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Deltarune (Video Game)

 Deltarune (Video Game)
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TVTItem
 Deltarune (Video Game)
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Deltarune (Video Game)
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Deltarune
 Deltarune (Video Game)
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Due to the sheer volume of spoilers, all of them are unmarked in this page. You Have Been Warned!Deltarune is an episodic Role-Playing Game by Toby Fox for the PC, Nintendo Switch, and PlayStation 4. A successor and "parallel story" to Undertale, Fox describes it as, "a game you can play after you complete Undertale, if you want to."The town of Hometown is a perfectly normal and charming little sunny suburban community where pretty much all the residents are monsters living peaceful and mundane lives. You, the player, are placed in the role of Kris, the only human resident of the town. Otherwise, Kris lives in a perfectly normal house with their rather overprotective and snail-obsessed mom, Toriel.One day at school, Kris and resident bully Susie are tasked to get some chalk from the supply closet. Said closet turns out to be Bigger on the Inside, and Kris and Susie somehow fall into a dark and otherworldly place. They form an uneasy alliance to protect themselves against creatures that inhabit the place, and soon they meet the Prince of Darkness, Ralsei, who tells them that they are the fabled "DELTA WARRIORS" who are prophesied to save the world.But the dark world is full of many opponents and oddball characters, as well as the continued question of what kind of heroes they will be, and whether the choices they make matter or not...Gameplay fundamentals have changed little from Undertale (with Action Commands and the ability to non-lethally defeat enemies being core parts of the system), though it has changed to accommodate three party members, each with their own classes and abilities. The game also introduces a TPnote "Tension Points" instead of "Tech Points", though a couple NPCs make the obvious "toilet paper" joke system for combat, allowing the player to build up a special gauge by guarding, attacking or grazing bullets, with excess TP converted into money after battles.Initially teased on the Undertale Twitter account on October 30, 2018, the first chapter was released for free a day later on Halloween, in the guise of a "survey program." The second chapter, also free, was released on September 17, 2021. Chapters 3 and 4 are planned to release as a paid bundle some time in the future, with the remaining chaptersnote including Chapters 5 to 7, although it's unknown how many there will be at this time following suit in a final bundle. The game is available from various digital retailers, as well as its official site.
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ContrastingSequelProtagonist
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EndOfTheWorldAsWeKnowIt
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Threaten All to Find One
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DBTropes
 Deltarune (Video Game) / int_127027b1
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Shop Fodder
 Deltarune (Video Game) / int_127027b1
comment
Shop Fodder: The rare Glowshards can be sold for a decent sum of money. Their one practical use is for sparing a Rudinn, but given that Rudinns are among the most basic enemies in the game and exclusive to the first chapter, it doesn't amount to much. The value they sell for increases with each chapter passed. The Dog Dollar only exists to be sold, but gets halved from its base value of 100 D$ per chapter. Not a great prospect when the first one is available in Chapter 2 via a bizarre secret.
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The Artifact
 Deltarune (Video Game) / int_13d7a65e
comment
The Artifact: While giving his thoughts on the demo, Toby Fox admitted he found the ACT/FIGHT system a lot less meaningful due to his choice to only include one ending for the game. Chapter 2 introduces more factors affected by whether the party uses violence or mercy, though outside of the Weird route (which is deliberately distanced from typical actions and is ambiguous as to what it implies for the rest of the game) they're still kept relatively minor.
 Deltarune (Video Game) / int_13d7a65e
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Darker and Edgier
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comment
Darker and Edgier: While Undertale could get quite dark, Deltarune is much more direct and, to a lesser degree, somewhat more cynical. Characters are less hopeful and more jaded, and the heavier themes come into play much earlier. There is also a fair amount more profanity (which is likely why the game went from an E rating to a T rating after Chapter 1's initial release), particularly in Chapter 2.
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 Deltarune (Video Game) / int_15aed120
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Shows Damage
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The flying numbers that Shows Damage are colored differently based on which character dealt said damage. Kris's are blue, Susie's are pink, Ralsei's are green, and Noelle's are yellow.
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Pre-existing Encounters
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comment
Pre Existing Encounters: Unlike the Random Encounters in Undertale, all battles occur from on-field enemies rushing toward you.
 Deltarune (Video Game) / int_16bd88c9
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 Deltarune (Video Game) / int_189841a6
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Cheated Angle
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comment
Cheated Angle: Because most of the characters aren't drawn from top-bottom perspective, Kris's laying down in bed sprite is the same one as their left facing sprite and they simply walk out of bed without changing their angle.
 Deltarune (Video Game) / int_189841a6
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 Deltarune (Video Game) / int_1b2b1d2c
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Violation of Common Sense
 Deltarune (Video Game) / int_1b2b1d2c
comment
Violation of Common Sense: The method of being kind to enemies who are trying to kill you is Lampshaded by Susie. And opposed to Undertale, this method is often subverted for each chapter's Arc Villain: You can technically win the fight against King without fighting, but either way, Ralsei will be too soft with King and heal him, nearly getting the party killed when King pulls an I Surrender, Suckers. The spare method for Queen's first fight at least makes more sense (loosening Berdly's wire to avoid him getting injured), but once she gets her Humongous Mecha, it's clear that you must fight.
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 Deltarune (Video Game) / int_1b65dfad
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The Cameo
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comment
The Cameo: The Amalgamates never came to be, but Everyman is still out there, appearing as a Recurring Extra as pieces of graffiti or rarely as part of boss attacks.
 Deltarune (Video Game) / int_1b65dfad
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 Deltarune (Video Game) / int_1ba17583
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The Ghost
 Deltarune (Video Game) / int_1ba17583
comment
The Ghost: Besides the Greater-Scope Villain(s), numerous characters are mentioned but unseen and unheard as of Chapter 2: Asriel is mentioned repeatedly by the residents of Hometown, but is stated to be away at college. Dess is mentioned in a sparse few lines of dialogue from both Noelle and Rudy, being the oldest daughter of the Holiday family and implied to either be dead or missing for some time before the events of the game. The mayor of Hometown, whom you are prevented from seeing by NPCs blocking the way. All that's stated in Chapter 1 is that she's female and non-charismatic but competent enough to keep getting reelected. Chapter 2 confirms that she's Noelle's mother, but she still doesn't appear onscreen. Asgore's overdue rent notice is signed by a mysterious "C.".
 Deltarune (Video Game) / int_1ba17583
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 Deltarune (Video Game) / int_1c7555f1
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The Virus
 Deltarune (Video Game) / int_1c7555f1
comment
VIRUS: Virovirokun and Poppup.
 Deltarune (Video Game) / int_1c7555f1
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 Deltarune (Video Game) / int_1ce1cfd8
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all lowercase letters
 Deltarune (Video Game) / int_1ce1cfd8
comment
all lowercase letters: The game's title is stylized this way, in contrast to Undertale's all-uppercase title.
 Deltarune (Video Game) / int_1ce1cfd8
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I Surrender, Suckers
 Deltarune (Video Game) / int_1dd14f5a
comment
You can technically win the fight against King without fighting, but either way, Ralsei will be too soft with King and heal him, nearly getting the party killed when King pulls an I Surrender, Suckers.
 Deltarune (Video Game) / int_1dd14f5a
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Ambiguous Situation
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comment
Deconstructed as the central theme of Deltarune. Deltarune portrays the idea of fate and destiny in a scary and pressuring way. You don't get to choose your character and you don't get to choose how you play the game. Nowhere in the game do you actually have free will or make any impactful choices. In the ending, Kris tears out the SOUL from their chest, seemingly so they can have free will and a choice of their own, even if it's sinister or psychopathic, since Kris may not have wanted to be good or be a hero in the first place (and many characters make the point that Kris is acting very out of character, implied to be due to the influence of the player on their decisions and abilities).
 Deltarune (Video Game) / int_1f6983f7
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Regenerating Health
 Deltarune (Video Game) / int_1f92e4c6
comment
Regenerating Health: When a party member's HP is depleted, their health will be set to -50% of their maximum. Their HP regenerates by 13% each turn, reviving them in four turns (at 17% of maximum) unless the player uses items or magic to speed things up.
 Deltarune (Video Game) / int_1f92e4c6
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Product Displacement
 Deltarune (Video Game) / int_20952a1
comment
Product Displacement: The self-heal move used by a few bosses is pretty transparently a carton of Silk-brand almond milk based on the design, but look closely and you'll notice that the pixelated text reads "Milk" instead of "Silk".
 Deltarune (Video Game) / int_20952a1
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 Deltarune (Video Game) / int_259fdfd0
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Permanent Elected Official
 Deltarune (Video Game) / int_259fdfd0
comment
The mayor of Hometown, whom you are prevented from seeing by NPCs blocking the way. All that's stated in Chapter 1 is that she's female and non-charismatic but competent enough to keep getting reelected. Chapter 2 confirms that she's Noelle's mother, but she still doesn't appear onscreen.
 Deltarune (Video Game) / int_259fdfd0
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 Deltarune (Video Game) / int_2639f6eb
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Status Effects
 Deltarune (Video Game) / int_2639f6eb
comment
Status Effects: The two statuses currently found in the game are Sleep, which works as expected, and Tired, which allows an enemy to be spared with Ralsei's Pacify magic without having to turn their name yellow for a normal spare.
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Mythology Gag
 Deltarune (Video Game) / int_26ac510e
comment
Mythology Gag: In Kris and Asriel's bedroom, Asriel's side has a framed image of a yellow daisy on the wall, nodding back to his Undertale counterpart's reincarnation as Flowey. In the alleyway, behind Alphys in Chapter 1 and Bratty in Chapter 2, there's graffiti of Everyman, previously used for all of Reaper Bird's attacks in Undertale. It also shows up in a few boss attacks across the game as an Easter Egg, including as one of the heads in Jevil's carousel and as an inactive lurker in Queen's social media attack. Three of the dead monsters in the graveyard are based on the components of the Amalgamates from Undertale, who were supposed to die before being experimented on. The Portal Door that allows the player to fast-travel across each Dark World is identical to Sans' door in Undertale.
 Deltarune (Video Game) / int_26ac510e
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 Deltarune (Video Game) / int_277686f2
type
Reused Character Design
 Deltarune (Video Game) / int_277686f2
comment
Reused Character Design: Aside from the Costume Evolution, most characters returning from Undertale who didn't get an Age Lift use the same designs. Sans is one of the very few characters who didn't even receive a Costume Evolution.
 Deltarune (Video Game) / int_277686f2
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 Deltarune (Video Game) / int_280f59bf
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Extremely Short Timespan
 Deltarune (Video Game) / int_280f59bf
comment
Extremely Short Time Span: Each chapter takes place over a single day, with the Dark World adventures occurring during a few hours between the end of the school day and sunset.
 Deltarune (Video Game) / int_280f59bf
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 Deltarune (Video Game) / int_28104b90
type
Bag of Spilling
 Deltarune (Video Game) / int_28104b90
comment
Items and money from the previous chapter carry over, averting Bag of Spilling.
 Deltarune (Video Game) / int_28104b90
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 Deltarune (Video Game) / int_2848e7d2
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Oblivious to Love
 Deltarune (Video Game) / int_2848e7d2
comment
Noelle's crush on Susie transcends "tease" into "all but overt canon". Sadly for her, Susie seems to be Oblivious to Love.
 Deltarune (Video Game) / int_2848e7d2
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Healthy Green, Harmful Red
 Deltarune (Video Game) / int_29312bf3
comment
Healthy Green, Harmful Red: While damage is indicated by red numbers, healing is represented by green numbers appearing above a character's body.
 Deltarune (Video Game) / int_29312bf3
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 Deltarune (Video Game) / int_29a39f6
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Easter Egg
 Deltarune (Video Game) / int_29a39f6
comment
In the alleyway, behind Alphys in Chapter 1 and Bratty in Chapter 2, there's graffiti of Everyman, previously used for all of Reaper Bird's attacks in Undertale. It also shows up in a few boss attacks across the game as an Easter Egg, including as one of the heads in Jevil's carousel and as an inactive lurker in Queen's social media attack.
 Deltarune (Video Game) / int_29a39f6
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Sound Test
 Deltarune (Video Game) / int_2c1ce1fc
comment
Among the various Easter eggs in Undertale that hinted at Gaster and Deltarune is a Sound Test of sorts where the player is thanked for the "feedback" of listening to Gaster's song for a few seconds. Years later, the Deltarune demo is presented as another survey and Gaster's Theme is not-so-subtly featured in both the morbidly humorous vessel setup as well as in various other places later on.
 Deltarune (Video Game) / int_2c1ce1fc
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Empty Shell
 Deltarune (Video Game) / int_2cbaa888
comment
Meta-wise, the actions of the player are seen as incongruous with Kris's personality, as if you are a higher being who uses them as a vessel. This extends to the superbosses, who have gone mad from hyper-awareness of their world, and Chapter 2's Weird Route, where the player, through Kris, compels Noelle into murdering Darkners and even her own classmate.
 Deltarune (Video Game) / int_2cbaa888
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 Deltarune (Video Game) / int_356b1efb
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Hammerspace
 Deltarune (Video Game) / int_356b1efb
comment
Hammerspace: Kris can carry around a lot of stuff in their pockets even if it doesn't look like it should be able to fit with only a few exceptions. A notable example is when Susie asks Kris to steal a statue that looks like her from the room Queen made for Noelle, even though it's much larger than them.
 Deltarune (Video Game) / int_356b1efb
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Stat Grinding
 Deltarune (Video Game) / int_36736927
comment
Stat Grinding: Unlike the Character Level system in Undertale, beating up enemies in Chapter 2 onwards will cause your stats to granularly increase.
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 Deltarune (Video Game) / int_36ed3e1e
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Ascended Meme
 Deltarune (Video Game) / int_36ed3e1e
comment
Ascended Meme: Kris' love for chocolate is mentioned in multiple places by the narration and people who know them well, with Toriel even having to hide chocolates from them so they don't eat them all at once. Being a Composite Character of Frisk and Chara at least in design, this appears to be a reference to the Undertale fanbase having fun portraying Chara, whether good OR evil, as a ravenous chocolate-loving maniac based off a single line in the game. Ralsei's Valentines 2024 mentions Susie wanted to roll up all the valentine paper into a giant tube. Ralsei indignantly refuses her pestering to pretend to smoke out of it, playing on a meme showing Ralsei smoking an improbably-large marijuana cigarette.
 Deltarune (Video Game) / int_36ed3e1e
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Ruder and Cruder
 Deltarune (Video Game) / int_3767d6f9
comment
Ruder and Cruder: Characters' swears are stronger here than in Undertale, most notably Susie infrequently talking about thrashing asses and Rouxls Kaard's infamous "GOD DAMMIT". This is likely the main reason why, while the console versions of Undertale have an ESRB rating of Everyone 10+, Deltarune's first two chapters are rated Teen.
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GIS Syndrome
 Deltarune (Video Game) / int_3828f91d
comment
GIS Syndrome: Played for Laughs with the stock image of an almond milk carton that pacifist-enforced bosses (K. Round and Sweet Cap'n Cakes so far) use to restore their health if they take damage. A stock explosion GIF is also often used in place of proper art whenever an explosion happens.
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 Deltarune (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Deltarune (Video Game) / int_39b8d3d6
comment
Boring, but Practical: The DD-Burger/Double Darkburger is a fairly plain healing item but one of the best available in the early game. For just 140 D$, two Darkburgers from Seam's shop can be combined into a single DD-Burger by Malius, healing 60 HP upon use and turning into a Darkburger that heals 70 HP, similarly to the Bisicle from Undertale. Since the party can only hold a limited number of items at once, DD-Burgers allow them to carry a lot more mid-strength heals, with the only disadvantages being that Noelle dislikes them (only healing 20 HP per use) and that they can only be made between Dark World visits.
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 Deltarune (Video Game) / int_3bbf3fef
type
Recurring Riff
 Deltarune (Video Game) / int_3bbf3fef
comment
Recurring Riff: Just like in Undertale, there are riffs that are used throughout the entire soundtrack, including a few from Undertale itself. The most used riff so far seems to be of "Don't Forget", though there are also many likely instances of Gaster's theme.
 Deltarune (Video Game) / int_3bbf3fef
featureApplicability
1.0
 Deltarune (Video Game) / int_3bbf3fef
featureConfidence
1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_3bbf3fef
 Deltarune (Video Game) / int_3c0a4666
type
Noodle Incident
 Deltarune (Video Game) / int_3c0a4666
comment
Noodle Incident: Toriel and Asgore still had a falling-out in the past, but this time, what actually caused it isn't explained. Asgore was formerly the chief of police. Some unspecified incident forced his removal, and subsequent replacement by Undyne. If the player inspects an article about it, Kris will close their eyes, refusing to read the contents. Kris apparently did some interesting things in their past. Some are described by the residents of Hometown, while others, such as hiding under Noelle's bed to scare her and putting a bath bomb in the toilet, only get a mention, leaving the details to the player's imagination.
 Deltarune (Video Game) / int_3c0a4666
featureApplicability
1.0
 Deltarune (Video Game) / int_3c0a4666
featureConfidence
1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_3c0a4666
 Deltarune (Video Game) / int_3ea462d7
type
Take That, Audience!
