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Devil May Cry 4 (Video Game)

 Devil May Cry 4 (Video Game)
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TVTItem
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game)
 Devil May Cry 4 (Video Game)
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DevilMayCry4
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 is a Stylish Action Hack and Slash game developed by Capcom for the PlayStation 3, Xbox 360, and PC, originally released in February (the consoles) and June (PC) 2008. The game is the third Numbered Sequel in the Devil May Cry series after 2005's Devil May Cry 3: Dante's Awakening.Some time after DMC3, 1, and 2 (in that order), on the island nation of Fortuna, a young man with a demonic right arm named Nero is attending a religious service where his childhood friend Kyrie is performing when infamous devil slayer Dante crashes through the ceiling and shoots the sermonizing chief priest right in the head. The resulting events ensue as Nero is tasked by Credo, Kyrie's brother and a high-ranking official of the church of the Order of the Sword, to chase down Dante and make him answer for his crime. Things get more complicated when Nero starts coming across Hellgates spitting out demons across the island and the more sinister elements of the Order he's working for.Gameplay is an evolution of the systems developed in 3, focusing mostly on new series protagonist Nero, his motorcycle engine-equipped sword Red Queen, and his Devil Bringer right arm, which allows him to grab enemies and pull off powerful stylish attacks on them. Partway through the story, control switches back over to Dante, who plays similarly to how he did in 3 with a wide variety of melee and ranged weaponry, but now, there's an unrestricted Real-Time Weapon Change and an instantaneous Style-switching system. Several returning moves and abilities are also improved in terms of utility and animation speed.In 2015, seven years after its original release, Capcom developed a remastered version called Devil May Cry 4: Special Edition and released it on PlayStation 4, Xbox One, and PC. New features included Turbo mode and Legendary Dark Knight difficulty (which were in the original PC release, but now implemented on the console versions for the first time) as well as three whole new playable characters: Vergil, Lady, and Trish.Aside from the main game, there are also supplementary materials and spin-offs for Devil May Cry 4, such as Deadly Fortune, a Japan-only two-volume novelization written by the game's scenario writer and published on 2009, Refrain, a simplified iPhone port of the game released on 2011, and three pachislot machines; the first two pachislot machine spin-offs (respectively released on 2013 and 2016) used the in-game assets, though the latter was titled Devil May Cry X: The Last Judgement Pachislot and contains additional cutscenes and lines that apparently tied Vergil's story closer to 4. The third pachislot, CR Devil May Cry 4 Pachislot, was released on 2018 and uses a different graphics engine to retell the events of the game's Special Edition.This continuity took a hiatus when Capcom released the reboot/Alternate Continuity DmC: Devil May Cry in 2013, but would return with Devil May Cry 5 in 2019.
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DBTropes
 Devil May Cry 4 (Video Game) / int_10dafb12
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Flaming Sword
 Devil May Cry 4 (Video Game) / int_10dafb12
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Flaming Sword: Red Queen has a fuel injection system that ignites it in flames when revved up. Berial, a demon that controls flames, naturally has a massive flaming sword as his weapon.
 Devil May Cry 4 (Video Game) / int_10dafb12
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Strong as They Need to Be
 Devil May Cry 4 (Video Game) / int_1228314a
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Strong as They Need to Be: Nero's Devil Bringer can bring small enemies in and toss them easily, and against large ones, it will bring him to them fast. Against bosses, it becomes a lot larger and more powerful depending on the opponent and situation such as tossing a dazed Berial and Dagon up, grabbing Echidna's tail from a distance, blocking punches from the massive Savior and becoming five times larger to break the latter giant's face apart.
 Devil May Cry 4 (Video Game) / int_1228314a
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Katanas Are Just Better
 Devil May Cry 4 (Video Game) / int_12a22bd8
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It's only until this game where the Yamato is mentioned and shown to have the ability of opening and closing Hellgates, and giving Nero a spectral Guardian Entity as his Devil Trigger. The Special Edition also gives Vergil a new powerful skill that allows him to time-freeze anything hit by the Yamato's slashes (Judgement Cut End).
 Devil May Cry 4 (Video Game) / int_12a22bd8
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 Devil May Cry 4 (Video Game) / int_12d9447
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Another Side, Another Story
 Devil May Cry 4 (Video Game) / int_12d9447
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Another Side, Another Story: The Special Edition adds campaigns for Vergil and the pair of Lady and Trish; there is minimal story for these campaigns, basically limited to one intro and one ending cutscene, and the actual levels and enemies are exactly the same as the normal Nero/Dante campaign. The new characters, however, play vastly differently from Nero and Dante, and the premise of Vergil's campaign (that he visited Fortuna before the events of DMC3 to investigate a cult devoted to Sparda) is taken as official canon.
 Devil May Cry 4 (Video Game) / int_12d9447
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Human Shield
 Devil May Cry 4 (Video Game) / int_132d93f1
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Human Shield: In a cutscene, Agnus hides behind Kyrie to stop Nero from attacking him. In what's more like a "monster shield" variant, Nero can use a demon as a shield after unlocking the "Hold" ability for his Devil Bringer. Although since demon mooks are mindless, they don't care about the "hostage" being from their own kin and still attempt to attack him. The demon shield takes the damage instead.
 Devil May Cry 4 (Video Game) / int_132d93f1
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Antepiece
 Devil May Cry 4 (Video Game) / int_13dcb20b
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Antepiece: All platforming types in the game start off with an easy version to let you get the hang of their required mechanics, but then the later missions arrive with their more difficult variants: The first Grim Grip / Continuum Pad section in Mission 2 simply lets you grapple from Point A to Point B, but the next ones involve chaining your grapples from multiple Grim Grips in mid-air, then on the later areas and higher difficulty modes, some Grim Grips move on their own. Sanctus also summons flying objects that suspiciously look like Grim Grips during his boss fight, allowing you to get close to him by grappling on those things. The first Gyro Blades section in the Fortuna Castle simply tasks you to destroy a special door behind you, then the next versions require you to move Gyro Blades across a large portion of the room, such as a hallway. The first vanishing floor section in the Mitis Forest is just a straightforward walk over a short gap, then a later version involves a chasm with the floors appearing and vanishing at seemingly-random patterns. The first Chrono Slicer section in the Order of the Sword HQ just requires you to slow down time to cross the fast-moving lasers nearby, but the next laser traps are more complicated, require more skill to cross over, and the Chrono Slicers are placed in tricky spots encouraging trial-and-error.
 Devil May Cry 4 (Video Game) / int_13dcb20b
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Crucified Hero Shot
 Devil May Cry 4 (Video Game) / int_13e3985d
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Crucified Hero Shot: Dante, when impaled on his own sword by Nero. This is kind of a thing with him. Nero actually gets on it when he awakened his Devil Trigger.
 Devil May Cry 4 (Video Game) / int_13e3985d
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 Devil May Cry 4 (Video Game) / int_143939c1
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Trailers Always Spoil
 Devil May Cry 4 (Video Game) / int_143939c1
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Trailers Always Spoil: The trailers gave away things like the true intentions of the Order of the Sword, the failure of an attempted Shoot the Dog incident, and the continued importance of the demonic katana Yamato.
 Devil May Cry 4 (Video Game) / int_143939c1
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 Devil May Cry 4 (Video Game) / int_1467a30c
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Unexpected Gameplay Change
 Devil May Cry 4 (Video Game) / int_1467a30c
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Unexpected Gameplay Change: There are two missions that force you to play a "dice game" where you must move your playable character's statue along blocks in the style of Snakes and Ladders. Dante just says fuck that and cuts the die in half rather than bother doing it.
 Devil May Cry 4 (Video Game) / int_1467a30c
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 Devil May Cry 4 (Video Game) / int_14ed6ab7
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Does This Remind You of Anything?
 Devil May Cry 4 (Video Game) / int_14ed6ab7
comment
Does This Remind You of Anything?: The Lucifer acquisition cutscene, where Dante gives a rather graphic description of how the weapon is supposed to be used, but hilariously combined with Large Ham and sexual innuendos. Sanctus' line when he entices Nero to surrender and be merged with Kyrie inside The Savior. His figure of speech is both interpreted literally because The Savior supposedly fuses the bodies of the individuals used as its "cores", and figuratively because he knows that Nero and Kyrie romantically love each other.
 Devil May Cry 4 (Video Game) / int_14ed6ab7
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 Devil May Cry 4 (Video Game) / int_1501e2dd
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Hero Antagonist
 Devil May Cry 4 (Video Game) / int_1501e2dd
comment
Hero Antagonist: For the first half of the game, Dante is presented as the protagonist Nero's main enemy, culminating in their duel in Mission 10. But after said mission, the identity and objective of the real villain Sanctus are revealed, along with Dante's true reasons for opposing Nero. Credo genuinely wants to protect the citizens of Fortuna and believed that the Ascension Ceremony was a good idea. He was also very reluctant in fighting Nero, but couldn't actually disobey Sanctus at first as he's Just Following Orders. However, he sides with the heroes when Kyrie has been hostaged, an act that would lead to his death.
 Devil May Cry 4 (Video Game) / int_1501e2dd
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 Devil May Cry 4 (Video Game) / int_15385326
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You Can't Thwart Stage One
 Devil May Cry 4 (Video Game) / int_15385326
comment
You Can't Thwart Stage One: Dante tries to kill Sanctus before he can obtain the power of The Savior (in the opening cutscene, no less!) but it doesn't do anything meaningful because Sanctus is revived later anyway.
 Devil May Cry 4 (Video Game) / int_15385326
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 Devil May Cry 4 (Video Game) / int_15756c9d
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Where It All Began
 Devil May Cry 4 (Video Game) / int_15756c9d
comment
Where It All Began: In a way. The whole game started at the opera house to when Nero was heading. By the end, Nero and Dante fight Sanctus Diabolica and The Savior respectively near the very same opera house.
 Devil May Cry 4 (Video Game) / int_15756c9d
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 Devil May Cry 4 (Video Game) / int_15c42588
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Fighting Spirit
 Devil May Cry 4 (Video Game) / int_15c42588
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Fighting Spirit: Nero's Devil Trigger manifests as a katana-wielding demonic spirit that looks similar to Vergil's Devil Trigger form.
 Devil May Cry 4 (Video Game) / int_15c42588
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Gratuitous Spanish
 Devil May Cry 4 (Video Game) / int_16178c64
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Gratuitous Spanish: Dante says "Adiós kid" to Nero after their first battle.
 Devil May Cry 4 (Video Game) / int_16178c64
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Knew It All Along
 Devil May Cry 4 (Video Game) / int_164497e1
comment
Knew It All Along: The revelation of Gloria being the spy disguise of Trish didn't exactly surprise Sanctus and Dante. Sanctus was already suspicious of her, and has discussed it with Agnus and Credo, so when Trish suddenly appears as herself after The Savior awakened, Sanctus confirmed that he knew her secret all along and calls her "Gloria". Dante had a staredown with Gloria when they meet in Mission 10, but suddenly bursts into laughter because he knew that she's Trish, and says the "regal look" suits her.
 Devil May Cry 4 (Video Game) / int_164497e1
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 Devil May Cry 4 (Video Game) / int_1664fe9f
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Temporary Platform
 Devil May Cry 4 (Video Game) / int_1664fe9f
comment
Temporary Platform: There are several vanishing platforms in the Mitis Forest. Instead of using the "disappear a while after being touched" scheme, however, these have a defined schedule of their own.
 Devil May Cry 4 (Video Game) / int_1664fe9f
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Elevator Action Sequence
 Devil May Cry 4 (Video Game) / int_16b658ca
comment
Elevator Action Sequence: There are fights inside the elevators of the Order of the Sword HQ, but the elevators only move after you clear out the enemies, and some elevators are actually stuck regardless of the battle inside.
 Devil May Cry 4 (Video Game) / int_16b658ca
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 Devil May Cry 4 (Video Game) / int_16e17035
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Patrick Stewart Speech
 Devil May Cry 4 (Video Game) / int_16e17035
comment
Patrick Stewart Speech: In the Final Boss fight, Nero gives one to Sanctus by explaining how Sparda's capacity to love a human makes him strong. This also doubles as a "The Reason You Suck" Speech because he calls out Sanctus' lack of, and the inability to understand the concept of love.
 Devil May Cry 4 (Video Game) / int_16e17035
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 Devil May Cry 4 (Video Game) / int_17761744
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Heal Thyself
 Devil May Cry 4 (Video Game) / int_17761744
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Heal Thyself: If left unchecked for a while, a Frost can encase itself in an ice cocoon to recover its health.
 Devil May Cry 4 (Video Game) / int_17761744
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The Worf Effect
 Devil May Cry 4 (Video Game) / int_178ca149
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The Worf Effect: The Alto Angelo makes its debut by killing two Assaults at once with a single slash, even if the Assaults were previously established to be formidable and aggressive demon types.
 Devil May Cry 4 (Video Game) / int_178ca149
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All There in the Manual
 Devil May Cry 4 (Video Game) / int_17ce80aa
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All There in the Manual: According to the weapon concept arts in page 108 of the Devil May Cry: 3142 Graphic Arts artbook, the standard-issue swords for the Order's Knights are named "Caliburn", while the swords used by the officers (such as Credo) are named "Durandal". Nero's Red Queen is also a heavily-modified version of the latter type. In the 3142 Graphic Arts artbook, Nero's character bio straight up mentions he's Vergil's son, a plot point that's only hinted at by the game itself.
 Devil May Cry 4 (Video Game) / int_17ce80aa
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Level in Boss Clothing
 Devil May Cry 4 (Video Game) / int_18c4c279
comment
Level in Boss Clothing: The Savior in Mission 18. You really spend more time jumping around on floating platforms to avoid its attacks or waiting for opportune moments to destroy its weak spots than actually fighting it directly.
 Devil May Cry 4 (Video Game) / int_18c4c279
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You Are Already Dead
 Devil May Cry 4 (Video Game) / int_18cb78a2
comment
You Are Already Dead: Continuing a trend from 3, Vergil performs a Diagonal Cut against the first Scarecrow that attacks him in his opening cutscene from the Special Edition. There doesn't seem to be any contact made with that Scarecrow because Vergil just performed a blinding-fast dash, but the moment he sheathes his katana and made a "click" sound, that Scarecrow promptly explodes.
 Devil May Cry 4 (Video Game) / int_18cb78a2
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 Devil May Cry 4 (Video Game) / int_18d15922
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Title Drop
 Devil May Cry 4 (Video Game) / int_18d15922
comment
Title Drop: Aside from the series title sharing its name with Dante's demon-hunting business/shop, "Devil May Cry" also serves as the protagonist devil hunters' first reply to their customers' phone calls, as heard in the post-credits cutscene: "Devil(s) Cry" is a Downplayed derivation of the series title. In Nero's "The Time Has Come" battle theme, the last lyric before the song repeats is "I make the angel scream, and the Devil CRY!"
 Devil May Cry 4 (Video Game) / int_18d15922
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Defeat Means Friendship
 Devil May Cry 4 (Video Game) / int_19769f50
comment
Defeat Means Friendship: Dante sees the conviction within Nero after fighting him to a standstill, and despite questing for Yamato, he smoothly steps aside and lets Nero use it for the latter's mission of saving Kyrie. He eventually allows Nero to keep the Yamato by the end of the game.
 Devil May Cry 4 (Video Game) / int_19769f50
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Second Hour Superpower
 Devil May Cry 4 (Video Game) / int_19787667
comment
Second Hour Superpower: Nero's core mechanics for his Devil Bringer arm (Snatch and Hell Bound) are unlocked when he absorbs the Evil Legacy item in the second mission, since the first mission is completely a tutorial/warm-up fight in nature. Nero acquires his Devil Trigger ability after resurrecting and acquiring Yamato, the sword that once belonged to Vergil.
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Never Trust a Trailer
 Devil May Cry 4 (Video Game) / int_19ebe383
comment
Never Trust a Trailer: The TGS 2006 trailer for Devil May Cry 4 tries to ramp up the Superdickery act of Dante (the wisecracking protagonist of the previous three games) shooting the prominent pope-like figure, Sanctus, in the head during a church gathering. It has Nero, the protagonist for most of this game, uttering the line "Now I know... this hand was made for sending guys like you back to Hell!" apparently directed at Dante, but in the actual game itself, it's really directed to Sanctus Diabolica/The False Savior during the final battle. The trailer also uses gameplay footage from a invoked beta/early build version, showing stuff that are different from the final product, such as Nero's golden Devil Bringer arm (which is blue in the final build), Nero fighting a crowd of Scarecrows near a staircase (the staircase area of Mission 2 is devoid of any battle in the final build), and a different, less stylistic HUD.
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type
Say My Name
 Devil May Cry 4 (Video Game) / int_1a3a91dd
comment
Say My Name: Nero has a habit of screaming out Kyrie's name whenever she's in danger. At some points, Kyrie shouts Nero's name as a response, making this trope go both ways for them. This interaction is best shown during the attack in Mission 1, and when Nero briefly loses consciousness in Mission 6.
 Devil May Cry 4 (Video Game) / int_1a3a91dd
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1.0
 Devil May Cry 4 (Video Game) / int_1a3a91dd
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_1a3a91dd
 Devil May Cry 4 (Video Game) / int_1afa73e8
type
Angels Pose
 Devil May Cry 4 (Video Game) / int_1afa73e8
comment
The game ends with Dante kicking down a door, making an Angels Pose with Lady and Trish, having an explosion right behind them, and firing his guns indiscriminately for no reason other than to look cool.
 Devil May Cry 4 (Video Game) / int_1afa73e8
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1.0
 Devil May Cry 4 (Video Game) / int_1afa73e8
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_1afa73e8
 Devil May Cry 4 (Video Game) / int_1bce3257
type
Kid Amid the Chaos
 Devil May Cry 4 (Video Game) / int_1bce3257
comment
Kid Amid the Chaos: Kyrie and Nero save a crying little kid from an invading demon army at the beginning of Mission 2.
 Devil May Cry 4 (Video Game) / int_1bce3257
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_1bce3257
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_1bce3257
 Devil May Cry 4 (Video Game) / int_1bfc720a
type
Boss Arena Recovery
 Devil May Cry 4 (Video Game) / int_1bfc720a
comment
Boss Arena Recovery: Berial leaves behind health-restoring Green Orbs when he destroys buildings in his arena. This only applies in the lower difficulty modes, so don't expect them to appear in the harder modes where he becomes a Wake-Up Call Boss.
 Devil May Cry 4 (Video Game) / int_1bfc720a
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1.0
 Devil May Cry 4 (Video Game) / int_1bfc720a
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_1bfc720a
 Devil May Cry 4 (Video Game) / int_1ca6727d
type
Actually a Doombot
 Devil May Cry 4 (Video Game) / int_1ca6727d
comment
Actually a Doombot: His interactions with Nero, Agnus and Dante in cutscenes imply that Sanctus is wearing the one specific Alto Angelo armor that's leading all of the other Angelos and The Savior. But when Dante blasts said armor with his handgun, it's revealed to be completely hollow just like the rest of the Angelo armors. Dante then figures this out and lampshades it. Soon enough, it's revealed that Sanctus is indeed not in the armor itself, but inside the gigantic Savior.
 Devil May Cry 4 (Video Game) / int_1ca6727d
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1.0
 Devil May Cry 4 (Video Game) / int_1ca6727d
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_1ca6727d
 Devil May Cry 4 (Video Game) / int_1cc2ea8d
type
Villain Ball
 Devil May Cry 4 (Video Game) / int_1cc2ea8d
comment
Villain Ball: Sanctus kidnaps Kyrie on Agnus's recommendation, but the reasons why are unclear at best (the closest implied answer is that it's for leverage over Nero and Credo... which he already has, and indeed using Kyrie explicitly turns them against the Order). He eventually ends up using her as a part of The Savior's core, but he notes explicitly that this is a Plan B, with Plan A being Dante.
 Devil May Cry 4 (Video Game) / int_1cc2ea8d
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1.0
 Devil May Cry 4 (Video Game) / int_1cc2ea8d
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_1cc2ea8d
 Devil May Cry 4 (Video Game) / int_1cc9f5e5
type
Playing with Fire
 Devil May Cry 4 (Video Game) / int_1cc9f5e5
comment
Berial, a demon that controls flames, naturally has a massive flaming sword as his weapon.
 Devil May Cry 4 (Video Game) / int_1cc9f5e5
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1.0
 Devil May Cry 4 (Video Game) / int_1cc9f5e5
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_1cc9f5e5
 Devil May Cry 4 (Video Game) / int_1eed8e76
type
The Juggernaut
 Devil May Cry 4 (Video Game) / int_1eed8e76
comment
The Juggernaut: The Dreadnaught ability, activated in its full power with the Royalguard Style, temporarily turns Dante into this, giving him a full, impenetrable body armor. As long as Dante has a Royal Gauge, he can't run, only walk in that form, but that just makes him all the more frightening because he still has access to his other weapons and movesets.
 Devil May Cry 4 (Video Game) / int_1eed8e76
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1.0
 Devil May Cry 4 (Video Game) / int_1eed8e76
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_1eed8e76
 Devil May Cry 4 (Video Game) / int_1f99a97b
type
Shoryuken
 Devil May Cry 4 (Video Game) / int_1f99a97b
comment
Shoryuken: Gilgamesh's strongest attack, Real Impact, looks like this, although it functions as a bit of a Death or Glory Attack as well.
 Devil May Cry 4 (Video Game) / int_1f99a97b
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_1f99a97b
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_1f99a97b
 Devil May Cry 4 (Video Game) / int_1fb440a6
type
Voluntary Shapeshifting
 Devil May Cry 4 (Video Game) / int_1fb440a6
comment
Voluntary Shapeshifting: The Gladius demons can freely shift between a sword form and a flying reptile form.
 Devil May Cry 4 (Video Game) / int_1fb440a6
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1.0
 Devil May Cry 4 (Video Game) / int_1fb440a6
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_1fb440a6
 Devil May Cry 4 (Video Game) / int_1fdaf8ff
type
Ominous Latin Chanting
 Devil May Cry 4 (Video Game) / int_1fdaf8ff
comment
Ominous Latin Chanting: Ominous Chanting makes up a considerable portion of the soundtrack. Considering the game's Crystal Dragon Jesus themes, this makes perfect sense.
 Devil May Cry 4 (Video Game) / int_1fdaf8ff
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_1fdaf8ff
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_1fdaf8ff
 Devil May Cry 4 (Video Game) / int_2055231
type
Leaked Experience
 Devil May Cry 4 (Video Game) / int_2055231
comment
Leaked Experience: After plowing through 11 missions as Nero, you are given control of Dante, and with him, the exact same amount of Proud Souls Nero managed to accumulate, allowing you to immediately unlock a bunch of Dante's abilities. This applies as well to other circumstances such as the last few missions where the control is given back to Nero, to replayed missions or New Game Plus playthroughs, and whenever you switch characters in the Bloody Palace mode; generally, if one character manages to get some Proud Souls, the other will receive the same amount. In the Special Edition, the same principle also applies to Lady and Trish in their combined mode.
 Devil May Cry 4 (Video Game) / int_2055231
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1.0
 Devil May Cry 4 (Video Game) / int_2055231
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_2055231
 Devil May Cry 4 (Video Game) / int_20e20e99
type
Not the Intended Use
 Devil May Cry 4 (Video Game) / int_20e20e99
comment
Not the Intended Use: We do know that Dante has Improbable Aiming Skills, but if you play Mission 18, you can actually lock on and shoot at The Savior's blue crystals from afar using Ebony & Ivory, even while said boss is floating (the intended way is to stun The Savior by hitting its hands, or activating the stationary lasers and cannons, and then hit the crystals afterwards). Playing the "Heaven or Hell" difficulty mode with this tactic will allow you to finish the fight in just a few seconds, or under a minute if you count the transitions and phases. The developers accounted for the possibilty of players discovering this trick, especially in the aforementioned mode, as The Savior has unique and specific flinching animations whenever these happen.
 Devil May Cry 4 (Video Game) / int_20e20e99
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1.0
 Devil May Cry 4 (Video Game) / int_20e20e99
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_20e20e99
 Devil May Cry 4 (Video Game) / int_20e2a53b
type
Notice This
 Devil May Cry 4 (Video Game) / int_20e2a53b
comment
Notice This: Aside from the recurring series-wide examples such as collectibles glowing and the camera focusing on the next destination, Nero can also gain the Auto-Search passive ability from the Rusalka's Corpse. It causes his Devil Bringer arm to glow and produce a ringing noise when he's in the proximity of a Secret Mission seal or a hidden Red Orb cache, with the cues becoming more prominent as he's near those secret objects.
 Devil May Cry 4 (Video Game) / int_20e2a53b
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1.0
 Devil May Cry 4 (Video Game) / int_20e2a53b
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_20e2a53b
 Devil May Cry 4 (Video Game) / int_2139c878
type
Church Militant
 Devil May Cry 4 (Video Game) / int_2139c878
comment
Church Militant: The Order of the Sword's public image is a religious organization with a goal of protecting the citizens of Fortuna from demonic infestations. It has enough weaponry and technology to train and equip its "Holy Knights" (groups of warriors tasked in killing demons), which Nero and Credo are members of. That's just on the surface level, as the Order is secretly a Corrupt Church.
 Devil May Cry 4 (Video Game) / int_2139c878
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1.0
 Devil May Cry 4 (Video Game) / int_2139c878
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_2139c878
 Devil May Cry 4 (Video Game) / int_216c3bf0
type
Flying Weapon
 Devil May Cry 4 (Video Game) / int_216c3bf0
comment
Flying Weapon: The Gladius are flying reptile demons that can transform their bodies into swords. They always attack you in their flying sword forms. Dante can acquire the Lucifer Devil Arm which can create several red blades that float in mid-air after he attacks. Dante has several moves that manipulate, reposition, or launch these blades without him needing to touch them at all. Of a particular note is the "Climax" move wherein Dante claps his hands to command the blades to surround him. In the Special Edition, Vergil has his Summoned Swords, which he throws magically as his ranged attack as a playable character. He has a wide variety of uses and attacks with his floating swords (e.g. Storm of Blades, Flechette Storm, Reverse Shrapnel), but he never has to move his hands nor physically hold those Summoned Swords while performing these attacks.
 Devil May Cry 4 (Video Game) / int_216c3bf0
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1.0
 Devil May Cry 4 (Video Game) / int_216c3bf0
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_216c3bf0
 Devil May Cry 4 (Video Game) / int_222969af
type
All There in the Script
 Devil May Cry 4 (Video Game) / int_222969af
comment
All There in the Script: In the Special Edition, Vergil's visit to Fortuna City happened "a few decades ago" (in contrast to the events of the main story), but the text mentioning this gets shown only briefly via a subtitle caption in his opening cutscene. This justifies why a part of the scenery (i.e. the giant statue of Sparda being surrounded by scaffolding, implying it was still under construction) Vergil observes is different from the present time.
 Devil May Cry 4 (Video Game) / int_222969af
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1.0
 Devil May Cry 4 (Video Game) / int_222969af
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_222969af
 Devil May Cry 4 (Video Game) / int_22cf536c
type
Chekhov's Gun
 Devil May Cry 4 (Video Game) / int_22cf536c
comment
Chekhov's Gun: Several conspicuous objects (such as Gyro Blades and Wing Talisman platforms) scattered in the Fortuna Castle do nothing at first or be ignored by your playable character, but would later become necessary elements in platforming and puzzle-solving after you obtain their proper key items. Nero's Devil Bringer is arm-slinged during the prologue, which he then quickly uses as a trump card to beat Dante. It also serves as the container of the Yamato mid-way through the game's story, especially after Dante allowed Nero to keep the sword as his own in the finale.
 Devil May Cry 4 (Video Game) / int_22cf536c
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1.0
 Devil May Cry 4 (Video Game) / int_22cf536c
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_22cf536c
 Devil May Cry 4 (Video Game) / int_23473ae7
type
Adaptation Expansion
 Devil May Cry 4 (Video Game) / int_23473ae7
comment
Adaptation Expansion: The cutscenes of the pachislot show some stuff that aren't present in the actual games: Agnus looking at an experimental Angelo armor. When Nero obtains the Yamato, there's a scene of him imitating the movements of Vergil's specter as if the two are conducting a training session.
 Devil May Cry 4 (Video Game) / int_23473ae7
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1.0
 Devil May Cry 4 (Video Game) / int_23473ae7
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_23473ae7
 Devil May Cry 4 (Video Game) / int_23a1e2a9
type
Adaptation Deviation
 Devil May Cry 4 (Video Game) / int_23a1e2a9
comment
Adaptation Deviation: In the pachislot, there are cutscenes that significantly deviate from the events of the game: Nero fights Sanctus Diabolica and the Savior in the floating platforms set in Mission 18. This doesn't happen at all in the game because Nero is inside the Savior at that time and Sanctus Diabolica is never seen outside of the giant statue. Both Dante and Nero team up to finish off the False Savior. This is different in the actual game wherein Nero alone dealt the final blow.
 Devil May Cry 4 (Video Game) / int_23a1e2a9
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1.0
 Devil May Cry 4 (Video Game) / int_23a1e2a9
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_23a1e2a9
 Devil May Cry 4 (Video Game) / int_243721cf
type
Replay Mode
 Devil May Cry 4 (Video Game) / int_243721cf
comment
Replay Mode: The player can replay the cutscenes of completed levels via the "Story Theater" feature.
 Devil May Cry 4 (Video Game) / int_243721cf
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_243721cf
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_243721cf
 Devil May Cry 4 (Video Game) / int_243cbd0d
type
Dope Slap
 Devil May Cry 4 (Video Game) / int_243cbd0d
comment
Dope Slap: At the end of the second Dante boss fight, there is an Internal Homage to Dante's impalement attempt on Vergil in 3, which is mimicked exactly by Nero's lunging attack in this game. Dante easily dodges it and slaps him in the back of the head.
 Devil May Cry 4 (Video Game) / int_243cbd0d
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1.0
 Devil May Cry 4 (Video Game) / int_243cbd0d
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_243cbd0d
 Devil May Cry 4 (Video Game) / int_2482df9c
type
Companion Cube
 Devil May Cry 4 (Video Game) / int_2482df9c
comment
Companion Cube: Downplayed with the Red Queen. It's still primarily treated as Nero's sword, but in the ending cutscene of Mission 1, he calls it a "battle companion" and Kyrie refers to it using a feminine pronoun.
 Devil May Cry 4 (Video Game) / int_2482df9c
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1.0
 Devil May Cry 4 (Video Game) / int_2482df9c
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_2482df9c
 Devil May Cry 4 (Video Game) / int_24ac70d6
type
Surprisingly Super-Tough Thing
 Devil May Cry 4 (Video Game) / int_24ac70d6
comment
Surprisingly Super-Tough Thing: The "Red/Blue devices" (Basically, switches in the form of a pedestal with an intricate circular object layered in its surface) can only be activated by the playable character's only means of interacting with the environment: attacking it. They won't break even if you use the character's strongest attack, though they'll activate faster if you do that. Combat Adjudicators react to melee weapon attacks but not firearms. They are also Immune to Flinching unless you use the proper playable character against them. But even so, they would only shatter when you reach a certain Stylish Rank while attacking them. Gyro Blades, torch/top-like devices which at least have the excuse of being sturdy enough to destroy indestructible doors and pedestals. Slashing it once it's ignited will make it spin faster, which in turn allows it to move faster when launched with Nero's Devil Bringer (or Lady and Vergil's melee attacks in the Special Edition). The Giant Dice which activates a board minigame. Nero can shoot, slash, and punch it all he wants and it will never break. Later subverted in a cutscene when it turns out you can actually destroy it, which Dante does by pulling off a Diagonal Cut on it before it activates the minigame.
 Devil May Cry 4 (Video Game) / int_24ac70d6
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-0.3
 Devil May Cry 4 (Video Game) / int_24ac70d6
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_24ac70d6
 Devil May Cry 4 (Video Game) / int_2534ee67
type
In Medias Res
 Devil May Cry 4 (Video Game) / int_2534ee67
comment
In Medias Res: Dante killed Sanctus in the prologue, but the actual story began before that. A flashback cutscene at the end of Mission 12 explains that Lady requested him to investigate and deal with the Order of the Sword in Fortuna, while Trish secretly went ahead to the destination, carrying the Devil Sword Sparda with her.
 Devil May Cry 4 (Video Game) / int_2534ee67
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1.0
 Devil May Cry 4 (Video Game) / int_2534ee67
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_2534ee67
 Devil May Cry 4 (Video Game) / int_25524784
type
No-Holds-Barred Beatdown
 Devil May Cry 4 (Video Game) / int_25524784
comment
No-Holds-Barred Beatdown: Dante winds up being on the receiving end of a particularly painful-looking beating from Nero during their first encounter, before getting Impaled with Extreme Prejudice by him. Dante being Dante, it doesn't quite stick.
 Devil May Cry 4 (Video Game) / int_25524784
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1.0
 Devil May Cry 4 (Video Game) / int_25524784
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_25524784
 Devil May Cry 4 (Video Game) / int_2557e3a9
type
Palette Swap
 Devil May Cry 4 (Video Game) / int_2557e3a9
comment
Palette Swap: The only difference between Bael and Dagon lies in their color palette; the former has a white body with a blue Rusalka, which are inverted by the latter. This is even lampshaded by Dagon's Boss File description: When playing as Dante in the Bloody Palace mode, an all-black Mirror Boss will be fought in the 101st floor. In the Special Edition, all of the playable characters' EX costumes are just palette swaps of another character's color themes; EX Nero has Vergil's colors, EX Dante has DmC Dante's colors, EX Vergil has a red theme just like his red-clad boss version when playing as him in 3:SE, while EX Lady and EX Trish simply reference each other's default colors.
