcc21
comment
MegaCorp: Downplayed, but present. Deep Rock Galactic is a self-described interplanetary mining conglomerate, and none of the technology they're directly shown to possess contradicts this. That being said, they have the resources and manpower to effectively stage an orbital invasion of a Death World like Hoxxes IV, and the Flavor Text on a few cosmetic items suggest that they're infamous, or at least feared, among the more far-flung reaches of the galaxy. Update 27 brings this into greater focus with the introduction of Project OMEN, which are explicitly described as "a massive network of modular extermination towers." They appear to be military-grade weapon platforms, definitely overkill even by the standards of Hoxxes IV; this suggests DRG is involved in some projects that are only tangentially related to mining. Even before then, there was the lingering question of what exactly the company wants with the Alien Eggs extracted via Egg Hunt operations, one that remains unanswered so far. Releasing alongside the game's launch from Early Access are two mega-corp themed cosmetic packs that intentionally invoke this trope, making the dwarves resemble a squadron of Elite Mooks you'd expect to be going up against in a different videogame, like so. Season 1 includes good old Megacorporate warfare in the form of a rival company trying to muscle into Hoxxes; Industrial Sabotage missions are issued to keep them out by wrecking their operations and stealing their assets. The last unlockable helmet from Season 1, the Shock Trooper, lampshades the trope with its description: "Perfect for that 'faceless corpo goon' aesthetic."
 Deep Rock Galactic (Video Game) / int_aa8dcc21
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1.0
 Deep Rock Galactic (Video Game) / int_aa8dcc21
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_aa8dcc21
 Deep Rock Galactic (Video Game) / int_abfb19ba
type
Fire, Ice, Lightning
 Deep Rock Galactic (Video Game) / int_abfb19ba
comment
Fire, Ice, Lightning: Some of your weapons are elemental-oriented or can be modded to shoot elemental ammo. Incendiary and Cryo grenades are available for certain classes, and Bosco's main weapon can be upgraded with a lightning effect. Fire causes damage over time (if the enemy's heat gauge reaches maximum) and ignores armor. Ice freezes enemies in place and makes them take more damage. Lightning slows enemies, does some damage over time and has a small chance to spread in an electric arc with certain weapon modifications.
 Deep Rock Galactic (Video Game) / int_abfb19ba
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1.0
 Deep Rock Galactic (Video Game) / int_abfb19ba
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1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_abfb19ba
 Deep Rock Galactic (Video Game) / int_ad1db87c
type
Oh, Crap!
 Deep Rock Galactic (Video Game) / int_ad1db87c
comment
Oh, Crap!: The Dwarves have voicelines reflecting this whenever they are falling down through the air long enough. And when a Bulk Detonator shows up.
 Deep Rock Galactic (Video Game) / int_ad1db87c
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1.0
 Deep Rock Galactic (Video Game) / int_ad1db87c
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_ad1db87c
 Deep Rock Galactic (Video Game) / int_ad982e04
type
Super-Persistent Predator
 Deep Rock Galactic (Video Game) / int_ad982e04
comment
Super-Persistent Predator: Glyphids constantly swarm at the dwarves relentlessly. If they ever flee or get stunned, it's only temporary and they'll be back to chasing you down in short order. The only way to get them to stop permanently is by befriending them, or with bullets.
 Deep Rock Galactic (Video Game) / int_ad982e04
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1.0
 Deep Rock Galactic (Video Game) / int_ad982e04
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_ad982e04
 Deep Rock Galactic (Video Game) / int_af7d78e4
type
Stalactite Spite
 Deep Rock Galactic (Video Game) / int_af7d78e4
comment
Stalactite Spite: Stalactites made of salt appear in the Salt Pits biome, and will fall to deal damage if shot or disrupted via explosion. The green icicles in the Glacial Strata do the same thing (though they shatter on landing instead of sticking into the ground), but any other type of icicle found there won't.
 Deep Rock Galactic (Video Game) / int_af7d78e4
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1.0
 Deep Rock Galactic (Video Game) / int_af7d78e4
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_af7d78e4
 Deep Rock Galactic (Video Game) / int_afd112fe
type
Hired Guns
 Deep Rock Galactic (Video Game) / int_afd112fe
comment
Hired Guns: The Dwarves are all mercenaries as much as they are miners. This appears to be fairly common in the setting, going by the Flavor Text on the "Corporate Marine" helmet.
 Deep Rock Galactic (Video Game) / int_afd112fe
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1.0
 Deep Rock Galactic (Video Game) / int_afd112fe
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_afd112fe
 Deep Rock Galactic (Video Game) / int_b0a8d0c4
type
Chainsaw-Grip BFG
 Deep Rock Galactic (Video Game) / int_b0a8d0c4
comment
Chainsaw-Grip BFG: Sported as the primary weapons of both the Gunner and the Driller. The Engineer gets one as an unlockable secondary weapon.
 Deep Rock Galactic (Video Game) / int_b0a8d0c4
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_b0a8d0c4
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_b0a8d0c4
 Deep Rock Galactic (Video Game) / int_b123585b
type
Recursive Ammo
 Deep Rock Galactic (Video Game) / int_b123585b
comment
The Gunner has a number of high-yield area-of-effect tools, including the notoriously friendly-fire-prone Cluster Grenade, the intense but short-lived Incendiary Grenade, and the spike-covered Sticky Grenade.
 Deep Rock Galactic (Video Game) / int_b123585b
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1.0
 Deep Rock Galactic (Video Game) / int_b123585b
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_b123585b
 Deep Rock Galactic (Video Game) / int_b23e7ba9
type
Real Is Brown
 Deep Rock Galactic (Video Game) / int_b23e7ba9
comment
Real Is Brown: Averted, each of the biome landscapes is a particular dominant colour once you light it up. It makes the actual brown patches of soft dirt (which mark passages between caverns) stand out.
 Deep Rock Galactic (Video Game) / int_b23e7ba9
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-1.0
 Deep Rock Galactic (Video Game) / int_b23e7ba9
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_b23e7ba9
 Deep Rock Galactic (Video Game) / int_b28b2006
type
Minmaxer's Delight
 Deep Rock Galactic (Video Game) / int_b28b2006
comment
Min Maxers Delight: Certain mutations are cycled throughout missions to spice up the difficulty. In exchange, these mutations apply a reward bonus upon completion. Most mutations can be difficult to deal with. Others, not so much... Parasites involve little worm things popping out of defeated enemies. It's just another annoyance to deal with and involves more killing. It's a breeze to deal with even as a Scout. Regenerative Bugs allow the bugs to heal after not being damaged for some time. But what kind of dwarf leaves a bug simply injured and not slain? This also has the side effect of making any Steeves a dwarf has basically immortal unless they get stepped on by a Bulk Detonator.
 Deep Rock Galactic (Video Game) / int_b28b2006
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1.0
 Deep Rock Galactic (Video Game) / int_b28b2006
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_b28b2006
 Deep Rock Galactic (Video Game) / int_b2cdd776
type
Bottomless Magazines
 Deep Rock Galactic (Video Game) / int_b2cdd776
comment
Bottomless Magazines: Averted very thoroughly; even the engineer's turrets need to be reloaded. The only gun in the entire game that has infinite ammo is Bosco's primary weapon, while the only infinite-supply item the Dwarves have are their flares, which regenerate over time. Ammo management is a critical part of getting through more difficult operations. Special mention goes to the Gunner's revolver, which holds only four shots in contrast to the usual six—the rounds are so freakin' huge that there's no space in the cylinder for ONE more, let alone two! Then comes the Unstable Overclock Elephant Rounds which has the revolver use modified autocannon shells so big the cylinder can only hold 3 at a time. Played straight for both Lithophage contagion-cleansing tools in the LithoFoamer and the LithoVac. Both have an infinite amount of ammunition needed to clean the Lithophage, and do not need reloading. The LithoFoamer is capable of dealing damage, however, at 0.1 damage per hit it struggles to kill even a Swarmer.
 Deep Rock Galactic (Video Game) / int_b2cdd776
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-1.0
 Deep Rock Galactic (Video Game) / int_b2cdd776
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_b2cdd776
 Deep Rock Galactic (Video Game) / int_b2d59eb2
type
Grenade Spam
 Deep Rock Galactic (Video Game) / int_b2d59eb2
comment
Once everyone gets in the drop pod but before the mission is ended properly, emptying one's pockets of grenades. And for Driller players, throwing down all of his remaining Satchel Charges.
 Deep Rock Galactic (Video Game) / int_b2d59eb2
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_b2d59eb2
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1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_b2d59eb2
 Deep Rock Galactic (Video Game) / int_b33d17a0
type
Sickly Green Glow
 Deep Rock Galactic (Video Game) / int_b33d17a0
comment
If they don't get you, the geography of the planet isn't much more cuddly than the Glyphids are; radioactive crystals, carnivorous jungles, frozen underground tundras, magma-filled caverns that undergo tectonic shifts — and on top of all that, no matter where you are on the planet, bone-shattering drops are an everyday sight in the caves of Hoxxes.
 Deep Rock Galactic (Video Game) / int_b33d17a0
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1.0
 Deep Rock Galactic (Video Game) / int_b33d17a0
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_b33d17a0
 Deep Rock Galactic (Video Game) / int_b37adf1
type
Multiple Life Bars
 Deep Rock Galactic (Video Game) / int_b37adf1
comment
The bugs get in on this as well. A Dreadnought has two sets of hit points, (see Multiple Life Bars above), both tied to its glowing abdomen. The abdomen has a hard shell that must be broken off, and soft flesh underneath. The shell always grows back after a short duration, instantly resetting to 100% health. Any damage to the fleshy bits remains, however.
 Deep Rock Galactic (Video Game) / int_b37adf1
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_b37adf1
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_b37adf1
 Deep Rock Galactic (Video Game) / int_b38b6147
type
Science Fantasy
 Deep Rock Galactic (Video Game) / int_b38b6147
comment
Science Fantasy: There are vague hints that DRG takes place in a Standard Fantasy Setting that averted Medieval Stasis long enough to become an outright galaxy-spanning civilization. One of the toasts the dwarves will give mention "empires of old". The clean-shaven option is described as "progressive", implying that going beardless is against Dwarven tradition, but that times are changing. Various weapon cosmetics such as "First Relic" and "Scale Brigade" feature golden crests in medieval European and Nordic rune styles, respectively. Magic hasn't made an appearance (with the possible exception of the Ommoran Heartstone), but the presence of Elves is alluded to, and the Dwarves will insult those who commit friendly fire with comparisons to Goblins and Trolls.
 Deep Rock Galactic (Video Game) / int_b38b6147
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-1.0
 Deep Rock Galactic (Video Game) / int_b38b6147
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_b38b6147
 Deep Rock Galactic (Video Game) / int_b4d6aa7d
type
Dungeon Bypass
 Deep Rock Galactic (Video Game) / int_b4d6aa7d
comment
Dungeon Bypass: It's a game about mining with destructible terrain, this is an inevitability. One strategy frequently used by Drillers (and expected of them by other players) is to save their fuel until the escape pod is called, then drill the team an express tunnel to the escape point, skipping all the backtracking. Quite frequently, this can result in the team beating Molly back to the drop pod!
 Deep Rock Galactic (Video Game) / int_b4d6aa7d
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_b4d6aa7d
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_b4d6aa7d
 Deep Rock Galactic (Video Game) / int_b55698cd
type
Normal Fish in a Tiny Pond
 Deep Rock Galactic (Video Game) / int_b55698cd
comment
The Driller's piddly Subata 120 pistol counts, being a semi automatic peashooter (by dwarven standards at least) on a class all about getting up close and personal. Again, by dwarven standards; it's still packing a ton of ammo and good damage and can put the hurt in anything's weak spots if you can aim it right.
 Deep Rock Galactic (Video Game) / int_b55698cd
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1.0
 Deep Rock Galactic (Video Game) / int_b55698cd
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_b55698cd
 Deep Rock Galactic (Video Game) / int_b618409c
type
Sentry Gun
 Deep Rock Galactic (Video Game) / int_b618409c
comment
Sentry Gun: Present to assist or oppose the Dwarves: The Engineer's unique Support Tool, the LMG Gun Platform. Customizable with purchasable mods. First Tier mods let you choose between the Gemini System which gives you two sentry guns and additional ammo, or the (single) LMG Mk II which has improved range, ammo capacity, and damage. Second Tier offers increased ammo count, quicker setup time or quicker reload. Third Tier includes armor piercing, stun modifier, or increased ammo capacity for the sentry gun(s). Fourth Tier offers two different Systems for the LMG: The Defender System, which limits the gun to a (still wide) forward arc but increases the damage, and the Hawkeye System which extends the firing range and also turns your Laser Pointer into a target designator for the gun(s). Gemini System + Defender System = UA 571-C Automated Sentry Gun The Minehead Platforms in Point Extraction missions come equipped with 3 LMG Mk II turrets mounted in triangular formation for defense. Rival Burst Turrets and Sniper Turrets will attack the Dwarves in Industrial Sabotage missions and (formerly) missions with the Rival Presence mutator.