 Deltarune (Video Game) / int_3ea462d7
comment
Take That, Audience!: A lot of content in the early game pokes fun at common Fandom-Specific Plots, such as Toriel adopting human children post-game. In a more general note, it examines the common fandom wish for there to be a sequel to Undertale by creating a simultaneous Happy Ending Override and a scenario where the main cast doesn't have the same relationships as in the first game, completely averting one of the main reasons that fans wanted to see a sequel.invoked
 Deltarune (Video Game) / int_3ea462d7
featureApplicability
1.0
 Deltarune (Video Game) / int_3ea462d7
featureConfidence
1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_3ea462d7
 Deltarune (Video Game) / int_3eed59a8
type
Explosive Overclocking
 Deltarune (Video Game) / int_3eed59a8
comment
Spamton has a unique spare method in cutting his strings, and arguably the condition he's left in afterwards (falling "dead" onto the ground when cut free vs. exploding in a failed attempt to power up) makes more sense for his post-battle scene and the reaction Kris has while leaving the basement. Not only that, but the cutscene immediately after sparing him also has a unique background and song that aren't present in the violent victory cutscene. His speech afterwards is the same for both, and he turns himself into an item either way, but the mercy-granted Dealmaker glasses (a strong armor that also grants a substantial D$ multiplier) are much less situational than the violence-granted Puppet Scarf (a weapon that massively buffs Ralsei's attack but also cuts his Heal Prayer healing).
 Deltarune (Video Game) / int_3eed59a8
featureApplicability
1.0
 Deltarune (Video Game) / int_3eed59a8
featureConfidence
1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_3eed59a8
 Deltarune (Video Game) / int_3f70415
type
Because Destiny Says So
 Deltarune (Video Game) / int_3f70415
comment
Because Destiny Says So: Deconstructed as the central theme of Deltarune. Deltarune portrays the idea of fate and destiny in a scary and pressuring way. You don't get to choose your character and you don't get to choose how you play the game. Nowhere in the game do you actually have free will or make any impactful choices. In the ending, Kris tears out the SOUL from their chest, seemingly so they can have free will and a choice of their own, even if it's sinister or psychopathic, since Kris may not have wanted to be good or be a hero in the first place (and many characters make the point that Kris is acting very out of character, implied to be due to the influence of the player on their decisions and abilities). However, Chapter 2 reveals this is either a lie, or there's a loophole — Kris can't make impactful decisions, but the player can cause other people to do so. Specifically, Noelle can be forced into killing every Darkner she encounters, and if you equip a specific ring for her, she gains a lethal ice spell that she can use to seemingly murder Berdly and go on a horrifying killing spree, which ends with the violent death of Spamton NEO. Back in the Light World, Noelle implies that a voice was telling her to do all those horrible things, which is implied to be the player's voice.
 Deltarune (Video Game) / int_3f70415
featureApplicability
1.0
 Deltarune (Video Game) / int_3f70415
featureConfidence
1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_3f70415
 Deltarune (Video Game) / int_405f6f52
type
Recycled Soundtrack
 Deltarune (Video Game) / int_405f6f52
comment
Recycled Soundtrack: The theme that plays when a new character joins the group is re-used from Fox's soundtrack for Rose of Winter.
 Deltarune (Video Game) / int_405f6f52
featureApplicability
1.0
 Deltarune (Video Game) / int_405f6f52
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_405f6f52
 Deltarune (Video Game) / int_41c08e5
type
Establishing Series Moment
 Deltarune (Video Game) / int_41c08e5
comment
Establishing Series Moment: The game begins with the player selecting between various appearances, likes, and a name. The game then tells you those choices "will now be discarded" because "no one can choose who they are in this world." This lets the player know what they're in for right away.
 Deltarune (Video Game) / int_41c08e5
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1.0
 Deltarune (Video Game) / int_41c08e5
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_41c08e5
 Deltarune (Video Game) / int_41d128e4
type
Non-Lethal K.O.
 Deltarune (Video Game) / int_41d128e4
comment
Non-Lethal K.O.: Enemies flee or get blasted away when out of HP. Notably, EXP is unattainable by any method, as it presumably still stands for "Execution Points" as in Undertale, and none of the player characters ever kill anyone (and in the one specific situation when anyone does, XP gain isn't actually listed). This also applies to player characters whose HP is depleted; this is lampshaded by Ralsei if you use a ReviveMint on Susie:
 Deltarune (Video Game) / int_41d128e4
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1.0
 Deltarune (Video Game) / int_41d128e4
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_41d128e4
 Deltarune (Video Game) / int_41e5787c
type
Sand Blaster
 Deltarune (Video Game) / int_41e5787c
comment
RABBIT and DUST: Rabbick is the only character belonging to both of these elements so far.
 Deltarune (Video Game) / int_41e5787c
featureApplicability
1.0
 Deltarune (Video Game) / int_41e5787c
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_41e5787c
 Deltarune (Video Game) / int_45e41b66
type
It's a Wonderful Failure
 Deltarune (Video Game) / int_45e41b66
comment
It's a Wonderful Failure: If you choose "No" when asked to continue after dying, the voice from the intro talks about how the world was covered in darkness.
 Deltarune (Video Game) / int_45e41b66
featureApplicability
1.0
 Deltarune (Video Game) / int_45e41b66
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_45e41b66
 Deltarune (Video Game) / int_46911ea7
type
Player and Protagonist Integration
 Deltarune (Video Game) / int_46911ea7
comment
Player and Protagonist Integration: Building on Undertale, the game continues the implication that the Player Character is literally being controlled by the player (or an in-universe entity that controls them). Not only that, as the game expands to having you control a team, you for a short time leave Kris's perspective to follow a party member that separated from them with a lesser degree of control/guidance.
 Deltarune (Video Game) / int_46911ea7
featureApplicability
1.0
 Deltarune (Video Game) / int_46911ea7
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_46911ea7
 Deltarune (Video Game) / int_4733b5a5
type
Saying Too Much
 Deltarune (Video Game) / int_4733b5a5
comment
Spamton is constantly glitching and twitching, enlarging his head to launch miniature copies of himself, spew stock sales lexicon, or suck in the battle box, and he'll horizontally stretch the first few times you try to deny his final offer. At his shop, he looks in all sorts of directions and tensely shakes during some of his lines, with his sprite scrambling at a couple points (including when he tries to tell Kris about the Knight). He gets worse as Spamton NEO, moving like a deranged marionette as his limbs flail and circle during his attack animations.
 Deltarune (Video Game) / int_4733b5a5
featureApplicability
1.0
 Deltarune (Video Game) / int_4733b5a5
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_4733b5a5
 Deltarune (Video Game) / int_477bcc9f
type
Greasy Spoon
 Deltarune (Video Game) / int_477bcc9f
comment
Greasy Spoon: QC's, the local diner, where Kris, Asriel, Asgore, and Toriel used to eat when they were all living together. Fittingly, the Southern-accented, kindhearted rabbit shopkeeper from Snowdin is the head waitress here, and calls Kris "hun".
 Deltarune (Video Game) / int_477bcc9f
featureApplicability
1.0
 Deltarune (Video Game) / int_477bcc9f
featureConfidence
1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_477bcc9f
 Deltarune (Video Game) / int_4a83c749
type
Big Door
 Deltarune (Video Game) / int_4a83c749
comment
Big Door: There's a large bunker-style door built into the landscape in the forest to the south of Hometown. Locked, obviously. The epilogue of Chapter 2 has some of the classmates attempt to open it, but to no avail. The door in the castle town leading to the classroom Dark World is a giant golden door with the Delta Rune emblazoned on it. Sealing the fountain reveals that it's just the door connecting the supply closet to the unused classroom.
 Deltarune (Video Game) / int_4a83c749
featureApplicability
1.0
 Deltarune (Video Game) / int_4a83c749
featureConfidence
1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_4a83c749
 Deltarune (Video Game) / int_4c798fd5
type
Shock and Awe
 Deltarune (Video Game) / int_4c798fd5
comment
ELEC: Werewire, Tasque, Ambyu-Lance, Maus, Werewerewire. The most common element thus far, assigned to over half of all the enemies in Chapter 2.
 Deltarune (Video Game) / int_4c798fd5
featureApplicability
1.0
 Deltarune (Video Game) / int_4c798fd5
featureConfidence
1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_4c798fd5
 Deltarune (Video Game) / int_4d20a148
type
New Work, Recycled Graphics
 Deltarune (Video Game) / int_4d20a148
comment
New Work, Recycled Graphics: While most of the content of Deltarune is brand new, there are minor elements recycled from Undertale. The Heart/SOUL (though it has a different sprite in Bullet Hell segments), the Annoying Dog/Toby Avatar (during most Dogchecks), and Sans all reuse their previous sprites, and the Light World's UI is directly carried over from Undertale.
 Deltarune (Video Game) / int_4d20a148
featureApplicability
1.0
 Deltarune (Video Game) / int_4d20a148
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1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_4d20a148
 Deltarune (Video Game) / int_4f4bbeff
type
Interspecies Friendship
 Deltarune (Video Game) / int_4f4bbeff
comment
Interspecies Friendship: Kris forms some with Susie, Ralsei, and Lancer in the Dark World, and seems to get on well with some of their classmates.
 Deltarune (Video Game) / int_4f4bbeff
featureApplicability
1.0
 Deltarune (Video Game) / int_4f4bbeff
featureConfidence
1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_4f4bbeff
 Deltarune (Video Game) / int_5009999d
type
Painting the Medium
 Deltarune (Video Game) / int_5009999d
comment
Painting the Medium: The game's UI elements are styled differently between the Light World and Dark World, emphasizing the plain, everyday nature of the former and the enticingly unusual nature of the latter. In the Light World, text boxes and menus are styled identically to Undertale, consisting solely of black boxes with plain white text and borders, with menus being segmented into multiple boxes in the vein of EarthBound. In the Dark World, a more advanced menu divided into drop-down tabs is used, in-game text features a subtle blue drop-shadow, and text boxes have a fancy silver border. Lightners have monochrome portraits like in Undertale, while Darkner portraits are in full color.
 Deltarune (Video Game) / int_5009999d
featureApplicability
1.0
 Deltarune (Video Game) / int_5009999d
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1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_5009999d
 Deltarune (Video Game) / int_504e271f
type
But Thou Must!
 Deltarune (Video Game) / int_504e271f
comment
But Thou Must!: Appears to be the theme of the game; despite appearing to have a similar structure to Undertale in terms of choosing between pacifism or more violent methods, the game constantly forces you along only a single path. You are even told multiple times that "your choices don't matter", and many of the choices you are offered get rescinded immediately, in direct contrast to the extremely choice-driven experience of Undertale. The biggest choice a player can make is with the alternate route of Chapter 2, but it involves going completely Off the Rails and its results are less than pleasant.
 Deltarune (Video Game) / int_504e271f
featureApplicability
1.0
 Deltarune (Video Game) / int_504e271f
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1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_504e271f
 Deltarune (Video Game) / int_506143c1
type
Fisher Kingdom
 Deltarune (Video Game) / int_506143c1
comment
Fisher Kingdom: The outfits of Lightners change when they enter the Dark World, as well as brightening their skin tones. Kris' skin changes from dull yellow to light blue, and they change into a suit of armor. Susie becomes pink-colored, and wears a biker outfit. Noelle gets paler fur, and wears white robes. Berdly's feathers become slightly paler, the sclerae of his eyes change from white to yellow-green, and he changes into high-tech armor.
 Deltarune (Video Game) / int_506143c1
featureApplicability
1.0
 Deltarune (Video Game) / int_506143c1
featureConfidence
1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_506143c1
 Deltarune (Video Game) / int_509769e7
type
Numerological Motif
 Deltarune (Video Game) / int_509769e7
comment
Numerological Motif: The numbers 17 and 666 are used in the game's data to imply a connection with Dr. W.D. Gaster, as they did in Undertale. The bunker at the forest uses the room ID 17 and plays a muffled version of the "garbage noise" from Entry #17, slowed down by 666%. The Voice's dialogue in the Survey is printed on-screen with ID 666, which was formerly used for Gaster's Wingdings text. The Chapter 2 demo was released on the 17th of September.
 Deltarune (Video Game) / int_509769e7
featureApplicability
1.0
 Deltarune (Video Game) / int_509769e7
featureConfidence
1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_509769e7
 Deltarune (Video Game) / int_51c70be6
type
Obliviously Evil
 Deltarune (Video Game) / int_51c70be6
comment
Both games' take on resolving conflicts with violence are also different. All of your opponents in Undertale are Obliviously Evil at best and Tragic Villains at worst, and can eventually be reasoned with peacefully and even befriended. In fact, doing so is the only way to achieve the Golden Ending. The King in Deltarune, however, is undeniably, unwaveringly evil, and even if you've been going for a pacifist playthrough, your attempts to settle matters peacefully nearly get the entire party killed, and the "peaceful resolution" is his son overthrowing him and locking him up, with the lesson learned from the encounter being that sometimes a certain level of violence is necessary.
 Deltarune (Video Game) / int_51c70be6
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1.0
 Deltarune (Video Game) / int_51c70be6
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1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_51c70be6
 Deltarune (Video Game) / int_52db461d
type
Significant Anagram
 Deltarune (Video Game) / int_52db461d
comment
Significant Anagram: Explored not only as hints for connections to the previous game, but as a theme. "Deltarune" is an anagram of "Undertale", and like an anagram, characters and the plot set-up are rearranged in a different order. On top of that, both names can be turned into the word "unrelated", hinting how Deltarune seems to be a world unto itself instead of a continuation of Undertale. "Kris" and "Ralsei" are both anagrams of "Frisk" (minus the F) and "Asriel", respectively, who they strongly resemble, but have numerous deviations. "Dark" — "Kard"; Playing Card Motifs are present with most major characters from the first Dark World.
 Deltarune (Video Game) / int_52db461d
featureApplicability
1.0
 Deltarune (Video Game) / int_52db461d
featureConfidence
1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_52db461d
 Deltarune (Video Game) / int_54ec2f0c
type
Not Completely Useless
 Deltarune (Video Game) / int_54ec2f0c
comment
Not Completely Useless: FIGHTing (and dealing damage in general) is this in a "pacifist" run. While all enemies (sans GIGA Queen) can be defeated without pressing the FIGHT button, it can be used to end the King fight early without affecting the ending and Susie's Buster spells take down Queen's acid shield a lot quicker than ACTing will without getting Berdly injured.
 Deltarune (Video Game) / int_54ec2f0c
featureApplicability
1.0
 Deltarune (Video Game) / int_54ec2f0c
featureConfidence
1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_54ec2f0c
 Deltarune (Video Game) / int_568b9d5
type
Orphaned Etymology
 Deltarune (Video Game) / int_568b9d5
comment
Orphaned Etymology: A poster for a ferris wheel is seen in the city. There's no indication in the game whether or not George Ferris Jr. exists in this universe, and Susie at one point ponders what a Ferris even is.
 Deltarune (Video Game) / int_568b9d5
featureApplicability
1.0
 Deltarune (Video Game) / int_568b9d5
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_568b9d5
 Deltarune (Video Game) / int_575fd5e2
type
Dark Is Not Evil
 Deltarune (Video Game) / int_575fd5e2
comment
Dark Is Not Evil: Although some Darkners are bad people, most of them are just normal folks living their life in the Dark World.
 Deltarune (Video Game) / int_575fd5e2
featureApplicability
1.0
 Deltarune (Video Game) / int_575fd5e2
featureConfidence
1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_575fd5e2
 Deltarune (Video Game) / int_58efc711
type
The Goomba
 Deltarune (Video Game) / int_58efc711
comment
The rare Glowshards can be sold for a decent sum of money. Their one practical use is for sparing a Rudinn, but given that Rudinns are among the most basic enemies in the game and exclusive to the first chapter, it doesn't amount to much. The value they sell for increases with each chapter passed.
 Deltarune (Video Game) / int_58efc711
featureApplicability
1.0
 Deltarune (Video Game) / int_58efc711
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_58efc711
 Deltarune (Video Game) / int_59275ef7
type
Chromatic Arrangement
 Deltarune (Video Game) / int_59275ef7
comment
Chromatic Arrangement: The main three characters, Kris, Susie, and Ralsei, form this in the Dark World, with Kris being blue, Ralsei being green, and Susie being reddish-pink.
 Deltarune (Video Game) / int_59275ef7
featureApplicability
1.0
 Deltarune (Video Game) / int_59275ef7
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_59275ef7
 Deltarune (Video Game) / int_598c85e0
type
Enemy Scan
 Deltarune (Video Game) / int_598c85e0
comment
Enemy Scan: The Check option in the ACT menu returns from Undertale, letting the player get an enemy's attack and defense, as well as a short description of them. In Chapter 2 onwards, however, it only gives a description, leaving the stats to the recruit information.