 Devil May Cry 4 (Video Game) / int_2557e3a9
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1.0
 Devil May Cry 4 (Video Game) / int_2557e3a9
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_2557e3a9
 Devil May Cry 4 (Video Game) / int_2593d18f
type
Anime Theme Song
 Devil May Cry 4 (Video Game) / int_2593d18f
comment
Anime Theme Song: L'arc-en-Ciel's "Drink it Down" for the game's commercials.
 Devil May Cry 4 (Video Game) / int_2593d18f
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1.0
 Devil May Cry 4 (Video Game) / int_2593d18f
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_2593d18f
 Devil May Cry 4 (Video Game) / int_25b7257f
type
Red Right Hand
 Devil May Cry 4 (Video Game) / int_25b7257f
comment
Nero's Devil Bringer Buster moves. They are performed by pressing the right control button (circle or B, depending on console) without pressing the aim button, and are able to grab any enemy Nero will encounter, up to and including bosses. Though bosses and Elite Mooks can only be grabbed on certain conditions, like when they are dazed. It is also capable of Catch and Return on certain projectiles and deflecting some melee attacks. Excluding Scarecrows, Fausts, and Mephistos,note and Dante, depending on how exactly you grab him every enemy in the game gets a unique Buster move.
 Devil May Cry 4 (Video Game) / int_25b7257f
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1.0
 Devil May Cry 4 (Video Game) / int_25b7257f
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_25b7257f
 Devil May Cry 4 (Video Game) / int_26ac510e
type
Mythology Gag
 Devil May Cry 4 (Video Game) / int_26ac510e
comment
Mythology Gag: Dante's EX costume evokes the dark-red color palette of his Alternate Continuity counterpart from DmC along with the black hair. Dante's pose in its artwork also references DmC Dante's pose in the cover of that game. In the Special Edition, Vergil's expanded moveset and mechanics take some cues from his DmC counterpart, such as his "Trick" techniques now requiring the target to be impaled with a Summoned Sword beforehand, and his "Judgement Cut" now having a stronger "just frame" variant.
 Devil May Cry 4 (Video Game) / int_26ac510e
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1.0
 Devil May Cry 4 (Video Game) / int_26ac510e
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_26ac510e
 Devil May Cry 4 (Video Game) / int_2737c505
type
Shoot the Dog
 Devil May Cry 4 (Video Game) / int_2737c505
comment
Shoot the Dog: Dante shoots Sanctus in the very first mission because he knows of the Order's true objectives and wants to prevent them from awakening The Savior and carrying out Sanctus' nefarious plan. However, his attempt fails, and Sanctus is fully healed and revived when the Order of the Sword infuses him with demonic energy via the Ascension Ceremony.
 Devil May Cry 4 (Video Game) / int_2737c505
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1.0
 Devil May Cry 4 (Video Game) / int_2737c505
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_2737c505
 Devil May Cry 4 (Video Game) / int_273b4c2a
type
Some Dexterity Required
 Devil May Cry 4 (Video Game) / int_273b4c2a
comment
Some Dexterity Required: As Dante, transforming the Pandora from PF013: Epidemic to PF124: Hatred is simple enough; you just need to wiggle the left and right directional inputs while holding the gun button. Transforming it from PF124: Hatred to PF398: Revenge is more complicated; you have to quickly spin the directional inputs into two half-circle motions while holding the gun button.
 Devil May Cry 4 (Video Game) / int_273b4c2a
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1.0
 Devil May Cry 4 (Video Game) / int_273b4c2a
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_273b4c2a
 Devil May Cry 4 (Video Game) / int_281de59f
type
Extremely Short Timespan
 Devil May Cry 4 (Video Game) / int_281de59f
comment
Extremely Short Timespan: Devil May Cry 4 is a bit more vague, but seems to take place over a couple days - the game starts at daytime, the second boss is fought at night, daytime returns at the halfway point, night returns for the second trip through Fortuna Castle, and the final boss and credits sequence is during the sunset.
 Devil May Cry 4 (Video Game) / int_281de59f
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1.0
 Devil May Cry 4 (Video Game) / int_281de59f
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_281de59f
 Devil May Cry 4 (Video Game) / int_297ab1b9
type
Parental Abandonment
 Devil May Cry 4 (Video Game) / int_297ab1b9
comment
Parental Abandonment: Nero was abandoned in Fortuna at an early age by his biological parents, and his adoptive parents end up dying from a demonic attack in his early childhood. Growing up, Nero never met his father, Vergil (they had a brief exchange in Nero's mind during the Deadly Fortune novelization when he's activating his Devil Trigger through the Yamato, but Nero doesn't know his relationship to Vergil at that point), and his mother's identity is unknown.
 Devil May Cry 4 (Video Game) / int_297ab1b9
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1.0
 Devil May Cry 4 (Video Game) / int_297ab1b9
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_297ab1b9
 Devil May Cry 4 (Video Game) / int_29c50e28
type
Trial-and-Error Gameplay
 Devil May Cry 4 (Video Game) / int_29c50e28
comment
In Mission 13, the forest is under the malevolent influence of its boss, Echidna, who now taunts you off-screen and imposes purple mists that break up the usual exploration. The mists teleport you to a different location of the forest, encouraging some Trial-and-Error Gameplay. Chances are, if you've already visited a location recently and feel like you're going in circles, you'll have to try out the different paths. The correct sequence may also require you to enter specific purple mists; it's basically a matter of memorizing where you should or shouldn't go.
 Devil May Cry 4 (Video Game) / int_29c50e28
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1.0
 Devil May Cry 4 (Video Game) / int_29c50e28
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Devil May Cry 4 (Video Game) / int_29c50e28
 Devil May Cry 4 (Video Game) / int_29f44d3a
type
Adam Smith Hates Your Guts
 Devil May Cry 4 (Video Game) / int_29f44d3a
comment
Adam Smith Hates Your Guts: There are two types of currency in this game: the series-standard Red Orbs, which pop out of enemies and destroyed environmental objects, and the new Proud Souls, which are awarded at the end of missions based on your ranking. Red Orbs are only used to buy items, while Proud Souls are used to buy new abilities. Adam Smith's hatred makes the price go up every time you buy an item. And every time you buy a new ability, the price of everything afterwards goes up... though you can also freely refund spent Proud Souls and unlearn abilities if you want to try something else, which lowers the prices again.
 Devil May Cry 4 (Video Game) / int_29f44d3a
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1.0
 Devil May Cry 4 (Video Game) / int_29f44d3a
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Devil May Cry 4 (Video Game) / int_29f44d3a
 Devil May Cry 4 (Video Game) / int_2a07adf3
type
Use Their Own Weapon Against Them
 Devil May Cry 4 (Video Game) / int_2a07adf3
comment
Use Their Own Weapon Against Them: Nero and Dante's first battle ends with Nero impaling Dante against a statue with his own sword. When Nero fights a Bianco Angelo, successfully using Buster on it will cause Nero to grab the lance out of the Angelo's hand and ram it through its chest-plate. One of Nero's Buster animations against a weakened Angelo Agnus also lets him pick up some Cutlass demons dropped by the latter and impale the boss using their sword forms.
 Devil May Cry 4 (Video Game) / int_2a07adf3
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1.0
 Devil May Cry 4 (Video Game) / int_2a07adf3
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_2a07adf3
 Devil May Cry 4 (Video Game) / int_2a090d00
type
Lampshade Hanging
 Devil May Cry 4 (Video Game) / int_2a090d00
comment
The only difference between Bael and Dagon lies in their color palette; the former has a white body with a blue Rusalka, which are inverted by the latter. This is even lampshaded by Dagon's Boss File description:
 Devil May Cry 4 (Video Game) / int_2a090d00
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1.0
 Devil May Cry 4 (Video Game) / int_2a090d00
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_2a090d00
 Devil May Cry 4 (Video Game) / int_2b50986a
type
Arrange Mode
 Devil May Cry 4 (Video Game) / int_2b50986a
comment
The first Grim Grip / Continuum Pad section in Mission 2 simply lets you grapple from Point A to Point B, but the next ones involve chaining your grapples from multiple Grim Grips in mid-air, then on the later areas and higher difficulty modes, some Grim Grips move on their own. Sanctus also summons flying objects that suspiciously look like Grim Grips during his boss fight, allowing you to get close to him by grappling on those things.
 Devil May Cry 4 (Video Game) / int_2b50986a
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1.0
 Devil May Cry 4 (Video Game) / int_2b50986a
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_2b50986a
 Devil May Cry 4 (Video Game) / int_2b694b8
type
Flawless Victory
 Devil May Cry 4 (Video Game) / int_2b694b8
comment
Flawless Victory: You receive a "No Damage" bonus at the results screen when you complete a mission without taking any damage.
 Devil May Cry 4 (Video Game) / int_2b694b8
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1.0
 Devil May Cry 4 (Video Game) / int_2b694b8
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_2b694b8
 Devil May Cry 4 (Video Game) / int_2b706ca
type
More Dakka
 Devil May Cry 4 (Video Game) / int_2b706ca
comment
More Dakka: The cutscene where Dante acquires Pandora. It begins as a minigun, then transforms into a triple-barrel rocket launcher, culminating in what is basically a floating, one-man munitions repository. Dante decides not to continue on to the next form after that.
 Devil May Cry 4 (Video Game) / int_2b706ca
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1.0
 Devil May Cry 4 (Video Game) / int_2b706ca
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_2b706ca
 Devil May Cry 4 (Video Game) / int_2b7d29e1
type
Artifact Title
 Devil May Cry 4 (Video Game) / int_2b7d29e1
comment
Artifact Title: In DMC1, "Dante Must Die" made sense because the only playable character is Dante. In DMC2, the mode is renamed depending on who you are playing as (so there's a "Dante Must Die" mode and a "Lucia Must Die" mode), the same goes for DMC3 and its counterparts for Dante and Vergil. DMC4 however, turned this into an artifact title. You don't even start the game playing as Dante, while the Special Edition introduces Lady, Trish and Vergil, yet the mode is still named "Dante Must Die".
 Devil May Cry 4 (Video Game) / int_2b7d29e1
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1.0
 Devil May Cry 4 (Video Game) / int_2b7d29e1
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_2b7d29e1
 Devil May Cry 4 (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Devil May Cry 4 (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Using Nero's trademark Buster moves is ill-advised while fighting crowds. While they deal sufficient damage to individual enemies, their animations take a while, and some don't even give him invincibility frames. Nero's Showdown is extremely efficient — but has a short range, takes several seconds to charge, and whiffs if the target moves away during charging, so you'd better know what you're doing when you use it. As Dante, the Rebellion's Round Trip can be followed-up with Pandora's PF422: Grief to shred the same target and kill it faster, but the latter move makes him stand still and become vulnerable to other enemies' attacks.
 Devil May Cry 4 (Video Game) / int_2bdae2ae
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1.0
 Devil May Cry 4 (Video Game) / int_2bdae2ae
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_2bdae2ae
 Devil May Cry 4 (Video Game) / int_2df1c354
type
Facepalm of Doom
 Devil May Cry 4 (Video Game) / int_2df1c354
comment
Facepalm of Doom: Happens at the end. Except instead of grabbing the face of the False Savior and then releasing the energy, Nero uses the Devil Bringer to project an even bigger hand which is closer to the Savior's scale. Then he just crushes its face.
 Devil May Cry 4 (Video Game) / int_2df1c354
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1.0
 Devil May Cry 4 (Video Game) / int_2df1c354
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_2df1c354
 Devil May Cry 4 (Video Game) / int_2ec87029
type
Sadly Mythtaken
 Devil May Cry 4 (Video Game) / int_2ec87029
comment
Sadly Mythtaken: The Basilisks are straight up Hellhounds rather than the snake-like beast from European legends.
 Devil May Cry 4 (Video Game) / int_2ec87029
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1.0
 Devil May Cry 4 (Video Game) / int_2ec87029
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_2ec87029
 Devil May Cry 4 (Video Game) / int_2f253c94
type
Glass Cannon
 Devil May Cry 4 (Video Game) / int_2f253c94
comment
Lady is a Glass Cannon and Long-Range Fighter. She doesn't have access to a Devil Trigger like other characters do, thus lacking their regenerating health in that mode. Her limited melee attacks are also incredibly slow and comparatively weak. To compensate, many of her long-ranged moves deal significant damage or involve a hailstorm of bullets and high explosives, and she has a meter in place of the DT Gauge which allows her to cover her surroundings with extremely deadly grenades.
 Devil May Cry 4 (Video Game) / int_2f253c94
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1.0
 Devil May Cry 4 (Video Game) / int_2f253c94
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_2f253c94
 Devil May Cry 4 (Video Game) / int_2f50c5bf
type
Theme Music Power-Up
 Devil May Cry 4 (Video Game) / int_2f50c5bf
comment
Nero stares down Agnus with these upon activating his Devil Trigger for the first time, complete with Theme Music Power-Up, Power Echoes, Battle Aura, and a Badass Boast. It happens again when Sanctus (who's controlling an Alto Angelo at that time) escapes with Kyrie, leaving Nero to deal with some Mooks to vent his rage on. The red eyes, along with the blue aura and voice distortions, are also applied in-game as hallmark features of Nero's Devil Trigger.
 Devil May Cry 4 (Video Game) / int_2f50c5bf
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1.0
 Devil May Cry 4 (Video Game) / int_2f50c5bf
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Devil May Cry 4 (Video Game) / int_2f50c5bf
 Devil May Cry 4 (Video Game) / int_2f75473
type
Number of the Beast
 Devil May Cry 4 (Video Game) / int_2f75473
comment
Number of the Beast: Pandora is said to have 666 forms. Obviously, we don't get to use them all; only seven are available.
 Devil May Cry 4 (Video Game) / int_2f75473
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1.0
 Devil May Cry 4 (Video Game) / int_2f75473
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_2f75473
 Devil May Cry 4 (Video Game) / int_302d0881
type
I Am What I Am
 Devil May Cry 4 (Video Game) / int_302d0881
comment
I Am What I Am: Nero is deeply ashamed of having demonic power in the form of his Devil Bringer arm. Once he awakens a rudimentary form of Devil Trigger, he accepts that he may have to use said demonic power in order to protect Kyrie.
 Devil May Cry 4 (Video Game) / int_302d0881
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 Devil May Cry 4 (Video Game) / int_302d0881
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_302d0881
 Devil May Cry 4 (Video Game) / int_311500f5
type
Breaking Old Trends
 Devil May Cry 4 (Video Game) / int_311500f5
comment
Breaking Old Trends: The first three games always open with a warning about the explicit violence and gore... then Dante or Trish shows up and destroys those warning screens. This game doesn't have a content warning, thus ending the trend. Dante only has one leading lady in each of the first three games (Trish in 1, Lucia in 2, Lady in 3). This game broke the trend by having both Trish and Lady working with him in the Devil May Cry business from now on. In the first three games, the Shotgun doesn't have a unique name and must be obtained as an unlockable weapon somewhere in the stages. In this game, Dante has a shotgun named "Coyote-A" as one of his starting ranged weapons alongside Ebony & Ivory. Dante's previous Devil Trigger forms had different appearances, passive effects or additional gimmicks depending on the currently-equipped weapon (or Devil Heart in 2). This time, his Devil Trigger no longer has any dependency on a weapon or item; now it has a consistent design and provides consistent buffs regardless of the weapon. In the Special Edition, Dante's Legendary Dark Knight costume no longer changes the model of his sword, and no longer gives his shadow a demonic shape. This contrasts the previous Legendary Dark Knight costumes in 1 and 3 which featured both aesthetic elements.
 Devil May Cry 4 (Video Game) / int_311500f5
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 Devil May Cry 4 (Video Game) / int_311500f5
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_311500f5
 Devil May Cry 4 (Video Game) / int_31254f02
type
Two-Keyed Lock
 Devil May Cry 4 (Video Game) / int_31254f02
comment
Two-Keyed Lock: A gate in Mission 11 requires the pressure plates on both sides to be stepped on so that it will open. Nero can just easily snatch the nearby Scarecrow on the other side to get past this. In the Special Edition, the gate is already open when playing as Lady or Vergil because they lack the necessary ability to pull in other enemies.
 Devil May Cry 4 (Video Game) / int_31254f02
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 Devil May Cry 4 (Video Game) / int_31254f02
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_31254f02
 Devil May Cry 4 (Video Game) / int_313d7228
type
Previously on…
 Devil May Cry 4 (Video Game) / int_313d7228
comment
Previously on…: Beating the game unlocks a "History of DMC" video that briefly recaps the previous three games, though they are arranged in release order; there's only a little hint that the series has an Anachronic Order or that Devil May Cry 3 is a prequel. In between the plot summaries, there are also short bios for the major characters of each game.
 Devil May Cry 4 (Video Game) / int_313d7228
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 Devil May Cry 4 (Video Game) / int_313d7228
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_313d7228
 Devil May Cry 4 (Video Game) / int_316d4c91
type
Auto-Save
 Devil May Cry 4 (Video Game) / int_316d4c91
comment
Autosave: Unlike most of the previous DMC games and the vanilla version of 4 which relied on a slot-based save system. The Special Edition revamped the save system to record all of your progress into a single file. This also lets the game auto-save on a regular basis, usually when switching between certain menus or when you purchase upgrades and skills.
 Devil May Cry 4 (Video Game) / int_316d4c91
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1.0
 Devil May Cry 4 (Video Game) / int_316d4c91
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_316d4c91
 Devil May Cry 4 (Video Game) / int_337b9528
type
The Worf Barrage
 Devil May Cry 4 (Video Game) / int_337b9528
comment
The Worf Barrage: Mission 1 has Nero delivering a No-Holds-Barred Beatdown to Dante (who serves as the tutorial boss) via pummeling his face. This being Dante, he's less than fazed and shows no damage from it.
 Devil May Cry 4 (Video Game) / int_337b9528
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1.0
 Devil May Cry 4 (Video Game) / int_337b9528
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_337b9528
 Devil May Cry 4 (Video Game) / int_33f89198
type
Blade Brake
 Devil May Cry 4 (Video Game) / int_33f89198
comment
Blade Brake: As Dante is fighting and climbing onto the Savior during the late-game cutscenes, he constantly impales the giant's body parts with his sword as an anchor to keep himself from falling off the great height.
 Devil May Cry 4 (Video Game) / int_33f89198
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 Devil May Cry 4 (Video Game) / int_33f89198
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_33f89198
 Devil May Cry 4 (Video Game) / int_342b0e2
type
Ground Punch
 Devil May Cry 4 (Video Game) / int_342b0e2
comment
Ground Punch: Gilgamesh's Swordmaster move "Shock!" (and its jumping variant, "Shocking!") where Dante slams his fist into the ground. If you execute it immediately, it creates a small shockwave, but if you charge it up, you get a fairly large splash zone. In the Special Edition, Trish has Collider, a ground punch with the same charged attack mechanics as Dante's Shock! However, she does it by enhancing her fist with her lightning powers. In Mission 11, The Savior is scripted to punch the ground near you halfway through the first fight against Sanctus, though the next punches can be interrupted by Nero.
 Devil May Cry 4 (Video Game) / int_342b0e2
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1.0
 Devil May Cry 4 (Video Game) / int_342b0e2
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_342b0e2
 Devil May Cry 4 (Video Game) / int_348c1707
type
Sword Beam
 Devil May Cry 4 (Video Game) / int_348c1707
comment
Sword Beam: Dante's "Drive" causes a shockwave to jet across the ground and damage all enemies in its path. Vergil has a horizontal version of it using the Force Edge. Nero has "Maximum Bet", a Devil Trigger-exclusive move where he uses his swords to fire off a wide X-shaped energy wave that also pierces through targets. In the cutscenes, Nero produces energy beams by swinging the Yamato.
 Devil May Cry 4 (Video Game) / int_348c1707
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1.0
 Devil May Cry 4 (Video Game) / int_348c1707
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_348c1707
 Devil May Cry 4 (Video Game) / int_34f8042a
type
Gratuitous French
 Devil May Cry 4 (Video Game) / int_34f8042a
comment
Gratuitous French: Mission 2 is titled "Le Porte De L'Enfer", French for "The Hell Gate" (literally "The Door of Hell").
 Devil May Cry 4 (Video Game) / int_34f8042a
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1.0
 Devil May Cry 4 (Video Game) / int_34f8042a
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_34f8042a
 Devil May Cry 4 (Video Game) / int_364b9be6
type
Flipping the Bird
 Devil May Cry 4 (Video Game) / int_364b9be6
comment
Flipping the Bird: Near the end of Mission 11, Nero sticks out the middle finger of his Devil Bringer to Dante after the latter joked about Nero being "so melodramatic" as he gets absorbed into The Savior.
 Devil May Cry 4 (Video Game) / int_364b9be6
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 Devil May Cry 4 (Video Game) / int_364b9be6
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_364b9be6
 Devil May Cry 4 (Video Game) / int_36e63b81
type
Rule of Cool
 Devil May Cry 4 (Video Game) / int_36e63b81
comment
Of all the new characters added in 4:SE, Vergil is easily the strongest. He was heavily buffed from his original release in 3:SE, having insane mobility and reset potential thank to his new Dark Slayer teleport tricks. His new attacks cover some of his original weaknesses (a major lack of crowd control and attacks that use rapid swipes to lock down one foe and build style), and his concentration mechanic makes him incredibly dangerous as it continually buffs him the better you play. At high levels of play, Vergil can absolutely decimate anything that so much as looks at him, and it's obvious that this was not a mistake. But it's Vergil, of course, so no one really minds.
 Devil May Cry 4 (Video Game) / int_36e63b81
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 Devil May Cry 4 (Video Game) / int_36e63b81
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_36e63b81
 Devil May Cry 4 (Video Game) / int_37499c8
type
OnceAnEpisode
 Devil May Cry 4 (Video Game) / int_37499c8
comment
In Mission 1, Nero could only ask this question to Dante after the man in red survives all that's just happened, including getting impaled in the chest.
 Devil May Cry 4 (Video Game) / int_37499c8
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1.0
 Devil May Cry 4 (Video Game) / int_37499c8
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_37499c8
 Devil May Cry 4 (Video Game) / int_3767d6f9
type
Ruder and Cruder
 Devil May Cry 4 (Video Game) / int_3767d6f9
comment
Ruder and Cruder: This game started a trend of using profanity in the series, such as Nero's "bullshits" against Sanctus and raising his middle finger against Dante.
 Devil May Cry 4 (Video Game) / int_3767d6f9
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 Devil May Cry 4 (Video Game) / int_3767d6f9
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Devil May Cry 4 (Video Game) / int_3767d6f9
 Devil May Cry 4 (Video Game) / int_38805691
type
Catch and Return
 Devil May Cry 4 (Video Game) / int_38805691
comment
Catch and Return: During the battle with Credo, the spears that he throws can be caught with the Devil Bringer and then thrown right back at him.
 Devil May Cry 4 (Video Game) / int_38805691
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1.0
 Devil May Cry 4 (Video Game) / int_38805691
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Devil May Cry 4 (Video Game) / int_38805691
 Devil May Cry 4 (Video Game) / int_391d6577
type
Sequel Escalation
 Devil May Cry 4 (Video Game) / int_391d6577
comment
Sequel Escalation: There are now more "human" NPCs and side characters in this game than the previous ones which have completely Minimalist Casts. According to behind-the-scenes sources such the 3142 Graphic Arts artbook, this was due to DMC4 being primarily developed for the next-generation PS3 and Xbox 360 consoles that have the necessary processing power to render more NPCs at once, which wasn't possible in the older DMC games and their console generation. This game didn't just buff many of the returning moves and mechanics outright, but also improved their hit count, animations, utility, and/or visual effects. For example: In 1, the Kick13 move was a single roundhouse and its Devil Triggered version was a punch-kick combo. In here, the combo is now a standard move and the Devil Trigger version has even more hits. In 3, the Drive move was a single, somewhat slow shockwave, while in here, it comes out faster and Dante can use three in a row. In 3, an enemy-pulling Grappling-Hook Pistol skill was only available as a situational part of the Gunslinger Style and Kalina Ann, while in here, it becomes integral to the combat and exploration via Nero's "Snatch" and "Hell Bound" abilities, which meant you'll be grappling a lot than before. Dante's Million Stab is now faster and has more hits than its predecessor versions. His stabs also move so fast they create several pseudo-after-images. With the Special Edition, there are now up to five playable characters to choose from, unlike the previous two games which only had up to two or three playable characters. Tons of new core gameplay mechanics or moves are added to Dante, Trish and Vergil's playable versions, which aims to raise their skill ceiling and complexity than their previous playable counterparts. Vergil plays this straight, but Dante and Trish zigzag this a bit because they also lost a few of their old gimmicks. Dante can now switch betweeen all of his Styles on-the-fly instead of being limited to just one at a time. However, his Styles lost some of their trademark abilities from 3; Trickster, for instance, no longer allows him to Wall Run. As a further compromise, Dante also has fewer Styles in total here than the previous game. Trish's Sparda and bare-handed movesets are greatly expanded. However, she no longer has the ability to fly (ala "Air Raid") and all other moves associated with it. Vergil similarly gains a lot of new moves for all of his weapons, a Concentration mechanic that enhances his moves, and even a Limit Break for his Yamato.
 Devil May Cry 4 (Video Game) / int_391d6577
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Devil May Cry 4 (Video Game) / int_391d6577
 Devil May Cry 4 (Video Game) / int_392ccbc9
type
Close-Range Combatant
 Devil May Cry 4 (Video Game) / int_392ccbc9
comment
Trish is a Close-Range Combatant. Her standard primary weapon isn't actually the Sparda sword this time around; it's her Bare Knuckle playstyle utilizing mostly her fists and kicks, which either do weak damage or have to be charged to be truly effective - both of which mean it takes her time to defeat enemies. Her moveset with the Sparda sword is akin to an alternate Style, but it's just as melee-focused. She also has her Luce & Ombra handguns and the Pandora briefcase as ranged weapons, but they have fewer moves than Dante's counterparts. Furthermore, she doesn't have a lot of options in mobility, instead having attacks which bring enemies to her, or keep them stationary to help give her time to attack.
 Devil May Cry 4 (Video Game) / int_392ccbc9
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Devil May Cry 4 (Video Game) / int_392ccbc9
 Devil May Cry 4 (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Devil May Cry 4 (Video Game) / int_39b8d3d6
comment
Boring, but Practical: The Pandora's PF262: Jealousy form fires downward shots while Dante is airborne, but each individual shot deals lesser damage compared to the other forms' missiles and it can't hit targets directly below Dante. Despite these seemingly basic or situational traits, its high rate-of-fire means that it's the fastest way to fill up the Disaster Gauge, which in turn allows Dante to quickly unleash the Pandora's stronger Gunslinger forms. Instead of fighting the demons directly via your weapons and stylish combos, certain rooms and areas allow you to activate a nearby Gyro Blade and send it around to do the fighting for you. The Gyro Blade might take a couple of hits from your weapon before it can reach its fastest spin, but it's often enough to one-shot the enemies even at higher difficulty modes, and enough to remove the lightning barrier of the Blitzes in just a few seconds.
 Devil May Cry 4 (Video Game) / int_39b8d3d6
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1.0
 Devil May Cry 4 (Video Game) / int_39b8d3d6
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_39b8d3d6
 Devil May Cry 4 (Video Game) / int_3ab4e424
type
Slow-Motion Pass-By
 Devil May Cry 4 (Video Game) / int_3ab4e424
comment
Slow-Motion Pass-By: In a cutscene of Mission 10, there's a slow-mo effect and a dramatic blow of wind as Nero passes by Dante after they fight for the second time. Immediately afterwards, the two formally told their names to each other.
 Devil May Cry 4 (Video Game) / int_3ab4e424
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1.0
 Devil May Cry 4 (Video Game) / int_3ab4e424
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_3ab4e424
 Devil May Cry 4 (Video Game) / int_3bb81225
type
Recurring Boss
 Devil May Cry 4 (Video Game) / int_3bb81225
comment
Recurring Boss: Every boss except two (Credo and The Savior) is fought multiple times in the same playthrough, though little if anything is changed about the subsequent battles except your playable character. Agnus sets the record for having four battles, two of them being re-fights with the same character.
 Devil May Cry 4 (Video Game) / int_3bb81225
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1.0
 Devil May Cry 4 (Video Game) / int_3bb81225
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1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_3bb81225
 Devil May Cry 4 (Video Game) / int_3bbf3fef
type
Recurring Riff
 Devil May Cry 4 (Video Game) / int_3bbf3fef
comment
Recurring Riff: Dante's battle theme is a remix of "Lock & Load", his second battle theme in the first game. "Out of Darkness" is used as a shop theme and is played during cutscenes involving both Nero and Kyrie.
 Devil May Cry 4 (Video Game) / int_3bbf3fef
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1.0
 Devil May Cry 4 (Video Game) / int_3bbf3fef
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_3bbf3fef
 Devil May Cry 4 (Video Game) / int_3ca55d2e
type
Protection Mission
 Devil May Cry 4 (Video Game) / int_3ca55d2e
comment
Protection Mission: Secret Mission 6 requires you to kill all Chimera Seeds without letting any of them take over the lone Scarecrow. In the playable credits, Nero has to protect Kyrie from a horde of Scarecrows within a given time in order to unlock the bonus ending cutscene.
 Devil May Cry 4 (Video Game) / int_3ca55d2e
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1.0
 Devil May Cry 4 (Video Game) / int_3ca55d2e
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_3ca55d2e
 Devil May Cry 4 (Video Game) / int_3d59c9a0
type
Powered Armor
 Devil May Cry 4 (Video Game) / int_3d59c9a0
comment
Powered Armor: According to supplementary material, the Alto Angelos are demon-ascended Order of the Sword members who wear modified versions of the Bianco Angelo armor suits.
 Devil May Cry 4 (Video Game) / int_3d59c9a0
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1.0
 Devil May Cry 4 (Video Game) / int_3d59c9a0
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_3d59c9a0
 Devil May Cry 4 (Video Game) / int_405f7e7b
type
Armed Legs
 Devil May Cry 4 (Video Game) / int_405f7e7b
comment
Slaying Echidna grants Dante Gilgamesh, an organic metal that forms into gauntlets which grant him his usual punching moveset, but with the addition of cowboy spurs that overlap this trope with Armed Legs.
 Devil May Cry 4 (Video Game) / int_405f7e7b
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1.0
 Devil May Cry 4 (Video Game) / int_405f7e7b
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_405f7e7b
 Devil May Cry 4 (Video Game) / int_406315e
type
Shield-Bearing Mook
 Devil May Cry 4 (Video Game) / int_406315e
comment
Shield-Bearing Mook: Bianco Angelos ("White Angels") and Alto Angelos ("High Angels") have collapsible one-handed wing shields which grant them flight, offer them protection from your attacks, and allow them to bash you as a Counter-Attack. Their shields can be broken to negate their protection and flight, but are eventually repaired after a while. The shield-bearing Blades from DMC1 also have identical counterparts in this game (called Assaults) but their shields are easier to destroy than the Angelos'.
 Devil May Cry 4 (Video Game) / int_406315e
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_406315e
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1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_406315e
 Devil May Cry 4 (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Devil May Cry 4 (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: Sanctus is dead, the Order of the Sword is no more, and Dante permanently entrusts the Yamato to Nero. Kyrie accepts Nero for who he is, demonic blood and all, but the only home they've ever known is in ruins and Credo, Kyrie's only remaining family, is dead.
 Devil May Cry 4 (Video Game) / int_40cc0c7e
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1.0
 Devil May Cry 4 (Video Game) / int_40cc0c7e
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1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_40cc0c7e
 Devil May Cry 4 (Video Game) / int_40e2ac3f
type
Flunky Boss
 Devil May Cry 4 (Video Game) / int_40e2ac3f
comment
Flunky Boss: Agnus will constantly send out demons of his own conception when you fight him. He puts a spin on this trope when he transforms into Angelo Agnus because he can wield his summoned creatures as his own weapons aside from just letting them attack independently. It can also be subverted since you can actually use these demons against him by grabbing them with Nero's Buster. Echidna to a lesser extent, as she sometimes spawns Chimera Seeds to distract you.
 Devil May Cry 4 (Video Game) / int_40e2ac3f
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 Devil May Cry 4 (Video Game) / int_40e2ac3f
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_40e2ac3f
 Devil May Cry 4 (Video Game) / int_40fc6ab8
type
Opening Boss Battle
 Devil May Cry 4 (Video Game) / int_40fc6ab8
comment
Opening Boss Battle: The first mission, titled "Birds of a Feather", has its new main character Nero fighting Dante (the main protagonist of the previous games) in a boss battle. The first few phases of the fight serve as tutorial segments which teach the player how to use Nero's basic controls and abilities. But should the player disable the Tutorials in the options menu, this mission would immediately start with the last phase of the fight; the actual boss battle.
 Devil May Cry 4 (Video Game) / int_40fc6ab8
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_40fc6ab8
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1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_40fc6ab8
 Devil May Cry 4 (Video Game) / int_41d74667
type
Lag Cancel
 Devil May Cry 4 (Video Game) / int_41d74667
comment
Lag Cancel: Though "jump canceling" (a technique that allows you to bounce off an enemy in order to repeat an action that can normally only be done once in a single jump) has existed in some form for most of the series (there are even loading screen animations that demonstrate it in DmC: Devil May Cry), Capcom actively acknowledged its existence for the first time on their official YouTube channel by demonstrating it with Vergil in the Special Edition of this game. Just like DMC3, cancelling short hops and rolls into the guarding animation of the Royal Guard style is a very effective defensive tactic. The long cooldown at the end of many of Vergil's attacks (specifically, ones where he sheathes his sword) can be cancelled with a Summoned Swords teleport, with the downside of also cancelling the Concentration Gauge boost that occurs when the sword clicks fully into the sheath at the end of the animation.