 Deep Rock Galactic (Video Game) / int_b618409c
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1.0
 Deep Rock Galactic (Video Game) / int_b618409c
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1.0
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Deep Rock Galactic (Video Game) / int_b618409c
 Deep Rock Galactic (Video Game) / int_b7cedf9c
type
Smart Gun
 Deep Rock Galactic (Video Game) / int_b7cedf9c
comment
Smart Gun: The Scout's Deepcore GK2 rifle can be converted into one with the Unstable Overclock A.I. Stability Engine. Recoil is removed completely, spread recovery is at 1000% speed, and weak point damage is increased. However the system and specialized ammunition reduces default firing rate and damage. An even more involved example is the Engineer's LOK-1 Smart Rifle, which can lock onto a whole series of enemies and let loose all at once with bursts of homing bullets, Panzer Dragoon or RAY Series style.
 Deep Rock Galactic (Video Game) / int_b7cedf9c
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1.0
 Deep Rock Galactic (Video Game) / int_b7cedf9c
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1.0
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Deep Rock Galactic (Video Game) / int_b7cedf9c
 Deep Rock Galactic (Video Game) / int_bb48f8ba
type
Timed Mission
 Deep Rock Galactic (Video Game) / int_bb48f8ba
comment
Timed Mission: Every mission is ultimately this, though most of them are on a very soft timer limited only by Nitra availability, and the hard timer is only during extraction phase. Point Extraction has the distinction of being the hardest on the soft timers, though.
 Deep Rock Galactic (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_bb48f8ba
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1.0
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Deep Rock Galactic (Video Game) / int_bb48f8ba
 Deep Rock Galactic (Video Game) / int_bc0ad0c0
type
Money Spider
 Deep Rock Galactic (Video Game) / int_bc0ad0c0
comment
Money Spider: Huuli Hoarders drop loads of crafting materials when they die. Taking one on, though, needs some mild coordination; it'll squirm and skitter away as soon as it's attacked, and given enough time, it burrows into the wall and escapes. Golden Loot Bugs are golden recolors of normal loot bugs that explode into multiple chunks of gold when taken down. Unlike Huuli Hoarders, their passivity makes them a lot easier to take out for their drops. Crassus Detonators are Bulk Detonators but covered in gold. They still explode with a huge radius, but rather than leaving just rubble behind, they coat their immediate surroundings in gold. Kill one in a small room and watch as you get a massive payday once it dies. With "Golden Bugs" anything that can be killed will be guaranteed to drop chunks of gold no matter what size, including glyphid spawn, exploders, nadocytes, and even parasites if that hazard exists within the same mission.
 Deep Rock Galactic (Video Game) / int_bc0ad0c0
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1.0
 Deep Rock Galactic (Video Game) / int_bc0ad0c0
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_bc0ad0c0
 Deep Rock Galactic (Video Game) / int_bc74ef27
type
Berserk Button
 Deep Rock Galactic (Video Game) / int_bc74ef27
comment
Berserk Button: Management's priorities are not quite in order when it comes to punishing dwarves for rowdiness in the space rig. Kicking barrels into the Launch Bay or even the Drop Pod will get you threatened with vandalism fines and generally just berated, even when these can damage the equipment and dwarves. But breaking holiday decorations is what gets management to threaten to close the Abyss Bar down, cancel the holidays even for Mission Control, and flood the rig with Radon gas, going by Mission Control's exasperated lines.
 Deep Rock Galactic (Video Game) / int_bc74ef27
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_bc74ef27
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_bc74ef27
 Deep Rock Galactic (Video Game) / int_bcf69f60
type
Short-Range Shotgun
 Deep Rock Galactic (Video Game) / int_bcf69f60
comment
Short-Range Shotgun: Zig-zagged depending on which class is being played. The Scout's Boomstock is incredibly deadly at close range, but is more or less useless past that, due to how short the barrel is. However, the Engineer's default combat shotgun is quite reliable from anywhere up to 30 meters. This can be greatly extended if the player chooses accuracy and recoil focused upgrades, and pushed even further with the Magnetic Pellet Alignment overclock.
 Deep Rock Galactic (Video Game) / int_bcf69f60
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1.0
 Deep Rock Galactic (Video Game) / int_bcf69f60
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_bcf69f60
 Deep Rock Galactic (Video Game) / int_be9934a5
type
Effortless Achievement
 Deep Rock Galactic (Video Game) / int_be9934a5
comment
Effortless Achievement: There's an achievement for not messing with the barrels for 10 missions consecutively. It runs under the assumption that you're willingly holding yourself back, but the trope still applies because it requires absolutely no effort at all to get. Hell, you could probably got for 10 missions without even realizing you can kick the barrels around, and then be surprised when you're rewarded for unknowingly refusing the urge to do so.
 Deep Rock Galactic (Video Game) / int_be9934a5
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_be9934a5
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1.0
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Deep Rock Galactic (Video Game) / int_be9934a5
 Deep Rock Galactic (Video Game) / int_bebf0356
type
Mission Control
 Deep Rock Galactic (Video Game) / int_bebf0356
comment
Mission Control: His name is Mission Control, and he guides you in your objectives.
 Deep Rock Galactic (Video Game) / int_bebf0356
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_bebf0356
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1.0
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Deep Rock Galactic (Video Game) / int_bebf0356
 Deep Rock Galactic (Video Game) / int_bef696dd
type
Mind Screw
 Deep Rock Galactic (Video Game) / int_bef696dd
comment
Instead of having ice caps, Hoxxes has a layer of permafrost deep beneath the surface of its continental plates. Which makes no sense. This is even lampshaded in the biome description, as it's driven at least one scientist on DRG's payroll to quit his job at the sheer affront to science done by this find.
 Deep Rock Galactic (Video Game) / int_bef696dd
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_bef696dd
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_bef696dd
 Deep Rock Galactic (Video Game) / int_bfc5fed3
type
All-Natural Gem Polish
 Deep Rock Galactic (Video Game) / int_bfc5fed3
comment
All-Natural Gem Polish: You can pull Enor Pearl, which is always perfectly spherical, out of the ground. As these "pearls" are found buried in the earth rather than inside a giant mollusk, it's anyone's guess as to how they're supposed to form, although the name is probably just a figure of speech. One of the randomly-selected Flavor Text lines for a Deep Dive in the Sandblasted Corridors states that the region's high winds are responsible for shaping them, implying a process akin to the smoothing of river rocks.
 Deep Rock Galactic (Video Game) / int_bfc5fed3
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1.0
 Deep Rock Galactic (Video Game) / int_bfc5fed3
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_bfc5fed3
 Deep Rock Galactic (Video Game) / int_c026716
type
Holiday Mode
 Deep Rock Galactic (Video Game) / int_c026716
comment
Holiday Mode: There are special events for the Lunar New Year, the game's anniversary, Easter, summer, Oktoberfest, Halloween, and Christmas. During these events, the space rig gains fitting decorations, players have the opportunity to obtain themed cosmetics, and missions gain a collectible that doubles the season pass performance points gained from that mission.
 Deep Rock Galactic (Video Game) / int_c026716
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_c026716
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_c026716
 Deep Rock Galactic (Video Game) / int_c04b1231
type
Jump Scare
 Deep Rock Galactic (Video Game) / int_c04b1231
comment
Jump Scare: Cave Leeches are prone to causing this especially since the hapless Dwarf grabbed by one will also yell.
 Deep Rock Galactic (Video Game) / int_c04b1231
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_c04b1231
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Deep Rock Galactic (Video Game) / int_c04b1231
 Deep Rock Galactic (Video Game) / int_c09e8a6b
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Holler Button
 Deep Rock Galactic (Video Game) / int_c09e8a6b
comment
Holler Button: Press the taunt button (V by default) to raise your pickaxe and ROCK AND STONE! The exact line may vary, but that is among the more common lines. Press the taunt button while holding a mug of beer makes your dwarf of choice deliver a toast instead. Press X instead and your dwarf yells out for attention. Good for indicating your position to your squadmates, who are shown the location of the holler-er. This button is similarly context-sensitive; use it while grabbed by an enemy or after being downed, and your dwarf's lines change to more urgent ones. When used in the Home Base, the Dwarves will just make utterances, such as clearing their throat or burping.
 Deep Rock Galactic (Video Game) / int_c09e8a6b
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1.0
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Deep Rock Galactic (Video Game) / int_c09e8a6b
 Deep Rock Galactic (Video Game) / int_c1105f41
type
Hold the Line
 Deep Rock Galactic (Video Game) / int_c1105f41
comment
Hold the Line: At the end of most mission types, the Drop Pod will only open once the slow-moving M.U.L.E. has reached and docked with it. Until then, any Dwarves who arrive early have to hold off the constantly-spawning bugs. The actual salvaging in Salvage missions is easy. The difficulty is staying alive during the lengthy bug-magnet process of uplinking and refueling the Drop Pod, while being forced to stay in a small zone both times or risk jeopardizing the mission. After that, there's still a minute and a half of waiting for the Drop Pod to open while bugs swarm all around. The tail end of Point Extraction missions. After collecting the required Aquarqs and pressing the button, the Dwarves need to survive 2 minutes before the Drop Pod arrives and immediately opens for them.
 Deep Rock Galactic (Video Game) / int_c1105f41
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1.0
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Deep Rock Galactic (Video Game) / int_c1105f41
 Deep Rock Galactic (Video Game) / int_c12d6db6
type
Earthquakes Cause Fissures
 Deep Rock Galactic (Video Game) / int_c12d6db6
comment
Earthquakes Cause Fissures: A trope present in Magma Core and Glacial Strata, with the fissures opening in random places near the dwarves, and making the mining work that much more difficult, if they don't kill you outright from fall damage.
 Deep Rock Galactic (Video Game) / int_c12d6db6
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1.0
 Deep Rock Galactic (Video Game) / int_c12d6db6
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_c12d6db6
 Deep Rock Galactic (Video Game) / int_c152042a
type
Multi-Directional Barrage
 Deep Rock Galactic (Video Game) / int_c152042a
comment
Multi-Directional Barrage: In Season 3, one of the throwables added is the Tactical Leadburster for the Gunner. It sticks into whatever surface it lands on and proceeds to unload three barrages into the area around it.
 Deep Rock Galactic (Video Game) / int_c152042a
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1.0
 Deep Rock Galactic (Video Game) / int_c152042a
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_c152042a
 Deep Rock Galactic (Video Game) / int_c185022a
type
"Instant Death" Radius
 Deep Rock Galactic (Video Game) / int_c185022a
comment
Rival Nemesis: A floating killer robot deployed by the Rival Corporation with the specific purpose of killing the dwarves. It can fire a moving force field from its "eye" that blocks most shots, and has an "Instant Death" Radius where it grabs up to two Dwarves within a sizeable range and incapacitates them while dealing constant damage to them. It has a lot of health, and although it is instantly destroyed when it catches fire, it's a lot more difficult to set it ablaze than other enemies. Finally, upon destruction, it will teleport a bunch of Phase Bombs near the Dwarves in a Last Ditch Move to blow them up.
 Deep Rock Galactic (Video Game) / int_c185022a
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1.0
 Deep Rock Galactic (Video Game) / int_c185022a
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_c185022a
 Deep Rock Galactic (Video Game) / int_c2299d6e
type
Cutting the Knot
 Deep Rock Galactic (Video Game) / int_c2299d6e
comment
Cutting the Knot: The destructible terrain means you have many opportunities for this. The Driller is particularly well-suited to doing so, given that his dual drills allow him to tear through even the toughest terrain in no time flat. During Extraction, you have to backtrack through the cavern, which can often be a one-way trip without the use of ziplines or engineer platforms, never mind how many obstacles lie in your way. Alternatively, if you have a Driller, you can just dig straight towards the Drop Pod. Some caves will be littered with poisonous plants, lava geysers, crystals that shoot lightning, or pits of sludge that slow you down. Well-placed ziplines and/or engineer platforms will let you move over and around them with no trouble. The Praetorian is heavily armored and immune to gunfire, except for its glowing thorax and face. But explosives or fire ignore armor, so you can always just bomb the hell out of them instead. The Glyphids will happily use this against you as well, as mentioned above. Glyphids will pour out of driller holes and drop/resupply pod tunnels, and Bulk Detonators and Dreadnoughts will dig towards you by exploding massive holes in the wall if you try to outmaneuver them by going into a space too tiny for them.
 Deep Rock Galactic (Video Game) / int_c2299d6e
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1.0
 Deep Rock Galactic (Video Game) / int_c2299d6e
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_c2299d6e
 Deep Rock Galactic (Video Game) / int_c25c7890
type
Fun with Acronyms
 Deep Rock Galactic (Video Game) / int_c25c7890
comment
The Engineer's options are focused on area denial and battlefield control. There's the startlingly lifelike L.U.R.E., the multiple-detonation-capable Proximity Mine, and the chaotic, bouncy Plasma Burster.