 Deltarune (Video Game) / int_598c85e0
featureApplicability
1.0
 Deltarune (Video Game) / int_598c85e0
featureConfidence
1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_598c85e0
 Deltarune (Video Game) / int_5ce7dbb9
type
Central Theme
 Deltarune (Video Game) / int_5ce7dbb9
comment
Central Theme: In opposition to Undertale: Your choices don't matter. Your Character Customization choices at the start of the game are immediately discarded, you're unable to choose your partner in class, Dialogue Tree choices will result in no actual difference (sometimes, you won't even be given time to pick a choice before another character cuts you off), characters will tell you multiple times your choices don't matter, you are incapable of engaging in full genocide or full pacifist playthroughs like you could in Undertale, and at the end of the game, control of Kris is literally ripped away from you. If you corrupt Noelle in Chapter 2, however, this theme is broken in the most horrifying manner possible. Another central theme that's directly tied to the first is seemingly "freedom", whether it be release from a prison or the ability to have agency at all. The Shadow Crystal holders mention "freedom" a lot. At the end of the "corrupt Noelle" route, it's implied Noelle becomes more aware of the lack of control over her own life and how she was being manipulated by "Kris". And after the battle against Spamton NEO, Kris is deeply unnerved at the potential cost of what it takes to gain "true freedom".
 Deltarune (Video Game) / int_5ce7dbb9
featureApplicability
1.0
 Deltarune (Video Game) / int_5ce7dbb9
featureConfidence
1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_5ce7dbb9
 Deltarune (Video Game) / int_5d1eb74d
type
Dump Stat
 Deltarune (Video Game) / int_5d1eb74d
comment
Dump Stat: For any player doing a Pacifist Run, they won't care much about equipment that only increases Attack, or weapons without additional effects, as outside of certain targets, FIGHTing results in failing the pacifist run. And since Susie's only (non-joke) spell is an offensive one, they won't try to increase her Magic either. Any Magic-boosting item is wasted on Kris, since they can't use any magic.
 Deltarune (Video Game) / int_5d1eb74d
featureApplicability
1.0
 Deltarune (Video Game) / int_5d1eb74d
featureConfidence
1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_5d1eb74d
 Deltarune (Video Game) / int_5f3bb274
type
Late-Arrival Spoiler
 Deltarune (Video Game) / int_5f3bb274
comment
Late-Arrival Spoiler: Deltarune spoils a few things about some of the endings for Undertale; perhaps most notable being the original game's twist of "the protagonist and the player are separate entities" being casually mentioned during the character creation screen. The game's official site does state it's "intended for people who have completed Undertale," and the narration that appears when booting up the console version for the first time reaffirms this, bringing up a prompt that allows the player to purchase Undertale if necessary.
 Deltarune (Video Game) / int_5f3bb274
featureApplicability
1.0
 Deltarune (Video Game) / int_5f3bb274
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_5f3bb274
 Deltarune (Video Game) / int_60f567f1
type
Lonely Piano Piece
 Deltarune (Video Game) / int_60f567f1
comment
Lonely Piano Piece: If the player chooses not to continue if they die, one called "Darkness Falls" (a melancholic version of W.D. Gaster's leitmotif) plays.
 Deltarune (Video Game) / int_60f567f1
featureApplicability
1.0
 Deltarune (Video Game) / int_60f567f1
featureConfidence
1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_60f567f1
 Deltarune (Video Game) / int_617f0563
type
Heel–Face Turn
 Deltarune (Video Game) / int_617f0563
comment
In Chapter 1, regardless of whether you attacked everyone or spared everyone, the outcome is the same. Kris and Susie escape the Dark World, Kris pulls out the SOUL, and Susie has a Heel–Face Turn.
 Deltarune (Video Game) / int_617f0563
featureApplicability
1.0
 Deltarune (Video Game) / int_617f0563
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_617f0563
 Deltarune (Video Game) / int_62d4ceb3
type
Mood Motif
 Deltarune (Video Game) / int_62d4ceb3
comment
Mood Motif: A lo-fi filter that cuts off high frequencies is used at the beginning of each Dark World overworld track ("Field of Hopes and Dreams" and "A CYBER'S WORLD?"), with the rest of the song featuring a fuller, clearer sound; concurrently, the instrumentation shifts from a single instrument to a much beefier arrangement. The transition between these portions symbolizes the shift from the mundanity of the Light World to the vibrancy of each Dark World.
 Deltarune (Video Game) / int_62d4ceb3
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1.0
 Deltarune (Video Game) / int_62d4ceb3
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1.0
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Deltarune (Video Game) / int_62d4ceb3
 Deltarune (Video Game) / int_635e2151
type
Spoiled by the Manual
 Deltarune (Video Game) / int_635e2151
comment
Spoiled by the Manual: Parodied; the unused assets for the manual Ralsei gives you lists the controls for the overworld, menus, text, and (not-actually-in-the-game) cooking, with three of the four buttons corresponding to "butter" and the final one being used for "pulsar cannons."
 Deltarune (Video Game) / int_635e2151
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1.0
 Deltarune (Video Game) / int_635e2151
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Deltarune (Video Game) / int_635e2151
 Deltarune (Video Game) / int_637ef67
type
New Game Plus
 Deltarune (Video Game) / int_637ef67
comment
New Game Plus: After completing a chapter once, you can skip its opening Hometown section by returning to bed and accepting a warning prompt that will ask you to confirm if you're sure, since you will miss a lot of story content.
 Deltarune (Video Game) / int_637ef67
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1.0
 Deltarune (Video Game) / int_637ef67
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1.0
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Deltarune (Video Game) / int_637ef67
 Deltarune (Video Game) / int_641e953
type
Bizarro Elements
 Deltarune (Video Game) / int_641e953
comment
Bizarro Elements: Every character and magic ability in the game is categorized into one or more elements. Some elements are your standard fare such as "ELEC" or "ICE", but there are more types that fit this trope, such as "MOUSE" and "ORDER". Starting in Chapter 2, you can check a recruited enemy's elemental type at SAVE points; however, these are merely cosmetic strings added individually for each enemy. A character with multiple elements will have them listed together, separated by a colon symbol (for example, Rudinn Ranger's element is JEWEL:BLADE). To recap, here are all the elemental descriptions thus far, along with characters associated with them: RUDE: Susie's Rude Buster attack deals Rude-elemental magic. This is the first element to be explicitly stated in the game, from the very first chapter. JEWEL: Rudinn and Rudinn Ranger. HEART: Hathy and Head Hathy. ORDER: Ponman, Ambyu-Lance, Tasque Manager. RABBIT and DUST: Rabbick is the only character belonging to both of these elements so far. FIGHT: Bloxer and Werewerewire. MOUSE: Jigsawry, Maus, and Mauswheel; the latter having the element MOUSE:MOUSE:MOUSE. PUZZ: Jigsawry. BLADE: Rudinn Ranger. ICE: Head Hathy. Noelle's spells are also Ice-based, such as IceShock. ELEC: Werewire, Tasque, Ambyu-Lance, Maus, Werewerewire. The most common element thus far, assigned to over half of all the enemies in Chapter 2. VIRUS: Virovirokun and Poppup. CAT: Tasque and Tasque Manager. COLOR: Swatchling. CHAOS: Jevil. His element as written in his unused Recruits bio is CHAOS:CHAOS. An actual hidden element system with in-battle effects exists in Chapter 2, but as it stands it is incomplete and only partly relates to recruit descriptions. Elemental armor can defend against bullets of the same element pair, and in some cases multiple elements. So far, we know of these elements: Element 0: Default neutral element, does not partake in element calculations. Element 1 (Elec/Holy): The unused Sky Mantle item is said to protect against Elec/Holy bullets. However, both the item and the element itself are currently unused. Element 6 (Puppet/Cat): Tasque, Tasque Manager, and Spamton NEO. Three armor items reduce damage from Puppet/Cat attacks. Element 7 (Mouse/???): The unused Mouse Token item reduces damage from a presumable Mouse-related element pair. Spamton’s Q&A also mentions [Thunder/Light]note which may be the same as Elec/Holy, [Dark/Star], and [Death/Scythe] pairs, none of which exist in-game yet.
 Deltarune (Video Game) / int_641e953
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1.0
 Deltarune (Video Game) / int_641e953
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_641e953
 Deltarune (Video Game) / int_64f0c18c
type
Critical Existence Failure
 Deltarune (Video Game) / int_64f0c18c
comment
Critical Existence Failure: Downplayed by the game's HP and revival mechanic. When a party member's HP is depleted, their Non-Lethal K.O. state is represented by their HP being set to the -50% of their max HP, which can be healed to the positives to revive them. The implication is that one can fight unhindered to the point of collapsing, but not dying.
 Deltarune (Video Game) / int_64f0c18c
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1.0
 Deltarune (Video Game) / int_64f0c18c
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_64f0c18c
 Deltarune (Video Game) / int_6602cad
type
Permanently Missable Content
 Deltarune (Video Game) / int_6602cad
comment
Permanently Missable Content: Played Straight with most of the things in individual Dark Worlds, which cannot be revisited once completed. Played With regarding the Shadow Crystals and equipment dropped by superbosses; if you beat them on one save, the rewards will appear in the hole near your town in all other saves. However, this logically requires having defeated them in the first place, so you can still permanently miss these items on your first playthrough.
 Deltarune (Video Game) / int_6602cad
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1.0
 Deltarune (Video Game) / int_6602cad
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_6602cad
 Deltarune (Video Game) / int_66755d29
type
Author Avatar
 Deltarune (Video Game) / int_66755d29
comment
Author Avatar: Once again, the Annoying Dog appears as Toby Fox's avatar. In Chapter 1, he can be seen via text actively working on the game in the library's computer lab, and becomes a recurring gag starting with Chapter 2. Similarly, Temmie represents the game's artist Temmie Chang.
 Deltarune (Video Game) / int_66755d29
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1.0
 Deltarune (Video Game) / int_66755d29
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_66755d29
 Deltarune (Video Game) / int_67b0bd0e
type
An Ice Person
 Deltarune (Video Game) / int_67b0bd0e
comment
ICE: Head Hathy. Noelle's spells are also Ice-based, such as IceShock.
 Deltarune (Video Game) / int_67b0bd0e
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1.0
 Deltarune (Video Game) / int_67b0bd0e
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 Deltarune (Video Game)
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Deltarune (Video Game) / int_67b0bd0e
 Deltarune (Video Game) / int_68913e61
type
Hello, [Insert Name Here]
 Deltarune (Video Game) / int_68913e61
comment
Hello, [Insert Name Here]: Defied in the vessel creation intro in Chapter 1. The player is given the choice to enter multiple values for their character, only to have most of them discarded before the game starts. However, the name inputted as the player's own name becomes the name of the save file itself, which starts by overwriting a pre-existing file labelled "Kris".note Only on a never-used save slot; an erased save slot shows as "[EMPTY]". The save file name is also used in the Castle Town in Chapter 2, named [name]Town.
 Deltarune (Video Game) / int_68913e61
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1.0
 Deltarune (Video Game) / int_68913e61
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 Deltarune (Video Game)
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Deltarune (Video Game) / int_68913e61
 Deltarune (Video Game) / int_6a1c2a6
type
Cosmic Horror Story
 Deltarune (Video Game) / int_6a1c2a6
comment
Cosmic Horror Story: Both in a meta sense and in-universe. Meta-wise, the actions of the player are seen as incongruous with Kris's personality, as if you are a higher being who uses them as a vessel. This extends to the superbosses, who have gone mad from hyper-awareness of their world, and Chapter 2's Weird Route, where the player, through Kris, compels Noelle into murdering Darkners and even her own classmate. In-universe, the Dark World is a sub-dimension consisting of inanimate objects given life with the power of the Dark Fountains. If too many Dark Fountains are formed, beings called Titans will rise from the earth and destroy the world.
 Deltarune (Video Game) / int_6a1c2a6
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1.0
 Deltarune (Video Game) / int_6a1c2a6
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 Deltarune (Video Game)
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Deltarune (Video Game) / int_6a1c2a6
 Deltarune (Video Game) / int_7228d0cb
type
Game Over
 Deltarune (Video Game) / int_7228d0cb
comment
The first time you get a Game Over, you get a few screens of dialogue. It's changed to a simple "want to continue?" yes/no question every time you die after that until you quit the game. Alternatively, you can mash buttons to skip the game over screen.
 Deltarune (Video Game) / int_7228d0cb
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1.0
 Deltarune (Video Game) / int_7228d0cb
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_7228d0cb
 Deltarune (Video Game) / int_727b944e
type
Plot Tunnel
 Deltarune (Video Game) / int_727b944e
comment
Post-Chapter 1, the Spin Cake now counts for this. While it got a massive healing buff (it now heals 140 HP for the party), Topchef now resides in Castle Town (instead of the Card Kingdom), which can't be revisited in the middle of a Dark World, restricting it to one use per chapter.
 Deltarune (Video Game) / int_727b944e
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1.0
 Deltarune (Video Game) / int_727b944e
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 Deltarune (Video Game)
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Deltarune (Video Game) / int_727b944e
 Deltarune (Video Game) / int_740f59b4
type
ColorCodedForYourConvenience
 Deltarune (Video Game) / int_740f59b4
comment
Color-Coded for Your Convenience: The flying numbers that Shows Damage are colored differently based on which character dealt said damage. Kris's are blue, Susie's are pink, Ralsei's are green, and Noelle's are yellow. As of Chapter 2, hostile enemies glow red to distinguish them from the harmless NPCs, though some NPCs become hostile if you fulfill certain conditions (such as breaking a vase near a Swatchling).
 Deltarune (Video Game) / int_740f59b4
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1.0
 Deltarune (Video Game) / int_740f59b4
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 Deltarune (Video Game)
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Deltarune (Video Game) / int_740f59b4
 Deltarune (Video Game) / int_744ab89c
type
Holiday Motif
 Deltarune (Video Game) / int_744ab89c
comment
Holiday Motif: True to their names, the Holidays are a family of anthropomorphic reindeer themed after Christmastime. Noelle is named after Noël, the French word for Christmas, Rudy is named after the title character of Rudolph the Red-Nosed Reindeer, and "Dess," the name of Noelle's unseen sister, is implied to be short for "December." Rudy occasionally uses Christmas-themed wordplay (e.g. "jingle my bells") and has an angel tree-topper in his hospital room, while the month of December is ironically a Trauma Button for Noelle.
 Deltarune (Video Game) / int_744ab89c
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1.0
 Deltarune (Video Game) / int_744ab89c
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_744ab89c
 Deltarune (Video Game) / int_7464705c
type
Arc Words
 Deltarune (Video Game) / int_7464705c
comment
Another central theme that's directly tied to the first is seemingly "freedom", whether it be release from a prison or the ability to have agency at all. The Shadow Crystal holders mention "freedom" a lot. At the end of the "corrupt Noelle" route, it's implied Noelle becomes more aware of the lack of control over her own life and how she was being manipulated by "Kris". And after the battle against Spamton NEO, Kris is deeply unnerved at the potential cost of what it takes to gain "true freedom".
 Deltarune (Video Game) / int_7464705c
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1.0
 Deltarune (Video Game) / int_7464705c
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 Deltarune (Video Game)
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Deltarune (Video Game) / int_7464705c
 Deltarune (Video Game) / int_777c0033
type
Technical Pacifist
 Deltarune (Video Game) / int_777c0033
comment
Technical Pacifist: One way you can play the game, since you cannot actually kill anyone. You can just force your way through every enemy encounter with no impact on the plot, since all of the enemies just run away when out of HP. In Chapter 1, the only differences it makes are that Jevil will reward you with different equipment depending on whether you won violently or nonviolently, and the cutscene with the King changes but still has the same outcome. You can also spare the majority of Darkners in the chapter while still fighting certain encountersnote Lancer, C/K Round, Lancer and Susie, Jevil, the King and still get the pacifist ending for the chapter. In Chapter 2, however, beating up an enemy violently (even non-lethally) prevents them from being recruited into Castle Town.
 Deltarune (Video Game) / int_777c0033
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1.0
 Deltarune (Video Game) / int_777c0033
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_777c0033
 Deltarune (Video Game) / int_77824082
type
Healing Boss
 Deltarune (Video Game) / int_77824082
comment
Healing Boss: To ensure that they can only be defeated through pacifism, both K. Round and Sweet Cap'n Cakes automatically heal all damage inflicted on them by drinking from an edited stock photo of Silk almond milk.
 Deltarune (Video Game) / int_77824082
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1.0
 Deltarune (Video Game) / int_77824082
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 Deltarune (Video Game)
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Deltarune (Video Game) / int_77824082
 Deltarune (Video Game) / int_7834761
type
The Lonely Door
 Deltarune (Video Game) / int_7834761
comment
The Lonely Door: Each Dark World has a fast-travel system in the form of a standing Warp Door with a fire flickering under it. Most of the Warp Doors in each Dark World are empty and unusable until the party travels through the one that is active.
 Deltarune (Video Game) / int_7834761
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1.0
 Deltarune (Video Game) / int_7834761
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 Deltarune (Video Game)
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Deltarune (Video Game) / int_7834761
 Deltarune (Video Game) / int_7c8981df
type
Portal Door
 Deltarune (Video Game) / int_7c8981df
comment
The Portal Door that allows the player to fast-travel across each Dark World is identical to Sans' door in Undertale.