 Devil May Cry 4 (Video Game) / int_41d74667
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1.0
 Devil May Cry 4 (Video Game) / int_41d74667
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_41d74667
 Devil May Cry 4 (Video Game) / int_420ab7c6
type
Smart Bomb
 Devil May Cry 4 (Video Game) / int_420ab7c6
comment
Smart Bomb: Lady's Burst Attack in SE serves this purpose. It requires all the energy stored in the DT Gauge, but makes Lady temporarily invincible and blasts nearby enemies with a high-powered attack.
 Devil May Cry 4 (Video Game) / int_420ab7c6
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_420ab7c6
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_420ab7c6
 Devil May Cry 4 (Video Game) / int_42c9f1ec
type
Downplayed Trope
 Devil May Cry 4 (Video Game) / int_42c9f1ec
comment
"Devil(s) Cry" is a Downplayed derivation of the series title. In Nero's "The Time Has Come" battle theme, the last lyric before the song repeats is "I make the angel scream, and the Devil CRY!"
 Devil May Cry 4 (Video Game) / int_42c9f1ec
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1.0
 Devil May Cry 4 (Video Game) / int_42c9f1ec
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_42c9f1ec
 Devil May Cry 4 (Video Game) / int_438e4dd6
type
Demon of Human Origin
 Devil May Cry 4 (Video Game) / int_438e4dd6
comment
Demon of Human Origin: It's revealed that the Order of the Sword's chief alchemist, Agnus has been experimenting with turning humans into false-angelic demon knights with Credo and the Alto Angelos being the successful results. The "Angel Creation" laboratory room also shows the supposed transformation process of the latter kind. He even converted himself into a demon and we see Sanctus go through the "Ascension Ceremony" in-game.
 Devil May Cry 4 (Video Game) / int_438e4dd6
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1.0
 Devil May Cry 4 (Video Game) / int_438e4dd6
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_438e4dd6
 Devil May Cry 4 (Video Game) / int_44e013e4
type
Stance System
 Devil May Cry 4 (Video Game) / int_44e013e4
comment
Stance System: The game decided to push the previous stance system to its natural evolution with the ability to switch styles on the fly as Dante with the push of a direction on the D-pad, allowing for even crazier combos than DMC3. Although Dante is back to his basic four Styles, midway through his segment of the game, he unlocks Dark Slayer, a homage to Vergil's single style of battle in 3; unlike his brother, Dante doesn't focus on Vergil's various teleportation "Trick" techniques, instead using Yamato to emulate a few of his brother's trademark moves. In the Special Edition, Trish retains her Sparda swordplay and hand-to-hand abilities from DMC2, but the latter stance is now officially called "Bare Knuckle" and utilizes her lightning powers. For ease-of-use, her Sparda moveset is tied to the Style button, while her Bare Knuckle moveset is tied to the standard melee button. Few of her Bare Knuckle moves are also dependent on the Sparda being thrown beforehand via the Round Trip skill.
 Devil May Cry 4 (Video Game) / int_44e013e4
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1.0
 Devil May Cry 4 (Video Game) / int_44e013e4
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1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_44e013e4
 Devil May Cry 4 (Video Game) / int_450a63b5
type
Player Nudge
 Devil May Cry 4 (Video Game) / int_450a63b5
comment
Player Nudge: In the final mission, the game will remind you at least twice that the False Savior has to be destroyed using Nero's Buster. In the preceding cutscene, Nero monologues about the power of his demonic arm, and the game will quickly zoom in to said arm when the player regains control afterwards.
 Devil May Cry 4 (Video Game) / int_450a63b5
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1.0
 Devil May Cry 4 (Video Game) / int_450a63b5
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_450a63b5
 Devil May Cry 4 (Video Game) / int_450c5a85
type
Alternate Continuity
 Devil May Cry 4 (Video Game) / int_450c5a85
comment
Dante's EX costume evokes the dark-red color palette of his Alternate Continuity counterpart from DmC along with the black hair. Dante's pose in its artwork also references DmC Dante's pose in the cover of that game.
 Devil May Cry 4 (Video Game) / int_450c5a85
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1.0
 Devil May Cry 4 (Video Game) / int_450c5a85
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_450c5a85
 Devil May Cry 4 (Video Game) / int_4534a70b
type
You ALL Look Familiar
 Devil May Cry 4 (Video Game) / int_4534a70b
comment
You All Look Familiar: According to the 3142 Graphic Arts artbook sketches, the models for the female humanoid Rusalka "feelers" of Bael and Dagon were actually made by recycling Kyrie's nude 3D character model.
 Devil May Cry 4 (Video Game) / int_4534a70b
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1.0
 Devil May Cry 4 (Video Game) / int_4534a70b
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_4534a70b
 Devil May Cry 4 (Video Game) / int_4536fd29
type
Energy Weapon
 Devil May Cry 4 (Video Game) / int_4536fd29
comment
Energy Weapon: PF398 Revenge, the laser cannon form of Pandora, shoots a ray of light in front of Dante or Trish.
 Devil May Cry 4 (Video Game) / int_4536fd29
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_4536fd29
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1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_4536fd29
 Devil May Cry 4 (Video Game) / int_45bf382b
type
Game Mod
 Devil May Cry 4 (Video Game) / int_45bf382b
comment
Game Mod: DMC4 has an active modding scene which is mainly focused on cosmetic stuff, though more gameplay-focused modders emerged over the years. For example, the Bloody Palace is supposed to be a time-limited survival mode, but as the arena is just the right shape and design, the timer is often modded to not advance, thus the arena is used as a Training Stage to either practice or show off.
 Devil May Cry 4 (Video Game) / int_45bf382b
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1.0
 Devil May Cry 4 (Video Game) / int_45bf382b
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1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_45bf382b
 Devil May Cry 4 (Video Game) / int_45d60174
type
Pile Bunker
 Devil May Cry 4 (Video Game) / int_45d60174
comment
Pile Bunker: Dante's Real Impact uppercut involves a pile bunker coming out of the Gilgamesh gauntlet during its start-up animation. This can be seen clearly when the uppercut whiffs.
 Devil May Cry 4 (Video Game) / int_45d60174
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1.0
 Devil May Cry 4 (Video Game) / int_45d60174
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_45d60174
 Devil May Cry 4 (Video Game) / int_45fe3a2e
type
Utopia Justifies the Means
 Devil May Cry 4 (Video Game) / int_45fe3a2e
comment
Utopia Justifies the Means: The goal of the Order of the Sword is to use the denizens of the Demon World to destroy the Human World so that they can bring about Sanctus' twisted version of Utopia.
 Devil May Cry 4 (Video Game) / int_45fe3a2e
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1.0
 Devil May Cry 4 (Video Game) / int_45fe3a2e
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_45fe3a2e
 Devil May Cry 4 (Video Game) / int_48081842
type
The Stinger
 Devil May Cry 4 (Video Game) / int_48081842
comment
Aside from the series title sharing its name with Dante's demon-hunting business/shop, "Devil May Cry" also serves as the protagonist devil hunters' first reply to their customers' phone calls, as heard in the post-credits cutscene:
 Devil May Cry 4 (Video Game) / int_48081842
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1.0
 Devil May Cry 4 (Video Game) / int_48081842
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1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_48081842
 Devil May Cry 4 (Video Game) / int_4977559e
type
Our Angels Are Different
 Devil May Cry 4 (Video Game) / int_4977559e
comment
Our Angels Are Different: The Order of the Sword likens its ascension process to becoming angels, most notably evident in the Bianco and Alto Angelo armors looking like angelic knights. However, given the demonic powers at work, they are nothing but another form of devils, or artificial demons created by Agnus.
 Devil May Cry 4 (Video Game) / int_4977559e
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1.0
 Devil May Cry 4 (Video Game) / int_4977559e
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1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_4977559e
 Devil May Cry 4 (Video Game) / int_49afbef9
type
Wing Shield
 Devil May Cry 4 (Video Game) / int_49afbef9
comment
Wing Shield: The Bianco Angelos and Alto Angelos' wings also function as their collapsible shields. The shields can be destroyed to negate their flight, but will reform after a while. Credo's "Angelo" form has one of his wings turn into a shield that can block frontal attacks.
 Devil May Cry 4 (Video Game) / int_49afbef9
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1.0
 Devil May Cry 4 (Video Game) / int_49afbef9
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_49afbef9
 Devil May Cry 4 (Video Game) / int_4b1afa0d
type
Spiteful Spit
 Devil May Cry 4 (Video Game) / int_4b1afa0d
comment
Spiteful Spit: Nero does this to Agnus after the latter impaled him with an oversized demonic sword. At that point though, it's more blood than saliva.
 Devil May Cry 4 (Video Game) / int_4b1afa0d
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1.0
 Devil May Cry 4 (Video Game) / int_4b1afa0d
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_4b1afa0d
 Devil May Cry 4 (Video Game) / int_4c798fd5
type
Shock and Awe
 Devil May Cry 4 (Video Game) / int_4c798fd5
comment
Shock and Awe: The Blitz infuses its whole body and claws with lightning in order to teleport around the area, perform sneak attacks, or zap the playable character with a beam.
 Devil May Cry 4 (Video Game) / int_4c798fd5
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1.0
 Devil May Cry 4 (Video Game) / int_4c798fd5
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_4c798fd5
 Devil May Cry 4 (Video Game) / int_4ffde1e0
type
Luckily, My Shield Will Protect Me
 Devil May Cry 4 (Video Game) / int_4ffde1e0
comment
Luckily, My Shield Will Protect Me: Angelo and Assault type enemies carry shields which they can use to block the player's attacks from the front. Angelo Credo uses a purple wing-shield to block your attacks, and it takes several hits or Buster punches to even break it temporarily. Supposedly according to the lore, the shield also symbolizes his willingness to remain loyal to the Order of the Sword. After defeating Angelo Credo, Nero acquires the Aegis Shield upgrade for his Devil Bringer arm, which allows him to use enemies like living shields.
 Devil May Cry 4 (Video Game) / int_4ffde1e0
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1.0
 Devil May Cry 4 (Video Game) / int_4ffde1e0
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_4ffde1e0
 Devil May Cry 4 (Video Game) / int_5028baf2
type
What Is This Thing You Call "Love"?
 Devil May Cry 4 (Video Game) / int_5028baf2
comment
What Is This Thing You Call "Love"?: Sanctus outright mocks Nero and Credo when both go after him to save Kyrie.
 Devil May Cry 4 (Video Game) / int_5028baf2
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1.0
 Devil May Cry 4 (Video Game) / int_5028baf2
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1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_5028baf2
 Devil May Cry 4 (Video Game) / int_5029c444
type
Audible Sharpness
 Devil May Cry 4 (Video Game) / int_5029c444
comment
Audible Sharpness: The Yamato has these sound effects when it's swung in-game, but it also applies on certain cutscenes such as when it creates a ringing noise when Dante slowly sheathes it after destroying the central Hell Gate. Some of Dante's swings with the Rebellion produce a ringing sound. This is easily noticeable on the first and third swings of Rebellion Combo A.
 Devil May Cry 4 (Video Game) / int_5029c444
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1.0
 Devil May Cry 4 (Video Game) / int_5029c444
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_5029c444
 Devil May Cry 4 (Video Game) / int_5049f19d
type
Do Well, But Not Perfect
 Devil May Cry 4 (Video Game) / int_5049f19d
comment
Do Well, But Not Perfect: If you want the chance to unlock Trish's EX costume in the Special Edition, you have to beat Sanctus Diabolica in Mission 20 of Lady/Trish's campaign with a B Rank or lower in order to play as Trish during the playable credits. This means the player has to intentionally get hit by the boss enough times for the rank to drop significantly. Otherwise, perform too good enough to achieve an A Rank or above against the boss will cause you to play as Lady instead.
 Devil May Cry 4 (Video Game) / int_5049f19d
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1.0
 Devil May Cry 4 (Video Game) / int_5049f19d
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_5049f19d
 Devil May Cry 4 (Video Game) / int_50c23153
type
Cave Behind the Falls
 Devil May Cry 4 (Video Game) / int_50c23153
comment
Cave Behind the Falls: The tunnel passageway leading to the Mitis Forest is hidden behind the waterfall dam in Fortuna Castle. A switch must be activated to block the waters and draw the bridge that allows you to cross.
 Devil May Cry 4 (Video Game) / int_50c23153
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_50c23153
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_50c23153
 Devil May Cry 4 (Video Game) / int_50d71a78
type
Dual Wielding
 Devil May Cry 4 (Video Game) / int_50d71a78
comment
Dual Wielding: Nero sort of does this with Yamato and Red Queen for his moves Maximum Bet and Showdown, but only when Devil Triggered. Vergil's Force Edge moveset, which utilizes Yamato as a backup weapon, is a straighter example.
 Devil May Cry 4 (Video Game) / int_50d71a78
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1.0
 Devil May Cry 4 (Video Game) / int_50d71a78
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_50d71a78
 Devil May Cry 4 (Video Game) / int_51bf74d6
type
Power Crystal
 Devil May Cry 4 (Video Game) / int_51bf74d6
comment
Power Crystal: The Savior has blue gems on its forehead, chest, and both of its arms, shoulders, and legs. In-game, these serve as The Savior's weak spots. For best results in order to save Nero, Dante has to destroy them all, although the gem in the chest is considered the most vital weak spot, as damaging it would directly and significantly reduce the boss's health bar.
 Devil May Cry 4 (Video Game) / int_51bf74d6
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1.0
 Devil May Cry 4 (Video Game) / int_51bf74d6
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_51bf74d6
 Devil May Cry 4 (Video Game) / int_52f2e0d9
type
Sculpted Physique
 Devil May Cry 4 (Video Game) / int_52f2e0d9
comment
Sculpted Physique: The Savior, which essentially IS an enormous marble statue of an angel. You get to see its entire body in cutscenes and in a boss fight.
 Devil May Cry 4 (Video Game) / int_52f2e0d9
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_52f2e0d9
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_52f2e0d9
 Devil May Cry 4 (Video Game) / int_5378a179
type
Macrogame
 Devil May Cry 4 (Video Game) / int_5378a179
comment
Macrogame: As it was with the New Game Plus traditions of the previous games, the skills and upgrades you unlock carry over between playthroughs for as long as they are on the same save file, and it's expected that you'd upgraded your character before tackling the harder difficulty modes. However, this game marks the first time in the series where currencies (e.g. Red Orbs, Proud Souls), consumable items (e.g. Gold Orbs), and Vitality/Devil Trigger Gauge upgrades are shared by the several playable characters, eliminating the need to start over from scratch when switching between them (albeit the purchasable skills are still character-specific).
 Devil May Cry 4 (Video Game) / int_5378a179
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1.0
 Devil May Cry 4 (Video Game) / int_5378a179
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1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_5378a179
 Devil May Cry 4 (Video Game) / int_53c37297
type
Flash Step
 Devil May Cry 4 (Video Game) / int_53c37297
comment
The game decided to push the previous stance system to its natural evolution with the ability to switch styles on the fly as Dante with the push of a direction on the D-pad, allowing for even crazier combos than DMC3. Although Dante is back to his basic four Styles, midway through his segment of the game, he unlocks Dark Slayer, a homage to Vergil's single style of battle in 3; unlike his brother, Dante doesn't focus on Vergil's various teleportation "Trick" techniques, instead using Yamato to emulate a few of his brother's trademark moves.
 Devil May Cry 4 (Video Game) / int_53c37297
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1.0
 Devil May Cry 4 (Video Game) / int_53c37297
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_53c37297
 Devil May Cry 4 (Video Game) / int_5534431f
type
Money for Nothing
 Devil May Cry 4 (Video Game) / int_5534431f
comment
Money for Nothing: Red Orbs, obtained from killing enemies and destroying environmental objects, only purchase items, which are of variable importance depending on one's skill, while Proud Souls, obtained at the end of missions by performing stylishly, will purchase new skills. This had the effect of making Red Orbs fairly unimportant since a good player wouldn't need to purchase recovery items to stay alive.
 Devil May Cry 4 (Video Game) / int_5534431f
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1.0
 Devil May Cry 4 (Video Game) / int_5534431f
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_5534431f
 Devil May Cry 4 (Video Game) / int_5539b84f
type
Corrupt Church
 Devil May Cry 4 (Video Game) / int_5539b84f
comment
Corrupt Church: The Order of the Sword worships Sparda and preaches the extinction of all demons. However, this is all a ruse. The organization's true objective is to seek demonic power, awaken a gargantuan demon-statue whom they call "The Savior", and use it to conquer the world.
 Devil May Cry 4 (Video Game) / int_5539b84f
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_5539b84f
 Devil May Cry 4 (Video Game) / int_5560dbb5
type
Airborne Mook
 Devil May Cry 4 (Video Game) / int_5560dbb5
comment
Airborne Mook: The Gladius can fly in their default or sword forms, though strong attacks or firearms can knock them to the ground or walls. Mephistos and Fausts are scorpion-like demons that conceal themselves in black mist to float through the air. If the Devil Bringer is used on them, their shadowy cloak dissolves and their true form falls to the ground. Angelos occasionally fly or float around in order to quickly approach the player character from a distance.
 Devil May Cry 4 (Video Game) / int_5560dbb5
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1.0
 Devil May Cry 4 (Video Game) / int_5560dbb5
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_5560dbb5
 Devil May Cry 4 (Video Game) / int_55e5b37c
type
Bragging Rights Reward
 Devil May Cry 4 (Video Game) / int_55e5b37c
comment
Bragging Rights Reward: Completing the "Must Die" difficulty unlocks a "Super Costume" for the related character(s). It grants unlimited and regenerating meters for Devil Trigger and other mechanics like Nero's Exceed.
 Devil May Cry 4 (Video Game) / int_55e5b37c
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 Devil May Cry 4 (Video Game) / int_55e5b37c
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_55e5b37c
 Devil May Cry 4 (Video Game) / int_5832e916
type
Die, Chair, Die!
 Devil May Cry 4 (Video Game) / int_5832e916
comment
Die, Chair, Die!: Unlike the previous games, DMC4 took the idea of "destructible objects in the environemnt" and ran with it to initiate a cutscene, namely Nero having to get on top of a huge chandelier and slice it with his Red Queen.
 Devil May Cry 4 (Video Game) / int_5832e916
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_5832e916
 Devil May Cry 4 (Video Game) / int_589e54d3
type
Charged Attack
 Devil May Cry 4 (Video Game) / int_589e54d3
comment
When Nero unlocks and activates his Devil Trigger, his charged shots with the Blue Rose are supplemented by up to six Summoned Swords that spawn simultaneously, then rapidly fling themselves towards the locked-on enemy.
 Devil May Cry 4 (Video Game) / int_589e54d3
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1.0
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Devil May Cry 4 (Video Game) / int_589e54d3
 Devil May Cry 4 (Video Game) / int_58a7bebb
type
Grapple Move
 Devil May Cry 4 (Video Game) / int_58a7bebb
comment
In the Special Edition, Trish, Vergil and Lady lack a dedicated grapple move like Nero's Buster. Mechanically, this suggests they would have a harder time dealing with Agnus' Gladius demons, but the game adjusts the rules a bit to let them send Gladius demons hurtling into other enemies by attacking the former that are impaled into the scenery.
 Devil May Cry 4 (Video Game) / int_58a7bebb
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 Devil May Cry 4 (Video Game) / int_58a7bebb
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_58a7bebb
 Devil May Cry 4 (Video Game) / int_58b42f3d
type
Trickster Mentor
 Devil May Cry 4 (Video Game) / int_58b42f3d
comment
Dante starts to become one for Nero toward the end, especially after Nero has just lost his prior brother figure, Credo. The ending conversations and side materials such as the Deadly Fortune novel also hint and confirm that further adventures will make the relationship explicit. Overlaps with Trickster Mentor as Dante's actions throughout the game help Nero realize that the Order of the Sword is a Corrupt Church. According to the novel's ending, Nero will also start a Devil May Cry demon-hunting business in Fortuna.
 Devil May Cry 4 (Video Game) / int_58b42f3d
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_58b42f3d
 Devil May Cry 4 (Video Game) / int_58d24389
type
Rapid-Fire Fisticuffs
 Devil May Cry 4 (Video Game) / int_58d24389
comment
Rapid-Fire Fisticuffs: Some of Nero's Busters have him battering the enemy in such a fashion, especially if he's Devil Triggered.
 Devil May Cry 4 (Video Game) / int_58d24389
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1.0
 Devil May Cry 4 (Video Game) / int_58d24389
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_58d24389
 Devil May Cry 4 (Video Game) / int_58efc711
type
The Goomba
 Devil May Cry 4 (Video Game) / int_58efc711
comment
The Goomba: The game has two types of Scarecrows (labeled "Arm" and "Leg" depending on which limb is their blade attached to), but aren't aggressive from a distance unlike their larger Mega Scarecrow variants.
 Devil May Cry 4 (Video Game) / int_58efc711
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 Devil May Cry 4 (Video Game) / int_58efc711
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Devil May Cry 4 (Video Game) / int_58efc711
 Devil May Cry 4 (Video Game) / int_591c36ae
type
Gathering Steam
 Devil May Cry 4 (Video Game) / int_591c36ae
comment
Gathering Steam: Nero's sword has the "Exceed" system which combines this trope with Charged Attack; he "revs" the sword's handle which charges up heat energy into the sword; there are 3 units of it in the Exceed meter. If the meter is filled, each of his sword's normal combo strikes will become stronger as they consume one unit per strike, and his special moves with the sword consumes all of the meter. The unique part is how the meter is gained: he can normally rev it (just like how Gatling guns spin up first) to fill the meter, but to fill each unit, the "rev" button must be pressed 3-4 times; it becomes tedious quickly to always rev it before you attack. But, he can also rev it during his sword strikes - called Ex-Act - and doing so will automatically give him one full unit that is immediately spent, making the strike immediately powerful; this can be done in normal sword combo attacks as well as special sword attacks. Even better, if he revs it during a specific frame of each sword strikes - called Max-Act - he will instantly gain 3 units (i.e full meter) with each swing, with one unit immediately being used.
 Devil May Cry 4 (Video Game) / int_591c36ae
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 Devil May Cry 4 (Video Game) / int_591c36ae
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_591c36ae
 Devil May Cry 4 (Video Game) / int_599aa670
type
What the Hell Are You?
 Devil May Cry 4 (Video Game) / int_599aa670
comment
What the Hell Are You?: In Mission 1, Nero could only ask this question to Dante after the man in red survives all that's just happened, including getting impaled in the chest. After Nero defeats Berial:
 Devil May Cry 4 (Video Game) / int_599aa670
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 Devil May Cry 4 (Video Game) / int_599aa670
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_599aa670
 Devil May Cry 4 (Video Game) / int_5a0e88d8
type
Bring It
 Devil May Cry 4 (Video Game) / int_5a0e88d8
comment
Bring It: Used by the enemy in the first mission. During the tutorial segment where the player is familiarized with the jump and dodge mechanics, the player is tested by having to avoid a barrage of bullets from Dante. If the player is hit, Dante uses the beckoning hand gesture to taunt them.
 Devil May Cry 4 (Video Game) / int_5a0e88d8
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 Devil May Cry 4 (Video Game) / int_5a0e88d8
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Devil May Cry 4 (Video Game) / int_5a0e88d8
 Devil May Cry 4 (Video Game) / int_5a5de5ca
type
Boss Rush
 Devil May Cry 4 (Video Game) / int_5a5de5ca
comment
Boss Rush: Mission 19 tests Nero one last time as he's forced to take down Berial, Dagon, Echidna and Angelo Agnus within The Savior, but those fights involve a puzzle segment in between.
 Devil May Cry 4 (Video Game) / int_5a5de5ca
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 Devil May Cry 4 (Video Game) / int_5a5de5ca
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_5a5de5ca
 Devil May Cry 4 (Video Game) / int_5b565147
type
Meaningful Background Event
 Devil May Cry 4 (Video Game) / int_5b565147
comment
Meaningful Background Event: Long before Nero obtains Yamato, which clearly implies Vergil is his father, Dante can make you wonder how he is connected to Nero right in the game's first cutscene, with him lurking around watching as Nero kills demons.
 Devil May Cry 4 (Video Game) / int_5b565147
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 Devil May Cry 4 (Video Game) / int_5b565147
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_5b565147
 Devil May Cry 4 (Video Game) / int_5bb574d
type
Fantasy Metals
 Devil May Cry 4 (Video Game) / int_5bb574d
comment
Fantasy Metals: The Gilgamesh Devil Arm is made of a devilish metal that absorbs organic material and transforms it to steel, covering Dante's arms and legs with metallic gauntlets and greaves, respectively.
 Devil May Cry 4 (Video Game) / int_5bb574d
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 Devil May Cry 4 (Video Game) / int_5bb574d
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_5bb574d
 Devil May Cry 4 (Video Game) / int_5c17c12f
type
Bribing Your Way to Victory
 Devil May Cry 4 (Video Game) / int_5c17c12f
comment
Bribing Your Way to Victory: The Special Edition allows you to unlock the Super Costumes instantly by buying the Time Saver DLC instead of unlocking them by the usual, harder way of finishing Dante Must Die mode.
 Devil May Cry 4 (Video Game) / int_5c17c12f
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 Devil May Cry 4 (Video Game) / int_5c17c12f
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_5c17c12f
 Devil May Cry 4 (Video Game) / int_5c7f3d09
type
Superdickery
 Devil May Cry 4 (Video Game) / int_5c7f3d09
comment
Superdickery: Dante shooting Sanctus. It turns out that Sanctus was the Big Bad and this was Dante trying to take care of things before he could carry out his evil plan. Unfortunately for Dante, it didn't take.
 Devil May Cry 4 (Video Game) / int_5c7f3d09
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1.0
 Devil May Cry 4 (Video Game) / int_5c7f3d09
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_5c7f3d09
 Devil May Cry 4 (Video Game) / int_5c91635a
type
Bare-Handed Blade Block
 Devil May Cry 4 (Video Game) / int_5c91635a
comment
Barehanded Blade Block: Agnus does it to Nero's Red Queen, with his pinkies sticking out, at that. Nero's demonic arm makes invoking this trope routine for him, at least in cutscenes. With said arm's Buster mechanic, the player can sometimes do it too in-game during specific situations, but you need to time it down properly.
 Devil May Cry 4 (Video Game) / int_5c91635a
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1.0
 Devil May Cry 4 (Video Game) / int_5c91635a
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_5c91635a
 Devil May Cry 4 (Video Game) / int_5dbf4213
type
Sword Plant
 Devil May Cry 4 (Video Game) / int_5dbf4213
comment
Trish's melee controls and mechanics have been revamped in the Special Edition of this game, which can throw off your muscle memory if you play as her in DMC2. In that game, her Sparda swordplay and bare-handed moveset are both mapped to the standard melee button (her other stance becomes available if the sword is planted to the ground or thrown via Round Trip). While this game retains a minor semblance of the stance-switching mechanic from the Round Trip, her Sparda moveset is now mapped separately to the Style button instead, while the bare-handed moveset is mapped to the standard melee button.
 Devil May Cry 4 (Video Game) / int_5dbf4213
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 Devil May Cry 4 (Video Game) / int_5dbf4213
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_5dbf4213
 Devil May Cry 4 (Video Game) / int_5f3bb274
type
Late-Arrival Spoiler
 Devil May Cry 4 (Video Game) / int_5f3bb274
comment
Late-Arrival Spoiler: The "History of DMC" video unlocked by beating this game gives away all of the spoilers and plot twists from the first three games. Gloria is actually Trish in disguise. Later installments or related media casually revealed it because this game's Special Edition, Marvel vs. Capcom 3, and Devil May Cry 5 have Palette Swaps of dark-skinned Trish in white clothes (matching Gloria's colors) as unlockable cosmetics or Downloadable Content. It's also revealed in one of the Pachislot spin-offs' cutscenes.
 Devil May Cry 4 (Video Game) / int_5f3bb274
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 Devil May Cry 4 (Video Game) / int_5f3bb274
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_5f3bb274
 Devil May Cry 4 (Video Game) / int_5f7ff68e
type
Sword Sparks
 Devil May Cry 4 (Video Game) / int_5f7ff68e
comment
Sword Sparks: This happens in the lengthy Buster sequence between Nero and Dante, swinging their swords so hard that sparks flash upon each contact.
 Devil May Cry 4 (Video Game) / int_5f7ff68e
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1.0
 Devil May Cry 4 (Video Game) / int_5f7ff68e
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_5f7ff68e
 Devil May Cry 4 (Video Game) / int_5f91efd9
type
Creative Closing Credits
 Devil May Cry 4 (Video Game) / int_5f91efd9
comment
In the playable credits, Nero has to protect Kyrie from a horde of Scarecrows within a given time in order to unlock the bonus ending cutscene.
 Devil May Cry 4 (Video Game) / int_5f91efd9
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1.0
 Devil May Cry 4 (Video Game) / int_5f91efd9
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_5f91efd9
 Devil May Cry 4 (Video Game) / int_5fc1c4b5
type
Mechanically Unusual Fighter
 Devil May Cry 4 (Video Game) / int_5fc1c4b5
comment
Mechanically Unusual Fighter: This game marks the debut of Nero, the first playable character in the series who has an emphasis on new mechanics never seen in the prior games, such as the ability to enhance his swordplay on-demand (Exceed), he's also the first true grappler archetype of the series thanks to his Buster mechanic, and his Devil Trigger functions differently as it supplements his attacks with extra strikes instead of directly boosting his damage. For a series that places much emphasis on stylish melee combos, Lady in the Special Edition stands out for being the only playable character who's primarily focused around ranged attacks and combos; she has a grand total of three melee abilities (one basic ground combo, one air combo, and one Helm Breaker-style attack) and no Devil Trigger (her Devil Trigger gauge instead powers a Combo Breaker that involves throwing several grenades around herself), but boasts a vast array of ranged abilities that allow her to keep crowds of enemies at bay and empower her guns to levels never before seen in the series.
 Devil May Cry 4 (Video Game) / int_5fc1c4b5
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 Devil May Cry 4 (Video Game) / int_5fc1c4b5
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_5fc1c4b5
 Devil May Cry 4 (Video Game) / int_5fc3ab7f
type
Implied Love Interest
 Devil May Cry 4 (Video Game) / int_5fc3ab7f
comment
Implied Love Interest: In the Special Edition's opening cutscene for Vergil's campaign, there's a red-clad woman whose eye Vergil catches as they walk past each other. This may or may not be Capcom subtly showing the mother of Nero, as supplementary material confirmed that Nero is Vergil's son.
 Devil May Cry 4 (Video Game) / int_5fc3ab7f
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1.0
 Devil May Cry 4 (Video Game) / int_5fc3ab7f
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_5fc3ab7f
 Devil May Cry 4 (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Devil May Cry 4 (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: Boss Dante is infinitely superior to any version the player has ever had access to, if only because of computerized accuracy; he can react to and counter your attacks as soon as you input them.
 Devil May Cry 4 (Video Game) / int_6041e4f4
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1.0
 Devil May Cry 4 (Video Game) / int_6041e4f4
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_6041e4f4
 Devil May Cry 4 (Video Game) / int_60a7a630
type
Charge Meter
 Devil May Cry 4 (Video Game) / int_60a7a630
comment
Charge Meter: Charged attacks performed via the "Hold" input glow to indicate their charge levels, like Nero's Devil Bringer changing colors depending on the level of charge obtained. It's usually the largest glow that indicates the highest charge. "Collect"-type charged attacks have unique meters to indicate their levels, such as Dante's Royalguard meter and Pandora's Disaster Gauge. Specific weapons even glow in accordance to their charge meter, such as Red Queen turning red as it accumulates EX Gauge.
 Devil May Cry 4 (Video Game) / int_60a7a630
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 Devil May Cry 4 (Video Game) / int_60a7a630
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_60a7a630
 Devil May Cry 4 (Video Game) / int_610afe0a
type
Flechette Storm
 Devil May Cry 4 (Video Game) / int_610afe0a
comment
Flechette Storm: When Nero unlocks and activates his Devil Trigger, his charged shots with the Blue Rose are supplemented by up to six Summoned Swords that spawn simultaneously, then rapidly fling themselves towards the locked-on enemy. Dante's Lucifer Devil Arm can summon several swords around him. With the "Discipline" ability, any currently-summoned swords will gather near him and fire themselves forward almost simultaneously. The "Bondage" ability is a more accurate variant that forces the swords to impale the locked-on target. In the Special Edition, Vergil can bring out Summoned Swords and make them fire even faster than usual, as a move called "Blistering Swords".
 Devil May Cry 4 (Video Game) / int_610afe0a
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1.0
 Devil May Cry 4 (Video Game) / int_610afe0a
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Devil May Cry 4 (Video Game) / int_610afe0a
 Devil May Cry 4 (Video Game) / int_6205e23d
type
Throw the Mook at Them
 Devil May Cry 4 (Video Game) / int_6205e23d
comment
Throw the Mook at Them: Mission 6 has The Containment Room. The "boss" is the glass which separates you and Agnus, and the mooks are Gladius demons — basically flying lizard swords. You can go ahead and attack the glass itself, but you will do very little damage. The trick here is grab the critters with Buster and aim at the glass to throw it there. You fight Agnus more directly at the end of Mission 9. While not the main gimmick of the fight this time around, he does still summon Gladius, and they can still be thrown at him for a good bit of damage. In the Special Edition, Trish, Vergil and Lady lack a dedicated grapple move like Nero's Buster. Mechanically, this suggests they would have a harder time dealing with Agnus' Gladius demons, but the game adjusts the rules a bit to let them send Gladius demons hurtling into other enemies by attacking the former that are impaled into the scenery.