 Deep Rock Galactic (Video Game) / int_c25c7890
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1.0
 Deep Rock Galactic (Video Game) / int_c25c7890
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Deep Rock Galactic (Video Game) / int_c25c7890
 Deep Rock Galactic (Video Game) / int_c2b28f75
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A.K.A.-47
 Deep Rock Galactic (Video Game) / int_c2b28f75
comment
A.K.A.-47: The M1000 Classic is unashamedly based on the iconic M1-Garand, one of the most well-known firearms in American history. It even comes with the Garand's trademark 'Ping!' sound while reloading.
 Deep Rock Galactic (Video Game) / int_c2b28f75
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1.0
 Deep Rock Galactic (Video Game) / int_c2b28f75
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Deep Rock Galactic (Video Game) / int_c2b28f75
 Deep Rock Galactic (Video Game) / int_c2c9748c
type
Standard Fantasy Setting
 Deep Rock Galactic (Video Game) / int_c2c9748c
comment
Standard Fantasy Setting: Subverted. There are implications throughout the game that the setting was this historically, but it averted Medieval Stasis long enough to transition to Science Fantasy.
 Deep Rock Galactic (Video Game) / int_c2c9748c
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-0.3
 Deep Rock Galactic (Video Game) / int_c2c9748c
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_c2c9748c
 Deep Rock Galactic (Video Game) / int_c37a9e13
type
Alien Kudzu
 Deep Rock Galactic (Video Game) / int_c37a9e13
comment
Alien Kudzu: The woody chambers and passageways of the Hollow Bough are absolutely covered in overgrowths of an invasive red thorny vine. It appears to all be of the same species (Dwarves even comment that it "looks like one big thorny organism") but differentiates into three different forms. Creeper Vines are the most common and spawl across rooms and tunnels, sprouting from holes in the wall, which they will slither back into if damaged. Short contact with creeper vines deals a bit of Scratch Damage. Bloated Vines are sessile and much larger than the other forms. They act as part of the terrain and can be mined, but beware of the large protruding thorns, which they will eject if damaged. Last and certainly not least are the Stabber Vines, which look similar to a cluster of three creeper vines but with enormous sharp blades at the tips. These will target any dwarf that gets too close, lining up the blade before lunging forward to deal massive damage. Once all three vines are defeated, it will let out a enormous howl. Season 3 introduces the Lithophage, also known as Rockpox. Originating from an infected meteor that broke apart from Hoxxes' gravity, the meteor pieces contain Plague Hearts that grow into Contagion Spikes, infecting the rock around it with dark, reddish-brown spikes and causing it to grow sickly yellow boils. The contagion can spread further into the native wildlife, transforming Glyphids into nigh-invulnerable boil-ridden monstrosities that can only be damaged properly by popping the boils.
 Deep Rock Galactic (Video Game) / int_c37a9e13
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1.0
 Deep Rock Galactic (Video Game) / int_c37a9e13
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Deep Rock Galactic (Video Game) / int_c37a9e13
 Deep Rock Galactic (Video Game) / int_c446f93c
type
Artistic License – Nuclear Physics
 Deep Rock Galactic (Video Game) / int_c446f93c
comment
Artistic License – Nuclear Physics: Virtually everything related to the Radioactive Exclusion Zone. The radiation Hoxxes is suffering from has apparently given the local glyphids superpowers, and somehow mutated the stone of the cavern itself into forming tumors and walls of living eyes. This is a particularily egregious example, given that the radiation in question is stated to be gamma radiation — i.e., nuclear radiation. Somehow. It could possibly be all the crystalline Uranium scattered about the place, except that Uranium is a gray, non-lustrous metal, not a green, glowing crystalline mineral.note As mentioned under Artistic License – Geology, there are green minerals that contain Uranium such as Torbernite, they just don't glow. Somehow, the grenade launcher's "Fat Boy" overclock manages to pack enough plutonium into a man-portable shell to cause a tiny mushroom cloud and area of Damage Over Time fallout. In reality, mushroom clouds result from any sufficiently powerful explosion, they are not an exclusive property of nuclear blasts.
 Deep Rock Galactic (Video Game) / int_c446f93c
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1.0
 Deep Rock Galactic (Video Game) / int_c446f93c
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_c446f93c
 Deep Rock Galactic (Video Game) / int_c513249
type
Harder Than Hard
 Deep Rock Galactic (Video Game) / int_c513249
comment
Harder Than Hard: Hazard 5, the highest difficulty pushes players to the extreme. Enemies deal extreme damage (the common slashers can take a full health dwarf down to 0 health in just 5 attacks, while exploders straight up one shot at point blank range) and move absurdly quickly, their projectiles zip across the map in a fraction of a second, certain enemies attack much faster (The dreadnought's spike stomp attack comes out in less than a second) The first swarm wave can show up as early as three minutes and future swarms occur more frequently, friendly fire is cranked up to lethal levels, the environmental hazards kill you quicker than ever and so much more. However, on its own, hazard 5 awards players 2.33x rewards, making hazard 5 runs a lucrative if dangerous method of getting rich. Elite Deep Dives are even worse. They start on hazard 4.5, and end on hazard 5.5, and there can be up to 3 warnings. Fail on the last stage, and it's all the way back to the beginning if you want that cosmetic overclock. Rarely, missions can have two warnings. Depending on the combo, this can be arguably harder than an EDD's hazard 5.5. Fancy facing off against elite enemies that deal double damage? That Elite Slasher will kill you in just two hits. How about having no shields and a constant spawning of swarmers? They'll attrition you down rather quickly if you don't pay attention.
 Deep Rock Galactic (Video Game) / int_c513249
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1.0
 Deep Rock Galactic (Video Game) / int_c513249
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Deep Rock Galactic (Video Game) / int_c513249
 Deep Rock Galactic (Video Game) / int_c52ac939
type
Helium Speech
 Deep Rock Galactic (Video Game) / int_c52ac939
comment
Helium Speech: The "Rich Atmosphere" anomaly increases Dwarf movement speed, and also makes everyone's voices 50% more high-pitched as a hilarious side effect. The 5 year anniversary event also added helium tanks on the space rig where you can huff some and gain the same squeaky voice effect.
 Deep Rock Galactic (Video Game) / int_c52ac939
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1.0
 Deep Rock Galactic (Video Game) / int_c52ac939
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_c52ac939
 Deep Rock Galactic (Video Game) / int_c69d8b0c
type
Intoxication Mechanic
 Deep Rock Galactic (Video Game) / int_c69d8b0c
comment
Intoxication Mechanic: The in-game graphics blur as your dwarf gets drunker, and will eventually double. This even includes your dwarf in the Status tab, or the shot of the game's dwarves in the post-game results.
 Deep Rock Galactic (Video Game) / int_c69d8b0c
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1.0
 Deep Rock Galactic (Video Game) / int_c69d8b0c
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1.0
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Deep Rock Galactic (Video Game) / int_c69d8b0c
 Deep Rock Galactic (Video Game) / int_c7270d1c
type
With This Herring
 Deep Rock Galactic (Video Game) / int_c7270d1c
comment
With This Herring: DRG will give the barest minimum of equipment to their employees so long as it's cost-efficient, which means that employees have to prove their ability to use the guns and then buy upgrades for those DRG-supplied guns separately, DRG equipment like the Morkite Refinery and M.U.L.E. are insanely prone to malfunction or other weird behaviors, and they're stingy to the point of refusing you precious ammo and health resupplies unless you can collect enough Nitra in the caves.
 Deep Rock Galactic (Video Game) / int_c7270d1c
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1.0
 Deep Rock Galactic (Video Game) / int_c7270d1c
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_c7270d1c
 Deep Rock Galactic (Video Game) / int_c75df49a
type
Shout-Out
 Deep Rock Galactic (Video Game) / int_c75df49a
comment
Shout-Out: Has its own page.
 Deep Rock Galactic (Video Game) / int_c75df49a
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1.0
 Deep Rock Galactic (Video Game) / int_c75df49a
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_c75df49a
 Deep Rock Galactic (Video Game) / int_c923e7a6
type
Metal Slime
 Deep Rock Galactic (Video Game) / int_c923e7a6
comment
The Rival Prospector is this combined with a Metal Slime, constantly running away from the dwarves while it calls drones to defend itself.
 Deep Rock Galactic (Video Game) / int_c923e7a6
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1.0
 Deep Rock Galactic (Video Game) / int_c923e7a6
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_c923e7a6
 Deep Rock Galactic (Video Game) / int_c94f1109
type
Artistic License – Chemistry
 Deep Rock Galactic (Video Game) / int_c94f1109
comment
Artistic License – Chemistry: If you destroy Christmas decorations on the space rig, management might threaten to flood the rig with radon gas. All of radon's isotopes are radioactive, with the longest-lived one (radon-222) having a half-life of 3.8 days before decaying into polonium-218. Radon-222 is part of the uranium-238 series, and directly comes from radium-226, meaning if management really insists on gassing its employees with radon they'd need to keep a large supply of radium so it can decay into gas, but they'd need to use it quickly before it decays into polonium. There are a lot more practical options available than radon gas.
 Deep Rock Galactic (Video Game) / int_c94f1109
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1.0
 Deep Rock Galactic (Video Game) / int_c94f1109
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_c94f1109
 Deep Rock Galactic (Video Game) / int_c9861848
type
Video Game Caring Potential
 Deep Rock Galactic (Video Game) / int_c9861848
comment
Video Game Caring Potential: Update 33 added, at the request of players during the experimental branch, the option to carry Doretta's head back to the escape pod after an Escort Mission was completed. Of course, in the developer's own words, "Just don't expect any rewards or praise for doing so — Management couldn't care less!". Indeed, there's no exprience or credits rewards for doing so, but dwarf dialogue expresses a desire to bring her home, and the dwarf that walks it into the drop pod will be ecstatic about it. Doretta's head will then appear on the mission completion screen alongside the party and even on the Space Rig. Season 3 adds the LithoFoamer, which is normally used to clean Lithophage infestations — but it also deals 0.1 damage per hit on things. This still triggers a Loot Bug's chance to drop minerals on a hit, meaning that it's now possible to use the LithoFoamer to extract the minerals from Loot Bugs while leaving them relatively unharmed. For as trigger-happy as the dwarves get, it's also possible to pet pretty much any living creature that doesn't attack on sight, with the Lootbugs — put-upon Chew Toys that they are — even wriggling happily and purring when you pet them. Keying into Doretta's Caring Potential, you can even pet her on the trip to the Heartstone to reassure her.
 Deep Rock Galactic (Video Game) / int_c9861848
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1.0
 Deep Rock Galactic (Video Game) / int_c9861848
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_c9861848
 Deep Rock Galactic (Video Game) / int_c9981efb
type
The Engineer
 Deep Rock Galactic (Video Game) / int_c9981efb
comment
The Engineer: Obviously The Engineer, but every Dwarf is this, regardless of class. They can fight and mine, but also repair mini-mules, do field repairs on a Drill Tank, build pipelines, and so on.
 Deep Rock Galactic (Video Game) / int_c9981efb
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1.0
 Deep Rock Galactic (Video Game) / int_c9981efb
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_c9981efb
 Deep Rock Galactic (Video Game) / int_ca81eae7
type
Hollywood Darkness
 Deep Rock Galactic (Video Game) / int_ca81eae7
comment
Hollywood Darkness: Averted. While most biomes have at least a few native features that naturally luminesce to aid in orientation, these tend not to actually project much light and the engine is perfectly capable of rendering pitch black. You have an infinite supply of flares (and the Scout's Flare Gun) for a reason.
 Deep Rock Galactic (Video Game) / int_ca81eae7
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-1.0
 Deep Rock Galactic (Video Game) / int_ca81eae7
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_ca81eae7
 Deep Rock Galactic (Video Game) / int_ca87e3ec
type
No Name Given
 Deep Rock Galactic (Video Game) / int_ca87e3ec
comment
No Name Given: The other corporation exploring Hoxxes and filling it with killer robots is only referred to as "(Our) Rival".
 Deep Rock Galactic (Video Game) / int_ca87e3ec
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1.0
 Deep Rock Galactic (Video Game) / int_ca87e3ec
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_ca87e3ec
 Deep Rock Galactic (Video Game) / int_cb3adcb7
type
Kill It with Ice
 Deep Rock Galactic (Video Game) / int_cb3adcb7
comment
Kill It with Ice: Exploders do not explode if they're killed while frozen. Bulk Detonators will not lethally explode when frozen, but will instead send out a non-damaging shockwave that sends Dwarves flying. Organic Airborne Mooks will drop to the ground and shatter when frozen, be it a small Mactera Spawn to the large and durable Naedocyte Breeder. Averted with mechanical fliers like Shredders and Patrol Bots, who are highly cold-resistant but are instead destroyed when ignited.