 Deltarune (Video Game) / int_7c8981df
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1.0
 Deltarune (Video Game) / int_7c8981df
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_7c8981df
 Deltarune (Video Game) / int_7d561d58
type
Too Awesome to Use
 Deltarune (Video Game) / int_7d561d58
comment
Too Awesome to Use: The Top Cake is a phenomenal item, healing the whole party for 160 HP, more than their maximum HP in Chapter 1, and only Susie's max HP after sealing the Cyber World, 190 HP being high enough to fully benefit from the Top Cake. However, you can only get one by repairing the Broken Cake in Chapter 1, so that usage needs to count. Giving the Top Cake back to Topchef rewards the party with a Spin Cake, which only heals 80 HP but can be replenished infinitely by talking to the chef, even across chapters. Post-Chapter 1, the Spin Cake now counts for this. While it got a massive healing buff (it now heals 140 HP for the party), Topchef now resides in Castle Town (instead of the Card Kingdom), which can't be revisited in the middle of a Dark World, restricting it to one use per chapter. As of Chapter 2, revival itemsnote Four Revive Mints (revives one downed member to 100% HP) and one Revive Dust (revives all downed members to 25% HP) are only found in the overworld and not in any shops. Naturally, you'll likely want to save them for the superbosses of the game or bosses in future chapters.
 Deltarune (Video Game) / int_7d561d58
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1.0
 Deltarune (Video Game) / int_7d561d58
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_7d561d58
 Deltarune (Video Game) / int_7d81759e
type
Magical Land
 Deltarune (Video Game) / int_7d81759e
comment
Magical Land: The Dark World is a land created by a Dark Fountain in the regular "Light World" that is shaped by items nearby the fountain.
 Deltarune (Video Game) / int_7d81759e
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1.0
 Deltarune (Video Game) / int_7d81759e
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_7d81759e
 Deltarune (Video Game) / int_7e2b418c
type
Story Branch Favoritism
 Deltarune (Video Game) / int_7e2b418c
comment
Story Branch Favoritism: While pacifism/violence plot differences aren't very prominent in Deltarune outside of very specific cases, the Shadow Crystal bosses seem to subtly favor taking one tactic over the other: Jevil is typically easier to fight than he is to spare, and sparing him just involves making him tired and casting Pacify as opposed to something more unique. In his post-mercy speech, he states that he will sleep in his cell for another century, ominously warns the heroes, and grants them the Jevilstail, a decent piece of armor with no unique traits. Beat him violently instead, and he commends the heroes' strength, foreshadows the coming of Queen in Chapter 2, and joins the party by transforming into the Devilsknife, which is Susie's strongest weapon as of Chapter 2 and reduces the TP cost of her signature Rude Buster. Beating Jevil violently also doesn't ruin the "pacifist" King cutscene. Spamton has a unique spare method in cutting his strings, and arguably the condition he's left in afterwards (falling "dead" onto the ground when cut free vs. exploding in a failed attempt to power up) makes more sense for his post-battle scene and the reaction Kris has while leaving the basement. Not only that, but the cutscene immediately after sparing him also has a unique background and song that aren't present in the violent victory cutscene. His speech afterwards is the same for both, and he turns himself into an item either way, but the mercy-granted Dealmaker glasses (a strong armor that also grants a substantial D$ multiplier) are much less situational than the violence-granted Puppet Scarf (a weapon that massively buffs Ralsei's attack but also cuts his Heal Prayer healing).
 Deltarune (Video Game) / int_7e2b418c
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1.0
 Deltarune (Video Game) / int_7e2b418c
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_7e2b418c
 Deltarune (Video Game) / int_83adb272
type
Crystal Dragon Jesus
 Deltarune (Video Game) / int_83adb272
comment
Crystal Dragon Jesus: "The Angel" is worshiped at a church, complete with stained glass, a priest, and Sunday school. This would normally be an innocuous religion were it not for "the Angel's Heaven" being the thing that the Delta Warriors are supposed to banish, according to the prophecy spoken by Ralsei, which has unsettling implications.
 Deltarune (Video Game) / int_83adb272
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1.0
 Deltarune (Video Game) / int_83adb272
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_83adb272
 Deltarune (Video Game) / int_83d20bbf
type
Player Death Is Dramatic
 Deltarune (Video Game) / int_83d20bbf
comment
Player Death Is Dramatic: Just like Undertale before it, if the HP of all party members in battle reach 0, everything will vanish except for the SOUL, which then cracks and shatters into pieces. This is actually played with, since Kris does remove the SOUL from their body no less than twice without dying, but the SOUL is the representation of the Player's will, so if it breaks, the game is over anyway.
 Deltarune (Video Game) / int_83d20bbf
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1.0
 Deltarune (Video Game) / int_83d20bbf
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_83d20bbf
 Deltarune (Video Game) / int_8430699a
type
Alternate Universe
 Deltarune (Video Game) / int_8430699a
comment
The game also deconstructs the fan's expectations of any sort of sequel or prequel to Undertale by using an Alternate Universe plot to ruse and draw Paranoia Fuel from said expectations. invoked
 Deltarune (Video Game) / int_8430699a
featureApplicability
1.0
 Deltarune (Video Game) / int_8430699a
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_8430699a
 Deltarune (Video Game) / int_8454f523
type
Superboss
 Deltarune (Video Game) / int_8454f523
comment
As of Chapter 2, revival itemsnote Four Revive Mints (revives one downed member to 100% HP) and one Revive Dust (revives all downed members to 25% HP) are only found in the overworld and not in any shops. Naturally, you'll likely want to save them for the superbosses of the game or bosses in future chapters.
 Deltarune (Video Game) / int_8454f523
featureApplicability
1.0
 Deltarune (Video Game) / int_8454f523
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 Deltarune (Video Game)
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Deltarune (Video Game) / int_8454f523
 Deltarune (Video Game) / int_85f8dc9d
type
It's All Upstairs From Here
 Deltarune (Video Game) / int_85f8dc9d
comment
It's All Upstairs From Here: Both chapters' Dark Worlds end with the heroes climbing up the Arc Villain's base to seal the fountain, though the greatest foes lie on the lowest floors of the bases.
 Deltarune (Video Game) / int_85f8dc9d
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1.0
 Deltarune (Video Game) / int_85f8dc9d
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_85f8dc9d
 Deltarune (Video Game) / int_87ce64a0
type
Old Save Bonus
 Deltarune (Video Game) / int_87ce64a0
comment
Old Save Bonus: The player is able to import save data from an earlier chapter's completed file when starting a save file for the succeeding chapter; the game marks a file as "complete" after viewing the credits, and certain actions taken in the old file will affect the new one. Items and money from the previous chapter carry over, averting Bag of Spilling. Talking to NPCs in the Hometown epilogue will change some of their dialogue and actions in the next chapter.
 Deltarune (Video Game) / int_87ce64a0
featureApplicability
1.0
 Deltarune (Video Game) / int_87ce64a0
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_87ce64a0
 Deltarune (Video Game) / int_8aaa6f4f
type
Character Customization
 Deltarune (Video Game) / int_8aaa6f4f
comment
In opposition to Undertale: Your choices don't matter. Your Character Customization choices at the start of the game are immediately discarded, you're unable to choose your partner in class, Dialogue Tree choices will result in no actual difference (sometimes, you won't even be given time to pick a choice before another character cuts you off), characters will tell you multiple times your choices don't matter, you are incapable of engaging in full genocide or full pacifist playthroughs like you could in Undertale, and at the end of the game, control of Kris is literally ripped away from you. If you corrupt Noelle in Chapter 2, however, this theme is broken in the most horrifying manner possible.
 Deltarune (Video Game) / int_8aaa6f4f
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1.0
 Deltarune (Video Game) / int_8aaa6f4f
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1.0
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Deltarune (Video Game) / int_8aaa6f4f
 Deltarune (Video Game) / int_8ae880f7
type
Deconstruction
 Deltarune (Video Game) / int_8ae880f7
comment
Deconstruction: Following in the footsteps of its predecessor, Deltarune loosely tries to deconstruct RPGs and the storyline and cast members of classic Dragon Quest or Final Fantasy-style games by having more of a psychological approach and a nitpick of the various tropes without trying to be too self-aware or critical. However, while Undertale was a deconstruction of Level Grinding and RPG combat, Deltarune mainly deconstructs the idea of But Thou Must! that most RPGs use by default thanks to usually having one defined plot outlined for the story, by showing just how bleak and suffocating a world where choices are superfluous at best would truly be. It outright proclaims that your choices are irrelevant and simply not giving you much in the way of options to begin with. The game also deconstructs the fan's expectations of any sort of sequel or prequel to Undertale by using an Alternate Universe plot to ruse and draw Paranoia Fuel from said expectations. invoked The Weird Route of Chapter 2 deconstructs the player's control over party members in an RPG, as the player has the power to mold Noelle into a killer through commanding her in battle and tailoring Kris's out-of-battle responses to gaslight her towards violence. It's also implied that Kris is aware of, and horrified by, what you, the player, are making them do to her, but is unable to do anything about it.
 Deltarune (Video Game) / int_8ae880f7
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1.0
 Deltarune (Video Game) / int_8ae880f7
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_8ae880f7
 Deltarune (Video Game) / int_8aeccf04
type
Bullet Hell
 Deltarune (Video Game) / int_8aeccf04
comment
Bullet Hell: In addition to the combat system being a refined form of this from the original game, there are also elements of it incorporated in the overworld at certain parts.
 Deltarune (Video Game) / int_8aeccf04
featureApplicability
1.0
 Deltarune (Video Game) / int_8aeccf04
featureConfidence
1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_8aeccf04
 Deltarune (Video Game) / int_8ebd7403
type
Action Commands
 Deltarune (Video Game) / int_8ebd7403
comment
Action Commands: When FIGHTing, a bar comes from the right side of the screen, and the player has to press a button when it reaches a box on the left side; the closer the bar is to the box, the greater damage the attacking character deals, with a perfect attack turning the bar yellow and making a special sound. When more than one character attacks in a turn, multiple bars appear, with some bars being synchronised with another. Select enemies and bosses include ACTs that require the player to complete various minigames in order for them to be effective, such as lining up Bloxer segments, gauging how Susie throws Kris and Ralsei at a target, blocking pop-up ads through button mashing, and timing when a cage drops to catch swarms of maice, among others.
 Deltarune (Video Game) / int_8ebd7403
featureApplicability
1.0
 Deltarune (Video Game) / int_8ebd7403
featureConfidence
1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_8ebd7403
 Deltarune (Video Game) / int_93d914ad
type
Health/Damage Asymmetry
 Deltarune (Video Game) / int_93d914ad
comment
Health/Damage Asymmetry: The amount of damage the player characters can deal is easily more than half their health, and can reach more than double in the case of Susie's and Noelle's spells. Meanwhile, the most damage that an enemy can dole out is around a third of a party member's health bar, and their health bars are larger than the player's, with the superbosses having an order of magnitude more health than the entire party.
 Deltarune (Video Game) / int_93d914ad
featureApplicability
1.0
 Deltarune (Video Game) / int_93d914ad
featureConfidence
1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_93d914ad
 Deltarune (Video Game) / int_952d21ec
type
Bus Crash
 Deltarune (Video Game) / int_952d21ec
comment
Bus Crash: As part of the Alternate Universe setting in the town, headstones for some of the monsters who were previously part of the Amalgamates as well as Gerson can be found in a small graveyard, retroactively naming them as well.
 Deltarune (Video Game) / int_952d21ec
featureApplicability
1.0
 Deltarune (Video Game) / int_952d21ec
featureConfidence
1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_952d21ec
 Deltarune (Video Game) / int_95be648c
type
Creepy Basement
 Deltarune (Video Game) / int_95be648c
comment
Creepy Basement: Both of the Arc Villain's bases have one, being dimly lit areas with unsettling music playing in the background. Both of them hold their respective chapter's hardest fights (albeit only on the normal route in Chapter 2, with the Weird Route moving the fight to the Dark Fountain).
 Deltarune (Video Game) / int_95be648c
featureApplicability
1.0
 Deltarune (Video Game) / int_95be648c
featureConfidence
1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_95be648c
 Deltarune (Video Game) / int_97ebe48b
type
Pacifist Run
 Deltarune (Video Game) / int_97ebe48b
comment
Pacifist Run: Enforced. Since reducing enemies' HP to 0 does not kill them, whether a playthrough is "pacifist" or not depends on if you resolve battles peacefully or through non-lethal force. Consequently, doing one or the other has much less of an impact on the story than in Undertale. Certain bosses are outright impossible to bring to 0 HP or spare, killing any strict violent/merciful runs of the game then and there. Only through going completely Off the Rails in Chapter 2 can the player instigate something similar to the Genocide run of Undertale.
 Deltarune (Video Game) / int_97ebe48b
featureApplicability
1.0
 Deltarune (Video Game) / int_97ebe48b
featureConfidence
1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_97ebe48b
 Deltarune (Video Game) / int_98431ae2
type
Gemstone Assault
 Deltarune (Video Game) / int_98431ae2
comment
JEWEL: Rudinn and Rudinn Ranger.
 Deltarune (Video Game) / int_98431ae2
featureApplicability
1.0
 Deltarune (Video Game) / int_98431ae2
featureConfidence
1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_98431ae2
 Deltarune (Video Game) / int_9843be73
type
As You Know
 Deltarune (Video Game) / int_9843be73
comment
As You Know: Several characters (especially Toriel) will talk about past events with Kris conveniently conveying information about their backstory to the player.
 Deltarune (Video Game) / int_9843be73
featureApplicability
1.0
 Deltarune (Video Game) / int_9843be73
featureConfidence
1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_9843be73
 Deltarune (Video Game) / int_984763bb
type
555
 Deltarune (Video Game) / int_984763bb
comment
555: In Noelle's hidden blog, Berdly leaves a few comments. His username has his phone number in it, which starts with 555.note  Funnily enough, his phone number is one number too long, being (555) 672-52899.
 Deltarune (Video Game) / int_984763bb
featureApplicability
1.0
 Deltarune (Video Game) / int_984763bb
featureConfidence
1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_984763bb
 Deltarune (Video Game) / int_99208bf0
type
Eye Motifs
 Deltarune (Video Game) / int_99208bf0
comment
Eye Motifs: Eyes and vision are central themes, tying in with the overarching light/dark dichotomy. Among other instances, Several characters (e.g. Kris, Lancer, and Susie in Chapter 1) have Hidden Eyes that only rarely become visible, the player has to blind eyes as part of a puzzle to enter the Dark World, Ralsei wears large glasses that accentuate his eyes, and in Chapter 2, Susie's bangs no longer cover her eyes outside of battle to cement her Heel–Face Turn.
 Deltarune (Video Game) / int_99208bf0
featureApplicability
1.0
 Deltarune (Video Game) / int_99208bf0
featureConfidence
1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_99208bf0
 Deltarune (Video Game) / int_994caac5
type
NPC Boom Village
 Deltarune (Video Game) / int_994caac5
comment
NPC Boom Village: As you recruit more monsters, Castle Town becomes more lively.
 Deltarune (Video Game) / int_994caac5
featureApplicability
1.0
 Deltarune (Video Game) / int_994caac5
featureConfidence
1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_994caac5
 Deltarune (Video Game) / int_9981590a
type
Anti-Escapism Aesop
 Deltarune (Video Game) / int_9981590a
comment
Anti-Escapism Aesop: The game's plot is a subversion of this trope. The Dark World is a clear metaphor for escapist hobbies like games, the internet, and television. While the dangers of spending too long in the Dark World (i.e. getting too absorbed into fiction and escapism) are discussed, it also acts as a way for the characters to escape the social expectations of the world they live in and explore new sides of themselves. Susie, for instance, goes from a maladjusted bully lashing out because that's what people expect of her into a caring big-sister figure once she's introduced to a positive relationship with Lancer. Ultimately, escapism is very healthy and a natural thing for every person to do, and there's nothing wrong with running away from your problems for a bit.
 Deltarune (Video Game) / int_9981590a
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1.0
 Deltarune (Video Game) / int_9981590a
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_9981590a
 Deltarune (Video Game) / int_9a08c9a6
type
Intrigued by Humanity
 Deltarune (Video Game) / int_9a08c9a6
comment
Intrigued by Humanity: The bunny monster children have an adorable fascination for how Kris is made up of flesh and blood instead of magic.
 Deltarune (Video Game) / int_9a08c9a6
featureApplicability
1.0
 Deltarune (Video Game) / int_9a08c9a6
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_9a08c9a6
 Deltarune (Video Game) / int_9aa17eb0
type
Story Branching
 Deltarune (Video Game) / int_9aa17eb0
comment
Story Branching: Even though the game makes a point of saying your choices don't matter, there is some minor differences in the plot of Chapter 1 where, depending on if you spared or fought everyone, Kris and Susie will be able to say goodbye to everyone on amicable terms or be chased out of the dark world by the inhabitants, respectively. Regardless, the beginning of Chapter 2 plays out the same. Chapter 2 gives the player much more choice where, depending on the player's actions, can end with one of the Lightners dead or alive. Only time will tell how this will play out in the later chapters.
 Deltarune (Video Game) / int_9aa17eb0
featureApplicability
1.0
 Deltarune (Video Game) / int_9aa17eb0
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_9aa17eb0
 Deltarune (Video Game) / int_9bb355f3
type
Odd Organ Up Top
 Deltarune (Video Game) / int_9bb355f3
comment
Odd Organ Up Top: In Hometown, the receptionist at the Town Hall has a manicured hand for a head.