 Devil May Cry 4 (Video Game) / int_6205e23d
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1.0
 Devil May Cry 4 (Video Game) / int_6205e23d
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_6205e23d
 Devil May Cry 4 (Video Game) / int_6293c185
type
Sequel Hook
 Devil May Cry 4 (Video Game) / int_6293c185
comment
Sequel Hook: As Nero inherits the Yamato in the finale, he asks Dante if they could meet again. Dante responds by pointing two of his fingers up, seemingly a sign of affirmation. This promise is fulfilled 11 years later with Devil May Cry 5.
 Devil May Cry 4 (Video Game) / int_6293c185
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 Devil May Cry 4 (Video Game) / int_6293c185
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_6293c185
 Devil May Cry 4 (Video Game) / int_62f9d08e
type
Freeze-Frame Bonus
 Devil May Cry 4 (Video Game) / int_62f9d08e
comment
Freeze-Frame Bonus: Those with a careful eye will be able to spot Dante perched casually atop one of the nearby buildings watching Nero's opening fight with the Scarecrows — slow-motion is all but required at first because it's only seen as the camera follows Nero's high-speed aerial acrobatics. Dante also shows up near the end of the prologue, just as Director Hideaki Itsuno's credit disappears.
 Devil May Cry 4 (Video Game) / int_62f9d08e
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 Devil May Cry 4 (Video Game) / int_62f9d08e
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Devil May Cry 4 (Video Game) / int_62f9d08e
 Devil May Cry 4 (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Devil May Cry 4 (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: On higher difficulty modes, Dante will use Gilgamesh, Pandora and Lucifer during his boss fights within the first half of the game even if he would properly acquire them in the second half. When you replay Dante's missions after completing a certain point near the end-game, he sets out to the Opera House to retrieve Yamato despite already wielding it via the Dark Slayer Style. This also applies to subsequent playthroughs via New Game Plus. There's barely any story there in the first place, but Vergil's trip to Fortuna in 4:SE apparently happens before the events of 3. Despite this, he already has the Force Edge (which he wouldn't get until the final battle of 3) and Beowulf (which he only acquires in the middle of 3), Dante is an enemy you must fight (in his 4 attire), and Fortuna has not changed in the intervening years (which would be a substantial gap considering he and Dante were only young adults in 3 and by 4, Dante is a years-long seasoned demon hunter).
 Devil May Cry 4 (Video Game) / int_6320eced
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1.0
 Devil May Cry 4 (Video Game) / int_6320eced
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_6320eced
 Devil May Cry 4 (Video Game) / int_6377d6e6
type
Grievous Harm with a Body
 Devil May Cry 4 (Video Game) / int_6377d6e6
comment
Grievous Harm with a Body: Nero's various Buster Grapple Moves often involve picking up an enemy and flinging/slamming it around, damaging other nearby enemies upon contact with the grabbed target.
 Devil May Cry 4 (Video Game) / int_6377d6e6
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1.0
 Devil May Cry 4 (Video Game) / int_6377d6e6
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_6377d6e6
 Devil May Cry 4 (Video Game) / int_637ef67
type
New Game Plus
 Devil May Cry 4 (Video Game) / int_637ef67
comment
When you replay Dante's missions after completing a certain point near the end-game, he sets out to the Opera House to retrieve Yamato despite already wielding it via the Dark Slayer Style. This also applies to subsequent playthroughs via New Game Plus.
 Devil May Cry 4 (Video Game) / int_637ef67
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1.0
 Devil May Cry 4 (Video Game) / int_637ef67
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_637ef67
 Devil May Cry 4 (Video Game) / int_63cad64b
type
Threatening Shark
 Devil May Cry 4 (Video Game) / int_63cad64b
comment
Threatening Shark: The Cutlass. They're invulnerable when they're swimming through the floor/walls/ceiling in the tunnels, and the only way to get them is when they're leaping to attack you, or forcing them out via strong attacks like Stinger or Charged Shot.
 Devil May Cry 4 (Video Game) / int_63cad64b
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_63cad64b
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_63cad64b
 Devil May Cry 4 (Video Game) / int_649345a2
type
You Will Not Evade Me
 Devil May Cry 4 (Video Game) / int_649345a2
comment
In 3, an enemy-pulling Grappling-Hook Pistol skill was only available as a situational part of the Gunslinger Style and Kalina Ann, while in here, it becomes integral to the combat and exploration via Nero's "Snatch" and "Hell Bound" abilities, which meant you'll be grappling a lot than before.
 Devil May Cry 4 (Video Game) / int_649345a2
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_649345a2
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_649345a2
 Devil May Cry 4 (Video Game) / int_64cf3b3f
type
Damage Reduction
 Devil May Cry 4 (Video Game) / int_64cf3b3f
comment
Mephistos and Fausts have a high resistance against melee damage as long as their shadow cloaks are still present, to the point where individual melee attacks can be reduced to Scratch Damage. The game encourages you to use ranged attacks and firearms to dispel their cloaks first, and only then can they be properly damaged with melee attacks.
 Devil May Cry 4 (Video Game) / int_64cf3b3f
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_64cf3b3f
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_64cf3b3f
 Devil May Cry 4 (Video Game) / int_67a12cd4
type
Divinely Appearing Demons
 Devil May Cry 4 (Video Game) / int_67a12cd4
comment
Divinely Appearing Demons: Several Order of the Sword members went through experiments combining human and demon DNA. Despite this, their demonic forms are either covered up by their templar outfits, strongly resemble angels, or are fused with hollow angelic armors. Agnus is an inversion because his transformed appearance is more insectoid than angelic. Sanctus is a subversion as he retains a holy visage after the Ascension Ceremony, but his Diabolica form in the finale gives him demonic features and a corrupted appearance.
 Devil May Cry 4 (Video Game) / int_67a12cd4
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1.0
 Devil May Cry 4 (Video Game) / int_67a12cd4
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_67a12cd4
 Devil May Cry 4 (Video Game) / int_67e9f779
type
Teleport Spam
 Devil May Cry 4 (Video Game) / int_67e9f779
comment
Teleport Spam: The Blitz demons will constantly teleport and perform sneak attacks until you nullify their lightning armor.
 Devil May Cry 4 (Video Game) / int_67e9f779
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_67e9f779
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_67e9f779
 Devil May Cry 4 (Video Game) / int_68006f9f
type
Idiosyncratic Combo Levels
 Devil May Cry 4 (Video Game) / int_68006f9f
comment
Idiosyncratic Combo Levels: This game's Stylish Ranks are: "Deadly!", "Carnage!", "Brutal!", "Atomic!", "Smokin'!", "Smokin' Style!" and "Smokin' Sick Style!"
 Devil May Cry 4 (Video Game) / int_68006f9f
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1.0
 Devil May Cry 4 (Video Game) / int_68006f9f
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_68006f9f
 Devil May Cry 4 (Video Game) / int_6860368a
type
Mook Horror Show
 Devil May Cry 4 (Video Game) / int_6860368a
comment
Mook Horror Show: Dante shows exactly how strong he is against members of the Order when they attempt to fight him after he shoots Sanctus in the intro. As expected, he is as a steamroller to them, and only Nero stands a chance of even stalling him.
 Devil May Cry 4 (Video Game) / int_6860368a
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1.0
 Devil May Cry 4 (Video Game) / int_6860368a
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_6860368a
 Devil May Cry 4 (Video Game) / int_69ab6c58
type
Justified Tutorial
 Devil May Cry 4 (Video Game) / int_69ab6c58
comment
Justified Tutorial: The first mission slowly goes through the basic controls as the fight progresses against Dante. At first, Nero can only bring up his Blue Rose, justifying the shoot and evasion controls. He then picks up a Caliburn in the next cutscene and the tutorial teaches you how to perform a basic melee combo and a Launcher Move. Nero's sling is removed later on, allowing him to use his Devil Bringer and for the tutorial to teach you the Buster mechanic. If the Tutorials setting is disabled in the menu, all of these scenes will be skipped and the game will immediately start with the proper boss fight.
 Devil May Cry 4 (Video Game) / int_69ab6c58
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1.0
 Devil May Cry 4 (Video Game) / int_69ab6c58
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_69ab6c58
 Devil May Cry 4 (Video Game) / int_6a696742
type
The Power of Love
 Devil May Cry 4 (Video Game) / int_6a696742
comment
The Power of Love: Although this is a recurring theme in the series alongside Hybrid Power, it is exemplified again in this game when Nero's love for Kyrie made him stronger (it's the catalyst in unlocking his spectral Devil Trigger). It's also discussed in the Final Boss fight; when Sanctus questions why he is unable to wield Sparda's power, even though he wields the legendary demon's weapon, Nero tells him it is because Sparda had the capacity to love another person, even a human, and this is what Sanctus lacks.
 Devil May Cry 4 (Video Game) / int_6a696742
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1.0
 Devil May Cry 4 (Video Game) / int_6a696742
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_6a696742
 Devil May Cry 4 (Video Game) / int_6b2b3b59
type
The Reveal
 Devil May Cry 4 (Video Game) / int_6b2b3b59
comment
The Reveal: The new Order of the Sword member, Gloria? She's actually Trish in disguise! Dante knew it from the beginning, and Sanctus had his suspicions, but it's intentionally surprising from the audience's point of view because Trish and Gloria look nothing like each other.
 Devil May Cry 4 (Video Game) / int_6b2b3b59
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1.0
 Devil May Cry 4 (Video Game) / int_6b2b3b59
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_6b2b3b59
 Devil May Cry 4 (Video Game) / int_6b4763f
type
Morph Weapon
 Devil May Cry 4 (Video Game) / int_6b4763f
comment
Morph Weapon: Pandora has no less than 666 forms, but the game only grants you access to seven of them. From a suitcase, it can turn into a bowgun, missile-launcher, minigun, laser, buzzsaw, or even a flying missile platform!
 Devil May Cry 4 (Video Game) / int_6b4763f
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1.0
 Devil May Cry 4 (Video Game) / int_6b4763f
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_6b4763f
 Devil May Cry 4 (Video Game) / int_6b7c9f96
type
The Lost Woods
 Devil May Cry 4 (Video Game) / int_6b7c9f96
comment
The Lost Woods: The Mitis Forest employs this trope in two ways: The appropriately-named "Lost Woods" area consisting of a series of crossroads in which you must figure out the correct path using light and shadows as your guide, lest should you choose incorrectly, you will be taken to the "Hidden Pit" - a dark corner where you are forced to fight enemy encounters. In Mission 13, the forest is under the malevolent influence of its boss, Echidna, who now taunts you off-screen and imposes purple mists that break up the usual exploration. The mists teleport you to a different location of the forest, encouraging some Trial-and-Error Gameplay. Chances are, if you've already visited a location recently and feel like you're going in circles, you'll have to try out the different paths. The correct sequence may also require you to enter specific purple mists; it's basically a matter of memorizing where you should or shouldn't go.
 Devil May Cry 4 (Video Game) / int_6b7c9f96
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1.0
 Devil May Cry 4 (Video Game) / int_6b7c9f96
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_6b7c9f96
 Devil May Cry 4 (Video Game) / int_6c818d52
type
Shooting At Your Own Projectiles
 Devil May Cry 4 (Video Game) / int_6c818d52
comment
Shooting At Your Own Projectiles: Dante throws Yamato towards The Savior's heart, then fires his guns' bullets towards it so the sword could fully enter its body.
 Devil May Cry 4 (Video Game) / int_6c818d52
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1.0
 Devil May Cry 4 (Video Game) / int_6c818d52
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_6c818d52
 Devil May Cry 4 (Video Game) / int_6ca52003
type
Master of All
 Devil May Cry 4 (Video Game) / int_6ca52003
comment
Dante is the Master of All, who can switch between the first four styles from 3, plus allowing him to switch between seven different weapons, which altogether makes him very versatile without sacrificing anything. Effectively using all of his myriad attacks and mechanics to their fullest potential requires lots of time and practice.
 Devil May Cry 4 (Video Game) / int_6ca52003
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1.0
 Devil May Cry 4 (Video Game) / int_6ca52003
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_6ca52003
 Devil May Cry 4 (Video Game) / int_6cc39b20
type
Puppeteer Parasite
 Devil May Cry 4 (Video Game) / int_6cc39b20
comment
Puppeteer Parasite: Scarecrows and Mega Scarecrows are burlap sacks re-animated and controlled by demonic beetles called Trypoxylus.
 Devil May Cry 4 (Video Game) / int_6cc39b20
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1.0
 Devil May Cry 4 (Video Game) / int_6cc39b20
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_6cc39b20
 Devil May Cry 4 (Video Game) / int_6dc206c9
type
Marathon Level
 Devil May Cry 4 (Video Game) / int_6dc206c9
comment
Marathon Level: Unlike the previous iterations of the Bloody Palace mode from DMC2 and DMC3, this game's Bloody Palace has 101 levels, but you fight through one level at a time, and with an extendable timer.
 Devil May Cry 4 (Video Game) / int_6dc206c9
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1.0
 Devil May Cry 4 (Video Game) / int_6dc206c9
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_6dc206c9
 Devil May Cry 4 (Video Game) / int_6dec2f19
type
Swiss-Army Weapon
 Devil May Cry 4 (Video Game) / int_6dec2f19
comment
Swiss-Army Weapon: Pandora has 666 forms, only a few of which actually appear in gameplay. Lady's Kalina Ann does a decent job, functioning as a rocket launcher, a grappling hook, a double-jump booster, and a powerful melee weapon with its bayonet.
 Devil May Cry 4 (Video Game) / int_6dec2f19
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1.0
 Devil May Cry 4 (Video Game) / int_6dec2f19
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_6dec2f19
 Devil May Cry 4 (Video Game) / int_6e1e24a
type
Balance Buff
 Devil May Cry 4 (Video Game) / int_6e1e24a
comment
This game didn't just buff many of the returning moves and mechanics outright, but also improved their hit count, animations, utility, and/or visual effects. For example: In 1, the Kick13 move was a single roundhouse and its Devil Triggered version was a punch-kick combo. In here, the combo is now a standard move and the Devil Trigger version has even more hits. In 3, the Drive move was a single, somewhat slow shockwave, while in here, it comes out faster and Dante can use three in a row. In 3, an enemy-pulling Grappling-Hook Pistol skill was only available as a situational part of the Gunslinger Style and Kalina Ann, while in here, it becomes integral to the combat and exploration via Nero's "Snatch" and "Hell Bound" abilities, which meant you'll be grappling a lot than before. Dante's Million Stab is now faster and has more hits than its predecessor versions. His stabs also move so fast they create several pseudo-after-images.
 Devil May Cry 4 (Video Game) / int_6e1e24a
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1.0
 Devil May Cry 4 (Video Game) / int_6e1e24a
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_6e1e24a
 Devil May Cry 4 (Video Game) / int_6e9277c
type
Real-Time Weapon Change
 Devil May Cry 4 (Video Game) / int_6e9277c
comment
Real-Time Weapon Change: Dante now carries all his weapons at once without needing to stop at Divinity Statues, and can switch between any of them and any of his Styles instantly with the press of a button.
 Devil May Cry 4 (Video Game) / int_6e9277c
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1.0
 Devil May Cry 4 (Video Game) / int_6e9277c
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_6e9277c
 Devil May Cry 4 (Video Game) / int_6ec989d8
type
Guide Dang It!
 Devil May Cry 4 (Video Game) / int_6ec989d8
comment
Guide Dang It!: The objective text for Secret Mission 8 is misleading. The mission actually requires you to perform Royal Block 5 times consecutively, but the text doesn't mention the "consecutively" part anywhere. The game never tells you that Chrono Slicers can also slow down the nearby enemies, as it mostly just serves as a solution to the laser hallway puzzles. There are rooms where enemies spawn near a Chrono Slicer, but the player can just simply beat them up without realizing that the device can be activated in the middle of a fight. The requirements for unlocking the EX costumes of Dante, Nero, and Vergil during the Creative Closing Credits are relatively easy enough since you just need to prevent Kyrie from being hit (for Dante and Nero's costumes), or kill at least 30 enemies as Vergil. However, Lady and Trish's EX costume unlock requirements are trickier, to the point where the Official Guidebook specifically unveils them. Though they require you to kill at least 20 enemies, who you get to play as during the playable credits depends on your prior overall performance while fighting Sanctus Diabolica. You play as Lady if your overall Stylish Rank is A or higher; otherwise you play as Trish if your Rank is B or lower.
 Devil May Cry 4 (Video Game) / int_6ec989d8
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1.0
 Devil May Cry 4 (Video Game) / int_6ec989d8
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_6ec989d8
 Devil May Cry 4 (Video Game) / int_6f19f5e0
type
Unusual Halo
 Devil May Cry 4 (Video Game) / int_6f19f5e0
comment
Unusual Halo: The villains are an organization of Knight Templars slamming the Light Is Not Good button as hard as they can, and use demonic power to blindly ape the appearance of angels, including mockeries of halos. Credo uses a pair of asymmetrical horns to give himself one, while Agnus uses insect antennae. Sanctus surrounds himself in glowing broken circles to give himself the illusion of divinity, while the organization's ultimate weapon, the Savior, is backed by a jagged broken circle surrounded by a second semicircle.
 Devil May Cry 4 (Video Game) / int_6f19f5e0
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1.0
 Devil May Cry 4 (Video Game) / int_6f19f5e0
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_6f19f5e0
 Devil May Cry 4 (Video Game) / int_70d8269d
type
Excuse Plot
 Devil May Cry 4 (Video Game) / int_70d8269d
comment
There's barely any story there in the first place, but Vergil's trip to Fortuna in 4:SE apparently happens before the events of 3. Despite this, he already has the Force Edge (which he wouldn't get until the final battle of 3) and Beowulf (which he only acquires in the middle of 3), Dante is an enemy you must fight (in his 4 attire), and Fortuna has not changed in the intervening years (which would be a substantial gap considering he and Dante were only young adults in 3 and by 4, Dante is a years-long seasoned demon hunter).
 Devil May Cry 4 (Video Game) / int_70d8269d
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1.0
 Devil May Cry 4 (Video Game) / int_70d8269d
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_70d8269d
 Devil May Cry 4 (Video Game) / int_7115b262
type
Repeat Cut
 Devil May Cry 4 (Video Game) / int_7115b262
comment
Repeat Cut: After Bael is defeated and flipped upside-down, the cutscene repeats the shot of Nero's Devil Bringer arm punching the head of the ice demon. The Devil Bringer's Buster animation is dramatically repeated if it's used as a Finishing Move during the final boss battle against Sanctus Diabolica.
 Devil May Cry 4 (Video Game) / int_7115b262
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1.0
 Devil May Cry 4 (Video Game) / int_7115b262
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_7115b262
 Devil May Cry 4 (Video Game) / int_716c0b1b
type
And the Adventure Continues
 Devil May Cry 4 (Video Game) / int_716c0b1b
comment
And the Adventure Continues: The second epilogue features Dante, Trish, and Lady discussing the events of the game when they receive a call for their next gig. Cue them smashing out of the agency, complete with Angels Pose and background explosion.
 Devil May Cry 4 (Video Game) / int_716c0b1b
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1.0
 Devil May Cry 4 (Video Game) / int_716c0b1b
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_716c0b1b
 Devil May Cry 4 (Video Game) / int_7228d0cb
type
Game Over
 Devil May Cry 4 (Video Game) / int_7228d0cb
comment
The Game Over text is "Abandon All Hope...", an excerpt of "Abandon all hope, ye who enter here." from Dante's Inferno.
 Devil May Cry 4 (Video Game) / int_7228d0cb
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_7228d0cb
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_7228d0cb
 Devil May Cry 4 (Video Game) / int_72d43279
type
Blocking Stops All Damage
 Devil May Cry 4 (Video Game) / int_72d43279
comment
Blocking Stops All Damage: In addition to the return of Dante's Royal Block skill, Nero can block attacks by meeting them with his Devil Bringer (especially during cutscenes). In-game, a well-timed Buster can block all sorts of attacks, from giant spears, massive demons, and even punches from the False Savior. There's also the "Hold" skill which makes him carry a demon as a makeshift living shield. Some enemies and bosses, like the Bianco and Alto Angelos, the Assaults, Berial, and Angelo Credo can put up a defensive stance to stop your attacks cold, although their shields or guards can be broken with enough hits or by using heavier attacks. In the finale, Sanctus Diabolica can also use the Sparda to block Nero's attacks and stagger him.
 Devil May Cry 4 (Video Game) / int_72d43279
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1.0
 Devil May Cry 4 (Video Game) / int_72d43279
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_72d43279
 Devil May Cry 4 (Video Game) / int_734d969c
type
Badass Arm-Fold
 Devil May Cry 4 (Video Game) / int_734d969c
comment
Vergil does a Badass Armfold pose.
 Devil May Cry 4 (Video Game) / int_734d969c
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_734d969c
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_734d969c
 Devil May Cry 4 (Video Game) / int_735b4101
type
Colour-Coded for Your Convenience
 Devil May Cry 4 (Video Game) / int_735b4101
comment
Colour-Coded for Your Convenience: Secret Mission seals start off with a glowing red emblem. If a Secret Mission is already cleared, its emblem becomes black. The Combat Adjudicators have color-coded glowing parts that help you determine which specific character are they vulnerable to. The platforms of the Dice Games are color-coded to differentiate their functions; white platforms are free space, blue platforms give you orbs, red platforms spawn enemies or traps, and yellow platforms either move your statue ahead to a shortcut or send it back to another yellow platform.
 Devil May Cry 4 (Video Game) / int_735b4101
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1.0
 Devil May Cry 4 (Video Game) / int_735b4101
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_735b4101
 Devil May Cry 4 (Video Game) / int_736d791f
type
Adaptational Badass
 Devil May Cry 4 (Video Game) / int_736d791f
comment
Adaptational Badass: In the pachislot, Nero somehow dodges all of the moving lasers without even activating a Chrono Slicer (In the game, there's a grayscale filter whenever time is slowed down by the device, which doesn't happen in this pachislot cutscene).
 Devil May Cry 4 (Video Game) / int_736d791f
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1.0
 Devil May Cry 4 (Video Game) / int_736d791f
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_736d791f
 Devil May Cry 4 (Video Game) / int_73ebfe34
type
Boss Arena Urgency
 Devil May Cry 4 (Video Game) / int_73ebfe34
comment
Boss Arena Urgency: The boss fight against The Savior in Mission 18 encourages you to be constantly on the move, or act quickly as possible. If you stay too long on one platform, the boss will unleash an attack that destroys the platform and teleports you to a different one. This is crucial if you're on the platforms containing the cannon or laser mechanisms that can stun the boss; if those are destroyed, it will take a while before they return, causing the fight to drag on longer.
 Devil May Cry 4 (Video Game) / int_73ebfe34
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_73ebfe34
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1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_73ebfe34
 Devil May Cry 4 (Video Game) / int_7464705c
type
Arc Words
 Devil May Cry 4 (Video Game) / int_7464705c
comment
Arc Words: "They worship a demon as a god?" Dante and Vergil say this on separate occasions when they question the Order of the Sword's motives. Berial has a variant of it with "A human, posing as god?" when he notices Sanctus and the Savior floating above the city of Fortuna.
 Devil May Cry 4 (Video Game) / int_7464705c
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1.0
 Devil May Cry 4 (Video Game) / int_7464705c
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_7464705c
 Devil May Cry 4 (Video Game) / int_792e2f27
type
Rocket-Powered Weapon
 Devil May Cry 4 (Video Game) / int_792e2f27
comment
Rocket-Powered Weapon: Red Queen is a sword with an engine built into it. According to background information, Nero built it himself. The Bianco Angelo armors have jet-powered lances that are used for high-speed joustings.
 Devil May Cry 4 (Video Game) / int_792e2f27
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_792e2f27
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_792e2f27
 Devil May Cry 4 (Video Game) / int_79c34029
type
The Nose Knows
 Devil May Cry 4 (Video Game) / int_79c34029
comment
The Nose Knows: Dante can smell Dagon from a mile away, but intentionally screws around with him and pretends to fall for his tricks to humor himself.
 Devil May Cry 4 (Video Game) / int_79c34029
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_79c34029
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1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_79c34029
 Devil May Cry 4 (Video Game) / int_7a199cc7
type
Rocket Jump
 Devil May Cry 4 (Video Game) / int_7a199cc7
comment
Rocket Jump: Lady in the Special Edition has this as her double jump, although she's using the force from the rocket firing rather than the explosion. It can damage enemies that are below her.
 Devil May Cry 4 (Video Game) / int_7a199cc7
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_7a199cc7
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_7a199cc7
 Devil May Cry 4 (Video Game) / int_7a586ecb
type
Took a Level in Cheerfulness
 Devil May Cry 4 (Video Game) / int_7a586ecb
comment
Took a Level in Cheerfulness: The game was originally set before 2, but with the rearranging of the timeline to be set afterward, Dante has now become this retroactively, being closer to his characterization in 1 and 3.
 Devil May Cry 4 (Video Game) / int_7a586ecb
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_7a586ecb
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_7a586ecb
 Devil May Cry 4 (Video Game) / int_7b21ef92
type
Later-Installment Weirdness
 Devil May Cry 4 (Video Game) / int_7b21ef92
comment
Later-Installment Weirdness: This and DmC are the only games in the series that do not use Red Orbs as currency for move upgrades (this game uses a separate currency called "Proud Souls" while DmC uses a stat point system). 5 goes back on the older design decision and resumes using Red Orbs as the only type of currency needed to buy both items and move upgrades.
 Devil May Cry 4 (Video Game) / int_7b21ef92
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_7b21ef92
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_7b21ef92
 Devil May Cry 4 (Video Game) / int_7b3359d6
type
Teased with Awesome
 Devil May Cry 4 (Video Game) / int_7b3359d6
comment
Teased with Awesome: In the main story campaign, the player obtains and uses Gilgamesh, Pandora, Lucifer and Yamato for only a short time before switching control from Dante back to Nero. Luckily, there's the New Game Plus feature and the Bloody Palace mode for you to play with those weapons again.
 Devil May Cry 4 (Video Game) / int_7b3359d6
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_7b3359d6
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_7b3359d6
 Devil May Cry 4 (Video Game) / int_7b4ac30a
type
Status Buff
 Devil May Cry 4 (Video Game) / int_7b4ac30a
comment
Vergil similarly gains a lot of new moves for all of his weapons, a Concentration mechanic that enhances his moves, and even a Limit Break for his Yamato.
 Devil May Cry 4 (Video Game) / int_7b4ac30a
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_7b4ac30a
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_7b4ac30a
 Devil May Cry 4 (Video Game) / int_7bf14666
type
And Now for Someone Completely Different
 Devil May Cry 4 (Video Game) / int_7bf14666
comment
And Now for Someone Completely Different: After Mission 11, the playable character switches from Nero over to Dante, and then switches back to Nero after Mission 18. The usual penalties for starting with a fresh character are completely avoided, as Dante inherits all the Red Orbs, items, and Proud Souls Nero acquired and vice versa.
 Devil May Cry 4 (Video Game) / int_7bf14666
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_7bf14666
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_7bf14666
 Devil May Cry 4 (Video Game) / int_7d12f7b1
type
Who You Gonna Call?
 Devil May Cry 4 (Video Game) / int_7d12f7b1
comment
Who You Gonna Call?: The Order of the Sword is supposed to act this way for the island of Fortuna. It's a religious group with knights trained to fight demons, but it's eventually shown to be somewhat dubious as the Order uses demonic powers to enhance themselves.
 Devil May Cry 4 (Video Game) / int_7d12f7b1
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_7d12f7b1
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_7d12f7b1
 Devil May Cry 4 (Video Game) / int_7d89315b
type
"The Reason You Suck" Speech
 Devil May Cry 4 (Video Game) / int_7d89315b
comment
"The Reason You Suck" Speech: Dante delivers a one-liner version to Agnus after defeating him, namely that the primary reason why Agnus lost was because he had "surrendered [his] humanity". In the Final Boss fight, Nero serves one to Sanctus after the latter all but screams about why the Sword of Sparda wasn't giving him any power. Nero verbally smacks back at Sanctus on the reason why the latter wasn't "worthy" of Sparda's power in the first place.
 Devil May Cry 4 (Video Game) / int_7d89315b
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_7d89315b
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_7d89315b
 Devil May Cry 4 (Video Game) / int_7e1f3c45
type
Power-Up Magnet
 Devil May Cry 4 (Video Game) / int_7e1f3c45
comment
Power-Up Magnet: This game introduced the character-specific "Get More Orbs" skill in the franchise. It greatly expands your acquisition range, allowing you to collect orbs faster than usual.
 Devil May Cry 4 (Video Game) / int_7e1f3c45
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_7e1f3c45
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_7e1f3c45
 Devil May Cry 4 (Video Game) / int_7e8a9164
type
Hybrid Power
 Devil May Cry 4 (Video Game) / int_7e8a9164
comment
Hybrid Power: Agnus wonders why Dante is stronger than him, despite claiming a difference in power. Dante doesn't give him a straight answer, but strongly hints that it's because Agnus and the rest of the Order have surrendered their humanity, while Dante holds onto his human side because they have something demons lack.
 Devil May Cry 4 (Video Game) / int_7e8a9164
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_7e8a9164
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_7e8a9164
 Devil May Cry 4 (Video Game) / int_7eb49b31
type
Almost Kiss
 Devil May Cry 4 (Video Game) / int_7eb49b31
comment
Almost Kiss: Nero and Kyrie get interrupted by an approaching horde of Scarecrows during the game's last cutscene before the credits.
 Devil May Cry 4 (Video Game) / int_7eb49b31
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_7eb49b31
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_7eb49b31
 Devil May Cry 4 (Video Game) / int_7f3be191
type
Impossibly Cool Clothes
 Devil May Cry 4 (Video Game) / int_7f3be191
comment
Impossibly Cool Clothes: Continuing with the series' trend of clothes somehow repairing themselves, Nero's clothes remain intact even if he was just pierced with the Bianco Angelos' lances and Agnus' demonic sword. Dante also gets ticked at Berial for not noticing that he was sitting on the demon's flaming tail soon enough. His coat doesn't look charred though, despite his dialogue claiming that it was charred. The Mephisto and Faust demons' cloaks are made out of magical black gas that allows them to pass through objects. The Faust demons wear sinister yet cool-looking dark cowboy hats made out of the same shadow substance as their cloaks.
 Devil May Cry 4 (Video Game) / int_7f3be191
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_7f3be191
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_7f3be191
 Devil May Cry 4 (Video Game) / int_7f6c8e4f
type
Reverse Grip
 Devil May Cry 4 (Video Game) / int_7f6c8e4f
comment
Reverse Grip: Nero's launch move High Roller uses this, compared to Dante and Vergil's standard grip for High Time. Dante switches to reverse grip for the Drive shockwave.
 Devil May Cry 4 (Video Game) / int_7f6c8e4f
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_7f6c8e4f
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_7f6c8e4f
 Devil May Cry 4 (Video Game) / int_7feed01b
type
Stepping-Stone Sword
 Devil May Cry 4 (Video Game) / int_7feed01b
comment
Stepping-Stone Sword: In the late-game cutscenes, Dante repeatedly uses his Rebellion sword as an anchor to keep himself from falling while fighting the giant Savior above the city, but prior to those, he used his sword as a platform to stand on while taunting Sanctus.
 Devil May Cry 4 (Video Game) / int_7feed01b
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_7feed01b
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_7feed01b
 Devil May Cry 4 (Video Game) / int_8125d8f6
type
Easy Level Trick
 Devil May Cry 4 (Video Game) / int_8125d8f6
comment
Easy Level Trick: Using the Devil Bringer's abilities (Snatch or Buster) against the dice allows the player to manipulate the dice game since any of those abilities would guarantee that the number on top will remain when the dice stops spinning. In the Special Edition, Lady and Vergil can do it too using their standard Launcher Moves. With a bit of pattern memorization and proper attack timing, the randomness factor gets eliminated, trivializing significant portions of Mission 6 and Mission 19. A platforming segment in Mission 7 requires you to go through disappearing platforms while being ambushed by Mephistos. This is tricky since getting hit will likely knock you off the platform, force you to fight another battle below, and have you repeat the same section from scratch. You can actually lure the Mephistos on the starting solid ground to kill them there. Since they don't respawn, this tactic prevents them from bothering you as you go through the disappearing platforms. Secret Mission 7 features this segment as its main challenge, so the same trick still applies even if a total of five Mephistos spawn this time and the platforms have more challenging patterns. Secret Mission 6 requires you to kill all Chimera Seeds before any of them can take over the lone Scarecrow. Its screenshot shows everyone on the starting ground floor, implying that you have to fight all Seeds only on that area. However, unlocking the Hold ability allows Nero to just carry the Scarecrow on top of the cliff, and then jump down to kill all Chimera Seeds.
 Devil May Cry 4 (Video Game) / int_8125d8f6
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_8125d8f6
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_8125d8f6
 Devil May Cry 4 (Video Game) / int_816560ca
type
Crash in Through the Ceiling
 Devil May Cry 4 (Video Game) / int_816560ca
comment
Crash in Through the Ceiling: Seconds after Nero's Devil Bringer starts glowing, Dante crashes through the roof of the Opera House to shoot Sanctus in the face. Unfortunately, it's not enough to keep Sanctus down.
 Devil May Cry 4 (Video Game) / int_816560ca
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_816560ca
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_816560ca
 Devil May Cry 4 (Video Game) / int_82108e3d
type
Attack Its Weak Point
 Devil May Cry 4 (Video Game) / int_82108e3d
comment
Attack Its Weak Point: Bael and Dagon are staggered once the ice chunks above their head are destroyed. They also receive more damage if you hit their tongues when they open their mouths. When playing as Nero, their tongues also serve as the parts vulnerable to Buster. In Mission 18, the Savior takes damage by attacking its face or the blue jewels in its body.