 Deep Rock Galactic (Video Game) / int_cb3adcb7
featureApplicability
-1.0
 Deep Rock Galactic (Video Game) / int_cb3adcb7
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_cb3adcb7
 Deep Rock Galactic (Video Game) / int_cbe687ab
type
Corrupt Corporate Executive
 Deep Rock Galactic (Video Game) / int_cbe687ab
comment
Corrupt Corporate Executive: Subverted. DRG considers their hardware more valuable than their employees, and the promo shows how a mission where a full Molly is retrieved but everyone else is killed is considered a success. But they never hide this priority to their employees, the Dwarves themselves seem to have no issue in it, and Mission Control does try to provide the best support as he could to the team. All in all, it's probable that the Dwarves just have a different mindset than humans. Played straight when the Dwarves drink Smart Stout, where they start to realize they're being exploited... before deciding not to think about it and drink more.
 Deep Rock Galactic (Video Game) / int_cbe687ab
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-0.3
 Deep Rock Galactic (Video Game) / int_cbe687ab
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_cbe687ab
 Deep Rock Galactic (Video Game) / int_cdfe12c3
type
Nothing Is Scarier
 Deep Rock Galactic (Video Game) / int_cdfe12c3
comment
Nothing Is Scarier: Whenever you gather an egg on egg hunt missions, the entire cave groans and shudders. All that happens is maybe a glyphid swarm comes for you, but it's worth noting that Mission control has never said what species laid these eggs ...
 Deep Rock Galactic (Video Game) / int_cdfe12c3
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1.0
 Deep Rock Galactic (Video Game) / int_cdfe12c3
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_cdfe12c3
 Deep Rock Galactic (Video Game) / int_ce9a1c4a
type
Underground Level
 Deep Rock Galactic (Video Game) / int_ce9a1c4a
comment
Underground Level: The space rig is the only area in the game that ISN'T underground.
 Deep Rock Galactic (Video Game) / int_ce9a1c4a
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1.0
 Deep Rock Galactic (Video Game) / int_ce9a1c4a
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_ce9a1c4a
 Deep Rock Galactic (Video Game) / int_cfa39b2c
type
Quick Melee
 Deep Rock Galactic (Video Game) / int_cfa39b2c
comment
Quick Melee: An odd variant where the actual intended use is for digging, but swinging your pickaxe is as easy as holding a button and it goes through enemies as well as dirt. There are also several perks that can amplify the combat effectiveness of this feature.
 Deep Rock Galactic (Video Game) / int_cfa39b2c
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1.0
 Deep Rock Galactic (Video Game) / int_cfa39b2c
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_cfa39b2c
 Deep Rock Galactic (Video Game) / int_cfd569ac
type
Take Your Time
 Deep Rock Galactic (Video Game) / int_cfd569ac
comment
Take Your Time: On most mission types, periodic enemy waves are the only time pressure put on the team until the call for extraction. Even once objectives are complete it can be wise to look for crafting ores and establish ways back up cliffs before starting the countdown (Which can become moot if you have a Driller). Point Extraction missions don't offer this luxury, however, and the unannounced bug waves will become more and more frequent until the team is overrun or leaves. Mining, Escort, and Refining missions have unpredictable enemy waves appearing at random, though not as aggressively as in Point Extraction missions.
 Deep Rock Galactic (Video Game) / int_cfd569ac
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1.0
 Deep Rock Galactic (Video Game) / int_cfd569ac
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_cfd569ac
 Deep Rock Galactic (Video Game) / int_cfda0ecb
type
Escort Mission
 Deep Rock Galactic (Video Game) / int_cfda0ecb
comment
The tail end of every Escort Duty mission turns from an Escort Mission into one of these, where the Drilldozer becomes immobile drilling into the Ommoran Heartstone. The Dwarves need to protect her from huge waves of enemies entering the field, while the Heartstone itself attempts to destroy her with geologial attacks.
 Deep Rock Galactic (Video Game) / int_cfda0ecb
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1.0
 Deep Rock Galactic (Video Game) / int_cfda0ecb
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_cfda0ecb
 Deep Rock Galactic (Video Game) / int_cfe72499
type
Shoot the Bullet
 Deep Rock Galactic (Video Game) / int_cfe72499
comment
Shoot the Bullet: The Spitball Infector's acid blobs can be shot out of the air by your weapons, negating the danger of being hit by their highly damaging projectile. Don't try this with Glyphid Acidspitters or Web Spitters however.
 Deep Rock Galactic (Video Game) / int_cfe72499
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1.0
 Deep Rock Galactic (Video Game) / int_cfe72499
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_cfe72499
 Deep Rock Galactic (Video Game) / int_d0a3f4f7
type
Pupating Peril
 Deep Rock Galactic (Video Game) / int_d0a3f4f7
comment
Pupating Peril: Glyphid Dreadnoughts, basically the game's bosses, are usually found inside of cocoons that need to be actively popped. According to Mission Control, this is necessary because having them ambulatory and ready to crash other mining operations (as they may rarely do to you) is bad news, and because their cocooning means they're trying to turn into something even worse than the chitinous, fiery juggernauts themselves.
 Deep Rock Galactic (Video Game) / int_d0a3f4f7
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1.0
 Deep Rock Galactic (Video Game) / int_d0a3f4f7
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_d0a3f4f7
 Deep Rock Galactic (Video Game) / int_d0f5cc90
type
Flavor Text
 Deep Rock Galactic (Video Game) / int_d0f5cc90
comment
The Flavor Text for the Gunner's sidearm claims that the gun is chambered for 26mm ammunition. To put that into perspective, the largest developed small arms cartridge in real life is the .950 JDJ, a rifle round measuring about 24mm. The Bulldog's bullets are bigger than that.
 Deep Rock Galactic (Video Game) / int_d0f5cc90
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1.0
 Deep Rock Galactic (Video Game) / int_d0f5cc90
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_d0f5cc90
 Deep Rock Galactic (Video Game) / int_d10d5eb5
type
Made of Indestructium
 Deep Rock Galactic (Video Game) / int_d10d5eb5
comment
Made of Indestructium: The only standard-issue Deep Rock Galactic property that can be damaged in any way is you. Molly, Bosco, the Escape Pod, Supply Drops, and the Point Extraction Rig are all completely invincible. Even the BET-C is indestructible, and can only be taken down by killing the energy-sapping parasites causing it to go haywire. The aversions in the game are rather few: The Drilldozer, despite its bulky, metal-plated frame, can get killed fairly quickly if it's swarmed by bugs and nobody's doing anything about it. Damage from players, on the other hand, barely even scratches it. Onsite Refinery pipe nodes can be deconstructed by the player by hitting them with a pickaxe, as long as said node is the most recently-placed one in the pipeline and the pipeline hasn't connected to a pumpjack yet. Also, they spring leaks during the extraction process, but these are scripted to occur at set times, not caused by enemy attacks. Finally, the Project OMEN Towers feature indestructible outer shells; the coolant tanks within, however, can be exposed to take down the tower proper.
 Deep Rock Galactic (Video Game) / int_d10d5eb5
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-1.0
 Deep Rock Galactic (Video Game) / int_d10d5eb5
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_d10d5eb5
 Deep Rock Galactic (Video Game) / int_d1c12c05
type
Secondary Fire
 Deep Rock Galactic (Video Game) / int_d1c12c05
comment
Secondary Fire: The Scout's M1000 can hipfire as fast as you can pull the trigger, but holding the fire button down allows a charged shot with more power, accuracy, or special effects with the right overclock. The Driller's Cryo Cannon has two optional overclocks enabling special fire modes that trade ammo efficiency for long range power shots. His Sludge Pump also does this by default. The Engineer's LMG Gun Platform can have three different ones powered by the Primary Weapons: The "Warthog" Auto 210 Shotgun has the Turret Whip mod, which lets you shoot any deployed LMG - not just yours, but other players' as well - and have it expend 5 rounds to fire off a supercharged explosive shot. The "Stubby" Voltaic SMG's Turret EM Discharge Unstable Overclock lets you shoot any deployed LMG to unleash a burst of electricity without expending any of the LMG's rounds, useful when swarms reach your turret(s). The SMG also has the Turret Arc Unstable Overclock, which lets you charge turrets with electricity. When a pair of charged turrets are close enough, they conduct a stream of electricity between them just like the Electrocrystals in the Crystalline Caverns, frying anything near or in the path.
 Deep Rock Galactic (Video Game) / int_d1c12c05
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1.0
 Deep Rock Galactic (Video Game) / int_d1c12c05
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_d1c12c05
 Deep Rock Galactic (Video Game) / int_d279dcf8
type
Serial Numbers Filed Off
 Deep Rock Galactic (Video Game) / int_d279dcf8
comment
Serial Numbers Filed Off: Jetty Boot, an arcade game available to play on the Spacerig, is a pretty obvious one of Flappy Bird. Gameplay consists of tapping a single button to go up and trying to fit through oncoming pipes. The game is also meant to train players to unlock the occasional Jet Boots crate on Hoxxes.
 Deep Rock Galactic (Video Game) / int_d279dcf8
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1.0
 Deep Rock Galactic (Video Game) / int_d279dcf8
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_d279dcf8
 Deep Rock Galactic (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 Deep Rock Galactic (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: Machine Events on Point Extraction missions. These missions spawn bug waves without warning at random intervals, and at faster ones than with Mining missions. Machine Events do not prevent additional waves from spawning on top of the usual enemies it does. Starting a Machine Event on this type of mission can be a death sentence if you are on a high hazard level and/or don't have a competent team to back you up. Additionally, Point Extraction missions punish slowness moreso than any other mission type, as swarms will get larger and larger as time passes. Taking an extra five minutes to do a machine event can make the rest of the mission a living hell. This also applies to Escort missions. Keep in mind that failing to protect the Drilldozer results in a Non-Standard Game Over. The best tactic is to extract the heartstone before doing the event, as by this point, the Drilldozer no longer needs to be defended.
 Deep Rock Galactic (Video Game) / int_d2c0e2ed
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1.0
 Deep Rock Galactic (Video Game) / int_d2c0e2ed
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_d2c0e2ed
 Deep Rock Galactic (Video Game) / int_d355ba37
type
Turned Against Their Masters
 Deep Rock Galactic (Video Game) / int_d355ba37
comment
BET-C: An experimental combat variant of the M.U.L.E. that has gone rogue because of a Xynarch Charge-Sucker infestation scrambling its friend-foe identification system. It's as mobile as Molly is but is equipped with a portable shield generator, machine gun, and a grenade launcher that can and will chew through your shields in one burst. If you manage to kill the parasites, BET-C can be re-booted as a friendly support unit but with reduced damage output and no shield projector. It makes a warbling sound on a one-second interval while idle and hostile, you will hear it before you see it.
 Deep Rock Galactic (Video Game) / int_d355ba37
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1.0
 Deep Rock Galactic (Video Game) / int_d355ba37
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_d355ba37
 Deep Rock Galactic (Video Game) / int_d35ee7e7
type
The Walls Have Eyes
 Deep Rock Galactic (Video Game) / int_d35ee7e7
comment
The Walls Have Eyes: A semi-common terrain feature in the Radioactive Exclusion Zone and rarely the Crystalline Caverns consists of large, seemingly-aware clusters of eyes covering the walls, blinking and looking around or at the dwarves. You can mine them to destroy them.
 Deep Rock Galactic (Video Game) / int_d35ee7e7
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1.0
 Deep Rock Galactic (Video Game) / int_d35ee7e7
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_d35ee7e7
 Deep Rock Galactic (Video Game) / int_d45c0b86
type
Refuge in Audacity
 Deep Rock Galactic (Video Game) / int_d45c0b86
comment
Refuge in Audacity: Sometimes it rains in this game. Be reminded that this game is set in underground caves.
 Deep Rock Galactic (Video Game) / int_d45c0b86
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1.0
 Deep Rock Galactic (Video Game) / int_d45c0b86
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_d45c0b86
 Deep Rock Galactic (Video Game) / int_d66a4e2
type
Hit the Ground Harder
 Deep Rock Galactic (Video Game) / int_d66a4e2
comment
Hit the Ground Harder: As the Scout, you can evade all fall damage by grappling the ground before you hit.