 Deltarune (Video Game) / int_9bb355f3
featureApplicability
1.0
 Deltarune (Video Game) / int_9bb355f3
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_9bb355f3
 Deltarune (Video Game) / int_9bbe05ee
type
Fantasy Keepsake
 Deltarune (Video Game) / int_9bbe05ee
comment
Fantasy Keepsake: The "Ball of Junk" item found in the inventory outside of the Dark World is made of items Kris acquired there (having at least one Dark Candy while leaving even makes the game mention of it smelling like scratch'n'sniff marshmallow stickers). The "Use" command prompts Kris to look at the ball in admiration, likely reminiscing about their adventures in the Dark World. When told to drop it they express hesitation to do so, and then extreme bitterness when successfully pressured, resulting in you losing all the items in your inventory.
 Deltarune (Video Game) / int_9bbe05ee
featureApplicability
1.0
 Deltarune (Video Game) / int_9bbe05ee
featureConfidence
1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_9bbe05ee
 Deltarune (Video Game) / int_9bee1a7f
type
Eldritch Location
 Deltarune (Video Game) / int_9bee1a7f
comment
Eldritch Location: The Dark Worlds: a mysterious entity can suddenly decide to give life to a room which becomes a micro-world, where all the items become characters with a story, and where the furniture becomes complex structures. It even applies to electronic devices whose software becomes a part of this world.
 Deltarune (Video Game) / int_9bee1a7f
featureApplicability
1.0
 Deltarune (Video Game) / int_9bee1a7f
featureConfidence
1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_9bee1a7f
 Deltarune (Video Game) / int_9c748cd4
type
Comedic Strangling
 Deltarune (Video Game) / int_9c748cd4
comment
Comedic Strangling: When Berdly admits he has a crush on Susie, Noelle (who has feelings for Susie as well) lets out a multitude of "WHAT?!"s as she strangles him.
 Deltarune (Video Game) / int_9c748cd4
featureApplicability
1.0
 Deltarune (Video Game) / int_9c748cd4
featureConfidence
1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_9c748cd4
 Deltarune (Video Game) / int_9f6fb586
type
Leitmotif
 Deltarune (Video Game) / int_9f6fb586
comment
Leitmotif: Besides the original leitmotif "Once Upon a Time", which shows up a few times (most notably in "You Can Always Come Home", a reprise of "Home" from the original game), there's a new Leitmotif called "Don't Forget". The Shadow Crystal holders, the game's once-per-chapter superbosses, have their own associated leitmotif which has made an appearance in each of their battle themes so far. It can be heard on its own in "Dialtone" from Chapter 2.
 Deltarune (Video Game) / int_9f6fb586
featureApplicability
1.0
 Deltarune (Video Game) / int_9f6fb586
featureConfidence
1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_9f6fb586
 Deltarune (Video Game) / int_a121abc7
type
Respawning Enemies
 Deltarune (Video Game) / int_a121abc7
comment
Respawning Enemies: Going back into a room that you've previously cleared of enemies will have them show up again in the same places, and you will have to fight them again if you cannot escape them. Justified here as reducing HP to 0 is a Non-Lethal K.O., so even in the worst of circumstances, nobody dies. This is also lampshaded if you repeatedly fight the very first Rudinn, with the game's narrative text repeatedly insisting it's a different one each time with incredibly minor (and not visible in the game) differences.
 Deltarune (Video Game) / int_a121abc7
featureApplicability
1.0
 Deltarune (Video Game) / int_a121abc7
featureConfidence
1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_a121abc7
 Deltarune (Video Game) / int_a24989ce
type
Save Point
 Deltarune (Video Game) / int_a24989ce
comment
Save Point: Progress can only be saved in the Dark World, via white sparkles that contain some unspecified power.
 Deltarune (Video Game) / int_a24989ce
featureApplicability
1.0
 Deltarune (Video Game) / int_a24989ce
featureConfidence
1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_a24989ce
 Deltarune (Video Game) / int_a4905771
type
Double-Meaning Title
 Deltarune (Video Game) / int_a4905771
comment
Double-Meaning Title: Aside from being an anagram of Undertale, Delta also is used in mathematical notation to designate the difference between two values, and Deltarune has many changes from Undertale. Finally, the Greek letter Delta is a triangle, at least when uppercase, and the party in Chapter 1 consists of three heroes known as the DELTA WARRIORS, the "Delta Rune" itself being the name of the Dreemur family royal crest.
 Deltarune (Video Game) / int_a4905771
featureApplicability
1.0
 Deltarune (Video Game) / int_a4905771
featureConfidence
1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_a4905771
 Deltarune (Video Game) / int_a4d8473b
type
Stealth Sequel
 Deltarune (Video Game) / int_a4d8473b
comment
Stealth Sequel: Inverted. At first glance, the game appears to be a sequel to Undertale's True Pacifist Ending, seeing as the monsters are living on the surface and Kris, who could easily be mistaken for an older Frisk, is living with Toriel. However, once you get the opportunity to explore Hometown towards the end of the first chapter, it becomes clear that events don't correlate between the two games and that the cast of Deltarune aren't the same people as their Undertale counterparts.
 Deltarune (Video Game) / int_a4d8473b
featureApplicability
1.0
 Deltarune (Video Game) / int_a4d8473b
featureConfidence
1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_a4d8473b
 Deltarune (Video Game) / int_a5e998f0
type
Hitbox Dissonance
 Deltarune (Video Game) / int_a5e998f0
comment
Hitbox Dissonance: To make grazing more exciting, many attacks are actually far smaller than they appear to be, though the most egregious single example is probably Jevil's carousel attack — despite the animals' large size, the only parts that actually do damage are the areas just around the wings, occupying only around a third of the sprites. This is a point of advice at the Castle Town Dojo in Chapter 2.
 Deltarune (Video Game) / int_a5e998f0
featureApplicability
1.0
 Deltarune (Video Game) / int_a5e998f0
featureConfidence
1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_a5e998f0
 Deltarune (Video Game) / int_a6561504
type
Ascended Fanon
 Deltarune (Video Game) / int_a6561504
comment
Ascended Fanon: Explicitly played with, as the charmingly domestic town lifts elements common in fan works, such as Asriel surviving what happens to him in Undertale's Pacifist ending. But it also subverts a lot of those expectations as well, with many relationships from the previous game nonexistent, such as Undyne not knowing who Alphys is.
 Deltarune (Video Game) / int_a6561504
featureApplicability
1.0
 Deltarune (Video Game) / int_a6561504
featureConfidence
1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_a6561504
 Deltarune (Video Game) / int_a73cfb7f
type
Animate Inanimate Object
 Deltarune (Video Game) / int_a73cfb7f
comment
Animate Inanimate Object: The Darkners are a variant. Though they are fully-animated monster people inside their own world, they are suggested in Chapter 1 and more or less confirmed in Chapter 2 to correspond to objects found around Hometown. Chapter 1's Darkners become toys, cards, and chess pieces from a school storage closet in the Light World, while Chapter 2's correspond to the hardware and software found in the Librarby computer lab.
 Deltarune (Video Game) / int_a73cfb7f
featureApplicability
1.0
 Deltarune (Video Game) / int_a73cfb7f
featureConfidence
1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_a73cfb7f
 Deltarune (Video Game) / int_a934ba19
type
Heart Beat-Down
 Deltarune (Video Game) / int_a934ba19
comment
HEART: Hathy and Head Hathy.
 Deltarune (Video Game) / int_a934ba19
featureApplicability
1.0
 Deltarune (Video Game) / int_a934ba19
featureConfidence
1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_a934ba19
 Deltarune (Video Game) / int_a9f549fe
type
Emergency Energy Tank
 Deltarune (Video Game) / int_a9f549fe
comment
Emergency Energy Tank: ReviveMints fully restore the HP of a party member if they're knocked down, but only two can be found in each chapter.
 Deltarune (Video Game) / int_a9f549fe
featureApplicability
1.0
 Deltarune (Video Game) / int_a9f549fe
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_a9f549fe
 Deltarune (Video Game) / int_ad754f85
type
Evolving Title Screen
 Deltarune (Video Game) / int_ad754f85
comment
Evolving Title Screen: After you beat each chapter, going to that chapter shows Ralsei's legend as the intro and provides a new background for the file select screen.
 Deltarune (Video Game) / int_ad754f85
featureApplicability
1.0
 Deltarune (Video Game) / int_ad754f85
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_ad754f85
 Deltarune (Video Game) / int_ae8f59a6
type
Hammy Villain, Serious Hero
 Deltarune (Video Game) / int_ae8f59a6
comment
Hammy Villain, Serious Hero: Kris, although a bit strange, is stoic, quiet, and cynical, never showing any outward reaction to the weirdness of the Dark World. The Arc Villain of Chapter Two is Queen, an Affably Evil Lady Drunk with a Noblewoman's Laugh and a larger-than-life personality, who likes blowing things up and making Big Entrances. Many funny moments are had when Kris and Queen interact, with Kris not even changing their deadpan expression as Queen goes on one of her tangents, leans on their head, or treats them like an old pal.
 Deltarune (Video Game) / int_ae8f59a6
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1.0
 Deltarune (Video Game) / int_ae8f59a6
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_ae8f59a6
 Deltarune (Video Game) / int_b0e1ca3f
type
Non-Elemental
 Deltarune (Video Game) / int_b0e1ca3f
comment
Non-Elemental: Some bullets are classified in the code as element 0, which is not affected by any resistances from armor. This mostly applies to overworld attacks.
 Deltarune (Video Game) / int_b0e1ca3f
featureApplicability
1.0
 Deltarune (Video Game) / int_b0e1ca3f
featureConfidence
1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_b0e1ca3f
 Deltarune (Video Game) / int_b21ed2d2
type
Experience Points
 Deltarune (Video Game) / int_b21ed2d2
comment
Enemies flee or get blasted away when out of HP. Notably, EXP is unattainable by any method, as it presumably still stands for "Execution Points" as in Undertale, and none of the player characters ever kill anyone (and in the one specific situation when anyone does, XP gain isn't actually listed).
 Deltarune (Video Game) / int_b21ed2d2
featureApplicability
1.0
 Deltarune (Video Game) / int_b21ed2d2
featureConfidence
1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_b21ed2d2
 Deltarune (Video Game) / int_b40bdc2b
type
Flushing-Edge Interactivity
 Deltarune (Video Game) / int_b40bdc2b
comment
Flushing-Edge Interactivity: The toilet in the Dreemurr household can be flushed multiple times; a fanfare plays when it is flushed. Do this enough times, and Toriel will ask Kris if they flushed a bath bomb again. Keep doing this, and she'll declare that they'll be footing the plumbing bill if the toilet breaks.
 Deltarune (Video Game) / int_b40bdc2b
featureApplicability
1.0
 Deltarune (Video Game) / int_b40bdc2b
featureConfidence
1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_b40bdc2b
 Deltarune (Video Game) / int_b5e818eb
type
Follow the Plotted Line
 Deltarune (Video Game) / int_b5e818eb
comment
Chapter 2 is a little less strict about the need to Follow the Plotted Line, but it still has every event play out largely the same, even though sparing or fighting enemies now affects the population of your town.
 Deltarune (Video Game) / int_b5e818eb
featureApplicability
1.0
 Deltarune (Video Game) / int_b5e818eb
featureConfidence
1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_b5e818eb
 Deltarune (Video Game) / int_b6f33a21
type
Rainbow Speak
 Deltarune (Video Game) / int_b6f33a21
comment
Rainbow Speak: Important words tend to be colored either yellow or red. Special nouns are also put in all caps, most prominent being the KNIGHT and the FOUNTAINS OF DARKNESS.
 Deltarune (Video Game) / int_b6f33a21
featureApplicability
1.0
 Deltarune (Video Game) / int_b6f33a21
featureConfidence
1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_b6f33a21
 Deltarune (Video Game) / int_b89ed08a
type
Obvious Rule Patch
 Deltarune (Video Game) / int_b89ed08a
comment
Obvious Rule Patch: During Chapter 1, the Manual is secretly a Lethal Joke Item because it can be used to make a number of enemies Tired, which lets Ralsei cast Pacify to spare them without needing to go through the normal process. To prevent this from becoming a dominant strategy for the rest of the game, arriving in the Dark World in Chapter 2 secretly removes the Manual from Kris's inventory, and Ralsei places it in Kris's room of the castle where it can never be picked up again.
 Deltarune (Video Game) / int_b89ed08a
featureApplicability
1.0
 Deltarune (Video Game) / int_b89ed08a
featureConfidence
1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_b89ed08a
 Deltarune (Video Game) / int_b8e3f20a
type
Demoted to Extra
 Deltarune (Video Game) / int_b8e3f20a
comment
Demoted to Extra: Within the two chapters that have been released so far, every returning character from Undertale plays a much smaller role, with the player being free to completely ignore the vast majority of them. Some characters don't even show up at all: Asriel is away at college, while Gerson Boom and the Amalgamates (or at least their constituent monsters) died before the events of the game.
 Deltarune (Video Game) / int_b8e3f20a
featureApplicability
1.0
 Deltarune (Video Game) / int_b8e3f20a
featureConfidence
1.0
 Deltarune (Video Game)
hasFeature
Deltarune (Video Game) / int_b8e3f20a
 Deltarune (Video Game) / int_b915b765
type
Boss-Altering Consequence
 Deltarune (Video Game) / int_b915b765
comment
Boss-Altering Consequence: In Chapter 1, the game lets you choose which machine to build in the "Create a Machine to Thrash Your Own Ass" segment. Rouxls Kaard will use this machine against you in Chapter 2 and the head of the machine determines the special attack. The head of the machine also determines the special move that you can use against Giga Queen.
 Deltarune (Video Game) / int_b915b765
featureApplicability
1.0
 Deltarune (Video Game) / int_b915b765
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Deltarune (Video Game) / int_b915b765
 Deltarune (Video Game) / int_b9d334b2
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Aerith and Bob
 Deltarune (Video Game) / int_b9d334b2
comment
Aerith and Bob: Considering that most returning monsters have made up or at least unusual names (Toriel, Undyne, Alphys, Asgore, etc.), it's a bit weird to see a lot of the newer ones have names like Rudy or Alvin. In particular, the current roster of playable party members as of Chapter 2 consists of Kris, Susie, Noelle... and Ralsei.
 Deltarune (Video Game) / int_b9d334b2
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Deltarune (Video Game) / int_b9d334b2
 Deltarune (Video Game) / int_bac9f95d
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Sweet Tooth
 Deltarune (Video Game) / int_bac9f95d
comment
Kris' love for chocolate is mentioned in multiple places by the narration and people who know them well, with Toriel even having to hide chocolates from them so they don't eat them all at once. Being a Composite Character of Frisk and Chara at least in design, this appears to be a reference to the Undertale fanbase having fun portraying Chara, whether good OR evil, as a ravenous chocolate-loving maniac based off a single line in the game.
 Deltarune (Video Game) / int_bac9f95d
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Deltarune (Video Game) / int_bac9f95d
 Deltarune (Video Game) / int_bbc77bb5
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Hard Truth Aesop
 Deltarune (Video Game) / int_bbc77bb5
comment
Hard Truth Aesop: In stark contrast to Undertale, this game makes the point that some people are too unreasonable to be dealt with peacefully, even if you try your best to be nice or spare them. For such people, the only way to pacify them is through force. This aesop sees use in Chapter 1's Final Boss fight, where Ralsei's attempts at peacefully resolving the conflict with King nearly gets the party killed, and King is only able to be subdued either through magic or an outright revolution (depending on the player's actions). Conversely: Malicious people can be contained depending on the context, but never truly reformed. Jevil is imprisoned, but once released displays the same violent temperament Seam describes. Sometimes, no matter what you do or how good you are, you have no control over your situation.
 Deltarune (Video Game) / int_bbc77bb5
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Deltarune (Video Game) / int_bbc77bb5
 Deltarune (Video Game) / int_c06102d7
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Equippable Ally
 Deltarune (Video Game) / int_c06102d7
comment
Jevil is typically easier to fight than he is to spare, and sparing him just involves making him tired and casting Pacify as opposed to something more unique. In his post-mercy speech, he states that he will sleep in his cell for another century, ominously warns the heroes, and grants them the Jevilstail, a decent piece of armor with no unique traits. Beat him violently instead, and he commends the heroes' strength, foreshadows the coming of Queen in Chapter 2, and joins the party by transforming into the Devilsknife, which is Susie's strongest weapon as of Chapter 2 and reduces the TP cost of her signature Rude Buster. Beating Jevil violently also doesn't ruin the "pacifist" King cutscene.
 Deltarune (Video Game) / int_c06102d7
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Deltarune (Video Game) / int_c06102d7
 Deltarune (Video Game) / int_c1c29f00
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Character Level
 Deltarune (Video Game) / int_c1c29f00
comment
Character Level: Like Undertale, the game tracks your EXP and LV. However, EXP and LV still appear to quantify Killing Intent, and the protagonists are unable to kill anyone due to the enemy running away after a certain amount of health is lost (non-lethal beatings still don't give any EXP). There is even a boss that must be overcome in another way due to it being able to heal itself more than the party can damage it, removing even the ability to non-lethally beat up every enemy in the game. Thus far, LV only increases for the party as they complete chapters by sealing the Dark Fountains, and Kris still remains at LV 1 when in the Light World. Even on Chapter 2's Weird route, which does involve a party member killing enemies to get stronger, the system isn't framed in the exact same way that it was in Undertale.