 Devil May Cry 4 (Video Game) / int_82108e3d
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_82108e3d
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_82108e3d
 Devil May Cry 4 (Video Game) / int_823c6e3e
type
Large Ham
 Devil May Cry 4 (Video Game) / int_823c6e3e
comment
Large Ham: Dante is clearly having the time of his life during this game, but Agnus on the enemy's side also seems to revel in overdramatic gestures and declarations, probably to help combat his stutter. Guess what happens when he and Dante meet?
 Devil May Cry 4 (Video Game) / int_823c6e3e
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_823c6e3e
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_823c6e3e
 Devil May Cry 4 (Video Game) / int_82933b02
type
Button Mashing
 Devil May Cry 4 (Video Game) / int_82933b02
comment
Certain moves have different inputs between this game and DMC3. For example, Dance Macabre is "Lock-on + Back + Style Action" in 3, but "Lock-on + Forward + Style Action" in this game. Round Trip previously had that input, but it and Overdrive have swapped places as well. In 3, Rain Storm can be extended by repeatedly tapping the Style button, but you simply need to hold the Style button to extend it in here.
 Devil May Cry 4 (Video Game) / int_82933b02
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_82933b02
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_82933b02
 Devil May Cry 4 (Video Game) / int_8344209e
type
BFG
 Devil May Cry 4 (Video Game) / int_8344209e
comment
BFG: Dante sports the Pandora, a suitcase which can transform, among other things, into large guns that start at about the size of his torso; from a rocket-launching heavy bowgun, a bazooka, a stationary laser turret, and a flying craft equipped with roughly twenty rocket launchers which all fire at once with the press of a button. In the Special Edition, playable Lady uses her Kalina Ann rocket launcher as one of her primary weapons, while Trish inherits some of Pandora's gun forms.
 Devil May Cry 4 (Video Game) / int_8344209e
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_8344209e
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_8344209e
 Devil May Cry 4 (Video Game) / int_834420aa
type
BFS
 Devil May Cry 4 (Video Game) / int_834420aa
comment
Red Queen and Gilgamesh have moves named around gambling themes. Lucifer's moves have an erotic/sexual theme. Pandora's moves are named after the evils from its original legend in Classical Mythology.
 Devil May Cry 4 (Video Game) / int_834420aa
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_834420aa
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_834420aa
 Devil May Cry 4 (Video Game) / int_834427cd
type
Cap
 Devil May Cry 4 (Video Game) / int_834427cd
comment
Cap: Your Stylish points are capped at 99999.
 Devil May Cry 4 (Video Game) / int_834427cd
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_834427cd
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_834427cd
 Devil May Cry 4 (Video Game) / int_83adb272
type
Crystal Dragon Jesus
 Devil May Cry 4 (Video Game) / int_83adb272
comment
Crystal Dragon Jesus: The island of Fortuna, where the capital has a congregation called the Order of the Sword that worships Sparda. The architecture has a medieval feel, the innocent bystanders and Redshirt Army wear hooded monk-style robes, while the leader Sanctus looks very much like a Roman-Catholic Pope and is referred to as His Holiness. The Order turns out to be a rather corrupt bunch of Knight Templars that want to wipe the slate clean with a demonic invasion and the creation of a false Savior so that they can usher in a new Utopia.
 Devil May Cry 4 (Video Game) / int_83adb272
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_83adb272
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_83adb272
 Devil May Cry 4 (Video Game) / int_83fb6177
type
First-Episode Twist
 Devil May Cry 4 (Video Game) / int_83fb6177
comment
First-Episode Twist: Nero's right arm is slinged in the prologue cutscene, implying that he's handicapped. Mid-way through the first mission, Nero uses said arm to block Dante's sword, revealing his arm to be of demonic nature which grants him Super-Strength.
 Devil May Cry 4 (Video Game) / int_83fb6177
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_83fb6177
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_83fb6177
 Devil May Cry 4 (Video Game) / int_844b6779
type
Super Mode
 Devil May Cry 4 (Video Game) / int_844b6779
comment
In 1, the Kick13 move was a single roundhouse and its Devil Triggered version was a punch-kick combo. In here, the combo is now a standard move and the Devil Trigger version has even more hits.
 Devil May Cry 4 (Video Game) / int_844b6779
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_844b6779
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_844b6779
 Devil May Cry 4 (Video Game) / int_84685817
type
Life Drain
 Devil May Cry 4 (Video Game) / int_84685817
comment
Angelo Agnus can grab the playable character in order to drain their health and heal himself.
 Devil May Cry 4 (Video Game) / int_84685817
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_84685817
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_84685817
 Devil May Cry 4 (Video Game) / int_84f4a870
type
Puzzle Boss
 Devil May Cry 4 (Video Game) / int_84f4a870
comment
Mission 6 has The Containment Room. The "boss" is the glass which separates you and Agnus, and the mooks are Gladius demons — basically flying lizard swords. You can go ahead and attack the glass itself, but you will do very little damage. The trick here is grab the critters with Buster and aim at the glass to throw it there.
 Devil May Cry 4 (Video Game) / int_84f4a870
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_84f4a870
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_84f4a870
 Devil May Cry 4 (Video Game) / int_8504b817
type
Where the Hell Is Springfield?
 Devil May Cry 4 (Video Game) / int_8504b817
comment
Where the Hell Is Springfield?: DMC4 presents a completely fictional location like Fortuna Island where it is completely impossible to determine where it's located. Fortuna looks like it kept itself locked in time in a quasi-medieval setting, but with some Italian inspiration.
 Devil May Cry 4 (Video Game) / int_8504b817
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_8504b817
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_8504b817
 Devil May Cry 4 (Video Game) / int_85ac41e1
type
Grappling-Hook Pistol
 Devil May Cry 4 (Video Game) / int_85ac41e1
comment
Grappling-Hook Pistol: The Devil Bringer's functions include "Snatch" and "Hell Bound", two abilities that allow Nero to pull enemies toward him or fling himself towards them respectively by extending a spectral arm. Certain objects in the environment can also be gripped, allowing him to reach distant areas or grab collectibles that are normally out of reach. In the Special Edition, Lady's Kalina Ann has a bayonet that can be fired to perform similar grappling hook functions that allow her to rappel towards objects in the environment, though she tends to use it to fling enemies into the air rather than pull them closer.
 Devil May Cry 4 (Video Game) / int_85ac41e1
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_85ac41e1
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_85ac41e1
 Devil May Cry 4 (Video Game) / int_86b21114
type
Badass Boast
 Devil May Cry 4 (Video Game) / int_86b21114
comment
Badass Boast: Nero's battle theme, "The Time Has Come", is a string of boasts meant to showcase his confidence:.
 Devil May Cry 4 (Video Game) / int_86b21114
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_86b21114
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_86b21114
 Devil May Cry 4 (Video Game) / int_86c919e3
type
"Just Frame" Bonus
 Devil May Cry 4 (Video Game) / int_86c919e3
comment
The objective text for Secret Mission 8 is misleading. The mission actually requires you to perform Royal Block 5 times consecutively, but the text doesn't mention the "consecutively" part anywhere.
 Devil May Cry 4 (Video Game) / int_86c919e3
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_86c919e3
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_86c919e3
 Devil May Cry 4 (Video Game) / int_86e17259
type
Alas, Poor Yorick
 Devil May Cry 4 (Video Game) / int_86e17259
comment
Alas, Poor Yorick: Parodied in the bizarre "Agnus Redux" cutscene, where Agnus is doing a monologue to a human skull for no apparent reason other than trying to theatrically one-up Dante in the opera house. Agnus then dramatically crushes the skull with his hand and blows away its dust.
 Devil May Cry 4 (Video Game) / int_86e17259
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_86e17259
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_86e17259
 Devil May Cry 4 (Video Game) / int_88a740b0
type
Hit Stop
 Devil May Cry 4 (Video Game) / int_88a740b0
comment
Distorting with Dante. Certain attacks can be enhanced with extra hits, equal to the damage of the initial hit, if Dante Devil Triggers then immediately goes back. How this is done is by Triggering on the hit itself, which then doubles the Hit Stop. However doing this is very tricky as you have to do it when the hits properly connect. The most practical application of this is the Distorted Real Impact, which adds so much damage to an already-devastating attack that you can one-shot virtually any boss with it.
 Devil May Cry 4 (Video Game) / int_88a740b0
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_88a740b0
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_88a740b0
 Devil May Cry 4 (Video Game) / int_892552b
type
Kung Fu-Proof Mook
 Devil May Cry 4 (Video Game) / int_892552b
comment
Kung Fu-Proof Mook: Mephistos and Fausts have a high resistance against melee damage as long as their shadow cloaks are still present, to the point where individual melee attacks can be reduced to Scratch Damage. The game encourages you to use ranged attacks and firearms to dispel their cloaks first, and only then can they be properly damaged with melee attacks. The Blitz have an electric barrier that damages and stuns you if you try to hit them with melee attacks. Just like the Mephistos and Fausts, the game encourages you to use ranged attacks and firearms to dispel the electricity first before the Blitz can be properly damaged with melee attacks.
 Devil May Cry 4 (Video Game) / int_892552b
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_892552b
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_892552b
 Devil May Cry 4 (Video Game) / int_8a5dc833
type
It Runs on Nonsensoleum
 Devil May Cry 4 (Video Game) / int_8a5dc833
comment
It Runs on Nonsensoleum: Nero's sword Red Queen has a combustion engine built into the handle called the Exceed, with its limiters removed. It makes the sword do more damage when you rev it up like a motorcycle. Supplementary material states the engine coats the blade in fuel. How this equates to it being able to be swung faster is anyone's guess.
 Devil May Cry 4 (Video Game) / int_8a5dc833
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_8a5dc833
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_8a5dc833
 Devil May Cry 4 (Video Game) / int_8acbc572
type
Fire and Brimstone Hell
 Devil May Cry 4 (Video Game) / int_8acbc572
comment
Fire and Brimstone Hell: It's mentioned in a dialogue line and some texts; Berial introduces himself as "The conqueror of the Fire Hell". However, said location is never shown.
 Devil May Cry 4 (Video Game) / int_8acbc572
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_8acbc572
featureConfidence
1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_8acbc572
 Devil May Cry 4 (Video Game) / int_8b0f80f1
type
Weapon Across the Shoulder
 Devil May Cry 4 (Video Game) / int_8b0f80f1
comment
Weapon Across the Shoulder: Nero rests his sword across his shoulder like Dante does in multiple cutscenes, but is in no danger of cutting himself because it's a single-edged blade. This can also happen in-game - If the player doesn't move Nero after executing Red Queen Combo B, thus letting the recovery animation play until the end, Nero will rest the blunt side of Red Queen on his shoulder while he puts his right hand on his hip. Dante rests a sheathed Yamato across his shoulders during a late-game cutscene.
 Devil May Cry 4 (Video Game) / int_8b0f80f1
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1.0
 Devil May Cry 4 (Video Game) / int_8b0f80f1
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_8b0f80f1
 Devil May Cry 4 (Video Game) / int_8b6e8d7
type
Anachronic Order
 Devil May Cry 4 (Video Game) / int_8b6e8d7
comment
Anachronic Order: This was originally the third chronological entry in the series, though this was later retconned to take place after 2, making its chronological placement actually match up with its number. This game generally takes place after 3 and 1, but Vergil's cutscenes in the Special Edition canonically happen before the events of 3.
 Devil May Cry 4 (Video Game) / int_8b6e8d7
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1.0
 Devil May Cry 4 (Video Game) / int_8b6e8d7
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_8b6e8d7
 Devil May Cry 4 (Video Game) / int_8b93a168
type
Macross Missile Massacre
 Devil May Cry 4 (Video Game) / int_8b93a168
comment
Macross Missile Massacre: Pandora's PF594 form, nicknamed Argument, can launch multiple rockets at once at the cost of half the Disaster Gauge. In the Special Edition, Lady's "Hysteric" move for the Kalina Ann returns, albeit the cluster of missiles are smaller than Pandora's.
 Devil May Cry 4 (Video Game) / int_8b93a168
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_8b93a168
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1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_8b93a168
 Devil May Cry 4 (Video Game) / int_8beee2f2
type
Wardrobe Wound
 Devil May Cry 4 (Video Game) / int_8beee2f2
comment
Wardrobe Wound: The fire demon Berial catches Dante sitting on his tail and angrily shakes him off. Dante then mockingly complains "Wish you would've noticed me earlier... Now my coat's all charred."
 Devil May Cry 4 (Video Game) / int_8beee2f2
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_8beee2f2
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_8beee2f2
 Devil May Cry 4 (Video Game) / int_8c53a989
type
Debug Room
 Devil May Cry 4 (Video Game) / int_8c53a989
comment
Debug Room: There's a debug mode in the PC version which can directly be accessed in certain international versions or by using a modified .exe file. The debug mode allows for numerous options, including invincibility, allowing Dante to be played on Nero's levels, infinite jumps, max mission rankings, one hit kills, etc.
 Devil May Cry 4 (Video Game) / int_8c53a989
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1.0
 Devil May Cry 4 (Video Game) / int_8c53a989
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_8c53a989
 Devil May Cry 4 (Video Game) / int_8d2f6f03
type
Backtracking
 Devil May Cry 4 (Video Game) / int_8d2f6f03
comment
Backtracking: Quite literally, as Dante's part of the game essentially retraces Nero's steps in reverse. This was exacerbated by how the initial run with Nero already had some backtracking in and of itself.
 Devil May Cry 4 (Video Game) / int_8d2f6f03
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_8d2f6f03
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_8d2f6f03
 Devil May Cry 4 (Video Game) / int_8df14c99
type
One-Hit-Point Wonder
 Devil May Cry 4 (Video Game) / int_8df14c99
comment
One-Hit-Point Wonder: The "Heaven or Hell" difficulty mode returns from 3 (a mode where everyone dies in one hit), but 4 also introduces "Hell and Hell", which only makes the playable character this while enemies and bosses have regular health.
 Devil May Cry 4 (Video Game) / int_8df14c99
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1.0
 Devil May Cry 4 (Video Game) / int_8df14c99
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_8df14c99
 Devil May Cry 4 (Video Game) / int_8e20979
type
Wham Episode
 Devil May Cry 4 (Video Game) / int_8e20979
comment
Wham Episode: Mission 6. Nero stumbles upon Agnus' laboratory and discovers that the Order of the Sword aren't actually the good guys; they created the Hellgates and artificial demons such as the possessed Angelo armors. He nearly dies as he's cornered by a surprise attack but quickly revives thanks to the newly-restored Yamato. By the next mission's cutscene, Agnus reported this incident to Sanctus, making Nero a target of the Order. Mission 8. Credo blocks Nero's path to the Order's Headquarters, but he is defeated by the younger devil hunter. However, they didn't realize that Kyrie was in the scene and she just saw her two loved ones fighting each other. By this point, she is now aware of Nero's demonic arm. Agnus then appears and takes Kyrie hostage, which shakes Credo's own faith in the Order.
 Devil May Cry 4 (Video Game) / int_8e20979
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1.0
 Devil May Cry 4 (Video Game) / int_8e20979
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_8e20979
 Devil May Cry 4 (Video Game) / int_8e3b5b4d
type
Minimalist Cast
 Devil May Cry 4 (Video Game) / int_8e3b5b4d
comment
There are now more "human" NPCs and side characters in this game than the previous ones which have completely Minimalist Casts. According to behind-the-scenes sources such the 3142 Graphic Arts artbook, this was due to DMC4 being primarily developed for the next-generation PS3 and Xbox 360 consoles that have the necessary processing power to render more NPCs at once, which wasn't possible in the older DMC games and their console generation.
 Devil May Cry 4 (Video Game) / int_8e3b5b4d
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1.0
 Devil May Cry 4 (Video Game) / int_8e3b5b4d
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_8e3b5b4d
 Devil May Cry 4 (Video Game) / int_8ebd7403
type
Action Commands
 Devil May Cry 4 (Video Game) / int_8ebd7403
comment
Action Commands: It's necessary to find specific moments of vulnerability against bosses before the Devil Bringer can be used.
 Devil May Cry 4 (Video Game) / int_8ebd7403
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1.0
 Devil May Cry 4 (Video Game) / int_8ebd7403
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_8ebd7403
 Devil May Cry 4 (Video Game) / int_8ece48e5
type
One of These Doors Is Not Like the Other
 Devil May Cry 4 (Video Game) / int_8ece48e5
comment
One of These Doors Is Not Like the Other: The "Lost Woods" area of the Mitis Forest is played out like a crossroads maze wherein you're taken to a scripted enemy wave encounter and then a Puzzle Reset if you can't figure out the correct path. A riddle about "seeking the light" and an obelisk in the center serve as your clues for figuring the way out. Basically, you either have to make sure your shadow is behind you, or simply go towards the direction that's opposite of the obelisk's shadow.
 Devil May Cry 4 (Video Game) / int_8ece48e5
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1.0
 Devil May Cry 4 (Video Game) / int_8ece48e5
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_8ece48e5
 Devil May Cry 4 (Video Game) / int_8edd1883
type
Colossus Climb
 Devil May Cry 4 (Video Game) / int_8edd1883
comment
Colossus Climb: Mission 18 consists of Dante leaping around dozens of platforms arranged around the Savior as he battles it to rescue Nero. He then has to climb a limb for the jewels that can't be reached normally. In the next missions' cutscenes, this is in tandem with Womb Level as Nero deals with Sanctus from within while Dante is still busy fighting the giant.
 Devil May Cry 4 (Video Game) / int_8edd1883
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1.0
 Devil May Cry 4 (Video Game) / int_8edd1883
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_8edd1883
 Devil May Cry 4 (Video Game) / int_90d2c6d6
type
Blood-Stained Glass Windows
 Devil May Cry 4 (Video Game) / int_90d2c6d6
comment
Bloodstained Glass Windows: The game opens with Dante crashing a church gathering and shooting the head honcho in the face.
 Devil May Cry 4 (Video Game) / int_90d2c6d6
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_90d2c6d6
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_90d2c6d6
 Devil May Cry 4 (Video Game) / int_916c72b3
type
Rule of Symbolism
 Devil May Cry 4 (Video Game) / int_916c72b3
comment
Rule of Symbolism: Over-analysis has unearthed a bevy of symbolism. For starters, Rebellion piercing through the forehead of Sparda's statue in the prologue serves as a foreshadowing of how Dante fights The Savior (who bears Sparda's likeness) in Mission 18. One of The Savior's critical weak points is the jewel on its forehead, which Dante destroys.
 Devil May Cry 4 (Video Game) / int_916c72b3
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1.0
 Devil May Cry 4 (Video Game) / int_916c72b3
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_916c72b3
 Devil May Cry 4 (Video Game) / int_91f5e99c
type
Clipped-Wing Angel
 Devil May Cry 4 (Video Game) / int_91f5e99c
comment
Clipped-Wing Angel: Once Nero and Kyrie leave The Savior's body, Sanctus becomes its core instead, transforming it into the False Savior. Since the giant statue is no longer stable after the second "merge", it can barely even stand upright, can only just swing its fists and roar at Nero, and is defeated by three properly-timed Busters.
 Devil May Cry 4 (Video Game) / int_91f5e99c
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1.0
 Devil May Cry 4 (Video Game) / int_91f5e99c
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_91f5e99c
 Devil May Cry 4 (Video Game) / int_922ffb07
type
Mook Bouncer
 Devil May Cry 4 (Video Game) / int_922ffb07
comment
Mook Bouncer: Faults appear under your feet to swallow you and, if you don't react fast enough, teleport you to an underground room full of Chimera Assaults, before forcing you to do the fight you were engaged in all over again. Thankfully they're usually easy to avoid.
 Devil May Cry 4 (Video Game) / int_922ffb07
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1.0
 Devil May Cry 4 (Video Game) / int_922ffb07
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_922ffb07
 Devil May Cry 4 (Video Game) / int_9303d6d1
type
Battle Amongst the Flames
 Devil May Cry 4 (Video Game) / int_9303d6d1
comment
Battle Amongst the Flames: Battles against Berial take place in a small village/mining area field where the wooden buildings burn down as the battle rages due to the demon's attacks and spreading flames. Upon Berial's defeat however, the buildings may no longer remain intact and the surrounding flames will disappear.
 Devil May Cry 4 (Video Game) / int_9303d6d1
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1.0
 Devil May Cry 4 (Video Game) / int_9303d6d1
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_9303d6d1
 Devil May Cry 4 (Video Game) / int_9446f847
type
Death or Glory Attack
 Devil May Cry 4 (Video Game) / int_9446f847
comment
Death or Glory Attack: Dante's Real Impact, or Nero's Showdown are very powerful moves, but they have long animations and also require the initial hit to connect with an enemy. Otherwise, the character will be left defenseless for a few moments. The Royal Release makes its return from 3. With the proper timing, Dante can unleash a powerful punch. Mistime it otherwise, and it will just be a regular Release. Missing this attack completely can also make him briefly vulnerable to whiff punishes. Nero can also use his Devil Bringer's Buster to reverse some powerful enemy attacks instead of dodging them, but this feat requires some precise timing. For example, knocking back the combined sphere attack from a Bianco Angelo and Alto Angelos, interrupting Echidna's bull-rushing attack, throwing Credo's spear back, or grabbing Sanctus while he is charging at you with the Sparda.
 Devil May Cry 4 (Video Game) / int_9446f847
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1.0
 Devil May Cry 4 (Video Game) / int_9446f847
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1.0
 Devil May Cry 4 (Video Game)
hasFeature
Devil May Cry 4 (Video Game) / int_9446f847
 Devil May Cry 4 (Video Game) / int_94b81c55
type
Spin-Offspring
 Devil May Cry 4 (Video Game) / int_94b81c55
comment
Spin-Offspring: Devil May Cry 4 has Vergil's son Nero as the main protagonist, though their parent-child relationship was only hinted at by the game itself before it was officially confirmed by supplementary materials.
 Devil May Cry 4 (Video Game) / int_94b81c55
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1.0
 Devil May Cry 4 (Video Game) / int_94b81c55
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_94b81c55
 Devil May Cry 4 (Video Game) / int_950329d8
type
Dynamic Entry
 Devil May Cry 4 (Video Game) / int_950329d8
comment
Dynamic Entry: Dante makes his appearance in the game by crashing through a stained-glass ceiling and shooting the prominent religious figure Sanctus in the head. As Dante approaches Kyrie in the prologue, Nero interrupts him by sending a dropkick with both feet to his face. This move can be executed in-game and is labeled as "Rainbow".
 Devil May Cry 4 (Video Game) / int_950329d8
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1.0
 Devil May Cry 4 (Video Game) / int_950329d8
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_950329d8
 Devil May Cry 4 (Video Game) / int_955aba87
type
Mook Chivalry
 Devil May Cry 4 (Video Game) / int_955aba87
comment
Mook Chivalry: Starting from this game, the mooks become less aggressive and won't attack you if they're offscreen. Despite this, they will still attempt to approach you but would only resume attacking if they're on-screen again. Bianco Angelos only attack one at a time when they are led by an Alto Angelo.
 Devil May Cry 4 (Video Game) / int_955aba87
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1.0
 Devil May Cry 4 (Video Game) / int_955aba87
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_955aba87
 Devil May Cry 4 (Video Game) / int_95dfff97
type
Animated Armor
 Devil May Cry 4 (Video Game) / int_95dfff97
comment
Animated Armor: The Bianco/Alto Angelos are artificial Knight Templar demons made by the Order of the Sword, serving as the organization's foot soldiers or mooks. They hold the combined essence of a human member and a "dark angel", possessing mechanical suits of armour to carry out their orders.
 Devil May Cry 4 (Video Game) / int_95dfff97
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1.0
 Devil May Cry 4 (Video Game) / int_95dfff97
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_95dfff97
 Devil May Cry 4 (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 Devil May Cry 4 (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: Certain moves have different inputs between this game and DMC3. For example, Dance Macabre is "Lock-on + Back + Style Action" in 3, but "Lock-on + Forward + Style Action" in this game. Round Trip previously had that input, but it and Overdrive have swapped places as well. In 3, Rain Storm can be extended by repeatedly tapping the Style button, but you simply need to hold the Style button to extend it in here. Originally, Nero can activate and move a Gyro Blade with his Buster and make it spin faster using his Red Queen. In the Special Edition, Lady and Vergil control Gyro Blades differently than him; they activate and move a Gyro Blade using a melee attack (which is bound to the same key as Nero's Red Queen abilities), and they make it spin faster using a ranged attack instead (whereas Nero's Blue Rose does nothing to a Gyro Blade). Trish's melee controls and mechanics have been revamped in the Special Edition of this game, which can throw off your muscle memory if you play as her in DMC2. In that game, her Sparda swordplay and bare-handed moveset are both mapped to the standard melee button (her other stance becomes available if the sword is planted to the ground or thrown via Round Trip). While this game retains a minor semblance of the stance-switching mechanic from the Round Trip, her Sparda moveset is now mapped separately to the Style button instead, while the bare-handed moveset is mapped to the standard melee button.
 Devil May Cry 4 (Video Game) / int_963086ce
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1.0
 Devil May Cry 4 (Video Game) / int_963086ce
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_963086ce
 Devil May Cry 4 (Video Game) / int_9712e10
type
Sword of Plot Advancement
 Devil May Cry 4 (Video Game) / int_9712e10
comment
Sword of Plot Advancement: The Yamato from 3, previously important only as Vergil's inheritance from Sparda, resurfaces as a major plot point in 4, as it hosts a demonic spirit within it and is capable of opening Hellgates. It started off as a broken weapon kept by the Order for research, but Yamato later reforged itself to be wielded by Nero. When it turns out that Nero is able to resurrect the weapon's power, he becomes a target for the bad guys. Dante later uses it to slash the giant Hellgate in the center of Fortuna. A disguised Trish gave the Devil Sword Sparda to infiltrate the Order of the Sword, even though it had to be retrieved afterwards.
 Devil May Cry 4 (Video Game) / int_9712e10
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1.0
 Devil May Cry 4 (Video Game) / int_9712e10
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_9712e10
 Devil May Cry 4 (Video Game) / int_9718a22a
type
You Remind Me of X
 Devil May Cry 4 (Video Game) / int_9718a22a
comment
You Remind Me of X: After their first duel in the beginning, Deadly Fortune has Dante muse about Nero having the same look in his eyes as Vergil did. Berial notes that Nero reminds him of someone after his boss fight. According to Deadly Fortune, he is talking about Dante. According to Deadly Fortune, the orphanage that adopted Nero took a special liking for him because he resembles Sparda.
 Devil May Cry 4 (Video Game) / int_9718a22a
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1.0
 Devil May Cry 4 (Video Game) / int_9718a22a
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_9718a22a
 Devil May Cry 4 (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 Devil May Cry 4 (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: Secret Mission 4 requires you to find 99 hidden Red Orbs within a given time. Although the orbs are collected as bundles or caches, their locations and amounts are randomized every time you attempt this Secret Mission. Depending on your luck, you can easily complete this mission by finding two large Red Orb caches near the starting point, or the game might force you to do it the hard way by finding three caches, with some of them placed above the tight pillars of the second floor.
 Devil May Cry 4 (Video Game) / int_98b1dc8f
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1.0
 Devil May Cry 4 (Video Game) / int_98b1dc8f
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_98b1dc8f
 Devil May Cry 4 (Video Game) / int_9a117348
type
Idiosyncratic Difficulty Levels
 Devil May Cry 4 (Video Game) / int_9a117348
comment
Idiosyncratic Difficulty Levels: While the previous games tended to stick with Easy to Very Hard with the exception of the Harder Than Hard Dante Must Die, 4 renames the difficulty levels to thematically appropriate ones. Easy becomes Human, Normal becomes Devil Hunter, and Hard becomes Son of Sparda. There is also the gimmicky difficulties of Heaven or Hell/Hell and Hell (everyone or only the player character dies in one hit) and Legendary Dark Knight (way more enemies spawn at once than usual).
 Devil May Cry 4 (Video Game) / int_9a117348
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1.0
 Devil May Cry 4 (Video Game) / int_9a117348
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_9a117348
 Devil May Cry 4 (Video Game) / int_9ab2d4a
type
The Blade Always Lands Pointy End In
 Devil May Cry 4 (Video Game) / int_9ab2d4a
comment
The Blade Always Lands Pointy End In: In the first mission, the Rebellion lands this way in the foreground as Nero pummels Dante on the floor. If you knock a Gladius demon out while it's flying, it transforms into a sword and stabs the ground on its way down. Defeating a Mega Scarecrow causes the huge blade in its body to fly up then fall to the ground point-first before shattering. In the finale, the Sparda lands on its sharp end as it falls after Nero defeats Sanctus Diabolica.
 Devil May Cry 4 (Video Game) / int_9ab2d4a
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1.0
 Devil May Cry 4 (Video Game) / int_9ab2d4a
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_9ab2d4a
 Devil May Cry 4 (Video Game) / int_9af10b44
type
Double Jump
 Devil May Cry 4 (Video Game) / int_9af10b44
comment
Double Jump: While Air Hike returns as usual (thankfully decoupled from weapons as it was in previous entries), this is taken one step further by Dante's Devil Trigger form to enable a triple jump.
 Devil May Cry 4 (Video Game) / int_9af10b44
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_9af10b44
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_9af10b44
 Devil May Cry 4 (Video Game) / int_9b06c1d4
type
Sense-Impaired Monster
 Devil May Cry 4 (Video Game) / int_9b06c1d4
comment
Sense-Impaired Monster: Blitz demons are blind, and their Enemy File description explicitly states that they have to rely on their other senses to track their prey's movements. However, this also means they're prone to attacking their fellow demons, indicating their difficulty in distinguishing friend from foe.
 Devil May Cry 4 (Video Game) / int_9b06c1d4
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_9b06c1d4
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_9b06c1d4
 Devil May Cry 4 (Video Game) / int_9b61220c
type
Pressure Plate
 Devil May Cry 4 (Video Game) / int_9b61220c
comment
Pressure Plate: Standing on Continuum Pads reveal or activate a nearby Grim Grip that you can grapple on. Mission 11 also has two stone pressure plates that must be pushed at the same time to open a gate.
 Devil May Cry 4 (Video Game) / int_9b61220c
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_9b61220c
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_9b61220c
 Devil May Cry 4 (Video Game) / int_9b6cc16b
type
No Range Like Point-Blank Range
 Devil May Cry 4 (Video Game) / int_9b6cc16b
comment
No Range Like Point-Blank Range: "Gun Stinger" returns as a shotgun blast Dash Attack that invokes the trope of shooting the target at point-blank range. Unfortunately, Dante's version of "Gun Stinger" got nerfed here as he now lacks a follow-up blast after a point-blank shot. Lady's version of it in the Special Edition is named "Rush Hour" instead, and its follow-up is named "Ground Zero".
 Devil May Cry 4 (Video Game) / int_9b6cc16b
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1.0
 Devil May Cry 4 (Video Game) / int_9b6cc16b
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_9b6cc16b
 Devil May Cry 4 (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Devil May Cry 4 (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: Lucifer is very unwieldy and unusual as the weapon basically consists of sticking enemies with explosive needles, yet has a low damage output per hit. However, when mastered, Dante can lock down crowds of enemies, pin down the larger ones, and blow them all up with the toss of a rose. Dante can also change styles mid-combo. It requires a bit of dexterity (going from analog stick to D-Pad) but when pulled off right, you can extend combos (For example, you can do Swordmaster's Aerial Rave > Dark Slayer's Aerial combo in midair) and compensate for holes in Dante's style made by the larger places you have to fight in (Air Trick > ground fighting > Swordmaster's Dance Macabre). Dante's Royal Guard allows him to completely nullify damage by blocking at the right instant just as an attack hits. This also boosts Style rating, Devil Trigger energy, and lets you save power for your monstrous counter-attacks, but you'll have to memorise enemy attack cues and patterns to get the timing right. Instant Revving with Nero (EX-Act and later MAX-Act). Revving up the Red Queen allows you to dish more damage and change the properties of some of your attacks. You can stand still and rev up the sword by tapping the Rev button a couple of times (up to a maximum of three levels) that charge up the next attack you do. But with the EX-Act upgrade, you can rev your sword as you slash it by pressing the Rev button as your sword makes contact with an enemy. This adds a single Exceed level instantly and can be done with every sword attack Nero has, provided you have the timing down. Later on, you can purchase the MAX-Act upgrade, which requires even more precise timing, but doing so will instantly grant you all three Exceed levels in a single go. Using enemies as platforms to reboot aerial combos (also known as "jump cancel") requires a very precise timing, but allows you to stay in the air indefinitely once you master it. Distorting with Dante. Certain attacks can be enhanced with extra hits, equal to the damage of the initial hit, if Dante Devil Triggers then immediately goes back. How this is done is by Triggering on the hit itself, which then doubles the Hit Stop. However doing this is very tricky as you have to do it when the hits properly connect. The most practical application of this is the Distorted Real Impact, which adds so much damage to an already-devastating attack that you can one-shot virtually any boss with it. Mastering Vergil's Concentration in the Special Edition. Vergil stays firmly on the "technician" side in his Technician vs. Performer dynamic with Dante and the Concentration mechanic steers into this. By fighting efficiently (not making any extra attacks and dodging enemies) as well as moving slow and deliberately during a fight, you raise Vergil's Concentration gauge (the meter that wraps around his life bar) and benefit from enhanced attacks as well as extra attacks at its zenith. Getting too frenzied or taking damage will diminish it so in order to make the most use of the meter, you have to be very aware of your surroundings and avoid overzealously rushing around the battlefield on foot (you can use his Dark Slayer teleports to your heart's content, though).
 Devil May Cry 4 (Video Game) / int_9b9397bb
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Devil May Cry 4 (Video Game) / int_9b9397bb
 Devil May Cry 4 (Video Game) / int_9c28b838
type
Blade Run
 Devil May Cry 4 (Video Game) / int_9c28b838
comment
Blade Run: In a cutscene, Nero does it on a giant sword that was originally attached to a statue of Sparda when he first battles Dante.