 Deep Rock Galactic (Video Game) / int_d66a4e2
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1.0
 Deep Rock Galactic (Video Game) / int_d66a4e2
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_d66a4e2
 Deep Rock Galactic (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Deep Rock Galactic (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: The game has been designed with multiplayer as the primary focus, but the AI assistant Bosco makes singleplayer missions more palatable: Bosco can be assigned to do some of the more onerous tasks that would be annoying or even dangerous for a lone player to do. For example, he can be tasked to protect Doretta during Escort Duty missions so the player can run into a previous cavern to grab minerals or secondary objectives, and in On-Site Refining he can be assigned to automatically construct all the segments in a pipeline, which would take a long time to complete for a single player. In solo missions, Bosco's floating capabilities help to make up for movement options lost by not having allies to provide them for you; primarily the Engineer's platform gun, which Bosco doesn't need to mine objects on vertical walls. And he doesn't dig just veins; he can excavate to and reach buried chunks like Aquarq and Gold Nuggets by himself just fine if you point him at the proper patches of stone, so you can get the troublesome ones out of the ceiling and such. Bosco can also carry heavy objects for you (such as Enor Pearls and Mini-M.U.L.E parts) to keep your hands free while you dig or to fetch them from a distance. He can also carry the Hacking Pods on Industrial Sabotage missions and can carry Doretta's head during the extraction on Escort Duty missions. The M.U.L.E. has a manual call button, so depositing ore from a large vein won't eat up much time from going back and forth. When the M.U.L.E. is recalled to the drop pod, it'll leave behind glowing markers that blink in a sequence leading to its direction, giving a lifeline to players who attempted to go ahead of it and got lost or players who have been left behind and don't know where the M.U.L.E. went. A later update added holographic arrows to the marker, meaning players don't have to waste precious seconds searching for the direction of the sequence. If the M.U.L.E. has already been claimed by the drop pod but the player still has resources on them, their minerals will automatically be added to the totals after the drop pod launches. If they have more resources than they can carry at once, however, they can deposit resources on a chute on the side of the drop pod instead. In the event that the M.U.L.E. is stuck or otherwise unable to find its way back to the drop pod (usually due to pathing errors or passage obstruction by platforms), it will directly teleport to the pod in the last 15 seconds. No matter what happens, so long as the team stays alive throughout the countdown the doors will ALWAYS open before time runs out. Once the drop pod has landed, anyone standing inside of it is relatively safe from harm, as enemies cannot enter it and players take reduced damage when inside. Very useful if your team has agreed on only getting through a Sole Survivor to succeed on the mission proper, or if rescuing the rest of the team would mean a Senseless Sacrifice. Flares don't have an infinite lifespan, but they don't disappear once they run out, either. Burnt-out flares can thus be used as a navigational tool, indicating areas that have already been visited. Flares also regenerate over time, meaning you'll never have to worry about running out. This wasn't the case in the game's closed Alpha, where each Dwarf had a limited supply of flares and would have to rely on their headlight to navigate the caves after running out. In co-op mode, clicking on an item with the Laser Pointer will have the character exclaim a line of dialogue, and many of these are designed to be hints to guide the player (such as "worthless, but fun to destroy!" when digging at non-gem-producing crystals, or "It's a Warden! Shoot the glowing thing on its back!") Sometimes these hint lines will be said when making a boss appear. Heavy objects like Aquarqs and alien eggs only prevent carriers from shooting their guns and throwing grenades. Hanging onto ziplines, throwing flares, and even climbing up ledges can be done like normal (that last one omits the animation, though). Holding the laser pointer tool will show additional indicators on the screen that show the location of teammates, ammo resupplies, the M.U.L.E., etc. On Egg Hunt and Elimination missions, opening up the terrain map will show glowing indicators of where you can find your mission objectives, which is helpful since unlike other mission types, the objectives are located at specific locations instead of being equally spaced out around the cave. A similar concept is applied to Point Extraction and On-site Refining, but someone will need to locate the resources before they appear on the radar; a task that is much more feasible given how these missions generate smaller caves than Egg Hunt and Elimination. On-site Refining showing the locations of pumpjacks and the refinery when players pull out the ping tool is especially useful for Drillers who want to create the straightest path from one to the other. The Naedocyte Shockers spawned by the Breeder are purple, unlike naturally-occurring ones, which are blue. This helps players determine when they're just being brutalized by the AI director and when there's an active Breeder on the map. Likewise, Swarmers spawned by brood nexuses are green instead of purple, so you know when one is nearby spawning them. Leaf Lover's Special is by far the cheapest brew at 25 credits and no beer materials, an amount that no matter how much you dump on upgrades you'll have unless you've cut it extremely close. This lets you get rid of any Interface Screw from more intoxicating brews in case you don't want to go in smashed or said interface screw is too nauseating to play with. Additionally, if you really can't afford the drink, you may instead jump into the barrel hoop in order to respawn as sober. Additionally, none of the buff-granting beers will induce any intoxication if only one is drank and no other beers have been consumed. If something dangerous is directly behind you and about to attack, the game volume will mute itself pretty much entirely. This can serve as a forewarning for an exploder that you didn't see, or a praetorian about to start breathing on you. Temperature Shock happens when a frozen enemy is suddenly hit with a fire damage, or when a burning enemy gets frozen, causing a sudden influx of instant damage to trade off for cancelling out the element's effect. This way it doesn't become harmful to your team's overall efficiency if different dwarves are running Molotovs/Flamethrower or Freeze Grenade/Cryo Cannon at the same time (It can also be a strategy for a cryo cannon using Driller to trip it on purpose with the Experimental Plasma Charger perk that does burning on a full charge). There is no cost in terms of resources required to construct pipe segments during On-Site Refinery missions. This helps keep the gameplay of the mission streamlined; there's no need to scour the caves for material to slowly build up your pipelines one segment at a time, and prevents any scenarios where you may not have enough resources to complete the pipe from the refinery to the well. The only limits to pipe building are segment length, angle, and terrain. Speaking of which, the pipe nodes are fairly lenient on being placed with regards to terrain blocking the pipe itself, and can only get blocked if there's a significant amount of terrain touching the pipe itself. In fact, successfully placing down nodes clears out the surrounding terrain, so dwarves will always be able to successfully grind on top of the pipes given that it's not built underneath a structure such as a resupply pod or another pipe segment. The Magma Core biome has frequent earthquakes, which can potentially open up scorching cracks in the ground that players can fall into. They can easily be fatal, but all of these cracks will generate safe platforms inside them, so quick players can save themselves from getting cooked and escape without having to dig their way out. The Glacial Strata has a similar obstacle (crevasses that open up when stepped on) that function in the same way. The Shield Disruption hazard completely removes the Dwarves' shields for the level, meaning that all damage will hit health. To mitigate the danger, the Dwarves take 30% less damage from non-friendly sources when this hazard is active. Bulk Detonators do not attack for the first 3-4 seconds of spawning unless damaged, giving you ample time to run away. This stops cheap downs or failed missions by unlucky spawns. Bulk Detonators will also never target the Drilldozer intentionally, allowing you and your team to safely lure it away and detonate it elsewhere. Cave Leeches killed while grabbing a Dwarf will politely lower their victim back to ground level before bursting, instead of just dropping him from a potentially lethal height. Both the LithoFoamer and the LithoVac have infinite ammunition, meaning that you don't have to worry about running out of ammo when cleaning the Rockpox. For most primary and secondary objectives, the required resources will usually spawn in greater amounts than is necessary to complete the quota, reducing the need to look through every single inch of the caves to find the last piece. This also extends to Lithophage Outbreak warnings; cleaning a certain amount of Rockpox boils will cause the associated Contagion Spike to die and automatically clear out any remaining boils. If you're extremely low on health, you'll regenerate some health back after a while so that you can endure a few more hits rather than be in danger of going down from even the smallest amount of damage. This is doubly handy in missions where the Shield Disruptor modifier is in play. Machine events can infuse blank matrix cores with overclocks or cosmetic cores as a reward for completing the event. If a player doesn't have a blank core to use, they (along with everyone else) will obtain experience points so they can still be rewarded for helping out. When playing in a mission that has the Haunted Cave modifier, no Bulk Detonators will ever spawn since it would be unfair to have two Detonators active at once (one regular and one ghost). Mactera Grabbers are programmed to find a suitable height for them to dump you at so you suffer fall damage. If they can't find a suitable height after a minute or so, it'll automatically let you go so you aren't helpless indefinitely. If a player disconnects while they have resources in their inventory, the game will drop a Resource Bag in their place, allowing their teammates to deposit whatever they were carrying and preventing primary/secondary objectives from becoming Unintentionally Unwinnable. If someone joins mid game, their drop pod will always land near another player so that they aren't just dropped into the caves by themselves or in a group of enemies. During missions where Low O2 is in play, if a player becomes incapacitated from running out of air, they'll regain half of their maximum oxygen upon being revived so they don't go down again from lack of air.
 Deep Rock Galactic (Video Game) / int_d6f284a3
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1.0
 Deep Rock Galactic (Video Game) / int_d6f284a3
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_d6f284a3
 Deep Rock Galactic (Video Game) / int_d7d588c8
type
Lethal Lava Land
 Deep Rock Galactic (Video Game) / int_d7d588c8
comment
Lethal Lava Land: The Magma Core is an underground version, with lava geysers, flame vents, and patches of molten rock that burn to walk on.
 Deep Rock Galactic (Video Game) / int_d7d588c8
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_d7d588c8
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_d7d588c8
 Deep Rock Galactic (Video Game) / int_d89e305a
type
Area of Effect
 Deep Rock Galactic (Video Game) / int_d89e305a
comment
"Bunker"-type strategies, in which players drill into a wall and carve out a room they stand in and fend off hordes from. Compared to jumping around and shooting bugs in a big arena, it's a lot more boring to stand in place and shoot down a single corridor, but funneling bugs through a chokepoint using this technique makes swarms a lot more manageable since it's impossible for them to surround the player and Area of Effect or One-Hit Polykill weapons can maximize their benefits.
 Deep Rock Galactic (Video Game) / int_d89e305a
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1.0
 Deep Rock Galactic (Video Game) / int_d89e305a
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1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_d89e305a
 Deep Rock Galactic (Video Game) / int_da3a90a
type
Acid Attack
 Deep Rock Galactic (Video Game) / int_da3a90a
comment
Acid Attack: Several enemies have the ability to spit acid at a range, such as the Glyphid Acid Spitter, Glyphid Menace, Glyphid Praetorian, and the Spitball Infector. The Driller's Corrosive Sludge Pump fires caustic sludge that sticks to enemies or surfaces and causes a Damage Over Time effect on enemies caught in it. Enemies killed by this will melt away with No Body Left Behind.
 Deep Rock Galactic (Video Game) / int_da3a90a
featureApplicability
1.0
 Deep Rock Galactic (Video Game) / int_da3a90a
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1.0
 Deep Rock Galactic (Video Game)
hasFeature
Deep Rock Galactic (Video Game) / int_da3a90a
 Deep Rock Galactic (Video Game) / int_dae3999d
type
Action Bomb
 Deep Rock Galactic (Video Game) / int_dae3999d
comment
The Bulk Detonator. Ordinary Detonators are already irritating when they explode, but this thing's Dreadnought-sized and, unlike its smaller counterpart, more than willing to fight for its life; when you finally whittle its giant healthbar down, make sure you get far away from the blast radius. Haunted Cave mutator events spawn a ghostly Bulk Detonator, named the "Unknown Horror", that stalks miners across the map. Completely unkillable, it's like a curse from beyond the grave, and all players can do is run from it in fear.
 Deep Rock Galactic (Video Game) / int_dae3999d
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1.0
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_dae3999d
 Deep Rock Galactic (Video Game) / int_dbb414ed
type
Hand Wave
 Deep Rock Galactic (Video Game) / int_dbb414ed
comment
A minor example with the Engineer's Warthog Auto 210 shotgun. It's a semi-automatic shotgun that uses a magazine, and is pumped after reloading it. Possibly hand-waved by having the pump work the bolt to chamber the first shell. Especially when considering the eclectic tastes of firearms the dwarves have, some guns may be designed the way they are just for user satisfaction.
 Deep Rock Galactic (Video Game) / int_dbb414ed
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1.0
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Deep Rock Galactic (Video Game) / int_dbb414ed
 Deep Rock Galactic (Video Game) / int_dda12cb3
type
Cat Scare
 Deep Rock Galactic (Video Game) / int_dda12cb3
comment
Cat Scare: Cave Leeches are incredibly threatening enemies that can single out dwarves and kill them off one at a time; if they aren't immediately saved by their teammates, a single leech can easily take down one or two dwarves, or even pull a Total Party Kill if encountered during a critical moment or nobody says there's a cave leech above. The incredibly similar but docile Cave Vine, on the other hand, is liable to be mistaken for a Cave Leech and blasted into next week if people see its tendril descending.
 Deep Rock Galactic (Video Game) / int_dda12cb3
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1.0
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_dda12cb3
 Deep Rock Galactic (Video Game) / int_ddfd64b8
type
Have I Mentioned I Am a Dwarf Today?
 Deep Rock Galactic (Video Game) / int_ddfd64b8
comment
Have I Mentioned I Am a Dwarf Today?: The Dwarves will frequently remind the Glyphids that "DWARVES DON'T DIE EASILY," among other things.
 Deep Rock Galactic (Video Game) / int_ddfd64b8
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1.0
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Deep Rock Galactic (Video Game) / int_ddfd64b8
 Deep Rock Galactic (Video Game) / int_df11acbe
type
Artificial Brilliance
 Deep Rock Galactic (Video Game) / int_df11acbe
comment
The Glyphids will happily use this against you as well, as mentioned above. Glyphids will pour out of driller holes and drop/resupply pod tunnels, and Bulk Detonators and Dreadnoughts will dig towards you by exploding massive holes in the wall if you try to outmaneuver them by going into a space too tiny for them.