 Deltarune (Video Game) / int_c1c29f00
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Deltarune (Video Game) / int_c1c29f00
 Deltarune (Video Game) / int_c1cef253
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Nice, Mean, and In-Between
 Deltarune (Video Game) / int_c1cef253
comment
Nice Mean And In Between: Kris, Susie, and Ralsei form a trio like this. Ralsei is the nice one, being the most pacifistic, gentle, polite, and affectionate of the three, even to his enemies; Susie is the mean one, being rude, brash, aggressive, and cruel (at least at first); and Kris is the in-between one, since they are stoic and because you control their actions.
 Deltarune (Video Game) / int_c1cef253
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Deltarune (Video Game) / int_c1cef253
 Deltarune (Video Game) / int_c32ff95d
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Playing Card Motifs
 Deltarune (Video Game) / int_c32ff95d
comment
"Dark" — "Kard"; Playing Card Motifs are present with most major characters from the first Dark World.
 Deltarune (Video Game) / int_c32ff95d
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Deltarune (Video Game) / int_c32ff95d
 Deltarune (Video Game) / int_c5e66801
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Border-Occupying Decorations
 Deltarune (Video Game) / int_c5e66801
comment
Border-Occupying Decorations: Console releases feature a decorative border around the screen, thanks to the game using a 4:3 display as part of its retraux aesthetic. The border's contents dynamically change based on what area of the game the player is in.
 Deltarune (Video Game) / int_c5e66801
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Deltarune (Video Game) / int_c5e66801
 Deltarune (Video Game) / int_c6b3a885
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Nap-Inducing Speak
 Deltarune (Video Game) / int_c6b3a885
comment
Nap-Inducing Speak: While you can't read Ralsei's manual, you can use it in battle to make enemies sleepy and vulnerable to his Pacify spell.
 Deltarune (Video Game) / int_c6b3a885
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Deltarune (Video Game) / int_c6b3a885
 Deltarune (Video Game) / int_c7a9137e
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Universal-Adaptor Cast
 Deltarune (Video Game) / int_c7a9137e
comment
Universal-Adaptor Cast: The game plays with this by putting the characters from Undertale into a suburban setting far distanced from the Underground. While they lack many elements of their original history and are decidedly unrelated casts, their personalities remain the same with slight alteration to account for their new situations.
 Deltarune (Video Game) / int_c7a9137e
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Deltarune (Video Game) / int_c7a9137e
 Deltarune (Video Game) / int_c978ad0b
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Magic Skirt
 Deltarune (Video Game) / int_c978ad0b
comment
Magic Skirt: Well, Magic Robe in this case. Even when he's completely upside down, Ralsei's cloak doesn't budge.
 Deltarune (Video Game) / int_c978ad0b
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Deltarune (Video Game) / int_c978ad0b
 Deltarune (Video Game) / int_ccfe1fc7
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Have We Met Yet?
 Deltarune (Video Game) / int_ccfe1fc7
comment
Have We Met Yet?: Back in Undertale, Sans' remarks about his original home, his accusations towards the "anomaly" and bothering at all to let Frisk stumble into the backroom lab of his house imply he expected the kid to know what he was going on about. In Deltarune, the SOUL is the one expressing through Kris curiosity about how people like Undyne and Sans are doing in this new world. To further muddle matters about what is happening, Sans denies knowing Kris while standing before a building that looks plucked right out of the original game's Snowdin.
 Deltarune (Video Game) / int_ccfe1fc7
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Deltarune (Video Game) / int_ccfe1fc7
 Deltarune (Video Game) / int_cd01a310
type
LampShade
 Deltarune (Video Game) / int_cd01a310
comment
Chapter 2's Weird Route has "Proceed". If you choose to turn Noelle into a cold blooded murderer, when you come across the first annoying mouse puzzle, you'll be given the option to say "Proceed". Doing so enough times will cause her to rush past the puzzle. You'll do this again for the second annoying mouse puzzle, except this time she freezes the puzzle, but when you reach the third one, she will automatically freeze it without you telling her. When encountering Berdly, you'll be given the option to say "Proceed" again. Doing this is required to continue the Weird Route and it receives several lampshades from Noelle and Berdly.
 Deltarune (Video Game) / int_cd01a310
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 Deltarune (Video Game) / int_cdfe12c3
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Nothing Is Scarier
 Deltarune (Video Game) / int_cdfe12c3
comment
Nothing Is Scarier: The desolate gray valley Kris and Susie find themselves in when first entering the school's Dark World. There's nothing but a few odd little creatures, piles of what seems to be dust and bleeding eye symbols in the walls. When Ralsei explains the prophecy of the Titans later, those eyes are seen as part of one of their bodies. As of Chapter 2, nothing is said about either the valley or what the locked room to the west of the storage room could even be to contain such a thing. The bunker. A rusty red door located south of the town, after a long trek through a path, during which no music plays apart from the Entry 17 ambient noise from Undertale, slowed down by 666% to mimic humming machinery. It goes completely unmentioned by anyone in Chapter 1 and is still unopened and unexplained by the end of Chapter 2. In chapter 2's epilogue, Monster Kid and Snowdrake can be found musing about what's on the other side, but for now, all one can do is imagine.
 Deltarune (Video Game) / int_cdfe12c3
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Deltarune (Video Game) / int_cdfe12c3
 Deltarune (Video Game) / int_ce2969d8
type
Spiritual Antithesis
 Deltarune (Video Game) / int_ce2969d8
comment
Spiritual Antithesis: To Undertale, which was all about player choice and the consequences therein, while Deltarune thus far regularly denies the player the privilege of making any meaningful choices. Both games' take on resolving conflicts with violence are also different. All of your opponents in Undertale are Obliviously Evil at best and Tragic Villains at worst, and can eventually be reasoned with peacefully and even befriended. In fact, doing so is the only way to achieve the Golden Ending. The King in Deltarune, however, is undeniably, unwaveringly evil, and even if you've been going for a pacifist playthrough, your attempts to settle matters peacefully nearly get the entire party killed, and the "peaceful resolution" is his son overthrowing him and locking him up, with the lesson learned from the encounter being that sometimes a certain level of violence is necessary.
 Deltarune (Video Game) / int_ce2969d8
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Deltarune (Video Game) / int_ce2969d8
 Deltarune (Video Game) / int_ce6555f0
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Lighter and Softer
 Deltarune (Video Game) / int_ce6555f0
comment
Lighter and Softer: While Deltarune as a whole is more cynical and depressing than Undertale, it has yet to get nearly as dark as Undertale's darker moments on the main route, primarily because violent options result in a Non-Lethal K.O. at best, and a minimal modification of the post-boss scenes at worst. Chapter 2's alternate route averts this, culminating in the player coercing one of Kris's friends into killing another in a way that is implied to stick once they're back in the Light World. On a more specific level, while most of the Darkners actively antagonize Kris and the other Lightners, with the exception of Spamton, they aren't openly out for Kris's SOUL.
 Deltarune (Video Game) / int_ce6555f0
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Deltarune (Video Game) / int_ce6555f0
 Deltarune (Video Game) / int_ceabe589
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Incoming Ham
 Deltarune (Video Game) / int_ceabe589
comment
Berdly has an especially distorted portrait during his more smug moments. There's also his entrances into cutscenes, such as him slowly floating and circling down the side of the screen when he and Susie rescue Noelle.
 Deltarune (Video Game) / int_ceabe589
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Deltarune (Video Game) / int_ceabe589
 Deltarune (Video Game) / int_cee9aeed
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Alternate Reality Game
 Deltarune (Video Game) / int_cee9aeed
comment
Alternate Reality Game: Deltarune featured an ARG as part of the Spamton Sweepstakes charity event in 2022, in which the sweepstakes website featured a number of hidden links to various pages. Some are just Easter eggs hinting at content in future chapters, while others take the form of blog posts by Noelle providing lore about herself and the rest of Hometown's residents; some of these are connected by interactive pages that tie in with the blog's contents. A few other pages, including a couple of Noelle's posts, hint at lore for Spamton himself.
 Deltarune (Video Game) / int_cee9aeed
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Deltarune (Video Game) / int_cee9aeed
 Deltarune (Video Game) / int_cf92fea8
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Cassandra Truth
 Deltarune (Video Game) / int_cf92fea8
comment
Cassandra Truth: Attempting to talk to Undyne about the Dark World causes her to laugh you off.
 Deltarune (Video Game) / int_cf92fea8
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Deltarune (Video Game) / int_cf92fea8
 Deltarune (Video Game) / int_d026cad8
type
Sigil Spam
 Deltarune (Video Game) / int_d026cad8
comment
Sigil Spam: The Delta Rune itself appears repeatedly in the Dark World, and the Delta Warriors each have a heart visible on them somewhere. Ralsei has one on his robe from the beginning, Susie's belt buckle is heart-shaped, and and Kris's SOUL manifests as a heart. Elements of the Delta Rune can also be seen in Toriel's house, on the school's front door and on the top of the church's tower.
 Deltarune (Video Game) / int_d026cad8
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Deltarune (Video Game) / int_d026cad8
 Deltarune (Video Game) / int_d028ca10
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Deliberately Monochrome
 Deltarune (Video Game) / int_d028ca10
comment
Deliberately Monochrome: The Lightner characters have black-and-white dialogue portraits. The Darkner characters have fully-coloured portraits.
 Deltarune (Video Game) / int_d028ca10
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 Deltarune (Video Game) / int_d08049db
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Taken for Granite
 Deltarune (Video Game) / int_d08049db
comment
When Berdly is about to create another Dark Fountain, Ralsei reveals the consequences of filling the world with darkness. The world would fall into chaos, with the fountains turning into Titans that devastate the land. Eventually, Darkners would be crushed by the darkness and turn into stone, and Lightners would be left to fend for themselves.
 Deltarune (Video Game) / int_d08049db
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 Deltarune (Video Game) / int_d1b5efb5
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Combat Exclusive Healing
 Deltarune (Video Game) / int_d1b5efb5
comment
Combat Exclusive Healing: Ralsei, Susie, and Noelle's healing spells are only usable in combat, and the TP they use doesn't even stay after battle, as it's converted to money. That said, you can buy healing items or SAVE to restore health.
 Deltarune (Video Game) / int_d1b5efb5
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 Deltarune (Video Game) / int_d24ed873
type
Developer's Foresight
 Deltarune (Video Game) / int_d24ed873
comment
Developer's Foresight: As with Undertale, Toby Fox and crew have put so much effort into having the game respond to almost anything a player might do that it required a subpage to contain the examples.
 Deltarune (Video Game) / int_d24ed873
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Deltarune (Video Game) / int_d24ed873
 Deltarune (Video Game) / int_d308cbb0
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Character Catchphrase
 Deltarune (Video Game) / int_d308cbb0
comment
Early in Undertale, Sans teases the protagonist with a fake word search puzzle featuring a character named "Ice-E" on the side of the paper. Ice-E is never seen or mentioned again anywhere in Undertale, but turns out to be the mascot of a pizzeria in Deltarune's Hometown. And in Chapter 2, the nonsense word in the word search that almost matched the first row of the word search is revealed to be just one letter off from Ice-E's "catchphrase".
 Deltarune (Video Game) / int_d308cbb0
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 Deltarune (Video Game) / int_d3327df0
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Defend Command
 Deltarune (Video Game) / int_d3327df0
comment
Defend Command: Defend is a new option in the battle interface that lets party members steel themselves to take less damage on the enemy's turn. This also boosts the Tension Point gauge, which applies instantly with obvious benefits (for example, if you lack enough TP to heal with Ralsei's magic, defending with another character can let him cast the spell on the same turn).
 Deltarune (Video Game) / int_d3327df0
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 Deltarune (Video Game) / int_d3f8ad06
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Close on Title
 Deltarune (Video Game) / int_d3f8ad06
comment
Close on Title: Each chapter ends with the game's title showing up.
 Deltarune (Video Game) / int_d3f8ad06
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 Deltarune (Video Game) / int_d4fa75fc
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Easy Levels, Hard Bosses
 Deltarune (Video Game) / int_d4fa75fc
comment
Easy Levels, Hard Bosses: Deltarune shares the same difficulty traits as Undertale: most areas are straightforward to navigate and it won't take longer than two or three turns to fight or spare a group of enemies, but bosses have a variety of dangerous attacks and take at least twice as long to repel no matter which method you use, with major fights breaching 15-20 turns in length. The number of bosses has also been upped from Undertale, with Chapter 2's normal route alone containing seven required bossesnote Sweet Cap'n Cakes, Berdly (twice), Spamton, Rouxls Kaard, Queen and GIGA Queen, a superbossnote Spamton NEO, and three Unique Enemy encounters framed like mid-bossesnote Tasque Manager, Mauswheel and Werewerewire.
 Deltarune (Video Game) / int_d4fa75fc
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After-Combat Recovery
 Deltarune (Video Game) / int_d5a561a0
comment
After-Combat Recovery: After combat ends, any downed party members will be revived at 12% of their maximum HP.
 Deltarune (Video Game) / int_d5a561a0
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Anti-Frustration Features
 Deltarune (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: One of Undertale's many commentaries on role-playing games was defying We Buy Anything, as the various shopkeepers would not buy the player's junk since they didn't need it; you could only sell items to the one shopkeeper dumb enough to accept your stuff. Since Deltarune is closer to a traditional RPG and money is more useful, it drops this joke and lets you sell your stuff to any standard store. The game notices if you're playing through a second time after completing a chapter on any file by letting you skip the opening of the chapter and head straight to the Dark World by going to sleep in Kris's bed. In the original "SURVEY_PROGRAM" version, if you make it to the Dark World in less than 8 minutes, you get a Wrist Protector which lets you skip text by holding C. It also doesn't appear in the inventory. Starting with the Chapter 2 demo, the Wrist Protector is removed in favor of making text-skipping an inherent feature. Similarly to boss fights in Undertale, losing to a boss and retrying the fight will skip the intro cutscene and start the fight immediately. The boss fights against most non-recruitable bosses such as King and Rouxls Kaard give the same result whether they're defeated through violence or ACTing. In Berdly's case, violently defeating him (normally) slightly changes his physical state, but doesn't change the route and gameplay. The sole exception to this pattern so far is the first fight against Spamton on the normal route: defeating him violently locks the player out of his sidequest. The first time you get a Game Over, you get a few screens of dialogue. It's changed to a simple "want to continue?" yes/no question every time you die after that until you quit the game. Alternatively, you can mash buttons to skip the game over screen. Just like in Undertale, there are various points where the game autosaves (which is presumably deleted upon closing the game) so that if you die, you don't have too much to do again if it's been a while since you last saved. This is also useful if you're doing a no-save run. Each chapter uses its own set of save files; this means you can skip to a later chapter even if you haven't completed an earlier one, as well as play each chapter individually instead of starting from the beginning of the game. You can also continue from any save file you've completed the previous chapter on, allowing you to keep any items you've obtained and dialogue options you've triggered on that file. The superboss fights end with the player receiving an equippable item. Should the player's inventory be full however, the item will be stored in a chest near the boss arena so you can pick it up later (with some humorous dialogue in Spamton's case). If you seal the fountain of a Dark World without fighting its superboss, you can still collect their Shadow Crystal and weapon/armor from the hole to the left of Castle Town as long as you have defeated them in another save file. For both of the secret Egg rooms, the exit is to the south, but you move east and west to trigger the room, preventing you from accidentally leaving as soon as you enter.
 Deltarune (Video Game) / int_d6f284a3
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Deltarune (Video Game) / int_d6f284a3
 Deltarune (Video Game) / int_d7bfbcd7
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Are You Sure You Want to Do That?
 Deltarune (Video Game) / int_d7bfbcd7
comment
Are You Sure You Want to Do That?: After returning to the Light World from the Dark World, your Dark World inventory is represented as a "Ball of Junk". If you attempt to drop it, the game will warn you that you don't want to do that — and if you insist, your Dark World main inventorynote excluding storage and items currently equipped to a character will be wiped out.
 Deltarune (Video Game) / int_d7bfbcd7
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Deltarune (Video Game) / int_d7bfbcd7
 Deltarune (Video Game) / int_d99a228f
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Unusually Uninteresting Sight
 Deltarune (Video Game) / int_d99a228f
comment
Unusually Uninteresting Sight: No one seems to notice how odd it is that their appearances transform whenever they enter the Dark World. Susie does, however, notice how she seemingly gained an ax out of nowhere.
 Deltarune (Video Game) / int_d99a228f
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Deltarune (Video Game) / int_d99a228f
 Deltarune (Video Game) / int_d9cf40fa
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Screw This, I'm Outta Here
 Deltarune (Video Game) / int_d9cf40fa
comment
Screw This, I'm Outta Here: Normal enemies will bail out of the battle when their HP reaches zero. This becomes important in the Snowgrave route, as you have to go out of your way to find a way to kill your enemies instead of scaring them away.
 Deltarune (Video Game) / int_d9cf40fa
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 Deltarune (Video Game) / int_da1c64ef
type
Lethal Joke Item
 Deltarune (Video Game) / int_da1c64ef
comment
Lethal Joke Item: The Lancer Cookie's description mentions it only restores 5 HP, which is reduced to 1 HP in Chapter 2. This is the amount the cookie heals in the overworld, but in battle, the cookie heals 50 HP.
 Deltarune (Video Game) / int_da1c64ef
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1.0
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 Deltarune (Video Game) / int_da91a25f
type
Mana Potion
 Deltarune (Video Game) / int_da91a25f
comment
Mana Potion: TensionBits and TensionGems raise the party's Tension Meter when used, letting them use spells.