 Devil May Cry 4 (Video Game) / int_9c28b838
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1.0
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Devil May Cry 4 (Video Game) / int_9c28b838
 Devil May Cry 4 (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Devil May Cry 4 (Video Game) / int_9cb3e22e
comment
Interface Spoiler: The rankings page shows how many missions there are in the game and which ones you get to control Dante in.
 Devil May Cry 4 (Video Game) / int_9cb3e22e
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1.0
 Devil May Cry 4 (Video Game) / int_9cb3e22e
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Devil May Cry 4 (Video Game) / int_9cb3e22e
 Devil May Cry 4 (Video Game) / int_9cde2df1
type
Hand Cannon
 Devil May Cry 4 (Video Game) / int_9cde2df1
comment
Hand Cannon: Nero has the Blue Rose, a customized Smith & Wesson Model 500 with barrels at the twelve and six o'clock positions of its six-shot cylinder (normal M500s have five shots), which somehow fires two shots at once with a single hammer as stated in its description. He can fire it one-handed, and it can later be upgraded to have a demon-powered Charged Attack that fires delayed-detonation high-explosive rounds. Dante's signature pair of Ebony & Ivory pistols look like handcannons, but they're more like heavily customized Colt .45 M1911s. What gives them their Hand cannon status, however, is that the bullets fired by them are charged (and somehow reloaded) by Dante's power.
 Devil May Cry 4 (Video Game) / int_9cde2df1
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1.0
 Devil May Cry 4 (Video Game) / int_9cde2df1
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_9cde2df1
 Devil May Cry 4 (Video Game) / int_9d12bbc1
type
Foreshadowing
 Devil May Cry 4 (Video Game) / int_9d12bbc1
comment
In the 3142 Graphic Arts artbook, Nero's character bio straight up mentions he's Vergil's son, a plot point that's only hinted at by the game itself.
 Devil May Cry 4 (Video Game) / int_9d12bbc1
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Devil May Cry 4 (Video Game) / int_9d12bbc1
 Devil May Cry 4 (Video Game) / int_9dab0a6e
type
Continuity Nod
 Devil May Cry 4 (Video Game) / int_9dab0a6e
comment
Continuity Nod: To the first Devil May Cry game: The Assault demons are very similar to the Blades from DMC1. The Frost demons also return from that game, complete with an almost-identical Mook Debut Cutscene. Dante's initial Library File begins by describing him as the "Legendary Devil Hunter who sealed away the Demon Emperor Mundus". This essentially summarizes the ending of the first game. Trish's Library File mentions how she used to be working for Mundus, which was a significant revelation from the first game. As mentioned in their Library file, the Bianco Angelos are made from the fragment of a demon known as the "dark angel", referring to Nelo Angelo. The Deadly Fortune light novel also explains that fragments of Nelo Angelo's armor ended up in Fortuna. Just like in DMC2, Trish wearing sunglasses in her Devil Trigger mode serves as a reference to the prologue cutscene of the first game wherein she wore glasses as she barges into Dante's shop and provokes him. Vergil has an unlockable costume that shows him with nasty-looking scars all over his face, which are the results of his corruption as Nelo Angelo. Unlocking all other trophies earns you the Platinum trophy "Devils Never Cry", titled after the It's Okay to Cry quote of Dante to Trish. To Devil May Cry 3: Dante's Awakening: During his second match with Nero, Dante explains that he seeks the Yamato because it was originally his brother's, referencing the plot point established in 3 wherein the sword was Vergil's inheritance from Sparda. According to the Deadly Fortune light novel, the Yamato, alongside the fragments of Nelo Angelo's armor, ended up in Fortuna. When Dante obtains the Yamato, he unlocks the Dark Slayer Style, the similarly-named Style of Vergil in the Special Edition of 3. He also tries to slick his hair back when he switches to this style, as a reference to his brother doing it in 3. The final slash of Dante's basic Dark Slayer combo has a long animation that can be cancelled into other moves. But if the animation is played until Dante sheathes the katana and it makes a "click" sound, it would boost the Style Gauge when it's done in the middle of a fight, just like how it does with Vergil's Yamato combos in 3. From Vergil's opening cutscene in the Special Edition of this game, there's a poster of Beowulf the Lightbeast in the corner of the screen. Vergil's EX costume is a red Palette Swap of his outfit, just like his red-clad counterpart boss fight when playing as him in the Special Edition of 3. Lady's DMC3 appearance can be purchased as a DLC costume. Lady and Trish are already well-acquainted in this game, which makes sense because they first met in the 2007 anime adaptation. When you obtain the Gilgamesh, the tutorial screen for swapping between Dante's melee weapons somehow labels said weapons as "Swords", just like how Dante's melee weapons are categorized as in DMC2. But in cutscenes and lore, Dante's demonic weapons are called "Devil Arms", thus this game reuses a terminology from DMC1 and DMC3 that was abandoned by DMC2.
 Devil May Cry 4 (Video Game) / int_9dab0a6e
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Devil May Cry 4 (Video Game) / int_9dab0a6e
 Devil May Cry 4 (Video Game) / int_9e0b9695
type
Flight
 Devil May Cry 4 (Video Game) / int_9e0b9695
comment
Trish's Sparda and bare-handed movesets are greatly expanded. However, she no longer has the ability to fly (ala "Air Raid") and all other moves associated with it.
 Devil May Cry 4 (Video Game) / int_9e0b9695
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Devil May Cry 4 (Video Game) / int_9e0b9695
 Devil May Cry 4 (Video Game) / int_9e0c3153
type
Punctuated! For! Emphasis!
 Devil May Cry 4 (Video Game) / int_9e0c3153
comment
Punctuated! For! Emphasis!: As Nero is about to crush The False Savior's face with his giant Devil Bringer arm, he briefly pauses for every word, nearly timing them with the movements of his arm.
 Devil May Cry 4 (Video Game) / int_9e0c3153
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1.0
 Devil May Cry 4 (Video Game) / int_9e0c3153
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Devil May Cry 4 (Video Game) / int_9e0c3153
 Devil May Cry 4 (Video Game) / int_9e943076
type
One-Man Army
 Devil May Cry 4 (Video Game) / int_9e943076
comment
One-Man Army: Befitting its namesake Sparda, the Legendary Dark Knight difficulty mode (available in the original PC release and the Special Edition re-release) pits you against enormous hordes of enemies in every area.
 Devil May Cry 4 (Video Game) / int_9e943076
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1.0
 Devil May Cry 4 (Video Game) / int_9e943076
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Devil May Cry 4 (Video Game) / int_9e943076
 Devil May Cry 4 (Video Game) / int_9f4a47f2
type
Competitive Balance
 Devil May Cry 4 (Video Game) / int_9f4a47f2
comment
Competitive Balance: Trish is a Close-Range Combatant. Her standard primary weapon isn't actually the Sparda sword this time around; it's her Bare Knuckle playstyle utilizing mostly her fists and kicks, which either do weak damage or have to be charged to be truly effective - both of which mean it takes her time to defeat enemies. Her moveset with the Sparda sword is akin to an alternate Style, but it's just as melee-focused. She also has her Luce & Ombra handguns and the Pandora briefcase as ranged weapons, but they have fewer moves than Dante's counterparts. Furthermore, she doesn't have a lot of options in mobility, instead having attacks which bring enemies to her, or keep them stationary to help give her time to attack. Lady is a Glass Cannon and Long-Range Fighter. She doesn't have access to a Devil Trigger like other characters do, thus lacking their regenerating health in that mode. Her limited melee attacks are also incredibly slow and comparatively weak. To compensate, many of her long-ranged moves deal significant damage or involve a hailstorm of bullets and high explosives, and she has a meter in place of the DT Gauge which allows her to cover her surroundings with extremely deadly grenades. Nero is the Jack of All Stats. He doesn't have access to other swappable weapons or Styles as the other characters do, but he also doesn't have a lot of glaring weaknesses in mobility or defence, as he has both a dodge move and the ability to move himself or enemies around with his Devil Bringer's Snatch. Furthermore, with his Red Queen's Exceed mechanic and his Devil Bringer's Buster, he can upgrade his modest abilities to do a lot more damage. Vergil is a Lightning Bruiser. He loses a lot of the versatility he had with Dark Slayer Style in 3, but he more than makes up for it with a wide repertoire of attacks which come out very fast, hit very hard, and can cause him to positively zip around. In his Devil Trigger mode, he takes this playstyle further, even by the standards of this franchise! Dante is the Master of All, who can switch between the first four styles from 3, plus allowing him to switch between seven different weapons, which altogether makes him very versatile without sacrificing anything. Effectively using all of his myriad attacks and mechanics to their fullest potential requires lots of time and practice.
 Devil May Cry 4 (Video Game) / int_9f4a47f2
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Devil May Cry 4 (Video Game) / int_9f4a47f2
 Devil May Cry 4 (Video Game) / int_9f86dbcf
type
Immune to Flinching
 Devil May Cry 4 (Video Game) / int_9f86dbcf
comment
Combat Adjudicators react to melee weapon attacks but not firearms. They are also Immune to Flinching unless you use the proper playable character against them. But even so, they would only shatter when you reach a certain Stylish Rank while attacking them.
 Devil May Cry 4 (Video Game) / int_9f86dbcf
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Devil May Cry 4 (Video Game) / int_9f86dbcf
 Devil May Cry 4 (Video Game) / int_a1a1491e
type
Homage
 Devil May Cry 4 (Video Game) / int_a1a1491e
comment
Homage: By this game, the callbacks to other Capcom games became very obvious, starting with Dante's uppercut moves resembling the Shoryuken from Street Fighter and Nero's Devil Buster against the Alto Angelos being identical to Zangief's Ultra Final Atomic Buster.
 Devil May Cry 4 (Video Game) / int_a1a1491e
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Devil May Cry 4 (Video Game) / int_a1a1491e
 Devil May Cry 4 (Video Game) / int_a414c3f0
type
One-Hit Kill
 Devil May Cry 4 (Video Game) / int_a414c3f0
comment
One-Hit Kill: A Buster instantly kills any Chimera Seed that hasn't attached itself to a host. Countering the energy ball fired by an Alto Angelo and several Bianco Angelos (from formation) can destroy them all and easily net an SSS rank when timed properly. This is most easily done with a Charged Shot or Nero's Buster, although other melee attacks and firearms can accomplish it as well.
 Devil May Cry 4 (Video Game) / int_a414c3f0
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Devil May Cry 4 (Video Game) / int_a414c3f0
 Devil May Cry 4 (Video Game) / int_a43a691b
type
Finishing Move
 Devil May Cry 4 (Video Game) / int_a43a691b
comment
The Devil Bringer's Buster animation is dramatically repeated if it's used as a Finishing Move during the final boss battle against Sanctus Diabolica.
 Devil May Cry 4 (Video Game) / int_a43a691b
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 Devil May Cry 4 (Video Game) / int_a43a691b
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Devil May Cry 4 (Video Game) / int_a43a691b
 Devil May Cry 4 (Video Game) / int_a4916876
type
Blown Across the Room
 Devil May Cry 4 (Video Game) / int_a4916876
comment
Blown Across the Room: In some cutscenes, a single shot from Dante's handguns is strong enough to knock the target backwards. It's most evident when he kills Agnus in Mission 17; the latter's body flies back to the nearest bench behind. When Dante does a quick-draw against the Alto Angelo armor controlled by Sanctus in Mission 18, the armor gets dismantled by the force and its pieces bounce back to the gargantuan Savior's "wall"-like body.
 Devil May Cry 4 (Video Game) / int_a4916876
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Devil May Cry 4 (Video Game) / int_a4916876
 Devil May Cry 4 (Video Game) / int_a52d2915
type
Colour-Coded Timestop
 Devil May Cry 4 (Video Game) / int_a52d2915
comment
Colour-Coded Timestop: A grayscale filter is used when the time-suspension Chrono Slicer devices are activated.
 Devil May Cry 4 (Video Game) / int_a52d2915
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Devil May Cry 4 (Video Game) / int_a52d2915
 Devil May Cry 4 (Video Game) / int_a5a3ae2b
type
Orifice Invasion
 Devil May Cry 4 (Video Game) / int_a5a3ae2b
comment
Orifice Invasion: Nero can do this to Bael after stunning him and using Buster directly in front of him. Cue Nero hopping into the demon frog's mouth and slashing him up from the inside before bursting out of his back. Ironic, considering that Bael was repeatedly trying to eat Nero before and during their battle.
 Devil May Cry 4 (Video Game) / int_a5a3ae2b
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Devil May Cry 4 (Video Game) / int_a5a3ae2b
 Devil May Cry 4 (Video Game) / int_a7372109
type
Rewarding Vandalism
 Devil May Cry 4 (Video Game) / int_a7372109
comment
Rewarding Vandalism: Breaking background objects for orbs and collectibles is already a staple in the series, but this game also contains an exaggerated example. In the first fight against Berial, the houses in the area yield green orbs after being destroyed. However, the player isn't the one doing the "vandalism", Berial himself would destroy the houses during the fight.
 Devil May Cry 4 (Video Game) / int_a7372109
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 Devil May Cry 4 (Video Game) / int_a7372109
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Devil May Cry 4 (Video Game) / int_a7372109
 Devil May Cry 4 (Video Game) / int_a8826e1e
type
Giant Mook
 Devil May Cry 4 (Video Game) / int_a8826e1e
comment
Giant Mook: Mega Scarecrows are larger and tougher than normal Scarecrows, but are also a lot slower and aren't dangerous when cornered.
 Devil May Cry 4 (Video Game) / int_a8826e1e
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1.0
 Devil May Cry 4 (Video Game) / int_a8826e1e
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Devil May Cry 4 (Video Game) / int_a8826e1e
 Devil May Cry 4 (Video Game) / int_a8c6a317
type
Super-Strength
 Devil May Cry 4 (Video Game) / int_a8c6a317
comment
Nero's Devil Bringer arm allows him to perform various feats using it such as Super-Strength, a Megaton Punch and mostly Grapple Moves. The arm usually summons an astral version of itself, which can enlarge or extend as Nero wills it.
 Devil May Cry 4 (Video Game) / int_a8c6a317
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Devil May Cry 4 (Video Game) / int_a8c6a317
 Devil May Cry 4 (Video Game) / int_a939a527
type
Red Eyes, Take Warning
 Devil May Cry 4 (Video Game) / int_a939a527
comment
Red Eyes, Take Warning: Sanctus briefly sports these when he is revived. His eyes become red for good when he becomes Sanctus Diabolica. Nero stares down Agnus with these upon activating his Devil Trigger for the first time, complete with Theme Music Power-Up, Power Echoes, Battle Aura, and a Badass Boast. It happens again when Sanctus (who's controlling an Alto Angelo at that time) escapes with Kyrie, leaving Nero to deal with some Mooks to vent his rage on. The red eyes, along with the blue aura and voice distortions, are also applied in-game as hallmark features of Nero's Devil Trigger.
 Devil May Cry 4 (Video Game) / int_a939a527
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 Devil May Cry 4 (Video Game) / int_a939a527
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Devil May Cry 4 (Video Game) / int_a939a527
 Devil May Cry 4 (Video Game) / int_a9708f7e
type
Practical Taunt
 Devil May Cry 4 (Video Game) / int_a9708f7e
comment
Practical Taunt: Though taunting has always been useful for boosting your Style ranks and replenishing Devil Trigger in the series, Vergil and Trish in the Special Edition have taunts that actually do damage to enemies right in front of them.
 Devil May Cry 4 (Video Game) / int_a9708f7e
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 Devil May Cry 4 (Video Game) / int_a9708f7e
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Devil May Cry 4 (Video Game) / int_a9708f7e
 Devil May Cry 4 (Video Game) / int_ab17f66
type
Big Brother Mentor
 Devil May Cry 4 (Video Game) / int_ab17f66
comment
Big Brother Mentor: It's implied that Credo plays this role to some degree in regards to Nero. According to the Deadly Fortune novel, it was Credo who taught Nero how to use a sword. Nero also admired Credo for his kindness and sense of justice (much like the rest of his adoptive family), which were some of the reasons why Nero decided to join the Order in spite of being an atheist (the other was to protect the home of his beloved Kyrie). Dante starts to become one for Nero toward the end, especially after Nero has just lost his prior brother figure, Credo. The ending conversations and side materials such as the Deadly Fortune novel also hint and confirm that further adventures will make the relationship explicit. Overlaps with Trickster Mentor as Dante's actions throughout the game help Nero realize that the Order of the Sword is a Corrupt Church. According to the novel's ending, Nero will also start a Devil May Cry demon-hunting business in Fortuna.
 Devil May Cry 4 (Video Game) / int_ab17f66
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Devil May Cry 4 (Video Game) / int_ab17f66
 Devil May Cry 4 (Video Game) / int_ab6e01e
type
Clean Cut
 Devil May Cry 4 (Video Game) / int_ab6e01e
comment
Clean Cut: Yamato, a katana apparently so sharp it can effortlessly cut through several feet of stone from about half a mile away and separate dimensions. Dante's Rebellion, which is only slightly less impressive than Yamato, but managed to cut a magical cubic meter stone/steel die neatly in half.
 Devil May Cry 4 (Video Game) / int_ab6e01e
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 Devil May Cry 4 (Video Game) / int_ab6e01e
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Devil May Cry 4 (Video Game) / int_ab6e01e
 Devil May Cry 4 (Video Game) / int_ac5b526d
type
Hellgate
 Devil May Cry 4 (Video Game) / int_ac5b526d
comment
Hellgate: Various giant monolith hellgates dot the island of Fortuna, guarded by the big demons that Nero and Dante face. Part of the Big Bad's plan is opening one portal in Nero's hometown to justify the Savior's existence. They eventually get destroyed by Dante.
 Devil May Cry 4 (Video Game) / int_ac5b526d
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1.0
 Devil May Cry 4 (Video Game) / int_ac5b526d
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Devil May Cry 4 (Video Game) / int_ac5b526d
 Devil May Cry 4 (Video Game) / int_ac693192
type
Money Is Experience Points
 Devil May Cry 4 (Video Game) / int_ac693192
comment
Money Is Experience Points: Downplayed from the last game. While Red Orbs can still be used to upgrade health and the Devil Trigger meter in addition to other items, your abilities are instead purchased using Proud Souls.
 Devil May Cry 4 (Video Game) / int_ac693192
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 Devil May Cry 4 (Video Game) / int_ac693192
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Devil May Cry 4 (Video Game) / int_ac693192
 Devil May Cry 4 (Video Game) / int_ac81e4b0
type
Dueling Player Characters
 Devil May Cry 4 (Video Game) / int_ac81e4b0
comment
Dueling Player Characters: Dante serves as both a tutorial boss in the beginning and is fought again later on, both as Nero. Three guesses on the kind of fight that the second one turns out to be...
 Devil May Cry 4 (Video Game) / int_ac81e4b0
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1.0
 Devil May Cry 4 (Video Game) / int_ac81e4b0
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Devil May Cry 4 (Video Game) / int_ac81e4b0
 Devil May Cry 4 (Video Game) / int_ac9b4618
type
One Bullet at a Time
 Devil May Cry 4 (Video Game) / int_ac9b4618
comment
One Bullet at a Time: The Lucifer Devil Arm has a unique "unit cap"; it can only have up to 15 swords summoned on the field at once. Should you attempt to bring out more swords past that number, the earliest-summoned sword(s) will automatically detonate.
 Devil May Cry 4 (Video Game) / int_ac9b4618
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1.0
 Devil May Cry 4 (Video Game) / int_ac9b4618
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Devil May Cry 4 (Video Game) / int_ac9b4618
 Devil May Cry 4 (Video Game) / int_ac9f78d9
type
Jack of All Stats
 Devil May Cry 4 (Video Game) / int_ac9f78d9
comment
Nero is the Jack of All Stats. He doesn't have access to other swappable weapons or Styles as the other characters do, but he also doesn't have a lot of glaring weaknesses in mobility or defence, as he has both a dodge move and the ability to move himself or enemies around with his Devil Bringer's Snatch. Furthermore, with his Red Queen's Exceed mechanic and his Devil Bringer's Buster, he can upgrade his modest abilities to do a lot more damage.
 Devil May Cry 4 (Video Game) / int_ac9f78d9
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1.0
 Devil May Cry 4 (Video Game) / int_ac9f78d9
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Devil May Cry 4 (Video Game) / int_ac9f78d9
 Devil May Cry 4 (Video Game) / int_ad4a45be
type
Final Boss
 Devil May Cry 4 (Video Game) / int_ad4a45be
comment
In the Final Boss fight, Nero serves one to Sanctus after the latter all but screams about why the Sword of Sparda wasn't giving him any power. Nero verbally smacks back at Sanctus on the reason why the latter wasn't "worthy" of Sparda's power in the first place.
 Devil May Cry 4 (Video Game) / int_ad4a45be
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1.0
 Devil May Cry 4 (Video Game) / int_ad4a45be
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_ad4a45be
 Devil May Cry 4 (Video Game) / int_ad754f85
type
Evolving Title Screen
 Devil May Cry 4 (Video Game) / int_ad754f85
comment
Evolving Title Screen: Beating the game on the various difficulty modes unlocks Game Clear Bonus Arts that would randomly replace the default title screen. The Special Edition added two more for finishing the Lady/Trish and Vergil campaigns.
 Devil May Cry 4 (Video Game) / int_ad754f85
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1.0
 Devil May Cry 4 (Video Game) / int_ad754f85
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_ad754f85
 Devil May Cry 4 (Video Game) / int_ae6adc36
type
Religious and Mythological Theme Naming
 Devil May Cry 4 (Video Game) / int_ae6adc36
comment
Religious and Mythological Theme Naming: The cloaked Mephisto and Faust demons are both named after characters (Mephistopheles and Faust, respectively) from the Faust myth of German folklore. Echidna and her Chimera Seed children are fittingly and respectively named after the Greek mythology monsters Echidna and her offspring Chimera.
 Devil May Cry 4 (Video Game) / int_ae6adc36
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1.0
 Devil May Cry 4 (Video Game) / int_ae6adc36
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_ae6adc36
 Devil May Cry 4 (Video Game) / int_af7bca24
type
Always Close
 Devil May Cry 4 (Video Game) / int_af7bca24
comment
Always Close: No matter how much time you have left in Mission 12, the Order of the Sword HQ always collapses right behind Dante.
 Devil May Cry 4 (Video Game) / int_af7bca24
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1.0
 Devil May Cry 4 (Video Game) / int_af7bca24
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_af7bca24
 Devil May Cry 4 (Video Game) / int_afbf2c80
type
Story Breadcrumbs
 Devil May Cry 4 (Video Game) / int_afbf2c80
comment
Story Breadcrumbs: Fortuna is an island. If the level design, cutscenes and environment didn't make it obvious enough that the game's setting is surrounded by water, then the in-game Map menu's background will. This interface also confirms additional context or lore regarding the setting, such as the rainforest being named "Mitis Forest", and the frozen mountains being named "Lamina Peak". The central, residential area is also labeled as a "castle town", which goes along with how Lady describes it in the Devil May Cry shop.
 Devil May Cry 4 (Video Game) / int_afbf2c80
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1.0
 Devil May Cry 4 (Video Game) / int_afbf2c80
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Devil May Cry 4 (Video Game) / int_afbf2c80
 Devil May Cry 4 (Video Game) / int_b0ad6a1e
type
Wrestler in All of Us
 Devil May Cry 4 (Video Game) / int_b0ad6a1e
comment
Wrestler in All of Us: Nero's Busters against the Bianco and Alto Angelos. Hell, Nero's special busters against most of the bosses qualify as well!
 Devil May Cry 4 (Video Game) / int_b0ad6a1e
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1.0
 Devil May Cry 4 (Video Game) / int_b0ad6a1e
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Devil May Cry 4 (Video Game) / int_b0ad6a1e
 Devil May Cry 4 (Video Game) / int_b136ed26
type
Big Fancy Castle
 Devil May Cry 4 (Video Game) / int_b136ed26
comment
Big Fancy Castle: Fortuna Castle is a fancy castle located on the frozen soil of Lamina Peak, huge enough to contain a deliberately-hidden underground laboratory of the Order, and a Hellgate on one of its open fields. You spend a great deal on exploring its interior and exterior, up to Scenery Porn levels. If the Deadly Fortune novel is any indication, Fortuna Castle may have once belonged to Sparda.
 Devil May Cry 4 (Video Game) / int_b136ed26
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1.0
 Devil May Cry 4 (Video Game) / int_b136ed26
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_b136ed26
 Devil May Cry 4 (Video Game) / int_b162d215
type
Mook Commander
 Devil May Cry 4 (Video Game) / int_b162d215
comment
Mook Commander: The Alto Angelos are definitely this to Bianco Angelos. Being led by an Alto significantly improves their coordination and increases their agressiveness; any good strategy guide will recommend to take the Alto down first in those fights.
 Devil May Cry 4 (Video Game) / int_b162d215
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1.0
 Devil May Cry 4 (Video Game) / int_b162d215
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_b162d215
 Devil May Cry 4 (Video Game) / int_b21ddb6b
type
Content Warnings
 Devil May Cry 4 (Video Game) / int_b21ddb6b
comment
The first three games always open with a warning about the explicit violence and gore... then Dante or Trish shows up and destroys those warning screens. This game doesn't have a content warning, thus ending the trend.
 Devil May Cry 4 (Video Game) / int_b21ddb6b
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1.0
 Devil May Cry 4 (Video Game) / int_b21ddb6b
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_b21ddb6b
 Devil May Cry 4 (Video Game) / int_b2280b66
type
Retcon
 Devil May Cry 4 (Video Game) / int_b2280b66
comment
Retcon: At least in the context of the games, Lady now officially works in the Devil May Cry business as of DMC4. This follows the continuity established in 3, but retcons a plot point in 1 (taking place between 3 and 4) where Dante clearly works alone and there is no mention of another partner besides Trish even at the end of that game.
 Devil May Cry 4 (Video Game) / int_b2280b66
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1.0
 Devil May Cry 4 (Video Game) / int_b2280b66
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_b2280b66
 Devil May Cry 4 (Video Game) / int_b2cdd776
type
Bottomless Magazines
 Devil May Cry 4 (Video Game) / int_b2cdd776
comment
Dante's signature pair of Ebony & Ivory pistols look like handcannons, but they're more like heavily customized Colt .45 M1911s. What gives them their Hand cannon status, however, is that the bullets fired by them are charged (and somehow reloaded) by Dante's power.
 Devil May Cry 4 (Video Game) / int_b2cdd776
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1.0
 Devil May Cry 4 (Video Game) / int_b2cdd776
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_b2cdd776
 Devil May Cry 4 (Video Game) / int_b40bb08a
type
Living Weapon
 Devil May Cry 4 (Video Game) / int_b40bb08a
comment
The Gladius are flying reptile demons that can transform their bodies into swords. They always attack you in their flying sword forms.
 Devil May Cry 4 (Video Game) / int_b40bb08a
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1.0
 Devil May Cry 4 (Video Game) / int_b40bb08a
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_b40bb08a
 Devil May Cry 4 (Video Game) / int_b6203862
type
Interquel
 Devil May Cry 4 (Video Game) / int_b6203862
comment
Interquel: Originally, Devil May Cry 4 was stated to take place after the first game and the 2007 anime, but before the second game. However, this trope was subverted after a decade when Capcom Retconned the timeline so that DMC4 now takes place after DMC2.
 Devil May Cry 4 (Video Game) / int_b6203862
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 Devil May Cry 4 (Video Game) / int_b6203862
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_b6203862
 Devil May Cry 4 (Video Game) / int_b71379ad
type
Reaching Towards the Audience
 Devil May Cry 4 (Video Game) / int_b71379ad
comment
Reaching Towards the Audience: Nero gets a Slo-Mo Big Air with this kind of shot just after he was dogpiled by a bunch of Bianco Angelo. The one he was trying to reach for (with his Devil Bringer, which made the shot even more impressive) is actually Kyrie, who was being taken by Sanctus, but he was only able to grab her pendant. This scene is featured prominently in the vanilla and Special Edition openings.
 Devil May Cry 4 (Video Game) / int_b71379ad
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1.0
 Devil May Cry 4 (Video Game) / int_b71379ad
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_b71379ad
 Devil May Cry 4 (Video Game) / int_b80a5908
type
Dramatic Spotlight
 Devil May Cry 4 (Video Game) / int_b80a5908
comment
Dramatic Spotlight: Before and after the boss fight against Agnus in Mission 17, the Opera House is mostly dim, save for a spotlight that shines on Agnus and Dante whenever they speak their theatrical lines. Then again, these cutscenes are referencing Hamlet, justifying the existence of a spotlight.
 Devil May Cry 4 (Video Game) / int_b80a5908
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1.0
 Devil May Cry 4 (Video Game) / int_b80a5908
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Devil May Cry 4 (Video Game) / int_b80a5908
 Devil May Cry 4 (Video Game) / int_b848b200
type
Injured Vulnerability
 Devil May Cry 4 (Video Game) / int_b848b200
comment
Injured Vulnerability: Bosses are staggered after receiving a certain amount of damage. In this brief state, they can't fight back and are left defenseless from Nero's Buster.
 Devil May Cry 4 (Video Game) / int_b848b200
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1.0
 Devil May Cry 4 (Video Game) / int_b848b200
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_b848b200
 Devil May Cry 4 (Video Game) / int_b892dd2d
type
Girl of the Week
 Devil May Cry 4 (Video Game) / int_b892dd2d
comment
Dante only has one leading lady in each of the first three games (Trish in 1, Lucia in 2, Lady in 3). This game broke the trend by having both Trish and Lady working with him in the Devil May Cry business from now on.
 Devil May Cry 4 (Video Game) / int_b892dd2d
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1.0
 Devil May Cry 4 (Video Game) / int_b892dd2d
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_b892dd2d
 Devil May Cry 4 (Video Game) / int_b8ecfe56
type
Storm of Blades
 Devil May Cry 4 (Video Game) / int_b8ecfe56
comment
In the Special Edition, Vergil has his Summoned Swords, which he throws magically as his ranged attack as a playable character. He has a wide variety of uses and attacks with his floating swords (e.g. Storm of Blades, Flechette Storm, Reverse Shrapnel), but he never has to move his hands nor physically hold those Summoned Swords while performing these attacks.
 Devil May Cry 4 (Video Game) / int_b8ecfe56
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1.0
 Devil May Cry 4 (Video Game) / int_b8ecfe56
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_b8ecfe56
 Devil May Cry 4 (Video Game) / int_b8f8b892
type
Promoted to Playable
 Devil May Cry 4 (Video Game) / int_b8f8b892
comment
In the Special Edition, playable Lady uses her Kalina Ann rocket launcher as one of her primary weapons, while Trish inherits some of Pandora's gun forms.
 Devil May Cry 4 (Video Game) / int_b8f8b892
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1.0
 Devil May Cry 4 (Video Game) / int_b8f8b892
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Devil May Cry 4 (Video Game) / int_b8f8b892
 Devil May Cry 4 (Video Game) / int_b915b765
type
Boss-Altering Consequence
 Devil May Cry 4 (Video Game) / int_b915b765
comment
Boss-Altering Consequence: In Mission 18, you can knock The Savior off-balance by striking its head or hands whenever it attacks you in the stage's Floating Platforms. However, the arena has special weapons that optionally make the fight easier, including a cannon that's guaranteed to knock The Savior.
 Devil May Cry 4 (Video Game) / int_b915b765
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1.0
 Devil May Cry 4 (Video Game) / int_b915b765
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_b915b765
 Devil May Cry 4 (Video Game) / int_b93b00ef
type
Goomba Springboard
 Devil May Cry 4 (Video Game) / int_b93b00ef
comment
Goomba Springboard: "Enemy Step" returns as the mechanic that allows you to jump off enemies' heads. Unlike the previous game where it is incorporated with the "Kick Jump" ability, this game makes it a purchasable, separate ability upgrade.
 Devil May Cry 4 (Video Game) / int_b93b00ef
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1.0
 Devil May Cry 4 (Video Game) / int_b93b00ef
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_b93b00ef
 Devil May Cry 4 (Video Game) / int_b9616deb
type
Transformation Is a Free Action
 Devil May Cry 4 (Video Game) / int_b9616deb
comment
Transformation Is a Free Action: Though it's already a staple trope in the series, thanks to the Devil Trigger transformation acting as a Combo Breaker that grants you invincibility frames, this game provided another justified example - Even when Trish completely changes her appearance from that of Gloria, it is all done in the blink of an eye. Regardless, the other person near her at that time is Dante, who doesn't bother to attack her because they're allies.
 Devil May Cry 4 (Video Game) / int_b9616deb
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1.0
 Devil May Cry 4 (Video Game) / int_b9616deb
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_b9616deb
 Devil May Cry 4 (Video Game) / int_b9c4a653
type
Character in the Logo
 Devil May Cry 4 (Video Game) / int_b9c4a653
comment
Character in the Logo: The game has a silhouette of Nero in the logo.
 Devil May Cry 4 (Video Game) / int_b9c4a653
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1.0
 Devil May Cry 4 (Video Game) / int_b9c4a653
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_b9c4a653
 Devil May Cry 4 (Video Game) / int_bb48f8ba
type
Timed Mission
 Devil May Cry 4 (Video Game) / int_bb48f8ba
comment
Timed Mission: Halfway through Mission 12, the Order of the Sword HQ is about to collapse as The Savior is no longer there. A countdown begins as the player has to make their way outside of the building.