 Deep Rock Galactic (Video Game) / int_df11acbe
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1.0
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Deep Rock Galactic (Video Game) / int_df11acbe
 Deep Rock Galactic (Video Game) / int_e0e3579a
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Fungus Humongous
 Deep Rock Galactic (Video Game) / int_e0e3579a
comment
Fungus Humongous: Par for the course in the Fungus Bogs. They go from simply large to enormous caps that can hold up the entire team and take three pickaxe hits to break, like the hardiest of terrain. Always remember to ping a certain xenofungus when you see it until Mission Control is annoyed.
 Deep Rock Galactic (Video Game) / int_e0e3579a
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1.0
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Deep Rock Galactic (Video Game) / int_e0e3579a
 Deep Rock Galactic (Video Game) / int_e1645c04
type
Set a Mook to Kill a Mook
 Deep Rock Galactic (Video Game) / int_e1645c04
comment
Set a Mook to Kill a Mook: Since Friendly Fireproof is generally averted, this is a legitimate way to fight the swarm. The Scout has the Pheromone Canister that attracts other bugs to target the unlucky ones covered in it, and Exploders' explosions will harm nearby bugs as well, potentially setting up a chain reaction if there are multiple Exploders around. The biggest of this is popping off a Bulk Detonator next to a Dreadnought; as long the Dreadnought is in its vulnerable state, it will die in one hit from the Detonator's massive explosion.
 Deep Rock Galactic (Video Game) / int_e1645c04
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-1.0
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Deep Rock Galactic (Video Game) / int_e1645c04
 Deep Rock Galactic (Video Game) / int_e1ba59f3
type
Voice Changeling
 Deep Rock Galactic (Video Game) / int_e1ba59f3
comment
Season 3 acknowledged the players' tendencies to crowd around xenofungus and compressed gold to chant "Mushwoom"/"WE'RE RICH", by way of Mission Control snapping and telling you to get a move on already if you try. In addition, the Rival Nemesis' lure lines also now include "Mushrum" and "WE'RE RICH".
 Deep Rock Galactic (Video Game) / int_e1ba59f3
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 Deep Rock Galactic (Video Game) / int_e1ba59f3
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Deep Rock Galactic (Video Game) / int_e1ba59f3
 Deep Rock Galactic (Video Game) / int_e1cc36
type
The Bait
 Deep Rock Galactic (Video Game) / int_e1cc36
comment
The Bait: You can get the "Designated Decoy" achievement for becoming this during a Dreadnought battle, by taking the most damage from it out of everyone else in your team. The Engineer's L.U.R.E. grenade is specifically designed for this purpose, projecting a holographic image of a dancing dwarf that attracts hostile aliens to attack it before zapping them with a burst of electricity when its duration expires. The Unknown Horror in missions with the "Haunted Cave" hazard is an Invincible Boogeyman of a Bulk Detonator that cannot be damaged, but can get its attention drawn towards a player that shoots it. Many multiplayer missions often have one player act as the designated bait to draw it away from the rest of the team.
 Deep Rock Galactic (Video Game) / int_e1cc36
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1.0
 Deep Rock Galactic (Video Game) / int_e1cc36
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_e1cc36
 Deep Rock Galactic (Video Game) / int_e2d7b14c
type
Made of Explodium
 Deep Rock Galactic (Video Game) / int_e2d7b14c
comment
Made of Explodium: Where to begin? The lava geysers in the Magma Core and steam geysers in the Fungus Bogs are under pressure and will explode if disturbed, though that at least is logical. Numerous bulbous flowers found in the Magma Core, Dense Biozone and Fungus Bog will glow, swell up, and explode if they take damage. The Glyphid Exploders and Bulk Detonators glow orange with angry, unstable pustules on their back, and will explode (catastrophically in the Bulk's case) on death. One mission modifier, Volatile Guts, makes every alien explode. What's more, this explosion damages other nearby enemies, which can result in chain detonations where one dead alien sets off all its allies in sequence. The Driller has an optional flamethrower modifier that can allow him to explode aliens if he kills them with direct damage. During Season 1, once the team establishes a connection from Hack-C to a Data Deposit or a Power Station, any Transmitter Nodes that weren't used to build said connection spontaneously detonate (doing no damage). The Scout's Season 2 weapon is the Nishanka Boltshark X-80, a crossbow that fires Trick Arrows. One possible type is the Chemical Explosion bolt, filled with a compound that reacts to bug blood and turns them into explodium.
 Deep Rock Galactic (Video Game) / int_e2d7b14c
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1.0
 Deep Rock Galactic (Video Game) / int_e2d7b14c
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_e2d7b14c
 Deep Rock Galactic (Video Game) / int_e3034e3f
type
Beating a Dead Player
 Deep Rock Galactic (Video Game) / int_e3034e3f
comment
Beating A Dead Player: The bugs will just as readily target downed dwarves as living ones, eventually resulting in a huge swarm around them if they aren't revived in short order. This, it turns out, is really useful, because it means less bugs going after the remaining teammates and also makes them an easy target for a well-thrown grenade or three. Meanwhile the downed dwarf is no worse off for it, since they are effectively invincible in this state and there's no time limit on reviving them.
 Deep Rock Galactic (Video Game) / int_e3034e3f
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1.0
 Deep Rock Galactic (Video Game) / int_e3034e3f
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_e3034e3f
 Deep Rock Galactic (Video Game) / int_e313b4e7
type
Manchild
 Deep Rock Galactic (Video Game) / int_e313b4e7
comment
Manchild: All of the dwarves. There is not an ounce of professionalism in their stubby little bodies, and they will run amok on the spacerig doing whatever they feel like, no matter how strenuously Mission Control objects. This includes kicking barrels into the launch bay, breaking seasonal decorations, turning off the artificial gravity, and getting wasted at the Abyss Bar. Of course, since the dwarves are controlled by players, that probably says something about you.
 Deep Rock Galactic (Video Game) / int_e313b4e7
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1.0
 Deep Rock Galactic (Video Game) / int_e313b4e7
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_e313b4e7
 Deep Rock Galactic (Video Game) / int_e38103dd
type
Glitch Entity
 Deep Rock Galactic (Video Game) / int_e38103dd
comment
Glitch Entity: Played with. Very rarely, you can find strange glowing black cubes buried in deposits within the depths of Hoxxes, with a name that seems like an error code — but those familiar with game development know that this is too coherent and functional to be an actual bug. (And it is your scanner displaying the code, suggesting in-universe anomalous readings rather than a bug.) Nobody knows what they actually are; theories run rampant, and the developers have only said that they should be held onto (not that they can be gotten rid of without a full account reset) as they might become useful in future updates. For now, the cubes give an extra 2,000 XP, multiplied by your hazard bonus. In the Azure Weald, one can find mysterious light-emitting pillars that buff both Dwarves and creatures with a huge damage reduction. Using the scanner on them gives the glitchy result of "p[[[[[{0}]]]]]q".
 Deep Rock Galactic (Video Game) / int_e38103dd
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1.0
 Deep Rock Galactic (Video Game) / int_e38103dd
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_e38103dd
 Deep Rock Galactic (Video Game) / int_e4f5affb
type
The Chew Toy
 Deep Rock Galactic (Video Game) / int_e4f5affb
comment
For as trigger-happy as the dwarves get, it's also possible to pet pretty much any living creature that doesn't attack on sight, with the Lootbugs — put-upon Chew Toys that they are — even wriggling happily and purring when you pet them. Keying into Doretta's Caring Potential, you can even pet her on the trip to the Heartstone to reassure her.
 Deep Rock Galactic (Video Game) / int_e4f5affb
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1.0
 Deep Rock Galactic (Video Game) / int_e4f5affb
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_e4f5affb
 Deep Rock Galactic (Video Game) / int_e50fa775
type
Damage Over Time
 Deep Rock Galactic (Video Game) / int_e50fa775
comment
One upgrade path allows the CRSPR to set the ground on fire, called Sticky Flames, creating a potentially massive Damage Over Time field that ignites Glyphids that charge through it.
 Deep Rock Galactic (Video Game) / int_e50fa775
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1.0
 Deep Rock Galactic (Video Game) / int_e50fa775
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_e50fa775
 Deep Rock Galactic (Video Game) / int_e57198a4
type
Advancing Wall of Doom
 Deep Rock Galactic (Video Game) / int_e57198a4
comment
Advancing Wall of Doom: Added in Update 25 is the Haunted Cave mission modifier, in which your dwarves must complete their mission while being chased relentlessly by a ghostly horror in the shape of a Bulk Detonator. While certain status effects can slow it down, it's completely invulnerable, and the only thing that can keep you safe is running away and completing your mission before it can catch up.
 Deep Rock Galactic (Video Game) / int_e57198a4
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1.0
 Deep Rock Galactic (Video Game) / int_e57198a4
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_e57198a4
 Deep Rock Galactic (Video Game) / int_e6291d05
type
Percussive Maintenance
 Deep Rock Galactic (Video Game) / int_e6291d05
comment
Percussive Maintenance: Several scenarios in the game present the player with some broken piece of machinery that needs to be fixed or activated. Examples include broken mini-Mules that have been left in an abandoned mine, Uplink and black boxes, cargo crates, and fuel cell pods. The animation for most of these has you simply whack the machinery in question with a hammer until it turns on, good as new. Constructing pipes and fixing the Drilldozer share a unique animation featuring somewhat more sensible tools, but also includes a few less sensible ones, and often includes whacking it with the back side of a wrench as well. Inverted with dislodging the backup power batteries for the Caretaker's force field. It uses the same "whacking it with a hammer" animation as broken mini-Mules, cargo crates, fuel cells, etc. but doing this breaks the machine instead of powering it.
 Deep Rock Galactic (Video Game) / int_e6291d05
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1.0
 Deep Rock Galactic (Video Game) / int_e6291d05
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_e6291d05
 Deep Rock Galactic (Video Game) / int_e6299112
type
Who Forgot The Lights?
 Deep Rock Galactic (Video Game) / int_e6299112
comment
Do not play this game for too long before switching to a game that's similarly ill-lit. You will find yourself spamming F (or whatever button you have mapped) to toss Flares as soon as it gets even slightly dark, even outside FPS games.
 Deep Rock Galactic (Video Game) / int_e6299112
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1.0
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Deep Rock Galactic (Video Game) / int_e6299112
 Deep Rock Galactic (Video Game) / int_e6558beb
type
Artistic License – Space
 Deep Rock Galactic (Video Game) / int_e6558beb
comment
Artistic License – Space: The altitude readout on the insertion pod while it's on the space rig reads 37 000 meters. In real life on Earth space officially is considered to begin at 80 000 meters from sea level, with the ISS orbiting at a whopping 408 000 meters, and even then the ISS and other satellites have to account for (extremely) thin traces of the atmosphere gradually slowing down their orbital speed. It's possible Hoxxes IV has no surface atmosphere to speak off, which wouldn't cause drag, but the high orbital speed of an orbit at 37 000m would cause problems for any vehicle trying to rendez-vous with the space station (such as a pod full of dwarves and minerals trying to return to the base).
 Deep Rock Galactic (Video Game) / int_e6558beb
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1.0
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_e6558beb
 Deep Rock Galactic (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 Deep Rock Galactic (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: Getting drunk enough at the Abyss Bar makes your vision blurry and your Dwarf stumble around in a daze. Think it'll wear off if you go into a mission right after? Nope — you start that mission while still intoxicated and therefore with a major Interface Screw until it eventually fades away as the mission progresses.
 Deep Rock Galactic (Video Game) / int_e6630c8b
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1.0
 Deep Rock Galactic (Video Game) / int_e6630c8b
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_e6630c8b
 Deep Rock Galactic (Video Game) / int_e6b5d22f
type
Catchphrase
 Deep Rock Galactic (Video Game) / int_e6b5d22f
comment
Press the taunt button (V by default) to raise your pickaxe and ROCK AND STONE! The exact line may vary, but that is among the more common lines. Press the taunt button while holding a mug of beer makes your dwarf of choice deliver a toast instead.
 Deep Rock Galactic (Video Game) / int_e6b5d22f
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1.0
 Deep Rock Galactic (Video Game) / int_e6b5d22f
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_e6b5d22f
 Deep Rock Galactic (Video Game) / int_ea480f92
type
Simple, yet Awesome
 Deep Rock Galactic (Video Game) / int_ea480f92
comment
Simple, yet Awesome: Each and every one of the classes' platforming tools. Yes, they aren't anywhere near as flashy as the weapons, but just try and complete any high-level digs without them and see how long you last. In general, any of them are a necessity for traversing the dark caves of the planet, and having all of them at your team's disposal means no obstacle will get in your way with proper use.
 Deep Rock Galactic (Video Game) / int_ea480f92
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1.0
 Deep Rock Galactic (Video Game) / int_ea480f92
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1.0
 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_ea480f92
 Deep Rock Galactic (Video Game) / int_ea9b44a4
type
Klatchian Coffee
 Deep Rock Galactic (Video Game) / int_ea9b44a4
comment
Klatchian Coffee: Leaf Lover’s Special is “anti-beer� that instantly makes you sober. It’s there for if you don’t want to enter a mission with drunk effects on you.