 Deltarune (Video Game) / int_da91a25f
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 Deltarune (Video Game) / int_dcb9c541
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Ship Tease
 Deltarune (Video Game) / int_dcb9c541
comment
Ship Tease: Noelle's crush on Susie transcends "tease" into "all but overt canon". Sadly for her, Susie seems to be Oblivious to Love. Beardly mentions in Chapter 2 that he has a crush on Susie. Noelle is furious. Whilst Noelle normally expresses that she and Kris are just childhood friends, there is one route where she expresses she may also be carrying a small torch for Kris too.
 Deltarune (Video Game) / int_dcb9c541
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Deltarune (Video Game) / int_dcb9c541
 Deltarune (Video Game) / int_dcbe8a6e
type
Chekhov's Gunman
 Deltarune (Video Game) / int_dcbe8a6e
comment
Chekhov's Gunman: This time, you don't need to dig into the game's code or mess with the save files to catch hints of Dr. W.D. Gaster's presence in the world. To begin with, an entity who's implied to be Gaster or someone related to him heralds the release of Chapter 1 and its opening act when the game is first loaded. The noise from Entry #17 plays when trying to make calls in the dark world, he's implied to have driven the Shadow Crystal holders insane with his revelations, and his theme song is incorporated in at least nine tracks of the soundtrack. A mysterious hill with a locked door to the south of Hometown makes a murmuring noise that's actually a slowed-down version of the noise from Entry #17. But by far the smoking gun for Gaster's likely involvement in the story is the presence of the site "deltarune.com" since December 2015 (when Undertale was still a very recent release), and until the actual game was announced, there was only one file on the website: a darkened image of lines of WingDings text (Gaster's signature writing style).
 Deltarune (Video Game) / int_dcbe8a6e
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 Deltarune (Video Game) / int_de62097f
type
Beyond Redemption
 Deltarune (Video Game) / int_de62097f
comment
In stark contrast to Undertale, this game makes the point that some people are too unreasonable to be dealt with peacefully, even if you try your best to be nice or spare them. For such people, the only way to pacify them is through force. This aesop sees use in Chapter 1's Final Boss fight, where Ralsei's attempts at peacefully resolving the conflict with King nearly gets the party killed, and King is only able to be subdued either through magic or an outright revolution (depending on the player's actions).
 Deltarune (Video Game) / int_de62097f
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Deltarune (Video Game) / int_de62097f
 Deltarune (Video Game) / int_df858e81
type
Shoot the Medic First
 Deltarune (Video Game) / int_df858e81
comment
Shoot the Medic First: Ralsei is almost guaranteed to die first during harder battles, such as superboss fights, which is a bit of a problem given that he heals the party and that his Pacify is the only way to end that boss fight if you're doing it the pacifist way. This is probably just a result of Ralsei's awful health and defenses that makes him statistically the most likely to go down first.
 Deltarune (Video Game) / int_df858e81
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 Deltarune (Video Game) / int_e1486887
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Close-Contact Danger Benefit
 Deltarune (Video Game) / int_e1486887
comment
Close-Contact Danger Benefit: You earn Tension Points, which can be used for spells, when the SOUL comes close to bullets without actually touching them.
 Deltarune (Video Game) / int_e1486887
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1.0
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Deltarune (Video Game) / int_e1486887
 Deltarune (Video Game) / int_e2ad09ba
type
When All Else Fails, Go Right
 Deltarune (Video Game) / int_e2ad09ba
comment
When All Else Fails, Go Right: Each Dark World starts the player off in the West of the world, and has them travel East towards the Fountain.
 Deltarune (Video Game) / int_e2ad09ba
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Deltarune (Video Game) / int_e2ad09ba
 Deltarune (Video Game) / int_e42c07e6
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Holy Hand Grenade
 Deltarune (Video Game) / int_e42c07e6
comment
Element 1 (Elec/Holy): The unused Sky Mantle item is said to protect against Elec/Holy bullets. However, both the item and the element itself are currently unused.
 Deltarune (Video Game) / int_e42c07e6
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1.0
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Deltarune (Video Game) / int_e42c07e6
 Deltarune (Video Game) / int_e43c66bd
type
Art Evolution
 Deltarune (Video Game) / int_e43c66bd
comment
Art Evolution: The sprite animation in this game is more fluid, detailed, and dynamic compared to Undertale, which saved its most detailed stuff for very key moments. This is part of the reason for the game's lengthy development time.
 Deltarune (Video Game) / int_e43c66bd
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Deltarune (Video Game) / int_e43c66bd
 Deltarune (Video Game) / int_e49c0cbd
type
Interspecies Adoption
 Deltarune (Video Game) / int_e49c0cbd
comment
Interspecies Adoption: Kris is a human who is adopted by the Dreemurr family.
 Deltarune (Video Game) / int_e49c0cbd
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Deltarune (Video Game) / int_e49c0cbd
 Deltarune (Video Game) / int_e5455dac
type
Mana
 Deltarune (Video Game) / int_e5455dac
comment
Mana: Tension Pointsnote TP for short are collected by either grazing bullets or defending, and are stored in an orange meter as a percentage. TP can then be used on spells such as Pacify or Rude Buster, as well as certain ACTs.
 Deltarune (Video Game) / int_e5455dac
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1.0
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Deltarune (Video Game) / int_e5455dac
 Deltarune (Video Game) / int_e545e190
type
Nerf
 Deltarune (Video Game) / int_e545e190
comment
Nerf: Like Undertale, damaging enemies without depleting their health allows you to defeat them peacefully. However, instead of being put in an immediately spareable state, enemies get tired, requiring a spell to be taken out of combat.
 Deltarune (Video Game) / int_e545e190
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Deltarune (Video Game) / int_e545e190
 Deltarune (Video Game) / int_e69e12b2
type
Combination Attack
 Deltarune (Video Game) / int_e69e12b2
comment
Combination Attack: Some ACTs have an upgraded version that's used with one or both other party members, but using them also uses up said party members' turns. Played straight with Susie's Red Buster, which deals massive damage.
 Deltarune (Video Game) / int_e69e12b2
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 Deltarune (Video Game) / int_e69e12b2
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Deltarune (Video Game) / int_e69e12b2
 Deltarune (Video Game) / int_e6f18344
type
Humongous Mecha
 Deltarune (Video Game) / int_e6f18344
comment
The spare method for Queen's first fight at least makes more sense (loosening Berdly's wire to avoid him getting injured), but once she gets her Humongous Mecha, it's clear that you must fight.
 Deltarune (Video Game) / int_e6f18344
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Deltarune (Video Game) / int_e6f18344
 Deltarune (Video Game) / int_eec07277
type
Artificial Insolence
 Deltarune (Video Game) / int_eec07277
comment
Artificial Insolence: Until you defeat her and Lancer in a battle and she subsequently has a Heel Realization in the Card Castle, Susie will ignore any commands given to her and will blindly attack the enemy closest to her no matter what. Even after she's come around, she'll still refuse to equip her starting weapon if she already held the stronger ones, saying "I'm too good for that", and will refuse some armor point-blank because she dislikes how it looks.
 Deltarune (Video Game) / int_eec07277
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1.0
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1.0
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Deltarune (Video Game) / int_eec07277
 Deltarune (Video Game) / int_f11c3835
type
Anti-Grinding
 Deltarune (Video Game) / int_f11c3835
comment
Anti-Grinding: Monsters run away instead of dying when defeated in Deltarune (outside of a very specific alternate path, and even then they still technically don't give XP), so the party members can never receive XP, and their LV and base stats only go up upon sealing a Dark Fountain. Starting with Chapter 2, the heroes can get stat bonuses by fighting enemies, but this has its limits and also prevents the monster fought from being recruited into Castle Town.
 Deltarune (Video Game) / int_f11c3835
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1.0
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_f11c3835
 Deltarune (Video Game) / int_f1577797
type
Boss Remix
 Deltarune (Video Game) / int_f1577797
comment
Boss Remix: Like Undertale this is the norm for boss fights rather than the exception. "Vs Lancer" is a remix of "Lancer". "Vs Susie" includes the motifs from "Susie" and "Imminent Death". "Chaos King" is a remix of "Card Castle", both of which use motifs from "Basement" and "Lancer". The former also has "The Legend" included in it. "Cyber Battle" is a remix of other tracks associated with Sweet Cap'n Cakes ("Almost to the Guys!", etc.) "It's Prounounced 'Rules'" is a remix of "Rouxls Kaard". "Smart Race" is a remix of "Berdly". "Attack of the Killer Queen" combines "Queen" with "Berdly"/"Smart Race". "Knock You Down" is mainly a remix of "Queen". "BIG SHOT" is a remix of "NOW'S YOUR CHANCE TO BE A" (with several other noteworthy Undertale and Deltarune tracks mixed in), while "NOW'S YOUR CHANCE TO BE A" is itself a boss remix of "Spamton".
 Deltarune (Video Game) / int_f1577797
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1.0
 Deltarune (Video Game) / int_f1577797
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1.0
 Deltarune (Video Game)
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Deltarune (Video Game) / int_f1577797
 Deltarune (Video Game) / int_f25493f4
type
Nothing Exciting Ever Happens Here
 Deltarune (Video Game) / int_f25493f4
comment
Nothing Exciting Ever Happens Here: Kris and Susie's home town of Hometown is a small community where everyone knows everyone else. Police Chief Undyne, in particular, seems rather upset that the town is so peaceful.
 Deltarune (Video Game) / int_f25493f4
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1.0
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1.0
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Deltarune (Video Game) / int_f25493f4
 Deltarune (Video Game) / int_f3cf30d9
type
Arbitrary Headcount Limit
 Deltarune (Video Game) / int_f3cf30d9
comment
Arbitrary Headcount Limit: Kris can only have up to two extra party members. Lancer joins the three-member Delta Warriors in Chapter 1, but just slides to the side of an enemy-free path right up until he leaves. Noelle only joins the party after Susie and Ralsei leave in Chapter 2, and while she stays after the groups combine, she conveniently gets preoccupied at any point where the Delta Warriors could get into an encounter, right up until she gets separated from them for the rest of the chapter.
 Deltarune (Video Game) / int_f3cf30d9
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Deltarune (Video Game) / int_f3cf30d9
 Deltarune (Video Game) / int_f548c926
type
Suck E. Cheese's
 Deltarune (Video Game) / int_f548c926
comment
Suck E. Cheese's: The local "Pezza" parlor seems to be this, complete with employees in mascot suits.
 Deltarune (Video Game) / int_f548c926
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1.0
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Deltarune (Video Game) / int_f548c926
 Deltarune (Video Game) / int_f5a22215
type
Ambidextrous Sprite
 Deltarune (Video Game) / int_f5a22215
comment
Ambidextrous Sprite: Kris and Berdly are aversions of this trope when they're in the Dark World, with their respective cape and eyepiece only showing up on one of their side sprites.
 Deltarune (Video Game) / int_f5a22215
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Deltarune (Video Game) / int_f5a22215
 Deltarune (Video Game) / int_f6f6adeb
type
Railroading
 Deltarune (Video Game) / int_f6f6adeb
comment
Railroading: Discussed. As a contrast to Undertale remembering every choice and changing things based on player decisions, sometimes to a truly dramatic extent, Deltarune goes to great lengths to try and convince the player that everything they do does not matter at all. One of the central themes of Deltarune, as referenced by Arc Words, is that "your choices don't matter". In Chapter 1, regardless of whether you attacked everyone or spared everyone, the outcome is the same. Kris and Susie escape the Dark World, Kris pulls out the SOUL, and Susie has a Heel–Face Turn. Chapter 2 is a little less strict about the need to Follow the Plotted Line, but it still has every event play out largely the same, even though sparing or fighting enemies now affects the population of your town.
 Deltarune (Video Game) / int_f6f6adeb
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1.0
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 Deltarune (Video Game)
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Deltarune (Video Game) / int_f6f6adeb
 Deltarune (Video Game) / int_f763003b
type
Boss Warning Siren
 Deltarune (Video Game) / int_f763003b
comment
Boss Warning Siren: "Gallery", a short, but tense theme, plays during the cutscenes immediately preceding the fights with King and Queen.
 Deltarune (Video Game) / int_f763003b
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1.0
 Deltarune (Video Game) / int_f763003b
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Deltarune (Video Game) / int_f763003b
 Deltarune (Video Game) / int_f9f2c33
type
Running Gag
 Deltarune (Video Game) / int_f9f2c33
comment
Running Gag: The "smells like (something)" in-battle description returns from Undertale. Susie getting increasingly annoyed every time you find a new ribbon and try to equip it to her. Kris seems to have a thing for eating moss. Photorealistic .gif explosions are used instead of pixel art almost every time something explodes, with a stock explosion sound accompanying them. Whenever you encounter an enemy party where all three enemies are different from each other in each chapter, the battle flavor text will read "Smorgasbord (chapter # from Chapter 2 onward)".
 Deltarune (Video Game) / int_f9f2c33
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Deltarune (Video Game) / int_f9f2c33
 Deltarune (Video Game) / int_fa59871
type
Equipment-Based Progression
 Deltarune (Video Game) / int_fa59871
comment
Equipment-Based Progression: You can't level up, since enemies just run away after draining their HP. The main way to increase stats is via weapons and armor, though beating up enemies in Chapter 2 onwards can incite minor stat boosts at the cost of the enemy no longer being recruitable.
 Deltarune (Video Game) / int_fa59871
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1.0
 Deltarune (Video Game) / int_fa59871
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 Deltarune (Video Game)
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Deltarune (Video Game) / int_fa59871
 Deltarune (Video Game) / int_fa9e71b5
type
We Buy Anything
 Deltarune (Video Game) / int_fa9e71b5
comment
One of Undertale's many commentaries on role-playing games was defying We Buy Anything, as the various shopkeepers would not buy the player's junk since they didn't need it; you could only sell items to the one shopkeeper dumb enough to accept your stuff. Since Deltarune is closer to a traditional RPG and money is more useful, it drops this joke and lets you sell your stuff to any standard store.
 Deltarune (Video Game) / int_fa9e71b5
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1.0
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 Deltarune (Video Game) / int_fabd6906
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Everytown, America
 Deltarune (Video Game) / int_fabd6906
comment
Everytown, America: Hometown is a small forest town that has a tight-knit community, with a church and a school.
 Deltarune (Video Game) / int_fabd6906
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 Deltarune (Video Game) / int_fabd6906
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Deltarune (Video Game) / int_fabd6906
 Deltarune (Video Game) / int_fbdbc997
type
Human Pet
 Deltarune (Video Game) / int_fbdbc997
comment
Human Pet: One of the books in the library is a monster's guide for "How to care for humans". Upon inspection, Kris finds their mother borrowed it often when they were a young child, though they personally dislike the contents.
 Deltarune (Video Game) / int_fbdbc997
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1.0
 Deltarune (Video Game) / int_fbdbc997
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Deltarune (Video Game) / int_fbdbc997
 Deltarune (Video Game) / int_fe0330fb
type
Brick Joke
 Deltarune (Video Game) / int_fe0330fb
comment
Brick Joke: Among the various Easter eggs in Undertale that hinted at Gaster and Deltarune is a Sound Test of sorts where the player is thanked for the "feedback" of listening to Gaster's song for a few seconds. Years later, the Deltarune demo is presented as another survey and Gaster's Theme is not-so-subtly featured in both the morbidly humorous vessel setup as well as in various other places later on. The name for the Hotel track in Undertale was "Can You Really Call This A Hotel I Didn't Receive A Mint On My Pillow". Cue Queen's mansion, where returning to the private rooms after escaping will have a Swatchling tell Kris they put a mint under their electric cage, but not to mistake the mansion for a hotel for it. Early in Undertale, Sans teases the protagonist with a fake word search puzzle featuring a character named "Ice-E" on the side of the paper. Ice-E is never seen or mentioned again anywhere in Undertale, but turns out to be the mascot of a pizzeria in Deltarune's Hometown. And in Chapter 2, the nonsense word in the word search that almost matched the first row of the word search is revealed to be just one letter off from Ice-E's "catchphrase".
 Deltarune (Video Game) / int_fe0330fb
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 Deltarune (Video Game)
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Deltarune (Video Game) / int_fe0330fb
 Deltarune (Video Game) / int_fe1b2e75
type
Bigger on the Inside
 Deltarune (Video Game) / int_fe1b2e75
comment
Bigger on the Inside: Dark Fountains made inside of rooms invoke this, creating Dark Worlds that are far more extensive than Hometown itself.
 Deltarune (Video Game) / int_fe1b2e75
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 Deltarune (Video Game) / int_fe1b2e75
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 Deltarune (Video Game)
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Deltarune (Video Game) / int_fe1b2e75
 Deltarune (Video Game) / int_ff5a74c8
type
Talking Is a Free Action
 Deltarune (Video Game) / int_ff5a74c8
comment
Talking Is a Free Action: Downplayed. Talking to enemies through ACTs takes up that character's turn, and the boss fight monologues take several turns to listen to. However, characters are still able to say far more in a turn than they should be, considering that they're in active combat.