 Devil May Cry 4 (Video Game) / int_bb48f8ba
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1.0
 Devil May Cry 4 (Video Game) / int_bb48f8ba
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_bb48f8ba
 Devil May Cry 4 (Video Game) / int_bcd27e37
type
Improbable Aiming Skills
 Devil May Cry 4 (Video Game) / int_bcd27e37
comment
Improbable Aiming Skills: Continuing series tradition, Dante repeats his pool trick from 3's intro when getting Echidna's attention, replacing the billiard balls with seeds. Later in the game, he shoves Yamato into the heart of the Savior by shooting it with eight bullets that stack up one right behind the last.
 Devil May Cry 4 (Video Game) / int_bcd27e37
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1.0
 Devil May Cry 4 (Video Game) / int_bcd27e37
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_bcd27e37
 Devil May Cry 4 (Video Game) / int_bdc7a425
type
Melee Disarming
 Devil May Cry 4 (Video Game) / int_bdc7a425
comment
Melee Disarming: During their second encounter, Dante is disarmed by Nero wielding the Yamato katana. This time, he counters by dope slapping and slamming his opponent to the ground, catching the sword, and holding it to Nero's throat until the young man yields.
 Devil May Cry 4 (Video Game) / int_bdc7a425
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1.0
 Devil May Cry 4 (Video Game) / int_bdc7a425
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_bdc7a425
 Devil May Cry 4 (Video Game) / int_be02bc15
type
Holy Halo
 Devil May Cry 4 (Video Game) / int_be02bc15
comment
Holy Halo: Ubiquitous among the Alto Angelos, Sanctus, The Savior, Sanctus Diabolica, and The False Savior. Though given the Order of the Sword's sinister backstory and involvement with demon experiments, these are actually horns, spikes, and/or incomplete circles shaped like halos.
 Devil May Cry 4 (Video Game) / int_be02bc15
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1.0
 Devil May Cry 4 (Video Game) / int_be02bc15
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_be02bc15
 Devil May Cry 4 (Video Game) / int_bebb370
type
Gratuitous Italian
 Devil May Cry 4 (Video Game) / int_bebb370
comment
Gratuitous Italian: Mission 20 is titled "La Vita Nuova", Italian for "The New Life".
 Devil May Cry 4 (Video Game) / int_bebb370
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1.0
 Devil May Cry 4 (Video Game) / int_bebb370
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_bebb370
 Devil May Cry 4 (Video Game) / int_bf698238
type
When All You Have Is a Hammer…
 Devil May Cry 4 (Video Game) / int_bf698238
comment
When All You Have Is a Hammer…: Nero's arm. He uses it to throw enemies, to grab them or to teleport to them, to solve puzzles, to perform Action Commands on bosses, to store and use MacGuffins, et cetera. In comparison to Dante, who has tons of tools to handle those situations, Nero only has the Devil Bringer, but it is equally as versatile.
 Devil May Cry 4 (Video Game) / int_bf698238
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1.0
 Devil May Cry 4 (Video Game) / int_bf698238
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Devil May Cry 4 (Video Game) / int_bf698238
 Devil May Cry 4 (Video Game) / int_bf9163d9
type
Blonde, Brunette, Redhead
 Devil May Cry 4 (Video Game) / int_bf9163d9
comment
Blonde, Brunette, Redhead: The game features the female trio of Trish (blonde), Lady (brunette) and Kyrie (redhead).
 Devil May Cry 4 (Video Game) / int_bf9163d9
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1.0
 Devil May Cry 4 (Video Game) / int_bf9163d9
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_bf9163d9
 Devil May Cry 4 (Video Game) / int_c03860d2
type
Womb Level
 Devil May Cry 4 (Video Game) / int_c03860d2
comment
Womb Level: The final two missions take place inside The Savior's body. Even though it's an enormous demonic statue, its interior looks alarmingly organic.
 Devil May Cry 4 (Video Game) / int_c03860d2
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1.0
 Devil May Cry 4 (Video Game) / int_c03860d2
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Devil May Cry 4 (Video Game) / int_c03860d2
 Devil May Cry 4 (Video Game) / int_c0abbbc2
type
Serkis Folk
 Devil May Cry 4 (Video Game) / int_c0abbbc2
comment
Serkis Folk: Johnny Yong Bosch performed both voice and motion capture for Nero, in addition to Reuben Langdon's return as Dante.
 Devil May Cry 4 (Video Game) / int_c0abbbc2
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1.0
 Devil May Cry 4 (Video Game) / int_c0abbbc2
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_c0abbbc2
 Devil May Cry 4 (Video Game) / int_c2299d6e
type
Cutting the Knot
 Devil May Cry 4 (Video Game) / int_c2299d6e
comment
Subverted when Dante reaches the puzzle and just slices the huge die in half. The room lets him through.
 Devil May Cry 4 (Video Game) / int_c2299d6e
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-0.3
 Devil May Cry 4 (Video Game) / int_c2299d6e
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Devil May Cry 4 (Video Game) / int_c2299d6e
 Devil May Cry 4 (Video Game) / int_c26e2b1
type
New Powers as the Plot Demands
 Devil May Cry 4 (Video Game) / int_c26e2b1
comment
New Powers as the Plot Demands: It's only until this game where the Yamato is mentioned and shown to have the ability of opening and closing Hellgates, and giving Nero a spectral Guardian Entity as his Devil Trigger. The Special Edition also gives Vergil a new powerful skill that allows him to time-freeze anything hit by the Yamato's slashes (Judgement Cut End). Retroactively, the "History of DMC" video in Devil May Cry 5 reveals Yamato can revive someone from death, as it did with Nero when the latter was killed by Agnus in the sixth mission of DMC4.
 Devil May Cry 4 (Video Game) / int_c26e2b1
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1.0
 Devil May Cry 4 (Video Game) / int_c26e2b1
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_c26e2b1
 Devil May Cry 4 (Video Game) / int_c2f7db18
type
Alien Blood
 Devil May Cry 4 (Video Game) / int_c2f7db18
comment
Alien Blood: Only half-humans bleed red, while organic demons have blue, green, or orange blood instead.
 Devil May Cry 4 (Video Game) / int_c2f7db18
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1.0
 Devil May Cry 4 (Video Game) / int_c2f7db18
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_c2f7db18
 Devil May Cry 4 (Video Game) / int_c3448a6f
type
Informed Attribute
 Devil May Cry 4 (Video Game) / int_c3448a6f
comment
Sanctus' line when he entices Nero to surrender and be merged with Kyrie inside The Savior. His figure of speech is both interpreted literally because The Savior supposedly fuses the bodies of the individuals used as its "cores", and figuratively because he knows that Nero and Kyrie romantically love each other.
 Devil May Cry 4 (Video Game) / int_c3448a6f
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1.0
 Devil May Cry 4 (Video Game) / int_c3448a6f
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1.0
 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_c3448a6f
 Devil May Cry 4 (Video Game) / int_c3585f4a
type
Boom, Headshot!
 Devil May Cry 4 (Video Game) / int_c3585f4a
comment
Dante makes his appearance in the game by crashing through a stained-glass ceiling and shooting the prominent religious figure Sanctus in the head.
 Devil May Cry 4 (Video Game) / int_c3585f4a
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1.0
 Devil May Cry 4 (Video Game) / int_c3585f4a
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_c3585f4a
 Devil May Cry 4 (Video Game) / int_c3bdfbb9
type
Let's You and Him Fight
 Devil May Cry 4 (Video Game) / int_c3bdfbb9
comment
Let's You and Him Fight: Zig-zagged example. Nero is initially sent on a mission to bring down Dante for shooting Sanctus in the head. It makes sense from Nero's perspective and even from the audience's (Dante might be heroic but he certainly did something suspiciously unheroic at the start, and Nero was simply following orders). However, it's later revealed that the Order of the Sword has evil intentions, they were planning to capture Dante to fuse him into The Savior's core, and Dante was trying to deal with them by assassinating Sanctus. Nero wasn't aware of these plans at first. Nero and Dante eventually formed an allegiance in order to stop Sanctus in the end.
 Devil May Cry 4 (Video Game) / int_c3bdfbb9
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1.0
 Devil May Cry 4 (Video Game) / int_c3bdfbb9
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_c3bdfbb9
 Devil May Cry 4 (Video Game) / int_c3eb0946
type
Stepping Stones in the Sky
 Devil May Cry 4 (Video Game) / int_c3eb0946
comment
Stepping Stones in the Sky: Dante does it literally in the cutscenes of Mission 18 in order to maintain altitude while fighting The Savior.
 Devil May Cry 4 (Video Game) / int_c3eb0946
featureApplicability
1.0
 Devil May Cry 4 (Video Game) / int_c3eb0946
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_c3eb0946
 Devil May Cry 4 (Video Game) / int_c513249
type
Harder Than Hard
 Devil May Cry 4 (Video Game) / int_c513249
comment
Harder Than Hard: In addition to Dante Must Die as usual, 4 also introduces Hell and Hell mode, where the enemies have normal health and you die in one hit.
 Devil May Cry 4 (Video Game) / int_c513249
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1.0
 Devil May Cry 4 (Video Game) / int_c513249
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Devil May Cry 4 (Video Game) / int_c513249
 Devil May Cry 4 (Video Game) / int_c54d550d
type
Novelization
 Devil May Cry 4 (Video Game) / int_c54d550d
comment
Novelization: Devil May Cry 4: Deadly Fortune is a No Export for You two-volume novelization written by the game's scenario writer that further fleshed out the game's background, like a better explanation as to why Dante was in Fortuna. It also contains some details omitted from the game, such as Nero being Vergil's son, which was never revealed in the games until Devil May Cry 5. note Some categorize it as a Light Novel.
 Devil May Cry 4 (Video Game) / int_c54d550d
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Devil May Cry 4 (Video Game) / int_c54d550d
 Devil May Cry 4 (Video Game) / int_c564ef1
type
Solve the Soup Cans
 Devil May Cry 4 (Video Game) / int_c564ef1
comment
Solve the Soup Cans: Nero must play a standard move-from-start-to-finish board-game built into a room, where the piece is a statue of Nero, he must roll a large, demonic die cube by smacking it with his sword or shooting it, and different circles may spawn enemies, spawn orbs, or send you back. Subverted when Dante reaches the puzzle and just slices the huge die in half. The room lets him through.
 Devil May Cry 4 (Video Game) / int_c564ef1
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Devil May Cry 4 (Video Game) / int_c564ef1
 Devil May Cry 4 (Video Game) / int_c64db44b
type
Idle Animation
 Devil May Cry 4 (Video Game) / int_c64db44b
comment
Idle Animation: Nero would inspect his Devil Bringer arm. Dante has two animations: looking around with his hands on his hips, then stretching out an arm while still looking around. The other is a little funnier — it looks like he might have dozed off standing up with his arms crossed. Vergil does a Badass Armfold pose. Trish checks her nails. Lady stretches her arms, plants the Kalina Ann on the ground, then leans on it.
 Devil May Cry 4 (Video Game) / int_c64db44b
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Devil May Cry 4 (Video Game) / int_c64db44b
 Devil May Cry 4 (Video Game) / int_c6695a49
type
Mêlée à Trois
 Devil May Cry 4 (Video Game) / int_c6695a49
comment
Mêlée à Trois: Between the player characters, the Order of the Sword, and the demons. This actually comes into effect during gameplay as Angelos frequently end up tussling with demons while battling you at the same time.
 Devil May Cry 4 (Video Game) / int_c6695a49
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_c6695a49
 Devil May Cry 4 (Video Game) / int_c75df49a
type
Shout-Out
 Devil May Cry 4 (Video Game) / int_c75df49a
comment
Shout-Out: Nero's sword is named "Red Queen". Just after obtaining Gilgamesh, Dante does the "one-inch punch" (popularized by Bruce Lee) as he starts demolishing Echidna's Hellgate. In Mission 17, there are bits of Hamlet references before and after the fight between Dante and Agnus, such as the latter holding a skull, although the most obvious giveaway is Dante saying "And the rest...is silence." - the last part of Hamlet's Final Speech. The Game Over text is "Abandon All Hope...", an excerpt of "Abandon all hope, ye who enter here." from Dante's Inferno. Street Fighter's Tactical Rock–Paper–Scissors system is in full force when Nero and Dante fight each other for real. If you try to throw Dante when he is using either the Gunslinger or Swordmaster style, your throw attempt will backfire due to Dante quickly attacking you. If you try to slash or shoot Dante when he is in the Royal Guard style, he will block or parry your attack. However, he becomes vulnerable to being thrown with a Buster or Air Buster when doing so. In short, direct attacks > throws > blocking > direct attacks, much like the relationship between punch/kicks, throws, and blocking in SF. Dante can parry attacks in the Royal Guard style somewhat similarly to Street Fighter III. The same sound effect for a successful parry in SFIII even plays when you successfully parry an attack. In the Special Edition, Lady and Trish get a few attacks from Sengoku Basara's Magoichi and Kasuga. In the Special Edition, clearing all Missions in the "Hell And Hell" mode earns you the "Tonight, We Dine In Hell" achievement.
 Devil May Cry 4 (Video Game) / int_c75df49a
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1.0
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Devil May Cry 4 (Video Game) / int_c75df49a
 Devil May Cry 4 (Video Game) / int_c93a6560
type
Impaled with Extreme Prejudice
 Devil May Cry 4 (Video Game) / int_c93a6560
comment
Impaled with Extreme Prejudice: Continuing the Running Gag of the series, Dante gets impaled and pinned to a statue of Sparda in the game's opening by Nero. Nero gets stabbed the first time by a lance and then a demonic living sword before awakening his Devil Trigger, much like Uncle Dante. Nero can use his Devil Bringer to pierce the Bianco Angelos and Angelo Credo with their own weapons. Credo dies after Sanctus impaled him up-close with the Yamato.
 Devil May Cry 4 (Video Game) / int_c93a6560
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1.0
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Devil May Cry 4 (Video Game) / int_c93a6560
 Devil May Cry 4 (Video Game) / int_ca3d2067
type
Mook Debut Cutscene
 Devil May Cry 4 (Video Game) / int_ca3d2067
comment
In the Alto Angelo's Mook Debut Cutscene, it manages to kill two Assaults in one fell swoop. While the Alto Angelo is an Elite Mook, and it's possible for its kind to fight Assaults in-game thanks to Mêlée à Trois, it doesn't normally deal a One-Hit Kill to any of its targets.
 Devil May Cry 4 (Video Game) / int_ca3d2067
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1.0
 Devil May Cry 4 (Video Game) / int_ca3d2067
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_ca3d2067
 Devil May Cry 4 (Video Game) / int_ca7f68c4
type
Power Fist
 Devil May Cry 4 (Video Game) / int_ca7f68c4
comment
Nero's core mechanics for his Devil Bringer arm (Snatch and Hell Bound) are unlocked when he absorbs the Evil Legacy item in the second mission, since the first mission is completely a tutorial/warm-up fight in nature.
 Devil May Cry 4 (Video Game) / int_ca7f68c4
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Devil May Cry 4 (Video Game) / int_ca7f68c4
 Devil May Cry 4 (Video Game) / int_cadf2d2a
type
Death of a Thousand Cuts
 Devil May Cry 4 (Video Game) / int_cadf2d2a
comment
Death of a Thousand Cuts: Nero's Blue Rose allows you to do this against most bosses. Yes it will take forever to kill them and you won't get any significant stylish points, but constantly spamming them with your infinite ammunition revolver will eventually take them down. Notably, this is a valid option against Credo who is very difficult to land hits on with anything else (he also counterattacks your sword slashes), but he is completely indifferent to the damage taken from gunfire. Trying this tactic against Dante will have him shoot your bullets out of the air with his instead.
 Devil May Cry 4 (Video Game) / int_cadf2d2a
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Devil May Cry 4 (Video Game) / int_cadf2d2a
 Devil May Cry 4 (Video Game) / int_cb2e71d7
type
Firearms Are Cowardly
 Devil May Cry 4 (Video Game) / int_cb2e71d7
comment
Firearms Are Cowardly: Nero is the only Order of the Sword member who uses a firearm, being the most irreverent and despised member of the group. Fitting to their name, the other members only use swords as they feel guns are dishonorable and weapons fit for the feeble.
 Devil May Cry 4 (Video Game) / int_cb2e71d7
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Devil May Cry 4 (Video Game) / int_cb2e71d7
 Devil May Cry 4 (Video Game) / int_cb42ed9f
type
Counter-Attack
 Devil May Cry 4 (Video Game) / int_cb42ed9f
comment
Counter-Attack: Used with Royal Guard to completely nullify damage taken and drastically increase damage dealt.
 Devil May Cry 4 (Video Game) / int_cb42ed9f
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1.0
 Devil May Cry 4 (Video Game) / int_cb42ed9f
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Devil May Cry 4 (Video Game) / int_cb42ed9f
 Devil May Cry 4 (Video Game) / int_cbd0ac32
type
Environmental Symbolism
 Devil May Cry 4 (Video Game) / int_cbd0ac32
comment
Environmental Symbolism: All of Nero's battles with Dante take place in some classy room to show how those aren't completely serious fights, and Dante isn't serious about killing Nero; more like toying him instead. By comparison, the final battle in The Savior's heart is much darker in terms of the arena's appearance, and more climactic in terms of the tone.
 Devil May Cry 4 (Video Game) / int_cbd0ac32
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1.0
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Devil May Cry 4 (Video Game) / int_cbd0ac32
 Devil May Cry 4 (Video Game) / int_cc1b3f6f
type
In Case of Boss Fight, Break Glass
 Devil May Cry 4 (Video Game) / int_cc1b3f6f
comment
In Case of Boss Fight, Break Glass: The first fight with Agnus is a Puzzle Boss variant of this. He stands behind an electrified/reinforced glass wall and you must break through it by chucking the flying Gladius swords at it. Otherwise, your ordinary attacks are mostly coded to deal Scratch Damage to the wall instead.
 Devil May Cry 4 (Video Game) / int_cc1b3f6f
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1.0
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Devil May Cry 4 (Video Game) / int_cc1b3f6f
 Devil May Cry 4 (Video Game) / int_ce104b8e
type
Serial Escalation
 Devil May Cry 4 (Video Game) / int_ce104b8e
comment
Serial Escalation: This is the first DMC game which features a boss fight right at its first playable mission. By this point in retrospect, the games had been ramping up what they let you do in Mission 1. Back in DMC3, it was just a brawl against demons that suddenly barged in Dante's shop. Now, Nero has to fight Dante himself, who has assassinated the Vicar of the Order which Nero is a member of.
 Devil May Cry 4 (Video Game) / int_ce104b8e
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Devil May Cry 4 (Video Game) / int_ce104b8e
 Devil May Cry 4 (Video Game) / int_ce6555f0
type
Lighter and Softer
 Devil May Cry 4 (Video Game) / int_ce6555f0
comment
Lighter and Softer: Not in terms of story or subject matter, but visually, 4 features a much brighter color palette for its demons, level design and environments than the first three games which take place almost exclusively in bleak environments such as a haunted castle, an abandoned island, and a gothic tower respectively.
 Devil May Cry 4 (Video Game) / int_ce6555f0
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1.0
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Devil May Cry 4 (Video Game) / int_ce6555f0
 Devil May Cry 4 (Video Game) / int_d0c5fb3
type
Impossibly Cool Weapon
 Devil May Cry 4 (Video Game) / int_d0c5fb3
comment
Impossibly Cool Weapon: 4 takes it up a notch from even the previous game. Blue Rose is a two-barrel revolver, Red Queen is a petrol-powered BFS, Gilgamesh is literally organic metal that forms gauntlets and boots with spurs, Pandora's forms (other than suitcase) and Lucifer are just impossible to describe. On the enemies' side, the Alto Angelo armor wields a smaller revved-up flame/vibro-sword just like Nero's Red Queen, while the Bianco Angelo armor wields an equally insane rocket-powered lance for jet-propelled lunges.
 Devil May Cry 4 (Video Game) / int_d0c5fb3
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1.0
 Devil May Cry 4 (Video Game) / int_d0c5fb3
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Devil May Cry 4 (Video Game) / int_d0c5fb3
 Devil May Cry 4 (Video Game) / int_d148b019
type
Mundane Made Awesome
 Devil May Cry 4 (Video Game) / int_d148b019
comment
Mundane Made Awesome: In Mission 17, both Dante AND Agnus got into the act of being as over-the-top as possible while engaging in Hamlet-esque theatricals before their fight. The game ends with Dante kicking down a door, making an Angels Pose with Lady and Trish, having an explosion right behind them, and firing his guns indiscriminately for no reason other than to look cool.
 Devil May Cry 4 (Video Game) / int_d148b019
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1.0
 Devil May Cry 4 (Video Game) / int_d148b019
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_d148b019
 Devil May Cry 4 (Video Game) / int_d24ed873
type
Developer's Foresight
 Devil May Cry 4 (Video Game) / int_d24ed873
comment
Developer's Foresight: Vergil's S-Rank taunt in 4:SE has him spinning a miniature Summoned Sword on his index finger before shattering it. If you launch an enemy directly upwards and taunt under them, they can actually fall back onto the spinning blade which is actually coded to deal damage and juggle them. In Mission 18, the normal way of destroying The Savior's jewels requires you to topple the boss first. But if you manage to destroy an exposed jewel while the boss is still floating in the middle of the stage, a cinematic plays and shows the boss flinching on the specific body part where the jewel is located. This unique interaction can be observed more easily in Heaven or Hell mode where the jewels are shattered in one hit.
 Devil May Cry 4 (Video Game) / int_d24ed873
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1.0
 Devil May Cry 4 (Video Game) / int_d24ed873
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_d24ed873
 Devil May Cry 4 (Video Game) / int_d45c0b86
type
Refuge in Audacity
 Devil May Cry 4 (Video Game) / int_d45c0b86
comment
Continuing with the series' trend of clothes somehow repairing themselves, Nero's clothes remain intact even if he was just pierced with the Bianco Angelos' lances and Agnus' demonic sword. Dante also gets ticked at Berial for not noticing that he was sitting on the demon's flaming tail soon enough. His coat doesn't look charred though, despite his dialogue claiming that it was charred.
 Devil May Cry 4 (Video Game) / int_d45c0b86
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Devil May Cry 4 (Video Game) / int_d45c0b86
 Devil May Cry 4 (Video Game) / int_d47d9b71
type
Mirror Boss
 Devil May Cry 4 (Video Game) / int_d47d9b71
comment
When playing as Dante in the Bloody Palace mode, an all-black Mirror Boss will be fought in the 101st floor.
 Devil May Cry 4 (Video Game) / int_d47d9b71
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1.0
 Devil May Cry 4 (Video Game) / int_d47d9b71
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Devil May Cry 4 (Video Game) / int_d47d9b71
 Devil May Cry 4 (Video Game) / int_d4be11f6
type
Launcher Move
 Devil May Cry 4 (Video Game) / int_d4be11f6
comment
Using the Devil Bringer's abilities (Snatch or Buster) against the dice allows the player to manipulate the dice game since any of those abilities would guarantee that the number on top will remain when the dice stops spinning. In the Special Edition, Lady and Vergil can do it too using their standard Launcher Moves. With a bit of pattern memorization and proper attack timing, the randomness factor gets eliminated, trivializing significant portions of Mission 6 and Mission 19.
 Devil May Cry 4 (Video Game) / int_d4be11f6
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1.0
 Devil May Cry 4 (Video Game) / int_d4be11f6
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Devil May Cry 4 (Video Game) / int_d4be11f6
 Devil May Cry 4 (Video Game) / int_d52d28b6
type
Hypocrite
 Devil May Cry 4 (Video Game) / int_d52d28b6
comment
Hypocrite: The Order of the Sword are a weird case. Specifically, it's not their secret, under-the-table dealings that make them hypocrites, but their public image. They've styled themselves as an angelic Light Is Good, Knight Templar, Crystal Dragon Jesus-esque cult organization that despises anything demon-related (Credo and Agnus even call themselves "Angels" after being infused with Demonic power), even though they worship Sparda, a dark-visaged Noble Demon. Sparda's son Dante himself also claims the Order might've gotten some facts wrong due to the confusion surrounding Sparda's myth. If anything, their secret experiments with controlling demonic power to fight demons is more in line with worshiping a demon that protected humanity.
 Devil May Cry 4 (Video Game) / int_d52d28b6
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1.0
 Devil May Cry 4 (Video Game) / int_d52d28b6
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_d52d28b6
 Devil May Cry 4 (Video Game) / int_d58d2b7e
type
Post-Final Boss
 Devil May Cry 4 (Video Game) / int_d58d2b7e
comment
Post-Final Boss: Sanctus Diabolica is the actual Final Boss fight of Mission 20, but even after that, Nero still needs to destroy The False Savior in a short scripted playable segment.
 Devil May Cry 4 (Video Game) / int_d58d2b7e
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1.0
 Devil May Cry 4 (Video Game) / int_d58d2b7e
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Devil May Cry 4 (Video Game) / int_d58d2b7e
 Devil May Cry 4 (Video Game) / int_d5995bfd
type
Roboteching
 Devil May Cry 4 (Video Game) / int_d5995bfd
comment
Roboteching: The projectiles of Pandora's PF594: Argument missile platform, and Kalina Ann's "Multiple" and "Hysteric" moves fire clusters of micro-missiles that bend trajectories either to simply spray in random directions, or to seek the locked-on target.
 Devil May Cry 4 (Video Game) / int_d5995bfd
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1.0
 Devil May Cry 4 (Video Game) / int_d5995bfd
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_d5995bfd
 Devil May Cry 4 (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Devil May Cry 4 (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: Dying and choosing "continue" a few times in the same mission automatically handicaps the enemy. Air Hike is now decoupled from the weapons' ability upgrades; you only buy it once unlike in DMC3 where it had to be bought separately for Dante's three Devil Arms. In the previous games, the demonic Sealed Doors summon an ethereal hand that can damage the character if you try to stick close to them. This game removed the "ethereal hands" so that the player doesn't have to worry about getting blindsided anymore. Every time you buy a new ability, the price of everything afterwards goes up... though you can also freely refund spent Proud Souls and unlearn abilities if you want to try something else, which lowers the prices again. In Mission 6, the Dice Game will end for as long as you reach the final tile even if the die's number exceeds the required steps in between that destination. The miasma in Mission 16 causes you to take Damage Over Time in most of the level's indoor areas. Fortunately, Green Orbs are usually scattered in the corners, and all enemies will drop Green and/or White Orbs upon death to help you recover some lost health. And even if your character dies in one hit when playing on "Heaven or Hell" or "Hell and Hell" modes, the miasma will not kill you in one hit. Otherwise, it would be unfair if you die immediately when you start the mission. The Devil Trigger gauge's depletion is temporarily paused when Nero is executing a lengthy Devil Buster sequence against a boss. There's an option that enables a mini-map at the corner of the HUD, eliminating the hassle of going through the menu every time you need to check the map (as it was in the previous games). The mini-map also highlights where you previously came from when you visit a room, so that you won't easily get lost in the labyrinth-like sections. After defeating Bael, Nero can obtain an "Auto Search" ability that allows him to detect any hidden collectible within the vicinity, thanks to the visual and audio cues. produced by his Devil Bringer arm. This helps in tracking down any Last Lousy Point. Just like the previous DMC games, The vanilla version of 4 uses a slot-based save system wherein you have to manually save your progress. However, the Special Edition revamped the save system to use Autosave instead of being manually slot-based. It also streamlined or consolidated all your progress across the Nero/Dante, Lady/Trish, and Vergil campaigns into a single file, unlike in 3:SE where Dante and Vergil playthroughs are saved independently from each other. Just like what the vanilla version did when switching between Nero and Dante, your Red Orbs, Vitality and Devil Trigger gauge upgrades are also persistently carried over across all playable characters, so the player doesn't have to worry about finding and farming collectibles again when switching between the Nero/Dante, Lady/Trish, and Vergil campaigns.
 Devil May Cry 4 (Video Game) / int_d6f284a3
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Devil May Cry 4 (Video Game) / int_d6f284a3
 Devil May Cry 4 (Video Game) / int_da2b1604
type
Foe-Tossing Charge
 Devil May Cry 4 (Video Game) / int_da2b1604
comment
Foe-Tossing Charge: Nero attempts this against several Angelos charging at him in order to quickly get to Sanctus and save Kyrie.
 Devil May Cry 4 (Video Game) / int_da2b1604
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1.0
 Devil May Cry 4 (Video Game) / int_da2b1604
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_da2b1604
 Devil May Cry 4 (Video Game) / int_da32aec9
type
Fake Ultimate Mook
 Devil May Cry 4 (Video Game) / int_da32aec9
comment
Fake Ultimate Mook: The Mega Scarecrows are huge and have a ton of health, but that's about it. They are close to the Fausts and Blitzes in terms of raw damage output, but they are even slower than regular Scarecrows, take a long while to attack, flinch at the slightest hit, are very susceptible to knockback, and rarely retaliate. Their only gimmicks are their rolling attack, and their back blade which falls back two seconds after they die.
 Devil May Cry 4 (Video Game) / int_da32aec9
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1.0
 Devil May Cry 4 (Video Game) / int_da32aec9
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_da32aec9
 Devil May Cry 4 (Video Game) / int_da7ede9c
type
Firing One-Handed
 Devil May Cry 4 (Video Game) / int_da7ede9c
comment
Firing One-Handed: Nero fires the giant Blue Rose with one hand — the only time he uses both is when you're firing a Charge Shot. If the size of Blue Rose's caliber is of any indication in comparison to real life firearms in that same range, the closest possibly the Smith & Wesson Model 500 revolver, it would smash into a regular human's face if the other hand wasn't used to brace for recoil.
 Devil May Cry 4 (Video Game) / int_da7ede9c
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1.0
 Devil May Cry 4 (Video Game) / int_da7ede9c
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_da7ede9c
 Devil May Cry 4 (Video Game) / int_dae3999d
type
Action Bomb
 Devil May Cry 4 (Video Game) / int_dae3999d
comment
Self-detonating demons such as the Blitz also deal massive damage to their fellow demons when they explode. They tend to "accidentally" help you clear out a room of enemies provided they are closely-packed with the rest. Furthermore, the Blitz is a Mini-Boss type of a demon Mook that's difficult to deal with. However, it's blind and thus can accidentally hurt its fellow demons whenever it strikes or Teleport Spams.
 Devil May Cry 4 (Video Game) / int_dae3999d
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 Devil May Cry 4 (Video Game) / int_dae3999d
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_dae3999d
 Devil May Cry 4 (Video Game) / int_dae5c997
type
Action Girl
 Devil May Cry 4 (Video Game) / int_dae5c997
comment
Action Girl: Gloria who is actually Trish is introduced by having her single-handedly wipe out almost every monster that is about to attack Nero. Lady and Trish get a playable campaign of their own in the Special Edition.
 Devil May Cry 4 (Video Game) / int_dae5c997
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_dae5c997
 Devil May Cry 4 (Video Game) / int_db6230b7
type
Lightning Bruiser
 Devil May Cry 4 (Video Game) / int_db6230b7
comment
Vergil is a Lightning Bruiser. He loses a lot of the versatility he had with Dark Slayer Style in 3, but he more than makes up for it with a wide repertoire of attacks which come out very fast, hit very hard, and can cause him to positively zip around. In his Devil Trigger mode, he takes this playstyle further, even by the standards of this franchise!
 Devil May Cry 4 (Video Game) / int_db6230b7
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1.0
 Devil May Cry 4 (Video Game) / int_db6230b7
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Devil May Cry 4 (Video Game) / int_db6230b7
 Devil May Cry 4 (Video Game) / int_dbb414ed
type
Hand Wave
 Devil May Cry 4 (Video Game) / int_dbb414ed
comment
Nero has the Blue Rose, a customized Smith & Wesson Model 500 with barrels at the twelve and six o'clock positions of its six-shot cylinder (normal M500s have five shots), which somehow fires two shots at once with a single hammer as stated in its description. He can fire it one-handed, and it can later be upgraded to have a demon-powered Charged Attack that fires delayed-detonation high-explosive rounds.
 Devil May Cry 4 (Video Game) / int_dbb414ed
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1.0
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 Devil May Cry 4 (Video Game)
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Devil May Cry 4 (Video Game) / int_dbb414ed
 Devil May Cry 4 (Video Game) / int_dc579c91
type
Contrived Coincidence
 Devil May Cry 4 (Video Game) / int_dc579c91
comment
Contrived Coincidence: When Kyrie is taken away by the Angelos, Nero repeatedly punches the ground with his Devil Bringer in a fit of rage. His fist just happens to crack the ground enough and destroy the demonic roots entangling the bridge to the Order of the Sword Headquarters.
 Devil May Cry 4 (Video Game) / int_dc579c91
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Devil May Cry 4 (Video Game) / int_dc579c91
 Devil May Cry 4 (Video Game) / int_dca97045
type
Just Following Orders
 Devil May Cry 4 (Video Game) / int_dca97045
comment
Credo genuinely wants to protect the citizens of Fortuna and believed that the Ascension Ceremony was a good idea. He was also very reluctant in fighting Nero, but couldn't actually disobey Sanctus at first as he's Just Following Orders. However, he sides with the heroes when Kyrie has been hostaged, an act that would lead to his death.
 Devil May Cry 4 (Video Game) / int_dca97045
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1.0
 Devil May Cry 4 (Video Game) / int_dca97045
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Devil May Cry 4 (Video Game) / int_dca97045
 Devil May Cry 4 (Video Game) / int_dcff8307
type
Multi-Platform
 Devil May Cry 4 (Video Game) / int_dcff8307
comment
Multi-Platform: Devil May Cry started off as a PS2-exclusive series for its first three games. However, DMC4, which was developed on the MT Frameworks engine, debuted on both PS3 and Xbox 360, and the series has been multi-platform since then.
 Devil May Cry 4 (Video Game) / int_dcff8307
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 Devil May Cry 4 (Video Game) / int_dcff8307
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Devil May Cry 4 (Video Game) / int_dcff8307
 Devil May Cry 4 (Video Game) / int_dd12e1d2
type
Punch Catch
 Devil May Cry 4 (Video Game) / int_dd12e1d2
comment
Punch Catch: Dante catches Nero's punch by grabbing his wrist. Nero tries to pull himself free but can't, then Dante playfully lets go, causing Nero's own strength to launch himself into a wall.