 Deep Rock Galactic (Video Game) / int_ea9b44a4
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1.0
 Deep Rock Galactic (Video Game) / int_ea9b44a4
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_ea9b44a4
 Deep Rock Galactic (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 Deep Rock Galactic (Video Game) / int_ec9d3eb7
comment
Explosive Stupidity: A rather common occurrence especially with characters carrying potent ones like Gunner's Sticky Bomb or the Driller's C4. Reckless usage of these things will result in someone getting downed by Unfriendly Fire, especially in higher hazards.
 Deep Rock Galactic (Video Game) / int_ec9d3eb7
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1.0
 Deep Rock Galactic (Video Game) / int_ec9d3eb7
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_ec9d3eb7
 Deep Rock Galactic (Video Game) / int_ed98f038
type
Wall Crawl
 Deep Rock Galactic (Video Game) / int_ed98f038
comment
Wall Crawl: A trademark ability of Glyphids and the MULE, allowing the former to attack from every conceivable direction and enabling the latter to follow the team wherever they go. However in the latter's case this can cause problems, especially when the drop pod is recalled, as Molly will sometimes only take paths that only she can take (unless someone is playing the Scout or the team has access to Jet boots).
 Deep Rock Galactic (Video Game) / int_ed98f038
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1.0
 Deep Rock Galactic (Video Game) / int_ed98f038
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_ed98f038
 Deep Rock Galactic (Video Game) / int_edae412c
type
Fighter, Mage, Thief
 Deep Rock Galactic (Video Game) / int_edae412c
comment
Fighter, Mage, Thief: The Gunner is Fighter. With the biggest guns, most useful damage resistance, and multiple Damage Reduction options, he can stand in the frontline, gun down the incoming Glyphids, and facetank a lot of things. The Scout is Thief. With unparalleled mobility and great single-target damage, he can be expected to flank and pump the tougher Glyphid's backside full of lead. He's also great to explore and gather minerals at hard-to-reach places. The Driller is Mage. His primary either applies Fire, Ice, or Poison, and he has the unique capacity to vaporize terrains and make things easier for his teammates. The Engineer is a Support Mage, able to do a lot of things at once, but especially best at plugging the other classes' weak points.
 Deep Rock Galactic (Video Game) / int_edae412c
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1.0
 Deep Rock Galactic (Video Game) / int_edae412c
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_edae412c
 Deep Rock Galactic (Video Game) / int_eeaeec29
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Hair of the Dog
 Deep Rock Galactic (Video Game) / int_eeaeec29
comment
The primary method of doing so being to get even more drunk by drinking Blackout Stout to instantly pass out, because being revived resets your drunkenness completely (and, as a bonus, Blackout Stout uses Starch Nuts exclusively, which appear everywhere, so you get to save on the paltry cost of a Leaf Lover's). Of course, passing out won't suddenly eliminate all the alcohol in your body if this were attempted in real life, although we don't exactly know what the liquid used to revive a dwarf is comprised of.
 Deep Rock Galactic (Video Game) / int_eeaeec29
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1.0
 Deep Rock Galactic (Video Game) / int_eeaeec29
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_eeaeec29
 Deep Rock Galactic (Video Game) / int_eeb2c175
type
Eat Dirt, Cheap
 Deep Rock Galactic (Video Game) / int_eeb2c175
comment
Eat Dirt, Cheap: The space rig's notification boards occasionally mention "morkite ale" and Dark Morkite is a drink at the Abyss Bar; either that's just a name, the Morkite is mined as nourishment for the dwarves, or Morkite is used as an ingredient, vaguely like real life Goldschläger. There's also Red Sugar, which crystalizes on the walls of the caves and is usable as medicine; callouts describe it as "highly addictive," indicating that it may be a potent painkiller or anesthetic. The adorable Loot Bugs of Hoxxes eat the minerals around them, meaning they'll drop small amounts of gold and nitra when killed.
 Deep Rock Galactic (Video Game) / int_eeb2c175
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1.0
 Deep Rock Galactic (Video Game) / int_eeb2c175
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_eeb2c175
 Deep Rock Galactic (Video Game) / int_ef0f881b
type
Trick Arrow
 Deep Rock Galactic (Video Game) / int_ef0f881b
comment
Trick Arrow: Season 2 gives the Scout the Nishanka Boltshark, a crossbow that fires normal reusable bolts as well as your choice of three special bolts that explode or inflict status effects. Overclocks allow replacing your normal bolts with even more trick arrows that set bugs on fire, freeze them, ricochet and more.
 Deep Rock Galactic (Video Game) / int_ef0f881b
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1.0
 Deep Rock Galactic (Video Game) / int_ef0f881b
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_ef0f881b
 Deep Rock Galactic (Video Game) / int_ef42ca88
type
Emergency Weapon
 Deep Rock Galactic (Video Game) / int_ef42ca88
comment
Emergency Weapon: Pickaxes can be swung to damage enemies as well as mine, and pickaxes will never dull in a mission, but one probably shouldn't considering using it for that purpose other than some swarmers or maybe a grunt of two at most. Swinging it slows you down for a little while and prevents sprinting. That being said, a few perks can make for using the pickaxe for more than very occasional ammunition conservation a bit more feasible.
 Deep Rock Galactic (Video Game) / int_ef42ca88
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1.0
 Deep Rock Galactic (Video Game) / int_ef42ca88
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_ef42ca88
 Deep Rock Galactic (Video Game) / int_f13643c4
type
Tunnel King
 Deep Rock Galactic (Video Game) / int_f13643c4
comment
Tunnel King: Every dwarf worth his salt can dig, but the Driller is the best at it, digging wide, un-cramped tunnels faster than anyone else.
 Deep Rock Galactic (Video Game) / int_f13643c4
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1.0
 Deep Rock Galactic (Video Game) / int_f13643c4
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 Deep Rock Galactic (Video Game)
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Deep Rock Galactic (Video Game) / int_f13643c4
 Deep Rock Galactic (Video Game) / int_f1a77879
type
Plaguemaster
 Deep Rock Galactic (Video Game) / int_f1a77879
comment
The Driller is Mage. His primary either applies Fire, Ice, or Poison, and he has the unique capacity to vaporize terrains and make things easier for his teammates.
 Deep Rock Galactic (Video Game) / int_f1a77879
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1.0
 Deep Rock Galactic (Video Game) / int_f1a77879
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Deep Rock Galactic (Video Game) / int_f1a77879
 Deep Rock Galactic (Video Game) / int_f1c860c4
type
Spider-Sense
 Deep Rock Galactic (Video Game) / int_f1c860c4
comment
Spider-Sense: The Heightened Sense perk has the top portion of the screen illuminate in white if the player is about to be grabbed by an enemy so they can get out of the way in time. In the event that you're grabbed anyway, you can use the perk to break free, but it only works twice per mission.
 Deep Rock Galactic (Video Game) / int_f1c860c4
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Deep Rock Galactic (Video Game) / int_f1c860c4
 Deep Rock Galactic (Video Game) / int_f1ca2085
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Hacking Minigame
 Deep Rock Galactic (Video Game) / int_f1ca2085
comment
Hacking Minigame: Starting with the Rival Incursion update, there are several objects which can be hacked. The rival company patrol bots have a chance to fall to the ground, disabled after a dwarf kills them. A disabled bot can be approached to hack it. The hacking minigame is a 4-stage timing puzzle, where the player must quickly click as a scanner passes a designated point on the hacking screen. Once completed, the patrol bot will reactivate, and aid the dwarves in fighting bugs or its former robot comrades. Rival Turret Controllers and Antenna Nodes have a different hacking minigame, involving multiple 3-stage timing puzzles to select and cut wires. In Season 04, Jet Boots were introduced and can randomly appear in a mission. Opening them up requires you to play "Jetty Boot" a mercifully short Flappy Bird clone.
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Jungle Japes
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Jungle Japes: The Fungus Bogs are half this and half Bubblegloop Swamp.
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Misapplied Phlebotinum
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Misapplied Phlebotinum: Deep Rock Galactic has figured out teleportation technology and apparently decided that the best use of it is to make it into a craft beer. The dwarfs are more than happy to point out how ridiculous this is.
 Deep Rock Galactic (Video Game) / int_f3cbaf48
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Diegetic Interface
 Deep Rock Galactic (Video Game) / int_f4fb7564
comment
Very rarely, you can find strange glowing black cubes buried in deposits within the depths of Hoxxes, with a name that seems like an error code — but those familiar with game development know that this is too coherent and functional to be an actual bug. (And it is your scanner displaying the code, suggesting in-universe anomalous readings rather than a bug.) Nobody knows what they actually are; theories run rampant, and the developers have only said that they should be held onto (not that they can be gotten rid of without a full account reset) as they might become useful in future updates. For now, the cubes give an extra 2,000 XP, multiplied by your hazard bonus.
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Alien Invasion
 Deep Rock Galactic (Video Game) / int_f56aeb67
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Alien Invasion: An unusual example where the players are the alien invaders. Deep Rock Galactic is launching what amounts to a full-scale orbital invasion of Hoxxes IV; they openly state that their goal is "the complete subjugation" of the planet. All of the usual tropes are present—the Dwarves have an overwhelming technological superiority, they travel to and from the planet in indestructible ships, and they are exploiting the planet for resources and abducting some of the inhabitants by way of Egg Hunts. The catch is that the only native inhabitants seen so far are (presumably) nonsentient, animalistic bugs.
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Driven to Suicide
 Deep Rock Galactic (Video Game) / int_f5c10b0a
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Alternatively, you can dive into the barrel hoop and die (respawning in the medbay also resets your drunkeness). You shouldn't need to be told why blowing yourself up in the barrel hoop is an overkill solution, but most players don't really care.
 Deep Rock Galactic (Video Game) / int_f5c10b0a
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Video Game Cruelty Potential
 Deep Rock Galactic (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: Virtually every dig you go on will feature Loot Bugs — bulbous, slug-like aliens who explode into a shower of gold and nitra when killed, but are completely harmless. It's up to the player whether they're left unmolested, popped for the rewards, or petted by the dwarves. For that matter, there are several species of neutral wildlife on Hoxxes IV, such as the Silicate Harvester, Cave Cruiser, and Cave Vine, who pose no threat to the Dwarves. This doesn't stop you from shooting or smashing them to death if you're so inclined. If one kills the Mobula Cave Angel and Hexawing Gniffer in Azure Weald, the dwarves will even lampshade the fact that they're "being such a badass" for killing a harmless creature. Even when hostile bugs are involved you can still be a complete bastard. The Driller's arsenal in particular is full of weapons that would get him tried in the Hague for just showing up around a battlefield, like the microwave emitter that cooks enemies from the inside out until they pop like kernels or the corrosive waste cannon that melts them alive; you can even hear glyphids cry out in agony while they turn into puddles with that last one. The microwave emitter even has an overclock that gives organic enemies cancerous tumors which can be popped for amplified damage.
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Regenerating Shield, Static Health
 Deep Rock Galactic (Video Game) / int_f898e3dd
comment
Regenerating Shield, Static Health: Dwarves are equipped with an upgradeable shield rig that recharges after a period of not taking damage, but can only restore health with supply drops and Red Sugar. If a dwarf's health is particularly low, he'll slowly regain up to about a sixth of his health bar while his shield is up. The bugs get in on this as well. A Dreadnought has two sets of hit points, (see Multiple Life Bars above), both tied to its glowing abdomen. The abdomen has a hard shell that must be broken off, and soft flesh underneath. The shell always grows back after a short duration, instantly resetting to 100% health. Any damage to the fleshy bits remains, however.
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I Call It "Vera"
 Deep Rock Galactic (Video Game) / int_faf5732b
comment
I Call It "Vera": The MULE, the APD Drone, and the Drilldozer all have technical classifications, classifications DRG would much prefer the dwarves use. Instead, the dwarves refer to them respectively as Molly, Bosco, and Dorretta. Even Mission Control gets in on the fun at some points!
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Attack Drone
 Deep Rock Galactic (Video Game) / int_fb9afaab
comment
Attack Drone Bosco functions as one during Solo Missions in addition to providing illumination, handling certain mission specific tasks, as well as digging dirt and/or mining minerals for the player. Beginning in Season 1, the dwarves come up against swarms of Rival Tech Shredders which attack by charging at then shredding them. By Season 3 however enough Shredders were salvaged from dwarven beards and reverse engineered to develop the Engineer's Shredder Swarm Grenade, which deploys 5 allied Shredders that temporarily go after the closest enemies in the immediate vicinity.
 Deep Rock Galactic (Video Game) / int_fb9afaab
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Hideous Hangover Cure
 Deep Rock Galactic (Video Game) / int_fc299bf1
comment
Players who take a dislike to using Leaf Lover's Special to sober up but don't want to be drunk on duty can use various techniques to achieve sobriety: The primary method of doing so being to get even more drunk by drinking Blackout Stout to instantly pass out, because being revived resets your drunkenness completely (and, as a bonus, Blackout Stout uses Starch Nuts exclusively, which appear everywhere, so you get to save on the paltry cost of a Leaf Lover's). Of course, passing out won't suddenly eliminate all the alcohol in your body if this were attempted in real life, although we don't exactly know what the liquid used to revive a dwarf is comprised of. Alternatively, you can dive into the barrel hoop and die (respawning in the medbay also resets your drunkeness). You shouldn't need to be told why blowing yourself up in the barrel hoop is an overkill solution, but most players don't really care.