 Deltarune (Video Game) / int_ff5a74c8
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 Deltarune (Video Game)
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Deltarune (Video Game) / int_ff5a74c8
 Deltarune (Video Game) / int_ff899947
type
Half-Baked Niceness
 Deltarune (Video Game) / int_ff899947
comment
Half-Baked Niceness: Near the end of chapter one, Kris and Ralsei try to convince Susie to be nice towards their enemies. She doesn't get it. Ralsei tells her to try telling the enemy something that she would want someone to tell her. Susie then tries to say things like "You are unbanned from free ham sandwich day," or "Please keep tackling the soda machine." Surprisingly, it actually works, and the enemies are able to be spared. Thankfully Susie's compliments do improve.
 Deltarune (Video Game) / int_ff899947
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ItemName
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Deltarune (Video Game)

The following is a list of statements referring to the current page from other pages.

 Deltarune (Video Game)
hasFeature
A Bloody Mess / int_9b602c3f
 Deltarune (Video Game)
hasFeature
A Glass of Chianti / int_9b602c3f
 Deltarune (Video Game)
hasFeature
A.I. Getting High / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Abhorrent Admirer / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Abled in the Adaptation / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Accidental Proposal / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Acid Attack / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Acid Pool / int_d719601f
 Deltarune (Video Game)
hasFeature
Action Commands / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Addressing the Player / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Adipose Rex / int_9b602c3f
 Deltarune (Video Game)
hasFeature
After-Combat Recovery / int_9b602c3f
 Deltarune (Video Game)
hasFeature
All in a Row / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Already Undone for You / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Alternate Character Reading / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Alternate Reality Game / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Ambition Is Evil / int_9b602c3f
 Deltarune (Video Game)
hasFeature
American Video Games / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Anaphora / int_9b602c3f
 Deltarune (Video Game)
hasFeature
And Show It to You / int_d719601f
 Deltarune (Video Game)
hasFeature
Animal Gender-Bender / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Animate Inanimate Object / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Annoying Pop-Up Ad / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Anonymous Benefactor / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Antepiece / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Anti-Advice / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Anti-Escapism Aesop / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Anti-Grinding / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Apple for Teacher / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Arbitrary Headcount Limit / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Arc Number / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Arm Cannon / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Armor of Invincibility / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Art-Style Clash / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Artificial Insolence / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Ascended Fan Nickname / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Ascended Glitch / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Asleep in Class / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Astonishingly Appropriate Interruption / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Attack! Attack! Attack! / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Audience? What Audience? / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Automatic New Game / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Background Music Override / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Bait-and-Switch / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Bait-and-Switch Comment / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Bank Robbery / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Barbaric Battleaxe / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Barbaric Bully / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Barefoot Cartoon Animal / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Barely-Changed Dub Name / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Baritone of Strength / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Based on a Dream / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Because Destiny Says So / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Because You Were Nice to Me / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Behind Every Great Man / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Being Evil Sucks / int_d719601f
 Deltarune (Video Game)
hasFeature
Belly Mouth / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Beneath the Mask / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Bespectacled Cutie / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Best Friend Manual / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Big Brother Worship / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Big Honking Traffic Jam / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Bizarro Elements / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Black Shirt / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Blade Enthusiast / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Bleak Level / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Blunt "Yes" / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Bold Inflation / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Border-Occupying Decorations / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Boss-Altering Consequence / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Boss Remix / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Braggart Boss / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Brutish Character, Brutish Weapon / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Bullet Dodges You / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Bully and Wimp Pairing / int_d719601f
 Deltarune (Video Game)
hasFeature
Bully Turned Buddy / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Burger Fool / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Calling Out for Not Calling / int_9b51a05f
 Deltarune (Video Game)
hasFeature
Cannot Kill Their Loved Ones / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Canon Name / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Can't Un-Hear It / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Caring Gardener / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Character Customization / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Character Level / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Cheerful Child / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Chekhov's Boomerang / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Chess Motifs / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Child of Two Worlds / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Choice-and-Consequence System / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Chromatic Arrangement / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Clickbait Gag / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Clipped-Wing Angel / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Close-Contact Danger Benefit / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Close on Title / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Cloth Fu / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Clothing Appendage / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Colour-Coded for Your Convenience / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Combat Exclusive Healing / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Combination Attack / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Comedic Strangling / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Comedy Video Games / int_9b51a05f
 Deltarune (Video Game)
hasFeature
Comically Inept Healing / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Complaining About Things You Haven't Paid For / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Confused Question Mark / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Corrupt the Cutie / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Court Jester / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Covert Pervert / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Crazy Homeless People / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Creepy Circus Music / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Cryptic Conversation / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Crystal Dragon Jesus / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Cuckoosnarker / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Currency Cuisine / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Cyber Green / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Cyberspace / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Dangerous Forbidden Technique / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Defend Command / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Definitely Just a Cold / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Deliberately Painful Clothing / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Demonic Dummy / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Descended Creator / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Diagnosed by the Audience / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Difficult, but Awesome / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Digital Abomination / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Disc-One Final Dungeon / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Disposing of a Body / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Do Not Spoil This Ending / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Does Not Like Spam / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Does That Sound Like Fun to You? / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Dramatic Drop / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Dramatic Shattering / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Driving Question / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Drone of Dread / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Dry Docked Ship / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Dual Boss / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Duel Boss / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Dying Vocal Change / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Earn Your Bad Ending / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Easy Levels, Hard Bosses / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Eccentric A.I. / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Eek, a Mouse!! / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Egocentric Team Naming / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Electronic Speech Impediment / int_d719601f
 Deltarune (Video Game)
hasFeature
Elemental Personalities / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Elseworld / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Embarrassing but Empowering Outfit / int_d719601f
 Deltarune (Video Game)
hasFeature
Embarrassing Cover-Up / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Emergency Transformation / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Empty Fridge, Empty Life / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Enmity with an Object / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Entertainingly Wrong / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Episodic Game / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Equippable Ally / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Evil Is Deathly Cold / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Evil Nerd / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Evil Versus Oblivion / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Evolving Title Screen / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Experience Points / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Expository Pronoun / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Expressive Mask / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Extremely Overdue Library Book / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Extremely Short Timespan / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Eye Motifs / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Eyes Out of Sight / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Face Framed in Shadow / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Failed Attempt at Drama / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Fake Special Attack / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Falling into the Plot / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Family Theme Naming / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Fan-Preferred Cut Content / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Fantastic Fireworks / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Fantasy Keepsake / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Featureless Protagonist / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Ferris Wheel Date Moment / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Fictional Flag / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Fight Woosh / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Fighter, Mage, Thief / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Fisher King / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Fisher Kingdom / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Fission Mailed / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Five-Finger Discount / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Floating Limbs / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Flushing-Edge Interactivity / int_9b602c3f
 Deltarune (Video Game)
hasFeature
For Happiness / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Forced into Evil / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Forest of Perpetual Autumn / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Fountain of Memes / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Fruit of the Loon / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Funny Robot / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Furry Reminder / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Gag Nose / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Game-Over Man / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Gamer Chick / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Giant Medical Syringe / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Giant Space Flea from Nowhere / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Gilded Cage / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Girls Are Really Scared of Horror Movies / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Glasses Curiosity / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Glitch Entity / int_9b602c3f
 Deltarune (Video Game)
hasFeature
God Save Us from the Queen! / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Goldfish Poop Gang / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Goroawase Number / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Goth Girls Know Magic / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Gratuitous Italian / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Greasy Spoon / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Guest-Star Party Member / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Guyliner / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Half-Baked Niceness / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Hammy Villain, Serious Hero / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Hard Truth Aesop / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Have You Come to Gloat? / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Healer Signs On Early / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Healing Boss / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Health/Damage Asymmetry / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Healthy Green, Harmful Red / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Heart Trauma / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Hello, [Insert Name Here] / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Help, I'm Stuck! / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Hidden Eyes / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Hidden Mechanic / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Hidden Track / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Hiding Behind Your Bangs / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Honest John's Dealership / int_d719601f
 Deltarune (Video Game)
hasFeature
Horror Comedy / int_9b602c3f
 Deltarune (Video Game)
hasFeature
I Banged Your Mom / int_9b602c3f
 Deltarune (Video Game)
hasFeature
I Fight for the Strongest Side! / int_9b602c3f
 Deltarune (Video Game)
hasFeature
I Have This Friend / int_9b602c3f
 Deltarune (Video Game)
hasFeature
iSophagus / int_9b602c3f
 Deltarune (Video Game)
hasFeature
I Surrender, Suckers / int_9b602c3f
 Deltarune (Video Game)
hasFeature
I Warned You / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Idiosyncrazy / int_9b602c3f
 Deltarune (Video Game)
hasFeature
In Spite of a Nail / int_9b602c3f
 Deltarune (Video Game)
hasFeature
In the Dreaming Stage of Grief / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Indie Game / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Insane Proprietor / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Instant Ice: Just Add Cold! / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Interesting Situation Duel / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Internal Homage / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Interspecies Adoption / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Interspecies Friendship / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Intimacy Via Horror / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Intrigued by Humanity / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Iris Out / int_9b602c3f
 Deltarune (Video Game)
hasFeature
It's a Wonderful Failure / int_9b602c3f
 Deltarune (Video Game)
hasFeature
It's All Upstairs From Here / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Joined Your Party / int_9b602c3f
 Deltarune (Video Game)
hasFeature
King Koopa Copy / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Kirk Summation / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Know-Nothing Know-It-All / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Last-Second Word Swap / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Laughably Evil / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Leitmotif upon Death / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Lesbian Jock / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Let's Fight Like Gentlemen / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Let's Split Up, Gang! / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Like Father, Unlike Son / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Lite Crème / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Little "No" / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Living Dust Bunnies / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Living Program / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Logical Latecomer / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Lonely Piano Piece / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Loved by All / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Mad Eye / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Mad Libs Dialogue / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Madwoman in the Attic / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Magic Franchise Word / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Magical Clown / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Magical Land / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Making a Spectacle of Yourself / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Mana / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Mana Meter / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Masculine, Feminine, Androgyne Trio / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Memetic Psychopath / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Metropolis Level / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Minion Maracas / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Minion with an F in Evil / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Miniscule Rocking / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Mock Headroom / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Moment of Lucidity / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Mona Lisa Smile / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Money Fetish / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Money Mauling / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Monochromatic Eyes / int_9b51a05f
 Deltarune (Video Game)
hasFeature
Mood-Swinger / int_9b602c3f
 Deltarune (Video Game)
hasFeature
More Deadly Than the Male / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Multiple Head Case / int_9b602c3f
 Deltarune (Video Game)
hasFeature
My Nayme Is / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Mysterious Middle Initial / int_9b602c3f
 Deltarune (Video Game)
hasFeature
NPC Boom Village / int_9b602c3f
 Deltarune (Video Game)
hasFeature
NPC Roadblock / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Named by the Adaptation / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Nap-Inducing Speak / int_d719601f
 Deltarune (Video Game)
hasFeature
Nerdy Bully / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Nerdy Nasalness / int_9b602c3f
 Deltarune (Video Game)
hasFeature
New Work, Recycled Graphics / int_9b602c3f
 Deltarune (Video Game)
hasFeature
No Fair Cheating / int_9b602c3f
 Deltarune (Video Game)
hasFeature
no punctuation is funnier / int_9b602c3f
 Deltarune (Video Game)
hasFeature
No Wrong Answers Except That One / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Noblewoman's Laugh / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Nominal Importance / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Nominal Villain / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Non-Heteronormative Society / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Non-Human Head / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Non-Lethal K.O. / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Non-Mammal Mammaries / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Non Sequitur, *Thud* / int_9b602c3f
 Deltarune (Video Game)
hasFeature
NOT! / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Nothing Exciting Ever Happens Here / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Noticing the Fourth Wall / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Numerological Motif / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Obliviously Evil / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Obviously Not Fine / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Odd Name, Normal Nickname / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Oddly Specific Greeting Card / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Old Save Bonus / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Ominous Music Box Tune / int_9b602c3f
 Deltarune (Video Game)
hasFeature
One-Time Dungeon / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Only Sane Employee / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Opening Boss Battle / int_d719601f
 Deltarune (Video Game)
hasFeature
Opposites Attract / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Optional Boss / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Orphaned Reference / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Our Titans Are Different / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Overlord Jr. / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Pacifist Run / int_9b602c3f
 Deltarune (Video Game)
hasFeature
People Puppets / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Perpetual Smiler / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Perverse Puppet / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Pious Monster / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Planet of Steves / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Play-Along Meme / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Playable Epilogue / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Player and Protagonist Integration / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Player Death Is Dramatic / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Player Nudge / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Playing Card Motifs / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Please Dump Me / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Plot-Based Voice Cancellation / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Point of No Return / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Poor Man's Porn / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Portmantitle / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Power Cord Tail / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Power Makes Your Voice Deep / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Practically Joker / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Pre-Final Boss / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Pre-existing Encounters / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Preferable Impersonator / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Priceless Ming Vase / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Pronouncing My Name for You / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Psycho Pink / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Puppet Permutation / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Put on a Prison Bus / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Quacking Up / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Quiet Cry for Help / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Rainbow Lite / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Rainbow Speak / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Rat King / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Rebel Relaxation / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Reclining Reigner / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Renovating the Player Headquarters / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Repaying for the One / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Repetitive Name / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Retconning the Wiki / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Revolutionaries Who Don't Do Anything / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Robot and A.I. Works / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Rotten Rock & Roll / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Route Boss / int_d719601f
 Deltarune (Video Game)
hasFeature
Ruder and Cruder / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Save Point / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Saying Too Much / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Scary Fiction Is Fun / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Scary Jack-in-the-Box / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Scary Shiny Glasses / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Scary Stitches / int_9b602c3f
 Deltarune (Video Game)
hasFeature
School Forced Us Together / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Scripted Battle / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Self-Harm / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Shadowed Face, Glowing Eyes / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Shifting Voice of Madness / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Shop Fodder / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Signature Sound Effect / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Silly Walk / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Sinister Schnoz / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Skippable Boss / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Sleeves Are for Wimps / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Snake People / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Sneaking Snacks / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Snot Bubble / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Sophisticated as Hell / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Soulless Bedroom / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Sound Test / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Speaks in Binary / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Spoil at Your Own Risk / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Spoken Word in Music / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Spring Coil / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Squishy Wizard / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Stab the Salad / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Stock Animal Diet / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Story Breadcrumbs / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Storyboarding the Apocalypse / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Strong Girl, Smart Guy / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Stuffed into a Trashcan / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Suck E. Cheese's / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Sudden Lack of Signal / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Suddenly Voiced / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Super Spit / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Surprisingly Creepy Moment / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Sweeping Laser Explosion / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Sword Beam / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Symbol Swearing / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Take Our Word for It / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Talkative Loon / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Talking Is a Free Action / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Tastes Like Friendship / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Team Mercy vs. Team Murder / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Tear Off Your Face / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Terms of Endangerment / int_9b602c3f
 Deltarune (Video Game)
hasFeature
That Russian Squat Dance / int_9b602c3f
 Deltarune (Video Game)
hasFeature
That Was Not a Dream / int_9b602c3f
 Deltarune (Video Game)
hasFeature
The Ageless / int_9b602c3f
 Deltarune (Video Game)
hasFeature
The Chosen Many / int_9b602c3f
 Deltarune (Video Game)
hasFeature
The Corruptible / int_9b602c3f
 Deltarune (Video Game)
hasFeature
The Farmer and the Viper / int_9b602c3f
 Deltarune (Video Game)
hasFeature
The Goomba / int_9b602c3f
 Deltarune (Video Game)
hasFeature
The Idiot from Osaka / int_9b602c3f
 Deltarune (Video Game)
hasFeature
The Internet Is for Porn / int_9b602c3f
 Deltarune (Video Game)
hasFeature
The Kindnapper / int_9b602c3f
 Deltarune (Video Game)
hasFeature
The Lonely Door / int_9b602c3f
 Deltarune (Video Game)
hasFeature
The Tape Knew You Would Say That / int_9b602c3f
 Deltarune (Video Game)
hasFeature
The Wonderland / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Theme Pairing / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Threaten All to Find One / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Token Human / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Token Religious Teammate / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Tough Spikes and Studs / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Toy Time / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Training Dummy / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Trapped the Wrong Target / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Trash Landing / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Treacherous Quest Giver / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Twisted Echo Cut / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Two-Teacher School / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Un-Evil Laugh / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Unexpected Gameplay Change / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Unexpected Shmup Level / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Unhand Them, Villain! / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Unique Protagonist Asset / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Unseen No More / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Unsportsmanlike Gloating / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Uptight Loves Wild / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Urban Fantasy / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Vacuum Mouth / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Vagueness Is Coming / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Vehicle-Based Characterization / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Video Game Cruelty Punishment / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Video Games and Fate / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Villainous Cheekbones / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Villainous Harlequin / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Voice Clip Song / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Weak to Magic / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Weird Moon / int_9b602c3f
 Deltarune (Video Game)
hasFeature
What Would X Do? / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Whip of Dominance / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Word-Salad Horror / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Write What You Know / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Wrong Song Gag / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Ye Olde Butcherede Englishe / int_9b602c3f
 Deltarune (Video Game)
hasFeature
You Have Researched Breathing / int_9b602c3f
 Deltarune (Video Game)
hasFeature
Zero-Effort Boss / int_9b602c3f
 DeltaRune
sameAs
Deltarune (Video Game)
 Deltarune
sameAs
Deltarune (Video Game)