 Devil May Cry 4 (Video Game) / int_dd12e1d2
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Devil May Cry 4 (Video Game) / int_dd12e1d2
 Devil May Cry 4 (Video Game) / int_ddca0dbf
type
Punch Parry
 Devil May Cry 4 (Video Game) / int_ddca0dbf
comment
Dante can parry attacks in the Royal Guard style somewhat similarly to Street Fighter III. The same sound effect for a successful parry in SFIII even plays when you successfully parry an attack.
 Devil May Cry 4 (Video Game) / int_ddca0dbf
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1.0
 Devil May Cry 4 (Video Game) / int_ddca0dbf
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Devil May Cry 4 (Video Game) / int_ddca0dbf
 Devil May Cry 4 (Video Game) / int_df11acbe
type
Artificial Brilliance
 Devil May Cry 4 (Video Game) / int_df11acbe
comment
Artificial Brilliance: A Blitz's lightning ray can be jumped over. If you do this strategy on the harder modes, the demon will quickly aim upwards in an attempt to hit you and prevent you from doing it over and over.
 Devil May Cry 4 (Video Game) / int_df11acbe
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1.0
 Devil May Cry 4 (Video Game) / int_df11acbe
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Devil May Cry 4 (Video Game) / int_df11acbe
 Devil May Cry 4 (Video Game) / int_df1793de
type
Updated Re-release
 Devil May Cry 4 (Video Game) / int_df1793de
comment
Updated Re-release: Like 3, it comes in the form of a "Special Edition" for The Eighth Generation of Console Video Games (the original release of 4 was on the seventh generation). It added Turbo mode and Legendary Dark Knight difficulty (which were in the original PC release, but appeared here on console for the first time) and also added Vergil, Lady, and Trish as playable characters. Other features include unlockable alternate costumes (which were absent in the vanilla version), achievements/trophies, a revamped save system, and some graphical tweaks. Notably, it also came out nearly seven years after the original, whereas 3's Special Edition only took one year, and roughly around the same time, a similar "Definitive Edition" arrived for the reboot, DmC: Devil May Cry.
 Devil May Cry 4 (Video Game) / int_df1793de
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1.0
 Devil May Cry 4 (Video Game) / int_df1793de
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Devil May Cry 4 (Video Game) / int_df1793de
 Devil May Cry 4 (Video Game) / int_df237522
type
Hellhound
 Devil May Cry 4 (Video Game) / int_df237522
comment
Hellhound: The Basilisks are canine-like artificial demons created by Agnus. Typical of dog behavior, they always attack in packs and whimper upon death, but in place of their heads are detachable flaming skulls that can be fired like fireball projectiles.
 Devil May Cry 4 (Video Game) / int_df237522
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1.0
 Devil May Cry 4 (Video Game) / int_df237522
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Devil May Cry 4 (Video Game) / int_df237522
 Devil May Cry 4 (Video Game) / int_dfb71617
type
Male Gaze
 Devil May Cry 4 (Video Game) / int_dfb71617
comment
Male Gaze: During Gloria's introductory cutscene, the camera briefly focuses on her hips and butt as she performs a flying kick against a Scarecrow.
 Devil May Cry 4 (Video Game) / int_dfb71617
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1.0
 Devil May Cry 4 (Video Game) / int_dfb71617
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Devil May Cry 4 (Video Game) / int_dfb71617
 Devil May Cry 4 (Video Game) / int_e076feb
type
Technicolor Blade
 Devil May Cry 4 (Video Game) / int_e076feb
comment
Technicolor Blade: Although the previous games also made certain weapons glow depending on their element, the Lighter and Softer color palette of DMC4 meant that vibrantly-colored blades are more prevalent; Red Queen can glow orange or red to emphasize that it's a Hot Blade, and there's the Devil Sword Sparda which glows crimson/dark red. However, the most obvious example is the Yamato which almost always glows bright purple whenever it's used in cutscenes or in gameplay, but glows red when it's used to open the real Hell Gate.
 Devil May Cry 4 (Video Game) / int_e076feb
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Devil May Cry 4 (Video Game) / int_e076feb
 Devil May Cry 4 (Video Game) / int_e0789c2a
type
Your Head A-Splode
 Devil May Cry 4 (Video Game) / int_e0789c2a
comment
Your Head A-Splode: It's topped in glorious fashion after the final battle with The False Savior, where Nero finishes it off by crushing its face in his hand. Head asplosion comes complete with city-rattling shockwave.
 Devil May Cry 4 (Video Game) / int_e0789c2a
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Devil May Cry 4 (Video Game) / int_e0789c2a
 Devil May Cry 4 (Video Game) / int_e078a82
type
Gameplay Automation
 Devil May Cry 4 (Video Game) / int_e078a82
comment
Gameplay Automation: Automatic Mode eases a lot of the complex controls and context-sensitive combos, but the most obvious advantage is that shots are automatically charged for as long as the player hasn't fired their guns yet, even in the middle of a combo.
 Devil May Cry 4 (Video Game) / int_e078a82
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 Devil May Cry 4 (Video Game) / int_e078a82
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Devil May Cry 4 (Video Game) / int_e078a82
 Devil May Cry 4 (Video Game) / int_e0c00a95
type
Absurdly Sharp Blade
 Devil May Cry 4 (Video Game) / int_e0c00a95
comment
Just like DMC3, the Yamato's Absurdly Sharp Blade factor gets turned up to eleven in this game's cutscenes. Nero wrecks a building's roof with it, and Dante even managed to slice a giant monolith in half with just a single slash from the Yamato at an extremely far range.
 Devil May Cry 4 (Video Game) / int_e0c00a95
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Devil May Cry 4 (Video Game) / int_e0c00a95
 Devil May Cry 4 (Video Game) / int_e1c796e9
type
Diegetic Switch
 Devil May Cry 4 (Video Game) / int_e1c796e9
comment
Diegetic Switch: During the first cutscene fight with Dante, Nero throws off his headphones when he decides it is time to get serious. The music which is heard from his headphones becomes the background music for the rest of the scene.
 Devil May Cry 4 (Video Game) / int_e1c796e9
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Devil May Cry 4 (Video Game) / int_e1c796e9
 Devil May Cry 4 (Video Game) / int_e294a0be
type
Our Souls Are Different
 Devil May Cry 4 (Video Game) / int_e294a0be
comment
Our Souls Are Different: In DMC1, devils are pretty much referred to as having no souls at all to speak of. The same concept is said about humans that "become devils" in 4. Anyone expecting 4 to be consistent with the concept of devil souls presented in 3 is going to get very confused at Echidna, Bael, Dagon, and Berial not turning into Devil Arms after being beaten.
 Devil May Cry 4 (Video Game) / int_e294a0be
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Devil May Cry 4 (Video Game) / int_e294a0be
 Devil May Cry 4 (Video Game) / int_e360ae63
type
Reforged Blade
 Devil May Cry 4 (Video Game) / int_e360ae63
comment
Reforged Blade: Vergil's Yamato is shattered by Mundus when he tries to fight the demon king in his weakened state after the third game. The broken hilt and blade are later recovered by the Order of the Sword and later reforge themselves (or in other words, the katana was "resurrected", according to Agnus) then merge with Nero's Devil Bringer arm in this game.
 Devil May Cry 4 (Video Game) / int_e360ae63
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 Devil May Cry 4 (Video Game) / int_e360ae63
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Devil May Cry 4 (Video Game) / int_e360ae63
 Devil May Cry 4 (Video Game) / int_e38268b5
type
Helpful Mook
 Devil May Cry 4 (Video Game) / int_e38268b5
comment
Helpful Mook: Self-detonating demons such as the Blitz also deal massive damage to their fellow demons when they explode. They tend to "accidentally" help you clear out a room of enemies provided they are closely-packed with the rest. Furthermore, the Blitz is a Mini-Boss type of a demon Mook that's difficult to deal with. However, it's blind and thus can accidentally hurt its fellow demons whenever it strikes or Teleport Spams. Thanks to the game's Mêlée à Trois mechanics, the artificial demons created by Agnus (Angelos, Gladii and Basilisks) will fight the other demons and vice versa, which can be helpful for the player as the demons tend to switch their aggro. In normal circumstances, this happens rarely (such as in Mission 17, where two Alto Angelos confront a Faust), but it's in full force in the Legendary Dark Knight mode where dozens of enemies spawn at once. In Mission 11, there's a gate that can only be opened by activating its pressure plates on both sides at once. There's a Scarecrow demon on the other side, so Nero can just pull it to the pressure plate and help him open the gate. In the Bloody Palace mode, the Chimera Seeds are guaranteed to drop Green Orbs that restore the player character's vitality.
 Devil May Cry 4 (Video Game) / int_e38268b5
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1.0
 Devil May Cry 4 (Video Game) / int_e38268b5
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Devil May Cry 4 (Video Game) / int_e38268b5
 Devil May Cry 4 (Video Game) / int_e3ab9e00
type
Turns Red
 Devil May Cry 4 (Video Game) / int_e3ab9e00
comment
Turns Red: Like 3, most bosses pull this by gaining new moves or becoming more vicious as their health gauge is reduced to a certain threshold. Bael and Dagon also turn red literally. The same also applies literally with Blitzes moving faster when they're about to die.
 Devil May Cry 4 (Video Game) / int_e3ab9e00
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Devil May Cry 4 (Video Game) / int_e3ab9e00
 Devil May Cry 4 (Video Game) / int_e47e0eb
type
Scary Scarecrows
 Devil May Cry 4 (Video Game) / int_e47e0eb
comment
Scary Scarecrows: Scarecrows animated by the swarms of demonic insects inside them serve as the game's standard demon fodder. They are equipped with a blade on either a leg or arm, and are shown killing a bunch of helpless civilians in the opening cutscene of Mission 2. Later in the game, you'll encounter larger variants called Mega Scarecrows which have multiple blades embedded into them and can perform a rolling attack.
 Devil May Cry 4 (Video Game) / int_e47e0eb
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1.0
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Devil May Cry 4 (Video Game) / int_e47e0eb
 Devil May Cry 4 (Video Game) / int_e50fa775
type
Damage Over Time
 Devil May Cry 4 (Video Game) / int_e50fa775
comment
The miasma in Mission 16 causes you to take Damage Over Time in most of the level's indoor areas. Fortunately, Green Orbs are usually scattered in the corners, and all enemies will drop Green and/or White Orbs upon death to help you recover some lost health. And even if your character dies in one hit when playing on "Heaven or Hell" or "Hell and Hell" modes, the miasma will not kill you in one hit. Otherwise, it would be unfair if you die immediately when you start the mission.
 Devil May Cry 4 (Video Game) / int_e50fa775
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1.0
 Devil May Cry 4 (Video Game) / int_e50fa775
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Devil May Cry 4 (Video Game) / int_e50fa775
 Devil May Cry 4 (Video Game) / int_e543a655
type
Light Is Not Good
 Devil May Cry 4 (Video Game) / int_e543a655
comment
When Nero fights a Bianco Angelo, successfully using Buster on it will cause Nero to grab the lance out of the Angelo's hand and ram it through its chest-plate. One of Nero's Buster animations against a weakened Angelo Agnus also lets him pick up some Cutlass demons dropped by the latter and impale the boss using their sword forms.
 Devil May Cry 4 (Video Game) / int_e543a655
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 Devil May Cry 4 (Video Game) / int_e543a655
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Devil May Cry 4 (Video Game) / int_e543a655
 Devil May Cry 4 (Video Game) / int_e545e190
type
Nerf
 Devil May Cry 4 (Video Game) / int_e545e190
comment
Nerf: Dante's powerful Styles from 3 grant fewer abilities in this game, as a price for being able to switch them on the fly.
 Devil May Cry 4 (Video Game) / int_e545e190
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1.0
 Devil May Cry 4 (Video Game) / int_e545e190
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Devil May Cry 4 (Video Game) / int_e545e190
 Devil May Cry 4 (Video Game) / int_e54f93d5
type
Never Bring a Knife to a Fist Fight
 Devil May Cry 4 (Video Game) / int_e54f93d5
comment
Never Bring a Knife to a Fist Fight: The Super-Strength and durability of Nero's Devil Bringer arm allowed him to block Dante's sword during their first fight, and can also counter the "Stinger"-like thrust of Sanctus Diabolica and the Sparda sword in the final mission. That being said, the only blade that could pierce through the arm is the absurdly sharp Yamato.
 Devil May Cry 4 (Video Game) / int_e54f93d5
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1.0
 Devil May Cry 4 (Video Game) / int_e54f93d5
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Devil May Cry 4 (Video Game) / int_e54f93d5
 Devil May Cry 4 (Video Game) / int_e6291d05
type
Percussive Maintenance
 Devil May Cry 4 (Video Game) / int_e6291d05
comment
Percussive Maintenance: Nero needs to lower a drawbridge and presses the button several times. No dice, so he gets frustrated and shoots it. This somehow works.
 Devil May Cry 4 (Video Game) / int_e6291d05
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1.0
 Devil May Cry 4 (Video Game) / int_e6291d05
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Devil May Cry 4 (Video Game) / int_e6291d05
 Devil May Cry 4 (Video Game) / int_e6f232a0
type
Fanservice Pack
 Devil May Cry 4 (Video Game) / int_e6f232a0
comment
Trish and Lady both seem to have received a Fanservice Pack in this game as well.
 Devil May Cry 4 (Video Game) / int_e6f232a0
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 Devil May Cry 4 (Video Game) / int_e6f232a0
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Devil May Cry 4 (Video Game) / int_e6f232a0
 Devil May Cry 4 (Video Game) / int_e7624eac
type
Victor Gains Loser's Powers
 Devil May Cry 4 (Video Game) / int_e7624eac
comment
Victor Gains Loser's Powers: Nero has a lesser version of this compared to the trend set by 3. He just absorbs various abilities (like Credo's Aegis Shield) into his Devil Bringer over the course of the game instead of acquiring new weapons which Dante and Vergil did before. This would apply for Dante like it did in 3, but Gilgamesh, Pandora, and Lucifer are not actually indicative of the powers used by the bosses who guard them, but were actually keeping the Hellgates open.
 Devil May Cry 4 (Video Game) / int_e7624eac
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 Devil May Cry 4 (Video Game) / int_e7624eac
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Devil May Cry 4 (Video Game) / int_e7624eac
 Devil May Cry 4 (Video Game) / int_e7ae07f5
type
Briefcase Full of Money
 Devil May Cry 4 (Video Game) / int_e7ae07f5
comment
Briefcase Full of Money: Parodied. After Dante and Trish are done helping Lady, the latter gives the former pair a briefcase. Trish opens it to find just a small roll of cash and complains.
 Devil May Cry 4 (Video Game) / int_e7ae07f5
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 Devil May Cry 4 (Video Game) / int_e7ae07f5
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Devil May Cry 4 (Video Game) / int_e7ae07f5
 Devil May Cry 4 (Video Game) / int_e8804a1d
type
Bishōnen Line
 Devil May Cry 4 (Video Game) / int_e8804a1d
comment
Bishōnen Line: The hardest boss in the game? Not the giant toad. Not the four-legged demon the size of a building wielding a massive sword. Not even the commander of Fortuna's guard in angel form. No, it's the silver-haired man of average build and not much taller than Nero himself.
 Devil May Cry 4 (Video Game) / int_e8804a1d
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 Devil May Cry 4 (Video Game) / int_e8804a1d
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Devil May Cry 4 (Video Game) / int_e8804a1d
 Devil May Cry 4 (Video Game) / int_e8eeaf3c
type
Blade Spam
 Devil May Cry 4 (Video Game) / int_e8eeaf3c
comment
Dante's Million Stab is now faster and has more hits than its predecessor versions. His stabs also move so fast they create several pseudo-after-images.
 Devil May Cry 4 (Video Game) / int_e8eeaf3c
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1.0
 Devil May Cry 4 (Video Game) / int_e8eeaf3c
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Devil May Cry 4 (Video Game) / int_e8eeaf3c
 Devil May Cry 4 (Video Game) / int_e9365a0a
type
Monsters Everywhere
 Devil May Cry 4 (Video Game) / int_e9365a0a
comment
Monsters Everywhere: There are demons everywhere in the "Legendary Dark Knight" difficulty mode. Originally a PC-exclusive mode for the vanilla version of the game, it was later included on the Xbox One and PlayStation 4 versions thanks to the Special Edition.
 Devil May Cry 4 (Video Game) / int_e9365a0a
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1.0
 Devil May Cry 4 (Video Game) / int_e9365a0a
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Devil May Cry 4 (Video Game) / int_e9365a0a
 Devil May Cry 4 (Video Game) / int_e949dfd8
type
Something about a Rose
 Devil May Cry 4 (Video Game) / int_e949dfd8
comment
Something about a Rose: Lucifer has a move that involves Dante simply tossing a rose. Doing this detonates any red "needles" currently on the field.
 Devil May Cry 4 (Video Game) / int_e949dfd8
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1.0
 Devil May Cry 4 (Video Game) / int_e949dfd8
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Devil May Cry 4 (Video Game) / int_e949dfd8
 Devil May Cry 4 (Video Game) / int_ea480f92
type
Simple, yet Awesome
 Devil May Cry 4 (Video Game) / int_ea480f92
comment
Simple, yet Awesome: Dante's Dark Slayer Style, which is obtained alongside the Yamato near the end of his first playthrough. It has basic ground and aerial combos, but they open more possibilities when used in tandem with the other Styles and melee weapons. Its Slash Dimension ability only creates a wall of slashes, but it shines in New Game Plus playthroughs, Legendary Dark Knight mode and Bloody Palace because it gives Dante a more effective crowd-control move.
 Devil May Cry 4 (Video Game) / int_ea480f92
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 Devil May Cry 4 (Video Game) / int_ea480f92
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Devil May Cry 4 (Video Game) / int_ea480f92
 Devil May Cry 4 (Video Game) / int_eb0df85e
type
Ham-to-Ham Combat
 Devil May Cry 4 (Video Game) / int_eb0df85e
comment
Ham-to-Ham Combat: For no apparent reason other than "they're both incredible hams," when Dante and Agnus meet, their argument takes on the form of something akin to a melodramatic opera with a full dramatic orchestra and waxing poetry that wouldn't be out of place in high-school Shakespeare. It is glorious.
 Devil May Cry 4 (Video Game) / int_eb0df85e
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Devil May Cry 4 (Video Game) / int_eb0df85e
 Devil May Cry 4 (Video Game) / int_eb8b7aec
type
Projectile Kiss
 Devil May Cry 4 (Video Game) / int_eb8b7aec
comment
Projectile Kiss: The Special Edition makes this into Trish's S-rank taunt. It quite literally sweeps your enemies off their feet.
 Devil May Cry 4 (Video Game) / int_eb8b7aec
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1.0
 Devil May Cry 4 (Video Game) / int_eb8b7aec
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Devil May Cry 4 (Video Game) / int_eb8b7aec
 Devil May Cry 4 (Video Game) / int_ee21e406
type
Roll-and-Move
 Devil May Cry 4 (Video Game) / int_ee21e406
comment
The Giant Dice which activates a board minigame. Nero can shoot, slash, and punch it all he wants and it will never break. Later subverted in a cutscene when it turns out you can actually destroy it, which Dante does by pulling off a Diagonal Cut on it before it activates the minigame.
 Devil May Cry 4 (Video Game) / int_ee21e406
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It Was a Gift
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It Was a Gift: Midway through the game, Nero is already in possession of the Yamato (the katana that Sparda and Vergil once used), but he still asks Dante to let him keep the sword to fight with, as he needs it in order to save Kyrie. In the finale of the game, Dante lets Nero keep the sword permanently as a gift "worth giving" when Nero tries to return it to its rightful owner, Dante. Of course, Dante merely wants it to "stay in the family".
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Named Weapons
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In the first three games, the Shotgun doesn't have a unique name and must be obtained as an unlockable weapon somewhere in the stages. In this game, Dante has a shotgun named "Coyote-A" as one of his starting ranged weapons alongside Ebony & Ivory.
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Offhand Backhand
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Offhand Backhand: The introduction of the first Alto Angelo. Dude doesn't even stop walking to kill the two Assaults that rush him. Dante finishes Echidna by shooting at her without even looking. Nero pulls off one with Yamato at the end of the final battle against Sanctus Diabolica.
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Sprint Shoes
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Sprint Shoes: The "Speed" ability that can be bought for the playable characters increases their running speed after they move continuously for a short time.
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Mercy Mode
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Dying and choosing "continue" a few times in the same mission automatically handicaps the enemy.
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Heroism Motive Speech
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comment
Heroism Motive Speech: Nero has two. The first one, in Mission 6, is a variant because Nero is just declaring his motivation aloud for the first time: he decided on it before the game started. The second one is given after he defeats Sanctus, telling him what he lacks, and how he's nothing like Sparda, but he, instead, is, because he has someone to love.
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EX Special Attack
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comment
EX Special Attack: The weapon Pandora has a special Disaster Gauge that is filled up by using normal attacks, and can be spent by using Gunslinger Style attacks. Nero's Exceed mechanic requires you to charge up your sword, and then expend the charges to perform a greatly enhanced version of your next move. It's even in the mechanic's naming theme; most powered-up moves are prefixed with the letters "EX".
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Purposely Overpowered
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comment
Purposely Overpowered: The Super costumes return from 3, which in addition to granting infinite Devil Trigger, automatically grants Nero a maxed out Exceed gauge for all of his attacks. Of all the new characters added in 4:SE, Vergil is easily the strongest. He was heavily buffed from his original release in 3:SE, having insane mobility and reset potential thank to his new Dark Slayer teleport tricks. His new attacks cover some of his original weaknesses (a major lack of crowd control and attacks that use rapid swipes to lock down one foe and build style), and his concentration mechanic makes him incredibly dangerous as it continually buffs him the better you play. At high levels of play, Vergil can absolutely decimate anything that so much as looks at him, and it's obvious that this was not a mistake. But it's Vergil, of course, so no one really minds.
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Level in Reverse
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Level in Reverse: Most of Dante's playable portions in the main campaign have the same levels Nero went through during its first half, but are played in reverse direction and contain some minor alterations or additional gimmicks.
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The Shadow Knows
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In the Special Edition, Dante's Legendary Dark Knight costume no longer changes the model of his sword, and no longer gives his shadow a demonic shape. This contrasts the previous Legendary Dark Knight costumes in 1 and 3 which featured both aesthetic elements.
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Running Gag
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Nero gets stabbed the first time by a lance and then a demonic living sword before awakening his Devil Trigger, much like Uncle Dante.
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Kill Streak
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comment
Kill Streak: Per series tradition, the Stylish Rank system rewards you more Stylish Points for killing multiple enemies without taking any damage at all in between your kills. However, the need for kill streaks is encouraged, acknowledged, or enforced in other scenarios. For example, "The Wrath of the Raging Demon Hunter" achievement requires you to kill 10 enemies within 1 second.
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Sequence Breaking
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comment
Sequence Breaking: As shown in this video, it's possible to take advantage of aerial combos and inertia to skip some parts of the level, such as Echidna's Advancing Wall of Doom section in Mission 7, or the spinning blades in the Security Corridor of Mission 10. Dante can also clip through the Underground Laboratory's ceiling at the beginning of Mission 16, skipping the lower areas, and heading straight through the Fortuna Castle's entrance.
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Sidetrack Bonus
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comment
Sidetrack Bonus: The "Lost Woods" area is a series of crossroads where you need to figure out the correct path using light and shadows as your guide. Going into the wrong path however takes you to the "Hidden Pit" where you are forced to fight a group of enemies, though you'll also find a Blue Orb Fragment there for your efforts.
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Rhymes on a Dime
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comment
Rhymes on a Dime: All Combat Adjudicators utter the same rhyming lines when you attack them with the wrong character.
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type
One-Winged Angel
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comment
One-Winged Angel: Devil Trigger gives demonic appearances to Dante and Vergil, as usual, but it also applies to the Order of the Sword's members — one of whom becomes a literal One Winged Angel.
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Lodged Blade Removal
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comment
Lodged Blade Removal: Dante casually pulls his sword, Rebellion, out of his chest after Nero impales him with it.
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You Shouldn't Know This Already
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comment
You Shouldn't Know This Already: Even on New Game Plus playthroughs, it's a common trend in the series to re-acquire Key Items, or interact with certain objects again in order to make progress in the stages. DMC4 in particular, has an egregious example with the Evil Legacy. It's a Key Item that permanently provides Nero's Devil Bringer with the Snatch and Hell Bound abilities, yet you cannot latch onto Grim Grips unless you interact with the pedestal that houses said key item.
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Don't Make Me Destroy You
 Devil May Cry 4 (Video Game) / int_fd32c5a1
comment
Don't Make Me Destroy You: Right before the Boss Battle with Credo, Nero explicitly tells him to back down, not wanting to hurt him for the sake of Kyrie, Credo's sister and Nero's Love Interest. Credo dismisses it:
 Devil May Cry 4 (Video Game) / int_fd32c5a1
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 Devil May Cry 4 (Video Game) / int_fd94c4ac
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Theme Naming
 Devil May Cry 4 (Video Game) / int_fd94c4ac
comment
Theme Naming: Credo, Agnus, Sanctus, Kyrie, and Gloria are all named after the different parts of the Roman Catholic "Ordinary of the Mass". Red Queen and Gilgamesh have moves named around gambling themes. Lucifer's moves have an erotic/sexual theme. Pandora's moves are named after the evils from its original legend in Classical Mythology.
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 Devil May Cry 4 (Video Game) / int_fe262584
type
Cutscene Power to the Max
 Devil May Cry 4 (Video Game) / int_fe262584
comment
Nero has "Maximum Bet", a Devil Trigger-exclusive move where he uses his swords to fire off a wide X-shaped energy wave that also pierces through targets. In the cutscenes, Nero produces energy beams by swinging the Yamato.
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 Devil May Cry 4 (Video Game) / int_fea876df
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Yellow Lightning, Blue Lightning
 Devil May Cry 4 (Video Game) / int_fea876df
comment
Yellow Lightning, Blue Lightning: Just like in the previous games, Trish uses yellow lightning. Dante's Devil Trigger transformation is punctuated by a red lightning that appears on his position. The Blitz demons initially use yellow lightning and electricity which literally turn red when they are in low health.
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Devil May Cry 4 (Video Game)

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Flying Weapon / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Foe-Tossing Charge / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Force and Finesse / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Freakiness Shame / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Gameplay and Story Segregation / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Gathering Steam / int_2db9172a
 Devil May Cry 4 (Video Game)
hasFeature
George Lucas Altered Version / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
"Get Back Here!" Boss / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Giant Hands of Doom / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Give Me a Sword / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Glowing Eyes of Doom / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Goddamned Boss / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Godhood Seeker / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Good Wears White / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Grapple Move / int_2db9172a
 Devil May Cry 4 (Video Game)
hasFeature
Grappling-Hook Pistol / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Grasp the Sun / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Gratuitous French / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Gratuitous Italian / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Gratuitous Spanish / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Ground Punch / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Gun Twirling / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Hand Cannon / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Hellgate / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Hellhound / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Helpful Mook / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Heroes Want Redheads / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Heroic Bastard / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Hiding Behind Religion / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Holy Halo / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Human-Demon Hybrid / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Human Shield / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
I Am Not Left-Handed / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
I Am What I Am / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Iaijutsu Practitioner / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Idiosyncratic Combo Levels / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Idiosyncratic Difficulty Levels / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Idle Animation / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Implausible Boarding Skills / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Impossibly Cool Clothes / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Impossibly Cool Weapon / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
In Case of Boss Fight, Break Glass / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
In Medias Res / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Injured Vulnerability / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Interface Spoiler / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Intergenerational Rivalry / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Interquel / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
It Was a Gift / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
It's Easy, So It Sucks! / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Japanese Video Games / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Just Eat Him / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Justified Tutorial / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Kid Amid the Chaos / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Kill Streak / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Kung Fu-Proof Mook / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Last Request / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Leaked Experience / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Ledge Bats / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Less Disturbing in Context / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Let's Dance / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Level in Boss Clothing / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Level in Reverse / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Life Drain / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Lip Lock / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Living Statue / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Lodged Blade Removal / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Lone Wolf Boss / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Long-Range Fighter / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Luck-Based Mission / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Lured into a Trap / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Luring in Prey / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Master Swordsman / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Meaningful Background Event / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Mechanically Unusual Fighter / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Mêlée à Trois / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Melee Disarming / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Messianic Archetype / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Mini-Boss / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Mirror Boss / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Moe Greene Special / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Money Is Experience Points / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Monster Knight / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Mook Commander / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Motion Capture / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Moveset Clone / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Murderous Thighs / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Named After Somebody Famous / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
New Powers as the Plot Demands / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
No-Damage Run / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Noble Top Enforcer / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Noblewoman's Laugh / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Nonchalant Dodge / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Not Distracted by the Sexy / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Not What It Looks Like / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Novelization / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Number of the Beast / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Offhand Backhand / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Older and Wiser / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
One Bullet at a Time / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
One-Handed Zweihänder / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
One-Hit-Point Wonder / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
One of These Doors Is Not Like the Other / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Opening Boss Battle / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Orgasmic Combat / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Orifice Invasion / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Parents Know Their Children / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Patrick Stewart Speech / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Percussive Maintenance / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Perfect Play A.I. / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Perma-Stubble / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Perpetual Poverty / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Playing Card Motifs / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Polished Port / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Power Crystal / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Power Makes Your Voice Deep / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Power-Up Magnet / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Power-Upgrading Deformation / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Pressure Plate / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Previously on… / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Projectile Kiss / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Protection Mission / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Public Domain Artifact / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Punch Catch / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Punch-Packing Pistol / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Puppeteer Parasite / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Puzzle Boss / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Quip to Black / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Razor-Sharp Hand / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Reaching Towards the Audience / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Real-Time Weapon Change / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Rearrange the Song / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Recurring Boss / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Recurring Boss Template / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Recurring Riff / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Red Right Hand / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Repeat Cut / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Reverse Grip / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Revolvers Are Just Better / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Rewarding Vandalism / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Right Makes Might / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Roboteching / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Rocket Jump / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Rocket-Powered Weapon / int_2db9172a
 Devil May Cry 4 (Video Game)
hasFeature
Rogue Protagonist / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Roll-and-Move / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Sad Clown / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Sadly Mythtaken / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Sarcastic Clapping / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Scary Scarecrows / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Scratch Damage / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Sculpted Physique / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Second Hour Superpower / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Sense-Impaired Monster / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Sequence Breaking / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Shaping Your Attacks / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
She-Fu / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Shield-Bearing Mook / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Shielded Core Boss / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Shooting At Your Own Projectiles / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Signature Move / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Significant White Hair, Dark Skin / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Silence, You Fool! / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Simple, yet Awesome / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Sinister Minister / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Sliding Scale of Gameplay and Story Integration / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Slipknot Ponytail / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Slow-Motion Pass-By / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Smart Bomb / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Smug Super / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Snakes Are Sexy / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Solve the Soup Cans / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Something about a Rose / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Special Odd Hand / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Speech Impediment / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Spin-Offspring / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Spinning Piledriver / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Spiteful Spit / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Sprint Shoes / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Stance System / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Stepping-Stone Sword / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Storm of Blades / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Story Breadcrumbs / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Strong as They Need to Be / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Superhero Packing Heat / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Suplex Finisher / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Swiss-Army Gun / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Sword and Fist / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Sword and Gun / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Sword Sparks / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Teased with Awesome / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Temporary Platform / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Tennis Boss / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
That One Achievement / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
That One Sidequest / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
The Bait / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
The Battle Didn't Count / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
The Blade Always Lands Pointy End In / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
The Brute / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
The Gambler / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
The Goomba / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
The Gunslinger / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
The Heretic / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
The Lost Woods / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
The Musketeer / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
The Nose Knows / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
The Slow Walk / int_2db9172a
 Devil May Cry 4 (Video Game)
hasFeature
The Worf Barrage / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
The Worm That Walks / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Theiss Titillation Theory / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Theme Naming / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
This Cannot Be! / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Those Were Only Their Scouts / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Three-Point Landing / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Throw the Mook at Them / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Throwing Your Sword Always Works / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Timed Mission / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
To the Pain / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Token Wholesome / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Transformation Is a Free Action / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Traumatic Superpower Awakening / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Trippy Finale Syndrome / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
True Love's Kiss / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Turns Red / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Two-Keyed Lock / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Underestimating Badassery / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Uneven Hybrid / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Unexpected Gameplay Change / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Unique Protagonist Asset / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Unlockable Difficulty Levels / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Un-Reboot / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Unusual Halo / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Updated Re-release / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Use Their Own Weapon Against Them / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Video Games of 2005–2009 / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Villain Baal / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Wardrobe Wound / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Warm-Up Boss / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Wave-Motion Gun / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Weapon Across the Shoulder / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Weaponized Offspring / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
What the Hell Are You? / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
When All You Have Is a Hammer… / int_2db9172a
 Devil May Cry 4 (Video Game)
hasFeature
White and Red and Eerie All Over / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Who You Gonna Call? / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Wing Shield / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Womb Level / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Word of Saint Paul / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Wrong Side All Along / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
Yin-Yang Bomb / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
You Are Already Dead / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
You Cannot Grasp the True Form / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
You Remind Me of X / int_187d570a
 Devil May Cry 4 (Video Game)
hasFeature
You Will Not Evade Me / int_187d570a
 DeviLMayCry4
sameAs
Devil May Cry 4 (Video Game)
 DevilMayCry4
sameAs
Devil May Cry 4 (Video Game)