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Cores-and-Turrets Boss
 Deep Rock Galactic (Video Game) / int_fd206d08
comment
Cores-and-Turrets Boss: The Korlok Tyrant Weed is a menacing collective of symbiotic alien plant life organized around a central bulb. Korlok Sprouts serve as its biological turrets, spitting a barrage of acid shots at any dwarven team who disturbs one. The Healing Pods continually replenish the core's health, so they're a high-priority target. And finally the Korlok's core, a heavily-armored bulb with a strange, almost crystalline center, is the only part that is vulnerable. It will only become exposed after enough Healing Pods and Sprouts have been killed, and will quickly re-armor before sending out more sprouts and pods. The OMEN Modular Exterminators are three-tiered towers that DRG created as an experimental means of dealing with hostile wildlife that was deemed too unstable. When the Machine Event is activated, one such Modular Extermination Tower must be destroyed within a time limit. A Dwarf must stand on one of three maintenance platforms to expose and destroy cooling tanks that are the cores of each Module. All three sections have their own weapons, and apart from the bottom Module which is always a Radial Pulse-Gun the individual weaponry varies: Drone Replicator, Heavy Burster and Twin Slicer. The cooling tanks take several seconds to expose and remain vulnerable for only a few seconds each time, and depending on how many Modules are still active, staying alive long enough on the platforms to access the tanks can be difficult. The Caretaker is an upside-down mechanical pyramid with four Robotic Appendages that act as turrets which respawn some time after being taken out, one vent at each of its four top corners, and four eye-like cores in the center with one on each side. In order to damage the boss, the four vents need to be taken down, which causes one of the cores to open and close. Attacking the opened core deals damage to the Caretaker, although removing every third of its health will cause it to close all its cores, repair its vents, and summon enemies before the vents turn vulnerable again.
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Bizarre and Improbable Ballistics
 Deep Rock Galactic (Video Game) / int_fda1a026
comment
Bizarre and Improbable Ballistics: The Engineer's LOK-1 Smart Rifle can lock onto enemies, showing a curved trajectory from the gun barrel to each locked-on target. It then fires bullets that take those exact curved trajectories, making it useful at hitting weakpoints by adjusting the aim.
 Deep Rock Galactic (Video Game) / int_fda1a026
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 Deep Rock Galactic (Video Game) / int_fe0330fb
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Brick Joke
 Deep Rock Galactic (Video Game) / int_fe0330fb
comment
Brick Joke: One of the possible voice lines a Dwarf will say when fighting shredder drones is "Shredders! Don't get them in your beard!". Come Season 3 and the description for the Engineer's new Shredder Drone Grenade states that R&D created it by reverse-engineering shredder drones found tangled in the beards of Dwarves who recently fought Rival robots on a mission. Similarly, one of the Smart Stout voice lines has a Dwarf ponder why they don't put guns on the M.U.L.E. for extra support. Later on, the game was introduced to BET-C, essentially an early version of Molly that traded mineral storage for weaponization... And you find out it wasn't the smartest idea after all because the reason BET-C was discontinued was because a native lifeform to Hoxxes was able to feed on her battery supply and turn her on the miners.
 Deep Rock Galactic (Video Game) / int_fe0330fb
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Attack! Attack! Attack!
 Deep Rock Galactic (Video Game) / int_ff070bbd
comment
Attack! Attack! Attack!: The Glyphids, as a race of giant carnivorous insects, will never stop attacking Dwarves that invade their territory until the miners finally die or leave. This is likely why that Deep Rock Galactic's mining operation is based on an orbiting space station, rather than a more conventional base on the planet, since the Glyphids would eventually wear down even their defenses.
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 Deep Rock Galactic (Video Game) / int_ff7f34c5
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Pet the Dog
 Deep Rock Galactic (Video Game) / int_ff7f34c5
comment
Pet the Dog: Or pet the bug, as the case may be; an update eventually gave players the ability to pet the Lootbugs, although the prompt to do so is currently invisible; you can still do it by pressing E on them, however. As of Update 28, you can also pet tamed Glyphids, and with her introduction in Update 32, Doretta can be petted.
 Deep Rock Galactic (Video Game) / int_ff7f34c5
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1.0
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 Deep Rock Galactic (Video Game) / int_ffd816e7
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Everything Trying to Kill You
 Deep Rock Galactic (Video Game) / int_ffd816e7
comment
Everything Trying to Kill You: The number of harmless life-forms on Hoxxes are massively outnumbered by hostile ones. Space mining is a competitive business, but Hoxxes hasn't been touched due to its incredibly hostile inhabitants even though it's extremely rich in minerals. Hazards besides the Glyphid and Mactera include, but are not limited to; Radioactive/electrified crystals. Bees. Cave Leeches; picture Half-Life's Barnacles, but with more reach. Fungal "vents" that release poisonous gas when you move near them. Plants that explode (and/or release freezing gas) when shot. Lava, sand, and cryo geysers, which can burn you, launch you to your doom, or freeze you solid. Ommoran Heartstones start trying to blow up a Drilldozer that's gotten close to extracting it from its deposit by growing crystal spires that emit deadly lasers, which can kill a dwarf that doesn't get rid of them in time. The first two seasons add a Killer Robot faction to the mix. The third and fourth have a comet spreading The Virus over Hoxxes, infecting the rock and the Glyphids to make things even more hazardous.
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Deep Rock Galactic (Video Game)

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Destructible Projectiles / int_b63ff53e
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Die, Chair, Die! / int_495ea55e
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 Deep Rock Galactic (Video Game)
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Drop Pod / int_495ea55e
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Dynamic Difficulty / int_b63ff53e
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First-Person Ghost / int_b63ff53e
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Flare Gun / int_495ea55e
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Freudian Slip / int_b63ff53e
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Gasshole / int_b63ff53e
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Genius Serum / int_b63ff53e
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Glitch Entity / int_495ea55e
 Deep Rock Galactic (Video Game)
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Good-Guy Bar / int_495ea55e
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Goomba Springboard / int_b63ff53e
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Grenade Launcher / int_b63ff53e
 Deep Rock Galactic (Video Game)
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Hacking Minigame / int_b63ff53e
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Hand Cannon / int_b63ff53e
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Hard Mode Perks / int_b63ff53e
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Harmless Freezing / int_495ea55e
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Have I Mentioned I Am a Dwarf Today? / int_b63ff53e
 Deep Rock Galactic (Video Game)
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Heavy Equipment Class / int_b63ff53e
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Helium Speech / int_b63ff53e
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Hero Killer / int_b63ff53e
 Deep Rock Galactic (Video Game)
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High-Tech Hexagons / int_b63ff53e
 Deep Rock Galactic (Video Game)
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Hit the Ground Harder / int_b63ff53e
 Deep Rock Galactic (Video Game)
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Holiday Mode / int_b63ff53e
 Deep Rock Galactic (Video Game)
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Holler Button / int_b63ff53e
 Deep Rock Galactic (Video Game)
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Hollywood Hacking / int_b63ff53e
 Deep Rock Galactic (Video Game)
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Hologram / int_b63ff53e
 Deep Rock Galactic (Video Game)
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Horde of Alien Locusts / int_b63ff53e
 Deep Rock Galactic (Video Game)
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I Call It "Vera" / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
I Need a Freaking Drink / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
I Want My Mommy! / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Infinite Flashlight / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Instakill Mook / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
"Instant Death" Radius / int_495ea55e
 Deep Rock Galactic (Video Game)
hasFeature
Interface Screw / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Intoxication Mechanic / int_495ea55e
 Deep Rock Galactic (Video Game)
hasFeature
Invincible Boogeymen / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Involuntary Dance / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
King Mook / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Klatchian Coffee / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Land Shark / int_495ea55e
 Deep Rock Galactic (Video Game)
hasFeature
Lantern Jaw of Justice / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Lethal Lava Land / int_495ea55e
 Deep Rock Galactic (Video Game)
hasFeature
Level-Map Display / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Limited Loadout / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Literally Shattered Lives / int_495ea55e
 Deep Rock Galactic (Video Game)
hasFeature
Luring in Prey / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Made of Indestructium / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Magnetic Weapons / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Manly Facial Hair / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Meat Moss / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Mellow Mantas / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Memetic Psychopath / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Metal Muncher / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Metal Slime / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Mission Control / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Mobile Menace / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Money Multiplier / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Money Spider / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Monster Allies / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Mook Maker / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Mook Medic / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Mook-Themed Level / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Mucking in the Mud / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Multiple Life Bars / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Noob Cave / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Not Enough to Bury / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Notice This / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Our Dwarves Are All the Same / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Percussive Maintenance / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Piñata Enemy / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Plague Doctor / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Planet Looters / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Player-Guided Missile / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Player Tic / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Player Versus Environment / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Powerful Pick / int_495ea55e
 Deep Rock Galactic (Video Game)
hasFeature
Procedural Generation / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Projectile Webbing / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Pupating Peril / int_495ea55e
 Deep Rock Galactic (Video Game)
hasFeature
Puppeteer Parasite / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Purposely Overpowered / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Pushy Mooks / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Quick Melee / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Rage Quit / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Random Event / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Randomly Generated Levels / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Ranged Emergency Weapon / int_495ea55e
 Deep Rock Galactic (Video Game)
hasFeature
Rated M for Manly / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Real Is Brown / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Recoil Boost / int_495ea55e
 Deep Rock Galactic (Video Game)
hasFeature
Recoiled Across the Room / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Recursive Ammo / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Regenerating Health / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Regenerating Shield, Static Health / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Revolvers Are Just Better / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Rewards Pass / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Ribcage Ridge / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Ridiculously Fast Construction / int_495ea55e
 Deep Rock Galactic (Video Game)
hasFeature
Roar Before Beating / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Robot and A.I. Works / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Rock Monster / int_495ea55e
 Deep Rock Galactic (Video Game)
hasFeature
Rocket Jump / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Rolling Attack / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Sand Is Water / int_495ea55e
 Deep Rock Galactic (Video Game)
hasFeature
Satchel Charge / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Satiating Sandwich / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Science Fantasy / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
See You in Hell / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Sentry Gun / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Shell-Shock Silence / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Shield-Bearing Mook / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Shifting Sand Land / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Short-Range Shotgun / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Sickly Green Glow / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Slippy-Slidey Ice World / int_495ea55e
 Deep Rock Galactic (Video Game)
hasFeature
Smart Gun / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Sound-Coded for Your Convenience / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Space Station / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Space Stories / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Spider-Sense / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Start My Own / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Sticky Bomb / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Stout Strength / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Sucks at Dancing / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Suicide Attack / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Suspicious Video-Game Generosity / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Team Title / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Teleporting Keycard Squad / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Ten-Second Flashlight / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
That One Achievement / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
That One Sidequest / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
That Was Not a Dream / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
The Bait / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
The Dreaded Dreadnought / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
The Engineer / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
The Walls Have Eyes / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
This Is a Drill / int_495ea55e
 Deep Rock Galactic (Video Game)
hasFeature
Timed Mission / int_495ea55e
 Deep Rock Galactic (Video Game)
hasFeature
Tinman Typist / int_495ea55e
 Deep Rock Galactic (Video Game)
hasFeature
Treasure Is Bigger in Fiction / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Tree Trunk Tour / int_495ea55e
 Deep Rock Galactic (Video Game)
hasFeature
Trick Arrow / int_495ea55e
 Deep Rock Galactic (Video Game)
hasFeature
Trick Bomb / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Tunnel King / int_495ea55e
 Deep Rock Galactic (Video Game)
hasFeature
Ultimate Job Security / int_495ea55e
 Deep Rock Galactic (Video Game)
hasFeature
Underground Level / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Underground Monkey / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Underused Game Mechanic / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Video-Game Lives / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Video Games of 2015–2019 / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Video-Game Flamethrowers Suck / int_495ea55e
 Deep Rock Galactic (Video Game)
hasFeature
Violation of Common Sense / int_495ea55e
 Deep Rock Galactic (Video Game)
hasFeature
Visible Odor / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Voice Changeling / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Water-Geyser Volley / int_495ea55e
 Deep Rock Galactic (Video Game)
hasFeature
We Do the Impossible / int_495ea55e
 Deep Rock Galactic (Video Game)
hasFeature
Weak to Fire / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Weaponized Exhaust / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
What a Drag / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
Who Forgot The Lights? / int_495ea55e
 Deep Rock Galactic (Video Game)
hasFeature
Wormsign / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
You Have to Burn the Web / int_b63ff53e
 Deep Rock Galactic (Video Game)
hasFeature
You Nuke 'Em / int_b63ff53e
 DeepRockGalactic
sameAs
Deep Rock Galactic (Video Game)